[Log version] 1
[Session] ce1f460d-a7cc-42c3-9d5e-155c3c5cacad
UTC time stamps
16:40:54.137 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
16:40:54.137 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
16:40:54.137 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
16:40:54.137 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
16:40:54.137 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
16:40:54.137 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
16:40:54.187 [RazerChroma] Setup Razer Chroma resources
16:40:54.187 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
16:40:54.216 [Window] Window => active
16:40:54.224 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
16:40:54.225 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
16:40:54.227 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
16:40:54.321 warning: [EAC] Client can't be created because CreateGameClient failed
16:40:54.322 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
16:40:54.332 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
16:40:54.396 [AFTERMATH] Initialized Aftermath
16:40:54.411 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
16:40:54.460 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
16:40:54.826 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
16:40:54.827 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
16:40:54.917 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
16:40:54.917 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
16:40:54.917 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2`
16:40:54.917 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
16:40:54.917 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
16:40:54.920 [LightFX ] Loaded DLL.
16:40:54.920 [LightFX ] Init()
16:40:54.921 [LightFX ] LightFX failed to initialize
16:40:54.928 [RazerChroma] Setup Razer Chroma
16:40:54.938 [Lua] boot.lua start, os clock: 0.93100000000000005
16:40:54.938 [Lua] LUA IS STRIPPED!
16:40:54.938 [Lua] Boot:setup() entered. time: 0 os-clock: 0.93200000000000005
16:40:54.938 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16313MB
Available: 10288MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse
Input device: Generic (17.0): SteelSeries Rival 700
Input device: Generic (17.0): SteelSeries Apex 300
Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard
16:40:54.939 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
16:40:54.944 [SteamStats] RequestCurrentStats success: true
16:40:56.282 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1974469061824493 os-clock: 2.2749999999999999
16:40:56.283 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:40:56.283 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
16:40:56.285 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:40:56.286 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:40:56.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:40:56.289 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:40:56.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:40:56.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:40:56.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:40:56.291 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:40:56.291 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
16:40:56.292 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:40:56.294 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:40:56.294 [Lua] Development.init_application_parameters
16:40:56.294 [Lua] -----------------------------------------------------------------
16:40:56.294 [Lua] -- Application parameters --
16:40:56.294 [Lua] eac-untrusted = true
16:40:56.294 [Lua] -ini = settings
16:40:56.294 [Lua] -silent-mode = true
16:40:56.294 [Lua] -bundle-dir = ../bundle
16:40:56.294 [Lua] -----------------------------------------------------------------
16:40:56.294 [Lua] *****************************************************************
16:40:56.294 [Lua] ** Initial contents of script_data **
16:40:56.294 [Lua] script_data.beta_level_progression = false
16:40:56.294 [Lua] script_data.build_identifier = 72af77cbc050
16:40:56.294 [Lua] script_data.debug_interactions = false
16:40:56.294 [Lua] script_data.disable_debug_draw = true
16:40:56.294 [Lua] script_data.disable_intro_trailer = false
16:40:56.294 [Lua] script_data.disable_store = false
16:40:56.294 [Lua] script_data.disable_tutorial_at_start = true
16:40:56.294 [Lua] script_data.eac-untrusted = true
16:40:56.294 [Lua] script_data.enable_detailed_tooltips = false
16:40:56.294 [Lua] script_data.force_debug_disabled = true
16:40:56.294 [Lua] script_data.force_steam = true
16:40:56.294 [Lua] script_data.hide_fps = true
16:40:56.294 [Lua] script_data.hide_version_info = true
16:40:56.294 [Lua] script_data.matchmaking_debug = true
16:40:56.294 [Lua] script_data.network_debug = true
16:40:56.294 [Lua] script_data.package_debug = true
16:40:56.294 [Lua] script_data.packaged_build = true
16:40:56.294 [Lua] script_data.settings = { }
16:40:56.294 [Lua] script_data.show_fps = false
16:40:56.294 [Lua] script_data.spawn_empty_chest = true
16:40:56.294 [Lua] script_data.telemetry_log_interval = 600
16:40:56.294 [Lua] script_data.tobii_button = false
16:40:56.294 [Lua] script_data.use_beta_overlay = false
16:40:56.294 [Lua] script_data.use_local_backend = false
16:40:56.294 [Lua] script_data.use_tech_telemetry = true
16:40:56.294 [Lua] script_data.use_telemetry = true
16:40:56.294 [Lua] *****************************************************************
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
16:40:56.294 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:40:56.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:40:56.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:40:56.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:40:56.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:40:56.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:40:56.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
16:40:56.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
16:40:56.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
16:40:56.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:40:56.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:40:56.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:40:56.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
16:40:56.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
16:40:56.724 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
16:40:56.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
16:40:56.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
16:40:56.852 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
16:40:56.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:40:56.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:40:56.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:40:56.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
16:40:56.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
16:40:56.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
16:40:56.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:40:57.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:40:57.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:40:57.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:40:57.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:40:57.029 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:40:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
16:40:57.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
16:40:57.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
16:40:57.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:40:57.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:40:57.264 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:40:57.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:40:57.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:40:57.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:40:57.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
16:40:57.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
16:40:57.279 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
16:40:57.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
16:40:57.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
16:40:57.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
16:40:57.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:40:57.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:40:57.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:40:57.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:40:57.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:40:57.363 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:40:57.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
16:40:57.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
16:40:57.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
16:40:57.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:40:57.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:40:57.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:40:57.482 [Lua] settings.steam: nil
16:40:57.482 [Lua] Steam: table: 0000000000062410
16:40:57.482 [Lua] force_steam: true
16:40:57.482 [Lua] BUILD: release
16:40:57.482 [Lua] test_backend: nil
16:40:57.482 [Lua] DEDICATED_SERVER: false
16:40:57.482 [Lua] Using app_id '552500' to define backend
16:40:57.482 [Lua] PlayFab Title ID: 5107
16:40:57.526 [Lua] [1] = beastmen_minotaur (string)
16:40:57.526 [Lua] [2] = skaven_storm_vermin_champion (string)
16:40:57.526 [Lua] [3] = chaos_dummy_troll (string)
16:40:57.526 [Lua] [4] = skaven_grey_seer (string)
16:40:57.526 [Lua] [5] = chaos_plague_wave_spawner (string)
16:40:57.526 [Lua] [6] = chaos_vortex (string)
16:40:57.526 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
16:40:57.526 [Lua] [8] = chaos_dummy_sorcerer (string)
16:40:57.526 [Lua] [9] = chaos_tentacle (string)
16:40:57.526 [Lua] [10] = skaven_loot_rat (string)
16:40:57.526 [Lua] [11] = skaven_stormfiend_demo (string)
16:40:57.526 [Lua] [12] = critter_rat (string)
16:40:57.526 [Lua] [13] = skaven_explosive_loot_rat (string)
16:40:57.526 [Lua] [14] = chaos_spawn (string)
16:40:57.526 [Lua] [15] = skaven_stormfiend_boss (string)
16:40:57.526 [Lua] [16] = critter_pig (string)
16:40:57.526 [Lua] [17] = chaos_troll (string)
16:40:57.526 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:40:57.526 [Lua] [19] = skaven_rat_ogre (string)
16:40:57.526 [Lua] [20] = skaven_stormfiend (string)
16:40:57.526 [Lua] [21] = skaven_storm_vermin_warlord (string)
16:40:57.526 [Lua] [22] = skaven_warpfire_thrower (string)
16:40:57.526 [Lua] [23] = chaos_plague_sorcerer (string)
16:40:57.526 [Lua] [24] = chaos_exalted_champion_warcamp (string)
16:40:57.526 [Lua] [25] = skaven_pack_master (string)
16:40:57.526 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
16:40:57.526 [Lua] [27] = skaven_ratling_gunner (string)
16:40:57.526 [Lua] [28] = chaos_mutator_sorcerer (string)
16:40:57.526 [Lua] [29] = skaven_poison_wind_globadier (string)
16:40:57.526 [Lua] [30] = chaos_tentacle_sorcerer (string)
16:40:57.526 [Lua] [31] = chaos_exalted_champion_norsca (string)
16:40:57.526 [Lua] [32] = chaos_warrior (string)
16:40:57.526 [Lua] [33] = chaos_exalted_sorcerer (string)
16:40:57.526 [Lua] [34] = skaven_gutter_runner (string)
16:40:57.526 [Lua] [35] = chaos_corruptor_sorcerer (string)
16:40:57.526 [Lua] [36] = chaos_vortex_sorcerer (string)
16:40:57.526 [Lua] [37] = skaven_plague_monk (string)
16:40:57.526 [Lua] [38] = chaos_berzerker (string)
16:40:57.526 [Lua] [39] = beastmen_gor (string)
16:40:57.526 [Lua] [40] = beastmen_ungor_archer (string)
16:40:57.526 [Lua] [41] = beastmen_ungor_dummy (string)
16:40:57.526 [Lua] [42] = beastmen_standard_bearer_crater (string)
16:40:57.526 [Lua] [43] = skaven_storm_vermin_commander (string)
16:40:57.526 [Lua] [44] = beastmen_standard_bearer (string)
16:40:57.526 [Lua] [45] = skaven_storm_vermin (string)
16:40:57.526 [Lua] [46] = beastmen_ungor (string)
16:40:57.526 [Lua] [47] = chaos_raider_tutorial (string)
16:40:57.526 [Lua] [48] = chaos_raider (string)
16:40:57.526 [Lua] [49] = beastmen_gor_dummy (string)
16:40:57.526 [Lua] [50] = skaven_storm_vermin_with_shield (string)
16:40:57.526 [Lua] [51] = beastmen_bestigor (string)
16:40:57.526 [Lua] [52] = beastmen_bestigor_dummy (string)
16:40:57.526 [Lua] [53] = skaven_clan_rat_tutorial (string)
16:40:57.526 [Lua] [54] = chaos_marauder (string)
16:40:57.526 [Lua] [55] = skaven_dummy_clan_rat (string)
16:40:57.526 [Lua] [56] = chaos_fanatic (string)
16:40:57.526 [Lua] [57] = chaos_marauder_with_shield (string)
16:40:57.526 [Lua] [58] = chaos_zombie (string)
16:40:57.526 [Lua] [59] = skaven_clan_rat (string)
16:40:57.526 [Lua] [60] = skaven_clan_rat_with_shield (string)
16:40:57.526 [Lua] [61] = chaos_marauder_tutorial (string)
16:40:57.526 [Lua] [62] = skaven_dummy_slave (string)
16:40:57.526 [Lua] [63] = skaven_slave (string)
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:40:57.563 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:40:57.570 [Lua] level display name dlc_bogenhafen_city
16:40:57.570 [Lua] level display name cemetery
16:40:57.570 [Lua] level display name forest_ambush
16:40:57.570 [Lua] level display name mines
16:40:57.570 [Lua] level display name nurgle
16:40:57.570 [Lua] level display name warcamp
16:40:57.570 [Lua] level display name bell
16:40:57.570 [Lua] level display name skittergate
16:40:57.570 [Lua] level display name prologue
16:40:57.570 [Lua] level display name dlc_celebrate_crawl
16:40:57.570 [Lua] level display name military
16:40:57.570 [Lua] level display name magnus
16:40:57.570 [Lua] level display name skaven_stronghold
16:40:57.570 [Lua] level display name fort
16:40:57.570 [Lua] level display name ground_zero
16:40:57.570 [Lua] level display name elven_ruins
16:40:57.570 [Lua] level display name farmlands
16:40:57.570 [Lua] level display name ussingen
16:40:57.570 [Lua] level display name dlc_portals
16:40:57.570 [Lua] level display name dlc_castle
16:40:57.570 [Lua] level display name catacombs
16:40:57.570 [Lua] level display name crater
16:40:57.570 [Lua] level display name plaza
16:40:57.570 [Lua] level display name dlc_bogenhafen_slum
16:40:57.570 [Lua] level display name dlc_bastion
16:40:57.601 [Lua] TIME: 0.023
16:40:58.184 [Lua] [ConflictSettings] Contained breeds generated in: 0.54300000000000059
16:40:58.252 [Lua] <>realm = modded<>
16:40:58.485 [Lua]
16:40:58.485 [Lua] [1] = table
16:40:58.485 [Lua] [download_pending] = false (boolean)
16:40:58.485 [Lua] [id] = 1369573612 (string)
16:40:58.485 [Lua] [banned] = false (boolean)
16:40:58.485 [Lua] [author_id] = 58813412 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = Tools (string)
16:40:58.486 [Lua] [2] = Approved (string)
16:40:58.486 [Lua] [author] = bIbIbI(rus) (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:40:58.486 [Lua] [num_children] = 0 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:40:58.486 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Vermintide Mod Framework (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [2] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1374248490 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = approved (string)
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:40:58.486 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Penlight Lua Libraries (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [3] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1417461746 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1374248490 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
16:40:58.486 [Lua] [num_children] = 2 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
16:40:58.486 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Any Weapon (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [4] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [version] = unversioned (string)
16:40:58.486 [Lua] [id] = 1422758813 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 65038749 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = Aussiemon (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
16:40:58.486 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = More Items Library (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [5] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1498748049 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 140415807 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = applied (string)
16:40:58.486 [Lua] [author] = tour.dlang.org/ (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
16:40:58.486 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [6] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1397265260 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 26572404 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = approved (string)
16:40:58.486 [Lua] [2] = UI (string)
16:40:58.486 [Lua] [3] = QoL (string)
16:40:58.486 [Lua] [author] = Necrossin (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
16:40:58.486 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Numeric UI (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [7] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1389872347 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 4821406 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = approved (string)
16:40:58.486 [Lua] [2] = UI (string)
16:40:58.486 [Lua] [author] = grasmann (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.486 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Simple UI (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [8] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1388911015 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 4821406 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = approved (string)
16:40:58.486 [Lua] [author] = grasmann (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.486 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Chat Block (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [9] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1502859403 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 96578995 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = QoL (string)
16:40:58.486 [Lua] [2] = approved (string)
16:40:58.486 [Lua] [author] = NonzeroGeoduck7 (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
16:40:58.486 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Notice Key Pickup (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [10] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1381145345 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 4821406 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = applied (string)
16:40:58.486 [Lua] [author] = grasmann (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.486 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Third Person (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [11] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1391228174 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 4821406 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = UI (string)
16:40:58.486 [Lua] [2] = QoL (string)
16:40:58.486 [Lua] [3] = Approved (string)
16:40:58.486 [Lua] [author] = grasmann (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.486 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = UI Improvements (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [12] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1393694530 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1374248490 (string)
16:40:58.486 [Lua] [3] = 1389872347 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
16:40:58.486 [Lua] [num_children] = 3 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.486 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Spawn Tweaks (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [13] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1395132559 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 65038749 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = Aussiemon (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
16:40:58.486 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Creature Spawner (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [14] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [version] = unversioned (string)
16:40:58.486 [Lua] [id] = 1425249043 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1374248490 (string)
16:40:58.486 [Lua] [3] = 1389872347 (string)
16:40:58.486 [Lua] [4] = 1422758813 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
16:40:58.486 [Lua] [num_children] = 4 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.486 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Give Weapon (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [15] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1423536193 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1422758813 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
16:40:58.486 [Lua] [num_children] = 2 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.486 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Give All Hats, Skins And Paintings (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [16] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1395453301 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 58813412 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = Approved (string)
16:40:58.486 [Lua] [2] = QoL (string)
16:40:58.486 [Lua] [author] = bIbIbI(rus) (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
16:40:58.486 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Skip Intro (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [17] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1387894846 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 45268594 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = applied (string)
16:40:58.486 [Lua] [2] = QoL (string)
16:40:58.486 [Lua] [author] = prop joe (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:40:58.486 [Lua] [num_children] = 1 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
16:40:58.486 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Killbots (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [18] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [version] = unversioned (string)
16:40:58.486 [Lua] [id] = 2176605557 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 18741013 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = Misc (string)
16:40:58.486 [Lua] [2] = applied (string)
16:40:58.486 [Lua] [author] = SkacikPL (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
16:40:58.486 [Lua] [num_children] = 0 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
16:40:58.486 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Inhabitants (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [19] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 2134634186 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 71964233 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = rain_dish (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:40:58.486 [Lua] [num_children] = 0 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
16:40:58.486 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Choose Weather (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [20] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1687843693 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1422758813 (string)
16:40:58.486 [Lua] [3] = 1425249043 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 33965734 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [author] = Zero (string)
16:40:58.486 [Lua] [sanctioned] = false (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.486 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
16:40:58.486 [Lua] [num_children] = 3 (number)
16:40:58.486 [Lua] [ugc_status] = 3 (number)
16:40:58.486 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
16:40:58.486 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string)
16:40:58.486 [Lua] [installed] = true (boolean)
16:40:58.486 [Lua] [enabled] = true (boolean)
16:40:58.486 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
16:40:58.486 [Lua] [dependency_error] = (string)
16:40:58.486 [Lua] [21] = table
16:40:58.486 [Lua] [download_pending] = false (boolean)
16:40:58.486 [Lua] [id] = 1445717962 (string)
16:40:58.486 [Lua] [children] = table
16:40:58.486 [Lua] [1] = 1369573612 (string)
16:40:58.486 [Lua] [2] = 1389872347 (string)
16:40:58.486 [Lua] [banned] = false (boolean)
16:40:58.486 [Lua] [author_id] = 38895286 (number)
16:40:58.486 [Lua] [tags] = table
16:40:58.486 [Lua] [1] = UI (string)
16:40:58.486 [Lua] [2] = QoL (string)
16:40:58.486 [Lua] [3] = Approved (string)
16:40:58.486 [Lua] [author] = Squatting Bear (string)
16:40:58.486 [Lua] [sanctioned] = true (boolean)
16:40:58.486 [Lua] [out_of_date] = false (boolean)
16:40:58.486 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
16:40:58.487 [Lua] [num_children] = 2 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
16:40:58.487 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Loadout Manager (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [22] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1383542440 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 45268594 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = approved (string)
16:40:58.487 [Lua] [2] = UI (string)
16:40:58.487 [Lua] [author] = prop joe (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.487 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Weapon Kill Counter (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [23] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1387440934 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 4821406 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = Approved (string)
16:40:58.487 [Lua] [2] = QoL (string)
16:40:58.487 [Lua] [3] = Cosmetic (string)
16:40:58.487 [Lua] [author] = grasmann (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.487 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Third Person Equipment (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [24] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1388991228 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 4821406 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = applied (string)
16:40:58.487 [Lua] [author] = grasmann (string)
16:40:58.487 [Lua] [sanctioned] = false (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
16:40:58.487 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Healthbars (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [25] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1593460250 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 84308322 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = UI (string)
16:40:58.487 [Lua] [2] = QoL (string)
16:40:58.487 [Lua] [3] = approved (string)
16:40:58.487 [Lua] [author] = pixaal (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
16:40:58.487 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Crosshair Kill Confirmation (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [26] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1393343095 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [2] = 1374248490 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 45268594 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = approved (string)
16:40:58.487 [Lua] [2] = UI (string)
16:40:58.487 [Lua] [author] = prop joe (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:40:58.487 [Lua] [num_children] = 2 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.487 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Scoreboard Tweaks (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [27] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1421155919 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 75308424 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = Approved (string)
16:40:58.487 [Lua] [author] = th-om (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
16:40:58.487 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Mission timer (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [28] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1448714756 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 18741013 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = approved (string)
16:40:58.487 [Lua] [2] = QoL (string)
16:40:58.487 [Lua] [3] = Misc (string)
16:40:58.487 [Lua] [author] = SkacikPL (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
16:40:58.487 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = No Wobble (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [29] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1497664830 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [2] = 1389872347 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 155839973 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = approved (string)
16:40:58.487 [Lua] [2] = UI (string)
16:40:58.487 [Lua] [3] = QoL (string)
16:40:58.487 [Lua] [author] = Gohas (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
16:40:58.487 [Lua] [num_children] = 2 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
16:40:58.487 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = false (boolean)
16:40:58.487 [Lua] [name] = Item Filter (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [30] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1383452616 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [2] = 1374248490 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 45268594 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = approved (string)
16:40:58.487 [Lua] [2] = UI (string)
16:40:58.487 [Lua] [3] = QoL (string)
16:40:58.487 [Lua] [author] = prop joe (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
16:40:58.487 [Lua] [num_children] = 2 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:40:58.487 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Killfeed Tweaks (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [31] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1406006290 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 65038749 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [author] = Aussiemon (string)
16:40:58.487 [Lua] [sanctioned] = false (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
16:40:58.487 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Flight (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [32] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1431393962 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 14284923 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [1] = UI (string)
16:40:58.487 [Lua] [2] = Misc (string)
16:40:58.487 [Lua] [3] = Approved (string)
16:40:58.487 [Lua] [author] = Fracticality (string)
16:40:58.487 [Lua] [sanctioned] = true (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
16:40:58.487 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = Vermitannica (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua] [33] = table
16:40:58.487 [Lua] [download_pending] = false (boolean)
16:40:58.487 [Lua] [id] = 1845760620 (string)
16:40:58.487 [Lua] [children] = table
16:40:58.487 [Lua] [1] = 1369573612 (string)
16:40:58.487 [Lua] [banned] = false (boolean)
16:40:58.487 [Lua] [author_id] = 167428200 (number)
16:40:58.487 [Lua] [tags] = table
16:40:58.487 [Lua] [author] = Invoker Pro (string)
16:40:58.487 [Lua] [sanctioned] = false (boolean)
16:40:58.487 [Lua] [out_of_date] = false (boolean)
16:40:58.487 [Lua] [downloading] = false (boolean)
16:40:58.487 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
16:40:58.487 [Lua] [num_children] = 1 (number)
16:40:58.487 [Lua] [ugc_status] = 3 (number)
16:40:58.487 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
16:40:58.487 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
16:40:58.487 [Lua] [installed] = true (boolean)
16:40:58.487 [Lua] [enabled] = true (boolean)
16:40:58.487 [Lua] [name] = WeaveUnlocker (string)
16:40:58.487 [Lua] [dependency_error] = (string)
16:40:58.487 [Lua]
16:40:58.487 [Lua]
16:40:58.487 [Lua] [1687843693] = 19 (number)
16:40:58.487 [Lua] [1391228174] = 20 (number)
16:40:58.487 [Lua] [1431393962] = 26 (number)
16:40:58.487 [Lua] [1406006290] = 25 (number)
16:40:58.487 [Lua] [1381145345] = 4 (number)
16:40:58.487 [Lua] [1393694530] = 7 (number)
16:40:58.487 [Lua] [1425249043] = 28 (number)
16:40:58.487 [Lua] [1448714756] = 22 (number)
16:40:58.487 [Lua] [1387440934] = 16 (number)
16:40:58.487 [Lua] [1369573612] = 27 (number)
16:40:58.487 [Lua] [1498748049] = 9 (number)
16:40:58.487 [Lua] [1388911015] = 2 (number)
16:40:58.487 [Lua] [1388991228] = 15 (number)
16:40:58.487 [Lua] [2134634186] = 10 (number)
16:40:58.487 [Lua] [1389872347] = 8 (number)
16:40:58.487 [Lua] [1421155919] = 23 (number)
16:40:58.487 [Lua] [1422758813] = 29 (number)
16:40:58.487 [Lua] [1383542440] = 17 (number)
16:40:58.487 [Lua] [1417461746] = 31 (number)
16:40:58.487 [Lua] [1845760620] = 32 (number)
16:40:58.487 [Lua] [1395453301] = 6 (number)
16:40:58.487 [Lua] [1497664830] = 21 (number)
16:40:58.487 [Lua] [1502859403] = 3 (number)
16:40:58.487 [Lua] [1374248490] = 5 (number)
16:40:58.487 [Lua] [1445717962] = 18 (number)
16:40:58.487 [Lua] [2176605557] = 12 (number)
16:40:58.487 [Lua] [1393343095] = 13 (number)
16:40:58.487 [Lua] [1387894846] = 0 (number)
16:40:58.487 [Lua] [1593460250] = 14 (number)
16:40:58.487 [Lua] [1423536193] = 11 (number)
16:40:58.487 [Lua] [1397265260] = 1 (number)
16:40:58.487 [Lua] [1395132559] = 30 (number)
16:40:58.487 [Lua] [1383452616] = 24 (number)
16:40:58.487 [Lua]
16:40:58.500 [Lua]
16:40:58.500 [Lua] [1687843693] = 19 (number)
16:40:58.500 [Lua] [1391228174] = 20 (number)
16:40:58.500 [Lua] [1431393962] = 26 (number)
16:40:58.500 [Lua] [1406006290] = 25 (number)
16:40:58.500 [Lua] [1381145345] = 4 (number)
16:40:58.500 [Lua] [1393694530] = 7 (number)
16:40:58.500 [Lua] [1425249043] = 28 (number)
16:40:58.500 [Lua] [1448714756] = 22 (number)
16:40:58.500 [Lua] [1387440934] = 16 (number)
16:40:58.500 [Lua] [1369573612] = 27 (number)
16:40:58.500 [Lua] [1498748049] = 9 (number)
16:40:58.500 [Lua] [1388911015] = 2 (number)
16:40:58.500 [Lua] [1388991228] = 15 (number)
16:40:58.500 [Lua] [2134634186] = 10 (number)
16:40:58.500 [Lua] [1389872347] = 8 (number)
16:40:58.500 [Lua] [1421155919] = 23 (number)
16:40:58.500 [Lua] [1422758813] = 29 (number)
16:40:58.500 [Lua] [1383542440] = 17 (number)
16:40:58.500 [Lua] [1417461746] = 31 (number)
16:40:58.500 [Lua] [1845760620] = 32 (number)
16:40:58.500 [Lua] [1395453301] = 6 (number)
16:40:58.500 [Lua] [1497664830] = 21 (number)
16:40:58.500 [Lua] [1502859403] = 3 (number)
16:40:58.500 [Lua] [1374248490] = 5 (number)
16:40:58.500 [Lua] [1445717962] = 18 (number)
16:40:58.500 [Lua] [2176605557] = 12 (number)
16:40:58.500 [Lua] [1393343095] = 13 (number)
16:40:58.500 [Lua] [1387894846] = 0 (number)
16:40:58.500 [Lua] [1593460250] = 14 (number)
16:40:58.500 [Lua] [1423536193] = 11 (number)
16:40:58.500 [Lua] [1397265260] = 1 (number)
16:40:58.500 [Lua] [1395132559] = 30 (number)
16:40:58.500 [Lua] [1383452616] = 24 (number)
16:40:58.500 [Lua]
16:40:58.500 [Lua] <>modded = true<>
16:40:58.500 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:40:58.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:40:58.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:40:58.562 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402300)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402420)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279ea80)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ec10)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c410)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c3c0)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125919a0)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591cd0)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591b80)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6400)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583a60)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d660)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7400)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595420)
16:40:58.564 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e2d0)
16:40:58.565 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:40:58.565 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916eb0)
16:40:58.565 [Lua] <>modded = true<>
16:40:58.565 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
16:40:58.566 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:40:58.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:40:58.568 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
16:40:58.568 [Lua] <>modded = true<>
16:40:58.568 [Lua] <>Mod:1417461746:Any Weapon = true<>
16:40:58.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[64eec072f928171e]`
16:40:58.570 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[64eec072f928171e].#ID[3fcdd69156a46417]`
16:40:58.570 [Lua] Init VMF mod 'AnyWeapon' [workshop_name: 'Any Weapon', workshop_id: 1417461746]
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_network_hash' from [LobbyAux] (Origin: function: 0x02938d60)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_explosion' from [DamageUtils] (Origin: function: 0x02666d90)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'create_explosion' from [AreaDamageSystem] (Origin: function: 0x00987490)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_on_category_index_change' from [ItemGridUI] (Origin: function: 0x10ea10e0)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook_origin): Hooking 'link_units' from [GearUtils] (Origin: function: 0x01496af0)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_spawn_item_unit' from [MenuWorldPreviewer] (Origin: function: 0x10e9a950)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'animation_event' from [Unit] (Origin: function: 0x0002c220)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_wield_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dd70)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking '_wield_slot' from [SimpleInventoryExtension] (Origin: function: 0x014980d0)
16:40:58.571 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093450)
16:40:58.571 [Lua] <>modded = true<>
16:40:58.571 [Lua] 'MoreItemsLibrary' Mod loading...
16:40:58.571 [Lua] <>Mod:1422758813:More Items Library = true<>
16:40:58.573 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[60172c4755e1cd64]`
16:40:58.574 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[60172c4755e1cd64].#ID[3fcdd69156a46417]`
16:40:58.574 [Lua] Init VMF mod 'MoreItemsLibrary' [workshop_name: 'More Items Library', workshop_id: 1422758813]
16:40:58.574 [Lua] [MOD][MoreItemsLibrary][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.574 [Lua] [MOD][MoreItemsLibrary][INFO] (hook): Hooking 'init' from [BackendInterfaceItemPlayfab] (Origin: function: 0x00164b70)
16:40:58.574 [Lua] <>modded = true<>
16:40:58.574 [Lua] 'color' Mod loading...
16:40:58.574 [Lua] <>Mod:1498748049:Colorful Unique Weapons (Version 2.something) = true<>
16:40:58.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[06776ddaf0290228]`
16:40:58.577 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[06776ddaf0290228].#ID[3fcdd69156a46417]`
16:40:58.577 [Lua] Init VMF mod 'color' [workshop_name: 'Colorful Unique Weapons (Version 2.something)', workshop_id: 1498748049]
16:40:58.577 [Lua] [MOD][color][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.577 [Lua] [MOD][color][INFO] (hook): Hooking 'add_equipment' from [SimpleInventoryExtension] (Origin: function: 0x01497e00)
16:40:58.577 [Lua] [MOD][color][INFO] (hook_safe): Hooking 'update' from [SimpleInventoryExtension] (Origin: function: 0x014978f0)
16:40:58.577 [Lua] [MOD][color][INFO] (hooks): Enabling all hooks for mod: color
16:40:58.578 [Lua] <>modded = true<>
16:40:58.578 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:40:58.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:40:58.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:40:58.580 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:40:58.580 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.581 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4c20)
16:40:58.581 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4fb0)
16:40:58.581 [Lua] <>modded = true<>
16:40:58.581 [Lua] <>Mod:1389872347:Simple UI = true<>
16:40:58.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
16:40:58.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
16:40:58.584 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:40:58.584 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:40:58.584 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073470)
16:40:58.584 [Lua] <>modded = true<>
16:40:58.584 [Lua] <>Mod:1388911015:Chat Block = true<>
16:40:58.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
16:40:58.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
16:40:58.586 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
16:40:58.586 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95500)
16:40:58.586 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
16:40:58.586 [Lua] <>modded = true<>
16:40:58.586 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
16:40:58.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
16:40:58.589 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
16:40:58.589 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cdc50)
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a3b0)
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a2e0)
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc930)
16:40:58.589 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
16:40:58.589 [Lua] <>modded = true<>
16:40:58.589 [Lua] <>Mod:1381145345:Third Person = true<>
16:40:58.591 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[f98e77c5172d534f]`
16:40:58.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[f98e77c5172d534f].#ID[3fcdd69156a46417]`
16:40:58.592 [Lua] Init VMF mod 'ThirdPerson' [workshop_name: 'Third Person', workshop_id: 1381145345]
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'calculate_look_rotation' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d0a0)
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc67b0)
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'post_update' from [CameraManager] (Origin: function: 0x03603780)
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'current_position' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ae10)
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'update' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d290)
16:40:58.592 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'spawn_player_projectile' from [ActionUtils] (Origin: function: 0x1007c4c0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'spawn_true_flight_projectile' from [ActionUtils] (Origin: function: 0x1007c310)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionHandgun] (Origin: function: 0x01b4c610)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionShotgun] (Origin: function: 0x01b737d0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionBeam] (Origin: function: 0x01b7ee10)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionGeiser] (Origin: function: 0x01b81230)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionGeiserTargeting] (Origin: function: 0x01b83270)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_post_update' from [ActionBulletSpray] (Origin: function: 0x01b6b6c0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x102ca0e0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'set_first_person_mode' from [CutsceneSystem] (Origin: function: 0x013fb9e0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [CharacterSelectionView] (Origin: function: 0x120ceb20)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [StartMenuView] (Origin: function: 0x1216ef60)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade8f0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'start_reload_animation' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d3d0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'start_reload' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d440)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'update' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d3b0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'abort_reload' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d460)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionAim] (Origin: function: 0x01b70a30)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionAim] (Origin: function: 0x01b70b00)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionTrueFlightBowAim] (Origin: function: 0x01b68ea0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionTrueFlightBowAim] (Origin: function: 0x01b68f70)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionBlock] (Origin: function: 0x01b5d3d0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionBlock] (Origin: function: 0x01b5d440)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b507f0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b50af0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'on_enter' from [PlayerCharacterStateStunned] (Origin: function: 0x01ebb5c0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'on_exit' from [PlayerCharacterStateStunned] (Origin: function: 0x01ebb5e0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'vent_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722510)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook): Hooking 'vent_overcharge_done' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722530)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014979f0)
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:40:58.593 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:40:58.593 [Lua] <>modded = true<>
16:40:58.593 [Lua] <>Mod:1391228174:UI Improvements = true<>
16:40:58.595 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
16:40:58.596 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
16:40:58.596 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
16:40:58.596 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4390)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3c60)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa43b0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3de0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3cf0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646d30)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646cd0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833350] (Origin: function: 0x028334c0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea1140)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c4c0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a98e0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9c70)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9ac0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9970)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9a60)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a98c0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9fa0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9bf0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148960)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6640)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6910)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e87d0)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96e10)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96e80)
16:40:58.597 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d971a0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96ff0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880b60)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880b80)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880bc0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x118802f0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880c20)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118795b0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11adec20)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646820)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade760)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade8f0)
16:40:58.598 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
16:40:58.598 [Lua] <>modded = true<>
16:40:58.598 [Lua] <>Mod:1393694530:Spawn Tweaks = true<>
16:40:58.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bb01493ae398c7d4]`
16:40:58.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bb01493ae398c7d4].#ID[3fcdd69156a46417]`
16:40:58.601 [Lua] Init VMF mod 'SpawnTweaks' [workshop_name: 'Spawn Tweaks', workshop_id: 1393694530]
16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00)
16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'play_sound' from [HordeSpawner] (Origin: function: 0x0ffdaa10)
16:40:58.609 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_try_spawn_breed' from [SpawnerSystem] (Origin: function: 0x01ad3fe0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x0ffdaab0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_blob_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x0ffdab40)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_unit' from [HordeSpawner] (Origin: function: 0x0ffda9f0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_interest_points' from [AIInterestPointSystem] (Origin: function: 0x004ab270)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [DoorSystem] (Origin: function: 0x0145cc50)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_patrol' from [table: 0x036c24c0] (Origin: function: 0x036c2640)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'roaming_patrol' from [table: 0x036c24c0] (Origin: function: 0x036c2660)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_at_raw' from [table: 0x036c1ec0] (Origin: function: 0x036c2090)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_queued_unit' from [ConflictDirector] (Origin: function: 0x1003c3f0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [SpecialsPacing] (Origin: function: 0x0ffe24d0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [table: 0x0ffe2480] (Origin: function: 0x0ffe25d0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'get_random_breed' from [table: 0x0ffe2630] (Origin: function: 0x0ffe26c0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn' from [table: 0x036c24c0] (Origin: function: 0x036c24f0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'calculate_threat_value' from [ConflictDirector] (Origin: function: 0x1003bf30)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [Pacing] (Origin: function: 0x0ffb0600)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_horde_pacing' from [ConflictDirector] (Origin: function: 0x1003bab0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x1003bc90)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde_killed' from [ConflictDirector] (Origin: function: 0x1003bb00)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_amount_rats' from [SpawnZoneBaker] (Origin: function: 0x0ffeccc0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_mini_patrol' from [ConflictDirector] (Origin: function: 0x1003bc40)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'control_specials' from [table: 0x036c1ec0] (Origin: function: 0x036c2120)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [SpecialsPacing] (Origin: function: 0x0ffe2920)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'calculate_damage' from [DamageUtils] (Origin: function: 0x026669c0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage_network_player' from [DamageUtils] (Origin: function: 0x02666cc0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage_network' from [DamageUtils] (Origin: function: 0x02666c60)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'set_updated_settings' from [ConflictDirector] (Origin: function: 0x1003ba70)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'find_good_vector_horde_pos' from [HordeSpawner] (Origin: function: 0x0ffda8e0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [table: 0x00409fd0] (Origin: function: 0x0040a140)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde' from [HordeSpawner] (Origin: function: 0x0ffda2f0)
16:40:58.610 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'init_extension' from [AIGroupSystem] (Origin: function: 0x0040b1c0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventure] (Origin: function: 0x11af5880)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMutator] (Origin: function: 0x11c4c3c0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMission] (Origin: function: 0x11b62dc0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowTwitchLogin] (Origin: function: 0x11dac520)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowAdventure] (Origin: function: 0x11af57b0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowAdventure] (Origin: function: 0x11af5840)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutator] (Origin: function: 0x11c4c2f0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMutator] (Origin: function: 0x11c4c380)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMission] (Origin: function: 0x11b62cf0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMission] (Origin: function: 0x11b62d80)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_handle_bots' from [GameModeAdventure] (Origin: function: 0x03644b50)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'force_update_spawn_positions' from [AdventureSpawning] (Origin: function: 0x03642a40)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_setting_changed' from [table: 0x024dda00] (Origin: function: 0x026307f0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'can_spawn_func' from [table: 0x00595e20] (Origin: function: 0x00595fe0)
16:40:58.611 [Lua] [MOD][SpawnTweaks][ERROR] (hook): trying to hook function or method that doesn't exist: [AiBreedSnippets.reward_boss_kill_loot_die]
16:40:58.611 [Lua] [MOD][SpawnTweaks][ERROR] (hook): trying to hook function or method that doesn't exist: [AiBreedSnippets.drop_loot_dice]
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_spawn_pickup' from [PickupSystem] (Origin: function: 0x014fef20)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'stagger_ai' from [DamageUtils] (Origin: function: 0x02666f90)
16:40:58.611 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'rpc_attack_hit' from [WeaponSystem] (Origin: function: 0x01b9c5c0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [GenericHealthExtension] (Origin: function: 0x0140afa0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140afa0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [MutatorHandler] (Origin: function: 0x036964c0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'ai_killed' from [MutatorHandler] (Origin: function: 0x03696700)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'should_be_defensive' from [BTConditions] (Origin: function: 0x01c7afb0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01c84ed0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x01d13ba0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x01d13d70)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x01d13c10)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x01d13cc0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x003c7660)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'run_on_spawn' from [table: 0x0176a270] (Origin: function: 0x0154eb80)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTChaosSorcererPlagueSkulkAction] (Origin: function: 0x01d50770)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTTransformAction] (Origin: function: 0x01cd1f30)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run_on_update' from [table: 0x0192bbd0] (Origin: function: 0x0154eb00)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'is_of_interest_to_gutter_runner' from [AiUtils] (Origin: function: 0x003c7bb0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'attack_success' from [BTPackMasterAttackAction] (Origin: function: 0x01d02470)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'grab_player' from [BTCorruptorGrabAction] (Origin: function: 0x01d4c340)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'rpc_status_change_bool' from [StatusSystem] (Origin: function: 0x01b254b0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'set_invisible' from [GenericStatusExtension] (Origin: function: 0x01b24f80)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTRatlingGunnerShootAction] (Origin: function: 0x01d24050)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTRatlingGunnerWindUpAction] (Origin: function: 0x01d25b50)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSkulkAroundAction] (Origin: function: 0x01cd8430)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'enter' from [BTSkulkIdleAction] (Origin: function: 0x01cd9240)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'run' from [BTNinjaApproachAction] (Origin: function: 0x01cdcc80)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'enter' from [BTNinjaApproachAction] (Origin: function: 0x01cdcc10)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTTargetPouncedAction] (Origin: function: 0x01ce5fb0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTCrazyJumpAction] (Origin: function: 0x01ce42a0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'leave' from [BTStaggerAction] (Origin: function: 0x01cec300)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'suicide_run' from [BTConditions] (Origin: function: 0x01c7bc80)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'pick_closest_target' from [PerceptionUtils] (Origin: function: 0x01e584c0)
16:40:58.612 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [table: 0x01cf54c0] (Origin: function: 0x01cf56c0)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x01cf54c0] (Origin: function: 0x01cf56a0)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_post_spawn_unit' from [ConflictDirector] (Origin: function: 0x1003c540)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'heal_network' from [DamageUtils] (Origin: function: 0x025fe080)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'health_degen_settings' from [PlayerUnitHealthExtension] (Origin: function: 0x0141d360)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'extensions_ready' from [CareerExtension] (Origin: function: 0x026d2c00)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'evaluate_end_conditions' from [GameModeAdventure] (Origin: function: 0x03624760)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_spawn_unit' from [ConflictDirector] (Origin: function: 0x1003c4f0)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0)
16:40:58.613 [Lua] [MOD][SpawnTweaks][INFO] (hooks): Enabling all hooks for mod: SpawnTweaks
16:40:58.613 [Lua] <>modded = true<>
16:40:58.613 [Lua] 'CreatureSpawner' Mod loading...
16:40:58.613 [Lua] <>Mod:1395132559:Creature Spawner = true<>
16:40:58.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5b91a066bbde00f6]`
16:40:58.617 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5b91a066bbde00f6].#ID[3fcdd69156a46417]`
16:40:58.617 [Lua] Init VMF mod 'CreatureSpawner' [workshop_name: 'Creature Spawner', workshop_id: 1395132559]
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x1003bc90)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e6620)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0390)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [AIGroupSystem] (Origin: function: 0x0040b430)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'reward_boss_kill_loot' from [AiBreedSnippets] (Origin: function: 0x0154ea00)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_aggro' from [AiUtils] (Origin: function: 0x003c86b0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01c84ed0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x01d13ba0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x01d13d70)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x01d13c10)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x01d13cc0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_spawn' from [table: 0x01a65e20] (Origin: function: 0x01556430)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_death' from [table: 0x01a65e20] (Origin: function: 0x015564c0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'transitioned_one_third_health' from [BTConditions] (Origin: function: 0x01c7ab30)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTLootRatFleeAction] (Origin: function: 0x01cb3b60)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTLootRatFleeAction] (Origin: function: 0x01cb3bd0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTLootRatFleeAction] (Origin: function: 0x01cb3bf0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'a_star_cached_between_positions' from [NavigationGroupManager] (Origin: function: 0x100371f0)
16:40:58.617 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'pos_on_mesh' from [LocomotionUtils] (Origin: function: 0x1008c120)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'inside_position_from_outside_position' from [GwNavQueries] (Origin: function: 0x000700f0)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'create_actor' from [Unit] (Origin: function: 0x0002acb0)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_new_skulk_goal' from [BTSkulkAroundAction] (Origin: function: 0x01cd8490)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x003c7660)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024ee0)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'request_breed' from [EnemyPackageLoader] (Origin: function: 0x029cc2b0)
16:40:58.618 [Lua] [MOD][CreatureSpawner][INFO] (hooks): Enabling all hooks for mod: CreatureSpawner
16:40:58.618 [Lua] <>modded = true<>
16:40:58.618 [Lua] <>Mod:1425249043:Give Weapon = true<>
16:40:58.619 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[eda89ddf58db33b1]`
16:40:58.620 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[eda89ddf58db33b1].#ID[3fcdd69156a46417]`
16:40:58.621 [Lua] Init VMF mod 'GiveWeapon' [workshop_name: 'Give Weapon', workshop_id: 1425249043]
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'clone' from [table] (Origin: function: 0x000b8b00)
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook_safe): Hooking 'change_item_filter' from [ItemGridUI] (Origin: function: 0x10ea1100)
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0)
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0f0)
16:40:58.621 [Lua] [MOD][GiveWeapon][INFO] (hook): Hooking 'get_item_units' from [BackendUtils] (Origin: function: 0x0097bf40)
16:40:58.621 [Lua] <>modded = true<>
16:40:58.621 [Lua] <>Mod:1423536193:Give All Hats, Skins And Paintings = true<>
16:40:58.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ecf6f0a40980b39e]`
16:40:58.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ecf6f0a40980b39e].#ID[3fcdd69156a46417]`
16:40:58.623 [Lua] Init VMF mod 'AllHats' [workshop_name: 'Give All Hats, Skins And Paintings', workshop_id: 1423536193]
16:40:58.623 [Lua] [MOD][AllHats][INFO] (hook_origin): Hooking 'link' from [AttachmentUtils] (Origin: function: 0x005007b0)
16:40:58.623 [Lua] [MOD][AllHats][INFO] (hook_origin): Hooking '_setup_paintings_list' from [HeroViewStateKeepDecorations] (Origin: function: 0x118a31c0)
16:40:58.623 [Lua] <>modded = true<>
16:40:58.623 [Lua] <>Mod:1395453301:Skip Intro = true<>
16:40:58.624 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
16:40:58.625 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
16:40:58.625 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767480)
16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767530)
16:40:58.625 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
16:40:58.625 [Lua] <>modded = true<>
16:40:58.625 [Lua] <>Mod:1387894846:Killbots = true<>
16:40:58.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[99006e40ee40ae52]`
16:40:58.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[99006e40ee40ae52].#ID[3fcdd69156a46417]`
16:40:58.628 [Lua] Init VMF mod 'Killbots' [workshop_name: 'Killbots', workshop_id: 1387894846]
16:40:58.628 [Lua] [MOD][Killbots][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.628 [Lua] <>modded = true<>
16:40:58.628 [Lua] <>Mod:2176605557:Inhabitants = true<>
16:40:58.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[16237c278ef7ec13]`
16:40:58.631 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[16237c278ef7ec13].#ID[3fcdd69156a46417]`
16:40:58.631 [Lua] Init VMF mod 'Inhabitants' [workshop_name: 'Inhabitants', workshop_id: 2176605557]
16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'spawn_unit' from [BulldozerPlayer] (Origin: function: 0x103faa10)
16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'set_player_unit' from [RemotePlayer] (Origin: function: 0x103fd550)
16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook_safe): Hooking 'destroy' from [RemotePlayer] (Origin: function: 0x103fd740)
16:40:58.631 [Lua] [MOD][Inhabitants][INFO] (hook): Hooking 'start_interaction' from [GenericUnitInteractorExtension] (Origin: function: 0x0147abe0)
16:40:58.631 [Lua] <>modded = true<>
16:40:58.631 [Lua] <>Mod:2134634186:Choose Weather = true<>
16:40:58.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9ef3f587cdf29071]`
16:40:58.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9ef3f587cdf29071].#ID[3fcdd69156a46417]`
16:40:58.634 [Lua] Init VMF mod 'ChooseWeather' [workshop_name: 'Choose Weather', workshop_id: 2134634186]
16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hook_safe): Hooking 'set_next_level' from [LevelTransitionHandler] (Origin: function: 0x029cddc0)
16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hook_origin): Hooking 'get_environment_variation_id' from [LevelHelper] (Origin: function: 0x00363b00)
16:40:58.634 [Lua] [MOD][ChooseWeather][INFO] (hooks): Enabling all hooks for mod: ChooseWeather
16:40:58.634 [Lua] <>modded = true<>
16:40:58.634 [Lua] <>Mod:1687843693:Save Weapon (Give Weapon supplement) = true<>
16:40:58.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1fbcdd082a726a97]`
16:40:58.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1fbcdd082a726a97].#ID[3fcdd69156a46417]`
16:40:58.636 [Lua] Init VMF mod 'SaveWeapon' [workshop_name: 'Save Weapon (Give Weapon supplement)', workshop_id: 1687843693]
16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_exit' from [HeroViewStateOverview] (Origin: function: 0x11646bd0)
16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroViewStateOverview] (Origin: function: 0x116464d0)
16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0b0)
16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c0f0)
16:40:58.636 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'change_item_filter' from [ItemGridUI] (Origin: function: 0x10ea1100)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking '_create_interfaces' from [BackendManagerPlayFab] (Origin: function: 0x0097a540)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'add_mod_items_to_local_backend' from [table: 0x024c4720] (Origin: function: 0x008f9ec0)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'mark_backend_id_as_favorite' from [ItemHelper] (Origin: function: 0x10589aa0)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'unmark_backend_id_as_favorite' from [ItemHelper] (Origin: function: 0x1057a770)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook): Hooking '_refresh_items' from [BackendInterfaceItemPlayfab] (Origin: function: 0x00164c80)
16:40:58.637 [Lua] [MOD][SaveWeapon][INFO] (hook): Hooking 'create_weapon' from [table: 0x109eff50] (Origin: function: 0x008f8e40)
16:40:58.637 [Lua] <>modded = true<>
16:40:58.637 [Lua] <>Mod:1445717962:Loadout Manager = true<>
16:40:58.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
16:40:58.639 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
16:40:58.639 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116464f0)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ce30)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ccf0)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cd30)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cdd0)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646960)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644b10)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644bd0)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097be90)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064ce90)
16:40:58.639 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
16:40:58.639 [Lua] <>modded = true<>
16:40:58.639 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
16:40:58.641 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
16:40:58.641 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
16:40:58.641 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
16:40:58.641 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63ff0)
16:40:58.641 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02833350] (Origin: function: 0x02833440)
16:40:58.642 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
16:40:58.642 [Lua] <>modded = true<>
16:40:58.642 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
16:40:58.643 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
16:40:58.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
16:40:58.645 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
16:40:58.645 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.645 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aed0)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014979f0)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dbb0)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497b30)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497870)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149dc90)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9c0)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141ca10)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093450)
16:40:58.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
16:40:58.646 [Lua] <>modded = true<>
16:40:58.646 [Lua] <>Mod:1388991228:Healthbars = true<>
16:40:58.647 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4c66000d7e28cd20]`
16:40:58.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4c66000d7e28cd20].#ID[3fcdd69156a46417]`
16:40:58.648 [Lua] Init VMF mod 'Healthbars' [workshop_name: 'Healthbars', workshop_id: 1388991228]
16:40:58.648 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'add_damage' from [GenericHealthExtension] (Origin: function: 0x0140afa0)
16:40:58.648 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'set_current_damage' from [GenericHealthExtension] (Origin: function: 0x0140ae50)
16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'add_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140afa0)
16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook_safe): Hooking 'set_current_damage' from [RatOgreHealthExtension] (Origin: function: 0x0140ae50)
16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook): Hooking 'update_health_bars' from [TutorialUI] (Origin: function: 0x10bc6b70)
16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hook): Hooking 'run' from [BTSelector_gutter_runner] (Origin: function: 0x01d714a0)
16:40:58.649 [Lua] [MOD][Healthbars][INFO] (hooks): Enabling all hooks for mod: Healthbars
16:40:58.649 [Lua] <>modded = true<>
16:40:58.649 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
16:40:58.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
16:40:58.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
16:40:58.653 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667ba0)
16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102ca0c0)
16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9550)
16:40:58.653 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
16:40:58.653 [Lua] <>modded = true<>
16:40:58.653 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
16:40:58.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
16:40:58.656 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
16:40:58.656 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec8d0)
16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654910)
16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0)
16:40:58.656 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654be0)
16:40:58.656 [Lua] <>modded = true<>
16:40:58.656 [Lua] <>Mod:1421155919:Mission timer = true<>
16:40:58.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
16:40:58.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
16:40:58.659 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fba20)
16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6850)
16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654700)
16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cdc50)
16:40:58.659 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
16:40:58.659 [Lua] <>modded = true<>
16:40:58.659 [Lua] <>Mod:1448714756:No Wobble = true<>
16:40:58.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
16:40:58.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
16:40:58.662 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
16:40:58.662 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.662 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603fd0)
16:40:58.662 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
16:40:58.662 [Lua] <>modded = true<>
16:40:58.662 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
16:40:58.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
16:40:58.664 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
16:40:58.664 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec8d0)
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43ef0)
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c44050)
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279ea40)
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44300)
16:40:58.665 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c44220)
16:40:58.665 [Lua] <>modded = true<>
16:40:58.665 [Lua] 'Flight' Mod loading...
16:40:58.665 [Lua] <>Mod:1406006290:Flight = true<>
16:40:58.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e0cb90d486ac1129]`
16:40:58.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e0cb90d486ac1129].#ID[3fcdd69156a46417]`
16:40:58.668 [Lua] Init VMF mod 'Flight' [workshop_name: 'Flight', workshop_id: 1406006290]
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'update' from [PlayerUnitFirstPerson] (Origin: function: 0x0144d290)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_safe): Hooking 'update' from [InputManager] (Origin: function: 0x02764260)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_update_global' from [FreeFlightManager] (Origin: function: 0x000e42c0)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_safe): Hooking '_update_free_flight' from [FreeFlightManager] (Origin: function: 0x000e4540)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking 'drop_player_at_camera_pos' from [FreeFlightManager] (Origin: function: 0x000e4560)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_enter_global_free_flight' from [FreeFlightManager] (Origin: function: 0x000e43f0)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_exit_frustum_freeze' from [FreeFlightManager] (Origin: function: 0x000e44a0)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook_origin): Hooking '_enter_frustum_freeze' from [FreeFlightManager] (Origin: function: 0x000e44c0)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'device_unblock_service' from [InputManager] (Origin: function: 0x02763d30)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'is_ledge_hanging' from [CharacterStateHelper] (Origin: function: 0x01e95670)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c9b0)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hook): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141ca10)
16:40:58.668 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:40:58.668 [Lua] <>modded = true<>
16:40:58.668 [Lua] <>Mod:1431393962:Vermitannica = true<>
16:40:58.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
16:40:58.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
16:40:58.673 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99410)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade410)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87890)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84b40)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85f90)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb840)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb8c0)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401d90)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c8a0)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63ff0)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b640f0)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9c20)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116469c0)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646510)
16:40:58.675 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792f90)
16:40:58.675 [Lua] <>modded = true<>
16:40:58.675 [Lua] <>Mod:1845760620:WeaveUnlocker = true<>
16:40:58.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[49709ecf1b89e1b3]`
16:40:58.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[49709ecf1b89e1b3].#ID[3fcdd69156a46417]`
16:40:58.677 [Lua] Init VMF mod 'WeaveUnlocker' [workshop_name: 'WeaveUnlocker', workshop_id: 1845760620]
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook_safe): Hooking 'unlocked' from [UnlockDlc] (Origin: function: 0x10431f90)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'level_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfc40)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'weave_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfc20)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'current_weave' from [LevelUnlockUtils] (Origin: function: 0x126dfd60)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'is_dlc_unlocked' from [UnlockManager] (Origin: function: 0x104356e0)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'act_unlocked' from [LevelUnlockUtils] (Origin: function: 0x126dfca0)
16:40:58.677 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking '_fulfill_requirements_for_weave' from [InteractionDefinitions] (Origin: function: 0x00a01ec0)
16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking '_set_essence_upgrade_cost' from [HeroWindowWeaveForgeWeapons] (Origin: function: 0x1197a890)
16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'reached_requirements' from [WeaveOnboardingUtils] (Origin: function: 0x1257a150)
16:40:58.678 [Lua] [MOD][WeaveUnlocker][INFO] (hooks): Enabling all hooks for mod: WeaveUnlocker
16:40:58.678 [Lua] <>project = vermintide 2<>
16:40:58.678 [Lua] <>build = release<>
16:40:58.678 [Lua] <>platform = win32<>
16:40:58.678 [Lua] <>dedicated_server = false<>
16:40:58.678 [Lua] <>title_id = 5107<>
16:40:58.678 [Lua] <>content_revision = 17502<>
16:40:58.678 [Lua] <>engine_revision = 72af77cbc050<>
16:40:58.678 [Lua] <>release_version = 4.0.0<>
16:40:58.678 [Lua] <>rendering_backend = dx11<>
16:40:58.678 [Lua] <>teamcity_build_id = 79856<>
16:40:58.678 [Lua] <>steam_id = 110000104674122<>
16:40:58.678 [Lua] <>steam_profile_name = KARL FRANZ<>
16:40:58.678 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<>
16:40:58.679 [Lua] [Boot] Application build: release
16:40:58.679 [Lua] [Boot] Content revision: 17502
16:40:58.679 [Lua] [Boot] Engine revision: 72af77cbc050
16:40:58.679 [Lua] [Boot] Release version: 4.0.0
16:40:58.679 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ
16:40:58.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
16:40:58.684 [Lua] initializing mechanism to: adventure
16:40:58.684 [Lua] Game:setup() total time: 0.0050000000000008
16:40:58.684 [Lua] handle rev info: 0
16:40:58.684 [Lua] handle gfx quality: 0
16:40:58.684 [Lua] default settings: 0
16:40:58.684 [Lua] user settings: 0
16:40:58.684 [Lua] set frame times: 0
16:40:58.684 [Lua] init random: 0
16:40:58.684 [Lua] managers: 0.0050000000000007816
16:40:58.684 [Lua]
16:40:58.684 [Lua] unaccounted: 0
16:40:58.684 [Lua] [Boot] use baked enemy meshes: false
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:40:58.684 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:40:58.684 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:40:58.705 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
16:40:58.705 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
16:40:58.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:40:58.705 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:40:58.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:40:58.705 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:40:58.705 [Lua] [Testify] Ready!
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.705 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
16:40:58.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.710 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9dc0)
16:40:58.712 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.762 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:40:58.813 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:40:58.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:40:58.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.847 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.864 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.898 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.915 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.949 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.982 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:58.999 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.016 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.033 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.051 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.067 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.084 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.118 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:40:59.135 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:40:59.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:40:59.152 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.186 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:40:59.186 [Lua] [PackageManager] Force_load: resource_packages/menu
16:40:59.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:40:59.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.220 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.237 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.254 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.271 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:40:59.271 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:40:59.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:40:59.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.304 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.321 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.338 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.355 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.372 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.389 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.406 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.423 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.440 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.473 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.490 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.558 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.575 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.608 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.625 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.642 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.727 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:40:59.744 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:40:59.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:40:59.761 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.778 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.845 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:40:59.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
16:40:59.847 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:40:59.863 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.897 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:40:59.897 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:40:59.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:40:59.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.947 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:40:59.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.049 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.100 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.134 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.151 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.185 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.253 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:41:00.270 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:41:00.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:41:00.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.304 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.404 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.589 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.623 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.842 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:00.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:41:00.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:41:00.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:41:00.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.026 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.077 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.094 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.129 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.162 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.179 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.212 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.229 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.246 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.263 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.297 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.313 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.330 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.347 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.364 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.381 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.414 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.431 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.465 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:41:01.465 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:41:01.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:41:01.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.498 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.515 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.599 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.633 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.650 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.667 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.684 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.701 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.718 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.735 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.752 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.769 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.785 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.802 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.819 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.835 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.852 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:41:01.853 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
16:41:01.853 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
16:41:01.853 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x037607e0)
16:41:01.853 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0292e0a0)
16:41:01.853 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0292b0c0)
16:41:01.853 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x105f53d0)
16:41:01.853 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x102ecb50)
16:41:01.853 [Lua] [Gamestate] Enter StateTitleScreen
16:41:01.854 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:41:01.854 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:41:01.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:41:01.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.870 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:41:01.870 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:41:01.870 [Save] Loading `save_data`
16:41:01.870 [Save] Load done
16:41:01.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.887 [Lua] [BackendManagerPlayFab] Backend Enabled
16:41:01.904 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.922 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.937 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:41:01.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:41:01.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:41:01.954 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.971 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:01.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.006 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.022 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.039 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.056 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.073 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.107 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.124 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.141 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.158 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:41:02.158 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:41:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:41:02.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.225 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.276 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.310 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.327 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.344 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:41:02.361 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:41:02.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:41:02.378 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.395 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.412 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.445 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.463 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:41:02.463 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:41:02.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:41:02.479 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:41:02.531 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:41:02.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:41:02.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:41:02.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:41:02.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:41:02.779 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.796 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.813 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.846 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.863 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:41:02.867 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:41:02.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:41:02.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.898 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:41:02.914 [Lua] [PackageManager] Force_load: resource_packages/careers
16:41:02.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:41:02.931 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.948 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:41:02.948 [Lua] [PackageManager] Force_load: resource_packages/decals
16:41:02.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:41:02.965 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:02.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:41:03.016 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:41:03.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:41:03.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.050 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.100 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.134 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.151 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.184 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.220 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.252 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.303 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.337 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.354 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.371 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.389 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.405 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.473 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.490 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.497 [Lua] <>playfab_id = C1CB2B32264DC4D<>
16:41:03.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.541 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.557 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.574 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.591 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.608 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:41:03.608 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:41:03.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:41:03.625 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.642 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.659 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.726 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.743 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.760 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.777 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.794 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.844 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.912 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.929 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.946 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.963 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.980 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:03.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.013 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.047 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.065 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.081 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.098 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.132 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.149 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.166 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.183 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.200 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.217 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.251 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.268 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.285 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.302 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.319 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.404 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.471 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:41:04.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:41:04.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:41:04.522 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.539 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.556 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.573 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.590 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.624 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.641 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.658 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.709 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.726 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.742 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.793 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.844 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.861 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.896 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.912 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.946 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.962 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.979 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:04.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.030 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.047 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.250 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:41:05.419 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:41:05.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:41:05.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.486 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.554 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.621 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.944 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.960 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:05.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.028 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.062 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.079 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.113 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.130 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.164 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:41:06.351 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:41:06.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:41:06.367 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:41:06.419 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:41:06.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
16:41:06.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
16:41:06.453 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
16:41:06.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:41:06.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.504 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:41:06.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:41:06.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.606 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.826 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.944 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.978 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:06.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.029 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.301 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.436 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.504 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.657 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.690 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.809 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.827 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.928 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.979 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:07.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.030 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.046 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.064 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.114 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.130 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.147 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.181 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.232 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.419 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.437 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.471 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.487 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.503 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.589 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.622 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.740 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.757 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.791 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.893 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.926 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.943 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:08.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.027 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.129 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.163 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.175 [Lua] steam item server: requesting user inventory
16:41:09.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.197 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.214 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.248 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.315 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.332 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.349 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.367 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.400 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.417 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.468 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.469 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
16:41:09.469 [Lua] ISI-> GET_ALL_ITEMS!
16:41:09.469 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
16:41:09.469 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
16:41:09.469 [Lua]
16:41:09.469 [Lua]
16:41:09.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.536 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.554 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.570 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.604 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.620 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.688 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.706 [Lua] Broken item slots for career we_waywatcher
16:41:09.706 [Lua] [slot_skin] = true (boolean)
16:41:09.722 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.739 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.756 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.790 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.857 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.874 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.891 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:09.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.027 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.043 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.078 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.094 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.111 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.128 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.162 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.179 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface weaves
16:41:10.195 [Lua] [MOD][MoreItemsLibrary][INFO] (hook): Hooking 'get_all_inventory_items' from [table: 0x009c08f0] (Origin: function: 0x00973d20)
16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
16:41:10.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
16:41:10.196 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
16:41:10.196 [Lua] [SteamManager] request_item_prices
16:41:10.199 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon] Loading and equipping items...
16:41:10.245 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon] 127 items loaded
16:41:10.245 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7AB646B89E02B93F bw_unchained slot_ranged
16:41:10.245 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: C2FE84A90F999BB2 bw_unchained slot_melee
16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_shade slot_ranged
16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: ABA8396D39792C2E we_shade slot_melee
16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7143AC6155CA6E16 bw_adept slot_melee
16:41:10.246 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7AB646B89E02B93F bw_adept slot_ranged
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_waywatcher slot_ranged
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 6DF0718FFE13E5E7 we_waywatcher slot_melee
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 78A9617545C1840C dr_ranger slot_melee
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 8EF0AACA2CF19AB6 dr_ranger slot_ranged
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 5BF1CA009B1D27A wh_bountyhunter slot_ranged
16:41:10.247 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7CB32E1BEEF5BF8D wh_bountyhunter slot_melee
16:41:10.248 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (wh_bountyhunter: 39808A256D8A3127)
16:41:10.248 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_questingknight: 5F56577806D5C118)
16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: BC8360310AEC02A6 dr_ironbreaker slot_ranged
16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 78A9617545C1840C dr_ironbreaker slot_melee
16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7BB776F371CBD6C4 es_knight slot_ranged
16:41:10.249 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 426C8F63F1D07AF4 es_knight slot_melee
16:41:10.250 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 92EDDFCF1EB411B8 es_huntsman slot_ranged
16:41:10.250 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 426C8F63F1D07AF4 es_huntsman slot_melee
16:41:10.250 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_huntsman: 61CC3AC8D0334288)
16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 3B1B5E27EA36984F dr_slayer slot_ranged
16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 67ED3A080A81E84E dr_slayer slot_melee
16:41:10.251 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (dr_slayer: AC07A9B747140F1)
16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7BB776F371CBD6C4 es_mercenary slot_ranged
16:41:10.251 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 8ED7166C3E130BE5 es_mercenary slot_melee
16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (es_mercenary: 277391CFDFAECE5B)
16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 48C483DA21D4150 we_maidenguard slot_ranged
16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 6DF0718FFE13E5E7 we_maidenguard slot_melee
16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (we_maidenguard: 3466ABA7CF80C942)
16:41:10.252 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (we_maidenguard: CF1B7D8353390E63)
16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7143AC6155CA6E16 bw_scholar slot_melee
16:41:10.252 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: AE6D7596F460A69E bw_scholar slot_ranged
16:41:10.253 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 555A594CDAF62563 wh_zealot slot_ranged
16:41:10.253 [Lua] [BackendInterfaceItemPlayfab] Attempted to equip magic weapon in adventure: 7CB32E1BEEF5BF8D wh_zealot slot_melee
16:41:10.253 [Lua] [MOD][SaveWeapon][ECHO] [SaveWeapon][ERROR] Previous session's equipped item ID is invalid (wh_zealot: DCE69A9B1AD87DE8)
16:41:10.253 [Lua] [MOD][SaveWeapon][INFO] (hook_safe): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60)
16:41:10.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60)
16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'get_loadout' from [table: 0x0043fe60] (Origin: function: 0x00165460)
16:41:10.255 [Lua] [MOD][AllHats][INFO] (hook): Hooking 'get_loadout_item_id' from [table: 0x0043fe60] (Origin: function: 0x00165480)
16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_item_magic_level' from [table: 0x00ec6330] (Origin: function: 0x014a2130)
16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_career_magic_level' from [table: 0x00ec6330] (Origin: function: 0x00359b40)
16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'buy_magic_item' from [table: 0x00ec6330] (Origin: function: 0x016fbb10)
16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'upgrade_forge' from [table: 0x00ec6330] (Origin: function: 0x02f88820)
16:41:10.255 [Lua] [MOD][WeaveUnlocker][INFO] (hook): Hooking 'get_essence' from [table: 0x00ec6330] (Origin: function: 0x1018ca30)
16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'set_loadout_item' from [table: 0x0043fe60] (Origin: function: 0x00165b60)
16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'get_loadout' from [table: 0x0043fe60] (Origin: function: 0x00165460)
16:41:10.255 [Lua] [MOD][AnyWeapon][INFO] (hook): Hooking 'get_loadout_item_id' from [table: 0x0043fe60] (Origin: function: 0x00165480)
16:41:10.546 [Lua] Player statistics loaded!
16:41:10.781 [Lua] [SteamManager] on_price_result 1 EUR
16:41:10.782 [Lua] _refresh_steam_item_prices_cb
16:41:11.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
16:41:11.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
16:41:11.257 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
16:41:11.275 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
16:41:11.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
16:41:11.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
16:41:11.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
16:41:11.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
16:41:11.870 [Lua] [UnlockManager] All unlocks ready
16:41:11.887 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:41:12.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:41:12.919 [Lua] [Managers] Destroying manager group:
16:41:12.919 [Lua] [Gamestate] Enter state StateLoading
16:41:12.921 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:41:12.921 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:41:12.921 [Lua] [LobbyManager] Setting up network options
16:41:12.921 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:41:12.921 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:41:12.921 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:41:12.921 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:41:12.921 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:41:12.921 [Lua] LobbyManager:setup_network_options server_port: 27015
16:41:12.921 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:41:12.926 [Lua] registering RPCs
16:41:12.926 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:41:12.926 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon
16:41:12.926 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:41:12.926 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:41:12.926 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:41:12.926 [Lua] [LevelTransitionHandler] load_level inn_level 1
16:41:12.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:41:12.926 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:41:12.926 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:41:12.926 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:41:12.926 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:41:12.926 [SteamVoip] Creating room 599715611218af4c
16:41:12.926 [SteamVoip] Joining room 599715611218af4c
16:41:12.927 [EAC] EAC server 110000104674122 is initializing
16:41:12.934 [EAC] Server is also client 110000104674122
16:41:12.934 [EACServer] [17:41:12:934][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info.
16:41:12.934 [Lua] ### Created peer state machine for 110000104674122
16:41:12.934 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting
16:41:12.934 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:41:12.935 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:41:12.935 warning: [Application] Application.update_render_world is deprecated.
