[Log version] 1 [Session] ce1f460d-a7cc-42c3-9d5e-155c3c5cacad UTC time stamps 16:40:54.137 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 16:40:54.137 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 16:40:54.137 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 16:40:54.137 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 16:40:54.137 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 16:40:54.137 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 16:40:54.187 [RazerChroma] Setup Razer Chroma resources 16:40:54.187 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 16:40:54.216 [Window] Window => active 16:40:54.224 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 16:40:54.225 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 16:40:54.227 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 16:40:54.321 warning: [EAC] Client can't be created because CreateGameClient failed 16:40:54.322 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 16:40:54.332 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 16:40:54.396 [AFTERMATH] Initialized Aftermath 16:40:54.411 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 16:40:54.460 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 16:40:54.826 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 16:40:54.827 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 16:40:54.917 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 16:40:54.917 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 16:40:54.917 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2` 16:40:54.917 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 16:40:54.917 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 16:40:54.920 [LightFX ] Loaded DLL. 16:40:54.920 [LightFX ] Init() 16:40:54.921 [LightFX ] LightFX failed to initialize 16:40:54.928 [RazerChroma] Setup Razer Chroma 16:40:54.938 [Lua] boot.lua start, os clock: 0.93100000000000005 16:40:54.938 [Lua] LUA IS STRIPPED! 16:40:54.938 [Lua] Boot:setup() entered. time: 0 os-clock: 0.93200000000000005 16:40:54.938 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16313MB Available: 10288MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse Input device: Generic (17.0): SteelSeries Rival 700 Input device: Generic (17.0): SteelSeries Apex 300 Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard 16:40:54.939 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 16:40:54.944 [SteamStats] RequestCurrentStats success: true 16:40:56.282 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1974469061824493 os-clock: 2.2749999999999999 16:40:56.283 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:40:56.283 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:40:56.285 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:40:56.286 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:40:56.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:40:56.289 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:40:56.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:40:56.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:40:56.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:40:56.291 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:40:56.291 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:40:56.292 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:40:56.294 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:40:56.294 [Lua] Development.init_application_parameters 16:40:56.294 [Lua] ----------------------------------------------------------------- 16:40:56.294 [Lua] -- Application parameters -- 16:40:56.294 [Lua] eac-untrusted = true 16:40:56.294 [Lua] -ini = settings 16:40:56.294 [Lua] -silent-mode = true 16:40:56.294 [Lua] -bundle-dir = ../bundle 16:40:56.294 [Lua] ----------------------------------------------------------------- 16:40:56.294 [Lua] ***************************************************************** 16:40:56.294 [Lua] ** Initial contents of script_data ** 16:40:56.294 [Lua] script_data.beta_level_progression = false 16:40:56.294 [Lua] script_data.build_identifier = 72af77cbc050 16:40:56.294 [Lua] script_data.debug_interactions = false 16:40:56.294 [Lua] script_data.disable_debug_draw = true 16:40:56.294 [Lua] script_data.disable_intro_trailer = false 16:40:56.294 [Lua] script_data.disable_store = false 16:40:56.294 [Lua] script_data.disable_tutorial_at_start = true 16:40:56.294 [Lua] script_data.eac-untrusted = true 16:40:56.294 [Lua] script_data.enable_detailed_tooltips = false 16:40:56.294 [Lua] script_data.force_debug_disabled = true 16:40:56.294 [Lua] script_data.force_steam = true 16:40:56.294 [Lua] script_data.hide_fps = true 16:40:56.294 [Lua] script_data.hide_version_info = true 16:40:56.294 [Lua] script_data.matchmaking_debug = true 16:40:56.294 [Lua] script_data.network_debug = true 16:40:56.294 [Lua] script_data.package_debug = true 16:40:56.294 [Lua] script_data.packaged_build = true 16:40:56.294 [Lua] script_data.settings = { } 16:40:56.294 [Lua] script_data.show_fps = false 16:40:56.294 [Lua] script_data.spawn_empty_chest = true 16:40:56.294 [Lua] script_data.telemetry_log_interval = 600 16:40:56.294 [Lua] script_data.tobii_button = false 16:40:56.294 [Lua] script_data.use_beta_overlay = false 16:40:56.294 [Lua] script_data.use_local_backend = false 16:40:56.294 [Lua] script_data.use_tech_telemetry = true 16:40:56.294 [Lua] script_data.use_telemetry = true 16:40:56.294 [Lua] ***************************************************************** 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:40:56.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:40:56.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:40:56.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:40:56.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:40:56.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:40:56.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:40:56.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:40:56.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:40:56.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:40:56.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:40:56.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:40:56.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:40:56.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:40:56.724 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:40:56.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:40:56.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:40:56.852 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:40:56.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:40:56.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:40:56.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:40:56.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:40:56.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:40:56.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:40:56.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:40:57.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:40:57.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:40:57.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:40:57.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:40:57.029 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:40:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:40:57.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:40:57.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:40:57.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:40:57.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:40:57.264 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:40:57.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:40:57.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:40:57.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:40:57.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:40:57.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:40:57.279 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:40:57.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:40:57.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:40:57.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:40:57.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:40:57.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:40:57.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:40:57.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:40:57.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:40:57.363 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:40:57.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:40:57.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:40:57.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:40:57.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:40:57.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:40:57.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:40:57.482 [Lua] settings.steam: nil 16:40:57.482 [Lua] Steam: table: 0000000000062410 16:40:57.482 [Lua] force_steam: true 16:40:57.482 [Lua] BUILD: release 16:40:57.482 [Lua] test_backend: nil 16:40:57.482 [Lua] DEDICATED_SERVER: false 16:40:57.482 [Lua] Using app_id '552500' to define backend 16:40:57.482 [Lua] PlayFab Title ID: 5107 16:40:57.526 [Lua] [1] = beastmen_minotaur (string) 16:40:57.526 [Lua] [2] = skaven_storm_vermin_champion (string) 16:40:57.526 [Lua] [3] = chaos_dummy_troll (string) 16:40:57.526 [Lua] [4] = skaven_grey_seer (string) 16:40:57.526 [Lua] [5] = chaos_plague_wave_spawner (string) 16:40:57.526 [Lua] [6] = chaos_vortex (string) 16:40:57.526 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:40:57.526 [Lua] [8] = chaos_dummy_sorcerer (string) 16:40:57.526 [Lua] [9] = chaos_tentacle (string) 16:40:57.526 [Lua] [10] = skaven_loot_rat (string) 16:40:57.526 [Lua] [11] = skaven_stormfiend_demo (string) 16:40:57.526 [Lua] [12] = critter_rat (string) 16:40:57.526 [Lua] [13] = skaven_explosive_loot_rat (string) 16:40:57.526 [Lua] [14] = chaos_spawn (string) 16:40:57.526 [Lua] [15] = skaven_stormfiend_boss (string) 16:40:57.526 [Lua] [16] = critter_pig (string) 16:40:57.526 [Lua] [17] = chaos_troll (string) 16:40:57.526 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:40:57.526 [Lua] [19] = skaven_rat_ogre (string) 16:40:57.526 [Lua] [20] = skaven_stormfiend (string) 16:40:57.526 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:40:57.526 [Lua] [22] = skaven_warpfire_thrower (string) 16:40:57.526 [Lua] [23] = chaos_plague_sorcerer (string) 16:40:57.526 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:40:57.526 [Lua] [25] = skaven_pack_master (string) 16:40:57.526 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:40:57.526 [Lua] [27] = skaven_ratling_gunner (string) 16:40:57.526 [Lua] [28] = chaos_mutator_sorcerer (string) 16:40:57.526 [Lua] [29] = skaven_poison_wind_globadier (string) 16:40:57.526 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:40:57.526 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:40:57.526 [Lua] [32] = chaos_warrior (string) 16:40:57.526 [Lua] [33] = chaos_exalted_sorcerer (string) 16:40:57.526 [Lua] [34] = skaven_gutter_runner (string) 16:40:57.526 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:40:57.526 [Lua] [36] = chaos_vortex_sorcerer (string) 16:40:57.526 [Lua] [37] = skaven_plague_monk (string) 16:40:57.526 [Lua] [38] = chaos_berzerker (string) 16:40:57.526 [Lua] [39] = beastmen_gor (string) 16:40:57.526 [Lua] [40] = beastmen_ungor_archer (string) 16:40:57.526 [Lua] [41] = beastmen_ungor_dummy (string) 16:40:57.526 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:40:57.526 [Lua] [43] = skaven_storm_vermin_commander (string) 16:40:57.526 [Lua] [44] = beastmen_standard_bearer (string) 16:40:57.526 [Lua] [45] = skaven_storm_vermin (string) 16:40:57.526 [Lua] [46] = beastmen_ungor (string) 16:40:57.526 [Lua] [47] = chaos_raider_tutorial (string) 16:40:57.526 [Lua] [48] = chaos_raider (string) 16:40:57.526 [Lua] [49] = beastmen_gor_dummy (string) 16:40:57.526 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:40:57.526 [Lua] [51] = beastmen_bestigor (string) 16:40:57.526 [Lua] [52] = beastmen_bestigor_dummy (string) 16:40:57.526 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:40:57.526 [Lua] [54] = chaos_marauder (string) 16:40:57.526 [Lua] [55] = skaven_dummy_clan_rat (string) 16:40:57.526 [Lua] [56] = chaos_fanatic (string) 16:40:57.526 [Lua] [57] = chaos_marauder_with_shield (string) 16:40:57.526 [Lua] [58] = chaos_zombie (string) 16:40:57.526 [Lua] [59] = skaven_clan_rat (string) 16:40:57.526 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:40:57.526 [Lua] [61] = chaos_marauder_tutorial (string) 16:40:57.526 [Lua] [62] = skaven_dummy_slave (string) 16:40:57.526 [Lua] [63] = skaven_slave (string) 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:40:57.563 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:40:57.570 [Lua] level display name dlc_bogenhafen_city 16:40:57.570 [Lua] level display name cemetery 16:40:57.570 [Lua] level display name forest_ambush 16:40:57.570 [Lua] level display name mines 16:40:57.570 [Lua] level display name nurgle 16:40:57.570 [Lua] level display name warcamp 16:40:57.570 [Lua] level display name bell 16:40:57.570 [Lua] level display name skittergate 16:40:57.570 [Lua] level display name prologue 16:40:57.570 [Lua] level display name dlc_celebrate_crawl 16:40:57.570 [Lua] level display name military 16:40:57.570 [Lua] level display name magnus 16:40:57.570 [Lua] level display name skaven_stronghold 16:40:57.570 [Lua] level display name fort 16:40:57.570 [Lua] level display name ground_zero 16:40:57.570 [Lua] level display name elven_ruins 16:40:57.570 [Lua] level display name farmlands 16:40:57.570 [Lua] level display name ussingen 16:40:57.570 [Lua] level display name dlc_portals 16:40:57.570 [Lua] level display name dlc_castle 16:40:57.570 [Lua] level display name catacombs 16:40:57.570 [Lua] level display name crater 16:40:57.570 [Lua] level display name plaza 16:40:57.570 [Lua] level display name dlc_bogenhafen_slum 16:40:57.570 [Lua] level display name dlc_bastion 16:40:57.601 [Lua] TIME: 0.023 16:40:58.184 [Lua] [ConflictSettings] Contained breeds generated in: 0.54300000000000059 16:40:58.252 [Lua] <>realm = modded<> 16:40:58.485 [Lua] 16:40:58.485 [Lua] [1] = table 16:40:58.485 [Lua] [download_pending] = false (boolean) 16:40:58.485 [Lua] [id] = 1369573612 (string) 16:40:58.485 [Lua] [banned] = false (boolean) 16:40:58.485 [Lua] [author_id] = 58813412 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = Tools (string) 16:40:58.486 [Lua] [2] = Approved (string) 16:40:58.486 [Lua] [author] = bIbIbI(rus) (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:40:58.486 [Lua] [num_children] = 0 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:40:58.486 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Vermintide Mod Framework (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [2] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1374248490 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = approved (string) 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:40:58.486 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Penlight Lua Libraries (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [3] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1417461746 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1374248490 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 16:40:58.486 [Lua] [num_children] = 2 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 16:40:58.486 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Any Weapon (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [4] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [version] = unversioned (string) 16:40:58.486 [Lua] [id] = 1422758813 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 65038749 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = Aussiemon (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 16:40:58.486 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = More Items Library (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [5] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1498748049 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 140415807 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = applied (string) 16:40:58.486 [Lua] [author] = tour.dlang.org/ (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 16:40:58.486 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [6] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1397265260 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 26572404 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = approved (string) 16:40:58.486 [Lua] [2] = UI (string) 16:40:58.486 [Lua] [3] = QoL (string) 16:40:58.486 [Lua] [author] = Necrossin (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:40:58.486 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Numeric UI (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [7] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1389872347 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 4821406 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = approved (string) 16:40:58.486 [Lua] [2] = UI (string) 16:40:58.486 [Lua] [author] = grasmann (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.486 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Simple UI (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [8] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1388911015 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 4821406 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = approved (string) 16:40:58.486 [Lua] [author] = grasmann (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.486 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Chat Block (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [9] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1502859403 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 96578995 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = QoL (string) 16:40:58.486 [Lua] [2] = approved (string) 16:40:58.486 [Lua] [author] = NonzeroGeoduck7 (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:40:58.486 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Notice Key Pickup (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [10] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1381145345 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 4821406 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = applied (string) 16:40:58.486 [Lua] [author] = grasmann (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.486 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Third Person (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [11] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1391228174 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 4821406 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = UI (string) 16:40:58.486 [Lua] [2] = QoL (string) 16:40:58.486 [Lua] [3] = Approved (string) 16:40:58.486 [Lua] [author] = grasmann (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.486 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = UI Improvements (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [12] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1393694530 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1374248490 (string) 16:40:58.486 [Lua] [3] = 1389872347 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 16:40:58.486 [Lua] [num_children] = 3 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.486 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Spawn Tweaks (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [13] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1395132559 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 65038749 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = Aussiemon (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:40:58.486 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Creature Spawner (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [14] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [version] = unversioned (string) 16:40:58.486 [Lua] [id] = 1425249043 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1374248490 (string) 16:40:58.486 [Lua] [3] = 1389872347 (string) 16:40:58.486 [Lua] [4] = 1422758813 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 16:40:58.486 [Lua] [num_children] = 4 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.486 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Give Weapon (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [15] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1423536193 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1422758813 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 16:40:58.486 [Lua] [num_children] = 2 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.486 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Give All Hats, Skins And Paintings (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [16] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1395453301 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 58813412 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = Approved (string) 16:40:58.486 [Lua] [2] = QoL (string) 16:40:58.486 [Lua] [author] = bIbIbI(rus) (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:40:58.486 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Skip Intro (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [17] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1387894846 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 45268594 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = applied (string) 16:40:58.486 [Lua] [2] = QoL (string) 16:40:58.486 [Lua] [author] = prop joe (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:40:58.486 [Lua] [num_children] = 1 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 16:40:58.486 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Killbots (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [18] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [version] = unversioned (string) 16:40:58.486 [Lua] [id] = 2176605557 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 18741013 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = Misc (string) 16:40:58.486 [Lua] [2] = applied (string) 16:40:58.486 [Lua] [author] = SkacikPL (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 16:40:58.486 [Lua] [num_children] = 0 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 16:40:58.486 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Inhabitants (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [19] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 2134634186 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 71964233 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = rain_dish (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:40:58.486 [Lua] [num_children] = 0 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 16:40:58.486 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Choose Weather (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [20] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1687843693 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1422758813 (string) 16:40:58.486 [Lua] [3] = 1425249043 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 33965734 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [author] = Zero (string) 16:40:58.486 [Lua] [sanctioned] = false (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 16:40:58.486 [Lua] [num_children] = 3 (number) 16:40:58.486 [Lua] [ugc_status] = 3 (number) 16:40:58.486 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 16:40:58.486 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 16:40:58.486 [Lua] [installed] = true (boolean) 16:40:58.486 [Lua] [enabled] = true (boolean) 16:40:58.486 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 16:40:58.486 [Lua] [dependency_error] = (string) 16:40:58.486 [Lua] [21] = table 16:40:58.486 [Lua] [download_pending] = false (boolean) 16:40:58.486 [Lua] [id] = 1445717962 (string) 16:40:58.486 [Lua] [children] = table 16:40:58.486 [Lua] [1] = 1369573612 (string) 16:40:58.486 [Lua] [2] = 1389872347 (string) 16:40:58.486 [Lua] [banned] = false (boolean) 16:40:58.486 [Lua] [author_id] = 38895286 (number) 16:40:58.486 [Lua] [tags] = table 16:40:58.486 [Lua] [1] = UI (string) 16:40:58.486 [Lua] [2] = QoL (string) 16:40:58.486 [Lua] [3] = Approved (string) 16:40:58.486 [Lua] [author] = Squatting Bear (string) 16:40:58.486 [Lua] [sanctioned] = true (boolean) 16:40:58.486 [Lua] [out_of_date] = false (boolean) 16:40:58.486 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:40:58.487 [Lua] [num_children] = 2 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:40:58.487 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Loadout Manager (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [22] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1383542440 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 45268594 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = approved (string) 16:40:58.487 [Lua] [2] = UI (string) 16:40:58.487 [Lua] [author] = prop joe (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.487 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Weapon Kill Counter (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [23] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1387440934 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 4821406 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = Approved (string) 16:40:58.487 [Lua] [2] = QoL (string) 16:40:58.487 [Lua] [3] = Cosmetic (string) 16:40:58.487 [Lua] [author] = grasmann (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.487 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Third Person Equipment (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [24] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1388991228 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 4821406 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = applied (string) 16:40:58.487 [Lua] [author] = grasmann (string) 16:40:58.487 [Lua] [sanctioned] = false (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 16:40:58.487 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Healthbars (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [25] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1593460250 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 84308322 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = UI (string) 16:40:58.487 [Lua] [2] = QoL (string) 16:40:58.487 [Lua] [3] = approved (string) 16:40:58.487 [Lua] [author] = pixaal (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:40:58.487 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Crosshair Kill Confirmation (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [26] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1393343095 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [2] = 1374248490 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 45268594 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = approved (string) 16:40:58.487 [Lua] [2] = UI (string) 16:40:58.487 [Lua] [author] = prop joe (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:40:58.487 [Lua] [num_children] = 2 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.487 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Scoreboard Tweaks (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [27] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1421155919 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 75308424 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = Approved (string) 16:40:58.487 [Lua] [author] = th-om (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 16:40:58.487 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Mission timer (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [28] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1448714756 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 18741013 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = approved (string) 16:40:58.487 [Lua] [2] = QoL (string) 16:40:58.487 [Lua] [3] = Misc (string) 16:40:58.487 [Lua] [author] = SkacikPL (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:40:58.487 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = No Wobble (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [29] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1497664830 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [2] = 1389872347 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 155839973 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = approved (string) 16:40:58.487 [Lua] [2] = UI (string) 16:40:58.487 [Lua] [3] = QoL (string) 16:40:58.487 [Lua] [author] = Gohas (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 16:40:58.487 [Lua] [num_children] = 2 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 16:40:58.487 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = false (boolean) 16:40:58.487 [Lua] [name] = Item Filter (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [30] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1383452616 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [2] = 1374248490 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 45268594 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = approved (string) 16:40:58.487 [Lua] [2] = UI (string) 16:40:58.487 [Lua] [3] = QoL (string) 16:40:58.487 [Lua] [author] = prop joe (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:40:58.487 [Lua] [num_children] = 2 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:40:58.487 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Killfeed Tweaks (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [31] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1406006290 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 65038749 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [author] = Aussiemon (string) 16:40:58.487 [Lua] [sanctioned] = false (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 16:40:58.487 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Flight (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [32] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1431393962 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 14284923 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [1] = UI (string) 16:40:58.487 [Lua] [2] = Misc (string) 16:40:58.487 [Lua] [3] = Approved (string) 16:40:58.487 [Lua] [author] = Fracticality (string) 16:40:58.487 [Lua] [sanctioned] = true (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 16:40:58.487 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = Vermitannica (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] [33] = table 16:40:58.487 [Lua] [download_pending] = false (boolean) 16:40:58.487 [Lua] [id] = 1845760620 (string) 16:40:58.487 [Lua] [children] = table 16:40:58.487 [Lua] [1] = 1369573612 (string) 16:40:58.487 [Lua] [banned] = false (boolean) 16:40:58.487 [Lua] [author_id] = 167428200 (number) 16:40:58.487 [Lua] [tags] = table 16:40:58.487 [Lua] [author] = Invoker Pro (string) 16:40:58.487 [Lua] [sanctioned] = false (boolean) 16:40:58.487 [Lua] [out_of_date] = false (boolean) 16:40:58.487 [Lua] [downloading] = false (boolean) 16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 16:40:58.487 [Lua] [num_children] = 1 (number) 16:40:58.487 [Lua] [ugc_status] = 3 (number) 16:40:58.487 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 16:40:58.487 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string) 16:40:58.487 [Lua] [installed] = true (boolean) 16:40:58.487 [Lua] [enabled] = true (boolean) 16:40:58.487 [Lua] [name] = WeaveUnlocker (string) 16:40:58.487 [Lua] [dependency_error] = (string) 16:40:58.487 [Lua] 16:40:58.487 [Lua] 16:40:58.487 [Lua] [1687843693] = 19 (number) 16:40:58.487 [Lua] [1391228174] = 20 (number) 16:40:58.487 [Lua] [1431393962] = 26 (number) 16:40:58.487 [Lua] [1406006290] = 25 (number) 16:40:58.487 [Lua] [1381145345] = 4 (number) 16:40:58.487 [Lua] [1393694530] = 7 (number) 16:40:58.487 [Lua] [1425249043] = 28 (number) 16:40:58.487 [Lua] [1448714756] = 22 (number) 16:40:58.487 [Lua] [1387440934] = 16 (number) 16:40:58.487 [Lua] [1369573612] = 27 (number) 16:40:58.487 [Lua] [1498748049] = 9 (number) 16:40:58.487 [Lua] [1388911015] = 2 (number) 16:40:58.487 [Lua] [1388991228] = 15 (number) 16:40:58.487 [Lua] [2134634186] = 10 (number) 16:40:58.487 [Lua] [1389872347] = 8 (number) 16:40:58.487 [Lua] [1421155919] = 23 (number) 16:40:58.487 [Lua] [1422758813] = 29 (number) 16:40:58.487 [Lua] [1383542440] = 17 (number) 16:40:58.487 [Lua] [1417461746] = 31 (number) 16:40:58.487 [Lua] [1845760620] = 32 (number) 16:40:58.487 [Lua] [1395453301] = 6 (number) 16:40:58.487 [Lua] [1497664830] = 21 (number) 16:40:58.487 [Lua] [1502859403] = 3 (number) 16:40:58.487 [Lua] [1374248490] = 5 (number) 16:40:58.487 [Lua] [1445717962] = 18 (number) 16:40:58.487 [Lua] [2176605557] = 12 (number) 16:40:58.487 [Lua] [1393343095] = 13 (number) 16:40:58.487 [Lua] [1387894846] = 0 (number) 16:40:58.487 [Lua] [1593460250] = 14 (number) 16:40:58.487 [Lua] [1423536193] = 11 (number) 16:40:58.487 [Lua] [1397265260] = 1 (number) 16:40:58.487 [Lua] [1395132559] = 30 (number) 16:40:58.487 [Lua] [1383452616] = 24 (number) 16:40:58.487 [Lua] 16:40:58.500 [Lua] 16:40:58.500 [Lua] [1687843693] = 19 (number) 16:40:58.500 [Lua] [1391228174] = 20 (number) 16:40:58.500 [Lua] [1431393962] = 26 (number) 16:40:58.500 [Lua] [1406006290] = 25 (number) 16:40:58.500 [Lua] [1381145345] = 4 (number) 16:40:58.500 [Lua] [1393694530] = 7 (number) 16:40:58.500 [Lua] [1425249043] = 28 (number) 16:40:58.500 [Lua] [1448714756] = 22 (number) 16:40:58.500 [Lua] [1387440934] = 16 (number) 16:40:58.500 [Lua] [1369573612] = 27 (number) 16:40:58.500 [Lua] [1498748049] = 9 (number) 16:40:58.500 [Lua] [1388911015] = 2 (number) 16:40:58.500 [Lua] [1388991228] = 15 (number) 16:40:58.500 [Lua] [2134634186] = 10 (number) 16:40:58.500 [Lua] [1389872347] = 8 (number) 16:40:58.500 [Lua] [1421155919] = 23 (number) 16:40:58.500 [Lua] [1422758813] = 29 (number) 16:40:58.500 [Lua] [1383542440] = 17 (number) 16:40:58.500 [Lua] [1417461746] = 31 (number) 16:40:58.500 [Lua] [1845760620] = 32 (number) 16:40:58.500 [Lua] [1395453301] = 6 (number) 16:40:58.500 [Lua] [1497664830] = 21 (number) 16:40:58.500 [Lua] [1502859403] = 3 (number) 16:40:58.500 [Lua] [1374248490] = 5 (number) 16:40:58.500 [Lua] [1445717962] = 18 (number) 16:40:58.500 [Lua] [2176605557] = 12 (number) 16:40:58.500 [Lua] [1393343095] = 13 (number) 16:40:58.500 [Lua] [1387894846] = 0 (number) 16:40:58.500 [Lua] [1593460250] = 14 (number) 16:40:58.500 [Lua] [1423536193] = 11 (number) 16:40:58.500 [Lua] [1397265260] = 1 (number) 16:40:58.500 [Lua] [1395132559] = 30 (number) 16:40:58.500 [Lua] [1383452616] = 24 (number) 16:40:58.500 [Lua] 16:40:58.500 [Lua] <>modded = true<> 16:40:58.500 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:40:58.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:40:58.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:40:58.562 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402300) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402420) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279ea80) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ec10) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c410) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c3c0) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125919a0) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591cd0) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591b80) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6400) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583a60) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d660) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7400) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595420) 16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e2d0) 16:40:58.565 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:40:58.565 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916eb0) 16:40:58.565 [Lua] <>modded = true<> 16:40:58.565 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:40:58.566 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:40:58.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:40:58.568 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:40:58.568 [Lua] <>modded = true<> 16:40:58.568 [Lua] <>Mod:1417461746:Any Weapon = true<> 16:40:58.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[64eec072f928171e]` 16:40:58.570 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[64eec072f928171e].#ID[3fcdd69156a46417]` 16:40:58.570 [Lua] Init VMF mod 'AnyWeapon' [workshop_name: 'Any Weapon', workshop_id: 1417461746] 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_network_hash' from [LobbyAux] (Origin: function: 0x02938d60) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_explosion' from [DamageUtils] (Origin: function: 0x02666d90) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_explosion' from [AreaDamageSystem] (Origin: function: 0x00987490) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_on_category_index_change' from [ItemGridUI] (Origin: function: 0x10ea10e0) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook_origin): Hooking 'link_units' from [GearUtils] (Origin: function: 0x01496af0) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_spawn_item_unit' from [MenuWorldPreviewer] (Origin: function: 0x10e9a950) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'animation_event' from [Unit] (Origin: function: 0x0002c220) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_wield_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dd70) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_wield_slot' from [SimpleInventoryExtension] (Origin: function: 0x014980d0) 16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093450) 16:40:58.571 [Lua] <>modded = true<> 16:40:58.571 [Lua] 'MoreItemsLibrary' Mod loading... 16:40:58.571 [Lua] <>Mod:1422758813:More Items Library = true<> 16:40:58.573 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[60172c4755e1cd64]` 16:40:58.574 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[60172c4755e1cd64].#ID[3fcdd69156a46417]` 16:40:58.574 [Lua] Init VMF mod 'MoreItemsLibrary' [workshop_name: 'More Items Library', workshop_id: 1422758813] 16:40:58.574 [Lua] [MOD][MoreItemsLibrary][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.574 [Lua] [MOD][MoreItemsLibrary][INFO] (hook): Hooking 'init' from [BackendInterfaceItemPlayfab] (Origin: function: 0x00164b70) 16:40:58.574 [Lua] <>modded = true<> 16:40:58.574 [Lua] 'color' Mod loading... 16:40:58.574 [Lua] <>Mod:1498748049:Colorful Unique Weapons (Version 2.something) = true<> 16:40:58.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[06776ddaf0290228]` 16:40:58.577 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[06776ddaf0290228].#ID[3fcdd69156a46417]` 16:40:58.577 [Lua] Init VMF mod 'color' [workshop_name: 'Colorful Unique Weapons (Version 2.something)', workshop_id: 1498748049] 16:40:58.577 [Lua] [MOD][color][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.577 [Lua] [MOD][color][INFO] (hook): Hooking 'add_equipment' from [SimpleInventoryExtension] (Origin: function: 0x01497e00) 16:40:58.577 [Lua] [MOD][color][INFO] (hook_safe): Hooking 'update' from [SimpleInventoryExtension] (Origin: function: 0x014978f0) 16:40:58.577 [Lua] [MOD][color][INFO] (hooks): Enabling all hooks for mod: color 16:40:58.578 [Lua] <>modded = true<> 16:40:58.578 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:40:58.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:40:58.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:40:58.580 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:40:58.580 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.581 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4c20) 16:40:58.581 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4fb0) 16:40:58.581 [Lua] <>modded = true<> 16:40:58.581 [Lua] <>Mod:1389872347:Simple UI = true<> 16:40:58.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:40:58.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:40:58.584 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:40:58.584 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:40:58.584 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073470) 16:40:58.584 [Lua] <>modded = true<> 16:40:58.584 [Lua] <>Mod:1388911015:Chat Block = true<> 16:40:58.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:40:58.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:40:58.586 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:40:58.586 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95500) 16:40:58.586 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:40:58.586 [Lua] <>modded = true<> 16:40:58.586 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:40:58.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:40:58.589 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:40:58.589 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cdc50) 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a3b0) 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a2e0) 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc930) 16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 16:40:58.589 [Lua] <>modded = true<> 16:40:58.589 [Lua] <>Mod:1381145345:Third Person = true<> 16:40:58.591 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[f98e77c5172d534f]` 16:40:58.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[f98e77c5172d534f].#ID[3fcdd69156a46417]` 16:40:58.592 [Lua] Init VMF mod 'ThirdPerson' [workshop_name: 'Third Person', workshop_id: 1381145345] 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'calculate_look_rotation' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d0a0) 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc67b0) 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'post_update' from [CameraManager] (Origin: function: 0x03603780) 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'current_position' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ae10) 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'update' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d290) 16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'spawn_player_projectile' from [ActionUtils] (Origin: function: 0x1007c4c0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'spawn_true_flight_projectile' from [ActionUtils] (Origin: function: 0x1007c310) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionHandgun] (Origin: function: 0x01b4c610) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionShotgun] (Origin: function: 0x01b737d0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionBeam] (Origin: function: 0x01b7ee10) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionGeiser] (Origin: function: 0x01b81230) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionGeiserTargeting] (Origin: function: 0x01b83270) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionBulletSpray] (Origin: function: 0x01b6b6c0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x102ca0e0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'set_first_person_mode' from [CutsceneSystem] (Origin: function: 0x013fb9e0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [CharacterSelectionView] (Origin: function: 0x120ceb20) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [StartMenuView] (Origin: function: 0x1216ef60) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade8f0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'start_reload_animation' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d3d0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'start_reload' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d440) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'update' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d3b0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'abort_reload' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d460) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionAim] (Origin: function: 0x01b70a30) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionAim] (Origin: function: 0x01b70b00) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionTrueFlightBowAim] (Origin: function: 0x01b68ea0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionTrueFlightBowAim] (Origin: function: 0x01b68f70) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionBlock] (Origin: function: 0x01b5d3d0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionBlock] (Origin: function: 0x01b5d440) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b507f0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b50af0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'on_enter' from [PlayerCharacterStateStunned] (Origin: function: 0x01ebb5c0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'on_exit' from [PlayerCharacterStateStunned] (Origin: function: 0x01ebb5e0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'vent_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722510) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'vent_overcharge_done' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722530) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014979f0) 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:40:58.593 [Lua] <>modded = true<> 16:40:58.593 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:40:58.595 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:40:58.596 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:40:58.596 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:40:58.596 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4390) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3c60) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa43b0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3de0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3cf0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646d30) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646cd0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833350] (Origin: function: 0x028334c0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea1140) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c4c0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a98e0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9c70) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9ac0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9970) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9a60) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a98c0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9fa0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9bf0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148960) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6640) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6910) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e87d0) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96e10) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96e80) 16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d971a0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96ff0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880b60) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880b80) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880bc0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x118802f0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880c20) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118795b0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11adec20) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646820) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade760) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade8f0) 16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:40:58.598 [Lua] <>modded = true<> 16:40:58.598 [Lua] <>Mod:1393694530:Spawn Tweaks = true<> 16:40:58.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bb01493ae398c7d4]` 16:40:58.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bb01493ae398c7d4].#ID[3fcdd69156a46417]` 16:40:58.601 [Lua] Init VMF mod 'SpawnTweaks' [workshop_name: 'Spawn Tweaks', workshop_id: 1393694530] 16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00) 16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'play_sound' from [HordeSpawner] (Origin: function: 0x0ffdaa10) 16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_try_spawn_breed' from [SpawnerSystem] (Origin: function: 0x01ad3fe0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x0ffdaab0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_blob_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x0ffdab40) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_unit' from [HordeSpawner] (Origin: function: 0x0ffda9f0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_interest_points' from [AIInterestPointSystem] (Origin: function: 0x004ab270) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [DoorSystem] (Origin: function: 0x0145cc50) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_patrol' from [table: 0x036c24c0] (Origin: function: 0x036c2640) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'roaming_patrol' from [table: 0x036c24c0] (Origin: function: 0x036c2660) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_at_raw' from [table: 0x036c1ec0] (Origin: function: 0x036c2090) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_queued_unit' from [ConflictDirector] (Origin: function: 0x1003c3f0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [SpecialsPacing] (Origin: function: 0x0ffe24d0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [table: 0x0ffe2480] (Origin: function: 0x0ffe25d0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'get_random_breed' from [table: 0x0ffe2630] (Origin: function: 0x0ffe26c0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn' from [table: 0x036c24c0] (Origin: function: 0x036c24f0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'calculate_threat_value' from [ConflictDirector] (Origin: function: 0x1003bf30) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [Pacing] (Origin: function: 0x0ffb0600) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_horde_pacing' from [ConflictDirector] (Origin: function: 0x1003bab0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x1003bc90) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde_killed' from [ConflictDirector] (Origin: function: 0x1003bb00) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_amount_rats' from [SpawnZoneBaker] (Origin: function: 0x0ffeccc0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_mini_patrol' from [ConflictDirector] (Origin: function: 0x1003bc40) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'control_specials' from [table: 0x036c1ec0] (Origin: function: 0x036c2120) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [SpecialsPacing] (Origin: function: 0x0ffe2920) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'calculate_damage' from [DamageUtils] (Origin: function: 0x026669c0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage_network_player' from [DamageUtils] (Origin: function: 0x02666cc0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage_network' from [DamageUtils] (Origin: function: 0x02666c60) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'set_updated_settings' from [ConflictDirector] (Origin: function: 0x1003ba70) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'find_good_vector_horde_pos' from [HordeSpawner] (Origin: function: 0x0ffda8e0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [table: 0x00409fd0] (Origin: function: 0x0040a140) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde' from [HordeSpawner] (Origin: function: 0x0ffda2f0) 16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'init_extension' from [AIGroupSystem] (Origin: function: 0x0040b1c0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventure] (Origin: function: 0x11af5880) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMutator] (Origin: function: 0x11c4c3c0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMission] (Origin: function: 0x11b62dc0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowTwitchLogin] (Origin: function: 0x11dac520) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowAdventure] (Origin: function: 0x11af57b0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowAdventure] (Origin: function: 0x11af5840) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutator] (Origin: function: 0x11c4c2f0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMutator] (Origin: function: 0x11c4c380) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMission] (Origin: function: 0x11b62cf0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMission] (Origin: function: 0x11b62d80) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_handle_bots' from [GameModeAdventure] (Origin: function: 0x03644b50) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'force_update_spawn_positions' from [AdventureSpawning] (Origin: function: 0x03642a40) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_setting_changed' from [table: 0x024dda00] (Origin: function: 0x026307f0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'can_spawn_func' from [table: 0x00595e20] (Origin: function: 0x00595fe0) 16:40:58.611 [Lua] [MOD][SpawnTweaks][ERROR] (hook): trying to hook function or method that doesn't exist: [AiBreedSnippets.reward_boss_kill_loot_die] 16:40:58.611 [Lua] [MOD][SpawnTweaks][ERROR] (hook): trying to hook function or method that doesn't exist: [AiBreedSnippets.drop_loot_dice] 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_spawn_pickup' from [PickupSystem] (Origin: function: 0x014fef20) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'stagger_ai' from [DamageUtils] (Origin: function: 0x02666f90) 16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'rpc_attack_hit' from [WeaponSystem] (Origin: function: 0x01b9c5c0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [GenericHealthExtension] (Origin: function: 0x0140afa0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140afa0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [MutatorHandler] (Origin: function: 0x036964c0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'ai_killed' from [MutatorHandler] (Origin: function: 0x03696700) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'should_be_defensive' from [BTConditions] (Origin: function: 0x01c7afb0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01c84ed0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x01d13ba0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x01d13d70) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x01d13c10) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x01d13cc0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x003c7660) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'run_on_spawn' from [table: 0x0176a270] (Origin: function: 0x0154eb80) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTChaosSorcererPlagueSkulkAction] (Origin: function: 0x01d50770) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTTransformAction] (Origin: function: 0x01cd1f30) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run_on_update' from [table: 0x0192bbd0] (Origin: function: 0x0154eb00) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'is_of_interest_to_gutter_runner' from [AiUtils] (Origin: function: 0x003c7bb0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'attack_success' from [BTPackMasterAttackAction] (Origin: function: 0x01d02470) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'grab_player' from [BTCorruptorGrabAction] (Origin: function: 0x01d4c340) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'rpc_status_change_bool' from [StatusSystem] (Origin: function: 0x01b254b0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'set_invisible' from [GenericStatusExtension] (Origin: function: 0x01b24f80) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTRatlingGunnerShootAction] (Origin: function: 0x01d24050) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTRatlingGunnerWindUpAction] (Origin: function: 0x01d25b50) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSkulkAroundAction] (Origin: function: 0x01cd8430) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSkulkIdleAction] (Origin: function: 0x01cd9240) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run' from [BTNinjaApproachAction] (Origin: function: 0x01cdcc80) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'enter' from [BTNinjaApproachAction] (Origin: function: 0x01cdcc10) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTTargetPouncedAction] (Origin: function: 0x01ce5fb0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTCrazyJumpAction] (Origin: function: 0x01ce42a0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTStaggerAction] (Origin: function: 0x01cec300) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'suicide_run' from [BTConditions] (Origin: function: 0x01c7bc80) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'pick_closest_target' from [PerceptionUtils] (Origin: function: 0x01e584c0) 16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [table: 0x01cf54c0] (Origin: function: 0x01cf56c0) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x01cf54c0] (Origin: function: 0x01cf56a0) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_post_spawn_unit' from [ConflictDirector] (Origin: function: 0x1003c540) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'heal_network' from [DamageUtils] (Origin: function: 0x025fe080) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'health_degen_settings' from [PlayerUnitHealthExtension] (Origin: function: 0x0141d360) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'extensions_ready' from [CareerExtension] (Origin: function: 0x026d2c00) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'evaluate_end_conditions' from [GameModeAdventure] (Origin: function: 0x03624760) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_spawn_unit' from [ConflictDirector] (Origin: function: 0x1003c4f0) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0) 16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hooks): Enabling all hooks for mod: SpawnTweaks 16:40:58.613 [Lua] <>modded = true<> 16:40:58.613 [Lua] 'CreatureSpawner' Mod loading... 16:40:58.613 [Lua] <>Mod:1395132559:Creature Spawner = true<> 16:40:58.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5b91a066bbde00f6]` 16:40:58.617 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5b91a066bbde00f6].#ID[3fcdd69156a46417]` 16:40:58.617 [Lua] Init VMF mod 'CreatureSpawner' [workshop_name: 'Creature Spawner', workshop_id: 1395132559] 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x1003bc90) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e6620) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0390) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [AIGroupSystem] (Origin: function: 0x0040b430) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'reward_boss_kill_loot' from [AiBreedSnippets] (Origin: function: 0x0154ea00) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_aggro' from [AiUtils] (Origin: function: 0x003c86b0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01c84ed0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x01d13ba0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x01d13d70) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x01d13c10) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x01d13cc0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_spawn' from [table: 0x01a65e20] (Origin: function: 0x01556430) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_death' from [table: 0x01a65e20] (Origin: function: 0x015564c0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'transitioned_one_third_health' from [BTConditions] (Origin: function: 0x01c7ab30) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTLootRatFleeAction] (Origin: function: 0x01cb3b60) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTLootRatFleeAction] (Origin: function: 0x01cb3bd0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTLootRatFleeAction] (Origin: function: 0x01cb3bf0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'a_star_cached_between_positions' from [NavigationGroupManager] (Origin: function: 0x100371f0) 16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'pos_on_mesh' from [LocomotionUtils] (Origin: function: 0x1008c120) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'inside_position_from_outside_position' from [GwNavQueries] (Origin: function: 0x000700f0) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'create_actor' from [Unit] (Origin: function: 0x0002acb0) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_new_skulk_goal' from [BTSkulkAroundAction] (Origin: function: 0x01cd8490) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x003c7660) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024ee0) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'request_breed' from [EnemyPackageLoader] (Origin: function: 0x029cc2b0) 16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hooks): Enabling all hooks for mod: CreatureSpawner 16:40:58.618 [Lua] <>modded = true<> 16:40:58.618 [Lua] <>Mod:1425249043:Give Weapon = true<> 16:40:58.619 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[eda89ddf58db33b1]` 16:40:58.620 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[eda89ddf58db33b1].#ID[3fcdd69156a46417]` 16:40:58.621 [Lua] Init VMF mod 'GiveWeapon' [workshop_name: 'Give Weapon', workshop_id: 1425249043] 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00) 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook_safe): Hooking 'change_item_filter' from [ItemGridUI] (Origin: function: 0x10ea1100) 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0) 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0f0) 16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'get_item_units' from [BackendUtils] (Origin: function: 0x0097bf40) 16:40:58.621 [Lua] <>modded = true<> 16:40:58.621 [Lua] <>Mod:1423536193:Give All Hats, Skins And Paintings = true<> 16:40:58.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ecf6f0a40980b39e]` 16:40:58.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ecf6f0a40980b39e].#ID[3fcdd69156a46417]` 16:40:58.623 [Lua] Init VMF mod 'AllHats' [workshop_name: 'Give All Hats, Skins And Paintings', workshop_id: 1423536193] 16:40:58.623 [Lua] [MOD][AllHats][INFO] (hook_origin): Hooking 'link' from [AttachmentUtils] (Origin: function: 0x005007b0) 16:40:58.623 [Lua] [MOD][AllHats][INFO] (hook_origin): Hooking '_setup_paintings_list' from [HeroViewStateKeepDecorations] (Origin: function: 0x118a31c0) 16:40:58.623 [Lua] <>modded = true<> 16:40:58.623 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:40:58.624 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:40:58.625 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:40:58.625 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767480) 16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767530) 16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:40:58.625 [Lua] <>modded = true<> 16:40:58.625 [Lua] <>Mod:1387894846:Killbots = true<> 16:40:58.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[99006e40ee40ae52]` 16:40:58.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[99006e40ee40ae52].#ID[3fcdd69156a46417]` 16:40:58.628 [Lua] Init VMF mod 'Killbots' [workshop_name: 'Killbots', workshop_id: 1387894846] 16:40:58.628 [Lua] [MOD][Killbots][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.628 [Lua] <>modded = true<> 16:40:58.628 [Lua] <>Mod:2176605557:Inhabitants = true<> 16:40:58.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[16237c278ef7ec13]` 16:40:58.631 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[16237c278ef7ec13].#ID[3fcdd69156a46417]` 16:40:58.631 [Lua] Init VMF mod 'Inhabitants' [workshop_name: 'Inhabitants', workshop_id: 2176605557] 16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'spawn_unit' from [BulldozerPlayer] (Origin: function: 0x103faa10) 16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'set_player_unit' from [RemotePlayer] (Origin: function: 0x103fd550) 16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'destroy' from [RemotePlayer] (Origin: function: 0x103fd740) 16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook): Hooking 'start_interaction' from [GenericUnitInteractorExtension] (Origin: function: 0x0147abe0) 16:40:58.631 [Lua] <>modded = true<> 16:40:58.631 [Lua] <>Mod:2134634186:Choose Weather = true<> 16:40:58.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9ef3f587cdf29071]` 16:40:58.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9ef3f587cdf29071].#ID[3fcdd69156a46417]` 16:40:58.634 [Lua] Init VMF mod 'ChooseWeather' [workshop_name: 'Choose Weather', workshop_id: 2134634186] 16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hook_safe): Hooking 'set_next_level' from [LevelTransitionHandler] (Origin: function: 0x029cddc0) 16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hook_origin): Hooking 'get_environment_variation_id' from [LevelHelper] (Origin: function: 0x00363b00) 16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hooks): Enabling all hooks for mod: ChooseWeather 16:40:58.634 [Lua] <>modded = true<> 16:40:58.634 [Lua] <>Mod:1687843693:Save Weapon (Give Weapon supplement) = true<> 16:40:58.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1fbcdd082a726a97]` 16:40:58.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1fbcdd082a726a97].#ID[3fcdd69156a46417]` 16:40:58.636 [Lua] Init VMF mod 'SaveWeapon' [workshop_name: 'Save Weapon (Give Weapon supplement)', workshop_id: 1687843693] 16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_exit' from [HeroViewStateOverview] (Origin: function: 0x11646bd0) 16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroViewStateOverview] (Origin: function: 0x116464d0) 16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0) 16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0f0) 16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'change_item_filter' from [ItemGridUI] (Origin: function: 0x10ea1100) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking '_create_interfaces' from [BackendManagerPlayFab] (Origin: function: 0x0097a540) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'add_mod_items_to_local_backend' from [table: 0x024c4720] (Origin: function: 0x008f9ec0) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'mark_backend_id_as_favorite' from [ItemHelper] (Origin: function: 0x10589aa0) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'unmark_backend_id_as_favorite' from [ItemHelper] (Origin: function: 0x1057a770) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook): Hooking '_refresh_items' from [BackendInterfaceItemPlayfab] (Origin: function: 0x00164c80) 16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook): Hooking 'create_weapon' from [table: 0x109eff50] (Origin: function: 0x008f8e40) 16:40:58.637 [Lua] <>modded = true<> 16:40:58.637 [Lua] <>Mod:1445717962:Loadout Manager = true<> 16:40:58.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 16:40:58.639 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 16:40:58.639 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116464f0) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ce30) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ccf0) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cd30) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cdd0) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646960) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644b10) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644bd0) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097be90) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064ce90) 16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 16:40:58.639 [Lua] <>modded = true<> 16:40:58.639 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:40:58.641 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:40:58.641 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:40:58.641 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:40:58.641 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63ff0) 16:40:58.641 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02833350] (Origin: function: 0x02833440) 16:40:58.642 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:40:58.642 [Lua] <>modded = true<> 16:40:58.642 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 16:40:58.643 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 16:40:58.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 16:40:58.645 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 16:40:58.645 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.645 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aed0) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014979f0) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dbb0) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497b30) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497870) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dc90) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9c0) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141ca10) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093450) 16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 16:40:58.646 [Lua] <>modded = true<> 16:40:58.646 [Lua] <>Mod:1388991228:Healthbars = true<> 16:40:58.647 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4c66000d7e28cd20]` 16:40:58.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4c66000d7e28cd20].#ID[3fcdd69156a46417]` 16:40:58.648 [Lua] Init VMF mod 'Healthbars' [workshop_name: 'Healthbars', workshop_id: 1388991228] 16:40:58.648 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'add_damage' from [GenericHealthExtension] (Origin: function: 0x0140afa0) 16:40:58.648 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'set_current_damage' from [GenericHealthExtension] (Origin: function: 0x0140ae50) 16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'add_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140afa0) 16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'set_current_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140ae50) 16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook): Hooking 'update_health_bars' from [TutorialUI] (Origin: function: 0x10bc6b70) 16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook): Hooking 'run' from [BTSelector_gutter_runner] (Origin: function: 0x01d714a0) 16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hooks): Enabling all hooks for mod: Healthbars 16:40:58.649 [Lua] <>modded = true<> 16:40:58.649 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:40:58.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:40:58.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:40:58.653 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667ba0) 16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102ca0c0) 16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9550) 16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 16:40:58.653 [Lua] <>modded = true<> 16:40:58.653 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:40:58.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:40:58.656 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:40:58.656 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec8d0) 16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654910) 16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0) 16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654be0) 16:40:58.656 [Lua] <>modded = true<> 16:40:58.656 [Lua] <>Mod:1421155919:Mission timer = true<> 16:40:58.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 16:40:58.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 16:40:58.659 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fba20) 16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6850) 16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654700) 16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cdc50) 16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 16:40:58.659 [Lua] <>modded = true<> 16:40:58.659 [Lua] <>Mod:1448714756:No Wobble = true<> 16:40:58.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:40:58.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:40:58.662 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:40:58.662 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.662 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603fd0) 16:40:58.662 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:40:58.662 [Lua] <>modded = true<> 16:40:58.662 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:40:58.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:40:58.664 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:40:58.664 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec8d0) 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43ef0) 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c44050) 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279ea40) 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44300) 16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c44220) 16:40:58.665 [Lua] <>modded = true<> 16:40:58.665 [Lua] 'Flight' Mod loading... 16:40:58.665 [Lua] <>Mod:1406006290:Flight = true<> 16:40:58.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e0cb90d486ac1129]` 16:40:58.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e0cb90d486ac1129].#ID[3fcdd69156a46417]` 16:40:58.668 [Lua] Init VMF mod 'Flight' [workshop_name: 'Flight', workshop_id: 1406006290] 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'update' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d290) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_safe): Hooking 'update' from [InputManager] (Origin: function: 0x02764260) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_update_global' from [FreeFlightManager] (Origin: function: 0x000e42c0) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_safe): Hooking '_update_free_flight' from [FreeFlightManager] (Origin: function: 0x000e4540) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking 'drop_player_at_camera_pos' from [FreeFlightManager] (Origin: function: 0x000e4560) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_enter_global_free_flight' from [FreeFlightManager] (Origin: function: 0x000e43f0) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_exit_frustum_freeze' from [FreeFlightManager] (Origin: function: 0x000e44a0) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_enter_frustum_freeze' from [FreeFlightManager] (Origin: function: 0x000e44c0) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'device_unblock_service' from [InputManager] (Origin: function: 0x02763d30) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'is_ledge_hanging' from [CharacterStateHelper] (Origin: function: 0x01e95670) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141ca10) 16:40:58.668 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:40:58.668 [Lua] <>modded = true<> 16:40:58.668 [Lua] <>Mod:1431393962:Vermitannica = true<> 16:40:58.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 16:40:58.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 16:40:58.673 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99410) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade410) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87890) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84b40) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85f90) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb840) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb8c0) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401d90) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c8a0) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63ff0) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b640f0) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9c20) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116469c0) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646510) 16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792f90) 16:40:58.675 [Lua] <>modded = true<> 16:40:58.675 [Lua] <>Mod:1845760620:WeaveUnlocker = true<> 16:40:58.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[49709ecf1b89e1b3]` 16:40:58.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[49709ecf1b89e1b3].#ID[3fcdd69156a46417]` 16:40:58.677 [Lua] Init VMF mod 'WeaveUnlocker' [workshop_name: 'WeaveUnlocker', workshop_id: 1845760620] 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook_safe): Hooking 'unlocked' from [UnlockDlc] (Origin: function: 0x10431f90) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'level_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfc40) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'weave_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfc20) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'current_weave' from [LevelUnlockUtils] (Origin: function: 0x126dfd60) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'is_dlc_unlocked' from [UnlockManager] (Origin: function: 0x104356e0) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'act_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfca0) 16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking '_fulfill_requirements_for_weave' from [InteractionDefinitions] (Origin: function: 0x00a01ec0) 16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking '_set_essence_upgrade_cost' from [HeroWindowWeaveForgeWeapons] (Origin: function: 0x1197a890) 16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'reached_requirements' from [WeaveOnboardingUtils] (Origin: function: 0x1257a150) 16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hooks): Enabling all hooks for mod: WeaveUnlocker 16:40:58.678 [Lua] <>project = vermintide 2<> 16:40:58.678 [Lua] <>build = release<> 16:40:58.678 [Lua] <>platform = win32<> 16:40:58.678 [Lua] <>dedicated_server = false<> 16:40:58.678 [Lua] <>title_id = 5107<> 16:40:58.678 [Lua] <>content_revision = 17502<> 16:40:58.678 [Lua] <>engine_revision = 72af77cbc050<> 16:40:58.678 [Lua] <>release_version = 4.0.0<> 16:40:58.678 [Lua] <>rendering_backend = dx11<> 16:40:58.678 [Lua] <>teamcity_build_id = 79856<> 16:40:58.678 [Lua] <>steam_id = 110000104674122<> 16:40:58.678 [Lua] <>steam_profile_name = KARL FRANZ<> 16:40:58.678 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<> 16:40:58.679 [Lua] [Boot] Application build: release 16:40:58.679 [Lua] [Boot] Content revision: 17502 16:40:58.679 [Lua] [Boot] Engine revision: 72af77cbc050 16:40:58.679 [Lua] [Boot] Release version: 4.0.0 16:40:58.679 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ 16:40:58.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:40:58.684 [Lua] initializing mechanism to: adventure 16:40:58.684 [Lua] Game:setup() total time: 0.0050000000000008 16:40:58.684 [Lua] handle rev info: 0 16:40:58.684 [Lua] handle gfx quality: 0 16:40:58.684 [Lua] default settings: 0 16:40:58.684 [Lua] user settings: 0 16:40:58.684 [Lua] set frame times: 0 16:40:58.684 [Lua] init random: 0 16:40:58.684 [Lua] managers: 0.0050000000000007816 16:40:58.684 [Lua] 16:40:58.684 [Lua] unaccounted: 0 16:40:58.684 [Lua] [Boot] use baked enemy meshes: false 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:40:58.684 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:40:58.684 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:40:58.705 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:40:58.705 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:40:58.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:40:58.705 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:40:58.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:40:58.705 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:40:58.705 [Lua] [Testify] Ready! 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.710 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9dc0) 16:40:58.712 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.762 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:40:58.813 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:40:58.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:40:58.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.847 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.864 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.898 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.915 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.949 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.982 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:58.999 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.016 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.033 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.051 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.067 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.084 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.118 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:40:59.135 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:40:59.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:40:59.152 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.186 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:40:59.186 [Lua] [PackageManager] Force_load: resource_packages/menu 16:40:59.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:40:59.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.220 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.237 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.254 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.271 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:40:59.271 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:40:59.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:40:59.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.304 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.321 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.338 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.355 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.372 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.389 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.406 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.423 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.440 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.473 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.490 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.558 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.575 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.608 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.625 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.642 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.727 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:40:59.744 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:40:59.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:40:59.761 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.778 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.845 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:40:59.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:40:59.847 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:40:59.863 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.897 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:40:59.897 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:40:59.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:40:59.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.947 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:40:59.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.049 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.100 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.134 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.151 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.185 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.253 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:41:00.270 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:41:00.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:41:00.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.304 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.404 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.589 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.623 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.842 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:00.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:41:00.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:41:00.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:41:00.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.026 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.077 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.094 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.129 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.162 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.179 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.212 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.229 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.246 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.263 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.297 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.313 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.330 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.347 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.364 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.381 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.414 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.431 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.465 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:41:01.465 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:41:01.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:41:01.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.498 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.515 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.599 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.633 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.650 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.667 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.684 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.701 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.718 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.735 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.752 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.769 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.785 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.802 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.819 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.835 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.852 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:41:01.853 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 16:41:01.853 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:41:01.853 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x037607e0) 16:41:01.853 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0292e0a0) 16:41:01.853 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0292b0c0) 16:41:01.853 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x105f53d0) 16:41:01.853 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x102ecb50) 16:41:01.853 [Lua] [Gamestate] Enter StateTitleScreen 16:41:01.854 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:41:01.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:41:01.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.870 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:41:01.870 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:41:01.870 [Save] Loading `save_data` 16:41:01.870 [Save] Load done 16:41:01.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.887 [Lua] [BackendManagerPlayFab] Backend Enabled 16:41:01.904 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.922 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.937 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:41:01.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:41:01.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:41:01.954 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.971 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:01.