[Log version] 1 [Session] 83ef2ae4-3549-4f8a-9f56-1a3c2d655161 UTC time stamps 15:56:47.147 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 15:56:47.147 [Application] Setting process priority to high 15:56:47.147 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 15:56:47.147 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 15:56:47.147 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 15:56:47.147 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 15:56:47.147 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 15:56:47.223 [RazerChroma] Setup Razer Chroma resources 15:56:47.223 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 15:56:47.223 [Window] Window => active 15:56:47.229 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 15:56:47.233 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 15:56:47.278 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 15:56:47.357 warning: [EAC] Client can't be created because CreateGameClient failed 15:56:47.357 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 15:56:47.388 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960) 15:56:47.458 [AFTERMATH] Initialized Aftermath 15:56:47.465 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 15:56:47.494 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 15:56:48.689 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 15:56:48.694 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 15:56:48.867 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 15:56:48.867 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 15:56:48.867 [Save] Save dir: `C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2` 15:56:48.867 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 15:56:48.867 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 15:56:50.293 [LightFX ] Loaded DLL. 15:56:50.293 [LightFX ] Init() 15:56:50.295 [RazerChroma] Setup Razer Chroma 15:56:50.303 [LightFX ] LightFX failed to initialize 15:56:50.316 [Lua] boot.lua start, os clock: 3.52 15:56:50.316 [Lua] Boot:setup() entered. time: 0 os-clock: 3.5209999999999999 15:56:50.316 [Lua] --- CPU CPU: AMD FX(tm)-8350 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 12270MB Available: 8760MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 95b33d42-0a9d-40e6-8503-8ec7d5987be9 --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4002MB) Driver version: 46089 --- Network Network interface: Qualcomm Atheros AR8171/8175 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): MSI GM60 Gaming Mouse Input device: Generic (17.0): Gaming Keyboard 15:56:50.317 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 15:56:50.320 [SteamStats] RequestCurrentStats success: true 15:57:01.110 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.155581411905587 os-clock: 14.314 15:57:01.111 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:57:01.113 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:57:01.113 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:57:01.116 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:57:01.116 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:57:01.116 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:57:01.116 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:57:01.117 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:57:01.119 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:57:01.120 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:57:01.122 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:57:01.122 [Lua] ***************************************************************** 15:57:01.122 [Lua] ** Initial contents of script_data ** 15:57:01.122 [Lua] script_data.beta_level_progression = false 15:57:01.122 [Lua] script_data.build_identifier = bd96571c7817 15:57:01.122 [Lua] script_data.debug_interactions = false 15:57:01.122 [Lua] script_data.disable_debug_draw = true 15:57:01.122 [Lua] script_data.disable_intro_trailer = false 15:57:01.122 [Lua] script_data.disable_tutorial_at_start = false 15:57:01.122 [Lua] script_data.eac-untrusted = true 15:57:01.122 [Lua] script_data.enable_detailed_tooltips = false 15:57:01.122 [Lua] script_data.force_debug_disabled = true 15:57:01.122 [Lua] script_data.force_steam = true 15:57:01.122 [Lua] script_data.hide_fps = true 15:57:01.122 [Lua] script_data.hide_version_info = true 15:57:01.122 [Lua] script_data.matchmaking_debug = true 15:57:01.122 [Lua] script_data.network_debug = true 15:57:01.122 [Lua] script_data.package_debug = true 15:57:01.122 [Lua] script_data.packaged_build = true 15:57:01.122 [Lua] script_data.settings = { } 15:57:01.122 [Lua] script_data.show_fps = false 15:57:01.122 [Lua] script_data.spawn_empty_chest = true 15:57:01.122 [Lua] script_data.telemetry_log_interval = 600 15:57:01.122 [Lua] script_data.test_backend = stage_steam_playfab 15:57:01.122 [Lua] script_data.tobii_button = false 15:57:01.122 [Lua] script_data.use_beta_overlay = false 15:57:01.122 [Lua] script_data.use_local_backend = false 15:57:01.122 [Lua] script_data.use_tech_telemetry = true 15:57:01.122 [Lua] script_data.use_telemetry = true 15:57:01.122 [Lua] ***************************************************************** 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:57:01.123 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:57:01.123 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:57:01.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:57:01.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:57:01.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:57:01.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:57:01.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:57:01.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:57:02.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:57:02.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:57:02.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:57:03.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:57:03.