16:41:12.938 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:41:12.938 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:41:12.938 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:41:12.938 [Lua] Set lobby begin:
16:41:12.938 [Lua] Set lobby end.
16:41:12.938 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil"
16:41:12.938 [Lua] [LobbyHost] Changed state from 0 to creating
16:41:12.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:41:12.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:41:12.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:41:13.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:41:13.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:41:13.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:41:13.138 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:41:13.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:41:13.189 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:41:13.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:41:13.206 [Lua] [LobbyHost] Changed state from creating to joined
16:41:13.207 [Lua] [PartyManager] Leader is set to 110000104674122
16:41:13.207 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122
16:41:13.207 [Lua] [ChatManager] Registering channel 1
16:41:13.207 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:41:13.207 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:41:13.207 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:41:13.223 [Lua] [NetworkServer] Changing num_players from nil to 1
16:41:13.223 [Lua] Players: 1
16:41:13.223 [Lua] Set lobby begin:
16:41:13.223 [Lua] Lobby data num_players = 1
16:41:13.223 [Lua] Lobby data level_key = inn_level
16:41:13.223 [Lua] Lobby data game_mode = 3
16:41:13.223 [Lua] Lobby data matchmaking = false
16:41:13.223 [Lua] Set lobby end.
16:41:14.948 [Lua] player (110000104674122,1) was put into party 0
16:41:14.948 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting
16:41:14.948 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:41:14.948 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1
16:41:14.948 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:41:14.949 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\""
[2] self = table: 000000000306D580; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 461746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102078A0
[3] _ = table: 000000000306D580; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002F43B90; dt = 0.016666915267705917; state_data = table: 000000000306D580; new_state = Loading
[5] self = table: 00000000011100B0; dt = 0.016666915267705917; peer_state_machines = table: 000000000126C180; joined_peers = table: 0000000012106ED0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90
[6] self = table: 0000000001016000; dt = 0.016666915267705917
[7] self = table: 0000000001016000; dt = 0.016666915267705917; t = 16.269818763597868
[8] self = table: 00000000110788D0; dt = 0.016666915267705917; t = 16.269818763597868
[9] self = table: 00000000000971A0; real_world_dt = 0.016666915267705917; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666915267705917; t = 16.269818763597868
[10] dt = 0.016666915267705917
[2] server = table: 00000000011100B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000306D5F0; state_data = table: 000000000306D580;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "inn_level"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000000302540;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000001016000;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000001DD49E0;
<>
16:41:14.949 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000306D580; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 461746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000102078A0
[3] _ = table: 000000000306D580; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002F43B90; dt = 0.016666915267705917; state_data = table: 000000000306D580; new_state = Loading
[5] self = table: 00000000011100B0; dt = 0.016666915267705917; peer_state_machines = table: 000000000126C180; joined_peers = table: 0000000012106ED0; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90
[6] self = table: 0000000001016000; dt = 0.016666915267705917
[7] self = table: 0000000001016000; dt = 0.016666915267705917; t = 16.269818763597868
[8] self = table: 00000000110788D0; dt = 0.016666915267705917; t = 16.269818763597868
[9] self = table: 00000000000971A0; real_world_dt = 0.016666915267705917; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666915267705917; t = 16.269818763597868
[10] dt = 0.016666915267705917
[2] server = table: 00000000011100B0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000306D5F0; state_data = table: 000000000306D580;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "inn_level"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000000302540;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _loading_music_triggered = true; _network_transmit = table: 00000000004AAA20; _input_manager = table: 0000000000BFCB60; _machine = table: 0000000000E98680; _network_event_delegate = table: 0000000000302540; _registered_rpcs = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002DC8F80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011100B0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000CE5280; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000EE83A0;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000001016000;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000001DD49E0;
<>
<>
16:41:14.949 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:41:20.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:41:20.845 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:41:20.861 [Lua] [LevelTransitionHandler] Level load completed!
16:41:20.861 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 461746 - use_random_directors: true - overriden_conflict: nil
16:41:20.864 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:41:20.864 [Lua] checking dlc's against conflict directors
16:41:20.864 [Lua] number of factions to include 3
16:41:20.864 [Lua] number of factions added 3
16:41:20.864 [Lua] --- --- ---
16:41:20.864 [Lua] Starting... difficulty 'normal'
16:41:20.864 [Lua] These are the starting conflict directors:
16:41:20.864 [Lua] inn_level
16:41:20.864 [Lua] --- --- ---
16:41:20.864 [Lua]
16:41:20.864 [Lua] DONE! Found the following directors:
16:41:20.864 [Lua] (free: 35), Master hash is:
16:41:20.864 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:41:20.864 [Lua] load_startup_enemy_packages: --------------
16:41:20.864 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:41:20.865 [Lua] critter_rat
16:41:20.878 [Lua] ### Sending rpc_level_loaded
16:41:20.878 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
16:41:20.878 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:41:20.895 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:41:20.895 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:41:20.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
16:41:20.895 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
16:41:20.912 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:41:20.912 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:41:20.912 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:41:20.912 [Lua] ### Sending rpc_level_loaded
16:41:20.912 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
16:41:20.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:41:20.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:41:20.929 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:41:20.929 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:41:20.929 [Lua] Starting async level spawning of levels/inn/world
16:41:20.930 [Umbra] Init version: 3.4.15 :: 16 threads
16:41:21.119 [Lua] Async level spawning done
16:41:21.119 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:41:22.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:41:22.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:41:22.108 [Lua] Set lobby begin:
16:41:22.108 [Lua] Lobby data host = 110000104674122
16:41:22.108 [Lua] Lobby data level_key = inn_level
16:41:22.108 [Lua] Lobby data game_mode = 3
16:41:22.108 [Lua] Lobby data country_code = DE
16:41:22.108 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:22.109 [Lua] Lobby data num_players = 1
16:41:22.109 [Lua] Lobby data matchmaking = false
16:41:22.109 [Lua] Set lobby end.
16:41:22.109 [Lua] [Managers] Destroying manager group:
16:41:22.109 [Lua] [Gamestate] Enter StateIngame HOST
16:41:22.109 [Lua] [Managers] Calling function on all managers:
16:41:22.110 [Lua] <>level = inn_level<>
16:41:22.110 [Lua] Set lobby begin:
16:41:22.110 [Lua] Lobby data host = 110000104674122
16:41:22.110 [Lua] Lobby data level_key = inn_level
16:41:22.110 [Lua] Lobby data game_mode = 3
16:41:22.110 [Lua] Lobby data selected_level_key = inn_level
16:41:22.110 [Lua] Lobby data country_code = DE
16:41:22.110 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:22.110 [Lua] Lobby data num_players = 1
16:41:22.110 [Lua] Lobby data matchmaking = false
16:41:22.110 [Lua] Set lobby end.
16:41:22.110 [Lua] [StateIngame] Server ingame
16:41:22.114 [Lua] Set lobby begin:
16:41:22.114 [Lua] Lobby data level_key = inn_level
16:41:22.114 [Lua] Lobby data selected_level_key = inn_level
16:41:22.114 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:22.114 [Lua] Lobby data matchmaking = false
16:41:22.114 [Lua] Lobby data host = 110000104674122
16:41:22.114 [Lua] Lobby data country_code = DE
16:41:22.114 [Lua] Lobby data game_mode = 3
16:41:22.114 [Lua] Lobby data difficulty_tweak = 0
16:41:22.114 [Lua] Lobby data difficulty = normal
16:41:22.114 [Lua] Lobby data num_players = 1
16:41:22.114 [Lua] Set lobby end.
16:41:22.115 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon
16:41:22.115 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:41:22.115 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:41:22.115 [Lua] [Matchmaking] initializing
16:41:22.115 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server
16:41:22.115 [Lua] [Matchmaking] register rpcs
16:41:22.115 [Lua] GameNetworkManager:init... creating game session
16:41:22.115 [Lua] Host GameSession.make_game_session_host with session:
16:41:22.115 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:41:22.115 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:41:22.115 [Lua] [GameNetworkManager] self.is_server = true
16:41:22.115 [Network] Setting artificial MTU limit to 65536
16:41:22.115 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:41:22.130 [Lua] Switching ConflictSettings: to: inn_level
16:41:22.130 [Lua] pacing=disabled
16:41:22.130 [Lua] roaming=nil
16:41:22.130 [Lua] disabled=false
16:41:22.130 [Lua] pack_spawning=disabled
16:41:22.130 [Lua] contained_breeds=nil
16:41:22.130 [Lua] boss=disabled
16:41:22.130 [Lua] horde=disabled
16:41:22.130 [Lua] specials=disabled
16:41:22.130 [Lua] name=inn_level
16:41:22.130 [Lua] intensity=disabled
16:41:22.130 [Lua] ---
16:41:22.133 [Lua] [LevelAnalysis] set_random_seed( 461746)
16:41:22.137 [Lua] [AIInterestPointSystem] Level Seed: 461746
16:41:22.137 [Lua]
16:41:22.137 [Lua] [entity_system_bag] = table
16:41:22.137 [Lua] [entity_system_bag] = metatable
16:41:22.137 [Lua] [startup_data] = table
16:41:22.137 [Lua] [entity_manager] = table
16:41:22.137 [Lua] [entity_manager] = metatable
16:41:22.137 [Lua] [unit_spawner] = table
16:41:22.137 [Lua] [unit_spawner] = metatable
16:41:22.137 [Lua] [unit_storage] = table
16:41:22.137 [Lua] [unit_storage] = metatable
16:41:22.137 [Lua] [dice_keeper] = table
16:41:22.137 [Lua] [dice_keeper] = metatable
16:41:22.137 [Lua] [is_server] = true (boolean)
16:41:22.137 [Lua] [world] = [World]
16:41:22.137 [Lua] [system_api] = table
16:41:22.137 [Lua] [entity_system] = table
16:41:22.137 [Lua] [entity_system] = metatable
16:41:22.137 [Lua] [network_lobby] = table
16:41:22.137 [Lua] [network_lobby] = metatable
16:41:22.137 [Lua] [profile_synchronizer] = table
16:41:22.137 [Lua] [profile_synchronizer] = metatable
16:41:22.137 [Lua] [level_transition_handler] = table
16:41:22.137 [Lua] [level_transition_handler] = metatable
16:41:22.137 [Lua] [num_local_human_players] = 1 (number)
16:41:22.137 [Lua] [statistics_db] = table
16:41:22.137 [Lua] [statistics_db] = metatable
16:41:22.137 [Lua] [network_server] = table
16:41:22.137 [Lua] [network_server] = metatable
16:41:22.137 [Lua] [input_manager] = table
16:41:22.137 [Lua] [input_manager] = metatable
16:41:22.137 [Lua] [network_clock] = table
16:41:22.137 [Lua] [network_clock] = metatable
16:41:22.137 [Lua] [network_transmit] = table
16:41:22.137 [Lua] [network_transmit] = metatable
16:41:22.137 [Lua] [free_flight_manager] = table
16:41:22.137 [Lua] [free_flight_manager] = metatable
16:41:22.137 [Lua] [network_manager] = table
16:41:22.137 [Lua] [network_manager] = metatable
16:41:22.137 [Lua] [network_event_delegate] = table
16:41:22.137 [Lua] [network_event_delegate] = metatable
16:41:22.137 [Lua]
16:41:22.137 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:41:22.137 [Lua] ignoring extension VersusInteractObjectiveExtension
16:41:22.137 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:41:22.137 [Lua] ignoring extension VersusSocketObjectiveExtension
16:41:22.137 [Lua] ignoring extension VersusTargetObjectiveExtension
16:41:22.137 [Lua] ignoring extension VersusMissionObjectiveExtension
16:41:22.138 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:41:22.140 [Lua] [AchievementManager] Achievements using the steam platform
16:41:22.183 [Lua] [StateIngame] Level seed: 461746
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:41:22.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:41:22.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:41:22.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:41:22.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:41:22.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:41:22.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:41:22.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
16:41:22.193 [Lua] [LevelAnalysis] set_random_seed( 461746)
16:41:22.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
16:41:22.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
16:41:22.197 [Lua] [IngameUI] init
16:41:22.214 [SteamVoipClient] select_out(110000104674122, off)
16:41:22.219 [Lua] cb_razer_chroma_setup
16:41:22.315 [Lua] [Matchmaking] Cancelling matchmaking
16:41:22.315 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:41:22.315 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:41:22.315 [Lua] Set lobby begin:
16:41:22.315 [Lua] Lobby data level_key = inn_level
16:41:22.315 [Lua] Lobby data power_level = 0
16:41:22.315 [Lua] Lobby data selected_level_key = inn_level
16:41:22.315 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:22.315 [Lua] Lobby data matchmaking = false
16:41:22.315 [Lua] Lobby data host = 110000104674122
16:41:22.315 [Lua] Lobby data country_code = DE
16:41:22.315 [Lua] Lobby data game_mode = 3
16:41:22.315 [Lua] Lobby data difficulty_tweak = 0
16:41:22.315 [Lua] Lobby data difficulty = normal
16:41:22.315 [Lua] Lobby data num_players = 1
16:41:22.315 [Lua] Set lobby end.
16:41:22.316 [Flow] complete_skittergate_legend true
16:41:22.316 [Flow] complete_all_helmgart_levels_recruit true
16:41:22.318 [Flow] WitchHunterLevel:35
16:41:22.318 [Flow] LeaderYes
16:41:22.318 [Flow] ALL PC XP:304250
16:41:22.318 [Flow] Has "bogenhafen" DLC:true
16:41:22.318 [Flow] WH XP:60850
16:41:22.318 [Flow] Number of crafted items:5258
16:41:22.318 [Flow] Has "pre_order" DLC:true
16:41:22.318 [Flow] Sum of Powe Levels:1500
16:41:22.318 [Flow] lodestone diff 1:false
16:41:22.318 [Flow] magnus and forest activated
16:41:22.318 [Flow] magnus and forest activated
16:41:22.318 [Flow] cemetery and forest activated
16:41:22.318 [Flow] magnus and cemetery
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.318 [Flow] ALL RUNES ACTIVATED
16:41:22.318 [Flow] magnus and forest activated
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.318 [Flow] ALL RUNES ACTIVATED
16:41:22.318 [Flow] cemetery and forest activated
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.318 [Flow] ALL RUNES ACTIVATED
16:41:22.318 [Flow] magnus and forest activated
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.318 [Flow] ALL RUNES ACTIVATED
16:41:22.318 [Flow] magnus and cemetery
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.318 [Flow] ALL RUNES ACTIVATED
16:41:22.318 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:41:22.320 [Lua] CurrentConflictSettings inn_level
16:41:22.320 [Lua] [ConflictDirector] conflict_director is ai_ready
16:41:22.320 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:41:22.320 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:41:22.322 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:41:22.322 [Lua] Forming navigation groups in one frame
16:41:22.322 [Lua] Forming navigation groups
16:41:22.340 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
16:41:22.341 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
16:41:22.341 [Lua] number of nav groups: 41
16:41:22.342 [Lua] number of refined nav groups : 23
16:41:22.343 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
16:41:22.343 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:41:22.343 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:41:22.344 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:41:22.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:41:22.346 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
16:41:22.346 [Lua] [Managers] Calling function on all managers:
16:41:22.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:41:22.374 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:41:22.374 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:41:22.563 [Lua] player (110000104674122,1) was put into party 1
16:41:22.563 [Lua] [IngamePlayerListUI] - Destroy
16:41:22.563 [Lua] [EquipmentUI] - Destroy
16:41:22.563 [Lua] [AbilityUI] - Destroy
16:41:22.563 [Lua] [GamePadAbilityUI] - Destroy
16:41:22.563 [Lua] [GamePadEquipmentUI] - Destroy
16:41:22.574 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4)
16:41:22.574 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
16:41:22.575 [Lua] Set lobby begin:
16:41:22.575 [Lua] Lobby data player_slot_1 = 0:0
16:41:22.575 [Lua] Lobby data level_key = inn_level
16:41:22.575 [Lua] Lobby data power_level = 0
16:41:22.575 [Lua] Lobby data selected_level_key = inn_level
16:41:22.575 [Lua] Lobby data player_slot_4 = 0:0
16:41:22.575 [Lua] Lobby data difficulty = normal
16:41:22.575 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:22.575 [Lua] Lobby data matchmaking = false
16:41:22.575 [Lua] Lobby data host = 110000104674122
16:41:22.575 [Lua] Lobby data country_code = DE
16:41:22.575 [Lua] Lobby data game_mode = 3
16:41:22.575 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:41:22.575 [Lua] Lobby data player_slot_2 = 0:0
16:41:22.575 [Lua] Lobby data difficulty_tweak = 0
16:41:22.576 [Lua] Lobby data player_slot_3 = 0:0
16:41:22.576 [Lua] Lobby data num_players = 1
16:41:22.576 [Lua] Set lobby end.
16:41:22.576 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
16:41:22.576 [Lua]
16:41:22.576 [Lua] [wwise/one_handed_swords] = false (boolean)
16:41:22.576 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
16:41:22.576 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua]
16:41:22.576 [Lua]
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
16:41:22.576 [Lua] [wwise/one_handed_swords] = false (boolean)
16:41:22.576 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:41:22.576 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua] [wwise/one_handed_hammers] = false (boolean)
16:41:22.576 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
16:41:22.576 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
16:41:22.576 [Lua]
16:41:22.576 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:41:22.576 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:41:22.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:41:22.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:41:22.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:41:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:41:22.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
16:41:22.587 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:41:22.587 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:41:22.593 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
16:41:22.593 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
16:41:22.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:41:22.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:41:22.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:41:22.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:41:22.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:41:22.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:41:22.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:41:22.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:41:22.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:41:22.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:41:22.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:41:22.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:41:22.929 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:41:22.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:41:22.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:41:22.946 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:41:22.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:41:22.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:41:22.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:41:22.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:41:22.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:41:23.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:41:23.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:41:23.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:41:23.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:41:23.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:41:23.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:41:23.061 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:41:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:41:23.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:41:23.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:41:23.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:41:23.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:41:23.098 [Flow] DISABLE
16:41:23.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:41:23.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:41:23.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:41:23.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:41:23.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:41:23.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:41:23.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:41:23.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:41:23.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:41:23.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:41:23.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:41:23.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:41:23.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:41:23.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:41:23.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:41:23.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:41:23.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:41:23.258 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:41:23.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:41:23.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:41:23.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:41:23.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:41:23.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:41:23.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:41:23.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:41:23.389 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
16:41:23.390 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:41:23.471 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:41:23.471 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:41:23.472 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:41:23.534 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:41:23.534 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:41:23.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:41:23.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:41:23.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
16:41:23.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:41:23.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:41:23.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
16:41:23.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:41:23.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:41:23.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
16:41:23.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:41:24.086 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:41:24.086 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:41:24.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:41:24.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:41:24.441 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:41:24.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:41:24.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:41:24.932 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
16:41:24.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:41:25.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:41:25.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
16:41:25.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:41:25.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:41:25.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:41:25.136 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:41:25.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:41:25.180 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:41:25.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:41:25.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:41:25.216 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:41:25.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:41:25.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:41:25.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
16:41:25.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
16:41:25.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
16:41:25.377 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
16:41:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:41:25.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:41:25.601 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:41:25.612 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:41:25.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:41:25.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, Inhabitants, async-read,
16:41:25.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, Inhabitants, async-read,
16:41:25.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:41:25.915 [Lua] StateInGameRunning:_game_actually_starts()
16:41:25.915 [Lua] [IngameUI] menu view on_enter start_menu_view
16:41:25.915 [Lua] hero_fullscreen_menu_on_enter
16:41:25.915 [Lua] #################################################################################################################
16:41:25.915 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:41:25.915 [Lua] #################################################################################################################
16:41:25.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
16:41:25.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb8490
16:41:25.921 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:41:25.926 [SteamVoipClient] select_out(110000104674122, off)
16:41:25.932 [Lua] cb_razer_chroma_setup
16:41:25.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
16:41:25.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:25.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:25.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:25.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:25.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:25.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:41:26.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:41:26.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:41:26.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:41:26.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:41:26.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
16:41:26.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:41:26.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:41:26.055 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
16:41:26.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:41:26.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:41:26.077 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:41:26.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:41:26.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
16:41:26.156 [Lua] Commit load time data
16:41:26.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:41:26.158 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:41:26.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:41:26.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:41:26.585 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:41:26.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
16:41:26.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
16:41:26.597 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
16:41:26.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:41:26.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:41:26.668 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:41:26.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
16:41:26.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0
16:41:26.991 [Lua] PlayFabMirrorBase:_commit_internal 1
16:41:26.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:41:26.994 [Lua] generate_backend_stats 110000104674122:1
16:41:27.009 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:41:27.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:41:27.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
16:41:27.009 [Lua] Set lobby begin:
16:41:27.009 [Lua] Lobby data player_slot_1 = 0:0
16:41:27.009 [Lua] Lobby data level_key = inn_level
16:41:27.009 [Lua] Lobby data power_level = 835
16:41:27.009 [Lua] Lobby data selected_level_key = inn_level
16:41:27.009 [Lua] Lobby data player_slot_4 = 0:0
16:41:27.009 [Lua] Lobby data difficulty = normal
16:41:27.009 [Lua] Lobby data unique_server_name = KARL FRANZ
16:41:27.009 [Lua] Lobby data matchmaking = false
16:41:27.009 [Lua] Lobby data host = 110000104674122
16:41:27.010 [Lua] Lobby data country_code = DE
16:41:27.010 [Lua] Lobby data game_mode = 3
16:41:27.010 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:41:27.010 [Lua] Lobby data player_slot_2 = 0:0
16:41:27.010 [Lua] Lobby data difficulty_tweak = 0
16:41:27.010 [Lua] Lobby data player_slot_3 = 0:0
16:41:27.010 [Lua] Lobby data num_players = 1
16:41:27.010 [Lua] Set lobby end.
16:41:27.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
16:41:27.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
16:41:27.148 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
16:41:27.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
16:41:27.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
16:41:27.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
16:41:27.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
16:41:27.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
16:41:27.256 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
16:41:27.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:41:27.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
16:41:27.463 [Lua] commit result success 1
16:41:27.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249
16:41:27.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:41:27.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:41:27.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:41:27.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:41:27.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:41:27.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:41:27.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:41:27.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:41:27.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:41:27.622 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:41:27.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:41:27.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:41:27.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:41:27.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:41:27.641 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:41:27.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
16:41:27.675 [Lua] [IngameUI] menu view on_exit start_menu_view
16:41:27.675 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:41:27.675 [Lua] hero_fullscreen_menu_on_exit
16:41:27.677 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb8490
16:41:27.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
16:41:27.735 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
16:41:41.859 [Lua] [IngameUI] menu view on_enter start_game_view
16:41:41.860 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb9ed0
16:41:41.860 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:41:41.862 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:41:41.862 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:41:41.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:41:41.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:41:41.867 [Lua] hardest
16:41:42.730 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:41:42.730 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:41:42.730 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:41:42.749 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:42:10.126 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
16:42:10.138 [Lua] [Matchmaking] Cancelling matchmaking
16:42:10.138 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:42:10.145 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:42:10.145 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:42:10.145 [Lua] [Matchmaking] Filter: Free slots = 1
16:42:10.146 [Lua] [Matchmaking] Filter: Distance = close
16:42:10.146 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:42:10.146 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:42:10.146 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death
16:42:10.146 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:42:10.146 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:42:10.146 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:42:10.146 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:42:10.146 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:42:10.146 [Lua] Set lobby begin:
16:42:10.146 [Lua] Lobby data power_level = 835
16:42:10.146 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:10.146 [Lua] Lobby data difficulty_tweak = 0
16:42:10.146 [Lua] Lobby data host = 110000104674122
16:42:10.146 [Lua] Lobby data time_of_search = 1608655330
16:42:10.146 [Lua] Lobby data game_mode = 3
16:42:10.146 [Lua] Lobby data level_key = inn_level
16:42:10.146 [Lua] Lobby data player_slot_1 = 0:0
16:42:10.146 [Lua] Lobby data selected_level_key = inn_level
16:42:10.146 [Lua] Lobby data matchmaking = searching
16:42:10.146 [Lua] Lobby data player_slot_4 = 0:0
16:42:10.146 [Lua] Lobby data num_players = 1
16:42:10.146 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:42:10.146 [Lua] Lobby data player_slot_2 = 0:0
16:42:10.146 [Lua] Lobby data country_code = DE
16:42:10.146 [Lua] Lobby data player_slot_3 = 0:0
16:42:10.146 [Lua] Lobby data difficulty = normal
16:42:10.146 [Lua] Set lobby end.
16:42:10.146 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:42:10.146 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:42:10.147 [Lua] [ChatManager][1]System: Starting search
16:42:10.147 [Lua] [ChatManager][1]System: Waters
16:42:10.147 [Lua] [ChatManager][1]System: Cataclysm 3
16:42:10.235 [Lua] [IngameUI] menu view on_exit start_game_view
16:42:10.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:42:10.235 [Save] Saving `save_data`
16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:42:10.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:42:10.238 [Save] Save done
16:42:10.239 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb9ed0
16:42:10.401 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:42:10.401 [Lua]
16:42:10.401 [Lua] [1] = dlc_scorpion_river_death (string)
16:42:10.401 [Lua]
16:42:10.401 [Lua] [Matchmaking] Changing distance filter from close to far
16:42:10.401 [Lua] [Matchmaking] Filter: Free slots = 1
16:42:10.401 [Lua] [Matchmaking] Filter: Distance = far
16:42:10.401 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:42:10.401 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:42:10.401 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death
16:42:10.401 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:42:10.401 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:42:10.401 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:42:10.401 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:42:10.401 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:42:10.401 [Lua] [ChatManager][1]System: Increased search range
16:42:10.401 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:42:10.645 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:42:10.645 [Lua]
16:42:10.645 [Lua] [1] = dlc_scorpion_river_death (string)
16:42:10.645 [Lua]
16:42:10.645 [Lua] [Matchmaking] Changing distance filter from far to world
16:42:10.645 [Lua] [Matchmaking] Filter: Free slots = 1
16:42:10.645 [Lua] [Matchmaking] Filter: Distance = world
16:42:10.645 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:42:10.645 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:42:10.645 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_river_death
16:42:10.645 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:42:10.645 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:42:10.645 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:42:10.645 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:42:10.645 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:42:10.645 [Lua] [ChatManager][1]System: Increased search range
16:42:10.645 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:42:10.890 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:42:10.890 [Lua]
16:42:10.890 [Lua] [1] = dlc_scorpion_river_death (string)
16:42:10.890 [Lua]
16:42:10.890 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:42:10.890 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:42:10.890 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:42:10.892 [Lua] Set lobby begin:
16:42:10.892 [Lua] Lobby data power_level = 835
16:42:10.892 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:10.892 [Lua] Lobby data difficulty_tweak = 0
16:42:10.892 [Lua] Lobby data host = 110000104674122
16:42:10.892 [Lua] Lobby data time_of_search = 1608655330
16:42:10.892 [Lua] Lobby data game_mode = 3
16:42:10.892 [Lua] Lobby data level_key = inn_level
16:42:10.892 [Lua] Lobby data player_slot_1 = 0:0
16:42:10.892 [Lua] Lobby data selected_level_key = inn_level
16:42:10.892 [Lua] Lobby data matchmaking = searching
16:42:10.893 [Lua] Lobby data player_slot_4 = 0:0
16:42:10.893 [Lua] Lobby data num_players = 1
16:42:10.893 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:42:10.893 [Lua] Lobby data player_slot_2 = 0:0
16:42:10.893 [Lua] Lobby data country_code = DE
16:42:10.893 [Lua] Lobby data player_slot_3 = 0:0
16:42:10.893 [Lua] Lobby data difficulty = cataclysm_3
16:42:10.893 [Lua] Set lobby end.
16:42:10.893 [Lua] [PartyManager] Leader is set to 110000104674122
16:42:10.893 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_river_death 0
16:42:10.893 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_river_death, 0 )
16:42:10.893 [Lua] Set lobby begin:
16:42:10.893 [Lua] Lobby data twitch_enabled = false
16:42:10.893 [Lua] Lobby data power_level = 835
16:42:10.893 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:10.893 [Lua] Lobby data difficulty_tweak = 0
16:42:10.893 [Lua] Lobby data host = 110000104674122
16:42:10.893 [Lua] Lobby data time_of_search = 1608655330
16:42:10.893 [Lua] Lobby data game_mode = 9
16:42:10.893 [Lua] Lobby data match_started = true
16:42:10.893 [Lua] Lobby data mechanism = adventure
16:42:10.893 [Lua] Lobby data difficulty = cataclysm_3
16:42:10.893 [Lua] Lobby data level_key = inn_level
16:42:10.893 [Lua] Lobby data player_slot_1 = 0:0
16:42:10.893 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:42:10.894 [Lua] Lobby data weave_index = 120
16:42:10.894 [Lua] Lobby data quick_game = false
16:42:10.894 [Lua] Lobby data weave_name = weave_120
16:42:10.894 [Lua] Lobby data matchmaking = true
16:42:10.894 [Lua] Lobby data player_slot_4 = 0:0
16:42:10.894 [Lua] Lobby data num_players = 1
16:42:10.894 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:42:10.894 [Lua] Lobby data player_slot_2 = 0:0
16:42:10.894 [Lua] Lobby data country_code = DE
16:42:10.894 [Lua] Lobby data player_slot_3 = 0:0
16:42:10.894 [Lua] Lobby data eac_authorized = false
16:42:10.894 [Lua] Set lobby end.
16:42:10.894 [Lua] Set lobby begin:
16:42:10.894 [Lua] Lobby data twitch_enabled = false
16:42:10.894 [Lua] Lobby data power_level = 835
16:42:10.894 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:10.894 [Lua] Lobby data difficulty_tweak = 0
16:42:10.894 [Lua] Lobby data host = 110000104674122
16:42:10.894 [Lua] Lobby data time_of_search = 1608655330
16:42:10.894 [Lua] Lobby data game_mode = 9
16:42:10.894 [Lua] Lobby data is_private = false
16:42:10.894 [Lua] Lobby data match_started = true
16:42:10.894 [Lua] Lobby data mechanism = adventure
16:42:10.894 [Lua] Lobby data difficulty = cataclysm_3
16:42:10.894 [Lua] Lobby data level_key = inn_level
16:42:10.894 [Lua] Lobby data player_slot_1 = 0:0
16:42:10.894 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:42:10.894 [Lua] Lobby data weave_index = 120
16:42:10.894 [Lua] Lobby data quick_game = false
16:42:10.894 [Lua] Lobby data weave_name = weave_120
16:42:10.895 [Lua] Lobby data matchmaking = true
16:42:10.895 [Lua] Lobby data player_slot_4 = 0:0
16:42:10.895 [Lua] Lobby data num_players = 1
16:42:10.895 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:42:10.895 [Lua] Lobby data player_slot_2 = 0:0
16:42:10.895 [Lua] Lobby data country_code = DE
16:42:10.895 [Lua] Lobby data player_slot_3 = 0:0
16:42:10.895 [Lua] Lobby data eac_authorized = false
16:42:10.895 [Lua] Set lobby end.
16:42:10.895 [Lua] [ChatManager][1]System: Starting hosted game...
16:42:10.900 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:42:10.900 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:42:12.368 [Lua] Set lobby begin:
16:42:12.368 [Lua] Lobby data twitch_enabled = false
16:42:12.368 [Lua] Lobby data power_level = 1100
16:42:12.368 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:12.368 [Lua] Lobby data difficulty_tweak = 0
16:42:12.368 [Lua] Lobby data host = 110000104674122
16:42:12.369 [Lua] Lobby data time_of_search = 1608655330
16:42:12.369 [Lua] Lobby data game_mode = 9
16:42:12.369 [Lua] Lobby data is_private = false
16:42:12.369 [Lua] Lobby data match_started = true
16:42:12.369 [Lua] Lobby data mechanism = adventure
16:42:12.369 [Lua] Lobby data difficulty = cataclysm_3
16:42:12.369 [Lua] Lobby data level_key = inn_level
16:42:12.369 [Lua] Lobby data player_slot_1 = 0:0
16:42:12.369 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:42:12.369 [Lua] Lobby data weave_index = 120
16:42:12.369 [Lua] Lobby data quick_game = false
16:42:12.369 [Lua] Lobby data weave_name = weave_120
16:42:12.369 [Lua] Lobby data matchmaking = true
16:42:12.369 [Lua] Lobby data player_slot_4 = 0:0
16:42:12.369 [Lua] Lobby data num_players = 1
16:42:12.369 [Lua] Lobby data player_slot_5 = 110000104674122:1
16:42:12.369 [Lua] Lobby data player_slot_2 = 0:0
16:42:12.369 [Lua] Lobby data country_code = DE
16:42:12.369 [Lua] Lobby data player_slot_3 = 0:0
16:42:12.369 [Lua] Lobby data eac_authorized = false
16:42:12.369 [Lua] Set lobby end.
16:42:14.748 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:42:16.823 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:42:16.823 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:42:17.253 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:42:17.986 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:42:17.986 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:42:21.619 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:42:22.666 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:42:27.699 [Lua] [IngameUI] menu view on_enter ingame_menu
16:42:28.412 [Lua] [IngameUI] menu view on_exit ingame_menu
16:42:32.330 [Lua] [IngameUI] menu view on_enter character_selection
16:42:32.330 [Lua] hero_fullscreen_menu_on_enter
16:42:32.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb6730
16:42:32.334 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:42:32.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:32.349 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:32.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:32.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:32.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:32.350 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:42:35.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:42:35.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:42:35.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:42:35.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:42:35.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:42:35.926 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:42:36.121 [Lua] Assigning peer(110000104674122:1) to profile(4) career(3)
16:42:36.121 [Lua] Set lobby begin:
16:42:36.121 [Lua] Lobby data twitch_enabled = false
16:42:36.122 [Lua] Lobby data power_level = 1100
16:42:36.122 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:36.122 [Lua] Lobby data difficulty_tweak = 0
16:42:36.122 [Lua] Lobby data host = 110000104674122
16:42:36.122 [Lua] Lobby data time_of_search = 1608655330
16:42:36.122 [Lua] Lobby data game_mode = 9
16:42:36.122 [Lua] Lobby data is_private = false
16:42:36.122 [Lua] Lobby data match_started = true
16:42:36.122 [Lua] Lobby data mechanism = adventure
16:42:36.122 [Lua] Lobby data difficulty = cataclysm_3
16:42:36.122 [Lua] Lobby data level_key = inn_level
16:42:36.122 [Lua] Lobby data player_slot_1 = 0:0
16:42:36.122 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:42:36.122 [Lua] Lobby data weave_index = 120
16:42:36.122 [Lua] Lobby data quick_game = false
16:42:36.122 [Lua] Lobby data weave_name = weave_120
16:42:36.122 [Lua] Lobby data matchmaking = true
16:42:36.122 [Lua] Lobby data player_slot_4 = 0:0
16:42:36.123 [Lua] Lobby data num_players = 1
16:42:36.123 [Lua] Lobby data player_slot_5 = 0:0
16:42:36.123 [Lua] Lobby data player_slot_2 = 0:0
16:42:36.123 [Lua] Lobby data country_code = DE
16:42:36.123 [Lua] Lobby data player_slot_3 = 0:0
16:42:36.123 [Lua] Lobby data eac_authorized = false
16:42:36.123 [Lua] Set lobby end.
16:42:36.123 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(3)
16:42:36.123 [Lua] Set lobby begin:
16:42:36.123 [Lua] Lobby data twitch_enabled = false
16:42:36.123 [Lua] Lobby data power_level = 1100
16:42:36.123 [Lua] Lobby data unique_server_name = KARL FRANZ
16:42:36.123 [Lua] Lobby data difficulty_tweak = 0
16:42:36.123 [Lua] Lobby data host = 110000104674122
16:42:36.123 [Lua] Lobby data time_of_search = 1608655330
16:42:36.123 [Lua] Lobby data game_mode = 9
16:42:36.123 [Lua] Lobby data is_private = false
16:42:36.123 [Lua] Lobby data match_started = true
16:42:36.123 [Lua] Lobby data mechanism = adventure
16:42:36.123 [Lua] Lobby data difficulty = cataclysm_3
16:42:36.123 [Lua] Lobby data level_key = inn_level
16:42:36.123 [Lua] Lobby data player_slot_1 = 0:0
16:42:36.123 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:42:36.123 [Lua] Lobby data weave_index = 120
16:42:36.123 [Lua] Lobby data quick_game = false
16:42:36.123 [Lua] Lobby data weave_name = weave_120
16:42:36.123 [Lua] Lobby data matchmaking = true
16:42:36.124 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:42:36.124 [Lua] Lobby data num_players = 1
16:42:36.124 [Lua] Lobby data player_slot_5 = 0:0
16:42:36.124 [Lua] Lobby data player_slot_2 = 0:0
16:42:36.124 [Lua] Lobby data country_code = DE
16:42:36.124 [Lua] Lobby data player_slot_3 = 0:0
16:42:36.124 [Lua] Lobby data eac_authorized = false
16:42:36.124 [Lua] Set lobby end.
16:42:36.124 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0
16:42:36.124 [Lua]
16:42:36.124 [Lua] [wwise/one_handed_swords] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:42:36.124 [Lua] [wwise/one_handed_daggers] = false (boolean)
16:42:36.124 [Lua] [wwise/bow] = false (boolean)
16:42:36.124 [Lua] [resource_packages/careers/we_shade] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean)
16:42:36.124 [Lua]
16:42:36.124 [Lua]
16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1] = false (boolean)
16:42:36.124 [Lua] [wwise/one_handed_swords] = false (boolean)
16:42:36.124 [Lua] [resource_packages/careers/we_shade] = false (boolean)
16:42:36.124 [Lua] [wwise/bow] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
16:42:36.124 [Lua] [wwise/one_handed_daggers] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
16:42:36.124 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
16:42:36.124 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:42:36.124 [Lua]
16:42:36.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
16:42:36.129 [Lua] [GameNetworkManager] destroying game object with go_id=43
16:42:36.131 [Save] Saving `save_data`
16:42:36.134 [Save] Save done
16:42:36.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:42:36.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
16:42:36.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:42:36.196 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:42:36.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
16:42:36.230 [Lua] [IngameUI] menu view on_exit character_selection
16:42:36.230 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:42:36.230 [Lua] hero_fullscreen_menu_on_exit
16:42:36.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb6730
16:42:36.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
16:42:36.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
16:42:36.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:42:36.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:42:36.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:42:36.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:42:36.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:42:36.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:42:36.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
16:42:37.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
16:42:37.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
16:42:37.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
16:42:37.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
16:42:37.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
16:42:37.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:42:37.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:42:37.586 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:42:37.586 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:42:37.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:42:37.759 [Lua] [PackageManager] Force_load: wwise/bow
16:42:37.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:42:38.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:42:38.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:42:38.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
16:42:38.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
16:42:38.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
16:42:38.233 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
16:42:38.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
16:42:38.375 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
16:42:38.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:42:38.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:42:38.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:42:38.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:42:38.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:42:38.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
16:42:38.868 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:42:38.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:42:38.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, Inhabitants, async-read,
16:42:38.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, Inhabitants, async-read,
16:42:38.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0ce871cc]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a3f1a13d]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[84de5e74]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10ac5c2f]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2f6172d4]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b6906889]
16:42:38.892 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4d64accd]
16:42:47.695 [Lua] [IngameUI] menu view on_enter ingame_menu
16:42:48.216 [Lua] [IngameUI] menu view on_exit ingame_menu
16:48:15.348 [Lua] [IngameUI] menu view on_enter character_selection
16:48:15.349 [Lua] hero_fullscreen_menu_on_enter
16:48:15.351 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adb6730
16:48:15.352 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:48:15.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:16.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:16.455 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:48:16.864 [Lua] Assigning peer(110000104674122:1) to profile(4) career(2)
16:48:16.864 [Lua] Set lobby begin:
16:48:16.864 [Lua] Lobby data twitch_enabled = false
16:48:16.865 [Lua] Lobby data power_level = 1100
16:48:16.865 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:16.865 [Lua] Lobby data difficulty_tweak = 0
16:48:16.865 [Lua] Lobby data host = 110000104674122
16:48:16.865 [Lua] Lobby data time_of_search = 1608655330
16:48:16.865 [Lua] Lobby data game_mode = 9
16:48:16.865 [Lua] Lobby data is_private = false
16:48:16.865 [Lua] Lobby data match_started = true
16:48:16.865 [Lua] Lobby data mechanism = adventure
16:48:16.865 [Lua] Lobby data difficulty = cataclysm_3
16:48:16.865 [Lua] Lobby data level_key = inn_level
16:48:16.865 [Lua] Lobby data player_slot_1 = 0:0
16:48:16.866 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:16.866 [Lua] Lobby data weave_index = 120
16:48:16.866 [Lua] Lobby data quick_game = false
16:48:16.866 [Lua] Lobby data weave_name = weave_120
16:48:16.866 [Lua] Lobby data matchmaking = true
16:48:16.866 [Lua] Lobby data player_slot_4 = 0:0
16:48:16.866 [Lua] Lobby data num_players = 1
16:48:16.866 [Lua] Lobby data player_slot_5 = 0:0
16:48:16.866 [Lua] Lobby data player_slot_2 = 0:0
16:48:16.866 [Lua] Lobby data country_code = DE
16:48:16.866 [Lua] Lobby data player_slot_3 = 0:0
16:48:16.866 [Lua] Lobby data eac_authorized = false
16:48:16.866 [Lua] Set lobby end.
16:48:16.866 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(2)
16:48:16.866 [Lua] Set lobby begin:
16:48:16.866 [Lua] Lobby data twitch_enabled = false
16:48:16.866 [Lua] Lobby data power_level = 1100
16:48:16.866 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:16.866 [Lua] Lobby data difficulty_tweak = 0
16:48:16.866 [Lua] Lobby data host = 110000104674122
16:48:16.866 [Lua] Lobby data time_of_search = 1608655330
16:48:16.866 [Lua] Lobby data game_mode = 9
16:48:16.866 [Lua] Lobby data is_private = false
16:48:16.866 [Lua] Lobby data match_started = true
16:48:16.866 [Lua] Lobby data mechanism = adventure
16:48:16.866 [Lua] Lobby data difficulty = cataclysm_3
16:48:16.866 [Lua] Lobby data level_key = inn_level
16:48:16.866 [Lua] Lobby data player_slot_1 = 0:0
16:48:16.866 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:16.866 [Lua] Lobby data weave_index = 120
16:48:16.867 [Lua] Lobby data quick_game = false
16:48:16.867 [Lua] Lobby data weave_name = weave_120
16:48:16.867 [Lua] Lobby data matchmaking = true
16:48:16.867 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:16.867 [Lua] Lobby data num_players = 1
16:48:16.867 [Lua] Lobby data player_slot_5 = 0:0
16:48:16.867 [Lua] Lobby data player_slot_2 = 0:0
16:48:16.867 [Lua] Lobby data country_code = DE
16:48:16.867 [Lua] Lobby data player_slot_3 = 0:0
16:48:16.867 [Lua] Lobby data eac_authorized = false
16:48:16.867 [Lua] Set lobby end.
16:48:16.867 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0
16:48:16.868 [Lua]
16:48:16.868 [Lua] [wwise/one_handed_swords] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
16:48:16.868 [Lua] [wwise/bow] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
16:48:16.868 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
16:48:16.868 [Lua] [wwise/two_handed_axes] = false (boolean)
16:48:16.868 [Lua]
16:48:16.868 [Lua]
16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
16:48:16.868 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
16:48:16.868 [Lua] [wwise/one_handed_swords] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
16:48:16.868 [Lua] [wwise/bow] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
16:48:16.868 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
16:48:16.868 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
16:48:16.868 [Lua] [wwise/two_handed_axes] = false (boolean)
16:48:16.868 [Lua]
16:48:16.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
16:48:16.872 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:48:16.874 [Save] Saving `save_data`
16:48:16.877 [Save] Save done
16:48:16.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
16:48:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
16:48:16.974 [Lua] [IngameUI] menu view on_exit character_selection
16:48:16.974 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:48:16.974 [Lua] hero_fullscreen_menu_on_exit
16:48:16.976 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adb6730
16:48:17.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:17.126 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:17.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
16:48:17.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
16:48:17.342 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
16:48:17.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
16:48:17.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
16:48:17.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
16:48:17.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:48:17.964 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:48:17.964 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:48:17.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
16:48:18.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
16:48:18.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
16:48:18.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
16:48:18.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
16:48:18.332 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
16:48:18.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
16:48:18.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
16:48:18.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
16:48:18.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
16:48:18.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
16:48:18.622 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
16:48:18.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
16:48:18.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
16:48:18.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
16:48:18.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
16:48:19.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
16:48:19.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
16:48:19.078 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
16:48:19.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
16:48:19.207 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
16:48:19.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
16:48:19.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
16:48:19.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
16:48:19.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
16:48:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a490f78a]
16:48:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a04ebd46]
16:48:19.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:48:19.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:48:19.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:48:21.098 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:48:21.098 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:48:21.526 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:48:29.235 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:48:29.235 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:48:29.256 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_river_death 1
16:48:29.256 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_river_death, 1 )
16:48:29.256 [Lua] Set lobby begin:
16:48:29.256 [Lua] Lobby data twitch_enabled = false
16:48:29.256 [Lua] Lobby data power_level = 1100
16:48:29.256 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:29.256 [Lua] Lobby data difficulty_tweak = 0
16:48:29.256 [Lua] Lobby data host = 110000104674122
16:48:29.256 [Lua] Lobby data time_of_search = 1608655330
16:48:29.256 [Lua] Lobby data game_mode = 9
16:48:29.256 [Lua] Lobby data is_private = false
16:48:29.256 [Lua] Lobby data match_started = true
16:48:29.256 [Lua] Lobby data mechanism = adventure
16:48:29.256 [Lua] Lobby data difficulty = cataclysm_3
16:48:29.256 [Lua] Lobby data level_key = inn_level
16:48:29.257 [Lua] Lobby data player_slot_1 = 0:0
16:48:29.257 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:29.257 [Lua] Lobby data weave_index = 120
16:48:29.257 [Lua] Lobby data quick_game = false
16:48:29.257 [Lua] Lobby data weave_name = weave_120
16:48:29.257 [Lua] Lobby data matchmaking = false
16:48:29.257 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:29.257 [Lua] Lobby data num_players = 1
16:48:29.257 [Lua] Lobby data player_slot_5 = 0:0
16:48:29.257 [Lua] Lobby data player_slot_2 = 0:0
16:48:29.257 [Lua] Lobby data country_code = DE
16:48:29.257 [Lua] Lobby data player_slot_3 = 0:0
16:48:29.257 [Lua] Lobby data eac_authorized = false
16:48:29.257 [Lua] Set lobby end.
16:48:29.259 [Lua] Set lobby begin:
16:48:29.259 [Lua] Lobby data twitch_enabled = false
16:48:29.259 [Lua] Lobby data power_level = 1100
16:48:29.259 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:29.260 [Lua] Lobby data difficulty_tweak = 0
16:48:29.260 [Lua] Lobby data host = 110000104674122
16:48:29.260 [Lua] Lobby data time_of_search = 1608655330
16:48:29.260 [Lua] Lobby data game_mode = 9
16:48:29.260 [Lua] Lobby data is_private = false
16:48:29.260 [Lua] Lobby data match_started = true
16:48:29.260 [Lua] Lobby data mechanism = adventure
16:48:29.260 [Lua] Lobby data difficulty = cataclysm_3
16:48:29.260 [Lua] Lobby data level_key = inn_level
16:48:29.260 [Lua] Lobby data player_slot_1 = 0:0
16:48:29.260 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:29.260 [Lua] Lobby data weave_index = 120
16:48:29.260 [Lua] Lobby data quick_game = false
16:48:29.260 [Lua] Lobby data weave_name = weave_120
16:48:29.260 [Lua] Lobby data matchmaking = false
16:48:29.260 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:29.260 [Lua] Lobby data num_players = 1
16:48:29.260 [Lua] Lobby data player_slot_5 = 0:0
16:48:29.260 [Lua] Lobby data player_slot_2 = 0:0
16:48:29.260 [Lua] Lobby data country_code = DE
16:48:29.260 [Lua] Lobby data player_slot_3 = 0:0
16:48:29.260 [Lua] Lobby data eac_authorized = false
16:48:29.260 [Lua] Set lobby end.
16:48:29.260 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:48:29.260 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:48:29.260 [Lua] Complete level triggered.
16:48:29.262 [Save] Saving `save_data`
16:48:29.262 [Lua] gm_event_end_conditions_met false false
16:48:29.262 [Lua] PlayFabMirrorBase:_commit_internal nil
16:48:29.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:48:29.265 [Save] Save done
16:48:29.265 [Save] Saving `save_data`
16:48:29.265 [Lua] generate_backend_stats 110000104674122:1
16:48:29.267 [Save] Save done
16:48:29.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:48:29.280 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:48:29.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
16:48:29.281 [Save] Saving `save_data`
16:48:29.281 [Lua] TRANSITION nil nil dlc_scorpion_river_death
16:48:29.281 [Lua] Transition type "dlc_scorpion_river_death", is server: true
16:48:29.281 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:48:29.281 [Lua] [GameNetworkManager] Leaving game...
16:48:29.281 [Lua] [GameNetworkManager] Shutting down game session host.
16:48:29.281 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:48:29.281 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:48:29.281 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=426.67
16:48:29.283 [Save] Save done
16:48:29.284 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:48:29.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
16:48:29.949 [Lua] Set lobby begin:
16:48:29.949 [Lua] Lobby data twitch_enabled = false
16:48:29.949 [Lua] Lobby data power_level = 0
16:48:29.949 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:29.949 [Lua] Lobby data difficulty_tweak = 0
16:48:29.949 [Lua] Lobby data host = 110000104674122
16:48:29.949 [Lua] Lobby data time_of_search = 1608655330
16:48:29.949 [Lua] Lobby data game_mode = 9
16:48:29.949 [Lua] Lobby data is_private = false
16:48:29.949 [Lua] Lobby data match_started = true
16:48:29.949 [Lua] Lobby data mechanism = adventure
16:48:29.949 [Lua] Lobby data difficulty = cataclysm_3
16:48:29.949 [Lua] Lobby data level_key = inn_level
16:48:29.949 [Lua] Lobby data player_slot_1 = 0:0
16:48:29.949 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:29.949 [Lua] Lobby data weave_index = 120
16:48:29.950 [Lua] Lobby data quick_game = false
16:48:29.950 [Lua] Lobby data weave_name = weave_120
16:48:29.950 [Lua] Lobby data matchmaking = false
16:48:29.950 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:29.950 [Lua] Lobby data num_players = 1
16:48:29.950 [Lua] Lobby data player_slot_5 = 0:0
16:48:29.950 [Lua] Lobby data player_slot_2 = 0:0
16:48:29.950 [Lua] Lobby data country_code = DE
16:48:29.950 [Lua] Lobby data player_slot_3 = 0:0
16:48:29.950 [Lua] Lobby data eac_authorized = false
16:48:29.950 [Lua] Set lobby end.
16:48:30.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
16:48:30.288 [Lua] commit result success 2
16:48:31.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:48:31.289 [Lua] [Managers] Calling function on all managers:
16:48:31.289 [Lua] Clearing all global lookup lists
16:48:31.289 [Lua] [IngamePlayerListUI] - Destroy
16:48:31.290 [Lua] [EquipmentUI] - Destroy
16:48:31.290 [Lua] [AbilityUI] - Destroy
16:48:31.290 [Lua] [GamePadAbilityUI] - Destroy
16:48:31.290 [Lua] [GamePadEquipmentUI] - Destroy
16:48:31.290 [Lua] [IngameUI] destroy
16:48:31.333 [Lua] [Managers] Destroying manager group:
16:48:31.335 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:48:31.335 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:48:31.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:48:31.339 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:48:31.339 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:48:31.339 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_river_death 1
16:48:31.339 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:48:31.339 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_river_death", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ"
<>
16:48:31.340 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_river_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_river_death"
[2] self = table: 000000000306D580; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "dlc_scorpion_river_death"; environment_variation_id = 1; level_seed = 5460296; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000093D1A20
[3] _ = table: 000000000306D580; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011100B0; peer_state_machines = table: 000000000126C180; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90; current_state = InPostGame
[5] self = table: 000000001050F550; application_shutdown = nil; unit_spawner = table: 0000000011BA09A0; world = [World]; unit_storage = table: 0000000011BA08C0; units = table: 0000000011BA0B70; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000001050F550
[8] self = table: 00000000110788D0; dt = 0.0094238817691802979; t = 450.09794904792216; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.0094238817691802979; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0094238817691802979; t = 450.09794904792216
[10] dt = 0.0094238817691802979
[2] server = table: 00000000011100B0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; game_session = [GameSession]; game_network_manager = table: 0000000002F79060; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "dlc_scorpion_river_death"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000001090DD0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000125D6780; network_server = table: 00000000011100B0; entity_system = table: 0000000012056A10; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000002CCED30; statistics_db = table: 000000001046D940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 424.87801354825496; input_manager = table: 0000000000CE7740; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002366D70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001090DD0; world = [World]; dt = 0.0094238817691802979; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000004AAA20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 426.66819456778467; _lobby_host = table: 0000000000EE83A0; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000011BA1520; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000102D7F0;
<>
<>
16:48:31.340 [Lua] [Matchmaking] unregister rpcs
16:48:31.340 [Lua] ############### UNLOADING PACKAGES ###############
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error
16:48:31.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error
16:48:31.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error
16:48:31.405 [Lua] <>
<>Keep Decorations<>
<>unloading dangling painting packages<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials
[3] @scripts/game_state/state_ingame.lua:2076: in function on_exit
[4] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:148: in function update
[7] @scripts/boot.lua:842: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Keep Decorations"; message = "unloading dangling painting packages"
[2] self = table: 000000000008E510; is_occuring = true
[3] self = table: 000000001050F550; application_shutdown = nil; unit_spawner = table: 0000000011BA09A0; world = [World]; unit_storage = table: 0000000011BA08C0; units = table: 0000000011BA0B70; matchmaking_loading_context = nil
[4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000001050F550
[6] self = table: 00000000110788D0; dt = 0.0094238817691802979; t = 450.09794904792216; new_state = table: 0000000002A79390
[7] self = table: 00000000000971A0; real_world_dt = 0.0094238817691802979; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0094238817691802979; t = 450.09794904792216
[8] dt = 0.0094238817691802979
[2] _queue_order = table: 00000000094CC190; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0;
[3] world_name = "level_world"; entity_system_bag = table: 00000000125D6780; network_server = table: 00000000011100B0; entity_system = table: 0000000012056A10; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000002CCED30; statistics_db = table: 000000001046D940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 424.87801354825496; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002366D70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094238817691802979; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000004AAA20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 426.66819456778467; _lobby_host = table: 0000000000EE83A0; level_transition_handler = table: 0000000000C39C70; _quit_game = false;
[4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000001050F550;
[7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000102D7F0;
<>
<>
16:48:31.406 [Lua] [Managers] Calling function on all managers:
16:48:31.406 [Lua] [Managers] Destroying manager group:
16:48:31.406 [Lua] [Gamestate] Enter state StateLoading
16:48:31.407 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:48:31.407 [Lua] [Matchmaking] register rpcs
16:48:31.408 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:48:31.408 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:48:31.408 [Lua] registering RPCs
16:48:31.408 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:48:31.408 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:48:31.408 [Lua] Set lobby begin:
16:48:31.408 [Lua] Lobby data twitch_enabled = false
16:48:31.408 [Lua] Lobby data power_level = 0
16:48:31.408 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:31.408 [Lua] Lobby data difficulty_tweak = 0
16:48:31.408 [Lua] Lobby data host = 110000104674122
16:48:31.408 [Lua] Lobby data time_of_search = 1608655330
16:48:31.408 [Lua] Lobby data game_mode = 9
16:48:31.408 [Lua] Lobby data is_private = false
16:48:31.408 [Lua] Lobby data match_started = true
16:48:31.408 [Lua] Lobby data mechanism = adventure
16:48:31.408 [Lua] Lobby data difficulty = cataclysm_3
16:48:31.408 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:48:31.408 [Lua] Lobby data player_slot_1 = 0:0
16:48:31.409 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:31.409 [Lua] Lobby data weave_index = 120
16:48:31.409 [Lua] Lobby data quick_game = false
16:48:31.409 [Lua] Lobby data weave_name = weave_120
16:48:31.409 [Lua] Lobby data matchmaking = false
16:48:31.409 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:31.409 [Lua] Lobby data num_players = 1
16:48:31.409 [Lua] Lobby data player_slot_5 = 0:0
16:48:31.409 [Lua] Lobby data player_slot_2 = 0:0
16:48:31.409 [Lua] Lobby data country_code = DE
16:48:31.409 [Lua] Lobby data player_slot_3 = 0:0
16:48:31.409 [Lua] Lobby data eac_authorized = false
16:48:31.409 [Lua] Set lobby end.
16:48:31.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:48:31.413 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/river/river_death, global_loading_screens, async-read, prioritized
16:48:31.413 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_river_death] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:48:31.413 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_river_death 1
16:48:31.413 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/river, dlc_level_package_dlc_scorpion_river_death, async-read,
16:48:31.413 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_river_death, async-read,
16:48:31.413 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_river_death"
16:48:31.413 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/river_death" Meta package name: "nil"
16:48:31.413 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/river_death, LevelTransitionHandler, async-read,
16:48:31.413 [Lua] [StateLoading] got rpc_load_level 143 dlc_scorpion_river_death
16:48:31.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/river/river_death
16:48:31.512 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/river/river_death
16:48:31.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/river
16:48:36.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/river
16:48:36.029 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/river
16:48:36.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
16:48:36.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
16:48:36.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
16:48:36.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/river_death
16:48:36.888 [Umbra] Loading umbra tome '#ID[8219edafe93b5f46]'
16:48:37.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/river_death
16:48:37.278 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/river_death
16:48:37.296 [Lua] [LevelTransitionHandler] Level load completed!
16:48:37.296 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_river_death - level_seed: 5460296 - use_random_directors: false - overriden_conflict: default_weave
16:48:37.329 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:48:37.329 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
chaos_raider=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_marauder=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
16:48:37.329 [Lua] load_startup_enemy_packages: --------------
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_spawn
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_troll
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_rat_ogre
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_stormfiend
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] beastmen_minotaur
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_plague_sorcerer
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_corruptor_sorcerer
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_gutter_runner
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_pack_master
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_poison_wind_globadier
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_ratling_gunner
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_warpfire_thrower
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_vortex_sorcerer
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] beastmen_standard_bearer
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_vortex
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] critter_rat
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] critter_pig
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_storm_vermin_with_shield
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_storm_vermin
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] beastmen_ungor_archer
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_warrior
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_raider
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_clan_rat
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_slave
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_fanatic
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_marauder_with_shield
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_clan_rat_with_shield
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_berzerker
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] chaos_marauder
16:48:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:48:37.329 [Lua] skaven_plague_monk
16:48:37.332 [Lua] ### Sending rpc_level_loaded
16:48:37.332 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 143
16:48:37.332 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:48:37.349 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:48:37.349 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:48:37.366 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:48:37.366 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:48:37.366 [Lua] ### Sending rpc_level_loaded
16:48:37.366 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 143
16:48:37.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:48:37.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:48:37.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:48:38.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:48:38.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:48:38.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:48:38.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:48:38.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:48:38.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:48:39.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:48:39.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:48:39.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:48:40.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:48:40.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:48:40.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:48:40.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:48:40.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:48:40.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:48:41.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:48:41.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:48:41.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:48:41.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:48:41.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:48:41.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:48:41.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:48:41.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:48:41.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:48:42.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:48:42.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:48:42.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:48:42.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:48:42.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:48:42.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:48:43.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:48:43.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:48:43.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:48:44.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:48:44.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:48:44.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:48:45.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:48:45.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:48:45.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:48:45.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:48:45.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:48:45.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:48:45.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:48:45.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:48:45.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:48:45.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:48:45.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:48:45.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:48:46.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:48:46.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:48:46.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:48:47.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:48:47.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:48:47.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:48:48.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:48:48.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:48:48.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:48:48.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:48:48.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:48:48.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:48:49.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:48:49.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:48:49.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:48:49.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:48:49.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:48:49.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:48:49.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:48:49.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:48:49.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:48:50.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:48:50.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:48:50.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:48:50.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:48:50.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:48:50.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:48:51.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:48:51.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:48:51.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:48:51.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:48:51.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:48:51.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:48:52.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:48:52.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:48:52.038 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_river_death game_mode: weave
16:48:52.038 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:48:52.039 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:48:52.039 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:48:52.039 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/river/death/world
16:48:52.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
16:48:52.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:48:52.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:48:52.161 [Lua] Async level spawning done
16:48:52.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:48:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
16:48:52.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
16:48:52.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
16:48:53.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
16:48:53.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
16:48:53.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
16:48:53.148 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:48:53.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:48:53.148 [Lua] [Matchmaking] unregister rpcs
16:48:53.148 [Lua] Set lobby begin:
16:48:53.148 [Lua] Lobby data twitch_enabled = false
16:48:53.148 [Lua] Lobby data power_level = 0
16:48:53.149 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:53.149 [Lua] Lobby data difficulty_tweak = 0
16:48:53.149 [Lua] Lobby data host = 110000104674122
16:48:53.149 [Lua] Lobby data time_of_search = 1608655330
16:48:53.149 [Lua] Lobby data game_mode = 9
16:48:53.149 [Lua] Lobby data is_private = false
16:48:53.149 [Lua] Lobby data match_started = true
16:48:53.149 [Lua] Lobby data mechanism = adventure
16:48:53.149 [Lua] Lobby data difficulty = cataclysm_3
16:48:53.149 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:48:53.149 [Lua] Lobby data player_slot_1 = 0:0
16:48:53.149 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:53.149 [Lua] Lobby data weave_index = 120
16:48:53.149 [Lua] Lobby data quick_game = false
16:48:53.149 [Lua] Lobby data weave_name = weave_120
16:48:53.149 [Lua] Lobby data matchmaking = false
16:48:53.149 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:53.149 [Lua] Lobby data num_players = 1
16:48:53.149 [Lua] Lobby data player_slot_5 = 0:0
16:48:53.149 [Lua] Lobby data player_slot_2 = 0:0
16:48:53.150 [Lua] Lobby data country_code = DE
16:48:53.150 [Lua] Lobby data player_slot_3 = 0:0
16:48:53.150 [Lua] Lobby data eac_authorized = false
16:48:53.150 [Lua] Set lobby end.
16:48:53.150 [Lua] [Managers] Destroying manager group:
16:48:53.150 [Lua] [Gamestate] Enter StateIngame HOST
16:48:53.150 [Lua] [Managers] Calling function on all managers:
16:48:53.151 [Lua] <>level = dlc_scorpion_river_death<>
16:48:53.151 [Lua] Set lobby begin:
16:48:53.151 [Lua] Lobby data twitch_enabled = false
16:48:53.151 [Lua] Lobby data power_level = 0
16:48:53.151 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:53.151 [Lua] Lobby data difficulty_tweak = 0
16:48:53.151 [Lua] Lobby data host = 110000104674122
16:48:53.151 [Lua] Lobby data time_of_search = 1608655330
16:48:53.151 [Lua] Lobby data game_mode = 9
16:48:53.151 [Lua] Lobby data is_private = false
16:48:53.151 [Lua] Lobby data match_started = true
16:48:53.151 [Lua] Lobby data mechanism = adventure
16:48:53.151 [Lua] Lobby data difficulty = cataclysm_3
16:48:53.151 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:48:53.151 [Lua] Lobby data player_slot_1 = 0:0
16:48:53.151 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:53.151 [Lua] Lobby data weave_index = 120
16:48:53.151 [Lua] Lobby data quick_game = false
16:48:53.151 [Lua] Lobby data weave_name = weave_120
16:48:53.151 [Lua] Lobby data matchmaking = false
16:48:53.151 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:53.151 [Lua] Lobby data num_players = 1
16:48:53.151 [Lua] Lobby data player_slot_5 = 0:0
16:48:53.151 [Lua] Lobby data player_slot_2 = 0:0
16:48:53.151 [Lua] Lobby data country_code = DE
16:48:53.151 [Lua] Lobby data player_slot_3 = 0:0
16:48:53.151 [Lua] Lobby data eac_authorized = false
16:48:53.152 [Lua] Set lobby end.
16:48:53.152 [Lua] [StateIngame] Server ingame
16:48:53.154 [Lua] Set lobby begin:
16:48:53.154 [Lua] Lobby data twitch_enabled = false
16:48:53.155 [Lua] Lobby data power_level = 0
16:48:53.155 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:53.155 [Lua] Lobby data difficulty_tweak = 0
16:48:53.155 [Lua] Lobby data host = 110000104674122
16:48:53.155 [Lua] Lobby data time_of_search = 1608655330
16:48:53.155 [Lua] Lobby data game_mode = 9
16:48:53.155 [Lua] Lobby data is_private = false
16:48:53.155 [Lua] Lobby data match_started = true
16:48:53.155 [Lua] Lobby data mechanism = adventure
16:48:53.155 [Lua] Lobby data difficulty = cataclysm_3
16:48:53.155 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:48:53.155 [Lua] Lobby data player_slot_1 = 0:0
16:48:53.155 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:53.155 [Lua] Lobby data weave_index = 120
16:48:53.155 [Lua] Lobby data quick_game = false
16:48:53.156 [Lua] Lobby data weave_name = weave_120
16:48:53.156 [Lua] Lobby data matchmaking = false
16:48:53.156 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:53.156 [Lua] Lobby data num_players = 1
16:48:53.156 [Lua] Lobby data player_slot_5 = 0:0
16:48:53.156 [Lua] Lobby data player_slot_2 = 0:0
16:48:53.156 [Lua] Lobby data country_code = DE
16:48:53.156 [Lua] Lobby data player_slot_3 = 0:0
16:48:53.156 [Lua] Lobby data eac_authorized = false
16:48:53.156 [Lua] Set lobby end.