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.006 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.022 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.039 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.056 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.073 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.107 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.124 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.141 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.158 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:41:02.158 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:41:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:41:02.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.225 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.276 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.310 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.327 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.344 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:41:02.361 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:41:02.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:41:02.378 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.395 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.412 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.445 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.463 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:41:02.463 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:41:02.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:41:02.479 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:41:02.531 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:41:02.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:41:02.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:41:02.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:41:02.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:41:02.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.796 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.846 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.863 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:41:02.867 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:41:02.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:41:02.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.898 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:41:02.914 [Lua] [PackageManager] Force_load: resource_packages/careers 16:41:02.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:41:02.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.948 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:41:02.948 [Lua] [PackageManager] Force_load: resource_packages/decals 16:41:02.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:41:02.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:02.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:41:03.016 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:41:03.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:41:03.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.050 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.100 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.134 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.151 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.184 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.220 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.252 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.303 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.354 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.371 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.389 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.405 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.473 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.490 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.497 [Lua] <>playfab_id = C1CB2B32264DC4D<> 16:41:03.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.557 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.574 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.608 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:41:03.608 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:41:03.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:41:03.625 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.642 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.726 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.743 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.760 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.777 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.794 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.844 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.912 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.929 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.946 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.980 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:03.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.013 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.047 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.065 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.081 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.098 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.132 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.149 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.166 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.183 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.200 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.217 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.251 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.268 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.285 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.302 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.319 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.404 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.471 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:41:04.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:41:04.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:41:04.522 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.539 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.556 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.573 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.590 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.624 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.641 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.658 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.726 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.742 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.793 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.844 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.861 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.896 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.912 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.946 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.962 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.979 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:04.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.030 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.047 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.250 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:41:05.419 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:41:05.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:41:05.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.486 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.554 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.621 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.944 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.960 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:05.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.028 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.062 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.079 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.113 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.130 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.164 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:41:06.351 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:41:06.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:41:06.367 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:41:06.419 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:41:06.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:41:06.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:41:06.453 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:41:06.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:41:06.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.504 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:41:06.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:41:06.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.606 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.826 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.944 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.978 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:06.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.029 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.301 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.436 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.504 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.657 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.809 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.827 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.979 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:07.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.030 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.064 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.130 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.181 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.471 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.503 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.589 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.926 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.943 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:08.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.027 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.129 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.163 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.175 [Lua] steam item server: requesting user inventory 16:41:09.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.197 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.214 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.248 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.315 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.332 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.349 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.367 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.400 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.417 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.468 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.469 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:41:09.469 [Lua] ISI-> GET_ALL_ITEMS! 16:41:09.469 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:41:09.469 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:41:09.469 [Lua] 16:41:09.469 [Lua] 16:41:09.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.536 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.554 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.570 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.604 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.620 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.688 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.706 [Lua] Broken item slots for career we_waywatcher 16:41:09.706 [Lua] [slot_skin] = true (boolean) 16:41:09.722 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.739 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.756 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.790 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.857 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.874 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.891 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:09.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.027 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.043 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.078 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.094 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.128 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.162 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.179 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves 16:41:10.195 [Lua] [MOD][MoreItemsLibrary][INFO] (hook): Hooking 'get_all_inventory_items' from [table: 0x009c08f0] (Origin: function: 0x00973d20) 16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:41:10.196 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:41:10.196 [Lua] [SteamManager] request_item_prices 16:41:10.199 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon] Loading and equipping items... 16:41:10.245 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon] 127 items loaded 16:41:10.245 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7AB646B89E02B93F bw_unchained slot_ranged 16:41:10.245 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: C2FE84A90F999BB2 bw_unchained slot_melee 16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_shade slot_ranged 16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: ABA8396D39792C2E we_shade slot_melee 16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7143AC6155CA6E16 bw_adept slot_melee 16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7AB646B89E02B93F bw_adept slot_ranged 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_waywatcher slot_ranged 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 6DF0718FFE13E5E7 we_waywatcher slot_melee 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 78A9617545C1840C dr_ranger slot_melee 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 8EF0AACA2CF19AB6 dr_ranger slot_ranged 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 5BF1CA009B1D27A wh_bountyhunter slot_ranged 16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7CB32E1BEEF5BF8D wh_bountyhunter slot_melee 16:41:10.248 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (wh_bountyhunter: 39808A256D8A3127) 16:41:10.248 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_questingknight: 5F56577806D5C118) 16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: BC8360310AEC02A6 dr_ironbreaker slot_ranged 16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 78A9617545C1840C dr_ironbreaker slot_melee 16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7BB776F371CBD6C4 es_knight slot_ranged 16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 426C8F63F1D07AF4 es_knight slot_melee 16:41:10.250 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 92EDDFCF1EB411B8 es_huntsman slot_ranged 16:41:10.250 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 426C8F63F1D07AF4 es_huntsman slot_melee 16:41:10.250 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_huntsman: 61CC3AC8D0334288) 16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 3B1B5E27EA36984F dr_slayer slot_ranged 16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 67ED3A080A81E84E dr_slayer slot_melee 16:41:10.251 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (dr_slayer: AC07A9B747140F1) 16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7BB776F371CBD6C4 es_mercenary slot_ranged 16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 8ED7166C3E130BE5 es_mercenary slot_melee 16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_mercenary: 277391CFDFAECE5B) 16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_maidenguard slot_ranged 16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 6DF0718FFE13E5E7 we_maidenguard slot_melee 16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (we_maidenguard: 3466ABA7CF80C942) 16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (we_maidenguard: CF1B7D8353390E63) 16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7143AC6155CA6E16 bw_scholar slot_melee 16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: AE6D7596F460A69E bw_scholar slot_ranged 16:41:10.253 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 555A594CDAF62563 wh_zealot slot_ranged 16:41:10.253 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7CB32E1BEEF5BF8D wh_zealot slot_melee 16:41:10.253 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (wh_zealot: DCE69A9B1AD87DE8) 16:41:10.253 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60) 16:41:10.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60) 16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'get_loadout' from [table: 0x0043fe60] (Origin: function: 0x00165460) 16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'get_loadout_item_id' from [table: 0x0043fe60] (Origin: function: 0x00165480) 16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_item_magic_level' from [table: 0x00ec6330] (Origin: function: 0x014a2130) 16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_career_magic_level' from [table: 0x00ec6330] (Origin: function: 0x00359b40) 16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'buy_magic_item' from [table: 0x00ec6330] (Origin: function: 0x016fbb10) 16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_forge' from [table: 0x00ec6330] (Origin: function: 0x02f88820) 16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'get_essence' from [table: 0x00ec6330] (Origin: function: 0x1018ca30) 16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60) 16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'get_loadout' from [table: 0x0043fe60] (Origin: function: 0x00165460) 16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'get_loadout_item_id' from [table: 0x0043fe60] (Origin: function: 0x00165480) 16:41:10.546 [Lua] Player statistics loaded! 16:41:10.781 [Lua] [SteamManager] on_price_result 1 EUR 16:41:10.782 [Lua] _refresh_steam_item_prices_cb 16:41:11.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:41:11.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:41:11.257 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:41:11.275 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 16:41:11.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:41:11.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:41:11.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:41:11.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:41:11.870 [Lua] [UnlockManager] All unlocks ready 16:41:11.887 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:41:12.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:41:12.919 [Lua] [Managers] Destroying manager group: 16:41:12.919 [Lua] [Gamestate] Enter state StateLoading 16:41:12.921 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:41:12.921 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:41:12.921 [Lua] [LobbyManager] Setting up network options 16:41:12.921 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:41:12.921 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:41:12.921 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:41:12.921 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:41:12.921 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:41:12.921 [Lua] LobbyManager:setup_network_options server_port: 27015 16:41:12.921 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:41:12.926 [Lua] registering RPCs 16:41:12.926 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:41:12.926 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon 16:41:12.926 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:41:12.926 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:41:12.926 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:41:12.926 [Lua] [LevelTransitionHandler] load_level inn_level 1 16:41:12.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:41:12.926 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:41:12.926 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:41:12.926 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:41:12.926 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:41:12.926 [SteamVoip] Creating room 599715611218af4c 16:41:12.926 [SteamVoip] Joining room 599715611218af4c 16:41:12.927 [EAC] EAC server 110000104674122 is initializing 16:41:12.934 [EAC] Server is also client 110000104674122 16:41:12.934 [EACServer] [17:41:12:934][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info. 16:41:12.934 [Lua] ### Created peer state machine for 110000104674122 16:41:12.934 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting 16:41:12.934 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:41:12.935 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:41:12.935 warning: [Application] Application.update_render_world is deprecated. 16:41:12.938 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:41:12.938 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:41:12.938 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:41:12.938 [Lua] Set lobby begin: 16:41:12.938 [Lua] Set lobby end. 16:41:12.938 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil" 16:41:12.938 [Lua] [LobbyHost] Changed state from 0 to creating 16:41:12.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:41:12.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:41:12.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:41:13.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:41:13.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:41:13.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:41:13.138 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:41:13.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:41:13.189 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:41:13.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:41:13.206 [Lua] [LobbyHost] Changed state from creating to joined 16:41:13.207 [Lua] [PartyManager] Leader is set to 110000104674122 16:41:13.207 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122 16:41:13.207 [Lua] [ChatManager] Registering channel 1 16:41:13.207 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:41:13.207 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:41:13.207 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:41:13.223 [Lua] [NetworkServer] Changing num_players from nil to 1 16:41:13.223 [Lua] Players: 1 16:41:13.223 [Lua] Set lobby begin: 16:41:13.223 [Lua] Lobby data num_players = 1 16:41:13.223 [Lua] Lobby data level_key = inn_level 16:41:13.223 [Lua] Lobby data game_mode = 3 16:41:13.223 [Lua] Lobby data matchmaking = false 16:41:13.223 [Lua] Set lobby end. 16:41:14.948 [Lua] player (110000104674122,1) was put into party 0 16:41:14.948 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting 16:41:14.948 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:41:14.948 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1 16:41:14.948 warning: [Lua] Following data will be uploaded to Crashify: <> 16:41:14.949 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\"" [2] self = table: 000000000306D580; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 461746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102078A0 [3] _ = table: 000000000306D580; new_state = Loading; old_state = Connecting [4] self = table: 0000000002F43B90; dt = 0.016666915267705917; state_data = table: 000000000306D580; new_state = Loading [5] self = table: 00000000011100B0; dt = 0.016666915267705917; peer_state_machines = table: 000000000126C180; joined_peers = table: 0000000012106ED0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90 [6] self = table: 0000000001016000; dt = 0.016666915267705917 [7] self = table: 0000000001016000; dt = 0.016666915267705917; t = 16.269818763597868 [8] self = table: 00000000110788D0; dt = 0.016666915267705917; t = 16.269818763597868 [9] self = table: 00000000000971A0; real_world_dt = 0.016666915267705917; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666915267705917; t = 16.269818763597868 [10] dt = 0.016666915267705917 [2] server = table: 00000000011100B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000306D5F0; state_data = table: 000000000306D580; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "inn_level"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000000302540; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000001016000; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000001DD49E0; <> 16:41:14.949 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000306D580; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 461746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102078A0 [3] _ = table: 000000000306D580; new_state = Loading; old_state = Connecting [4] self = table: 0000000002F43B90; dt = 0.016666915267705917; state_data = table: 000000000306D580; new_state = Loading [5] self = table: 00000000011100B0; dt = 0.016666915267705917; peer_state_machines = table: 000000000126C180; joined_peers = table: 0000000012106ED0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90 [6] self = table: 0000000001016000; dt = 0.016666915267705917 [7] self = table: 0000000001016000; dt = 0.016666915267705917; t = 16.269818763597868 [8] self = table: 00000000110788D0; dt = 0.016666915267705917; t = 16.269818763597868 [9] self = table: 00000000000971A0; real_world_dt = 0.016666915267705917; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666915267705917; t = 16.269818763597868 [10] dt = 0.016666915267705917 [2] server = table: 00000000011100B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000306D5F0; state_data = table: 000000000306D580; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "inn_level"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000000302540; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000001016000; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000001DD49E0; <> <> 16:41:14.949 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:41:20.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:41:20.845 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:41:20.861 [Lua] [LevelTransitionHandler] Level load completed! 16:41:20.861 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 461746 - use_random_directors: true - overriden_conflict: nil 16:41:20.864 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:41:20.864 [Lua] checking dlc's against conflict directors 16:41:20.864 [Lua] number of factions to include 3 16:41:20.864 [Lua] number of factions added 3 16:41:20.864 [Lua] --- --- --- 16:41:20.864 [Lua] Starting... difficulty 'normal' 16:41:20.864 [Lua] These are the starting conflict directors: 16:41:20.864 [Lua] inn_level 16:41:20.864 [Lua] --- --- --- 16:41:20.864 [Lua] 16:41:20.864 [Lua] DONE! Found the following directors: 16:41:20.864 [Lua] (free: 35), Master hash is: 16:41:20.864 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:41:20.864 [Lua] load_startup_enemy_packages: -------------- 16:41:20.864 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:41:20.865 [Lua] critter_rat 16:41:20.878 [Lua] ### Sending rpc_level_loaded 16:41:20.878 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 16:41:20.878 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:41:20.895 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:41:20.895 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:41:20.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 16:41:20.895 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 16:41:20.912 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:41:20.912 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:41:20.912 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:41:20.912 [Lua] ### Sending rpc_level_loaded 16:41:20.912 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 16:41:20.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:41:20.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:41:20.929 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:41:20.929 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:41:20.929 [Lua] Starting async level spawning of levels/inn/world 16:41:20.930 [Umbra] Init version: 3.4.15 :: 16 threads 16:41:21.119 [Lua] Async level spawning done 16:41:21.119 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:41:22.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:41:22.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:41:22.108 [Lua] Set lobby begin: 16:41:22.108 [Lua] Lobby data host = 110000104674122 16:41:22.108 [Lua] Lobby data level_key = inn_level 16:41:22.108 [Lua] Lobby data game_mode = 3 16:41:22.108 [Lua] Lobby data country_code = DE 16:41:22.108 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:22.109 [Lua] Lobby data num_players = 1 16:41:22.109 [Lua] Lobby data matchmaking = false 16:41:22.109 [Lua] Set lobby end. 16:41:22.109 [Lua] [Managers] Destroying manager group: 16:41:22.109 [Lua] [Gamestate] Enter StateIngame HOST 16:41:22.109 [Lua] [Managers] Calling function on all managers: 16:41:22.110 [Lua] <>level = inn_level<> 16:41:22.110 [Lua] Set lobby begin: 16:41:22.110 [Lua] Lobby data host = 110000104674122 16:41:22.110 [Lua] Lobby data level_key = inn_level 16:41:22.110 [Lua] Lobby data game_mode = 3 16:41:22.110 [Lua] Lobby data selected_level_key = inn_level 16:41:22.110 [Lua] Lobby data country_code = DE 16:41:22.110 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:22.110 [Lua] Lobby data num_players = 1 16:41:22.110 [Lua] Lobby data matchmaking = false 16:41:22.110 [Lua] Set lobby end. 16:41:22.110 [Lua] [StateIngame] Server ingame 16:41:22.114 [Lua] Set lobby begin: 16:41:22.114 [Lua] Lobby data level_key = inn_level 16:41:22.114 [Lua] Lobby data selected_level_key = inn_level 16:41:22.114 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:22.114 [Lua] Lobby data matchmaking = false 16:41:22.114 [Lua] Lobby data host = 110000104674122 16:41:22.114 [Lua] Lobby data country_code = DE 16:41:22.114 [Lua] Lobby data game_mode = 3 16:41:22.114 [Lua] Lobby data difficulty_tweak = 0 16:41:22.114 [Lua] Lobby data difficulty = normal 16:41:22.114 [Lua] Lobby data num_players = 1 16:41:22.114 [Lua] Set lobby end. 16:41:22.115 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon 16:41:22.115 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:41:22.115 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:41:22.115 [Lua] [Matchmaking] initializing 16:41:22.115 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server 16:41:22.115 [Lua] [Matchmaking] register rpcs 16:41:22.115 [Lua] GameNetworkManager:init... creating game session 16:41:22.115 [Lua] Host GameSession.make_game_session_host with session: 16:41:22.115 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:41:22.115 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:41:22.115 [Lua] [GameNetworkManager] self.is_server = true 16:41:22.115 [Network] Setting artificial MTU limit to 65536 16:41:22.115 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:41:22.130 [Lua] Switching ConflictSettings: to: inn_level 16:41:22.130 [Lua] pacing=disabled 16:41:22.130 [Lua] roaming=nil 16:41:22.130 [Lua] disabled=false 16:41:22.130 [Lua] pack_spawning=disabled 16:41:22.130 [Lua] contained_breeds=nil 16:41:22.130 [Lua] boss=disabled 16:41:22.130 [Lua] horde=disabled 16:41:22.130 [Lua] specials=disabled 16:41:22.130 [Lua] name=inn_level 16:41:22.130 [Lua] intensity=disabled 16:41:22.130 [Lua] --- 16:41:22.133 [Lua] [LevelAnalysis] set_random_seed( 461746) 16:41:22.137 [Lua] [AIInterestPointSystem] Level Seed: 461746 16:41:22.137 [Lua] 16:41:22.137 [Lua] [entity_system_bag] = table 16:41:22.137 [Lua] [entity_system_bag] = metatable 16:41:22.137 [Lua] [startup_data] = table 16:41:22.137 [Lua] [entity_manager] = table 16:41:22.137 [Lua] [entity_manager] = metatable 16:41:22.137 [Lua] [unit_spawner] = table 16:41:22.137 [Lua] [unit_spawner] = metatable 16:41:22.137 [Lua] [unit_storage] = table 16:41:22.137 [Lua] [unit_storage] = metatable 16:41:22.137 [Lua] [dice_keeper] = table 16:41:22.137 [Lua] [dice_keeper] = metatable 16:41:22.137 [Lua] [is_server] = true (boolean) 16:41:22.137 [Lua] [world] = [World] 16:41:22.137 [Lua] [system_api] = table 16:41:22.137 [Lua] [entity_system] = table 16:41:22.137 [Lua] [entity_system] = metatable 16:41:22.137 [Lua] [network_lobby] = table 16:41:22.137 [Lua] [network_lobby] = metatable 16:41:22.137 [Lua] [profile_synchronizer] = table 16:41:22.137 [Lua] [profile_synchronizer] = metatable 16:41:22.137 [Lua] [level_transition_handler] = table 16:41:22.137 [Lua] [level_transition_handler] = metatable 16:41:22.137 [Lua] [num_local_human_players] = 1 (number) 16:41:22.137 [Lua] [statistics_db] = table 16:41:22.137 [Lua] [statistics_db] = metatable 16:41:22.137 [Lua] [network_server] = table 16:41:22.137 [Lua] [network_server] = metatable 16:41:22.137 [Lua] [input_manager] = table 16:41:22.137 [Lua] [input_manager] = metatable 16:41:22.137 [Lua] [network_clock] = table 16:41:22.137 [Lua] [network_clock] = metatable 16:41:22.137 [Lua] [network_transmit] = table 16:41:22.137 [Lua] [network_transmit] = metatable 16:41:22.137 [Lua] [free_flight_manager] = table 16:41:22.137 [Lua] [free_flight_manager] = metatable 16:41:22.137 [Lua] [network_manager] = table 16:41:22.137 [Lua] [network_manager] = metatable 16:41:22.137 [Lua] [network_event_delegate] = table 16:41:22.137 [Lua] [network_event_delegate] = metatable 16:41:22.137 [Lua] 16:41:22.137 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:41:22.137 [Lua] ignoring extension VersusInteractObjectiveExtension 16:41:22.137 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:41:22.137 [Lua] ignoring extension VersusSocketObjectiveExtension 16:41:22.137 [Lua] ignoring extension VersusTargetObjectiveExtension 16:41:22.137 [Lua] ignoring extension VersusMissionObjectiveExtension 16:41:22.138 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:41:22.140 [Lua] [AchievementManager] Achievements using the steam platform 16:41:22.183 [Lua] [StateIngame] Level seed: 461746 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:41:22.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:41:22.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:41:22.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:41:22.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:41:22.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 16:41:22.193 [Lua] [LevelAnalysis] set_random_seed( 461746) 16:41:22.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:41:22.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:41:22.197 [Lua] [IngameUI] init 16:41:22.214 [SteamVoipClient] select_out(110000104674122, off) 16:41:22.219 [Lua] cb_razer_chroma_setup 16:41:22.315 [Lua] [Matchmaking] Cancelling matchmaking 16:41:22.315 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:41:22.315 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:41:22.315 [Lua] Set lobby begin: 16:41:22.315 [Lua] Lobby data level_key = inn_level 16:41:22.315 [Lua] Lobby data power_level = 0 16:41:22.315 [Lua] Lobby data selected_level_key = inn_level 16:41:22.315 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:22.315 [Lua] Lobby data matchmaking = false 16:41:22.315 [Lua] Lobby data host = 110000104674122 16:41:22.315 [Lua] Lobby data country_code = DE 16:41:22.315 [Lua] Lobby data game_mode = 3 16:41:22.315 [Lua] Lobby data difficulty_tweak = 0 16:41:22.315 [Lua] Lobby data difficulty = normal 16:41:22.315 [Lua] Lobby data num_players = 1 16:41:22.315 [Lua] Set lobby end. 16:41:22.316 [Flow] complete_skittergate_legend true 16:41:22.316 [Flow] complete_all_helmgart_levels_recruit true 16:41:22.318 [Flow] WitchHunterLevel:35 16:41:22.318 [Flow] LeaderYes 16:41:22.318 [Flow] ALL PC XP:304250 16:41:22.318 [Flow] Has "bogenhafen" DLC:true 16:41:22.318 [Flow] WH XP:60850 16:41:22.318 [Flow] Number of crafted items:5258 16:41:22.318 [Flow] Has "pre_order" DLC:true 16:41:22.318 [Flow] Sum of Powe Levels:1500 16:41:22.318 [Flow] lodestone diff 1:false 16:41:22.318 [Flow] magnus and forest activated 16:41:22.318 [Flow] magnus and forest activated 16:41:22.318 [Flow] cemetery and forest activated 16:41:22.318 [Flow] magnus and cemetery 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.318 [Flow] ALL RUNES ACTIVATED 16:41:22.318 [Flow] magnus and forest activated 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.318 [Flow] ALL RUNES ACTIVATED 16:41:22.318 [Flow] cemetery and forest activated 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.318 [Flow] ALL RUNES ACTIVATED 16:41:22.318 [Flow] magnus and forest activated 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.318 [Flow] ALL RUNES ACTIVATED 16:41:22.318 [Flow] magnus and cemetery 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.318 [Flow] ALL RUNES ACTIVATED 16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:41:22.320 [Lua] CurrentConflictSettings inn_level 16:41:22.320 [Lua] [ConflictDirector] conflict_director is ai_ready 16:41:22.320 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:41:22.320 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:41:22.322 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:41:22.322 [Lua] Forming navigation groups in one frame 16:41:22.322 [Lua] Forming navigation groups 16:41:22.340 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 16:41:22.341 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 16:41:22.341 [Lua] number of nav groups: 41 16:41:22.342 [Lua] number of refined nav groups : 23 16:41:22.343 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 16:41:22.343 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:41:22.343 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:41:22.344 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:41:22.346 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:41:22.346 [Lua] [Managers] Calling function on all managers: 16:41:22.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:41:22.374 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:41:22.374 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:41:22.563 [Lua] player (110000104674122,1) was put into party 1 16:41:22.563 [Lua] [IngamePlayerListUI] - Destroy 16:41:22.563 [Lua] [EquipmentUI] - Destroy 16:41:22.563 [Lua] [AbilityUI] - Destroy 16:41:22.563 [Lua] [GamePadAbilityUI] - Destroy 16:41:22.563 [Lua] [GamePadEquipmentUI] - Destroy 16:41:22.574 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4) 16:41:22.574 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 16:41:22.575 [Lua] Set lobby begin: 16:41:22.575 [Lua] Lobby data player_slot_1 = 0:0 16:41:22.575 [Lua] Lobby data level_key = inn_level 16:41:22.575 [Lua] Lobby data power_level = 0 16:41:22.575 [Lua] Lobby data selected_level_key = inn_level 16:41:22.575 [Lua] Lobby data player_slot_4 = 0:0 16:41:22.575 [Lua] Lobby data difficulty = normal 16:41:22.575 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:22.575 [Lua] Lobby data matchmaking = false 16:41:22.575 [Lua] Lobby data host = 110000104674122 16:41:22.575 [Lua] Lobby data country_code = DE 16:41:22.575 [Lua] Lobby data game_mode = 3 16:41:22.575 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:41:22.575 [Lua] Lobby data player_slot_2 = 0:0 16:41:22.575 [Lua] Lobby data difficulty_tweak = 0 16:41:22.576 [Lua] Lobby data player_slot_3 = 0:0 16:41:22.576 [Lua] Lobby data num_players = 1 16:41:22.576 [Lua] Set lobby end. 16:41:22.576 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 16:41:22.576 [Lua] 16:41:22.576 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:22.576 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 16:41:22.576 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] 16:41:22.576 [Lua] 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 16:41:22.576 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:22.576 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:41:22.576 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 16:41:22.576 [Lua] 16:41:22.576 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:41:22.576 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:41:22.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:41:22.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:41:22.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:41:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:41:22.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 16:41:22.587 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:41:22.587 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:41:22.593 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 16:41:22.593 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 16:41:22.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:41:22.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:41:22.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:41:22.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:41:22.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:41:22.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:41:22.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:41:22.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:41:22.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:41:22.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:41:22.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:41:22.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:41:22.929 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:41:22.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:41:22.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:41:22.946 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:41:22.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:41:22.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:41:22.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:41:22.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:41:22.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:41:23.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:41:23.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:41:23.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:41:23.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:41:23.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:41:23.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:41:23.061 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:41:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:41:23.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:41:23.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:41:23.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:41:23.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:41:23.098 [Flow] DISABLE 16:41:23.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:41:23.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:41:23.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:41:23.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:41:23.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:41:23.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:41:23.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:41:23.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:41:23.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:41:23.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:41:23.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:41:23.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:41:23.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:41:23.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:41:23.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:41:23.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:41:23.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:41:23.258 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:41:23.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:41:23.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:41:23.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:41:23.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:41:23.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:41:23.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:41:23.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:41:23.389 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:41:23.390 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:41:23.471 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:41:23.471 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:41:23.472 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:41:23.534 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:41:23.534 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:41:23.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 16:41:23.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 16:41:23.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 16:41:23.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 16:41:23.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 16:41:23.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 16:41:23.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 16:41:23.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 16:41:23.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 16:41:23.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:41:24.086 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:41:24.086 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:41:24.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:41:24.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:41:24.441 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:41:24.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:41:24.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:41:24.932 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:41:24.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 16:41:25.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 16:41:25.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 16:41:25.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 16:41:25.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 16:41:25.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 16:41:25.136 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:41:25.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:41:25.180 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:41:25.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:41:25.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:41:25.216 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:41:25.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 16:41:25.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 16:41:25.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 16:41:25.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 16:41:25.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 16:41:25.377 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 16:41:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 16:41:25.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 16:41:25.601 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 16:41:25.612 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:41:25.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:25.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, Inhabitants, async-read, 16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, Inhabitants, async-read, 16:41:25.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:41:25.915 [Lua] StateInGameRunning:_game_actually_starts() 16:41:25.915 [Lua] [IngameUI] menu view on_enter start_menu_view 16:41:25.915 [Lua] hero_fullscreen_menu_on_enter 16:41:25.915 [Lua] ################################################################################################################# 16:41:25.915 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:41:25.915 [Lua] ################################################################################################################# 16:41:25.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 16:41:25.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb8490 16:41:25.921 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:41:25.926 [SteamVoipClient] select_out(110000104674122, off) 16:41:25.932 [Lua] cb_razer_chroma_setup 16:41:25.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 16:41:25.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:25.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:25.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:25.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:25.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:25.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:41:26.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:41:26.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:41:26.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 16:41:26.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 16:41:26.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 16:41:26.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:41:26.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:41:26.055 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:41:26.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:41:26.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:41:26.077 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:41:26.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:41:26.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 16:41:26.156 [Lua] Commit load time data 16:41:26.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:41:26.158 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:41:26.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:41:26.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:41:26.585 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:41:26.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:41:26.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:41:26.597 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:41:26.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:41:26.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:41:26.668 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:41:26.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:26.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0 16:41:26.991 [Lua] PlayFabMirrorBase:_commit_internal 1 16:41:26.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:41:26.994 [Lua] generate_backend_stats 110000104674122:1 16:41:27.009 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:41:27.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:41:27.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 16:41:27.009 [Lua] Set lobby begin: 16:41:27.009 [Lua] Lobby data player_slot_1 = 0:0 16:41:27.009 [Lua] Lobby data level_key = inn_level 16:41:27.009 [Lua] Lobby data power_level = 835 16:41:27.009 [Lua] Lobby data selected_level_key = inn_level 16:41:27.009 [Lua] Lobby data player_slot_4 = 0:0 16:41:27.009 [Lua] Lobby data difficulty = normal 16:41:27.009 [Lua] Lobby data unique_server_name = KARL FRANZ 16:41:27.009 [Lua] Lobby data matchmaking = false 16:41:27.009 [Lua] Lobby data host = 110000104674122 16:41:27.010 [Lua] Lobby data country_code = DE 16:41:27.010 [Lua] Lobby data game_mode = 3 16:41:27.010 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:41:27.010 [Lua] Lobby data player_slot_2 = 0:0 16:41:27.010 [Lua] Lobby data difficulty_tweak = 0 16:41:27.010 [Lua] Lobby data player_slot_3 = 0:0 16:41:27.010 [Lua] Lobby data num_players = 1 16:41:27.010 [Lua] Set lobby end. 16:41:27.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 16:41:27.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:27.148 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:27.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 16:41:27.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 16:41:27.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 16:41:27.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 16:41:27.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 16:41:27.256 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 16:41:27.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:27.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 16:41:27.463 [Lua] commit result success 1 16:41:27.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249 16:41:27.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:41:27.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:41:27.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:41:27.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:41:27.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:41:27.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:41:27.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:41:27.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:41:27.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:27.622 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:27.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:41:27.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:41:27.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:41:27.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:41:27.641 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:41:27.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:41:27.675 [Lua] [IngameUI] menu view on_exit start_menu_view 16:41:27.675 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:41:27.675 [Lua] hero_fullscreen_menu_on_exit 16:41:27.677 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb8490 16:41:27.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:41:27.735 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:41:41.859 [Lua] [IngameUI] menu view on_enter start_game_view 16:41:41.860 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb9ed0 16:41:41.860 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:41:41.862 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:41:41.862 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:41:41.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:41:41.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:41:41.867 [Lua] hardest 16:41:42.730 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:41:42.730 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:41:42.730 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:41:42.749 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:42:10.126 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 16:42:10.138 [Lua] [Matchmaking] Cancelling matchmaking 16:42:10.138 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:42:10.145 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:42:10.145 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:42:10.145 [Lua] [Matchmaking] Filter: Free slots = 1 16:42:10.146 [Lua] [Matchmaking] Filter: Distance = close 16:42:10.146 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:42:10.146 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:42:10.146 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death 16:42:10.146 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:42:10.146 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:42:10.146 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:42:10.146 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:42:10.146 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:42:10.146 [Lua] Set lobby begin: 16:42:10.146 [Lua] Lobby data power_level = 835 16:42:10.146 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:10.146 [Lua] Lobby data difficulty_tweak = 0 16:42:10.146 [Lua] Lobby data host = 110000104674122 16:42:10.146 [Lua] Lobby data time_of_search = 1608655330 16:42:10.146 [Lua] Lobby data game_mode = 3 16:42:10.146 [Lua] Lobby data level_key = inn_level 16:42:10.146 [Lua] Lobby data player_slot_1 = 0:0 16:42:10.146 [Lua] Lobby data selected_level_key = inn_level 16:42:10.146 [Lua] Lobby data matchmaking = searching 16:42:10.146 [Lua] Lobby data player_slot_4 = 0:0 16:42:10.146 [Lua] Lobby data num_players = 1 16:42:10.146 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:42:10.146 [Lua] Lobby data player_slot_2 = 0:0 16:42:10.146 [Lua] Lobby data country_code = DE 16:42:10.146 [Lua] Lobby data player_slot_3 = 0:0 16:42:10.146 [Lua] Lobby data difficulty = normal 16:42:10.146 [Lua] Set lobby end. 16:42:10.146 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:42:10.146 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:42:10.147 [Lua] [ChatManager][1]System: Starting search 16:42:10.147 [Lua] [ChatManager][1]System: Waters 16:42:10.147 [Lua] [ChatManager][1]System: Cataclysm 3 16:42:10.235 [Lua] [IngameUI] menu view on_exit start_game_view 16:42:10.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:42:10.235 [Save] Saving `save_data` 16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:42:10.238 [Save] Save done 16:42:10.239 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb9ed0 16:42:10.401 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:42:10.401 [Lua] 16:42:10.401 [Lua] [1] = dlc_scorpion_river_death (string) 16:42:10.401 [Lua] 16:42:10.401 [Lua] [Matchmaking] Changing distance filter from close to far 16:42:10.401 [Lua] [Matchmaking] Filter: Free slots = 1 16:42:10.401 [Lua] [Matchmaking] Filter: Distance = far 16:42:10.401 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:42:10.401 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:42:10.401 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death 16:42:10.401 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:42:10.401 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:42:10.401 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:42:10.401 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:42:10.401 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:42:10.401 [Lua] [ChatManager][1]System: Increased search range 16:42:10.401 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:42:10.645 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:42:10.645 [Lua] 16:42:10.645 [Lua] [1] = dlc_scorpion_river_death (string) 16:42:10.645 [Lua] 16:42:10.645 [Lua] [Matchmaking] Changing distance filter from far to world 16:42:10.645 [Lua] [Matchmaking] Filter: Free slots = 1 16:42:10.645 [Lua] [Matchmaking] Filter: Distance = world 16:42:10.645 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:42:10.645 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:42:10.645 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death 16:42:10.645 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:42:10.645 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:42:10.645 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:42:10.645 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:42:10.645 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:42:10.645 [Lua] [ChatManager][1]System: Increased search range 16:42:10.645 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:42:10.890 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:42:10.890 [Lua] 16:42:10.890 [Lua] [1] = dlc_scorpion_river_death (string) 16:42:10.890 [Lua] 16:42:10.890 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:42:10.890 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:42:10.890 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:42:10.892 [Lua] Set lobby begin: 16:42:10.892 [Lua] Lobby data power_level = 835 16:42:10.892 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:10.892 [Lua] Lobby data difficulty_tweak = 0 16:42:10.892 [Lua] Lobby data host = 110000104674122 16:42:10.892 [Lua] Lobby data time_of_search = 1608655330 16:42:10.892 [Lua] Lobby data game_mode = 3 16:42:10.892 [Lua] Lobby data level_key = inn_level 16:42:10.892 [Lua] Lobby data player_slot_1 = 0:0 16:42:10.892 [Lua] Lobby data selected_level_key = inn_level 16:42:10.892 [Lua] Lobby data matchmaking = searching 16:42:10.893 [Lua] Lobby data player_slot_4 = 0:0 16:42:10.893 [Lua] Lobby data num_players = 1 16:42:10.893 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:42:10.893 [Lua] Lobby data player_slot_2 = 0:0 16:42:10.893 [Lua] Lobby data country_code = DE 16:42:10.893 [Lua] Lobby data player_slot_3 = 0:0 16:42:10.893 [Lua] Lobby data difficulty = cataclysm_3 16:42:10.893 [Lua] Set lobby end. 16:42:10.893 [Lua] [PartyManager] Leader is set to 110000104674122 16:42:10.893 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_river_death 0 16:42:10.893 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_river_death, 0 ) 16:42:10.893 [Lua] Set lobby begin: 16:42:10.893 [Lua] Lobby data twitch_enabled = false 16:42:10.893 [Lua] Lobby data power_level = 835 16:42:10.893 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:10.893 [Lua] Lobby data difficulty_tweak = 0 16:42:10.893 [Lua] Lobby data host = 110000104674122 16:42:10.893 [Lua] Lobby data time_of_search = 1608655330 16:42:10.893 [Lua] Lobby data game_mode = 9 16:42:10.893 [Lua] Lobby data match_started = true 16:42:10.893 [Lua] Lobby data mechanism = adventure 16:42:10.893 [Lua] Lobby data difficulty = cataclysm_3 16:42:10.893 [Lua] Lobby data level_key = inn_level 16:42:10.893 [Lua] Lobby data player_slot_1 = 0:0 16:42:10.893 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:42:10.894 [Lua] Lobby data weave_index = 120 16:42:10.894 [Lua] Lobby data quick_game = false 16:42:10.894 [Lua] Lobby data weave_name = weave_120 16:42:10.894 [Lua] Lobby data matchmaking = true 16:42:10.894 [Lua] Lobby data player_slot_4 = 0:0 16:42:10.894 [Lua] Lobby data num_players = 1 16:42:10.894 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:42:10.894 [Lua] Lobby data player_slot_2 = 0:0 16:42:10.894 [Lua] Lobby data country_code = DE 16:42:10.894 [Lua] Lobby data player_slot_3 = 0:0 16:42:10.894 [Lua] Lobby data eac_authorized = false 16:42:10.894 [Lua] Set lobby end. 16:42:10.894 [Lua] Set lobby begin: 16:42:10.894 [Lua] Lobby data twitch_enabled = false 16:42:10.894 [Lua] Lobby data power_level = 835 16:42:10.894 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:10.894 [Lua] Lobby data difficulty_tweak = 0 16:42:10.894 [Lua] Lobby data host = 110000104674122 16:42:10.894 [Lua] Lobby data time_of_search = 1608655330 16:42:10.894 [Lua] Lobby data game_mode = 9 16:42:10.894 [Lua] Lobby data is_private = false 16:42:10.894 [Lua] Lobby data match_started = true 16:42:10.894 [Lua] Lobby data mechanism = adventure 16:42:10.894 [Lua] Lobby data difficulty = cataclysm_3 16:42:10.894 [Lua] Lobby data level_key = inn_level 16:42:10.894 [Lua] Lobby data player_slot_1 = 0:0 16:42:10.894 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:42:10.894 [Lua] Lobby data weave_index = 120 16:42:10.894 [Lua] Lobby data quick_game = false 16:42:10.894 [Lua] Lobby data weave_name = weave_120 16:42:10.895 [Lua] Lobby data matchmaking = true 16:42:10.895 [Lua] Lobby data player_slot_4 = 0:0 16:42:10.895 [Lua] Lobby data num_players = 1 16:42:10.895 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:42:10.895 [Lua] Lobby data player_slot_2 = 0:0 16:42:10.895 [Lua] Lobby data country_code = DE 16:42:10.895 [Lua] Lobby data player_slot_3 = 0:0 16:42:10.895 [Lua] Lobby data eac_authorized = false 16:42:10.895 [Lua] Set lobby end. 16:42:10.895 [Lua] [ChatManager][1]System: Starting hosted game... 16:42:10.900 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:42:10.900 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:42:12.368 [Lua] Set lobby begin: 16:42:12.368 [Lua] Lobby data twitch_enabled = false 16:42:12.368 [Lua] Lobby data power_level = 1100 16:42:12.368 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:12.368 [Lua] Lobby data difficulty_tweak = 0 16:42:12.368 [Lua] Lobby data host = 110000104674122 16:42:12.369 [Lua] Lobby data time_of_search = 1608655330 16:42:12.369 [Lua] Lobby data game_mode = 9 16:42:12.369 [Lua] Lobby data is_private = false 16:42:12.369 [Lua] Lobby data match_started = true 16:42:12.369 [Lua] Lobby data mechanism = adventure 16:42:12.369 [Lua] Lobby data difficulty = cataclysm_3 16:42:12.369 [Lua] Lobby data level_key = inn_level 16:42:12.369 [Lua] Lobby data player_slot_1 = 0:0 16:42:12.369 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:42:12.369 [Lua] Lobby data weave_index = 120 16:42:12.369 [Lua] Lobby data quick_game = false 16:42:12.369 [Lua] Lobby data weave_name = weave_120 16:42:12.369 [Lua] Lobby data matchmaking = true 16:42:12.369 [Lua] Lobby data player_slot_4 = 0:0 16:42:12.369 [Lua] Lobby data num_players = 1 16:42:12.369 [Lua] Lobby data player_slot_5 = 110000104674122:1 16:42:12.369 [Lua] Lobby data player_slot_2 = 0:0 16:42:12.369 [Lua] Lobby data country_code = DE 16:42:12.369 [Lua] Lobby data player_slot_3 = 0:0 16:42:12.369 [Lua] Lobby data eac_authorized = false 16:42:12.369 [Lua] Set lobby end. 16:42:14.748 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:42:16.823 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:42:16.823 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:42:17.253 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:42:17.986 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:42:17.986 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:42:21.619 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:42:22.666 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:42:27.699 [Lua] [IngameUI] menu view on_enter ingame_menu 16:42:28.412 [Lua] [IngameUI] menu view on_exit ingame_menu 16:42:32.330 [Lua] [IngameUI] menu view on_enter character_selection 16:42:32.330 [Lua] hero_fullscreen_menu_on_enter 16:42:32.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb6730 16:42:32.334 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:42:32.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:32.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:32.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:32.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:32.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:32.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:42:35.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:42:35.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:42:35.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:42:35.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:42:35.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:42:35.926 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:42:36.121 [Lua] Assigning peer(110000104674122:1) to profile(4) career(3) 16:42:36.121 [Lua] Set lobby begin: 16:42:36.121 [Lua] Lobby data twitch_enabled = false 16:42:36.122 [Lua] Lobby data power_level = 1100 16:42:36.122 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:36.122 [Lua] Lobby data difficulty_tweak = 0 16:42:36.122 [Lua] Lobby data host = 110000104674122 16:42:36.122 [Lua] Lobby data time_of_search = 1608655330 16:42:36.122 [Lua] Lobby data game_mode = 9 16:42:36.122 [Lua] Lobby data is_private = false 16:42:36.122 [Lua] Lobby data match_started = true 16:42:36.122 [Lua] Lobby data mechanism = adventure 16:42:36.122 [Lua] Lobby data difficulty = cataclysm_3 16:42:36.122 [Lua] Lobby data level_key = inn_level 16:42:36.122 [Lua] Lobby data player_slot_1 = 0:0 16:42:36.122 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:42:36.122 [Lua] Lobby data weave_index = 120 16:42:36.122 [Lua] Lobby data quick_game = false 16:42:36.122 [Lua] Lobby data weave_name = weave_120 16:42:36.122 [Lua] Lobby data matchmaking = true 16:42:36.122 [Lua] Lobby data player_slot_4 = 0:0 16:42:36.123 [Lua] Lobby data num_players = 1 16:42:36.123 [Lua] Lobby data player_slot_5 = 0:0 16:42:36.123 [Lua] Lobby data player_slot_2 = 0:0 16:42:36.123 [Lua] Lobby data country_code = DE 16:42:36.123 [Lua] Lobby data player_slot_3 = 0:0 16:42:36.123 [Lua] Lobby data eac_authorized = false 16:42:36.123 [Lua] Set lobby end. 16:42:36.123 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(3) 16:42:36.123 [Lua] Set lobby begin: 16:42:36.123 [Lua] Lobby data twitch_enabled = false 16:42:36.123 [Lua] Lobby data power_level = 1100 16:42:36.123 [Lua] Lobby data unique_server_name = KARL FRANZ 16:42:36.123 [Lua] Lobby data difficulty_tweak = 0 16:42:36.123 [Lua] Lobby data host = 110000104674122 16:42:36.123 [Lua] Lobby data time_of_search = 1608655330 16:42:36.123 [Lua] Lobby data game_mode = 9 16:42:36.123 [Lua] Lobby data is_private = false 16:42:36.123 [Lua] Lobby data match_started = true 16:42:36.123 [Lua] Lobby data mechanism = adventure 16:42:36.123 [Lua] Lobby data difficulty = cataclysm_3 16:42:36.123 [Lua] Lobby data level_key = inn_level 16:42:36.123 [Lua] Lobby data player_slot_1 = 0:0 16:42:36.123 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:42:36.123 [Lua] Lobby data weave_index = 120 16:42:36.123 [Lua] Lobby data quick_game = false 16:42:36.123 [Lua] Lobby data weave_name = weave_120 16:42:36.123 [Lua] Lobby data matchmaking = true 16:42:36.124 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:42:36.124 [Lua] Lobby data num_players = 1 16:42:36.124 [Lua] Lobby data player_slot_5 = 0:0 16:42:36.124 [Lua] Lobby data player_slot_2 = 0:0 16:42:36.124 [Lua] Lobby data country_code = DE 16:42:36.124 [Lua] Lobby data player_slot_3 = 0:0 16:42:36.124 [Lua] Lobby data eac_authorized = false 16:42:36.124 [Lua] Set lobby end. 16:42:36.124 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0 16:42:36.124 [Lua] 16:42:36.124 [Lua] [wwise/one_handed_swords] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:42:36.124 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:42:36.124 [Lua] [wwise/bow] = false (boolean) 16:42:36.124 [Lua] [resource_packages/careers/we_shade] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean) 16:42:36.124 [Lua] 16:42:36.124 [Lua] 16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1] = false (boolean) 16:42:36.124 [Lua] [wwise/one_handed_swords] = false (boolean) 16:42:36.124 [Lua] [resource_packages/careers/we_shade] = false (boolean) 16:42:36.124 [Lua] [wwise/bow] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 16:42:36.124 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 16:42:36.124 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:42:36.124 [Lua] 16:42:36.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 16:42:36.129 [Lua] [GameNetworkManager] destroying game object with go_id=43 16:42:36.131 [Save] Saving `save_data` 16:42:36.134 [Save] Save done 16:42:36.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 16:42:36.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:42:36.196 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:42:36.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 16:42:36.230 [Lua] [IngameUI] menu view on_exit character_selection 16:42:36.230 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:42:36.230 [Lua] hero_fullscreen_menu_on_exit 16:42:36.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb6730 16:42:36.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 16:42:36.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 16:42:36.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:42:36.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:42:36.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:42:36.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:42:36.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:42:36.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:42:36.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 16:42:37.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 16:42:37.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 16:42:37.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 16:42:37.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 16:42:37.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 16:42:37.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:42:37.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:42:37.586 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:42:37.586 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:42:37.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:42:37.759 [Lua] [PackageManager] Force_load: wwise/bow 16:42:37.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:42:38.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:42:38.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:42:38.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 16:42:38.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 16:42:38.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 16:42:38.233 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:42:38.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:42:38.375 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:42:38.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:42:38.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:42:38.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:42:38.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 16:42:38.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 16:42:38.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 16:42:38.868 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:42:38.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:42:38.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, Inhabitants, async-read, 16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, Inhabitants, async-read, 16:42:38.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0ce871cc] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f1a13d] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[84de5e74] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10ac5c2f] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2f6172d4] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b6906889] 16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4d64accd] 16:42:47.695 [Lua] [IngameUI] menu view on_enter ingame_menu 16:42:48.216 [Lua] [IngameUI] menu view on_exit ingame_menu 16:48:15.348 [Lua] [IngameUI] menu view on_enter character_selection 16:48:15.349 [Lua] hero_fullscreen_menu_on_enter 16:48:15.351 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb6730 16:48:15.352 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:48:15.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:16.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:16.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:48:16.864 [Lua] Assigning peer(110000104674122:1) to profile(4) career(2) 16:48:16.864 [Lua] Set lobby begin: 16:48:16.864 [Lua] Lobby data twitch_enabled = false 16:48:16.865 [Lua] Lobby data power_level = 1100 16:48:16.865 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:16.865 [Lua] Lobby data difficulty_tweak = 0 16:48:16.865 [Lua] Lobby data host = 110000104674122 16:48:16.865 [Lua] Lobby data time_of_search = 1608655330 16:48:16.865 [Lua] Lobby data game_mode = 9 16:48:16.865 [Lua] Lobby data is_private = false 16:48:16.865 [Lua] Lobby data match_started = true 16:48:16.865 [Lua] Lobby data mechanism = adventure 16:48:16.865 [Lua] Lobby data difficulty = cataclysm_3 16:48:16.865 [Lua] Lobby data level_key = inn_level 16:48:16.865 [Lua] Lobby data player_slot_1 = 0:0 16:48:16.866 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:16.866 [Lua] Lobby data weave_index = 120 16:48:16.866 [Lua] Lobby data quick_game = false 16:48:16.866 [Lua] Lobby data weave_name = weave_120 16:48:16.866 [Lua] Lobby data matchmaking = true 16:48:16.866 [Lua] Lobby data player_slot_4 = 0:0 16:48:16.866 [Lua] Lobby data num_players = 1 16:48:16.866 [Lua] Lobby data player_slot_5 = 0:0 16:48:16.866 [Lua] Lobby data player_slot_2 = 0:0 16:48:16.866 [Lua] Lobby data country_code = DE 16:48:16.866 [Lua] Lobby data player_slot_3 = 0:0 16:48:16.866 [Lua] Lobby data eac_authorized = false 16:48:16.866 [Lua] Set lobby end. 16:48:16.866 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(2) 16:48:16.866 [Lua] Set lobby begin: 16:48:16.866 [Lua] Lobby data twitch_enabled = false 16:48:16.866 [Lua] Lobby data power_level = 1100 16:48:16.866 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:16.866 [Lua] Lobby data difficulty_tweak = 0 16:48:16.866 [Lua] Lobby data host = 110000104674122 16:48:16.866 [Lua] Lobby data time_of_search = 1608655330 16:48:16.866 [Lua] Lobby data game_mode = 9 16:48:16.866 [Lua] Lobby data is_private = false 16:48:16.866 [Lua] Lobby data match_started = true 16:48:16.866 [Lua] Lobby data mechanism = adventure 16:48:16.866 [Lua] Lobby data difficulty = cataclysm_3 16:48:16.866 [Lua] Lobby data level_key = inn_level 16:48:16.866 [Lua] Lobby data player_slot_1 = 0:0 16:48:16.866 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:16.866 [Lua] Lobby data weave_index = 120 16:48:16.867 [Lua] Lobby data quick_game = false 16:48:16.867 [Lua] Lobby data weave_name = weave_120 16:48:16.867 [Lua] Lobby data matchmaking = true 16:48:16.867 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:16.867 [Lua] Lobby data num_players = 1 16:48:16.867 [Lua] Lobby data player_slot_5 = 0:0 16:48:16.867 [Lua] Lobby data player_slot_2 = 0:0 16:48:16.867 [Lua] Lobby data country_code = DE 16:48:16.867 [Lua] Lobby data player_slot_3 = 0:0 16:48:16.867 [Lua] Lobby data eac_authorized = false 16:48:16.867 [Lua] Set lobby end. 16:48:16.867 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0 16:48:16.868 [Lua] 16:48:16.868 [Lua] [wwise/one_handed_swords] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 16:48:16.868 [Lua] [wwise/bow] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 16:48:16.868 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 16:48:16.868 [Lua] [wwise/two_handed_axes] = false (boolean) 16:48:16.868 [Lua] 16:48:16.868 [Lua] 16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean) 16:48:16.868 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 16:48:16.868 [Lua] [wwise/one_handed_swords] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 16:48:16.868 [Lua] [wwise/bow] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 16:48:16.868 [Lua] [wwise/two_handed_axes] = false (boolean) 16:48:16.868 [Lua] 16:48:16.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 16:48:16.872 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:48:16.874 [Save] Saving `save_data` 16:48:16.877 [Save] Save done 16:48:16.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 16:48:16.974 [Lua] [IngameUI] menu view on_exit character_selection 16:48:16.974 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:48:16.974 [Lua] hero_fullscreen_menu_on_exit 16:48:16.976 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb6730 16:48:17.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 16:48:17.126 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 16:48:17.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 16:48:17.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 16:48:17.342 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 16:48:17.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 16:48:17.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 16:48:17.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 16:48:17.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:48:17.964 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:48:17.964 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:48:17.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 16:48:18.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 16:48:18.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 16:48:18.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 16:48:18.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 16:48:18.332 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 16:48:18.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:48:18.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:48:18.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:48:18.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 16:48:18.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 16:48:18.622 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 16:48:18.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 16:48:18.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 16:48:18.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 16:48:18.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:48:19.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:48:19.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 16:48:19.078 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:48:19.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:48:19.207 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:48:19.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 16:48:19.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 16:48:19.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 16:48:19.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:48:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a490f78a] 16:48:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a04ebd46] 16:48:19.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:19.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:19.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:48:21.098 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:48:21.098 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:48:21.526 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:48:29.235 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:48:29.235 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:48:29.256 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_river_death 1 16:48:29.256 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_river_death, 1 ) 16:48:29.256 [Lua] Set lobby begin: 16:48:29.256 [Lua] Lobby data twitch_enabled = false 16:48:29.256 [Lua] Lobby data power_level = 1100 16:48:29.256 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:29.256 [Lua] Lobby data difficulty_tweak = 0 16:48:29.256 [Lua] Lobby data host = 110000104674122 16:48:29.256 [Lua] Lobby data time_of_search = 1608655330 16:48:29.256 [Lua] Lobby data game_mode = 9 16:48:29.256 [Lua] Lobby data is_private = false 16:48:29.256 [Lua] Lobby data match_started = true 16:48:29.256 [Lua] Lobby data mechanism = adventure 16:48:29.256 [Lua] Lobby data difficulty = cataclysm_3 16:48:29.256 [Lua] Lobby data level_key = inn_level 16:48:29.257 [Lua] Lobby data player_slot_1 = 0:0 16:48:29.257 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:29.257 [Lua] Lobby data weave_index = 120 16:48:29.257 [Lua] Lobby data quick_game = false 16:48:29.257 [Lua] Lobby data weave_name = weave_120 16:48:29.257 [Lua] Lobby data matchmaking = false 16:48:29.257 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:29.257 [Lua] Lobby data num_players = 1 16:48:29.257 [Lua] Lobby data player_slot_5 = 0:0 16:48:29.257 [Lua] Lobby data player_slot_2 = 0:0 16:48:29.257 [Lua] Lobby data country_code = DE 16:48:29.257 [Lua] Lobby data player_slot_3 = 0:0 16:48:29.257 [Lua] Lobby data eac_authorized = false 16:48:29.257 [Lua] Set lobby end. 16:48:29.259 [Lua] Set lobby begin: 16:48:29.259 [Lua] Lobby data twitch_enabled = false 16:48:29.259 [Lua] Lobby data power_level = 1100 16:48:29.259 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:29.260 [Lua] Lobby data difficulty_tweak = 0 16:48:29.260 [Lua] Lobby data host = 110000104674122 16:48:29.260 [Lua] Lobby data time_of_search = 1608655330 16:48:29.260 [Lua] Lobby data game_mode = 9 16:48:29.260 [Lua] Lobby data is_private = false 16:48:29.260 [Lua] Lobby data match_started = true 16:48:29.260 [Lua] Lobby data mechanism = adventure 16:48:29.260 [Lua] Lobby data difficulty = cataclysm_3 16:48:29.260 [Lua] Lobby data level_key = inn_level 16:48:29.260 [Lua] Lobby data player_slot_1 = 0:0 16:48:29.260 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:29.260 [Lua] Lobby data weave_index = 120 16:48:29.260 [Lua] Lobby data quick_game = false 16:48:29.260 [Lua] Lobby data weave_name = weave_120 16:48:29.260 [Lua] Lobby data matchmaking = false 16:48:29.260 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:29.260 [Lua] Lobby data num_players = 1 16:48:29.260 [Lua] Lobby data player_slot_5 = 0:0 16:48:29.260 [Lua] Lobby data player_slot_2 = 0:0 16:48:29.260 [Lua] Lobby data country_code = DE 16:48:29.260 [Lua] Lobby data player_slot_3 = 0:0 16:48:29.260 [Lua] Lobby data eac_authorized = false 16:48:29.260 [Lua] Set lobby end. 16:48:29.260 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:48:29.260 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:48:29.260 [Lua] Complete level triggered. 16:48:29.262 [Save] Saving `save_data` 16:48:29.262 [Lua] gm_event_end_conditions_met false false 16:48:29.262 [Lua] PlayFabMirrorBase:_commit_internal nil 16:48:29.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:48:29.265 [Save] Save done 16:48:29.265 [Save] Saving `save_data` 16:48:29.265 [Lua] generate_backend_stats 110000104674122:1 16:48:29.267 [Save] Save done 16:48:29.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:48:29.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:48:29.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 16:48:29.281 [Save] Saving `save_data` 16:48:29.281 [Lua] TRANSITION nil nil dlc_scorpion_river_death 16:48:29.281 [Lua] Transition type "dlc_scorpion_river_death", is server: true 16:48:29.281 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:48:29.281 [Lua] [GameNetworkManager] Leaving game... 16:48:29.281 [Lua] [GameNetworkManager] Shutting down game session host. 16:48:29.281 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:48:29.281 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:48:29.281 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=426.67 16:48:29.283 [Save] Save done 16:48:29.284 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:48:29.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 16:48:29.949 [Lua] Set lobby begin: 16:48:29.949 [Lua] Lobby data twitch_enabled = false 16:48:29.949 [Lua] Lobby data power_level = 0 16:48:29.949 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:29.949 [Lua] Lobby data difficulty_tweak = 0 16:48:29.949 [Lua] Lobby data host = 110000104674122 16:48:29.949 [Lua] Lobby data time_of_search = 1608655330 16:48:29.949 [Lua] Lobby data game_mode = 9 16:48:29.949 [Lua] Lobby data is_private = false 16:48:29.949 [Lua] Lobby data match_started = true 16:48:29.949 [Lua] Lobby data mechanism = adventure 16:48:29.949 [Lua] Lobby data difficulty = cataclysm_3 16:48:29.949 [Lua] Lobby data level_key = inn_level 16:48:29.949 [Lua] Lobby data player_slot_1 = 0:0 16:48:29.949 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:29.949 [Lua] Lobby data weave_index = 120 16:48:29.950 [Lua] Lobby data quick_game = false 16:48:29.950 [Lua] Lobby data weave_name = weave_120 16:48:29.950 [Lua] Lobby data matchmaking = false 16:48:29.950 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:29.950 [Lua] Lobby data num_players = 1 16:48:29.950 [Lua] Lobby data player_slot_5 = 0:0 16:48:29.950 [Lua] Lobby data player_slot_2 = 0:0 16:48:29.950 [Lua] Lobby data country_code = DE 16:48:29.950 [Lua] Lobby data player_slot_3 = 0:0 16:48:29.950 [Lua] Lobby data eac_authorized = false 16:48:29.950 [Lua] Set lobby end. 16:48:30.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 16:48:30.288 [Lua] commit result success 2 16:48:31.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:48:31.289 [Lua] [Managers] Calling function on all managers: 16:48:31.289 [Lua] Clearing all global lookup lists 16:48:31.289 [Lua] [IngamePlayerListUI] - Destroy 16:48:31.290 [Lua] [EquipmentUI] - Destroy 16:48:31.290 [Lua] [AbilityUI] - Destroy 16:48:31.290 [Lua] [GamePadAbilityUI] - Destroy 16:48:31.290 [Lua] [GamePadEquipmentUI] - Destroy 16:48:31.290 [Lua] [IngameUI] destroy 16:48:31.333 [Lua] [Managers] Destroying manager group: 16:48:31.335 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:48:31.335 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:48:31.