[Log version] 1
[Session] 83ef2ae4-3549-4f8a-9f56-1a3c2d655161
UTC time stamps
15:56:47.147 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
15:56:47.147 [Application] Setting process priority to high
15:56:47.147 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
15:56:47.147 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
15:56:47.147 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
15:56:47.147 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
15:56:47.147 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
15:56:47.223 [RazerChroma] Setup Razer Chroma resources
15:56:47.223 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
15:56:47.223 [Window] Window => active
15:56:47.229 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
15:56:47.233 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
15:56:47.278 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
15:56:47.357 warning: [EAC] Client can't be created because CreateGameClient failed
15:56:47.357 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
15:56:47.388 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960)
15:56:47.458 [AFTERMATH] Initialized Aftermath
15:56:47.465 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
15:56:47.494 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
15:56:48.689 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
15:56:48.694 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
15:56:48.867 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
15:56:48.867 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
15:56:48.867 [Save] Save dir: `C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2`
15:56:48.867 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
15:56:48.867 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
15:56:50.293 [LightFX ] Loaded DLL.
15:56:50.293 [LightFX ] Init()
15:56:50.295 [RazerChroma] Setup Razer Chroma
15:56:50.303 [LightFX ] LightFX failed to initialize
15:56:50.316 [Lua] boot.lua start, os clock: 3.52
15:56:50.316 [Lua] Boot:setup() entered. time: 0 os-clock: 3.5209999999999999
15:56:50.316 [Lua] --- CPU
CPU: AMD FX(tm)-8350 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000010 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 12270MB
Available: 8760MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 95b33d42-0a9d-40e6-8503-8ec7d5987be9
--- Graphics
Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4002MB) Driver version: 46089
--- Network
Network interface: Qualcomm Atheros AR8171/8175 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): MSI GM60 Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard
15:56:50.317 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
15:56:50.320 [SteamStats] RequestCurrentStats success: true
15:57:01.110 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.155581411905587 os-clock: 14.314
15:57:01.111 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:57:01.113 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:57:01.113 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:57:01.116 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:57:01.116 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:57:01.116 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:57:01.116 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:57:01.117 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:57:01.119 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:57:01.120 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:57:01.122 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:57:01.122 [Lua] *****************************************************************
15:57:01.122 [Lua] ** Initial contents of script_data **
15:57:01.122 [Lua] script_data.beta_level_progression = false
15:57:01.122 [Lua] script_data.build_identifier = bd96571c7817
15:57:01.122 [Lua] script_data.debug_interactions = false
15:57:01.122 [Lua] script_data.disable_debug_draw = true
15:57:01.122 [Lua] script_data.disable_intro_trailer = false
15:57:01.122 [Lua] script_data.disable_tutorial_at_start = false
15:57:01.122 [Lua] script_data.eac-untrusted = true
15:57:01.122 [Lua] script_data.enable_detailed_tooltips = false
15:57:01.122 [Lua] script_data.force_debug_disabled = true
15:57:01.122 [Lua] script_data.force_steam = true
15:57:01.122 [Lua] script_data.hide_fps = true
15:57:01.122 [Lua] script_data.hide_version_info = true
15:57:01.122 [Lua] script_data.matchmaking_debug = true
15:57:01.122 [Lua] script_data.network_debug = true
15:57:01.122 [Lua] script_data.package_debug = true
15:57:01.122 [Lua] script_data.packaged_build = true
15:57:01.122 [Lua] script_data.settings = { }
15:57:01.122 [Lua] script_data.show_fps = false
15:57:01.122 [Lua] script_data.spawn_empty_chest = true
15:57:01.122 [Lua] script_data.telemetry_log_interval = 600
15:57:01.122 [Lua] script_data.test_backend = stage_steam_playfab
15:57:01.122 [Lua] script_data.tobii_button = false
15:57:01.122 [Lua] script_data.use_beta_overlay = false
15:57:01.122 [Lua] script_data.use_local_backend = false
15:57:01.122 [Lua] script_data.use_tech_telemetry = true
15:57:01.122 [Lua] script_data.use_telemetry = true
15:57:01.122 [Lua] *****************************************************************
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:57:01.122 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:57:01.123 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:57:01.123 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:57:01.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:57:01.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:57:01.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:57:01.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:57:01.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:57:01.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:57:02.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:57:02.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:57:02.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:57:03.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:57:03.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:57:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:57:03.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:57:03.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:57:03.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:57:03.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:57:03.482 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:57:03.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:57:03.