16:48:53.156 [Lua] [Matchmaking] register rpcs
16:48:53.156 [Lua] GameNetworkManager:init... creating game session
16:48:53.156 [Lua] Host GameSession.make_game_session_host with session:
16:48:53.156 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:48:53.156 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:48:53.156 [Lua] [GameNetworkManager] self.is_server = true
16:48:53.156 [Network] Setting artificial MTU limit to 65536
16:48:53.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
16:48:53.156 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
16:48:53.156 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
16:48:53.176 [Lua] Switching ConflictSettings: to: default_weave
16:48:53.176 [Lua] pacing=disabled
16:48:53.176 [Lua] roaming=nil
16:48:53.176 [Lua] specials=disabled
16:48:53.176 [Lua] debug_color=maroon
16:48:53.176 [Lua] pack_spawning=default
16:48:53.176 [Lua] contained_breeds=nil
16:48:53.176 [Lua] disabled=false
16:48:53.176 [Lua] boss=disabled
16:48:53.176 [Lua] horde=disabled
16:48:53.176 [Lua] name=default_weave
16:48:53.176 [Lua] intensity=disabled
16:48:53.176 [Lua] ---
16:48:53.181 [Lua] [LevelAnalysis] set_random_seed( 1896357)
16:48:53.184 warning: [GwNav] NavData resource not loaded
16:48:53.184 warning: [GwNav] levels/honduras_dlcs/scorpion/river/death/world
16:48:53.184 [Lua] nested_level_name levels/honduras_dlcs/scorpion/river/world
16:48:53.189 [Lua] [AIInterestPointSystem] Level Seed: 1896357
16:48:53.189 [Lua]
16:48:53.189 [Lua] [entity_system_bag] = table
16:48:53.189 [Lua] [entity_system_bag] = metatable
16:48:53.189 [Lua] [startup_data] = table
16:48:53.189 [Lua] [entity_manager] = table
16:48:53.189 [Lua] [entity_manager] = metatable
16:48:53.189 [Lua] [unit_spawner] = table
16:48:53.189 [Lua] [unit_spawner] = metatable
16:48:53.189 [Lua] [unit_storage] = table
16:48:53.189 [Lua] [unit_storage] = metatable
16:48:53.189 [Lua] [dice_keeper] = table
16:48:53.189 [Lua] [dice_keeper] = metatable
16:48:53.189 [Lua] [is_server] = true (boolean)
16:48:53.189 [Lua] [world] = [World]
16:48:53.189 [Lua] [system_api] = table
16:48:53.189 [Lua] [entity_system] = table
16:48:53.189 [Lua] [entity_system] = metatable
16:48:53.189 [Lua] [network_lobby] = table
16:48:53.189 [Lua] [network_lobby] = metatable
16:48:53.189 [Lua] [profile_synchronizer] = table
16:48:53.189 [Lua] [profile_synchronizer] = metatable
16:48:53.189 [Lua] [level_transition_handler] = table
16:48:53.189 [Lua] [level_transition_handler] = metatable
16:48:53.189 [Lua] [num_local_human_players] = 1 (number)
16:48:53.189 [Lua] [statistics_db] = table
16:48:53.189 [Lua] [statistics_db] = metatable
16:48:53.189 [Lua] [network_server] = table
16:48:53.189 [Lua] [network_server] = metatable
16:48:53.189 [Lua] [input_manager] = table
16:48:53.189 [Lua] [input_manager] = metatable
16:48:53.189 [Lua] [network_clock] = table
16:48:53.189 [Lua] [network_clock] = metatable
16:48:53.189 [Lua] [network_transmit] = table
16:48:53.189 [Lua] [network_transmit] = metatable
16:48:53.189 [Lua] [free_flight_manager] = table
16:48:53.189 [Lua] [free_flight_manager] = metatable
16:48:53.189 [Lua] [network_manager] = table
16:48:53.189 [Lua] [network_manager] = metatable
16:48:53.189 [Lua] [network_event_delegate] = table
16:48:53.189 [Lua] [network_event_delegate] = metatable
16:48:53.189 [Lua]
16:48:53.189 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:48:53.189 [Lua] ignoring extension VersusInteractObjectiveExtension
16:48:53.189 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:48:53.189 [Lua] ignoring extension VersusSocketObjectiveExtension
16:48:53.189 [Lua] ignoring extension VersusTargetObjectiveExtension
16:48:53.189 [Lua] ignoring extension VersusMissionObjectiveExtension
16:48:53.189 [Lua] ignoring extension KeepDecorationPaintingExtension
16:48:53.190 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:48:53.211 [Lua] [AchievementManager] Achievements using the steam platform
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(23.8639, 18.0586, 3.83671)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(8.3091, -11.209, 5.86668)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.13738, 30.1205, 4)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.8269, 25.0203, -0.568946)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-55.1238, 34.4041, -0.001001)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-36.9683, -0.896333, 6.83528)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.9905, -14.3146, 5.87096)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-9.64114, 18.4805, 8.91243)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-23.586, 14.7581, -12.9229)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(5.31335, -20.6988, -15.4629)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.81919, 55.1954, -19.0481)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(40.1997, 72.5215, -21.5717)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(17.8653, 94.6767, -18.8138)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.9884, 118.701, -21.2125)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(54.5296, 97.8056, -20.2271)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(29.1277, 143.815, -18.8992)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(98.592, 120.183, -12.6506)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(80.0203, 143.508, -21.6358)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(70.4797, 43.6727, -8.93826)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(139.151, 122.35, -13.7926)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(93.0906, 63.8609, -5.55804)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(106.958, 39.3544, -4.03223)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(33.4718, 2.38744, -13.1997)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-10.2933, 1.22715, -17.1671)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.3683, -5.32365, -0.207576)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.5898, 4.76904, -0.141736)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(85.8364, 52.9191, -3.49848)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.0299, -5.90939, -12.0571)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(130.634, 102.277, -9.37021)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-0.16152, 2.25948, -0.107204)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.4281, 5.59803, -8.82797)
16:48:53.245 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.5686, 161.606, -22.4435)
16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:48:53.246 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:48:53.259 [Lua] [StateIngame] Level seed: 1896357
16:48:53.276 [Lua] [LevelAnalysis] set_random_seed( 1896357)
16:48:53.280 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
16:48:53.280 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
16:48:53.280 [Lua] [IngameUI] init
16:48:53.296 [SteamVoipClient] select_out(110000104674122, off)
16:48:53.301 [Lua] cb_razer_chroma_setup
16:48:53.388 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:48:53.389 [Lua] Set lobby begin:
16:48:53.389 [Lua] Lobby data twitch_enabled = false
16:48:53.389 [Lua] Lobby data power_level = 1100
16:48:53.389 [Lua] Lobby data unique_server_name = KARL FRANZ
16:48:53.389 [Lua] Lobby data difficulty_tweak = 0
16:48:53.389 [Lua] Lobby data host = 110000104674122
16:48:53.389 [Lua] Lobby data time_of_search = 1608655330
16:48:53.389 [Lua] Lobby data game_mode = 9
16:48:53.389 [Lua] Lobby data is_private = false
16:48:53.389 [Lua] Lobby data match_started = true
16:48:53.389 [Lua] Lobby data mechanism = adventure
16:48:53.389 [Lua] Lobby data difficulty = cataclysm_3
16:48:53.389 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:48:53.389 [Lua] Lobby data player_slot_1 = 0:0
16:48:53.389 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:48:53.389 [Lua] Lobby data weave_index = 120
16:48:53.389 [Lua] Lobby data quick_game = false
16:48:53.389 [Lua] Lobby data weave_name = weave_120
16:48:53.389 [Lua] Lobby data matchmaking = false
16:48:53.389 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:48:53.390 [Lua] Lobby data num_players = 1
16:48:53.390 [Lua] Lobby data player_slot_5 = 0:0
16:48:53.390 [Lua] Lobby data player_slot_2 = 0:0
16:48:53.390 [Lua] Lobby data country_code = DE
16:48:53.390 [Lua] Lobby data player_slot_3 = 0:0
16:48:53.390 [Lua] Lobby data eac_authorized = false
16:48:53.390 [Lua] Set lobby end.
16:48:53.390 [Lua] CurrentConflictSettings default_weave
16:48:53.390 [Lua] [ConflictDirector] conflict_director is ai_ready
16:48:53.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:48:53.390 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:48:53.393 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:48:53.393 [Lua] Forming navigation groups in one frame
16:48:53.393 [Lua] Forming navigation groups
16:48:53.481 [Lua] NavigationGroupManager -> calulation time A: 0.087999999999965439
16:48:53.567 [Lua] NavigationGroupManager -> calulation time B: 0.086000000000012733
16:48:53.567 [Lua] number of nav groups: 217
16:48:53.569 [Lua] number of refined nav groups : 135
16:48:53.580 [Lua] NavigationGroupManager -> calulation time C: 0.013000000000033651
16:48:53.580 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.689642056822777 Normalized coefficient: 1.3473466444430044
16:48:53.584 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 7.0188083976507203 Normalized coefficient: 1.0899285985012142
16:48:53.586 [Lua] Warning: missing nodes! in zones
16:48:53.589 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:48:53.592 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:48:53.592 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:48:53.593 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=17
16:48:53.593 [Lua] [Mutator]: mutator_start
16:48:53.593 [Lua] [Managers] Calling function on all managers:
16:48:53.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:48:53.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
16:48:53.618 [Lua] FIRST UPDATE @0.06202307343483
16:48:53.906 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
16:48:54.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
16:48:54.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
16:48:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
16:48:54.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
16:48:54.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
16:48:54.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
16:48:54.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
16:48:54.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
16:48:54.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
16:48:55.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
16:48:55.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
16:48:55.296 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:48:55.303 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:48:55.303 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:48:55.309 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:48:55.309 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:48:55.316 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:48:55.316 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:48:55.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:48:55.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:48:55.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19
16:48:55.575 [Lua] StateInGameRunning:_game_actually_starts()
16:48:55.575 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
16:48:55.575 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=21
16:48:55.575 [Lua] #################################################################################################################
16:48:55.575 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_river_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:48:55.575 [Lua] #################################################################################################################
16:48:55.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
16:48:55.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
16:48:55.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
16:48:55.824 [Lua] Commit load time data
16:49:02.475 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:49:02.475 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:49:06.136 [Lua] Players are leaving the safe zone
16:49:06.142 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0)
16:49:14.057 [Lua] Spawn type: roam Score: 0.056053811659193 Score Multiplier: 0.037369207772795218
16:49:15.224 [Lua] [IngameUI] menu view on_enter ingame_menu
16:49:16.100 [Lua] [IngameUI] menu view on_exit ingame_menu
16:49:16.100 [Lua] [IngameUI] menu view on_enter vmf_options_view
16:49:21.303 [Lua] [IngameUI] menu view on_exit vmf_options_view
16:49:23.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[afbcde93]
16:49:23.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[afbcde93]
16:49:25.361 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218
16:49:30.451 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:49:45.851 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 216384)
16:49:45.859 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_small_short (seed: 216384)
16:49:45.871 [Lua] setting up ambush-horde
16:49:45.871 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain'
16:49:45.871 [Lua] -> spawning: 15
16:49:45.871 [Lua] horde crated with id 1 of type ambush
16:49:45.871 [Lua] ambush horde has started
16:49:48.815 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 216384)
16:49:51.069 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
16:49:55.779 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 34
16:49:55.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 33
16:49:56.043 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 32
16:49:58.051 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 216384)
16:49:58.061 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 216384)
16:49:58.071 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 216384)
16:49:58.077 [Lua] setting up ambush-horde
16:49:58.077 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
16:49:58.077 [Lua] -> spawning: 12
16:49:58.077 [Lua] horde crated with id 2 of type ambush
16:49:58.077 [Lua] ambush horde has started
16:49:58.087 [Lua] setting up ambush-horde
16:49:58.087 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
16:49:58.087 [Lua] -> spawning: 12
16:49:58.087 [Lua] horde crated with id 3 of type ambush
16:49:58.087 [Lua] ambush horde has started
16:50:00.148 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 216384)
16:50:00.153 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
16:50:00.804 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 33
16:50:00.823 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 32
16:50:02.043 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 28 43
16:50:03.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
16:50:03.141 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 56
16:50:03.494 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 53
16:50:03.504 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 2 10 52
16:50:03.535 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 29 51
16:50:03.600 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 7 50
16:50:06.934 [Lua] setting up ambush-horde
16:50:06.934 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
16:50:06.934 [Lua] -> spawning: 14
16:50:06.934 [Lua] horde crated with id 4 of type ambush
16:50:06.934 [Lua] ambush horde has started
16:50:07.697 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215
16:50:11.150 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 8 61
16:50:12.006 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 3 60
16:50:12.099 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 5 59
16:50:12.151 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 216384)
16:50:12.166 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 42 59
16:50:12.721 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 39 58
16:50:12.760 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 7 57
16:50:12.809 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 34 56
16:50:12.829 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 45 55
16:50:12.857 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 9 54
16:50:13.051 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 27 53
16:50:13.213 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 29 52
16:50:13.231 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 40 51
16:50:13.343 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 12 50
16:50:13.353 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 49
16:50:13.364 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 26 48
16:50:13.490 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 11 47
16:50:13.508 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 46
16:50:13.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 21 45
16:50:14.152 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 37 44
16:50:14.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 43
16:50:14.185 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 17 42
16:50:14.284 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 32 41
16:50:14.292 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 1 40
16:50:14.448 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 31 39
16:50:14.743 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 2 38
16:50:14.846 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 22 37
16:50:15.001 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 10 36
16:50:15.036 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 32 35
16:50:15.532 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 34
16:50:16.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 21 33
16:50:16.295 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 32
16:50:16.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 31
16:50:16.495 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 30
16:50:16.518 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 29
16:50:16.566 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 28
16:50:16.573 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 27
16:50:16.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 14 26
16:50:16.594 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 25
16:50:16.594 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 24
16:50:16.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 23
16:50:17.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 22
16:50:17.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 21
16:50:17.105 [Lua] setting up ambush-horde
16:50:17.106 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
16:50:17.106 [Lua] -> spawning: 12
16:50:17.106 [Lua] horde crated with id 5 of type ambush
16:50:17.106 [Lua] ambush horde has started
16:50:17.106 [Lua] setting up ambush-horde
16:50:17.106 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
16:50:17.106 [Lua] -> spawning: 12
16:50:17.106 [Lua] horde crated with id 6 of type ambush
16:50:17.106 [Lua] ambush horde has started
16:50:17.177 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 20
16:50:17.294 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 10 19
16:50:17.294 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 11 18
16:50:17.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 17
16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 16
16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 12 15
16:50:17.366 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 14 14
16:50:17.385 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 7 13
16:50:17.385 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 10 12
16:50:17.393 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 2 11
16:50:17.393 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 7 10
16:50:17.413 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 7 9
16:50:17.747 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 8
16:50:20.243 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 9
16:50:20.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:50:20.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
16:50:20.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
16:50:20.814 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_large_short (seed: 216384)
16:50:20.827 [Lua] setting up ambush-horde
16:50:20.827 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain'
16:50:20.827 [Lua] -> spawning: 43
16:50:20.827 [Lua] horde crated with id 7 of type ambush
16:50:20.827 [Lua] ambush horde has started
16:50:21.187 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 7 32
16:50:21.530 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
16:50:21.531 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 34
16:50:21.845 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 4 33
16:50:22.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 32
16:50:24.166 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218
16:50:26.070 [Lua] Spawn type: roam Score: 0.18684603886398 Score Multiplier: 0.037369207772795218
16:50:27.307 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 9 67
16:50:27.646 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 66
16:50:27.804 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 10 65
16:50:27.878 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 64
16:50:27.885 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 7 63
16:50:27.909 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 28 62
16:50:27.978 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 27 61
16:50:28.028 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 8 60
16:50:28.037 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 13 59
16:50:28.415 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 16 60
16:50:28.631 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 21 59
16:50:28.988 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 15 58
16:50:29.196 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 14 58
16:50:29.704 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 12 58
16:50:30.152 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 17 57
16:50:32.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 20 57
16:50:33.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
16:50:37.271 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:50:37.271 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:50:37.706 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:50:38.090 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:50:39.815 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215
16:50:42.418 [Lua] Spawn type: unknown Score: 2.9895366218236 Score Multiplier: 0.37369207772795215
16:50:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 57
16:50:48.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 56
16:50:48.799 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 25 55
16:50:48.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 54
16:50:48.813 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 53
16:50:48.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 41 52
16:50:48.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 51
16:50:48.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 50
16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 49
16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 48
16:50:48.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 47
16:50:48.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 46
16:50:48.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 45
16:50:48.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 44
16:50:48.970 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 43
16:50:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 42
16:50:49.002 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 41
16:50:49.009 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 22 40
16:50:49.009 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 24 39
16:50:49.017 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 29 38
16:50:49.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 32 37
16:50:49.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 36 36
16:50:49.041 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 35
16:50:49.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 34
16:50:49.055 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 26 33
16:50:49.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 32
16:50:49.062 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 30 31
16:50:49.062 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 2 30
16:50:49.062 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 29
16:50:49.069 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 28
16:50:49.319 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 4 27
16:50:49.395 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 26
16:50:49.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 25
16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 24
16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 23
16:50:49.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 22
16:50:49.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 21
16:50:49.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20
16:50:49.418 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 19
16:50:49.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 18
16:50:49.431 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 17
16:50:49.517 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 2 16
16:50:53.130 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 12 15
16:50:53.136 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 14
16:50:53.143 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 13
16:50:53.149 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 12
16:50:53.434 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 6 11
16:50:53.587 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 2 10
16:50:53.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 9
16:50:53.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 8
16:50:53.630 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 7
16:51:08.241 [Lua] [IngameUI] menu view on_enter ingame_menu
16:51:08.631 [Lua] setting up ambush-horde
16:51:08.631 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
16:51:08.631 [Lua] -> spawning: 6
16:51:08.631 [Lua] horde crated with id 8 of type ambush
16:51:08.631 [Lua] ambush horde has started
16:51:08.928 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
16:51:09.227 [Lua] PopupManager:query_result returned result: leave_game
16:51:09.237 [Lua] [Matchmaking] Doing transition leave_game from UI
16:51:09.237 [Lua] TRANSITION leave_game nil nil
16:51:09.237 [Lua] [GameNetworkManager] Leaving game...
16:51:09.238 [Lua] [GameNetworkManager] Shutting down game session host.
16:51:09.238 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:51:09.238 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:51:09.238 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=135.57
16:51:09.238 [Lua] [IngameUI] menu view on_exit ingame_menu
16:51:09.246 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:51:10.886 [Lua] Set lobby begin:
16:51:10.886 [Lua] Lobby data twitch_enabled = false
16:51:10.886 [Lua] Lobby data power_level = 0
16:51:10.886 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:10.886 [Lua] Lobby data difficulty_tweak = 0
16:51:10.886 [Lua] Lobby data host = 110000104674122
16:51:10.886 [Lua] Lobby data time_of_search = 1608655330
16:51:10.886 [Lua] Lobby data game_mode = 9
16:51:10.886 [Lua] Lobby data is_private = false
16:51:10.886 [Lua] Lobby data match_started = true
16:51:10.886 [Lua] Lobby data mechanism = adventure
16:51:10.886 [Lua] Lobby data difficulty = cataclysm_3
16:51:10.886 [Lua] Lobby data level_key = dlc_scorpion_river_death
16:51:10.886 [Lua] Lobby data player_slot_1 = 0:0
16:51:10.886 [Lua] Lobby data selected_level_key = dlc_scorpion_river_death
16:51:10.886 [Lua] Lobby data weave_index = 120
16:51:10.886 [Lua] Lobby data quick_game = false
16:51:10.886 [Lua] Lobby data weave_name = weave_120
16:51:10.886 [Lua] Lobby data matchmaking = false
16:51:10.886 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:51:10.886 [Lua] Lobby data num_players = 1
16:51:10.886 [Lua] Lobby data player_slot_5 = 0:0
16:51:10.886 [Lua] Lobby data player_slot_2 = 0:0
16:51:10.886 [Lua] Lobby data country_code = DE
16:51:10.886 [Lua] Lobby data player_slot_3 = 0:0
16:51:10.886 [Lua] Lobby data eac_authorized = false
16:51:10.886 [Lua] Set lobby end.
16:51:11.248 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
16:51:11.248 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:51:11.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:51:11.264 [Lua] [Managers] Calling function on all managers:
16:51:11.264 [Lua] Clearing all global lookup lists
16:51:11.265 [Lua] [IngamePlayerListUI] - Destroy
16:51:11.265 [Lua] [EquipmentUI] - Destroy
16:51:11.265 [Lua] [AbilityUI] - Destroy
16:51:11.265 [Lua] [GamePadAbilityUI] - Destroy
16:51:11.265 [Lua] [GamePadEquipmentUI] - Destroy
16:51:11.265 [Lua] [IngameUI] destroy
16:51:11.387 [Lua] [Managers] Destroying manager group:
16:51:11.388 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:51:11.388 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:51:11.389 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:51:11.389 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:51:11.389 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:51:11.389 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:51:11.395 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:51:11.395 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:51:11.395 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:51:11.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_river_death 1
16:51:11.395 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:51:11.395 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_river_death", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ"
<>
16:51:11.395 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_river_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_river_death"
[2] self = table: 000000000306D580; previous_state = InGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000004AAA20; peer_id = "110000104674122"; level_key = "dlc_scorpion_river_death"; environment_variation_id = 1; level_seed = 1896357; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000093D1A20
[3] _ = table: 000000000306D580; new_state = Loading; old_state = InGame
[4] self = table: 00000000011100B0; peer_state_machines = table: 000000000126C180; peer_id = "110000104674122"; peer_state_machine = table: 0000000002F43B90; current_state = InGame
[5] self = table: 0000000008B47150; application_shutdown = nil; unit_spawner = table: 000000000B8069A0; world = [World]; unit_storage = table: 0000000002FBBDE0; units = table: 0000000002FBBCE0; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 0000000008B47150
[8] self = table: 00000000110788D0; dt = 0.0097188372164964676; t = 607.5475917350268; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.0097188372164964676; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097188372164964676; t = 607.5475917350268
[10] dt = 0.0097188372164964676
[2] server = table: 00000000011100B0; wanted_career_index = 2; loaded_level = "dlc_scorpion_river_death"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9822243992239237; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000126C1B0; game_session = [GameSession]; game_network_manager = table: 00000000103B9210; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000126C150; _joined_peers = table: 0000000012106ED0; voip = table: 00000000104690A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 0000000010BBD140; lobby_host = table: 0000000000EE83A0; level_key = "dlc_scorpion_river_death"; slot_allocator = table: 00000000016FC730; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000CE5280; wanted_career_index = 4; _reserved_slots = table: 0000000000F24130; wanted_profile_index = 5; _connected_peers = table: 0000000000CE5250; player_manager = table: 0000000000A941D0; _profile_requester = table: 0000000000EFBC20; network_transmit = table: 00000000004AAA20; peers_completed_game_object_sync = table: 000000001183CE00; peer_state_machines = table: 000000000126C180; network_event_delegate = table: 0000000010453810;
[5] world_name = "level_world"; entity_system_bag = table: 000000000961CE90; network_server = table: 00000000011100B0; entity_system = table: 000000000B7E4240; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F348E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000015706F0; profile_synchronizer = table: 0000000000CE5280; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD98A40; num_local_human_players = 1; _lobby_host = table: 0000000000EE83A0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.0097188372164964676; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000010453810; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000004AAA20; level_key = "dlc_scorpion_river_death"; game_mode_key = "weave"; statistics_db = table: 00000000019E50D0; exit_time = 135.57150642108172; dice_keeper = table: 000000000B8067F0; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000008B47150;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 00000000007D0820;
<>
<>
16:51:11.395 [Lua] [Matchmaking] unregister rpcs
16:51:11.395 [Lua] [Matchmaking] destroying
16:51:11.395 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:51:11.395 [Lua] [ChatManager] Unregistering channel 1
16:51:11.395 [Lua] [EnemyPackageLoader] network_context_destroyed
16:51:11.395 [Lua] [PartyManager] network_context_destroyed
16:51:11.396 [Lua] [GameMechanismManager] network_context_destroyed
16:51:11.396 [SteamVoip] Leaving room 599715611218af4c
16:51:11.396 [SteamVoipClient] select_out(110000104674122, off)
16:51:11.396 [SteamVoip] Destroying room 599715611218af4c
16:51:11.396 [EACServer] [17:51:11:395][Windows][EAC Server] [Info][Destroy] Called
16:51:11.399 [Lua] [LobbyHost] Destroying
16:51:11.399 [Lua] ############### UNLOADING PACKAGES ###############
16:51:11.399 [Lua] [Managers] Calling function on all managers:
16:51:11.399 [Lua] [Managers] Destroying manager group:
16:51:11.399 [Lua] [Gamestate] Enter state StateLoading
16:51:11.401 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:51:11.401 [Lua] [LobbyManager] Setting up network options
16:51:11.401 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:51:11.401 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:51:11.401 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:51:11.401 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:51:11.401 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:51:11.401 [Lua] LobbyManager:setup_network_options server_port: 27015
16:51:11.401 [Lua] registering RPCs
16:51:11.401 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:51:11.401 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon
16:51:11.401 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617]
16:51:11.402 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:51:11.402 [Lua] [LevelTransitionHandler] load_level inn_level 1
16:51:11.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:51:11.402 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:51:11.402 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:51:11.402 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:51:11.402 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:51:11.402 [SteamVoip] Creating room 9f18639ac2655e31
16:51:11.402 [SteamVoip] Joining room 9f18639ac2655e31
16:51:11.402 [EAC] EAC server 110000104674122 is initializing
16:51:11.409 [EAC] Server is also client 110000104674122
16:51:11.409 [EACServer] [17:51:11:408][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info.
16:51:11.409 [Lua] ### Created peer state machine for 110000104674122
16:51:11.409 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting
16:51:11.409 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:51:11.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:51:11.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:51:11.412 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:51:11.412 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:51:11.412 [Lua] Set lobby begin:
16:51:11.412 [Lua] Set lobby end.
16:51:11.412 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "4" and join party "nil"
16:51:11.412 [Lua] [LobbyHost] Changed state from 0 to creating
16:51:11.486 [Lua] [LevelTransitionHandler] Level load completed!
16:51:11.486 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6352506 - use_random_directors: true - overriden_conflict: nil
16:51:11.490 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:51:11.490 [Lua] checking dlc's against conflict directors
16:51:11.490 [Lua] number of factions to include 3
16:51:11.490 [Lua] number of factions added 3
16:51:11.490 [Lua] --- --- ---
16:51:11.490 [Lua] Starting... difficulty 'cataclysm_3'
16:51:11.490 [Lua] These are the starting conflict directors:
16:51:11.490 [Lua] inn_level
16:51:11.490 [Lua] --- --- ---
16:51:11.490 [Lua]
16:51:11.490 [Lua] DONE! Found the following directors:
16:51:11.490 [Lua] (free: 35), Master hash is:
16:51:11.490 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:51:11.490 [Lua] load_startup_enemy_packages: --------------
16:51:11.490 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:51:11.490 [Lua] critter_rat
16:51:11.492 [Lua] ### Sending rpc_level_loaded
16:51:11.492 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
16:51:11.678 [Lua] [LobbyHost] Changed state from creating to joined
16:51:11.679 [Lua] [PartyManager] Leader is set to 110000104674122
16:51:11.679 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122
16:51:11.679 [Lua] [ChatManager] Registering channel 1
16:51:11.679 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:51:11.679 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:51:11.679 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
16:51:11.679 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
16:51:11.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:51:11.679 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:51:11.695 [Lua] [NetworkServer] Changing num_players from nil to 1
16:51:11.695 [Lua] Players: 1
16:51:11.695 [Lua] Set lobby begin:
16:51:11.695 [Lua] Lobby data num_players = 1
16:51:11.695 [Lua] Lobby data level_key = inn_level
16:51:11.695 [Lua] Lobby data game_mode = 3
16:51:11.695 [Lua] Lobby data matchmaking = false
16:51:11.695 [Lua] Set lobby end.
16:51:13.268 [Lua] player (110000104674122,1) was put into party 0
16:51:13.268 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting
16:51:13.268 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:51:13.268 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1
16:51:13.268 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:51:13.268 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ"
<>
16:51:13.268 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FBA54E0; previous_state = Connecting; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 6352506; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EB39CA0
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000FBA5440; dt = 0.01701899990439415; state_data = table: 000000000FBA54E0; new_state = Loading
[5] self = table: 000000000C5D30D0; dt = 0.01701899990439415; peer_state_machines = table: 000000000DC45350; joined_peers = table: 000000000AC3D060; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440
[6] self = table: 000000000B3C6F90; dt = 0.01701899990439415
[7] self = table: 000000000B3C6F90; dt = 0.01701899990439415; t = 609.57104181719478
[8] self = table: 00000000110788D0; dt = 0.01701899990439415; t = 609.57104181719478
[9] self = table: 00000000000971A0; real_world_dt = 0.01701899990439415; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01701899990439415; t = 609.57104181719478
[10] dt = 0.01701899990439415
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 000000000FBA5550; state_data = table: 000000000FBA54E0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000E8B5940;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _network_transmit = table: 00000000003ED700; _loading_music_triggered = true; _lobby_host = table: 000000000E9D7D30; _loading_view = table: 000000000FAEBFC0; _local_quickplay_bonus = false; _machine = table: 000000000E8B4AF0; _network_event_delegate = table: 000000000E8B5940; _registered_rpcs = true; _profile_synchronizer = table: 000000000951BCE0; _quickplay_bonus = false; _input_manager = table: 000000000F17FFA0; _loadout_resync_state = "resyncing"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000000C5D30D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _has_sent_level_loaded = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport";
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971A0; _network_transmit = table: 00000000003ED700; _loading_music_triggered = true; _lobby_host = table: 000000000E9D7D30; _loading_view = table: 000000000FAEBFC0; _local_quickplay_bonus = false; _machine = table: 000000000E8B4AF0; _network_event_delegate = table: 000000000E8B5940; _registered_rpcs = true; _profile_synchronizer = table: 000000000951BCE0; _quickplay_bonus = false; _input_manager = table: 000000000F17FFA0; _loadout_resync_state = "resyncing"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000000C5D30D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000C39C70; _has_invitation_error = false; _level_key = "inn_level"; _has_sent_level_loaded = true; _wanted_state = table: 00000000103E63B0; _viewport_name = "loading_viewport";
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000B3C6F90;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 00000000007D0820;
<>
<>
16:51:13.269 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:51:13.285 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:51:13.285 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:51:13.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
16:51:13.286 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
16:51:13.302 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:51:13.302 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:51:13.302 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:51:13.302 [Lua] ### Sending rpc_level_loaded
16:51:13.302 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
16:51:13.302 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:51:13.302 [Lua] Starting async level spawning of levels/inn/world
16:51:13.383 [Lua] Async level spawning done
16:51:13.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:51:14.365 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:51:14.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:51:14.366 [Lua] Set lobby begin:
16:51:14.366 [Lua] Lobby data host = 110000104674122
16:51:14.366 [Lua] Lobby data level_key = inn_level
16:51:14.366 [Lua] Lobby data game_mode = 3
16:51:14.366 [Lua] Lobby data country_code = DE
16:51:14.366 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:14.366 [Lua] Lobby data num_players = 1
16:51:14.366 [Lua] Lobby data matchmaking = false
16:51:14.366 [Lua] Set lobby end.
16:51:14.366 [Lua] [Managers] Destroying manager group:
16:51:14.367 [Lua] [Gamestate] Enter StateIngame HOST
16:51:14.367 [Lua] [Managers] Calling function on all managers:
16:51:14.367 [Lua] <>level = inn_level<>
16:51:14.367 [Lua] Set lobby begin:
16:51:14.367 [Lua] Lobby data host = 110000104674122
16:51:14.367 [Lua] Lobby data level_key = inn_level
16:51:14.367 [Lua] Lobby data game_mode = 3
16:51:14.367 [Lua] Lobby data selected_level_key = inn_level
16:51:14.367 [Lua] Lobby data country_code = DE
16:51:14.367 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:14.367 [Lua] Lobby data num_players = 1
16:51:14.367 [Lua] Lobby data matchmaking = false
16:51:14.367 [Lua] Set lobby end.
16:51:14.367 [Lua] [StateIngame] Server ingame
16:51:14.370 [Lua] Set lobby begin:
16:51:14.370 [Lua] Lobby data level_key = inn_level
16:51:14.370 [Lua] Lobby data selected_level_key = inn_level
16:51:14.371 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:14.371 [Lua] Lobby data matchmaking = false
16:51:14.371 [Lua] Lobby data host = 110000104674122
16:51:14.371 [Lua] Lobby data country_code = DE
16:51:14.371 [Lua] Lobby data game_mode = 3
16:51:14.371 [Lua] Lobby data difficulty_tweak = 0
16:51:14.371 [Lua] Lobby data difficulty = cataclysm_3
16:51:14.371 [Lua] Lobby data num_players = 1
16:51:14.371 [Lua] Set lobby end.
16:51:14.371 [Lua] [LobbyAux] Making combined_hash: a95b9a37b7758c32 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=AnyWeapon
16:51:14.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:51:14.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:51:14.371 [Lua] [Matchmaking] initializing
16:51:14.371 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server
16:51:14.371 [Lua] [Matchmaking] register rpcs
16:51:14.371 [Lua] GameNetworkManager:init... creating game session
16:51:14.371 [Lua] Host GameSession.make_game_session_host with session:
16:51:14.372 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:51:14.372 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:51:14.372 [Lua] [GameNetworkManager] self.is_server = true
16:51:14.372 [Network] Setting artificial MTU limit to 65536
16:51:14.372 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:51:14.392 [Lua] Switching ConflictSettings: to: inn_level
16:51:14.392 [Lua] pacing=disabled
16:51:14.392 [Lua] roaming=nil
16:51:14.392 [Lua] disabled=false
16:51:14.392 [Lua] pack_spawning=disabled
16:51:14.392 [Lua] contained_breeds=nil
16:51:14.392 [Lua] boss=disabled
16:51:14.392 [Lua] horde=disabled
16:51:14.392 [Lua] specials=disabled
16:51:14.392 [Lua] name=inn_level
16:51:14.392 [Lua] intensity=disabled
16:51:14.392 [Lua] ---
16:51:14.398 [Lua] [LevelAnalysis] set_random_seed( 6352506)
16:51:14.400 [Lua] [AIInterestPointSystem] Level Seed: 6352506
16:51:14.400 [Lua]
16:51:14.400 [Lua] [entity_system_bag] = table
16:51:14.400 [Lua] [entity_system_bag] = metatable
16:51:14.400 [Lua] [startup_data] = table
16:51:14.400 [Lua] [entity_manager] = table
16:51:14.400 [Lua] [entity_manager] = metatable
16:51:14.400 [Lua] [unit_spawner] = table
16:51:14.400 [Lua] [unit_spawner] = metatable
16:51:14.400 [Lua] [unit_storage] = table
16:51:14.400 [Lua] [unit_storage] = metatable
16:51:14.400 [Lua] [dice_keeper] = table
16:51:14.400 [Lua] [dice_keeper] = metatable
16:51:14.400 [Lua] [is_server] = true (boolean)
16:51:14.400 [Lua] [world] = [World]
16:51:14.400 [Lua] [system_api] = table
16:51:14.400 [Lua] [entity_system] = table
16:51:14.400 [Lua] [entity_system] = metatable
16:51:14.400 [Lua] [network_lobby] = table
16:51:14.400 [Lua] [network_lobby] = metatable
16:51:14.400 [Lua] [profile_synchronizer] = table
16:51:14.400 [Lua] [profile_synchronizer] = metatable
16:51:14.400 [Lua] [level_transition_handler] = table
16:51:14.400 [Lua] [level_transition_handler] = metatable
16:51:14.400 [Lua] [num_local_human_players] = 1 (number)
16:51:14.400 [Lua] [statistics_db] = table
16:51:14.400 [Lua] [statistics_db] = metatable
16:51:14.400 [Lua] [network_server] = table
16:51:14.400 [Lua] [network_server] = metatable
16:51:14.400 [Lua] [input_manager] = table
16:51:14.400 [Lua] [input_manager] = metatable
16:51:14.400 [Lua] [network_clock] = table
16:51:14.400 [Lua] [network_clock] = metatable
16:51:14.400 [Lua] [network_transmit] = table
16:51:14.400 [Lua] [network_transmit] = metatable
16:51:14.400 [Lua] [free_flight_manager] = table
16:51:14.400 [Lua] [free_flight_manager] = metatable
16:51:14.400 [Lua] [network_manager] = table
16:51:14.400 [Lua] [network_manager] = metatable
16:51:14.400 [Lua] [network_event_delegate] = table
16:51:14.400 [Lua] [network_event_delegate] = metatable
16:51:14.400 [Lua]
16:51:14.401 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:51:14.401 [Lua] ignoring extension VersusInteractObjectiveExtension
16:51:14.401 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:51:14.401 [Lua] ignoring extension VersusSocketObjectiveExtension
16:51:14.401 [Lua] ignoring extension VersusTargetObjectiveExtension
16:51:14.401 [Lua] ignoring extension VersusMissionObjectiveExtension
16:51:14.401 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:51:14.403 [Lua] [AchievementManager] Achievements using the steam platform
16:51:14.456 [Lua] [StateIngame] Level seed: 6352506
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:51:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:51:14.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:51:14.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:51:14.464 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
16:51:14.466 [Lua] [LevelAnalysis] set_random_seed( 6352506)
16:51:14.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
16:51:14.470 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
16:51:14.471 [Lua] [IngameUI] init
16:51:14.489 [SteamVoipClient] select_out(110000104674122, off)
16:51:14.495 [Lua] cb_razer_chroma_setup
16:51:14.594 [Lua] [Matchmaking] Cancelling matchmaking
16:51:14.594 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:51:14.594 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:51:14.594 [Lua] Set lobby begin:
16:51:14.594 [Lua] Lobby data level_key = inn_level
16:51:14.594 [Lua] Lobby data power_level = 0
16:51:14.594 [Lua] Lobby data selected_level_key = inn_level
16:51:14.594 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:14.594 [Lua] Lobby data matchmaking = false
16:51:14.594 [Lua] Lobby data host = 110000104674122
16:51:14.594 [Lua] Lobby data country_code = DE
16:51:14.595 [Lua] Lobby data game_mode = 3
16:51:14.595 [Lua] Lobby data difficulty_tweak = 0
16:51:14.595 [Lua] Lobby data difficulty = cataclysm_3
16:51:14.595 [Lua] Lobby data num_players = 1
16:51:14.595 [Lua] Set lobby end.
16:51:14.595 [Flow] complete_skittergate_legend true
16:51:14.595 [Flow] complete_all_helmgart_levels_recruit true
16:51:14.597 [Flow] WitchHunterLevel:35
16:51:14.597 [Flow] LeaderYes
16:51:14.597 [Flow] ALL PC XP:304250
16:51:14.597 [Flow] Has "bogenhafen" DLC:true
16:51:14.597 [Flow] WH XP:60850
16:51:14.597 [Flow] Number of crafted items:5258
16:51:14.597 [Flow] Has "pre_order" DLC:true
16:51:14.597 [Flow] Sum of Powe Levels:1500
16:51:14.597 [Flow] lodestone diff 1:false
16:51:14.597 [Flow] magnus and forest activated
16:51:14.597 [Flow] magnus and forest activated
16:51:14.597 [Flow] cemetery and forest activated
16:51:14.597 [Flow] magnus and cemetery
16:51:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.597 [Flow] ALL RUNES ACTIVATED
16:51:14.597 [Flow] magnus and forest activated
16:51:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.597 [Flow] ALL RUNES ACTIVATED
16:51:14.597 [Flow] cemetery and forest activated
16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.598 [Flow] ALL RUNES ACTIVATED
16:51:14.598 [Flow] magnus and forest activated
16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.598 [Flow] ALL RUNES ACTIVATED
16:51:14.598 [Flow] magnus and cemetery
16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.598 [Flow] ALL RUNES ACTIVATED
16:51:14.598 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:51:14.599 [Lua] CurrentConflictSettings inn_level
16:51:14.599 [Lua] [ConflictDirector] conflict_director is ai_ready
16:51:14.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:51:14.599 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:51:14.601 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:51:14.601 [Lua] Forming navigation groups in one frame
16:51:14.601 [Lua] Forming navigation groups
16:51:14.619 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
16:51:14.620 [Lua] NavigationGroupManager -> calulation time B: 0
16:51:14.620 [Lua] number of nav groups: 41
16:51:14.621 [Lua] number of refined nav groups : 23
16:51:14.622 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
16:51:14.622 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:51:14.623 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:51:14.623 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:51:14.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:51:14.625 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
16:51:14.625 [Lua] [Managers] Calling function on all managers:
16:51:14.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:51:14.664 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:51:14.664 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:51:14.726 [Lua] player (110000104674122,1) was put into party 1
16:51:14.726 [Lua] [IngamePlayerListUI] - Destroy
16:51:14.726 [Lua] [EquipmentUI] - Destroy
16:51:14.726 [Lua] [AbilityUI] - Destroy
16:51:14.726 [Lua] [GamePadAbilityUI] - Destroy
16:51:14.726 [Lua] [GamePadEquipmentUI] - Destroy
16:51:14.737 [Lua] Assigning peer(110000104674122:1) to profile(4) career(2)
16:51:14.737 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(4) career_index(2)
16:51:14.737 [Lua] Set lobby begin:
16:51:14.737 [Lua] Lobby data player_slot_1 = 0:0
16:51:14.738 [Lua] Lobby data level_key = inn_level
16:51:14.738 [Lua] Lobby data power_level = 0
16:51:14.738 [Lua] Lobby data selected_level_key = inn_level
16:51:14.738 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:51:14.738 [Lua] Lobby data difficulty = cataclysm_3
16:51:14.738 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:14.738 [Lua] Lobby data matchmaking = false
16:51:14.738 [Lua] Lobby data host = 110000104674122
16:51:14.738 [Lua] Lobby data country_code = DE
16:51:14.738 [Lua] Lobby data game_mode = 3
16:51:14.738 [Lua] Lobby data player_slot_5 = 0:0
16:51:14.738 [Lua] Lobby data player_slot_2 = 0:0
16:51:14.738 [Lua] Lobby data difficulty_tweak = 0
16:51:14.738 [Lua] Lobby data player_slot_3 = 0:0
16:51:14.739 [Lua] Lobby data num_players = 1
16:51:14.739 [Lua] Set lobby end.
16:51:14.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000104674122 | dr:0 | bw:0 | es:0
16:51:14.739 [Lua]
16:51:14.739 [Lua] [wwise/one_handed_swords] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
16:51:14.739 [Lua] [wwise/bow] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
16:51:14.739 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
16:51:14.739 [Lua] [wwise/two_handed_axes] = false (boolean)
16:51:14.739 [Lua]
16:51:14.739 [Lua]
16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
16:51:14.739 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
16:51:14.739 [Lua] [wwise/one_handed_swords] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
16:51:14.739 [Lua] [wwise/bow] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
16:51:14.739 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
16:51:14.739 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
16:51:14.739 [Lua] [wwise/two_handed_axes] = false (boolean)
16:51:14.739 [Lua]
16:51:14.739 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:51:14.739 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:51:14.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:51:14.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:51:14.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:51:14.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:51:14.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
16:51:14.756 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:51:14.756 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:51:14.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:51:14.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
16:51:14.777 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:51:14.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:51:14.777 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:51:14.777 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:51:14.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:51:14.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:51:14.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:51:14.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:51:14.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
16:51:14.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:51:14.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:51:14.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:51:14.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:51:14.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:51:14.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:51:14.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:51:14.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:51:15.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:51:15.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:51:15.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:51:15.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:51:15.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:51:15.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:51:15.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:51:15.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:51:15.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:51:15.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:51:15.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:51:15.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:51:15.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:51:15.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:51:15.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:51:15.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:51:15.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:51:15.148 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:51:15.148 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:51:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:51:15.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:51:15.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:51:15.181 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:51:15.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:51:15.198 [Lua] StateInGameRunning:_game_actually_starts()
16:51:15.198 [Lua] #################################################################################################################
16:51:15.198 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_river_death-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:51:15.198 [Lua] #################################################################################################################
16:51:15.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
16:51:15.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:51:15.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:51:15.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:51:15.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:51:15.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
16:51:15.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:51:15.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:51:15.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:51:15.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:51:15.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:51:15.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:51:15.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:51:15.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:51:15.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:51:15.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:51:15.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
16:51:15.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:51:15.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:51:15.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:51:15.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
16:51:15.483 [Flow] DISABLE
16:51:17.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
16:51:17.700 [Lua] Commit load time data
16:51:19.543 [Lua] PlayFabMirrorBase:_commit_internal 3
16:51:19.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:51:19.548 [Lua] generate_backend_stats 110000104674122:1
16:51:19.565 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:51:19.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:51:19.565 [Lua] Set lobby begin:
16:51:19.565 [Lua] Lobby data player_slot_1 = 0:0
16:51:19.565 [Lua] Lobby data level_key = inn_level
16:51:19.565 [Lua] Lobby data power_level = 835
16:51:19.565 [Lua] Lobby data selected_level_key = inn_level
16:51:19.565 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:51:19.565 [Lua] Lobby data difficulty = cataclysm_3
16:51:19.565 [Lua] Lobby data unique_server_name = KARL FRANZ
16:51:19.565 [Lua] Lobby data matchmaking = false
16:51:19.565 [Lua] Lobby data host = 110000104674122
16:51:19.565 [Lua] Lobby data country_code = DE
16:51:19.565 [Lua] Lobby data game_mode = 3
16:51:19.565 [Lua] Lobby data player_slot_5 = 0:0
16:51:19.565 [Lua] Lobby data player_slot_2 = 0:0
16:51:19.565 [Lua] Lobby data difficulty_tweak = 0
16:51:19.565 [Lua] Lobby data player_slot_3 = 0:0
16:51:19.565 [Lua] Lobby data num_players = 1
16:51:19.565 [Lua] Set lobby end.
16:51:19.570 [Lua] commit result success 3
16:51:20.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:51:20.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:51:20.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:51:20.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:51:20.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:51:20.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:51:20.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:51:20.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:51:20.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:51:20.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:51:21.867 [Lua] [IngameUI] menu view on_enter start_game_view
16:51:21.869 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0
16:51:21.869 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:51:21.871 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:51:21.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:51:21.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:51:21.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:51:21.876 [Lua] hardest
16:51:22.960 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:51:22.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:51:22.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:51:22.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:51:23.929 [Lua] [IngameUI] menu view on_exit start_game_view
16:51:23.929 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:51:23.929 [Save] Saving `save_data`
16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:51:23.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:51:23.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0
16:51:23.932 [Save] Save done
16:51:26.122 [Lua] [IngameUI] menu view on_enter hero_view
16:51:26.127 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04249f80
16:51:26.127 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
16:51:26.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
16:51:26.157 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:51:26.158 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
16:51:26.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:26.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:26.160 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:51:26.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:26.284 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
16:51:26.284 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
16:51:26.290 [Lua] cb_unit_spawned_unit_preview table: 00000000058ACFD0 units/ui/pup_weave_amulet/pup_weave_amulet
16:51:27.332 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:51:27.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
16:51:27.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:27.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
16:51:28.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:51:28.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.252 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:51:28.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.252 [Lua] cb_unit_spawned_unit_preview table: 000000000B89E2A0 units/ui/pup_weave_amulet/pup_weave_amulet
16:51:28.736 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:51:28.737 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
16:51:28.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:28.758 [Lua] _create_item_block_option_entry 1.5707963249999999
16:51:31.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
16:51:31.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:51:31.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:31.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:31.040 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:51:31.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:31.040 [Lua] cb_unit_spawned_unit_preview table: 000000000572A600 units/ui/pup_weave_amulet/pup_weave_amulet
16:51:31.885 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:51:31.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
16:51:31.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:34.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
16:51:34.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:34.897 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:51:34.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:34.898 [Lua] cb_unit_spawned_unit_preview table: 000000000CD89D90 units/ui/pup_weave_amulet/pup_weave_amulet
16:51:35.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:51:35.513 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
16:51:35.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:35.983 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
16:51:35.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:51:35.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:35.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:35.986 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:51:35.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:51:35.987 [Lua] cb_unit_spawned_unit_preview table: 0000000010BD4EE0 units/ui/pup_weave_amulet/pup_weave_amulet
16:51:36.392 [Lua] [IngameUI] menu view on_exit hero_view
16:51:36.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04249f80
16:51:36.397 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
16:51:36.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
16:51:36.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:51:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
16:51:38.251 [Lua] [IngameUI] menu view on_enter start_game_view
16:51:38.255 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0
16:51:38.255 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:51:38.257 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
16:51:38.257 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:51:38.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
16:51:38.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 11
16:51:38.258 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
16:51:38.261 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 11
16:51:38.430 [Lua] PlayFabMirrorBase:_commit_internal 4
16:51:38.430 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:51:38.435 [Lua] generate_backend_stats 110000104674122:1
16:51:38.451 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:51:38.451 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:51:38.458 [Lua] commit result success 4
16:51:38.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 11
16:51:39.178 [Lua] [IngameUI] menu view on_exit start_game_view
16:51:39.178 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:51:39.179 [Save] Saving `save_data`
16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
16:51:39.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
16:51:39.182 [Save] Save done
16:51:39.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0
16:51:40.616 [Lua] [IngameUI] menu view on_enter start_game_view
16:51:40.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ac72c0
16:51:40.618 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:51:40.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:51:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:51:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:51:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:51:40.624 [Lua] hardest
16:51:41.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:51:41.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:51:41.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:51:41.295 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:52:38.238 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
16:52:38.253 [Lua] [Matchmaking] Cancelling matchmaking
16:52:38.253 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:52:38.260 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:52:38.260 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:52:38.261 [Lua] [Matchmaking] Filter: Free slots = 1
16:52:38.261 [Lua] [Matchmaking] Filter: Distance = close
16:52:38.261 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:52:38.261 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:52:38.261 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:52:38.261 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:52:38.261 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:52:38.261 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:52:38.261 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:52:38.261 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:52:38.261 [Lua] Set lobby begin:
16:52:38.261 [Lua] Lobby data power_level = 835
16:52:38.261 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:38.261 [Lua] Lobby data difficulty_tweak = 0
16:52:38.261 [Lua] Lobby data host = 110000104674122
16:52:38.261 [Lua] Lobby data time_of_search = 1608655958
16:52:38.261 [Lua] Lobby data game_mode = 3
16:52:38.261 [Lua] Lobby data level_key = inn_level
16:52:38.261 [Lua] Lobby data player_slot_1 = 0:0
16:52:38.261 [Lua] Lobby data selected_level_key = inn_level
16:52:38.261 [Lua] Lobby data matchmaking = searching
16:52:38.261 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:38.261 [Lua] Lobby data num_players = 1
16:52:38.261 [Lua] Lobby data player_slot_5 = 0:0
16:52:38.261 [Lua] Lobby data player_slot_2 = 0:0
16:52:38.261 [Lua] Lobby data country_code = DE
16:52:38.261 [Lua] Lobby data player_slot_3 = 0:0
16:52:38.261 [Lua] Lobby data difficulty = cataclysm_3
16:52:38.261 [Lua] Set lobby end.
16:52:38.261 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:52:38.261 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:52:38.262 [Lua] [ChatManager][1]System: Starting search
16:52:38.262 [Lua] [ChatManager][1]System: Oubliette
16:52:38.262 [Lua] [ChatManager][1]System: Cataclysm 3
16:52:38.347 [Lua] [IngameUI] menu view on_exit start_game_view
16:52:38.347 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:52:38.347 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:52:38.348 [Save] Saving `save_data`
16:52:38.351 [Save] Save done
16:52:38.351 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ac72c0
16:52:38.512 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:52:38.512 [Lua]
16:52:38.512 [Lua] [1] = dlc_scorpion_pit_light (string)
16:52:38.512 [Lua]
16:52:38.512 [Lua] [Matchmaking] Changing distance filter from close to far
16:52:38.512 [Lua] [Matchmaking] Filter: Free slots = 1
16:52:38.512 [Lua] [Matchmaking] Filter: Distance = far
16:52:38.512 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:52:38.512 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:52:38.512 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:52:38.512 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:52:38.512 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:52:38.512 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:52:38.512 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:52:38.512 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:52:38.513 [Lua] [ChatManager][1]System: Increased search range
16:52:38.513 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:52:38.763 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:52:38.763 [Lua]
16:52:38.763 [Lua] [1] = dlc_scorpion_pit_light (string)
16:52:38.763 [Lua]
16:52:38.763 [Lua] [Matchmaking] Changing distance filter from far to world
16:52:38.763 [Lua] [Matchmaking] Filter: Free slots = 1
16:52:38.763 [Lua] [Matchmaking] Filter: Distance = world
16:52:38.763 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:52:38.763 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:52:38.763 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:52:38.763 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:52:38.763 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:52:38.763 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:52:38.763 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:52:38.763 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:52:38.763 [Lua] [ChatManager][1]System: Increased search range
16:52:38.763 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:52:39.009 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:52:39.009 [Lua]
16:52:39.009 [Lua] [1] = dlc_scorpion_pit_light (string)
16:52:39.009 [Lua]
16:52:39.009 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:52:39.009 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:52:39.009 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:52:39.012 [Lua] Set lobby begin:
16:52:39.012 [Lua] Lobby data power_level = 835
16:52:39.012 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:39.012 [Lua] Lobby data difficulty_tweak = 0
16:52:39.012 [Lua] Lobby data host = 110000104674122
16:52:39.012 [Lua] Lobby data time_of_search = 1608655958
16:52:39.012 [Lua] Lobby data game_mode = 3
16:52:39.012 [Lua] Lobby data level_key = inn_level
16:52:39.012 [Lua] Lobby data player_slot_1 = 0:0
16:52:39.012 [Lua] Lobby data selected_level_key = inn_level
16:52:39.012 [Lua] Lobby data matchmaking = searching
16:52:39.012 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:39.012 [Lua] Lobby data num_players = 1
16:52:39.012 [Lua] Lobby data player_slot_5 = 0:0
16:52:39.012 [Lua] Lobby data player_slot_2 = 0:0
16:52:39.012 [Lua] Lobby data country_code = DE
16:52:39.012 [Lua] Lobby data player_slot_3 = 0:0
16:52:39.012 [Lua] Lobby data difficulty = cataclysm_3
16:52:39.012 [Lua] Set lobby end.
16:52:39.012 [Lua] [PartyManager] Leader is set to 110000104674122
16:52:39.012 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 0
16:52:39.012 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 0 )
16:52:39.012 [Lua] Set lobby begin:
16:52:39.012 [Lua] Lobby data twitch_enabled = false
16:52:39.012 [Lua] Lobby data power_level = 835
16:52:39.013 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:39.013 [Lua] Lobby data difficulty_tweak = 0
16:52:39.013 [Lua] Lobby data host = 110000104674122
16:52:39.013 [Lua] Lobby data time_of_search = 1608655958
16:52:39.013 [Lua] Lobby data game_mode = 9
16:52:39.013 [Lua] Lobby data match_started = true
16:52:39.013 [Lua] Lobby data mechanism = adventure
16:52:39.013 [Lua] Lobby data difficulty = cataclysm_3
16:52:39.013 [Lua] Lobby data level_key = inn_level
16:52:39.013 [Lua] Lobby data player_slot_1 = 0:0
16:52:39.013 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:39.013 [Lua] Lobby data weave_index = 105
16:52:39.013 [Lua] Lobby data quick_game = false
16:52:39.013 [Lua] Lobby data weave_name = weave_105
16:52:39.013 [Lua] Lobby data matchmaking = true
16:52:39.013 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:39.013 [Lua] Lobby data num_players = 1
16:52:39.013 [Lua] Lobby data player_slot_5 = 0:0
16:52:39.013 [Lua] Lobby data player_slot_2 = 0:0
16:52:39.013 [Lua] Lobby data country_code = DE
16:52:39.013 [Lua] Lobby data player_slot_3 = 0:0
16:52:39.013 [Lua] Lobby data eac_authorized = false
16:52:39.013 [Lua] Set lobby end.
16:52:39.014 [Lua] Set lobby begin:
16:52:39.014 [Lua] Lobby data twitch_enabled = false
16:52:39.014 [Lua] Lobby data power_level = 835
16:52:39.014 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:39.014 [Lua] Lobby data difficulty_tweak = 0
16:52:39.014 [Lua] Lobby data host = 110000104674122
16:52:39.014 [Lua] Lobby data time_of_search = 1608655958
16:52:39.014 [Lua] Lobby data game_mode = 9
16:52:39.014 [Lua] Lobby data is_private = false
16:52:39.014 [Lua] Lobby data match_started = true
16:52:39.014 [Lua] Lobby data mechanism = adventure
16:52:39.014 [Lua] Lobby data difficulty = cataclysm_3
16:52:39.014 [Lua] Lobby data level_key = inn_level
16:52:39.014 [Lua] Lobby data player_slot_1 = 0:0
16:52:39.014 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:39.014 [Lua] Lobby data weave_index = 105
16:52:39.014 [Lua] Lobby data quick_game = false
16:52:39.014 [Lua] Lobby data weave_name = weave_105
16:52:39.014 [Lua] Lobby data matchmaking = true
16:52:39.014 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:39.015 [Lua] Lobby data num_players = 1
16:52:39.015 [Lua] Lobby data player_slot_5 = 0:0
16:52:39.015 [Lua] Lobby data player_slot_2 = 0:0
16:52:39.015 [Lua] Lobby data country_code = DE
16:52:39.015 [Lua] Lobby data player_slot_3 = 0:0
16:52:39.015 [Lua] Lobby data eac_authorized = false
16:52:39.015 [Lua] Set lobby end.
16:52:39.015 [Lua] [ChatManager][1]System: Starting hosted game...
16:52:39.022 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:52:39.022 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:52:40.843 [Lua] Set lobby begin:
16:52:40.843 [Lua] Lobby data twitch_enabled = false
16:52:40.843 [Lua] Lobby data power_level = 1100
16:52:40.843 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:40.843 [Lua] Lobby data difficulty_tweak = 0
16:52:40.843 [Lua] Lobby data host = 110000104674122
16:52:40.843 [Lua] Lobby data time_of_search = 1608655958
16:52:40.843 [Lua] Lobby data game_mode = 9
16:52:40.843 [Lua] Lobby data is_private = false
16:52:40.843 [Lua] Lobby data match_started = true
16:52:40.843 [Lua] Lobby data mechanism = adventure
16:52:40.843 [Lua] Lobby data difficulty = cataclysm_3
16:52:40.843 [Lua] Lobby data level_key = inn_level
16:52:40.844 [Lua] Lobby data player_slot_1 = 0:0
16:52:40.844 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:40.844 [Lua] Lobby data weave_index = 105
16:52:40.844 [Lua] Lobby data quick_game = false
16:52:40.844 [Lua] Lobby data weave_name = weave_105
16:52:40.844 [Lua] Lobby data matchmaking = true
16:52:40.844 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:40.844 [Lua] Lobby data num_players = 1
16:52:40.844 [Lua] Lobby data player_slot_5 = 0:0
16:52:40.844 [Lua] Lobby data player_slot_2 = 0:0
16:52:40.844 [Lua] Lobby data country_code = DE
16:52:40.844 [Lua] Lobby data player_slot_3 = 0:0
16:52:40.844 [Lua] Lobby data eac_authorized = false
16:52:40.844 [Lua] Set lobby end.
16:52:46.458 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:52:46.458 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:52:46.469 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 1
16:52:46.469 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 1 )
16:52:46.469 [Lua] Set lobby begin:
16:52:46.469 [Lua] Lobby data twitch_enabled = false
16:52:46.469 [Lua] Lobby data power_level = 1100
16:52:46.469 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:46.469 [Lua] Lobby data difficulty_tweak = 0
16:52:46.469 [Lua] Lobby data host = 110000104674122
16:52:46.469 [Lua] Lobby data time_of_search = 1608655958
16:52:46.469 [Lua] Lobby data game_mode = 9
16:52:46.469 [Lua] Lobby data is_private = false
16:52:46.469 [Lua] Lobby data match_started = true
16:52:46.469 [Lua] Lobby data mechanism = adventure
16:52:46.469 [Lua] Lobby data difficulty = cataclysm_3
16:52:46.469 [Lua] Lobby data level_key = inn_level
16:52:46.469 [Lua] Lobby data player_slot_1 = 0:0
16:52:46.469 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:46.469 [Lua] Lobby data weave_index = 105
16:52:46.469 [Lua] Lobby data quick_game = false
16:52:46.469 [Lua] Lobby data weave_name = weave_105
16:52:46.469 [Lua] Lobby data matchmaking = false
16:52:46.469 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:46.469 [Lua] Lobby data num_players = 1
16:52:46.469 [Lua] Lobby data player_slot_5 = 0:0
16:52:46.469 [Lua] Lobby data player_slot_2 = 0:0
16:52:46.469 [Lua] Lobby data country_code = DE
16:52:46.470 [Lua] Lobby data player_slot_3 = 0:0
16:52:46.470 [Lua] Lobby data eac_authorized = false
16:52:46.470 [Lua] Set lobby end.
16:52:46.472 [Lua] Set lobby begin:
16:52:46.472 [Lua] Lobby data twitch_enabled = false
16:52:46.472 [Lua] Lobby data power_level = 1100
16:52:46.472 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:46.472 [Lua] Lobby data difficulty_tweak = 0
16:52:46.472 [Lua] Lobby data host = 110000104674122
16:52:46.472 [Lua] Lobby data time_of_search = 1608655958
16:52:46.472 [Lua] Lobby data game_mode = 9
16:52:46.472 [Lua] Lobby data is_private = false
16:52:46.472 [Lua] Lobby data match_started = true
16:52:46.472 [Lua] Lobby data mechanism = adventure
16:52:46.472 [Lua] Lobby data difficulty = cataclysm_3
16:52:46.472 [Lua] Lobby data level_key = inn_level
16:52:46.472 [Lua] Lobby data player_slot_1 = 0:0
16:52:46.472 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:46.472 [Lua] Lobby data weave_index = 105
16:52:46.472 [Lua] Lobby data quick_game = false
16:52:46.472 [Lua] Lobby data weave_name = weave_105
16:52:46.472 [Lua] Lobby data matchmaking = false
16:52:46.472 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:46.472 [Lua] Lobby data num_players = 1
16:52:46.473 [Lua] Lobby data player_slot_5 = 0:0
16:52:46.473 [Lua] Lobby data player_slot_2 = 0:0
16:52:46.473 [Lua] Lobby data country_code = DE
16:52:46.473 [Lua] Lobby data player_slot_3 = 0:0
16:52:46.473 [Lua] Lobby data eac_authorized = false
16:52:46.473 [Lua] Set lobby end.
16:52:46.473 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:52:46.473 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:52:46.473 [Lua] Complete level triggered.
16:52:46.474 [Save] Saving `save_data`
16:52:46.474 [Lua] gm_event_end_conditions_met false false
16:52:46.474 [Lua] PlayFabMirrorBase:_commit_internal nil
16:52:46.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:52:46.477 [Save] Save done
16:52:46.477 [Save] Saving `save_data`
16:52:46.478 [Lua] generate_backend_stats 110000104674122:1
16:52:46.479 [Save] Save done
16:52:46.494 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:52:46.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:52:46.495 [Save] Saving `save_data`
16:52:46.495 [Lua] TRANSITION nil nil dlc_scorpion_pit_light
16:52:46.495 [Lua] Transition type "dlc_scorpion_pit_light", is server: true
16:52:46.495 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:52:46.495 [Lua] [GameNetworkManager] Leaving game...
16:52:46.495 [Lua] [GameNetworkManager] Shutting down game session host.
16:52:46.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:52:46.495 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:52:46.495 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.81
16:52:46.497 [Save] Save done
16:52:46.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:52:46.499 [Lua] commit result success 5
16:52:48.513 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:52:48.513 [Lua] [Managers] Calling function on all managers:
16:52:48.514 [Lua] Clearing all global lookup lists
16:52:48.514 [Lua] [IngamePlayerListUI] - Destroy
16:52:48.514 [Lua] [EquipmentUI] - Destroy
16:52:48.514 [Lua] [AbilityUI] - Destroy
16:52:48.514 [Lua] [GamePadAbilityUI] - Destroy
16:52:48.514 [Lua] [GamePadEquipmentUI] - Destroy
16:52:48.514 [Lua] [IngameUI] destroy
16:52:48.557 [Lua] [Managers] Destroying manager group:
16:52:48.558 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:52:48.558 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:52:48.562 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:52:48.562 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:52:48.562 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:52:48.562 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_light 1
16:52:48.562 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:52:48.562 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_light", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ"
<>
16:52:48.563 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_light"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_light"; environment_variation_id = 1; level_seed = 7794436; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BF1D3F0
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 000000000C4EB870; application_shutdown = nil; unit_spawner = table: 000000000AB5CA00; world = [World]; unit_storage = table: 000000000AB5F020; units = table: 000000000AB5F5F0; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000C4EB870
[8] self = table: 00000000110788D0; dt = 0.0064302184619009495; t = 703.47952885495033; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.0064302184619009495; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064302184619009495; t = 703.47952885495033
[10] dt = 0.0064302184619009495
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000F3748B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_light"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000C1E4020;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C4F62F0; network_server = table: 000000000C5D30D0; entity_system = table: 0000000001FFB7C0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000DC56E30; statistics_db = table: 000000000FF11A60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.010942879877987; input_manager = table: 000000000FF12BC0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B355B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C1E4020; world = [World]; dt = 0.0064302184619009495; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 92.805372443050146; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 000000000AB5C2F0; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000C8449B0;
<>
<>
16:52:48.563 [Lua] [Matchmaking] unregister rpcs
16:52:48.563 [Lua] ############### UNLOADING PACKAGES ###############
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error
16:52:48.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error
16:52:48.623 [Lua] <>
<>Keep Decorations<>
<>unloading dangling painting packages<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials
[3] @scripts/game_state/state_ingame.lua:2076: in function on_exit
[4] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:148: in function update
[7] @scripts/boot.lua:842: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Keep Decorations"; message = "unloading dangling painting packages"
[2] self = table: 000000000008E510; is_occuring = true
[3] self = table: 000000000C4EB870; application_shutdown = nil; unit_spawner = table: 000000000AB5CA00; world = [World]; unit_storage = table: 000000000AB5F020; units = table: 000000000AB5F5F0; matchmaking_loading_context = nil
[4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000C4EB870
[6] self = table: 00000000110788D0; dt = 0.0064302184619009495; t = 703.47952885495033; new_state = table: 0000000002A79390
[7] self = table: 00000000000971A0; real_world_dt = 0.0064302184619009495; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064302184619009495; t = 703.47952885495033
[8] dt = 0.0064302184619009495
[2] _queue_order = table: 0000000008982170; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0;
[3] world_name = "level_world"; entity_system_bag = table: 000000000C4F62F0; network_server = table: 000000000C5D30D0; entity_system = table: 0000000001FFB7C0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000DC56E30; statistics_db = table: 000000000FF11A60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.010942879877987; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B355B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0064302184619009495; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 92.805372443050146; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false;
[4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000C4EB870;
[7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000C8449B0;
<>
<>
16:52:48.623 [Lua] [Managers] Calling function on all managers:
16:52:48.623 [Lua] [Managers] Destroying manager group:
16:52:48.623 [Lua] [Gamestate] Enter state StateLoading
16:52:48.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:52:48.624 [Lua] [Matchmaking] register rpcs
16:52:48.625 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:52:48.625 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:52:48.625 [Lua] Set lobby begin:
16:52:48.625 [Lua] Lobby data twitch_enabled = false
16:52:48.625 [Lua] Lobby data power_level = 0
16:52:48.625 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:48.625 [Lua] Lobby data difficulty_tweak = 0
16:52:48.625 [Lua] Lobby data host = 110000104674122
16:52:48.625 [Lua] Lobby data time_of_search = 1608655958
16:52:48.625 [Lua] Lobby data game_mode = 9
16:52:48.625 [Lua] Lobby data is_private = false
16:52:48.625 [Lua] Lobby data match_started = true
16:52:48.625 [Lua] Lobby data mechanism = adventure
16:52:48.626 [Lua] Lobby data difficulty = cataclysm_3
16:52:48.626 [Lua] Lobby data level_key = inn_level
16:52:48.626 [Lua] Lobby data player_slot_1 = 0:0
16:52:48.626 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:48.626 [Lua] Lobby data weave_index = 105
16:52:48.626 [Lua] Lobby data quick_game = false
16:52:48.626 [Lua] Lobby data weave_name = weave_105
16:52:48.626 [Lua] Lobby data matchmaking = false
16:52:48.626 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:48.626 [Lua] Lobby data num_players = 1
16:52:48.626 [Lua] Lobby data player_slot_5 = 0:0
16:52:48.626 [Lua] Lobby data player_slot_2 = 0:0
16:52:48.626 [Lua] Lobby data country_code = DE
16:52:48.626 [Lua] Lobby data player_slot_3 = 0:0
16:52:48.626 [Lua] Lobby data eac_authorized = false
16:52:48.626 [Lua] Set lobby end.
16:52:48.626 [Lua] registering RPCs
16:52:48.626 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:52:48.626 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:52:48.626 [Lua] Set lobby begin:
16:52:48.626 [Lua] Lobby data twitch_enabled = false
16:52:48.626 [Lua] Lobby data power_level = 0
16:52:48.626 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:48.626 [Lua] Lobby data difficulty_tweak = 0
16:52:48.626 [Lua] Lobby data host = 110000104674122
16:52:48.626 [Lua] Lobby data time_of_search = 1608655958
16:52:48.627 [Lua] Lobby data game_mode = 9
16:52:48.627 [Lua] Lobby data is_private = false
16:52:48.627 [Lua] Lobby data match_started = true
16:52:48.627 [Lua] Lobby data mechanism = adventure
16:52:48.627 [Lua] Lobby data difficulty = cataclysm_3
16:52:48.627 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:52:48.627 [Lua] Lobby data player_slot_1 = 0:0
16:52:48.627 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:48.627 [Lua] Lobby data weave_index = 105
16:52:48.627 [Lua] Lobby data quick_game = false
16:52:48.627 [Lua] Lobby data weave_name = weave_105
16:52:48.627 [Lua] Lobby data matchmaking = false
16:52:48.627 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:48.627 [Lua] Lobby data num_players = 1
16:52:48.627 [Lua] Lobby data player_slot_5 = 0:0
16:52:48.627 [Lua] Lobby data player_slot_2 = 0:0
16:52:48.627 [Lua] Lobby data country_code = DE
16:52:48.627 [Lua] Lobby data player_slot_3 = 0:0
16:52:48.627 [Lua] Lobby data eac_authorized = false
16:52:48.627 [Lua] Set lobby end.
16:52:48.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:52:48.629 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_light, global_loading_screens, async-read, prioritized
16:52:48.629 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_light] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:52:48.629 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_light 1
16:52:48.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_light, async-read,
16:52:48.629 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_light, async-read,
16:52:48.629 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_light"
16:52:48.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_light" Meta package name: "nil"
16:52:48.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_light, LevelTransitionHandler, async-read,
16:52:48.630 [Lua] [StateLoading] got rpc_load_level 136 dlc_scorpion_pit_light
16:52:48.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_light
16:52:48.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_light
16:52:48.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
16:52:54.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
16:52:54.244 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
16:52:54.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_light
16:52:54.396 [Umbra] Loading umbra tome '#ID[6aaa3b3b6b162a36]'
16:52:54.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_light
16:52:54.836 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_light
16:52:54.853 [Lua] [LevelTransitionHandler] Level load completed!