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:48:31.339 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:48:31.339 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:48:31.339 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_river_death 1 16:48:31.339 warning: [Lua] Following data will be uploaded to Crashify: <> 16:48:31.339 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_river_death", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ" <> 16:48:31.340 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_river_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_river_death" [2] self = table: 000000000306D580; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "dlc_scorpion_river_death"; environment_variation_id = 1; level_seed = 5460296; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000093D1A20 [3] _ = table: 000000000306D580; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011100B0; peer_state_machines = table: 000000000126C180; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90; current_state = InPostGame [5] self = table: 000000001050F550; application_shutdown = nil; unit_spawner = table: 0000000011BA09A0; world = [World]; unit_storage = table: 0000000011BA08C0; units = table: 0000000011BA0B70; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000001050F550 [8] self = table: 00000000110788D0; dt = 0.0094238817691802979; t = 450.09794904792216; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.0094238817691802979; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0094238817691802979; t = 450.09794904792216 [10] dt = 0.0094238817691802979 [2] server = table: 00000000011100B0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; game_session = [GameSession]; game_network_manager = table: 0000000002F79060; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "dlc_scorpion_river_death"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000001090DD0; [5] world_name = "level_world"; entity_system_bag = table: 00000000125D6780; network_server = table: 00000000011100B0; entity_system = table: 0000000012056A10; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000002CCED30; statistics_db = table: 000000001046D940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 424.87801354825496; input_manager = table: 0000000000CE7740; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002366D70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001090DD0; world = [World]; dt = 0.0094238817691802979; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000004AAA20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 426.66819456778467; _lobby_host = table: 0000000000EE83A0; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000011BA1520; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000102D7F0; <> <> 16:48:31.340 [Lua] [Matchmaking] unregister rpcs 16:48:31.340 [Lua] ############### UNLOADING PACKAGES ############### 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error 16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error 16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error 16:48:31.405 [Lua] <> <>Keep Decorations<> <>unloading dangling painting packages<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials [3] @scripts/game_state/state_ingame.lua:2076: in function on_exit [4] @foundation/scripts/util/state_machine.lua:108: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:148: in function update [7] @scripts/boot.lua:842: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Keep Decorations"; message = "unloading dangling painting packages" [2] self = table: 000000000008E510; is_occuring = true [3] self = table: 000000001050F550; application_shutdown = nil; unit_spawner = table: 0000000011BA09A0; world = [World]; unit_storage = table: 0000000011BA08C0; units = table: 0000000011BA0B70; matchmaking_loading_context = nil [4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000001050F550 [6] self = table: 00000000110788D0; dt = 0.0094238817691802979; t = 450.09794904792216; new_state = table: 0000000002A79390 [7] self = table: 00000000000971A0; real_world_dt = 0.0094238817691802979; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0094238817691802979; t = 450.09794904792216 [8] dt = 0.0094238817691802979 [2] _queue_order = table: 00000000094CC190; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0; [3] world_name = "level_world"; entity_system_bag = table: 00000000125D6780; network_server = table: 00000000011100B0; entity_system = table: 0000000012056A10; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000002CCED30; statistics_db = table: 000000001046D940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 424.87801354825496; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002366D70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094238817691802979; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000004AAA20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 426.66819456778467; _lobby_host = table: 0000000000EE83A0; level_transition_handler = table: 0000000000C39C70; _quit_game = false; [4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550; [7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000102D7F0; <> <> 16:48:31.406 [Lua] [Managers] Calling function on all managers: 16:48:31.406 [Lua] [Managers] Destroying manager group: 16:48:31.406 [Lua] [Gamestate] Enter state StateLoading 16:48:31.407 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:48:31.407 [Lua] [Matchmaking] register rpcs 16:48:31.408 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:48:31.408 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:48:31.408 [Lua] registering RPCs 16:48:31.408 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:48:31.408 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:48:31.408 [Lua] Set lobby begin: 16:48:31.408 [Lua] Lobby data twitch_enabled = false 16:48:31.408 [Lua] Lobby data power_level = 0 16:48:31.408 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:31.408 [Lua] Lobby data difficulty_tweak = 0 16:48:31.408 [Lua] Lobby data host = 110000104674122 16:48:31.408 [Lua] Lobby data time_of_search = 1608655330 16:48:31.408 [Lua] Lobby data game_mode = 9 16:48:31.408 [Lua] Lobby data is_private = false 16:48:31.408 [Lua] Lobby data match_started = true 16:48:31.408 [Lua] Lobby data mechanism = adventure 16:48:31.408 [Lua] Lobby data difficulty = cataclysm_3 16:48:31.408 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:48:31.408 [Lua] Lobby data player_slot_1 = 0:0 16:48:31.409 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:31.409 [Lua] Lobby data weave_index = 120 16:48:31.409 [Lua] Lobby data quick_game = false 16:48:31.409 [Lua] Lobby data weave_name = weave_120 16:48:31.409 [Lua] Lobby data matchmaking = false 16:48:31.409 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:31.409 [Lua] Lobby data num_players = 1 16:48:31.409 [Lua] Lobby data player_slot_5 = 0:0 16:48:31.409 [Lua] Lobby data player_slot_2 = 0:0 16:48:31.409 [Lua] Lobby data country_code = DE 16:48:31.409 [Lua] Lobby data player_slot_3 = 0:0 16:48:31.409 [Lua] Lobby data eac_authorized = false 16:48:31.409 [Lua] Set lobby end. 16:48:31.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:48:31.413 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/river/river_death, global_loading_screens, async-read, prioritized 16:48:31.413 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_river_death] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:48:31.413 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_river_death 1 16:48:31.413 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/river, dlc_level_package_dlc_scorpion_river_death, async-read, 16:48:31.413 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_river_death, async-read, 16:48:31.413 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_river_death" 16:48:31.413 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/river_death" Meta package name: "nil" 16:48:31.413 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/river_death, LevelTransitionHandler, async-read, 16:48:31.413 [Lua] [StateLoading] got rpc_load_level 143 dlc_scorpion_river_death 16:48:31.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/river/river_death 16:48:31.512 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/river/river_death 16:48:31.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/river 16:48:36.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/river 16:48:36.029 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/river 16:48:36.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 16:48:36.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 16:48:36.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 16:48:36.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/river_death 16:48:36.888 [Umbra] Loading umbra tome '#ID[8219edafe93b5f46]' 16:48:37.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/river_death 16:48:37.278 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/river_death 16:48:37.296 [Lua] [LevelTransitionHandler] Level load completed! 16:48:37.296 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_river_death - level_seed: 5460296 - use_random_directors: false - overriden_conflict: default_weave 16:48:37.329 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:48:37.329 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, chaos_warrior=true, chaos_raider=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_marauder=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 16:48:37.329 [Lua] load_startup_enemy_packages: -------------- 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_spawn 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_troll 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_rat_ogre 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_stormfiend 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] beastmen_minotaur 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_plague_sorcerer 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_corruptor_sorcerer 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_gutter_runner 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_pack_master 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_poison_wind_globadier 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_ratling_gunner 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_warpfire_thrower 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_vortex_sorcerer 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] beastmen_standard_bearer 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_vortex 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] critter_rat 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] critter_pig 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_storm_vermin_with_shield 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_storm_vermin 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] beastmen_ungor_archer 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_warrior 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_raider 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_clan_rat 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_slave 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_fanatic 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_marauder_with_shield 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_clan_rat_with_shield 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_berzerker 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] chaos_marauder 16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:48:37.329 [Lua] skaven_plague_monk 16:48:37.332 [Lua] ### Sending rpc_level_loaded 16:48:37.332 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 143 16:48:37.332 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:48:37.349 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:48:37.349 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:48:37.366 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:48:37.366 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:48:37.366 [Lua] ### Sending rpc_level_loaded 16:48:37.366 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 143 16:48:37.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:48:37.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:48:37.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:48:38.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:48:38.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:48:38.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:48:38.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:48:38.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:48:38.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:48:39.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:48:39.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:48:39.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:48:40.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:48:40.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:48:40.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:48:40.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:48:40.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:48:40.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:41.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:41.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:41.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:48:41.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:48:41.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:48:41.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:48:41.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:48:41.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:48:41.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:48:42.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:48:42.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:48:42.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:48:42.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:48:42.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:48:42.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:48:43.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:48:43.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:48:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:48:44.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:48:44.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:48:44.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:48:45.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:48:45.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:48:45.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:48:45.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:48:45.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:48:45.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:48:45.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:48:45.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:48:45.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:45.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:45.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:45.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:48:46.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:48:46.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:48:46.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:48:47.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:48:47.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:48:47.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:48:48.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:48:48.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:48:48.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:48:48.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:48:48.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:48:48.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:48:49.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:48:49.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:48:49.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:48:49.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:48:49.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:48:49.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:48:49.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:48:49.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:48:49.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:48:50.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:48:50.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:48:50.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:50.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:50.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:50.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:48:51.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:48:51.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:48:51.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:48:51.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:48:51.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:48:51.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:48:52.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:48:52.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:48:52.038 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_river_death game_mode: weave 16:48:52.038 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:48:52.039 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:48:52.039 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:48:52.039 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/river/death/world 16:48:52.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 16:48:52.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:48:52.161 [Lua] Async level spawning done 16:48:52.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:48:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 16:48:52.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 16:48:52.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 16:48:53.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 16:48:53.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 16:48:53.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 16:48:53.148 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:48:53.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:48:53.148 [Lua] [Matchmaking] unregister rpcs 16:48:53.148 [Lua] Set lobby begin: 16:48:53.148 [Lua] Lobby data twitch_enabled = false 16:48:53.148 [Lua] Lobby data power_level = 0 16:48:53.149 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:53.149 [Lua] Lobby data difficulty_tweak = 0 16:48:53.149 [Lua] Lobby data host = 110000104674122 16:48:53.149 [Lua] Lobby data time_of_search = 1608655330 16:48:53.149 [Lua] Lobby data game_mode = 9 16:48:53.149 [Lua] Lobby data is_private = false 16:48:53.149 [Lua] Lobby data match_started = true 16:48:53.149 [Lua] Lobby data mechanism = adventure 16:48:53.149 [Lua] Lobby data difficulty = cataclysm_3 16:48:53.149 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:48:53.149 [Lua] Lobby data player_slot_1 = 0:0 16:48:53.149 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:53.149 [Lua] Lobby data weave_index = 120 16:48:53.149 [Lua] Lobby data quick_game = false 16:48:53.149 [Lua] Lobby data weave_name = weave_120 16:48:53.149 [Lua] Lobby data matchmaking = false 16:48:53.149 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:53.149 [Lua] Lobby data num_players = 1 16:48:53.149 [Lua] Lobby data player_slot_5 = 0:0 16:48:53.149 [Lua] Lobby data player_slot_2 = 0:0 16:48:53.150 [Lua] Lobby data country_code = DE 16:48:53.150 [Lua] Lobby data player_slot_3 = 0:0 16:48:53.150 [Lua] Lobby data eac_authorized = false 16:48:53.150 [Lua] Set lobby end. 16:48:53.150 [Lua] [Managers] Destroying manager group: 16:48:53.150 [Lua] [Gamestate] Enter StateIngame HOST 16:48:53.150 [Lua] [Managers] Calling function on all managers: 16:48:53.151 [Lua] <>level = dlc_scorpion_river_death<> 16:48:53.151 [Lua] Set lobby begin: 16:48:53.151 [Lua] Lobby data twitch_enabled = false 16:48:53.151 [Lua] Lobby data power_level = 0 16:48:53.151 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:53.151 [Lua] Lobby data difficulty_tweak = 0 16:48:53.151 [Lua] Lobby data host = 110000104674122 16:48:53.151 [Lua] Lobby data time_of_search = 1608655330 16:48:53.151 [Lua] Lobby data game_mode = 9 16:48:53.151 [Lua] Lobby data is_private = false 16:48:53.151 [Lua] Lobby data match_started = true 16:48:53.151 [Lua] Lobby data mechanism = adventure 16:48:53.151 [Lua] Lobby data difficulty = cataclysm_3 16:48:53.151 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:48:53.151 [Lua] Lobby data player_slot_1 = 0:0 16:48:53.151 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:53.151 [Lua] Lobby data weave_index = 120 16:48:53.151 [Lua] Lobby data quick_game = false 16:48:53.151 [Lua] Lobby data weave_name = weave_120 16:48:53.151 [Lua] Lobby data matchmaking = false 16:48:53.151 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:53.151 [Lua] Lobby data num_players = 1 16:48:53.151 [Lua] Lobby data player_slot_5 = 0:0 16:48:53.151 [Lua] Lobby data player_slot_2 = 0:0 16:48:53.151 [Lua] Lobby data country_code = DE 16:48:53.151 [Lua] Lobby data player_slot_3 = 0:0 16:48:53.151 [Lua] Lobby data eac_authorized = false 16:48:53.152 [Lua] Set lobby end. 16:48:53.152 [Lua] [StateIngame] Server ingame 16:48:53.154 [Lua] Set lobby begin: 16:48:53.154 [Lua] Lobby data twitch_enabled = false 16:48:53.155 [Lua] Lobby data power_level = 0 16:48:53.155 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:53.155 [Lua] Lobby data difficulty_tweak = 0 16:48:53.155 [Lua] Lobby data host = 110000104674122 16:48:53.155 [Lua] Lobby data time_of_search = 1608655330 16:48:53.155 [Lua] Lobby data game_mode = 9 16:48:53.155 [Lua] Lobby data is_private = false 16:48:53.155 [Lua] Lobby data match_started = true 16:48:53.155 [Lua] Lobby data mechanism = adventure 16:48:53.155 [Lua] Lobby data difficulty = cataclysm_3 16:48:53.155 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:48:53.155 [Lua] Lobby data player_slot_1 = 0:0 16:48:53.155 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:53.155 [Lua] Lobby data weave_index = 120 16:48:53.155 [Lua] Lobby data quick_game = false 16:48:53.156 [Lua] Lobby data weave_name = weave_120 16:48:53.156 [Lua] Lobby data matchmaking = false 16:48:53.156 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:53.156 [Lua] Lobby data num_players = 1 16:48:53.156 [Lua] Lobby data player_slot_5 = 0:0 16:48:53.156 [Lua] Lobby data player_slot_2 = 0:0 16:48:53.156 [Lua] Lobby data country_code = DE 16:48:53.156 [Lua] Lobby data player_slot_3 = 0:0 16:48:53.156 [Lua] Lobby data eac_authorized = false 16:48:53.156 [Lua] Set lobby end. 16:48:53.156 [Lua] [Matchmaking] register rpcs 16:48:53.156 [Lua] GameNetworkManager:init... creating game session 16:48:53.156 [Lua] Host GameSession.make_game_session_host with session: 16:48:53.156 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:48:53.156 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:48:53.156 [Lua] [GameNetworkManager] self.is_server = true 16:48:53.156 [Network] Setting artificial MTU limit to 65536 16:48:53.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 16:48:53.156 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 16:48:53.156 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 16:48:53.176 [Lua] Switching ConflictSettings: to: default_weave 16:48:53.176 [Lua] pacing=disabled 16:48:53.176 [Lua] roaming=nil 16:48:53.176 [Lua] specials=disabled 16:48:53.176 [Lua] debug_color=maroon 16:48:53.176 [Lua] pack_spawning=default 16:48:53.176 [Lua] contained_breeds=nil 16:48:53.176 [Lua] disabled=false 16:48:53.176 [Lua] boss=disabled 16:48:53.176 [Lua] horde=disabled 16:48:53.176 [Lua] name=default_weave 16:48:53.176 [Lua] intensity=disabled 16:48:53.176 [Lua] --- 16:48:53.181 [Lua] [LevelAnalysis] set_random_seed( 1896357) 16:48:53.184 warning: [GwNav] NavData resource not loaded 16:48:53.184 warning: [GwNav] levels/honduras_dlcs/scorpion/river/death/world 16:48:53.184 [Lua] nested_level_name levels/honduras_dlcs/scorpion/river/world 16:48:53.189 [Lua] [AIInterestPointSystem] Level Seed: 1896357 16:48:53.189 [Lua] 16:48:53.189 [Lua] [entity_system_bag] = table 16:48:53.189 [Lua] [entity_system_bag] = metatable 16:48:53.189 [Lua] [startup_data] = table 16:48:53.189 [Lua] [entity_manager] = table 16:48:53.189 [Lua] [entity_manager] = metatable 16:48:53.189 [Lua] [unit_spawner] = table 16:48:53.189 [Lua] [unit_spawner] = metatable 16:48:53.189 [Lua] [unit_storage] = table 16:48:53.189 [Lua] [unit_storage] = metatable 16:48:53.189 [Lua] [dice_keeper] = table 16:48:53.189 [Lua] [dice_keeper] = metatable 16:48:53.189 [Lua] [is_server] = true (boolean) 16:48:53.189 [Lua] [world] = [World] 16:48:53.189 [Lua] [system_api] = table 16:48:53.189 [Lua] [entity_system] = table 16:48:53.189 [Lua] [entity_system] = metatable 16:48:53.189 [Lua] [network_lobby] = table 16:48:53.189 [Lua] [network_lobby] = metatable 16:48:53.189 [Lua] [profile_synchronizer] = table 16:48:53.189 [Lua] [profile_synchronizer] = metatable 16:48:53.189 [Lua] [level_transition_handler] = table 16:48:53.189 [Lua] [level_transition_handler] = metatable 16:48:53.189 [Lua] [num_local_human_players] = 1 (number) 16:48:53.189 [Lua] [statistics_db] = table 16:48:53.189 [Lua] [statistics_db] = metatable 16:48:53.189 [Lua] [network_server] = table 16:48:53.189 [Lua] [network_server] = metatable 16:48:53.189 [Lua] [input_manager] = table 16:48:53.189 [Lua] [input_manager] = metatable 16:48:53.189 [Lua] [network_clock] = table 16:48:53.189 [Lua] [network_clock] = metatable 16:48:53.189 [Lua] [network_transmit] = table 16:48:53.189 [Lua] [network_transmit] = metatable 16:48:53.189 [Lua] [free_flight_manager] = table 16:48:53.189 [Lua] [free_flight_manager] = metatable 16:48:53.189 [Lua] [network_manager] = table 16:48:53.189 [Lua] [network_manager] = metatable 16:48:53.189 [Lua] [network_event_delegate] = table 16:48:53.189 [Lua] [network_event_delegate] = metatable 16:48:53.189 [Lua] 16:48:53.189 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:48:53.189 [Lua] ignoring extension VersusInteractObjectiveExtension 16:48:53.189 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:48:53.189 [Lua] ignoring extension VersusSocketObjectiveExtension 16:48:53.189 [Lua] ignoring extension VersusTargetObjectiveExtension 16:48:53.189 [Lua] ignoring extension VersusMissionObjectiveExtension 16:48:53.189 [Lua] ignoring extension KeepDecorationPaintingExtension 16:48:53.190 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:48:53.211 [Lua] [AchievementManager] Achievements using the steam platform 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(23.8639, 18.0586, 3.83671) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(8.3091, -11.209, 5.86668) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.13738, 30.1205, 4) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.8269, 25.0203, -0.568946) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-55.1238, 34.4041, -0.001001) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-36.9683, -0.896333, 6.83528) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.9905, -14.3146, 5.87096) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-9.64114, 18.4805, 8.91243) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-23.586, 14.7581, -12.9229) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(5.31335, -20.6988, -15.4629) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.81919, 55.1954, -19.0481) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(40.1997, 72.5215, -21.5717) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(17.8653, 94.6767, -18.8138) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.9884, 118.701, -21.2125) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(54.5296, 97.8056, -20.2271) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(29.1277, 143.815, -18.8992) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(98.592, 120.183, -12.6506) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(80.0203, 143.508, -21.6358) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(70.4797, 43.6727, -8.93826) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(139.151, 122.35, -13.7926) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(93.0906, 63.8609, -5.55804) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(106.958, 39.3544, -4.03223) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(33.4718, 2.38744, -13.1997) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-10.2933, 1.22715, -17.1671) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.3683, -5.32365, -0.207576) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.5898, 4.76904, -0.141736) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(85.8364, 52.9191, -3.49848) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.0299, -5.90939, -12.0571) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(130.634, 102.277, -9.37021) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-0.16152, 2.25948, -0.107204) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.4281, 5.59803, -8.82797) 16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.5686, 161.606, -22.4435) 16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:48:53.259 [Lua] [StateIngame] Level seed: 1896357 16:48:53.276 [Lua] [LevelAnalysis] set_random_seed( 1896357) 16:48:53.280 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 16:48:53.280 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 16:48:53.280 [Lua] [IngameUI] init 16:48:53.296 [SteamVoipClient] select_out(110000104674122, off) 16:48:53.301 [Lua] cb_razer_chroma_setup 16:48:53.388 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:48:53.389 [Lua] Set lobby begin: 16:48:53.389 [Lua] Lobby data twitch_enabled = false 16:48:53.389 [Lua] Lobby data power_level = 1100 16:48:53.389 [Lua] Lobby data unique_server_name = KARL FRANZ 16:48:53.389 [Lua] Lobby data difficulty_tweak = 0 16:48:53.389 [Lua] Lobby data host = 110000104674122 16:48:53.389 [Lua] Lobby data time_of_search = 1608655330 16:48:53.389 [Lua] Lobby data game_mode = 9 16:48:53.389 [Lua] Lobby data is_private = false 16:48:53.389 [Lua] Lobby data match_started = true 16:48:53.389 [Lua] Lobby data mechanism = adventure 16:48:53.389 [Lua] Lobby data difficulty = cataclysm_3 16:48:53.389 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:48:53.389 [Lua] Lobby data player_slot_1 = 0:0 16:48:53.389 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:48:53.389 [Lua] Lobby data weave_index = 120 16:48:53.389 [Lua] Lobby data quick_game = false 16:48:53.389 [Lua] Lobby data weave_name = weave_120 16:48:53.389 [Lua] Lobby data matchmaking = false 16:48:53.389 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:48:53.390 [Lua] Lobby data num_players = 1 16:48:53.390 [Lua] Lobby data player_slot_5 = 0:0 16:48:53.390 [Lua] Lobby data player_slot_2 = 0:0 16:48:53.390 [Lua] Lobby data country_code = DE 16:48:53.390 [Lua] Lobby data player_slot_3 = 0:0 16:48:53.390 [Lua] Lobby data eac_authorized = false 16:48:53.390 [Lua] Set lobby end. 16:48:53.390 [Lua] CurrentConflictSettings default_weave 16:48:53.390 [Lua] [ConflictDirector] conflict_director is ai_ready 16:48:53.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:48:53.390 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:48:53.393 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:48:53.393 [Lua] Forming navigation groups in one frame 16:48:53.393 [Lua] Forming navigation groups 16:48:53.481 [Lua] NavigationGroupManager -> calulation time A: 0.087999999999965439 16:48:53.567 [Lua] NavigationGroupManager -> calulation time B: 0.086000000000012733 16:48:53.567 [Lua] number of nav groups: 217 16:48:53.569 [Lua] number of refined nav groups : 135 16:48:53.580 [Lua] NavigationGroupManager -> calulation time C: 0.013000000000033651 16:48:53.580 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.689642056822777 Normalized coefficient: 1.3473466444430044 16:48:53.584 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 7.0188083976507203 Normalized coefficient: 1.0899285985012142 16:48:53.586 [Lua] Warning: missing nodes! in zones 16:48:53.589 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:48:53.592 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:48:53.592 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:48:53.593 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=17 16:48:53.593 [Lua] [Mutator]: mutator_start 16:48:53.593 [Lua] [Managers] Calling function on all managers: 16:48:53.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:48:53.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 16:48:53.618 [Lua] FIRST UPDATE @0.06202307343483 16:48:53.906 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 16:48:54.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 16:48:54.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 16:48:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 16:48:54.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 16:48:54.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 16:48:54.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 16:48:54.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 16:48:54.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 16:48:54.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 16:48:55.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 16:48:55.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 16:48:55.296 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:48:55.303 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:48:55.303 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:48:55.309 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:48:55.309 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:48:55.316 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:48:55.316 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:48:55.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:55.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:55.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 16:48:55.575 [Lua] StateInGameRunning:_game_actually_starts() 16:48:55.575 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 16:48:55.575 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=21 16:48:55.575 [Lua] ################################################################################################################# 16:48:55.575 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_river_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:48:55.575 [Lua] ################################################################################################################# 16:48:55.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 16:48:55.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 16:48:55.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 16:48:55.824 [Lua] Commit load time data 16:49:02.475 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:49:02.475 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:49:06.136 [Lua] Players are leaving the safe zone 16:49:06.142 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 16:49:14.057 [Lua] Spawn type: roam Score: 0.056053811659193 Score Multiplier: 0.037369207772795218 16:49:15.224 [Lua] [IngameUI] menu view on_enter ingame_menu 16:49:16.100 [Lua] [IngameUI] menu view on_exit ingame_menu 16:49:16.100 [Lua] [IngameUI] menu view on_enter vmf_options_view 16:49:21.303 [Lua] [IngameUI] menu view on_exit vmf_options_view 16:49:23.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[afbcde93] 16:49:23.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[afbcde93] 16:49:25.361 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218 16:49:30.451 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:49:45.851 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 216384) 16:49:45.859 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_small_short (seed: 216384) 16:49:45.871 [Lua] setting up ambush-horde 16:49:45.871 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain' 16:49:45.871 [Lua] -> spawning: 15 16:49:45.871 [Lua] horde crated with id 1 of type ambush 16:49:45.871 [Lua] ambush horde has started 16:49:48.815 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 216384) 16:49:51.069 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 16:49:55.779 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 34 16:49:55.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 33 16:49:56.043 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 32 16:49:58.051 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 216384) 16:49:58.061 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 216384) 16:49:58.071 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 216384) 16:49:58.077 [Lua] setting up ambush-horde 16:49:58.077 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 16:49:58.077 [Lua] -> spawning: 12 16:49:58.077 [Lua] horde crated with id 2 of type ambush 16:49:58.077 [Lua] ambush horde has started 16:49:58.087 [Lua] setting up ambush-horde 16:49:58.087 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 16:49:58.087 [Lua] -> spawning: 12 16:49:58.087 [Lua] horde crated with id 3 of type ambush 16:49:58.087 [Lua] ambush horde has started 16:50:00.148 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 216384) 16:50:00.153 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 16:50:00.804 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 33 16:50:00.823 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 32 16:50:02.043 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 28 43 16:50:03.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 16:50:03.141 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 56 16:50:03.494 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 53 16:50:03.504 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 10 52 16:50:03.535 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 29 51 16:50:03.600 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 7 50 16:50:06.934 [Lua] setting up ambush-horde 16:50:06.934 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 16:50:06.934 [Lua] -> spawning: 14 16:50:06.934 [Lua] horde crated with id 4 of type ambush 16:50:06.934 [Lua] ambush horde has started 16:50:07.697 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215 16:50:11.150 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 8 61 16:50:12.006 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 3 60 16:50:12.099 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 5 59 16:50:12.151 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 216384) 16:50:12.166 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 42 59 16:50:12.721 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 39 58 16:50:12.760 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 7 57 16:50:12.809 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 34 56 16:50:12.829 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 45 55 16:50:12.857 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 9 54 16:50:13.051 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 27 53 16:50:13.213 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 29 52 16:50:13.231 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 40 51 16:50:13.343 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 12 50 16:50:13.353 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 49 16:50:13.364 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 26 48 16:50:13.490 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 11 47 16:50:13.508 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 46 16:50:13.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 45 16:50:14.152 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 37 44 16:50:14.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 43 16:50:14.185 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 17 42 16:50:14.284 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 32 41 16:50:14.292 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 1 40 16:50:14.448 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 31 39 16:50:14.743 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 2 38 16:50:14.846 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 22 37 16:50:15.001 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 10 36 16:50:15.036 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 32 35 16:50:15.532 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 34 16:50:16.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 21 33 16:50:16.295 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 32 16:50:16.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 31 16:50:16.495 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 30 16:50:16.518 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 29 16:50:16.566 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 28 16:50:16.573 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 27 16:50:16.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 14 26 16:50:16.594 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 25 16:50:16.594 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 24 16:50:16.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 23 16:50:17.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 22 16:50:17.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 21 16:50:17.105 [Lua] setting up ambush-horde 16:50:17.106 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 16:50:17.106 [Lua] -> spawning: 12 16:50:17.106 [Lua] horde crated with id 5 of type ambush 16:50:17.106 [Lua] ambush horde has started 16:50:17.106 [Lua] setting up ambush-horde 16:50:17.106 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 16:50:17.106 [Lua] -> spawning: 12 16:50:17.106 [Lua] horde crated with id 6 of type ambush 16:50:17.106 [Lua] ambush horde has started 16:50:17.177 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 20 16:50:17.294 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 10 19 16:50:17.294 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 11 18 16:50:17.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 17 16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 16 16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 12 15 16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 14 14 16:50:17.385 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 7 13 16:50:17.385 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 10 12 16:50:17.393 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 2 11 16:50:17.393 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 7 10 16:50:17.413 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 7 9 16:50:17.747 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 8 16:50:20.243 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 9 16:50:20.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:50:20.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 16:50:20.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 16:50:20.814 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_large_short (seed: 216384) 16:50:20.827 [Lua] setting up ambush-horde 16:50:20.827 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain' 16:50:20.827 [Lua] -> spawning: 43 16:50:20.827 [Lua] horde crated with id 7 of type ambush 16:50:20.827 [Lua] ambush horde has started 16:50:21.187 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 7 32 16:50:21.530 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 16:50:21.531 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 34 16:50:21.845 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 4 33 16:50:22.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 32 16:50:24.166 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218 16:50:26.070 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218 16:50:27.307 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 9 67 16:50:27.646 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 66 16:50:27.804 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 10 65 16:50:27.878 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 64 16:50:27.885 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 7 63 16:50:27.909 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 28 62 16:50:27.978 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 27 61 16:50:28.028 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 8 60 16:50:28.037 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 13 59 16:50:28.415 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 16 60 16:50:28.631 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 21 59 16:50:28.988 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 15 58 16:50:29.196 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 14 58 16:50:29.704 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 12 58 16:50:30.152 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 17 57 16:50:32.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 20 57 16:50:33.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 16:50:37.271 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:50:37.271 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:50:37.706 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:50:38.090 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:50:39.815 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215 16:50:42.418 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215 16:50:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 57 16:50:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 56 16:50:48.799 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 25 55 16:50:48.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 54 16:50:48.813 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 53 16:50:48.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 41 52 16:50:48.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 51 16:50:48.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 50 16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 49 16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 48 16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 47 16:50:48.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 46 16:50:48.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 45 16:50:48.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 44 16:50:48.970 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 43 16:50:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 42 16:50:49.002 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 41 16:50:49.009 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 22 40 16:50:49.009 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 24 39 16:50:49.017 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 29 38 16:50:49.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 32 37 16:50:49.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 36 36 16:50:49.041 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 35 16:50:49.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 34 16:50:49.055 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 26 33 16:50:49.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 32 16:50:49.062 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 30 31 16:50:49.062 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 2 30 16:50:49.062 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 29 16:50:49.069 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 28 16:50:49.319 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 4 27 16:50:49.395 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 26 16:50:49.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 25 16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 24 16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 23 16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 22 16:50:49.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 21 16:50:49.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20 16:50:49.418 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 19 16:50:49.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 18 16:50:49.431 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 17 16:50:49.517 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 2 16 16:50:53.130 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 12 15 16:50:53.136 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 14 16:50:53.143 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 13 16:50:53.149 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 12 16:50:53.434 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 6 11 16:50:53.587 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 2 10 16:50:53.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 9 16:50:53.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 8 16:50:53.630 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 7 16:51:08.241 [Lua] [IngameUI] menu view on_enter ingame_menu 16:51:08.631 [Lua] setting up ambush-horde 16:51:08.631 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 16:51:08.631 [Lua] -> spawning: 6 16:51:08.631 [Lua] horde crated with id 8 of type ambush 16:51:08.631 [Lua] ambush horde has started 16:51:08.928 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 16:51:09.227 [Lua] PopupManager:query_result returned result: leave_game 16:51:09.237 [Lua] [Matchmaking] Doing transition leave_game from UI 16:51:09.237 [Lua] TRANSITION leave_game nil nil 16:51:09.237 [Lua] [GameNetworkManager] Leaving game... 16:51:09.238 [Lua] [GameNetworkManager] Shutting down game session host. 16:51:09.238 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:51:09.238 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:51:09.238 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=135.57 16:51:09.238 [Lua] [IngameUI] menu view on_exit ingame_menu 16:51:09.246 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:51:10.886 [Lua] Set lobby begin: 16:51:10.886 [Lua] Lobby data twitch_enabled = false 16:51:10.886 [Lua] Lobby data power_level = 0 16:51:10.886 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:10.886 [Lua] Lobby data difficulty_tweak = 0 16:51:10.886 [Lua] Lobby data host = 110000104674122 16:51:10.886 [Lua] Lobby data time_of_search = 1608655330 16:51:10.886 [Lua] Lobby data game_mode = 9 16:51:10.886 [Lua] Lobby data is_private = false 16:51:10.886 [Lua] Lobby data match_started = true 16:51:10.886 [Lua] Lobby data mechanism = adventure 16:51:10.886 [Lua] Lobby data difficulty = cataclysm_3 16:51:10.886 [Lua] Lobby data level_key = dlc_scorpion_river_death 16:51:10.886 [Lua] Lobby data player_slot_1 = 0:0 16:51:10.886 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death 16:51:10.886 [Lua] Lobby data weave_index = 120 16:51:10.886 [Lua] Lobby data quick_game = false 16:51:10.886 [Lua] Lobby data weave_name = weave_120 16:51:10.886 [Lua] Lobby data matchmaking = false 16:51:10.886 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:51:10.886 [Lua] Lobby data num_players = 1 16:51:10.886 [Lua] Lobby data player_slot_5 = 0:0 16:51:10.886 [Lua] Lobby data player_slot_2 = 0:0 16:51:10.886 [Lua] Lobby data country_code = DE 16:51:10.886 [Lua] Lobby data player_slot_3 = 0:0 16:51:10.886 [Lua] Lobby data eac_authorized = false 16:51:10.886 [Lua] Set lobby end. 16:51:11.248 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 16:51:11.248 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:51:11.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:51:11.264 [Lua] [Managers] Calling function on all managers: 16:51:11.264 [Lua] Clearing all global lookup lists 16:51:11.265 [Lua] [IngamePlayerListUI] - Destroy 16:51:11.265 [Lua] [EquipmentUI] - Destroy 16:51:11.265 [Lua] [AbilityUI] - Destroy 16:51:11.265 [Lua] [GamePadAbilityUI] - Destroy 16:51:11.265 [Lua] [GamePadEquipmentUI] - Destroy 16:51:11.265 [Lua] [IngameUI] destroy 16:51:11.387 [Lua] [Managers] Destroying manager group: 16:51:11.388 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:51:11.389 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:51:11.389 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:51:11.389 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:51:11.389 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:51:11.395 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:51:11.395 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:51:11.395 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:51:11.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_river_death 1 16:51:11.395 warning: [Lua] Following data will be uploaded to Crashify: <> 16:51:11.395 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_river_death", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ" <> 16:51:11.395 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_river_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_river_death" [2] self = table: 000000000306D580; previous_state = InGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "dlc_scorpion_river_death"; environment_variation_id = 1; level_seed = 1896357; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000093D1A20 [3] _ = table: 000000000306D580; new_state = Loading; old_state = InGame [4] self = table: 00000000011100B0; peer_state_machines = table: 000000000126C180; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90; current_state = InGame [5] self = table: 0000000008B47150; application_shutdown = nil; unit_spawner = table: 000000000B8069A0; world = [World]; unit_storage = table: 0000000002FBBDE0; units = table: 0000000002FBBCE0; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 0000000008B47150 [8] self = table: 00000000110788D0; dt = 0.0097188372164964676; t = 607.5475917350268; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.0097188372164964676; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097188372164964676; t = 607.5475917350268 [10] dt = 0.0097188372164964676 [2] server = table: 00000000011100B0; wanted_career_index = 2; loaded_level = "dlc_scorpion_river_death"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; game_session = [GameSession]; game_network_manager = table: 00000000103B9210; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "dlc_scorpion_river_death"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000010453810; [5] world_name = "level_world"; entity_system_bag = table: 000000000961CE90; network_server = table: 00000000011100B0; entity_system = table: 000000000B7E4240; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F348E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000015706F0; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD98A40; num_local_human_players = 1; _lobby_host = table: 0000000000EE83A0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.0097188372164964676; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000010453810; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000004AAA20; level_key = "dlc_scorpion_river_death"; game_mode_key = "weave"; statistics_db = table: 00000000019E50D0; exit_time = 135.57150642108172; dice_keeper = table: 000000000B8067F0; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 00000000007D0820; <> <> 16:51:11.395 [Lua] [Matchmaking] unregister rpcs 16:51:11.395 [Lua] [Matchmaking] destroying 16:51:11.395 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:51:11.395 [Lua] [ChatManager] Unregistering channel 1 16:51:11.395 [Lua] [EnemyPackageLoader] network_context_destroyed 16:51:11.395 [Lua] [PartyManager] network_context_destroyed 16:51:11.396 [Lua] [GameMechanismManager] network_context_destroyed 16:51:11.396 [SteamVoip] Leaving room 599715611218af4c 16:51:11.396 [SteamVoipClient] select_out(110000104674122, off) 16:51:11.396 [SteamVoip] Destroying room 599715611218af4c 16:51:11.396 [EACServer] [17:51:11:395][Windows][EAC Server] [Info][Destroy] Called 16:51:11.399 [Lua] [LobbyHost] Destroying 16:51:11.399 [Lua] ############### UNLOADING PACKAGES ############### 16:51:11.399 [Lua] [Managers] Calling function on all managers: 16:51:11.399 [Lua] [Managers] Destroying manager group: 16:51:11.399 [Lua] [Gamestate] Enter state StateLoading 16:51:11.401 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:51:11.401 [Lua] [LobbyManager] Setting up network options 16:51:11.401 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:51:11.401 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:51:11.401 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:51:11.401 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:51:11.401 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:51:11.401 [Lua] LobbyManager:setup_network_options server_port: 27015 16:51:11.401 [Lua] registering RPCs 16:51:11.401 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:51:11.401 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon 16:51:11.401 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617] 16:51:11.402 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:51:11.402 [Lua] [LevelTransitionHandler] load_level inn_level 1 16:51:11.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:51:11.402 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:51:11.402 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:51:11.402 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:51:11.402 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:51:11.402 [SteamVoip] Creating room 9f18639ac2655e31 16:51:11.402 [SteamVoip] Joining room 9f18639ac2655e31 16:51:11.402 [EAC] EAC server 110000104674122 is initializing 16:51:11.409 [EAC] Server is also client 110000104674122 16:51:11.409 [EACServer] [17:51:11:408][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info. 16:51:11.409 [Lua] ### Created peer state machine for 110000104674122 16:51:11.409 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting 16:51:11.409 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:51:11.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:51:11.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:51:11.412 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:51:11.412 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:51:11.412 [Lua] Set lobby begin: 16:51:11.412 [Lua] Set lobby end. 16:51:11.412 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "4" and join party "nil" 16:51:11.412 [Lua] [LobbyHost] Changed state from 0 to creating 16:51:11.486 [Lua] [LevelTransitionHandler] Level load completed! 16:51:11.486 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6352506 - use_random_directors: true - overriden_conflict: nil 16:51:11.490 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:51:11.490 [Lua] checking dlc's against conflict directors 16:51:11.490 [Lua] number of factions to include 3 16:51:11.490 [Lua] number of factions added 3 16:51:11.490 [Lua] --- --- --- 16:51:11.490 [Lua] Starting... difficulty 'cataclysm_3' 16:51:11.490 [Lua] These are the starting conflict directors: 16:51:11.490 [Lua] inn_level 16:51:11.490 [Lua] --- --- --- 16:51:11.490 [Lua] 16:51:11.490 [Lua] DONE! Found the following directors: 16:51:11.490 [Lua] (free: 35), Master hash is: 16:51:11.490 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:51:11.490 [Lua] load_startup_enemy_packages: -------------- 16:51:11.490 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:51:11.490 [Lua] critter_rat 16:51:11.492 [Lua] ### Sending rpc_level_loaded 16:51:11.492 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 16:51:11.678 [Lua] [LobbyHost] Changed state from creating to joined 16:51:11.679 [Lua] [PartyManager] Leader is set to 110000104674122 16:51:11.679 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122 16:51:11.679 [Lua] [ChatManager] Registering channel 1 16:51:11.679 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:51:11.679 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:51:11.679 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 16:51:11.679 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 16:51:11.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:51:11.679 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:51:11.695 [Lua] [NetworkServer] Changing num_players from nil to 1 16:51:11.695 [Lua] Players: 1 16:51:11.695 [Lua] Set lobby begin: 16:51:11.695 [Lua] Lobby data num_players = 1 16:51:11.695 [Lua] Lobby data level_key = inn_level 16:51:11.695 [Lua] Lobby data game_mode = 3 16:51:11.695 [Lua] Lobby data matchmaking = false 16:51:11.695 [Lua] Set lobby end. 16:51:13.268 [Lua] player (110000104674122,1) was put into party 0 16:51:13.268 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting 16:51:13.268 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:51:13.268 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1 16:51:13.268 warning: [Lua] Following data will be uploaded to Crashify: <> 16:51:13.268 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ" <> 16:51:13.268 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FBA54E0; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 6352506; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EB39CA0 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = Connecting [4] self = table: 000000000FBA5440; dt = 0.01701899990439415; state_data = table: 000000000FBA54E0; new_state = Loading [5] self = table: 000000000C5D30D0; dt = 0.01701899990439415; peer_state_machines = table: 000000000DC45350; joined_peers = table: 000000000AC3D060; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440 [6] self = table: 000000000B3C6F90; dt = 0.01701899990439415 [7] self = table: 000000000B3C6F90; dt = 0.01701899990439415; t = 609.57104181719478 [8] self = table: 00000000110788D0; dt = 0.01701899990439415; t = 609.57104181719478 [9] self = table: 00000000000971A0; real_world_dt = 0.01701899990439415; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01701899990439415; t = 609.57104181719478 [10] dt = 0.01701899990439415 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 000000000FBA5550; state_data = table: 000000000FBA54E0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000E8B5940; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _network_transmit = table: 00000000003ED700; _loading_music_triggered = true; _lobby_host = table: 000000000E9D7D30; _loading_view = table: 000000000FAEBFC0; _local_quickplay_bonus = false; _machine = table: 000000000E8B4AF0; _network_event_delegate = table: 000000000E8B5940; _registered_rpcs = true; _profile_synchronizer = table: 000000000951BCE0; _quickplay_bonus = false; _input_manager = table: 000000000F17FFA0; _loadout_resync_state = "resyncing"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000000C5D30D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _has_sent_level_loaded = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _network_transmit = table: 00000000003ED700; _loading_music_triggered = true; _lobby_host = table: 000000000E9D7D30; _loading_view = table: 000000000FAEBFC0; _local_quickplay_bonus = false; _machine = table: 000000000E8B4AF0; _network_event_delegate = table: 000000000E8B5940; _registered_rpcs = true; _profile_synchronizer = table: 000000000951BCE0; _quickplay_bonus = false; _input_manager = table: 000000000F17FFA0; _loadout_resync_state = "resyncing"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000000C5D30D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _has_sent_level_loaded = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000B3C6F90; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 00000000007D0820; <> <> 16:51:13.269 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:51:13.285 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:51:13.285 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:51:13.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 16:51:13.286 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 16:51:13.302 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:51:13.302 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:51:13.302 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:51:13.302 [Lua] ### Sending rpc_level_loaded 16:51:13.302 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 16:51:13.302 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:51:13.302 [Lua] Starting async level spawning of levels/inn/world 16:51:13.383 [Lua] Async level spawning done 16:51:13.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:51:14.365 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:51:14.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:51:14.366 [Lua] Set lobby begin: 16:51:14.366 [Lua] Lobby data host = 110000104674122 16:51:14.366 [Lua] Lobby data level_key = inn_level 16:51:14.366 [Lua] Lobby data game_mode = 3 16:51:14.366 [Lua] Lobby data country_code = DE 16:51:14.366 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:14.366 [Lua] Lobby data num_players = 1 16:51:14.366 [Lua] Lobby data matchmaking = false 16:51:14.366 [Lua] Set lobby end. 16:51:14.366 [Lua] [Managers] Destroying manager group: 16:51:14.367 [Lua] [Gamestate] Enter StateIngame HOST 16:51:14.367 [Lua] [Managers] Calling function on all managers: 16:51:14.367 [Lua] <>level = inn_level<> 16:51:14.367 [Lua] Set lobby begin: 16:51:14.367 [Lua] Lobby data host = 110000104674122 16:51:14.367 [Lua] Lobby data level_key = inn_level 16:51:14.367 [Lua] Lobby data game_mode = 3 16:51:14.367 [Lua] Lobby data selected_level_key = inn_level 16:51:14.367 [Lua] Lobby data country_code = DE 16:51:14.367 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:14.367 [Lua] Lobby data num_players = 1 16:51:14.367 [Lua] Lobby data matchmaking = false 16:51:14.367 [Lua] Set lobby end. 16:51:14.367 [Lua] [StateIngame] Server ingame 16:51:14.370 [Lua] Set lobby begin: 16:51:14.370 [Lua] Lobby data level_key = inn_level 16:51:14.370 [Lua] Lobby data selected_level_key = inn_level 16:51:14.371 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:14.371 [Lua] Lobby data matchmaking = false 16:51:14.371 [Lua] Lobby data host = 110000104674122 16:51:14.371 [Lua] Lobby data country_code = DE 16:51:14.371 [Lua] Lobby data game_mode = 3 16:51:14.371 [Lua] Lobby data difficulty_tweak = 0 16:51:14.371 [Lua] Lobby data difficulty = cataclysm_3 16:51:14.371 [Lua] Lobby data num_players = 1 16:51:14.371 [Lua] Set lobby end. 16:51:14.371 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon 16:51:14.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:51:14.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:51:14.371 [Lua] [Matchmaking] initializing 16:51:14.371 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server 16:51:14.371 [Lua] [Matchmaking] register rpcs 16:51:14.371 [Lua] GameNetworkManager:init... creating game session 16:51:14.371 [Lua] Host GameSession.make_game_session_host with session: 16:51:14.372 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:51:14.372 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:51:14.372 [Lua] [GameNetworkManager] self.is_server = true 16:51:14.372 [Network] Setting artificial MTU limit to 65536 16:51:14.372 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:51:14.392 [Lua] Switching ConflictSettings: to: inn_level 16:51:14.392 [Lua] pacing=disabled 16:51:14.392 [Lua] roaming=nil 16:51:14.392 [Lua] disabled=false 16:51:14.392 [Lua] pack_spawning=disabled 16:51:14.392 [Lua] contained_breeds=nil 16:51:14.392 [Lua] boss=disabled 16:51:14.392 [Lua] horde=disabled 16:51:14.392 [Lua] specials=disabled 16:51:14.392 [Lua] name=inn_level 16:51:14.392 [Lua] intensity=disabled 16:51:14.392 [Lua] --- 16:51:14.398 [Lua] [LevelAnalysis] set_random_seed( 6352506) 16:51:14.400 [Lua] [AIInterestPointSystem] Level Seed: 6352506 16:51:14.400 [Lua] 16:51:14.400 [Lua] [entity_system_bag] = table 16:51:14.400 [Lua] [entity_system_bag] = metatable 16:51:14.400 [Lua] [startup_data] = table 16:51:14.400 [Lua] [entity_manager] = table 16:51:14.400 [Lua] [entity_manager] = metatable 16:51:14.400 [Lua] [unit_spawner] = table 16:51:14.400 [Lua] [unit_spawner] = metatable 16:51:14.400 [Lua] [unit_storage] = table 16:51:14.400 [Lua] [unit_storage] = metatable 16:51:14.400 [Lua] [dice_keeper] = table 16:51:14.400 [Lua] [dice_keeper] = metatable 16:51:14.400 [Lua] [is_server] = true (boolean) 16:51:14.400 [Lua] [world] = [World] 16:51:14.400 [Lua] [system_api] = table 16:51:14.400 [Lua] [entity_system] = table 16:51:14.400 [Lua] [entity_system] = metatable 16:51:14.400 [Lua] [network_lobby] = table 16:51:14.400 [Lua] [network_lobby] = metatable 16:51:14.400 [Lua] [profile_synchronizer] = table 16:51:14.400 [Lua] [profile_synchronizer] = metatable 16:51:14.400 [Lua] [level_transition_handler] = table 16:51:14.400 [Lua] [level_transition_handler] = metatable 16:51:14.400 [Lua] [num_local_human_players] = 1 (number) 16:51:14.400 [Lua] [statistics_db] = table 16:51:14.400 [Lua] [statistics_db] = metatable 16:51:14.400 [Lua] [network_server] = table 16:51:14.400 [Lua] [network_server] = metatable 16:51:14.400 [Lua] [input_manager] = table 16:51:14.400 [Lua] [input_manager] = metatable 16:51:14.400 [Lua] [network_clock] = table 16:51:14.400 [Lua] [network_clock] = metatable 16:51:14.400 [Lua] [network_transmit] = table 16:51:14.400 [Lua] [network_transmit] = metatable 16:51:14.400 [Lua] [free_flight_manager] = table 16:51:14.400 [Lua] [free_flight_manager] = metatable 16:51:14.400 [Lua] [network_manager] = table 16:51:14.400 [Lua] [network_manager] = metatable 16:51:14.400 [Lua] [network_event_delegate] = table 16:51:14.400 [Lua] [network_event_delegate] = metatable 16:51:14.400 [Lua] 16:51:14.401 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:51:14.401 [Lua] ignoring extension VersusInteractObjectiveExtension 16:51:14.401 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:51:14.401 [Lua] ignoring extension VersusSocketObjectiveExtension 16:51:14.401 [Lua] ignoring extension VersusTargetObjectiveExtension 16:51:14.401 [Lua] ignoring extension VersusMissionObjectiveExtension 16:51:14.401 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:51:14.403 [Lua] [AchievementManager] Achievements using the steam platform 16:51:14.456 [Lua] [StateIngame] Level seed: 6352506 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:51:14.464 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 16:51:14.466 [Lua] [LevelAnalysis] set_random_seed( 6352506) 16:51:14.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:51:14.470 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:51:14.471 [Lua] [IngameUI] init 16:51:14.489 [SteamVoipClient] select_out(110000104674122, off) 16:51:14.495 [Lua] cb_razer_chroma_setup 16:51:14.594 [Lua] [Matchmaking] Cancelling matchmaking 16:51:14.594 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:51:14.594 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:51:14.594 [Lua] Set lobby begin: 16:51:14.594 [Lua] Lobby data level_key = inn_level 16:51:14.594 [Lua] Lobby data power_level = 0 16:51:14.594 [Lua] Lobby data selected_level_key = inn_level 16:51:14.594 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:14.594 [Lua] Lobby data matchmaking = false 16:51:14.594 [Lua] Lobby data host = 110000104674122 16:51:14.594 [Lua] Lobby data country_code = DE 16:51:14.595 [Lua] Lobby data game_mode = 3 16:51:14.595 [Lua] Lobby data difficulty_tweak = 0 16:51:14.595 [Lua] Lobby data difficulty = cataclysm_3 16:51:14.595 [Lua] Lobby data num_players = 1 16:51:14.595 [Lua] Set lobby end. 16:51:14.595 [Flow] complete_skittergate_legend true 16:51:14.595 [Flow] complete_all_helmgart_levels_recruit true 16:51:14.597 [Flow] WitchHunterLevel:35 16:51:14.597 [Flow] LeaderYes 16:51:14.597 [Flow] ALL PC XP:304250 16:51:14.597 [Flow] Has "bogenhafen" DLC:true 16:51:14.597 [Flow] WH XP:60850 16:51:14.597 [Flow] Number of crafted items:5258 16:51:14.597 [Flow] Has "pre_order" DLC:true 16:51:14.597 [Flow] Sum of Powe Levels:1500 16:51:14.597 [Flow] lodestone diff 1:false 16:51:14.597 [Flow] magnus and forest activated 16:51:14.597 [Flow] magnus and forest activated 16:51:14.597 [Flow] cemetery and forest activated 16:51:14.597 [Flow] magnus and cemetery 16:51:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.597 [Flow] ALL RUNES ACTIVATED 16:51:14.597 [Flow] magnus and forest activated 16:51:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.597 [Flow] ALL RUNES ACTIVATED 16:51:14.597 [Flow] cemetery and forest activated 16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.598 [Flow] ALL RUNES ACTIVATED 16:51:14.598 [Flow] magnus and forest activated 16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.598 [Flow] ALL RUNES ACTIVATED 16:51:14.598 [Flow] magnus and cemetery 16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.598 [Flow] ALL RUNES ACTIVATED 16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:14.599 [Lua] CurrentConflictSettings inn_level 16:51:14.599 [Lua] [ConflictDirector] conflict_director is ai_ready 16:51:14.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:51:14.599 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:51:14.601 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:51:14.601 [Lua] Forming navigation groups in one frame 16:51:14.601 [Lua] Forming navigation groups 16:51:14.619 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 16:51:14.620 [Lua] NavigationGroupManager -> calulation time B: 0 16:51:14.620 [Lua] number of nav groups: 41 16:51:14.621 [Lua] number of refined nav groups : 23 16:51:14.622 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 16:51:14.622 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:51:14.623 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:51:14.623 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:51:14.625 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:51:14.625 [Lua] [Managers] Calling function on all managers: 16:51:14.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:51:14.664 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:51:14.664 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:51:14.726 [Lua] player (110000104674122,1) was put into party 1 16:51:14.726 [Lua] [IngamePlayerListUI] - Destroy 16:51:14.726 [Lua] [EquipmentUI] - Destroy 16:51:14.726 [Lua] [AbilityUI] - Destroy 16:51:14.726 [Lua] [GamePadAbilityUI] - Destroy 16:51:14.726 [Lua] [GamePadEquipmentUI] - Destroy 16:51:14.737 [Lua] Assigning peer(110000104674122:1) to profile(4) career(2) 16:51:14.737 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(2) 16:51:14.737 [Lua] Set lobby begin: 16:51:14.737 [Lua] Lobby data player_slot_1 = 0:0 16:51:14.738 [Lua] Lobby data level_key = inn_level 16:51:14.738 [Lua] Lobby data power_level = 0 16:51:14.738 [Lua] Lobby data selected_level_key = inn_level 16:51:14.738 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:51:14.738 [Lua] Lobby data difficulty = cataclysm_3 16:51:14.738 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:14.738 [Lua] Lobby data matchmaking = false 16:51:14.738 [Lua] Lobby data host = 110000104674122 16:51:14.738 [Lua] Lobby data country_code = DE 16:51:14.738 [Lua] Lobby data game_mode = 3 16:51:14.738 [Lua] Lobby data player_slot_5 = 0:0 16:51:14.738 [Lua] Lobby data player_slot_2 = 0:0 16:51:14.738 [Lua] Lobby data difficulty_tweak = 0 16:51:14.738 [Lua] Lobby data player_slot_3 = 0:0 16:51:14.739 [Lua] Lobby data num_players = 1 16:51:14.739 [Lua] Set lobby end. 16:51:14.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0 16:51:14.739 [Lua] 16:51:14.739 [Lua] [wwise/one_handed_swords] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 16:51:14.739 [Lua] [wwise/bow] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 16:51:14.739 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 16:51:14.739 [Lua] [wwise/two_handed_axes] = false (boolean) 16:51:14.739 [Lua] 16:51:14.739 [Lua] 16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean) 16:51:14.739 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 16:51:14.739 [Lua] [wwise/one_handed_swords] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 16:51:14.739 [Lua] [wwise/bow] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 16:51:14.739 [Lua] [wwise/two_handed_axes] = false (boolean) 16:51:14.739 [Lua] 16:51:14.739 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:51:14.739 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:51:14.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:51:14.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:51:14.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:51:14.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:51:14.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 16:51:14.756 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:51:14.756 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:51:14.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 16:51:14.777 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:51:14.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:51:14.777 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:51:14.777 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:51:14.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:51:14.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:51:14.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:51:14.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 16:51:14.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:51:14.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:51:14.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:51:14.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:51:14.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:51:14.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:51:14.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:51:14.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:51:15.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:51:15.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:51:15.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:51:15.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:51:15.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:51:15.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:51:15.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:51:15.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:51:15.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:51:15.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:51:15.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:51:15.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:51:15.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:51:15.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:51:15.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:51:15.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:51:15.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:51:15.148 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:51:15.148 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:51:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:51:15.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:51:15.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:51:15.181 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:51:15.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:51:15.198 [Lua] StateInGameRunning:_game_actually_starts() 16:51:15.198 [Lua] ################################################################################################################# 16:51:15.198 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_river_death-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:51:15.198 [Lua] ################################################################################################################# 16:51:15.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 16:51:15.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:51:15.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:51:15.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:51:15.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:51:15.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 16:51:15.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:51:15.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:51:15.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:51:15.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:51:15.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:51:15.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:51:15.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:51:15.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:51:15.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:51:15.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:51:15.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:51:15.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:51:15.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:51:15.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:51:15.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:51:15.483 [Flow] DISABLE 16:51:17.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 16:51:17.700 [Lua] Commit load time data 16:51:19.543 [Lua] PlayFabMirrorBase:_commit_internal 3 16:51:19.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:51:19.548 [Lua] generate_backend_stats 110000104674122:1 16:51:19.565 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:51:19.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:51:19.565 [Lua] Set lobby begin: 16:51:19.565 [Lua] Lobby data player_slot_1 = 0:0 16:51:19.565 [Lua] Lobby data level_key = inn_level 16:51:19.565 [Lua] Lobby data power_level = 835 16:51:19.565 [Lua] Lobby data selected_level_key = inn_level 16:51:19.565 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:51:19.565 [Lua] Lobby data difficulty = cataclysm_3 16:51:19.565 [Lua] Lobby data unique_server_name = KARL FRANZ 16:51:19.565 [Lua] Lobby data matchmaking = false 16:51:19.565 [Lua] Lobby data host = 110000104674122 16:51:19.565 [Lua] Lobby data country_code = DE 16:51:19.565 [Lua] Lobby data game_mode = 3 16:51:19.565 [Lua] Lobby data player_slot_5 = 0:0 16:51:19.565 [Lua] Lobby data player_slot_2 = 0:0 16:51:19.565 [Lua] Lobby data difficulty_tweak = 0 16:51:19.565 [Lua] Lobby data player_slot_3 = 0:0 16:51:19.565 [Lua] Lobby data num_players = 1 16:51:19.565 [Lua] Set lobby end. 16:51:19.570 [Lua] commit result success 3 16:51:20.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:51:20.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:51:20.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:51:20.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:51:20.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:51:20.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:51:20.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:51:20.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:51:20.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:51:20.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:51:21.867 [Lua] [IngameUI] menu view on_enter start_game_view 16:51:21.869 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0 16:51:21.869 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:51:21.871 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:51:21.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:51:21.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:51:21.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:51:21.876 [Lua] hardest 16:51:22.960 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:51:22.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:51:22.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:51:22.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:51:23.929 [Lua] [IngameUI] menu view on_exit start_game_view 16:51:23.929 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:51:23.929 [Save] Saving `save_data` 16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:51:23.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0 16:51:23.932 [Save] Save done 16:51:26.122 [Lua] [IngameUI] menu view on_enter hero_view 16:51:26.127 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04249f80 16:51:26.127 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 16:51:26.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 16:51:26.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:51:26.158 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 16:51:26.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:26.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:26.160 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:51:26.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:26.284 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 16:51:26.284 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 16:51:26.290 [Lua] cb_unit_spawned_unit_preview table: 00000000058ACFD0 units/ui/pup_weave_amulet/pup_weave_amulet 16:51:27.332 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:51:27.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 16:51:27.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:27.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 16:51:28.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:51:28.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.252 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:51:28.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.252 [Lua] cb_unit_spawned_unit_preview table: 000000000B89E2A0 units/ui/pup_weave_amulet/pup_weave_amulet 16:51:28.736 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:51:28.737 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 16:51:28.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:28.758 [Lua] _create_item_block_option_entry 1.5707963249999999 16:51:31.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 16:51:31.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:51:31.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:31.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:31.040 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:51:31.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:31.040 [Lua] cb_unit_spawned_unit_preview table: 000000000572A600 units/ui/pup_weave_amulet/pup_weave_amulet 16:51:31.885 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:51:31.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 16:51:31.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:34.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 16:51:34.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:34.897 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:34.898 [Lua] cb_unit_spawned_unit_preview table: 000000000CD89D90 units/ui/pup_weave_amulet/pup_weave_amulet 16:51:35.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:51:35.513 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 16:51:35.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:35.983 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 16:51:35.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:51:35.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:35.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:35.986 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:51:35.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:51:35.987 [Lua] cb_unit_spawned_unit_preview table: 0000000010BD4EE0 units/ui/pup_weave_amulet/pup_weave_amulet 16:51:36.392 [Lua] [IngameUI] menu view on_exit hero_view 16:51:36.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04249f80 16:51:36.397 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 16:51:36.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 16:51:36.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:51:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 16:51:38.251 [Lua] [IngameUI] menu view on_enter start_game_view 16:51:38.255 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0 16:51:38.255 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:51:38.257 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 16:51:38.257 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:51:38.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 16:51:38.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 11 16:51:38.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 16:51:38.261 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 11 16:51:38.430 [Lua] PlayFabMirrorBase:_commit_internal 4 16:51:38.430 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:51:38.435 [Lua] generate_backend_stats 110000104674122:1 16:51:38.451 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:51:38.451 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:51:38.458 [Lua] commit result success 4 16:51:38.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 11 16:51:39.178 [Lua] [IngameUI] menu view on_exit start_game_view 16:51:39.178 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:51:39.179 [Save] Saving `save_data` 16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 16:51:39.182 [Save] Save done 16:51:39.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0 16:51:40.616 [Lua] [IngameUI] menu view on_enter start_game_view 16:51:40.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0 16:51:40.618 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:51:40.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:51:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:51:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:51:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:51:40.624 [Lua] hardest 16:51:41.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:51:41.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:51:41.