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:57:03.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:57:03.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:57:04.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:57:04.113 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:57:04.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:57:04.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:57:04.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:57:04.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:57:04.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:57:04.614 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:57:04.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:57:05.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:57:05.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:57:05.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:57:05.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:57:05.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:57:05.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:57:05.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:57:05.682 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:57:05.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:57:05.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:57:05.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:57:05.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:57:05.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:57:05.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:57:05.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:57:06.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:57:06.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:57:06.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:57:06.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:57:06.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:57:06.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:57:06.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:57:06.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:57:06.690 [Lua] Using test backend: stage_steam_playfab
15:57:06.690 [Lua] settings.steam: nil
15:57:06.690 [Lua] Steam: table: 00000000035A2D00
15:57:06.690 [Lua] force_steam: true
15:57:06.690 [Lua] BUILD: release
15:57:06.690 [Lua] test_backend: stage_steam_playfab
15:57:06.690 [Lua] DEDICATED_SERVER: false
15:57:06.690 [Lua] Using app_id '552500' to define backend
15:57:06.758 [Lua] [1] = beastmen_minotaur (string)
15:57:06.758 [Lua] [2] = skaven_storm_vermin_champion (string)
15:57:06.758 [Lua] [3] = chaos_dummy_troll (string)
15:57:06.758 [Lua] [4] = skaven_grey_seer (string)
15:57:06.758 [Lua] [5] = chaos_plague_wave_spawner (string)
15:57:06.758 [Lua] [6] = chaos_vortex (string)
15:57:06.758 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
15:57:06.758 [Lua] [8] = chaos_dummy_sorcerer (string)
15:57:06.758 [Lua] [9] = chaos_tentacle (string)
15:57:06.758 [Lua] [10] = skaven_loot_rat (string)
15:57:06.758 [Lua] [11] = skaven_stormfiend_demo (string)
15:57:06.758 [Lua] [12] = critter_rat (string)
15:57:06.758 [Lua] [13] = skaven_explosive_loot_rat (string)
15:57:06.758 [Lua] [14] = chaos_spawn (string)
15:57:06.758 [Lua] [15] = skaven_stormfiend_boss (string)
15:57:06.758 [Lua] [16] = critter_pig (string)
15:57:06.758 [Lua] [17] = chaos_troll (string)
15:57:06.758 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:57:06.758 [Lua] [19] = skaven_rat_ogre (string)
15:57:06.758 [Lua] [20] = skaven_stormfiend (string)
15:57:06.758 [Lua] [21] = skaven_storm_vermin_warlord (string)
15:57:06.758 [Lua] [22] = skaven_warpfire_thrower (string)
15:57:06.758 [Lua] [23] = chaos_plague_sorcerer (string)
15:57:06.758 [Lua] [24] = chaos_exalted_champion_warcamp (string)
15:57:06.758 [Lua] [25] = skaven_pack_master (string)
15:57:06.758 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
15:57:06.758 [Lua] [27] = skaven_ratling_gunner (string)
15:57:06.758 [Lua] [28] = chaos_mutator_sorcerer (string)
15:57:06.758 [Lua] [29] = skaven_poison_wind_globadier (string)
15:57:06.758 [Lua] [30] = chaos_tentacle_sorcerer (string)
15:57:06.758 [Lua] [31] = chaos_exalted_champion_norsca (string)
15:57:06.758 [Lua] [32] = chaos_warrior (string)
15:57:06.758 [Lua] [33] = chaos_exalted_sorcerer (string)
15:57:06.758 [Lua] [34] = skaven_gutter_runner (string)
15:57:06.758 [Lua] [35] = chaos_corruptor_sorcerer (string)
15:57:06.758 [Lua] [36] = chaos_vortex_sorcerer (string)
15:57:06.758 [Lua] [37] = skaven_plague_monk (string)
15:57:06.758 [Lua] [38] = chaos_berzerker (string)
15:57:06.758 [Lua] [39] = beastmen_gor (string)
15:57:06.758 [Lua] [40] = beastmen_ungor_archer (string)
15:57:06.758 [Lua] [41] = beastmen_ungor_dummy (string)
15:57:06.758 [Lua] [42] = beastmen_standard_bearer_crater (string)
15:57:06.758 [Lua] [43] = skaven_storm_vermin_commander (string)
15:57:06.758 [Lua] [44] = beastmen_standard_bearer (string)
15:57:06.758 [Lua] [45] = skaven_storm_vermin (string)
15:57:06.758 [Lua] [46] = beastmen_ungor (string)
15:57:06.758 [Lua] [47] = chaos_raider_tutorial (string)
15:57:06.758 [Lua] [48] = chaos_raider (string)
15:57:06.758 [Lua] [49] = beastmen_gor_dummy (string)
15:57:06.758 [Lua] [50] = skaven_storm_vermin_with_shield (string)
15:57:06.758 [Lua] [51] = beastmen_bestigor (string)
15:57:06.758 [Lua] [52] = beastmen_bestigor_dummy (string)
15:57:06.758 [Lua] [53] = skaven_clan_rat_tutorial (string)
15:57:06.758 [Lua] [54] = chaos_marauder (string)
15:57:06.758 [Lua] [55] = skaven_dummy_clan_rat (string)
15:57:06.758 [Lua] [56] = chaos_fanatic (string)
15:57:06.758 [Lua] [57] = chaos_marauder_with_shield (string)
15:57:06.758 [Lua] [58] = chaos_zombie (string)
15:57:06.758 [Lua] [59] = skaven_clan_rat (string)
15:57:06.758 [Lua] [60] = skaven_clan_rat_with_shield (string)
15:57:06.758 [Lua] [61] = chaos_marauder_tutorial (string)
15:57:06.758 [Lua] [62] = skaven_dummy_slave (string)
15:57:06.758 [Lua] [63] = skaven_slave (string)
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:57:06.820 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:57:06.829 [Lua] level display name dlc_bogenhafen_city
15:57:06.829 [Lua] level display name cemetery
15:57:06.829 [Lua] level display name forest_ambush
15:57:06.829 [Lua] level display name mines
15:57:06.829 [Lua] level display name nurgle
15:57:06.829 [Lua] level display name warcamp
15:57:06.829 [Lua] level display name bell
15:57:06.829 [Lua] level display name skittergate
15:57:06.829 [Lua] level display name prologue