16:52:54.853 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_light - level_seed: 7794436 - use_random_directors: false - overriden_conflict: default_weave
16:52:54.894 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:52:54.894 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_standard_bearer=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
16:52:54.894 [Lua] load_startup_enemy_packages: --------------
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_spawn
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_troll
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_rat_ogre
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_stormfiend
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] beastmen_minotaur
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_plague_sorcerer
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_corruptor_sorcerer
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_gutter_runner
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_pack_master
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_poison_wind_globadier
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_ratling_gunner
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_warpfire_thrower
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_vortex_sorcerer
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] beastmen_standard_bearer
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_vortex
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] critter_rat
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] critter_pig
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_marauder
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] beastmen_gor
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_warrior
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_clan_rat_with_shield
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_clan_rat
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_raider
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_slave
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_fanatic
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_marauder_with_shield
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_storm_vermin
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] chaos_berzerker
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_plague_monk
16:52:54.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:52:54.894 [Lua] skaven_storm_vermin_with_shield
16:52:54.897 [Lua] ### Sending rpc_level_loaded
16:52:54.897 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 136
16:52:54.897 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:52:54.913 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:52:54.913 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:52:54.930 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:52:54.930 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:52:54.931 [Lua] ### Sending rpc_level_loaded
16:52:54.931 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 136
16:52:56.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:52:56.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:52:56.013 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_light game_mode: weave
16:52:56.013 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:52:56.014 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:52:56.014 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:52:56.014 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/light/world
16:52:56.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
16:52:56.059 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:52:56.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:52:56.082 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:52:56.118 [Lua] Async level spawning done
16:52:56.118 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:52:57.103 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:52:57.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:52:57.104 [Lua] [Matchmaking] unregister rpcs
16:52:57.104 [Lua] Set lobby begin:
16:52:57.104 [Lua] Lobby data twitch_enabled = false
16:52:57.104 [Lua] Lobby data power_level = 0
16:52:57.104 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:57.104 [Lua] Lobby data difficulty_tweak = 0
16:52:57.104 [Lua] Lobby data host = 110000104674122
16:52:57.104 [Lua] Lobby data time_of_search = 1608655958
16:52:57.104 [Lua] Lobby data game_mode = 9
16:52:57.104 [Lua] Lobby data is_private = false
16:52:57.104 [Lua] Lobby data match_started = true
16:52:57.104 [Lua] Lobby data mechanism = adventure
16:52:57.104 [Lua] Lobby data difficulty = cataclysm_3
16:52:57.104 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:52:57.104 [Lua] Lobby data player_slot_1 = 0:0
16:52:57.104 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:57.104 [Lua] Lobby data weave_index = 105
16:52:57.104 [Lua] Lobby data quick_game = false
16:52:57.104 [Lua] Lobby data weave_name = weave_105
16:52:57.105 [Lua] Lobby data matchmaking = false
16:52:57.105 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:57.105 [Lua] Lobby data num_players = 1
16:52:57.105 [Lua] Lobby data player_slot_5 = 0:0
16:52:57.105 [Lua] Lobby data player_slot_2 = 0:0
16:52:57.105 [Lua] Lobby data country_code = DE
16:52:57.105 [Lua] Lobby data player_slot_3 = 0:0
16:52:57.105 [Lua] Lobby data eac_authorized = false
16:52:57.105 [Lua] Set lobby end.
16:52:57.105 [Lua] [Managers] Destroying manager group:
16:52:57.105 [Lua] [Gamestate] Enter StateIngame HOST
16:52:57.105 [Lua] [Managers] Calling function on all managers:
16:52:57.106 [Lua] <>level = dlc_scorpion_pit_light<>
16:52:57.106 [Lua] Set lobby begin:
16:52:57.106 [Lua] Lobby data twitch_enabled = false
16:52:57.106 [Lua] Lobby data power_level = 0
16:52:57.106 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:57.106 [Lua] Lobby data difficulty_tweak = 0
16:52:57.106 [Lua] Lobby data host = 110000104674122
16:52:57.106 [Lua] Lobby data time_of_search = 1608655958
16:52:57.106 [Lua] Lobby data game_mode = 9
16:52:57.106 [Lua] Lobby data is_private = false
16:52:57.106 [Lua] Lobby data match_started = true
16:52:57.106 [Lua] Lobby data mechanism = adventure
16:52:57.106 [Lua] Lobby data difficulty = cataclysm_3
16:52:57.106 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:52:57.107 [Lua] Lobby data player_slot_1 = 0:0
16:52:57.107 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:57.107 [Lua] Lobby data weave_index = 105
16:52:57.107 [Lua] Lobby data quick_game = false
16:52:57.107 [Lua] Lobby data weave_name = weave_105
16:52:57.107 [Lua] Lobby data matchmaking = false
16:52:57.107 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:57.107 [Lua] Lobby data num_players = 1
16:52:57.107 [Lua] Lobby data player_slot_5 = 0:0
16:52:57.107 [Lua] Lobby data player_slot_2 = 0:0
16:52:57.107 [Lua] Lobby data country_code = DE
16:52:57.107 [Lua] Lobby data player_slot_3 = 0:0
16:52:57.107 [Lua] Lobby data eac_authorized = false
16:52:57.107 [Lua] Set lobby end.
16:52:57.107 [Lua] [StateIngame] Server ingame
16:52:57.110 [Lua] Set lobby begin:
16:52:57.110 [Lua] Lobby data twitch_enabled = false
16:52:57.110 [Lua] Lobby data power_level = 0
16:52:57.110 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:57.110 [Lua] Lobby data difficulty_tweak = 0
16:52:57.110 [Lua] Lobby data host = 110000104674122
16:52:57.111 [Lua] Lobby data time_of_search = 1608655958
16:52:57.111 [Lua] Lobby data game_mode = 9
16:52:57.111 [Lua] Lobby data is_private = false
16:52:57.111 [Lua] Lobby data match_started = true
16:52:57.111 [Lua] Lobby data mechanism = adventure
16:52:57.111 [Lua] Lobby data difficulty = cataclysm_3
16:52:57.111 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:52:57.111 [Lua] Lobby data player_slot_1 = 0:0
16:52:57.111 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:57.111 [Lua] Lobby data weave_index = 105
16:52:57.111 [Lua] Lobby data quick_game = false
16:52:57.111 [Lua] Lobby data weave_name = weave_105
16:52:57.111 [Lua] Lobby data matchmaking = false
16:52:57.111 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:57.111 [Lua] Lobby data num_players = 1
16:52:57.111 [Lua] Lobby data player_slot_5 = 0:0
16:52:57.111 [Lua] Lobby data player_slot_2 = 0:0
16:52:57.111 [Lua] Lobby data country_code = DE
16:52:57.111 [Lua] Lobby data player_slot_3 = 0:0
16:52:57.111 [Lua] Lobby data eac_authorized = false
16:52:57.111 [Lua] Set lobby end.
16:52:57.111 [Lua] [Matchmaking] register rpcs
16:52:57.111 [Lua] GameNetworkManager:init... creating game session
16:52:57.111 [Lua] Host GameSession.make_game_session_host with session:
16:52:57.111 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:52:57.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:52:57.112 [Lua] [GameNetworkManager] self.is_server = true
16:52:57.112 [Network] Setting artificial MTU limit to 65536
16:52:57.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12
16:52:57.112 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
16:52:57.112 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
16:52:57.130 [Lua] Switching ConflictSettings: to: default_weave
16:52:57.130 [Lua] pacing=disabled
16:52:57.130 [Lua] roaming=nil
16:52:57.130 [Lua] specials=disabled
16:52:57.130 [Lua] debug_color=maroon
16:52:57.130 [Lua] pack_spawning=default
16:52:57.130 [Lua] contained_breeds=nil
16:52:57.130 [Lua] disabled=false
16:52:57.130 [Lua] boss=disabled
16:52:57.130 [Lua] horde=disabled
16:52:57.130 [Lua] name=default_weave
16:52:57.130 [Lua] intensity=disabled
16:52:57.130 [Lua] ---
16:52:57.135 [Lua] [LevelAnalysis] set_random_seed( 874583)
16:52:57.137 warning: [GwNav] NavData resource not loaded
16:52:57.137 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/light/world
16:52:57.137 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
16:52:57.142 [Lua] [AIInterestPointSystem] Level Seed: 874583
16:52:57.142 [Lua]
16:52:57.142 [Lua] [entity_system_bag] = table
16:52:57.142 [Lua] [entity_system_bag] = metatable
16:52:57.142 [Lua] [startup_data] = table
16:52:57.142 [Lua] [entity_manager] = table
16:52:57.142 [Lua] [entity_manager] = metatable
16:52:57.142 [Lua] [unit_spawner] = table
16:52:57.142 [Lua] [unit_spawner] = metatable
16:52:57.142 [Lua] [unit_storage] = table
16:52:57.142 [Lua] [unit_storage] = metatable
16:52:57.142 [Lua] [dice_keeper] = table
16:52:57.142 [Lua] [dice_keeper] = metatable
16:52:57.142 [Lua] [is_server] = true (boolean)
16:52:57.142 [Lua] [world] = [World]
16:52:57.142 [Lua] [system_api] = table
16:52:57.142 [Lua] [entity_system] = table
16:52:57.142 [Lua] [entity_system] = metatable
16:52:57.142 [Lua] [network_lobby] = table
16:52:57.142 [Lua] [network_lobby] = metatable
16:52:57.142 [Lua] [profile_synchronizer] = table
16:52:57.142 [Lua] [profile_synchronizer] = metatable
16:52:57.142 [Lua] [level_transition_handler] = table
16:52:57.142 [Lua] [level_transition_handler] = metatable
16:52:57.142 [Lua] [num_local_human_players] = 1 (number)
16:52:57.142 [Lua] [statistics_db] = table
16:52:57.142 [Lua] [statistics_db] = metatable
16:52:57.142 [Lua] [network_server] = table
16:52:57.142 [Lua] [network_server] = metatable
16:52:57.142 [Lua] [input_manager] = table
16:52:57.142 [Lua] [input_manager] = metatable
16:52:57.142 [Lua] [network_clock] = table
16:52:57.142 [Lua] [network_clock] = metatable
16:52:57.142 [Lua] [network_transmit] = table
16:52:57.142 [Lua] [network_transmit] = metatable
16:52:57.142 [Lua] [free_flight_manager] = table
16:52:57.142 [Lua] [free_flight_manager] = metatable
16:52:57.142 [Lua] [network_manager] = table
16:52:57.142 [Lua] [network_manager] = metatable
16:52:57.142 [Lua] [network_event_delegate] = table
16:52:57.142 [Lua] [network_event_delegate] = metatable
16:52:57.142 [Lua]
16:52:57.143 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:52:57.143 [Lua] ignoring extension VersusInteractObjectiveExtension
16:52:57.143 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:52:57.143 [Lua] ignoring extension VersusSocketObjectiveExtension
16:52:57.143 [Lua] ignoring extension VersusTargetObjectiveExtension
16:52:57.143 [Lua] ignoring extension VersusMissionObjectiveExtension
16:52:57.143 [Lua] ignoring extension KeepDecorationPaintingExtension
16:52:57.145 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:52:57.162 [Lua] [AchievementManager] Achievements using the steam platform
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
16:52:57.205 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
16:52:57.213 [Lua] [StateIngame] Level seed: 874583
16:52:57.233 [Lua] [LevelAnalysis] set_random_seed( 874583)
16:52:57.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
16:52:57.237 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
16:52:57.237 [Lua] [IngameUI] init
16:52:57.254 [SteamVoipClient] select_out(110000104674122, off)
16:52:57.259 [Lua] cb_razer_chroma_setup
16:52:57.348 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:52:57.348 [Lua] Set lobby begin:
16:52:57.348 [Lua] Lobby data twitch_enabled = false
16:52:57.348 [Lua] Lobby data power_level = 1100
16:52:57.348 [Lua] Lobby data unique_server_name = KARL FRANZ
16:52:57.348 [Lua] Lobby data difficulty_tweak = 0
16:52:57.348 [Lua] Lobby data host = 110000104674122
16:52:57.348 [Lua] Lobby data time_of_search = 1608655958
16:52:57.348 [Lua] Lobby data game_mode = 9
16:52:57.348 [Lua] Lobby data is_private = false
16:52:57.348 [Lua] Lobby data match_started = true
16:52:57.348 [Lua] Lobby data mechanism = adventure
16:52:57.348 [Lua] Lobby data difficulty = cataclysm_3
16:52:57.348 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:52:57.348 [Lua] Lobby data player_slot_1 = 0:0
16:52:57.348 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:52:57.348 [Lua] Lobby data weave_index = 105
16:52:57.348 [Lua] Lobby data quick_game = false
16:52:57.348 [Lua] Lobby data weave_name = weave_105
16:52:57.348 [Lua] Lobby data matchmaking = false
16:52:57.349 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:52:57.349 [Lua] Lobby data num_players = 1
16:52:57.349 [Lua] Lobby data player_slot_5 = 0:0
16:52:57.349 [Lua] Lobby data player_slot_2 = 0:0
16:52:57.349 [Lua] Lobby data country_code = DE
16:52:57.349 [Lua] Lobby data player_slot_3 = 0:0
16:52:57.349 [Lua] Lobby data eac_authorized = false
16:52:57.349 [Lua] Set lobby end.
16:52:57.349 [Lua] CurrentConflictSettings default_weave
16:52:57.349 [Lua] [ConflictDirector] conflict_director is ai_ready
16:52:57.349 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:52:57.349 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:52:57.352 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:52:57.352 [Lua] Forming navigation groups in one frame
16:52:57.352 [Lua] Forming navigation groups
16:52:57.481 [Lua] NavigationGroupManager -> calulation time A: 0.12800000000004275
16:52:57.546 [Lua] NavigationGroupManager -> calulation time B: 0.064999999999940883
16:52:57.546 [Lua] number of nav groups: 280
16:52:57.549 [Lua] number of refined nav groups : 181
16:52:57.564 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
16:52:57.564 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 12.480329478159542 Normalized coefficient: 1.2259291733263009
16:52:57.579 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:52:57.582 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:52:57.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:52:57.583 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
16:52:57.584 [Lua] [Managers] Calling function on all managers:
16:52:57.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:52:57.591 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:52:57.591 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:52:57.591 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12
16:52:57.670 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:52:57.670 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:52:57.685 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:52:57.685 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:52:57.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:57.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:57.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
16:52:57.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12
16:52:58.163 [Lua] StateInGameRunning:_game_actually_starts()
16:52:58.163 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40
16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
16:52:58.163 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
16:52:58.163 [Lua] #################################################################################################################
16:52:58.163 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-dlc_scorpion_pit_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:52:58.163 [Lua] #################################################################################################################
16:52:58.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
16:52:58.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
16:52:58.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
16:52:58.389 [Lua] Commit load time data
16:53:02.153 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:53:02.153 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:53:03.994 [Lua] Players are leaving the safe zone
16:53:03.997 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:53:36.307 [Lua] main_path_player_far_away_check started
16:53:39.306 [Lua] main_path_player_far_away_check started
16:53:44.609 [Lua] setting up ambush-horde
16:53:44.609 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
16:53:44.609 [Lua] -> spawning: 27
16:53:44.609 [Lua] horde crated with id 1 of type ambush
16:53:44.609 [Lua] ambush horde has started
16:53:44.621 [Lua] starting terror event: trickle_event_chaos_medium
16:53:44.621 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:53:45.350 [Lua] main_path_player_far_away_check started
16:53:48.428 [Lua] main_path_player_far_away_check started
16:53:51.479 [Lua] main_path_player_far_away_check started
16:53:54.527 [Lua] main_path_player_far_away_check started
16:53:57.592 [Lua] main_path_player_far_away_check started
16:53:57.617 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 2569)
16:53:57.633 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 2569)
16:53:57.645 [Lua] setting up ambush-horde
16:53:57.645 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
16:53:57.645 [Lua] -> spawning: 17
16:53:57.645 [Lua] horde crated with id 2 of type ambush
16:53:57.645 [Lua] ambush horde has started
16:53:57.653 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 2569)
16:53:57.663 [Lua] setting up ambush-horde
16:53:57.663 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
16:53:57.663 [Lua] -> spawning: 7
16:53:57.663 [Lua] horde crated with id 3 of type ambush
16:53:57.663 [Lua] ambush horde has started
16:53:57.670 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_short_cata (seed: 2569)
16:53:57.688 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_long (seed: 2569)
16:53:57.706 [Lua] TerrorEventMixer.start_event: main_path_theme_vanilla_chaos_long (seed: 2569)
16:53:57.718 [Lua] setting up ambush-horde
16:53:57.718 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
16:53:57.718 [Lua] -> spawning: 15
16:53:57.718 [Lua] horde crated with id 4 of type ambush
16:53:57.718 [Lua] ambush horde has started
16:53:57.725 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2569)
16:53:57.737 [Lua] setting up ambush-horde
16:53:57.737 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders'
16:53:57.737 [Lua] -> spawning: 8
16:53:57.738 [Lua] horde crated with id 5 of type ambush
16:53:57.738 [Lua] ambush horde has started
16:54:02.933 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
16:54:06.100 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 104
16:54:06.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 103
16:54:07.037 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 102
16:54:07.727 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 1 101
16:54:07.741 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 7 100
16:54:07.768 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 99
16:54:07.984 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 17 98
16:54:08.195 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 97
16:54:13.787 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 96
16:54:13.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 23 95
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 94
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 93
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 92
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 91
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 28 90
16:54:13.807 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 89
16:54:13.817 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 30 88
16:54:13.828 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 87
16:54:13.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 86
16:54:13.884 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 66 85
16:54:13.896 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 73 84
16:54:17.413 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:54:23.959 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 2569)
16:54:25.054 [Lua] setting up ambush-horde
16:54:25.054 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
16:54:25.054 [Lua] -> spawning: 27
16:54:25.054 [Lua] horde crated with id 6 of type ambush
16:54:25.054 [Lua] ambush horde has started
16:54:25.069 [Lua] starting terror event: trickle_event_chaos_medium
16:54:25.069 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:54:25.384 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 90
16:54:25.400 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 89
16:54:25.418 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 13 88
16:54:25.418 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 87
16:54:25.433 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 22 86
16:54:25.595 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 85
16:54:25.610 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 84
16:54:25.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 9 83
16:54:25.623 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 12 82
16:54:25.624 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 16 81
16:54:25.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 19 80
16:54:25.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 79
16:54:25.666 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 34 78
16:54:25.832 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_small_long (seed: 2569)
16:54:25.846 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_chaos_long (seed: 2569)
16:54:25.852 [Lua] setting up ambush-horde
16:54:25.852 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
16:54:25.852 [Lua] -> spawning: 16
16:54:25.852 [Lua] horde crated with id 7 of type ambush
16:54:25.852 [Lua] ambush horde has started
16:54:25.852 [Lua] setting up ambush-horde
16:54:25.852 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
16:54:25.853 [Lua] -> spawning: 6
16:54:25.853 [Lua] horde crated with id 8 of type ambush
16:54:25.853 [Lua] Ambush horde spawn failed B - no matching spawners found!
16:54:25.853 [Lua] setting up vector-horde
16:54:25.853 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
16:54:25.853 [Lua] --> horde wants to spawn behind players (0.96851866767997/0.67
16:54:25.853 [Lua] -> spawning: 6
16:54:25.853 [Lua] horde crated with id 9 of type vector
16:54:25.853 [Lua] vector horde has started
16:54:25.853 [Lua] setting up ambush-horde
16:54:25.853 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
16:54:25.853 [Lua] -> spawning: 15
16:54:25.853 [Lua] horde crated with id 10 of type ambush
16:54:25.853 [Lua] ambush horde has started
16:54:25.853 [Lua] setting up ambush-horde
16:54:25.853 [Lua] Composing horde 'weave_chaos_raiders_medium' .. using variant 'raiders'
16:54:25.853 [Lua] -> spawning: 11
16:54:25.853 [Lua] horde crated with id 11 of type ambush
16:54:25.853 [Lua] ambush horde has started
16:54:25.853 [Lua] setting up ambush-horde
16:54:25.853 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain'
16:54:25.853 [Lua] -> spawning: 15
16:54:25.853 [Lua] horde crated with id 12 of type ambush
16:54:25.853 [Lua] ambush horde has started
16:54:25.859 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_long (seed: 2569)
16:54:25.865 [Lua] setting up ambush-horde
16:54:25.865 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain'
16:54:25.865 [Lua] -> spawning: 4
16:54:25.865 [Lua] horde crated with id 13 of type ambush
16:54:25.865 [Lua] ambush horde has started
16:54:25.939 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 9 75
16:54:25.973 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 74
16:54:25.973 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 25 73
16:54:26.097 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 14 72
16:54:26.563 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 1 71
16:54:26.574 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 70
16:54:26.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 69
16:54:26.668 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 55 68
16:54:26.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 67
16:54:26.692 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 66
16:54:26.728 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 68
16:54:27.256 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 34 79
16:54:27.903 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 6 77
16:54:27.940 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 25 76
16:54:28.059 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 7 75
16:54:28.086 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 17 75
16:54:28.177 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 59 74
16:54:28.229 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 12 73
16:54:28.243 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 72
16:54:28.243 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 18 71
16:54:28.287 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 68
16:54:28.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 67
16:54:28.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 39 66
16:54:28.341 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 56 65
16:54:28.341 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 58 64
16:54:28.504 [Lua] replace_hidden_spawners -> first try found: 2 cover points
16:54:28.504 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] ->moving spawner
16:54:28.504 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 56 65
16:54:28.856 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 26 83
16:54:28.874 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 27 83
16:54:29.142 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 28 93
16:54:29.159 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 33 92
16:54:29.381 [Lua] replace_hidden_spawners -> first try found: 1 cover points
16:54:29.381 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:54:29.381 [Lua] ->moving spawner
16:54:29.381 [Lua] ->moving spawner
16:54:29.381 [Lua] ->moving spawner
16:54:29.381 [Lua] ->moving spawner
16:54:29.381 [Lua] ->moving spawner
16:54:29.397 [Lua] replace_hidden_spawners -> first try found: 1 cover points
16:54:29.397 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:54:29.397 [Lua] ->moving spawner
16:54:29.397 [Lua] ->moving spawner
16:54:29.397 [Lua] ->moving spawner
16:54:29.397 [Lua] ->moving spawner
16:54:29.416 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 29 94
16:54:30.216 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2569)
16:54:30.275 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
16:54:30.290 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
16:54:30.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
16:54:30.384 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 140
16:54:30.384 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 3 139
16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 9 139
16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 10 138
16:54:30.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 137
16:54:30.477 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 41 141
16:54:30.494 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 140
16:54:30.494 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 44 139
16:54:30.510 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 48 138
16:54:30.510 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 49 137
16:54:30.510 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 50 136
16:54:30.527 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 54 135
16:54:30.527 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 55 134
16:54:30.543 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 61 133
16:54:30.543 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 63 132
16:54:31.363 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 16 135
16:54:31.398 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 135
16:54:31.398 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 32 134
16:54:31.410 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 133
16:54:31.446 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 57 132
16:54:31.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 131
16:54:31.635 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 3 20 130
16:54:31.685 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 129
16:54:31.695 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 53 128
16:54:32.009 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 2569)
16:54:32.018 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_short (seed: 2569)
16:54:32.023 [Lua] setting up ambush-horde
16:54:32.023 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
16:54:32.023 [Lua] -> spawning: 15
16:54:32.023 [Lua] horde crated with id 14 of type ambush
16:54:32.023 [Lua] Ambush horde spawn failed B - no matching spawners found!
16:54:32.023 [Lua] setting up vector-horde
16:54:32.023 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
16:54:32.023 [Lua] --> horde wants to spawn ahead of players (0.20229953874412/0.67
16:54:32.023 [Lua] -> spawning: 15
16:54:32.023 [Lua] horde crated with id 15 of type vector
16:54:32.023 [Lua] vector horde has started
16:54:32.023 [Lua] setting up ambush-horde
16:54:32.023 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain'
16:54:32.023 [Lua] -> spawning: 15
16:54:32.023 [Lua] horde crated with id 16 of type ambush
16:54:32.023 [Lua] ambush horde has started
16:54:32.023 [Lua] setting up ambush-horde
16:54:32.023 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
16:54:32.023 [Lua] -> spawning: 17
16:54:32.023 [Lua] horde crated with id 17 of type ambush
16:54:32.023 [Lua] ambush horde has started
16:54:32.030 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 2569)
16:54:32.036 [Lua] setting up ambush-horde
16:54:32.036 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
16:54:32.036 [Lua] -> spawning: 6
16:54:32.036 [Lua] horde crated with id 18 of type ambush
16:54:32.036 [Lua] ambush horde has started
16:54:32.117 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 19 132
16:54:32.372 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 131
16:54:32.381 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 51 130
16:54:32.523 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 4 129
16:54:32.557 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 21 128
16:54:32.557 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 127
16:54:32.574 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 126
16:54:32.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 125
16:54:32.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 42 124
16:54:32.608 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 58 123
16:54:32.608 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 60 122
16:54:32.608 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 62 121
16:54:32.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
16:54:32.952 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
16:54:33.364 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 46 143
16:54:33.373 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 52 142
16:54:33.412 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 72 141
16:54:35.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points
16:54:35.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:35.772 [Lua] ->moving spawner
16:54:40.161 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 188 190
16:54:48.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
16:54:48.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 153 207
16:54:48.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 191 208
16:54:48.655 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 193 207
16:54:49.275 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 5 143 213
16:54:49.300 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 145 212
16:54:49.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 151 211
16:54:49.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 155 210
16:54:49.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 157 209
16:54:49.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 163 208
16:54:49.400 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 174 207
16:54:49.425 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 178 206
16:54:49.506 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 197 205
16:54:50.264 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 161 204
16:54:50.264 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 162 203
16:54:50.410 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 187 204
16:54:51.027 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 122 207
16:54:55.721 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 45 207
16:54:55.989 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 160 206
16:55:00.389 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 22 204
16:55:00.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 134 203
16:55:00.936 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 13 202
16:55:01.000 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 201
16:55:01.134 [Lua] setting up ambush-horde
16:55:01.134 [Lua] Composing horde 'weave_chaos_raiders_small' .. using variant 'raiders'
16:55:01.134 [Lua] -> spawning: 8
16:55:01.134 [Lua] horde crated with id 19 of type ambush
16:55:01.134 [Lua] ambush horde has started
16:55:01.134 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 111 200
16:55:01.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 132 199
16:55:01.189 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 135 199
16:55:01.336 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 200
16:55:01.348 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 14 199
16:55:01.363 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 18 198
16:55:01.394 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 33 197
16:55:01.444 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 196
16:55:01.510 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 67 195
16:55:05.593 [Lua] setting up ambush-horde
16:55:05.593 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
16:55:05.594 [Lua] -> spawning: 27
16:55:05.594 [Lua] horde crated with id 20 of type ambush
16:55:05.594 [Lua] ambush horde has started
16:55:05.628 [Lua] starting terror event: trickle_event_chaos_medium
16:55:05.628 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:55:07.492 [Lua] setting up ambush-horde
16:55:07.492 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain'
16:55:07.493 [Lua] -> spawning: 15
16:55:07.493 [Lua] horde crated with id 21 of type ambush
16:55:07.493 [Lua] ambush horde has started
16:55:08.771 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:55:09.615 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:55:09.615 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:55:10.073 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:55:11.438 [Lua] setting up ambush-horde
16:55:11.438 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain'
16:55:11.438 [Lua] -> spawning: 4
16:55:11.438 [Lua] horde crated with id 22 of type ambush
16:55:11.438 [Lua] ambush horde has started
16:55:14.992 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:55:14.992 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:55:16.909 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:55:21.151 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:55:21.151 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:55:24.861 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:55:29.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 100, name: `unknown`
16:55:29.982 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:55:30.276 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:55:30.276 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:55:30.767 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:55:36.026 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:55:45.811 [Lua] setting up ambush-horde
16:55:45.811 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
16:55:45.811 [Lua] -> spawning: 27
16:55:45.811 [Lua] horde crated with id 23 of type ambush
16:55:45.811 [Lua] ambush horde has started
16:55:45.833 [Lua] starting terror event: trickle_event_chaos_medium
16:55:45.833 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:55:56.778 [Lua] setting up ambush-horde
16:55:56.779 [Lua] Composing horde 'weave_chaos_warriors' .. using variant 'plain'
16:55:56.779 [Lua] -> spawning: 6
16:55:56.779 [Lua] horde crated with id 24 of type ambush
16:55:56.779 [Lua] ambush horde has started
16:55:59.113 [Lua] [IngameUI] menu view on_enter ingame_menu
16:56:00.140 [Lua] [IngameUI] menu view on_exit ingame_menu
16:56:00.140 [Lua] [IngameUI] menu view on_enter vmf_options_view
16:56:04.648 [Lua] [IngameUI] menu view on_exit vmf_options_view
16:56:06.378 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:56:06.378 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:56:06.837 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:56:08.281 [Lua] Spawn type: horde_hidden Score: 0.051679586563307 Score Multiplier: 0.025839793281653745
16:56:08.981 [Lua] Spawn type: unknown Score: 0.25839793281654 Score Multiplier: 0.025839793281653745
16:56:09.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 75, name: `unknown`
16:56:09.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 128, name: `unknown`
16:56:09.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 75, name: `unknown`
16:56:09.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 123, name: `unknown`
16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 23, name: `unknown`
16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 123, name: `unknown`
16:56:09.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 121, name: `unknown`
16:56:09.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 148, name: `unknown`
16:56:09.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 148, name: `unknown`
16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 170, name: `unknown`
16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 57, name: `unknown`
16:56:10.107 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4cf8ca25]
16:56:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:10.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 62, name: `unknown`
16:56:10.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 11, name: `unknown`
16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 169, name: `unknown`
16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:10.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 220, name: `unknown`
16:56:10.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 188, name: `unknown`
16:56:10.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:10.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 13, name: `unknown`
16:56:10.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 219, name: `unknown`
16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:10.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 55, name: `unknown`
16:56:10.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:10.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown`
16:56:10.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 192, name: `unknown`
16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:11.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown`
16:56:11.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:11.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown`
16:56:11.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown`
16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 13, name: `unknown`
16:56:11.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:11.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 208, name: `unknown`
16:56:11.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 54, name: `unknown`
16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:12.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 135, name: `unknown`
16:56:12.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:12.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 204, name: `unknown`
16:56:12.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:12.576 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 15 size: 304 action: skulk_approach
16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 113, name: `unknown`
16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:12.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 185, name: `unknown`
16:56:12.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:12.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown`
16:56:12.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown`
16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:13.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown`
16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:13.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 210, name: `unknown`
16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 222, name: `unknown`
16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 178, name: `unknown`
16:56:13.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:13.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown`
16:56:13.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 174, name: `unknown`
16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:13.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown`
16:56:13.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:13.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 160, name: `unknown`
16:56:14.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 94, name: `unknown`
16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:14.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 135, name: `unknown`
16:56:14.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:14.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 7, name: `unknown`
16:56:14.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 190, name: `unknown`
16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:14.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 207, name: `unknown`
16:56:14.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:14.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 43, name: `unknown`
16:56:14.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 214, name: `unknown`
16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:15.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 125, name: `unknown`
16:56:15.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:15.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 90, name: `unknown`
16:56:15.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 109, name: `unknown`
16:56:15.596 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
16:56:15.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:15.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:15.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 31, name: `unknown`
16:56:15.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:15.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 107, name: `unknown`
16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:15.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 193, name: `unknown`
16:56:15.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
16:56:16.075 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 180 size: 303 action: skulk_approach
16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 109, name: `unknown`
16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:16.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown`
16:56:16.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:16.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 172, name: `unknown`
16:56:16.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 111, name: `unknown`
16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:16.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 211, name: `unknown`
16:56:16.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:16.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:16.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 74, name: `unknown`
16:56:16.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 169, name: `unknown`
16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:17.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 34, name: `unknown`
16:56:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 34, name: `unknown`
16:56:17.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 17, name: `unknown`
16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 119, name: `unknown`
16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 169, name: `unknown`
16:56:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 173, name: `unknown`
16:56:17.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:17.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:17.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:18.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 54, name: `unknown`
16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 45, name: `unknown`
16:56:18.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 31, name: `unknown`
16:56:18.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:18.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 216, name: `unknown`
16:56:18.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 62, name: `unknown`
16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:18.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 24, name: `unknown`
16:56:18.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:18.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 10, name: `unknown`
16:56:18.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:18.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:18.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:18.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 141, name: `unknown`
16:56:18.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 128, name: `unknown`
16:56:18.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 145, name: `unknown`
16:56:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 148, name: `unknown`
16:56:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 22, name: `unknown`
16:56:19.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:19.169 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 147 size: 303 action: follow
16:56:19.169 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 149 size: 302 action: follow
16:56:19.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 75, name: `unknown`
16:56:19.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy__beastmen_foley_skull_decoration` for object id: 185, name: `unknown`
16:56:19.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 11, name: `unknown`
16:56:19.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:19.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:19.760 [Flow] 1
16:56:19.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:20.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:20.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:21.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:21.067 [Flow] 2
16:56:21.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:21.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:21.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:22.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:23.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:23.400 [Flow] 3
16:56:23.479 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:56:23.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:23.808 [Lua] state dead despawn
16:56:23.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
16:56:23.832 [Lua] [GameNetworkManager] destroying game object with go_id=27
16:56:26.885 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 )
16:56:26.885 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:56:26.885 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:56:26.886 [Save] Saving `save_data`
16:56:26.886 [Lua] gm_event_end_conditions_met false true
16:56:26.886 [Lua] Game lost
16:56:26.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:56:26.890 [Save] Save done
16:56:26.890 [Save] Saving `save_data`
16:56:26.892 [Lua] generate_backend_stats 110000104674122:1
16:56:26.892 [Save] Save done
16:56:26.908 [Lua] PlayFabMirrorBase:_commit_internal nil
16:56:26.908 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:56:26.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:56:26.909 [Save] Saving `save_data`
16:56:26.914 [Save] Save done
16:56:26.920 [Lua] commit result success 6
16:56:34.709 [Lua] ConflictDirector - destroy all units
16:56:34.710 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']"
16:56:34.780 [Lua] TRANSITION nil nil inn_level
16:56:34.780 [Lua] Transition type "inn_level", is server: true
16:56:34.780 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:56:34.780 [Lua] [GameNetworkManager] Leaving game...
16:56:34.780 [Lua] [GameNetworkManager] Shutting down game session host.
16:56:34.780 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:56:34.780 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:56:34.780 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=217.39
16:56:34.799 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:56:34.824 [Lua] Set lobby begin:
16:56:34.824 [Lua] Lobby data twitch_enabled = false
16:56:34.824 [Lua] Lobby data power_level = 0
16:56:34.824 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:34.824 [Lua] Lobby data difficulty_tweak = 0
16:56:34.824 [Lua] Lobby data host = 110000104674122
16:56:34.824 [Lua] Lobby data time_of_search = 1608655958
16:56:34.824 [Lua] Lobby data game_mode = 9
16:56:34.824 [Lua] Lobby data is_private = false
16:56:34.824 [Lua] Lobby data match_started = true
16:56:34.824 [Lua] Lobby data mechanism = adventure
16:56:34.824 [Lua] Lobby data difficulty = cataclysm_3
16:56:34.824 [Lua] Lobby data level_key = dlc_scorpion_pit_light
16:56:34.824 [Lua] Lobby data player_slot_1 = 0:0
16:56:34.824 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:56:34.824 [Lua] Lobby data weave_index = 105
16:56:34.825 [Lua] Lobby data quick_game = false
16:56:34.825 [Lua] Lobby data weave_name = weave_105
16:56:34.825 [Lua] Lobby data matchmaking = false
16:56:34.825 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:34.825 [Lua] Lobby data num_players = 1
16:56:34.825 [Lua] Lobby data player_slot_5 = 0:0
16:56:34.825 [Lua] Lobby data player_slot_2 = 0:0
16:56:34.825 [Lua] Lobby data country_code = DE
16:56:34.825 [Lua] Lobby data player_slot_3 = 0:0
16:56:34.825 [Lua] Lobby data eac_authorized = false
16:56:34.825 [Lua] Set lobby end.
16:56:36.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:56:36.502 [Lua] [Managers] Calling function on all managers:
16:56:36.502 [Lua] Clearing all global lookup lists
16:56:36.503 [Lua] [IngamePlayerListUI] - Destroy
16:56:36.503 [Lua] [EquipmentUI] - Destroy
16:56:36.503 [Lua] [AbilityUI] - Destroy
16:56:36.503 [Lua] [GamePadAbilityUI] - Destroy
16:56:36.503 [Lua] [GamePadEquipmentUI] - Destroy
16:56:36.503 [Lua] [IngameUI] destroy
16:56:36.615 [Lua] [Managers] Destroying manager group:
16:56:36.617 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:56:36.617 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:56:36.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:56:36.628 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:56:36.628 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:56:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1
16:56:36.628 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:56:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000104674122 "KARL FRANZ"
<>
16:56:36.629 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 9899386; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EA13720
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 0000000006D00E70; application_shutdown = nil; unit_spawner = table: 0000000008741D00; world = [World]; unit_storage = table: 0000000008676410; units = table: 0000000008691030; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 0000000006D00E70
[8] self = table: 00000000110788D0; dt = 0.014031018130481243; t = 929.46867666847538; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.014031018130481243; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014031018130481243; t = 929.46867666847538
[10] dt = 0.014031018130481243
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_light"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000DBC9CF0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000006762E20;
[5] world_name = "level_world"; entity_system_bag = table: 00000000022534B0; network_server = table: 000000000C5D30D0; entity_system = table: 00000000013DEF30; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 0000000000E4FF70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 207.76767720682545; input_manager = table: 0000000006D020C0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000104D6D50; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.014031018130481243; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000006762E20; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_light"; game_mode_key = "weave"; statistics_db = table: 0000000006D014B0; exit_time = 217.39020861266181; dice_keeper = table: 00000000086762A0; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 0000000006D00E70;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 0000000006D008D0;
<>
<>
16:56:36.629 [Lua] [Matchmaking] unregister rpcs
16:56:36.629 [Lua] ############### UNLOADING PACKAGES ###############
16:56:36.629 [Lua] [Managers] Calling function on all managers:
16:56:36.629 [Lua] [Managers] Destroying manager group:
16:56:36.629 [Lua] [Gamestate] Enter state StateLoading
16:56:36.635 [Lua] Found camera: end_screen_camera
16:56:36.635 [Lua] [PlayState] Enter Substate EndViewStateWeave
16:56:36.636 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:56:36.636 [Lua] [Matchmaking] register rpcs
16:56:36.637 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:56:36.637 [Lua] registering RPCs
16:56:36.637 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:56:36.637 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:56:36.637 [Lua] Set lobby begin:
16:56:36.637 [Lua] Lobby data twitch_enabled = false
16:56:36.637 [Lua] Lobby data power_level = 0
16:56:36.637 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:36.637 [Lua] Lobby data difficulty_tweak = 0
16:56:36.637 [Lua] Lobby data host = 110000104674122
16:56:36.637 [Lua] Lobby data time_of_search = 1608655958
16:56:36.637 [Lua] Lobby data game_mode = 3
16:56:36.637 [Lua] Lobby data is_private = false
16:56:36.637 [Lua] Lobby data match_started = true
16:56:36.638 [Lua] Lobby data mechanism = adventure
16:56:36.638 [Lua] Lobby data difficulty = cataclysm_3
16:56:36.638 [Lua] Lobby data level_key = inn_level
16:56:36.638 [Lua] Lobby data player_slot_1 = 0:0
16:56:36.638 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:56:36.638 [Lua] Lobby data weave_index = 105
16:56:36.638 [Lua] Lobby data quick_game = false
16:56:36.638 [Lua] Lobby data weave_name = weave_105
16:56:36.638 [Lua] Lobby data matchmaking = false
16:56:36.638 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:36.638 [Lua] Lobby data num_players = 1
16:56:36.638 [Lua] Lobby data player_slot_5 = 0:0
16:56:36.638 [Lua] Lobby data player_slot_2 = 0:0
16:56:36.638 [Lua] Lobby data country_code = DE
16:56:36.638 [Lua] Lobby data player_slot_3 = 0:0
16:56:36.638 [Lua] Lobby data eac_authorized = false
16:56:36.638 [Lua] Set lobby end.
16:56:36.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:56:36.642 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617]
16:56:36.642 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:56:36.642 [Lua] [LevelTransitionHandler] load_level inn_level 1
16:56:36.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:56:36.642 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:56:36.642 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:56:36.642 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:56:36.642 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:56:36.642 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:56:36.774 [Lua] [LevelTransitionHandler] Level load completed!
16:56:36.774 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9899386 - use_random_directors: true - overriden_conflict: nil
16:56:36.779 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:56:36.779 [Lua] checking dlc's against conflict directors
16:56:36.779 [Lua] number of factions to include 2
16:56:36.779 [Lua] Updated list weights for random:
16:56:36.779 [Lua] skaven, 0.42 (0.00-0.42)
16:56:36.779 [Lua] chaos, 0.42 (0.42-0.83)
16:56:36.779 [Lua] beastmen, 0.17 (0.83-1.00)
16:56:36.779 [Lua] Rolled random faction: 0.86157077550888062 beastmen
16:56:36.779 [Lua] Updated list weights for random:
16:56:36.779 [Lua] skaven, 0.50 (0.00-0.50)
16:56:36.779 [Lua] chaos, 0.50 (0.50-1.00)
16:56:36.779 [Lua] Rolled random faction: 0.30481833219528198 skaven
16:56:36.780 [Lua] number of factions added 2
16:56:36.780 [Lua] --- --- ---
16:56:36.780 [Lua] Starting... difficulty 'cataclysm_3'
16:56:36.780 [Lua] These are the starting conflict directors:
16:56:36.780 [Lua] inn_level
16:56:36.780 [Lua] --- --- ---
16:56:36.780 [Lua]
16:56:36.780 [Lua] DONE! Found the following directors:
16:56:36.780 [Lua] (free: 35), Master hash is:
16:56:36.780 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:56:36.780 [Lua] load_startup_enemy_packages: --------------
16:56:36.780 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:56:36.780 [Lua] critter_rat
16:56:36.781 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
16:56:36.781 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:56:36.781 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:56:36.781 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:56:36.781 [Lua] Starting async level spawning of levels/inn/world
16:56:36.805 [Lua] ### Sending rpc_level_loaded
16:56:36.805 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
16:56:36.805 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:56:36.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
16:56:36.827 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:56:36.827 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:56:36.828 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:56:36.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
16:56:36.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
16:56:36.861 [Lua] Async level spawning done
16:56:36.868 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:56:36.868 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:56:36.869 [Lua] ### Sending rpc_level_loaded
16:56:36.869 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
16:56:37.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8914, position: 4813914
16:56:39.147 [Lua] [PlayState] Exit Substate EndViewStateWeave
16:56:39.148 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:56:40.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:56:40.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:56:40.164 [Lua] [Matchmaking] unregister rpcs
16:56:40.164 [Lua] Set lobby begin:
16:56:40.164 [Lua] Lobby data twitch_enabled = false
16:56:40.164 [Lua] Lobby data power_level = 0
16:56:40.164 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:40.164 [Lua] Lobby data difficulty_tweak = 0
16:56:40.164 [Lua] Lobby data host = 110000104674122
16:56:40.164 [Lua] Lobby data time_of_search = 1608655958
16:56:40.164 [Lua] Lobby data game_mode = 3
16:56:40.164 [Lua] Lobby data is_private = false
16:56:40.164 [Lua] Lobby data match_started = true
16:56:40.164 [Lua] Lobby data mechanism = adventure
16:56:40.164 [Lua] Lobby data difficulty = cataclysm_3
16:56:40.164 [Lua] Lobby data level_key = inn_level
16:56:40.164 [Lua] Lobby data player_slot_1 = 0:0
16:56:40.164 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:56:40.164 [Lua] Lobby data weave_index = 105
16:56:40.164 [Lua] Lobby data quick_game = false
16:56:40.164 [Lua] Lobby data weave_name = weave_105
16:56:40.164 [Lua] Lobby data matchmaking = false
16:56:40.165 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:40.165 [Lua] Lobby data num_players = 1
16:56:40.165 [Lua] Lobby data player_slot_5 = 0:0
16:56:40.165 [Lua] Lobby data player_slot_2 = 0:0
16:56:40.165 [Lua] Lobby data country_code = DE
16:56:40.165 [Lua] Lobby data player_slot_3 = 0:0
16:56:40.165 [Lua] Lobby data eac_authorized = false
16:56:40.165 [Lua] Set lobby end.
16:56:40.165 [Lua] [Managers] Destroying manager group:
16:56:40.165 [Lua] [Gamestate] Enter StateIngame HOST
16:56:40.165 [Lua] [Managers] Calling function on all managers:
16:56:40.166 [Lua] <>level = inn_level<>
16:56:40.166 [Lua] Set lobby begin:
16:56:40.166 [Lua] Lobby data twitch_enabled = false
16:56:40.166 [Lua] Lobby data power_level = 0
16:56:40.166 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:40.166 [Lua] Lobby data difficulty_tweak = 0
16:56:40.166 [Lua] Lobby data host = 110000104674122
16:56:40.166 [Lua] Lobby data time_of_search = 1608655958
16:56:40.166 [Lua] Lobby data game_mode = 3
16:56:40.166 [Lua] Lobby data is_private = false
16:56:40.166 [Lua] Lobby data match_started = true
16:56:40.166 [Lua] Lobby data mechanism = adventure
16:56:40.166 [Lua] Lobby data difficulty = cataclysm_3
16:56:40.166 [Lua] Lobby data level_key = inn_level
16:56:40.166 [Lua] Lobby data player_slot_1 = 0:0
16:56:40.166 [Lua] Lobby data selected_level_key = inn_level
16:56:40.166 [Lua] Lobby data weave_index = 105
16:56:40.166 [Lua] Lobby data quick_game = false
16:56:40.166 [Lua] Lobby data weave_name = weave_105
16:56:40.166 [Lua] Lobby data matchmaking = false
16:56:40.166 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:40.166 [Lua] Lobby data num_players = 1
16:56:40.166 [Lua] Lobby data player_slot_5 = 0:0
16:56:40.166 [Lua] Lobby data player_slot_2 = 0:0
16:56:40.166 [Lua] Lobby data country_code = DE
16:56:40.166 [Lua] Lobby data player_slot_3 = 0:0
16:56:40.166 [Lua] Lobby data eac_authorized = false
16:56:40.167 [Lua] Set lobby end.
16:56:40.167 [Lua] [StateIngame] Server ingame
16:56:40.169 [Lua] Set lobby begin:
16:56:40.169 [Lua] Lobby data twitch_enabled = false
16:56:40.170 [Lua] Lobby data power_level = 0
16:56:40.170 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:40.170 [Lua] Lobby data difficulty_tweak = 0
16:56:40.170 [Lua] Lobby data host = 110000104674122
16:56:40.170 [Lua] Lobby data time_of_search = 1608655958
16:56:40.170 [Lua] Lobby data game_mode = 3
16:56:40.170 [Lua] Lobby data is_private = false
16:56:40.170 [Lua] Lobby data match_started = true
16:56:40.170 [Lua] Lobby data mechanism = adventure
16:56:40.170 [Lua] Lobby data difficulty = cataclysm_3
16:56:40.170 [Lua] Lobby data level_key = inn_level
16:56:40.171 [Lua] Lobby data player_slot_1 = 0:0
16:56:40.171 [Lua] Lobby data selected_level_key = inn_level
16:56:40.171 [Lua] Lobby data weave_index = 105
16:56:40.171 [Lua] Lobby data quick_game = false
16:56:40.171 [Lua] Lobby data weave_name = weave_105
16:56:40.171 [Lua] Lobby data matchmaking = false
16:56:40.171 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:40.171 [Lua] Lobby data num_players = 1
16:56:40.171 [Lua] Lobby data player_slot_5 = 0:0
16:56:40.171 [Lua] Lobby data player_slot_2 = 0:0
16:56:40.171 [Lua] Lobby data country_code = DE
16:56:40.171 [Lua] Lobby data player_slot_3 = 0:0
16:56:40.171 [Lua] Lobby data eac_authorized = false
16:56:40.171 [Lua] Set lobby end.
16:56:40.171 [Lua] [Matchmaking] register rpcs
16:56:40.171 [Lua] GameNetworkManager:init... creating game session
16:56:40.171 [Lua] Host GameSession.make_game_session_host with session:
16:56:40.171 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:56:40.171 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:56:40.171 [Lua] [GameNetworkManager] self.is_server = true
16:56:40.171 [Network] Setting artificial MTU limit to 65536
16:56:40.171 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:56:40.192 [Lua] Switching ConflictSettings: to: inn_level
16:56:40.192 [Lua] pacing=disabled
16:56:40.192 [Lua] roaming=nil
16:56:40.192 [Lua] disabled=false
16:56:40.192 [Lua] pack_spawning=disabled
16:56:40.192 [Lua] contained_breeds=nil
16:56:40.192 [Lua] boss=disabled
16:56:40.192 [Lua] horde=disabled
16:56:40.192 [Lua] specials=disabled
16:56:40.192 [Lua] name=inn_level
16:56:40.192 [Lua] intensity=disabled
16:56:40.192 [Lua] ---
16:56:40.198 [Lua] [LevelAnalysis] set_random_seed( 9899386)
16:56:40.200 [Lua] [AIInterestPointSystem] Level Seed: 9899386
16:56:40.201 [Lua]
16:56:40.201 [Lua] [entity_system_bag] = table
16:56:40.201 [Lua] [entity_system_bag] = metatable
16:56:40.201 [Lua] [startup_data] = table
16:56:40.201 [Lua] [entity_manager] = table
16:56:40.201 [Lua] [entity_manager] = metatable
16:56:40.201 [Lua] [unit_spawner] = table
16:56:40.201 [Lua] [unit_spawner] = metatable
16:56:40.201 [Lua] [unit_storage] = table
16:56:40.201 [Lua] [unit_storage] = metatable
16:56:40.201 [Lua] [dice_keeper] = table
16:56:40.201 [Lua] [dice_keeper] = metatable
16:56:40.201 [Lua] [is_server] = true (boolean)
16:56:40.201 [Lua] [world] = [World]
16:56:40.201 [Lua] [system_api] = table
16:56:40.201 [Lua] [entity_system] = table
16:56:40.201 [Lua] [entity_system] = metatable
16:56:40.201 [Lua] [network_lobby] = table
16:56:40.201 [Lua] [network_lobby] = metatable
16:56:40.201 [Lua] [profile_synchronizer] = table
16:56:40.201 [Lua] [profile_synchronizer] = metatable
16:56:40.201 [Lua] [level_transition_handler] = table
16:56:40.201 [Lua] [level_transition_handler] = metatable
16:56:40.201 [Lua] [num_local_human_players] = 1 (number)
16:56:40.201 [Lua] [statistics_db] = table
16:56:40.201 [Lua] [statistics_db] = metatable
16:56:40.201 [Lua] [network_server] = table
16:56:40.201 [Lua] [network_server] = metatable
16:56:40.201 [Lua] [input_manager] = table
16:56:40.201 [Lua] [input_manager] = metatable
16:56:40.201 [Lua] [network_clock] = table
16:56:40.201 [Lua] [network_clock] = metatable
16:56:40.201 [Lua] [network_transmit] = table
16:56:40.201 [Lua] [network_transmit] = metatable
16:56:40.201 [Lua] [free_flight_manager] = table
16:56:40.201 [Lua] [free_flight_manager] = metatable
16:56:40.201 [Lua] [network_manager] = table
16:56:40.201 [Lua] [network_manager] = metatable
16:56:40.201 [Lua] [network_event_delegate] = table
16:56:40.201 [Lua] [network_event_delegate] = metatable
16:56:40.201 [Lua]
16:56:40.201 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:56:40.201 [Lua] ignoring extension VersusInteractObjectiveExtension
16:56:40.201 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:56:40.201 [Lua] ignoring extension VersusSocketObjectiveExtension
16:56:40.201 [Lua] ignoring extension VersusTargetObjectiveExtension
16:56:40.201 [Lua] ignoring extension VersusMissionObjectiveExtension
16:56:40.201 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:56:40.204 [Lua] [AchievementManager] Achievements using the steam platform
16:56:40.256 [Lua] [StateIngame] Level seed: 9899386
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:56:40.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:56:40.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:56:40.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:56:40.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:56:40.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
16:56:40.267 [Lua] [LevelAnalysis] set_random_seed( 9899386)
16:56:40.271 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
16:56:40.271 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
16:56:40.271 [Lua] [IngameUI] init
16:56:40.292 [SteamVoipClient] select_out(110000104674122, off)
16:56:40.297 [Lua] cb_razer_chroma_setup
16:56:40.397 [Lua] [Matchmaking] Cancelling matchmaking
16:56:40.397 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:56:40.397 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:56:40.397 [Lua] Set lobby begin:
16:56:40.397 [Lua] Lobby data twitch_enabled = false
16:56:40.397 [Lua] Lobby data power_level = 835
16:56:40.397 [Lua] Lobby data unique_server_name = KARL FRANZ
16:56:40.397 [Lua] Lobby data difficulty_tweak = 0
16:56:40.397 [Lua] Lobby data host = 110000104674122
16:56:40.397 [Lua] Lobby data time_of_search = 1608655958
16:56:40.397 [Lua] Lobby data game_mode = 3
16:56:40.397 [Lua] Lobby data is_private = false
16:56:40.397 [Lua] Lobby data match_started = true
16:56:40.397 [Lua] Lobby data mechanism = adventure
16:56:40.398 [Lua] Lobby data difficulty = cataclysm_3
16:56:40.398 [Lua] Lobby data level_key = inn_level
16:56:40.398 [Lua] Lobby data player_slot_1 = 0:0
16:56:40.398 [Lua] Lobby data selected_level_key = inn_level
16:56:40.398 [Lua] Lobby data weave_index = 105
16:56:40.398 [Lua] Lobby data quick_game = false
16:56:40.398 [Lua] Lobby data weave_name = weave_105
16:56:40.398 [Lua] Lobby data matchmaking = false
16:56:40.398 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:56:40.398 [Lua] Lobby data num_players = 1
16:56:40.398 [Lua] Lobby data player_slot_5 = 0:0
16:56:40.398 [Lua] Lobby data player_slot_2 = 0:0
16:56:40.398 [Lua] Lobby data country_code = DE
16:56:40.398 [Lua] Lobby data player_slot_3 = 0:0
16:56:40.398 [Lua] Lobby data eac_authorized = false
16:56:40.398 [Lua] Set lobby end.
16:56:40.399 [Flow] complete_skittergate_legend true
16:56:40.399 [Flow] complete_all_helmgart_levels_recruit true
16:56:40.400 [Flow] WitchHunterLevel:35
16:56:40.400 [Flow] LeaderYes
16:56:40.400 [Flow] ALL PC XP:304250
16:56:40.400 [Flow] Has "bogenhafen" DLC:true
16:56:40.400 [Flow] WH XP:60850
16:56:40.400 [Flow] Number of crafted items:5258
16:56:40.400 [Flow] Has "pre_order" DLC:true
16:56:40.400 [Flow] Sum of Powe Levels:1500
16:56:40.400 [Flow] lodestone diff 1:false
16:56:40.400 [Flow] magnus and forest activated
16:56:40.400 [Flow] magnus and forest activated
16:56:40.400 [Flow] cemetery and forest activated
16:56:40.400 [Flow] magnus and cemetery
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.401 [Flow] ALL RUNES ACTIVATED
16:56:40.401 [Flow] magnus and forest activated
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.401 [Flow] ALL RUNES ACTIVATED
16:56:40.401 [Flow] cemetery and forest activated
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.401 [Flow] ALL RUNES ACTIVATED
16:56:40.401 [Flow] magnus and forest activated
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.401 [Flow] ALL RUNES ACTIVATED
16:56:40.401 [Flow] magnus and cemetery
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.401 [Flow] ALL RUNES ACTIVATED
16:56:40.401 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:56:40.402 [Lua] CurrentConflictSettings inn_level
16:56:40.402 [Lua] [ConflictDirector] conflict_director is ai_ready
16:56:40.402 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:56:40.402 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:56:40.404 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:56:40.404 [Lua] Forming navigation groups in one frame
16:56:40.404 [Lua] Forming navigation groups
16:56:40.423 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
16:56:40.423 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
16:56:40.423 [Lua] number of nav groups: 41
16:56:40.424 [Lua] number of refined nav groups : 23
16:56:40.426 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
16:56:40.426 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:56:40.426 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:56:40.426 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:56:40.428 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:56:40.428 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
16:56:40.428 [Lua] [Managers] Calling function on all managers:
16:56:40.428 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:56:40.455 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:56:40.455 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:56:40.523 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:56:40.523 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:56:40.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:56:40.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:56:40.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:56:40.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:56:40.544 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:56:40.544 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:56:40.554 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:56:40.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:56:40.555 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:56:40.555 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:56:40.556 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:56:40.556 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
16:56:40.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:56:40.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:56:40.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:56:40.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:56:40.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:56:40.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:56:40.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:56:40.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:56:40.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:56:40.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:56:40.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:56:40.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:56:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:56:40.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:56:40.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:56:40.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:56:40.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:56:40.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:56:40.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:56:40.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:56:40.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:56:40.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:56:40.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:56:40.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:56:40.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:56:40.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:56:40.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:56:40.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:56:40.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:56:40.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:56:40.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:56:40.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:56:40.844 [Lua] StateInGameRunning:_game_actually_starts()
16:56:40.844 [Lua] #################################################################################################################
16:56:40.844 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_pit_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:56:40.844 [Lua] #################################################################################################################
16:56:40.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
16:56:40.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:56:40.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:56:40.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:56:40.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:56:40.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
16:56:40.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:56:40.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:56:40.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:56:40.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:56:40.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:56:40.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:56:40.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:56:40.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:56:40.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:56:40.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:56:40.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:56:40.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:56:40.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:56:40.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:56:40.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
16:56:40.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:56:41.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:56:41.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:56:41.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
16:56:41.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
16:56:41.118 [Lua] Commit load time data
16:56:41.346 [Flow] DISABLE
16:56:42.056 [Lua] [IngameUI] menu view on_enter start_game_view
16:56:42.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bab15c0
16:56:42.060 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:56:42.062 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
16:56:42.062 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:56:42.063 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
16:56:42.063 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
16:56:42.961 [Lua] [IngameUI] menu view on_exit start_game_view
16:56:42.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:56:42.961 [Save] Saving `save_data`
16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
16:56:42.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
16:56:42.964 [Save] Save done
16:56:42.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bab15c0
16:56:45.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:56:45.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:56:45.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:56:45.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:56:45.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:56:45.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:56:45.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:56:45.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:56:45.550 [Lua] [IngameUI] menu view on_enter start_game_view
16:56:45.551 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bab15c0
16:56:45.551 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:56:45.553 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:56:45.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:56:45.558 [Lua] hardest
16:56:45.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:56:45.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:56:46.477 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:56:46.477 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:56:46.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:56:46.499 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:56:50.511 [Lua] PlayFabMirrorBase:_commit_internal 7
16:56:50.511 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:56:50.516 [Lua] generate_backend_stats 110000104674122:1
16:56:50.534 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:56:50.534 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:56:50.542 [Lua] commit result success 7
16:57:04.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
16:57:04.678 [Lua] [Matchmaking] Cancelling matchmaking
16:57:04.678 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:57:04.686 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:57:04.686 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:57:04.686 [Lua] [Matchmaking] Filter: Free slots = 1
16:57:04.686 [Lua] [Matchmaking] Filter: Distance = close
16:57:04.686 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:57:04.686 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:57:04.686 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts
16:57:04.686 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:57:04.686 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:57:04.686 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:57:04.686 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:57:04.686 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:57:04.686 [Lua] Set lobby begin:
16:57:04.686 [Lua] Lobby data twitch_enabled = false
16:57:04.686 [Lua] Lobby data power_level = 835
16:57:04.686 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:04.686 [Lua] Lobby data difficulty_tweak = 0
16:57:04.686 [Lua] Lobby data host = 110000104674122
16:57:04.686 [Lua] Lobby data time_of_search = 1608656224
16:57:04.686 [Lua] Lobby data game_mode = 3
16:57:04.686 [Lua] Lobby data is_private = false
16:57:04.686 [Lua] Lobby data match_started = true
16:57:04.687 [Lua] Lobby data mechanism = adventure
16:57:04.687 [Lua] Lobby data difficulty = cataclysm_3
16:57:04.687 [Lua] Lobby data level_key = inn_level
16:57:04.687 [Lua] Lobby data player_slot_1 = 0:0
16:57:04.687 [Lua] Lobby data selected_level_key = inn_level
16:57:04.687 [Lua] Lobby data weave_index = 105
16:57:04.687 [Lua] Lobby data quick_game = false
16:57:04.687 [Lua] Lobby data weave_name = weave_105
16:57:04.687 [Lua] Lobby data matchmaking = searching
16:57:04.687 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:04.687 [Lua] Lobby data num_players = 1
16:57:04.687 [Lua] Lobby data player_slot_5 = 0:0
16:57:04.687 [Lua] Lobby data player_slot_2 = 0:0
16:57:04.687 [Lua] Lobby data country_code = DE
16:57:04.687 [Lua] Lobby data player_slot_3 = 0:0
16:57:04.687 [Lua] Lobby data eac_authorized = false
16:57:04.687 [Lua] Set lobby end.
16:57:04.687 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:57:04.687 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:57:04.688 [Lua] [ChatManager][1]System: Starting search
16:57:04.688 [Lua] [ChatManager][1]System: Oubliette
16:57:04.688 [Lua] [ChatManager][1]System: Cataclysm 3
16:57:04.771 [Lua] [IngameUI] menu view on_exit start_game_view
16:57:04.771 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:57:04.771 [Save] Saving `save_data`
16:57:04.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:57:04.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:57:04.774 [Save] Save done
16:57:04.775 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bab15c0
16:57:04.970 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:57:04.970 [Lua]
16:57:04.970 [Lua] [1] = dlc_scorpion_pit_beasts (string)
16:57:04.970 [Lua]
16:57:04.970 [Lua] [Matchmaking] Changing distance filter from close to far
16:57:04.970 [Lua] [Matchmaking] Filter: Free slots = 1
16:57:04.970 [Lua] [Matchmaking] Filter: Distance = far
16:57:04.970 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:57:04.970 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:57:04.970 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts
16:57:04.970 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:57:04.970 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:57:04.970 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:57:04.970 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:57:04.970 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:57:04.970 [Lua] [ChatManager][1]System: Increased search range
16:57:04.970 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:57:05.220 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:57:05.220 [Lua]
16:57:05.220 [Lua] [1] = dlc_scorpion_pit_beasts (string)
16:57:05.220 [Lua]
16:57:05.220 [Lua] [Matchmaking] Changing distance filter from far to world
16:57:05.220 [Lua] [Matchmaking] Filter: Free slots = 1
16:57:05.220 [Lua] [Matchmaking] Filter: Distance = world
16:57:05.220 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:57:05.220 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:57:05.220 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_beasts
16:57:05.220 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:57:05.220 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:57:05.220 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:57:05.220 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:57:05.220 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:57:05.220 [Lua] [ChatManager][1]System: Increased search range
16:57:05.220 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:57:05.467 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:57:05.467 [Lua]
16:57:05.467 [Lua] [1] = dlc_scorpion_pit_beasts (string)
16:57:05.467 [Lua]
16:57:05.467 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:57:05.467 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:57:05.467 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:57:05.469 [Lua] Set lobby begin:
16:57:05.469 [Lua] Lobby data twitch_enabled = false
16:57:05.469 [Lua] Lobby data power_level = 835
16:57:05.469 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:05.470 [Lua] Lobby data difficulty_tweak = 0
16:57:05.470 [Lua] Lobby data host = 110000104674122
16:57:05.470 [Lua] Lobby data time_of_search = 1608656224
16:57:05.470 [Lua] Lobby data game_mode = 3
16:57:05.470 [Lua] Lobby data is_private = false
16:57:05.470 [Lua] Lobby data match_started = true
16:57:05.470 [Lua] Lobby data mechanism = adventure
16:57:05.470 [Lua] Lobby data difficulty = cataclysm_3
16:57:05.470 [Lua] Lobby data level_key = inn_level
16:57:05.470 [Lua] Lobby data player_slot_1 = 0:0
16:57:05.470 [Lua] Lobby data selected_level_key = inn_level
16:57:05.470 [Lua] Lobby data weave_index = 105
16:57:05.470 [Lua] Lobby data quick_game = false
16:57:05.470 [Lua] Lobby data weave_name = weave_105
16:57:05.470 [Lua] Lobby data matchmaking = searching
16:57:05.470 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:05.470 [Lua] Lobby data num_players = 1
16:57:05.470 [Lua] Lobby data player_slot_5 = 0:0
16:57:05.470 [Lua] Lobby data player_slot_2 = 0:0
16:57:05.470 [Lua] Lobby data country_code = DE
16:57:05.470 [Lua] Lobby data player_slot_3 = 0:0
16:57:05.470 [Lua] Lobby data eac_authorized = false
16:57:05.470 [Lua] Set lobby end.
16:57:05.470 [Lua] [PartyManager] Leader is set to 110000104674122
16:57:05.471 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_beasts 0
16:57:05.471 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_beasts, 0 )
16:57:05.471 [Lua] Set lobby begin:
16:57:05.471 [Lua] Lobby data twitch_enabled = false
16:57:05.471 [Lua] Lobby data power_level = 835
16:57:05.471 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:05.471 [Lua] Lobby data difficulty_tweak = 0
16:57:05.471 [Lua] Lobby data host = 110000104674122
16:57:05.471 [Lua] Lobby data time_of_search = 1608656224
16:57:05.471 [Lua] Lobby data game_mode = 9
16:57:05.471 [Lua] Lobby data is_private = false
16:57:05.471 [Lua] Lobby data match_started = true
16:57:05.471 [Lua] Lobby data mechanism = adventure
16:57:05.471 [Lua] Lobby data difficulty = cataclysm_3
16:57:05.471 [Lua] Lobby data level_key = inn_level
16:57:05.471 [Lua] Lobby data player_slot_1 = 0:0
16:57:05.471 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:05.471 [Lua] Lobby data weave_index = 118
16:57:05.471 [Lua] Lobby data quick_game = false
16:57:05.471 [Lua] Lobby data weave_name = weave_118
16:57:05.471 [Lua] Lobby data matchmaking = true
16:57:05.471 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:05.471 [Lua] Lobby data num_players = 1
16:57:05.471 [Lua] Lobby data player_slot_5 = 0:0
16:57:05.471 [Lua] Lobby data player_slot_2 = 0:0
16:57:05.471 [Lua] Lobby data country_code = DE
16:57:05.471 [Lua] Lobby data player_slot_3 = 0:0
16:57:05.471 [Lua] Lobby data eac_authorized = false
16:57:05.472 [Lua] Set lobby end.
16:57:05.472 [Lua] Set lobby begin:
16:57:05.472 [Lua] Lobby data twitch_enabled = false
16:57:05.472 [Lua] Lobby data power_level = 835
16:57:05.472 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:05.472 [Lua] Lobby data difficulty_tweak = 0
16:57:05.472 [Lua] Lobby data host = 110000104674122
16:57:05.472 [Lua] Lobby data time_of_search = 1608656224
16:57:05.472 [Lua] Lobby data game_mode = 9
16:57:05.472 [Lua] Lobby data is_private = false
16:57:05.472 [Lua] Lobby data match_started = true
16:57:05.472 [Lua] Lobby data mechanism = adventure
16:57:05.472 [Lua] Lobby data difficulty = cataclysm_3
16:57:05.472 [Lua] Lobby data level_key = inn_level
16:57:05.472 [Lua] Lobby data player_slot_1 = 0:0
16:57:05.472 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:05.472 [Lua] Lobby data weave_index = 118
16:57:05.472 [Lua] Lobby data quick_game = false
16:57:05.472 [Lua] Lobby data weave_name = weave_118
16:57:05.472 [Lua] Lobby data matchmaking = true
16:57:05.472 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:05.472 [Lua] Lobby data num_players = 1
16:57:05.472 [Lua] Lobby data player_slot_5 = 0:0
16:57:05.472 [Lua] Lobby data player_slot_2 = 0:0
16:57:05.472 [Lua] Lobby data country_code = DE
16:57:05.472 [Lua] Lobby data player_slot_3 = 0:0
16:57:05.472 [Lua] Lobby data eac_authorized = false
16:57:05.472 [Lua] Set lobby end.