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:51:41.295 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:52:38.238 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 16:52:38.253 [Lua] [Matchmaking] Cancelling matchmaking 16:52:38.253 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:52:38.260 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:52:38.260 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:52:38.261 [Lua] [Matchmaking] Filter: Free slots = 1 16:52:38.261 [Lua] [Matchmaking] Filter: Distance = close 16:52:38.261 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:52:38.261 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:52:38.261 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:52:38.261 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:52:38.261 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:52:38.261 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:52:38.261 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:52:38.261 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:52:38.261 [Lua] Set lobby begin: 16:52:38.261 [Lua] Lobby data power_level = 835 16:52:38.261 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:38.261 [Lua] Lobby data difficulty_tweak = 0 16:52:38.261 [Lua] Lobby data host = 110000104674122 16:52:38.261 [Lua] Lobby data time_of_search = 1608655958 16:52:38.261 [Lua] Lobby data game_mode = 3 16:52:38.261 [Lua] Lobby data level_key = inn_level 16:52:38.261 [Lua] Lobby data player_slot_1 = 0:0 16:52:38.261 [Lua] Lobby data selected_level_key = inn_level 16:52:38.261 [Lua] Lobby data matchmaking = searching 16:52:38.261 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:38.261 [Lua] Lobby data num_players = 1 16:52:38.261 [Lua] Lobby data player_slot_5 = 0:0 16:52:38.261 [Lua] Lobby data player_slot_2 = 0:0 16:52:38.261 [Lua] Lobby data country_code = DE 16:52:38.261 [Lua] Lobby data player_slot_3 = 0:0 16:52:38.261 [Lua] Lobby data difficulty = cataclysm_3 16:52:38.261 [Lua] Set lobby end. 16:52:38.261 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:52:38.261 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:52:38.262 [Lua] [ChatManager][1]System: Starting search 16:52:38.262 [Lua] [ChatManager][1]System: Oubliette 16:52:38.262 [Lua] [ChatManager][1]System: Cataclysm 3 16:52:38.347 [Lua] [IngameUI] menu view on_exit start_game_view 16:52:38.347 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:52:38.348 [Save] Saving `save_data` 16:52:38.351 [Save] Save done 16:52:38.351 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0 16:52:38.512 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:52:38.512 [Lua] 16:52:38.512 [Lua] [1] = dlc_scorpion_pit_light (string) 16:52:38.512 [Lua] 16:52:38.512 [Lua] [Matchmaking] Changing distance filter from close to far 16:52:38.512 [Lua] [Matchmaking] Filter: Free slots = 1 16:52:38.512 [Lua] [Matchmaking] Filter: Distance = far 16:52:38.512 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:52:38.512 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:52:38.512 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:52:38.512 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:52:38.512 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:52:38.512 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:52:38.512 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:52:38.512 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:52:38.513 [Lua] [ChatManager][1]System: Increased search range 16:52:38.513 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:52:38.763 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:52:38.763 [Lua] 16:52:38.763 [Lua] [1] = dlc_scorpion_pit_light (string) 16:52:38.763 [Lua] 16:52:38.763 [Lua] [Matchmaking] Changing distance filter from far to world 16:52:38.763 [Lua] [Matchmaking] Filter: Free slots = 1 16:52:38.763 [Lua] [Matchmaking] Filter: Distance = world 16:52:38.763 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:52:38.763 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:52:38.763 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:52:38.763 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:52:38.763 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:52:38.763 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:52:38.763 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:52:38.763 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:52:38.763 [Lua] [ChatManager][1]System: Increased search range 16:52:38.763 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:52:39.009 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:52:39.009 [Lua] 16:52:39.009 [Lua] [1] = dlc_scorpion_pit_light (string) 16:52:39.009 [Lua] 16:52:39.009 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:52:39.009 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:52:39.009 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:52:39.012 [Lua] Set lobby begin: 16:52:39.012 [Lua] Lobby data power_level = 835 16:52:39.012 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:39.012 [Lua] Lobby data difficulty_tweak = 0 16:52:39.012 [Lua] Lobby data host = 110000104674122 16:52:39.012 [Lua] Lobby data time_of_search = 1608655958 16:52:39.012 [Lua] Lobby data game_mode = 3 16:52:39.012 [Lua] Lobby data level_key = inn_level 16:52:39.012 [Lua] Lobby data player_slot_1 = 0:0 16:52:39.012 [Lua] Lobby data selected_level_key = inn_level 16:52:39.012 [Lua] Lobby data matchmaking = searching 16:52:39.012 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:39.012 [Lua] Lobby data num_players = 1 16:52:39.012 [Lua] Lobby data player_slot_5 = 0:0 16:52:39.012 [Lua] Lobby data player_slot_2 = 0:0 16:52:39.012 [Lua] Lobby data country_code = DE 16:52:39.012 [Lua] Lobby data player_slot_3 = 0:0 16:52:39.012 [Lua] Lobby data difficulty = cataclysm_3 16:52:39.012 [Lua] Set lobby end. 16:52:39.012 [Lua] [PartyManager] Leader is set to 110000104674122 16:52:39.012 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 0 16:52:39.012 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 0 ) 16:52:39.012 [Lua] Set lobby begin: 16:52:39.012 [Lua] Lobby data twitch_enabled = false 16:52:39.012 [Lua] Lobby data power_level = 835 16:52:39.013 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:39.013 [Lua] Lobby data difficulty_tweak = 0 16:52:39.013 [Lua] Lobby data host = 110000104674122 16:52:39.013 [Lua] Lobby data time_of_search = 1608655958 16:52:39.013 [Lua] Lobby data game_mode = 9 16:52:39.013 [Lua] Lobby data match_started = true 16:52:39.013 [Lua] Lobby data mechanism = adventure 16:52:39.013 [Lua] Lobby data difficulty = cataclysm_3 16:52:39.013 [Lua] Lobby data level_key = inn_level 16:52:39.013 [Lua] Lobby data player_slot_1 = 0:0 16:52:39.013 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:39.013 [Lua] Lobby data weave_index = 105 16:52:39.013 [Lua] Lobby data quick_game = false 16:52:39.013 [Lua] Lobby data weave_name = weave_105 16:52:39.013 [Lua] Lobby data matchmaking = true 16:52:39.013 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:39.013 [Lua] Lobby data num_players = 1 16:52:39.013 [Lua] Lobby data player_slot_5 = 0:0 16:52:39.013 [Lua] Lobby data player_slot_2 = 0:0 16:52:39.013 [Lua] Lobby data country_code = DE 16:52:39.013 [Lua] Lobby data player_slot_3 = 0:0 16:52:39.013 [Lua] Lobby data eac_authorized = false 16:52:39.013 [Lua] Set lobby end. 16:52:39.014 [Lua] Set lobby begin: 16:52:39.014 [Lua] Lobby data twitch_enabled = false 16:52:39.014 [Lua] Lobby data power_level = 835 16:52:39.014 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:39.014 [Lua] Lobby data difficulty_tweak = 0 16:52:39.014 [Lua] Lobby data host = 110000104674122 16:52:39.014 [Lua] Lobby data time_of_search = 1608655958 16:52:39.014 [Lua] Lobby data game_mode = 9 16:52:39.014 [Lua] Lobby data is_private = false 16:52:39.014 [Lua] Lobby data match_started = true 16:52:39.014 [Lua] Lobby data mechanism = adventure 16:52:39.014 [Lua] Lobby data difficulty = cataclysm_3 16:52:39.014 [Lua] Lobby data level_key = inn_level 16:52:39.014 [Lua] Lobby data player_slot_1 = 0:0 16:52:39.014 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:39.014 [Lua] Lobby data weave_index = 105 16:52:39.014 [Lua] Lobby data quick_game = false 16:52:39.014 [Lua] Lobby data weave_name = weave_105 16:52:39.014 [Lua] Lobby data matchmaking = true 16:52:39.014 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:39.015 [Lua] Lobby data num_players = 1 16:52:39.015 [Lua] Lobby data player_slot_5 = 0:0 16:52:39.015 [Lua] Lobby data player_slot_2 = 0:0 16:52:39.015 [Lua] Lobby data country_code = DE 16:52:39.015 [Lua] Lobby data player_slot_3 = 0:0 16:52:39.015 [Lua] Lobby data eac_authorized = false 16:52:39.015 [Lua] Set lobby end. 16:52:39.015 [Lua] [ChatManager][1]System: Starting hosted game... 16:52:39.022 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:52:39.022 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:52:40.843 [Lua] Set lobby begin: 16:52:40.843 [Lua] Lobby data twitch_enabled = false 16:52:40.843 [Lua] Lobby data power_level = 1100 16:52:40.843 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:40.843 [Lua] Lobby data difficulty_tweak = 0 16:52:40.843 [Lua] Lobby data host = 110000104674122 16:52:40.843 [Lua] Lobby data time_of_search = 1608655958 16:52:40.843 [Lua] Lobby data game_mode = 9 16:52:40.843 [Lua] Lobby data is_private = false 16:52:40.843 [Lua] Lobby data match_started = true 16:52:40.843 [Lua] Lobby data mechanism = adventure 16:52:40.843 [Lua] Lobby data difficulty = cataclysm_3 16:52:40.843 [Lua] Lobby data level_key = inn_level 16:52:40.844 [Lua] Lobby data player_slot_1 = 0:0 16:52:40.844 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:40.844 [Lua] Lobby data weave_index = 105 16:52:40.844 [Lua] Lobby data quick_game = false 16:52:40.844 [Lua] Lobby data weave_name = weave_105 16:52:40.844 [Lua] Lobby data matchmaking = true 16:52:40.844 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:40.844 [Lua] Lobby data num_players = 1 16:52:40.844 [Lua] Lobby data player_slot_5 = 0:0 16:52:40.844 [Lua] Lobby data player_slot_2 = 0:0 16:52:40.844 [Lua] Lobby data country_code = DE 16:52:40.844 [Lua] Lobby data player_slot_3 = 0:0 16:52:40.844 [Lua] Lobby data eac_authorized = false 16:52:40.844 [Lua] Set lobby end. 16:52:46.458 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:52:46.458 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:52:46.469 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 1 16:52:46.469 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 1 ) 16:52:46.469 [Lua] Set lobby begin: 16:52:46.469 [Lua] Lobby data twitch_enabled = false 16:52:46.469 [Lua] Lobby data power_level = 1100 16:52:46.469 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:46.469 [Lua] Lobby data difficulty_tweak = 0 16:52:46.469 [Lua] Lobby data host = 110000104674122 16:52:46.469 [Lua] Lobby data time_of_search = 1608655958 16:52:46.469 [Lua] Lobby data game_mode = 9 16:52:46.469 [Lua] Lobby data is_private = false 16:52:46.469 [Lua] Lobby data match_started = true 16:52:46.469 [Lua] Lobby data mechanism = adventure 16:52:46.469 [Lua] Lobby data difficulty = cataclysm_3 16:52:46.469 [Lua] Lobby data level_key = inn_level 16:52:46.469 [Lua] Lobby data player_slot_1 = 0:0 16:52:46.469 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:46.469 [Lua] Lobby data weave_index = 105 16:52:46.469 [Lua] Lobby data quick_game = false 16:52:46.469 [Lua] Lobby data weave_name = weave_105 16:52:46.469 [Lua] Lobby data matchmaking = false 16:52:46.469 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:46.469 [Lua] Lobby data num_players = 1 16:52:46.469 [Lua] Lobby data player_slot_5 = 0:0 16:52:46.469 [Lua] Lobby data player_slot_2 = 0:0 16:52:46.469 [Lua] Lobby data country_code = DE 16:52:46.470 [Lua] Lobby data player_slot_3 = 0:0 16:52:46.470 [Lua] Lobby data eac_authorized = false 16:52:46.470 [Lua] Set lobby end. 16:52:46.472 [Lua] Set lobby begin: 16:52:46.472 [Lua] Lobby data twitch_enabled = false 16:52:46.472 [Lua] Lobby data power_level = 1100 16:52:46.472 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:46.472 [Lua] Lobby data difficulty_tweak = 0 16:52:46.472 [Lua] Lobby data host = 110000104674122 16:52:46.472 [Lua] Lobby data time_of_search = 1608655958 16:52:46.472 [Lua] Lobby data game_mode = 9 16:52:46.472 [Lua] Lobby data is_private = false 16:52:46.472 [Lua] Lobby data match_started = true 16:52:46.472 [Lua] Lobby data mechanism = adventure 16:52:46.472 [Lua] Lobby data difficulty = cataclysm_3 16:52:46.472 [Lua] Lobby data level_key = inn_level 16:52:46.472 [Lua] Lobby data player_slot_1 = 0:0 16:52:46.472 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:46.472 [Lua] Lobby data weave_index = 105 16:52:46.472 [Lua] Lobby data quick_game = false 16:52:46.472 [Lua] Lobby data weave_name = weave_105 16:52:46.472 [Lua] Lobby data matchmaking = false 16:52:46.472 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:46.472 [Lua] Lobby data num_players = 1 16:52:46.473 [Lua] Lobby data player_slot_5 = 0:0 16:52:46.473 [Lua] Lobby data player_slot_2 = 0:0 16:52:46.473 [Lua] Lobby data country_code = DE 16:52:46.473 [Lua] Lobby data player_slot_3 = 0:0 16:52:46.473 [Lua] Lobby data eac_authorized = false 16:52:46.473 [Lua] Set lobby end. 16:52:46.473 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:52:46.473 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:52:46.473 [Lua] Complete level triggered. 16:52:46.474 [Save] Saving `save_data` 16:52:46.474 [Lua] gm_event_end_conditions_met false false 16:52:46.474 [Lua] PlayFabMirrorBase:_commit_internal nil 16:52:46.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:52:46.477 [Save] Save done 16:52:46.477 [Save] Saving `save_data` 16:52:46.478 [Lua] generate_backend_stats 110000104674122:1 16:52:46.479 [Save] Save done 16:52:46.494 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:52:46.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:52:46.495 [Save] Saving `save_data` 16:52:46.495 [Lua] TRANSITION nil nil dlc_scorpion_pit_light 16:52:46.495 [Lua] Transition type "dlc_scorpion_pit_light", is server: true 16:52:46.495 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:52:46.495 [Lua] [GameNetworkManager] Leaving game... 16:52:46.495 [Lua] [GameNetworkManager] Shutting down game session host. 16:52:46.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:52:46.495 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:52:46.495 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.81 16:52:46.497 [Save] Save done 16:52:46.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:52:46.499 [Lua] commit result success 5 16:52:48.513 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:52:48.513 [Lua] [Managers] Calling function on all managers: 16:52:48.514 [Lua] Clearing all global lookup lists 16:52:48.514 [Lua] [IngamePlayerListUI] - Destroy 16:52:48.514 [Lua] [EquipmentUI] - Destroy 16:52:48.514 [Lua] [AbilityUI] - Destroy 16:52:48.514 [Lua] [GamePadAbilityUI] - Destroy 16:52:48.514 [Lua] [GamePadEquipmentUI] - Destroy 16:52:48.514 [Lua] [IngameUI] destroy 16:52:48.557 [Lua] [Managers] Destroying manager group: 16:52:48.558 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:52:48.558 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:52:48.562 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:52:48.562 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:52:48.562 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:52:48.562 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_light 1 16:52:48.562 warning: [Lua] Following data will be uploaded to Crashify: <> 16:52:48.562 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_light", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ" <> 16:52:48.563 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_light" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_light"; environment_variation_id = 1; level_seed = 7794436; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BF1D3F0 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 000000000C4EB870; application_shutdown = nil; unit_spawner = table: 000000000AB5CA00; world = [World]; unit_storage = table: 000000000AB5F020; units = table: 000000000AB5F5F0; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000C4EB870 [8] self = table: 00000000110788D0; dt = 0.0064302184619009495; t = 703.47952885495033; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.0064302184619009495; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064302184619009495; t = 703.47952885495033 [10] dt = 0.0064302184619009495 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000F3748B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_light"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000C1E4020; [5] world_name = "level_world"; entity_system_bag = table: 000000000C4F62F0; network_server = table: 000000000C5D30D0; entity_system = table: 0000000001FFB7C0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000DC56E30; statistics_db = table: 000000000FF11A60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.010942879877987; input_manager = table: 000000000FF12BC0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B355B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C1E4020; world = [World]; dt = 0.0064302184619009495; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 92.805372443050146; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 000000000AB5C2F0; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000C8449B0; <> <> 16:52:48.563 [Lua] [Matchmaking] unregister rpcs 16:52:48.563 [Lua] ############### UNLOADING PACKAGES ############### 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error 16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error 16:52:48.623 [Lua] <> <>Keep Decorations<> <>unloading dangling painting packages<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials [3] @scripts/game_state/state_ingame.lua:2076: in function on_exit [4] @foundation/scripts/util/state_machine.lua:108: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:148: in function update [7] @scripts/boot.lua:842: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Keep Decorations"; message = "unloading dangling painting packages" [2] self = table: 000000000008E510; is_occuring = true [3] self = table: 000000000C4EB870; application_shutdown = nil; unit_spawner = table: 000000000AB5CA00; world = [World]; unit_storage = table: 000000000AB5F020; units = table: 000000000AB5F5F0; matchmaking_loading_context = nil [4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000C4EB870 [6] self = table: 00000000110788D0; dt = 0.0064302184619009495; t = 703.47952885495033; new_state = table: 0000000002A79390 [7] self = table: 00000000000971A0; real_world_dt = 0.0064302184619009495; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064302184619009495; t = 703.47952885495033 [8] dt = 0.0064302184619009495 [2] _queue_order = table: 0000000008982170; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0; [3] world_name = "level_world"; entity_system_bag = table: 000000000C4F62F0; network_server = table: 000000000C5D30D0; entity_system = table: 0000000001FFB7C0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000DC56E30; statistics_db = table: 000000000FF11A60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.010942879877987; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B355B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0064302184619009495; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 92.805372443050146; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false; [4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870; [7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000C8449B0; <> <> 16:52:48.623 [Lua] [Managers] Calling function on all managers: 16:52:48.623 [Lua] [Managers] Destroying manager group: 16:52:48.623 [Lua] [Gamestate] Enter state StateLoading 16:52:48.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:52:48.624 [Lua] [Matchmaking] register rpcs 16:52:48.625 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:52:48.625 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:52:48.625 [Lua] Set lobby begin: 16:52:48.625 [Lua] Lobby data twitch_enabled = false 16:52:48.625 [Lua] Lobby data power_level = 0 16:52:48.625 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:48.625 [Lua] Lobby data difficulty_tweak = 0 16:52:48.625 [Lua] Lobby data host = 110000104674122 16:52:48.625 [Lua] Lobby data time_of_search = 1608655958 16:52:48.625 [Lua] Lobby data game_mode = 9 16:52:48.625 [Lua] Lobby data is_private = false 16:52:48.625 [Lua] Lobby data match_started = true 16:52:48.625 [Lua] Lobby data mechanism = adventure 16:52:48.626 [Lua] Lobby data difficulty = cataclysm_3 16:52:48.626 [Lua] Lobby data level_key = inn_level 16:52:48.626 [Lua] Lobby data player_slot_1 = 0:0 16:52:48.626 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:48.626 [Lua] Lobby data weave_index = 105 16:52:48.626 [Lua] Lobby data quick_game = false 16:52:48.626 [Lua] Lobby data weave_name = weave_105 16:52:48.626 [Lua] Lobby data matchmaking = false 16:52:48.626 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:48.626 [Lua] Lobby data num_players = 1 16:52:48.626 [Lua] Lobby data player_slot_5 = 0:0 16:52:48.626 [Lua] Lobby data player_slot_2 = 0:0 16:52:48.626 [Lua] Lobby data country_code = DE 16:52:48.626 [Lua] Lobby data player_slot_3 = 0:0 16:52:48.626 [Lua] Lobby data eac_authorized = false 16:52:48.626 [Lua] Set lobby end. 16:52:48.626 [Lua] registering RPCs 16:52:48.626 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:52:48.626 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:52:48.626 [Lua] Set lobby begin: 16:52:48.626 [Lua] Lobby data twitch_enabled = false 16:52:48.626 [Lua] Lobby data power_level = 0 16:52:48.626 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:48.626 [Lua] Lobby data difficulty_tweak = 0 16:52:48.626 [Lua] Lobby data host = 110000104674122 16:52:48.626 [Lua] Lobby data time_of_search = 1608655958 16:52:48.627 [Lua] Lobby data game_mode = 9 16:52:48.627 [Lua] Lobby data is_private = false 16:52:48.627 [Lua] Lobby data match_started = true 16:52:48.627 [Lua] Lobby data mechanism = adventure 16:52:48.627 [Lua] Lobby data difficulty = cataclysm_3 16:52:48.627 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:52:48.627 [Lua] Lobby data player_slot_1 = 0:0 16:52:48.627 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:48.627 [Lua] Lobby data weave_index = 105 16:52:48.627 [Lua] Lobby data quick_game = false 16:52:48.627 [Lua] Lobby data weave_name = weave_105 16:52:48.627 [Lua] Lobby data matchmaking = false 16:52:48.627 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:48.627 [Lua] Lobby data num_players = 1 16:52:48.627 [Lua] Lobby data player_slot_5 = 0:0 16:52:48.627 [Lua] Lobby data player_slot_2 = 0:0 16:52:48.627 [Lua] Lobby data country_code = DE 16:52:48.627 [Lua] Lobby data player_slot_3 = 0:0 16:52:48.627 [Lua] Lobby data eac_authorized = false 16:52:48.627 [Lua] Set lobby end. 16:52:48.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:52:48.629 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_light, global_loading_screens, async-read, prioritized 16:52:48.629 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_light] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:52:48.629 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_light 1 16:52:48.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_light, async-read, 16:52:48.629 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_light, async-read, 16:52:48.629 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_light" 16:52:48.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_light" Meta package name: "nil" 16:52:48.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_light, LevelTransitionHandler, async-read, 16:52:48.630 [Lua] [StateLoading] got rpc_load_level 136 dlc_scorpion_pit_light 16:52:48.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_light 16:52:48.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_light 16:52:48.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 16:52:54.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 16:52:54.244 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 16:52:54.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_light 16:52:54.396 [Umbra] Loading umbra tome '#ID[6aaa3b3b6b162a36]' 16:52:54.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_light 16:52:54.836 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_light 16:52:54.853 [Lua] [LevelTransitionHandler] Level load completed! 16:52:54.853 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_light - level_seed: 7794436 - use_random_directors: false - overriden_conflict: default_weave 16:52:54.894 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:52:54.894 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_standard_bearer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 16:52:54.894 [Lua] load_startup_enemy_packages: -------------- 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_spawn 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_troll 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_rat_ogre 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_stormfiend 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] beastmen_minotaur 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_plague_sorcerer 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_corruptor_sorcerer 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_gutter_runner 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_pack_master 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_poison_wind_globadier 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_ratling_gunner 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_warpfire_thrower 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_vortex_sorcerer 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] beastmen_standard_bearer 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_vortex 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] critter_rat 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] critter_pig 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_marauder 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] beastmen_gor 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_warrior 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_clan_rat_with_shield 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_clan_rat 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_raider 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_slave 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_fanatic 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_marauder_with_shield 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_storm_vermin 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] chaos_berzerker 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_plague_monk 16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:52:54.894 [Lua] skaven_storm_vermin_with_shield 16:52:54.897 [Lua] ### Sending rpc_level_loaded 16:52:54.897 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 136 16:52:54.897 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:52:54.913 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:52:54.913 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:52:54.930 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:52:54.930 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:52:54.931 [Lua] ### Sending rpc_level_loaded 16:52:54.931 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 136 16:52:56.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:52:56.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:52:56.013 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_light game_mode: weave 16:52:56.013 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:52:56.014 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:52:56.014 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:52:56.014 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/light/world 16:52:56.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 16:52:56.059 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:52:56.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:52:56.118 [Lua] Async level spawning done 16:52:56.118 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:52:57.103 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:52:57.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:52:57.104 [Lua] [Matchmaking] unregister rpcs 16:52:57.104 [Lua] Set lobby begin: 16:52:57.104 [Lua] Lobby data twitch_enabled = false 16:52:57.104 [Lua] Lobby data power_level = 0 16:52:57.104 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:57.104 [Lua] Lobby data difficulty_tweak = 0 16:52:57.104 [Lua] Lobby data host = 110000104674122 16:52:57.104 [Lua] Lobby data time_of_search = 1608655958 16:52:57.104 [Lua] Lobby data game_mode = 9 16:52:57.104 [Lua] Lobby data is_private = false 16:52:57.104 [Lua] Lobby data match_started = true 16:52:57.104 [Lua] Lobby data mechanism = adventure 16:52:57.104 [Lua] Lobby data difficulty = cataclysm_3 16:52:57.104 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:52:57.104 [Lua] Lobby data player_slot_1 = 0:0 16:52:57.104 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:57.104 [Lua] Lobby data weave_index = 105 16:52:57.104 [Lua] Lobby data quick_game = false 16:52:57.104 [Lua] Lobby data weave_name = weave_105 16:52:57.105 [Lua] Lobby data matchmaking = false 16:52:57.105 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:57.105 [Lua] Lobby data num_players = 1 16:52:57.105 [Lua] Lobby data player_slot_5 = 0:0 16:52:57.105 [Lua] Lobby data player_slot_2 = 0:0 16:52:57.105 [Lua] Lobby data country_code = DE 16:52:57.105 [Lua] Lobby data player_slot_3 = 0:0 16:52:57.105 [Lua] Lobby data eac_authorized = false 16:52:57.105 [Lua] Set lobby end. 16:52:57.105 [Lua] [Managers] Destroying manager group: 16:52:57.105 [Lua] [Gamestate] Enter StateIngame HOST 16:52:57.105 [Lua] [Managers] Calling function on all managers: 16:52:57.106 [Lua] <>level = dlc_scorpion_pit_light<> 16:52:57.106 [Lua] Set lobby begin: 16:52:57.106 [Lua] Lobby data twitch_enabled = false 16:52:57.106 [Lua] Lobby data power_level = 0 16:52:57.106 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:57.106 [Lua] Lobby data difficulty_tweak = 0 16:52:57.106 [Lua] Lobby data host = 110000104674122 16:52:57.106 [Lua] Lobby data time_of_search = 1608655958 16:52:57.106 [Lua] Lobby data game_mode = 9 16:52:57.106 [Lua] Lobby data is_private = false 16:52:57.106 [Lua] Lobby data match_started = true 16:52:57.106 [Lua] Lobby data mechanism = adventure 16:52:57.106 [Lua] Lobby data difficulty = cataclysm_3 16:52:57.106 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:52:57.107 [Lua] Lobby data player_slot_1 = 0:0 16:52:57.107 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:57.107 [Lua] Lobby data weave_index = 105 16:52:57.107 [Lua] Lobby data quick_game = false 16:52:57.107 [Lua] Lobby data weave_name = weave_105 16:52:57.107 [Lua] Lobby data matchmaking = false 16:52:57.107 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:57.107 [Lua] Lobby data num_players = 1 16:52:57.107 [Lua] Lobby data player_slot_5 = 0:0 16:52:57.107 [Lua] Lobby data player_slot_2 = 0:0 16:52:57.107 [Lua] Lobby data country_code = DE 16:52:57.107 [Lua] Lobby data player_slot_3 = 0:0 16:52:57.107 [Lua] Lobby data eac_authorized = false 16:52:57.107 [Lua] Set lobby end. 16:52:57.107 [Lua] [StateIngame] Server ingame 16:52:57.110 [Lua] Set lobby begin: 16:52:57.110 [Lua] Lobby data twitch_enabled = false 16:52:57.110 [Lua] Lobby data power_level = 0 16:52:57.110 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:57.110 [Lua] Lobby data difficulty_tweak = 0 16:52:57.110 [Lua] Lobby data host = 110000104674122 16:52:57.111 [Lua] Lobby data time_of_search = 1608655958 16:52:57.111 [Lua] Lobby data game_mode = 9 16:52:57.111 [Lua] Lobby data is_private = false 16:52:57.111 [Lua] Lobby data match_started = true 16:52:57.111 [Lua] Lobby data mechanism = adventure 16:52:57.111 [Lua] Lobby data difficulty = cataclysm_3 16:52:57.111 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:52:57.111 [Lua] Lobby data player_slot_1 = 0:0 16:52:57.111 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:57.111 [Lua] Lobby data weave_index = 105 16:52:57.111 [Lua] Lobby data quick_game = false 16:52:57.111 [Lua] Lobby data weave_name = weave_105 16:52:57.111 [Lua] Lobby data matchmaking = false 16:52:57.111 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:57.111 [Lua] Lobby data num_players = 1 16:52:57.111 [Lua] Lobby data player_slot_5 = 0:0 16:52:57.111 [Lua] Lobby data player_slot_2 = 0:0 16:52:57.111 [Lua] Lobby data country_code = DE 16:52:57.111 [Lua] Lobby data player_slot_3 = 0:0 16:52:57.111 [Lua] Lobby data eac_authorized = false 16:52:57.111 [Lua] Set lobby end. 16:52:57.111 [Lua] [Matchmaking] register rpcs 16:52:57.111 [Lua] GameNetworkManager:init... creating game session 16:52:57.111 [Lua] Host GameSession.make_game_session_host with session: 16:52:57.111 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:52:57.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:52:57.112 [Lua] [GameNetworkManager] self.is_server = true 16:52:57.112 [Network] Setting artificial MTU limit to 65536 16:52:57.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12 16:52:57.112 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 16:52:57.112 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 16:52:57.130 [Lua] Switching ConflictSettings: to: default_weave 16:52:57.130 [Lua] pacing=disabled 16:52:57.130 [Lua] roaming=nil 16:52:57.130 [Lua] specials=disabled 16:52:57.130 [Lua] debug_color=maroon 16:52:57.130 [Lua] pack_spawning=default 16:52:57.130 [Lua] contained_breeds=nil 16:52:57.130 [Lua] disabled=false 16:52:57.130 [Lua] boss=disabled 16:52:57.130 [Lua] horde=disabled 16:52:57.130 [Lua] name=default_weave 16:52:57.130 [Lua] intensity=disabled 16:52:57.130 [Lua] --- 16:52:57.135 [Lua] [LevelAnalysis] set_random_seed( 874583) 16:52:57.137 warning: [GwNav] NavData resource not loaded 16:52:57.137 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/light/world 16:52:57.137 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 16:52:57.142 [Lua] [AIInterestPointSystem] Level Seed: 874583 16:52:57.142 [Lua] 16:52:57.142 [Lua] [entity_system_bag] = table 16:52:57.142 [Lua] [entity_system_bag] = metatable 16:52:57.142 [Lua] [startup_data] = table 16:52:57.142 [Lua] [entity_manager] = table 16:52:57.142 [Lua] [entity_manager] = metatable 16:52:57.142 [Lua] [unit_spawner] = table 16:52:57.142 [Lua] [unit_spawner] = metatable 16:52:57.142 [Lua] [unit_storage] = table 16:52:57.142 [Lua] [unit_storage] = metatable 16:52:57.142 [Lua] [dice_keeper] = table 16:52:57.142 [Lua] [dice_keeper] = metatable 16:52:57.142 [Lua] [is_server] = true (boolean) 16:52:57.142 [Lua] [world] = [World] 16:52:57.142 [Lua] [system_api] = table 16:52:57.142 [Lua] [entity_system] = table 16:52:57.142 [Lua] [entity_system] = metatable 16:52:57.142 [Lua] [network_lobby] = table 16:52:57.142 [Lua] [network_lobby] = metatable 16:52:57.142 [Lua] [profile_synchronizer] = table 16:52:57.142 [Lua] [profile_synchronizer] = metatable 16:52:57.142 [Lua] [level_transition_handler] = table 16:52:57.142 [Lua] [level_transition_handler] = metatable 16:52:57.142 [Lua] [num_local_human_players] = 1 (number) 16:52:57.142 [Lua] [statistics_db] = table 16:52:57.142 [Lua] [statistics_db] = metatable 16:52:57.142 [Lua] [network_server] = table 16:52:57.142 [Lua] [network_server] = metatable 16:52:57.142 [Lua] [input_manager] = table 16:52:57.142 [Lua] [input_manager] = metatable 16:52:57.142 [Lua] [network_clock] = table 16:52:57.142 [Lua] [network_clock] = metatable 16:52:57.142 [Lua] [network_transmit] = table 16:52:57.142 [Lua] [network_transmit] = metatable 16:52:57.142 [Lua] [free_flight_manager] = table 16:52:57.142 [Lua] [free_flight_manager] = metatable 16:52:57.142 [Lua] [network_manager] = table 16:52:57.142 [Lua] [network_manager] = metatable 16:52:57.142 [Lua] [network_event_delegate] = table 16:52:57.142 [Lua] [network_event_delegate] = metatable 16:52:57.142 [Lua] 16:52:57.143 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:52:57.143 [Lua] ignoring extension VersusInteractObjectiveExtension 16:52:57.143 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:52:57.143 [Lua] ignoring extension VersusSocketObjectiveExtension 16:52:57.143 [Lua] ignoring extension VersusTargetObjectiveExtension 16:52:57.143 [Lua] ignoring extension VersusMissionObjectiveExtension 16:52:57.143 [Lua] ignoring extension KeepDecorationPaintingExtension 16:52:57.145 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:52:57.162 [Lua] [AchievementManager] Achievements using the steam platform 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 16:52:57.213 [Lua] [StateIngame] Level seed: 874583 16:52:57.233 [Lua] [LevelAnalysis] set_random_seed( 874583) 16:52:57.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 16:52:57.237 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 16:52:57.237 [Lua] [IngameUI] init 16:52:57.254 [SteamVoipClient] select_out(110000104674122, off) 16:52:57.259 [Lua] cb_razer_chroma_setup 16:52:57.348 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:52:57.348 [Lua] Set lobby begin: 16:52:57.348 [Lua] Lobby data twitch_enabled = false 16:52:57.348 [Lua] Lobby data power_level = 1100 16:52:57.348 [Lua] Lobby data unique_server_name = KARL FRANZ 16:52:57.348 [Lua] Lobby data difficulty_tweak = 0 16:52:57.348 [Lua] Lobby data host = 110000104674122 16:52:57.348 [Lua] Lobby data time_of_search = 1608655958 16:52:57.348 [Lua] Lobby data game_mode = 9 16:52:57.348 [Lua] Lobby data is_private = false 16:52:57.348 [Lua] Lobby data match_started = true 16:52:57.348 [Lua] Lobby data mechanism = adventure 16:52:57.348 [Lua] Lobby data difficulty = cataclysm_3 16:52:57.348 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:52:57.348 [Lua] Lobby data player_slot_1 = 0:0 16:52:57.348 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:52:57.348 [Lua] Lobby data weave_index = 105 16:52:57.348 [Lua] Lobby data quick_game = false 16:52:57.348 [Lua] Lobby data weave_name = weave_105 16:52:57.348 [Lua] Lobby data matchmaking = false 16:52:57.349 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:52:57.349 [Lua] Lobby data num_players = 1 16:52:57.349 [Lua] Lobby data player_slot_5 = 0:0 16:52:57.349 [Lua] Lobby data player_slot_2 = 0:0 16:52:57.349 [Lua] Lobby data country_code = DE 16:52:57.349 [Lua] Lobby data player_slot_3 = 0:0 16:52:57.349 [Lua] Lobby data eac_authorized = false 16:52:57.349 [Lua] Set lobby end. 16:52:57.349 [Lua] CurrentConflictSettings default_weave 16:52:57.349 [Lua] [ConflictDirector] conflict_director is ai_ready 16:52:57.349 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:52:57.349 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:52:57.352 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:52:57.352 [Lua] Forming navigation groups in one frame 16:52:57.352 [Lua] Forming navigation groups 16:52:57.481 [Lua] NavigationGroupManager -> calulation time A: 0.12800000000004275 16:52:57.546 [Lua] NavigationGroupManager -> calulation time B: 0.064999999999940883 16:52:57.546 [Lua] number of nav groups: 280 16:52:57.549 [Lua] number of refined nav groups : 181 16:52:57.564 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 16:52:57.564 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 12.480329478159542 Normalized coefficient: 1.2259291733263009 16:52:57.579 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:52:57.582 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:52:57.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:52:57.583 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 16:52:57.584 [Lua] [Managers] Calling function on all managers: 16:52:57.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:52:57.591 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:52:57.591 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:52:57.591 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12 16:52:57.670 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:52:57.670 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:52:57.685 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:52:57.685 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:52:57.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:52:57.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:52:57.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 16:52:57.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12 16:52:58.163 [Lua] StateInGameRunning:_game_actually_starts() 16:52:58.163 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40 16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 16:52:58.163 [Lua] ################################################################################################################# 16:52:58.163 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-dlc_scorpion_pit_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:52:58.163 [Lua] ################################################################################################################# 16:52:58.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 16:52:58.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 16:52:58.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 16:52:58.389 [Lua] Commit load time data 16:53:02.153 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:53:02.153 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:53:03.994 [Lua] Players are leaving the safe zone 16:53:03.997 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:53:36.307 [Lua] main_path_player_far_away_check started 16:53:39.306 [Lua] main_path_player_far_away_check started 16:53:44.609 [Lua] setting up ambush-horde 16:53:44.609 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 16:53:44.609 [Lua] -> spawning: 27 16:53:44.609 [Lua] horde crated with id 1 of type ambush 16:53:44.609 [Lua] ambush horde has started 16:53:44.621 [Lua] starting terror event: trickle_event_chaos_medium 16:53:44.621 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:53:45.350 [Lua] main_path_player_far_away_check started 16:53:48.428 [Lua] main_path_player_far_away_check started 16:53:51.479 [Lua] main_path_player_far_away_check started 16:53:54.527 [Lua] main_path_player_far_away_check started 16:53:57.592 [Lua] main_path_player_far_away_check started 16:53:57.617 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 2569) 16:53:57.633 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 2569) 16:53:57.645 [Lua] setting up ambush-horde 16:53:57.645 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 16:53:57.645 [Lua] -> spawning: 17 16:53:57.645 [Lua] horde crated with id 2 of type ambush 16:53:57.645 [Lua] ambush horde has started 16:53:57.653 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 2569) 16:53:57.663 [Lua] setting up ambush-horde 16:53:57.663 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 16:53:57.663 [Lua] -> spawning: 7 16:53:57.663 [Lua] horde crated with id 3 of type ambush 16:53:57.663 [Lua] ambush horde has started 16:53:57.670 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_short_cata (seed: 2569) 16:53:57.688 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_long (seed: 2569) 16:53:57.706 [Lua] TerrorEventMixer.start_event: main_path_theme_vanilla_chaos_long (seed: 2569) 16:53:57.718 [Lua] setting up ambush-horde 16:53:57.718 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 16:53:57.718 [Lua] -> spawning: 15 16:53:57.718 [Lua] horde crated with id 4 of type ambush 16:53:57.718 [Lua] ambush horde has started 16:53:57.725 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2569) 16:53:57.737 [Lua] setting up ambush-horde 16:53:57.737 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders' 16:53:57.737 [Lua] -> spawning: 8 16:53:57.738 [Lua] horde crated with id 5 of type ambush 16:53:57.738 [Lua] ambush horde has started 16:54:02.933 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 16:54:06.100 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 104 16:54:06.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 103 16:54:07.037 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 102 16:54:07.727 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 1 101 16:54:07.741 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 7 100 16:54:07.768 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 99 16:54:07.984 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 17 98 16:54:08.195 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 97 16:54:13.787 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 96 16:54:13.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 23 95 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 94 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 93 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 92 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 91 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 90 16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 89 16:54:13.817 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 30 88 16:54:13.828 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 87 16:54:13.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 86 16:54:13.884 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 66 85 16:54:13.896 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 73 84 16:54:17.413 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:54:23.959 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 2569) 16:54:25.054 [Lua] setting up ambush-horde 16:54:25.054 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 16:54:25.054 [Lua] -> spawning: 27 16:54:25.054 [Lua] horde crated with id 6 of type ambush 16:54:25.054 [Lua] ambush horde has started 16:54:25.069 [Lua] starting terror event: trickle_event_chaos_medium 16:54:25.069 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:54:25.384 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 90 16:54:25.400 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 89 16:54:25.418 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 13 88 16:54:25.418 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 87 16:54:25.433 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 22 86 16:54:25.595 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 85 16:54:25.610 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 84 16:54:25.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 9 83 16:54:25.623 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 12 82 16:54:25.624 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 16 81 16:54:25.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 19 80 16:54:25.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 79 16:54:25.666 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 34 78 16:54:25.832 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_small_long (seed: 2569) 16:54:25.846 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_chaos_long (seed: 2569) 16:54:25.852 [Lua] setting up ambush-horde 16:54:25.852 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 16:54:25.852 [Lua] -> spawning: 16 16:54:25.852 [Lua] horde crated with id 7 of type ambush 16:54:25.852 [Lua] ambush horde has started 16:54:25.852 [Lua] setting up ambush-horde 16:54:25.852 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 16:54:25.853 [Lua] -> spawning: 6 16:54:25.853 [Lua] horde crated with id 8 of type ambush 16:54:25.853 [Lua] Ambush horde spawn failed B - no matching spawners found! 16:54:25.853 [Lua] setting up vector-horde 16:54:25.853 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 16:54:25.853 [Lua] --> horde wants to spawn behind players (0.96851866767997/0.67 16:54:25.853 [Lua] -> spawning: 6 16:54:25.853 [Lua] horde crated with id 9 of type vector 16:54:25.853 [Lua] vector horde has started 16:54:25.853 [Lua] setting up ambush-horde 16:54:25.853 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 16:54:25.853 [Lua] -> spawning: 15 16:54:25.853 [Lua] horde crated with id 10 of type ambush 16:54:25.853 [Lua] ambush horde has started 16:54:25.853 [Lua] setting up ambush-horde 16:54:25.853 [Lua] Composing horde 'weave_chaos_raiders_medium' .. using variant 'raiders' 16:54:25.853 [Lua] -> spawning: 11 16:54:25.853 [Lua] horde crated with id 11 of type ambush 16:54:25.853 [Lua] ambush horde has started 16:54:25.853 [Lua] setting up ambush-horde 16:54:25.853 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain' 16:54:25.853 [Lua] -> spawning: 15 16:54:25.853 [Lua] horde crated with id 12 of type ambush 16:54:25.853 [Lua] ambush horde has started 16:54:25.859 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_long (seed: 2569) 16:54:25.865 [Lua] setting up ambush-horde 16:54:25.865 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain' 16:54:25.865 [Lua] -> spawning: 4 16:54:25.865 [Lua] horde crated with id 13 of type ambush 16:54:25.865 [Lua] ambush horde has started 16:54:25.939 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 9 75 16:54:25.973 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 74 16:54:25.973 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 25 73 16:54:26.097 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 14 72 16:54:26.563 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 1 71 16:54:26.574 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 70 16:54:26.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 69 16:54:26.668 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 55 68 16:54:26.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 67 16:54:26.692 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 66 16:54:26.728 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 68 16:54:27.256 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 34 79 16:54:27.903 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 6 77 16:54:27.940 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 25 76 16:54:28.059 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 7 75 16:54:28.086 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 17 75 16:54:28.177 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 59 74 16:54:28.229 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 12 73 16:54:28.243 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 72 16:54:28.243 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 18 71 16:54:28.287 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 68 16:54:28.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 67 16:54:28.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 39 66 16:54:28.341 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 56 65 16:54:28.341 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 58 64 16:54:28.504 [Lua] replace_hidden_spawners -> first try found: 2 cover points 16:54:28.504 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] ->moving spawner 16:54:28.504 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 56 65 16:54:28.856 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 26 83 16:54:28.874 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 27 83 16:54:29.142 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 28 93 16:54:29.159 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 33 92 16:54:29.381 [Lua] replace_hidden_spawners -> first try found: 1 cover points 16:54:29.381 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:54:29.381 [Lua] ->moving spawner 16:54:29.381 [Lua] ->moving spawner 16:54:29.381 [Lua] ->moving spawner 16:54:29.381 [Lua] ->moving spawner 16:54:29.381 [Lua] ->moving spawner 16:54:29.397 [Lua] replace_hidden_spawners -> first try found: 1 cover points 16:54:29.397 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:54:29.397 [Lua] ->moving spawner 16:54:29.397 [Lua] ->moving spawner 16:54:29.397 [Lua] ->moving spawner 16:54:29.397 [Lua] ->moving spawner 16:54:29.416 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 29 94 16:54:30.216 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2569) 16:54:30.275 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 16:54:30.290 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 16:54:30.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 16:54:30.384 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 140 16:54:30.384 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 3 139 16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 9 139 16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 10 138 16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 137 16:54:30.477 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 41 141 16:54:30.494 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 140 16:54:30.494 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 44 139 16:54:30.510 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 48 138 16:54:30.510 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 49 137 16:54:30.510 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 50 136 16:54:30.527 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 54 135 16:54:30.527 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 55 134 16:54:30.543 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 61 133 16:54:30.543 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 63 132 16:54:31.363 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 16 135 16:54:31.398 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 135 16:54:31.398 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 32 134 16:54:31.410 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 133 16:54:31.446 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 57 132 16:54:31.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 131 16:54:31.635 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 3 20 130 16:54:31.685 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 129 16:54:31.695 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 53 128 16:54:32.009 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 2569) 16:54:32.018 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_short (seed: 2569) 16:54:32.023 [Lua] setting up ambush-horde 16:54:32.023 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 16:54:32.023 [Lua] -> spawning: 15 16:54:32.023 [Lua] horde crated with id 14 of type ambush 16:54:32.023 [Lua] Ambush horde spawn failed B - no matching spawners found! 16:54:32.023 [Lua] setting up vector-horde 16:54:32.023 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 16:54:32.023 [Lua] --> horde wants to spawn ahead of players (0.20229953874412/0.67 16:54:32.023 [Lua] -> spawning: 15 16:54:32.023 [Lua] horde crated with id 15 of type vector 16:54:32.023 [Lua] vector horde has started 16:54:32.023 [Lua] setting up ambush-horde 16:54:32.023 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain' 16:54:32.023 [Lua] -> spawning: 15 16:54:32.023 [Lua] horde crated with id 16 of type ambush 16:54:32.023 [Lua] ambush horde has started 16:54:32.023 [Lua] setting up ambush-horde 16:54:32.023 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 16:54:32.023 [Lua] -> spawning: 17 16:54:32.023 [Lua] horde crated with id 17 of type ambush 16:54:32.023 [Lua] ambush horde has started 16:54:32.030 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 2569) 16:54:32.036 [Lua] setting up ambush-horde 16:54:32.036 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 16:54:32.036 [Lua] -> spawning: 6 16:54:32.036 [Lua] horde crated with id 18 of type ambush 16:54:32.036 [Lua] ambush horde has started 16:54:32.117 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 19 132 16:54:32.372 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 131 16:54:32.381 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 51 130 16:54:32.523 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 4 129 16:54:32.557 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 21 128 16:54:32.557 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 127 16:54:32.574 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 126 16:54:32.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 125 16:54:32.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 42 124 16:54:32.608 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 58 123 16:54:32.608 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 60 122 16:54:32.608 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 62 121 16:54:32.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 16:54:32.952 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 16:54:33.364 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 46 143 16:54:33.373 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 52 142 16:54:33.412 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 72 141 16:54:35.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points 16:54:35.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:35.772 [Lua] ->moving spawner 16:54:40.161 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 188 190 16:54:48.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 16:54:48.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 153 207 16:54:48.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 191 208 16:54:48.655 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 193 207 16:54:49.275 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 143 213 16:54:49.300 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 145 212 16:54:49.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 151 211 16:54:49.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 155 210 16:54:49.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 157 209 16:54:49.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 163 208 16:54:49.400 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 174 207 16:54:49.425 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 178 206 16:54:49.506 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 197 205 16:54:50.264 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 161 204 16:54:50.264 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 162 203 16:54:50.410 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 187 204 16:54:51.027 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 122 207 16:54:55.721 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 45 207 16:54:55.989 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 160 206 16:55:00.389 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 22 204 16:55:00.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 134 203 16:55:00.936 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 13 202 16:55:01.000 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 201 16:55:01.134 [Lua] setting up ambush-horde 16:55:01.134 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders' 16:55:01.134 [Lua] -> spawning: 8 16:55:01.134 [Lua] horde crated with id 19 of type ambush 16:55:01.134 [Lua] ambush horde has started 16:55:01.134 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 111 200 16:55:01.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 132 199 16:55:01.189 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 135 199 16:55:01.336 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 200 16:55:01.348 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 14 199 16:55:01.363 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 18 198 16:55:01.394 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 33 197 16:55:01.444 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 196 16:55:01.510 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 67 195 16:55:05.593 [Lua] setting up ambush-horde 16:55:05.593 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 16:55:05.594 [Lua] -> spawning: 27 16:55:05.594 [Lua] horde crated with id 20 of type ambush 16:55:05.594 [Lua] ambush horde has started 16:55:05.628 [Lua] starting terror event: trickle_event_chaos_medium 16:55:05.628 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:55:07.492 [Lua] setting up ambush-horde 16:55:07.492 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain' 16:55:07.493 [Lua] -> spawning: 15 16:55:07.493 [Lua] horde crated with id 21 of type ambush 16:55:07.493 [Lua] ambush horde has started 16:55:08.771 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:55:09.615 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:55:09.615 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:55:10.073 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:55:11.438 [Lua] setting up ambush-horde 16:55:11.438 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain' 16:55:11.438 [Lua] -> spawning: 4 16:55:11.438 [Lua] horde crated with id 22 of type ambush 16:55:11.438 [Lua] ambush horde has started 16:55:14.992 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:55:14.992 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:55:16.909 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:55:21.151 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:55:21.151 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:55:24.861 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:55:29.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 100, name: `unknown` 16:55:29.982 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:55:30.276 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:55:30.276 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:55:30.767 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:55:36.026 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:55:45.811 [Lua] setting up ambush-horde 16:55:45.811 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 16:55:45.811 [Lua] -> spawning: 27 16:55:45.811 [Lua] horde crated with id 23 of type ambush 16:55:45.811 [Lua] ambush horde has started 16:55:45.833 [Lua] starting terror event: trickle_event_chaos_medium 16:55:45.833 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:55:56.778 [Lua] setting up ambush-horde 16:55:56.779 [Lua] Composing horde 'weave_chaos_warriors' .. using variant 'plain' 16:55:56.779 [Lua] -> spawning: 6 16:55:56.779 [Lua] horde crated with id 24 of type ambush 16:55:56.779 [Lua] ambush horde has started 16:55:59.113 [Lua] [IngameUI] menu view on_enter ingame_menu 16:56:00.140 [Lua] [IngameUI] menu view on_exit ingame_menu 16:56:00.140 [Lua] [IngameUI] menu view on_enter vmf_options_view 16:56:04.648 [Lua] [IngameUI] menu view on_exit vmf_options_view 16:56:06.378 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:56:06.378 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:56:06.837 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:56:08.281 [Lua] Spawn type: horde_hidden Score: 0.051679586563307 Score Multiplier: 0.025839793281653745 16:56:08.981 [Lua] Spawn type: unknown Score: 0.25839793281654 Score Multiplier: 0.025839793281653745 16:56:09.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 75, name: `unknown` 16:56:09.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 128, name: `unknown` 16:56:09.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 75, name: `unknown` 16:56:09.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 123, name: `unknown` 16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 23, name: `unknown` 16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 123, name: `unknown` 16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 121, name: `unknown` 16:56:09.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 148, name: `unknown` 16:56:09.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 148, name: `unknown` 16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 170, name: `unknown` 16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 57, name: `unknown` 16:56:10.107 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4cf8ca25] 16:56:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 62, name: `unknown` 16:56:10.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 11, name: `unknown` 16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 169, name: `unknown` 16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 220, name: `unknown` 16:56:10.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 188, name: `unknown` 16:56:10.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:10.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 13, name: `unknown` 16:56:10.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 219, name: `unknown` 16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 55, name: `unknown` 16:56:10.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:10.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown` 16:56:10.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 192, name: `unknown` 16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown` 16:56:11.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:11.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown` 16:56:11.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown` 16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 13, name: `unknown` 16:56:11.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:11.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 208, name: `unknown` 16:56:11.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 54, name: `unknown` 16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 135, name: `unknown` 16:56:12.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:12.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 204, name: `unknown` 16:56:12.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:12.576 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 15 size: 304 action: skulk_approach 16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 113, name: `unknown` 16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 185, name: `unknown` 16:56:12.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:12.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown` 16:56:12.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown` 16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown` 16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 210, name: `unknown` 16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 222, name: `unknown` 16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 178, name: `unknown` 16:56:13.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:13.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown` 16:56:13.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 174, name: `unknown` 16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown` 16:56:13.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:13.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 160, name: `unknown` 16:56:14.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 94, name: `unknown` 16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 135, name: `unknown` 16:56:14.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:14.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 7, name: `unknown` 16:56:14.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 190, name: `unknown` 16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 207, name: `unknown` 16:56:14.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:14.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 43, name: `unknown` 16:56:14.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 214, name: `unknown` 16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 125, name: `unknown` 16:56:15.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:15.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 90, name: `unknown` 16:56:15.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 109, name: `unknown` 16:56:15.596 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 16:56:15.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:15.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:15.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 31, name: `unknown` 16:56:15.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:15.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 107, name: `unknown` 16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 193, name: `unknown` 16:56:15.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 16:56:16.075 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 180 size: 303 action: skulk_approach 16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 109, name: `unknown` 16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown` 16:56:16.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:16.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown` 16:56:16.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 111, name: `unknown` 16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown` 16:56:16.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:16.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:16.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 74, name: `unknown` 16:56:16.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 169, name: `unknown` 16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 34, name: `unknown` 16:56:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 34, name: `unknown` 16:56:17.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown` 16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 119, name: `unknown` 16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 169, name: `unknown` 16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 173, name: `unknown` 16:56:17.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:17.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:17.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:18.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 54, name: `unknown` 16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 45, name: `unknown` 16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 31, name: `unknown` 16:56:18.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:18.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 216, name: `unknown` 16:56:18.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 62, name: `unknown` 16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 24, name: `unknown` 16:56:18.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:18.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 10, name: `unknown` 16:56:18.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:18.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:18.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:18.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 141, name: `unknown` 16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown` 16:56:18.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 145, name: `unknown` 16:56:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown` 16:56:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown` 16:56:19.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:19.169 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 147 size: 303 action: follow 16:56:19.169 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 149 size: 302 action: follow 16:56:19.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown` 16:56:19.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 185, name: `unknown` 16:56:19.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown` 16:56:19.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:19.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:19.760 [Flow] 1 16:56:19.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:20.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:20.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:21.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:21.067 [Flow] 2 16:56:21.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:21.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:21.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:22.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:23.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:23.400 [Flow] 3 16:56:23.479 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:56:23.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:23.808 [Lua] state dead despawn 16:56:23.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 16:56:23.832 [Lua] [GameNetworkManager] destroying game object with go_id=27 16:56:26.885 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 ) 16:56:26.885 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:56:26.885 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:56:26.886 [Save] Saving `save_data` 16:56:26.886 [Lua] gm_event_end_conditions_met false true 16:56:26.886 [Lua] Game lost 16:56:26.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:56:26.890 [Save] Save done 16:56:26.890 [Save] Saving `save_data` 16:56:26.892 [Lua] generate_backend_stats 110000104674122:1 16:56:26.892 [Save] Save done 16:56:26.908 [Lua] PlayFabMirrorBase:_commit_internal nil 16:56:26.908 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:56:26.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:56:26.909 [Save] Saving `save_data` 16:56:26.914 [Save] Save done 16:56:26.920 [Lua] commit result success 6 16:56:34.709 [Lua] ConflictDirector - destroy all units 16:56:34.710 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 16:56:34.780 [Lua] TRANSITION nil nil inn_level 16:56:34.780 [Lua] Transition type "inn_level", is server: true 16:56:34.780 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:56:34.780 [Lua] [GameNetworkManager] Leaving game... 16:56:34.780 [Lua] [GameNetworkManager] Shutting down game session host. 16:56:34.780 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:56:34.780 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:56:34.780 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=217.39 16:56:34.799 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:56:34.824 [Lua] Set lobby begin: 16:56:34.824 [Lua] Lobby data twitch_enabled = false 16:56:34.824 [Lua] Lobby data power_level = 0 16:56:34.824 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:34.824 [Lua] Lobby data difficulty_tweak = 0 16:56:34.824 [Lua] Lobby data host = 110000104674122 16:56:34.824 [Lua] Lobby data time_of_search = 1608655958 16:56:34.824 [Lua] Lobby data game_mode = 9 16:56:34.824 [Lua] Lobby data is_private = false 16:56:34.824 [Lua] Lobby data match_started = true 16:56:34.824 [Lua] Lobby data mechanism = adventure 16:56:34.824 [Lua] Lobby data difficulty = cataclysm_3 16:56:34.824 [Lua] Lobby data level_key = dlc_scorpion_pit_light 16:56:34.824 [Lua] Lobby data player_slot_1 = 0:0 16:56:34.824 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:56:34.824 [Lua] Lobby data weave_index = 105 16:56:34.825 [Lua] Lobby data quick_game = false 16:56:34.825 [Lua] Lobby data weave_name = weave_105 16:56:34.825 [Lua] Lobby data matchmaking = false 16:56:34.825 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:34.825 [Lua] Lobby data num_players = 1 16:56:34.825 [Lua] Lobby data player_slot_5 = 0:0 16:56:34.825 [Lua] Lobby data player_slot_2 = 0:0 16:56:34.825 [Lua] Lobby data country_code = DE 16:56:34.825 [Lua] Lobby data player_slot_3 = 0:0 16:56:34.825 [Lua] Lobby data eac_authorized = false 16:56:34.825 [Lua] Set lobby end. 16:56:36.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:56:36.502 [Lua] [Managers] Calling function on all managers: 16:56:36.502 [Lua] Clearing all global lookup lists 16:56:36.503 [Lua] [IngamePlayerListUI] - Destroy 16:56:36.503 [Lua] [EquipmentUI] - Destroy 16:56:36.503 [Lua] [AbilityUI] - Destroy 16:56:36.503 [Lua] [GamePadAbilityUI] - Destroy 16:56:36.503 [Lua] [GamePadEquipmentUI] - Destroy 16:56:36.503 [Lua] [IngameUI] destroy 16:56:36.615 [Lua] [Managers] Destroying manager group: 16:56:36.617 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:56:36.617 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:56:36.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:56:36.628 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:56:36.628 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:56:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1 16:56:36.628 warning: [Lua] Following data will be uploaded to Crashify: <> 16:56:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000104674122 "KARL FRANZ" <> 16:56:36.629 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 9899386; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EA13720 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 0000000006D00E70; application_shutdown = nil; unit_spawner = table: 0000000008741D00; world = [World]; unit_storage = table: 0000000008676410; units = table: 0000000008691030; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 0000000006D00E70 [8] self = table: 00000000110788D0; dt = 0.014031018130481243; t = 929.46867666847538; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.014031018130481243; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014031018130481243; t = 929.46867666847538 [10] dt = 0.014031018130481243 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_light"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000DBC9CF0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000006762E20; [5] world_name = "level_world"; entity_system_bag = table: 00000000022534B0; network_server = table: 000000000C5D30D0; entity_system = table: 00000000013DEF30; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000000E4FF70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 207.76767720682545; input_manager = table: 0000000006D020C0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000104D6D50; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.014031018130481243; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000006762E20; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_light"; game_mode_key = "weave"; statistics_db = table: 0000000006D014B0; exit_time = 217.39020861266181; dice_keeper = table: 00000000086762A0; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000006D008D0; <> <> 16:56:36.629 [Lua] [Matchmaking] unregister rpcs 16:56:36.629 [Lua] ############### UNLOADING PACKAGES ############### 16:56:36.629 [Lua] [Managers] Calling function on all managers: 16:56:36.629 [Lua] [Managers] Destroying manager group: 16:56:36.629 [Lua] [Gamestate] Enter state StateLoading 16:56:36.635 [Lua] Found camera: end_screen_camera 16:56:36.635 [Lua] [PlayState] Enter Substate EndViewStateWeave 16:56:36.636 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:56:36.636 [Lua] [Matchmaking] register rpcs 16:56:36.637 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:56:36.637 [Lua] registering RPCs 16:56:36.637 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:56:36.637 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:56:36.637 [Lua] Set lobby begin: 16:56:36.637 [Lua] Lobby data twitch_enabled = false 16:56:36.637 [Lua] Lobby data power_level = 0 16:56:36.637 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:36.637 [Lua] Lobby data difficulty_tweak = 0 16:56:36.637 [Lua] Lobby data host = 110000104674122 16:56:36.637 [Lua] Lobby data time_of_search = 1608655958 16:56:36.637 [Lua] Lobby data game_mode = 3 16:56:36.637 [Lua] Lobby data is_private = false 16:56:36.637 [Lua] Lobby data match_started = true 16:56:36.638 [Lua] Lobby data mechanism = adventure 16:56:36.638 [Lua] Lobby data difficulty = cataclysm_3 16:56:36.638 [Lua] Lobby data level_key = inn_level 16:56:36.638 [Lua] Lobby data player_slot_1 = 0:0 16:56:36.638 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:56:36.638 [Lua] Lobby data weave_index = 105 16:56:36.638 [Lua] Lobby data quick_game = false 16:56:36.638 [Lua] Lobby data weave_name = weave_105 16:56:36.638 [Lua] Lobby data matchmaking = false 16:56:36.638 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:36.638 [Lua] Lobby data num_players = 1 16:56:36.638 [Lua] Lobby data player_slot_5 = 0:0 16:56:36.638 [Lua] Lobby data player_slot_2 = 0:0 16:56:36.638 [Lua] Lobby data country_code = DE 16:56:36.638 [Lua] Lobby data player_slot_3 = 0:0 16:56:36.638 [Lua] Lobby data eac_authorized = false 16:56:36.638 [Lua] Set lobby end. 16:56:36.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:56:36.642 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617] 16:56:36.642 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:56:36.642 [Lua] [LevelTransitionHandler] load_level inn_level 1 16:56:36.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:56:36.642 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:56:36.642 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:56:36.642 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:56:36.642 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:56:36.642 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:56:36.774 [Lua] [LevelTransitionHandler] Level load completed! 16:56:36.774 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9899386 - use_random_directors: true - overriden_conflict: nil 16:56:36.779 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:56:36.779 [Lua] checking dlc's against conflict directors 16:56:36.779 [Lua] number of factions to include 2 16:56:36.779 [Lua] Updated list weights for random: 16:56:36.779 [Lua] skaven, 0.42 (0.00-0.42) 16:56:36.779 [Lua] chaos, 0.42 (0.42-0.83) 16:56:36.779 [Lua] beastmen, 0.17 (0.83-1.00) 16:56:36.779 [Lua] Rolled random faction: 0.86157077550888062 beastmen 16:56:36.779 [Lua] Updated list weights for random: 16:56:36.779 [Lua] skaven, 0.50 (0.00-0.50) 16:56:36.779 [Lua] chaos, 0.50 (0.50-1.00) 16:56:36.779 [Lua] Rolled random faction: 0.30481833219528198 skaven 16:56:36.780 [Lua] number of factions added 2 16:56:36.780 [Lua] --- --- --- 16:56:36.780 [Lua] Starting... difficulty 'cataclysm_3' 16:56:36.780 [Lua] These are the starting conflict directors: 16:56:36.780 [Lua] inn_level 16:56:36.780 [Lua] --- --- --- 16:56:36.780 [Lua] 16:56:36.780 [Lua] DONE! Found the following directors: 16:56:36.780 [Lua] (free: 35), Master hash is: 16:56:36.780 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:56:36.780 [Lua] load_startup_enemy_packages: -------------- 16:56:36.780 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:56:36.780 [Lua] critter_rat 16:56:36.781 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 16:56:36.781 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:56:36.781 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:56:36.781 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:56:36.781 [Lua] Starting async level spawning of levels/inn/world 16:56:36.805 [Lua] ### Sending rpc_level_loaded 16:56:36.805 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 16:56:36.805 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:56:36.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 16:56:36.827 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:56:36.827 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:56:36.828 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 16:56:36.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:56:36.861 [Lua] Async level spawning done 16:56:36.868 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:56:36.868 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:56:36.869 [Lua] ### Sending rpc_level_loaded 16:56:36.869 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 16:56:37.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8914, position: 4813914 16:56:39.147 [Lua] [PlayState] Exit Substate EndViewStateWeave 16:56:39.148 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:56:40.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:56:40.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:56:40.164 [Lua] [Matchmaking] unregister rpcs 16:56:40.164 [Lua] Set lobby begin: 16:56:40.164 [Lua] Lobby data twitch_enabled = false 16:56:40.164 [Lua] Lobby data power_level = 0 16:56:40.164 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:40.164 [Lua] Lobby data difficulty_tweak = 0 16:56:40.164 [Lua] Lobby data host = 110000104674122 16:56:40.164 [Lua] Lobby data time_of_search = 1608655958 16:56:40.164 [Lua] Lobby data game_mode = 3 16:56:40.164 [Lua] Lobby data is_private = false 16:56:40.164 [Lua] Lobby data match_started = true 16:56:40.164 [Lua] Lobby data mechanism = adventure 16:56:40.164 [Lua] Lobby data difficulty = cataclysm_3 16:56:40.164 [Lua] Lobby data level_key = inn_level 16:56:40.164 [Lua] Lobby data player_slot_1 = 0:0 16:56:40.164 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:56:40.164 [Lua] Lobby data weave_index = 105 16:56:40.164 [Lua] Lobby data quick_game = false 16:56:40.164 [Lua] Lobby data weave_name = weave_105 16:56:40.164 [Lua] Lobby data matchmaking = false 16:56:40.165 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:40.165 [Lua] Lobby data num_players = 1 16:56:40.165 [Lua] Lobby data player_slot_5 = 0:0 16:56:40.165 [Lua] Lobby data player_slot_2 = 0:0 16:56:40.165 [Lua] Lobby data country_code = DE 16:56:40.165 [Lua] Lobby data player_slot_3 = 0:0 16:56:40.165 [Lua] Lobby data eac_authorized = false 16:56:40.165 [Lua] Set lobby end. 16:56:40.165 [Lua] [Managers] Destroying manager group: 16:56:40.165 [Lua] [Gamestate] Enter StateIngame HOST 16:56:40.165 [Lua] [Managers] Calling function on all managers: 16:56:40.166 [Lua] <>level = inn_level<> 16:56:40.166 [Lua] Set lobby begin: 16:56:40.166 [Lua] Lobby data twitch_enabled = false 16:56:40.166 [Lua] Lobby data power_level = 0 16:56:40.166 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:40.166 [Lua] Lobby data difficulty_tweak = 0 16:56:40.166 [Lua] Lobby data host = 110000104674122 16:56:40.166 [Lua] Lobby data time_of_search = 1608655958 16:56:40.166 [Lua] Lobby data game_mode = 3 16:56:40.166 [Lua] Lobby data is_private = false 16:56:40.166 [Lua] Lobby data match_started = true 16:56:40.166 [Lua] Lobby data mechanism = adventure 16:56:40.166 [Lua] Lobby data difficulty = cataclysm_3 16:56:40.166 [Lua] Lobby data level_key = inn_level 16:56:40.166 [Lua] Lobby data player_slot_1 = 0:0 16:56:40.166 [Lua] Lobby data selected_level_key = inn_level 16:56:40.166 [Lua] Lobby data weave_index = 105 16:56:40.166 [Lua] Lobby data quick_game = false 16:56:40.166 [Lua] Lobby data weave_name = weave_105 16:56:40.166 [Lua] Lobby data matchmaking = false 16:56:40.166 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:40.166 [Lua] Lobby data num_players = 1 16:56:40.166 [Lua] Lobby data player_slot_5 = 0:0 16:56:40.166 [Lua] Lobby data player_slot_2 = 0:0 16:56:40.166 [Lua] Lobby data country_code = DE 16:56:40.166 [Lua] Lobby data player_slot_3 = 0:0 16:56:40.166 [Lua] Lobby data eac_authorized = false 16:56:40.167 [Lua] Set lobby end. 16:56:40.167 [Lua] [StateIngame] Server ingame 16:56:40.169 [Lua] Set lobby begin: 16:56:40.169 [Lua] Lobby data twitch_enabled = false 16:56:40.170 [Lua] Lobby data power_level = 0 16:56:40.170 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:40.170 [Lua] Lobby data difficulty_tweak = 0 16:56:40.170 [Lua] Lobby data host = 110000104674122 16:56:40.170 [Lua] Lobby data time_of_search = 1608655958 16:56:40.170 [Lua] Lobby data game_mode = 3 16:56:40.170 [Lua] Lobby data is_private = false 16:56:40.170 [Lua] Lobby data match_started = true 16:56:40.170 [Lua] Lobby data mechanism = adventure 16:56:40.170 [Lua] Lobby data difficulty = cataclysm_3 16:56:40.170 [Lua] Lobby data level_key = inn_level 16:56:40.171 [Lua] Lobby data player_slot_1 = 0:0 16:56:40.171 [Lua] Lobby data selected_level_key = inn_level 16:56:40.171 [Lua] Lobby data weave_index = 105 16:56:40.171 [Lua] Lobby data quick_game = false 16:56:40.171 [Lua] Lobby data weave_name = weave_105 16:56:40.171 [Lua] Lobby data matchmaking = false 16:56:40.171 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:40.171 [Lua] Lobby data num_players = 1 16:56:40.171 [Lua] Lobby data player_slot_5 = 0:0 16:56:40.171 [Lua] Lobby data player_slot_2 = 0:0 16:56:40.171 [Lua] Lobby data country_code = DE 16:56:40.171 [Lua] Lobby data player_slot_3 = 0:0 16:56:40.171 [Lua] Lobby data eac_authorized = false 16:56:40.171 [Lua] Set lobby end. 16:56:40.171 [Lua] [Matchmaking] register rpcs 16:56:40.171 [Lua] GameNetworkManager:init... creating game session 16:56:40.171 [Lua] Host GameSession.make_game_session_host with session: 16:56:40.171 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:56:40.171 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:56:40.171 [Lua] [GameNetworkManager] self.is_server = true 16:56:40.171 [Network] Setting artificial MTU limit to 65536 16:56:40.171 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:56:40.192 [Lua] Switching ConflictSettings: to: inn_level 16:56:40.192 [Lua] pacing=disabled 16:56:40.192 [Lua] roaming=nil 16:56:40.192 [Lua] disabled=false 16:56:40.192 [Lua] pack_spawning=disabled 16:56:40.192 [Lua] contained_breeds=nil 16:56:40.192 [Lua] boss=disabled 16:56:40.192 [Lua] horde=disabled 16:56:40.192 [Lua] specials=disabled 16:56:40.192 [Lua] name=inn_level 16:56:40.192 [Lua] intensity=disabled 16:56:40.192 [Lua] --- 16:56:40.198 [Lua] [LevelAnalysis] set_random_seed( 9899386) 16:56:40.200 [Lua] [AIInterestPointSystem] Level Seed: 9899386 16:56:40.201 [Lua] 16:56:40.201 [Lua] [entity_system_bag] = table 16:56:40.201 [Lua] [entity_system_bag] = metatable 16:56:40.201 [Lua] [startup_data] = table 16:56:40.201 [Lua] [entity_manager] = table 16:56:40.201 [Lua] [entity_manager] = metatable 16:56:40.201 [Lua] [unit_spawner] = table 16:56:40.201 [Lua] [unit_spawner] = metatable 16:56:40.201 [Lua] [unit_storage] = table 16:56:40.201 [Lua] [unit_storage] = metatable 16:56:40.201 [Lua] [dice_keeper] = table 16:56:40.201 [Lua] [dice_keeper] = metatable 16:56:40.201 [Lua] [is_server] = true (boolean) 16:56:40.201 [Lua] [world] = [World] 16:56:40.201 [Lua] [system_api] = table 16:56:40.201 [Lua] [entity_system] = table 16:56:40.201 [Lua] [entity_system] = metatable 16:56:40.201 [Lua] [network_lobby] = table 16:56:40.201 [Lua] [network_lobby] = metatable 16:56:40.201 [Lua] [profile_synchronizer] = table 16:56:40.201 [Lua] [profile_synchronizer] = metatable 16:56:40.201 [Lua] [level_transition_handler] = table 16:56:40.201 [Lua] [level_transition_handler] = metatable 16:56:40.201 [Lua] [num_local_human_players] = 1 (number) 16:56:40.201 [Lua] [statistics_db] = table 16:56:40.201 [Lua] [statistics_db] = metatable 16:56:40.201 [Lua] [network_server] = table 16:56:40.201 [Lua] [network_server] = metatable 16:56:40.201 [Lua] [input_manager] = table 16:56:40.201 [Lua] [input_manager] = metatable 16:56:40.201 [Lua] [network_clock] = table 16:56:40.201 [Lua] [network_clock] = metatable 16:56:40.201 [Lua] [network_transmit] = table 16:56:40.201 [Lua] [network_transmit] = metatable 16:56:40.201 [Lua] [free_flight_manager] = table 16:56:40.201 [Lua] [free_flight_manager] = metatable 16:56:40.201 [Lua] [network_manager] = table 16:56:40.201 [Lua] [network_manager] = metatable 16:56:40.201 [Lua] [network_event_delegate] = table 16:56:40.201 [Lua] [network_event_delegate] = metatable 16:56:40.201 [Lua] 16:56:40.201 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:56:40.201 [Lua] ignoring extension VersusInteractObjectiveExtension 16:56:40.201 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:56:40.201 [Lua] ignoring extension VersusSocketObjectiveExtension 16:56:40.201 [Lua] ignoring extension VersusTargetObjectiveExtension 16:56:40.201 [Lua] ignoring extension VersusMissionObjectiveExtension 16:56:40.201 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:56:40.204 [Lua] [AchievementManager] Achievements using the steam platform 16:56:40.256 [Lua] [StateIngame] Level seed: 9899386 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:56:40.