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:57:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:57:03.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:57:03.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:57:03.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:57:03.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:57:03.482 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:57:03.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:57:03.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:57:03.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:57:03.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:57:04.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:57:04.113 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:57:04.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:57:04.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:57:04.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:57:04.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:57:04.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:57:04.614 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:57:04.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:57:05.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:57:05.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:57:05.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:57:05.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:57:05.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:57:05.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:57:05.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:57:05.682 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:57:05.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:57:05.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:57:05.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:57:05.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:57:05.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:57:05.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:57:05.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:57:06.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:57:06.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:57:06.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:57:06.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:57:06.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:57:06.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:57:06.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:57:06.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:57:06.690 [Lua] Using test backend: stage_steam_playfab 15:57:06.690 [Lua] settings.steam: nil 15:57:06.690 [Lua] Steam: table: 00000000035A2D00 15:57:06.690 [Lua] force_steam: true 15:57:06.690 [Lua] BUILD: release 15:57:06.690 [Lua] test_backend: stage_steam_playfab 15:57:06.690 [Lua] DEDICATED_SERVER: false 15:57:06.690 [Lua] Using app_id '552500' to define backend 15:57:06.758 [Lua] [1] = beastmen_minotaur (string) 15:57:06.758 [Lua] [2] = skaven_storm_vermin_champion (string) 15:57:06.758 [Lua] [3] = chaos_dummy_troll (string) 15:57:06.758 [Lua] [4] = skaven_grey_seer (string) 15:57:06.758 [Lua] [5] = chaos_plague_wave_spawner (string) 15:57:06.758 [Lua] [6] = chaos_vortex (string) 15:57:06.758 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 15:57:06.758 [Lua] [8] = chaos_dummy_sorcerer (string) 15:57:06.758 [Lua] [9] = chaos_tentacle (string) 15:57:06.758 [Lua] [10] = skaven_loot_rat (string) 15:57:06.758 [Lua] [11] = skaven_stormfiend_demo (string) 15:57:06.758 [Lua] [12] = critter_rat (string) 15:57:06.758 [Lua] [13] = skaven_explosive_loot_rat (string) 15:57:06.758 [Lua] [14] = chaos_spawn (string) 15:57:06.758 [Lua] [15] = skaven_stormfiend_boss (string) 15:57:06.758 [Lua] [16] = critter_pig (string) 15:57:06.758 [Lua] [17] = chaos_troll (string) 15:57:06.758 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:57:06.758 [Lua] [19] = skaven_rat_ogre (string) 15:57:06.758 [Lua] [20] = skaven_stormfiend (string) 15:57:06.758 [Lua] [21] = skaven_storm_vermin_warlord (string) 15:57:06.758 [Lua] [22] = skaven_warpfire_thrower (string) 15:57:06.758 [Lua] [23] = chaos_plague_sorcerer (string) 15:57:06.758 [Lua] [24] = chaos_exalted_champion_warcamp (string) 15:57:06.758 [Lua] [25] = skaven_pack_master (string) 15:57:06.758 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 15:57:06.758 [Lua] [27] = skaven_ratling_gunner (string) 15:57:06.758 [Lua] [28] = chaos_mutator_sorcerer (string) 15:57:06.758 [Lua] [29] = skaven_poison_wind_globadier (string) 15:57:06.758 [Lua] [30] = chaos_tentacle_sorcerer (string) 15:57:06.758 [Lua] [31] = chaos_exalted_champion_norsca (string) 15:57:06.758 [Lua] [32] = chaos_warrior (string) 15:57:06.758 [Lua] [33] = chaos_exalted_sorcerer (string) 15:57:06.758 [Lua] [34] = skaven_gutter_runner (string) 15:57:06.758 [Lua] [35] = chaos_corruptor_sorcerer (string) 15:57:06.758 [Lua] [36] = chaos_vortex_sorcerer (string) 15:57:06.758 [Lua] [37] = skaven_plague_monk (string) 15:57:06.758 [Lua] [38] = chaos_berzerker (string) 15:57:06.758 [Lua] [39] = beastmen_gor (string) 15:57:06.758 [Lua] [40] = beastmen_ungor_archer (string) 15:57:06.758 [Lua] [41] = beastmen_ungor_dummy (string) 15:57:06.758 [Lua] [42] = beastmen_standard_bearer_crater (string) 15:57:06.758 [Lua] [43] = skaven_storm_vermin_commander (string) 15:57:06.758 [Lua] [44] = beastmen_standard_bearer (string) 15:57:06.758 [Lua] [45] = skaven_storm_vermin (string) 15:57:06.758 [Lua] [46] = beastmen_ungor (string) 15:57:06.758 [Lua] [47] = chaos_raider_tutorial (string) 15:57:06.758 [Lua] [48] = chaos_raider (string) 15:57:06.758 [Lua] [49] = beastmen_gor_dummy (string) 15:57:06.758 [Lua] [50] = skaven_storm_vermin_with_shield (string) 15:57:06.758 [Lua] [51] = beastmen_bestigor (string) 15:57:06.758 [Lua] [52] = beastmen_bestigor_dummy (string) 15:57:06.758 [Lua] [53] = skaven_clan_rat_tutorial (string) 15:57:06.758 [Lua] [54] = chaos_marauder (string) 15:57:06.758 [Lua] [55] = skaven_dummy_clan_rat (string) 15:57:06.758 [Lua] [56] = chaos_fanatic (string) 15:57:06.758 [Lua] [57] = chaos_marauder_with_shield (string) 15:57:06.758 [Lua] [58] = chaos_zombie (string) 15:57:06.758 [Lua] [59] = skaven_clan_rat (string) 15:57:06.758 [Lua] [60] = skaven_clan_rat_with_shield (string) 15:57:06.758 [Lua] [61] = chaos_marauder_tutorial (string) 15:57:06.758 [Lua] [62] = skaven_dummy_slave (string) 15:57:06.758 [Lua] [63] = skaven_slave (string) 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:57:06.820 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:57:06.829 [Lua] level display name dlc_bogenhafen_city 15:57:06.829 [Lua] level display name cemetery 15:57:06.829 [Lua] level display name forest_ambush 15:57:06.829 [Lua] level display name mines 15:57:06.829 [Lua] level display name nurgle 15:57:06.829 [Lua] level display name warcamp 15:57:06.829 [Lua] level display name bell 15:57:06.829 [Lua] level display name skittergate 15:57:06.829 [Lua] level display name prologue 15:57:06.829 [Lua] level display name dlc_celebrate_crawl 15:57:06.829 [Lua] level display name military 15:57:06.829 [Lua] level display name magnus 15:57:06.829 [Lua] level display name skaven_stronghold 15:57:06.829 [Lua] level display name fort 15:57:06.829 [Lua] level display name ground_zero 15:57:06.829 [Lua] level display name elven_ruins 15:57:06.829 [Lua] level display name farmlands 15:57:06.829 [Lua] level display name ussingen 15:57:06.829 [Lua] level display name dlc_portals 15:57:06.829 [Lua] level display name dlc_castle 15:57:06.829 [Lua] level display name catacombs 15:57:06.829 [Lua] level display name crater 15:57:06.829 [Lua] level display name plaza 15:57:06.829 [Lua] level display name dlc_bogenhafen_slum 15:57:06.829 [Lua] level display name dlc_bastion 15:57:06.883 [Lua] TIME: 0.042999999999999 15:57:07.669 [Lua] [ConflictSettings] Contained breeds generated in: 0.73600000000000065 15:57:07.778 [Lua] <>realm = modded<> 15:57:08.131 [Lua] <>project = vermintide 2<> 15:57:08.131 [Lua] <>build = release<> 15:57:08.131 [Lua] <>platform = win32<> 15:57:08.131 [Lua] <>title_id = 5107<> 15:57:08.131 [Lua] <>content_revision = 11661<> 15:57:08.131 [Lua] <>engine_revision = bd96571c7817<> 15:57:08.131 [Lua] <>release_version = 3.0.0<> 15:57:08.131 [Lua] <>rendering_backend = dx11<> 15:57:08.131 [Lua] <>teamcity_build_id = 68459<> 15:57:08.131 [Lua] <>steam_id = 110000131fbc4df<> 15:57:08.131 [Lua] <>steam_profile_name = Zin<> 15:57:08.131 [Lua] <>machine_id = 95b33d42-0a9d-40e6-8503-8ec7d5987be9<> 15:57:08.132 [Lua] [Boot] Application build: release 15:57:08.132 [Lua] [Boot] Content revision: 11661 15:57:08.132 [Lua] [Boot] Engine revision: bd96571c7817 15:57:08.132 [Lua] [Boot] Release version: 3.0.0 15:57:08.132 [Lua] [Boot] User ID: 110000131fbc4df Zin 15:57:08.140 [Lua] initializing mechanism to: adventure 15:57:08.140 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:57:08.140 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:57:08.140 [Lua] Game:setup() total time: 0.0079999999999991 15:57:08.140 [Lua] handle rev info: 0 15:57:08.140 [Lua] handle gfx quality: 0 15:57:08.140 [Lua] default settings: 0 15:57:08.140 [Lua] user settings: 0 15:57:08.140 [Lua] set frame times: 0 15:57:08.140 [Lua] init random: 0 15:57:08.140 [Lua] managers: 0.0079999999999991189 15:57:08.140 [Lua] 15:57:08.140 [Lua] unaccounted: 0 15:57:08.140 [Lua] [Boot] use baked enemy meshes: false 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:57:08.140 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:57:08.140 [Lua] [Testify] Ready! 15:57:08.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:57:08.435 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:57:08.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:57:08.504 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 15:57:09.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:57:09.002 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:57:09.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:57:09.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:57:09.102 [Lua] [PackageManager] Force_load: resource_packages/menu 15:57:09.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:57:09.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:57:09.236 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:57:09.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:57:10.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:57:10.206 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:57:10.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:57:10.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:57:10.374 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:57:10.375 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:57:10.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:57:10.537 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:57:10.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:57:11.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:57:11.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:57:11.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:57:12.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:57:12.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:57:12.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:57:13.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:57:13.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:57:13.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:57:14.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:57:14.175 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:57:14.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:57:14.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:57:14.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:57:14.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:57:15.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:57:15.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:57:15.