16:57:05.473 [Lua] [ChatManager][1]System: Starting hosted game...
16:57:05.478 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:57:05.478 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:57:05.857 [Lua] Set lobby begin:
16:57:05.857 [Lua] Lobby data twitch_enabled = false
16:57:05.857 [Lua] Lobby data power_level = 1100
16:57:05.857 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:05.857 [Lua] Lobby data difficulty_tweak = 0
16:57:05.857 [Lua] Lobby data host = 110000104674122
16:57:05.857 [Lua] Lobby data time_of_search = 1608656224
16:57:05.857 [Lua] Lobby data game_mode = 9
16:57:05.857 [Lua] Lobby data is_private = false
16:57:05.857 [Lua] Lobby data match_started = true
16:57:05.857 [Lua] Lobby data mechanism = adventure
16:57:05.857 [Lua] Lobby data difficulty = cataclysm_3
16:57:05.857 [Lua] Lobby data level_key = inn_level
16:57:05.857 [Lua] Lobby data player_slot_1 = 0:0
16:57:05.857 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:05.857 [Lua] Lobby data weave_index = 118
16:57:05.857 [Lua] Lobby data quick_game = false
16:57:05.857 [Lua] Lobby data weave_name = weave_118
16:57:05.857 [Lua] Lobby data matchmaking = true
16:57:05.857 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:05.857 [Lua] Lobby data num_players = 1
16:57:05.857 [Lua] Lobby data player_slot_5 = 0:0
16:57:05.857 [Lua] Lobby data player_slot_2 = 0:0
16:57:05.857 [Lua] Lobby data country_code = DE
16:57:05.857 [Lua] Lobby data player_slot_3 = 0:0
16:57:05.857 [Lua] Lobby data eac_authorized = false
16:57:05.857 [Lua] Set lobby end.
16:57:17.206 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:57:17.206 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:57:17.226 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_beasts 1
16:57:17.226 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_beasts, 1 )
16:57:17.226 [Lua] Set lobby begin:
16:57:17.226 [Lua] Lobby data twitch_enabled = false
16:57:17.226 [Lua] Lobby data power_level = 1100
16:57:17.226 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:17.226 [Lua] Lobby data difficulty_tweak = 0
16:57:17.226 [Lua] Lobby data host = 110000104674122
16:57:17.226 [Lua] Lobby data time_of_search = 1608656224
16:57:17.226 [Lua] Lobby data game_mode = 9
16:57:17.226 [Lua] Lobby data is_private = false
16:57:17.226 [Lua] Lobby data match_started = true
16:57:17.226 [Lua] Lobby data mechanism = adventure
16:57:17.226 [Lua] Lobby data difficulty = cataclysm_3
16:57:17.226 [Lua] Lobby data level_key = inn_level
16:57:17.227 [Lua] Lobby data player_slot_1 = 0:0
16:57:17.227 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:17.227 [Lua] Lobby data weave_index = 118
16:57:17.227 [Lua] Lobby data quick_game = false
16:57:17.227 [Lua] Lobby data weave_name = weave_118
16:57:17.227 [Lua] Lobby data matchmaking = false
16:57:17.227 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:17.227 [Lua] Lobby data num_players = 1
16:57:17.227 [Lua] Lobby data player_slot_5 = 0:0
16:57:17.227 [Lua] Lobby data player_slot_2 = 0:0
16:57:17.227 [Lua] Lobby data country_code = DE
16:57:17.227 [Lua] Lobby data player_slot_3 = 0:0
16:57:17.227 [Lua] Lobby data eac_authorized = false
16:57:17.227 [Lua] Set lobby end.
16:57:17.229 [Lua] Set lobby begin:
16:57:17.229 [Lua] Lobby data twitch_enabled = false
16:57:17.229 [Lua] Lobby data power_level = 1100
16:57:17.229 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:17.229 [Lua] Lobby data difficulty_tweak = 0
16:57:17.229 [Lua] Lobby data host = 110000104674122
16:57:17.229 [Lua] Lobby data time_of_search = 1608656224
16:57:17.229 [Lua] Lobby data game_mode = 9
16:57:17.230 [Lua] Lobby data is_private = false
16:57:17.230 [Lua] Lobby data match_started = true
16:57:17.230 [Lua] Lobby data mechanism = adventure
16:57:17.230 [Lua] Lobby data difficulty = cataclysm_3
16:57:17.230 [Lua] Lobby data level_key = inn_level
16:57:17.230 [Lua] Lobby data player_slot_1 = 0:0
16:57:17.230 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:17.230 [Lua] Lobby data weave_index = 118
16:57:17.230 [Lua] Lobby data quick_game = false
16:57:17.230 [Lua] Lobby data weave_name = weave_118
16:57:17.230 [Lua] Lobby data matchmaking = false
16:57:17.230 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:17.230 [Lua] Lobby data num_players = 1
16:57:17.230 [Lua] Lobby data player_slot_5 = 0:0
16:57:17.230 [Lua] Lobby data player_slot_2 = 0:0
16:57:17.230 [Lua] Lobby data country_code = DE
16:57:17.230 [Lua] Lobby data player_slot_3 = 0:0
16:57:17.230 [Lua] Lobby data eac_authorized = false
16:57:17.230 [Lua] Set lobby end.
16:57:17.230 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:57:17.230 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:57:17.230 [Lua] Complete level triggered.
16:57:17.232 [Save] Saving `save_data`
16:57:17.232 [Lua] gm_event_end_conditions_met false false
16:57:17.232 [Lua] PlayFabMirrorBase:_commit_internal nil
16:57:17.232 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:57:17.234 [Save] Save done
16:57:17.234 [Save] Saving `save_data`
16:57:17.237 [Save] Save done
16:57:17.238 [Lua] generate_backend_stats 110000104674122:1
16:57:17.254 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:57:17.255 [Save] Saving `save_data`
16:57:17.255 [Lua] TRANSITION nil nil dlc_scorpion_pit_beasts
16:57:17.255 [Lua] Transition type "dlc_scorpion_pit_beasts", is server: true
16:57:17.255 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:57:17.255 [Lua] [GameNetworkManager] Leaving game...
16:57:17.255 [Lua] [GameNetworkManager] Shutting down game session host.
16:57:17.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:57:17.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:57:17.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=38.37
16:57:17.257 [Save] Save done
16:57:17.258 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:57:17.258 [Lua] commit result success 8
16:57:19.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:57:19.264 [Lua] [Managers] Calling function on all managers:
16:57:19.264 [Lua] Clearing all global lookup lists
16:57:19.264 [Lua] [IngamePlayerListUI] - Destroy
16:57:19.264 [Lua] [EquipmentUI] - Destroy
16:57:19.264 [Lua] [AbilityUI] - Destroy
16:57:19.264 [Lua] [GamePadAbilityUI] - Destroy
16:57:19.264 [Lua] [GamePadEquipmentUI] - Destroy
16:57:19.265 [Lua] [IngameUI] destroy
16:57:19.308 [Lua] [Managers] Destroying manager group:
16:57:19.309 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:57:19.309 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:57:19.313 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:57:19.313 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:57:19.313 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:57:19.313 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_beasts 1
16:57:19.313 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:57:19.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_beasts", Num ocurrencies: 7, User: 110000104674122 "KARL FRANZ"
<>
16:57:19.314 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_beasts"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_beasts"; environment_variation_id = 1; level_seed = 10565136; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000090D2A90
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 000000000F0F0A90; application_shutdown = nil; unit_spawner = table: 0000000005986AB0; world = [World]; unit_storage = table: 0000000005DC7CB0; units = table: 00000000068565A0; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000F0F0A90
[8] self = table: 00000000110788D0; dt = 0.0097141498699784279; t = 971.52955988317262; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.0097141498699784279; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097141498699784279; t = 971.52955988317262
[10] dt = 0.0097141498699784279
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000E1B8940; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_beasts"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000009890120;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003EE3430; network_server = table: 000000000C5D30D0; entity_system = table: 0000000003EE40F0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F740F70; statistics_db = table: 000000000FA4FA10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.579997062496844; input_manager = table: 000000000FA388C0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000127A6010; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009890120; world = [World]; dt = 0.0097141498699784279; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.370149574242532; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000007678AD0; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000BC58AD0;
<>
<>
16:57:19.314 [Lua] [Matchmaking] unregister rpcs
16:57:19.314 [Lua] ############### UNLOADING PACKAGES ###############
16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error
16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error
16:57:19.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error
16:57:19.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error
16:57:19.374 [Lua] <>
<>Keep Decorations<>
<>unloading dangling painting packages<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials
[3] @scripts/game_state/state_ingame.lua:2076: in function on_exit
[4] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:148: in function update
[7] @scripts/boot.lua:842: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Keep Decorations"; message = "unloading dangling painting packages"
[2] self = table: 000000000008E510; is_occuring = true
[3] self = table: 000000000F0F0A90; application_shutdown = nil; unit_spawner = table: 0000000005986AB0; world = [World]; unit_storage = table: 0000000005DC7CB0; units = table: 00000000068565A0; matchmaking_loading_context = nil
[4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000F0F0A90
[6] self = table: 00000000110788D0; dt = 0.0097141498699784279; t = 971.52955988317262; new_state = table: 0000000002A79390
[7] self = table: 00000000000971A0; real_world_dt = 0.0097141498699784279; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0097141498699784279; t = 971.52955988317262
[8] dt = 0.0097141498699784279
[2] _queue_order = table: 0000000008CC7D70; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0;
[3] world_name = "level_world"; entity_system_bag = table: 0000000003EE3430; network_server = table: 000000000C5D30D0; entity_system = table: 0000000003EE40F0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000F740F70; statistics_db = table: 000000000FA4FA10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.579997062496844; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000127A6010; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097141498699784279; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 38.370149574242532; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false;
[4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F0F0A90;
[7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000BC58AD0;
<>
<>
16:57:19.374 [Lua] [Managers] Calling function on all managers:
16:57:19.374 [Lua] [Managers] Destroying manager group:
16:57:19.374 [Lua] [Gamestate] Enter state StateLoading
16:57:19.376 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:57:19.376 [Lua] [Matchmaking] register rpcs
16:57:19.376 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:57:19.376 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:57:19.376 [Lua] Set lobby begin:
16:57:19.376 [Lua] Lobby data twitch_enabled = false
16:57:19.376 [Lua] Lobby data power_level = 0
16:57:19.376 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:19.376 [Lua] Lobby data difficulty_tweak = 0
16:57:19.376 [Lua] Lobby data host = 110000104674122
16:57:19.376 [Lua] Lobby data time_of_search = 1608656224
16:57:19.376 [Lua] Lobby data game_mode = 9
16:57:19.377 [Lua] Lobby data is_private = false
16:57:19.377 [Lua] Lobby data match_started = true
16:57:19.377 [Lua] Lobby data mechanism = adventure
16:57:19.377 [Lua] Lobby data difficulty = cataclysm_3
16:57:19.377 [Lua] Lobby data level_key = inn_level
16:57:19.377 [Lua] Lobby data player_slot_1 = 0:0
16:57:19.377 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:19.377 [Lua] Lobby data weave_index = 118
16:57:19.377 [Lua] Lobby data quick_game = false
16:57:19.377 [Lua] Lobby data weave_name = weave_118
16:57:19.377 [Lua] Lobby data matchmaking = false
16:57:19.377 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:19.377 [Lua] Lobby data num_players = 1
16:57:19.377 [Lua] Lobby data player_slot_5 = 0:0
16:57:19.377 [Lua] Lobby data player_slot_2 = 0:0
16:57:19.377 [Lua] Lobby data country_code = DE
16:57:19.377 [Lua] Lobby data player_slot_3 = 0:0
16:57:19.377 [Lua] Lobby data eac_authorized = false
16:57:19.377 [Lua] Set lobby end.
16:57:19.377 [Lua] registering RPCs
16:57:19.377 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:57:19.378 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:57:19.378 [Lua] Set lobby begin:
16:57:19.378 [Lua] Lobby data twitch_enabled = false
16:57:19.378 [Lua] Lobby data power_level = 0
16:57:19.378 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:19.378 [Lua] Lobby data difficulty_tweak = 0
16:57:19.378 [Lua] Lobby data host = 110000104674122
16:57:19.378 [Lua] Lobby data time_of_search = 1608656224
16:57:19.378 [Lua] Lobby data game_mode = 9
16:57:19.378 [Lua] Lobby data is_private = false
16:57:19.378 [Lua] Lobby data match_started = true
16:57:19.378 [Lua] Lobby data mechanism = adventure
16:57:19.378 [Lua] Lobby data difficulty = cataclysm_3
16:57:19.378 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:57:19.378 [Lua] Lobby data player_slot_1 = 0:0
16:57:19.378 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:19.378 [Lua] Lobby data weave_index = 118
16:57:19.378 [Lua] Lobby data quick_game = false
16:57:19.378 [Lua] Lobby data weave_name = weave_118
16:57:19.378 [Lua] Lobby data matchmaking = false
16:57:19.378 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:19.378 [Lua] Lobby data num_players = 1
16:57:19.378 [Lua] Lobby data player_slot_5 = 0:0
16:57:19.378 [Lua] Lobby data player_slot_2 = 0:0
16:57:19.378 [Lua] Lobby data country_code = DE
16:57:19.378 [Lua] Lobby data player_slot_3 = 0:0
16:57:19.378 [Lua] Lobby data eac_authorized = false
16:57:19.378 [Lua] Set lobby end.
16:57:19.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:57:19.381 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_beasts, global_loading_screens, async-read, prioritized
16:57:19.381 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_beasts] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:57:19.381 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_beasts 1
16:57:19.381 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_beasts, async-read,
16:57:19.381 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_beasts, async-read,
16:57:19.381 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_beasts"
16:57:19.381 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_beasts" Meta package name: "nil"
16:57:19.381 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_beasts, LevelTransitionHandler, async-read,
16:57:19.381 [Lua] [StateLoading] got rpc_load_level 29 dlc_scorpion_pit_beasts
16:57:19.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_beasts
16:57:19.483 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_beasts
16:57:19.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_beasts
16:57:19.618 [Umbra] Loading umbra tome '#ID[85cf216548dccbc1]'
16:57:20.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_beasts
16:57:20.109 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_beasts
16:57:20.126 [Lua] [LevelTransitionHandler] Level load completed!
16:57:20.126 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_beasts - level_seed: 10565136 - use_random_directors: false - overriden_conflict: default_weave
16:57:20.166 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:57:20.167 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_warrior=true,
chaos_raider=true,
skaven_clan_rat_with_shield=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
}
16:57:20.167 [Lua] load_startup_enemy_packages: --------------
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_spawn
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_troll
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_rat_ogre
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_stormfiend
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] beastmen_minotaur
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_plague_sorcerer
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_corruptor_sorcerer
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_gutter_runner
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_pack_master
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_poison_wind_globadier
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_ratling_gunner
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_warpfire_thrower
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_vortex_sorcerer
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] beastmen_standard_bearer
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_vortex
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] critter_rat
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] critter_pig
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_marauder
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] beastmen_gor
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_warrior
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_raider
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_clan_rat_with_shield
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] beastmen_ungor
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_clan_rat
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_storm_vermin_with_shield
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_slave
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_fanatic
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_storm_vermin
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_marauder_with_shield
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] chaos_berzerker
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] beastmen_bestigor
16:57:20.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:57:20.167 [Lua] skaven_plague_monk
16:57:20.169 [Lua] ### Sending rpc_level_loaded
16:57:20.169 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 29
16:57:20.169 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:57:20.185 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:57:20.185 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:57:20.202 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:57:20.202 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:57:20.203 [Lua] ### Sending rpc_level_loaded
16:57:20.203 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 29
16:57:20.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:57:20.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:57:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:57:21.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:57:21.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:57:21.947 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_beasts game_mode: weave
16:57:21.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:57:21.947 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:57:21.947 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:57:21.947 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/beasts/world
16:57:21.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
16:57:21.993 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:57:21.993 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
16:57:21.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:57:21.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:57:21.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:57:22.015 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:57:22.035 [Lua] Async level spawning done
16:57:22.035 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:57:23.017 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:57:23.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:57:23.017 [Lua] [Matchmaking] unregister rpcs
16:57:23.017 [Lua] Set lobby begin:
16:57:23.017 [Lua] Lobby data twitch_enabled = false
16:57:23.017 [Lua] Lobby data power_level = 0
16:57:23.017 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:23.017 [Lua] Lobby data difficulty_tweak = 0
16:57:23.018 [Lua] Lobby data host = 110000104674122
16:57:23.018 [Lua] Lobby data time_of_search = 1608656224
16:57:23.018 [Lua] Lobby data game_mode = 9
16:57:23.018 [Lua] Lobby data is_private = false
16:57:23.018 [Lua] Lobby data match_started = true
16:57:23.018 [Lua] Lobby data mechanism = adventure
16:57:23.018 [Lua] Lobby data difficulty = cataclysm_3
16:57:23.018 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:57:23.018 [Lua] Lobby data player_slot_1 = 0:0
16:57:23.018 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:23.018 [Lua] Lobby data weave_index = 118
16:57:23.018 [Lua] Lobby data quick_game = false
16:57:23.018 [Lua] Lobby data weave_name = weave_118
16:57:23.018 [Lua] Lobby data matchmaking = false
16:57:23.018 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:23.018 [Lua] Lobby data num_players = 1
16:57:23.018 [Lua] Lobby data player_slot_5 = 0:0
16:57:23.018 [Lua] Lobby data player_slot_2 = 0:0
16:57:23.018 [Lua] Lobby data country_code = DE
16:57:23.018 [Lua] Lobby data player_slot_3 = 0:0
16:57:23.018 [Lua] Lobby data eac_authorized = false
16:57:23.018 [Lua] Set lobby end.
16:57:23.018 [Lua] [Managers] Destroying manager group:
16:57:23.019 [Lua] [Gamestate] Enter StateIngame HOST
16:57:23.019 [Lua] [Managers] Calling function on all managers:
16:57:23.019 [Lua] <>level = dlc_scorpion_pit_beasts<>
16:57:23.019 [Lua] Set lobby begin:
16:57:23.019 [Lua] Lobby data twitch_enabled = false
16:57:23.019 [Lua] Lobby data power_level = 0
16:57:23.019 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:23.019 [Lua] Lobby data difficulty_tweak = 0
16:57:23.019 [Lua] Lobby data host = 110000104674122
16:57:23.020 [Lua] Lobby data time_of_search = 1608656224
16:57:23.020 [Lua] Lobby data game_mode = 9
16:57:23.020 [Lua] Lobby data is_private = false
16:57:23.020 [Lua] Lobby data match_started = true
16:57:23.020 [Lua] Lobby data mechanism = adventure
16:57:23.020 [Lua] Lobby data difficulty = cataclysm_3
16:57:23.020 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:57:23.020 [Lua] Lobby data player_slot_1 = 0:0
16:57:23.020 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:23.020 [Lua] Lobby data weave_index = 118
16:57:23.020 [Lua] Lobby data quick_game = false
16:57:23.020 [Lua] Lobby data weave_name = weave_118
16:57:23.020 [Lua] Lobby data matchmaking = false
16:57:23.020 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:23.020 [Lua] Lobby data num_players = 1
16:57:23.020 [Lua] Lobby data player_slot_5 = 0:0
16:57:23.020 [Lua] Lobby data player_slot_2 = 0:0
16:57:23.020 [Lua] Lobby data country_code = DE
16:57:23.020 [Lua] Lobby data player_slot_3 = 0:0
16:57:23.020 [Lua] Lobby data eac_authorized = false
16:57:23.020 [Lua] Set lobby end.
16:57:23.020 [Lua] [StateIngame] Server ingame
16:57:23.023 [Lua] Set lobby begin:
16:57:23.023 [Lua] Lobby data twitch_enabled = false
16:57:23.023 [Lua] Lobby data power_level = 0
16:57:23.023 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:23.023 [Lua] Lobby data difficulty_tweak = 0
16:57:23.024 [Lua] Lobby data host = 110000104674122
16:57:23.024 [Lua] Lobby data time_of_search = 1608656224
16:57:23.024 [Lua] Lobby data game_mode = 9
16:57:23.024 [Lua] Lobby data is_private = false
16:57:23.024 [Lua] Lobby data match_started = true
16:57:23.024 [Lua] Lobby data mechanism = adventure
16:57:23.024 [Lua] Lobby data difficulty = cataclysm_3
16:57:23.024 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:57:23.024 [Lua] Lobby data player_slot_1 = 0:0
16:57:23.024 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:23.024 [Lua] Lobby data weave_index = 118
16:57:23.024 [Lua] Lobby data quick_game = false
16:57:23.024 [Lua] Lobby data weave_name = weave_118
16:57:23.024 [Lua] Lobby data matchmaking = false
16:57:23.024 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:23.024 [Lua] Lobby data num_players = 1
16:57:23.024 [Lua] Lobby data player_slot_5 = 0:0
16:57:23.024 [Lua] Lobby data player_slot_2 = 0:0
16:57:23.024 [Lua] Lobby data country_code = DE
16:57:23.024 [Lua] Lobby data player_slot_3 = 0:0
16:57:23.024 [Lua] Lobby data eac_authorized = false
16:57:23.024 [Lua] Set lobby end.
16:57:23.024 [Lua] [Matchmaking] register rpcs
16:57:23.025 [Lua] GameNetworkManager:init... creating game session
16:57:23.025 [Lua] Host GameSession.make_game_session_host with session:
16:57:23.025 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:57:23.025 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:57:23.025 [Lua] [GameNetworkManager] self.is_server = true
16:57:23.025 [Network] Setting artificial MTU limit to 65536
16:57:23.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15
16:57:23.025 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
16:57:23.025 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
16:57:23.044 [Lua] Switching ConflictSettings: to: default_weave
16:57:23.044 [Lua] pacing=disabled
16:57:23.044 [Lua] roaming=nil
16:57:23.044 [Lua] specials=disabled
16:57:23.044 [Lua] debug_color=maroon
16:57:23.044 [Lua] pack_spawning=default
16:57:23.044 [Lua] contained_breeds=nil
16:57:23.044 [Lua] disabled=false
16:57:23.044 [Lua] boss=disabled
16:57:23.044 [Lua] horde=disabled
16:57:23.044 [Lua] name=default_weave
16:57:23.044 [Lua] intensity=disabled
16:57:23.044 [Lua] ---
16:57:23.049 [Lua] [LevelAnalysis] set_random_seed( 1896357)
16:57:23.051 warning: [GwNav] NavData resource not loaded
16:57:23.051 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/beasts/world
16:57:23.051 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
16:57:23.055 [Lua] [AIInterestPointSystem] Level Seed: 1896357
16:57:23.055 [Lua]
16:57:23.055 [Lua] [entity_system_bag] = table
16:57:23.055 [Lua] [entity_system_bag] = metatable
16:57:23.055 [Lua] [startup_data] = table
16:57:23.055 [Lua] [entity_manager] = table
16:57:23.055 [Lua] [entity_manager] = metatable
16:57:23.055 [Lua] [unit_spawner] = table
16:57:23.055 [Lua] [unit_spawner] = metatable
16:57:23.055 [Lua] [unit_storage] = table
16:57:23.055 [Lua] [unit_storage] = metatable
16:57:23.055 [Lua] [dice_keeper] = table
16:57:23.055 [Lua] [dice_keeper] = metatable
16:57:23.055 [Lua] [is_server] = true (boolean)
16:57:23.055 [Lua] [world] = [World]
16:57:23.055 [Lua] [system_api] = table
16:57:23.055 [Lua] [entity_system] = table
16:57:23.055 [Lua] [entity_system] = metatable
16:57:23.055 [Lua] [network_lobby] = table
16:57:23.055 [Lua] [network_lobby] = metatable
16:57:23.055 [Lua] [profile_synchronizer] = table
16:57:23.055 [Lua] [profile_synchronizer] = metatable
16:57:23.055 [Lua] [level_transition_handler] = table
16:57:23.055 [Lua] [level_transition_handler] = metatable
16:57:23.055 [Lua] [num_local_human_players] = 1 (number)
16:57:23.055 [Lua] [statistics_db] = table
16:57:23.055 [Lua] [statistics_db] = metatable
16:57:23.055 [Lua] [network_server] = table
16:57:23.055 [Lua] [network_server] = metatable
16:57:23.055 [Lua] [input_manager] = table
16:57:23.055 [Lua] [input_manager] = metatable
16:57:23.055 [Lua] [network_clock] = table
16:57:23.055 [Lua] [network_clock] = metatable
16:57:23.056 [Lua] [network_transmit] = table
16:57:23.056 [Lua] [network_transmit] = metatable
16:57:23.056 [Lua] [free_flight_manager] = table
16:57:23.056 [Lua] [free_flight_manager] = metatable
16:57:23.056 [Lua] [network_manager] = table
16:57:23.056 [Lua] [network_manager] = metatable
16:57:23.056 [Lua] [network_event_delegate] = table
16:57:23.056 [Lua] [network_event_delegate] = metatable
16:57:23.056 [Lua]
16:57:23.056 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:57:23.056 [Lua] ignoring extension VersusInteractObjectiveExtension
16:57:23.056 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:57:23.056 [Lua] ignoring extension VersusSocketObjectiveExtension
16:57:23.056 [Lua] ignoring extension VersusTargetObjectiveExtension
16:57:23.056 [Lua] ignoring extension VersusMissionObjectiveExtension
16:57:23.056 [Lua] ignoring extension KeepDecorationPaintingExtension
16:57:23.058 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:57:23.077 [Lua] [AchievementManager] Achievements using the steam platform
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
16:57:23.123 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
16:57:23.134 [Lua] [StateIngame] Level seed: 1896357
16:57:23.153 [Lua] [LevelAnalysis] set_random_seed( 1896357)
16:57:23.157 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
16:57:23.157 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
16:57:23.158 [Lua] [IngameUI] init
16:57:23.175 [SteamVoipClient] select_out(110000104674122, off)
16:57:23.180 [Lua] cb_razer_chroma_setup
16:57:23.271 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:57:23.271 [Lua] Set lobby begin:
16:57:23.271 [Lua] Lobby data twitch_enabled = false
16:57:23.271 [Lua] Lobby data power_level = 1100
16:57:23.271 [Lua] Lobby data unique_server_name = KARL FRANZ
16:57:23.271 [Lua] Lobby data difficulty_tweak = 0
16:57:23.271 [Lua] Lobby data host = 110000104674122
16:57:23.271 [Lua] Lobby data time_of_search = 1608656224
16:57:23.271 [Lua] Lobby data game_mode = 9
16:57:23.271 [Lua] Lobby data is_private = false
16:57:23.271 [Lua] Lobby data match_started = true
16:57:23.271 [Lua] Lobby data mechanism = adventure
16:57:23.271 [Lua] Lobby data difficulty = cataclysm_3
16:57:23.271 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:57:23.271 [Lua] Lobby data player_slot_1 = 0:0
16:57:23.271 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:57:23.271 [Lua] Lobby data weave_index = 118
16:57:23.272 [Lua] Lobby data quick_game = false
16:57:23.272 [Lua] Lobby data weave_name = weave_118
16:57:23.272 [Lua] Lobby data matchmaking = false
16:57:23.272 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:57:23.272 [Lua] Lobby data num_players = 1
16:57:23.272 [Lua] Lobby data player_slot_5 = 0:0
16:57:23.272 [Lua] Lobby data player_slot_2 = 0:0
16:57:23.272 [Lua] Lobby data country_code = DE
16:57:23.272 [Lua] Lobby data player_slot_3 = 0:0
16:57:23.272 [Lua] Lobby data eac_authorized = false
16:57:23.272 [Lua] Set lobby end.
16:57:23.272 [Lua] CurrentConflictSettings default_weave
16:57:23.272 [Lua] [ConflictDirector] conflict_director is ai_ready
16:57:23.272 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:57:23.272 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:57:23.275 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:57:23.275 [Lua] Forming navigation groups in one frame
16:57:23.275 [Lua] Forming navigation groups
16:57:23.402 [Lua] NavigationGroupManager -> calulation time A: 0.12699999999995271
16:57:23.467 [Lua] NavigationGroupManager -> calulation time B: 0.06500000000005457
16:57:23.467 [Lua] number of nav groups: 280
16:57:23.469 [Lua] number of refined nav groups : 181
16:57:23.485 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
16:57:23.485 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.85453165769577 Normalized coefficient: 1.4095495303247305
16:57:23.490 [Lua] Warning: missing nodes! in zones
16:57:23.500 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:57:23.503 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:57:23.504 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:57:23.505 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
16:57:23.507 [Lua] [Managers] Calling function on all managers:
16:57:23.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:57:23.521 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:57:23.521 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:57:23.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15
16:57:23.585 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:57:23.585 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:57:23.599 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:57:23.600 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6209d257]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6209d257]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4ca06711]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[be538653]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[54652ff9]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[54652ff9]
16:57:23.614 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[20e066e8]
16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7d3b2ac2]
16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7d3b2ac2]
16:57:23.615 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f426493e]
16:57:23.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:57:23.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:57:23.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
16:57:23.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15
16:57:23.963 [Lua] StateInGameRunning:_game_actually_starts()
16:57:23.964 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
16:57:23.964 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
16:57:23.964 [Lua] #################################################################################################################
16:57:23.964 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-dlc_scorpion_pit_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:57:23.964 [Lua] #################################################################################################################
16:57:23.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
16:57:23.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
16:57:24.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
16:57:24.190 [Lua] Commit load time data
16:57:29.039 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:57:29.039 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:57:32.339 [Lua] Players are leaving the safe zone
16:57:32.344 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
16:57:32.523 [Lua] main_path_player_far_away_check started
16:57:43.423 [Lua] main_path_player_far_away_check started
16:57:46.544 [Lua] main_path_player_far_away_check started
16:57:49.365 [Lua] TerrorEventMixer.start_event: beastmen_main_path_event_horde_small (seed: 216384)
16:57:49.367 [Lua] setting up ambush-horde
16:57:49.367 [Lua] Composing horde 'weave_horde_beastmen_small' .. using variant 'plain'
16:57:49.368 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
16:57:49.368 [Lua] setting up vector-horde
16:57:49.368 [Lua] Composing horde 'weave_horde_beastmen_small' .. using variant 'plain'
16:57:49.368 [Lua] --> horde wants to spawn ahead of players (0.52852426269927/0.67
16:57:49.368 [Lua] -> spawning: 9
16:57:49.368 [Lua] horde crated with id 1 of type vector
16:57:49.368 [Lua] vector horde has started
16:57:49.371 [Lua] TerrorEventMixer.start_event: skaven_main_path_event_01 (seed: 216384)
16:57:49.374 [Lua] setting up ambush-horde
16:57:49.374 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain'
16:57:49.374 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
16:57:49.374 [Lua] setting up vector-horde
16:57:49.374 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain'
16:57:49.374 [Lua] --> horde wants to spawn ahead of players (0.32293738796246/0.67
16:57:49.374 [Lua] -> spawning: 16
16:57:49.374 [Lua] horde crated with id 2 of type vector
16:57:49.374 [Lua] vector horde has started
16:57:49.377 [Lua] TerrorEventMixer.start_event: skaven_main_path_event_horde_small (seed: 216384)
16:57:49.380 [Lua] setting up ambush-horde
16:57:49.380 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain'
16:57:49.380 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
16:57:49.380 [Lua] setting up vector-horde
16:57:49.380 [Lua] Composing horde 'weave_horde_skaven_small' .. using variant 'plain'
16:57:49.380 [Lua] --> horde wants to spawn ahead of players (0.65368978347738/0.67
16:57:49.380 [Lua] -> spawning: 16
16:57:49.380 [Lua] horde crated with id 3 of type vector
16:57:49.380 [Lua] vector horde has started
16:57:49.714 [Lua] main_path_player_far_away_check started
16:57:53.705 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.3024647879924539e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536452, -2.50441e-08, 0,\n -0.497719, -0.783004, -0.373074, 0,\n -0.200136, -0.314848, 0.927808,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000819953, 1.69128, 0); rotation = Vector3(-6.33734e-05, 0.130718, 0); q1 = Vector4(0, 0, 9.50601e-08, 1); q2 = Vector4(0.000165476, -0.000105186, 4.91055e-12, 1); q = Vector4(0.000165476, -0.000105186, 9.5065e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0051526068709790707; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0051526068709790707; t = 1004.823042849428
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000002012420; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0051526068709790707; main_t = 1004.823042849428; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0051526068709790707; t = 1004.823042849428
[15] self = table: 00000000000971A0; real_world_dt = 0.0051526068709790707; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051526068709790707; t = 1004.823042849428
[16] dt = 0.0051526068709790707
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.823042849428; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0051526068709790707; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.705 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.711 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536452, -2.50586e-08, 0,\n -0.497725, -0.783012, -0.373049, 0,\n -0.200122, -0.314827, 0.927818,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000756579, 1.56056, 0); rotation = Vector3(-5.89978e-05, 0.121692, 0); q1 = Vector4(0, 0, 8.84967e-08, 1); q2 = Vector4(0.00015405, -9.79231e-05, 4.5715e-12, 1); q = Vector4(0.00015405, -9.79231e-05, 8.85012e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0051986435428261757; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0051986435428261757; t = 1004.8282414929708
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000D54D1A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0051986435428261757; main_t = 1004.8282414929708; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0051986435428261757; t = 1004.8282414929708
[15] self = table: 00000000000971A0; real_world_dt = 0.0051986435428261757; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051986435428261757; t = 1004.8282414929708
[16] dt = 0.0051986435428261757
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.823042849428; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0051986435428261757; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.711 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.716 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.5015e-08, 0,\n -0.497682, -0.782946, -0.373245, 0,\n -0.200227, -0.314992, 0.927739, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(-0.000697581, 2.43887, 0); rotation = Vector3(-5.49223e-05, 0.192018, 0); q1 = Vector4(0, 0, 8.23835e-08, 1); q2 = Vector4(0.000243077, -0.000154513, 7.21339e-12, 1); q = Vector4(0.000243077, -0.000154513, 8.23907e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0052488348446786404; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0052488348446786404; t = 1004.8334903278155
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000D0C6840; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0052488348446786404; main_t = 1004.8334903278155; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0052488348446786404; t = 1004.8334903278155
[15] self = table: 00000000000971A0; real_world_dt = 0.0052488348446786404; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0052488348446786404; t = 1004.8334903278155
[16] dt = 0.0052488348446786404
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8334903278155; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0052488348446786404; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.717 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.722 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49769, -0.782959, -0.373208, 0,\n -0.200207, -0.314961, 0.927754, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000642659, 2.24685, 0); rotation = Vector3(-5.11032e-05, 0.178666, 0); q1 = Vector4(0, 0, 7.66548e-08, 1); q2 = Vector4(0.000226174, -0.000143769, 6.71179e-12, 1); q = Vector4(0.000226174, -0.000143769, 7.66615e-08, 1); wanted_speed = Vector3(0, 3.90739e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.62035e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0053012254647910595; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0053012254647910595; t = 1004.8387915532803
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000003FEC550; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0053012254647910595; main_t = 1004.8387915532803; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0053012254647910595; t = 1004.8387915532803
[15] self = table: 00000000000971A0; real_world_dt = 0.0053012254647910595; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053012254647910595; t = 1004.8387915532803
[16] dt = 0.0053012254647910595
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8334903278155; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053012254647910595; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.722 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.728 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.9536971819886809e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50295e-08, 0,\n -0.497699, -0.782972, -0.37317, 0,\n -0.200187, -0.314929, 0.927769, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000591556, 2.06819, 0); rotation = Vector3(-4.72312e-05, 0.165129, 0); q1 = Vector4(0, 0, 7.08468e-08, 1); q2 = Vector4(0.000209037, -0.000132876, 6.20325e-12, 1); q = Vector4(0.000209037, -0.000132876, 7.0853e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0053228228352963924; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0053228228352963924; t = 1004.8441143761156
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B6253E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0053228228352963924; main_t = 1004.8441143761156; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0053228228352963924; t = 1004.8441143761156
[15] self = table: 00000000000971A0; real_world_dt = 0.0053228228352963924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053228228352963924; t = 1004.8441143761156
[16] dt = 0.0053228228352963924
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053228228352963924; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.728 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.734 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497706, -0.782983, -0.373136, 0,\n -0.200169, -0.314901, 0.927783,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000544325, 1.90306, 0); rotation = Vector3(-4.37569e-05, 0.152982, 0); q1 = Vector4(0, 0, 6.56354e-08, 1); q2 = Vector4(0.00019366, -0.000123101, 5.74695e-12, 1); q = Vector4(0.00019366, -0.000123101, 6.56411e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0053591704927384853; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0053591704927384853; t = 1004.8494735466084
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000CFA1900; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0053591704927384853; main_t = 1004.8494735466084; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0053591704927384853; t = 1004.8494735466084
[15] self = table: 00000000000971A0; real_world_dt = 0.0053591704927384853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053591704927384853; t = 1004.8494735466084
[16] dt = 0.0053591704927384853
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053591704927384853; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.734 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.739 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005378499161452055; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497713, -0.782994, -0.373103, 0,\n -0.200152, -0.314873, 0.927796,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000500568, 1.75007, 0); rotation = Vector3(-4.03845e-05, 0.141192, 0); q1 = Vector4(0, 0, 6.05768e-08, 1); q2 = Vector4(0.000178735, -0.000113614, 5.30403e-12, 1); q = Vector4(0.000178735, -0.000113614, 6.05821e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005378499161452055; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005378499161452055; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005378499161452055; t = 1004.8548520457698
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F573920; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005378499161452055; main_t = 1004.8548520457698; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005378499161452055; t = 1004.8548520457698
[15] self = table: 00000000000971A0; real_world_dt = 0.005378499161452055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005378499161452055; t = 1004.8548520457698
[16] dt = 0.005378499161452055
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005378499161452055; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.739 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.745 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49772, -0.783004, -0.373073, 0,\n -0.200135, -0.314847, 0.927808, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000460183, 1.60888, 0); rotation = Vector3(-3.72727e-05, 0.130312, 0); q1 = Vector4(0, 0, 5.59091e-08, 1); q2 = Vector4(0.000164963, -0.00010486, 4.89533e-12, 1); q = Vector4(0.000164963, -0.000104859, 5.5914e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0053996965289115906; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0053996965289115906; t = 1004.8602517422987
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000D3B5D50; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0053996965289115906; main_t = 1004.8602517422987; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0053996965289115906; t = 1004.8602517422987
[15] self = table: 00000000000971A0; real_world_dt = 0.0053996965289115906; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053996965289115906; t = 1004.8602517422987
[16] dt = 0.0053996965289115906
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0053996965289115906; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.745 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.750 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497726, -0.783014, -0.373045, 0,\n -0.20012, -0.314824, 0.927819, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.00042291, 1.47857, 0); rotation = Vector3(-3.43861e-05, 0.12022, 0); q1 = Vector4(0, 0, 5.15791e-08, 1); q2 = Vector4(0.000152187, -9.67385e-05, 4.5162e-12, 1); q = Vector4(0.000152187, -9.67385e-05, 5.15837e-08, 1); wanted_speed = Vector3(0, 5.86109e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.57405e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054205483756959438; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054205483756959438; t = 1004.8656722906744
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000DD25BC0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054205483756959438; main_t = 1004.8656722906744; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054205483756959438; t = 1004.8656722906744
[15] self = table: 00000000000971A0; real_world_dt = 0.0054205483756959438; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054205483756959438; t = 1004.8656722906744
[16] dt = 0.0054205483756959438
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8441143761156; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054205483756959438; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.750 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.756 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005439314991235733; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.9305457729830216e+19; speed_change = 1; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497731, -0.783023, -0.373019, 0,\n -0.200106, -0.314802, 0.92783, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000388524, 1.35835, 0); rotation = Vector3(-3.16996e-05, 0.110827, 0); q1 = Vector4(0, 0, 4.75494e-08, 1); q2 = Vector4(0.000140297, -8.91806e-05, 4.16336e-12, 1); q = Vector4(0.000140297, -8.91805e-05, 4.75536e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005439314991235733; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005439314991235733; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005439314991235733; t = 1004.8711116056656
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000064CE710; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005439314991235733; main_t = 1004.8711116056656; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005439314991235733; t = 1004.8711116056656
[15] self = table: 00000000000971A0; real_world_dt = 0.005439314991235733; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005439314991235733; t = 1004.8711116056656
[16] dt = 0.005439314991235733
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005439314991235733; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.756 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.762 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497737, -0.783031, -0.372994, 0,\n -0.200093, -0.314781, 0.92784, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000356825, 1.24752, 0); rotation = Vector3(-2.91838e-05, 0.102032, 0); q1 = Vector4(0, 0, 4.37757e-08, 1); q2 = Vector4(0.000129162, -8.21029e-05, 3.83295e-12, 1); q = Vector4(0.000129162, -8.21029e-05, 4.37796e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054525048471987247; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054525048471987247; t = 1004.8765641105128
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004A4F5D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054525048471987247; main_t = 1004.8765641105128; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054525048471987247; t = 1004.8765641105128
[15] self = table: 00000000000971A0; real_world_dt = 0.0054525048471987247; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054525048471987247; t = 1004.8765641105128
[16] dt = 0.0054525048471987247
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054525048471987247; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.762 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.767 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497741, -0.783039, -0.372972, 0,\n -0.200081, -0.314762, 0.927849,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000327641, 1.14549, 0); rotation = Vector3(-2.68625e-05, 0.093916, 0); q1 = Vector4(0, 0, 4.02937e-08, 1); q2 = Vector4(0.000118888, -7.55722e-05, 3.52806e-12, 1); q = Vector4(0.000118888, -7.55722e-05, 4.02972e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054658325389027596; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054658325389027596; t = 1004.8820299430517
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000007D4EA30; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054658325389027596; main_t = 1004.8820299430517; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054658325389027596; t = 1004.8820299430517
[15] self = table: 00000000000971A0; real_world_dt = 0.0054658325389027596; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054658325389027596; t = 1004.8820299430517
[16] dt = 0.0054658325389027596
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054658325389027596; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.767 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.773 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497746, -0.783046, -0.372951, 0,\n -0.20007, -0.314744, 0.927857, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000300778, 1.05158, 0); rotation = Vector3(-2.47142e-05, 0.0864053, 0); q1 = Vector4(0, 0, 3.70713e-08, 1); q2 = Vector4(0.000109381, -6.95285e-05, 3.24591e-12, 1); q = Vector4(0.000109381, -6.95285e-05, 3.70745e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054778275080025196; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054778275080025196; t = 1004.8875077705598
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000045A1C00; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054778275080025196; main_t = 1004.8875077705598; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054778275080025196; t = 1004.8875077705598
[15] self = table: 00000000000971A0; real_world_dt = 0.0054778275080025196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054778275080025196; t = 1004.8875077705598
[16] dt = 0.0054778275080025196
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054778275080025196; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.773 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.779 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.49775, -0.783052, -0.372931, 0,\n -0.200059, -0.314728, 0.927865, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000276064, 0.965171, 0); rotation = Vector3(-2.27249e-05, 0.0794502, 0); q1 = Vector4(0, 0, 3.40873e-08, 1); q2 = Vector4(0.000100576, -6.39319e-05, 2.98464e-12, 1); q = Vector4(0.000100576, -6.39319e-05, 3.40903e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054878201335668564; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054878201335668564; t = 1004.8929955906933
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000AE291D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054878201335668564; main_t = 1004.8929955906933; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054878201335668564; t = 1004.8929955906933
[15] self = table: 00000000000971A0; real_world_dt = 0.0054878201335668564; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054878201335668564; t = 1004.8929955906933
[16] dt = 0.0054878201335668564
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054878201335668564; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.779 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.786 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497754, -0.783058, -0.372914, 0,\n -0.20005, -0.314713, 0.927872, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000253339, 0.88572, 0); rotation = Vector3(-2.08907e-05, 0.0730377, 0); q1 = Vector4(0, 0, 3.13361e-08, 1); q2 = Vector4(9.24586e-05, -5.87719e-05, 2.74375e-12, 1); q = Vector4(9.24586e-05, -5.87719e-05, 3.13388e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0054974262602627277; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0054974262602627277; t = 1004.8984930169536
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000AC356E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0054974262602627277; main_t = 1004.8984930169536; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0054974262602627277; t = 1004.8984930169536
[15] self = table: 00000000000971A0; real_world_dt = 0.0054974262602627277; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0054974262602627277; t = 1004.8984930169536
[16] dt = 0.0054974262602627277
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0054974262602627277; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.786 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.791 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497757, -0.783064, -0.372897, 0,\n -0.200041, -0.314699, 0.927879,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000232449, 0.812683, 0); rotation = Vector3(-1.9221e-05, 0.0672, 0); q1 = Vector4(0, 0, 2.88314e-08, 1); q2 = Vector4(8.50686e-05, -5.40744e-05, 2.52444e-12, 1); q = Vector4(8.50686e-05, -5.40744e-05, 2.8834e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055126044899225235; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055126044899225235; t = 1004.9040056214435
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000AD13C80; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055126044899225235; main_t = 1004.9040056214435; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055126044899225235; t = 1004.9040056214435
[15] self = table: 00000000000971A0; real_world_dt = 0.0055126044899225235; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055126044899225235; t = 1004.9040056214435
[16] dt = 0.0055126044899225235
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055126044899225235; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.791 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.801 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50514e-08, 0,\n -0.497761, -0.783069, -0.372882, 0,\n -0.200033, -0.314686, 0.927885,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000213228, 0.745483, 0); rotation = Vector3(-1.76521e-05, 0.061715, 0); q1 = Vector4(0, 0, 2.64782e-08, 1); q2 = Vector4(7.81252e-05, -4.96608e-05, 2.31839e-12, 1); q = Vector4(7.81252e-05, -4.96607e-05, 2.64805e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055190194398164749; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055190194398164749; t = 1004.9095246408833
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000019D03E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055190194398164749; main_t = 1004.9095246408833; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055190194398164749; t = 1004.9095246408833
[15] self = table: 00000000000971A0; real_world_dt = 0.0055190194398164749; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055190194398164749; t = 1004.9095246408833
[16] dt = 0.0055190194398164749
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055190194398164749; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.801 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.807 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497764, -0.783074, -0.372868, 0,\n -0.200025, -0.314675, 0.92789, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000195576, 0.683768, 0); rotation = Vector3(-1.62294e-05, 0.0567408, 0); q1 = Vector4(0, 0, 2.43441e-08, 1); q2 = Vector4(7.18283e-05, -4.56581e-05, 2.13153e-12, 1); q = Vector4(7.18283e-05, -4.56581e-05, 2.43462e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055321729741990566; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055321729741990566; t = 1004.9150568138575
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000777BFA0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055321729741990566; main_t = 1004.9150568138575; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055321729741990566; t = 1004.9150568138575
[15] self = table: 00000000000971A0; real_world_dt = 0.0055321729741990566; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055321729741990566; t = 1004.9150568138575
[16] dt = 0.0055321729741990566
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055321729741990566; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.807 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.812 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497767, -0.783078, -0.372855, 0,\n -0.200019, -0.314664, 0.927896,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000179346, 0.627027, 0); rotation = Vector3(-1.49184e-05, 0.0521575, 0); q1 = Vector4(0, 0, 2.23776e-08, 1); q2 = Vector4(6.60263e-05, -4.197e-05, 1.95936e-12, 1); q = Vector4(6.60263e-05, -4.197e-05, 2.23796e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055454829707741737; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055454829707741737; t = 1004.9206022968283
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BC7B7C0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055454829707741737; main_t = 1004.9206022968283; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055454829707741737; t = 1004.9206022968283
[15] self = table: 00000000000971A0; real_world_dt = 0.0055454829707741737; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055454829707741737; t = 1004.9206022968283
[16] dt = 0.0055454829707741737
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055454829707741737; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.812 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.818 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497769, -0.783082, -0.372844, 0,\n -0.200012, -0.314654, 0.9279, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000164428, 0.574869, 0); rotation = Vector3(-1.37088e-05, 0.0479285, 0); q1 = Vector4(0, 0, 2.05632e-08, 1); q2 = Vector4(6.06728e-05, -3.8567e-05, 1.80049e-12, 1); q = Vector4(6.06728e-05, -3.8567e-05, 2.0565e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055581899359822273; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055581899359822273; t = 1004.9261604867643
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B7E6B00; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055581899359822273; main_t = 1004.9261604867643; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055581899359822273; t = 1004.9261604867643
[15] self = table: 00000000000971A0; real_world_dt = 0.0055581899359822273; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055581899359822273; t = 1004.9261604867643
[16] dt = 0.0055581899359822273
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055581899359822273; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.818 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.824 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50477e-08, 0,\n -0.497771, -0.783086, -0.372833, 0,\n -0.200006, -0.314645, 0.927905,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000150719, 0.526941, 0); rotation = Vector3(-1.25961e-05, 0.0440382, 0); q1 = Vector4(0, 0, 1.88942e-08, 1); q2 = Vector4(5.57481e-05, -3.54366e-05, 1.65435e-12, 1); q = Vector4(5.57481e-05, -3.54366e-05, 1.88958e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055715609341859818; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055715609341859818; t = 1004.9317320476985
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000010507A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055715609341859818; main_t = 1004.9317320476985; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055715609341859818; t = 1004.9317320476985
[15] self = table: 00000000000971A0; real_world_dt = 0.0055715609341859818; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055715609341859818; t = 1004.9317320476985
[16] dt = 0.0055715609341859818
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055715609341859818; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.824 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.829 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843935, 0.536453, -2.50441e-08, 0,\n -0.497774, -0.783089, -0.372823, 0,\n -0.200001, -0.314636, 0.927909,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(-0.000138123, 0.482903, 0); rotation = Vector3(-1.15602e-05, 0.0404164, 0); q1 = Vector4(0, 0, 1.73402e-08, 1); q2 = Vector4(5.11632e-05, -3.25222e-05, 1.51829e-12, 1); q = Vector4(5.11632e-05, -3.25222e-05, 1.73418e-08, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055796517990529537; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055796517990529537; t = 1004.9373116994975
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000965D520; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055796517990529537; main_t = 1004.9373116994975; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055796517990529537; t = 1004.9373116994975
[15] self = table: 00000000000971A0; real_world_dt = 0.0055796517990529537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055796517990529537; t = 1004.9373116994975
[16] dt = 0.0055796517990529537
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.8711116056656; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055796517990529537; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.829 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.835 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.8438, 0.536665, -2.50405e-08, 0,\n -0.497972, -0.782967, -0.372813, 0,\n -0.200075, -0.314578, 0.927912, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 0, 0); rotation_accumulation = Vector3(0.999873, 0.442486, 0); rotation = Vector3(0.0837996, 0.0370849, 0); q1 = Vector4(-0, -0, -0.000125699, 1); q2 = Vector4(4.69458e-05, -2.98414e-05, 1.39313e-12, 1); q = Vector4(4.69421e-05, -2.98473e-05, -0.000125699, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055873468518257141; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055873468518257141; t = 1004.9428990463493
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000538D6C0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055873468518257141; main_t = 1004.9428990463493; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055873468518257141; t = 1004.9428990463493
[15] self = table: 00000000000971A0; real_world_dt = 0.0055873468518257141; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055873468518257141; t = 1004.9428990463493
[16] dt = 0.0055873468518257141
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9428990463493; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055873468518257141; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.835 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.840 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843811, 0.536647, -2.50586e-08, 0,\n -0.497908, -0.782901, -0.373038, 0,\n -0.200189, -0.314772, 0.927822,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.916074, 1.4054, 0); rotation = Vector3(0.0767898, 0.117808, 0); q1 = Vector4(-0, -0, -0.000115185, 1); q2 = Vector4(0.000149133, -9.47973e-05, 4.42558e-12, 1); q = Vector4(0.000149122, -9.48145e-05, -0.000115185, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055883275344967842; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055883275344967842; t = 1004.9484873738838
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F1CAC80; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055883275344967842; main_t = 1004.9484873738838; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055883275344967842; t = 1004.9484873738838
[15] self = table: 00000000000971A0; real_world_dt = 0.0055883275344967842; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055883275344967842; t = 1004.9484873738838
[16] dt = 0.0055883275344967842
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9484873738838; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055883275344967842; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.840 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.846 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843822, 0.536631, -2.50441e-08, 0,\n -0.497848, -0.782841, -0.373244, 0,\n -0.200294, -0.31495, 0.927739, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.839284, 2.28759, 0); rotation = Vector3(0.0703945, 0.191871, 0); q1 = Vector4(-0, -0, -0.000105592, 1); q2 = Vector4(0.00024289, -0.000154394, 7.20785e-12, 1); q = Vector4(0.000242873, -0.00015442, -0.000105592, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055916346609592438; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055916346609592438; t = 1004.9540790085448
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000096C2D50; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055916346609592438; main_t = 1004.9540790085448; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055916346609592438; t = 1004.9540790085448
[15] self = table: 00000000000971A0; real_world_dt = 0.0055916346609592438; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055916346609592438; t = 1004.9540790085448
[16] dt = 0.0055916346609592438
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9540790085448; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055916346609592438; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.846 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.851 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843831, 0.536616, -2.50732e-08, 0,\n -0.497793, -0.782786, -0.373433, 0,\n -0.20039, -0.315113, 0.927663, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(0.76889, 3.09572, 0); rotation = Vector3(0.0645034, 0.259705, 0); q1 = Vector4(-0, -0, -9.67551e-05, 1); q2 = Vector4(0.000328761, -0.000208979, 9.75612e-12, 1); q = Vector4(0.000328741, -0.000209011, -9.67551e-05, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055927736684679985; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055927736684679985; t = 1004.9596717822133
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000005AD2E30; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055927736684679985; main_t = 1004.9596717822133; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055927736684679985; t = 1004.9596717822133
[15] self = table: 00000000000971A0; real_world_dt = 0.0055927736684679985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055927736684679985; t = 1004.9596717822133
[16] dt = 0.0055927736684679985
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9596717822133; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055927736684679985; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.852 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.857 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843705, 0.536814, -2.50441e-08, 0,\n -0.49794, -0.78261, -0.373605, 0,\n -0.200556, -0.315211, 0.927594, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(1.70439, 3.83602, 0); rotation = Vector3(0.142912, 0.321648, 0); q1 = Vector4(-0, -0, -0.000214368, 1); q2 = Vector4(0.000407174, -0.000258823, 1.20831e-11, 1); q = Vector4(0.000407119, -0.00025891, -0.000214367, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055899564176797867; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055899564176797867; t = 1004.9652617386309
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000075A8C90; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055899564176797867; main_t = 1004.9652617386309; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055899564176797867; t = 1004.9652617386309
[15] self = table: 00000000000971A0; real_world_dt = 0.0055899564176797867; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055899564176797867; t = 1004.9652617386309
[16] dt = 0.0055899564176797867
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9652617386309; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055899564176797867; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.857 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.863 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843724, 0.536784, -2.50441e-08, 0,\n -0.497878, -0.782574, -0.373763, 0,\n -0.20063, -0.315351, 0.92753, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.56147, 4.51437, 0); rotation = Vector3(0.13089, 0.378415, 0); q1 = Vector4(-0, -0, -0.000196335, 1); q2 = Vector4(0.000479037, -0.000304503, 1.42156e-11, 1); q = Vector4(0.000478977, -0.000304597, -0.000196335, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055883037857711315; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055883037857711315; t = 1004.9708500424167
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000DCF85C0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055883037857711315; main_t = 1004.9708500424167; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055883037857711315; t = 1004.9708500424167
[15] self = table: 00000000000971A0; real_world_dt = 0.0055883037857711315; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055883037857711315; t = 1004.9708500424167
[16] dt = 0.0055883037857711315
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9708500424167; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055883037857711315; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.863 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.868 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843742, 0.536756, -2.51605e-08, 0,\n -0.497821, -0.782542, -0.373908, 0,\n -0.200697, -0.31548, 0.927472, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.43058, 5.13595, 0); rotation = Vector3(0.119864, 0.430323, 0); q1 = Vector4(-0, -0, -0.000179795, 1); q2 = Vector4(0.000544747, -0.000346272, 1.61656e-11, 1); q = Vector4(0.000544685, -0.00034637, -0.000179795, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055857589468359947; t = 1004.9764358013636
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004DBF490; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055857589468359947; main_t = 1004.9764358013636; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055857589468359947; t = 1004.9764358013636
[15] self = table: 00000000000971A0; real_world_dt = 0.0055857589468359947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055857589468359947; t = 1004.9764358013636
[16] dt = 0.0055857589468359947
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9764358013636; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055857589468359947; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.868 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.874 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843758, 0.536731, -2.48694e-08, 0,\n -0.497768, -0.782512, -0.374041, 0,\n -0.200758, -0.315598, 0.927418,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.31072, 5.70563, 0); rotation = Vector3(0.109806, 0.477993, 0); q1 = Vector4(-0, -0, -0.00016471, 1); q2 = Vector4(0.000605092, -0.000384631, 1.79563e-11, 1); q = Vector4(0.000605029, -0.00038473, -0.00016471, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055850399658083916; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055850399658083916; t = 1004.9820208413294
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000034F95D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055850399658083916; main_t = 1004.9820208413294; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055850399658083916; t = 1004.9820208413294
[15] self = table: 00000000000971A0; real_world_dt = 0.0055850399658083916; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055850399658083916; t = 1004.9820208413294
[16] dt = 0.0055850399658083916
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9820208413294; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055850399658083916; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.875 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.880 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843638, 0.536919, -2.50441e-08, 0,\n -0.497917, -0.782359, -0.374162, 0,\n -0.200894, -0.315656, 0.927369,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(2.20091, 6.22764, 0); rotation = Vector3(0.184407, 0.521791, 0); q1 = Vector4(-0, -0, -0.00027661, 1); q2 = Vector4(0.000660537, -0.000419874, 1.96017e-11, 1); q = Vector4(0.000660421, -0.000420057, -0.00027661, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055857589468359947; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055857589468359947; t = 1004.9876066002762
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000089787B0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055857589468359947; main_t = 1004.9876066002762; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055857589468359947; t = 1004.9876066002762
[15] self = table: 00000000000971A0; real_world_dt = 0.0055857589468359947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055857589468359947; t = 1004.9876066002762
[16] dt = 0.0055857589468359947
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9876066002762; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055857589468359947; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.880 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.885 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843663, 0.53688, -2.49859e-08, 0,\n -0.497907, -0.782423, -0.37404, 0,\n -0.200814, -0.315562, 0.927418, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(2.01651, 5.70585, 0); rotation = Vector3(0.168914, 0.477953, 0); q1 = Vector4(-0, -0, -0.000253371, 1); q2 = Vector4(0.000605042, -0.000384599, 1.79548e-11, 1); q = Vector4(0.000604944, -0.000384752, -0.00025337, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055843628942966461; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055843628942966461; t = 1004.9931909631705
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F961340; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055843628942966461; main_t = 1004.9931909631705; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055843628942966461; t = 1004.9931909631705
[15] self = table: 00000000000971A0; real_world_dt = 0.0055843628942966461; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055843628942966461; t = 1004.9931909631705
[16] dt = 0.0055843628942966461
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9876066002762; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055843628942966461; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.886 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.891 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843686, 0.536844, -2.49276e-08, 0,\n -0.497848, -0.782403, -0.374162, 0,\n -0.200866, -0.315673, 0.92737, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.84759, 6.22789, 0); rotation = Vector3(0.154728, 0.521559, 0); q1 = Vector4(-0, -0, -0.000232092, 1); q2 = Vector4(0.000660243, -0.000419688, 1.9593e-11, 1); q = Vector4(0.000660146, -0.000419841, -0.000232092, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055830450728535652; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055830450728535652; t = 1004.9987740082433
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000E6C2B10; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055830450728535652; main_t = 1004.9987740082433; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055830450728535652; t = 1004.9987740082433
[15] self = table: 00000000000971A0; real_world_dt = 0.0055830450728535652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055830450728535652; t = 1004.9987740082433
[16] dt = 0.0055830450728535652
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1004.9987740082433; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055830450728535652; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.891 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.897 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843707, 0.536812, -2.49276e-08, 0,\n -0.497793, -0.782384, -0.374274, 0,\n -0.200914, -0.315775, 0.927324,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.69287, 6.70634, 0); rotation = Vector3(0.141824, 0.561841, 0); q1 = Vector4(-0, -0, -0.000212737, 1); q2 = Vector4(0.000711236, -0.000452102, 2.11062e-11, 1); q = Vector4(0.00071114, -0.000452253, -0.000212737, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055851805955171585; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055851805955171585; t = 1005.0043591888389
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000008194C20; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055851805955171585; main_t = 1005.0043591888389; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055851805955171585; t = 1005.0043591888389
[15] self = table: 00000000000971A0; real_world_dt = 0.0055851805955171585; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055851805955171585; t = 1005.0043591888389
[16] dt = 0.0055851805955171585
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0043591888389; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055851805955171585; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.897 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.903 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843726, 0.536782, -2.50441e-08, 0,\n -0.497794, -0.782446, -0.374144, 0,\n -0.200833, -0.315673, 0.927377,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.55104, 6.14449, 0); rotation = Vector3(0.130046, 0.515181, 0); q1 = Vector4(-0, -0, -0.000195069, 1); q2 = Vector4(0.000652169, -0.000414556, 1.93534e-11, 1); q = Vector4(0.000652088, -0.000414683, -0.000195069, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055896267294883728; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055896267294883728; t = 1005.0099488155684
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000001014E7E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055896267294883728; main_t = 1005.0099488155684; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055896267294883728; t = 1005.0099488155684
[15] self = table: 00000000000971A0; real_world_dt = 0.0055896267294883728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055896267294883728; t = 1005.0099488155684
[16] dt = 0.0055896267294883728
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0043591888389; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055896267294883728; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.903 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.910 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843608, 0.536967, -2.51605e-08, 0,\n -0.49794, -0.782298, -0.374258, 0,\n -0.200964, -0.315725, 0.927331, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 1, 0); rotation_accumulation = Vector3(2.421, 6.62931, 0); rotation = Vector3(0.203144, 0.556261, 0); q1 = Vector4(-0, -0, -0.000304716, 1); q2 = Vector4(0.000704173, -0.000447612, 2.08966e-11, 1); q = Vector4(0.000704036, -0.000447826, -0.000304716, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055939583107829094; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055939583107829094; t = 1005.0155427738791
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000007BB1FD0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055939583107829094; main_t = 1005.0155427738791; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055939583107829094; t = 1005.0155427738791
[15] self = table: 00000000000971A0; real_world_dt = 0.0055939583107829094; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055939583107829094; t = 1005.0155427738791
[16] dt = 0.0055939583107829094
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0155427738791; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055939583107829094; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.910 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.915 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843635, 0.536925, -2.51023e-08, 0,\n -0.497929, -0.782366, -0.374131, 0,\n -0.20088, -0.315628, 0.927382, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(2.21785, 6.07305, 0); rotation = Vector3(0.186495, 0.510671, 0); q1 = Vector4(-0, -0, -0.000279742, 1); q2 = Vector4(0.00064646, -0.000410927, 1.9184e-11, 1); q = Vector4(0.000646345, -0.000411107, -0.000279742, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056058750487864017; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056058750487864017; t = 1005.0211486489279
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000AB8B6F0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056058750487864017; main_t = 1005.0211486489279; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056058750487864017; t = 1005.0211486489279
[15] self = table: 00000000000971A0; real_world_dt = 0.0056058750487864017; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056058750487864017; t = 1005.0211486489279
[16] dt = 0.0056058750487864017
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0155427738791; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056058750487864017; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.915 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.921 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005618017166852951; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843659, 0.536886, -2.51605e-08, 0,\n -0.497867, -0.782349, -0.374249, 0,\n -0.200928, -0.315737, 0.927334,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(2.03136, 6.56238, 0); rotation = Vector3(0.171183, 0.553013, 0); q1 = Vector4(-0, -0, -0.000256774, 1); q2 = Vector4(0.000700061, -0.000444998, 2.07746e-11, 1); q = Vector4(0.000699947, -0.000445178, -0.000256774, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005618017166852951; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005618017166852951; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005618017166852951; t = 1005.0267666660948
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000A297660; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005618017166852951; main_t = 1005.0267666660948; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005618017166852951; t = 1005.0267666660948
[15] self = table: 00000000000971A0; real_world_dt = 0.005618017166852951; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005618017166852951; t = 1005.0267666660948
[16] dt = 0.005618017166852951
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005618017166852951; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.921 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.926 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843682, 0.53685, -2.51023e-08, 0,\n -0.497862, -0.782413, -0.374122, 0,\n -0.200847, -0.315638, 0.927385, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.86017, 6.00937, 0); rotation = Vector3(0.157065, 0.507406, 0); q1 = Vector4(-0, -0, -0.000235598, 1); q2 = Vector4(0.000642326, -0.000408299, 1.90613e-11, 1); q = Vector4(0.00064223, -0.00040845, -0.000235598, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056290542706847191; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056290542706847191; t = 1005.0323957203655
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B554260; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056290542706847191; main_t = 1005.0323957203655; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056290542706847191; t = 1005.0323957203655
[15] self = table: 00000000000971A0; real_world_dt = 0.0056290542706847191; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056290542706847191; t = 1005.0323957203655
[16] dt = 0.0056290542706847191
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056290542706847191; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.927 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.932 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843703, 0.536817, -2.50441e-08, 0,\n -0.497856, -0.782472, -0.374005, 0,\n -0.200772, -0.315547, 0.927433,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.70311, 5.50196, 0); rotation = Vector3(0.144032, 0.465302, 0); q1 = Vector4(-0, -0, -0.000216048, 1); q2 = Vector4(0.000589027, -0.000374419, 1.74796e-11, 1); q = Vector4(0.000588946, -0.000374546, -0.000216048, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056380131281912327; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056380131281912327; t = 1005.0380337334936
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000090D0F20; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056380131281912327; main_t = 1005.0380337334936; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056380131281912327; t = 1005.0380337334936
[15] self = table: 00000000000971A0; real_world_dt = 0.0056380131281912327; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056380131281912327; t = 1005.0380337334936
[16] dt = 0.0056380131281912327
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0267666660948; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056380131281912327; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.932 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.937 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843722, 0.536787, -2.50441e-08, 0,\n -0.497801, -0.782447, -0.374132, 0,\n -0.200829, -0.315662, 0.927381,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 1, 0); rotation_accumulation = Vector3(1.55908, 6.03666, 0); rotation = Vector3(0.131981, 0.511023, 0); q1 = Vector4(-0, -0, -0.000197971, 1); q2 = Vector4(0.000646905, -0.000411209, 1.91971e-11, 1); q = Vector4(0.000646823, -0.000411337, -0.000197971, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056435475125908852; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056435475125908852; t = 1005.0436772810062
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000094ABD80; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056435475125908852; main_t = 1005.0436772810062; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056435475125908852; t = 1005.0436772810062
[15] self = table: 00000000000971A0; real_world_dt = 0.0056435475125908852; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056435475125908852; t = 1005.0436772810062
[16] dt = 0.0056435475125908852
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056435475125908852; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.937 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.943 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843741, 0.536758, -2.50441e-08, 0,\n -0.4978, -0.782505, -0.374011, 0,\n -0.200753, -0.315567, 0.92743, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.4271, 5.52564, 0); rotation = Vector3(0.120736, 0.467484, 0); q1 = Vector4(-0, -0, -0.000181104, 1); q2 = Vector4(0.000591789, -0.000376175, 1.75616e-11, 1); q = Vector4(0.000591721, -0.000376282, -0.000181104, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056401854380965233; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056401854380965233; t = 1005.0493174664443
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000008461610; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056401854380965233; main_t = 1005.0493174664443; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056401854380965233; t = 1005.0493174664443
[15] self = table: 00000000000971A0; real_world_dt = 0.0056401854380965233; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056401854380965233; t = 1005.0493174664443
[16] dt = 0.0056401854380965233
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056401854380965233; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.943 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.948 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843757, 0.536732, -2.51605e-08, 0,\n -0.4978, -0.782558, -0.373901, 0,\n -0.200684, -0.315479, 0.927475, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.30636, 5.05815, 0); rotation = Vector3(0.11047, 0.427735, 0); q1 = Vector4(-0, -0, -0.000165705, 1); q2 = Vector4(0.00054147, -0.000344189, 1.60683e-11, 1); q = Vector4(0.000541413, -0.000344279, -0.000165705, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056375623680651188; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056375623680651188; t = 1005.0549550288124
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F9D0120; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056375623680651188; main_t = 1005.0549550288124; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056375623680651188; t = 1005.0549550288124
[15] self = table: 00000000000971A0; real_world_dt = 0.0056375623680651188; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056375623680651188; t = 1005.0549550288124
[16] dt = 0.0056375623680651188
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056375623680651188; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.948 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.954 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843772, 0.536709, -2.49859e-08, 0,\n -0.4978, -0.782607, -0.3738, 0,\n -0.200621, -0.3154, 0.927516, 0,\n ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.19589, 4.63042, 0); rotation = Vector3(0.101078, 0.391368, 0); q1 = Vector4(-0, -0, -0.000151617, 1); q2 = Vector4(0.000495434, -0.000314926, 1.47022e-11, 1); q = Vector4(0.000495386, -0.000315001, -0.000151617, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056347441859543324; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056347441859543324; t = 1005.0605897729984
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000A59DB30; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056347441859543324; main_t = 1005.0605897729984; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056347441859543324; t = 1005.0605897729984
[15] self = table: 00000000000971A0; real_world_dt = 0.0056347441859543324; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056347441859543324; t = 1005.0605897729984
[16] dt = 0.0056347441859543324
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0436772810062; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056347441859543324; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.954 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.960 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.84365, 0.5369, -2.5015e-08, 0,\n -0.497998, -0.782525, -0.373707, 0,\n -0.200643, -0.315276, 0.927553, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(1, 0, 0); rotation_accumulation = Vector3(2.09481, 4.23905, 0); rotation = Vector3(0.176902, 0.357978, 0); q1 = Vector4(-0, -0, -0.000265353, 1); q2 = Vector4(0.000453165, -0.000288057, 1.34478e-11, 1); q = Vector4(0.000453089, -0.000288178, -0.000265353, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056298468261957169; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056298468261957169; t = 1005.0662196198246
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000003F539A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056298468261957169; main_t = 1005.0662196198246; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056298468261957169; t = 1005.0662196198246
[15] self = table: 00000000000971A0; real_world_dt = 0.0056298468261957169; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056298468261957169; t = 1005.0662196198246
[16] dt = 0.0056298468261957169
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056298468261957169; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.960 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.965 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843675, 0.536862, -2.50441e-08, 0,\n -0.497981, -0.782577, -0.373621, 0,\n -0.200582, -0.315213, 0.927588,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.91791, 3.88107, 0); rotation = Vector3(0.161731, 0.327279, 0); q1 = Vector4(-0, -0, -0.000242597, 1); q2 = Vector4(0.000414303, -0.000263355, 1.22946e-11, 1); q = Vector4(0.000414239, -0.000263455, -0.000242597, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056217988021671772; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056217988021671772; t = 1005.0718414186267