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:56:40.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 16:56:40.267 [Lua] [LevelAnalysis] set_random_seed( 9899386) 16:56:40.271 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:56:40.271 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:56:40.271 [Lua] [IngameUI] init 16:56:40.292 [SteamVoipClient] select_out(110000104674122, off) 16:56:40.297 [Lua] cb_razer_chroma_setup 16:56:40.397 [Lua] [Matchmaking] Cancelling matchmaking 16:56:40.397 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:56:40.397 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:56:40.397 [Lua] Set lobby begin: 16:56:40.397 [Lua] Lobby data twitch_enabled = false 16:56:40.397 [Lua] Lobby data power_level = 835 16:56:40.397 [Lua] Lobby data unique_server_name = KARL FRANZ 16:56:40.397 [Lua] Lobby data difficulty_tweak = 0 16:56:40.397 [Lua] Lobby data host = 110000104674122 16:56:40.397 [Lua] Lobby data time_of_search = 1608655958 16:56:40.397 [Lua] Lobby data game_mode = 3 16:56:40.397 [Lua] Lobby data is_private = false 16:56:40.397 [Lua] Lobby data match_started = true 16:56:40.397 [Lua] Lobby data mechanism = adventure 16:56:40.398 [Lua] Lobby data difficulty = cataclysm_3 16:56:40.398 [Lua] Lobby data level_key = inn_level 16:56:40.398 [Lua] Lobby data player_slot_1 = 0:0 16:56:40.398 [Lua] Lobby data selected_level_key = inn_level 16:56:40.398 [Lua] Lobby data weave_index = 105 16:56:40.398 [Lua] Lobby data quick_game = false 16:56:40.398 [Lua] Lobby data weave_name = weave_105 16:56:40.398 [Lua] Lobby data matchmaking = false 16:56:40.398 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:56:40.398 [Lua] Lobby data num_players = 1 16:56:40.398 [Lua] Lobby data player_slot_5 = 0:0 16:56:40.398 [Lua] Lobby data player_slot_2 = 0:0 16:56:40.398 [Lua] Lobby data country_code = DE 16:56:40.398 [Lua] Lobby data player_slot_3 = 0:0 16:56:40.398 [Lua] Lobby data eac_authorized = false 16:56:40.398 [Lua] Set lobby end. 16:56:40.399 [Flow] complete_skittergate_legend true 16:56:40.399 [Flow] complete_all_helmgart_levels_recruit true 16:56:40.400 [Flow] WitchHunterLevel:35 16:56:40.400 [Flow] LeaderYes 16:56:40.400 [Flow] ALL PC XP:304250 16:56:40.400 [Flow] Has "bogenhafen" DLC:true 16:56:40.400 [Flow] WH XP:60850 16:56:40.400 [Flow] Number of crafted items:5258 16:56:40.400 [Flow] Has "pre_order" DLC:true 16:56:40.400 [Flow] Sum of Powe Levels:1500 16:56:40.400 [Flow] lodestone diff 1:false 16:56:40.400 [Flow] magnus and forest activated 16:56:40.400 [Flow] magnus and forest activated 16:56:40.400 [Flow] cemetery and forest activated 16:56:40.400 [Flow] magnus and cemetery 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.401 [Flow] ALL RUNES ACTIVATED 16:56:40.401 [Flow] magnus and forest activated 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.401 [Flow] ALL RUNES ACTIVATED 16:56:40.401 [Flow] cemetery and forest activated 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.401 [Flow] ALL RUNES ACTIVATED 16:56:40.401 [Flow] magnus and forest activated 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.401 [Flow] ALL RUNES ACTIVATED 16:56:40.401 [Flow] magnus and cemetery 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.401 [Flow] ALL RUNES ACTIVATED 16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:40.402 [Lua] CurrentConflictSettings inn_level 16:56:40.402 [Lua] [ConflictDirector] conflict_director is ai_ready 16:56:40.402 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:56:40.402 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:56:40.404 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:56:40.404 [Lua] Forming navigation groups in one frame 16:56:40.404 [Lua] Forming navigation groups 16:56:40.423 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 16:56:40.423 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:56:40.423 [Lua] number of nav groups: 41 16:56:40.424 [Lua] number of refined nav groups : 23 16:56:40.426 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:56:40.426 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:56:40.426 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:56:40.426 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:56:40.428 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:56:40.428 [Lua] [Managers] Calling function on all managers: 16:56:40.428 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:56:40.455 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:56:40.455 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:56:40.523 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:56:40.523 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:56:40.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:56:40.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:56:40.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:56:40.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:56:40.544 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:56:40.544 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:56:40.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:56:40.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:56:40.555 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:40.556 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:40.556 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 16:56:40.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:56:40.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:56:40.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:56:40.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:40.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:40.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:40.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:56:40.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:56:40.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:56:40.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:56:40.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:56:40.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:56:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:56:40.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:56:40.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:56:40.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:56:40.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:56:40.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:56:40.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:56:40.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:56:40.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:56:40.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:56:40.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:56:40.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:56:40.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:56:40.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:56:40.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:56:40.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:56:40.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:56:40.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:56:40.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:56:40.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:56:40.844 [Lua] StateInGameRunning:_game_actually_starts() 16:56:40.844 [Lua] ################################################################################################################# 16:56:40.844 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_pit_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:56:40.844 [Lua] ################################################################################################################# 16:56:40.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 16:56:40.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:56:40.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:56:40.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:56:40.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:56:40.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 16:56:40.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:56:40.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:56:40.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:56:40.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:40.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:40.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:40.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:56:40.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:40.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:40.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:40.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:56:40.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:56:40.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:56:40.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:56:40.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:56:40.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:56:41.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:56:41.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:56:41.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:56:41.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 16:56:41.118 [Lua] Commit load time data 16:56:41.346 [Flow] DISABLE 16:56:42.056 [Lua] [IngameUI] menu view on_enter start_game_view 16:56:42.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bab15c0 16:56:42.060 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:56:42.062 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 16:56:42.062 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:56:42.063 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 16:56:42.063 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 16:56:42.961 [Lua] [IngameUI] menu view on_exit start_game_view 16:56:42.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:56:42.961 [Save] Saving `save_data` 16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 16:56:42.964 [Save] Save done 16:56:42.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bab15c0 16:56:45.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:56:45.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:56:45.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:56:45.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:56:45.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:56:45.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:56:45.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:56:45.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:56:45.550 [Lua] [IngameUI] menu view on_enter start_game_view 16:56:45.551 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bab15c0 16:56:45.551 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:56:45.553 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:56:45.558 [Lua] hardest 16:56:45.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:56:45.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:56:46.477 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:56:46.477 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:56:46.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:56:46.499 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:56:50.511 [Lua] PlayFabMirrorBase:_commit_internal 7 16:56:50.511 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:56:50.516 [Lua] generate_backend_stats 110000104674122:1 16:56:50.534 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:56:50.534 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:56:50.542 [Lua] commit result success 7 16:57:04.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 16:57:04.678 [Lua] [Matchmaking] Cancelling matchmaking 16:57:04.678 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:57:04.686 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:57:04.686 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:57:04.686 [Lua] [Matchmaking] Filter: Free slots = 1 16:57:04.686 [Lua] [Matchmaking] Filter: Distance = close 16:57:04.686 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:57:04.686 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:57:04.686 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts 16:57:04.686 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:57:04.686 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:57:04.686 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:57:04.686 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:57:04.686 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:57:04.686 [Lua] Set lobby begin: 16:57:04.686 [Lua] Lobby data twitch_enabled = false 16:57:04.686 [Lua] Lobby data power_level = 835 16:57:04.686 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:04.686 [Lua] Lobby data difficulty_tweak = 0 16:57:04.686 [Lua] Lobby data host = 110000104674122 16:57:04.686 [Lua] Lobby data time_of_search = 1608656224 16:57:04.686 [Lua] Lobby data game_mode = 3 16:57:04.686 [Lua] Lobby data is_private = false 16:57:04.686 [Lua] Lobby data match_started = true 16:57:04.687 [Lua] Lobby data mechanism = adventure 16:57:04.687 [Lua] Lobby data difficulty = cataclysm_3 16:57:04.687 [Lua] Lobby data level_key = inn_level 16:57:04.687 [Lua] Lobby data player_slot_1 = 0:0 16:57:04.687 [Lua] Lobby data selected_level_key = inn_level 16:57:04.687 [Lua] Lobby data weave_index = 105 16:57:04.687 [Lua] Lobby data quick_game = false 16:57:04.687 [Lua] Lobby data weave_name = weave_105 16:57:04.687 [Lua] Lobby data matchmaking = searching 16:57:04.687 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:04.687 [Lua] Lobby data num_players = 1 16:57:04.687 [Lua] Lobby data player_slot_5 = 0:0 16:57:04.687 [Lua] Lobby data player_slot_2 = 0:0 16:57:04.687 [Lua] Lobby data country_code = DE 16:57:04.687 [Lua] Lobby data player_slot_3 = 0:0 16:57:04.687 [Lua] Lobby data eac_authorized = false 16:57:04.687 [Lua] Set lobby end. 16:57:04.687 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:57:04.687 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:57:04.688 [Lua] [ChatManager][1]System: Starting search 16:57:04.688 [Lua] [ChatManager][1]System: Oubliette 16:57:04.688 [Lua] [ChatManager][1]System: Cataclysm 3 16:57:04.771 [Lua] [IngameUI] menu view on_exit start_game_view 16:57:04.771 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:57:04.771 [Save] Saving `save_data` 16:57:04.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:57:04.774 [Save] Save done 16:57:04.775 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bab15c0 16:57:04.970 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:57:04.970 [Lua] 16:57:04.970 [Lua] [1] = dlc_scorpion_pit_beasts (string) 16:57:04.970 [Lua] 16:57:04.970 [Lua] [Matchmaking] Changing distance filter from close to far 16:57:04.970 [Lua] [Matchmaking] Filter: Free slots = 1 16:57:04.970 [Lua] [Matchmaking] Filter: Distance = far 16:57:04.970 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:57:04.970 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:57:04.970 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts 16:57:04.970 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:57:04.970 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:57:04.970 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:57:04.970 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:57:04.970 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:57:04.970 [Lua] [ChatManager][1]System: Increased search range 16:57:04.970 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:57:05.220 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:57:05.220 [Lua] 16:57:05.220 [Lua] [1] = dlc_scorpion_pit_beasts (string) 16:57:05.220 [Lua] 16:57:05.220 [Lua] [Matchmaking] Changing distance filter from far to world 16:57:05.220 [Lua] [Matchmaking] Filter: Free slots = 1 16:57:05.220 [Lua] [Matchmaking] Filter: Distance = world 16:57:05.220 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:57:05.220 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:57:05.220 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts 16:57:05.220 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:57:05.220 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:57:05.220 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:57:05.220 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:57:05.220 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:57:05.220 [Lua] [ChatManager][1]System: Increased search range 16:57:05.220 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:57:05.467 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:57:05.467 [Lua] 16:57:05.467 [Lua] [1] = dlc_scorpion_pit_beasts (string) 16:57:05.467 [Lua] 16:57:05.467 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:57:05.467 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:57:05.467 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:57:05.469 [Lua] Set lobby begin: 16:57:05.469 [Lua] Lobby data twitch_enabled = false 16:57:05.469 [Lua] Lobby data power_level = 835 16:57:05.469 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:05.470 [Lua] Lobby data difficulty_tweak = 0 16:57:05.470 [Lua] Lobby data host = 110000104674122 16:57:05.470 [Lua] Lobby data time_of_search = 1608656224 16:57:05.470 [Lua] Lobby data game_mode = 3 16:57:05.470 [Lua] Lobby data is_private = false 16:57:05.470 [Lua] Lobby data match_started = true 16:57:05.470 [Lua] Lobby data mechanism = adventure 16:57:05.470 [Lua] Lobby data difficulty = cataclysm_3 16:57:05.470 [Lua] Lobby data level_key = inn_level 16:57:05.470 [Lua] Lobby data player_slot_1 = 0:0 16:57:05.470 [Lua] Lobby data selected_level_key = inn_level 16:57:05.470 [Lua] Lobby data weave_index = 105 16:57:05.470 [Lua] Lobby data quick_game = false 16:57:05.470 [Lua] Lobby data weave_name = weave_105 16:57:05.470 [Lua] Lobby data matchmaking = searching 16:57:05.470 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:05.470 [Lua] Lobby data num_players = 1 16:57:05.470 [Lua] Lobby data player_slot_5 = 0:0 16:57:05.470 [Lua] Lobby data player_slot_2 = 0:0 16:57:05.470 [Lua] Lobby data country_code = DE 16:57:05.470 [Lua] Lobby data player_slot_3 = 0:0 16:57:05.470 [Lua] Lobby data eac_authorized = false 16:57:05.470 [Lua] Set lobby end. 16:57:05.470 [Lua] [PartyManager] Leader is set to 110000104674122 16:57:05.471 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_beasts 0 16:57:05.471 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_beasts, 0 ) 16:57:05.471 [Lua] Set lobby begin: 16:57:05.471 [Lua] Lobby data twitch_enabled = false 16:57:05.471 [Lua] Lobby data power_level = 835 16:57:05.471 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:05.471 [Lua] Lobby data difficulty_tweak = 0 16:57:05.471 [Lua] Lobby data host = 110000104674122 16:57:05.471 [Lua] Lobby data time_of_search = 1608656224 16:57:05.471 [Lua] Lobby data game_mode = 9 16:57:05.471 [Lua] Lobby data is_private = false 16:57:05.471 [Lua] Lobby data match_started = true 16:57:05.471 [Lua] Lobby data mechanism = adventure 16:57:05.471 [Lua] Lobby data difficulty = cataclysm_3 16:57:05.471 [Lua] Lobby data level_key = inn_level 16:57:05.471 [Lua] Lobby data player_slot_1 = 0:0 16:57:05.471 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:05.471 [Lua] Lobby data weave_index = 118 16:57:05.471 [Lua] Lobby data quick_game = false 16:57:05.471 [Lua] Lobby data weave_name = weave_118 16:57:05.471 [Lua] Lobby data matchmaking = true 16:57:05.471 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:05.471 [Lua] Lobby data num_players = 1 16:57:05.471 [Lua] Lobby data player_slot_5 = 0:0 16:57:05.471 [Lua] Lobby data player_slot_2 = 0:0 16:57:05.471 [Lua] Lobby data country_code = DE 16:57:05.471 [Lua] Lobby data player_slot_3 = 0:0 16:57:05.471 [Lua] Lobby data eac_authorized = false 16:57:05.472 [Lua] Set lobby end. 16:57:05.472 [Lua] Set lobby begin: 16:57:05.472 [Lua] Lobby data twitch_enabled = false 16:57:05.472 [Lua] Lobby data power_level = 835 16:57:05.472 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:05.472 [Lua] Lobby data difficulty_tweak = 0 16:57:05.472 [Lua] Lobby data host = 110000104674122 16:57:05.472 [Lua] Lobby data time_of_search = 1608656224 16:57:05.472 [Lua] Lobby data game_mode = 9 16:57:05.472 [Lua] Lobby data is_private = false 16:57:05.472 [Lua] Lobby data match_started = true 16:57:05.472 [Lua] Lobby data mechanism = adventure 16:57:05.472 [Lua] Lobby data difficulty = cataclysm_3 16:57:05.472 [Lua] Lobby data level_key = inn_level 16:57:05.472 [Lua] Lobby data player_slot_1 = 0:0 16:57:05.472 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:05.472 [Lua] Lobby data weave_index = 118 16:57:05.472 [Lua] Lobby data quick_game = false 16:57:05.472 [Lua] Lobby data weave_name = weave_118 16:57:05.472 [Lua] Lobby data matchmaking = true 16:57:05.472 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:05.472 [Lua] Lobby data num_players = 1 16:57:05.472 [Lua] Lobby data player_slot_5 = 0:0 16:57:05.472 [Lua] Lobby data player_slot_2 = 0:0 16:57:05.472 [Lua] Lobby data country_code = DE 16:57:05.472 [Lua] Lobby data player_slot_3 = 0:0 16:57:05.472 [Lua] Lobby data eac_authorized = false 16:57:05.472 [Lua] Set lobby end. 16:57:05.473 [Lua] [ChatManager][1]System: Starting hosted game... 16:57:05.478 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:57:05.478 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:57:05.857 [Lua] Set lobby begin: 16:57:05.857 [Lua] Lobby data twitch_enabled = false 16:57:05.857 [Lua] Lobby data power_level = 1100 16:57:05.857 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:05.857 [Lua] Lobby data difficulty_tweak = 0 16:57:05.857 [Lua] Lobby data host = 110000104674122 16:57:05.857 [Lua] Lobby data time_of_search = 1608656224 16:57:05.857 [Lua] Lobby data game_mode = 9 16:57:05.857 [Lua] Lobby data is_private = false 16:57:05.857 [Lua] Lobby data match_started = true 16:57:05.857 [Lua] Lobby data mechanism = adventure 16:57:05.857 [Lua] Lobby data difficulty = cataclysm_3 16:57:05.857 [Lua] Lobby data level_key = inn_level 16:57:05.857 [Lua] Lobby data player_slot_1 = 0:0 16:57:05.857 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:05.857 [Lua] Lobby data weave_index = 118 16:57:05.857 [Lua] Lobby data quick_game = false 16:57:05.857 [Lua] Lobby data weave_name = weave_118 16:57:05.857 [Lua] Lobby data matchmaking = true 16:57:05.857 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:05.857 [Lua] Lobby data num_players = 1 16:57:05.857 [Lua] Lobby data player_slot_5 = 0:0 16:57:05.857 [Lua] Lobby data player_slot_2 = 0:0 16:57:05.857 [Lua] Lobby data country_code = DE 16:57:05.857 [Lua] Lobby data player_slot_3 = 0:0 16:57:05.857 [Lua] Lobby data eac_authorized = false 16:57:05.857 [Lua] Set lobby end. 16:57:17.206 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:57:17.206 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:57:17.226 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_beasts 1 16:57:17.226 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_beasts, 1 ) 16:57:17.226 [Lua] Set lobby begin: 16:57:17.226 [Lua] Lobby data twitch_enabled = false 16:57:17.226 [Lua] Lobby data power_level = 1100 16:57:17.226 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:17.226 [Lua] Lobby data difficulty_tweak = 0 16:57:17.226 [Lua] Lobby data host = 110000104674122 16:57:17.226 [Lua] Lobby data time_of_search = 1608656224 16:57:17.226 [Lua] Lobby data game_mode = 9 16:57:17.226 [Lua] Lobby data is_private = false 16:57:17.226 [Lua] Lobby data match_started = true 16:57:17.226 [Lua] Lobby data mechanism = adventure 16:57:17.226 [Lua] Lobby data difficulty = cataclysm_3 16:57:17.226 [Lua] Lobby data level_key = inn_level 16:57:17.227 [Lua] Lobby data player_slot_1 = 0:0 16:57:17.227 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:17.227 [Lua] Lobby data weave_index = 118 16:57:17.227 [Lua] Lobby data quick_game = false 16:57:17.227 [Lua] Lobby data weave_name = weave_118 16:57:17.227 [Lua] Lobby data matchmaking = false 16:57:17.227 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:17.227 [Lua] Lobby data num_players = 1 16:57:17.227 [Lua] Lobby data player_slot_5 = 0:0 16:57:17.227 [Lua] Lobby data player_slot_2 = 0:0 16:57:17.227 [Lua] Lobby data country_code = DE 16:57:17.227 [Lua] Lobby data player_slot_3 = 0:0 16:57:17.227 [Lua] Lobby data eac_authorized = false 16:57:17.227 [Lua] Set lobby end. 16:57:17.229 [Lua] Set lobby begin: 16:57:17.229 [Lua] Lobby data twitch_enabled = false 16:57:17.229 [Lua] Lobby data power_level = 1100 16:57:17.229 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:17.229 [Lua] Lobby data difficulty_tweak = 0 16:57:17.229 [Lua] Lobby data host = 110000104674122 16:57:17.229 [Lua] Lobby data time_of_search = 1608656224 16:57:17.229 [Lua] Lobby data game_mode = 9 16:57:17.230 [Lua] Lobby data is_private = false 16:57:17.230 [Lua] Lobby data match_started = true 16:57:17.230 [Lua] Lobby data mechanism = adventure 16:57:17.230 [Lua] Lobby data difficulty = cataclysm_3 16:57:17.230 [Lua] Lobby data level_key = inn_level 16:57:17.230 [Lua] Lobby data player_slot_1 = 0:0 16:57:17.230 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:17.230 [Lua] Lobby data weave_index = 118 16:57:17.230 [Lua] Lobby data quick_game = false 16:57:17.230 [Lua] Lobby data weave_name = weave_118 16:57:17.230 [Lua] Lobby data matchmaking = false 16:57:17.230 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:17.230 [Lua] Lobby data num_players = 1 16:57:17.230 [Lua] Lobby data player_slot_5 = 0:0 16:57:17.230 [Lua] Lobby data player_slot_2 = 0:0 16:57:17.230 [Lua] Lobby data country_code = DE 16:57:17.230 [Lua] Lobby data player_slot_3 = 0:0 16:57:17.230 [Lua] Lobby data eac_authorized = false 16:57:17.230 [Lua] Set lobby end. 16:57:17.230 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:57:17.230 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:57:17.230 [Lua] Complete level triggered. 16:57:17.232 [Save] Saving `save_data` 16:57:17.232 [Lua] gm_event_end_conditions_met false false 16:57:17.232 [Lua] PlayFabMirrorBase:_commit_internal nil 16:57:17.232 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:57:17.234 [Save] Save done 16:57:17.234 [Save] Saving `save_data` 16:57:17.237 [Save] Save done 16:57:17.238 [Lua] generate_backend_stats 110000104674122:1 16:57:17.254 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:57:17.255 [Save] Saving `save_data` 16:57:17.255 [Lua] TRANSITION nil nil dlc_scorpion_pit_beasts 16:57:17.255 [Lua] Transition type "dlc_scorpion_pit_beasts", is server: true 16:57:17.255 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:57:17.255 [Lua] [GameNetworkManager] Leaving game... 16:57:17.255 [Lua] [GameNetworkManager] Shutting down game session host. 16:57:17.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:57:17.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:57:17.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=38.37 16:57:17.257 [Save] Save done 16:57:17.258 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:57:17.258 [Lua] commit result success 8 16:57:19.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:57:19.264 [Lua] [Managers] Calling function on all managers: 16:57:19.264 [Lua] Clearing all global lookup lists 16:57:19.264 [Lua] [IngamePlayerListUI] - Destroy 16:57:19.264 [Lua] [EquipmentUI] - Destroy 16:57:19.264 [Lua] [AbilityUI] - Destroy 16:57:19.264 [Lua] [GamePadAbilityUI] - Destroy 16:57:19.264 [Lua] [GamePadEquipmentUI] - Destroy 16:57:19.265 [Lua] [IngameUI] destroy 16:57:19.308 [Lua] [Managers] Destroying manager group: 16:57:19.309 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:57:19.309 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:57:19.313 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:57:19.313 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:57:19.313 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:57:19.313 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_beasts 1 16:57:19.313 warning: [Lua] Following data will be uploaded to Crashify: <> 16:57:19.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_beasts", Num ocurrencies: 7, User: 110000104674122 "KARL FRANZ" <> 16:57:19.314 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_beasts" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_beasts"; environment_variation_id = 1; level_seed = 10565136; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000090D2A90 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 000000000F0F0A90; application_shutdown = nil; unit_spawner = table: 0000000005986AB0; world = [World]; unit_storage = table: 0000000005DC7CB0; units = table: 00000000068565A0; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000F0F0A90 [8] self = table: 00000000110788D0; dt = 0.0097141498699784279; t = 971.52955988317262; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.0097141498699784279; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097141498699784279; t = 971.52955988317262 [10] dt = 0.0097141498699784279 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000E1B8940; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_beasts"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000009890120; [5] world_name = "level_world"; entity_system_bag = table: 0000000003EE3430; network_server = table: 000000000C5D30D0; entity_system = table: 0000000003EE40F0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F740F70; statistics_db = table: 000000000FA4FA10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.579997062496844; input_manager = table: 000000000FA388C0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000127A6010; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009890120; world = [World]; dt = 0.0097141498699784279; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.370149574242532; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000007678AD0; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000BC58AD0; <> <> 16:57:19.314 [Lua] [Matchmaking] unregister rpcs 16:57:19.314 [Lua] ############### UNLOADING PACKAGES ############### 16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error 16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error 16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error 16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error 16:57:19.374 [Lua] <> <>Keep Decorations<> <>unloading dangling painting packages<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials [3] @scripts/game_state/state_ingame.lua:2076: in function on_exit [4] @foundation/scripts/util/state_machine.lua:108: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:148: in function update [7] @scripts/boot.lua:842: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Keep Decorations"; message = "unloading dangling painting packages" [2] self = table: 000000000008E510; is_occuring = true [3] self = table: 000000000F0F0A90; application_shutdown = nil; unit_spawner = table: 0000000005986AB0; world = [World]; unit_storage = table: 0000000005DC7CB0; units = table: 00000000068565A0; matchmaking_loading_context = nil [4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000F0F0A90 [6] self = table: 00000000110788D0; dt = 0.0097141498699784279; t = 971.52955988317262; new_state = table: 0000000002A79390 [7] self = table: 00000000000971A0; real_world_dt = 0.0097141498699784279; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097141498699784279; t = 971.52955988317262 [8] dt = 0.0097141498699784279 [2] _queue_order = table: 0000000008CC7D70; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0; [3] world_name = "level_world"; entity_system_bag = table: 0000000003EE3430; network_server = table: 000000000C5D30D0; entity_system = table: 0000000003EE40F0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F740F70; statistics_db = table: 000000000FA4FA10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.579997062496844; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000127A6010; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097141498699784279; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.370149574242532; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false; [4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90; [7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000BC58AD0; <> <> 16:57:19.374 [Lua] [Managers] Calling function on all managers: 16:57:19.374 [Lua] [Managers] Destroying manager group: 16:57:19.374 [Lua] [Gamestate] Enter state StateLoading 16:57:19.376 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:57:19.376 [Lua] [Matchmaking] register rpcs 16:57:19.376 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:57:19.376 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:57:19.376 [Lua] Set lobby begin: 16:57:19.376 [Lua] Lobby data twitch_enabled = false 16:57:19.376 [Lua] Lobby data power_level = 0 16:57:19.376 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:19.376 [Lua] Lobby data difficulty_tweak = 0 16:57:19.376 [Lua] Lobby data host = 110000104674122 16:57:19.376 [Lua] Lobby data time_of_search = 1608656224 16:57:19.376 [Lua] Lobby data game_mode = 9 16:57:19.377 [Lua] Lobby data is_private = false 16:57:19.377 [Lua] Lobby data match_started = true 16:57:19.377 [Lua] Lobby data mechanism = adventure 16:57:19.377 [Lua] Lobby data difficulty = cataclysm_3 16:57:19.377 [Lua] Lobby data level_key = inn_level 16:57:19.377 [Lua] Lobby data player_slot_1 = 0:0 16:57:19.377 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:19.377 [Lua] Lobby data weave_index = 118 16:57:19.377 [Lua] Lobby data quick_game = false 16:57:19.377 [Lua] Lobby data weave_name = weave_118 16:57:19.377 [Lua] Lobby data matchmaking = false 16:57:19.377 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:19.377 [Lua] Lobby data num_players = 1 16:57:19.377 [Lua] Lobby data player_slot_5 = 0:0 16:57:19.377 [Lua] Lobby data player_slot_2 = 0:0 16:57:19.377 [Lua] Lobby data country_code = DE 16:57:19.377 [Lua] Lobby data player_slot_3 = 0:0 16:57:19.377 [Lua] Lobby data eac_authorized = false 16:57:19.377 [Lua] Set lobby end. 16:57:19.377 [Lua] registering RPCs 16:57:19.377 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:57:19.378 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:57:19.378 [Lua] Set lobby begin: 16:57:19.378 [Lua] Lobby data twitch_enabled = false 16:57:19.378 [Lua] Lobby data power_level = 0 16:57:19.378 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:19.378 [Lua] Lobby data difficulty_tweak = 0 16:57:19.378 [Lua] Lobby data host = 110000104674122 16:57:19.378 [Lua] Lobby data time_of_search = 1608656224 16:57:19.378 [Lua] Lobby data game_mode = 9 16:57:19.378 [Lua] Lobby data is_private = false 16:57:19.378 [Lua] Lobby data match_started = true 16:57:19.378 [Lua] Lobby data mechanism = adventure 16:57:19.378 [Lua] Lobby data difficulty = cataclysm_3 16:57:19.378 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:57:19.378 [Lua] Lobby data player_slot_1 = 0:0 16:57:19.378 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:19.378 [Lua] Lobby data weave_index = 118 16:57:19.378 [Lua] Lobby data quick_game = false 16:57:19.378 [Lua] Lobby data weave_name = weave_118 16:57:19.378 [Lua] Lobby data matchmaking = false 16:57:19.378 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:19.378 [Lua] Lobby data num_players = 1 16:57:19.378 [Lua] Lobby data player_slot_5 = 0:0 16:57:19.378 [Lua] Lobby data player_slot_2 = 0:0 16:57:19.378 [Lua] Lobby data country_code = DE 16:57:19.378 [Lua] Lobby data player_slot_3 = 0:0 16:57:19.378 [Lua] Lobby data eac_authorized = false 16:57:19.378 [Lua] Set lobby end. 16:57:19.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:57:19.381 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_beasts, global_loading_screens, async-read, prioritized 16:57:19.381 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_beasts] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:57:19.381 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_beasts 1 16:57:19.381 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_beasts, async-read, 16:57:19.381 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_beasts, async-read, 16:57:19.381 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_beasts" 16:57:19.381 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_beasts" Meta package name: "nil" 16:57:19.381 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_beasts, LevelTransitionHandler, async-read, 16:57:19.381 [Lua] [StateLoading] got rpc_load_level 29 dlc_scorpion_pit_beasts 16:57:19.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_beasts 16:57:19.483 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_beasts 16:57:19.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_beasts 16:57:19.618 [Umbra] Loading umbra tome '#ID[85cf216548dccbc1]' 16:57:20.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_beasts 16:57:20.109 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_beasts 16:57:20.126 [Lua] [LevelTransitionHandler] Level load completed! 16:57:20.126 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_beasts - level_seed: 10565136 - use_random_directors: false - overriden_conflict: default_weave 16:57:20.166 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:57:20.167 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_warrior=true, chaos_raider=true, skaven_clan_rat_with_shield=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_stormfiend=true, } 16:57:20.167 [Lua] load_startup_enemy_packages: -------------- 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_spawn 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_troll 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_rat_ogre 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_stormfiend 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] beastmen_minotaur 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_plague_sorcerer 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_corruptor_sorcerer 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_gutter_runner 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_pack_master 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_poison_wind_globadier 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_ratling_gunner 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_warpfire_thrower 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_vortex_sorcerer 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] beastmen_standard_bearer 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_vortex 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] critter_rat 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] critter_pig 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_marauder 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] beastmen_gor 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_warrior 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_raider 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_clan_rat_with_shield 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] beastmen_ungor 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_clan_rat 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_storm_vermin_with_shield 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_slave 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_fanatic 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_storm_vermin 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_marauder_with_shield 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] chaos_berzerker 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] beastmen_bestigor 16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:57:20.167 [Lua] skaven_plague_monk 16:57:20.169 [Lua] ### Sending rpc_level_loaded 16:57:20.169 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 29 16:57:20.169 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:57:20.185 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:57:20.185 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:57:20.202 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:57:20.202 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:57:20.203 [Lua] ### Sending rpc_level_loaded 16:57:20.203 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 29 16:57:20.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:57:20.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:57:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:57:21.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:57:21.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:57:21.947 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_beasts game_mode: weave 16:57:21.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:57:21.947 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:57:21.947 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:57:21.947 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/beasts/world 16:57:21.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 16:57:21.993 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:57:21.993 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:57:21.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:57:21.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:57:22.015 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:57:22.035 [Lua] Async level spawning done 16:57:22.035 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:57:23.017 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:57:23.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:57:23.017 [Lua] [Matchmaking] unregister rpcs 16:57:23.017 [Lua] Set lobby begin: 16:57:23.017 [Lua] Lobby data twitch_enabled = false 16:57:23.017 [Lua] Lobby data power_level = 0 16:57:23.017 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:23.017 [Lua] Lobby data difficulty_tweak = 0 16:57:23.018 [Lua] Lobby data host = 110000104674122 16:57:23.018 [Lua] Lobby data time_of_search = 1608656224 16:57:23.018 [Lua] Lobby data game_mode = 9 16:57:23.018 [Lua] Lobby data is_private = false 16:57:23.018 [Lua] Lobby data match_started = true 16:57:23.018 [Lua] Lobby data mechanism = adventure 16:57:23.018 [Lua] Lobby data difficulty = cataclysm_3 16:57:23.018 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:57:23.018 [Lua] Lobby data player_slot_1 = 0:0 16:57:23.018 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:23.018 [Lua] Lobby data weave_index = 118 16:57:23.018 [Lua] Lobby data quick_game = false 16:57:23.018 [Lua] Lobby data weave_name = weave_118 16:57:23.018 [Lua] Lobby data matchmaking = false 16:57:23.018 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:23.018 [Lua] Lobby data num_players = 1 16:57:23.018 [Lua] Lobby data player_slot_5 = 0:0 16:57:23.018 [Lua] Lobby data player_slot_2 = 0:0 16:57:23.018 [Lua] Lobby data country_code = DE 16:57:23.018 [Lua] Lobby data player_slot_3 = 0:0 16:57:23.018 [Lua] Lobby data eac_authorized = false 16:57:23.018 [Lua] Set lobby end. 16:57:23.018 [Lua] [Managers] Destroying manager group: 16:57:23.019 [Lua] [Gamestate] Enter StateIngame HOST 16:57:23.019 [Lua] [Managers] Calling function on all managers: 16:57:23.019 [Lua] <>level = dlc_scorpion_pit_beasts<> 16:57:23.019 [Lua] Set lobby begin: 16:57:23.019 [Lua] Lobby data twitch_enabled = false 16:57:23.019 [Lua] Lobby data power_level = 0 16:57:23.019 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:23.019 [Lua] Lobby data difficulty_tweak = 0 16:57:23.019 [Lua] Lobby data host = 110000104674122 16:57:23.020 [Lua] Lobby data time_of_search = 1608656224 16:57:23.020 [Lua] Lobby data game_mode = 9 16:57:23.020 [Lua] Lobby data is_private = false 16:57:23.020 [Lua] Lobby data match_started = true 16:57:23.020 [Lua] Lobby data mechanism = adventure 16:57:23.020 [Lua] Lobby data difficulty = cataclysm_3 16:57:23.020 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:57:23.020 [Lua] Lobby data player_slot_1 = 0:0 16:57:23.020 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:23.020 [Lua] Lobby data weave_index = 118 16:57:23.020 [Lua] Lobby data quick_game = false 16:57:23.020 [Lua] Lobby data weave_name = weave_118 16:57:23.020 [Lua] Lobby data matchmaking = false 16:57:23.020 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:23.020 [Lua] Lobby data num_players = 1 16:57:23.020 [Lua] Lobby data player_slot_5 = 0:0 16:57:23.020 [Lua] Lobby data player_slot_2 = 0:0 16:57:23.020 [Lua] Lobby data country_code = DE 16:57:23.020 [Lua] Lobby data player_slot_3 = 0:0 16:57:23.020 [Lua] Lobby data eac_authorized = false 16:57:23.020 [Lua] Set lobby end. 16:57:23.020 [Lua] [StateIngame] Server ingame 16:57:23.023 [Lua] Set lobby begin: 16:57:23.023 [Lua] Lobby data twitch_enabled = false 16:57:23.023 [Lua] Lobby data power_level = 0 16:57:23.023 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:23.023 [Lua] Lobby data difficulty_tweak = 0 16:57:23.024 [Lua] Lobby data host = 110000104674122 16:57:23.024 [Lua] Lobby data time_of_search = 1608656224 16:57:23.024 [Lua] Lobby data game_mode = 9 16:57:23.024 [Lua] Lobby data is_private = false 16:57:23.024 [Lua] Lobby data match_started = true 16:57:23.024 [Lua] Lobby data mechanism = adventure 16:57:23.024 [Lua] Lobby data difficulty = cataclysm_3 16:57:23.024 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:57:23.024 [Lua] Lobby data player_slot_1 = 0:0 16:57:23.024 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:23.024 [Lua] Lobby data weave_index = 118 16:57:23.024 [Lua] Lobby data quick_game = false 16:57:23.024 [Lua] Lobby data weave_name = weave_118 16:57:23.024 [Lua] Lobby data matchmaking = false 16:57:23.024 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:23.024 [Lua] Lobby data num_players = 1 16:57:23.024 [Lua] Lobby data player_slot_5 = 0:0 16:57:23.024 [Lua] Lobby data player_slot_2 = 0:0 16:57:23.024 [Lua] Lobby data country_code = DE 16:57:23.024 [Lua] Lobby data player_slot_3 = 0:0 16:57:23.024 [Lua] Lobby data eac_authorized = false 16:57:23.024 [Lua] Set lobby end. 16:57:23.024 [Lua] [Matchmaking] register rpcs 16:57:23.025 [Lua] GameNetworkManager:init... creating game session 16:57:23.025 [Lua] Host GameSession.make_game_session_host with session: 16:57:23.025 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:57:23.025 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:57:23.025 [Lua] [GameNetworkManager] self.is_server = true 16:57:23.025 [Network] Setting artificial MTU limit to 65536 16:57:23.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15 16:57:23.025 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 16:57:23.025 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 16:57:23.044 [Lua] Switching ConflictSettings: to: default_weave 16:57:23.044 [Lua] pacing=disabled 16:57:23.044 [Lua] roaming=nil 16:57:23.044 [Lua] specials=disabled 16:57:23.044 [Lua] debug_color=maroon 16:57:23.044 [Lua] pack_spawning=default 16:57:23.044 [Lua] contained_breeds=nil 16:57:23.044 [Lua] disabled=false 16:57:23.044 [Lua] boss=disabled 16:57:23.044 [Lua] horde=disabled 16:57:23.044 [Lua] name=default_weave 16:57:23.044 [Lua] intensity=disabled 16:57:23.044 [Lua] --- 16:57:23.049 [Lua] [LevelAnalysis] set_random_seed( 1896357) 16:57:23.051 warning: [GwNav] NavData resource not loaded 16:57:23.051 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/beasts/world 16:57:23.051 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 16:57:23.055 [Lua] [AIInterestPointSystem] Level Seed: 1896357 16:57:23.055 [Lua] 16:57:23.055 [Lua] [entity_system_bag] = table 16:57:23.055 [Lua] [entity_system_bag] = metatable 16:57:23.055 [Lua] [startup_data] = table 16:57:23.055 [Lua] [entity_manager] = table 16:57:23.055 [Lua] [entity_manager] = metatable 16:57:23.055 [Lua] [unit_spawner] = table 16:57:23.055 [Lua] [unit_spawner] = metatable 16:57:23.055 [Lua] [unit_storage] = table 16:57:23.055 [Lua] [unit_storage] = metatable 16:57:23.055 [Lua] [dice_keeper] = table 16:57:23.055 [Lua] [dice_keeper] = metatable 16:57:23.055 [Lua] [is_server] = true (boolean) 16:57:23.055 [Lua] [world] = [World] 16:57:23.055 [Lua] [system_api] = table 16:57:23.055 [Lua] [entity_system] = table 16:57:23.055 [Lua] [entity_system] = metatable 16:57:23.055 [Lua] [network_lobby] = table 16:57:23.055 [Lua] [network_lobby] = metatable 16:57:23.055 [Lua] [profile_synchronizer] = table 16:57:23.055 [Lua] [profile_synchronizer] = metatable 16:57:23.055 [Lua] [level_transition_handler] = table 16:57:23.055 [Lua] [level_transition_handler] = metatable 16:57:23.055 [Lua] [num_local_human_players] = 1 (number) 16:57:23.055 [Lua] [statistics_db] = table 16:57:23.055 [Lua] [statistics_db] = metatable 16:57:23.055 [Lua] [network_server] = table 16:57:23.055 [Lua] [network_server] = metatable 16:57:23.055 [Lua] [input_manager] = table 16:57:23.055 [Lua] [input_manager] = metatable 16:57:23.055 [Lua] [network_clock] = table 16:57:23.055 [Lua] [network_clock] = metatable 16:57:23.056 [Lua] [network_transmit] = table 16:57:23.056 [Lua] [network_transmit] = metatable 16:57:23.056 [Lua] [free_flight_manager] = table 16:57:23.056 [Lua] [free_flight_manager] = metatable 16:57:23.056 [Lua] [network_manager] = table 16:57:23.056 [Lua] [network_manager] = metatable 16:57:23.056 [Lua] [network_event_delegate] = table 16:57:23.056 [Lua] [network_event_delegate] = metatable 16:57:23.056 [Lua] 16:57:23.056 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:57:23.056 [Lua] ignoring extension VersusInteractObjectiveExtension 16:57:23.056 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:57:23.056 [Lua] ignoring extension VersusSocketObjectiveExtension 16:57:23.056 [Lua] ignoring extension VersusTargetObjectiveExtension 16:57:23.056 [Lua] ignoring extension VersusMissionObjectiveExtension 16:57:23.056 [Lua] ignoring extension KeepDecorationPaintingExtension 16:57:23.058 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:57:23.077 [Lua] [AchievementManager] Achievements using the steam platform 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 16:57:23.134 [Lua] [StateIngame] Level seed: 1896357 16:57:23.153 [Lua] [LevelAnalysis] set_random_seed( 1896357) 16:57:23.157 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 16:57:23.157 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 16:57:23.158 [Lua] [IngameUI] init 16:57:23.175 [SteamVoipClient] select_out(110000104674122, off) 16:57:23.180 [Lua] cb_razer_chroma_setup 16:57:23.271 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:57:23.271 [Lua] Set lobby begin: 16:57:23.271 [Lua] Lobby data twitch_enabled = false 16:57:23.271 [Lua] Lobby data power_level = 1100 16:57:23.271 [Lua] Lobby data unique_server_name = KARL FRANZ 16:57:23.271 [Lua] Lobby data difficulty_tweak = 0 16:57:23.271 [Lua] Lobby data host = 110000104674122 16:57:23.271 [Lua] Lobby data time_of_search = 1608656224 16:57:23.271 [Lua] Lobby data game_mode = 9 16:57:23.271 [Lua] Lobby data is_private = false 16:57:23.271 [Lua] Lobby data match_started = true 16:57:23.271 [Lua] Lobby data mechanism = adventure 16:57:23.271 [Lua] Lobby data difficulty = cataclysm_3 16:57:23.271 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:57:23.271 [Lua] Lobby data player_slot_1 = 0:0 16:57:23.271 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:57:23.271 [Lua] Lobby data weave_index = 118 16:57:23.272 [Lua] Lobby data quick_game = false 16:57:23.272 [Lua] Lobby data weave_name = weave_118 16:57:23.272 [Lua] Lobby data matchmaking = false 16:57:23.272 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:57:23.272 [Lua] Lobby data num_players = 1 16:57:23.272 [Lua] Lobby data player_slot_5 = 0:0 16:57:23.272 [Lua] Lobby data player_slot_2 = 0:0 16:57:23.272 [Lua] Lobby data country_code = DE 16:57:23.272 [Lua] Lobby data player_slot_3 = 0:0 16:57:23.272 [Lua] Lobby data eac_authorized = false 16:57:23.272 [Lua] Set lobby end. 16:57:23.272 [Lua] CurrentConflictSettings default_weave 16:57:23.272 [Lua] [ConflictDirector] conflict_director is ai_ready 16:57:23.272 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:57:23.272 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:57:23.275 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:57:23.275 [Lua] Forming navigation groups in one frame 16:57:23.275 [Lua] Forming navigation groups 16:57:23.402 [Lua] NavigationGroupManager -> calulation time A: 0.12699999999995271 16:57:23.467 [Lua] NavigationGroupManager -> calulation time B: 0.06500000000005457 16:57:23.467 [Lua] number of nav groups: 280 16:57:23.469 [Lua] number of refined nav groups : 181 16:57:23.485 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 16:57:23.485 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.85453165769577 Normalized coefficient: 1.4095495303247305 16:57:23.490 [Lua] Warning: missing nodes! in zones 16:57:23.500 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:57:23.503 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:57:23.504 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:57:23.505 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 16:57:23.507 [Lua] [Managers] Calling function on all managers: 16:57:23.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:57:23.521 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:57:23.521 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:57:23.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15 16:57:23.585 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:57:23.585 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:57:23.599 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:57:23.600 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6209d257] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6209d257] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4ca06711] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[be538653] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[54652ff9] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[54652ff9] 16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20e066e8] 16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7d3b2ac2] 16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7d3b2ac2] 16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f426493e] 16:57:23.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:57:23.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:57:23.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 16:57:23.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15 16:57:23.963 [Lua] StateInGameRunning:_game_actually_starts() 16:57:23.964 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 16:57:23.964 [Lua] ################################################################################################################# 16:57:23.964 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-dlc_scorpion_pit_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:57:23.964 [Lua] ################################################################################################################# 16:57:23.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 16:57:23.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 16:57:24.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 16:57:24.190 [Lua] Commit load time data 16:57:29.039 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:57:29.039 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:57:32.339 [Lua] Players are leaving the safe zone 16:57:32.344 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 16:57:32.523 [Lua] main_path_player_far_away_check started 16:57:43.423 [Lua] main_path_player_far_away_check started 16:57:46.544 [Lua] main_path_player_far_away_check started 16:57:49.365 [Lua] TerrorEventMixer.start_event: beastmen_main_path_event_horde_small (seed: 216384) 16:57:49.367 [Lua] setting up ambush-horde 16:57:49.367 [Lua] Composing horde 'weave_horde_beastmen_small' .. using variant 'plain' 16:57:49.368 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 16:57:49.368 [Lua] setting up vector-horde 16:57:49.368 [Lua] Composing horde 'weave_horde_beastmen_small' .. using variant 'plain' 16:57:49.368 [Lua] --> horde wants to spawn ahead of players (0.52852426269927/0.67 16:57:49.368 [Lua] -> spawning: 9 16:57:49.368 [Lua] horde crated with id 1 of type vector 16:57:49.368 [Lua] vector horde has started 16:57:49.371 [Lua] TerrorEventMixer.start_event: skaven_main_path_event_01 (seed: 216384) 16:57:49.374 [Lua] setting up ambush-horde 16:57:49.374 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain' 16:57:49.374 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 16:57:49.374 [Lua] setting up vector-horde 16:57:49.374 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain' 16:57:49.374 [Lua] --> horde wants to spawn ahead of players (0.32293738796246/0.67 16:57:49.374 [Lua] -> spawning: 16 16:57:49.374 [Lua] horde crated with id 2 of type vector 16:57:49.374 [Lua] vector horde has started 16:57:49.377 [Lua] TerrorEventMixer.start_event: skaven_main_path_event_horde_small (seed: 216384) 16:57:49.380 [Lua] setting up ambush-horde 16:57:49.380 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain' 16:57:49.380 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 16:57:49.380 [Lua] setting up vector-horde 16:57:49.380 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain' 16:57:49.380 [Lua] --> horde wants to spawn ahead of players (0.65368978347738/0.67 16:57:49.380 [Lua] -> spawning: 16 16:57:49.380 [Lua] horde crated with id 3 of type vector 16:57:49.380 [Lua] vector horde has started 16:57:49.714 [Lua] main_path_player_far_away_check started 16:57:53.705 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.3024647879924539e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536452, -2.50441e-08, 0,\n -0.497719, -0.783004, -0.373074, 0,\n -0.200136, -0.314848, 0.927808,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000819953, 1.69128, 0); rotation = Vector3(-6.33734e-05, 0.130718, 0); q1 = Vector4(0, 0, 9.50601e-08, 1); q2 = Vector4(0.000165476, -0.000105186, 4.91055e-12, 1); q = Vector4(0.000165476, -0.000105186, 9.5065e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0051526068709790707; t = 1004.823042849428 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000002012420; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0051526068709790707; main_t = 1004.823042849428; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0051526068709790707; t = 1004.823042849428 [15] self = table: 00000000000971A0; real_world_dt = 0.0051526068709790707; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051526068709790707; t = 1004.823042849428 [16] dt = 0.0051526068709790707 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.823042849428; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0051526068709790707; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.705 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.711 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536452, -2.50586e-08, 0,\n -0.497725, -0.783012, -0.373049, 0,\n -0.200122, -0.314827, 0.927818,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000756579, 1.56056, 0); rotation = Vector3(-5.89978e-05, 0.121692, 0); q1 = Vector4(0, 0, 8.84967e-08, 1); q2 = Vector4(0.00015405, -9.79231e-05, 4.5715e-12, 1); q = Vector4(0.00015405, -9.79231e-05, 8.85012e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0051986435428261757; t = 1004.8282414929708 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000D54D1A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0051986435428261757; main_t = 1004.8282414929708; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0051986435428261757; t = 1004.8282414929708 [15] self = table: 00000000000971A0; real_world_dt = 0.0051986435428261757; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051986435428261757; t = 1004.8282414929708 [16] dt = 0.0051986435428261757 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.823042849428; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0051986435428261757; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.711 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.716 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.5015e-08, 0,\n -0.497682, -0.782946, -0.373245, 0,\n -0.200227, -0.314992, 0.927739, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(-0.000697581, 2.43887, 0); rotation = Vector3(-5.49223e-05, 0.192018, 0); q1 = Vector4(0, 0, 8.23835e-08, 1); q2 = Vector4(0.000243077, -0.000154513, 7.21339e-12, 1); q = Vector4(0.000243077, -0.000154513, 8.23907e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0052488348446786404; t = 1004.8334903278155 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000D0C6840; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0052488348446786404; main_t = 1004.8334903278155; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0052488348446786404; t = 1004.8334903278155 [15] self = table: 00000000000971A0; real_world_dt = 0.0052488348446786404; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0052488348446786404; t = 1004.8334903278155 [16] dt = 0.0052488348446786404 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8334903278155; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0052488348446786404; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.717 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.722 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49769, -0.782959, -0.373208, 0,\n -0.200207, -0.314961, 0.927754, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000642659, 2.24685, 0); rotation = Vector3(-5.11032e-05, 0.178666, 0); q1 = Vector4(0, 0, 7.66548e-08, 1); q2 = Vector4(0.000226174, -0.000143769, 6.71179e-12, 1); q = Vector4(0.000226174, -0.000143769, 7.66615e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0053012254647910595; t = 1004.8387915532803 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000003FEC550; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0053012254647910595; main_t = 1004.8387915532803; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0053012254647910595; t = 1004.8387915532803 [15] self = table: 00000000000971A0; real_world_dt = 0.0053012254647910595; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053012254647910595; t = 1004.8387915532803 [16] dt = 0.0053012254647910595 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8334903278155; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053012254647910595; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.722 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.728 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50295e-08, 0,\n -0.497699, -0.782972, -0.37317, 0,\n -0.200187, -0.314929, 0.927769, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000591556, 2.06819, 0); rotation = Vector3(-4.72312e-05, 0.165129, 0); q1 = Vector4(0, 0, 7.08468e-08, 1); q2 = Vector4(0.000209037, -0.000132876, 6.20325e-12, 1); q = Vector4(0.000209037, -0.000132876, 7.0853e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0053228228352963924; t = 1004.8441143761156 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B6253E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0053228228352963924; main_t = 1004.8441143761156; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0053228228352963924; t = 1004.8441143761156 [15] self = table: 00000000000971A0; real_world_dt = 0.0053228228352963924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053228228352963924; t = 1004.8441143761156 [16] dt = 0.0053228228352963924 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053228228352963924; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.728 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.734 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497706, -0.782983, -0.373136, 0,\n -0.200169, -0.314901, 0.927783,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000544325, 1.90306, 0); rotation = Vector3(-4.37569e-05, 0.152982, 0); q1 = Vector4(0, 0, 6.56354e-08, 1); q2 = Vector4(0.00019366, -0.000123101, 5.74695e-12, 1); q = Vector4(0.00019366, -0.000123101, 6.56411e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0053591704927384853; t = 1004.8494735466084 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000CFA1900; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0053591704927384853; main_t = 1004.8494735466084; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0053591704927384853; t = 1004.8494735466084 [15] self = table: 00000000000971A0; real_world_dt = 0.0053591704927384853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053591704927384853; t = 1004.8494735466084 [16] dt = 0.0053591704927384853 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053591704927384853; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.734 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.739 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005378499161452055; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497713, -0.782994, -0.373103, 0,\n -0.200152, -0.314873, 0.927796,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000500568, 1.75007, 0); rotation = Vector3(-4.03845e-05, 0.141192, 0); q1 = Vector4(0, 0, 6.05768e-08, 1); q2 = Vector4(0.000178735, -0.000113614, 5.30403e-12, 1); q = Vector4(0.000178735, -0.000113614, 6.05821e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005378499161452055; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005378499161452055; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005378499161452055; t = 1004.8548520457698 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F573920; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005378499161452055; main_t = 1004.8548520457698; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005378499161452055; t = 1004.8548520457698 [15] self = table: 00000000000971A0; real_world_dt = 0.005378499161452055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005378499161452055; t = 1004.8548520457698 [16] dt = 0.005378499161452055 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005378499161452055; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.739 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.745 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49772, -0.783004, -0.373073, 0,\n -0.200135, -0.314847, 0.927808, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000460183, 1.60888, 0); rotation = Vector3(-3.72727e-05, 0.130312, 0); q1 = Vector4(0, 0, 5.59091e-08, 1); q2 = Vector4(0.000164963, -0.00010486, 4.89533e-12, 1); q = Vector4(0.000164963, -0.000104859, 5.5914e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0053996965289115906; t = 1004.8602517422987 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000D3B5D50; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0053996965289115906; main_t = 1004.8602517422987; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0053996965289115906; t = 1004.8602517422987 [15] self = table: 00000000000971A0; real_world_dt = 0.0053996965289115906; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053996965289115906; t = 1004.8602517422987 [16] dt = 0.0053996965289115906 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053996965289115906; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.745 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.750 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497726, -0.783014, -0.373045, 0,\n -0.20012, -0.314824, 0.927819, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.00042291, 1.47857, 0); rotation = Vector3(-3.43861e-05, 0.12022, 0); q1 = Vector4(0, 0, 5.15791e-08, 1); q2 = Vector4(0.000152187, -9.67385e-05, 4.5162e-12, 1); q = Vector4(0.000152187, -9.67385e-05, 5.15837e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054205483756959438; t = 1004.8656722906744 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000DD25BC0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054205483756959438; main_t = 1004.8656722906744; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054205483756959438; t = 1004.8656722906744 [15] self = table: 00000000000971A0; real_world_dt = 0.0054205483756959438; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054205483756959438; t = 1004.8656722906744 [16] dt = 0.0054205483756959438 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054205483756959438; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.750 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.756 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005439314991235733; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497731, -0.783023, -0.373019, 0,\n -0.200106, -0.314802, 0.92783, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000388524, 1.35835, 0); rotation = Vector3(-3.16996e-05, 0.110827, 0); q1 = Vector4(0, 0, 4.75494e-08, 1); q2 = Vector4(0.000140297, -8.91806e-05, 4.16336e-12, 1); q = Vector4(0.000140297, -8.91805e-05, 4.75536e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005439314991235733; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005439314991235733; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005439314991235733; t = 1004.8711116056656 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000064CE710; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005439314991235733; main_t = 1004.8711116056656; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005439314991235733; t = 1004.8711116056656 [15] self = table: 00000000000971A0; real_world_dt = 0.005439314991235733; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005439314991235733; t = 1004.8711116056656 [16] dt = 0.005439314991235733 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005439314991235733; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.756 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.762 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497737, -0.783031, -0.372994, 0,\n -0.200093, -0.314781, 0.92784, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000356825, 1.24752, 0); rotation = Vector3(-2.91838e-05, 0.102032, 0); q1 = Vector4(0, 0, 4.37757e-08, 1); q2 = Vector4(0.000129162, -8.21029e-05, 3.83295e-12, 1); q = Vector4(0.000129162, -8.21029e-05, 4.37796e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054525048471987247; t = 1004.8765641105128 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004A4F5D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054525048471987247; main_t = 1004.8765641105128; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054525048471987247; t = 1004.8765641105128 [15] self = table: 00000000000971A0; real_world_dt = 0.0054525048471987247; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054525048471987247; t = 1004.8765641105128 [16] dt = 0.0054525048471987247 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054525048471987247; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.762 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.767 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497741, -0.783039, -0.372972, 0,\n -0.200081, -0.314762, 0.927849,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000327641, 1.14549, 0); rotation = Vector3(-2.68625e-05, 0.093916, 0); q1 = Vector4(0, 0, 4.02937e-08, 1); q2 = Vector4(0.000118888, -7.55722e-05, 3.52806e-12, 1); q = Vector4(0.000118888, -7.55722e-05, 4.02972e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054658325389027596; t = 1004.8820299430517 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000007D4EA30; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054658325389027596; main_t = 1004.8820299430517; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054658325389027596; t = 1004.8820299430517 [15] self = table: 00000000000971A0; real_world_dt = 0.0054658325389027596; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054658325389027596; t = 1004.8820299430517 [16] dt = 0.0054658325389027596 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054658325389027596; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.767 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.773 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497746, -0.783046, -0.372951, 0,\n -0.20007, -0.314744, 0.927857, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000300778, 1.05158, 0); rotation = Vector3(-2.47142e-05, 0.0864053, 0); q1 = Vector4(0, 0, 3.70713e-08, 1); q2 = Vector4(0.000109381, -6.95285e-05, 3.24591e-12, 1); q = Vector4(0.000109381, -6.95285e-05, 3.70745e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054778275080025196; t = 1004.8875077705598 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000045A1C00; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054778275080025196; main_t = 1004.8875077705598; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054778275080025196; t = 1004.8875077705598 [15] self = table: 00000000000971A0; real_world_dt = 0.0054778275080025196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054778275080025196; t = 1004.8875077705598 [16] dt = 0.0054778275080025196 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054778275080025196; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.773 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.779 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49775, -0.783052, -0.372931, 0,\n -0.200059, -0.314728, 0.927865, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000276064, 0.965171, 0); rotation = Vector3(-2.27249e-05, 0.0794502, 0); q1 = Vector4(0, 0, 3.40873e-08, 1); q2 = Vector4(0.000100576, -6.39319e-05, 2.98464e-12, 1); q = Vector4(0.000100576, -6.39319e-05, 3.40903e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054878201335668564; t = 1004.8929955906933 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000AE291D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054878201335668564; main_t = 1004.8929955906933; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054878201335668564; t = 1004.8929955906933 [15] self = table: 00000000000971A0; real_world_dt = 0.0054878201335668564; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054878201335668564; t = 1004.8929955906933 [16] dt = 0.0054878201335668564 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054878201335668564; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.779 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.786 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497754, -0.783058, -0.372914, 0,\n -0.20005, -0.314713, 0.927872, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000253339, 0.88572, 0); rotation = Vector3(-2.08907e-05, 0.0730377, 0); q1 = Vector4(0, 0, 3.13361e-08, 1); q2 = Vector4(9.24586e-05, -5.87719e-05, 2.74375e-12, 1); q = Vector4(9.24586e-05, -5.87719e-05, 3.13388e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0054974262602627277; t = 1004.8984930169536 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000AC356E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0054974262602627277; main_t = 1004.8984930169536; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0054974262602627277; t = 1004.8984930169536 [15] self = table: 00000000000971A0; real_world_dt = 0.0054974262602627277; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054974262602627277; t = 1004.8984930169536 [16] dt = 0.0054974262602627277 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054974262602627277; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.786 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.791 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497757, -0.783064, -0.372897, 0,\n -0.200041, -0.314699, 0.927879,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000232449, 0.812683, 0); rotation = Vector3(-1.9221e-05, 0.0672, 0); q1 = Vector4(0, 0, 2.88314e-08, 1); q2 = Vector4(8.50686e-05, -5.40744e-05, 2.52444e-12, 1); q = Vector4(8.50686e-05, -5.40744e-05, 2.8834e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055126044899225235; t = 1004.9040056214435 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000AD13C80; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055126044899225235; main_t = 1004.9040056214435; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055126044899225235; t = 1004.9040056214435 [15] self = table: 00000000000971A0; real_world_dt = 0.0055126044899225235; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055126044899225235; t = 1004.9040056214435 [16] dt = 0.0055126044899225235 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055126044899225235; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.791 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.801 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50514e-08, 0,\n -0.497761, -0.783069, -0.372882, 0,\n -0.200033, -0.314686, 0.927885,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000213228, 0.745483, 0); rotation = Vector3(-1.76521e-05, 0.061715, 0); q1 = Vector4(0, 0, 2.64782e-08, 1); q2 = Vector4(7.81252e-05, -4.96608e-05, 2.31839e-12, 1); q = Vector4(7.81252e-05, -4.96607e-05, 2.64805e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055190194398164749; t = 1004.9095246408833 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000019D03E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055190194398164749; main_t = 1004.9095246408833; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055190194398164749; t = 1004.9095246408833 [15] self = table: 00000000000971A0; real_world_dt = 0.0055190194398164749; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055190194398164749; t = 1004.9095246408833 [16] dt = 0.0055190194398164749 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055190194398164749; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.801 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.807 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497764, -0.783074, -0.372868, 0,\n -0.200025, -0.314675, 0.92789, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000195576, 0.683768, 0); rotation = Vector3(-1.62294e-05, 0.0567408, 0); q1 = Vector4(0, 0, 2.43441e-08, 1); q2 = Vector4(7.18283e-05, -4.56581e-05, 2.13153e-12, 1); q = Vector4(7.18283e-05, -4.56581e-05, 2.43462e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055321729741990566; t = 1004.9150568138575 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000777BFA0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055321729741990566; main_t = 1004.9150568138575; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055321729741990566; t = 1004.9150568138575 [15] self = table: 00000000000971A0; real_world_dt = 0.0055321729741990566; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055321729741990566; t = 1004.9150568138575 [16] dt = 0.0055321729741990566 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055321729741990566; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.807 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.812 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497767, -0.783078, -0.372855, 0,\n -0.200019, -0.314664, 0.927896,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000179346, 0.627027, 0); rotation = Vector3(-1.49184e-05, 0.0521575, 0); q1 = Vector4(0, 0, 2.23776e-08, 1); q2 = Vector4(6.60263e-05, -4.197e-05, 1.95936e-12, 1); q = Vector4(6.60263e-05, -4.197e-05, 2.23796e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055454829707741737; t = 1004.9206022968283 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BC7B7C0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055454829707741737; main_t = 1004.9206022968283; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055454829707741737; t = 1004.9206022968283 [15] self = table: 00000000000971A0; real_world_dt = 0.0055454829707741737; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055454829707741737; t = 1004.9206022968283 [16] dt = 0.0055454829707741737 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055454829707741737; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.812 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.818 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497769, -0.783082, -0.372844, 0,\n -0.200012, -0.314654, 0.9279, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000164428, 0.574869, 0); rotation = Vector3(-1.37088e-05, 0.0479285, 0); q1 = Vector4(0, 0, 2.05632e-08, 1); q2 = Vector4(6.06728e-05, -3.8567e-05, 1.80049e-12, 1); q = Vector4(6.06728e-05, -3.8567e-05, 2.0565e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055581899359822273; t = 1004.9261604867643 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B7E6B00; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055581899359822273; main_t = 1004.9261604867643; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055581899359822273; t = 1004.9261604867643 [15] self = table: 00000000000971A0; real_world_dt = 0.0055581899359822273; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055581899359822273; t = 1004.9261604867643 [16] dt = 0.0055581899359822273 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055581899359822273; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.818 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.824 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50477e-08, 0,\n -0.497771, -0.783086, -0.372833, 0,\n -0.200006, -0.314645, 0.927905,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000150719, 0.526941, 0); rotation = Vector3(-1.25961e-05, 0.0440382, 0); q1 = Vector4(0, 0, 1.88942e-08, 1); q2 = Vector4(5.57481e-05, -3.54366e-05, 1.65435e-12, 1); q = Vector4(5.57481e-05, -3.54366e-05, 1.88958e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055715609341859818; t = 1004.9317320476985 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000010507A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055715609341859818; main_t = 1004.9317320476985; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055715609341859818; t = 1004.9317320476985 [15] self = table: 00000000000971A0; real_world_dt = 0.0055715609341859818; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055715609341859818; t = 1004.9317320476985 [16] dt = 0.0055715609341859818 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055715609341859818; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.824 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.829 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497774, -0.783089, -0.372823, 0,\n -0.200001, -0.314636, 0.927909,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000138123, 0.482903, 0); rotation = Vector3(-1.15602e-05, 0.0404164, 0); q1 = Vector4(0, 0, 1.73402e-08, 1); q2 = Vector4(5.11632e-05, -3.25222e-05, 1.51829e-12, 1); q = Vector4(5.11632e-05, -3.25222e-05, 1.73418e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055796517990529537; t = 1004.9373116994975 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000965D520; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055796517990529537; main_t = 1004.9373116994975; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055796517990529537; t = 1004.9373116994975 [15] self = table: 00000000000971A0; real_world_dt = 0.0055796517990529537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055796517990529537; t = 1004.9373116994975 [16] dt = 0.0055796517990529537 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055796517990529537; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.829 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.835 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.8438, 0.536665, -2.50405e-08, 0,\n -0.497972, -0.782967, -0.372813, 0,\n -0.200075, -0.314578, 0.927912, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 0, 0); rotation_accumulation = Vector3(0.999873, 0.442486, 0); rotation = Vector3(0.0837996, 0.0370849, 0); q1 = Vector4(-0, -0, -0.000125699, 1); q2 = Vector4(4.69458e-05, -2.98414e-05, 1.39313e-12, 1); q = Vector4(4.69421e-05, -2.98473e-05, -0.000125699, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055873468518257141; t = 1004.9428990463493 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000538D6C0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055873468518257141; main_t = 1004.9428990463493; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055873468518257141; t = 1004.9428990463493 [15] self = table: 00000000000971A0; real_world_dt = 0.0055873468518257141; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055873468518257141; t = 1004.9428990463493 [16] dt = 0.0055873468518257141 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9428990463493; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055873468518257141; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.835 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.840 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843811, 0.536647, -2.50586e-08, 0,\n -0.497908, -0.782901, -0.373038, 0,\n -0.200189, -0.314772, 0.927822,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.916074, 1.4054, 0); rotation = Vector3(0.0767898, 0.117808, 0); q1 = Vector4(-0, -0, -0.000115185, 1); q2 = Vector4(0.000149133, -9.47973e-05, 4.42558e-12, 1); q = Vector4(0.000149122, -9.48145e-05, -0.000115185, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055883275344967842; t = 1004.9484873738838 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F1CAC80; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055883275344967842; main_t = 1004.9484873738838; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055883275344967842; t = 1004.9484873738838 [15] self = table: 00000000000971A0; real_world_dt = 0.0055883275344967842; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055883275344967842; t = 1004.9484873738838 [16] dt = 0.0055883275344967842 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9484873738838; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055883275344967842; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.840 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.846 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843822, 0.536631, -2.50441e-08, 0,\n -0.497848, -0.782841, -0.373244, 0,\n -0.200294, -0.31495, 0.927739, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.839284, 2.28759, 0); rotation = Vector3(0.0703945, 0.191871, 0); q1 = Vector4(-0, -0, -0.000105592, 1); q2 = Vector4(0.00024289, -0.000154394, 7.20785e-12, 1); q = Vector4(0.000242873, -0.00015442, -0.000105592, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055916346609592438; t = 1004.9540790085448 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000096C2D50; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055916346609592438; main_t = 1004.9540790085448; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055916346609592438; t = 1004.9540790085448 [15] self = table: 00000000000971A0; real_world_dt = 0.0055916346609592438; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055916346609592438; t = 1004.9540790085448 [16] dt = 0.0055916346609592438 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9540790085448; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055916346609592438; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.846 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.851 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843831, 0.536616, -2.50732e-08, 0,\n -0.497793, -0.782786, -0.373433, 0,\n -0.20039, -0.315113, 0.927663, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.76889, 3.09572, 0); rotation = Vector3(0.0645034, 0.259705, 0); q1 = Vector4(-0, -0, -9.67551e-05, 1); q2 = Vector4(0.000328761, -0.000208979, 9.75612e-12, 1); q = Vector4(0.000328741, -0.000209011, -9.67551e-05, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055927736684679985; t = 1004.9596717822133 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000005AD2E30; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055927736684679985; main_t = 1004.9596717822133; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055927736684679985; t = 1004.9596717822133 [15] self = table: 00000000000971A0; real_world_dt = 0.0055927736684679985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055927736684679985; t = 1004.9596717822133 [16] dt = 0.0055927736684679985 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9596717822133; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055927736684679985; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.852 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.857 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843705, 0.536814, -2.50441e-08, 0,\n -0.49794, -0.78261, -0.373605, 0,\n -0.200556, -0.315211, 0.927594, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(1.70439, 3.83602, 0); rotation = Vector3(0.142912, 0.321648, 0); q1 = Vector4(-0, -0, -0.000214368, 1); q2 = Vector4(0.000407174, -0.000258823, 1.20831e-11, 1); q = Vector4(0.000407119, -0.00025891, -0.000214367, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055899564176797867; t = 1004.9652617386309 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000075A8C90; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055899564176797867; main_t = 1004.9652617386309; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055899564176797867; t = 1004.9652617386309 [15] self = table: 00000000000971A0; real_world_dt = 0.0055899564176797867; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055899564176797867; t = 1004.9652617386309 [16] dt = 0.0055899564176797867 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9652617386309; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055899564176797867; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.857 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.863 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843724, 0.536784, -2.50441e-08, 0,\n -0.497878, -0.782574, -0.373763, 0,\n -0.20063, -0.315351, 0.92753, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.56147, 4.51437, 0); rotation = Vector3(0.13089, 0.378415, 0); q1 = Vector4(-0, -0, -0.000196335, 1); q2 = Vector4(0.000479037, -0.000304503, 1.42156e-11, 1); q = Vector4(0.000478977, -0.000304597, -0.000196335, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055883037857711315; t = 1004.9708500424167 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000DCF85C0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055883037857711315; main_t = 1004.9708500424167; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055883037857711315; t = 1004.9708500424167 [15] self = table: 00000000000971A0; real_world_dt = 0.0055883037857711315; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055883037857711315; t = 1004.9708500424167 [16] dt = 0.0055883037857711315 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9708500424167; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055883037857711315; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.863 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.868 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843742, 0.536756, -2.51605e-08, 0,\n -0.497821, -0.782542, -0.373908, 0,\n -0.200697, -0.31548, 0.927472, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.43058, 5.13595, 0); rotation = Vector3(0.119864, 0.430323, 0); q1 = Vector4(-0, -0, -0.000179795, 1); q2 = Vector4(0.000544747, -0.000346272, 1.61656e-11, 1); q = Vector4(0.000544685, -0.00034637, -0.000179795, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055857589468359947; t = 1004.9764358013636 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004DBF490; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055857589468359947; main_t = 1004.9764358013636; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055857589468359947; t = 1004.9764358013636 [15] self = table: 00000000000971A0; real_world_dt = 0.0055857589468359947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055857589468359947; t = 1004.9764358013636 [16] dt = 0.0055857589468359947 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9764358013636; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055857589468359947; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.868 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.874 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843758, 0.536731, -2.48694e-08, 0,\n -0.497768, -0.782512, -0.374041, 0,\n -0.200758, -0.315598, 0.927418,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.31072, 5.70563, 0); rotation = Vector3(0.109806, 0.477993, 0); q1 = Vector4(-0, -0, -0.00016471, 1); q2 = Vector4(0.000605092, -0.000384631, 1.79563e-11, 1); q = Vector4(0.000605029, -0.00038473, -0.00016471, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055850399658083916; t = 1004.9820208413294 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000034F95D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055850399658083916; main_t = 1004.9820208413294; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055850399658083916; t = 1004.9820208413294 [15] self = table: 00000000000971A0; real_world_dt = 0.0055850399658083916; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055850399658083916; t = 1004.9820208413294 [16] dt = 0.0055850399658083916 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9820208413294; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055850399658083916; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.875 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.880 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843638, 0.536919, -2.50441e-08, 0,\n -0.497917, -0.782359, -0.374162, 0,\n -0.200894, -0.315656, 0.927369,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(2.20091, 6.22764, 0); rotation = Vector3(0.184407, 0.521791, 0); q1 = Vector4(-0, -0, -0.00027661, 1); q2 = Vector4(0.000660537, -0.000419874, 1.96017e-11, 1); q = Vector4(0.000660421, -0.000420057, -0.00027661, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055857589468359947; t = 1004.9876066002762 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000089787B0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055857589468359947; main_t = 1004.9876066002762; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055857589468359947; t = 1004.9876066002762 [15] self = table: 00000000000971A0; real_world_dt = 0.0055857589468359947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055857589468359947; t = 1004.9876066002762 [16] dt = 0.0055857589468359947 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9876066002762; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055857589468359947; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.880 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.885 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843663, 0.53688, -2.49859e-08, 0,\n -0.497907, -0.782423, -0.37404, 0,\n -0.200814, -0.315562, 0.927418, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(2.01651, 5.70585, 0); rotation = Vector3(0.168914, 0.477953, 0); q1 = Vector4(-0, -0, -0.000253371, 1); q2 = Vector4(0.000605042, -0.000384599, 1.79548e-11, 1); q = Vector4(0.000604944, -0.000384752, -0.00025337, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055843628942966461; t = 1004.9931909631705 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F961340; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055843628942966461; main_t = 1004.9931909631705; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055843628942966461; t = 1004.9931909631705 [15] self = table: 00000000000971A0; real_world_dt = 0.0055843628942966461; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055843628942966461; t = 1004.9931909631705 [16] dt = 0.0055843628942966461 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9876066002762; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055843628942966461; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.886 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.891 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843686, 0.536844, -2.49276e-08, 0,\n -0.497848, -0.782403, -0.374162, 0,\n -0.200866, -0.315673, 0.92737, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.84759, 6.22789, 0); rotation = Vector3(0.154728, 0.521559, 0); q1 = Vector4(-0, -0, -0.000232092, 1); q2 = Vector4(0.000660243, -0.000419688, 1.9593e-11, 1); q = Vector4(0.000660146, -0.000419841, -0.000232092, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055830450728535652; t = 1004.9987740082433 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000E6C2B10; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055830450728535652; main_t = 1004.9987740082433; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055830450728535652; t = 1004.9987740082433 [15] self = table: 00000000000971A0; real_world_dt = 0.0055830450728535652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055830450728535652; t = 1004.9987740082433 [16] dt = 0.0055830450728535652 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9987740082433; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055830450728535652; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.891 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.897 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843707, 0.536812, -2.49276e-08, 0,\n -0.497793, -0.782384, -0.374274, 0,\n -0.200914, -0.315775, 0.927324,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.69287, 6.70634, 0); rotation = Vector3(0.141824, 0.561841, 0); q1 = Vector4(-0, -0, -0.000212737, 1); q2 = Vector4(0.000711236, -0.000452102, 2.11062e-11, 1); q = Vector4(0.00071114, -0.000452253, -0.000212737, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055851805955171585; t = 1005.0043591888389 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000008194C20; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055851805955171585; main_t = 1005.0043591888389; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055851805955171585; t = 1005.0043591888389 [15] self = table: 00000000000971A0; real_world_dt = 0.0055851805955171585; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055851805955171585; t = 1005.0043591888389 [16] dt = 0.0055851805955171585 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0043591888389; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055851805955171585; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.897 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.903 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843726, 0.536782, -2.50441e-08, 0,\n -0.497794, -0.782446, -0.374144, 0,\n -0.200833, -0.315673, 0.927377,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.55104, 6.14449, 0); rotation = Vector3(0.130046, 0.515181, 0); q1 = Vector4(-0, -0, -0.000195069, 1); q2 = Vector4(0.000652169, -0.000414556, 1.93534e-11, 1); q = Vector4(0.000652088, -0.000414683, -0.000195069, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055896267294883728; t = 1005.0099488155684 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000001014E7E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055896267294883728; main_t = 1005.0099488155684; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055896267294883728; t = 1005.0099488155684 [15] self = table: 00000000000971A0; real_world_dt = 0.0055896267294883728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055896267294883728; t = 1005.0099488155684 [16] dt = 0.0055896267294883728 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0043591888389; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055896267294883728; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.903 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.910 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843608, 0.536967, -2.51605e-08, 0,\n -0.49794, -0.782298, -0.374258, 0,\n -0.200964, -0.315725, 0.927331, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(2.421, 6.62931, 0); rotation = Vector3(0.203144, 0.556261, 0); q1 = Vector4(-0, -0, -0.000304716, 1); q2 = Vector4(0.000704173, -0.000447612, 2.08966e-11, 1); q = Vector4(0.000704036, -0.000447826, -0.000304716, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055939583107829094; t = 1005.0155427738791 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000007BB1FD0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055939583107829094; main_t = 1005.0155427738791; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055939583107829094; t = 1005.0155427738791 [15] self = table: 00000000000971A0; real_world_dt = 0.0055939583107829094; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055939583107829094; t = 1005.0155427738791 [16] dt = 0.0055939583107829094 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0155427738791; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055939583107829094; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.910 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.915 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843635, 0.536925, -2.51023e-08, 0,\n -0.497929, -0.782366, -0.374131, 0,\n -0.20088, -0.315628, 0.927382, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(2.21785, 6.07305, 0); rotation = Vector3(0.186495, 0.510671, 0); q1 = Vector4(-0, -0, -0.000279742, 1); q2 = Vector4(0.00064646, -0.000410927, 1.9184e-11, 1); q = Vector4(0.000646345, -0.000411107, -0.000279742, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056058750487864017; t = 1005.0211486489279 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000AB8B6F0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056058750487864017; main_t = 1005.0211486489279; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056058750487864017; t = 1005.0211486489279 [15] self = table: 00000000000971A0; real_world_dt = 0.0056058750487864017; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056058750487864017; t = 1005.0211486489279 [16] dt = 0.0056058750487864017 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0155427738791; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056058750487864017; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.915 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.921 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005618017166852951; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843659, 0.536886, -2.51605e-08, 0,\n -0.497867, -0.782349, -0.374249, 0,\n -0.200928, -0.315737, 0.927334,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(2.03136, 6.56238, 0); rotation = Vector3(0.171183, 0.553013, 0); q1 = Vector4(-0, -0, -0.000256774, 1); q2 = Vector4(0.000700061, -0.000444998, 2.07746e-11, 1); q = Vector4(0.000699947, -0.000445178, -0.000256774, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005618017166852951; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005618017166852951; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005618017166852951; t = 1005.0267666660948 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000A297660; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005618017166852951; main_t = 1005.0267666660948; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005618017166852951; t = 1005.0267666660948 [15] self = table: 00000000000971A0; real_world_dt = 0.005618017166852951; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005618017166852951; t = 1005.0267666660948 [16] dt = 0.005618017166852951 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005618017166852951; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.921 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.926 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843682, 0.53685, -2.51023e-08, 0,\n -0.497862, -0.782413, -0.374122, 0,\n -0.200847, -0.315638, 0.927385, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.86017, 6.00937, 0); rotation = Vector3(0.157065, 0.507406, 0); q1 = Vector4(-0, -0, -0.000235598, 1); q2 = Vector4(0.000642326, -0.000408299, 1.90613e-11, 1); q = Vector4(0.00064223, -0.00040845, -0.000235598, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056290542706847191; t = 1005.0323957203655 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B554260; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056290542706847191; main_t = 1005.0323957203655; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056290542706847191; t = 1005.0323957203655 [15] self = table: 00000000000971A0; real_world_dt = 0.0056290542706847191; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056290542706847191; t = 1005.0323957203655 [16] dt = 0.0056290542706847191 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056290542706847191; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.927 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.932 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843703, 0.536817, -2.50441e-08, 0,\n -0.497856, -0.782472, -0.374005, 0,\n -0.200772, -0.315547, 0.927433,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.70311, 5.50196, 0); rotation = Vector3(0.144032, 0.465302, 0); q1 = Vector4(-0, -0, -0.000216048, 1); q2 = Vector4(0.000589027, -0.000374419, 1.74796e-11, 1); q = Vector4(0.000588946, -0.000374546, -0.000216048, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056380131281912327; t = 1005.0380337334936 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000090D0F20; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056380131281912327; main_t = 1005.0380337334936; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056380131281912327; t = 1005.0380337334936 [15] self = table: 00000000000971A0; real_world_dt = 0.0056380131281912327; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056380131281912327; t = 1005.0380337334936 [16] dt = 0.0056380131281912327 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056380131281912327; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.932 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.937 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843722, 0.536787, -2.50441e-08, 0,\n -0.497801, -0.782447, -0.374132, 0,\n -0.200829, -0.315662, 0.927381,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.55908, 6.03666, 0); rotation = Vector3(0.131981, 0.511023, 0); q1 = Vector4(-0, -0, -0.000197971, 1); q2 = Vector4(0.000646905, -0.000411209, 1.91971e-11, 1); q = Vector4(0.000646823, -0.000411337, -0.000197971, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056435475125908852; t = 1005.0436772810062 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000094ABD80; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056435475125908852; main_t = 1005.0436772810062; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056435475125908852; t = 1005.0436772810062 [15] self = table: 00000000000971A0; real_world_dt = 0.0056435475125908852; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056435475125908852; t = 1005.0436772810062 [16] dt = 0.0056435475125908852 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056435475125908852; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.937 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.943 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843741, 0.536758, -2.50441e-08, 0,\n -0.4978, -0.782505, -0.374011, 0,\n -0.200753, -0.315567, 0.92743, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.4271, 5.52564, 0); rotation = Vector3(0.120736, 0.467484, 0); q1 = Vector4(-0, -0, -0.000181104, 1); q2 = Vector4(0.000591789, -0.000376175, 1.75616e-11, 1); q = Vector4(0.000591721, -0.000376282, -0.000181104, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056401854380965233; t = 1005.0493174664443 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000008461610; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056401854380965233; main_t = 1005.0493174664443; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056401854380965233; t = 1005.0493174664443 [15] self = table: 00000000000971A0; real_world_dt = 0.0056401854380965233; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056401854380965233; t = 1005.0493174664443 [16] dt = 0.0056401854380965233 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056401854380965233; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.943 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.948 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843757, 0.536732, -2.51605e-08, 0,\n -0.4978, -0.782558, -0.373901, 0,\n -0.200684, -0.315479, 0.927475, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.30636, 5.05815, 0); rotation = Vector3(0.11047, 0.427735, 0); q1 = Vector4(-0, -0, -0.000165705, 1); q2 = Vector4(0.00054147, -0.000344189, 1.60683e-11, 1); q = Vector4(0.000541413, -0.000344279, -0.000165705, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056375623680651188; t = 1005.0549550288124 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F9D0120; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056375623680651188; main_t = 1005.0549550288124; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056375623680651188; t = 1005.0549550288124 [15] self = table: 00000000000971A0; real_world_dt = 0.0056375623680651188; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056375623680651188; t = 1005.0549550288124 [16] dt = 0.0056375623680651188 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056375623680651188; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.948 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.954 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843772, 0.536709, -2.49859e-08, 0,\n -0.4978, -0.782607, -0.3738, 0,\n -0.200621, -0.3154, 0.927516, 0,\n ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.19589, 4.63042, 0); rotation = Vector3(0.101078, 0.391368, 0); q1 = Vector4(-0, -0, -0.000151617, 1); q2 = Vector4(0.000495434, -0.000314926, 1.47022e-11, 1); q = Vector4(0.000495386, -0.000315001, -0.000151617, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056347441859543324; t = 1005.0605897729984 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000A59DB30; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056347441859543324; main_t = 1005.0605897729984; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056347441859543324; t = 1005.0605897729984 [15] self = table: 00000000000971A0; real_world_dt = 0.0056347441859543324; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056347441859543324; t = 1005.0605897729984 [16] dt = 0.0056347441859543324 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056347441859543324; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.954 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.960 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.84365, 0.5369, -2.5015e-08, 0,\n -0.497998, -0.782525, -0.373707, 0,\n -0.200643, -0.315276, 0.927553, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 0, 0); rotation_accumulation = Vector3(2.09481, 4.23905, 0); rotation = Vector3(0.176902, 0.357978, 0); q1 = Vector4(-0, -0, -0.000265353, 1); q2 = Vector4(0.000453165, -0.000288057, 1.34478e-11, 1); q = Vector4(0.000453089, -0.000288178, -0.000265353, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056298468261957169; t = 1005.0662196198246 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000003F539A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056298468261957169; main_t = 1005.0662196198246; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056298468261957169; t = 1005.0662196198246 [15] self = table: 00000000000971A0; real_world_dt = 0.0056298468261957169; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056298468261957169; t = 1005.0662196198246 [16] dt = 0.0056298468261957169 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056298468261957169; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.960 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.965 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843675, 0.536862, -2.50441e-08, 0,\n -0.497981, -0.782577, -0.373621, 0,\n -0.200582, -0.315213, 0.927588,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.91791, 3.88107, 0); rotation = Vector3(0.161731, 0.327279, 0); q1 = Vector4(-0, -0, -0.000242597, 1); q2 = Vector4(0.000414303, -0.000263355, 1.22946e-11, 1); q = Vector4(0.000414239, -0.000263455, -0.000242597, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056217988021671772; t = 1005.0718414186267 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000DA8ACE0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056217988021671772; main_t = 1005.0718414186267; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056217988021671772; t = 1005.0718414186267 [15] self = table: 00000000000971A0; real_world_dt = 0.0056217988021671772; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056217988021671772; t = 1005.0718414186267 [16] dt = 0.0056217988021671772 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056217988021671772; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.965 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.971 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843697, 0.536827, -2.50732e-08, 0,\n -0.497965, -0.782624, -0.373543, 0,\n -0.200527, -0.315155, 0.927619,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.75618, 3.55379, 0); rotation = Vector3(0.147902, 0.299294, 0); q1 = Vector4(-0, -0, -0.000221854, 1); q2 = Vector4(0.000378878, -0.000240836, 1.12433e-11, 1); q = Vector4(0.000378824, -0.00024092, -0.000221853, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056145559065043926; t = 1005.0774559745332 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000005EBDFC0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056145559065043926; main_t = 1005.0774559745332; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056145559065043926; t = 1005.0774559745332 [15] self = table: 00000000000971A0; real_world_dt = 0.0056145559065043926; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056145559065043926; t = 1005.0774559745332 [16] dt = 0.0056145559065043926 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056145559065043926; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.971 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.977 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843717, 0.536795, -2.50441e-08, 0,\n -0.497951, -0.782667, -0.373472, 0,\n -0.200477, -0.315103, 0.927647,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.60828, 3.2545, 0); rotation = Vector3(0.135289, 0.27377, 0); q1 = Vector4(-0, -0, -0.000202934, 1); q2 = Vector4(0.000346566, -0.000220297, 1.02845e-11, 1); q = Vector4(0.000346522, -0.000220367, -0.000202933, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056080371141433716; t = 1005.0830640116474 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F7A6EC0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056080371141433716; main_t = 1005.0830640116474; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056080371141433716; t = 1005.0830640116474 [15] self = table: 00000000000971A0; real_world_dt = 0.0056080371141433716; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056080371141433716; t = 1005.0830640116474 [16] dt = 0.0056080371141433716 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056080371141433716; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.977 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.982 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843736, 0.536766, -2.50732e-08, 0,\n -0.497938, -0.782706, -0.373407, 0,\n -0.200432, -0.315055, 0.927674,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.47299, 2.98073, 0); rotation = Vector3(0.12374, 0.2504, 0); q1 = Vector4(-0, -0, -0.000185611, 1); q2 = Vector4(0.000316983, -0.000201492, 9.40658e-12, 1); q = Vector4(0.000316945, -0.000201551, -0.000185611, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056004333309829235; t = 1005.0886644449783 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000052FBEB0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056004333309829235; main_t = 1005.0886644449783; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056004333309829235; t = 1005.0886644449783 [15] self = table: 00000000000971A0; real_world_dt = 0.0056004333309829235; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056004333309829235; t = 1005.0886644449783 [16] dt = 0.0056004333309829235 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056004333309829235; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.982 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.989 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843753, 0.536739, -2.50441e-08, 0,\n -0.497926, -0.782742, -0.373348, 0,\n -0.20039, -0.315012, 0.927697, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.34925, 2.73033, 0); rotation = Vector3(0.113263, 0.229199, 0); q1 = Vector4(-0, -0, -0.000169895, 1); q2 = Vector4(0.000290144, -0.000184432, 8.61014e-12, 1); q = Vector4(0.000290113, -0.000184481, -0.000169895, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055963844060897827; t = 1005.0942608293844 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000E9BA350; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055963844060897827; main_t = 1005.0942608293844; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055963844060897827; t = 1005.0942608293844 [15] self = table: 00000000000971A0; real_world_dt = 0.0055963844060897827; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055963844060897827; t = 1005.0942608293844 [16] dt = 0.0055963844060897827 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055963844060897827; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.989 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:53.994 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843768, 0.536715, -2.50441e-08, 0,\n -0.497915, -0.782774, -0.373294, 0,\n -0.200352, -0.314972, 0.927719,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.23598, 2.50113, 0); rotation = Vector3(0.103672, 0.20979, 0); q1 = Vector4(-0, -0, -0.000155508, 1); q2 = Vector4(0.000265574, -0.000168814, 7.88101e-12, 1); q = Vector4(0.000265548, -0.000168855, -0.000155508, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055918870493769646; t = 1005.0998527164338 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BE10910; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055918870493769646; main_t = 1005.0998527164338; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055918870493769646; t = 1005.0998527164338 [15] self = table: 00000000000971A0; real_world_dt = 0.0055918870493769646; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055918870493769646; t = 1005.0998527164338 [16] dt = 0.0055918870493769646 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055918870493769646; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:53.994 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.001 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843782, 0.536693, -2.50441e-08, 0,\n -0.497905, -0.782804, -0.373245, 0,\n -0.200317, -0.314936, 0.927739,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.13231, 2.29134, 0); rotation = Vector3(0.0949535, 0.192147, 0); q1 = Vector4(-0, -0, -0.00014243, 1); q2 = Vector4(0.00024324, -0.000154617, 7.21824e-12, 1); q = Vector4(0.000243218, -0.000154652, -0.00014243, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055905496701598167; t = 1005.105443266104 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000005425790; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055905496701598167; main_t = 1005.105443266104; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055905496701598167; t = 1005.105443266104 [15] self = table: 00000000000971A0; real_world_dt = 0.0055905496701598167; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055905496701598167; t = 1005.105443266104 [16] dt = 0.0055905496701598167 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055905496701598167; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.001 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.006 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843795, 0.536673, -2.50441e-08, 0,\n -0.497897, -0.782831, -0.373201, 0,\n -0.200286, -0.314903, 0.927757,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.03736, 2.09919, 0); rotation = Vector3(0.0870877, 0.17623, 0); q1 = Vector4(-0, -0, -0.000130631, 1); q2 = Vector4(0.00022309, -0.000141809, 6.62029e-12, 1); q = Vector4(0.000223072, -0.000141838, -0.000130631, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055967671796679497; t = 1005.1110400332836 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000002332B60; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055967671796679497; main_t = 1005.1110400332836; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055967671796679497; t = 1005.1110400332836 [15] self = table: 00000000000971A0; real_world_dt = 0.0055967671796679497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055967671796679497; t = 1005.1110400332836 [16] dt = 0.0055967671796679497 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055967671796679497; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.006 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.011 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843806, 0.536655, -2.50877e-08, 0,\n -0.497888, -0.782856, -0.37316, 0,\n -0.200257, -0.314873, 0.927773, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.950269, 1.92296, 0); rotation = Vector3(0.0798487, 0.161581, 0); q1 = Vector4(-0, -0, -0.000119773, 1); q2 = Vector4(0.000204546, -0.000130021, 6.06999e-12, 1); q = Vector4(0.000204531, -0.000130046, -0.000119773, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056018289178609848; t = 1005.1166418622015 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000921B220; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056018289178609848; main_t = 1005.1166418622015; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056018289178609848; t = 1005.1166418622015 [15] self = table: 00000000000971A0; real_world_dt = 0.0056018289178609848; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056018289178609848; t = 1005.1166418622015 [16] dt = 0.0056018289178609848 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056018289178609848; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.011 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.018 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 1; cm = Matrix4x4(\n -0.843817, 0.536638, -2.50295e-08, 0,\n -0.497881, -0.782878, -0.373123, 0,\n -0.200231, -0.314845, 0.927788,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.87042, 1.76138, 0); rotation = Vector3(0.0732001, 0.148127, 0); q1 = Vector4(-0, -0, -0.0001098, 1); q2 = Vector4(0.000187515, -0.000119195, 5.56457e-12, 1); q = Vector4(0.000187502, -0.000119215, -0.0001098, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056064915843307972; t = 1005.1222483537858 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000928E8A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056064915843307972; main_t = 1005.1222483537858; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056064915843307972; t = 1005.1222483537858 [15] self = table: 00000000000971A0; real_world_dt = 0.0056064915843307972; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056064915843307972; t = 1005.1222483537858 [16] dt = 0.0056064915843307972 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056064915843307972; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.018 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.024 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843827, 0.536623, -2.50586e-08, 0,\n -0.497874, -0.782899, -0.373089, 0,\n -0.200207, -0.31482, 0.927802, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.79722, 1.61325, 0); rotation = Vector3(0.0671719, 0.135929, 0); q1 = Vector4(-0, -0, -0.000100758, 1); q2 = Vector4(0.000172072, -0.000109379, 5.10632e-12, 1); q = Vector4(0.000172061, -0.000109396, -0.000100758, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056171738542616367; t = 1005.1278655276401 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000449F660; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056171738542616367; main_t = 1005.1278655276401; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056171738542616367; t = 1005.1278655276401 [15] self = table: 00000000000971A0; real_world_dt = 0.0056171738542616367; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056171738542616367; t = 1005.1278655276401 [16] dt = 0.0056171738542616367 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056171738542616367; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.024 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.029 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843836, 0.536609, -2.50295e-08, 0,\n -0.497868, -0.782918, -0.373057, 0,\n -0.200185, -0.314797, 0.927814,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.730048, 1.47732, 0); rotation = Vector3(0.0616253, 0.124705, 0); q1 = Vector4(-0, -0, -9.24379e-05, 1); q2 = Vector4(0.000157864, -0.000100347, 4.68467e-12, 1); q = Vector4(0.000157855, -0.000100362, -9.24379e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056275050155818462; t = 1005.1334930326557 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BEF4260; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056275050155818462; main_t = 1005.1334930326557; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056275050155818462; t = 1005.1334930326557 [15] self = table: 00000000000971A0; real_world_dt = 0.0056275050155818462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056275050155818462; t = 1005.1334930326557 [16] dt = 0.0056275050155818462 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056275050155818462; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.029 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.037 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843844, 0.536596, -2.50441e-08, 0,\n -0.497862, -0.782935, -0.373029, 0,\n -0.200165, -0.314776, 0.927826,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.668423, 1.35262, 0); rotation = Vector3(0.056624, 0.114584, 0); q1 = Vector4(-0, -0, -8.4936e-05, 1); q2 = Vector4(0.000145052, -9.22033e-05, 4.30448e-12, 1); q = Vector4(0.000145044, -9.22156e-05, -8.4936e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056475186720490456; t = 1005.1391405513277 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F702CA0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056475186720490456; main_t = 1005.1391405513277; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056475186720490456; t = 1005.1391405513277 [15] self = table: 00000000000971A0; real_world_dt = 0.0056475186720490456; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056475186720490456; t = 1005.1391405513277 [16] dt = 0.0056475186720490456 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056475186720490456; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.037 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.042 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843851, 0.536584, -2.50295e-08, 0,\n -0.497857, -0.782951, -0.373003, 0,\n -0.200147, -0.314757, 0.927836,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.611799, 1.23803, 0); rotation = Vector3(0.0519209, 0.105067, 0); q1 = Vector4(-0, -0, -7.78813e-05, 1); q2 = Vector4(0.000133004, -8.45451e-05, 3.94696e-12, 1); q = Vector4(0.000132998, -8.45554e-05, -7.78813e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056577264331281185; t = 1005.1447982777609 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000008A12D30; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056577264331281185; main_t = 1005.1447982777609; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056577264331281185; t = 1005.1447982777609 [15] self = table: 00000000000971A0; real_world_dt = 0.0056577264331281185; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056577264331281185; t = 1005.1447982777609 [16] dt = 0.0056577264331281185 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056577264331281185; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.042 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.048 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 1; cm = Matrix4x4(\n -0.843858, 0.536573, -2.50441e-08, 0,\n -0.497852, -0.782965, -0.372978, 0,\n -0.200129, -0.314739, 0.927846,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.559878, 1.13297, 0); rotation = Vector3(0.0475844, 0.0962915, 0); q1 = Vector4(-0, -0, -7.13765e-05, 1); q2 = Vector4(0.000121896, -7.74837e-05, 3.6173e-12, 1); q = Vector4(0.00012189, -7.74924e-05, -7.13765e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056660361588001251; t = 1005.1504643139197 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000001093D4E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056660361588001251; main_t = 1005.1504643139197; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056660361588001251; t = 1005.1504643139197 [15] self = table: 00000000000971A0; real_world_dt = 0.0056660361588001251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056660361588001251; t = 1005.1504643139197 [16] dt = 0.0056660361588001251 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056660361588001251; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.048 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.054 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843865, 0.536563, -2.50441e-08, 0,\n -0.497847, -0.782979, -0.372955, 0,\n -0.200113, -0.314722, 0.927855,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.512294, 1.03668, 0); rotation = Vector3(0.0435251, 0.0880771, 0); q1 = Vector4(-0, -0, -6.52876e-05, 1); q2 = Vector4(0.000111497, -7.08738e-05, 3.30872e-12, 1); q = Vector4(0.000111492, -7.0881e-05, -6.52876e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056640724651515484; t = 1005.1561283863848 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BAB2FA0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056640724651515484; main_t = 1005.1561283863848; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056640724651515484; t = 1005.1561283863848 [15] self = table: 00000000000971A0; real_world_dt = 0.0056640724651515484; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056640724651515484; t = 1005.1561283863848 [16] dt = 0.0056640724651515484 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056640724651515484; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.054 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.059 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843871, 0.536554, -2.50441e-08, 0,\n -0.497843, -0.782992, -0.372935, 0,\n -0.200099, -0.314707, 0.927864,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.468769, 0.948598, 0); rotation = Vector3(0.0398287, 0.0805971, 0); q1 = Vector4(-0, -0, -5.9743e-05, 1); q2 = Vector4(0.000102028, -6.48548e-05, 3.02772e-12, 1); q = Vector4(0.000102024, -6.48609e-05, -5.9743e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056642936542630196; t = 1005.1617926800391 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000EB34710; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056642936542630196; main_t = 1005.1617926800391; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056642936542630196; t = 1005.1617926800391 [15] self = table: 00000000000971A0; real_world_dt = 0.0056642936542630196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056642936542630196; t = 1005.1617926800391 [16] dt = 0.0056642936542630196 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056642936542630196; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.059 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.065 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843876, 0.536545, -2.50441e-08, 0,\n -0.497839, -0.783003, -0.372916, 0,\n -0.200085, -0.314693, 0.927871,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.42894, 0.868001, 0); rotation = Vector3(0.0364427, 0.0737452, 0); q1 = Vector4(-0, -0, -5.4664e-05, 1); q2 = Vector4(9.33542e-05, -5.93412e-05, 2.77032e-12, 1); q = Vector4(9.3351e-05, -5.93463e-05, -5.4664e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056639844551682472; t = 1005.1674566644942 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000AB23520; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056639844551682472; main_t = 1005.1674566644942; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056639844551682472; t = 1005.1674566644942 [15] self = table: 00000000000971A0; real_world_dt = 0.0056639844551682472; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056639844551682472; t = 1005.1674566644942 [16] dt = 0.0056639844551682472 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056639844551682472; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.065 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.070 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005659264512360096; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843881, 0.536537, -2.50441e-08, 0,\n -0.497836, -0.783014, -0.372898, 0,\n -0.200073, -0.31468, 0.927878, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.392498, 0.794256, 0); rotation = Vector3(0.0333187, 0.0674236, 0); q1 = Vector4(-0, -0, -4.99781e-05, 1); q2 = Vector4(8.53517e-05, -5.42543e-05, 2.53284e-12, 1); q = Vector4(8.53489e-05, -5.42586e-05, -4.99781e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005659264512360096; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005659264512360096; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005659264512360096; t = 1005.1731159290066 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000C3345D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005659264512360096; main_t = 1005.1731159290066; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005659264512360096; t = 1005.1731159290066 [15] self = table: 00000000000971A0; real_world_dt = 0.005659264512360096; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005659264512360096; t = 1005.1731159290066 [16] dt = 0.005659264512360096 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005659264512360096; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.071 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.076 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 1; cm = Matrix4x4(\n -0.843886, 0.53653, -2.50368e-08, 0,\n -0.497832, -0.783024, -0.372882, 0,\n -0.200062, -0.314668, 0.927885, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.359179, 0.726832, 0); rotation = Vector3(0.0304701, 0.0616592, 0); q1 = Vector4(-0, -0, -4.57052e-05, 1); q2 = Vector4(7.80545e-05, -4.96159e-05, 2.3163e-12, 1); q = Vector4(7.80523e-05, -4.96194e-05, -4.57052e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056555178016424179; t = 1005.1787714468082 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000001043E8D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056555178016424179; main_t = 1005.1787714468082; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056555178016424179; t = 1005.1787714468082 [15] self = table: 00000000000971A0; real_world_dt = 0.0056555178016424179; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056555178016424179; t = 1005.1787714468082 [16] dt = 0.0056555178016424179 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056555178016424179; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.076 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.082 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.84389, 0.536523, -2.50514e-08, 0,\n -0.497829, -0.783032, -0.372867, 0,\n -0.200051, -0.314657, 0.927891, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.328709, 0.665173, 0); rotation = Vector3(0.0278878, 0.0564336, 0); q1 = Vector4(-0, -0, -4.18317e-05, 1); q2 = Vector4(7.14395e-05, -4.5411e-05, 2.11999e-12, 1); q = Vector4(7.14376e-05, -4.54139e-05, -4.18317e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056560332886874676; t = 1005.1844274800969 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000F539730; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056560332886874676; main_t = 1005.1844274800969; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056560332886874676; t = 1005.1844274800969 [15] self = table: 00000000000971A0; real_world_dt = 0.0056560332886874676; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056560332886874676; t = 1005.1844274800969 [16] dt = 0.0056560332886874676 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056560332886874676; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.082 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.087 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005651647225022316; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.843894, 0.536517, -2.50441e-08, 0,\n -0.497827, -0.783041, -0.372854, 0,\n -0.200042, -0.314647, 0.927896,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.300821, 0.60874, 0); rotation = Vector3(0.025502, 0.0516057, 0); q1 = Vector4(-0, -0, -3.8253e-05, 1); q2 = Vector4(6.53278e-05, -4.1526e-05, 1.93863e-12, 1); q = Vector4(6.53262e-05, -4.15285e-05, -3.8253e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005651647225022316; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005651647225022316; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005651647225022316; t = 1005.190079127322 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000041628A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005651647225022316; main_t = 1005.190079127322; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005651647225022316; t = 1005.190079127322 [15] self = table: 00000000000971A0; real_world_dt = 0.005651647225022316; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005651647225022316; t = 1005.190079127322 [16] dt = 0.005651647225022316 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005651647225022316; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.087 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.093 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.843897, 0.536512, -2.50441e-08, 0,\n -0.497824, -0.783048, -0.372842, 0,\n -0.200033, -0.314638, 0.927901,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.275319, 0.557134, 0); rotation = Vector3(0.0233202, 0.0471907, 0); q1 = Vector4(-0, -0, -3.49804e-05, 1); q2 = Vector4(5.97389e-05, -3.79734e-05, 1.77277e-12, 1); q = Vector4(5.97375e-05, -3.79755e-05, -3.49804e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056468453258275986; t = 1005.1957259726478 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000A418980; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056468453258275986; main_t = 1005.1957259726478; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056468453258275986; t = 1005.1957259726478 [15] self = table: 00000000000971A0; real_world_dt = 0.0056468453258275986; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056468453258275986; t = 1005.1957259726478 [16] dt = 0.0056468453258275986 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056468453258275986; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.093 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.098 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 1; cm = Matrix4x4(\n -0.843901, 0.536507, -2.50441e-08, 0,\n -0.497822, -0.783055, -0.37283, 0,\n -0.200025, -0.31463, 0.927906, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.251999, 0.509943, 0); rotation = Vector3(0.0213133, 0.0431295, 0); q1 = Vector4(-0, -0, -3.197e-05, 1); q2 = Vector4(5.45978e-05, -3.47054e-05, 1.62021e-12, 1); q = Vector4(5.45967e-05, -3.47072e-05, -3.197e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056384778581559658; t = 1005.2013644505059 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000A32FC50; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056384778581559658; main_t = 1005.2013644505059; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056384778581559658; t = 1005.2013644505059 [15] self = table: 00000000000971A0; real_world_dt = 0.0056384778581559658; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056384778581559658; t = 1005.2013644505059 [16] dt = 0.0056384778581559658 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056384778581559658; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.098 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.104 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843904, 0.536502, -2.50405e-08, 0,\n -0.49782, -0.783061, -0.37282, 0,\n -0.200018, -0.314622, 0.92791, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.230685, 0.466814, 0); rotation = Vector3(0.0194985, 0.0394571, 0); q1 = Vector4(-0, -0, -2.92478e-05, 1); q2 = Vector4(4.99489e-05, -3.17503e-05, 1.48225e-12, 1); q = Vector4(4.9948e-05, -3.17518e-05, -2.92478e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056349597871303558; t = 1005.2069994102931 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000234FB00; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056349597871303558; main_t = 1005.2069994102931; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056349597871303558; t = 1005.2069994102931 [15] self = table: 00000000000971A0; real_world_dt = 0.0056349597871303558; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056349597871303558; t = 1005.2069994102931 [16] dt = 0.0056349597871303558 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056349597871303558; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.104 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.110 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843906, 0.536498, -2.50441e-08, 0,\n -0.497818, -0.783067, -0.372811, 0,\n -0.200012, -0.314615, 0.927913,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.211187, 0.427356, 0); rotation = Vector3(0.0178477, 0.0361166, 0); q1 = Vector4(-0, -0, -2.67716e-05, 1); q2 = Vector4(4.57201e-05, -2.90623e-05, 1.35676e-12, 1); q = Vector4(4.57193e-05, -2.90635e-05, -2.67716e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056341122835874557; t = 1005.2126335225767 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000059046B0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056341122835874557; main_t = 1005.2126335225767; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056341122835874557; t = 1005.2126335225767 [15] self = table: 00000000000971A0; real_world_dt = 0.0056341122835874557; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056341122835874557; t = 1005.2126335225767 [16] dt = 0.0056341122835874557 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056341122835874557; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.110 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.115 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843909, 0.536494, -2.50441e-08, 0,\n -0.497816, -0.783072, -0.372802, 0,\n -0.200005, -0.314609, 0.927917,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.193339, 0.39124, 0); rotation = Vector3(0.0163274, 0.0330401, 0); q1 = Vector4(-0, -0, -2.44911e-05, 1); q2 = Vector4(4.18255e-05, -2.65867e-05, 1.24119e-12, 1); q = Vector4(4.18249e-05, -2.65877e-05, -2.44911e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056299795396625996; t = 1005.2182635021163 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000009BC4810; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056299795396625996; main_t = 1005.2182635021163; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056299795396625996; t = 1005.2182635021163 [15] self = table: 00000000000971A0; real_world_dt = 0.0056299795396625996; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056299795396625996; t = 1005.2182635021163 [16] dt = 0.0056299795396625996 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056299795396625996; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.115 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.121 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843911, 0.53649, -2.50441e-08, 0,\n -0.497815, -0.783076, -0.372794, 0,\n -0.2, -0.314603, 0.92792, 0,\n ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.177012, 0.3582, 0); rotation = Vector3(0.0149439, 0.0302403, 0); q1 = Vector4(-0, -0, -2.24158e-05, 1); q2 = Vector4(3.82813e-05, -2.43338e-05, 1.13601e-12, 1); q = Vector4(3.82808e-05, -2.43346e-05, -2.24158e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056282072328031063; t = 1005.2238917093491 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000FB1DC40; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056282072328031063; main_t = 1005.2238917093491; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056282072328031063; t = 1005.2238917093491 [15] self = table: 00000000000971A0; real_world_dt = 0.0056282072328031063; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056282072328031063; t = 1005.2238917093491 [16] dt = 0.0056282072328031063 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056282072328031063; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.121 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.127 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843913, 0.536487, -2.50405e-08, 0,\n -0.497813, -0.783081, -0.372787, 0,\n -0.199995, -0.314598, 0.927923,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.162068, 0.327959, 0); rotation = Vector3(0.0136806, 0.027684, 0); q1 = Vector4(-0, -0, -2.05209e-05, 1); q2 = Vector4(3.50452e-05, -2.22767e-05, 1.03998e-12, 1); q = Vector4(3.50448e-05, -2.22775e-05, -2.05209e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056275259703397751; t = 1005.2295192353195 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000FA3CCF0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056275259703397751; main_t = 1005.2295192353195; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056275259703397751; t = 1005.2295192353195 [15] self = table: 00000000000971A0; real_world_dt = 0.0056275259703397751; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056275259703397751; t = 1005.2295192353195 [16] dt = 0.0056275259703397751 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056275259703397751; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.127 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.133 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 1; cm = Matrix4x4(\n -0.843915, 0.536484, -2.50405e-08, 0,\n -0.497812, -0.783085, -0.372781, 0,\n -0.19999, -0.314593, 0.927926, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.148387, 0.300275, 0); rotation = Vector3(0.0125244, 0.0253444, 0); q1 = Vector4(-0, -0, -1.87866e-05, 1); q2 = Vector4(3.20835e-05, -2.03941e-05, 9.5209e-13, 1); q = Vector4(3.20831e-05, -2.03947e-05, -1.87866e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056269131600856781; t = 1005.2351461484795 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000055B7040; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056269131600856781; main_t = 1005.2351461484795; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056269131600856781; t = 1005.2351461484795 [15] self = table: 00000000000971A0; real_world_dt = 0.0056269131600856781; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056269131600856781; t = 1005.2351461484795 [16] dt = 0.0056269131600856781 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056269131600856781; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.133 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.139 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005629364401102066; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843916, 0.536482, -2.50441e-08, 0,\n -0.497811, -0.783088, -0.372775, 0,\n -0.199986, -0.314589, 0.927928,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.135863, 0.274931, 0); rotation = Vector3(0.0114723, 0.0232153, 0); q1 = Vector4(-0, -0, -1.72085e-05, 1); q2 = Vector4(2.93883e-05, -1.86809e-05, 8.7211e-13, 1); q = Vector4(2.9388e-05, -1.86814e-05, -1.72085e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005629364401102066; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005629364401102066; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005629364401102066; t = 1005.2407755128806 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000002DC1370; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005629364401102066; main_t = 1005.2407755128806; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005629364401102066; t = 1005.2407755128806 [15] self = table: 00000000000971A0; real_world_dt = 0.005629364401102066; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005629364401102066; t = 1005.2407755128806 [16] dt = 0.005629364401102066 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005629364401102066; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.139 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.144 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843918, 0.536479, -2.50459e-08, 0,\n -0.49781, -0.783092, -0.372769, 0,\n -0.199982, -0.314585, 0.92793, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.12439, 0.251716, 0); rotation = Vector3(0.0105041, 0.0212561, 0); q1 = Vector4(-0, -0, -1.57562e-05, 1); q2 = Vector4(2.69082e-05, -1.71044e-05, 7.9851e-13, 1); q = Vector4(2.69079e-05, -1.71048e-05, -1.57562e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056296605616807938; t = 1005.2464051734423 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B488C30; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056296605616807938; main_t = 1005.2464051734423; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056296605616807938; t = 1005.2464051734423 [15] self = table: 00000000000971A0; real_world_dt = 0.0056296605616807938; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056296605616807938; t = 1005.2464051734423 [16] dt = 0.0056296605616807938 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056296605616807938; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.144 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.150 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843919, 0.536477, -2.50459e-08, 0,\n -0.497809, -0.783095, -0.372764, 0,\n -0.199979, -0.314581, 0.927932,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.113886, 0.23046, 0); rotation = Vector3(0.00961601, 0.0194589, 0); q1 = Vector4(-0, -0, -1.4424e-05, 1); q2 = Vector4(2.46331e-05, -1.56582e-05, 7.30996e-13, 1); q = Vector4(2.46329e-05, -1.56585e-05, -1.4424e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056290142238140106; t = 1005.2520341876661 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000C7B3300; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056290142238140106; main_t = 1005.2520341876661; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056290142238140106; t = 1005.2520341876661 [15] self = table: 00000000000971A0; real_world_dt = 0.0056290142238140106; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056290142238140106; t = 1005.2520341876661 [16] dt = 0.0056290142238140106 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056290142238140106; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.150 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.160 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843921, 0.536475, -2.50441e-08, 0,\n -0.497808, -0.783097, -0.37276, 0,\n -0.199976, -0.314578, 0.927934, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.10427, 0.211001, 0); rotation = Vector3(0.00880716, 0.0178221, 0); q1 = Vector4(-0, -0, -1.32107e-05, 1); q2 = Vector4(2.25611e-05, -1.43411e-05, 6.69509e-13, 1); q = Vector4(2.25609e-05, -1.43414e-05, -1.32107e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056309853680431843; t = 1005.2576651730342 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000002A06C40; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056309853680431843; main_t = 1005.2576651730342; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056309853680431843; t = 1005.2576651730342 [15] self = table: 00000000000971A0; real_world_dt = 0.0056309853680431843; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056309853680431843; t = 1005.2576651730342 [16] dt = 0.0056309853680431843 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056309853680431843; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.160 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.165 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843922, 0.536473, -2.50441e-08, 0,\n -0.497807, -0.7831, -0.372756, 0,\n -0.199973, -0.314575, 0.927936, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0954631, 0.193179, 0); rotation = Vector3(0.00807424, 0.016339, 0); q1 = Vector4(-0, -0, -1.21114e-05, 1); q2 = Vector4(2.06836e-05, -1.31476e-05, 6.13792e-13, 1); q = Vector4(2.06834e-05, -1.31479e-05, -1.21114e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056386440992355347; t = 1005.2633038171334 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000042A66C0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056386440992355347; main_t = 1005.2633038171334; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056386440992355347; t = 1005.2633038171334 [15] self = table: 00000000000971A0; real_world_dt = 0.0056386440992355347; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056386440992355347; t = 1005.2633038171334 [16] dt = 0.0056386440992355347 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056386440992355347; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.165 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.171 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843923, 0.536471, -2.50423e-08, 0,\n -0.497806, -0.783102, -0.372752, 0,\n -0.19997, -0.314572, 0.927937, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0873888, 0.17684, 0); rotation = Vector3(0.00739551, 0.0149655, 0); q1 = Vector4(-0, -0, -1.10933e-05, 1); q2 = Vector4(1.89449e-05, -1.20424e-05, 5.62197e-13, 1); q = Vector4(1.89448e-05, -1.20427e-05, -1.10933e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056418450549244881; t = 1005.2689456621883 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000006AB4620; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056418450549244881; main_t = 1005.2689456621883; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056418450549244881; t = 1005.2689456621883 [15] self = table: 00000000000971A0; real_world_dt = 0.0056418450549244881; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056418450549244881; t = 1005.2689456621883 [16] dt = 0.0056418450549244881 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056418450549244881; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.171 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.176 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843924, 0.53647, -2.50423e-08, 0,\n -0.497806, -0.783104, -0.372748, 0,\n -0.199968, -0.314569, 0.927939, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0799933, 0.161874, 0); rotation = Vector3(0.00677162, 0.013703, 0); q1 = Vector4(-0, -0, -1.01574e-05, 1); q2 = Vector4(1.73467e-05, -1.10265e-05, 5.14769e-13, 1); q = Vector4(1.73466e-05, -1.10267e-05, -1.01574e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056434832513332367; t = 1005.2745891454397 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000005A71AB0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056434832513332367; main_t = 1005.2745891454397; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056434832513332367; t = 1005.2745891454397 [15] self = table: 00000000000971A0; real_world_dt = 0.0056434832513332367; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056434832513332367; t = 1005.2745891454397 [16] dt = 0.0056434832513332367 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056434832513332367; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.177 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.182 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843925, 0.536468, -2.50459e-08, 0,\n -0.497805, -0.783106, -0.372745, 0,\n -0.199965, -0.314567, 0.92794, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0732217, 0.148171, 0); rotation = Vector3(0.0062006, 0.0125475, 0); q1 = Vector4(-0, -0, -9.3009e-06, 1); q2 = Vector4(1.58839e-05, -1.00967e-05, 4.71361e-13, 1); q = Vector4(1.58838e-05, -1.00969e-05, -9.3009e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056455004960298538; t = 1005.2802346459357 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000008B96AF0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056455004960298538; main_t = 1005.2802346459357; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056455004960298538; t = 1005.2802346459357 [15] self = table: 00000000000971A0; real_world_dt = 0.0056455004960298538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056455004960298538; t = 1005.2802346459357 [16] dt = 0.0056455004960298538 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056455004960298538; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.182 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.187 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843926, 0.536467, -2.50441e-08, 0,\n -0.497804, -0.783108, -0.372742, 0,\n -0.199963, -0.314565, 0.927941,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0670211, 0.135624, 0); rotation = Vector3(0.00567405, 0.011482, 0); q1 = Vector4(-0, -0, -8.51108e-06, 1); q2 = Vector4(1.45351e-05, -9.23931e-06, 4.31334e-13, 1); q = Vector4(1.4535e-05, -9.23943e-06, -8.51108e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056440434418618679; t = 1005.2858786893776 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000009EBBCE0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056440434418618679; main_t = 1005.2858786893776; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056440434418618679; t = 1005.2858786893776 [15] self = table: 00000000000971A0; real_world_dt = 0.0056440434418618679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056440434418618679; t = 1005.2858786893776 [16] dt = 0.0056440434418618679 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056440434418618679; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.188 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.194 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843927, 0.536466, -2.50432e-08, 0,\n -0.497804, -0.78311, -0.37274, 0,\n -0.199961, -0.314563, 0.927942, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0613471, 0.124142, 0); rotation = Vector3(0.0052008, 0.0105243, 0); q1 = Vector4(-0, -0, -7.8012e-06, 1); q2 = Vector4(1.33227e-05, -8.46869e-06, 3.95358e-13, 1); q = Vector4(1.33227e-05, -8.46879e-06, -7.8012e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056517762131989002; t = 1005.2915304655908 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000053DCDE0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056517762131989002; main_t = 1005.2915304655908; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056517762131989002; t = 1005.2915304655908 [15] self = table: 00000000000971A0; real_world_dt = 0.0056517762131989002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056517762131989002; t = 1005.2915304655908 [16] dt = 0.0056517762131989002 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056517762131989002; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.194 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.200 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843927, 0.536465, -2.50441e-08, 0,\n -0.497803, -0.783111, -0.372737, 0,\n -0.19996, -0.314561, 0.927943, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0561463, 0.113617, 0); rotation = Vector3(0.00475627, 0.00962477, 0); q1 = Vector4(-0, -0, -7.13441e-06, 1); q2 = Vector4(1.2184e-05, -7.74485e-06, 3.61565e-13, 1); q = Vector4(1.2184e-05, -7.74494e-06, -7.13441e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056474786251783371; t = 1005.2971779442159 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004F74790; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056474786251783371; main_t = 1005.2971779442159; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056474786251783371; t = 1005.2971779442159 [15] self = table: 00000000000971A0; real_world_dt = 0.0056474786251783371; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056474786251783371; t = 1005.2971779442159 [16] dt = 0.0056474786251783371 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056474786251783371; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.200 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.205 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843928, 0.536464, -2.50432e-08, 0,\n -0.497803, -0.783113, -0.372735, 0,\n -0.199958, -0.314559, 0.927944,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.05139, 0.103993, 0); rotation = Vector3(0.0043458, 0.00879414, 0); q1 = Vector4(-0, -0, -6.5187e-06, 1); q2 = Vector4(1.11325e-05, -7.07646e-06, 3.30362e-13, 1); q = Vector4(1.11325e-05, -7.07653e-06, -6.5187e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056376736611127853; t = 1005.3028156178771 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000795B410; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056376736611127853; main_t = 1005.3028156178771; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056376736611127853; t = 1005.3028156178771 [15] self = table: 00000000000971A0; real_world_dt = 0.0056376736611127853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056376736611127853; t = 1005.3028156178771 [16] dt = 0.0056376736611127853 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056376736611127853; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.205 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.210 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843929, 0.536463, -2.5045e-08, 0,\n -0.497802, -0.783114, -0.372733, 0,\n -0.199956, -0.314558, 0.927945, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0470442, 0.0951984, 0); rotation = Vector3(0.00397076, 0.00803521, 0); q1 = Vector4(-0, -0, -5.95614e-06, 1); q2 = Vector4(1.01718e-05, -6.46577e-06, 3.01852e-13, 1); q = Vector4(1.01718e-05, -6.46583e-06, -5.95614e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056269951164722443; t = 1005.3084426129935 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004FC4900; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056269951164722443; main_t = 1005.3084426129935; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056269951164722443; t = 1005.3084426129935 [15] self = table: 00000000000971A0; real_world_dt = 0.0056269951164722443; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056269951164722443; t = 1005.3084426129935 [16] dt = 0.0056269951164722443 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056269951164722443; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.211 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.216 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843929, 0.536462, -2.5045e-08, 0,\n -0.497802, -0.783115, -0.372731, 0,\n -0.199955, -0.314556, 0.927946, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0430734, 0.0871632, 0); rotation = Vector3(0.0036294, 0.00734444, 0); q1 = Vector4(-0, -0, -5.4441e-06, 1); q2 = Vector4(9.29734e-06, -5.90991e-06, 2.75902e-13, 1); q = Vector4(9.29731e-06, -5.90996e-06, -5.4441e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056173843331634998; t = 1005.3140599973267 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000595A720; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056173843331634998; main_t = 1005.3140599973267; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056173843331634998; t = 1005.3140599973267 [15] self = table: 00000000000971A0; real_world_dt = 0.0056173843331634998; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056173843331634998; t = 1005.3140599973267 [16] dt = 0.0056173843331634998 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056173843331634998; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.216 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.222 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.536461, -2.50441e-08, 0,\n -0.497802, -0.783116, -0.372729, 0,\n -0.199954, -0.314555, 0.927946, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.039444, 0.0798187, 0); rotation = Vector3(0.00331828, 0.00671486, 0); q1 = Vector4(-0, -0, -4.97743e-06, 1); q2 = Vector4(8.50036e-06, -5.40331e-06, 2.52252e-13, 1); q = Vector4(8.50034e-06, -5.40335e-06, -4.97743e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056084273383021355; t = 1005.319668424665 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BEB2520; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056084273383021355; main_t = 1005.319668424665; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056084273383021355; t = 1005.319668424665 [15] self = table: 00000000000971A0; real_world_dt = 0.0056084273383021355; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056084273383021355; t = 1005.319668424665 [16] dt = 0.0056084273383021355 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056084273383021355; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.222 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.227 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.53646, -2.50441e-08, 0,\n -0.497801, -0.783117, -0.372727, 0,\n -0.199953, -0.314554, 0.927947, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0361257, 0.0731039, 0); rotation = Vector3(0.00303412, 0.00613983, 0); q1 = Vector4(-0, -0, -4.55118e-06, 1); q2 = Vector4(7.77243e-06, -4.94059e-06, 2.3065e-13, 1); q = Vector4(7.77241e-06, -4.94063e-06, -4.55118e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055991858243942261; t = 1005.3252676104894 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000A75F670; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055991858243942261; main_t = 1005.3252676104894; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055991858243942261; t = 1005.3252676104894 [15] self = table: 00000000000971A0; real_world_dt = 0.0055991858243942261; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055991858243942261; t = 1005.3252676104894 [16] dt = 0.0055991858243942261 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055991858243942261; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.227 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.233 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.53646, -2.50445e-08, 0,\n -0.497801, -0.783118, -0.372726, 0,\n -0.199952, -0.314553, 0.927948, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0330916, 0.066964, 0); rotation = Vector3(0.00277509, 0.00561566, 0); q1 = Vector4(-0, -0, -4.16263e-06, 1); q2 = Vector4(7.10887e-06, -4.5188e-06, 2.10959e-13, 1); q = Vector4(7.10886e-06, -4.51883e-06, -4.16263e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055907187052071095; t = 1005.3308583291946 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000C5F30C0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055907187052071095; main_t = 1005.3308583291946; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055907187052071095; t = 1005.3308583291946 [15] self = table: 00000000000971A0; real_world_dt = 0.0055907187052071095; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055907187052071095; t = 1005.3308583291946 [16] dt = 0.0055907187052071095 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055907187052071095; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.233 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.241 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843931, 0.536459, -2.50441e-08, 0,\n -0.497801, -0.783119, -0.372725, 0,\n -0.199951, -0.314552, 0.927948,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0303165, 0.0613484, 0); rotation = Vector3(0.0025392, 0.00513831, 0); q1 = Vector4(-0, -0, -3.8088e-06, 1); q2 = Vector4(6.50461e-06, -4.13469e-06, 1.93027e-13, 1); q = Vector4(6.50459e-06, -4.13472e-06, -3.8088e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055837538093328476; t = 1005.3364420830039 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000E271590; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055837538093328476; main_t = 1005.3364420830039; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055837538093328476; t = 1005.3364420830039 [15] self = table: 00000000000971A0; real_world_dt = 0.0055837538093328476; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055837538093328476; t = 1005.3364420830039 [16] dt = 0.0055837538093328476 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055837538093328476; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.242 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.247 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843931, 0.536459, -2.50445e-08, 0,\n -0.4978, -0.783119, -0.372723, 0,\n -0.19995, -0.314551, 0.927949, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0277773, 0.0562101, 0); rotation = Vector3(0.00232385, 0.00470254, 0); q1 = Vector4(-0, -0, -3.48578e-06, 1); q2 = Vector4(5.95296e-06, -3.78403e-06, 1.76656e-13, 1); q = Vector4(5.95294e-06, -3.78405e-06, -3.48578e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055773383937776089; t = 1005.3420194213977 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B0CB410; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055773383937776089; main_t = 1005.3420194213977; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055773383937776089; t = 1005.3420194213977 [15] self = table: 00000000000971A0; real_world_dt = 0.0055773383937776089; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055773383937776089; t = 1005.3420194213977 [16] dt = 0.0055773383937776089 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055773383937776089; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.247 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.252 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536458, -2.50436e-08, 0,\n -0.4978, -0.78312, -0.372722, 0,\n -0.199949, -0.31455, 0.927949, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0254535, 0.0515075, 0); rotation = Vector3(0.00212735, 0.00430489, 0); q1 = Vector4(-0, -0, -3.19102e-06, 1); q2 = Vector4(5.44957e-06, -3.46406e-06, 1.61718e-13, 1); q = Vector4(5.44956e-06, -3.46407e-06, -3.19102e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055718612857162952; t = 1005.3475912826834 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000052FE2E0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055718612857162952; main_t = 1005.3475912826834; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055718612857162952; t = 1005.3475912826834 [15] self = table: 00000000000971A0; real_world_dt = 0.0055718612857162952; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055718612857162952; t = 1005.3475912826834 [16] dt = 0.0055718612857162952 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055718612857162952; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.253 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.258 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536458, -2.50441e-08, 0,\n -0.4978, -0.783121, -0.372721, 0,\n -0.199948, -0.314549, 0.927949, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0233261, 0.0472026, 0); rotation = Vector3(0.00194783, 0.00394161, 0); q1 = Vector4(-0, -0, -2.92174e-06, 1); q2 = Vector4(4.98969e-06, -3.17173e-06, 1.48071e-13, 1); q = Vector4(4.98968e-06, -3.17174e-06, -2.92174e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055669322609901428; t = 1005.3531582149444 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000BC54E20; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055669322609901428; main_t = 1005.3531582149444; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055669322609901428; t = 1005.3531582149444 [15] self = table: 00000000000971A0; real_world_dt = 0.0055669322609901428; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055669322609901428; t = 1005.3531582149444 [16] dt = 0.0055669322609901428 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055669322609901428; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.258 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.264 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536457, -2.50445e-08, 0,\n -0.4978, -0.783121, -0.37272, 0,\n -0.199948, -0.314549, 0.92795, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0213783, 0.043261, 0); rotation = Vector3(0.00178395, 0.00360999, 0); q1 = Vector4(-0, -0, -2.67593e-06, 1); q2 = Vector4(4.5699e-06, -2.90489e-06, 1.35614e-13, 1); q = Vector4(4.56989e-06, -2.9049e-06, -2.67593e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055631175637245178; t = 1005.3587213325081 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000006840780; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055631175637245178; main_t = 1005.3587213325081; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055631175637245178; t = 1005.3587213325081 [15] self = table: 00000000000971A0; real_world_dt = 0.0055631175637245178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055631175637245178; t = 1005.3587213325081 [16] dt = 0.0055631175637245178 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055631175637245178; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.264 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.269 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536457, -2.50441e-08, 0,\n -0.4978, -0.783122, -0.372719, 0,\n -0.199947, -0.314548, 0.92795, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0195944, 0.039651, 0); rotation = Vector3(0.00163448, 0.00330752, 0); q1 = Vector4(-0, -0, -2.45171e-06, 1); q2 = Vector4(4.187e-06, -2.66149e-06, 1.24251e-13, 1); q = Vector4(4.18699e-06, -2.6615e-06, -2.45171e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055610453709959984; t = 1005.3642823778791 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004FEB150; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055610453709959984; main_t = 1005.3642823778791; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055610453709959984; t = 1005.3642823778791 [15] self = table: 00000000000971A0; real_world_dt = 0.0055610453709959984; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055610453709959984; t = 1005.3642823778791 [16] dt = 0.0055610453709959984 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055610453709959984; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.269 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.275 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50445e-08, 0,\n -0.4978, -0.783122, -0.372719, 0,\n -0.199947, -0.314548, 0.92795, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0179599, 0.0363435, 0); rotation = Vector3(0.00149795, 0.00303125, 0); q1 = Vector4(-0, -0, -2.24693e-06, 1); q2 = Vector4(3.83726e-06, -2.43918e-06, 1.13872e-13, 1); q = Vector4(3.83726e-06, -2.43919e-06, -2.24693e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055603589862585068; t = 1005.3698427368654 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000008725BC0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055603589862585068; main_t = 1005.3698427368654; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055603589862585068; t = 1005.3698427368654 [15] self = table: 00000000000971A0; real_world_dt = 0.0055603589862585068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055603589862585068; t = 1005.3698427368654 [16] dt = 0.0055603589862585068 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055603589862585068; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.275 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.280 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50439e-08, 