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:57:15.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:57:15.309 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:57:15.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:57:15.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:57:15.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:57:15.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:57:15.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:57:15.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:57:15.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:57:16.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:57:16.279 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:57:16.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:57:16.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:57:16.410 [Lua] [PackageManager] Force_load: resource_packages/careers 15:57:16.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:57:16.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:57:16.477 [Lua] [PackageManager] Force_load: resource_packages/decals 15:57:16.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:57:16.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:57:16.714 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:57:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:57:17.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:57:17.859 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:57:17.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:57:18.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:57:18.980 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:57:18.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:57:21.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:57:21.483 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:57:21.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:57:23.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:57:23.518 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:57:23.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:57:23.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:57:23.817 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:57:23.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:57:23.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:57:23.885 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:57:23.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:57:23.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:57:23.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:57:24.553 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 15:57:34.029 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:57:34.029 [Lua] [Gamestate] Enter StateTitleScreen 15:57:34.030 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:57:34.034 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:57:34.034 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:57:34.034 [Save] Loading `save_data` 15:57:34.034 [Save] Load done 15:57:34.063 [Lua] [BackendManagerPlayFab] Backend Enabled 15:57:35.676 [Lua] <>playfab_id = 4682AA32C12844DE<> 15:57:39.954 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "huntsman_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"huntsman_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 129; item = table: 00000000108C38B0 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.954 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "slayer_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"slayer_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 130; item = table: 00000000108EB4A0 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.955 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "ranger_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"ranger_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 131; item = table: 00000000109451E0 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.955 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "maidenguard_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"maidenguard_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 132; item = table: 000000001096C810 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.955 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "adept_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"adept_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 133; item = table: 0000000010986CA0 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.955 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "zealot_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"zealot_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 134; item = table: 0000000010991820 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.955 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "waywatcher_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"waywatcher_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 135; item = table: 00000000109A1710 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.956 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "shade_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"shade_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 136; item = table: 00000000109BFA60 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.956 [Lua] <> <>PlayfabMirrorBase<> <>ItemMasterList has no item "bountyhunter_hat_1010"<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function [1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"bountyhunter_hat_1010\"" [2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 137; item = table: 00000000109C78B0 [3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973 [6] dt = 0.033452805131673813 [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> <> 15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin 15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for we_crossbow_repeater_skin 