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000DA8ACE0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056217988021671772; main_t = 1005.0718414186267; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056217988021671772; t = 1005.0718414186267
[15] self = table: 00000000000971A0; real_world_dt = 0.0056217988021671772; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056217988021671772; t = 1005.0718414186267
[16] dt = 0.0056217988021671772
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056217988021671772; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.965 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.971 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843697, 0.536827, -2.50732e-08, 0,\n -0.497965, -0.782624, -0.373543, 0,\n -0.200527, -0.315155, 0.927619,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.75618, 3.55379, 0); rotation = Vector3(0.147902, 0.299294, 0); q1 = Vector4(-0, -0, -0.000221854, 1); q2 = Vector4(0.000378878, -0.000240836, 1.12433e-11, 1); q = Vector4(0.000378824, -0.00024092, -0.000221853, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056145559065043926; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056145559065043926; t = 1005.0774559745332
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000005EBDFC0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056145559065043926; main_t = 1005.0774559745332; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056145559065043926; t = 1005.0774559745332
[15] self = table: 00000000000971A0; real_world_dt = 0.0056145559065043926; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056145559065043926; t = 1005.0774559745332
[16] dt = 0.0056145559065043926
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056145559065043926; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.971 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.977 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843717, 0.536795, -2.50441e-08, 0,\n -0.497951, -0.782667, -0.373472, 0,\n -0.200477, -0.315103, 0.927647,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.60828, 3.2545, 0); rotation = Vector3(0.135289, 0.27377, 0); q1 = Vector4(-0, -0, -0.000202934, 1); q2 = Vector4(0.000346566, -0.000220297, 1.02845e-11, 1); q = Vector4(0.000346522, -0.000220367, -0.000202933, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056080371141433716; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056080371141433716; t = 1005.0830640116474
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F7A6EC0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056080371141433716; main_t = 1005.0830640116474; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056080371141433716; t = 1005.0830640116474
[15] self = table: 00000000000971A0; real_world_dt = 0.0056080371141433716; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056080371141433716; t = 1005.0830640116474
[16] dt = 0.0056080371141433716
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056080371141433716; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.977 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.982 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843736, 0.536766, -2.50732e-08, 0,\n -0.497938, -0.782706, -0.373407, 0,\n -0.200432, -0.315055, 0.927674,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.47299, 2.98073, 0); rotation = Vector3(0.12374, 0.2504, 0); q1 = Vector4(-0, -0, -0.000185611, 1); q2 = Vector4(0.000316983, -0.000201492, 9.40658e-12, 1); q = Vector4(0.000316945, -0.000201551, -0.000185611, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056004333309829235; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056004333309829235; t = 1005.0886644449783
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000052FBEB0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056004333309829235; main_t = 1005.0886644449783; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056004333309829235; t = 1005.0886644449783
[15] self = table: 00000000000971A0; real_world_dt = 0.0056004333309829235; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056004333309829235; t = 1005.0886644449783
[16] dt = 0.0056004333309829235
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056004333309829235; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.982 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.989 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843753, 0.536739, -2.50441e-08, 0,\n -0.497926, -0.782742, -0.373348, 0,\n -0.20039, -0.315012, 0.927697, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.34925, 2.73033, 0); rotation = Vector3(0.113263, 0.229199, 0); q1 = Vector4(-0, -0, -0.000169895, 1); q2 = Vector4(0.000290144, -0.000184432, 8.61014e-12, 1); q = Vector4(0.000290113, -0.000184481, -0.000169895, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055963844060897827; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055963844060897827; t = 1005.0942608293844
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000E9BA350; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055963844060897827; main_t = 1005.0942608293844; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055963844060897827; t = 1005.0942608293844
[15] self = table: 00000000000971A0; real_world_dt = 0.0055963844060897827; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055963844060897827; t = 1005.0942608293844
[16] dt = 0.0055963844060897827
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055963844060897827; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.989 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:53.994 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843768, 0.536715, -2.50441e-08, 0,\n -0.497915, -0.782774, -0.373294, 0,\n -0.200352, -0.314972, 0.927719,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.23598, 2.50113, 0); rotation = Vector3(0.103672, 0.20979, 0); q1 = Vector4(-0, -0, -0.000155508, 1); q2 = Vector4(0.000265574, -0.000168814, 7.88101e-12, 1); q = Vector4(0.000265548, -0.000168855, -0.000155508, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055918870493769646; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055918870493769646; t = 1005.0998527164338
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BE10910; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055918870493769646; main_t = 1005.0998527164338; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055918870493769646; t = 1005.0998527164338
[15] self = table: 00000000000971A0; real_world_dt = 0.0055918870493769646; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055918870493769646; t = 1005.0998527164338
[16] dt = 0.0055918870493769646
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055918870493769646; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:53.994 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.001 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843782, 0.536693, -2.50441e-08, 0,\n -0.497905, -0.782804, -0.373245, 0,\n -0.200317, -0.314936, 0.927739,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.13231, 2.29134, 0); rotation = Vector3(0.0949535, 0.192147, 0); q1 = Vector4(-0, -0, -0.00014243, 1); q2 = Vector4(0.00024324, -0.000154617, 7.21824e-12, 1); q = Vector4(0.000243218, -0.000154652, -0.00014243, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055905496701598167; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055905496701598167; t = 1005.105443266104
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000005425790; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055905496701598167; main_t = 1005.105443266104; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055905496701598167; t = 1005.105443266104
[15] self = table: 00000000000971A0; real_world_dt = 0.0055905496701598167; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055905496701598167; t = 1005.105443266104
[16] dt = 0.0055905496701598167
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055905496701598167; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.001 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.006 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843795, 0.536673, -2.50441e-08, 0,\n -0.497897, -0.782831, -0.373201, 0,\n -0.200286, -0.314903, 0.927757,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(1.03736, 2.09919, 0); rotation = Vector3(0.0870877, 0.17623, 0); q1 = Vector4(-0, -0, -0.000130631, 1); q2 = Vector4(0.00022309, -0.000141809, 6.62029e-12, 1); q = Vector4(0.000223072, -0.000141838, -0.000130631, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055967671796679497; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055967671796679497; t = 1005.1110400332836
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000002332B60; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055967671796679497; main_t = 1005.1110400332836; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055967671796679497; t = 1005.1110400332836
[15] self = table: 00000000000971A0; real_world_dt = 0.0055967671796679497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055967671796679497; t = 1005.1110400332836
[16] dt = 0.0055967671796679497
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055967671796679497; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.006 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.011 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 0; cm = Matrix4x4(\n -0.843806, 0.536655, -2.50877e-08, 0,\n -0.497888, -0.782856, -0.37316, 0,\n -0.200257, -0.314873, 0.927773, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.950269, 1.92296, 0); rotation = Vector3(0.0798487, 0.161581, 0); q1 = Vector4(-0, -0, -0.000119773, 1); q2 = Vector4(0.000204546, -0.000130021, 6.06999e-12, 1); q = Vector4(0.000204531, -0.000130046, -0.000119773, 1); wanted_speed = Vector3(0, 8.79164e+19, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 7.50459e+19, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056018289178609848; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056018289178609848; t = 1005.1166418622015
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000921B220; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056018289178609848; main_t = 1005.1166418622015; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056018289178609848; t = 1005.1166418622015
[15] self = table: 00000000000971A0; real_world_dt = 0.0056018289178609848; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056018289178609848; t = 1005.1166418622015
[16] dt = 0.0056018289178609848
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.0662196198246; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056018289178609848; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.011 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.018 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 4.3958186594745319e+19; speed_change = 1; cm = Matrix4x4(\n -0.843817, 0.536638, -2.50295e-08, 0,\n -0.497881, -0.782878, -0.373123, 0,\n -0.200231, -0.314845, 0.927788,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.87042, 1.76138, 0); rotation = Vector3(0.0732001, 0.148127, 0); q1 = Vector4(-0, -0, -0.0001098, 1); q2 = Vector4(0.000187515, -0.000119195, 5.56457e-12, 1); q = Vector4(0.000187502, -0.000119215, -0.0001098, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056064915843307972; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056064915843307972; t = 1005.1222483537858
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000928E8A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056064915843307972; main_t = 1005.1222483537858; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056064915843307972; t = 1005.1222483537858
[15] self = table: 00000000000971A0; real_world_dt = 0.0056064915843307972; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056064915843307972; t = 1005.1222483537858
[16] dt = 0.0056064915843307972
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056064915843307972; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.018 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.024 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843827, 0.536623, -2.50586e-08, 0,\n -0.497874, -0.782899, -0.373089, 0,\n -0.200207, -0.31482, 0.927802, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.79722, 1.61325, 0); rotation = Vector3(0.0671719, 0.135929, 0); q1 = Vector4(-0, -0, -0.000100758, 1); q2 = Vector4(0.000172072, -0.000109379, 5.10632e-12, 1); q = Vector4(0.000172061, -0.000109396, -0.000100758, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056171738542616367; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056171738542616367; t = 1005.1278655276401
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000449F660; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056171738542616367; main_t = 1005.1278655276401; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056171738542616367; t = 1005.1278655276401
[15] self = table: 00000000000971A0; real_world_dt = 0.0056171738542616367; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056171738542616367; t = 1005.1278655276401
[16] dt = 0.0056171738542616367
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056171738542616367; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.024 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.029 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843836, 0.536609, -2.50295e-08, 0,\n -0.497868, -0.782918, -0.373057, 0,\n -0.200185, -0.314797, 0.927814,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.730048, 1.47732, 0); rotation = Vector3(0.0616253, 0.124705, 0); q1 = Vector4(-0, -0, -9.24379e-05, 1); q2 = Vector4(0.000157864, -0.000100347, 4.68467e-12, 1); q = Vector4(0.000157855, -0.000100362, -9.24379e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056275050155818462; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056275050155818462; t = 1005.1334930326557
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BEF4260; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056275050155818462; main_t = 1005.1334930326557; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056275050155818462; t = 1005.1334930326557
[15] self = table: 00000000000971A0; real_world_dt = 0.0056275050155818462; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056275050155818462; t = 1005.1334930326557
[16] dt = 0.0056275050155818462
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056275050155818462; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.029 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.037 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843844, 0.536596, -2.50441e-08, 0,\n -0.497862, -0.782935, -0.373029, 0,\n -0.200165, -0.314776, 0.927826,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.668423, 1.35262, 0); rotation = Vector3(0.056624, 0.114584, 0); q1 = Vector4(-0, -0, -8.4936e-05, 1); q2 = Vector4(0.000145052, -9.22033e-05, 4.30448e-12, 1); q = Vector4(0.000145044, -9.22156e-05, -8.4936e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056475186720490456; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056475186720490456; t = 1005.1391405513277
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F702CA0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056475186720490456; main_t = 1005.1391405513277; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056475186720490456; t = 1005.1391405513277
[15] self = table: 00000000000971A0; real_world_dt = 0.0056475186720490456; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056475186720490456; t = 1005.1391405513277
[16] dt = 0.0056475186720490456
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056475186720490456; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.037 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.042 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 0; cm = Matrix4x4(\n -0.843851, 0.536584, -2.50295e-08, 0,\n -0.497857, -0.782951, -0.373003, 0,\n -0.200147, -0.314757, 0.927836,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.611799, 1.23803, 0); rotation = Vector3(0.0519209, 0.105067, 0); q1 = Vector4(-0, -0, -7.78813e-05, 1); q2 = Vector4(0.000133004, -8.45451e-05, 3.94696e-12, 1); q = Vector4(0.000132998, -8.45554e-05, -7.78813e-05, 1); wanted_speed = Vector3(0, 1.31875e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.19004e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056577264331281185; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056577264331281185; t = 1005.1447982777609
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000008A12D30; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056577264331281185; main_t = 1005.1447982777609; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056577264331281185; t = 1005.1447982777609
[15] self = table: 00000000000971A0; real_world_dt = 0.0056577264331281185; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056577264331281185; t = 1005.1447982777609
[16] dt = 0.0056577264331281185
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1222483537858; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056577264331281185; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.042 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.048 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 6.5937279892117979e+19; speed_change = 1; cm = Matrix4x4(\n -0.843858, 0.536573, -2.50441e-08, 0,\n -0.497852, -0.782965, -0.372978, 0,\n -0.200129, -0.314739, 0.927846,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.559878, 1.13297, 0); rotation = Vector3(0.0475844, 0.0962915, 0); q1 = Vector4(-0, -0, -7.13765e-05, 1); q2 = Vector4(0.000121896, -7.74837e-05, 3.6173e-12, 1); q = Vector4(0.00012189, -7.74924e-05, -7.13765e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056660361588001251; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056660361588001251; t = 1005.1504643139197
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000001093D4E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056660361588001251; main_t = 1005.1504643139197; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056660361588001251; t = 1005.1504643139197
[15] self = table: 00000000000971A0; real_world_dt = 0.0056660361588001251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056660361588001251; t = 1005.1504643139197
[16] dt = 0.0056660361588001251
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056660361588001251; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.048 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.054 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843865, 0.536563, -2.50441e-08, 0,\n -0.497847, -0.782979, -0.372955, 0,\n -0.200113, -0.314722, 0.927855,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.512294, 1.03668, 0); rotation = Vector3(0.0435251, 0.0880771, 0); q1 = Vector4(-0, -0, -6.52876e-05, 1); q2 = Vector4(0.000111497, -7.08738e-05, 3.30872e-12, 1); q = Vector4(0.000111492, -7.0881e-05, -6.52876e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056640724651515484; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056640724651515484; t = 1005.1561283863848
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BAB2FA0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056640724651515484; main_t = 1005.1561283863848; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056640724651515484; t = 1005.1561283863848
[15] self = table: 00000000000971A0; real_world_dt = 0.0056640724651515484; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056640724651515484; t = 1005.1561283863848
[16] dt = 0.0056640724651515484
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056640724651515484; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.054 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.059 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843871, 0.536554, -2.50441e-08, 0,\n -0.497843, -0.782992, -0.372935, 0,\n -0.200099, -0.314707, 0.927864,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.468769, 0.948598, 0); rotation = Vector3(0.0398287, 0.0805971, 0); q1 = Vector4(-0, -0, -5.9743e-05, 1); q2 = Vector4(0.000102028, -6.48548e-05, 3.02772e-12, 1); q = Vector4(0.000102024, -6.48609e-05, -5.9743e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056642936542630196; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056642936542630196; t = 1005.1617926800391
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000EB34710; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056642936542630196; main_t = 1005.1617926800391; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056642936542630196; t = 1005.1617926800391
[15] self = table: 00000000000971A0; real_world_dt = 0.0056642936542630196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056642936542630196; t = 1005.1617926800391
[16] dt = 0.0056642936542630196
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056642936542630196; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.059 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.065 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843876, 0.536545, -2.50441e-08, 0,\n -0.497839, -0.783003, -0.372916, 0,\n -0.200085, -0.314693, 0.927871,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.42894, 0.868001, 0); rotation = Vector3(0.0364427, 0.0737452, 0); q1 = Vector4(-0, -0, -5.4664e-05, 1); q2 = Vector4(9.33542e-05, -5.93412e-05, 2.77032e-12, 1); q = Vector4(9.3351e-05, -5.93463e-05, -5.4664e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056639844551682472; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056639844551682472; t = 1005.1674566644942
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000AB23520; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056639844551682472; main_t = 1005.1674566644942; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056639844551682472; t = 1005.1674566644942
[15] self = table: 00000000000971A0; real_world_dt = 0.0056639844551682472; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056639844551682472; t = 1005.1674566644942
[16] dt = 0.0056639844551682472
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056639844551682472; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.065 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.070 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005659264512360096; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 0; cm = Matrix4x4(\n -0.843881, 0.536537, -2.50441e-08, 0,\n -0.497836, -0.783014, -0.372898, 0,\n -0.200073, -0.31468, 0.927878, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.392498, 0.794256, 0); rotation = Vector3(0.0333187, 0.0674236, 0); q1 = Vector4(-0, -0, -4.99781e-05, 1); q2 = Vector4(8.53517e-05, -5.42543e-05, 2.53284e-12, 1); q = Vector4(8.53489e-05, -5.42586e-05, -4.99781e-05, 1); wanted_speed = Vector3(0, 1.97812e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 1.84941e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005659264512360096; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005659264512360096; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005659264512360096; t = 1005.1731159290066
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000C3345D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005659264512360096; main_t = 1005.1731159290066; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005659264512360096; t = 1005.1731159290066
[15] self = table: 00000000000971A0; real_world_dt = 0.005659264512360096; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005659264512360096; t = 1005.1731159290066
[16] dt = 0.005659264512360096
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1504643139197; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005659264512360096; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.071 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.076 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 9.8905919838176969e+19; speed_change = 1; cm = Matrix4x4(\n -0.843886, 0.53653, -2.50368e-08, 0,\n -0.497832, -0.783024, -0.372882, 0,\n -0.200062, -0.314668, 0.927885, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.359179, 0.726832, 0); rotation = Vector3(0.0304701, 0.0616592, 0); q1 = Vector4(-0, -0, -4.57052e-05, 1); q2 = Vector4(7.80545e-05, -4.96159e-05, 2.3163e-12, 1); q = Vector4(7.80523e-05, -4.96194e-05, -4.57052e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056555178016424179; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056555178016424179; t = 1005.1787714468082
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000001043E8D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056555178016424179; main_t = 1005.1787714468082; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056555178016424179; t = 1005.1787714468082
[15] self = table: 00000000000971A0; real_world_dt = 0.0056555178016424179; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056555178016424179; t = 1005.1787714468082
[16] dt = 0.0056555178016424179
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056555178016424179; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.076 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.082 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.84389, 0.536523, -2.50514e-08, 0,\n -0.497829, -0.783032, -0.372867, 0,\n -0.200051, -0.314657, 0.927891, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.328709, 0.665173, 0); rotation = Vector3(0.0278878, 0.0564336, 0); q1 = Vector4(-0, -0, -4.18317e-05, 1); q2 = Vector4(7.14395e-05, -4.5411e-05, 2.11999e-12, 1); q = Vector4(7.14376e-05, -4.54139e-05, -4.18317e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056560332886874676; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056560332886874676; t = 1005.1844274800969
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000F539730; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056560332886874676; main_t = 1005.1844274800969; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056560332886874676; t = 1005.1844274800969
[15] self = table: 00000000000971A0; real_world_dt = 0.0056560332886874676; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056560332886874676; t = 1005.1844274800969
[16] dt = 0.0056560332886874676
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056560332886874676; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.082 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.087 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005651647225022316; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.843894, 0.536517, -2.50441e-08, 0,\n -0.497827, -0.783041, -0.372854, 0,\n -0.200042, -0.314647, 0.927896,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.300821, 0.60874, 0); rotation = Vector3(0.025502, 0.0516057, 0); q1 = Vector4(-0, -0, -3.8253e-05, 1); q2 = Vector4(6.53278e-05, -4.1526e-05, 1.93863e-12, 1); q = Vector4(6.53262e-05, -4.15285e-05, -3.8253e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005651647225022316; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005651647225022316; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005651647225022316; t = 1005.190079127322
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000041628A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005651647225022316; main_t = 1005.190079127322; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005651647225022316; t = 1005.190079127322
[15] self = table: 00000000000971A0; real_world_dt = 0.005651647225022316; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005651647225022316; t = 1005.190079127322
[16] dt = 0.005651647225022316
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005651647225022316; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.087 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.093 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 0; cm = Matrix4x4(\n -0.843897, 0.536512, -2.50441e-08, 0,\n -0.497824, -0.783048, -0.372842, 0,\n -0.200033, -0.314638, 0.927901,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.275319, 0.557134, 0); rotation = Vector3(0.0233202, 0.0471907, 0); q1 = Vector4(-0, -0, -3.49804e-05, 1); q2 = Vector4(5.97389e-05, -3.79734e-05, 1.77277e-12, 1); q = Vector4(5.97375e-05, -3.79755e-05, -3.49804e-05, 1); wanted_speed = Vector3(0, 2.96718e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 2.83847e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056468453258275986; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056468453258275986; t = 1005.1957259726478
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000A418980; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056468453258275986; main_t = 1005.1957259726478; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056468453258275986; t = 1005.1957259726478
[15] self = table: 00000000000971A0; real_world_dt = 0.0056468453258275986; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056468453258275986; t = 1005.1957259726478
[16] dt = 0.0056468453258275986
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.1787714468082; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056468453258275986; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.093 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.098 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 1.4835887975726547e+20; speed_change = 1; cm = Matrix4x4(\n -0.843901, 0.536507, -2.50441e-08, 0,\n -0.497822, -0.783055, -0.37283, 0,\n -0.200025, -0.31463, 0.927906, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.251999, 0.509943, 0); rotation = Vector3(0.0213133, 0.0431295, 0); q1 = Vector4(-0, -0, -3.197e-05, 1); q2 = Vector4(5.45978e-05, -3.47054e-05, 1.62021e-12, 1); q = Vector4(5.45967e-05, -3.47072e-05, -3.197e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056384778581559658; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056384778581559658; t = 1005.2013644505059
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000A32FC50; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056384778581559658; main_t = 1005.2013644505059; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056384778581559658; t = 1005.2013644505059
[15] self = table: 00000000000971A0; real_world_dt = 0.0056384778581559658; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056384778581559658; t = 1005.2013644505059
[16] dt = 0.0056384778581559658
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056384778581559658; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.098 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.104 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843904, 0.536502, -2.50405e-08, 0,\n -0.49782, -0.783061, -0.37282, 0,\n -0.200018, -0.314622, 0.92791, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.230685, 0.466814, 0); rotation = Vector3(0.0194985, 0.0394571, 0); q1 = Vector4(-0, -0, -2.92478e-05, 1); q2 = Vector4(4.99489e-05, -3.17503e-05, 1.48225e-12, 1); q = Vector4(4.9948e-05, -3.17518e-05, -2.92478e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056349597871303558; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056349597871303558; t = 1005.2069994102931
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000234FB00; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056349597871303558; main_t = 1005.2069994102931; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056349597871303558; t = 1005.2069994102931
[15] self = table: 00000000000971A0; real_world_dt = 0.0056349597871303558; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056349597871303558; t = 1005.2069994102931
[16] dt = 0.0056349597871303558
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056349597871303558; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.104 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.110 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843906, 0.536498, -2.50441e-08, 0,\n -0.497818, -0.783067, -0.372811, 0,\n -0.200012, -0.314615, 0.927913,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.211187, 0.427356, 0); rotation = Vector3(0.0178477, 0.0361166, 0); q1 = Vector4(-0, -0, -2.67716e-05, 1); q2 = Vector4(4.57201e-05, -2.90623e-05, 1.35676e-12, 1); q = Vector4(4.57193e-05, -2.90635e-05, -2.67716e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056341122835874557; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056341122835874557; t = 1005.2126335225767
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000059046B0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056341122835874557; main_t = 1005.2126335225767; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056341122835874557; t = 1005.2126335225767
[15] self = table: 00000000000971A0; real_world_dt = 0.0056341122835874557; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056341122835874557; t = 1005.2126335225767
[16] dt = 0.0056341122835874557
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056341122835874557; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.110 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.115 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843909, 0.536494, -2.50441e-08, 0,\n -0.497816, -0.783072, -0.372802, 0,\n -0.200005, -0.314609, 0.927917,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.193339, 0.39124, 0); rotation = Vector3(0.0163274, 0.0330401, 0); q1 = Vector4(-0, -0, -2.44911e-05, 1); q2 = Vector4(4.18255e-05, -2.65867e-05, 1.24119e-12, 1); q = Vector4(4.18249e-05, -2.65877e-05, -2.44911e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056299795396625996; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056299795396625996; t = 1005.2182635021163
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000009BC4810; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056299795396625996; main_t = 1005.2182635021163; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056299795396625996; t = 1005.2182635021163
[15] self = table: 00000000000971A0; real_world_dt = 0.0056299795396625996; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056299795396625996; t = 1005.2182635021163
[16] dt = 0.0056299795396625996
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056299795396625996; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.115 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.121 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843911, 0.53649, -2.50441e-08, 0,\n -0.497815, -0.783076, -0.372794, 0,\n -0.2, -0.314603, 0.92792, 0,\n ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.177012, 0.3582, 0); rotation = Vector3(0.0149439, 0.0302403, 0); q1 = Vector4(-0, -0, -2.24158e-05, 1); q2 = Vector4(3.82813e-05, -2.43338e-05, 1.13601e-12, 1); q = Vector4(3.82808e-05, -2.43346e-05, -2.24158e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056282072328031063; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056282072328031063; t = 1005.2238917093491
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000FB1DC40; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056282072328031063; main_t = 1005.2238917093491; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056282072328031063; t = 1005.2238917093491
[15] self = table: 00000000000971A0; real_world_dt = 0.0056282072328031063; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056282072328031063; t = 1005.2238917093491
[16] dt = 0.0056282072328031063
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056282072328031063; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.121 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.127 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 0; cm = Matrix4x4(\n -0.843913, 0.536487, -2.50405e-08, 0,\n -0.497813, -0.783081, -0.372787, 0,\n -0.199995, -0.314598, 0.927923,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.162068, 0.327959, 0); rotation = Vector3(0.0136806, 0.027684, 0); q1 = Vector4(-0, -0, -2.05209e-05, 1); q2 = Vector4(3.50452e-05, -2.22767e-05, 1.03998e-12, 1); q = Vector4(3.50448e-05, -2.22775e-05, -2.05209e-05, 1); wanted_speed = Vector3(0, 4.45077e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 4.32206e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056275259703397751; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056275259703397751; t = 1005.2295192353195
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000FA3CCF0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056275259703397751; main_t = 1005.2295192353195; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056275259703397751; t = 1005.2295192353195
[15] self = table: 00000000000971A0; real_world_dt = 0.0056275259703397751; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056275259703397751; t = 1005.2295192353195
[16] dt = 0.0056275259703397751
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2013644505059; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056275259703397751; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.127 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.133 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 2.225383196358982e+20; speed_change = 1; cm = Matrix4x4(\n -0.843915, 0.536484, -2.50405e-08, 0,\n -0.497812, -0.783085, -0.372781, 0,\n -0.19999, -0.314593, 0.927926, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.148387, 0.300275, 0); rotation = Vector3(0.0125244, 0.0253444, 0); q1 = Vector4(-0, -0, -1.87866e-05, 1); q2 = Vector4(3.20835e-05, -2.03941e-05, 9.5209e-13, 1); q = Vector4(3.20831e-05, -2.03947e-05, -1.87866e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056269131600856781; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056269131600856781; t = 1005.2351461484795
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000055B7040; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056269131600856781; main_t = 1005.2351461484795; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056269131600856781; t = 1005.2351461484795
[15] self = table: 00000000000971A0; real_world_dt = 0.0056269131600856781; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056269131600856781; t = 1005.2351461484795
[16] dt = 0.0056269131600856781
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; any_device_input_axis_moved = true; any_device_input_released = true; stored_filters_data = table: 000000000A35D020; any_device_input_pressed = true; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056269131600856781; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.133 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.139 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005629364401102066; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843916, 0.536482, -2.50441e-08, 0,\n -0.497811, -0.783088, -0.372775, 0,\n -0.199986, -0.314589, 0.927928,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.135863, 0.274931, 0); rotation = Vector3(0.0114723, 0.0232153, 0); q1 = Vector4(-0, -0, -1.72085e-05, 1); q2 = Vector4(2.93883e-05, -1.86809e-05, 8.7211e-13, 1); q = Vector4(2.9388e-05, -1.86814e-05, -1.72085e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005629364401102066; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005629364401102066; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005629364401102066; t = 1005.2407755128806
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000002DC1370; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005629364401102066; main_t = 1005.2407755128806; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005629364401102066; t = 1005.2407755128806
[15] self = table: 00000000000971A0; real_world_dt = 0.005629364401102066; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005629364401102066; t = 1005.2407755128806
[16] dt = 0.005629364401102066
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005629364401102066; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.139 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.144 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843918, 0.536479, -2.50459e-08, 0,\n -0.49781, -0.783092, -0.372769, 0,\n -0.199982, -0.314585, 0.92793, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.12439, 0.251716, 0); rotation = Vector3(0.0105041, 0.0212561, 0); q1 = Vector4(-0, -0, -1.57562e-05, 1); q2 = Vector4(2.69082e-05, -1.71044e-05, 7.9851e-13, 1); q = Vector4(2.69079e-05, -1.71048e-05, -1.57562e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056296605616807938; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056296605616807938; t = 1005.2464051734423
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B488C30; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056296605616807938; main_t = 1005.2464051734423; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056296605616807938; t = 1005.2464051734423
[15] self = table: 00000000000971A0; real_world_dt = 0.0056296605616807938; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056296605616807938; t = 1005.2464051734423
[16] dt = 0.0056296605616807938
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056296605616807938; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.144 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.150 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843919, 0.536477, -2.50459e-08, 0,\n -0.497809, -0.783095, -0.372764, 0,\n -0.199979, -0.314581, 0.927932,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.113886, 0.23046, 0); rotation = Vector3(0.00961601, 0.0194589, 0); q1 = Vector4(-0, -0, -1.4424e-05, 1); q2 = Vector4(2.46331e-05, -1.56582e-05, 7.30996e-13, 1); q = Vector4(2.46329e-05, -1.56585e-05, -1.4424e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056290142238140106; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056290142238140106; t = 1005.2520341876661
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000C7B3300; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056290142238140106; main_t = 1005.2520341876661; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056290142238140106; t = 1005.2520341876661
[15] self = table: 00000000000971A0; real_world_dt = 0.0056290142238140106; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056290142238140106; t = 1005.2520341876661
[16] dt = 0.0056290142238140106
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056290142238140106; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.150 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.160 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843921, 0.536475, -2.50441e-08, 0,\n -0.497808, -0.783097, -0.37276, 0,\n -0.199976, -0.314578, 0.927934, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.10427, 0.211001, 0); rotation = Vector3(0.00880716, 0.0178221, 0); q1 = Vector4(-0, -0, -1.32107e-05, 1); q2 = Vector4(2.25611e-05, -1.43411e-05, 6.69509e-13, 1); q = Vector4(2.25609e-05, -1.43414e-05, -1.32107e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056309853680431843; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056309853680431843; t = 1005.2576651730342
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000002A06C40; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056309853680431843; main_t = 1005.2576651730342; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056309853680431843; t = 1005.2576651730342
[15] self = table: 00000000000971A0; real_world_dt = 0.0056309853680431843; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056309853680431843; t = 1005.2576651730342
[16] dt = 0.0056309853680431843
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056309853680431843; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.160 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.165 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843922, 0.536473, -2.50441e-08, 0,\n -0.497807, -0.7831, -0.372756, 0,\n -0.199973, -0.314575, 0.927936, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0954631, 0.193179, 0); rotation = Vector3(0.00807424, 0.016339, 0); q1 = Vector4(-0, -0, -1.21114e-05, 1); q2 = Vector4(2.06836e-05, -1.31476e-05, 6.13792e-13, 1); q = Vector4(2.06834e-05, -1.31479e-05, -1.21114e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056386440992355347; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056386440992355347; t = 1005.2633038171334
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000042A66C0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056386440992355347; main_t = 1005.2633038171334; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056386440992355347; t = 1005.2633038171334
[15] self = table: 00000000000971A0; real_world_dt = 0.0056386440992355347; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056386440992355347; t = 1005.2633038171334
[16] dt = 0.0056386440992355347
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056386440992355347; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.165 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.171 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843923, 0.536471, -2.50423e-08, 0,\n -0.497806, -0.783102, -0.372752, 0,\n -0.19997, -0.314572, 0.927937, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0873888, 0.17684, 0); rotation = Vector3(0.00739551, 0.0149655, 0); q1 = Vector4(-0, -0, -1.10933e-05, 1); q2 = Vector4(1.89449e-05, -1.20424e-05, 5.62197e-13, 1); q = Vector4(1.89448e-05, -1.20427e-05, -1.10933e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056418450549244881; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056418450549244881; t = 1005.2689456621883
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000006AB4620; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056418450549244881; main_t = 1005.2689456621883; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056418450549244881; t = 1005.2689456621883
[15] self = table: 00000000000971A0; real_world_dt = 0.0056418450549244881; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056418450549244881; t = 1005.2689456621883
[16] dt = 0.0056418450549244881
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056418450549244881; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.171 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.176 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843924, 0.53647, -2.50423e-08, 0,\n -0.497806, -0.783104, -0.372748, 0,\n -0.199968, -0.314569, 0.927939, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0799933, 0.161874, 0); rotation = Vector3(0.00677162, 0.013703, 0); q1 = Vector4(-0, -0, -1.01574e-05, 1); q2 = Vector4(1.73467e-05, -1.10265e-05, 5.14769e-13, 1); q = Vector4(1.73466e-05, -1.10267e-05, -1.01574e-05, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056434832513332367; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056434832513332367; t = 1005.2745891454397
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000005A71AB0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056434832513332367; main_t = 1005.2745891454397; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056434832513332367; t = 1005.2745891454397
[15] self = table: 00000000000971A0; real_world_dt = 0.0056434832513332367; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056434832513332367; t = 1005.2745891454397
[16] dt = 0.0056434832513332367
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056434832513332367; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.177 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.182 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843925, 0.536468, -2.50459e-08, 0,\n -0.497805, -0.783106, -0.372745, 0,\n -0.199965, -0.314567, 0.92794, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0732217, 0.148171, 0); rotation = Vector3(0.0062006, 0.0125475, 0); q1 = Vector4(-0, -0, -9.3009e-06, 1); q2 = Vector4(1.58839e-05, -1.00967e-05, 4.71361e-13, 1); q = Vector4(1.58838e-05, -1.00969e-05, -9.3009e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056455004960298538; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056455004960298538; t = 1005.2802346459357
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000008B96AF0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056455004960298538; main_t = 1005.2802346459357; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056455004960298538; t = 1005.2802346459357
[15] self = table: 00000000000971A0; real_world_dt = 0.0056455004960298538; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056455004960298538; t = 1005.2802346459357
[16] dt = 0.0056455004960298538
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056455004960298538; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.182 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.187 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843926, 0.536467, -2.50441e-08, 0,\n -0.497804, -0.783108, -0.372742, 0,\n -0.199963, -0.314565, 0.927941,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0670211, 0.135624, 0); rotation = Vector3(0.00567405, 0.011482, 0); q1 = Vector4(-0, -0, -8.51108e-06, 1); q2 = Vector4(1.45351e-05, -9.23931e-06, 4.31334e-13, 1); q = Vector4(1.4535e-05, -9.23943e-06, -8.51108e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056440434418618679; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056440434418618679; t = 1005.2858786893776
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000009EBBCE0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056440434418618679; main_t = 1005.2858786893776; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056440434418618679; t = 1005.2858786893776
[15] self = table: 00000000000971A0; real_world_dt = 0.0056440434418618679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056440434418618679; t = 1005.2858786893776
[16] dt = 0.0056440434418618679
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056440434418618679; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.188 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.194 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843927, 0.536466, -2.50432e-08, 0,\n -0.497804, -0.78311, -0.37274, 0,\n -0.199961, -0.314563, 0.927942, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0613471, 0.124142, 0); rotation = Vector3(0.0052008, 0.0105243, 0); q1 = Vector4(-0, -0, -7.8012e-06, 1); q2 = Vector4(1.33227e-05, -8.46869e-06, 3.95358e-13, 1); q = Vector4(1.33227e-05, -8.46879e-06, -7.8012e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056517762131989002; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056517762131989002; t = 1005.2915304655908
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000053DCDE0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056517762131989002; main_t = 1005.2915304655908; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056517762131989002; t = 1005.2915304655908
[15] self = table: 00000000000971A0; real_world_dt = 0.0056517762131989002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056517762131989002; t = 1005.2915304655908
[16] dt = 0.0056517762131989002
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056517762131989002; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.194 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.200 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843927, 0.536465, -2.50441e-08, 0,\n -0.497803, -0.783111, -0.372737, 0,\n -0.19996, -0.314561, 0.927943, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0561463, 0.113617, 0); rotation = Vector3(0.00475627, 0.00962477, 0); q1 = Vector4(-0, -0, -7.13441e-06, 1); q2 = Vector4(1.2184e-05, -7.74485e-06, 3.61565e-13, 1); q = Vector4(1.2184e-05, -7.74494e-06, -7.13441e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056474786251783371; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056474786251783371; t = 1005.2971779442159
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004F74790; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056474786251783371; main_t = 1005.2971779442159; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056474786251783371; t = 1005.2971779442159
[15] self = table: 00000000000971A0; real_world_dt = 0.0056474786251783371; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056474786251783371; t = 1005.2971779442159
[16] dt = 0.0056474786251783371
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056474786251783371; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.200 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.205 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843928, 0.536464, -2.50432e-08, 0,\n -0.497803, -0.783113, -0.372735, 0,\n -0.199958, -0.314559, 0.927944,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.05139, 0.103993, 0); rotation = Vector3(0.0043458, 0.00879414, 0); q1 = Vector4(-0, -0, -6.5187e-06, 1); q2 = Vector4(1.11325e-05, -7.07646e-06, 3.30362e-13, 1); q = Vector4(1.11325e-05, -7.07653e-06, -6.5187e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056376736611127853; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056376736611127853; t = 1005.3028156178771
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000795B410; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056376736611127853; main_t = 1005.3028156178771; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056376736611127853; t = 1005.3028156178771
[15] self = table: 00000000000971A0; real_world_dt = 0.0056376736611127853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056376736611127853; t = 1005.3028156178771
[16] dt = 0.0056376736611127853
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056376736611127853; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.205 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.210 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843929, 0.536463, -2.5045e-08, 0,\n -0.497802, -0.783114, -0.372733, 0,\n -0.199956, -0.314558, 0.927945, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0470442, 0.0951984, 0); rotation = Vector3(0.00397076, 0.00803521, 0); q1 = Vector4(-0, -0, -5.95614e-06, 1); q2 = Vector4(1.01718e-05, -6.46577e-06, 3.01852e-13, 1); q = Vector4(1.01718e-05, -6.46583e-06, -5.95614e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056269951164722443; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056269951164722443; t = 1005.3084426129935
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004FC4900; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056269951164722443; main_t = 1005.3084426129935; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056269951164722443; t = 1005.3084426129935
[15] self = table: 00000000000971A0; real_world_dt = 0.0056269951164722443; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056269951164722443; t = 1005.3084426129935
[16] dt = 0.0056269951164722443
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056269951164722443; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.211 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.216 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843929, 0.536462, -2.5045e-08, 0,\n -0.497802, -0.783115, -0.372731, 0,\n -0.199955, -0.314556, 0.927946, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0430734, 0.0871632, 0); rotation = Vector3(0.0036294, 0.00734444, 0); q1 = Vector4(-0, -0, -5.4441e-06, 1); q2 = Vector4(9.29734e-06, -5.90991e-06, 2.75902e-13, 1); q = Vector4(9.29731e-06, -5.90996e-06, -5.4441e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056173843331634998; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056173843331634998; t = 1005.3140599973267
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000595A720; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056173843331634998; main_t = 1005.3140599973267; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056173843331634998; t = 1005.3140599973267
[15] self = table: 00000000000971A0; real_world_dt = 0.0056173843331634998; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056173843331634998; t = 1005.3140599973267
[16] dt = 0.0056173843331634998
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056173843331634998; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.216 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.222 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.536461, -2.50441e-08, 0,\n -0.497802, -0.783116, -0.372729, 0,\n -0.199954, -0.314555, 0.927946, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.039444, 0.0798187, 0); rotation = Vector3(0.00331828, 0.00671486, 0); q1 = Vector4(-0, -0, -4.97743e-06, 1); q2 = Vector4(8.50036e-06, -5.40331e-06, 2.52252e-13, 1); q = Vector4(8.50034e-06, -5.40335e-06, -4.97743e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056084273383021355; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056084273383021355; t = 1005.319668424665
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BEB2520; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056084273383021355; main_t = 1005.319668424665; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056084273383021355; t = 1005.319668424665
[15] self = table: 00000000000971A0; real_world_dt = 0.0056084273383021355; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056084273383021355; t = 1005.319668424665
[16] dt = 0.0056084273383021355
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056084273383021355; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.222 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.227 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.53646, -2.50441e-08, 0,\n -0.497801, -0.783117, -0.372727, 0,\n -0.199953, -0.314554, 0.927947, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0361257, 0.0731039, 0); rotation = Vector3(0.00303412, 0.00613983, 0); q1 = Vector4(-0, -0, -4.55118e-06, 1); q2 = Vector4(7.77243e-06, -4.94059e-06, 2.3065e-13, 1); q = Vector4(7.77241e-06, -4.94063e-06, -4.55118e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055991858243942261; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055991858243942261; t = 1005.3252676104894
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000A75F670; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055991858243942261; main_t = 1005.3252676104894; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055991858243942261; t = 1005.3252676104894
[15] self = table: 00000000000971A0; real_world_dt = 0.0055991858243942261; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055991858243942261; t = 1005.3252676104894
[16] dt = 0.0055991858243942261
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055991858243942261; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.227 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.233 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.84393, 0.53646, -2.50445e-08, 0,\n -0.497801, -0.783118, -0.372726, 0,\n -0.199952, -0.314553, 0.927948, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0330916, 0.066964, 0); rotation = Vector3(0.00277509, 0.00561566, 0); q1 = Vector4(-0, -0, -4.16263e-06, 1); q2 = Vector4(7.10887e-06, -4.5188e-06, 2.10959e-13, 1); q = Vector4(7.10886e-06, -4.51883e-06, -4.16263e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055907187052071095; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055907187052071095; t = 1005.3308583291946
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000C5F30C0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055907187052071095; main_t = 1005.3308583291946; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055907187052071095; t = 1005.3308583291946
[15] self = table: 00000000000971A0; real_world_dt = 0.0055907187052071095; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055907187052071095; t = 1005.3308583291946
[16] dt = 0.0055907187052071095
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055907187052071095; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.233 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.241 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843931, 0.536459, -2.50441e-08, 0,\n -0.497801, -0.783119, -0.372725, 0,\n -0.199951, -0.314552, 0.927948,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0303165, 0.0613484, 0); rotation = Vector3(0.0025392, 0.00513831, 0); q1 = Vector4(-0, -0, -3.8088e-06, 1); q2 = Vector4(6.50461e-06, -4.13469e-06, 1.93027e-13, 1); q = Vector4(6.50459e-06, -4.13472e-06, -3.8088e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055837538093328476; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055837538093328476; t = 1005.3364420830039
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000E271590; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055837538093328476; main_t = 1005.3364420830039; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055837538093328476; t = 1005.3364420830039
[15] self = table: 00000000000971A0; real_world_dt = 0.0055837538093328476; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055837538093328476; t = 1005.3364420830039
[16] dt = 0.0055837538093328476
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055837538093328476; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.242 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.247 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843931, 0.536459, -2.50445e-08, 0,\n -0.4978, -0.783119, -0.372723, 0,\n -0.19995, -0.314551, 0.927949, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0277773, 0.0562101, 0); rotation = Vector3(0.00232385, 0.00470254, 0); q1 = Vector4(-0, -0, -3.48578e-06, 1); q2 = Vector4(5.95296e-06, -3.78403e-06, 1.76656e-13, 1); q = Vector4(5.95294e-06, -3.78405e-06, -3.48578e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055773383937776089; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055773383937776089; t = 1005.3420194213977
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B0CB410; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055773383937776089; main_t = 1005.3420194213977; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055773383937776089; t = 1005.3420194213977
[15] self = table: 00000000000971A0; real_world_dt = 0.0055773383937776089; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055773383937776089; t = 1005.3420194213977
[16] dt = 0.0055773383937776089
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055773383937776089; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.247 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.252 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536458, -2.50436e-08, 0,\n -0.4978, -0.78312, -0.372722, 0,\n -0.199949, -0.31455, 0.927949, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0254535, 0.0515075, 0); rotation = Vector3(0.00212735, 0.00430489, 0); q1 = Vector4(-0, -0, -3.19102e-06, 1); q2 = Vector4(5.44957e-06, -3.46406e-06, 1.61718e-13, 1); q = Vector4(5.44956e-06, -3.46407e-06, -3.19102e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055718612857162952; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055718612857162952; t = 1005.3475912826834
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000052FE2E0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055718612857162952; main_t = 1005.3475912826834; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055718612857162952; t = 1005.3475912826834
[15] self = table: 00000000000971A0; real_world_dt = 0.0055718612857162952; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055718612857162952; t = 1005.3475912826834
[16] dt = 0.0055718612857162952
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055718612857162952; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.253 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.258 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536458, -2.50441e-08, 0,\n -0.4978, -0.783121, -0.372721, 0,\n -0.199948, -0.314549, 0.927949, 0...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0233261, 0.0472026, 0); rotation = Vector3(0.00194783, 0.00394161, 0); q1 = Vector4(-0, -0, -2.92174e-06, 1); q2 = Vector4(4.98969e-06, -3.17173e-06, 1.48071e-13, 1); q = Vector4(4.98968e-06, -3.17174e-06, -2.92174e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055669322609901428; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055669322609901428; t = 1005.3531582149444
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000BC54E20; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055669322609901428; main_t = 1005.3531582149444; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055669322609901428; t = 1005.3531582149444
[15] self = table: 00000000000971A0; real_world_dt = 0.0055669322609901428; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055669322609901428; t = 1005.3531582149444
[16] dt = 0.0055669322609901428
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055669322609901428; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.258 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.264 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536457, -2.50445e-08, 0,\n -0.4978, -0.783121, -0.37272, 0,\n -0.199948, -0.314549, 0.92795, 0,\n...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0213783, 0.043261, 0); rotation = Vector3(0.00178395, 0.00360999, 0); q1 = Vector4(-0, -0, -2.67593e-06, 1); q2 = Vector4(4.5699e-06, -2.90489e-06, 1.35614e-13, 1); q = Vector4(4.56989e-06, -2.9049e-06, -2.67593e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055631175637245178; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055631175637245178; t = 1005.3587213325081
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000006840780; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055631175637245178; main_t = 1005.3587213325081; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055631175637245178; t = 1005.3587213325081
[15] self = table: 00000000000971A0; real_world_dt = 0.0055631175637245178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055631175637245178; t = 1005.3587213325081
[16] dt = 0.0055631175637245178
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055631175637245178; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.264 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.269 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843932, 0.536457, -2.50441e-08, 0,\n -0.4978, -0.783122, -0.372719, 0,\n -0.199947, -0.314548, 0.92795, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0195944, 0.039651, 0); rotation = Vector3(0.00163448, 0.00330752, 0); q1 = Vector4(-0, -0, -2.45171e-06, 1); q2 = Vector4(4.187e-06, -2.66149e-06, 1.24251e-13, 1); q = Vector4(4.18699e-06, -2.6615e-06, -2.45171e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055610453709959984; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055610453709959984; t = 1005.3642823778791
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004FEB150; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055610453709959984; main_t = 1005.3642823778791; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055610453709959984; t = 1005.3642823778791
[15] self = table: 00000000000971A0; real_world_dt = 0.0055610453709959984; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055610453709959984; t = 1005.3642823778791
[16] dt = 0.0055610453709959984
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055610453709959984; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.269 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.275 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50445e-08, 0,\n -0.4978, -0.783122, -0.372719, 0,\n -0.199947, -0.314548, 0.92795, 0,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0179599, 0.0363435, 0); rotation = Vector3(0.00149795, 0.00303125, 0); q1 = Vector4(-0, -0, -2.24693e-06, 1); q2 = Vector4(3.83726e-06, -2.43918e-06, 1.13872e-13, 1); q = Vector4(3.83726e-06, -2.43919e-06, -2.24693e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055603589862585068; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055603589862585068; t = 1005.3698427368654
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000008725BC0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055603589862585068; main_t = 1005.3698427368654; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055603589862585068; t = 1005.3698427368654
[15] self = table: 00000000000971A0; real_world_dt = 0.0055603589862585068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055603589862585068; t = 1005.3698427368654
[16] dt = 0.0055603589862585068
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055603589862585068; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.275 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.280 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50439e-08, 0,\n -0.497799, -0.783123, -0.372718, 0,\n -0.199946, -0.314547, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0164619, 0.0333123, 0); rotation = Vector3(0.00137332, 0.00277904, 0); q1 = Vector4(-0, -0, -2.05998e-06, 1); q2 = Vector4(3.51799e-06, -2.23623e-06, 1.04398e-13, 1); q = Vector4(3.51799e-06, -2.23624e-06, -2.05998e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055615887977182865; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055615887977182865; t = 1005.3754043256631
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000019C2AF0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055615887977182865; main_t = 1005.3754043256631; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055615887977182865; t = 1005.3754043256631
[15] self = table: 00000000000971A0; real_world_dt = 0.0055615887977182865; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055615887977182865; t = 1005.3754043256631
[16] dt = 0.0055615887977182865
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055615887977182865; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.280 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.289 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50443e-08, 0,\n -0.497799, -0.783123, -0.372717, 0,\n -0.199946, -0.314547, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0150886, 0.0305332, 0); rotation = Vector3(0.0012591, 0.00254791, 0); q1 = Vector4(-0, -0, -1.88865e-06, 1); q2 = Vector4(3.22541e-06, -2.05025e-06, 9.57153e-14, 1); q = Vector4(3.22541e-06, -2.05026e-06, -1.88865e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055631473660469055; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055631473660469055; t = 1005.3809674730292
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000009BE5D0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055631473660469055; main_t = 1005.3809674730292; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055631473660469055; t = 1005.3809674730292
[15] self = table: 00000000000971A0; real_world_dt = 0.0055631473660469055; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055631473660469055; t = 1005.3809674730292
[16] dt = 0.0055631473660469055
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055631473660469055; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.289 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.294 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536456, -2.50441e-08, 0,\n -0.497799, -0.783123, -0.372717, 0,\n -0.199945, -0.314546, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0138295, 0.0279853, 0); rotation = Vector3(0.00115419, 0.00233561, 0); q1 = Vector4(-0, -0, -1.73129e-06, 1); q2 = Vector4(2.95666e-06, -1.87942e-06, 8.774e-14, 1); q = Vector4(2.95666e-06, -1.87942e-06, -1.73129e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055639012716710567; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055639012716710567; t = 1005.3865313743008
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000005773240; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055639012716710567; main_t = 1005.3865313743008; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055639012716710567; t = 1005.3865313743008
[15] self = table: 00000000000971A0; real_world_dt = 0.0055639012716710567; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055639012716710567; t = 1005.3865313743008
[16] dt = 0.0055639012716710567
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055639012716710567; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.294 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.303 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783124, -0.372716, 0,\n -0.199945, -0.314546, 0.927951,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0126753, 0.0256497, 0); rotation = Vector3(0.00106639, 0.00215794, 0); q1 = Vector4(-0, -0, -1.59958e-06, 1); q2 = Vector4(2.73174e-06, -1.73645e-06, 8.10654e-14, 1); q = Vector4(2.73173e-06, -1.73645e-06, -1.59958e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056087365373969078; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056087365373969078; t = 1005.3921401108382
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000006ACEEC0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056087365373969078; main_t = 1005.3921401108382; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056087365373969078; t = 1005.3921401108382
[15] self = table: 00000000000971A0; real_world_dt = 0.0056087365373969078; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056087365373969078; t = 1005.3921401108382
[16] dt = 0.0056087365373969078
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056087365373969078; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.303 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.309 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843933, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783124, -0.372716, 0,\n -0.199945, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0116089, 0.0234918, 0); rotation = Vector3(0.000976009, 0.00197505, 0); q1 = Vector4(-0, -0, -1.46401e-06, 1); q2 = Vector4(2.50022e-06, -1.58928e-06, 7.41949e-14, 1); q = Vector4(2.50021e-06, -1.58928e-06, -1.46401e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056049316190183163; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056049316190183163; t = 1005.3977450424572
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000B308BA0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056049316190183163; main_t = 1005.3977450424572; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056049316190183163; t = 1005.3977450424572
[15] self = table: 00000000000971A0; real_world_dt = 0.0056049316190183163; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056049316190183163; t = 1005.3977450424572
[16] dt = 0.0056049316190183163
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056049316190183163; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.309 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.314 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50443e-08, 0,\n -0.497799, -0.783124, -0.372715, 0,\n -0.199944, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0106329, 0.0215167, 0); rotation = Vector3(0.000893293, 0.00180766, 0); q1 = Vector4(-0, -0, -1.33994e-06, 1); q2 = Vector4(2.28832e-06, -1.45459e-06, 6.79069e-14, 1); q = Vector4(2.28832e-06, -1.45459e-06, -1.33994e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0056007984094321728; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0056007984094321728; t = 1005.4033458408667
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000656F750; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0056007984094321728; main_t = 1005.4033458408667; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0056007984094321728; t = 1005.4033458408667
[15] self = table: 00000000000971A0; real_world_dt = 0.0056007984094321728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0056007984094321728; t = 1005.4033458408667
[16] dt = 0.0056007984094321728
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0056007984094321728; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.314 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.320 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372715, 0,\n -0.199944, -0.314545, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00973963, 0.0197091, 0); rotation = Vector3(0.000817993, 0.00165529, 0); q1 = Vector4(-0, -0, -1.22699e-06, 1); q2 = Vector4(2.09543e-06, -1.33197e-06, 6.21827e-14, 1); q = Vector4(2.09543e-06, -1.33198e-06, -1.22699e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055990712717175484; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055990712717175484; t = 1005.4089449121384
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000E4515A0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055990712717175484; main_t = 1005.4089449121384; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055990712717175484; t = 1005.4089449121384
[15] self = table: 00000000000971A0; real_world_dt = 0.0055990712717175484; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055990712717175484; t = 1005.4089449121384
[16] dt = 0.0055990712717175484
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055990712717175484; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.320 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.325 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005596209317445755; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536455, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199944, -0.314544, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00892164, 0.0180538, 0); rotation = Vector3(0.00074891, 0.00151549, 0); q1 = Vector4(-0, -0, -1.12337e-06, 1); q2 = Vector4(1.91846e-06, -1.21948e-06, 5.69311e-14, 1); q = Vector4(1.91846e-06, -1.21949e-06, -1.12337e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005596209317445755; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005596209317445755; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005596209317445755; t = 1005.4145411214558
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000FCB9070; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005596209317445755; main_t = 1005.4145411214558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005596209317445755; t = 1005.4145411214558
[15] self = table: 00000000000971A0; real_world_dt = 0.005596209317445755; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005596209317445755; t = 1005.4145411214558
[16] dt = 0.005596209317445755
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005596209317445755; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.325 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.331 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005596628412604332; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927952,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00817273, 0.0165383, 0); rotation = Vector3(0.000686096, 0.00138838, 0); q1 = Vector4(-0, -0, -1.02914e-06, 1); q2 = Vector4(1.75755e-06, -1.1172e-06, 5.21561e-14, 1); q = Vector4(1.75755e-06, -1.1172e-06, -1.02914e-06, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005596628412604332; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005596628412604332; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005596628412604332; t = 1005.4201377498684
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 0000000004D68BE0; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005596628412604332; main_t = 1005.4201377498684; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005596628412604332; t = 1005.4201377498684
[15] self = table: 00000000000971A0; real_world_dt = 0.005596628412604332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005596628412604332; t = 1005.4201377498684
[16] dt = 0.005596628412604332
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005596628412604332; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.331 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.337 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.5044e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927952, ...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.00748663, 0.0151499, 0); rotation = Vector3(0.000628333, 0.00127149, 0); q1 = Vector4(-0, -0, -9.425e-07, 1); q2 = Vector4(1.60958e-06, -1.02314e-06, 4.7765e-14, 1); q = Vector4(1.60958e-06, -1.02314e-06, -9.425e-07, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.0055951569229364395; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.0055951569229364395; t = 1005.4257329067914
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000D5D3070; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.0055951569229364395; main_t = 1005.4257329067914; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.0055951569229364395; t = 1005.4257329067914
[15] self = table: 00000000000971A0; real_world_dt = 0.0055951569229364395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055951569229364395; t = 1005.4257329067914
[16] dt = 0.0055951569229364395
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0055951569229364395; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.337 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:54.342 [Lua] Error: ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: in function length
[3] @foundation/scripts/managers/free_flight/free_flight_manager.lua:589: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _update_free_flight
[5] @foundation/scripts/managers/free_flight/free_flight_manager.lua:459: in function _update_player
[6] @foundation/scripts/managers/free_flight/free_flight_manager.lua:73: in function update
[7] @scripts/mods/Flight/Flight.lua:213:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update
[12] @scripts/game_state/state_ingame.lua:871: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] error_message = "...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!"
[3] self = table: 0000000000A93E50; dt = 0.005593455396592617; player = table: 0000000000783250; data = table: 0000000001023870; world = [World]; viewport = [Viewport]; cam = [Camera]; input = table: 000000000AB8DB80; translation_change_speed = 3.3380747945384732e+20; speed_change = 0; cm = Matrix4x4(\n -0.843934, 0.536454, -2.50441e-08, 0,\n -0.497799, -0.783125, -0.372714, 0,\n -0.199943, -0.314544, 0.927953,...; trans = Vector3(-1.60798e+18, -2.53363e+18, -1.13681e+18); mouse = Vector3(0, 0, 0); rotation_accumulation = Vector3(0.0068583, 0.0138784, 0); rotation = Vector3(0.000575424, 0.00116442, 0); q1 = Vector4(-0, -0, -8.63136e-07, 1); q2 = Vector4(1.47405e-06, -9.36988e-07, 4.37429e-14, 1); q = Vector4(1.47405e-06, -9.36989e-07, -8.63135e-07, 1); wanted_speed = Vector3(0, 6.67615e+20, 0); current_speed = Vector3(0, 1.28705e+19, 0); speed_difference = Vector3(0, 6.54745e+20, 0)
[4] hook_chain = [function]
[5] self = table: 0000000000A93E50; dt = 0.005593455396592617; player = table: 0000000000783250; data = table: 0000000001023870; input_service = table: 000000000AB8DB80; frustum_freeze_toggle = false; free_flight_toggle = false
[6] self = table: 0000000000A93E50; dt = 0.005593455396592617; player_manager = table: 0000000000A941D0; local_player_id = 1; data = table: 0000000001023870; player = table: 0000000000783250
[7] self = table: 000000000A361B70; dt = 0.005593455396592617; t = 1005.431326362188
[9] mod = table: 000000000259FB20; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000044BBA00; safe_hooks = table: 000000000261D140; i = 1
[12] self = table: 000000000A305C00; dt = 0.005593455396592617; main_t = 1005.431326362188; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...
[13] hook_chain = [function]
[14] self = table: 00000000110788D0; dt = 0.005593455396592617; t = 1005.431326362188
[15] self = table: 00000000000971A0; real_world_dt = 0.005593455396592617; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.005593455396592617; t = 1005.431326362188
[16] dt = 0.005593455396592617
[3] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[5] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[6] _max_players = 4; _frames_to_step = 1; data = table: 0000000000A940D0; _input_service_wrapper = table: 0000000000A93D80; input_manager = table: 000000000A361B70; _has_terrain = false; current_control_point = 1;
[7] _gamepad_cursor_active = false; blocked_gamepad_services = table: 000000000EBA0210; input_services = table: 000000000A359920; _hovering = false; last_active_time = 1005.2351461484795; input_devices = table: 000000000A370650; _showing_tooltip = false; stored_filters_data = table: 000000000A35D020; stored_keymaps_data = table: 000000000A35D170; _frame_hovering = false; platform = "win32"; _device_input_groups = table: 000000000A372A00;
[12] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.005593455396592617; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000E87DA80; network_event_delegate = table: 000000000F576800; machines = table: 000000000D3D0210; _camera_carrier = table: 0000000005E5C360; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; network_clock = table: 000000000390DC10; statistics_db = table: 000000000A843190; _lobby_host = table: 000000000E9D7D30; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[15] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
16:57:54.342 [Lua] [MOD][Flight][ERROR] (safe_hook): ...ion/scripts/managers/free_flight/free_flight_manager.lua:589: length will overflow!
16:57:57.325 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:57:57.734 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1
16:57:57.747 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.753 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.759 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.765 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1
16:57:57.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 1
16:57:57.777 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 1 1
16:57:57.785 [Lua] Init group template: horde
16:57:57.788 [Lua] Horde killed: ?
16:57:57.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.803 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.815 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.827 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.833 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.839 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.846 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.877 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.883 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.883 [Lua] Init group template: horde
16:57:57.886 [Lua] Horde killed: ?
16:57:57.889 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.895 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.901 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.911 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.929 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.952 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
16:57:57.959 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.965 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.978 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:57:57.984 [Lua] Init group template: horde
16:57:57.988 [Lua] Horde killed: ?
16:58:01.457 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 )
16:58:01.457 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:58:01.457 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:58:01.457 [Lua] gm_event_end_conditions_met false true
16:58:01.457 [Save] Saving `save_data`
16:58:01.458 [Lua] Game lost
16:58:01.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:01.460 [Save] Save done
16:58:01.460 [Save] Saving `save_data`
16:58:01.462 [Save] Save done
16:58:01.463 [Lua] generate_backend_stats 110000104674122:1
16:58:01.478 [Lua] PlayFabMirrorBase:_commit_internal nil
16:58:01.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:01.478 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:58:01.479 [Save] Saving `save_data`
16:58:01.481 [Save] Save done
16:58:01.483 [Lua] commit result success 9
16:58:09.441 [Lua] ConflictDirector - destroy all units
16:58:09.444 [Lua] TRANSITION nil nil inn_level
16:58:09.444 [Lua] Transition type "inn_level", is server: true
16:58:09.444 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:58:09.444 [Lua] [GameNetworkManager] Leaving game...
16:58:09.444 [Lua] [GameNetworkManager] Shutting down game session host.
16:58:09.444 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:58:09.444 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:58:09.444 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.71
16:58:09.446 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:58:09.830 [Lua] Set lobby begin:
16:58:09.830 [Lua] Lobby data twitch_enabled = false
16:58:09.830 [Lua] Lobby data power_level = 0
16:58:09.830 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:09.830 [Lua] Lobby data difficulty_tweak = 0
16:58:09.830 [Lua] Lobby data host = 110000104674122
16:58:09.830 [Lua] Lobby data time_of_search = 1608656224
16:58:09.830 [Lua] Lobby data game_mode = 9
16:58:09.830 [Lua] Lobby data is_private = false
16:58:09.830 [Lua] Lobby data match_started = true
16:58:09.830 [Lua] Lobby data mechanism = adventure
16:58:09.830 [Lua] Lobby data difficulty = cataclysm_3
16:58:09.830 [Lua] Lobby data level_key = dlc_scorpion_pit_beasts
16:58:09.830 [Lua] Lobby data player_slot_1 = 0:0
16:58:09.830 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:58:09.830 [Lua] Lobby data weave_index = 118
16:58:09.830 [Lua] Lobby data quick_game = false
16:58:09.830 [Lua] Lobby data weave_name = weave_118
16:58:09.830 [Lua] Lobby data matchmaking = false
16:58:09.830 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:09.831 [Lua] Lobby data num_players = 1
16:58:09.831 [Lua] Lobby data player_slot_5 = 0:0
16:58:09.831 [Lua] Lobby data player_slot_2 = 0:0
16:58:09.831 [Lua] Lobby data country_code = DE
16:58:09.831 [Lua] Lobby data player_slot_3 = 0:0
16:58:09.831 [Lua] Lobby data eac_authorized = false
16:58:09.831 [Lua] Set lobby end.
16:58:11.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:58:11.521 [Lua] [Managers] Calling function on all managers:
16:58:11.521 [Lua] Clearing all global lookup lists
16:58:11.521 [Lua] [IngamePlayerListUI] - Destroy
16:58:11.521 [Lua] [EquipmentUI] - Destroy
16:58:11.521 [Lua] [AbilityUI] - Destroy
16:58:11.521 [Lua] [GamePadAbilityUI] - Destroy
16:58:11.521 [Lua] [GamePadEquipmentUI] - Destroy
16:58:11.522 [Lua] [IngameUI] destroy
16:58:11.599 [Lua] [Managers] Destroying manager group:
16:58:11.600 [Lua] Unit [Unit '#ID[8712813bf79f960b]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[06419c951fa056c1]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:58:11.600 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:58:11.605 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:58:11.605 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:58:11.605 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:58:11.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1
16:58:11.605 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:58:11.605 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000104674122 "KARL FRANZ"
<>
16:58:11.605 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 11337026; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D0A3ED0
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 000000000A305C00; application_shutdown = nil; unit_spawner = table: 000000000B657160; world = [World]; unit_storage = table: 000000000DBA4840; units = table: 000000000DBBBEA0; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 000000000A305C00
[8] self = table: 00000000110788D0; dt = 0.002772538224235177; t = 1021.9978283391101; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.002772538224235177; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.002772538224235177; t = 1021.9978283391101
[10] dt = 0.002772538224235177
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_beasts"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000390E3A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000F576800;
[5] world_name = "level_world"; entity_system_bag = table: 000000000CACBA60; network_server = table: 000000000C5D30D0; entity_system = table: 0000000008B469A0; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000D394A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.209821925312283; input_manager = table: 000000000A361B70; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008A306A0; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.002772538224235177; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000F576800; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000A843190; exit_time = 46.711403616936877; dice_keeper = table: 0000000006C73740; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000A305C00;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000A36DC50;
<>
<>
16:58:11.605 [Lua] [Matchmaking] unregister rpcs
16:58:11.606 [Lua] ############### UNLOADING PACKAGES ###############
16:58:11.606 [Lua] [Managers] Calling function on all managers:
16:58:11.606 [Lua] [Managers] Destroying manager group:
16:58:11.606 [Lua] [Gamestate] Enter state StateLoading
16:58:11.612 [Lua] Found camera: end_screen_camera
16:58:11.612 [Lua] [PlayState] Enter Substate EndViewStateWeave
16:58:11.614 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:58:11.614 [Lua] [Matchmaking] register rpcs
16:58:11.614 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:58:11.614 [Lua] registering RPCs
16:58:11.614 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:58:11.614 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:58:11.614 [Lua] Set lobby begin:
16:58:11.614 [Lua] Lobby data twitch_enabled = false
16:58:11.614 [Lua] Lobby data power_level = 0
16:58:11.614 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:11.614 [Lua] Lobby data difficulty_tweak = 0
16:58:11.614 [Lua] Lobby data host = 110000104674122
16:58:11.614 [Lua] Lobby data time_of_search = 1608656224
16:58:11.614 [Lua] Lobby data game_mode = 3
16:58:11.614 [Lua] Lobby data is_private = false
16:58:11.614 [Lua] Lobby data match_started = true
16:58:11.614 [Lua] Lobby data mechanism = adventure
16:58:11.614 [Lua] Lobby data difficulty = cataclysm_3
16:58:11.614 [Lua] Lobby data level_key = inn_level
16:58:11.615 [Lua] Lobby data player_slot_1 = 0:0
16:58:11.615 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:58:11.615 [Lua] Lobby data weave_index = 118
16:58:11.615 [Lua] Lobby data quick_game = false
16:58:11.615 [Lua] Lobby data weave_name = weave_118
16:58:11.615 [Lua] Lobby data matchmaking = false
16:58:11.615 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:11.615 [Lua] Lobby data num_players = 1
16:58:11.615 [Lua] Lobby data player_slot_5 = 0:0
16:58:11.615 [Lua] Lobby data player_slot_2 = 0:0
16:58:11.615 [Lua] Lobby data country_code = DE
16:58:11.615 [Lua] Lobby data player_slot_3 = 0:0
16:58:11.615 [Lua] Lobby data eac_authorized = false
16:58:11.615 [Lua] Set lobby end.