0,\n -0.497799, -0.783123, -0.372718, 0,\n -0.199946, -0.314547, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0164619, 0.0333123, 0); rotation = Vector3(0.00137332, 0.00277904, 0); q1 = Vector4(-0, -0, -2.05998e-06, 1); q2 = Vector4(3.51799e-06, -2.23623e-06, 1.04398e-13, 1); q = Vector4(3.51799e-06, -2.23624e-06, -2.05998e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055615887977182865; t = 1005.3754043256631 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000019C2AF0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055615887977182865; main_t = 1005.3754043256631; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055615887977182865; t = 1005.3754043256631 [15] self = table: 00000000000971A0; real_world_dt = 0.0055615887977182865; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055615887977182865; t = 1005.3754043256631 [16] dt = 0.0055615887977182865 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055615887977182865; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.280 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.289 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50443e-08, 0,\n -0.497799, -0.783123, -0.372717, 0,\n -0.199946, -0.314547, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0150886, 0.0305332, 0); rotation = Vector3(0.0012591, 0.00254791, 0); q1 = Vector4(-0, -0, -1.88865e-06, 1); q2 = Vector4(3.22541e-06, -2.05025e-06, 9.57153e-14, 1); q = Vector4(3.22541e-06, -2.05026e-06, -1.88865e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055631473660469055; t = 1005.3809674730292 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000009BE5D0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055631473660469055; main_t = 1005.3809674730292; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055631473660469055; t = 1005.3809674730292 [15] self = table: 00000000000971A0; real_world_dt = 0.0055631473660469055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055631473660469055; t = 1005.3809674730292 [16] dt = 0.0055631473660469055 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055631473660469055; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.289 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.294 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50441e-08, 0,\n -0.497799, -0.783123, -0.372717, 0,\n -0.199945, -0.314546, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0138295, 0.0279853, 0); rotation = Vector3(0.00115419, 0.00233561, 0); q1 = Vector4(-0, -0, -1.73129e-06, 1); q2 = Vector4(2.95666e-06, -1.87942e-06, 8.774e-14, 1); q = Vector4(2.95666e-06, -1.87942e-06, -1.73129e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055639012716710567; t = 1005.3865313743008 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000005773240; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055639012716710567; main_t = 1005.3865313743008; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055639012716710567; t = 1005.3865313743008 [15] self = table: 00000000000971A0; real_world_dt = 0.0055639012716710567; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055639012716710567; t = 1005.3865313743008 [16] dt = 0.0055639012716710567 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055639012716710567; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.294 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.303 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783124, -0.372716, 0,\n -0.199945, -0.314546, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0126753, 0.0256497, 0); rotation = Vector3(0.00106639, 0.00215794, 0); q1 = Vector4(-0, -0, -1.59958e-06, 1); q2 = Vector4(2.73174e-06, -1.73645e-06, 8.10654e-14, 1); q = Vector4(2.73173e-06, -1.73645e-06, -1.59958e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056087365373969078; t = 1005.3921401108382 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000006ACEEC0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056087365373969078; main_t = 1005.3921401108382; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056087365373969078; t = 1005.3921401108382 [15] self = table: 00000000000971A0; real_world_dt = 0.0056087365373969078; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056087365373969078; t = 1005.3921401108382 [16] dt = 0.0056087365373969078 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056087365373969078; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.303 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.309 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783124, -0.372716, 0,\n -0.199945, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0116089, 0.0234918, 0); rotation = Vector3(0.000976009, 0.00197505, 0); q1 = Vector4(-0, -0, -1.46401e-06, 1); q2 = Vector4(2.50022e-06, -1.58928e-06, 7.41949e-14, 1); q = Vector4(2.50021e-06, -1.58928e-06, -1.46401e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056049316190183163; t = 1005.3977450424572 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000B308BA0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056049316190183163; main_t = 1005.3977450424572; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056049316190183163; t = 1005.3977450424572 [15] self = table: 00000000000971A0; real_world_dt = 0.0056049316190183163; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056049316190183163; t = 1005.3977450424572 [16] dt = 0.0056049316190183163 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056049316190183163; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.309 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.314 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50443e-08, 0,\n -0.497799, -0.783124, -0.372715, 0,\n -0.199944, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0106329, 0.0215167, 0); rotation = Vector3(0.000893293, 0.00180766, 0); q1 = Vector4(-0, -0, -1.33994e-06, 1); q2 = Vector4(2.28832e-06, -1.45459e-06, 6.79069e-14, 1); q = Vector4(2.28832e-06, -1.45459e-06, -1.33994e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0056007984094321728; t = 1005.4033458408667 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000656F750; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0056007984094321728; main_t = 1005.4033458408667; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0056007984094321728; t = 1005.4033458408667 [15] self = table: 00000000000971A0; real_world_dt = 0.0056007984094321728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056007984094321728; t = 1005.4033458408667 [16] dt = 0.0056007984094321728 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056007984094321728; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.314 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.320 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372715, 0,\n -0.199944, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00973963, 0.0197091, 0); rotation = Vector3(0.000817993, 0.00165529, 0); q1 = Vector4(-0, -0, -1.22699e-06, 1); q2 = Vector4(2.09543e-06, -1.33197e-06, 6.21827e-14, 1); q = Vector4(2.09543e-06, -1.33198e-06, -1.22699e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055990712717175484; t = 1005.4089449121384 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000E4515A0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055990712717175484; main_t = 1005.4089449121384; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055990712717175484; t = 1005.4089449121384 [15] self = table: 00000000000971A0; real_world_dt = 0.0055990712717175484; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055990712717175484; t = 1005.4089449121384 [16] dt = 0.0055990712717175484 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055990712717175484; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.320 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.325 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005596209317445755; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199944, -0.314544, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00892164, 0.0180538, 0); rotation = Vector3(0.00074891, 0.00151549, 0); q1 = Vector4(-0, -0, -1.12337e-06, 1); q2 = Vector4(1.91846e-06, -1.21948e-06, 5.69311e-14, 1); q = Vector4(1.91846e-06, -1.21949e-06, -1.12337e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005596209317445755; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005596209317445755; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005596209317445755; t = 1005.4145411214558 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000FCB9070; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005596209317445755; main_t = 1005.4145411214558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005596209317445755; t = 1005.4145411214558 [15] self = table: 00000000000971A0; real_world_dt = 0.005596209317445755; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005596209317445755; t = 1005.4145411214558 [16] dt = 0.005596209317445755 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005596209317445755; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.325 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.331 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005596628412604332; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00817273, 0.0165383, 0); rotation = Vector3(0.000686096, 0.00138838, 0); q1 = Vector4(-0, -0, -1.02914e-06, 1); q2 = Vector4(1.75755e-06, -1.1172e-06, 5.21561e-14, 1); q = Vector4(1.75755e-06, -1.1172e-06, -1.02914e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005596628412604332; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005596628412604332; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005596628412604332; t = 1005.4201377498684 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 0000000004D68BE0; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005596628412604332; main_t = 1005.4201377498684; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005596628412604332; t = 1005.4201377498684 [15] self = table: 00000000000971A0; real_world_dt = 0.005596628412604332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005596628412604332; t = 1005.4201377498684 [16] dt = 0.005596628412604332 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005596628412604332; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.331 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.337 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.5044e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927952, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00748663, 0.0151499, 0); rotation = Vector3(0.000628333, 0.00127149, 0); q1 = Vector4(-0, -0, -9.425e-07, 1); q2 = Vector4(1.60958e-06, -1.02314e-06, 4.7765e-14, 1); q = Vector4(1.60958e-06, -1.02314e-06, -9.425e-07, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.0055951569229364395; t = 1005.4257329067914 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000D5D3070; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.0055951569229364395; main_t = 1005.4257329067914; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.0055951569229364395; t = 1005.4257329067914 [15] self = table: 00000000000971A0; real_world_dt = 0.0055951569229364395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055951569229364395; t = 1005.4257329067914 [16] dt = 0.0055951569229364395 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055951569229364395; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.337 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:54.342 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: in function length [3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight [5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player [6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update [7] @scripts/mods/Flight/Flight.lua:213:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update [12] @scripts/game_state/state_ingame.lua:871: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!" [3] self = table: 0000000000A93E50; dt = 0.005593455396592617; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927953,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0068583, 0.0138784, 0); rotation = Vector3(0.000575424, 0.00116442, 0); q1 = Vector4(-0, -0, -8.63136e-07, 1); q2 = Vector4(1.47405e-06, -9.36988e-07, 4.37429e-14, 1); q = Vector4(1.47405e-06, -9.36989e-07, -8.63135e-07, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0) [4] hook_chain = [function] [5] self = table: 0000000000A93E50; dt = 0.005593455396592617; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false [6] self = table: 0000000000A93E50; dt = 0.005593455396592617; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250 [7] self = table: 000000000A361B70; dt = 0.005593455396592617; t = 1005.431326362188 [9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000044BBA00; safe_hooks = table: 000000000261D140; i = 1 [12] self = table: 000000000A305C00; dt = 0.005593455396592617; main_t = 1005.431326362188; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer... [13] hook_chain = [function] [14] self = table: 00000000110788D0; dt = 0.005593455396592617; t = 1005.431326362188 [15] self = table: 00000000000971A0; real_world_dt = 0.005593455396592617; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005593455396592617; t = 1005.431326362188 [16] dt = 0.005593455396592617 [3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1; [7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00; [12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005593455396592617; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; 16:57:54.342 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow! 16:57:57.325 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:57:57.734 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1 16:57:57.747 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.753 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.759 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.765 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1 16:57:57.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1 16:57:57.777 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1 16:57:57.785 [Lua] Init group template: horde 16:57:57.788 [Lua] Horde killed: ? 16:57:57.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.803 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.815 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.827 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.833 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.839 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.846 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.877 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.883 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.883 [Lua] Init group template: horde 16:57:57.886 [Lua] Horde killed: ? 16:57:57.889 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.895 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.901 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.911 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.929 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.952 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 16:57:57.959 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.965 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.978 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 16:57:57.984 [Lua] Init group template: horde 16:57:57.988 [Lua] Horde killed: ? 16:58:01.457 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 ) 16:58:01.457 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:58:01.457 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:58:01.457 [Lua] gm_event_end_conditions_met false true 16:58:01.457 [Save] Saving `save_data` 16:58:01.458 [Lua] Game lost 16:58:01.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:01.460 [Save] Save done 16:58:01.460 [Save] Saving `save_data` 16:58:01.462 [Save] Save done 16:58:01.463 [Lua] generate_backend_stats 110000104674122:1 16:58:01.478 [Lua] PlayFabMirrorBase:_commit_internal nil 16:58:01.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:01.478 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:01.479 [Save] Saving `save_data` 16:58:01.481 [Save] Save done 16:58:01.483 [Lua] commit result success 9 16:58:09.441 [Lua] ConflictDirector - destroy all units 16:58:09.444 [Lua] TRANSITION nil nil inn_level 16:58:09.444 [Lua] Transition type "inn_level", is server: true 16:58:09.444 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:58:09.444 [Lua] [GameNetworkManager] Leaving game... 16:58:09.444 [Lua] [GameNetworkManager] Shutting down game session host. 16:58:09.444 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:58:09.444 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:58:09.444 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.71 16:58:09.446 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:58:09.830 [Lua] Set lobby begin: 16:58:09.830 [Lua] Lobby data twitch_enabled = false 16:58:09.830 [Lua] Lobby data power_level = 0 16:58:09.830 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:09.830 [Lua] Lobby data difficulty_tweak = 0 16:58:09.830 [Lua] Lobby data host = 110000104674122 16:58:09.830 [Lua] Lobby data time_of_search = 1608656224 16:58:09.830 [Lua] Lobby data game_mode = 9 16:58:09.830 [Lua] Lobby data is_private = false 16:58:09.830 [Lua] Lobby data match_started = true 16:58:09.830 [Lua] Lobby data mechanism = adventure 16:58:09.830 [Lua] Lobby data difficulty = cataclysm_3 16:58:09.830 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts 16:58:09.830 [Lua] Lobby data player_slot_1 = 0:0 16:58:09.830 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:58:09.830 [Lua] Lobby data weave_index = 118 16:58:09.830 [Lua] Lobby data quick_game = false 16:58:09.830 [Lua] Lobby data weave_name = weave_118 16:58:09.830 [Lua] Lobby data matchmaking = false 16:58:09.830 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:09.831 [Lua] Lobby data num_players = 1 16:58:09.831 [Lua] Lobby data player_slot_5 = 0:0 16:58:09.831 [Lua] Lobby data player_slot_2 = 0:0 16:58:09.831 [Lua] Lobby data country_code = DE 16:58:09.831 [Lua] Lobby data player_slot_3 = 0:0 16:58:09.831 [Lua] Lobby data eac_authorized = false 16:58:09.831 [Lua] Set lobby end. 16:58:11.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:58:11.521 [Lua] [Managers] Calling function on all managers: 16:58:11.521 [Lua] Clearing all global lookup lists 16:58:11.521 [Lua] [IngamePlayerListUI] - Destroy 16:58:11.521 [Lua] [EquipmentUI] - Destroy 16:58:11.521 [Lua] [AbilityUI] - Destroy 16:58:11.521 [Lua] [GamePadAbilityUI] - Destroy 16:58:11.521 [Lua] [GamePadEquipmentUI] - Destroy 16:58:11.522 [Lua] [IngameUI] destroy 16:58:11.599 [Lua] [Managers] Destroying manager group: 16:58:11.600 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:58:11.600 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:58:11.605 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:58:11.605 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:58:11.605 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:58:11.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1 16:58:11.605 warning: [Lua] Following data will be uploaded to Crashify: <> 16:58:11.605 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000104674122 "KARL FRANZ" <> 16:58:11.605 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 11337026; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D0A3ED0 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 000000000A305C00; application_shutdown = nil; unit_spawner = table: 000000000B657160; world = [World]; unit_storage = table: 000000000DBA4840; units = table: 000000000DBBBEA0; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000A305C00 [8] self = table: 00000000110788D0; dt = 0.002772538224235177; t = 1021.9978283391101; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.002772538224235177; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.002772538224235177; t = 1021.9978283391101 [10] dt = 0.002772538224235177 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_beasts"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000390E3A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000F576800; [5] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.209821925312283; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.002772538224235177; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000F576800; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000A843190; exit_time = 46.711403616936877; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50; <> <> 16:58:11.605 [Lua] [Matchmaking] unregister rpcs 16:58:11.606 [Lua] ############### UNLOADING PACKAGES ############### 16:58:11.606 [Lua] [Managers] Calling function on all managers: 16:58:11.606 [Lua] [Managers] Destroying manager group: 16:58:11.606 [Lua] [Gamestate] Enter state StateLoading 16:58:11.612 [Lua] Found camera: end_screen_camera 16:58:11.612 [Lua] [PlayState] Enter Substate EndViewStateWeave 16:58:11.614 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:11.614 [Lua] [Matchmaking] register rpcs 16:58:11.614 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:58:11.614 [Lua] registering RPCs 16:58:11.614 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:58:11.614 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:58:11.614 [Lua] Set lobby begin: 16:58:11.614 [Lua] Lobby data twitch_enabled = false 16:58:11.614 [Lua] Lobby data power_level = 0 16:58:11.614 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:11.614 [Lua] Lobby data difficulty_tweak = 0 16:58:11.614 [Lua] Lobby data host = 110000104674122 16:58:11.614 [Lua] Lobby data time_of_search = 1608656224 16:58:11.614 [Lua] Lobby data game_mode = 3 16:58:11.614 [Lua] Lobby data is_private = false 16:58:11.614 [Lua] Lobby data match_started = true 16:58:11.614 [Lua] Lobby data mechanism = adventure 16:58:11.614 [Lua] Lobby data difficulty = cataclysm_3 16:58:11.614 [Lua] Lobby data level_key = inn_level 16:58:11.615 [Lua] Lobby data player_slot_1 = 0:0 16:58:11.615 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:58:11.615 [Lua] Lobby data weave_index = 118 16:58:11.615 [Lua] Lobby data quick_game = false 16:58:11.615 [Lua] Lobby data weave_name = weave_118 16:58:11.615 [Lua] Lobby data matchmaking = false 16:58:11.615 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:11.615 [Lua] Lobby data num_players = 1 16:58:11.615 [Lua] Lobby data player_slot_5 = 0:0 16:58:11.615 [Lua] Lobby data player_slot_2 = 0:0 16:58:11.615 [Lua] Lobby data country_code = DE 16:58:11.615 [Lua] Lobby data player_slot_3 = 0:0 16:58:11.615 [Lua] Lobby data eac_authorized = false 16:58:11.615 [Lua] Set lobby end. 16:58:11.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:58:11.619 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617] 16:58:11.619 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:58:11.619 [Lua] [LevelTransitionHandler] load_level inn_level 1 16:58:11.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:58:11.619 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:58:11.619 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:58:11.619 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:58:11.619 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:58:11.619 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:58:11.713 [Lua] [LevelTransitionHandler] Level load completed! 16:58:11.713 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11337026 - use_random_directors: true - overriden_conflict: nil 16:58:11.718 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:58:11.718 [Lua] checking dlc's against conflict directors 16:58:11.718 [Lua] number of factions to include 1 16:58:11.718 [Lua] Updated list weights for random: 16:58:11.718 [Lua] skaven, 0.42 (0.00-0.42) 16:58:11.718 [Lua] chaos, 0.42 (0.42-0.83) 16:58:11.718 [Lua] beastmen, 0.17 (0.83-1.00) 16:58:11.718 [Lua] Rolled random faction: 0.22251997888088226 skaven 16:58:11.718 [Lua] number of factions added 1 16:58:11.718 [Lua] --- --- --- 16:58:11.718 [Lua] Starting... difficulty 'cataclysm_3' 16:58:11.718 [Lua] These are the starting conflict directors: 16:58:11.718 [Lua] inn_level 16:58:11.718 [Lua] --- --- --- 16:58:11.718 [Lua] 16:58:11.718 [Lua] DONE! Found the following directors: 16:58:11.718 [Lua] (free: 35), Master hash is: 16:58:11.718 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:58:11.718 [Lua] load_startup_enemy_packages: -------------- 16:58:11.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:58:11.718 [Lua] critter_rat 16:58:11.719 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 16:58:11.719 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:58:11.719 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:58:11.719 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:58:11.719 [Lua] Starting async level spawning of levels/inn/world 16:58:11.743 [Lua] ### Sending rpc_level_loaded 16:58:11.743 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 16:58:11.743 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:58:11.743 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122 16:58:11.765 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:58:11.765 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:58:11.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 16:58:11.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:58:11.798 [Lua] Async level spawning done 16:58:11.806 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:58:11.806 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:58:11.807 [Lua] ### Sending rpc_level_loaded 16:58:11.807 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 16:58:12.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8ec3, position: 4813914 16:58:13.666 [Lua] [PlayState] Exit Substate EndViewStateWeave 16:58:13.667 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:14.682 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:14.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:58:14.682 [Lua] [Matchmaking] unregister rpcs 16:58:14.682 [Lua] Set lobby begin: 16:58:14.682 [Lua] Lobby data twitch_enabled = false 16:58:14.682 [Lua] Lobby data power_level = 0 16:58:14.682 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:14.682 [Lua] Lobby data difficulty_tweak = 0 16:58:14.682 [Lua] Lobby data host = 110000104674122 16:58:14.683 [Lua] Lobby data time_of_search = 1608656224 16:58:14.683 [Lua] Lobby data game_mode = 3 16:58:14.683 [Lua] Lobby data is_private = false 16:58:14.683 [Lua] Lobby data match_started = true 16:58:14.683 [Lua] Lobby data mechanism = adventure 16:58:14.683 [Lua] Lobby data difficulty = cataclysm_3 16:58:14.683 [Lua] Lobby data level_key = inn_level 16:58:14.683 [Lua] Lobby data player_slot_1 = 0:0 16:58:14.683 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts 16:58:14.683 [Lua] Lobby data weave_index = 118 16:58:14.683 [Lua] Lobby data quick_game = false 16:58:14.683 [Lua] Lobby data weave_name = weave_118 16:58:14.683 [Lua] Lobby data matchmaking = false 16:58:14.684 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:14.684 [Lua] Lobby data num_players = 1 16:58:14.684 [Lua] Lobby data player_slot_5 = 0:0 16:58:14.684 [Lua] Lobby data player_slot_2 = 0:0 16:58:14.684 [Lua] Lobby data country_code = DE 16:58:14.684 [Lua] Lobby data player_slot_3 = 0:0 16:58:14.684 [Lua] Lobby data eac_authorized = false 16:58:14.684 [Lua] Set lobby end. 16:58:14.684 [Lua] [Managers] Destroying manager group: 16:58:14.684 [Lua] [Gamestate] Enter StateIngame HOST 16:58:14.684 [Lua] [Managers] Calling function on all managers: 16:58:14.685 [Lua] <>level = inn_level<> 16:58:14.685 [Lua] Set lobby begin: 16:58:14.685 [Lua] Lobby data twitch_enabled = false 16:58:14.685 [Lua] Lobby data power_level = 0 16:58:14.685 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:14.685 [Lua] Lobby data difficulty_tweak = 0 16:58:14.685 [Lua] Lobby data host = 110000104674122 16:58:14.685 [Lua] Lobby data time_of_search = 1608656224 16:58:14.685 [Lua] Lobby data game_mode = 3 16:58:14.685 [Lua] Lobby data is_private = false 16:58:14.685 [Lua] Lobby data match_started = true 16:58:14.685 [Lua] Lobby data mechanism = adventure 16:58:14.685 [Lua] Lobby data difficulty = cataclysm_3 16:58:14.685 [Lua] Lobby data level_key = inn_level 16:58:14.685 [Lua] Lobby data player_slot_1 = 0:0 16:58:14.685 [Lua] Lobby data selected_level_key = inn_level 16:58:14.685 [Lua] Lobby data weave_index = 118 16:58:14.685 [Lua] Lobby data quick_game = false 16:58:14.685 [Lua] Lobby data weave_name = weave_118 16:58:14.685 [Lua] Lobby data matchmaking = false 16:58:14.685 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:14.685 [Lua] Lobby data num_players = 1 16:58:14.685 [Lua] Lobby data player_slot_5 = 0:0 16:58:14.685 [Lua] Lobby data player_slot_2 = 0:0 16:58:14.685 [Lua] Lobby data country_code = DE 16:58:14.685 [Lua] Lobby data player_slot_3 = 0:0 16:58:14.685 [Lua] Lobby data eac_authorized = false 16:58:14.685 [Lua] Set lobby end. 16:58:14.686 [Lua] [StateIngame] Server ingame 16:58:14.689 [Lua] Set lobby begin: 16:58:14.689 [Lua] Lobby data twitch_enabled = false 16:58:14.689 [Lua] Lobby data power_level = 0 16:58:14.689 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:14.689 [Lua] Lobby data difficulty_tweak = 0 16:58:14.689 [Lua] Lobby data host = 110000104674122 16:58:14.689 [Lua] Lobby data time_of_search = 1608656224 16:58:14.689 [Lua] Lobby data game_mode = 3 16:58:14.689 [Lua] Lobby data is_private = false 16:58:14.689 [Lua] Lobby data match_started = true 16:58:14.689 [Lua] Lobby data mechanism = adventure 16:58:14.689 [Lua] Lobby data difficulty = cataclysm_3 16:58:14.690 [Lua] Lobby data level_key = inn_level 16:58:14.690 [Lua] Lobby data player_slot_1 = 0:0 16:58:14.690 [Lua] Lobby data selected_level_key = inn_level 16:58:14.690 [Lua] Lobby data weave_index = 118 16:58:14.690 [Lua] Lobby data quick_game = false 16:58:14.690 [Lua] Lobby data weave_name = weave_118 16:58:14.690 [Lua] Lobby data matchmaking = false 16:58:14.690 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:14.690 [Lua] Lobby data num_players = 1 16:58:14.690 [Lua] Lobby data player_slot_5 = 0:0 16:58:14.690 [Lua] Lobby data player_slot_2 = 0:0 16:58:14.690 [Lua] Lobby data country_code = DE 16:58:14.690 [Lua] Lobby data player_slot_3 = 0:0 16:58:14.690 [Lua] Lobby data eac_authorized = false 16:58:14.690 [Lua] Set lobby end. 16:58:14.690 [Lua] [Matchmaking] register rpcs 16:58:14.690 [Lua] GameNetworkManager:init... creating game session 16:58:14.690 [Lua] Host GameSession.make_game_session_host with session: 16:58:14.690 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:14.690 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:58:14.690 [Lua] [GameNetworkManager] self.is_server = true 16:58:14.690 [Network] Setting artificial MTU limit to 65536 16:58:14.690 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:58:14.711 [Lua] Switching ConflictSettings: to: inn_level 16:58:14.711 [Lua] pacing=disabled 16:58:14.711 [Lua] roaming=nil 16:58:14.711 [Lua] disabled=false 16:58:14.711 [Lua] pack_spawning=disabled 16:58:14.711 [Lua] contained_breeds=nil 16:58:14.711 [Lua] boss=disabled 16:58:14.711 [Lua] horde=disabled 16:58:14.711 [Lua] specials=disabled 16:58:14.711 [Lua] name=inn_level 16:58:14.711 [Lua] intensity=disabled 16:58:14.711 [Lua] --- 16:58:14.717 [Lua] [LevelAnalysis] set_random_seed( 11337026) 16:58:14.720 [Lua] [AIInterestPointSystem] Level Seed: 11337026 16:58:14.720 [Lua] 16:58:14.720 [Lua] [entity_system_bag] = table 16:58:14.720 [Lua] [entity_system_bag] = metatable 16:58:14.720 [Lua] [startup_data] = table 16:58:14.720 [Lua] [entity_manager] = table 16:58:14.720 [Lua] [entity_manager] = metatable 16:58:14.720 [Lua] [unit_spawner] = table 16:58:14.720 [Lua] [unit_spawner] = metatable 16:58:14.720 [Lua] [unit_storage] = table 16:58:14.720 [Lua] [unit_storage] = metatable 16:58:14.720 [Lua] [dice_keeper] = table 16:58:14.720 [Lua] [dice_keeper] = metatable 16:58:14.720 [Lua] [is_server] = true (boolean) 16:58:14.720 [Lua] [world] = [World] 16:58:14.720 [Lua] [system_api] = table 16:58:14.720 [Lua] [entity_system] = table 16:58:14.720 [Lua] [entity_system] = metatable 16:58:14.720 [Lua] [network_lobby] = table 16:58:14.720 [Lua] [network_lobby] = metatable 16:58:14.720 [Lua] [profile_synchronizer] = table 16:58:14.720 [Lua] [profile_synchronizer] = metatable 16:58:14.720 [Lua] [level_transition_handler] = table 16:58:14.720 [Lua] [level_transition_handler] = metatable 16:58:14.720 [Lua] [num_local_human_players] = 1 (number) 16:58:14.720 [Lua] [statistics_db] = table 16:58:14.720 [Lua] [statistics_db] = metatable 16:58:14.720 [Lua] [network_server] = table 16:58:14.720 [Lua] [network_server] = metatable 16:58:14.720 [Lua] [input_manager] = table 16:58:14.720 [Lua] [input_manager] = metatable 16:58:14.720 [Lua] [network_clock] = table 16:58:14.720 [Lua] [network_clock] = metatable 16:58:14.720 [Lua] [network_transmit] = table 16:58:14.720 [Lua] [network_transmit] = metatable 16:58:14.720 [Lua] [free_flight_manager] = table 16:58:14.720 [Lua] [free_flight_manager] = metatable 16:58:14.720 [Lua] [network_manager] = table 16:58:14.720 [Lua] [network_manager] = metatable 16:58:14.720 [Lua] [network_event_delegate] = table 16:58:14.720 [Lua] [network_event_delegate] = metatable 16:58:14.720 [Lua] 16:58:14.720 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:58:14.720 [Lua] ignoring extension VersusInteractObjectiveExtension 16:58:14.720 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:58:14.720 [Lua] ignoring extension VersusSocketObjectiveExtension 16:58:14.720 [Lua] ignoring extension VersusTargetObjectiveExtension 16:58:14.720 [Lua] ignoring extension VersusMissionObjectiveExtension 16:58:14.721 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:58:14.723 [Lua] [AchievementManager] Achievements using the steam platform 16:58:14.777 [Lua] [StateIngame] Level seed: 11337026 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:58:14.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:58:14.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 16:58:14.788 [Lua] [LevelAnalysis] set_random_seed( 11337026) 16:58:14.792 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:58:14.792 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:58:14.792 [Lua] [IngameUI] init 16:58:14.814 [SteamVoipClient] select_out(110000104674122, off) 16:58:14.820 [Lua] cb_razer_chroma_setup 16:58:14.929 [Lua] [Matchmaking] Cancelling matchmaking 16:58:14.929 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:14.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:58:14.929 [Lua] Set lobby begin: 16:58:14.929 [Lua] Lobby data twitch_enabled = false 16:58:14.929 [Lua] Lobby data power_level = 835 16:58:14.929 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:14.930 [Lua] Lobby data difficulty_tweak = 0 16:58:14.930 [Lua] Lobby data host = 110000104674122 16:58:14.930 [Lua] Lobby data time_of_search = 1608656224 16:58:14.930 [Lua] Lobby data game_mode = 3 16:58:14.930 [Lua] Lobby data is_private = false 16:58:14.930 [Lua] Lobby data match_started = true 16:58:14.930 [Lua] Lobby data mechanism = adventure 16:58:14.930 [Lua] Lobby data difficulty = cataclysm_3 16:58:14.930 [Lua] Lobby data level_key = inn_level 16:58:14.930 [Lua] Lobby data player_slot_1 = 0:0 16:58:14.930 [Lua] Lobby data selected_level_key = inn_level 16:58:14.930 [Lua] Lobby data weave_index = 118 16:58:14.930 [Lua] Lobby data quick_game = false 16:58:14.930 [Lua] Lobby data weave_name = weave_118 16:58:14.930 [Lua] Lobby data matchmaking = false 16:58:14.930 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:14.930 [Lua] Lobby data num_players = 1 16:58:14.931 [Lua] Lobby data player_slot_5 = 0:0 16:58:14.931 [Lua] Lobby data player_slot_2 = 0:0 16:58:14.931 [Lua] Lobby data country_code = DE 16:58:14.931 [Lua] Lobby data player_slot_3 = 0:0 16:58:14.931 [Lua] Lobby data eac_authorized = false 16:58:14.931 [Lua] Set lobby end. 16:58:14.931 [Flow] complete_skittergate_legend true 16:58:14.931 [Flow] complete_all_helmgart_levels_recruit true 16:58:14.933 [Flow] WitchHunterLevel:35 16:58:14.933 [Flow] LeaderYes 16:58:14.933 [Flow] ALL PC XP:304250 16:58:14.933 [Flow] Has "bogenhafen" DLC:true 16:58:14.933 [Flow] WH XP:60850 16:58:14.933 [Flow] Number of crafted items:5258 16:58:14.933 [Flow] Has "pre_order" DLC:true 16:58:14.933 [Flow] Sum of Powe Levels:1500 16:58:14.933 [Flow] lodestone diff 1:false 16:58:14.933 [Flow] magnus and forest activated 16:58:14.933 [Flow] magnus and forest activated 16:58:14.933 [Flow] cemetery and forest activated 16:58:14.933 [Flow] magnus and cemetery 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.933 [Flow] ALL RUNES ACTIVATED 16:58:14.933 [Flow] magnus and forest activated 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.933 [Flow] ALL RUNES ACTIVATED 16:58:14.933 [Flow] cemetery and forest activated 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.933 [Flow] ALL RUNES ACTIVATED 16:58:14.933 [Flow] magnus and forest activated 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.933 [Flow] ALL RUNES ACTIVATED 16:58:14.933 [Flow] magnus and cemetery 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.933 [Flow] ALL RUNES ACTIVATED 16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:14.935 [Lua] CurrentConflictSettings inn_level 16:58:14.935 [Lua] [ConflictDirector] conflict_director is ai_ready 16:58:14.935 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:58:14.935 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:58:14.937 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:58:14.937 [Lua] Forming navigation groups in one frame 16:58:14.937 [Lua] Forming navigation groups 16:58:14.955 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:58:14.956 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:58:14.956 [Lua] number of nav groups: 41 16:58:14.957 [Lua] number of refined nav groups : 23 16:58:14.958 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 16:58:14.958 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:58:14.959 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:58:14.959 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:58:14.961 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:58:14.961 [Lua] [Managers] Calling function on all managers: 16:58:14.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:58:14.988 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:58:14.988 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:58:15.059 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:58:15.059 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:58:15.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:58:15.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:58:15.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:58:15.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:58:15.082 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:58:15.082 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2] 16:58:15.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:15.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:15.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 16:58:15.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:58:15.108 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 16:58:15.108 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:58:15.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:15.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:15.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:15.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:58:15.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:58:15.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:58:15.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:58:15.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:58:15.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:58:15.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:58:15.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:58:15.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:58:15.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:58:15.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:58:15.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:58:15.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:58:15.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:58:15.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:58:15.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 16:58:15.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:58:15.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:58:15.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:58:15.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:58:15.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:58:15.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:58:15.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:58:15.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 16:58:15.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:58:15.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:58:15.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:58:15.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:58:15.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:58:15.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:58:15.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:58:15.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:58:15.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:58:15.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:58:15.393 [Lua] StateInGameRunning:_game_actually_starts() 16:58:15.393 [Lua] ################################################################################################################# 16:58:15.393 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_pit_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:58:15.393 [Lua] ################################################################################################################# 16:58:15.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 16:58:15.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:58:15.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:58:15.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:58:15.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:58:15.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 16:58:15.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:58:15.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:58:15.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:58:15.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:58:15.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:58:15.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:58:15.469 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:58:15.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:58:15.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:58:15.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:58:15.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:58:15.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 16:58:15.640 [Lua] Commit load time data 16:58:15.836 [Flow] DISABLE 16:58:18.528 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:18.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0 16:58:18.530 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:18.532 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:58:18.537 [Lua] hardest 16:58:19.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 16:58:19.279 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 16:58:19.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:58:19.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 16:58:19.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 16:58:19.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 16:58:19.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 16:58:19.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 16:58:19.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 16:58:19.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 16:58:19.775 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 16:58:19.775 [Lua] ............................................................................................................ 16:58:19.775 [Lua] ............................................................................................................ 16:58:19.775 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 16:58:19.775 [Lua] ............................................................................................................ 16:58:19.775 [Lua] ............................................................................................................ 16:58:19.787 [Lua] [Matchmaking] Cancelling matchmaking 16:58:19.787 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:19.793 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:58:19.793 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:58:19.793 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:19.793 [Lua] [Matchmaking] Filter: Distance = close 16:58:19.793 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:19.793 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:19.793 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:19.793 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:19.793 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:58:19.793 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:19.793 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:19.793 [Lua] Set lobby begin: 16:58:19.793 [Lua] Lobby data twitch_enabled = false 16:58:19.794 [Lua] Lobby data power_level = 835 16:58:19.794 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:19.794 [Lua] Lobby data difficulty_tweak = 0 16:58:19.794 [Lua] Lobby data host = 110000104674122 16:58:19.794 [Lua] Lobby data time_of_search = 1608656299 16:58:19.794 [Lua] Lobby data game_mode = 3 16:58:19.794 [Lua] Lobby data is_private = false 16:58:19.794 [Lua] Lobby data match_started = true 16:58:19.794 [Lua] Lobby data mechanism = adventure 16:58:19.794 [Lua] Lobby data difficulty = cataclysm_3 16:58:19.794 [Lua] Lobby data level_key = inn_level 16:58:19.794 [Lua] Lobby data player_slot_1 = 0:0 16:58:19.794 [Lua] Lobby data selected_level_key = inn_level 16:58:19.794 [Lua] Lobby data weave_index = 118 16:58:19.794 [Lua] Lobby data quick_game = false 16:58:19.794 [Lua] Lobby data weave_name = weave_118 16:58:19.794 [Lua] Lobby data matchmaking = searching 16:58:19.794 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:19.794 [Lua] Lobby data num_players = 1 16:58:19.794 [Lua] Lobby data player_slot_5 = 0:0 16:58:19.794 [Lua] Lobby data player_slot_2 = 0:0 16:58:19.794 [Lua] Lobby data country_code = DE 16:58:19.794 [Lua] Lobby data player_slot_3 = 0:0 16:58:19.794 [Lua] Lobby data eac_authorized = false 16:58:19.794 [Lua] Set lobby end. 16:58:19.794 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:58:19.794 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:19.795 [Lua] [ChatManager][1]System: Starting search 16:58:19.795 [Lua] [ChatManager][1]System: Legend 16:58:19.878 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:19.878 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:58:19.878 [Save] Saving `save_data` 16:58:19.881 [Save] Save done 16:58:19.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0 16:58:20.073 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:20.073 [Lua] 16:58:20.073 [Lua] [1] = any (string) 16:58:20.073 [Lua] 16:58:20.073 [Lua] [Matchmaking] Changing distance filter from close to far 16:58:20.073 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:20.073 [Lua] [Matchmaking] Filter: Distance = far 16:58:20.073 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:20.073 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:20.073 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:20.073 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:20.073 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:58:20.073 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:20.073 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:20.073 [Lua] [ChatManager][1]System: Increased search range 16:58:20.073 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:20.317 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:20.317 [Lua] 16:58:20.317 [Lua] [1] = any (string) 16:58:20.317 [Lua] 16:58:20.317 [Lua] [Matchmaking] Changing distance filter from far to world 16:58:20.317 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:20.317 [Lua] [Matchmaking] Filter: Distance = world 16:58:20.317 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:20.317 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:20.317 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:20.317 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:20.317 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:58:20.317 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:20.317 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:20.317 [Lua] [ChatManager][1]System: Increased search range 16:58:20.317 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:20.573 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:20.573 [Lua] 16:58:20.573 [Lua] [1] = any (string) 16:58:20.573 [Lua] 16:58:20.573 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:58:20.573 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:58:20.573 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:58:20.575 [Lua] Set lobby begin: 16:58:20.575 [Lua] Lobby data twitch_enabled = false 16:58:20.575 [Lua] Lobby data power_level = 835 16:58:20.575 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:20.575 [Lua] Lobby data difficulty_tweak = 0 16:58:20.575 [Lua] Lobby data host = 110000104674122 16:58:20.575 [Lua] Lobby data time_of_search = 1608656299 16:58:20.575 [Lua] Lobby data game_mode = 3 16:58:20.575 [Lua] Lobby data is_private = false 16:58:20.576 [Lua] Lobby data match_started = true 16:58:20.576 [Lua] Lobby data mechanism = adventure 16:58:20.576 [Lua] Lobby data difficulty = hardest 16:58:20.576 [Lua] Lobby data level_key = inn_level 16:58:20.576 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.576 [Lua] Lobby data selected_level_key = inn_level 16:58:20.576 [Lua] Lobby data weave_index = 118 16:58:20.576 [Lua] Lobby data quick_game = false 16:58:20.576 [Lua] Lobby data weave_name = weave_118 16:58:20.576 [Lua] Lobby data matchmaking = searching 16:58:20.576 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:20.576 [Lua] Lobby data num_players = 1 16:58:20.576 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.576 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.576 [Lua] Lobby data country_code = DE 16:58:20.576 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.576 [Lua] Lobby data eac_authorized = false 16:58:20.576 [Lua] Set lobby end. 16:58:20.576 [Lua] [PartyManager] Leader is set to 110000104674122 16:58:20.576 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 16:58:20.576 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 16:58:20.576 [Lua] Set lobby begin: 16:58:20.576 [Lua] Lobby data twitch_enabled = false 16:58:20.576 [Lua] Lobby data power_level = 835 16:58:20.576 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:20.576 [Lua] Lobby data difficulty_tweak = 0 16:58:20.577 [Lua] Lobby data host = 110000104674122 16:58:20.577 [Lua] Lobby data time_of_search = 1608656299 16:58:20.577 [Lua] Lobby data game_mode = 9 16:58:20.577 [Lua] Lobby data is_private = false 16:58:20.577 [Lua] Lobby data match_started = true 16:58:20.577 [Lua] Lobby data mechanism = adventure 16:58:20.577 [Lua] Lobby data difficulty = hardest 16:58:20.577 [Lua] Lobby data level_key = inn_level 16:58:20.577 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.577 [Lua] Lobby data selected_level_key = inn_level 16:58:20.577 [Lua] Lobby data quick_game = true 16:58:20.577 [Lua] Lobby data weave_name = false 16:58:20.577 [Lua] Lobby data matchmaking = true 16:58:20.577 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:20.577 [Lua] Lobby data num_players = 1 16:58:20.577 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.577 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.577 [Lua] Lobby data country_code = DE 16:58:20.577 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.577 [Lua] Lobby data eac_authorized = false 16:58:20.577 [Lua] Set lobby end. 16:58:20.577 [Lua] Set lobby begin: 16:58:20.577 [Lua] Lobby data twitch_enabled = false 16:58:20.577 [Lua] Lobby data power_level = 835 16:58:20.577 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:20.577 [Lua] Lobby data difficulty_tweak = 0 16:58:20.577 [Lua] Lobby data host = 110000104674122 16:58:20.577 [Lua] Lobby data time_of_search = 1608656299 16:58:20.577 [Lua] Lobby data game_mode = 9 16:58:20.577 [Lua] Lobby data is_private = false 16:58:20.577 [Lua] Lobby data match_started = true 16:58:20.578 [Lua] Lobby data mechanism = adventure 16:58:20.578 [Lua] Lobby data difficulty = hardest 16:58:20.578 [Lua] Lobby data level_key = inn_level 16:58:20.578 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.578 [Lua] Lobby data selected_level_key = inn_level 16:58:20.578 [Lua] Lobby data quick_game = true 16:58:20.578 [Lua] Lobby data weave_name = false 16:58:20.578 [Lua] Lobby data matchmaking = true 16:58:20.578 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:20.578 [Lua] Lobby data num_players = 1 16:58:20.578 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.578 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.578 [Lua] Lobby data country_code = DE 16:58:20.578 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.578 [Lua] Lobby data eac_authorized = false 16:58:20.578 [Lua] Set lobby end. 16:58:20.578 [Lua] [ChatManager][1]System: Starting hosted game... 16:58:20.583 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:58:20.583 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:58:21.898 [Lua] [Matchmaking] Cancelling matchmaking 16:58:21.898 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:58:21.899 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:58:21.899 [Lua] Set lobby begin: 16:58:21.899 [Lua] Lobby data twitch_enabled = false 16:58:21.899 [Lua] Lobby data power_level = 835 16:58:21.899 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:21.899 [Lua] Lobby data difficulty_tweak = 0 16:58:21.899 [Lua] Lobby data host = 110000104674122 16:58:21.899 [Lua] Lobby data time_of_search = 1608656299 16:58:21.899 [Lua] Lobby data game_mode = 3 16:58:21.899 [Lua] Lobby data is_private = false 16:58:21.899 [Lua] Lobby data match_started = true 16:58:21.899 [Lua] Lobby data mechanism = adventure 16:58:21.899 [Lua] Lobby data difficulty = normal 16:58:21.899 [Lua] Lobby data level_key = inn_level 16:58:21.899 [Lua] Lobby data player_slot_1 = 0:0 16:58:21.899 [Lua] Lobby data selected_level_key = inn_level 16:58:21.899 [Lua] Lobby data quick_game = true 16:58:21.899 [Lua] Lobby data weave_name = false 16:58:21.899 [Lua] Lobby data matchmaking = false 16:58:21.899 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:21.899 [Lua] Lobby data num_players = 1 16:58:21.899 [Lua] Lobby data player_slot_5 = 0:0 16:58:21.899 [Lua] Lobby data player_slot_2 = 0:0 16:58:21.899 [Lua] Lobby data country_code = DE 16:58:21.899 [Lua] Lobby data player_slot_3 = 0:0 16:58:21.900 [Lua] Lobby data eac_authorized = false 16:58:21.900 [Lua] Set lobby end. 16:58:21.902 [Lua] Set lobby begin: 16:58:21.902 [Lua] Lobby data twitch_enabled = false 16:58:21.902 [Lua] Lobby data power_level = 835 16:58:21.902 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:21.902 [Lua] Lobby data difficulty_tweak = 0 16:58:21.902 [Lua] Lobby data host = 110000104674122 16:58:21.902 [Lua] Lobby data time_of_search = 1608656299 16:58:21.902 [Lua] Lobby data game_mode = 3 16:58:21.902 [Lua] Lobby data is_private = false 16:58:21.902 [Lua] Lobby data match_started = true 16:58:21.902 [Lua] Lobby data mechanism = adventure 16:58:21.902 [Lua] Lobby data difficulty = normal 16:58:21.902 [Lua] Lobby data level_key = inn_level 16:58:21.903 [Lua] Lobby data player_slot_1 = 0:0 16:58:21.903 [Lua] Lobby data selected_level_key = inn_level 16:58:21.903 [Lua] Lobby data quick_game = true 16:58:21.903 [Lua] Lobby data weave_name = false 16:58:21.903 [Lua] Lobby data matchmaking = false 16:58:21.903 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:21.903 [Lua] Lobby data num_players = 1 16:58:21.903 [Lua] Lobby data player_slot_5 = 0:0 16:58:21.903 [Lua] Lobby data player_slot_2 = 0:0 16:58:21.903 [Lua] Lobby data country_code = DE 16:58:21.903 [Lua] Lobby data player_slot_3 = 0:0 16:58:21.903 [Lua] Lobby data eac_authorized = false 16:58:21.903 [Lua] Set lobby end. 16:58:21.903 [Lua] [PartyManager] Leader is set to 110000104674122 16:58:21.903 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:58:22.407 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:22.409 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0 16:58:22.409 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:22.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:58:22.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:58:22.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:58:22.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:58:22.416 [Lua] hardest 16:58:23.240 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:58:23.240 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:58:23.240 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:58:23.263 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:58:28.746 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 16:58:28.759 [Lua] [Matchmaking] Cancelling matchmaking 16:58:28.759 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:28.767 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:58:28.767 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:58:28.767 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:28.767 [Lua] [Matchmaking] Filter: Distance = close 16:58:28.767 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:28.767 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:28.767 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:58:28.767 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:28.767 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:28.767 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:28.767 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:28.767 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:28.767 [Lua] Set lobby begin: 16:58:28.767 [Lua] Lobby data twitch_enabled = false 16:58:28.767 [Lua] Lobby data power_level = 835 16:58:28.767 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:28.767 [Lua] Lobby data difficulty_tweak = 0 16:58:28.767 [Lua] Lobby data host = 110000104674122 16:58:28.767 [Lua] Lobby data time_of_search = 1608656308 16:58:28.767 [Lua] Lobby data game_mode = 3 16:58:28.767 [Lua] Lobby data is_private = false 16:58:28.767 [Lua] Lobby data match_started = true 16:58:28.767 [Lua] Lobby data mechanism = adventure 16:58:28.767 [Lua] Lobby data difficulty = normal 16:58:28.767 [Lua] Lobby data level_key = inn_level 16:58:28.767 [Lua] Lobby data player_slot_1 = 0:0 16:58:28.767 [Lua] Lobby data selected_level_key = inn_level 16:58:28.767 [Lua] Lobby data quick_game = true 16:58:28.767 [Lua] Lobby data weave_name = false 16:58:28.768 [Lua] Lobby data matchmaking = searching 16:58:28.768 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:28.768 [Lua] Lobby data num_players = 1 16:58:28.768 [Lua] Lobby data player_slot_5 = 0:0 16:58:28.768 [Lua] Lobby data player_slot_2 = 0:0 16:58:28.768 [Lua] Lobby data country_code = DE 16:58:28.768 [Lua] Lobby data player_slot_3 = 0:0 16:58:28.768 [Lua] Lobby data eac_authorized = false 16:58:28.768 [Lua] Set lobby end. 16:58:28.768 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:58:28.768 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:28.768 [Lua] [ChatManager][1]System: Starting search 16:58:28.768 [Lua] [ChatManager][1]System: Oubliette 16:58:28.768 [Lua] [ChatManager][1]System: Cataclysm 3 16:58:28.859 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:28.859 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:58:28.859 [Save] Saving `save_data` 16:58:28.862 [Save] Save done 16:58:28.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0 16:58:29.022 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:29.022 [Lua] 16:58:29.022 [Lua] [1] = dlc_scorpion_pit_light (string) 16:58:29.022 [Lua] 16:58:29.022 [Lua] [Matchmaking] Changing distance filter from close to far 16:58:29.022 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:29.022 [Lua] [Matchmaking] Filter: Distance = far 16:58:29.022 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:29.022 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:29.022 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:58:29.022 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:29.022 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:29.022 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:29.022 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:29.022 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:29.022 [Lua] [ChatManager][1]System: Increased search range 16:58:29.022 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:29.273 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:29.274 [Lua] 16:58:29.274 [Lua] [1] = dlc_scorpion_pit_light (string) 16:58:29.274 [Lua] 16:58:29.274 [Lua] [Matchmaking] Changing distance filter from far to world 16:58:29.274 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:29.274 [Lua] [Matchmaking] Filter: Distance = world 16:58:29.274 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:29.274 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:29.274 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light 16:58:29.274 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:29.274 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:29.274 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:29.274 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:29.274 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:29.274 [Lua] [ChatManager][1]System: Increased search range 16:58:29.274 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:29.525 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:29.525 [Lua] 16:58:29.525 [Lua] [1] = dlc_scorpion_pit_light (string) 16:58:29.525 [Lua] 16:58:29.525 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:58:29.525 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:58:29.525 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:58:29.528 [Lua] Set lobby begin: 16:58:29.528 [Lua] Lobby data twitch_enabled = false 16:58:29.528 [Lua] Lobby data power_level = 835 16:58:29.528 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:29.528 [Lua] Lobby data difficulty_tweak = 0 16:58:29.528 [Lua] Lobby data host = 110000104674122 16:58:29.528 [Lua] Lobby data time_of_search = 1608656308 16:58:29.528 [Lua] Lobby data game_mode = 3 16:58:29.528 [Lua] Lobby data is_private = false 16:58:29.528 [Lua] Lobby data match_started = true 16:58:29.528 [Lua] Lobby data mechanism = adventure 16:58:29.528 [Lua] Lobby data difficulty = cataclysm_3 16:58:29.528 [Lua] Lobby data level_key = inn_level 16:58:29.528 [Lua] Lobby data player_slot_1 = 0:0 16:58:29.528 [Lua] Lobby data selected_level_key = inn_level 16:58:29.528 [Lua] Lobby data quick_game = true 16:58:29.528 [Lua] Lobby data weave_name = false 16:58:29.529 [Lua] Lobby data matchmaking = searching 16:58:29.529 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:29.529 [Lua] Lobby data num_players = 1 16:58:29.529 [Lua] Lobby data player_slot_5 = 0:0 16:58:29.529 [Lua] Lobby data player_slot_2 = 0:0 16:58:29.529 [Lua] Lobby data country_code = DE 16:58:29.529 [Lua] Lobby data player_slot_3 = 0:0 16:58:29.529 [Lua] Lobby data eac_authorized = false 16:58:29.529 [Lua] Set lobby end. 16:58:29.529 [Lua] [PartyManager] Leader is set to 110000104674122 16:58:29.529 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 0 16:58:29.529 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 0 ) 16:58:29.529 [Lua] Set lobby begin: 16:58:29.529 [Lua] Lobby data twitch_enabled = false 16:58:29.529 [Lua] Lobby data power_level = 835 16:58:29.529 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:29.529 [Lua] Lobby data difficulty_tweak = 0 16:58:29.529 [Lua] Lobby data host = 110000104674122 16:58:29.529 [Lua] Lobby data time_of_search = 1608656308 16:58:29.529 [Lua] Lobby data game_mode = 9 16:58:29.529 [Lua] Lobby data is_private = false 16:58:29.529 [Lua] Lobby data match_started = true 16:58:29.529 [Lua] Lobby data mechanism = adventure 16:58:29.529 [Lua] Lobby data difficulty = cataclysm_3 16:58:29.529 [Lua] Lobby data level_key = inn_level 16:58:29.529 [Lua] Lobby data player_slot_1 = 0:0 16:58:29.530 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:58:29.530 [Lua] Lobby data weave_index = 145 16:58:29.530 [Lua] Lobby data quick_game = false 16:58:29.530 [Lua] Lobby data weave_name = weave_145 16:58:29.530 [Lua] Lobby data matchmaking = true 16:58:29.530 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:29.531 [Lua] Lobby data num_players = 1 16:58:29.531 [Lua] Lobby data player_slot_5 = 0:0 16:58:29.531 [Lua] Lobby data player_slot_2 = 0:0 16:58:29.531 [Lua] Lobby data country_code = DE 16:58:29.531 [Lua] Lobby data player_slot_3 = 0:0 16:58:29.531 [Lua] Lobby data eac_authorized = false 16:58:29.531 [Lua] Set lobby end. 16:58:29.531 [Lua] Set lobby begin: 16:58:29.531 [Lua] Lobby data twitch_enabled = false 16:58:29.531 [Lua] Lobby data power_level = 835 16:58:29.531 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:29.531 [Lua] Lobby data difficulty_tweak = 0 16:58:29.531 [Lua] Lobby data host = 110000104674122 16:58:29.531 [Lua] Lobby data time_of_search = 1608656308 16:58:29.531 [Lua] Lobby data game_mode = 9 16:58:29.531 [Lua] Lobby data is_private = false 16:58:29.531 [Lua] Lobby data match_started = true 16:58:29.531 [Lua] Lobby data mechanism = adventure 16:58:29.531 [Lua] Lobby data difficulty = cataclysm_3 16:58:29.531 [Lua] Lobby data level_key = inn_level 16:58:29.531 [Lua] Lobby data player_slot_1 = 0:0 16:58:29.531 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:58:29.531 [Lua] Lobby data weave_index = 145 16:58:29.531 [Lua] Lobby data quick_game = false 16:58:29.531 [Lua] Lobby data weave_name = weave_145 16:58:29.531 [Lua] Lobby data matchmaking = true 16:58:29.531 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:29.532 [Lua] Lobby data num_players = 1 16:58:29.532 [Lua] Lobby data player_slot_5 = 0:0 16:58:29.532 [Lua] Lobby data player_slot_2 = 0:0 16:58:29.532 [Lua] Lobby data country_code = DE 16:58:29.532 [Lua] Lobby data player_slot_3 = 0:0 16:58:29.532 [Lua] Lobby data eac_authorized = false 16:58:29.532 [Lua] Set lobby end. 16:58:29.532 [Lua] [ChatManager][1]System: Starting hosted game... 16:58:29.542 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:58:29.542 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:58:30.101 [Lua] Set lobby begin: 16:58:30.101 [Lua] Lobby data twitch_enabled = false 16:58:30.101 [Lua] Lobby data power_level = 1100 16:58:30.101 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:30.101 [Lua] Lobby data difficulty_tweak = 0 16:58:30.101 [Lua] Lobby data host = 110000104674122 16:58:30.101 [Lua] Lobby data time_of_search = 1608656308 16:58:30.102 [Lua] Lobby data game_mode = 9 16:58:30.102 [Lua] Lobby data is_private = false 16:58:30.102 [Lua] Lobby data match_started = true 16:58:30.102 [Lua] Lobby data mechanism = adventure 16:58:30.102 [Lua] Lobby data difficulty = cataclysm_3 16:58:30.102 [Lua] Lobby data level_key = inn_level 16:58:30.102 [Lua] Lobby data player_slot_1 = 0:0 16:58:30.102 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light 16:58:30.102 [Lua] Lobby data weave_index = 145 16:58:30.102 [Lua] Lobby data quick_game = false 16:58:30.102 [Lua] Lobby data weave_name = weave_145 16:58:30.102 [Lua] Lobby data matchmaking = true 16:58:30.102 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:30.102 [Lua] Lobby data num_players = 1 16:58:30.102 [Lua] Lobby data player_slot_5 = 0:0 16:58:30.102 [Lua] Lobby data player_slot_2 = 0:0 16:58:30.102 [Lua] Lobby data country_code = DE 16:58:30.102 [Lua] Lobby data player_slot_3 = 0:0 16:58:30.102 [Lua] Lobby data eac_authorized = false 16:58:30.102 [Lua] Set lobby end. 16:58:33.347 [Lua] [Matchmaking] Cancelling matchmaking 16:58:33.347 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:58:33.347 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:58:33.347 [Lua] Set lobby begin: 16:58:33.347 [Lua] Lobby data twitch_enabled = false 16:58:33.347 [Lua] Lobby data power_level = 1100 16:58:33.347 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:33.347 [Lua] Lobby data difficulty_tweak = 0 16:58:33.347 [Lua] Lobby data host = 110000104674122 16:58:33.347 [Lua] Lobby data time_of_search = 1608656308 16:58:33.347 [Lua] Lobby data game_mode = 3 16:58:33.347 [Lua] Lobby data is_private = false 16:58:33.347 [Lua] Lobby data match_started = true 16:58:33.348 [Lua] Lobby data mechanism = adventure 16:58:33.348 [Lua] Lobby data difficulty = normal 16:58:33.348 [Lua] Lobby data level_key = inn_level 16:58:33.348 [Lua] Lobby data player_slot_1 = 0:0 16:58:33.348 [Lua] Lobby data selected_level_key = inn_level 16:58:33.348 [Lua] Lobby data weave_index = 145 16:58:33.348 [Lua] Lobby data quick_game = false 16:58:33.348 [Lua] Lobby data weave_name = false 16:58:33.348 [Lua] Lobby data matchmaking = false 16:58:33.348 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:33.348 [Lua] Lobby data num_players = 1 16:58:33.348 [Lua] Lobby data player_slot_5 = 0:0 16:58:33.348 [Lua] Lobby data player_slot_2 = 0:0 16:58:33.348 [Lua] Lobby data country_code = DE 16:58:33.348 [Lua] Lobby data player_slot_3 = 0:0 16:58:33.348 [Lua] Lobby data eac_authorized = false 16:58:33.348 [Lua] Set lobby end. 16:58:33.350 [Lua] Set lobby begin: 16:58:33.350 [Lua] Lobby data twitch_enabled = false 16:58:33.351 [Lua] Lobby data power_level = 1100 16:58:33.351 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:33.351 [Lua] Lobby data difficulty_tweak = 0 16:58:33.351 [Lua] Lobby data host = 110000104674122 16:58:33.351 [Lua] Lobby data time_of_search = 1608656308 16:58:33.351 [Lua] Lobby data game_mode = 3 16:58:33.351 [Lua] Lobby data is_private = false 16:58:33.351 [Lua] Lobby data match_started = true 16:58:33.351 [Lua] Lobby data mechanism = adventure 16:58:33.351 [Lua] Lobby data difficulty = normal 16:58:33.351 [Lua] Lobby data level_key = inn_level 16:58:33.351 [Lua] Lobby data player_slot_1 = 0:0 16:58:33.351 [Lua] Lobby data selected_level_key = inn_level 16:58:33.351 [Lua] Lobby data weave_index = 145 16:58:33.351 [Lua] Lobby data quick_game = false 16:58:33.351 [Lua] Lobby data weave_name = false 16:58:33.351 [Lua] Lobby data matchmaking = false 16:58:33.351 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:33.351 [Lua] Lobby data num_players = 1 16:58:33.351 [Lua] Lobby data player_slot_5 = 0:0 16:58:33.351 [Lua] Lobby data player_slot_2 = 0:0 16:58:33.351 [Lua] Lobby data country_code = DE 16:58:33.351 [Lua] Lobby data player_slot_3 = 0:0 16:58:33.351 [Lua] Lobby data eac_authorized = false 16:58:33.351 [Lua] Set lobby end. 16:58:33.351 [Lua] [PartyManager] Leader is set to 110000104674122 16:58:33.351 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:58:34.268 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:34.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0 16:58:34.270 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:34.272 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:58:34.277 [Lua] hardest 16:58:35.238 [Lua] PlayFabMirrorBase:_commit_internal 10 16:58:35.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:35.243 [Lua] generate_backend_stats 110000104674122:1 16:58:35.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:35.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:35.264 [Lua] commit result success 10 16:58:35.265 [Lua] Set lobby begin: 16:58:35.265 [Lua] Lobby data twitch_enabled = false 16:58:35.265 [Lua] Lobby data power_level = 835 16:58:35.265 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:35.265 [Lua] Lobby data difficulty_tweak = 0 16:58:35.265 [Lua] Lobby data host = 110000104674122 16:58:35.265 [Lua] Lobby data time_of_search = 1608656308 16:58:35.265 [Lua] Lobby data game_mode = 3 16:58:35.265 [Lua] Lobby data is_private = false 16:58:35.265 [Lua] Lobby data match_started = true 16:58:35.265 [Lua] Lobby data mechanism = adventure 16:58:35.265 [Lua] Lobby data difficulty = normal 16:58:35.265 [Lua] Lobby data level_key = inn_level 16:58:35.265 [Lua] Lobby data player_slot_1 = 0:0 16:58:35.266 [Lua] Lobby data selected_level_key = inn_level 16:58:35.266 [Lua] Lobby data weave_index = 145 16:58:35.266 [Lua] Lobby data quick_game = false 16:58:35.266 [Lua] Lobby data weave_name = false 16:58:35.266 [Lua] Lobby data matchmaking = false 16:58:35.266 [Lua] Lobby data player_slot_4 = 110000104674122:1 16:58:35.266 [Lua] Lobby data num_players = 1 16:58:35.266 [Lua] Lobby data player_slot_5 = 0:0 16:58:35.266 [Lua] Lobby data player_slot_2 = 0:0 16:58:35.266 [Lua] Lobby data country_code = DE 16:58:35.266 [Lua] Lobby data player_slot_3 = 0:0 16:58:35.266 [Lua] Lobby data eac_authorized = false 16:58:35.266 [Lua] Set lobby end. 16:58:36.121 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:36.121 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:58:36.122 [Save] Saving `save_data` 16:58:36.124 [Save] Save done 16:58:36.125 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0 16:58:36.825 [Lua] [IngameUI] menu view on_enter ingame_menu 16:58:37.482 [Lua] [IngameUI] menu view on_exit ingame_menu 16:58:37.482 [Lua] [IngameUI] menu view on_enter character_selection 16:58:37.483 [Lua] hero_fullscreen_menu_on_enter 16:58:37.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07c92ea0 16:58:37.490 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:58:37.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.502 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.502 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:37.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:58:37.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:58:37.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:58:37.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:58:37.890 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:58:39.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:39.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:39.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:58:39.839 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:58:39.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 16:58:40.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 16:58:40.026 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:40.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:58:40.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:58:40.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 16:58:41.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 16:58:41.053 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 16:58:41.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15 16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:41.060 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:58:41.060 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_1001), because equipped skin(skin_bw_default) wants to hide it 16:58:41.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15 16:58:41.300 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15 16:58:41.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:58:41.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:58:41.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:58:41.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:58:41.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:58:41.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:58:41.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 16:58:42.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 16:58:42.045 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 16:58:42.618 [Lua] Assigning peer(110000104674122:1) to profile(2) career(1) 16:58:42.618 [Lua] Set lobby begin: 16:58:42.618 [Lua] Lobby data twitch_enabled = false 16:58:42.618 [Lua] Lobby data power_level = 835 16:58:42.618 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:42.618 [Lua] Lobby data difficulty_tweak = 0 16:58:42.618 [Lua] Lobby data host = 110000104674122 16:58:42.618 [Lua] Lobby data time_of_search = 1608656308 16:58:42.618 [Lua] Lobby data game_mode = 3 16:58:42.618 [Lua] Lobby data is_private = false 16:58:42.618 [Lua] Lobby data match_started = true 16:58:42.619 [Lua] Lobby data mechanism = adventure 16:58:42.619 [Lua] Lobby data difficulty = normal 16:58:42.619 [Lua] Lobby data level_key = inn_level 16:58:42.619 [Lua] Lobby data player_slot_1 = 0:0 16:58:42.619 [Lua] Lobby data selected_level_key = inn_level 16:58:42.619 [Lua] Lobby data weave_index = 145 16:58:42.619 [Lua] Lobby data quick_game = false 16:58:42.619 [Lua] Lobby data weave_name = false 16:58:42.619 [Lua] Lobby data matchmaking = false 16:58:42.619 [Lua] Lobby data player_slot_4 = 0:0 16:58:42.619 [Lua] Lobby data num_players = 1 16:58:42.619 [Lua] Lobby data player_slot_5 = 0:0 16:58:42.619 [Lua] Lobby data player_slot_2 = 0:0 16:58:42.619 [Lua] Lobby data country_code = DE 16:58:42.619 [Lua] Lobby data player_slot_3 = 0:0 16:58:42.619 [Lua] Lobby data eac_authorized = false 16:58:42.619 [Lua] Set lobby end. 16:58:42.619 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(2) career_index(1) 16:58:42.619 [Lua] Set lobby begin: 16:58:42.619 [Lua] Lobby data twitch_enabled = false 16:58:42.619 [Lua] Lobby data power_level = 835 16:58:42.619 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:42.619 [Lua] Lobby data difficulty_tweak = 0 16:58:42.619 [Lua] Lobby data host = 110000104674122 16:58:42.619 [Lua] Lobby data time_of_search = 1608656308 16:58:42.619 [Lua] Lobby data game_mode = 3 16:58:42.620 [Lua] Lobby data is_private = false 16:58:42.620 [Lua] Lobby data match_started = true 16:58:42.620 [Lua] Lobby data mechanism = adventure 16:58:42.620 [Lua] Lobby data difficulty = normal 16:58:42.620 [Lua] Lobby data level_key = inn_level 16:58:42.620 [Lua] Lobby data player_slot_1 = 0:0 16:58:42.620 [Lua] Lobby data selected_level_key = inn_level 16:58:42.620 [Lua] Lobby data weave_index = 145 16:58:42.620 [Lua] Lobby data quick_game = false 16:58:42.620 [Lua] Lobby data weave_name = false 16:58:42.620 [Lua] Lobby data matchmaking = false 16:58:42.620 [Lua] Lobby data player_slot_4 = 0:0 16:58:42.620 [Lua] Lobby data num_players = 1 16:58:42.620 [Lua] Lobby data player_slot_5 = 0:0 16:58:42.620 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:58:42.620 [Lua] Lobby data country_code = DE 16:58:42.620 [Lua] Lobby data player_slot_3 = 0:0 16:58:42.620 [Lua] Lobby data eac_authorized = false 16:58:42.620 [Lua] Set lobby end. 16:58:42.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000104674122 | es:0 16:58:42.621 [Lua] 16:58:42.621 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 16:58:42.621 [Lua] [wwise/one_handed_swords] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean) 16:58:42.621 [Lua] [wwise/staff] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:58:42.621 [Lua] 16:58:42.621 [Lua] 16:58:42.621 [Lua] [wwise/one_handed_swords] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:58:42.621 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01] = false (boolean) 16:58:42.621 [Lua] [wwise/staff] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:58:42.621 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:58:42.621 [Lua] 16:58:42.624 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122 16:58:42.625 [Lua] [GameNetworkManager] destroying game object with go_id=29 16:58:42.627 [Save] Saving `save_data` 16:58:42.630 [Save] Save done 16:58:42.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122 16:58:42.630 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.730 [Lua] [IngameUI] menu view on_exit character_selection 16:58:42.737 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:58:42.737 [Lua] hero_fullscreen_menu_on_exit 16:58:42.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07c92ea0 16:58:43.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 16:58:43.087 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 16:58:43.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:58:43.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:58:43.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:58:43.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 16:58:43.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 16:58:43.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01 16:58:43.719 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:58:43.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:58:43.939 [Lua] [PackageManager] Force_load: wwise/staff 16:58:43.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 16:58:44.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 16:58:44.084 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 16:58:44.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 16:58:44.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 16:58:44.299 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 16:58:44.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:58:44.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:58:44.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:58:44.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:58:45.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:58:45.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:58:45.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 16:58:45.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 16:58:45.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 16:58:45.341 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 16:58:45.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:45.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, Inhabitants, async-read, 16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, Inhabitants, async-read, 16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, Inhabitants, async-read, 16:58:45.361 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e639728c] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4167bc62] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[41fb9e8f] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a582003b] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0bd175a0] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4204d2fc] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2073a50e] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2073a50e] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[21038084] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ed52164e] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c465fe5] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1a98c69c] 16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d88d317e] 16:58:46.245 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:46.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0 16:58:46.247 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:46.248 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:58:46.248 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:58:46.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:58:46.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:58:46.253 [Lua] hardest 16:58:47.763 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:58:47.763 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:58:47.763 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:58:47.785 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:58:55.774 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 16:58:55.786 [Lua] [Matchmaking] Cancelling matchmaking 16:58:55.786 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:55.795 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:58:55.795 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:58:55.795 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:55.795 [Lua] [Matchmaking] Filter: Distance = close 16:58:55.795 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:55.795 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:55.795 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens 16:58:55.795 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:55.795 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:55.795 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:55.795 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:55.795 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:55.795 [Lua] Set lobby begin: 16:58:55.795 [Lua] Lobby data twitch_enabled = false 16:58:55.795 [Lua] Lobby data power_level = 835 16:58:55.795 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:55.795 [Lua] Lobby data difficulty_tweak = 0 16:58:55.795 [Lua] Lobby data host = 110000104674122 16:58:55.795 [Lua] Lobby data time_of_search = 1608656335 16:58:55.795 [Lua] Lobby data game_mode = 3 16:58:55.795 [Lua] Lobby data is_private = false 16:58:55.795 [Lua] Lobby data match_started = true 16:58:55.795 [Lua] Lobby data mechanism = adventure 16:58:55.795 [Lua] Lobby data difficulty = normal 16:58:55.795 [Lua] Lobby data level_key = inn_level 16:58:55.795 [Lua] Lobby data player_slot_1 = 0:0 16:58:55.795 [Lua] Lobby data selected_level_key = inn_level 16:58:55.795 [Lua] Lobby data weave_index = 145 16:58:55.795 [Lua] Lobby data quick_game = false 16:58:55.795 [Lua] Lobby data weave_name = false 16:58:55.795 [Lua] Lobby data matchmaking = searching 16:58:55.795 [Lua] Lobby data player_slot_4 = 0:0 16:58:55.795 [Lua] Lobby data num_players = 1 16:58:55.796 [Lua] Lobby data player_slot_5 = 0:0 16:58:55.796 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:58:55.796 [Lua] Lobby data country_code = DE 16:58:55.796 [Lua] Lobby data player_slot_3 = 0:0 16:58:55.796 [Lua] Lobby data eac_authorized = false 16:58:55.796 [Lua] Set lobby end. 16:58:55.796 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:58:55.796 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:55.796 [Lua] [ChatManager][1]System: Starting search 16:58:55.796 [Lua] [ChatManager][1]System: Oubliette 16:58:55.796 [Lua] [ChatManager][1]System: Cataclysm 3 16:58:55.877 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:55.877 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:58:55.877 [Save] Saving `save_data` 16:58:55.880 [Save] Save done 16:58:55.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0 16:58:56.071 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:56.071 [Lua] 16:58:56.071 [Lua] [1] = dlc_scorpion_pit_heavens (string) 16:58:56.071 [Lua] 16:58:56.071 [Lua] [Matchmaking] Changing distance filter from close to far 16:58:56.071 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:56.071 [Lua] [Matchmaking] Filter: Distance = far 16:58:56.071 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:56.071 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:56.071 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens 16:58:56.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:56.