15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_shortbow_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_repeating_pistols_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_1h_sword_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin 15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin 15:57:39.959 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 15:57:39.959 [Lua] steam item server: requesting user inventory 15:57:40.520 <>scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: attempt to index local 'profile' (a nil value)<> <> {000000013f360000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb} {0000000076ea0000, 0019f000, 5c6e245d, 0642f49f-e33c-4a35-b768-16a238ff86ed, 00000001, ntdll.pdb} {0000000076c80000, 0011f000, 5c6e248b, fdf36d27-d20a-4a47-a72e-7af0fd70da41, 00000002, kernel32.pdb} 0x000000013f360000:0x00000000002d3a20 0x000000013f360000:0x00000000002d5372 0x000000013f360000:0x00000000002d562b 0x000000013f360000:0x00000000002d2160 0x000000013f360000:0x00000000003224e4 0x000000013f360000:0x0000000000321eb7 0x000000013f360000:0x00000000000303ee 0x000000013f360000:0x000000000002fd8b 0x000000013f360000:0x000000000002172d 0x000000013f360000:0x0000000000021d39 0x000000013f360000:0x0000000000021eca 0x000000013f360000:0x00000000004c727b cJSON_free 0x0000000076c80000:0x000000000001570d BaseThreadInitThunk 0x0000000076ea0000:0x000000000005385d RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>bd96571c7817<> <>release<> <>Developer Build (1.3.6254.0)<> <>83ef2ae4-3549-4f8a-9f56-1a3c2d655161<> <>--- CPU CPU: AMD FX(tm)-8350 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 12270MB Available: 8760MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 95b33d42-0a9d-40e6-8503-8ec7d5987be9 --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4002MB) Driver version: 46089 --- Network Network interface: Qualcomm Atheros AR8171/8175 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): MSI GM60 Gaming Mouse Input device: Generic (17.0): Gaming Keyboard <> <>C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-03-11-15.56.47-83ef2ae4-3549-4f8a-9f56-1a3c2d655161.log<> <>C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-03-11-15.56.47-83ef2ae4-3549-4f8a-9f56-1a3c2d655161.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: in function _setup_careers [2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1609: in function onSuccess [3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb [4] @scripts/managers/curl/curl_manager.lua:89: in function update [5] @scripts/boot.lua:831: in function game_update [6] @scripts/boot.lua:570:in function <> <> [1] self = table: 000000000680CD60; read_only_data = table: 000000000682B620; characters_data = table: 0000000003BD43A0; broken_slots_data = table: 000000000662CA10; slots_to_verify = table: 000000000393FD00; character_name = "spectator"; character_data = table: 0000000005322180; profile_index = nil; profile = nil [2] self = table: 000000000680CD60; result = table: 0000000011D20A60; function_result = table: 0000000004943BA0; careers_added = false [3] success = true; code = 200; headers = table: 000000000663CF30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"verifyDlcCareers\",\"Revision\":161,\"FunctionResult\":{\"success\":true,\"careers_add..."; id = 16; request_data = table: 00000000065D0220; _ = true; response = table: 0000000003EEDF30 [4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000663CF00; code = 200 [5] self = table: 00000000035D6F00; real_world_dt = 0.033299386501312256; dt = 0.033299386501312256; t = 32.184834225103259 [6] dt = 0.033299386501312256 <> <> [1] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _unlocked_keep_decorations = table: 0000000006834870; _weaves_progression_settings = table: 00000000069535C0; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000682B570; sum_best_power_levels = 1500; _essence = 2670834; _last_id = 0; _request_queue = table: 000000000682A660; _read_only_data_mirror = table: 000000000682BB60; _career_data = table: 0000000003BD1C40; _stats = table: 00000000068296A0; _total_essence = 3888334; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _queued_commit = table: 000000000682A120; _career_data_mirror = table: 0000000004884250; _claimed_achievements = table: 00000000068338B0; _career_lookup = table: 0000000005308040; _read_only_data = table: 000000000682B620; _best_power_levels = table: 00000000068E1840; _user_data_mirror = table: 000000000682C5E0; _commits = table: 000000000682A070; _title_data = table: 000000000682BFF0; _quest_data = table: 000000000682B030; _achievement_rewards = table: 000000000FF89830; _user_data = table: 000000000682C0A0; _num_items_to_load = 0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.359071925282478; [2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _unlocked_keep_decorations = table: 0000000006834870; _weaves_progression_settings = table: 00000000069535C0; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000682B570; sum_best_power_levels = 1500; _essence = 2670834; _last_id = 0; _request_queue = table: 000000000682A660; _read_only_data_mirror = table: 000000000682BB60; _career_data = table: 0000000003BD1C40; _stats = table: 00000000068296A0; _total_essence = 3888334; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _queued_commit = table: 000000000682A120; _career_data_mirror = table: 0000000004884250; _claimed_achievements = table: 00000000068338B0; _career_lookup = table: 0000000005308040; _read_only_data = table: 000000000682B620; _best_power_levels = table: 00000000068E1840; _user_data_mirror = table: 000000000682C5E0; _commits = table: 000000000682A070; _title_data = table: 000000000682BFF0; _quest_data = table: 000000000682B030; _achievement_rewards = table: 000000000FF89830; _user_data = table: 000000000682C0A0; _num_items_to_load = 0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.359071925282478; [4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0; [5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630; <> [Log end]