16:58:11.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:58:11.619 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617]
16:58:11.619 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:58:11.619 [Lua] [LevelTransitionHandler] load_level inn_level 1
16:58:11.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:58:11.619 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:58:11.619 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:58:11.619 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:58:11.619 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:58:11.619 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:58:11.713 [Lua] [LevelTransitionHandler] Level load completed!
16:58:11.713 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11337026 - use_random_directors: true - overriden_conflict: nil
16:58:11.718 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:58:11.718 [Lua] checking dlc's against conflict directors
16:58:11.718 [Lua] number of factions to include 1
16:58:11.718 [Lua] Updated list weights for random:
16:58:11.718 [Lua] skaven, 0.42 (0.00-0.42)
16:58:11.718 [Lua] chaos, 0.42 (0.42-0.83)
16:58:11.718 [Lua] beastmen, 0.17 (0.83-1.00)
16:58:11.718 [Lua] Rolled random faction: 0.22251997888088226 skaven
16:58:11.718 [Lua] number of factions added 1
16:58:11.718 [Lua] --- --- ---
16:58:11.718 [Lua] Starting... difficulty 'cataclysm_3'
16:58:11.718 [Lua] These are the starting conflict directors:
16:58:11.718 [Lua] inn_level
16:58:11.718 [Lua] --- --- ---
16:58:11.718 [Lua]
16:58:11.718 [Lua] DONE! Found the following directors:
16:58:11.718 [Lua] (free: 35), Master hash is:
16:58:11.718 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:58:11.718 [Lua] load_startup_enemy_packages: --------------
16:58:11.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:58:11.718 [Lua] critter_rat
16:58:11.719 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
16:58:11.719 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:58:11.719 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:58:11.719 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:58:11.719 [Lua] Starting async level spawning of levels/inn/world
16:58:11.743 [Lua] ### Sending rpc_level_loaded
16:58:11.743 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
16:58:11.743 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:58:11.743 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122
16:58:11.765 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:58:11.765 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:58:11.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:58:11.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
16:58:11.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
16:58:11.798 [Lua] Async level spawning done
16:58:11.806 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:58:11.806 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:58:11.807 [Lua] ### Sending rpc_level_loaded
16:58:11.807 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
16:58:12.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8ec3, position: 4813914
16:58:13.666 [Lua] [PlayState] Exit Substate EndViewStateWeave
16:58:13.667 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:58:14.682 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:58:14.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:58:14.682 [Lua] [Matchmaking] unregister rpcs
16:58:14.682 [Lua] Set lobby begin:
16:58:14.682 [Lua] Lobby data twitch_enabled = false
16:58:14.682 [Lua] Lobby data power_level = 0
16:58:14.682 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:14.682 [Lua] Lobby data difficulty_tweak = 0
16:58:14.682 [Lua] Lobby data host = 110000104674122
16:58:14.683 [Lua] Lobby data time_of_search = 1608656224
16:58:14.683 [Lua] Lobby data game_mode = 3
16:58:14.683 [Lua] Lobby data is_private = false
16:58:14.683 [Lua] Lobby data match_started = true
16:58:14.683 [Lua] Lobby data mechanism = adventure
16:58:14.683 [Lua] Lobby data difficulty = cataclysm_3
16:58:14.683 [Lua] Lobby data level_key = inn_level
16:58:14.683 [Lua] Lobby data player_slot_1 = 0:0
16:58:14.683 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_beasts
16:58:14.683 [Lua] Lobby data weave_index = 118
16:58:14.683 [Lua] Lobby data quick_game = false
16:58:14.683 [Lua] Lobby data weave_name = weave_118
16:58:14.683 [Lua] Lobby data matchmaking = false
16:58:14.684 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:14.684 [Lua] Lobby data num_players = 1
16:58:14.684 [Lua] Lobby data player_slot_5 = 0:0
16:58:14.684 [Lua] Lobby data player_slot_2 = 0:0
16:58:14.684 [Lua] Lobby data country_code = DE
16:58:14.684 [Lua] Lobby data player_slot_3 = 0:0
16:58:14.684 [Lua] Lobby data eac_authorized = false
16:58:14.684 [Lua] Set lobby end.
16:58:14.684 [Lua] [Managers] Destroying manager group:
16:58:14.684 [Lua] [Gamestate] Enter StateIngame HOST
16:58:14.684 [Lua] [Managers] Calling function on all managers:
16:58:14.685 [Lua] <>level = inn_level<>
16:58:14.685 [Lua] Set lobby begin:
16:58:14.685 [Lua] Lobby data twitch_enabled = false
16:58:14.685 [Lua] Lobby data power_level = 0
16:58:14.685 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:14.685 [Lua] Lobby data difficulty_tweak = 0
16:58:14.685 [Lua] Lobby data host = 110000104674122
16:58:14.685 [Lua] Lobby data time_of_search = 1608656224
16:58:14.685 [Lua] Lobby data game_mode = 3
16:58:14.685 [Lua] Lobby data is_private = false
16:58:14.685 [Lua] Lobby data match_started = true
16:58:14.685 [Lua] Lobby data mechanism = adventure
16:58:14.685 [Lua] Lobby data difficulty = cataclysm_3
16:58:14.685 [Lua] Lobby data level_key = inn_level
16:58:14.685 [Lua] Lobby data player_slot_1 = 0:0
16:58:14.685 [Lua] Lobby data selected_level_key = inn_level
16:58:14.685 [Lua] Lobby data weave_index = 118
16:58:14.685 [Lua] Lobby data quick_game = false
16:58:14.685 [Lua] Lobby data weave_name = weave_118
16:58:14.685 [Lua] Lobby data matchmaking = false
16:58:14.685 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:14.685 [Lua] Lobby data num_players = 1
16:58:14.685 [Lua] Lobby data player_slot_5 = 0:0
16:58:14.685 [Lua] Lobby data player_slot_2 = 0:0
16:58:14.685 [Lua] Lobby data country_code = DE
16:58:14.685 [Lua] Lobby data player_slot_3 = 0:0
16:58:14.685 [Lua] Lobby data eac_authorized = false
16:58:14.685 [Lua] Set lobby end.
16:58:14.686 [Lua] [StateIngame] Server ingame
16:58:14.689 [Lua] Set lobby begin:
16:58:14.689 [Lua] Lobby data twitch_enabled = false
16:58:14.689 [Lua] Lobby data power_level = 0
16:58:14.689 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:14.689 [Lua] Lobby data difficulty_tweak = 0
16:58:14.689 [Lua] Lobby data host = 110000104674122
16:58:14.689 [Lua] Lobby data time_of_search = 1608656224
16:58:14.689 [Lua] Lobby data game_mode = 3
16:58:14.689 [Lua] Lobby data is_private = false
16:58:14.689 [Lua] Lobby data match_started = true
16:58:14.689 [Lua] Lobby data mechanism = adventure
16:58:14.689 [Lua] Lobby data difficulty = cataclysm_3
16:58:14.690 [Lua] Lobby data level_key = inn_level
16:58:14.690 [Lua] Lobby data player_slot_1 = 0:0
16:58:14.690 [Lua] Lobby data selected_level_key = inn_level
16:58:14.690 [Lua] Lobby data weave_index = 118
16:58:14.690 [Lua] Lobby data quick_game = false
16:58:14.690 [Lua] Lobby data weave_name = weave_118
16:58:14.690 [Lua] Lobby data matchmaking = false
16:58:14.690 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:14.690 [Lua] Lobby data num_players = 1
16:58:14.690 [Lua] Lobby data player_slot_5 = 0:0
16:58:14.690 [Lua] Lobby data player_slot_2 = 0:0
16:58:14.690 [Lua] Lobby data country_code = DE
16:58:14.690 [Lua] Lobby data player_slot_3 = 0:0
16:58:14.690 [Lua] Lobby data eac_authorized = false
16:58:14.690 [Lua] Set lobby end.
16:58:14.690 [Lua] [Matchmaking] register rpcs
16:58:14.690 [Lua] GameNetworkManager:init... creating game session
16:58:14.690 [Lua] Host GameSession.make_game_session_host with session:
16:58:14.690 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:58:14.690 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:58:14.690 [Lua] [GameNetworkManager] self.is_server = true
16:58:14.690 [Network] Setting artificial MTU limit to 65536
16:58:14.690 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:58:14.711 [Lua] Switching ConflictSettings: to: inn_level
16:58:14.711 [Lua] pacing=disabled
16:58:14.711 [Lua] roaming=nil
16:58:14.711 [Lua] disabled=false
16:58:14.711 [Lua] pack_spawning=disabled
16:58:14.711 [Lua] contained_breeds=nil
16:58:14.711 [Lua] boss=disabled
16:58:14.711 [Lua] horde=disabled
16:58:14.711 [Lua] specials=disabled
16:58:14.711 [Lua] name=inn_level
16:58:14.711 [Lua] intensity=disabled
16:58:14.711 [Lua] ---
16:58:14.717 [Lua] [LevelAnalysis] set_random_seed( 11337026)
16:58:14.720 [Lua] [AIInterestPointSystem] Level Seed: 11337026
16:58:14.720 [Lua]
16:58:14.720 [Lua] [entity_system_bag] = table
16:58:14.720 [Lua] [entity_system_bag] = metatable
16:58:14.720 [Lua] [startup_data] = table
16:58:14.720 [Lua] [entity_manager] = table
16:58:14.720 [Lua] [entity_manager] = metatable
16:58:14.720 [Lua] [unit_spawner] = table
16:58:14.720 [Lua] [unit_spawner] = metatable
16:58:14.720 [Lua] [unit_storage] = table
16:58:14.720 [Lua] [unit_storage] = metatable
16:58:14.720 [Lua] [dice_keeper] = table
16:58:14.720 [Lua] [dice_keeper] = metatable
16:58:14.720 [Lua] [is_server] = true (boolean)
16:58:14.720 [Lua] [world] = [World]
16:58:14.720 [Lua] [system_api] = table
16:58:14.720 [Lua] [entity_system] = table
16:58:14.720 [Lua] [entity_system] = metatable
16:58:14.720 [Lua] [network_lobby] = table
16:58:14.720 [Lua] [network_lobby] = metatable
16:58:14.720 [Lua] [profile_synchronizer] = table
16:58:14.720 [Lua] [profile_synchronizer] = metatable
16:58:14.720 [Lua] [level_transition_handler] = table
16:58:14.720 [Lua] [level_transition_handler] = metatable
16:58:14.720 [Lua] [num_local_human_players] = 1 (number)
16:58:14.720 [Lua] [statistics_db] = table
16:58:14.720 [Lua] [statistics_db] = metatable
16:58:14.720 [Lua] [network_server] = table
16:58:14.720 [Lua] [network_server] = metatable
16:58:14.720 [Lua] [input_manager] = table
16:58:14.720 [Lua] [input_manager] = metatable
16:58:14.720 [Lua] [network_clock] = table
16:58:14.720 [Lua] [network_clock] = metatable
16:58:14.720 [Lua] [network_transmit] = table
16:58:14.720 [Lua] [network_transmit] = metatable
16:58:14.720 [Lua] [free_flight_manager] = table
16:58:14.720 [Lua] [free_flight_manager] = metatable
16:58:14.720 [Lua] [network_manager] = table
16:58:14.720 [Lua] [network_manager] = metatable
16:58:14.720 [Lua] [network_event_delegate] = table
16:58:14.720 [Lua] [network_event_delegate] = metatable
16:58:14.720 [Lua]
16:58:14.720 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:58:14.720 [Lua] ignoring extension VersusInteractObjectiveExtension
16:58:14.720 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:58:14.720 [Lua] ignoring extension VersusSocketObjectiveExtension
16:58:14.720 [Lua] ignoring extension VersusTargetObjectiveExtension
16:58:14.720 [Lua] ignoring extension VersusMissionObjectiveExtension
16:58:14.721 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:58:14.723 [Lua] [AchievementManager] Achievements using the steam platform
16:58:14.777 [Lua] [StateIngame] Level seed: 11337026
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:58:14.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:58:14.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:58:14.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:58:14.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
16:58:14.788 [Lua] [LevelAnalysis] set_random_seed( 11337026)
16:58:14.792 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
16:58:14.792 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
16:58:14.792 [Lua] [IngameUI] init
16:58:14.814 [SteamVoipClient] select_out(110000104674122, off)
16:58:14.820 [Lua] cb_razer_chroma_setup
16:58:14.929 [Lua] [Matchmaking] Cancelling matchmaking
16:58:14.929 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:14.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:58:14.929 [Lua] Set lobby begin:
16:58:14.929 [Lua] Lobby data twitch_enabled = false
16:58:14.929 [Lua] Lobby data power_level = 835
16:58:14.929 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:14.930 [Lua] Lobby data difficulty_tweak = 0
16:58:14.930 [Lua] Lobby data host = 110000104674122
16:58:14.930 [Lua] Lobby data time_of_search = 1608656224
16:58:14.930 [Lua] Lobby data game_mode = 3
16:58:14.930 [Lua] Lobby data is_private = false
16:58:14.930 [Lua] Lobby data match_started = true
16:58:14.930 [Lua] Lobby data mechanism = adventure
16:58:14.930 [Lua] Lobby data difficulty = cataclysm_3
16:58:14.930 [Lua] Lobby data level_key = inn_level
16:58:14.930 [Lua] Lobby data player_slot_1 = 0:0
16:58:14.930 [Lua] Lobby data selected_level_key = inn_level
16:58:14.930 [Lua] Lobby data weave_index = 118
16:58:14.930 [Lua] Lobby data quick_game = false
16:58:14.930 [Lua] Lobby data weave_name = weave_118
16:58:14.930 [Lua] Lobby data matchmaking = false
16:58:14.930 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:14.930 [Lua] Lobby data num_players = 1
16:58:14.931 [Lua] Lobby data player_slot_5 = 0:0
16:58:14.931 [Lua] Lobby data player_slot_2 = 0:0
16:58:14.931 [Lua] Lobby data country_code = DE
16:58:14.931 [Lua] Lobby data player_slot_3 = 0:0
16:58:14.931 [Lua] Lobby data eac_authorized = false
16:58:14.931 [Lua] Set lobby end.
16:58:14.931 [Flow] complete_skittergate_legend true
16:58:14.931 [Flow] complete_all_helmgart_levels_recruit true
16:58:14.933 [Flow] WitchHunterLevel:35
16:58:14.933 [Flow] LeaderYes
16:58:14.933 [Flow] ALL PC XP:304250
16:58:14.933 [Flow] Has "bogenhafen" DLC:true
16:58:14.933 [Flow] WH XP:60850
16:58:14.933 [Flow] Number of crafted items:5258
16:58:14.933 [Flow] Has "pre_order" DLC:true
16:58:14.933 [Flow] Sum of Powe Levels:1500
16:58:14.933 [Flow] lodestone diff 1:false
16:58:14.933 [Flow] magnus and forest activated
16:58:14.933 [Flow] magnus and forest activated
16:58:14.933 [Flow] cemetery and forest activated
16:58:14.933 [Flow] magnus and cemetery
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.933 [Flow] ALL RUNES ACTIVATED
16:58:14.933 [Flow] magnus and forest activated
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.933 [Flow] ALL RUNES ACTIVATED
16:58:14.933 [Flow] cemetery and forest activated
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.933 [Flow] ALL RUNES ACTIVATED
16:58:14.933 [Flow] magnus and forest activated
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.933 [Flow] ALL RUNES ACTIVATED
16:58:14.933 [Flow] magnus and cemetery
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.933 [Flow] ALL RUNES ACTIVATED
16:58:14.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:14.935 [Lua] CurrentConflictSettings inn_level
16:58:14.935 [Lua] [ConflictDirector] conflict_director is ai_ready
16:58:14.935 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:58:14.935 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:58:14.937 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:58:14.937 [Lua] Forming navigation groups in one frame
16:58:14.937 [Lua] Forming navigation groups
16:58:14.955 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
16:58:14.956 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
16:58:14.956 [Lua] number of nav groups: 41
16:58:14.957 [Lua] number of refined nav groups : 23
16:58:14.958 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
16:58:14.958 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:58:14.959 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:58:14.959 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:58:14.961 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:58:14.961 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
16:58:14.961 [Lua] [Managers] Calling function on all managers:
16:58:14.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:58:14.988 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:58:14.988 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:58:15.059 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:58:15.059 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:58:15.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:58:15.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
16:58:15.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:58:15.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:58:15.082 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:58:15.082 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[72d79ffe]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c3cf7dce]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71970f06]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37321c25]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5f07d7e1]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cf577aa4]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:58:15.090 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8d3c7c2]
16:58:15.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:15.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:15.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
16:58:15.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:58:15.108 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
16:58:15.108 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:58:15.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:58:15.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:58:15.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:58:15.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:58:15.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:58:15.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:58:15.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:58:15.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:58:15.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:58:15.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:58:15.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:58:15.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:58:15.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:58:15.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:58:15.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:58:15.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:58:15.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:58:15.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:58:15.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
16:58:15.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:58:15.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:58:15.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:58:15.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:58:15.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:58:15.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:58:15.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:58:15.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
16:58:15.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:58:15.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:58:15.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:58:15.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:58:15.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:58:15.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:58:15.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:58:15.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:58:15.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:58:15.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:58:15.393 [Lua] StateInGameRunning:_game_actually_starts()
16:58:15.393 [Lua] #################################################################################################################
16:58:15.393 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_scorpion_pit_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:58:15.393 [Lua] #################################################################################################################
16:58:15.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
16:58:15.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:58:15.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
16:58:15.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:58:15.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:58:15.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
16:58:15.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:58:15.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
16:58:15.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:58:15.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:58:15.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:58:15.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
16:58:15.469 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
16:58:15.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:58:15.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:58:15.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
16:58:15.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
16:58:15.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
16:58:15.640 [Lua] Commit load time data
16:58:15.836 [Flow] DISABLE
16:58:18.528 [Lua] [IngameUI] menu view on_enter start_game_view
16:58:18.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0
16:58:18.530 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:58:18.532 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:58:18.532 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:58:18.537 [Lua] hardest
16:58:19.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
16:58:19.279 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
16:58:19.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:58:19.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
16:58:19.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
16:58:19.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
16:58:19.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
16:58:19.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
16:58:19.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
16:58:19.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
16:58:19.775 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play)
16:58:19.775 [Lua] ............................................................................................................
16:58:19.775 [Lua] ............................................................................................................
16:58:19.775 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play
16:58:19.775 [Lua] ............................................................................................................
16:58:19.775 [Lua] ............................................................................................................
16:58:19.787 [Lua] [Matchmaking] Cancelling matchmaking
16:58:19.787 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:19.793 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:58:19.793 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:58:19.793 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:19.793 [Lua] [Matchmaking] Filter: Distance = close
16:58:19.793 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:19.793 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:19.793 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:19.793 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:19.793 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:58:19.793 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:19.793 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:19.793 [Lua] Set lobby begin:
16:58:19.793 [Lua] Lobby data twitch_enabled = false
16:58:19.794 [Lua] Lobby data power_level = 835
16:58:19.794 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:19.794 [Lua] Lobby data difficulty_tweak = 0
16:58:19.794 [Lua] Lobby data host = 110000104674122
16:58:19.794 [Lua] Lobby data time_of_search = 1608656299
16:58:19.794 [Lua] Lobby data game_mode = 3
16:58:19.794 [Lua] Lobby data is_private = false
16:58:19.794 [Lua] Lobby data match_started = true
16:58:19.794 [Lua] Lobby data mechanism = adventure
16:58:19.794 [Lua] Lobby data difficulty = cataclysm_3
16:58:19.794 [Lua] Lobby data level_key = inn_level
16:58:19.794 [Lua] Lobby data player_slot_1 = 0:0
16:58:19.794 [Lua] Lobby data selected_level_key = inn_level
16:58:19.794 [Lua] Lobby data weave_index = 118
16:58:19.794 [Lua] Lobby data quick_game = false
16:58:19.794 [Lua] Lobby data weave_name = weave_118
16:58:19.794 [Lua] Lobby data matchmaking = searching
16:58:19.794 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:19.794 [Lua] Lobby data num_players = 1
16:58:19.794 [Lua] Lobby data player_slot_5 = 0:0
16:58:19.794 [Lua] Lobby data player_slot_2 = 0:0
16:58:19.794 [Lua] Lobby data country_code = DE
16:58:19.794 [Lua] Lobby data player_slot_3 = 0:0
16:58:19.794 [Lua] Lobby data eac_authorized = false
16:58:19.794 [Lua] Set lobby end.
16:58:19.794 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:58:19.794 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:19.795 [Lua] [ChatManager][1]System: Starting search
16:58:19.795 [Lua] [ChatManager][1]System: Legend
16:58:19.878 [Lua] [IngameUI] menu view on_exit start_game_view
16:58:19.878 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:58:19.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:58:19.878 [Save] Saving `save_data`
16:58:19.881 [Save] Save done
16:58:19.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0
16:58:20.073 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:20.073 [Lua]
16:58:20.073 [Lua] [1] = any (string)
16:58:20.073 [Lua]
16:58:20.073 [Lua] [Matchmaking] Changing distance filter from close to far
16:58:20.073 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:20.073 [Lua] [Matchmaking] Filter: Distance = far
16:58:20.073 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:20.073 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:20.073 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:20.073 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:20.073 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:58:20.073 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:20.073 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:20.073 [Lua] [ChatManager][1]System: Increased search range
16:58:20.073 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:20.317 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:20.317 [Lua]
16:58:20.317 [Lua] [1] = any (string)
16:58:20.317 [Lua]
16:58:20.317 [Lua] [Matchmaking] Changing distance filter from far to world
16:58:20.317 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:20.317 [Lua] [Matchmaking] Filter: Distance = world
16:58:20.317 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:20.317 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:20.317 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:20.317 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:20.317 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:58:20.317 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:20.317 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:20.317 [Lua] [ChatManager][1]System: Increased search range
16:58:20.317 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:20.573 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:20.573 [Lua]
16:58:20.573 [Lua] [1] = any (string)
16:58:20.573 [Lua]
16:58:20.573 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:58:20.573 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:58:20.573 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:58:20.575 [Lua] Set lobby begin:
16:58:20.575 [Lua] Lobby data twitch_enabled = false
16:58:20.575 [Lua] Lobby data power_level = 835
16:58:20.575 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:20.575 [Lua] Lobby data difficulty_tweak = 0
16:58:20.575 [Lua] Lobby data host = 110000104674122
16:58:20.575 [Lua] Lobby data time_of_search = 1608656299
16:58:20.575 [Lua] Lobby data game_mode = 3
16:58:20.575 [Lua] Lobby data is_private = false
16:58:20.576 [Lua] Lobby data match_started = true
16:58:20.576 [Lua] Lobby data mechanism = adventure
16:58:20.576 [Lua] Lobby data difficulty = hardest
16:58:20.576 [Lua] Lobby data level_key = inn_level
16:58:20.576 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.576 [Lua] Lobby data selected_level_key = inn_level
16:58:20.576 [Lua] Lobby data weave_index = 118
16:58:20.576 [Lua] Lobby data quick_game = false
16:58:20.576 [Lua] Lobby data weave_name = weave_118
16:58:20.576 [Lua] Lobby data matchmaking = searching
16:58:20.576 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:20.576 [Lua] Lobby data num_players = 1
16:58:20.576 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.576 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.576 [Lua] Lobby data country_code = DE
16:58:20.576 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.576 [Lua] Lobby data eac_authorized = false
16:58:20.576 [Lua] Set lobby end.
16:58:20.576 [Lua] [PartyManager] Leader is set to 110000104674122
16:58:20.576 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
16:58:20.576 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
16:58:20.576 [Lua] Set lobby begin:
16:58:20.576 [Lua] Lobby data twitch_enabled = false
16:58:20.576 [Lua] Lobby data power_level = 835
16:58:20.576 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:20.576 [Lua] Lobby data difficulty_tweak = 0
16:58:20.577 [Lua] Lobby data host = 110000104674122
16:58:20.577 [Lua] Lobby data time_of_search = 1608656299
16:58:20.577 [Lua] Lobby data game_mode = 9
16:58:20.577 [Lua] Lobby data is_private = false
16:58:20.577 [Lua] Lobby data match_started = true
16:58:20.577 [Lua] Lobby data mechanism = adventure
16:58:20.577 [Lua] Lobby data difficulty = hardest
16:58:20.577 [Lua] Lobby data level_key = inn_level
16:58:20.577 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.577 [Lua] Lobby data selected_level_key = inn_level
16:58:20.577 [Lua] Lobby data quick_game = true
16:58:20.577 [Lua] Lobby data weave_name = false
16:58:20.577 [Lua] Lobby data matchmaking = true
16:58:20.577 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:20.577 [Lua] Lobby data num_players = 1
16:58:20.577 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.577 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.577 [Lua] Lobby data country_code = DE
16:58:20.577 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.577 [Lua] Lobby data eac_authorized = false
16:58:20.577 [Lua] Set lobby end.
16:58:20.577 [Lua] Set lobby begin:
16:58:20.577 [Lua] Lobby data twitch_enabled = false
16:58:20.577 [Lua] Lobby data power_level = 835
16:58:20.577 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:20.577 [Lua] Lobby data difficulty_tweak = 0
16:58:20.577 [Lua] Lobby data host = 110000104674122
16:58:20.577 [Lua] Lobby data time_of_search = 1608656299
16:58:20.577 [Lua] Lobby data game_mode = 9
16:58:20.577 [Lua] Lobby data is_private = false
16:58:20.577 [Lua] Lobby data match_started = true
16:58:20.578 [Lua] Lobby data mechanism = adventure
16:58:20.578 [Lua] Lobby data difficulty = hardest
16:58:20.578 [Lua] Lobby data level_key = inn_level
16:58:20.578 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.578 [Lua] Lobby data selected_level_key = inn_level
16:58:20.578 [Lua] Lobby data quick_game = true
16:58:20.578 [Lua] Lobby data weave_name = false
16:58:20.578 [Lua] Lobby data matchmaking = true
16:58:20.578 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:20.578 [Lua] Lobby data num_players = 1
16:58:20.578 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.578 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.578 [Lua] Lobby data country_code = DE
16:58:20.578 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.578 [Lua] Lobby data eac_authorized = false
16:58:20.578 [Lua] Set lobby end.
16:58:20.578 [Lua] [ChatManager][1]System: Starting hosted game...
16:58:20.583 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:58:20.583 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:58:21.898 [Lua] [Matchmaking] Cancelling matchmaking
16:58:21.898 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:58:21.899 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:58:21.899 [Lua] Set lobby begin:
16:58:21.899 [Lua] Lobby data twitch_enabled = false
16:58:21.899 [Lua] Lobby data power_level = 835
16:58:21.899 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:21.899 [Lua] Lobby data difficulty_tweak = 0
16:58:21.899 [Lua] Lobby data host = 110000104674122
16:58:21.899 [Lua] Lobby data time_of_search = 1608656299
16:58:21.899 [Lua] Lobby data game_mode = 3
16:58:21.899 [Lua] Lobby data is_private = false
16:58:21.899 [Lua] Lobby data match_started = true
16:58:21.899 [Lua] Lobby data mechanism = adventure
16:58:21.899 [Lua] Lobby data difficulty = normal
16:58:21.899 [Lua] Lobby data level_key = inn_level
16:58:21.899 [Lua] Lobby data player_slot_1 = 0:0
16:58:21.899 [Lua] Lobby data selected_level_key = inn_level
16:58:21.899 [Lua] Lobby data quick_game = true
16:58:21.899 [Lua] Lobby data weave_name = false
16:58:21.899 [Lua] Lobby data matchmaking = false
16:58:21.899 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:21.899 [Lua] Lobby data num_players = 1
16:58:21.899 [Lua] Lobby data player_slot_5 = 0:0
16:58:21.899 [Lua] Lobby data player_slot_2 = 0:0
16:58:21.899 [Lua] Lobby data country_code = DE
16:58:21.899 [Lua] Lobby data player_slot_3 = 0:0
16:58:21.900 [Lua] Lobby data eac_authorized = false
16:58:21.900 [Lua] Set lobby end.
16:58:21.902 [Lua] Set lobby begin:
16:58:21.902 [Lua] Lobby data twitch_enabled = false
16:58:21.902 [Lua] Lobby data power_level = 835
16:58:21.902 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:21.902 [Lua] Lobby data difficulty_tweak = 0
16:58:21.902 [Lua] Lobby data host = 110000104674122
16:58:21.902 [Lua] Lobby data time_of_search = 1608656299
16:58:21.902 [Lua] Lobby data game_mode = 3
16:58:21.902 [Lua] Lobby data is_private = false
16:58:21.902 [Lua] Lobby data match_started = true
16:58:21.902 [Lua] Lobby data mechanism = adventure
16:58:21.902 [Lua] Lobby data difficulty = normal
16:58:21.902 [Lua] Lobby data level_key = inn_level
16:58:21.903 [Lua] Lobby data player_slot_1 = 0:0
16:58:21.903 [Lua] Lobby data selected_level_key = inn_level
16:58:21.903 [Lua] Lobby data quick_game = true
16:58:21.903 [Lua] Lobby data weave_name = false
16:58:21.903 [Lua] Lobby data matchmaking = false
16:58:21.903 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:21.903 [Lua] Lobby data num_players = 1
16:58:21.903 [Lua] Lobby data player_slot_5 = 0:0
16:58:21.903 [Lua] Lobby data player_slot_2 = 0:0
16:58:21.903 [Lua] Lobby data country_code = DE
16:58:21.903 [Lua] Lobby data player_slot_3 = 0:0
16:58:21.903 [Lua] Lobby data eac_authorized = false
16:58:21.903 [Lua] Set lobby end.
16:58:21.903 [Lua] [PartyManager] Leader is set to 110000104674122
16:58:21.903 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:58:22.407 [Lua] [IngameUI] menu view on_enter start_game_view
16:58:22.409 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0
16:58:22.409 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:58:22.411 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:58:22.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:58:22.411 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:58:22.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:58:22.416 [Lua] hardest
16:58:23.240 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:58:23.240 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:58:23.240 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:58:23.263 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:58:28.746 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
16:58:28.759 [Lua] [Matchmaking] Cancelling matchmaking
16:58:28.759 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:28.767 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:58:28.767 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:58:28.767 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:28.767 [Lua] [Matchmaking] Filter: Distance = close
16:58:28.767 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:28.767 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:28.767 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:58:28.767 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:28.767 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:28.767 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:28.767 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:28.767 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:28.767 [Lua] Set lobby begin:
16:58:28.767 [Lua] Lobby data twitch_enabled = false
16:58:28.767 [Lua] Lobby data power_level = 835
16:58:28.767 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:28.767 [Lua] Lobby data difficulty_tweak = 0
16:58:28.767 [Lua] Lobby data host = 110000104674122
16:58:28.767 [Lua] Lobby data time_of_search = 1608656308
16:58:28.767 [Lua] Lobby data game_mode = 3
16:58:28.767 [Lua] Lobby data is_private = false
16:58:28.767 [Lua] Lobby data match_started = true
16:58:28.767 [Lua] Lobby data mechanism = adventure
16:58:28.767 [Lua] Lobby data difficulty = normal
16:58:28.767 [Lua] Lobby data level_key = inn_level
16:58:28.767 [Lua] Lobby data player_slot_1 = 0:0
16:58:28.767 [Lua] Lobby data selected_level_key = inn_level
16:58:28.767 [Lua] Lobby data quick_game = true
16:58:28.767 [Lua] Lobby data weave_name = false
16:58:28.768 [Lua] Lobby data matchmaking = searching
16:58:28.768 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:28.768 [Lua] Lobby data num_players = 1
16:58:28.768 [Lua] Lobby data player_slot_5 = 0:0
16:58:28.768 [Lua] Lobby data player_slot_2 = 0:0
16:58:28.768 [Lua] Lobby data country_code = DE
16:58:28.768 [Lua] Lobby data player_slot_3 = 0:0
16:58:28.768 [Lua] Lobby data eac_authorized = false
16:58:28.768 [Lua] Set lobby end.
16:58:28.768 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:58:28.768 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:28.768 [Lua] [ChatManager][1]System: Starting search
16:58:28.768 [Lua] [ChatManager][1]System: Oubliette
16:58:28.768 [Lua] [ChatManager][1]System: Cataclysm 3
16:58:28.859 [Lua] [IngameUI] menu view on_exit start_game_view
16:58:28.859 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:58:28.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:58:28.859 [Save] Saving `save_data`
16:58:28.862 [Save] Save done
16:58:28.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0
16:58:29.022 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:29.022 [Lua]
16:58:29.022 [Lua] [1] = dlc_scorpion_pit_light (string)
16:58:29.022 [Lua]
16:58:29.022 [Lua] [Matchmaking] Changing distance filter from close to far
16:58:29.022 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:29.022 [Lua] [Matchmaking] Filter: Distance = far
16:58:29.022 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:29.022 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:29.022 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:58:29.022 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:29.022 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:29.022 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:29.022 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:29.022 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:29.022 [Lua] [ChatManager][1]System: Increased search range
16:58:29.022 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:29.273 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:29.274 [Lua]
16:58:29.274 [Lua] [1] = dlc_scorpion_pit_light (string)
16:58:29.274 [Lua]
16:58:29.274 [Lua] [Matchmaking] Changing distance filter from far to world
16:58:29.274 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:29.274 [Lua] [Matchmaking] Filter: Distance = world
16:58:29.274 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:29.274 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:29.274 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_light
16:58:29.274 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:29.274 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:29.274 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:29.274 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:29.274 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:29.274 [Lua] [ChatManager][1]System: Increased search range
16:58:29.274 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:29.525 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:29.525 [Lua]
16:58:29.525 [Lua] [1] = dlc_scorpion_pit_light (string)
16:58:29.525 [Lua]
16:58:29.525 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:58:29.525 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:58:29.525 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:58:29.528 [Lua] Set lobby begin:
16:58:29.528 [Lua] Lobby data twitch_enabled = false
16:58:29.528 [Lua] Lobby data power_level = 835
16:58:29.528 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:29.528 [Lua] Lobby data difficulty_tweak = 0
16:58:29.528 [Lua] Lobby data host = 110000104674122
16:58:29.528 [Lua] Lobby data time_of_search = 1608656308
16:58:29.528 [Lua] Lobby data game_mode = 3
16:58:29.528 [Lua] Lobby data is_private = false
16:58:29.528 [Lua] Lobby data match_started = true
16:58:29.528 [Lua] Lobby data mechanism = adventure
16:58:29.528 [Lua] Lobby data difficulty = cataclysm_3
16:58:29.528 [Lua] Lobby data level_key = inn_level
16:58:29.528 [Lua] Lobby data player_slot_1 = 0:0
16:58:29.528 [Lua] Lobby data selected_level_key = inn_level
16:58:29.528 [Lua] Lobby data quick_game = true
16:58:29.528 [Lua] Lobby data weave_name = false
16:58:29.529 [Lua] Lobby data matchmaking = searching
16:58:29.529 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:29.529 [Lua] Lobby data num_players = 1
16:58:29.529 [Lua] Lobby data player_slot_5 = 0:0
16:58:29.529 [Lua] Lobby data player_slot_2 = 0:0
16:58:29.529 [Lua] Lobby data country_code = DE
16:58:29.529 [Lua] Lobby data player_slot_3 = 0:0
16:58:29.529 [Lua] Lobby data eac_authorized = false
16:58:29.529 [Lua] Set lobby end.
16:58:29.529 [Lua] [PartyManager] Leader is set to 110000104674122
16:58:29.529 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_light 0
16:58:29.529 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_light, 0 )
16:58:29.529 [Lua] Set lobby begin:
16:58:29.529 [Lua] Lobby data twitch_enabled = false
16:58:29.529 [Lua] Lobby data power_level = 835
16:58:29.529 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:29.529 [Lua] Lobby data difficulty_tweak = 0
16:58:29.529 [Lua] Lobby data host = 110000104674122
16:58:29.529 [Lua] Lobby data time_of_search = 1608656308
16:58:29.529 [Lua] Lobby data game_mode = 9
16:58:29.529 [Lua] Lobby data is_private = false
16:58:29.529 [Lua] Lobby data match_started = true
16:58:29.529 [Lua] Lobby data mechanism = adventure
16:58:29.529 [Lua] Lobby data difficulty = cataclysm_3
16:58:29.529 [Lua] Lobby data level_key = inn_level
16:58:29.529 [Lua] Lobby data player_slot_1 = 0:0
16:58:29.530 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:58:29.530 [Lua] Lobby data weave_index = 145
16:58:29.530 [Lua] Lobby data quick_game = false
16:58:29.530 [Lua] Lobby data weave_name = weave_145
16:58:29.530 [Lua] Lobby data matchmaking = true
16:58:29.530 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:29.531 [Lua] Lobby data num_players = 1
16:58:29.531 [Lua] Lobby data player_slot_5 = 0:0
16:58:29.531 [Lua] Lobby data player_slot_2 = 0:0
16:58:29.531 [Lua] Lobby data country_code = DE
16:58:29.531 [Lua] Lobby data player_slot_3 = 0:0
16:58:29.531 [Lua] Lobby data eac_authorized = false
16:58:29.531 [Lua] Set lobby end.
16:58:29.531 [Lua] Set lobby begin:
16:58:29.531 [Lua] Lobby data twitch_enabled = false
16:58:29.531 [Lua] Lobby data power_level = 835
16:58:29.531 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:29.531 [Lua] Lobby data difficulty_tweak = 0
16:58:29.531 [Lua] Lobby data host = 110000104674122
16:58:29.531 [Lua] Lobby data time_of_search = 1608656308
16:58:29.531 [Lua] Lobby data game_mode = 9
16:58:29.531 [Lua] Lobby data is_private = false
16:58:29.531 [Lua] Lobby data match_started = true
16:58:29.531 [Lua] Lobby data mechanism = adventure
16:58:29.531 [Lua] Lobby data difficulty = cataclysm_3
16:58:29.531 [Lua] Lobby data level_key = inn_level
16:58:29.531 [Lua] Lobby data player_slot_1 = 0:0
16:58:29.531 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:58:29.531 [Lua] Lobby data weave_index = 145
16:58:29.531 [Lua] Lobby data quick_game = false
16:58:29.531 [Lua] Lobby data weave_name = weave_145
16:58:29.531 [Lua] Lobby data matchmaking = true
16:58:29.531 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:29.532 [Lua] Lobby data num_players = 1
16:58:29.532 [Lua] Lobby data player_slot_5 = 0:0
16:58:29.532 [Lua] Lobby data player_slot_2 = 0:0
16:58:29.532 [Lua] Lobby data country_code = DE
16:58:29.532 [Lua] Lobby data player_slot_3 = 0:0
16:58:29.532 [Lua] Lobby data eac_authorized = false
16:58:29.532 [Lua] Set lobby end.
16:58:29.532 [Lua] [ChatManager][1]System: Starting hosted game...
16:58:29.542 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:58:29.542 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:58:30.101 [Lua] Set lobby begin:
16:58:30.101 [Lua] Lobby data twitch_enabled = false
16:58:30.101 [Lua] Lobby data power_level = 1100
16:58:30.101 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:30.101 [Lua] Lobby data difficulty_tweak = 0
16:58:30.101 [Lua] Lobby data host = 110000104674122
16:58:30.101 [Lua] Lobby data time_of_search = 1608656308
16:58:30.102 [Lua] Lobby data game_mode = 9
16:58:30.102 [Lua] Lobby data is_private = false
16:58:30.102 [Lua] Lobby data match_started = true
16:58:30.102 [Lua] Lobby data mechanism = adventure
16:58:30.102 [Lua] Lobby data difficulty = cataclysm_3
16:58:30.102 [Lua] Lobby data level_key = inn_level
16:58:30.102 [Lua] Lobby data player_slot_1 = 0:0
16:58:30.102 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_light
16:58:30.102 [Lua] Lobby data weave_index = 145
16:58:30.102 [Lua] Lobby data quick_game = false
16:58:30.102 [Lua] Lobby data weave_name = weave_145
16:58:30.102 [Lua] Lobby data matchmaking = true
16:58:30.102 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:30.102 [Lua] Lobby data num_players = 1
16:58:30.102 [Lua] Lobby data player_slot_5 = 0:0
16:58:30.102 [Lua] Lobby data player_slot_2 = 0:0
16:58:30.102 [Lua] Lobby data country_code = DE
16:58:30.102 [Lua] Lobby data player_slot_3 = 0:0
16:58:30.102 [Lua] Lobby data eac_authorized = false
16:58:30.102 [Lua] Set lobby end.
16:58:33.347 [Lua] [Matchmaking] Cancelling matchmaking
16:58:33.347 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:58:33.347 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:58:33.347 [Lua] Set lobby begin:
16:58:33.347 [Lua] Lobby data twitch_enabled = false
16:58:33.347 [Lua] Lobby data power_level = 1100
16:58:33.347 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:33.347 [Lua] Lobby data difficulty_tweak = 0
16:58:33.347 [Lua] Lobby data host = 110000104674122
16:58:33.347 [Lua] Lobby data time_of_search = 1608656308
16:58:33.347 [Lua] Lobby data game_mode = 3
16:58:33.347 [Lua] Lobby data is_private = false
16:58:33.347 [Lua] Lobby data match_started = true
16:58:33.348 [Lua] Lobby data mechanism = adventure
16:58:33.348 [Lua] Lobby data difficulty = normal
16:58:33.348 [Lua] Lobby data level_key = inn_level
16:58:33.348 [Lua] Lobby data player_slot_1 = 0:0
16:58:33.348 [Lua] Lobby data selected_level_key = inn_level
16:58:33.348 [Lua] Lobby data weave_index = 145
16:58:33.348 [Lua] Lobby data quick_game = false
16:58:33.348 [Lua] Lobby data weave_name = false
16:58:33.348 [Lua] Lobby data matchmaking = false
16:58:33.348 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:33.348 [Lua] Lobby data num_players = 1
16:58:33.348 [Lua] Lobby data player_slot_5 = 0:0
16:58:33.348 [Lua] Lobby data player_slot_2 = 0:0
16:58:33.348 [Lua] Lobby data country_code = DE
16:58:33.348 [Lua] Lobby data player_slot_3 = 0:0
16:58:33.348 [Lua] Lobby data eac_authorized = false
16:58:33.348 [Lua] Set lobby end.
16:58:33.350 [Lua] Set lobby begin:
16:58:33.350 [Lua] Lobby data twitch_enabled = false
16:58:33.351 [Lua] Lobby data power_level = 1100
16:58:33.351 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:33.351 [Lua] Lobby data difficulty_tweak = 0
16:58:33.351 [Lua] Lobby data host = 110000104674122
16:58:33.351 [Lua] Lobby data time_of_search = 1608656308
16:58:33.351 [Lua] Lobby data game_mode = 3
16:58:33.351 [Lua] Lobby data is_private = false
16:58:33.351 [Lua] Lobby data match_started = true
16:58:33.351 [Lua] Lobby data mechanism = adventure
16:58:33.351 [Lua] Lobby data difficulty = normal
16:58:33.351 [Lua] Lobby data level_key = inn_level
16:58:33.351 [Lua] Lobby data player_slot_1 = 0:0
16:58:33.351 [Lua] Lobby data selected_level_key = inn_level
16:58:33.351 [Lua] Lobby data weave_index = 145
16:58:33.351 [Lua] Lobby data quick_game = false
16:58:33.351 [Lua] Lobby data weave_name = false
16:58:33.351 [Lua] Lobby data matchmaking = false
16:58:33.351 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:33.351 [Lua] Lobby data num_players = 1
16:58:33.351 [Lua] Lobby data player_slot_5 = 0:0
16:58:33.351 [Lua] Lobby data player_slot_2 = 0:0
16:58:33.351 [Lua] Lobby data country_code = DE
16:58:33.351 [Lua] Lobby data player_slot_3 = 0:0
16:58:33.351 [Lua] Lobby data eac_authorized = false
16:58:33.351 [Lua] Set lobby end.
16:58:33.351 [Lua] [PartyManager] Leader is set to 110000104674122
16:58:33.351 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:58:34.268 [Lua] [IngameUI] menu view on_enter start_game_view
16:58:34.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0
16:58:34.270 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:58:34.272 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:58:34.272 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:58:34.277 [Lua] hardest
16:58:35.238 [Lua] PlayFabMirrorBase:_commit_internal 10
16:58:35.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:35.243 [Lua] generate_backend_stats 110000104674122:1
16:58:35.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:35.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:58:35.264 [Lua] commit result success 10
16:58:35.265 [Lua] Set lobby begin:
16:58:35.265 [Lua] Lobby data twitch_enabled = false
16:58:35.265 [Lua] Lobby data power_level = 835
16:58:35.265 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:35.265 [Lua] Lobby data difficulty_tweak = 0
16:58:35.265 [Lua] Lobby data host = 110000104674122
16:58:35.265 [Lua] Lobby data time_of_search = 1608656308
16:58:35.265 [Lua] Lobby data game_mode = 3
16:58:35.265 [Lua] Lobby data is_private = false
16:58:35.265 [Lua] Lobby data match_started = true
16:58:35.265 [Lua] Lobby data mechanism = adventure
16:58:35.265 [Lua] Lobby data difficulty = normal
16:58:35.265 [Lua] Lobby data level_key = inn_level
16:58:35.265 [Lua] Lobby data player_slot_1 = 0:0
16:58:35.266 [Lua] Lobby data selected_level_key = inn_level
16:58:35.266 [Lua] Lobby data weave_index = 145
16:58:35.266 [Lua] Lobby data quick_game = false
16:58:35.266 [Lua] Lobby data weave_name = false
16:58:35.266 [Lua] Lobby data matchmaking = false
16:58:35.266 [Lua] Lobby data player_slot_4 = 110000104674122:1
16:58:35.266 [Lua] Lobby data num_players = 1
16:58:35.266 [Lua] Lobby data player_slot_5 = 0:0
16:58:35.266 [Lua] Lobby data player_slot_2 = 0:0
16:58:35.266 [Lua] Lobby data country_code = DE
16:58:35.266 [Lua] Lobby data player_slot_3 = 0:0
16:58:35.266 [Lua] Lobby data eac_authorized = false
16:58:35.266 [Lua] Set lobby end.
16:58:36.121 [Lua] [IngameUI] menu view on_exit start_game_view
16:58:36.121 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:58:36.122 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:58:36.122 [Save] Saving `save_data`
16:58:36.124 [Save] Save done
16:58:36.125 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0
16:58:36.825 [Lua] [IngameUI] menu view on_enter ingame_menu
16:58:37.482 [Lua] [IngameUI] menu view on_exit ingame_menu
16:58:37.482 [Lua] [IngameUI] menu view on_enter character_selection
16:58:37.483 [Lua] hero_fullscreen_menu_on_enter
16:58:37.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07c92ea0
16:58:37.490 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:58:37.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.502 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.502 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:37.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:58:37.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:58:37.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:58:37.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:58:37.890 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:58:39.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:39.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:39.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
16:58:39.839 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
16:58:39.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
16:58:40.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
16:58:40.026 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:40.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:58:40.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:58:40.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
16:58:41.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
16:58:41.053 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
16:58:41.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15
16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:41.060 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it
16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:41.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:58:41.060 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_1001), because equipped skin(skin_bw_default) wants to hide it
16:58:41.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15
16:58:41.300 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_15
16:58:41.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:58:41.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:58:41.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:58:41.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:58:41.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:58:41.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:58:41.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
16:58:42.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
16:58:42.045 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
16:58:42.618 [Lua] Assigning peer(110000104674122:1) to profile(2) career(1)
16:58:42.618 [Lua] Set lobby begin:
16:58:42.618 [Lua] Lobby data twitch_enabled = false
16:58:42.618 [Lua] Lobby data power_level = 835
16:58:42.618 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:42.618 [Lua] Lobby data difficulty_tweak = 0
16:58:42.618 [Lua] Lobby data host = 110000104674122
16:58:42.618 [Lua] Lobby data time_of_search = 1608656308
16:58:42.618 [Lua] Lobby data game_mode = 3
16:58:42.618 [Lua] Lobby data is_private = false
16:58:42.618 [Lua] Lobby data match_started = true
16:58:42.619 [Lua] Lobby data mechanism = adventure
16:58:42.619 [Lua] Lobby data difficulty = normal
16:58:42.619 [Lua] Lobby data level_key = inn_level
16:58:42.619 [Lua] Lobby data player_slot_1 = 0:0
16:58:42.619 [Lua] Lobby data selected_level_key = inn_level
16:58:42.619 [Lua] Lobby data weave_index = 145
16:58:42.619 [Lua] Lobby data quick_game = false
16:58:42.619 [Lua] Lobby data weave_name = false
16:58:42.619 [Lua] Lobby data matchmaking = false
16:58:42.619 [Lua] Lobby data player_slot_4 = 0:0
16:58:42.619 [Lua] Lobby data num_players = 1
16:58:42.619 [Lua] Lobby data player_slot_5 = 0:0
16:58:42.619 [Lua] Lobby data player_slot_2 = 0:0
16:58:42.619 [Lua] Lobby data country_code = DE
16:58:42.619 [Lua] Lobby data player_slot_3 = 0:0
16:58:42.619 [Lua] Lobby data eac_authorized = false
16:58:42.619 [Lua] Set lobby end.
16:58:42.619 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(2) career_index(1)
16:58:42.619 [Lua] Set lobby begin:
16:58:42.619 [Lua] Lobby data twitch_enabled = false
16:58:42.619 [Lua] Lobby data power_level = 835
16:58:42.619 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:42.619 [Lua] Lobby data difficulty_tweak = 0
16:58:42.619 [Lua] Lobby data host = 110000104674122
16:58:42.619 [Lua] Lobby data time_of_search = 1608656308
16:58:42.619 [Lua] Lobby data game_mode = 3
16:58:42.620 [Lua] Lobby data is_private = false
16:58:42.620 [Lua] Lobby data match_started = true
16:58:42.620 [Lua] Lobby data mechanism = adventure
16:58:42.620 [Lua] Lobby data difficulty = normal
16:58:42.620 [Lua] Lobby data level_key = inn_level
16:58:42.620 [Lua] Lobby data player_slot_1 = 0:0
16:58:42.620 [Lua] Lobby data selected_level_key = inn_level
16:58:42.620 [Lua] Lobby data weave_index = 145
16:58:42.620 [Lua] Lobby data quick_game = false
16:58:42.620 [Lua] Lobby data weave_name = false
16:58:42.620 [Lua] Lobby data matchmaking = false
16:58:42.620 [Lua] Lobby data player_slot_4 = 0:0
16:58:42.620 [Lua] Lobby data num_players = 1
16:58:42.620 [Lua] Lobby data player_slot_5 = 0:0
16:58:42.620 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:58:42.620 [Lua] Lobby data country_code = DE
16:58:42.620 [Lua] Lobby data player_slot_3 = 0:0
16:58:42.620 [Lua] Lobby data eac_authorized = false
16:58:42.620 [Lua] Set lobby end.
16:58:42.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000104674122 | es:0
16:58:42.621 [Lua]
16:58:42.621 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
16:58:42.621 [Lua] [wwise/one_handed_swords] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean)
16:58:42.621 [Lua] [wwise/staff] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:58:42.621 [Lua]
16:58:42.621 [Lua]
16:58:42.621 [Lua] [wwise/one_handed_swords] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:58:42.621 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01] = false (boolean)
16:58:42.621 [Lua] [wwise/staff] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:58:42.621 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
16:58:42.621 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:58:42.621 [Lua]
16:58:42.624 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122
16:58:42.625 [Lua] [GameNetworkManager] destroying game object with go_id=29
16:58:42.627 [Save] Saving `save_data`
16:58:42.630 [Save] Save done
16:58:42.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122
16:58:42.630 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.730 [Lua] [IngameUI] menu view on_exit character_selection
16:58:42.737 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:58:42.737 [Lua] hero_fullscreen_menu_on_exit
16:58:42.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07c92ea0
16:58:43.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
16:58:43.087 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
16:58:43.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
16:58:43.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
16:58:43.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
16:58:43.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
16:58:43.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
16:58:43.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01
16:58:43.719 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:58:43.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:58:43.939 [Lua] [PackageManager] Force_load: wwise/staff
16:58:43.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
16:58:44.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
16:58:44.084 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
16:58:44.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
16:58:44.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
16:58:44.299 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
16:58:44.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
16:58:44.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
16:58:44.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
16:58:44.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
16:58:45.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
16:58:45.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
16:58:45.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
16:58:45.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
16:58:45.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
16:58:45.341 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
16:58:45.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:45.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, Inhabitants, async-read,
16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, Inhabitants, async-read,
16:58:45.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, Inhabitants, async-read,
16:58:45.361 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e639728c]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4167bc62]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[41fb9e8f]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a582003b]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0bd175a0]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4204d2fc]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2073a50e]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2073a50e]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[21038084]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ed52164e]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c465fe5]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1a98c69c]
16:58:45.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d88d317e]
16:58:46.245 [Lua] [IngameUI] menu view on_enter start_game_view
16:58:46.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c37aee0
16:58:46.247 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:58:46.248 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
16:58:46.248 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
16:58:46.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
16:58:46.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
16:58:46.253 [Lua] hardest
16:58:47.763 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
16:58:47.763 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
16:58:47.763 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
16:58:47.785 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
16:58:55.774 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
16:58:55.786 [Lua] [Matchmaking] Cancelling matchmaking
16:58:55.786 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:55.795 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:58:55.795 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:58:55.795 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:55.795 [Lua] [Matchmaking] Filter: Distance = close
16:58:55.795 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:55.795 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:55.795 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens
16:58:55.795 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:55.795 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:55.795 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:55.795 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:55.795 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:55.795 [Lua] Set lobby begin:
16:58:55.795 [Lua] Lobby data twitch_enabled = false
16:58:55.795 [Lua] Lobby data power_level = 835
16:58:55.795 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:55.795 [Lua] Lobby data difficulty_tweak = 0
16:58:55.795 [Lua] Lobby data host = 110000104674122
16:58:55.795 [Lua] Lobby data time_of_search = 1608656335
16:58:55.795 [Lua] Lobby data game_mode = 3
16:58:55.795 [Lua] Lobby data is_private = false
16:58:55.795 [Lua] Lobby data match_started = true
16:58:55.795 [Lua] Lobby data mechanism = adventure
16:58:55.795 [Lua] Lobby data difficulty = normal
16:58:55.795 [Lua] Lobby data level_key = inn_level
16:58:55.795 [Lua] Lobby data player_slot_1 = 0:0
16:58:55.795 [Lua] Lobby data selected_level_key = inn_level
16:58:55.795 [Lua] Lobby data weave_index = 145
16:58:55.795 [Lua] Lobby data quick_game = false
16:58:55.795 [Lua] Lobby data weave_name = false
16:58:55.795 [Lua] Lobby data matchmaking = searching
16:58:55.795 [Lua] Lobby data player_slot_4 = 0:0
16:58:55.795 [Lua] Lobby data num_players = 1
16:58:55.796 [Lua] Lobby data player_slot_5 = 0:0
16:58:55.796 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:58:55.796 [Lua] Lobby data country_code = DE
16:58:55.796 [Lua] Lobby data player_slot_3 = 0:0
16:58:55.796 [Lua] Lobby data eac_authorized = false
16:58:55.796 [Lua] Set lobby end.
16:58:55.796 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:58:55.796 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:55.796 [Lua] [ChatManager][1]System: Starting search
16:58:55.796 [Lua] [ChatManager][1]System: Oubliette
16:58:55.796 [Lua] [ChatManager][1]System: Cataclysm 3
16:58:55.877 [Lua] [IngameUI] menu view on_exit start_game_view
16:58:55.877 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
16:58:55.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
16:58:55.877 [Save] Saving `save_data`
16:58:55.880 [Save] Save done
16:58:55.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c37aee0
16:58:56.071 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:56.071 [Lua]
16:58:56.071 [Lua] [1] = dlc_scorpion_pit_heavens (string)
16:58:56.071 [Lua]
16:58:56.071 [Lua] [Matchmaking] Changing distance filter from close to far
16:58:56.071 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:56.071 [Lua] [Matchmaking] Filter: Distance = far
16:58:56.071 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:56.071 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:56.071 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens
16:58:56.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:56.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:56.071 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:56.071 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:56.071 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:56.071 [Lua] [ChatManager][1]System: Increased search range
16:58:56.071 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:56.335 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:56.335 [Lua]
16:58:56.335 [Lua] [1] = dlc_scorpion_pit_heavens (string)
16:58:56.335 [Lua]
16:58:56.335 [Lua] [Matchmaking] Changing distance filter from far to world
16:58:56.335 [Lua] [Matchmaking] Filter: Free slots = 1
16:58:56.335 [Lua] [Matchmaking] Filter: Distance = world
16:58:56.335 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm_3
16:58:56.335 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
16:58:56.335 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_pit_heavens
16:58:56.335 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a95b9a37b7758c32
16:58:56.335 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=false
16:58:56.335 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:58:56.335 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:58:56.335 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:58:56.335 [Lua] [ChatManager][1]System: Increased search range
16:58:56.335 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:58:56.640 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:58:56.640 [Lua]
16:58:56.640 [Lua] [1] = dlc_scorpion_pit_heavens (string)
16:58:56.640 [Lua]
16:58:56.640 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:58:56.640 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:58:56.640 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:58:56.642 [Lua] Set lobby begin:
16:58:56.642 [Lua] Lobby data twitch_enabled = false
16:58:56.643 [Lua] Lobby data power_level = 835
16:58:56.643 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:56.643 [Lua] Lobby data difficulty_tweak = 0
16:58:56.643 [Lua] Lobby data host = 110000104674122
16:58:56.643 [Lua] Lobby data time_of_search = 1608656335
16:58:56.643 [Lua] Lobby data game_mode = 3
16:58:56.643 [Lua] Lobby data is_private = false
16:58:56.643 [Lua] Lobby data match_started = true
16:58:56.643 [Lua] Lobby data mechanism = adventure
16:58:56.643 [Lua] Lobby data difficulty = cataclysm_3
16:58:56.643 [Lua] Lobby data level_key = inn_level
16:58:56.643 [Lua] Lobby data player_slot_1 = 0:0
16:58:56.643 [Lua] Lobby data selected_level_key = inn_level
16:58:56.643 [Lua] Lobby data weave_index = 145
16:58:56.643 [Lua] Lobby data quick_game = false
16:58:56.643 [Lua] Lobby data weave_name = false
16:58:56.643 [Lua] Lobby data matchmaking = searching
16:58:56.643 [Lua] Lobby data player_slot_4 = 0:0
16:58:56.643 [Lua] Lobby data num_players = 1
16:58:56.643 [Lua] Lobby data player_slot_5 = 0:0
16:58:56.643 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:58:56.643 [Lua] Lobby data country_code = DE
16:58:56.643 [Lua] Lobby data player_slot_3 = 0:0
16:58:56.643 [Lua] Lobby data eac_authorized = false
16:58:56.643 [Lua] Set lobby end.
16:58:56.643 [Lua] [PartyManager] Leader is set to 110000104674122
16:58:56.644 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
16:58:56.644 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
16:58:56.644 [Lua] Set lobby begin:
16:58:56.644 [Lua] Lobby data twitch_enabled = false
16:58:56.644 [Lua] Lobby data power_level = 835
16:58:56.644 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:56.644 [Lua] Lobby data difficulty_tweak = 0
16:58:56.644 [Lua] Lobby data host = 110000104674122
16:58:56.644 [Lua] Lobby data time_of_search = 1608656335
16:58:56.644 [Lua] Lobby data game_mode = 9
16:58:56.644 [Lua] Lobby data is_private = false
16:58:56.644 [Lua] Lobby data match_started = true
16:58:56.644 [Lua] Lobby data mechanism = adventure
16:58:56.644 [Lua] Lobby data difficulty = cataclysm_3
16:58:56.644 [Lua] Lobby data level_key = inn_level
16:58:56.644 [Lua] Lobby data player_slot_1 = 0:0
16:58:56.644 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:58:56.644 [Lua] Lobby data weave_index = 138
16:58:56.644 [Lua] Lobby data quick_game = false
16:58:56.644 [Lua] Lobby data weave_name = weave_138
16:58:56.644 [Lua] Lobby data matchmaking = true
16:58:56.644 [Lua] Lobby data player_slot_4 = 0:0
16:58:56.644 [Lua] Lobby data num_players = 1
16:58:56.644 [Lua] Lobby data player_slot_5 = 0:0
16:58:56.644 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:58:56.644 [Lua] Lobby data country_code = DE
16:58:56.644 [Lua] Lobby data player_slot_3 = 0:0
16:58:56.644 [Lua] Lobby data eac_authorized = false
16:58:56.644 [Lua] Set lobby end.
16:58:56.645 [Lua] Set lobby begin:
16:58:56.645 [Lua] Lobby data twitch_enabled = false
16:58:56.645 [Lua] Lobby data power_level = 835
16:58:56.645 [Lua] Lobby data unique_server_name = KARL FRANZ
16:58:56.645 [Lua] Lobby data difficulty_tweak = 0
16:58:56.645 [Lua] Lobby data host = 110000104674122
16:58:56.645 [Lua] Lobby data time_of_search = 1608656335
16:58:56.645 [Lua] Lobby data game_mode = 9
16:58:56.645 [Lua] Lobby data is_private = false
16:58:56.645 [Lua] Lobby data match_started = true
16:58:56.645 [Lua] Lobby data mechanism = adventure
16:58:56.645 [Lua] Lobby data difficulty = cataclysm_3
16:58:56.645 [Lua] Lobby data level_key = inn_level
16:58:56.645 [Lua] Lobby data player_slot_1 = 0:0
16:58:56.645 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:58:56.645 [Lua] Lobby data weave_index = 138
16:58:56.645 [Lua] Lobby data quick_game = false
16:58:56.645 [Lua] Lobby data weave_name = weave_138
16:58:56.645 [Lua] Lobby data matchmaking = true
16:58:56.645 [Lua] Lobby data player_slot_4 = 0:0
16:58:56.645 [Lua] Lobby data num_players = 1
16:58:56.645 [Lua] Lobby data player_slot_5 = 0:0
16:58:56.645 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:58:56.645 [Lua] Lobby data country_code = DE
16:58:56.645 [Lua] Lobby data player_slot_3 = 0:0
16:58:56.645 [Lua] Lobby data eac_authorized = false
16:58:56.645 [Lua] Set lobby end.
16:58:56.645 [Lua] [ChatManager][1]System: Starting hosted game...
16:58:56.656 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:58:56.656 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:59:00.809 [Lua] Set lobby begin:
16:59:00.809 [Lua] Lobby data twitch_enabled = false
16:59:00.809 [Lua] Lobby data power_level = 1100
16:59:00.809 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:00.809 [Lua] Lobby data difficulty_tweak = 0
16:59:00.809 [Lua] Lobby data host = 110000104674122
16:59:00.809 [Lua] Lobby data time_of_search = 1608656335
16:59:00.809 [Lua] Lobby data game_mode = 9
16:59:00.809 [Lua] Lobby data is_private = false
16:59:00.809 [Lua] Lobby data match_started = true
16:59:00.809 [Lua] Lobby data mechanism = adventure
16:59:00.809 [Lua] Lobby data difficulty = cataclysm_3
16:59:00.809 [Lua] Lobby data level_key = inn_level
16:59:00.810 [Lua] Lobby data player_slot_1 = 0:0
16:59:00.810 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:00.810 [Lua] Lobby data weave_index = 138
16:59:00.810 [Lua] Lobby data quick_game = false
16:59:00.810 [Lua] Lobby data weave_name = weave_138
16:59:00.810 [Lua] Lobby data matchmaking = true
16:59:00.810 [Lua] Lobby data player_slot_4 = 0:0
16:59:00.810 [Lua] Lobby data num_players = 1
16:59:00.810 [Lua] Lobby data player_slot_5 = 0:0
16:59:00.810 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:00.810 [Lua] Lobby data country_code = DE
16:59:00.810 [Lua] Lobby data player_slot_3 = 0:0
16:59:00.810 [Lua] Lobby data eac_authorized = false
16:59:00.810 [Lua] Set lobby end.
16:59:03.459 [Lua] [IngameUI] menu view on_enter ingame_menu
16:59:04.111 [Lua] [IngameUI] menu view on_exit ingame_menu
16:59:04.111 [Lua] [IngameUI] menu view on_enter vmf_options_view
16:59:04.447 [Lua] [IngameUI] menu view on_exit vmf_options_view
16:59:09.474 [Lua] [IngameUI] menu view on_enter hero_view
16:59:09.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07c8e1d0
16:59:09.479 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
16:59:09.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
16:59:09.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:59:09.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
16:59:09.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:09.512 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read,
16:59:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:09.512 [Lua] cb_unit_spawned_unit_preview table: 0000000009EF8360 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:09.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
16:59:09.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
16:59:09.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
16:59:10.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
16:59:10.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
16:59:11.995 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:59:11.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
16:59:12.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read,
16:59:12.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:13.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
16:59:13.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:13.695 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read,
16:59:13.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:13.695 [Lua] cb_unit_spawned_unit_preview table: 00000000036C7C40 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:14.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:59:14.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
16:59:14.224 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:14.224 [Lua] cb_unit_spawned_unit_preview table: 00000000073CB3F0 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:16.464 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
16:59:16.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:16.467 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read,
16:59:16.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:16.468 [Lua] cb_unit_spawned_unit_preview table: 000000000EA17D20 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:17.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:59:17.068 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
16:59:17.119 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:17.119 [Lua] cb_unit_spawned_unit_preview table: 00000000066D60E0 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:20.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
16:59:20.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:20.605 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer, async-read,
16:59:20.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, LootItemUnitPreviewer, async-read,
16:59:20.605 [Lua] cb_unit_spawned_unit_preview table: 000000000E293FD0 units/ui/pup_weave_amulet/pup_weave_amulet
16:59:21.308 [Lua] [IngameUI] menu view on_exit hero_view
16:59:21.311 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07c8e1d0
16:59:21.311 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
16:59:21.311 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
16:59:21.311 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
16:59:21.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
16:59:22.537 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:59:23.206 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:59:23.206 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:59:23.647 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:59:28.418 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:59:28.418 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:59:28.429 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 1
16:59:28.429 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 1 )
16:59:28.429 [Lua] Set lobby begin:
16:59:28.429 [Lua] Lobby data twitch_enabled = false
16:59:28.429 [Lua] Lobby data power_level = 1100
16:59:28.429 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:28.429 [Lua] Lobby data difficulty_tweak = 0
16:59:28.429 [Lua] Lobby data host = 110000104674122
16:59:28.429 [Lua] Lobby data time_of_search = 1608656335
16:59:28.429 [Lua] Lobby data game_mode = 9
16:59:28.429 [Lua] Lobby data is_private = false
16:59:28.430 [Lua] Lobby data match_started = true
16:59:28.430 [Lua] Lobby data mechanism = adventure
16:59:28.430 [Lua] Lobby data difficulty = cataclysm_3
16:59:28.430 [Lua] Lobby data level_key = inn_level
16:59:28.430 [Lua] Lobby data player_slot_1 = 0:0
16:59:28.430 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:28.430 [Lua] Lobby data weave_index = 138
16:59:28.430 [Lua] Lobby data quick_game = false
16:59:28.430 [Lua] Lobby data weave_name = weave_138
16:59:28.430 [Lua] Lobby data matchmaking = false
16:59:28.430 [Lua] Lobby data player_slot_4 = 0:0
16:59:28.430 [Lua] Lobby data num_players = 1
16:59:28.430 [Lua] Lobby data player_slot_5 = 0:0
16:59:28.430 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:28.430 [Lua] Lobby data country_code = DE
16:59:28.430 [Lua] Lobby data player_slot_3 = 0:0
16:59:28.430 [Lua] Lobby data eac_authorized = false
16:59:28.430 [Lua] Set lobby end.