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:56.071 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:56.071 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:56.071 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:56.071 [Lua] [ChatManager][1]System: Increased search range 16:58:56.071 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:56.335 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:56.335 [Lua] 16:58:56.335 [Lua] [1] = dlc_scorpion_pit_heavens (string) 16:58:56.335 [Lua] 16:58:56.335 [Lua] [Matchmaking] Changing distance filter from far to world 16:58:56.335 [Lua] [Matchmaking] Filter: Free slots = 1 16:58:56.335 [Lua] [Matchmaking] Filter: Distance = world 16:58:56.335 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3 16:58:56.335 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 16:58:56.335 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens 16:58:56.335 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32 16:58:56.335 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false 16:58:56.335 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:58:56.335 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:58:56.335 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:58:56.335 [Lua] [ChatManager][1]System: Increased search range 16:58:56.335 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:58:56.640 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:58:56.640 [Lua] 16:58:56.640 [Lua] [1] = dlc_scorpion_pit_heavens (string) 16:58:56.640 [Lua] 16:58:56.640 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:58:56.640 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:58:56.640 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:58:56.642 [Lua] Set lobby begin: 16:58:56.642 [Lua] Lobby data twitch_enabled = false 16:58:56.643 [Lua] Lobby data power_level = 835 16:58:56.643 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:56.643 [Lua] Lobby data difficulty_tweak = 0 16:58:56.643 [Lua] Lobby data host = 110000104674122 16:58:56.643 [Lua] Lobby data time_of_search = 1608656335 16:58:56.643 [Lua] Lobby data game_mode = 3 16:58:56.643 [Lua] Lobby data is_private = false 16:58:56.643 [Lua] Lobby data match_started = true 16:58:56.643 [Lua] Lobby data mechanism = adventure 16:58:56.643 [Lua] Lobby data difficulty = cataclysm_3 16:58:56.643 [Lua] Lobby data level_key = inn_level 16:58:56.643 [Lua] Lobby data player_slot_1 = 0:0 16:58:56.643 [Lua] Lobby data selected_level_key = inn_level 16:58:56.643 [Lua] Lobby data weave_index = 145 16:58:56.643 [Lua] Lobby data quick_game = false 16:58:56.643 [Lua] Lobby data weave_name = false 16:58:56.643 [Lua] Lobby data matchmaking = searching 16:58:56.643 [Lua] Lobby data player_slot_4 = 0:0 16:58:56.643 [Lua] Lobby data num_players = 1 16:58:56.643 [Lua] Lobby data player_slot_5 = 0:0 16:58:56.643 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:58:56.643 [Lua] Lobby data country_code = DE 16:58:56.643 [Lua] Lobby data player_slot_3 = 0:0 16:58:56.643 [Lua] Lobby data eac_authorized = false 16:58:56.643 [Lua] Set lobby end. 16:58:56.643 [Lua] [PartyManager] Leader is set to 110000104674122 16:58:56.644 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 16:58:56.644 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 16:58:56.644 [Lua] Set lobby begin: 16:58:56.644 [Lua] Lobby data twitch_enabled = false 16:58:56.644 [Lua] Lobby data power_level = 835 16:58:56.644 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:56.644 [Lua] Lobby data difficulty_tweak = 0 16:58:56.644 [Lua] Lobby data host = 110000104674122 16:58:56.644 [Lua] Lobby data time_of_search = 1608656335 16:58:56.644 [Lua] Lobby data game_mode = 9 16:58:56.644 [Lua] Lobby data is_private = false 16:58:56.644 [Lua] Lobby data match_started = true 16:58:56.644 [Lua] Lobby data mechanism = adventure 16:58:56.644 [Lua] Lobby data difficulty = cataclysm_3 16:58:56.644 [Lua] Lobby data level_key = inn_level 16:58:56.644 [Lua] Lobby data player_slot_1 = 0:0 16:58:56.644 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:58:56.644 [Lua] Lobby data weave_index = 138 16:58:56.644 [Lua] Lobby data quick_game = false 16:58:56.644 [Lua] Lobby data weave_name = weave_138 16:58:56.644 [Lua] Lobby data matchmaking = true 16:58:56.644 [Lua] Lobby data player_slot_4 = 0:0 16:58:56.644 [Lua] Lobby data num_players = 1 16:58:56.644 [Lua] Lobby data player_slot_5 = 0:0 16:58:56.644 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:58:56.644 [Lua] Lobby data country_code = DE 16:58:56.644 [Lua] Lobby data player_slot_3 = 0:0 16:58:56.644 [Lua] Lobby data eac_authorized = false 16:58:56.644 [Lua] Set lobby end. 16:58:56.645 [Lua] Set lobby begin: 16:58:56.645 [Lua] Lobby data twitch_enabled = false 16:58:56.645 [Lua] Lobby data power_level = 835 16:58:56.645 [Lua] Lobby data unique_server_name = KARL FRANZ 16:58:56.645 [Lua] Lobby data difficulty_tweak = 0 16:58:56.645 [Lua] Lobby data host = 110000104674122 16:58:56.645 [Lua] Lobby data time_of_search = 1608656335 16:58:56.645 [Lua] Lobby data game_mode = 9 16:58:56.645 [Lua] Lobby data is_private = false 16:58:56.645 [Lua] Lobby data match_started = true 16:58:56.645 [Lua] Lobby data mechanism = adventure 16:58:56.645 [Lua] Lobby data difficulty = cataclysm_3 16:58:56.645 [Lua] Lobby data level_key = inn_level 16:58:56.645 [Lua] Lobby data player_slot_1 = 0:0 16:58:56.645 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:58:56.645 [Lua] Lobby data weave_index = 138 16:58:56.645 [Lua] Lobby data quick_game = false 16:58:56.645 [Lua] Lobby data weave_name = weave_138 16:58:56.645 [Lua] Lobby data matchmaking = true 16:58:56.645 [Lua] Lobby data player_slot_4 = 0:0 16:58:56.645 [Lua] Lobby data num_players = 1 16:58:56.645 [Lua] Lobby data player_slot_5 = 0:0 16:58:56.645 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:58:56.645 [Lua] Lobby data country_code = DE 16:58:56.645 [Lua] Lobby data player_slot_3 = 0:0 16:58:56.645 [Lua] Lobby data eac_authorized = false 16:58:56.645 [Lua] Set lobby end. 16:58:56.645 [Lua] [ChatManager][1]System: Starting hosted game... 16:58:56.656 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:58:56.656 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:59:00.809 [Lua] Set lobby begin: 16:59:00.809 [Lua] Lobby data twitch_enabled = false 16:59:00.809 [Lua] Lobby data power_level = 1100 16:59:00.809 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:00.809 [Lua] Lobby data difficulty_tweak = 0 16:59:00.809 [Lua] Lobby data host = 110000104674122 16:59:00.809 [Lua] Lobby data time_of_search = 1608656335 16:59:00.809 [Lua] Lobby data game_mode = 9 16:59:00.809 [Lua] Lobby data is_private = false 16:59:00.809 [Lua] Lobby data match_started = true 16:59:00.809 [Lua] Lobby data mechanism = adventure 16:59:00.809 [Lua] Lobby data difficulty = cataclysm_3 16:59:00.809 [Lua] Lobby data level_key = inn_level 16:59:00.810 [Lua] Lobby data player_slot_1 = 0:0 16:59:00.810 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:00.810 [Lua] Lobby data weave_index = 138 16:59:00.810 [Lua] Lobby data quick_game = false 16:59:00.810 [Lua] Lobby data weave_name = weave_138 16:59:00.810 [Lua] Lobby data matchmaking = true 16:59:00.810 [Lua] Lobby data player_slot_4 = 0:0 16:59:00.810 [Lua] Lobby data num_players = 1 16:59:00.810 [Lua] Lobby data player_slot_5 = 0:0 16:59:00.810 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:00.810 [Lua] Lobby data country_code = DE 16:59:00.810 [Lua] Lobby data player_slot_3 = 0:0 16:59:00.810 [Lua] Lobby data eac_authorized = false 16:59:00.810 [Lua] Set lobby end. 16:59:03.459 [Lua] [IngameUI] menu view on_enter ingame_menu 16:59:04.111 [Lua] [IngameUI] menu view on_exit ingame_menu 16:59:04.111 [Lua] [IngameUI] menu view on_enter vmf_options_view 16:59:04.447 [Lua] [IngameUI] menu view on_exit vmf_options_view 16:59:09.474 [Lua] [IngameUI] menu view on_enter hero_view 16:59:09.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07c8e1d0 16:59:09.479 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 16:59:09.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 16:59:09.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:59:09.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 16:59:09.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:09.512 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read, 16:59:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:09.512 [Lua] cb_unit_spawned_unit_preview table: 0000000009EF8360 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:09.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 16:59:09.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 16:59:09.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 16:59:10.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 16:59:10.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 16:59:11.995 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:59:11.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 16:59:12.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read, 16:59:12.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:13.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 16:59:13.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:13.695 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read, 16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:13.695 [Lua] cb_unit_spawned_unit_preview table: 00000000036C7C40 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:14.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:59:14.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 16:59:14.224 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:14.224 [Lua] cb_unit_spawned_unit_preview table: 00000000073CB3F0 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:16.464 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 16:59:16.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:16.467 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read, 16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:16.468 [Lua] cb_unit_spawned_unit_preview table: 000000000EA17D20 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:17.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:59:17.068 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 16:59:17.119 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:17.119 [Lua] cb_unit_spawned_unit_preview table: 00000000066D60E0 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:20.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 16:59:20.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:20.605 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read, 16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read, 16:59:20.605 [Lua] cb_unit_spawned_unit_preview table: 000000000E293FD0 units/ui/pup_weave_amulet/pup_weave_amulet 16:59:21.308 [Lua] [IngameUI] menu view on_exit hero_view 16:59:21.311 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07c8e1d0 16:59:21.311 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 16:59:21.311 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 16:59:21.311 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 16:59:21.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 16:59:22.537 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:59:23.206 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:59:23.206 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:59:23.647 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:59:28.418 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:59:28.418 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:59:28.429 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 1 16:59:28.429 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 1 ) 16:59:28.429 [Lua] Set lobby begin: 16:59:28.429 [Lua] Lobby data twitch_enabled = false 16:59:28.429 [Lua] Lobby data power_level = 1100 16:59:28.429 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:28.429 [Lua] Lobby data difficulty_tweak = 0 16:59:28.429 [Lua] Lobby data host = 110000104674122 16:59:28.429 [Lua] Lobby data time_of_search = 1608656335 16:59:28.429 [Lua] Lobby data game_mode = 9 16:59:28.429 [Lua] Lobby data is_private = false 16:59:28.430 [Lua] Lobby data match_started = true 16:59:28.430 [Lua] Lobby data mechanism = adventure 16:59:28.430 [Lua] Lobby data difficulty = cataclysm_3 16:59:28.430 [Lua] Lobby data level_key = inn_level 16:59:28.430 [Lua] Lobby data player_slot_1 = 0:0 16:59:28.430 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:28.430 [Lua] Lobby data weave_index = 138 16:59:28.430 [Lua] Lobby data quick_game = false 16:59:28.430 [Lua] Lobby data weave_name = weave_138 16:59:28.430 [Lua] Lobby data matchmaking = false 16:59:28.430 [Lua] Lobby data player_slot_4 = 0:0 16:59:28.430 [Lua] Lobby data num_players = 1 16:59:28.430 [Lua] Lobby data player_slot_5 = 0:0 16:59:28.430 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:28.430 [Lua] Lobby data country_code = DE 16:59:28.430 [Lua] Lobby data player_slot_3 = 0:0 16:59:28.430 [Lua] Lobby data eac_authorized = false 16:59:28.430 [Lua] Set lobby end. 16:59:28.433 [Lua] Set lobby begin: 16:59:28.433 [Lua] Lobby data twitch_enabled = false 16:59:28.433 [Lua] Lobby data power_level = 1100 16:59:28.433 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:28.433 [Lua] Lobby data difficulty_tweak = 0 16:59:28.433 [Lua] Lobby data host = 110000104674122 16:59:28.433 [Lua] Lobby data time_of_search = 1608656335 16:59:28.433 [Lua] Lobby data game_mode = 9 16:59:28.433 [Lua] Lobby data is_private = false 16:59:28.433 [Lua] Lobby data match_started = true 16:59:28.433 [Lua] Lobby data mechanism = adventure 16:59:28.433 [Lua] Lobby data difficulty = cataclysm_3 16:59:28.433 [Lua] Lobby data level_key = inn_level 16:59:28.433 [Lua] Lobby data player_slot_1 = 0:0 16:59:28.433 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:28.433 [Lua] Lobby data weave_index = 138 16:59:28.433 [Lua] Lobby data quick_game = false 16:59:28.433 [Lua] Lobby data weave_name = weave_138 16:59:28.433 [Lua] Lobby data matchmaking = false 16:59:28.433 [Lua] Lobby data player_slot_4 = 0:0 16:59:28.433 [Lua] Lobby data num_players = 1 16:59:28.433 [Lua] Lobby data player_slot_5 = 0:0 16:59:28.433 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:28.433 [Lua] Lobby data country_code = DE 16:59:28.433 [Lua] Lobby data player_slot_3 = 0:0 16:59:28.433 [Lua] Lobby data eac_authorized = false 16:59:28.434 [Lua] Set lobby end. 16:59:28.434 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 16:59:28.434 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 16:59:28.434 [Lua] Complete level triggered. 16:59:28.435 [Save] Saving `save_data` 16:59:28.435 [Lua] gm_event_end_conditions_met false false 16:59:28.435 [Lua] FORCE COMMIT 11 16:59:28.435 [Lua] PlayFabMirrorBase:_commit_internal 11 16:59:28.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:28.438 [Save] Save done 16:59:28.438 [Save] Saving `save_data` 16:59:28.440 [Lua] generate_backend_stats 110000104674122:1 16:59:28.440 [Save] Save done 16:59:28.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:59:28.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 16:59:28.457 [Save] Saving `save_data` 16:59:28.457 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 16:59:28.457 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 16:59:28.457 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:59:28.457 [Lua] [GameNetworkManager] Leaving game... 16:59:28.457 [Lua] [GameNetworkManager] Shutting down game session host. 16:59:28.457 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:28.457 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:28.457 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=73.98 16:59:28.459 [Save] Save done 16:59:28.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:28.460 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 16:59:28.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 16:59:28.874 [Lua] commit result success 11 16:59:30.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:30.505 [Lua] [Managers] Calling function on all managers: 16:59:30.505 [Lua] Clearing all global lookup lists 16:59:30.505 [Lua] [IngamePlayerListUI] - Destroy 16:59:30.505 [Lua] [EquipmentUI] - Destroy 16:59:30.505 [Lua] [AbilityUI] - Destroy 16:59:30.505 [Lua] [GamePadAbilityUI] - Destroy 16:59:30.505 [Lua] [GamePadEquipmentUI] - Destroy 16:59:30.506 [Lua] [IngameUI] destroy 16:59:30.550 [Lua] [Managers] Destroying manager group: 16:59:30.551 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 16:59:30.551 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 16:59:30.551 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 16:59:30.551 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 16:59:30.551 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy 16:59:30.551 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy 16:59:30.555 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:59:30.555 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 16:59:30.555 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 16:59:30.555 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_heavens 1 16:59:30.555 warning: [Lua] Following data will be uploaded to Crashify: <> 16:59:30.555 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 9, User: 110000104674122 "KARL FRANZ" <> 16:59:30.556 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 1; level_seed = 12008156; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008DEC4A0 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 00000000091112D0; application_shutdown = nil; unit_spawner = table: 0000000006C55EE0; world = [World]; unit_storage = table: 000000001197CF40; units = table: 0000000008185510; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000091112D0 [8] self = table: 00000000110788D0; dt = 0.006685938686132431; t = 1099.1434004300972; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.006685938686132431; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006685938686132431; t = 1099.1434004300972 [10] dt = 0.006685938686132431 [2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 00000000098AFA80; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000007F62830; [5] world_name = "level_world"; entity_system_bag = table: 0000000002E950D0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000B8AFA10; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000BA9AD10; statistics_db = table: 000000000F5F4AF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 72.189406051579866; input_manager = table: 0000000004520BB0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD963B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007F62830; world = [World]; dt = 0.006685938686132431; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 73.983850217889994; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000006C55F80; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000FDBE150; <> <> 16:59:30.556 [Lua] [Matchmaking] unregister rpcs 16:59:30.556 [Lua] ############### UNLOADING PACKAGES ############### 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error 16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error 16:59:30.622 [Lua] <> <>Keep Decorations<> <>unloading dangling painting packages<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials [3] @scripts/game_state/state_ingame.lua:2076: in function on_exit [4] @foundation/scripts/util/state_machine.lua:108: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:148: in function update [7] @scripts/boot.lua:842: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Keep Decorations"; message = "unloading dangling painting packages" [2] self = table: 000000000008E510; is_occuring = true [3] self = table: 00000000091112D0; application_shutdown = nil; unit_spawner = table: 0000000006C55EE0; world = [World]; unit_storage = table: 000000001197CF40; units = table: 0000000008185510; matchmaking_loading_context = nil [4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000091112D0 [6] self = table: 00000000110788D0; dt = 0.006685938686132431; t = 1099.1434004300972; new_state = table: 0000000002A79390 [7] self = table: 00000000000971A0; real_world_dt = 0.006685938686132431; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006685938686132431; t = 1099.1434004300972 [8] dt = 0.006685938686132431 [2] _queue_order = table: 0000000007282070; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0; [3] world_name = "level_world"; entity_system_bag = table: 0000000002E950D0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000B8AFA10; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000BA9AD10; statistics_db = table: 000000000F5F4AF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 72.189406051579866; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD963B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.006685938686132431; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 73.983850217889994; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false; [4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0; [7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000FDBE150; <> <> 16:59:30.622 [Lua] [Managers] Calling function on all managers: 16:59:30.622 [Lua] [Managers] Destroying manager group: 16:59:30.622 [Lua] [Gamestate] Enter state StateLoading 16:59:30.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:59:30.624 [Lua] [Matchmaking] register rpcs 16:59:30.624 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:59:30.624 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:59:30.624 [Lua] Set lobby begin: 16:59:30.624 [Lua] Lobby data twitch_enabled = false 16:59:30.624 [Lua] Lobby data power_level = 0 16:59:30.624 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:30.624 [Lua] Lobby data difficulty_tweak = 0 16:59:30.624 [Lua] Lobby data host = 110000104674122 16:59:30.624 [Lua] Lobby data time_of_search = 1608656335 16:59:30.624 [Lua] Lobby data game_mode = 9 16:59:30.625 [Lua] Lobby data is_private = false 16:59:30.625 [Lua] Lobby data match_started = true 16:59:30.625 [Lua] Lobby data mechanism = adventure 16:59:30.625 [Lua] Lobby data difficulty = cataclysm_3 16:59:30.625 [Lua] Lobby data level_key = inn_level 16:59:30.625 [Lua] Lobby data player_slot_1 = 0:0 16:59:30.625 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:30.625 [Lua] Lobby data weave_index = 138 16:59:30.625 [Lua] Lobby data quick_game = false 16:59:30.625 [Lua] Lobby data weave_name = weave_138 16:59:30.625 [Lua] Lobby data matchmaking = false 16:59:30.625 [Lua] Lobby data player_slot_4 = 0:0 16:59:30.625 [Lua] Lobby data num_players = 1 16:59:30.625 [Lua] Lobby data player_slot_5 = 0:0 16:59:30.625 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:30.625 [Lua] Lobby data country_code = DE 16:59:30.625 [Lua] Lobby data player_slot_3 = 0:0 16:59:30.625 [Lua] Lobby data eac_authorized = false 16:59:30.625 [Lua] Set lobby end. 16:59:30.625 [Lua] registering RPCs 16:59:30.625 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:59:30.626 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:59:30.626 [Lua] Set lobby begin: 16:59:30.626 [Lua] Lobby data twitch_enabled = false 16:59:30.626 [Lua] Lobby data power_level = 0 16:59:30.626 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:30.626 [Lua] Lobby data difficulty_tweak = 0 16:59:30.626 [Lua] Lobby data host = 110000104674122 16:59:30.626 [Lua] Lobby data time_of_search = 1608656335 16:59:30.626 [Lua] Lobby data game_mode = 9 16:59:30.626 [Lua] Lobby data is_private = false 16:59:30.626 [Lua] Lobby data match_started = true 16:59:30.626 [Lua] Lobby data mechanism = adventure 16:59:30.626 [Lua] Lobby data difficulty = cataclysm_3 16:59:30.626 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 16:59:30.626 [Lua] Lobby data player_slot_1 = 0:0 16:59:30.626 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:30.626 [Lua] Lobby data weave_index = 138 16:59:30.626 [Lua] Lobby data quick_game = false 16:59:30.626 [Lua] Lobby data weave_name = weave_138 16:59:30.626 [Lua] Lobby data matchmaking = false 16:59:30.626 [Lua] Lobby data player_slot_4 = 0:0 16:59:30.626 [Lua] Lobby data num_players = 1 16:59:30.626 [Lua] Lobby data player_slot_5 = 0:0 16:59:30.626 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:30.626 [Lua] Lobby data country_code = DE 16:59:30.627 [Lua] Lobby data player_slot_3 = 0:0 16:59:30.627 [Lua] Lobby data eac_authorized = false 16:59:30.627 [Lua] Set lobby end. 16:59:30.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:59:30.629 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 16:59:30.629 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[1] 16:59:30.629 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 1 16:59:30.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 16:59:30.629 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 16:59:30.629 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 16:59:30.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 16:59:30.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 16:59:30.629 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 16:59:30.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 16:59:30.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 16:59:30.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 16:59:30.865 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 16:59:31.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 16:59:31.356 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 16:59:31.373 [Lua] [LevelTransitionHandler] Level load completed! 16:59:31.373 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 12008156 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 16:59:31.417 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:59:31.417 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, beastmen_standard_bearer=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_marauder=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 16:59:31.417 [Lua] load_startup_enemy_packages: -------------- 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_spawn 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_troll 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_rat_ogre 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_stormfiend 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_minotaur 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_plague_sorcerer 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_corruptor_sorcerer 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_gutter_runner 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_pack_master 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_poison_wind_globadier 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_ratling_gunner 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_warpfire_thrower 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_vortex_sorcerer 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_standard_bearer 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_vortex 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] critter_rat 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] critter_pig 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_storm_vermin_with_shield 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_gor 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_ungor_archer 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_warrior 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_ungor 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_clan_rat 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_clan_rat_with_shield 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_slave 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_fanatic 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_storm_vermin 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_marauder_with_shield 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] beastmen_bestigor 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] chaos_marauder 16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:59:31.417 [Lua] skaven_plague_monk 16:59:31.418 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 16:59:31.418 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:59:31.418 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:59:31.418 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:59:31.418 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 16:59:31.441 [Lua] ### Sending rpc_level_loaded 16:59:31.441 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 48 16:59:31.441 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 16:59:31.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122 16:59:31.463 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 16:59:31.463 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 16:59:31.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122 16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read, 16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 16:59:31.517 [Lua] Async level spawning done 16:59:31.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01 16:59:31.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01 16:59:31.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 16:59:32.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 16:59:32.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 16:59:32.510 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 16:59:32.525 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 16:59:32.525 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 16:59:32.526 [Lua] ### Sending rpc_level_loaded 16:59:32.526 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 48 16:59:32.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:59:33.543 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:59:33.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:59:33.543 [Lua] [Matchmaking] unregister rpcs 16:59:33.543 [Lua] Set lobby begin: 16:59:33.543 [Lua] Lobby data twitch_enabled = false 16:59:33.543 [Lua] Lobby data power_level = 0 16:59:33.543 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:33.543 [Lua] Lobby data difficulty_tweak = 0 16:59:33.543 [Lua] Lobby data host = 110000104674122 16:59:33.543 [Lua] Lobby data time_of_search = 1608656335 16:59:33.544 [Lua] Lobby data game_mode = 9 16:59:33.544 [Lua] Lobby data is_private = false 16:59:33.544 [Lua] Lobby data match_started = true 16:59:33.544 [Lua] Lobby data mechanism = adventure 16:59:33.544 [Lua] Lobby data difficulty = cataclysm_3 16:59:33.544 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 16:59:33.544 [Lua] Lobby data player_slot_1 = 0:0 16:59:33.544 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:33.544 [Lua] Lobby data weave_index = 138 16:59:33.544 [Lua] Lobby data quick_game = false 16:59:33.544 [Lua] Lobby data weave_name = weave_138 16:59:33.544 [Lua] Lobby data matchmaking = false 16:59:33.544 [Lua] Lobby data player_slot_4 = 0:0 16:59:33.544 [Lua] Lobby data num_players = 1 16:59:33.544 [Lua] Lobby data player_slot_5 = 0:0 16:59:33.544 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:33.544 [Lua] Lobby data country_code = DE 16:59:33.544 [Lua] Lobby data player_slot_3 = 0:0 16:59:33.545 [Lua] Lobby data eac_authorized = false 16:59:33.545 [Lua] Set lobby end. 16:59:33.545 [Lua] [Managers] Destroying manager group: 16:59:33.545 [Lua] [Gamestate] Enter StateIngame HOST 16:59:33.545 [Lua] [Managers] Calling function on all managers: 16:59:33.546 [Lua] <>level = dlc_scorpion_pit_heavens<> 16:59:33.546 [Lua] Set lobby begin: 16:59:33.546 [Lua] Lobby data twitch_enabled = false 16:59:33.546 [Lua] Lobby data power_level = 0 16:59:33.546 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:33.546 [Lua] Lobby data difficulty_tweak = 0 16:59:33.546 [Lua] Lobby data host = 110000104674122 16:59:33.546 [Lua] Lobby data time_of_search = 1608656335 16:59:33.546 [Lua] Lobby data game_mode = 9 16:59:33.546 [Lua] Lobby data is_private = false 16:59:33.546 [Lua] Lobby data match_started = true 16:59:33.546 [Lua] Lobby data mechanism = adventure 16:59:33.546 [Lua] Lobby data difficulty = cataclysm_3 16:59:33.546 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 16:59:33.546 [Lua] Lobby data player_slot_1 = 0:0 16:59:33.546 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:33.546 [Lua] Lobby data weave_index = 138 16:59:33.547 [Lua] Lobby data quick_game = false 16:59:33.547 [Lua] Lobby data weave_name = weave_138 16:59:33.547 [Lua] Lobby data matchmaking = false 16:59:33.547 [Lua] Lobby data player_slot_4 = 0:0 16:59:33.547 [Lua] Lobby data num_players = 1 16:59:33.547 [Lua] Lobby data player_slot_5 = 0:0 16:59:33.547 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:33.547 [Lua] Lobby data country_code = DE 16:59:33.547 [Lua] Lobby data player_slot_3 = 0:0 16:59:33.547 [Lua] Lobby data eac_authorized = false 16:59:33.547 [Lua] Set lobby end. 16:59:33.547 [Lua] [StateIngame] Server ingame 16:59:33.550 [Lua] Set lobby begin: 16:59:33.550 [Lua] Lobby data twitch_enabled = false 16:59:33.550 [Lua] Lobby data power_level = 0 16:59:33.550 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:33.550 [Lua] Lobby data difficulty_tweak = 0 16:59:33.550 [Lua] Lobby data host = 110000104674122 16:59:33.551 [Lua] Lobby data time_of_search = 1608656335 16:59:33.551 [Lua] Lobby data game_mode = 9 16:59:33.551 [Lua] Lobby data is_private = false 16:59:33.551 [Lua] Lobby data match_started = true 16:59:33.551 [Lua] Lobby data mechanism = adventure 16:59:33.551 [Lua] Lobby data difficulty = cataclysm_3 16:59:33.551 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 16:59:33.551 [Lua] Lobby data player_slot_1 = 0:0 16:59:33.551 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:33.551 [Lua] Lobby data weave_index = 138 16:59:33.551 [Lua] Lobby data quick_game = false 16:59:33.551 [Lua] Lobby data weave_name = weave_138 16:59:33.551 [Lua] Lobby data matchmaking = false 16:59:33.551 [Lua] Lobby data player_slot_4 = 0:0 16:59:33.551 [Lua] Lobby data num_players = 1 16:59:33.551 [Lua] Lobby data player_slot_5 = 0:0 16:59:33.552 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:33.552 [Lua] Lobby data country_code = DE 16:59:33.552 [Lua] Lobby data player_slot_3 = 0:0 16:59:33.552 [Lua] Lobby data eac_authorized = false 16:59:33.552 [Lua] Set lobby end. 16:59:33.552 [Lua] [Matchmaking] register rpcs 16:59:33.552 [Lua] GameNetworkManager:init... creating game session 16:59:33.552 [Lua] Host GameSession.make_game_session_host with session: 16:59:33.552 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:59:33.552 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 16:59:33.552 [Lua] [GameNetworkManager] self.is_server = true 16:59:33.552 [Network] Setting artificial MTU limit to 65536 16:59:33.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19 16:59:33.552 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 16:59:33.552 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 16:59:33.572 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 16:59:33.572 [Lua] pacing=disabled 16:59:33.572 [Lua] roaming=nil 16:59:33.572 [Lua] specials=disabled 16:59:33.572 [Lua] debug_color=maroon 16:59:33.572 [Lua] pack_spawning=skaven_beastmen 16:59:33.572 [Lua] contained_breeds=nil 16:59:33.572 [Lua] disabled=false 16:59:33.572 [Lua] boss=disabled 16:59:33.572 [Lua] horde=disabled 16:59:33.572 [Lua] name=weave_skaven_beastmen 16:59:33.572 [Lua] intensity=disabled 16:59:33.572 [Lua] --- 16:59:33.577 [Lua] [LevelAnalysis] set_random_seed( 734621) 16:59:33.579 warning: [GwNav] NavData resource not loaded 16:59:33.579 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 16:59:33.579 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 16:59:33.584 [Lua] [AIInterestPointSystem] Level Seed: 734621 16:59:33.584 [Lua] 16:59:33.584 [Lua] [entity_system_bag] = table 16:59:33.584 [Lua] [entity_system_bag] = metatable 16:59:33.584 [Lua] [startup_data] = table 16:59:33.584 [Lua] [entity_manager] = table 16:59:33.584 [Lua] [entity_manager] = metatable 16:59:33.584 [Lua] [unit_spawner] = table 16:59:33.584 [Lua] [unit_spawner] = metatable 16:59:33.584 [Lua] [unit_storage] = table 16:59:33.584 [Lua] [unit_storage] = metatable 16:59:33.584 [Lua] [dice_keeper] = table 16:59:33.584 [Lua] [dice_keeper] = metatable 16:59:33.584 [Lua] [is_server] = true (boolean) 16:59:33.584 [Lua] [world] = [World] 16:59:33.584 [Lua] [system_api] = table 16:59:33.584 [Lua] [entity_system] = table 16:59:33.584 [Lua] [entity_system] = metatable 16:59:33.584 [Lua] [network_lobby] = table 16:59:33.584 [Lua] [network_lobby] = metatable 16:59:33.584 [Lua] [profile_synchronizer] = table 16:59:33.584 [Lua] [profile_synchronizer] = metatable 16:59:33.584 [Lua] [level_transition_handler] = table 16:59:33.584 [Lua] [level_transition_handler] = metatable 16:59:33.584 [Lua] [num_local_human_players] = 1 (number) 16:59:33.584 [Lua] [statistics_db] = table 16:59:33.584 [Lua] [statistics_db] = metatable 16:59:33.584 [Lua] [network_server] = table 16:59:33.584 [Lua] [network_server] = metatable 16:59:33.584 [Lua] [input_manager] = table 16:59:33.584 [Lua] [input_manager] = metatable 16:59:33.584 [Lua] [network_clock] = table 16:59:33.584 [Lua] [network_clock] = metatable 16:59:33.584 [Lua] [network_transmit] = table 16:59:33.584 [Lua] [network_transmit] = metatable 16:59:33.584 [Lua] [free_flight_manager] = table 16:59:33.584 [Lua] [free_flight_manager] = metatable 16:59:33.584 [Lua] [network_manager] = table 16:59:33.584 [Lua] [network_manager] = metatable 16:59:33.584 [Lua] [network_event_delegate] = table 16:59:33.584 [Lua] [network_event_delegate] = metatable 16:59:33.584 [Lua] 16:59:33.584 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:59:33.584 [Lua] ignoring extension VersusInteractObjectiveExtension 16:59:33.584 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:59:33.584 [Lua] ignoring extension VersusSocketObjectiveExtension 16:59:33.584 [Lua] ignoring extension VersusTargetObjectiveExtension 16:59:33.584 [Lua] ignoring extension VersusMissionObjectiveExtension 16:59:33.584 [Lua] ignoring extension KeepDecorationPaintingExtension 16:59:33.587 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:59:33.606 [Lua] [AchievementManager] Achievements using the steam platform 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 16:59:33.664 [Lua] [StateIngame] Level seed: 734621 16:59:33.684 [Lua] [LevelAnalysis] set_random_seed( 734621) 16:59:33.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 16:59:33.688 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 16:59:33.688 [Lua] [IngameUI] init 16:59:33.707 [SteamVoipClient] select_out(110000104674122, off) 16:59:33.713 [Lua] cb_razer_chroma_setup 16:59:33.810 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:59:33.810 [Lua] Set lobby begin: 16:59:33.810 [Lua] Lobby data twitch_enabled = false 16:59:33.811 [Lua] Lobby data power_level = 1100 16:59:33.811 [Lua] Lobby data unique_server_name = KARL FRANZ 16:59:33.811 [Lua] Lobby data difficulty_tweak = 0 16:59:33.811 [Lua] Lobby data host = 110000104674122 16:59:33.811 [Lua] Lobby data time_of_search = 1608656335 16:59:33.811 [Lua] Lobby data game_mode = 9 16:59:33.811 [Lua] Lobby data is_private = false 16:59:33.811 [Lua] Lobby data match_started = true 16:59:33.811 [Lua] Lobby data mechanism = adventure 16:59:33.811 [Lua] Lobby data difficulty = cataclysm_3 16:59:33.811 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 16:59:33.811 [Lua] Lobby data player_slot_1 = 0:0 16:59:33.811 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 16:59:33.811 [Lua] Lobby data weave_index = 138 16:59:33.811 [Lua] Lobby data quick_game = false 16:59:33.811 [Lua] Lobby data weave_name = weave_138 16:59:33.811 [Lua] Lobby data matchmaking = false 16:59:33.811 [Lua] Lobby data player_slot_4 = 0:0 16:59:33.811 [Lua] Lobby data num_players = 1 16:59:33.811 [Lua] Lobby data player_slot_5 = 0:0 16:59:33.811 [Lua] Lobby data player_slot_2 = 110000104674122:1 16:59:33.811 [Lua] Lobby data country_code = DE 16:59:33.811 [Lua] Lobby data player_slot_3 = 0:0 16:59:33.811 [Lua] Lobby data eac_authorized = false 16:59:33.811 [Lua] Set lobby end. 16:59:33.812 [Lua] CurrentConflictSettings weave_skaven_beastmen 16:59:33.812 [Lua] [ConflictDirector] conflict_director is ai_ready 16:59:33.812 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:59:33.812 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:59:33.815 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:59:33.815 [Lua] Forming navigation groups in one frame 16:59:33.815 [Lua] Forming navigation groups 16:59:33.943 [Lua] NavigationGroupManager -> calulation time A: 0.12799999999992906 16:59:34.006 [Lua] NavigationGroupManager -> calulation time B: 0.063000000000101863 16:59:34.006 [Lua] number of nav groups: 280 16:59:34.008 [Lua] number of refined nav groups : 181 16:59:34.024 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 16:59:34.024 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 16:59:34.030 [Lua] Warning: missing nodes! in zones 16:59:34.042 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:59:34.045 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 16:59:34.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:59:34.047 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 16:59:34.047 [Lua] [Managers] Calling function on all managers: 16:59:34.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:59:34.055 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 16:59:34.055 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 16:59:34.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19 16:59:34.190 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 16:59:34.190 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 16:59:34.205 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 16:59:34.205 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 16:59:34.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:34.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:34.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 16:59:34.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19 16:59:34.602 [Lua] StateInGameRunning:_game_actually_starts() 16:59:34.602 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=25 16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=26 16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=27 16:59:34.602 [Lua] ################################################################################################################# 16:59:34.602 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:59:34.602 [Lua] ################################################################################################################# 16:59:34.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 16:59:34.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 16:59:34.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 16:59:34.836 [Lua] Commit load time data 16:59:38.417 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight 16:59:38.417 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed 16:59:41.005 [Lua] Players are leaving the safe zone 16:59:41.010 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 16:59:42.054 [Lua] main_path_player_far_away_check started 16:59:45.077 [Lua] main_path_player_far_away_check started 16:59:48.122 [Lua] main_path_player_far_away_check started 16:59:51.192 [Lua] main_path_player_far_away_check started 16:59:54.242 [Lua] main_path_player_far_away_check started 16:59:54.423 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight 16:59:57.321 [Lua] main_path_player_far_away_check started 16:59:58.011 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:59:58.579 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 16:59:58.579 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 16:59:59.026 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 17:00:00.346 [Lua] main_path_player_far_away_check started 17:00:03.425 [Lua] main_path_player_far_away_check started 17:00:06.487 [Lua] main_path_player_far_away_check started 17:00:09.542 [Lua] main_path_player_far_away_check started 17:00:12.545 [Lua] main_path_player_far_away_check started 17:00:15.596 [Lua] main_path_player_far_away_check started 17:00:18.621 [Lua] main_path_player_far_away_check started 17:00:21.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdd02010] 17:00:21.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[997dc368] 17:00:21.397 [Lua] setting up ambush-horde 17:00:21.397 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 17:00:21.397 [Lua] -> spawning: 27 17:00:21.397 [Lua] horde crated with id 1 of type ambush 17:00:21.397 [Lua] ambush horde has started 17:00:21.411 [Lua] starting terror event: trickle_event_chaos_medium 17:00:21.411 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 17:00:21.656 [Lua] main_path_player_far_away_check started 17:00:24.698 [Lua] main_path_player_far_away_check started 17:00:25.221 [Lua] Init group template: horde 17:00:27.735 [Lua] main_path_player_far_away_check started 17:00:30.832 [Lua] main_path_player_far_away_check started 17:00:33.885 [Lua] main_path_player_far_away_check started 17:00:36.731 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:00:36.884 [Lua] main_path_player_far_away_check started 17:00:37.335 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 17:00:40.051 [Lua] main_path_player_far_away_check started 17:00:43.038 [Lua] main_path_player_far_away_check started 17:00:46.114 [Lua] main_path_player_far_away_check started 17:00:47.220 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 17:00:47.220 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 17:00:47.667 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 17:00:49.172 [Lua] main_path_player_far_away_check started 17:00:52.156 [Lua] main_path_player_far_away_check started 17:00:55.186 [Lua] main_path_player_far_away_check started 17:00:58.281 [Lua] main_path_player_far_away_check started 17:01:01.465 [Lua] main_path_player_far_away_check started 17:01:02.010 [Lua] setting up ambush-horde 17:01:02.010 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 17:01:02.010 [Lua] -> spawning: 27 17:01:02.010 [Lua] horde crated with id 2 of type ambush 17:01:02.010 [Lua] ambush horde has started 17:01:02.027 [Lua] starting terror event: trickle_event_chaos_medium 17:01:02.027 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 17:01:02.080 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 17:01:02.670 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 17:01:02.670 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson 17:01:03.114 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson 17:01:04.548 [Lua] main_path_player_far_away_check started 17:01:05.957 [Lua] Init group template: horde 17:01:07.326 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:07.619 [Lua] main_path_player_far_away_check started 17:01:07.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:08.477 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:09.031 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:10.685 [Lua] main_path_player_far_away_check started 17:01:12.745 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:13.757 [Lua] main_path_player_far_away_check started 17:01:14.996 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:15.145 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:15.166 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:15.479 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:15.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown` 17:01:16.885 [Lua] main_path_player_far_away_check started 17:01:19.145 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:19.910 [Lua] main_path_player_far_away_check started 17:01:19.939 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 17:01:19.953 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:19.960 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 17:01:19.969 [Lua] setting up ambush-horde 17:01:19.969 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 17:01:19.969 [Lua] -> spawning: 17 17:01:19.969 [Lua] horde crated with id 3 of type ambush 17:01:19.969 [Lua] ambush horde has started 17:01:19.981 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 17:01:19.999 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 17:01:20.019 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 17:01:20.030 [Lua] setting up ambush-horde 17:01:20.030 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 17:01:20.030 [Lua] -> spawning: 12 17:01:20.030 [Lua] horde crated with id 4 of type ambush 17:01:20.030 [Lua] Ambush horde spawn failed B - no matching spawners found! 17:01:20.030 [Lua] setting up vector-horde 17:01:20.030 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 17:01:20.030 [Lua] --> horde wants to spawn behind players (0.76538813532466/0.67 17:01:20.030 [Lua] -> spawning: 12 17:01:20.030 [Lua] horde crated with id 5 of type vector 17:01:20.030 [Lua] vector horde has started 17:01:20.041 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 17:01:20.051 [Lua] setting up ambush-horde 17:01:20.051 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 17:01:20.051 [Lua] -> spawning: 7 17:01:20.051 [Lua] horde crated with id 6 of type ambush 17:01:20.051 [Lua] Ambush horde spawn failed B - no matching spawners found! 17:01:20.051 [Lua] setting up vector-horde 17:01:20.051 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 17:01:20.051 [Lua] --> horde wants to spawn ahead of players (0.32579824672853/0.67 17:01:20.051 [Lua] -> spawning: 6 17:01:20.051 [Lua] horde crated with id 7 of type vector 17:01:20.051 [Lua] vector horde has started 17:01:20.061 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 17:01:20.081 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 17:01:20.102 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 17:01:20.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 221 will change to a manual source. 17:01:20.123 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 17:01:20.134 [Lua] setting up ambush-horde 17:01:20.134 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 17:01:20.134 [Lua] -> spawning: 15 17:01:20.134 [Lua] horde crated with id 8 of type ambush 17:01:20.134 [Lua] ambush horde has started 17:01:20.144 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 17:01:20.155 [Lua] setting up ambush-horde 17:01:20.155 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 17:01:20.155 [Lua] -> spawning: 9 17:01:20.155 [Lua] horde crated with id 9 of type ambush 17:01:20.155 [Lua] ambush horde has started 17:01:20.165 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 17:01:20.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 17:01:20.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown` 17:01:21.914 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:23.054 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:23.619 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:01:23.619 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.619 [Lua] ->moving spawner 17:01:23.639 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:01:23.639 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:01:23.639 [Lua] ->moving spawner 17:01:23.639 [Lua] ->moving spawner 17:01:23.639 [Lua] ->moving spawner 17:01:23.639 [Lua] ->moving spawner 17:01:23.639 [Lua] ->moving spawner 17:01:23.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown` 17:01:24.212 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:24.237 [Lua] Init group template: horde 17:01:24.595 [Lua] Init group template: horde 17:01:24.961 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:25.052 [Lua] Init group template: horde 17:01:25.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 17:01:25.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 17:01:25.232 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 287 will change to a manual source. 17:01:25.260 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:26.040 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:26.040 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:26.341 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:26.777 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 17:01:27.646 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 ) 17:01:27.646 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 17:01:27.646 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 17:01:27.647 [Lua] gm_event_end_conditions_met false true 17:01:27.647 [Save] Saving `save_data` 17:01:27.647 [Lua] Game lost 17:01:27.650 [Save] Save done 17:01:27.650 [Save] Saving `save_data` 17:01:27.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:01:27.652 [Save] Save done 17:01:27.655 [Lua] generate_backend_stats 110000104674122:1 17:01:27.673 [Lua] PlayFabMirrorBase:_commit_internal nil 17:01:27.673 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:01:27.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:01:27.673 [Save] Saving `save_data` 17:01:27.676 [Save] Save done 17:01:27.680 [Lua] commit result success 12 17:01:27.729 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 17:01:35.408 [Lua] ConflictDirector - destroy all units 17:01:35.408 [Lua] chaos troll was despawned! 17:01:35.408 [Lua] chaos troll was despawned! 17:01:35.425 [Lua] Horde killed: ? 17:01:35.427 [Lua] Horde killed: ? 17:01:35.429 [Lua] Horde killed: ? 17:01:35.433 [Lua] Horde killed: ? 17:01:35.438 [Lua] Horde killed: ? 17:01:35.447 [Lua] TRANSITION nil nil inn_level 17:01:35.447 [Lua] Transition type "inn_level", is server: true 17:01:35.447 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:01:35.447 [Lua] [GameNetworkManager] Leaving game... 17:01:35.447 [Lua] [GameNetworkManager] Shutting down game session host. 17:01:35.447 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:01:35.447 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:01:35.447 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.23 17:01:35.468 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:01:37.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:01:37.380 [Lua] [Managers] Calling function on all managers: 17:01:37.380 [Lua] Clearing all global lookup lists 17:01:37.380 [Lua] [IngamePlayerListUI] - Destroy 17:01:37.380 [Lua] [EquipmentUI] - Destroy 17:01:37.380 [Lua] [AbilityUI] - Destroy 17:01:37.380 [Lua] [GamePadAbilityUI] - Destroy 17:01:37.380 [Lua] [GamePadEquipmentUI] - Destroy 17:01:37.381 [Lua] [IngameUI] destroy 17:01:37.482 [Lua] [Managers] Destroying manager group: 17:01:37.484 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy 17:01:37.484 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy 17:01:37.484 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 17:01:37.484 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 17:01:37.484 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 17:01:37.484 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 17:01:37.491 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:01:37.491 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 17:01:37.491 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 17:01:37.491 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1 17:01:37.491 warning: [Lua] Following data will be uploaded to Crashify: <> 17:01:37.492 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000104674122 "KARL FRANZ" <> 17:01:37.492 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 13009056; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005896D50 [3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame [5] self = table: 00000000058B31A0; application_shutdown = nil; unit_spawner = table: 0000000006C0BDB0; world = [World]; unit_storage = table: 000000000BB84B70; units = table: 000000000655AA30; matchmaking_loading_context = nil [6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit" [7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000058B31A0 [8] self = table: 00000000110788D0; dt = 0.013876381330192089; t = 1224.4370575625217; new_state = table: 0000000002A79390 [9] self = table: 00000000000971A0; real_world_dt = 0.013876381330192089; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013876381330192089; t = 1224.4370575625217 [10] dt = 0.013876381330192089 [2] server = table: 000000000C5D30D0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_heavens"; resend_timer = 1.8328922986984253; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000C653020; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000F5FBC50; [5] world_name = "level_world"; entity_system_bag = table: 0000000002017CC0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000EA74B70; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000414E650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.69003129638732; input_manager = table: 0000000006BD73B0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007349530; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.013876381330192089; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000F5FBC50; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DA7B220; exit_time = 122.22968952730298; dice_keeper = table: 000000000BBA2910; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0; [7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0; [8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0; [9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000B76CB50; <> <> 17:01:37.492 [Lua] [Matchmaking] unregister rpcs 17:01:37.492 [Lua] ############### UNLOADING PACKAGES ############### 17:01:37.492 [Lua] [Managers] Calling function on all managers: 17:01:37.492 [Lua] [Managers] Destroying manager group: 17:01:37.492 [Lua] [Gamestate] Enter state StateLoading 17:01:37.499 [Lua] Found camera: end_screen_camera 17:01:37.499 [Lua] [PlayState] Enter Substate EndViewStateWeave 17:01:37.500 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:01:37.500 [Lua] [Matchmaking] register rpcs 17:01:37.500 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:01:37.500 [Lua] Set lobby begin: 17:01:37.500 [Lua] Lobby data twitch_enabled = false 17:01:37.500 [Lua] Lobby data power_level = 0 17:01:37.501 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:37.501 [Lua] Lobby data difficulty_tweak = 0 17:01:37.501 [Lua] Lobby data host = 110000104674122 17:01:37.501 [Lua] Lobby data time_of_search = 1608656335 17:01:37.501 [Lua] Lobby data game_mode = 9 17:01:37.501 [Lua] Lobby data is_private = false 17:01:37.501 [Lua] Lobby data match_started = true 17:01:37.501 [Lua] Lobby data mechanism = adventure 17:01:37.501 [Lua] Lobby data difficulty = cataclysm_3 17:01:37.501 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 17:01:37.501 [Lua] Lobby data player_slot_1 = 0:0 17:01:37.501 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 17:01:37.502 [Lua] Lobby data weave_index = 138 17:01:37.502 [Lua] Lobby data quick_game = false 17:01:37.502 [Lua] Lobby data weave_name = weave_138 17:01:37.502 [Lua] Lobby data matchmaking = false 17:01:37.502 [Lua] Lobby data player_slot_4 = 0:0 17:01:37.502 [Lua] Lobby data num_players = 1 17:01:37.502 [Lua] Lobby data player_slot_5 = 0:0 17:01:37.502 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:37.502 [Lua] Lobby data country_code = DE 17:01:37.502 [Lua] Lobby data player_slot_3 = 0:0 17:01:37.502 [Lua] Lobby data eac_authorized = false 17:01:37.502 [Lua] Set lobby end. 17:01:37.502 [Lua] registering RPCs 17:01:37.502 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:01:37.502 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:01:37.502 [Lua] Set lobby begin: 17:01:37.502 [Lua] Lobby data twitch_enabled = false 17:01:37.502 [Lua] Lobby data power_level = 0 17:01:37.502 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:37.502 [Lua] Lobby data difficulty_tweak = 0 17:01:37.502 [Lua] Lobby data host = 110000104674122 17:01:37.502 [Lua] Lobby data time_of_search = 1608656335 17:01:37.502 [Lua] Lobby data game_mode = 3 17:01:37.502 [Lua] Lobby data is_private = false 17:01:37.502 [Lua] Lobby data match_started = true 17:01:37.502 [Lua] Lobby data mechanism = adventure 17:01:37.503 [Lua] Lobby data difficulty = cataclysm_3 17:01:37.503 [Lua] Lobby data level_key = inn_level 17:01:37.503 [Lua] Lobby data player_slot_1 = 0:0 17:01:37.503 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 17:01:37.503 [Lua] Lobby data weave_index = 138 17:01:37.503 [Lua] Lobby data quick_game = false 17:01:37.503 [Lua] Lobby data weave_name = weave_138 17:01:37.503 [Lua] Lobby data matchmaking = false 17:01:37.503 [Lua] Lobby data player_slot_4 = 0:0 17:01:37.503 [Lua] Lobby data num_players = 1 17:01:37.503 [Lua] Lobby data player_slot_5 = 0:0 17:01:37.503 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:37.503 [Lua] Lobby data country_code = DE 17:01:37.503 [Lua] Lobby data player_slot_3 = 0:0 17:01:37.503 [Lua] Lobby data eac_authorized = false 17:01:37.503 [Lua] Set lobby end. 17:01:37.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:01:37.507 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617] 17:01:37.507 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1] 17:01:37.507 [Lua] [LevelTransitionHandler] load_level inn_level 1 17:01:37.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:01:37.507 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 17:01:37.507 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:01:37.507 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 17:01:37.507 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:01:37.507 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:01:37.672 [Lua] [LevelTransitionHandler] Level load completed! 17:01:37.673 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13009056 - use_random_directors: true - overriden_conflict: nil 17:01:37.677 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:01:37.677 [Lua] checking dlc's against conflict directors 17:01:37.677 [Lua] number of factions to include 1 17:01:37.677 [Lua] Updated list weights for random: 17:01:37.677 [Lua] skaven, 0.42 (0.00-0.42) 17:01:37.677 [Lua] chaos, 0.42 (0.42-0.83) 17:01:37.677 [Lua] beastmen, 0.17 (0.83-1.00) 17:01:37.677 [Lua] Rolled random faction: 0.63898581266403198 chaos 17:01:37.677 [Lua] number of factions added 1 17:01:37.677 [Lua] --- --- --- 17:01:37.677 [Lua] Starting... difficulty 'cataclysm_3' 17:01:37.677 [Lua] These are the starting conflict directors: 17:01:37.677 [Lua] inn_level 17:01:37.677 [Lua] --- --- --- 17:01:37.677 [Lua] 17:01:37.677 [Lua] DONE! Found the following directors: 17:01:37.677 [Lua] (free: 35), Master hash is: 17:01:37.677 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:01:37.677 [Lua] load_startup_enemy_packages: -------------- 17:01:37.677 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:01:37.677 [Lua] critter_rat 17:01:37.678 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 17:01:37.678 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:01:37.679 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:01:37.679 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:01:37.679 [Lua] Starting async level spawning of levels/inn/world 17:01:37.703 [Lua] ### Sending rpc_level_loaded 17:01:37.703 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 17:01:37.703 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 17:01:37.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122 17:01:37.727 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 17:01:37.727 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 17:01:37.728 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122 17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 17:01:37.753 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 17:01:37.762 [Lua] Async level spawning done 17:01:37.780 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 17:01:37.780 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 17:01:37.780 [Lua] ### Sending rpc_level_loaded 17:01:37.780 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 17:01:38.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc18f, position: 4813914 17:01:41.089 [Lua] [PlayState] Exit Substate EndViewStateWeave 17:01:41.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:01:42.104 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:01:42.104 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:01:42.104 [Lua] [Matchmaking] unregister rpcs 17:01:42.104 [Lua] Set lobby begin: 17:01:42.104 [Lua] Lobby data twitch_enabled = false 17:01:42.104 [Lua] Lobby data power_level = 0 17:01:42.104 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:42.104 [Lua] Lobby data difficulty_tweak = 0 17:01:42.105 [Lua] Lobby data host = 110000104674122 17:01:42.105 [Lua] Lobby data time_of_search = 1608656335 17:01:42.105 [Lua] Lobby data game_mode = 3 17:01:42.105 [Lua] Lobby data is_private = false 17:01:42.105 [Lua] Lobby data match_started = true 17:01:42.105 [Lua] Lobby data mechanism = adventure 17:01:42.105 [Lua] Lobby data difficulty = cataclysm_3 17:01:42.105 [Lua] Lobby data level_key = inn_level 17:01:42.105 [Lua] Lobby data player_slot_1 = 0:0 17:01:42.105 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 17:01:42.105 [Lua] Lobby data weave_index = 138 17:01:42.105 [Lua] Lobby data quick_game = false 17:01:42.105 [Lua] Lobby data weave_name = weave_138 17:01:42.105 [Lua] Lobby data matchmaking = false 17:01:42.105 [Lua] Lobby data player_slot_4 = 0:0 17:01:42.105 [Lua] Lobby data num_players = 1 17:01:42.105 [Lua] Lobby data player_slot_5 = 0:0 17:01:42.105 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:42.105 [Lua] Lobby data country_code = DE 17:01:42.105 [Lua] Lobby data player_slot_3 = 0:0 17:01:42.105 [Lua] Lobby data eac_authorized = false 17:01:42.106 [Lua] Set lobby end. 17:01:42.106 [Lua] [Managers] Destroying manager group: 17:01:42.106 [Lua] [Gamestate] Enter StateIngame HOST 17:01:42.106 [Lua] [Managers] Calling function on all managers: 17:01:42.106 [Lua] <>level = inn_level<> 17:01:42.106 [Lua] Set lobby begin: 17:01:42.106 [Lua] Lobby data twitch_enabled = false 17:01:42.106 [Lua] Lobby data power_level = 0 17:01:42.106 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:42.106 [Lua] Lobby data difficulty_tweak = 0 17:01:42.106 [Lua] Lobby data host = 110000104674122 17:01:42.106 [Lua] Lobby data time_of_search = 1608656335 17:01:42.107 [Lua] Lobby data game_mode = 3 17:01:42.107 [Lua] Lobby data is_private = false 17:01:42.107 [Lua] Lobby data match_started = true 17:01:42.107 [Lua] Lobby data mechanism = adventure 17:01:42.107 [Lua] Lobby data difficulty = cataclysm_3 17:01:42.107 [Lua] Lobby data level_key = inn_level 17:01:42.107 [Lua] Lobby data player_slot_1 = 0:0 17:01:42.107 [Lua] Lobby data selected_level_key = inn_level 17:01:42.107 [Lua] Lobby data weave_index = 138 17:01:42.107 [Lua] Lobby data quick_game = false 17:01:42.107 [Lua] Lobby data weave_name = weave_138 17:01:42.107 [Lua] Lobby data matchmaking = false 17:01:42.107 [Lua] Lobby data player_slot_4 = 0:0 17:01:42.107 [Lua] Lobby data num_players = 1 17:01:42.107 [Lua] Lobby data player_slot_5 = 0:0 17:01:42.107 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:42.107 [Lua] Lobby data country_code = DE 17:01:42.107 [Lua] Lobby data player_slot_3 = 0:0 17:01:42.107 [Lua] Lobby data eac_authorized = false 17:01:42.107 [Lua] Set lobby end. 17:01:42.107 [Lua] [StateIngame] Server ingame 17:01:42.110 [Lua] Set lobby begin: 17:01:42.110 [Lua] Lobby data twitch_enabled = false 17:01:42.111 [Lua] Lobby data power_level = 0 17:01:42.111 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:42.111 [Lua] Lobby data difficulty_tweak = 0 17:01:42.111 [Lua] Lobby data host = 110000104674122 17:01:42.111 [Lua] Lobby data time_of_search = 1608656335 17:01:42.111 [Lua] Lobby data game_mode = 3 17:01:42.111 [Lua] Lobby data is_private = false 17:01:42.111 [Lua] Lobby data match_started = true 17:01:42.111 [Lua] Lobby data mechanism = adventure 17:01:42.111 [Lua] Lobby data difficulty = cataclysm_3 17:01:42.111 [Lua] Lobby data level_key = inn_level 17:01:42.111 [Lua] Lobby data player_slot_1 = 0:0 17:01:42.111 [Lua] Lobby data selected_level_key = inn_level 17:01:42.111 [Lua] Lobby data weave_index = 138 17:01:42.111 [Lua] Lobby data quick_game = false 17:01:42.112 [Lua] Lobby data weave_name = weave_138 17:01:42.112 [Lua] Lobby data matchmaking = false 17:01:42.112 [Lua] Lobby data player_slot_4 = 0:0 17:01:42.112 [Lua] Lobby data num_players = 1 17:01:42.112 [Lua] Lobby data player_slot_5 = 0:0 17:01:42.112 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:42.112 [Lua] Lobby data country_code = DE 17:01:42.112 [Lua] Lobby data player_slot_3 = 0:0 17:01:42.112 [Lua] Lobby data eac_authorized = false 17:01:42.112 [Lua] Set lobby end. 17:01:42.112 [Lua] [Matchmaking] register rpcs 17:01:42.112 [Lua] GameNetworkManager:init... creating game session 17:01:42.112 [Lua] Host GameSession.make_game_session_host with session: 17:01:42.112 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:01:42.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 17:01:42.112 [Lua] [GameNetworkManager] self.is_server = true 17:01:42.112 [Network] Setting artificial MTU limit to 65536 17:01:42.112 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 17:01:42.133 [Lua] Switching ConflictSettings: to: inn_level 17:01:42.133 [Lua] pacing=disabled 17:01:42.133 [Lua] roaming=nil 17:01:42.133 [Lua] disabled=false 17:01:42.133 [Lua] pack_spawning=disabled 17:01:42.133 [Lua] contained_breeds=nil 17:01:42.133 [Lua] boss=disabled 17:01:42.133 [Lua] horde=disabled 17:01:42.133 [Lua] specials=disabled 17:01:42.133 [Lua] name=inn_level 17:01:42.133 [Lua] intensity=disabled 17:01:42.133 [Lua] --- 17:01:42.140 [Lua] [LevelAnalysis] set_random_seed( 13009056) 17:01:42.142 [Lua] [AIInterestPointSystem] Level Seed: 13009056 17:01:42.142 [Lua] 17:01:42.142 [Lua] [entity_system_bag] = table 17:01:42.142 [Lua] [entity_system_bag] = metatable 17:01:42.142 [Lua] [startup_data] = table 17:01:42.142 [Lua] [entity_manager] = table 17:01:42.142 [Lua] [entity_manager] = metatable 17:01:42.142 [Lua] [unit_spawner] = table 17:01:42.142 [Lua] [unit_spawner] = metatable 17:01:42.142 [Lua] [unit_storage] = table 17:01:42.142 [Lua] [unit_storage] = metatable 17:01:42.142 [Lua] [dice_keeper] = table 17:01:42.142 [Lua] [dice_keeper] = metatable 17:01:42.142 [Lua] [is_server] = true (boolean) 17:01:42.143 [Lua] [world] = [World] 17:01:42.143 [Lua] [system_api] = table 17:01:42.143 [Lua] [entity_system] = table 17:01:42.143 [Lua] [entity_system] = metatable 17:01:42.143 [Lua] [network_lobby] = table 17:01:42.143 [Lua] [network_lobby] = metatable 17:01:42.143 [Lua] [profile_synchronizer] = table 17:01:42.143 [Lua] [profile_synchronizer] = metatable 17:01:42.143 [Lua] [level_transition_handler] = table 17:01:42.143 [Lua] [level_transition_handler] = metatable 17:01:42.143 [Lua] [num_local_human_players] = 1 (number) 17:01:42.143 [Lua] [statistics_db] = table 17:01:42.143 [Lua] [statistics_db] = metatable 17:01:42.143 [Lua] [network_server] = table 17:01:42.143 [Lua] [network_server] = metatable 17:01:42.143 [Lua] [input_manager] = table 17:01:42.143 [Lua] [input_manager] = metatable 17:01:42.143 [Lua] [network_clock] = table 17:01:42.143 [Lua] [network_clock] = metatable 17:01:42.143 [Lua] [network_transmit] = table 17:01:42.143 [Lua] [network_transmit] = metatable 17:01:42.143 [Lua] [free_flight_manager] = table 17:01:42.143 [Lua] [free_flight_manager] = metatable 17:01:42.143 [Lua] [network_manager] = table 17:01:42.143 [Lua] [network_manager] = metatable 17:01:42.143 [Lua] [network_event_delegate] = table 17:01:42.143 [Lua] [network_event_delegate] = metatable 17:01:42.143 [Lua] 17:01:42.143 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:01:42.143 [Lua] ignoring extension VersusInteractObjectiveExtension 17:01:42.143 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:01:42.143 [Lua] ignoring extension VersusSocketObjectiveExtension 17:01:42.143 [Lua] ignoring extension VersusTargetObjectiveExtension 17:01:42.143 [Lua] ignoring extension VersusMissionObjectiveExtension 17:01:42.143 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:01:42.146 [Lua] [AchievementManager] Achievements using the steam platform 17:01:42.201 [Lua] [StateIngame] Level seed: 13009056 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 17:01:42.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:01:42.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 17:01:42.212 [Lua] [LevelAnalysis] set_random_seed( 13009056) 17:01:42.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 17:01:42.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 17:01:42.216 [Lua] [IngameUI] init 17:01:42.239 [SteamVoipClient] select_out(110000104674122, off) 17:01:42.246 [Lua] cb_razer_chroma_setup 17:01:42.356 [Lua] [Matchmaking] Cancelling matchmaking 17:01:42.356 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:01:42.356 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:01:42.357 [Lua] Set lobby begin: 17:01:42.357 [Lua] Lobby data twitch_enabled = false 17:01:42.357 [Lua] Lobby data power_level = 835 17:01:42.357 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:42.357 [Lua] Lobby data difficulty_tweak = 0 17:01:42.357 [Lua] Lobby data host = 110000104674122 17:01:42.357 [Lua] Lobby data time_of_search = 1608656335 17:01:42.357 [Lua] Lobby data game_mode = 3 17:01:42.357 [Lua] Lobby data is_private = false 17:01:42.357 [Lua] Lobby data match_started = true 17:01:42.357 [Lua] Lobby data mechanism = adventure 17:01:42.357 [Lua] Lobby data difficulty = cataclysm_3 17:01:42.357 [Lua] Lobby data level_key = inn_level 17:01:42.357 [Lua] Lobby data player_slot_1 = 0:0 17:01:42.357 [Lua] Lobby data selected_level_key = inn_level 17:01:42.357 [Lua] Lobby data weave_index = 138 17:01:42.358 [Lua] Lobby data quick_game = false 17:01:42.358 [Lua] Lobby data weave_name = weave_138 17:01:42.358 [Lua] Lobby data matchmaking = false 17:01:42.358 [Lua] Lobby data player_slot_4 = 0:0 17:01:42.358 [Lua] Lobby data num_players = 1 17:01:42.358 [Lua] Lobby data player_slot_5 = 0:0 17:01:42.358 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:42.358 [Lua] Lobby data country_code = DE 17:01:42.358 [Lua] Lobby data player_slot_3 = 0:0 17:01:42.358 [Lua] Lobby data eac_authorized = false 17:01:42.358 [Lua] Set lobby end. 17:01:42.358 [Flow] complete_skittergate_legend true 17:01:42.359 [Flow] complete_all_helmgart_levels_recruit true 17:01:42.360 [Flow] WitchHunterLevel:35 17:01:42.360 [Flow] LeaderYes 17:01:42.360 [Flow] ALL PC XP:304250 17:01:42.360 [Flow] Has "bogenhafen" DLC:true 17:01:42.360 [Flow] WH XP:60850 17:01:42.360 [Flow] Number of crafted items:5258 17:01:42.360 [Flow] Has "pre_order" DLC:true 17:01:42.360 [Flow] Sum of Powe Levels:1500 17:01:42.360 [Flow] lodestone diff 1:false 17:01:42.360 [Flow] magnus and forest activated 17:01:42.360 [Flow] magnus and forest activated 17:01:42.360 [Flow] cemetery and forest activated 17:01:42.360 [Flow] magnus and cemetery 17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.360 [Flow] ALL RUNES ACTIVATED 17:01:42.360 [Flow] magnus and forest activated 17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.360 [Flow] ALL RUNES ACTIVATED 17:01:42.360 [Flow] cemetery and forest activated 17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.360 [Flow] ALL RUNES ACTIVATED 17:01:42.360 [Flow] magnus and forest activated 17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.360 [Flow] ALL RUNES ACTIVATED 17:01:42.360 [Flow] magnus and cemetery 17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.360 [Flow] ALL RUNES ACTIVATED 17:01:42.361 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:01:42.362 [Lua] CurrentConflictSettings inn_level 17:01:42.362 [Lua] [ConflictDirector] conflict_director is ai_ready 17:01:42.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:01:42.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:01:42.364 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:01:42.364 [Lua] Forming navigation groups in one frame 17:01:42.364 [Lua] Forming navigation groups 17:01:42.382 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 17:01:42.383 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 17:01:42.383 [Lua] number of nav groups: 41 17:01:42.383 [Lua] number of refined nav groups : 23 17:01:42.385 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 17:01:42.385 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:01:42.385 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:01:42.385 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:01:42.387 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 17:01:42.388 [Lua] [Managers] Calling function on all managers: 17:01:42.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:01:42.414 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 17:01:42.414 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 17:01:42.483 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 17:01:42.483 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 17:01:42.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 17:01:42.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 17:01:42.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 17:01:42.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 17:01:42.505 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 17:01:42.505 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f59ae067] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f59ae067] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c2745b20] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c2745b20] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8a4f1a5] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e938c5f9] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c029b71] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e938c5f9] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1b0b5b70] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b4b4491f] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[252793f7] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a86626bc] 17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3e08f43e] 17:01:42.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:01:42.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:01:42.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 17:01:42.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 17:01:42.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 17:01:42.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 17:01:42.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:01:42.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:01:42.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:01:42.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:01:42.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 17:01:42.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 17:01:42.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 17:01:42.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:01:42.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 17:01:42.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 17:01:42.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 17:01:42.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:01:42.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 17:01:42.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 17:01:42.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 17:01:42.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:01:42.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 17:01:42.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 17:01:42.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 17:01:42.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:01:42.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 17:01:42.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 17:01:42.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 17:01:42.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:01:42.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 17:01:42.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 17:01:42.775 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 17:01:42.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:01:42.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 17:01:42.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 17:01:42.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 17:01:42.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:01:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:01:42.823 [Lua] StateInGameRunning:_game_actually_starts() 17:01:42.823 [Lua] ################################################################################################################# 17:01:42.823 [Lua] [Loading Time]: 00:00:05 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:01:42.823 [Lua] ################################################################################################################# 17:01:42.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21 17:01:42.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21 17:01:42.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:01:42.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:01:42.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:01:42.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 17:01:42.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 17:01:42.883 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 17:01:42.883 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:01:42.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:01:42.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:01:42.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:01:42.912 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:01:42.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:01:42.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:01:42.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:01:42.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 17:01:42.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:01:42.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:01:42.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 17:01:42.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 17:01:43.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21 17:01:43.055 [Lua] Commit load time data 17:01:43.280 [Flow] DISABLE 17:01:43.841 [Lua] [IngameUI] menu view on_enter ingame_menu 17:01:44.679 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 17:01:45.206 [Lua] PopupManager:query_result returned result: end_game 17:01:45.206 [Lua] FORCE COMMIT 13 17:01:45.206 [Lua] PlayFabMirrorBase:_commit_internal 13 17:01:45.206 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:01:45.212 [Lua] generate_backend_stats 110000104674122:1 17:01:45.229 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:01:45.229 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:01:45.237 [Lua] commit result success 13 17:01:45.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 22 17:01:45.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 22 17:01:45.538 [Window] Window => inactive 17:01:46.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 22 17:01:46.031 [Lua] [Matchmaking] Doing transition quit_game from UI 17:01:46.031 [Lua] TRANSITION quit_game nil nil 17:01:46.031 [Lua] [GameNetworkManager] Leaving game... 17:01:46.031 [Lua] [GameNetworkManager] Shutting down game session host. 17:01:46.031 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:01:46.031 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:01:46.031 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=5.57 17:01:46.047 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:01:47.578 [Lua] Set lobby begin: 17:01:47.578 [Lua] Lobby data twitch_enabled = false 17:01:47.578 [Lua] Lobby data power_level = 0 17:01:47.578 [Lua] Lobby data unique_server_name = KARL FRANZ 17:01:47.578 [Lua] Lobby data difficulty_tweak = 0 17:01:47.578 [Lua] Lobby data host = 110000104674122 17:01:47.578 [Lua] Lobby data time_of_search = 1608656335 17:01:47.578 [Lua] Lobby data game_mode = 3 17:01:47.578 [Lua] Lobby data is_private = false 17:01:47.578 [Lua] Lobby data match_started = true 17:01:47.578 [Lua] Lobby data mechanism = adventure 17:01:47.578 [Lua] Lobby data difficulty = cataclysm_3 17:01:47.578 [Lua] Lobby data level_key = inn_level 17:01:47.578 [Lua] Lobby data player_slot_1 = 0:0 17:01:47.578 [Lua] Lobby data selected_level_key = inn_level 17:01:47.578 [Lua] Lobby data weave_index = 138 17:01:47.578 [Lua] Lobby data quick_game = false 17:01:47.578 [Lua] Lobby data weave_name = weave_138 17:01:47.578 [Lua] Lobby data matchmaking = false 17:01:47.578 [Lua] Lobby data player_slot_4 = 0:0 17:01:47.578 [Lua] Lobby data num_players = 1 17:01:47.578 [Lua] Lobby data player_slot_5 = 0:0 17:01:47.578 [Lua] Lobby data player_slot_2 = 110000104674122:1 17:01:47.578 [Lua] Lobby data country_code = DE 17:01:47.578 [Lua] Lobby data player_slot_3 = 0:0 17:01:47.579 [Lua] Lobby data eac_authorized = false 17:01:47.579 [Lua] Set lobby end. 17:01:48.094 [Application] Lua signals application exit. 17:01:48.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:01:48.125 [Lua] [Managers] Calling function on all managers: 17:01:48.125 [Lua] Clearing all global lookup lists 17:01:48.125 [Lua] [IngamePlayerListUI] - Destroy 17:01:48.126 [Lua] [EquipmentUI] - Destroy 17:01:48.126 [Lua] [AbilityUI] - Destroy 17:01:48.126 [Lua] [GamePadAbilityUI] - Destroy 17:01:48.126 [Lua] [GamePadEquipmentUI] - Destroy 17:01:48.126 [Lua] [IngameUI] destroy 17:01:48.172 [Lua] [Managers] Destroying manager group: 17:01:48.173 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy 17:01:48.173 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy 17:01:48.173 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy 17:01:48.173 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy 17:01:48.173 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy 17:01:48.173 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy 17:01:48.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:01:48.177 [Lua] [Matchmaking] unregister rpcs 17:01:48.177 [Lua] [Matchmaking] destroying 17:01:48.178 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:01:48.178 [Lua] [ChatManager] Unregistering channel 1 17:01:48.178 [Lua] [EnemyPackageLoader] network_context_destroyed 17:01:48.178 [Lua] [PartyManager] network_context_destroyed 17:01:48.178 [Lua] [GameMechanismManager] network_context_destroyed 17:01:48.178 [SteamVoip] Leaving room 9f18639ac2655e31 17:01:48.178 [SteamVoipClient] select_out(110000104674122, off) 17:01:48.178 [SteamVoip] Destroying room 9f18639ac2655e31 17:01:48.178 [EACServer] [18:01:48:177][Windows][EAC Server] [Info][Destroy] Called 17:01:48.180 [Lua] [LobbyHost] Destroying 17:01:48.183 [Lua] ############### UNLOADING PACKAGES ############### 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error 17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error 17:01:48.238 [Lua] <> <>Keep Decorations<> <>unloading dangling painting packages<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials [3] @scripts/game_state/state_ingame.lua:2076: in function on_exit [4] @foundation/scripts/util/state_machine.lua:156: in function destroy [5] @scripts/game_state/game_state_machine.lua:62: in function destroy [6] @scripts/boot.lua:984: in function shutdown [7] @scripts/boot.lua:633:in function [1] system = "Keep Decorations"; message = "unloading dangling painting packages" [2] self = table: 000000000008E510; is_occuring = true [3] self = table: 000000000F521280; application_shutdown = true; unit_spawner = table: 0000000007C3D780; world = [World]; unit_storage = table: 000000000F97AB70; units = table: 000000000B5BDEB0; matchmaking_loading_context = nil [4] self = table: 00000000110788D0 [5] self = table: 00000000110788D0; old_state = table: 000000000F521280 [6] self = table: 00000000000971A0; dt = nil [2] _queue_order = table: 000000000D48B110; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0; [3] world_name = "level_world"; entity_system_bag = table: 000000000CCA8BE0; entity_system = table: 0000000008952440; _level_flow_events = table: 0000000009160930; statistics_db = table: 000000000E92A730; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000065A1C70; num_local_human_players = 1; exit_type = "quit_game"; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011060876771807671; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 5.5723469043150544; level_transition_handler = table: 0000000000C39C70; _quit_game = false; [4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F521280; [5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F521280; [6] startup_package_handles = table: 000000000009AD60; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; quit_game = true; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000D352D30; <> <> 17:01:48.238 [Lua] [Managers] Calling function on all managers: 17:01:48.238 [Lua] [Managers] Destroying manager group: 17:01:48.238 [Lua] [Managers] Destroying manager group: 17:01:48.238 [Lua] [Managers] Destroying manager group: 17:01:48.238 [Lua] [Managers] Destroying manager group: 17:01:48.378 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000031E77A0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000031E77A0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 8; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000031E77A0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008E480; index = 53; alias = "mod"; manager = table: 0000000012917440 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 00000000000971A0; dt = nil [10] venture = ; state = ; package = table: 000000000008E510; mod = table: 0000000012917440; localizer = table: 0000000011B161B0; [11] startup_package_handles = table: 000000000009AD60; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; quit_game = true; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000D352D30; 17:01:48.378 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 17:01:48.380 [Lua] VMF:ON_UNLOAD() 17:01:48.395 [Lua] [PackageManager] Destroy() 17:01:48.614 [RazerChroma] Shutdown Razer Chroma 17:01:49.493 error: [Application] [[<> <>Application<> <>'#ID[d3332280]' not unloaded, this can potentially cause an deadlock!<> <><> <>]]