16:59:28.433 [Lua] Set lobby begin:
16:59:28.433 [Lua] Lobby data twitch_enabled = false
16:59:28.433 [Lua] Lobby data power_level = 1100
16:59:28.433 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:28.433 [Lua] Lobby data difficulty_tweak = 0
16:59:28.433 [Lua] Lobby data host = 110000104674122
16:59:28.433 [Lua] Lobby data time_of_search = 1608656335
16:59:28.433 [Lua] Lobby data game_mode = 9
16:59:28.433 [Lua] Lobby data is_private = false
16:59:28.433 [Lua] Lobby data match_started = true
16:59:28.433 [Lua] Lobby data mechanism = adventure
16:59:28.433 [Lua] Lobby data difficulty = cataclysm_3
16:59:28.433 [Lua] Lobby data level_key = inn_level
16:59:28.433 [Lua] Lobby data player_slot_1 = 0:0
16:59:28.433 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:28.433 [Lua] Lobby data weave_index = 138
16:59:28.433 [Lua] Lobby data quick_game = false
16:59:28.433 [Lua] Lobby data weave_name = weave_138
16:59:28.433 [Lua] Lobby data matchmaking = false
16:59:28.433 [Lua] Lobby data player_slot_4 = 0:0
16:59:28.433 [Lua] Lobby data num_players = 1
16:59:28.433 [Lua] Lobby data player_slot_5 = 0:0
16:59:28.433 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:28.433 [Lua] Lobby data country_code = DE
16:59:28.433 [Lua] Lobby data player_slot_3 = 0:0
16:59:28.433 [Lua] Lobby data eac_authorized = false
16:59:28.434 [Lua] Set lobby end.
16:59:28.434 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
16:59:28.434 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
16:59:28.434 [Lua] Complete level triggered.
16:59:28.435 [Save] Saving `save_data`
16:59:28.435 [Lua] gm_event_end_conditions_met false false
16:59:28.435 [Lua] FORCE COMMIT 11
16:59:28.435 [Lua] PlayFabMirrorBase:_commit_internal 11
16:59:28.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:59:28.438 [Save] Save done
16:59:28.438 [Save] Saving `save_data`
16:59:28.440 [Lua] generate_backend_stats 110000104674122:1
16:59:28.440 [Save] Save done
16:59:28.456 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:59:28.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18
16:59:28.457 [Save] Saving `save_data`
16:59:28.457 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
16:59:28.457 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
16:59:28.457 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:59:28.457 [Lua] [GameNetworkManager] Leaving game...
16:59:28.457 [Lua] [GameNetworkManager] Shutting down game session host.
16:59:28.457 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:59:28.457 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:59:28.457 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=73.98
16:59:28.459 [Save] Save done
16:59:28.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:59:28.460 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18
16:59:28.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18
16:59:28.874 [Lua] commit result success 11
16:59:30.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:59:30.505 [Lua] [Managers] Calling function on all managers:
16:59:30.505 [Lua] Clearing all global lookup lists
16:59:30.505 [Lua] [IngamePlayerListUI] - Destroy
16:59:30.505 [Lua] [EquipmentUI] - Destroy
16:59:30.505 [Lua] [AbilityUI] - Destroy
16:59:30.505 [Lua] [GamePadAbilityUI] - Destroy
16:59:30.505 [Lua] [GamePadEquipmentUI] - Destroy
16:59:30.506 [Lua] [IngameUI] destroy
16:59:30.550 [Lua] [Managers] Destroying manager group:
16:59:30.551 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
16:59:30.551 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
16:59:30.551 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
16:59:30.551 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
16:59:30.551 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy
16:59:30.551 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy
16:59:30.555 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:59:30.555 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
16:59:30.555 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
16:59:30.555 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_pit_heavens 1
16:59:30.555 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:59:30.555 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 9, User: 110000104674122 "KARL FRANZ"
<>
16:59:30.556 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 1; level_seed = 12008156; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008DEC4A0
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 00000000091112D0; application_shutdown = nil; unit_spawner = table: 0000000006C55EE0; world = [World]; unit_storage = table: 000000001197CF40; units = table: 0000000008185510; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000091112D0
[8] self = table: 00000000110788D0; dt = 0.006685938686132431; t = 1099.1434004300972; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.006685938686132431; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006685938686132431; t = 1099.1434004300972
[10] dt = 0.006685938686132431
[2] server = table: 000000000C5D30D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 00000000098AFA80; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 0000000007F62830;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002E950D0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000B8AFA10; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000BA9AD10; statistics_db = table: 000000000F5F4AF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 72.189406051579866; input_manager = table: 0000000004520BB0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD963B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007F62830; world = [World]; dt = 0.006685938686132431; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 73.983850217889994; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; dice_keeper = table: 0000000006C55F80; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000FDBE150;
<>
<>
16:59:30.556 [Lua] [Matchmaking] unregister rpcs
16:59:30.556 [Lua] ############### UNLOADING PACKAGES ###############
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error
16:59:30.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error
16:59:30.622 [Lua] <>
<>Keep Decorations<>
<>unloading dangling painting packages<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials
[3] @scripts/game_state/state_ingame.lua:2076: in function on_exit
[4] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:148: in function update
[7] @scripts/boot.lua:842: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Keep Decorations"; message = "unloading dangling painting packages"
[2] self = table: 000000000008E510; is_occuring = true
[3] self = table: 00000000091112D0; application_shutdown = nil; unit_spawner = table: 0000000006C55EE0; world = [World]; unit_storage = table: 000000001197CF40; units = table: 0000000008185510; matchmaking_loading_context = nil
[4] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[5] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000091112D0
[6] self = table: 00000000110788D0; dt = 0.006685938686132431; t = 1099.1434004300972; new_state = table: 0000000002A79390
[7] self = table: 00000000000971A0; real_world_dt = 0.006685938686132431; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006685938686132431; t = 1099.1434004300972
[8] dt = 0.006685938686132431
[2] _queue_order = table: 0000000007282070; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0;
[3] world_name = "level_world"; entity_system_bag = table: 0000000002E950D0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000B8AFA10; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000BA9AD10; statistics_db = table: 000000000F5F4AF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 72.189406051579866; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD963B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; world = [World]; dt = 0.006685938686132431; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; network_transmit = table: 00000000003ED700; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 73.983850217889994; _lobby_host = table: 000000000E9D7D30; level_transition_handler = table: 0000000000C39C70; _quit_game = false;
[4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000091112D0;
[7] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000FDBE150;
<>
<>
16:59:30.622 [Lua] [Managers] Calling function on all managers:
16:59:30.622 [Lua] [Managers] Destroying manager group:
16:59:30.622 [Lua] [Gamestate] Enter state StateLoading
16:59:30.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:59:30.624 [Lua] [Matchmaking] register rpcs
16:59:30.624 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:59:30.624 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:59:30.624 [Lua] Set lobby begin:
16:59:30.624 [Lua] Lobby data twitch_enabled = false
16:59:30.624 [Lua] Lobby data power_level = 0
16:59:30.624 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:30.624 [Lua] Lobby data difficulty_tweak = 0
16:59:30.624 [Lua] Lobby data host = 110000104674122
16:59:30.624 [Lua] Lobby data time_of_search = 1608656335
16:59:30.624 [Lua] Lobby data game_mode = 9
16:59:30.625 [Lua] Lobby data is_private = false
16:59:30.625 [Lua] Lobby data match_started = true
16:59:30.625 [Lua] Lobby data mechanism = adventure
16:59:30.625 [Lua] Lobby data difficulty = cataclysm_3
16:59:30.625 [Lua] Lobby data level_key = inn_level
16:59:30.625 [Lua] Lobby data player_slot_1 = 0:0
16:59:30.625 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:30.625 [Lua] Lobby data weave_index = 138
16:59:30.625 [Lua] Lobby data quick_game = false
16:59:30.625 [Lua] Lobby data weave_name = weave_138
16:59:30.625 [Lua] Lobby data matchmaking = false
16:59:30.625 [Lua] Lobby data player_slot_4 = 0:0
16:59:30.625 [Lua] Lobby data num_players = 1
16:59:30.625 [Lua] Lobby data player_slot_5 = 0:0
16:59:30.625 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:30.625 [Lua] Lobby data country_code = DE
16:59:30.625 [Lua] Lobby data player_slot_3 = 0:0
16:59:30.625 [Lua] Lobby data eac_authorized = false
16:59:30.625 [Lua] Set lobby end.
16:59:30.625 [Lua] registering RPCs
16:59:30.625 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:59:30.626 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:59:30.626 [Lua] Set lobby begin:
16:59:30.626 [Lua] Lobby data twitch_enabled = false
16:59:30.626 [Lua] Lobby data power_level = 0
16:59:30.626 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:30.626 [Lua] Lobby data difficulty_tweak = 0
16:59:30.626 [Lua] Lobby data host = 110000104674122
16:59:30.626 [Lua] Lobby data time_of_search = 1608656335
16:59:30.626 [Lua] Lobby data game_mode = 9
16:59:30.626 [Lua] Lobby data is_private = false
16:59:30.626 [Lua] Lobby data match_started = true
16:59:30.626 [Lua] Lobby data mechanism = adventure
16:59:30.626 [Lua] Lobby data difficulty = cataclysm_3
16:59:30.626 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
16:59:30.626 [Lua] Lobby data player_slot_1 = 0:0
16:59:30.626 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:30.626 [Lua] Lobby data weave_index = 138
16:59:30.626 [Lua] Lobby data quick_game = false
16:59:30.626 [Lua] Lobby data weave_name = weave_138
16:59:30.626 [Lua] Lobby data matchmaking = false
16:59:30.626 [Lua] Lobby data player_slot_4 = 0:0
16:59:30.626 [Lua] Lobby data num_players = 1
16:59:30.626 [Lua] Lobby data player_slot_5 = 0:0
16:59:30.626 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:30.626 [Lua] Lobby data country_code = DE
16:59:30.627 [Lua] Lobby data player_slot_3 = 0:0
16:59:30.627 [Lua] Lobby data eac_authorized = false
16:59:30.627 [Lua] Set lobby end.
16:59:30.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:59:30.629 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
16:59:30.629 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[1]
16:59:30.629 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 1
16:59:30.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
16:59:30.629 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
16:59:30.629 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
16:59:30.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
16:59:30.629 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
16:59:30.629 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
16:59:30.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
16:59:30.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
16:59:30.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
16:59:30.865 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
16:59:31.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
16:59:31.356 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
16:59:31.373 [Lua] [LevelTransitionHandler] Level load completed!
16:59:31.373 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 12008156 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
16:59:31.417 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:59:31.417 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
16:59:31.417 [Lua] load_startup_enemy_packages: --------------
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_spawn
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_troll
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_rat_ogre
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_stormfiend
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_minotaur
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_plague_sorcerer
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_corruptor_sorcerer
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_gutter_runner
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_pack_master
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_poison_wind_globadier
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_ratling_gunner
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_warpfire_thrower
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_vortex_sorcerer
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_standard_bearer
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_vortex
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] critter_rat
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] critter_pig
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_storm_vermin_with_shield
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_gor
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_ungor_archer
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_warrior
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_ungor
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_clan_rat
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_clan_rat_with_shield
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_slave
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_fanatic
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_storm_vermin
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_marauder_with_shield
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] beastmen_bestigor
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] chaos_marauder
16:59:31.417 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:59:31.417 [Lua] skaven_plague_monk
16:59:31.418 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
16:59:31.418 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:59:31.418 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:59:31.418 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:59:31.418 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
16:59:31.441 [Lua] ### Sending rpc_level_loaded
16:59:31.441 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 48
16:59:31.441 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
16:59:31.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122
16:59:31.463 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
16:59:31.463 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
16:59:31.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122
16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read,
16:59:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
16:59:31.517 [Lua] Async level spawning done
16:59:31.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01
16:59:31.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01
16:59:31.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
16:59:32.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
16:59:32.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
16:59:32.510 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
16:59:32.525 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
16:59:32.525 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
16:59:32.526 [Lua] ### Sending rpc_level_loaded
16:59:32.526 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 48
16:59:32.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:59:33.543 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:59:33.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:59:33.543 [Lua] [Matchmaking] unregister rpcs
16:59:33.543 [Lua] Set lobby begin:
16:59:33.543 [Lua] Lobby data twitch_enabled = false
16:59:33.543 [Lua] Lobby data power_level = 0
16:59:33.543 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:33.543 [Lua] Lobby data difficulty_tweak = 0
16:59:33.543 [Lua] Lobby data host = 110000104674122
16:59:33.543 [Lua] Lobby data time_of_search = 1608656335
16:59:33.544 [Lua] Lobby data game_mode = 9
16:59:33.544 [Lua] Lobby data is_private = false
16:59:33.544 [Lua] Lobby data match_started = true
16:59:33.544 [Lua] Lobby data mechanism = adventure
16:59:33.544 [Lua] Lobby data difficulty = cataclysm_3
16:59:33.544 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
16:59:33.544 [Lua] Lobby data player_slot_1 = 0:0
16:59:33.544 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:33.544 [Lua] Lobby data weave_index = 138
16:59:33.544 [Lua] Lobby data quick_game = false
16:59:33.544 [Lua] Lobby data weave_name = weave_138
16:59:33.544 [Lua] Lobby data matchmaking = false
16:59:33.544 [Lua] Lobby data player_slot_4 = 0:0
16:59:33.544 [Lua] Lobby data num_players = 1
16:59:33.544 [Lua] Lobby data player_slot_5 = 0:0
16:59:33.544 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:33.544 [Lua] Lobby data country_code = DE
16:59:33.544 [Lua] Lobby data player_slot_3 = 0:0
16:59:33.545 [Lua] Lobby data eac_authorized = false
16:59:33.545 [Lua] Set lobby end.
16:59:33.545 [Lua] [Managers] Destroying manager group:
16:59:33.545 [Lua] [Gamestate] Enter StateIngame HOST
16:59:33.545 [Lua] [Managers] Calling function on all managers:
16:59:33.546 [Lua] <>level = dlc_scorpion_pit_heavens<>
16:59:33.546 [Lua] Set lobby begin:
16:59:33.546 [Lua] Lobby data twitch_enabled = false
16:59:33.546 [Lua] Lobby data power_level = 0
16:59:33.546 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:33.546 [Lua] Lobby data difficulty_tweak = 0
16:59:33.546 [Lua] Lobby data host = 110000104674122
16:59:33.546 [Lua] Lobby data time_of_search = 1608656335
16:59:33.546 [Lua] Lobby data game_mode = 9
16:59:33.546 [Lua] Lobby data is_private = false
16:59:33.546 [Lua] Lobby data match_started = true
16:59:33.546 [Lua] Lobby data mechanism = adventure
16:59:33.546 [Lua] Lobby data difficulty = cataclysm_3
16:59:33.546 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
16:59:33.546 [Lua] Lobby data player_slot_1 = 0:0
16:59:33.546 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:33.546 [Lua] Lobby data weave_index = 138
16:59:33.547 [Lua] Lobby data quick_game = false
16:59:33.547 [Lua] Lobby data weave_name = weave_138
16:59:33.547 [Lua] Lobby data matchmaking = false
16:59:33.547 [Lua] Lobby data player_slot_4 = 0:0
16:59:33.547 [Lua] Lobby data num_players = 1
16:59:33.547 [Lua] Lobby data player_slot_5 = 0:0
16:59:33.547 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:33.547 [Lua] Lobby data country_code = DE
16:59:33.547 [Lua] Lobby data player_slot_3 = 0:0
16:59:33.547 [Lua] Lobby data eac_authorized = false
16:59:33.547 [Lua] Set lobby end.
16:59:33.547 [Lua] [StateIngame] Server ingame
16:59:33.550 [Lua] Set lobby begin:
16:59:33.550 [Lua] Lobby data twitch_enabled = false
16:59:33.550 [Lua] Lobby data power_level = 0
16:59:33.550 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:33.550 [Lua] Lobby data difficulty_tweak = 0
16:59:33.550 [Lua] Lobby data host = 110000104674122
16:59:33.551 [Lua] Lobby data time_of_search = 1608656335
16:59:33.551 [Lua] Lobby data game_mode = 9
16:59:33.551 [Lua] Lobby data is_private = false
16:59:33.551 [Lua] Lobby data match_started = true
16:59:33.551 [Lua] Lobby data mechanism = adventure
16:59:33.551 [Lua] Lobby data difficulty = cataclysm_3
16:59:33.551 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
16:59:33.551 [Lua] Lobby data player_slot_1 = 0:0
16:59:33.551 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:33.551 [Lua] Lobby data weave_index = 138
16:59:33.551 [Lua] Lobby data quick_game = false
16:59:33.551 [Lua] Lobby data weave_name = weave_138
16:59:33.551 [Lua] Lobby data matchmaking = false
16:59:33.551 [Lua] Lobby data player_slot_4 = 0:0
16:59:33.551 [Lua] Lobby data num_players = 1
16:59:33.551 [Lua] Lobby data player_slot_5 = 0:0
16:59:33.552 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:33.552 [Lua] Lobby data country_code = DE
16:59:33.552 [Lua] Lobby data player_slot_3 = 0:0
16:59:33.552 [Lua] Lobby data eac_authorized = false
16:59:33.552 [Lua] Set lobby end.
16:59:33.552 [Lua] [Matchmaking] register rpcs
16:59:33.552 [Lua] GameNetworkManager:init... creating game session
16:59:33.552 [Lua] Host GameSession.make_game_session_host with session:
16:59:33.552 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:59:33.552 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
16:59:33.552 [Lua] [GameNetworkManager] self.is_server = true
16:59:33.552 [Network] Setting artificial MTU limit to 65536
16:59:33.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19
16:59:33.552 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
16:59:33.552 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
16:59:33.572 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
16:59:33.572 [Lua] pacing=disabled
16:59:33.572 [Lua] roaming=nil
16:59:33.572 [Lua] specials=disabled
16:59:33.572 [Lua] debug_color=maroon
16:59:33.572 [Lua] pack_spawning=skaven_beastmen
16:59:33.572 [Lua] contained_breeds=nil
16:59:33.572 [Lua] disabled=false
16:59:33.572 [Lua] boss=disabled
16:59:33.572 [Lua] horde=disabled
16:59:33.572 [Lua] name=weave_skaven_beastmen
16:59:33.572 [Lua] intensity=disabled
16:59:33.572 [Lua] ---
16:59:33.577 [Lua] [LevelAnalysis] set_random_seed( 734621)
16:59:33.579 warning: [GwNav] NavData resource not loaded
16:59:33.579 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
16:59:33.579 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
16:59:33.584 [Lua] [AIInterestPointSystem] Level Seed: 734621
16:59:33.584 [Lua]
16:59:33.584 [Lua] [entity_system_bag] = table
16:59:33.584 [Lua] [entity_system_bag] = metatable
16:59:33.584 [Lua] [startup_data] = table
16:59:33.584 [Lua] [entity_manager] = table
16:59:33.584 [Lua] [entity_manager] = metatable
16:59:33.584 [Lua] [unit_spawner] = table
16:59:33.584 [Lua] [unit_spawner] = metatable
16:59:33.584 [Lua] [unit_storage] = table
16:59:33.584 [Lua] [unit_storage] = metatable
16:59:33.584 [Lua] [dice_keeper] = table
16:59:33.584 [Lua] [dice_keeper] = metatable
16:59:33.584 [Lua] [is_server] = true (boolean)
16:59:33.584 [Lua] [world] = [World]
16:59:33.584 [Lua] [system_api] = table
16:59:33.584 [Lua] [entity_system] = table
16:59:33.584 [Lua] [entity_system] = metatable
16:59:33.584 [Lua] [network_lobby] = table
16:59:33.584 [Lua] [network_lobby] = metatable
16:59:33.584 [Lua] [profile_synchronizer] = table
16:59:33.584 [Lua] [profile_synchronizer] = metatable
16:59:33.584 [Lua] [level_transition_handler] = table
16:59:33.584 [Lua] [level_transition_handler] = metatable
16:59:33.584 [Lua] [num_local_human_players] = 1 (number)
16:59:33.584 [Lua] [statistics_db] = table
16:59:33.584 [Lua] [statistics_db] = metatable
16:59:33.584 [Lua] [network_server] = table
16:59:33.584 [Lua] [network_server] = metatable
16:59:33.584 [Lua] [input_manager] = table
16:59:33.584 [Lua] [input_manager] = metatable
16:59:33.584 [Lua] [network_clock] = table
16:59:33.584 [Lua] [network_clock] = metatable
16:59:33.584 [Lua] [network_transmit] = table
16:59:33.584 [Lua] [network_transmit] = metatable
16:59:33.584 [Lua] [free_flight_manager] = table
16:59:33.584 [Lua] [free_flight_manager] = metatable
16:59:33.584 [Lua] [network_manager] = table
16:59:33.584 [Lua] [network_manager] = metatable
16:59:33.584 [Lua] [network_event_delegate] = table
16:59:33.584 [Lua] [network_event_delegate] = metatable
16:59:33.584 [Lua]
16:59:33.584 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:59:33.584 [Lua] ignoring extension VersusInteractObjectiveExtension
16:59:33.584 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:59:33.584 [Lua] ignoring extension VersusSocketObjectiveExtension
16:59:33.584 [Lua] ignoring extension VersusTargetObjectiveExtension
16:59:33.584 [Lua] ignoring extension VersusMissionObjectiveExtension
16:59:33.584 [Lua] ignoring extension KeepDecorationPaintingExtension
16:59:33.587 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:59:33.606 [Lua] [AchievementManager] Achievements using the steam platform
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
16:59:33.655 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
16:59:33.664 [Lua] [StateIngame] Level seed: 734621
16:59:33.684 [Lua] [LevelAnalysis] set_random_seed( 734621)
16:59:33.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
16:59:33.688 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
16:59:33.688 [Lua] [IngameUI] init
16:59:33.707 [SteamVoipClient] select_out(110000104674122, off)
16:59:33.713 [Lua] cb_razer_chroma_setup
16:59:33.810 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:59:33.810 [Lua] Set lobby begin:
16:59:33.810 [Lua] Lobby data twitch_enabled = false
16:59:33.811 [Lua] Lobby data power_level = 1100
16:59:33.811 [Lua] Lobby data unique_server_name = KARL FRANZ
16:59:33.811 [Lua] Lobby data difficulty_tweak = 0
16:59:33.811 [Lua] Lobby data host = 110000104674122
16:59:33.811 [Lua] Lobby data time_of_search = 1608656335
16:59:33.811 [Lua] Lobby data game_mode = 9
16:59:33.811 [Lua] Lobby data is_private = false
16:59:33.811 [Lua] Lobby data match_started = true
16:59:33.811 [Lua] Lobby data mechanism = adventure
16:59:33.811 [Lua] Lobby data difficulty = cataclysm_3
16:59:33.811 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
16:59:33.811 [Lua] Lobby data player_slot_1 = 0:0
16:59:33.811 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
16:59:33.811 [Lua] Lobby data weave_index = 138
16:59:33.811 [Lua] Lobby data quick_game = false
16:59:33.811 [Lua] Lobby data weave_name = weave_138
16:59:33.811 [Lua] Lobby data matchmaking = false
16:59:33.811 [Lua] Lobby data player_slot_4 = 0:0
16:59:33.811 [Lua] Lobby data num_players = 1
16:59:33.811 [Lua] Lobby data player_slot_5 = 0:0
16:59:33.811 [Lua] Lobby data player_slot_2 = 110000104674122:1
16:59:33.811 [Lua] Lobby data country_code = DE
16:59:33.811 [Lua] Lobby data player_slot_3 = 0:0
16:59:33.811 [Lua] Lobby data eac_authorized = false
16:59:33.811 [Lua] Set lobby end.
16:59:33.812 [Lua] CurrentConflictSettings weave_skaven_beastmen
16:59:33.812 [Lua] [ConflictDirector] conflict_director is ai_ready
16:59:33.812 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:59:33.812 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:59:33.815 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:59:33.815 [Lua] Forming navigation groups in one frame
16:59:33.815 [Lua] Forming navigation groups
16:59:33.943 [Lua] NavigationGroupManager -> calulation time A: 0.12799999999992906
16:59:34.006 [Lua] NavigationGroupManager -> calulation time B: 0.063000000000101863
16:59:34.006 [Lua] number of nav groups: 280
16:59:34.008 [Lua] number of refined nav groups : 181
16:59:34.024 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
16:59:34.024 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
16:59:34.030 [Lua] Warning: missing nodes! in zones
16:59:34.042 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:59:34.045 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
16:59:34.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:59:34.047 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
16:59:34.047 [Lua] [Managers] Calling function on all managers:
16:59:34.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:59:34.055 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
16:59:34.055 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
16:59:34.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19
16:59:34.190 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
16:59:34.190 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
16:59:34.205 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
16:59:34.205 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
16:59:34.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:34.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:34.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21
16:59:34.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19
16:59:34.602 [Lua] StateInGameRunning:_game_actually_starts()
16:59:34.602 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=25
16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=26
16:59:34.602 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=27
16:59:34.602 [Lua] #################################################################################################################
16:59:34.602 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:59:34.602 [Lua] #################################################################################################################
16:59:34.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
16:59:34.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
16:59:34.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
16:59:34.836 [Lua] Commit load time data
16:59:38.417 [Lua] [MOD][Flight][INFO] (hooks): Enabling all hooks for mod: Flight
16:59:38.417 [Lua] [MOD][Flight][ECHO] Flight enabled. Num+/- FOV, Scroll speed
16:59:41.005 [Lua] Players are leaving the safe zone
16:59:41.010 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
16:59:42.054 [Lua] main_path_player_far_away_check started
16:59:45.077 [Lua] main_path_player_far_away_check started
16:59:48.122 [Lua] main_path_player_far_away_check started
16:59:51.192 [Lua] main_path_player_far_away_check started
16:59:54.242 [Lua] main_path_player_far_away_check started
16:59:54.423 [Lua] [MOD][Flight][INFO] (hooks): Disabling all hooks for mod: Flight
16:59:57.321 [Lua] main_path_player_far_away_check started
16:59:58.011 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:59:58.579 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
16:59:58.579 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
16:59:59.026 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
17:00:00.346 [Lua] main_path_player_far_away_check started
17:00:03.425 [Lua] main_path_player_far_away_check started
17:00:06.487 [Lua] main_path_player_far_away_check started
17:00:09.542 [Lua] main_path_player_far_away_check started
17:00:12.545 [Lua] main_path_player_far_away_check started
17:00:15.596 [Lua] main_path_player_far_away_check started
17:00:18.621 [Lua] main_path_player_far_away_check started
17:00:21.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdd02010]
17:00:21.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[997dc368]
17:00:21.397 [Lua] setting up ambush-horde
17:00:21.397 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
17:00:21.397 [Lua] -> spawning: 27
17:00:21.397 [Lua] horde crated with id 1 of type ambush
17:00:21.397 [Lua] ambush horde has started
17:00:21.411 [Lua] starting terror event: trickle_event_chaos_medium
17:00:21.411 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
17:00:21.656 [Lua] main_path_player_far_away_check started
17:00:24.698 [Lua] main_path_player_far_away_check started
17:00:25.221 [Lua] Init group template: horde
17:00:27.735 [Lua] main_path_player_far_away_check started
17:00:30.832 [Lua] main_path_player_far_away_check started
17:00:33.885 [Lua] main_path_player_far_away_check started
17:00:36.731 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:00:36.884 [Lua] main_path_player_far_away_check started
17:00:37.335 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
17:00:40.051 [Lua] main_path_player_far_away_check started
17:00:43.038 [Lua] main_path_player_far_away_check started
17:00:46.114 [Lua] main_path_player_far_away_check started
17:00:47.220 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
17:00:47.220 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
17:00:47.667 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
17:00:49.172 [Lua] main_path_player_far_away_check started
17:00:52.156 [Lua] main_path_player_far_away_check started
17:00:55.186 [Lua] main_path_player_far_away_check started
17:00:58.281 [Lua] main_path_player_far_away_check started
17:01:01.465 [Lua] main_path_player_far_away_check started
17:01:02.010 [Lua] setting up ambush-horde
17:01:02.010 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
17:01:02.010 [Lua] -> spawning: 27
17:01:02.010 [Lua] horde crated with id 2 of type ambush
17:01:02.010 [Lua] ambush horde has started
17:01:02.027 [Lua] starting terror event: trickle_event_chaos_medium
17:01:02.027 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
17:01:02.080 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
17:01:02.670 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
17:01:02.670 [Lua] [MOD][ThirdPerson][INFO] (hooks): Enabling all hooks for mod: ThirdPerson
17:01:03.114 [Lua] [MOD][ThirdPerson][INFO] (hooks): Disabling all hooks for mod: ThirdPerson
17:01:04.548 [Lua] main_path_player_far_away_check started
17:01:05.957 [Lua] Init group template: horde
17:01:07.326 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:07.619 [Lua] main_path_player_far_away_check started
17:01:07.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:08.477 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:09.031 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:10.685 [Lua] main_path_player_far_away_check started
17:01:12.745 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:13.757 [Lua] main_path_player_far_away_check started
17:01:14.996 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:15.145 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:15.166 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:15.479 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:15.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown`
17:01:16.885 [Lua] main_path_player_far_away_check started
17:01:19.145 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:19.910 [Lua] main_path_player_far_away_check started
17:01:19.939 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
17:01:19.953 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:19.960 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
17:01:19.969 [Lua] setting up ambush-horde
17:01:19.969 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
17:01:19.969 [Lua] -> spawning: 17
17:01:19.969 [Lua] horde crated with id 3 of type ambush
17:01:19.969 [Lua] ambush horde has started
17:01:19.981 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
17:01:19.999 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
17:01:20.019 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
17:01:20.030 [Lua] setting up ambush-horde
17:01:20.030 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
17:01:20.030 [Lua] -> spawning: 12
17:01:20.030 [Lua] horde crated with id 4 of type ambush
17:01:20.030 [Lua] Ambush horde spawn failed B - no matching spawners found!
17:01:20.030 [Lua] setting up vector-horde
17:01:20.030 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
17:01:20.030 [Lua] --> horde wants to spawn behind players (0.76538813532466/0.67
17:01:20.030 [Lua] -> spawning: 12
17:01:20.030 [Lua] horde crated with id 5 of type vector
17:01:20.030 [Lua] vector horde has started
17:01:20.041 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
17:01:20.051 [Lua] setting up ambush-horde
17:01:20.051 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
17:01:20.051 [Lua] -> spawning: 7
17:01:20.051 [Lua] horde crated with id 6 of type ambush
17:01:20.051 [Lua] Ambush horde spawn failed B - no matching spawners found!
17:01:20.051 [Lua] setting up vector-horde
17:01:20.051 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
17:01:20.051 [Lua] --> horde wants to spawn ahead of players (0.32579824672853/0.67
17:01:20.051 [Lua] -> spawning: 6
17:01:20.051 [Lua] horde crated with id 7 of type vector
17:01:20.051 [Lua] vector horde has started
17:01:20.061 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
17:01:20.081 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
17:01:20.102 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
17:01:20.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 221 will change to a manual source.
17:01:20.123 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
17:01:20.134 [Lua] setting up ambush-horde
17:01:20.134 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
17:01:20.134 [Lua] -> spawning: 15
17:01:20.134 [Lua] horde crated with id 8 of type ambush
17:01:20.134 [Lua] ambush horde has started
17:01:20.144 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
17:01:20.155 [Lua] setting up ambush-horde
17:01:20.155 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
17:01:20.155 [Lua] -> spawning: 9
17:01:20.155 [Lua] horde crated with id 9 of type ambush
17:01:20.155 [Lua] ambush horde has started
17:01:20.165 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
17:01:20.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
17:01:20.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown`
17:01:21.914 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:23.054 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:23.619 [Lua] replace_hidden_spawners -> first try found: 5 cover points
17:01:23.619 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.619 [Lua] ->moving spawner
17:01:23.639 [Lua] replace_hidden_spawners -> first try found: 5 cover points
17:01:23.639 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:01:23.639 [Lua] ->moving spawner
17:01:23.639 [Lua] ->moving spawner
17:01:23.639 [Lua] ->moving spawner
17:01:23.639 [Lua] ->moving spawner
17:01:23.639 [Lua] ->moving spawner
17:01:23.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 192, name: `unknown`
17:01:24.212 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:24.237 [Lua] Init group template: horde
17:01:24.595 [Lua] Init group template: horde
17:01:24.961 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:25.052 [Lua] Init group template: horde
17:01:25.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
17:01:25.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
17:01:25.232 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 287 will change to a manual source.
17:01:25.260 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:26.040 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:26.040 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:26.341 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:26.777 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
17:01:27.646 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 1 )
17:01:27.646 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
17:01:27.646 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
17:01:27.647 [Lua] gm_event_end_conditions_met false true
17:01:27.647 [Save] Saving `save_data`
17:01:27.647 [Lua] Game lost
17:01:27.650 [Save] Save done
17:01:27.650 [Save] Saving `save_data`
17:01:27.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:01:27.652 [Save] Save done
17:01:27.655 [Lua] generate_backend_stats 110000104674122:1
17:01:27.673 [Lua] PlayFabMirrorBase:_commit_internal nil
17:01:27.673 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:01:27.673 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:01:27.673 [Save] Saving `save_data`
17:01:27.676 [Save] Save done
17:01:27.680 [Lua] commit result success 12
17:01:27.729 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
17:01:35.408 [Lua] ConflictDirector - destroy all units
17:01:35.408 [Lua] chaos troll was despawned!
17:01:35.408 [Lua] chaos troll was despawned!
17:01:35.425 [Lua] Horde killed: ?
17:01:35.427 [Lua] Horde killed: ?
17:01:35.429 [Lua] Horde killed: ?
17:01:35.433 [Lua] Horde killed: ?
17:01:35.438 [Lua] Horde killed: ?
17:01:35.447 [Lua] TRANSITION nil nil inn_level
17:01:35.447 [Lua] Transition type "inn_level", is server: true
17:01:35.447 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:01:35.447 [Lua] [GameNetworkManager] Leaving game...
17:01:35.447 [Lua] [GameNetworkManager] Shutting down game session host.
17:01:35.447 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:01:35.447 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:01:35.447 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.23
17:01:35.468 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:01:37.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:01:37.380 [Lua] [Managers] Calling function on all managers:
17:01:37.380 [Lua] Clearing all global lookup lists
17:01:37.380 [Lua] [IngamePlayerListUI] - Destroy
17:01:37.380 [Lua] [EquipmentUI] - Destroy
17:01:37.380 [Lua] [AbilityUI] - Destroy
17:01:37.380 [Lua] [GamePadAbilityUI] - Destroy
17:01:37.380 [Lua] [GamePadEquipmentUI] - Destroy
17:01:37.381 [Lua] [IngameUI] destroy
17:01:37.482 [Lua] [Managers] Destroying manager group:
17:01:37.484 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy
17:01:37.484 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy
17:01:37.484 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
17:01:37.484 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
17:01:37.484 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
17:01:37.484 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
17:01:37.491 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:01:37.491 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
17:01:37.491 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
17:01:37.491 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 1
17:01:37.491 warning: [Lua] Following data will be uploaded to Crashify:
<>
17:01:37.492 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000104674122 "KARL FRANZ"
<>
17:01:37.492 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000FBA54E0; previous_state = InPostGame; party = table: 0000000000A90BE0; mechanism_manager = table: 000000000027E640; network_transmit = table: 00000000003ED700; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 1; level_seed = 13009056; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005896D50
[3] _ = table: 000000000FBA54E0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000C5D30D0; peer_state_machines = table: 000000000DC45350; peer_id = "110000104674122"; peer_state_machine = table: 000000000FBA5440; current_state = InPostGame
[5] self = table: 00000000058B31A0; application_shutdown = nil; unit_spawner = table: 0000000006C0BDB0; world = [World]; unit_storage = table: 000000000BB84B70; units = table: 000000000655AA30; matchmaking_loading_context = nil
[6] self = table: 00000000110788D0; new_state = table: 0000000002A79390; params = table: 0000000001DD4A50; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000110788D0; new_state = table: 0000000002A79390; notify = true; old_state = table: 00000000058B31A0
[8] self = table: 00000000110788D0; dt = 0.013876381330192089; t = 1224.4370575625217; new_state = table: 0000000002A79390
[9] self = table: 00000000000971A0; real_world_dt = 0.013876381330192089; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013876381330192089; t = 1224.4370575625217
[10] dt = 0.013876381330192089
[2] server = table: 000000000C5D30D0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; loaded_level = "dlc_scorpion_pit_heavens"; resend_timer = 1.8328922986984253; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 000000000DC49E30; game_session = [GameSession]; game_network_manager = table: 000000000C653020; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 000000000B40BCD0; _joined_peers = table: 000000000AC3D060; voip = table: 000000000BD7F9A0; environment_variation_id = 1; level_transition_handler = table: 0000000000C39C70; _connections = table: 000000000F7B4080; lobby_host = table: 000000000E9D7D30; level_key = "inn_level"; slot_allocator = table: 000000000DC41C40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000951BCE0; wanted_career_index = 2; _reserved_slots = table: 000000000205D450; wanted_profile_index = 4; _connected_peers = table: 000000000F463DF0; player_manager = table: 0000000000A941D0; _profile_requester = table: 000000000F160280; network_transmit = table: 00000000003ED700; peers_completed_game_object_sync = table: 000000000F31A260; peer_state_machines = table: 000000000DC45350; network_event_delegate = table: 000000000F5FBC50;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002017CC0; network_server = table: 000000000C5D30D0; entity_system = table: 000000000EA74B70; parent = table: 00000000000971A0; _new_state = table: 0000000002A79390; _level_flow_events = table: 000000000414E650; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.69003129638732; input_manager = table: 0000000006BD73B0; profile_synchronizer = table: 000000000951BCE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007349530; num_local_human_players = 1; _lobby_host = table: 000000000E9D7D30; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.013876381330192089; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000F5FBC50; free_flight_manager = table: 0000000000A93E50; network_transmit = table: 00000000003ED700; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DA7B220; exit_time = 122.22968952730298; dice_keeper = table: 000000000BBA2910; level_transition_handler = table: 0000000000C39C70; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0;
[7] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0;
[8] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 00000000058B31A0;
[9] startup_package_handles = table: 000000000009AD60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000B76CB50;
<>
<>
17:01:37.492 [Lua] [Matchmaking] unregister rpcs
17:01:37.492 [Lua] ############### UNLOADING PACKAGES ###############
17:01:37.492 [Lua] [Managers] Calling function on all managers:
17:01:37.492 [Lua] [Managers] Destroying manager group:
17:01:37.492 [Lua] [Gamestate] Enter state StateLoading
17:01:37.499 [Lua] Found camera: end_screen_camera
17:01:37.499 [Lua] [PlayState] Enter Substate EndViewStateWeave
17:01:37.500 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:01:37.500 [Lua] [Matchmaking] register rpcs
17:01:37.500 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:01:37.500 [Lua] Set lobby begin:
17:01:37.500 [Lua] Lobby data twitch_enabled = false
17:01:37.500 [Lua] Lobby data power_level = 0
17:01:37.501 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:37.501 [Lua] Lobby data difficulty_tweak = 0
17:01:37.501 [Lua] Lobby data host = 110000104674122
17:01:37.501 [Lua] Lobby data time_of_search = 1608656335
17:01:37.501 [Lua] Lobby data game_mode = 9
17:01:37.501 [Lua] Lobby data is_private = false
17:01:37.501 [Lua] Lobby data match_started = true
17:01:37.501 [Lua] Lobby data mechanism = adventure
17:01:37.501 [Lua] Lobby data difficulty = cataclysm_3
17:01:37.501 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
17:01:37.501 [Lua] Lobby data player_slot_1 = 0:0
17:01:37.501 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
17:01:37.502 [Lua] Lobby data weave_index = 138
17:01:37.502 [Lua] Lobby data quick_game = false
17:01:37.502 [Lua] Lobby data weave_name = weave_138
17:01:37.502 [Lua] Lobby data matchmaking = false
17:01:37.502 [Lua] Lobby data player_slot_4 = 0:0
17:01:37.502 [Lua] Lobby data num_players = 1
17:01:37.502 [Lua] Lobby data player_slot_5 = 0:0
17:01:37.502 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:37.502 [Lua] Lobby data country_code = DE
17:01:37.502 [Lua] Lobby data player_slot_3 = 0:0
17:01:37.502 [Lua] Lobby data eac_authorized = false
17:01:37.502 [Lua] Set lobby end.
17:01:37.502 [Lua] registering RPCs
17:01:37.502 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:01:37.502 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:01:37.502 [Lua] Set lobby begin:
17:01:37.502 [Lua] Lobby data twitch_enabled = false
17:01:37.502 [Lua] Lobby data power_level = 0
17:01:37.502 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:37.502 [Lua] Lobby data difficulty_tweak = 0
17:01:37.502 [Lua] Lobby data host = 110000104674122
17:01:37.502 [Lua] Lobby data time_of_search = 1608656335
17:01:37.502 [Lua] Lobby data game_mode = 3
17:01:37.502 [Lua] Lobby data is_private = false
17:01:37.502 [Lua] Lobby data match_started = true
17:01:37.502 [Lua] Lobby data mechanism = adventure
17:01:37.503 [Lua] Lobby data difficulty = cataclysm_3
17:01:37.503 [Lua] Lobby data level_key = inn_level
17:01:37.503 [Lua] Lobby data player_slot_1 = 0:0
17:01:37.503 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
17:01:37.503 [Lua] Lobby data weave_index = 138
17:01:37.503 [Lua] Lobby data quick_game = false
17:01:37.503 [Lua] Lobby data weave_name = weave_138
17:01:37.503 [Lua] Lobby data matchmaking = false
17:01:37.503 [Lua] Lobby data player_slot_4 = 0:0
17:01:37.503 [Lua] Lobby data num_players = 1
17:01:37.503 [Lua] Lobby data player_slot_5 = 0:0
17:01:37.503 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:37.503 [Lua] Lobby data country_code = DE
17:01:37.503 [Lua] Lobby data player_slot_3 = 0:0
17:01:37.503 [Lua] Lobby data eac_authorized = false
17:01:37.503 [Lua] Set lobby end.
17:01:37.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:01:37.507 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4a10a617]
17:01:37.507 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[1]
17:01:37.507 [Lua] [LevelTransitionHandler] load_level inn_level 1
17:01:37.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:01:37.507 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:01:37.507 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:01:37.507 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
17:01:37.507 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:01:37.507 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:01:37.672 [Lua] [LevelTransitionHandler] Level load completed!
17:01:37.673 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13009056 - use_random_directors: true - overriden_conflict: nil
17:01:37.677 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:01:37.677 [Lua] checking dlc's against conflict directors
17:01:37.677 [Lua] number of factions to include 1
17:01:37.677 [Lua] Updated list weights for random:
17:01:37.677 [Lua] skaven, 0.42 (0.00-0.42)
17:01:37.677 [Lua] chaos, 0.42 (0.42-0.83)
17:01:37.677 [Lua] beastmen, 0.17 (0.83-1.00)
17:01:37.677 [Lua] Rolled random faction: 0.63898581266403198 chaos
17:01:37.677 [Lua] number of factions added 1
17:01:37.677 [Lua] --- --- ---
17:01:37.677 [Lua] Starting... difficulty 'cataclysm_3'
17:01:37.677 [Lua] These are the starting conflict directors:
17:01:37.677 [Lua] inn_level
17:01:37.677 [Lua] --- --- ---
17:01:37.677 [Lua]
17:01:37.677 [Lua] DONE! Found the following directors:
17:01:37.677 [Lua] (free: 35), Master hash is:
17:01:37.677 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:01:37.677 [Lua] load_startup_enemy_packages: --------------
17:01:37.677 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:01:37.677 [Lua] critter_rat
17:01:37.678 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
17:01:37.678 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
17:01:37.679 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
17:01:37.679 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
17:01:37.679 [Lua] Starting async level spawning of levels/inn/world
17:01:37.703 [Lua] ### Sending rpc_level_loaded
17:01:37.703 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
17:01:37.703 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
17:01:37.703 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122
17:01:37.727 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
17:01:37.727 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
17:01:37.728 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122
17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:01:37.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
17:01:37.753 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
17:01:37.762 [Lua] Async level spawning done
17:01:37.780 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
17:01:37.780 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
17:01:37.780 [Lua] ### Sending rpc_level_loaded
17:01:37.780 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
17:01:38.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc18f, position: 4813914
17:01:41.089 [Lua] [PlayState] Exit Substate EndViewStateWeave
17:01:41.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:01:42.104 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:01:42.104 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:01:42.104 [Lua] [Matchmaking] unregister rpcs
17:01:42.104 [Lua] Set lobby begin:
17:01:42.104 [Lua] Lobby data twitch_enabled = false
17:01:42.104 [Lua] Lobby data power_level = 0
17:01:42.104 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:42.104 [Lua] Lobby data difficulty_tweak = 0
17:01:42.105 [Lua] Lobby data host = 110000104674122
17:01:42.105 [Lua] Lobby data time_of_search = 1608656335
17:01:42.105 [Lua] Lobby data game_mode = 3
17:01:42.105 [Lua] Lobby data is_private = false
17:01:42.105 [Lua] Lobby data match_started = true
17:01:42.105 [Lua] Lobby data mechanism = adventure
17:01:42.105 [Lua] Lobby data difficulty = cataclysm_3
17:01:42.105 [Lua] Lobby data level_key = inn_level
17:01:42.105 [Lua] Lobby data player_slot_1 = 0:0
17:01:42.105 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
17:01:42.105 [Lua] Lobby data weave_index = 138
17:01:42.105 [Lua] Lobby data quick_game = false
17:01:42.105 [Lua] Lobby data weave_name = weave_138
17:01:42.105 [Lua] Lobby data matchmaking = false
17:01:42.105 [Lua] Lobby data player_slot_4 = 0:0
17:01:42.105 [Lua] Lobby data num_players = 1
17:01:42.105 [Lua] Lobby data player_slot_5 = 0:0
17:01:42.105 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:42.105 [Lua] Lobby data country_code = DE
17:01:42.105 [Lua] Lobby data player_slot_3 = 0:0
17:01:42.105 [Lua] Lobby data eac_authorized = false
17:01:42.106 [Lua] Set lobby end.
17:01:42.106 [Lua] [Managers] Destroying manager group:
17:01:42.106 [Lua] [Gamestate] Enter StateIngame HOST
17:01:42.106 [Lua] [Managers] Calling function on all managers:
17:01:42.106 [Lua] <>level = inn_level<>
17:01:42.106 [Lua] Set lobby begin:
17:01:42.106 [Lua] Lobby data twitch_enabled = false
17:01:42.106 [Lua] Lobby data power_level = 0
17:01:42.106 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:42.106 [Lua] Lobby data difficulty_tweak = 0
17:01:42.106 [Lua] Lobby data host = 110000104674122
17:01:42.106 [Lua] Lobby data time_of_search = 1608656335
17:01:42.107 [Lua] Lobby data game_mode = 3
17:01:42.107 [Lua] Lobby data is_private = false
17:01:42.107 [Lua] Lobby data match_started = true
17:01:42.107 [Lua] Lobby data mechanism = adventure
17:01:42.107 [Lua] Lobby data difficulty = cataclysm_3
17:01:42.107 [Lua] Lobby data level_key = inn_level
17:01:42.107 [Lua] Lobby data player_slot_1 = 0:0
17:01:42.107 [Lua] Lobby data selected_level_key = inn_level
17:01:42.107 [Lua] Lobby data weave_index = 138
17:01:42.107 [Lua] Lobby data quick_game = false
17:01:42.107 [Lua] Lobby data weave_name = weave_138
17:01:42.107 [Lua] Lobby data matchmaking = false
17:01:42.107 [Lua] Lobby data player_slot_4 = 0:0
17:01:42.107 [Lua] Lobby data num_players = 1
17:01:42.107 [Lua] Lobby data player_slot_5 = 0:0
17:01:42.107 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:42.107 [Lua] Lobby data country_code = DE
17:01:42.107 [Lua] Lobby data player_slot_3 = 0:0
17:01:42.107 [Lua] Lobby data eac_authorized = false
17:01:42.107 [Lua] Set lobby end.
17:01:42.107 [Lua] [StateIngame] Server ingame
17:01:42.110 [Lua] Set lobby begin:
17:01:42.110 [Lua] Lobby data twitch_enabled = false
17:01:42.111 [Lua] Lobby data power_level = 0
17:01:42.111 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:42.111 [Lua] Lobby data difficulty_tweak = 0
17:01:42.111 [Lua] Lobby data host = 110000104674122
17:01:42.111 [Lua] Lobby data time_of_search = 1608656335
17:01:42.111 [Lua] Lobby data game_mode = 3
17:01:42.111 [Lua] Lobby data is_private = false
17:01:42.111 [Lua] Lobby data match_started = true
17:01:42.111 [Lua] Lobby data mechanism = adventure
17:01:42.111 [Lua] Lobby data difficulty = cataclysm_3
17:01:42.111 [Lua] Lobby data level_key = inn_level
17:01:42.111 [Lua] Lobby data player_slot_1 = 0:0
17:01:42.111 [Lua] Lobby data selected_level_key = inn_level
17:01:42.111 [Lua] Lobby data weave_index = 138
17:01:42.111 [Lua] Lobby data quick_game = false
17:01:42.112 [Lua] Lobby data weave_name = weave_138
17:01:42.112 [Lua] Lobby data matchmaking = false
17:01:42.112 [Lua] Lobby data player_slot_4 = 0:0
17:01:42.112 [Lua] Lobby data num_players = 1
17:01:42.112 [Lua] Lobby data player_slot_5 = 0:0
17:01:42.112 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:42.112 [Lua] Lobby data country_code = DE
17:01:42.112 [Lua] Lobby data player_slot_3 = 0:0
17:01:42.112 [Lua] Lobby data eac_authorized = false
17:01:42.112 [Lua] Set lobby end.
17:01:42.112 [Lua] [Matchmaking] register rpcs
17:01:42.112 [Lua] GameNetworkManager:init... creating game session
17:01:42.112 [Lua] Host GameSession.make_game_session_host with session:
17:01:42.112 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:01:42.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
17:01:42.112 [Lua] [GameNetworkManager] self.is_server = true
17:01:42.112 [Network] Setting artificial MTU limit to 65536
17:01:42.112 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
17:01:42.133 [Lua] Switching ConflictSettings: to: inn_level
17:01:42.133 [Lua] pacing=disabled
17:01:42.133 [Lua] roaming=nil
17:01:42.133 [Lua] disabled=false
17:01:42.133 [Lua] pack_spawning=disabled
17:01:42.133 [Lua] contained_breeds=nil
17:01:42.133 [Lua] boss=disabled
17:01:42.133 [Lua] horde=disabled
17:01:42.133 [Lua] specials=disabled
17:01:42.133 [Lua] name=inn_level
17:01:42.133 [Lua] intensity=disabled
17:01:42.133 [Lua] ---
17:01:42.140 [Lua] [LevelAnalysis] set_random_seed( 13009056)
17:01:42.142 [Lua] [AIInterestPointSystem] Level Seed: 13009056
17:01:42.142 [Lua]
17:01:42.142 [Lua] [entity_system_bag] = table
17:01:42.142 [Lua] [entity_system_bag] = metatable
17:01:42.142 [Lua] [startup_data] = table
17:01:42.142 [Lua] [entity_manager] = table
17:01:42.142 [Lua] [entity_manager] = metatable
17:01:42.142 [Lua] [unit_spawner] = table
17:01:42.142 [Lua] [unit_spawner] = metatable
17:01:42.142 [Lua] [unit_storage] = table
17:01:42.142 [Lua] [unit_storage] = metatable
17:01:42.142 [Lua] [dice_keeper] = table
17:01:42.142 [Lua] [dice_keeper] = metatable
17:01:42.142 [Lua] [is_server] = true (boolean)
17:01:42.143 [Lua] [world] = [World]
17:01:42.143 [Lua] [system_api] = table
17:01:42.143 [Lua] [entity_system] = table
17:01:42.143 [Lua] [entity_system] = metatable
17:01:42.143 [Lua] [network_lobby] = table
17:01:42.143 [Lua] [network_lobby] = metatable
17:01:42.143 [Lua] [profile_synchronizer] = table
17:01:42.143 [Lua] [profile_synchronizer] = metatable
17:01:42.143 [Lua] [level_transition_handler] = table
17:01:42.143 [Lua] [level_transition_handler] = metatable
17:01:42.143 [Lua] [num_local_human_players] = 1 (number)
17:01:42.143 [Lua] [statistics_db] = table
17:01:42.143 [Lua] [statistics_db] = metatable
17:01:42.143 [Lua] [network_server] = table
17:01:42.143 [Lua] [network_server] = metatable
17:01:42.143 [Lua] [input_manager] = table
17:01:42.143 [Lua] [input_manager] = metatable
17:01:42.143 [Lua] [network_clock] = table
17:01:42.143 [Lua] [network_clock] = metatable
17:01:42.143 [Lua] [network_transmit] = table
17:01:42.143 [Lua] [network_transmit] = metatable
17:01:42.143 [Lua] [free_flight_manager] = table
17:01:42.143 [Lua] [free_flight_manager] = metatable
17:01:42.143 [Lua] [network_manager] = table
17:01:42.143 [Lua] [network_manager] = metatable
17:01:42.143 [Lua] [network_event_delegate] = table
17:01:42.143 [Lua] [network_event_delegate] = metatable
17:01:42.143 [Lua]
17:01:42.143 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:01:42.143 [Lua] ignoring extension VersusInteractObjectiveExtension
17:01:42.143 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:01:42.143 [Lua] ignoring extension VersusSocketObjectiveExtension
17:01:42.143 [Lua] ignoring extension VersusTargetObjectiveExtension
17:01:42.143 [Lua] ignoring extension VersusMissionObjectiveExtension
17:01:42.143 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:01:42.146 [Lua] [AchievementManager] Achievements using the steam platform
17:01:42.201 [Lua] [StateIngame] Level seed: 13009056
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
17:01:42.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
17:01:42.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
17:01:42.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
17:01:42.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:01:42.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
17:01:42.212 [Lua] [LevelAnalysis] set_random_seed( 13009056)
17:01:42.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
17:01:42.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
17:01:42.216 [Lua] [IngameUI] init
17:01:42.239 [SteamVoipClient] select_out(110000104674122, off)
17:01:42.246 [Lua] cb_razer_chroma_setup
17:01:42.356 [Lua] [Matchmaking] Cancelling matchmaking
17:01:42.356 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:01:42.356 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:01:42.357 [Lua] Set lobby begin:
17:01:42.357 [Lua] Lobby data twitch_enabled = false
17:01:42.357 [Lua] Lobby data power_level = 835
17:01:42.357 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:42.357 [Lua] Lobby data difficulty_tweak = 0
17:01:42.357 [Lua] Lobby data host = 110000104674122
17:01:42.357 [Lua] Lobby data time_of_search = 1608656335
17:01:42.357 [Lua] Lobby data game_mode = 3
17:01:42.357 [Lua] Lobby data is_private = false
17:01:42.357 [Lua] Lobby data match_started = true
17:01:42.357 [Lua] Lobby data mechanism = adventure
17:01:42.357 [Lua] Lobby data difficulty = cataclysm_3
17:01:42.357 [Lua] Lobby data level_key = inn_level
17:01:42.357 [Lua] Lobby data player_slot_1 = 0:0
17:01:42.357 [Lua] Lobby data selected_level_key = inn_level
17:01:42.357 [Lua] Lobby data weave_index = 138
17:01:42.358 [Lua] Lobby data quick_game = false
17:01:42.358 [Lua] Lobby data weave_name = weave_138
17:01:42.358 [Lua] Lobby data matchmaking = false
17:01:42.358 [Lua] Lobby data player_slot_4 = 0:0
17:01:42.358 [Lua] Lobby data num_players = 1
17:01:42.358 [Lua] Lobby data player_slot_5 = 0:0
17:01:42.358 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:42.358 [Lua] Lobby data country_code = DE
17:01:42.358 [Lua] Lobby data player_slot_3 = 0:0
17:01:42.358 [Lua] Lobby data eac_authorized = false
17:01:42.358 [Lua] Set lobby end.
17:01:42.358 [Flow] complete_skittergate_legend true
17:01:42.359 [Flow] complete_all_helmgart_levels_recruit true
17:01:42.360 [Flow] WitchHunterLevel:35
17:01:42.360 [Flow] LeaderYes
17:01:42.360 [Flow] ALL PC XP:304250
17:01:42.360 [Flow] Has "bogenhafen" DLC:true
17:01:42.360 [Flow] WH XP:60850
17:01:42.360 [Flow] Number of crafted items:5258
17:01:42.360 [Flow] Has "pre_order" DLC:true
17:01:42.360 [Flow] Sum of Powe Levels:1500
17:01:42.360 [Flow] lodestone diff 1:false
17:01:42.360 [Flow] magnus and forest activated
17:01:42.360 [Flow] magnus and forest activated
17:01:42.360 [Flow] cemetery and forest activated
17:01:42.360 [Flow] magnus and cemetery
17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.360 [Flow] ALL RUNES ACTIVATED
17:01:42.360 [Flow] magnus and forest activated
17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.360 [Flow] ALL RUNES ACTIVATED
17:01:42.360 [Flow] cemetery and forest activated
17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.360 [Flow] ALL RUNES ACTIVATED
17:01:42.360 [Flow] magnus and forest activated
17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.360 [Flow] ALL RUNES ACTIVATED
17:01:42.360 [Flow] magnus and cemetery
17:01:42.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.360 [Flow] ALL RUNES ACTIVATED
17:01:42.361 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:01:42.362 [Lua] CurrentConflictSettings inn_level
17:01:42.362 [Lua] [ConflictDirector] conflict_director is ai_ready
17:01:42.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:01:42.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:01:42.364 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:01:42.364 [Lua] Forming navigation groups in one frame
17:01:42.364 [Lua] Forming navigation groups
17:01:42.382 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
17:01:42.383 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
17:01:42.383 [Lua] number of nav groups: 41
17:01:42.383 [Lua] number of refined nav groups : 23
17:01:42.385 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
17:01:42.385 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:01:42.385 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:01:42.385 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:01:42.387 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:01:42.387 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
17:01:42.388 [Lua] [Managers] Calling function on all managers:
17:01:42.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:01:42.414 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
17:01:42.414 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
17:01:42.483 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
17:01:42.483 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
17:01:42.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
17:01:42.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
17:01:42.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:01:42.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
17:01:42.505 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
17:01:42.505 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f59ae067]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f59ae067]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c2745b20]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c2745b20]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8a4f1a5]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e938c5f9]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c029b71]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e938c5f9]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1b0b5b70]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b4b4491f]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[252793f7]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a86626bc]
17:01:42.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3e08f43e]
17:01:42.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:01:42.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:01:42.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
17:01:42.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
17:01:42.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
17:01:42.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
17:01:42.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:01:42.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:01:42.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:01:42.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:01:42.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
17:01:42.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
17:01:42.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
17:01:42.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:01:42.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
17:01:42.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
17:01:42.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
17:01:42.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:01:42.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
17:01:42.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
17:01:42.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
17:01:42.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:01:42.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
17:01:42.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
17:01:42.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
17:01:42.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:01:42.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
17:01:42.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
17:01:42.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
17:01:42.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:01:42.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
17:01:42.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
17:01:42.775 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
17:01:42.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:01:42.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
17:01:42.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
17:01:42.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
17:01:42.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:01:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:01:42.823 [Lua] StateInGameRunning:_game_actually_starts()
17:01:42.823 [Lua] #################################################################################################################
17:01:42.823 [Lua] [Loading Time]: 00:00:05 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:01:42.823 [Lua] #################################################################################################################
17:01:42.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21
17:01:42.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21
17:01:42.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:01:42.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:01:42.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:01:42.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
17:01:42.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
17:01:42.883 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
17:01:42.883 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:01:42.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:01:42.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:01:42.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:01:42.912 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:01:42.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
17:01:42.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
17:01:42.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
17:01:42.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
17:01:42.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
17:01:42.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
17:01:42.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
17:01:42.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
17:01:43.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21
17:01:43.055 [Lua] Commit load time data
17:01:43.280 [Flow] DISABLE
17:01:43.841 [Lua] [IngameUI] menu view on_enter ingame_menu
17:01:44.679 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
17:01:45.206 [Lua] PopupManager:query_result returned result: end_game
17:01:45.206 [Lua] FORCE COMMIT 13
17:01:45.206 [Lua] PlayFabMirrorBase:_commit_internal 13
17:01:45.206 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:01:45.212 [Lua] generate_backend_stats 110000104674122:1
17:01:45.229 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:01:45.229 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:01:45.237 [Lua] commit result success 13
17:01:45.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 22
17:01:45.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 22
17:01:45.538 [Window] Window => inactive
17:01:46.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 22
17:01:46.031 [Lua] [Matchmaking] Doing transition quit_game from UI
17:01:46.031 [Lua] TRANSITION quit_game nil nil
17:01:46.031 [Lua] [GameNetworkManager] Leaving game...
17:01:46.031 [Lua] [GameNetworkManager] Shutting down game session host.
17:01:46.031 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:01:46.031 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:01:46.031 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=5.57
17:01:46.047 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:01:47.578 [Lua] Set lobby begin:
17:01:47.578 [Lua] Lobby data twitch_enabled = false
17:01:47.578 [Lua] Lobby data power_level = 0
17:01:47.578 [Lua] Lobby data unique_server_name = KARL FRANZ
17:01:47.578 [Lua] Lobby data difficulty_tweak = 0
17:01:47.578 [Lua] Lobby data host = 110000104674122
17:01:47.578 [Lua] Lobby data time_of_search = 1608656335
17:01:47.578 [Lua] Lobby data game_mode = 3
17:01:47.578 [Lua] Lobby data is_private = false
17:01:47.578 [Lua] Lobby data match_started = true
17:01:47.578 [Lua] Lobby data mechanism = adventure
17:01:47.578 [Lua] Lobby data difficulty = cataclysm_3
17:01:47.578 [Lua] Lobby data level_key = inn_level
17:01:47.578 [Lua] Lobby data player_slot_1 = 0:0
17:01:47.578 [Lua] Lobby data selected_level_key = inn_level
17:01:47.578 [Lua] Lobby data weave_index = 138
17:01:47.578 [Lua] Lobby data quick_game = false
17:01:47.578 [Lua] Lobby data weave_name = weave_138
17:01:47.578 [Lua] Lobby data matchmaking = false
17:01:47.578 [Lua] Lobby data player_slot_4 = 0:0
17:01:47.578 [Lua] Lobby data num_players = 1
17:01:47.578 [Lua] Lobby data player_slot_5 = 0:0
17:01:47.578 [Lua] Lobby data player_slot_2 = 110000104674122:1
17:01:47.578 [Lua] Lobby data country_code = DE
17:01:47.578 [Lua] Lobby data player_slot_3 = 0:0
17:01:47.579 [Lua] Lobby data eac_authorized = false
17:01:47.579 [Lua] Set lobby end.
17:01:48.094 [Application] Lua signals application exit.
17:01:48.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:01:48.125 [Lua] [Managers] Calling function on all managers:
17:01:48.125 [Lua] Clearing all global lookup lists
17:01:48.125 [Lua] [IngamePlayerListUI] - Destroy
17:01:48.126 [Lua] [EquipmentUI] - Destroy
17:01:48.126 [Lua] [AbilityUI] - Destroy
17:01:48.126 [Lua] [GamePadAbilityUI] - Destroy
17:01:48.126 [Lua] [GamePadEquipmentUI] - Destroy
17:01:48.126 [Lua] [IngameUI] destroy
17:01:48.172 [Lua] [Managers] Destroying manager group:
17:01:48.173 [Lua] Unit [Unit '#ID[a582003b67f77680]'] has not been destroyed by entity manager or level destroy
17:01:48.173 [Lua] Unit [Unit '#ID[41fb9e8fc0a18ea4]'] has not been destroyed by entity manager or level destroy
17:01:48.173 [Lua] Unit [Unit '#ID[238baee82c98560e]'] has not been destroyed by entity manager or level destroy
17:01:48.173 [Lua] Unit [Unit '#ID[6fa118e751df3a15]'] has not been destroyed by entity manager or level destroy
17:01:48.173 [Lua] Unit [Unit '#ID[3d0724febff57db6]'] has not been destroyed by entity manager or level destroy
17:01:48.173 [Lua] Unit [Unit '#ID[7e088c09dfb3dc99]'] has not been destroyed by entity manager or level destroy
17:01:48.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:01:48.177 [Lua] [Matchmaking] unregister rpcs
17:01:48.177 [Lua] [Matchmaking] destroying
17:01:48.178 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
17:01:48.178 [Lua] [ChatManager] Unregistering channel 1
17:01:48.178 [Lua] [EnemyPackageLoader] network_context_destroyed
17:01:48.178 [Lua] [PartyManager] network_context_destroyed
17:01:48.178 [Lua] [GameMechanismManager] network_context_destroyed
17:01:48.178 [SteamVoip] Leaving room 9f18639ac2655e31
17:01:48.178 [SteamVoipClient] select_out(110000104674122, off)
17:01:48.178 [SteamVoip] Destroying room 9f18639ac2655e31
17:01:48.178 [EACServer] [18:01:48:177][Windows][EAC Server] [Info][Destroy] Called
17:01:48.180 [Lua] [LobbyHost] Destroying
17:01:48.183 [Lua] ############### UNLOADING PACKAGES ###############
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, Keep Painting Error
17:01:48.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, Keep Painting Error
17:01:48.238 [Lua] <>
<>Keep Decorations<>
<>unloading dangling painting packages<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @foundation/scripts/managers/package/package_manager.lua:316: in function unload_dangling_painting_materials
[3] @scripts/game_state/state_ingame.lua:2076: in function on_exit
[4] @foundation/scripts/util/state_machine.lua:156: in function destroy
[5] @scripts/game_state/game_state_machine.lua:62: in function destroy
[6] @scripts/boot.lua:984: in function shutdown
[7] @scripts/boot.lua:633:in function
[1] system = "Keep Decorations"; message = "unloading dangling painting packages"
[2] self = table: 000000000008E510; is_occuring = true
[3] self = table: 000000000F521280; application_shutdown = true; unit_spawner = table: 0000000007C3D780; world = [World]; unit_storage = table: 000000000F97AB70; units = table: 000000000B5BDEB0; matchmaking_loading_context = nil
[4] self = table: 00000000110788D0
[5] self = table: 00000000110788D0; old_state = table: 000000000F521280
[6] self = table: 00000000000971A0; dt = nil
[2] _queue_order = table: 000000000D48B110; _references = table: 0000000000078430; _asynch_packages = table: 0000000000078400; _queued_async_packages = table: 0000000000091A10; _packages = table: 00000000000783D0;
[3] world_name = "level_world"; entity_system_bag = table: 000000000CCA8BE0; entity_system = table: 0000000008952440; _level_flow_events = table: 0000000009160930; statistics_db = table: 000000000E92A730; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000065A1C70; num_local_human_players = 1; exit_type = "quit_game"; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011060876771807671; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 5.5723469043150544; level_transition_handler = table: 0000000000C39C70; _quit_game = false;
[4] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F521280;
[5] _params = table: 0000000001DD4A50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971A0; _state = table: 000000000F521280;
[6] startup_package_handles = table: 000000000009AD60; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; quit_game = true; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000D352D30;
<>
<>
17:01:48.238 [Lua] [Managers] Calling function on all managers:
17:01:48.238 [Lua] [Managers] Destroying manager group:
17:01:48.238 [Lua] [Managers] Destroying manager group:
17:01:48.238 [Lua] [Managers] Destroying manager group:
17:01:48.238 [Lua] [Managers] Destroying manager group:
17:01:48.378 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 00000000031E77A0; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 00000000031E77A0; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 8; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000031E77A0
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008E480; index = 53; alias = "mod"; manager = table: 0000000012917440
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 00000000000971A0; dt = nil
[10] venture =
; state =
; package = table: 000000000008E510; mod = table: 0000000012917440; localizer = table: 0000000011B161B0;
[11] startup_package_handles = table: 000000000009AD60; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACC0; flow_return_table = table: 00000000000971D0; _machine = table: 00000000110788D0; quit_game = true; startup_timer = 4.4281824537320063; has_booted = true; loading_context = table: 000000000D352D30;
17:01:48.378 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
17:01:48.380 [Lua] VMF:ON_UNLOAD()
17:01:48.395 [Lua] [PackageManager] Destroy()
17:01:48.614 [RazerChroma] Shutdown Razer Chroma
17:01:49.493 error: [Application] [[<>
<>Application<>
<>'#ID[d3332280]' not unloaded, this can potentially cause an deadlock!<>
<><>
<>]]