15:57:06.829 [Lua] level display name dlc_celebrate_crawl
15:57:06.829 [Lua] level display name military
15:57:06.829 [Lua] level display name magnus
15:57:06.829 [Lua] level display name skaven_stronghold
15:57:06.829 [Lua] level display name fort
15:57:06.829 [Lua] level display name ground_zero
15:57:06.829 [Lua] level display name elven_ruins
15:57:06.829 [Lua] level display name farmlands
15:57:06.829 [Lua] level display name ussingen
15:57:06.829 [Lua] level display name dlc_portals
15:57:06.829 [Lua] level display name dlc_castle
15:57:06.829 [Lua] level display name catacombs
15:57:06.829 [Lua] level display name crater
15:57:06.829 [Lua] level display name plaza
15:57:06.829 [Lua] level display name dlc_bogenhafen_slum
15:57:06.829 [Lua] level display name dlc_bastion
15:57:06.883 [Lua] TIME: 0.042999999999999
15:57:07.669 [Lua] [ConflictSettings] Contained breeds generated in: 0.73600000000000065
15:57:07.778 [Lua] <>realm = modded<>
15:57:08.131 [Lua] <>project = vermintide 2<>
15:57:08.131 [Lua] <>build = release<>
15:57:08.131 [Lua] <>platform = win32<>
15:57:08.131 [Lua] <>title_id = 5107<>
15:57:08.131 [Lua] <>content_revision = 11661<>
15:57:08.131 [Lua] <>engine_revision = bd96571c7817<>
15:57:08.131 [Lua] <>release_version = 3.0.0<>
15:57:08.131 [Lua] <>rendering_backend = dx11<>
15:57:08.131 [Lua] <>teamcity_build_id = 68459<>
15:57:08.131 [Lua] <>steam_id = 110000131fbc4df<>
15:57:08.131 [Lua] <>steam_profile_name = Zin<>
15:57:08.131 [Lua] <>machine_id = 95b33d42-0a9d-40e6-8503-8ec7d5987be9<>
15:57:08.132 [Lua] [Boot] Application build: release
15:57:08.132 [Lua] [Boot] Content revision: 11661
15:57:08.132 [Lua] [Boot] Engine revision: bd96571c7817
15:57:08.132 [Lua] [Boot] Release version: 3.0.0
15:57:08.132 [Lua] [Boot] User ID: 110000131fbc4df Zin
15:57:08.140 [Lua] initializing mechanism to: adventure
15:57:08.140 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
15:57:08.140 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
15:57:08.140 [Lua] Game:setup() total time: 0.0079999999999991
15:57:08.140 [Lua] handle rev info: 0
15:57:08.140 [Lua] handle gfx quality: 0
15:57:08.140 [Lua] default settings: 0
15:57:08.140 [Lua] user settings: 0
15:57:08.140 [Lua] set frame times: 0
15:57:08.140 [Lua] init random: 0
15:57:08.140 [Lua] managers: 0.0079999999999991189
15:57:08.140 [Lua]
15:57:08.140 [Lua] unaccounted: 0
15:57:08.140 [Lua] [Boot] use baked enemy meshes: false
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:57:08.140 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:57:08.140 [Lua] [Testify] Ready!
15:57:08.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:57:08.435 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:57:08.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:57:08.504 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
15:57:09.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:57:09.002 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:57:09.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:57:09.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:57:09.102 [Lua] [PackageManager] Force_load: resource_packages/menu
15:57:09.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:57:09.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:57:09.236 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:57:09.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:57:10.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:57:10.206 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:57:10.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:57:10.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:57:10.374 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:57:10.375 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:57:10.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:57:10.537 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:57:10.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:57:11.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:57:11.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:57:11.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:57:12.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:57:12.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:57:12.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:57:13.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:57:13.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:57:13.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:57:14.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:57:14.175 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:57:14.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:57:14.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:57:14.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:57:14.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:57:15.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:57:15.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:57:15.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:57:15.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:57:15.309 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:57:15.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:57:15.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:57:15.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:57:15.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:57:15.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:57:15.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:57:15.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:57:16.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:57:16.279 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:57:16.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:57:16.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:57:16.410 [Lua] [PackageManager] Force_load: resource_packages/careers
15:57:16.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:57:16.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:57:16.477 [Lua] [PackageManager] Force_load: resource_packages/decals
15:57:16.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:57:16.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:57:16.714 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:57:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:57:17.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:57:17.859 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:57:17.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:57:18.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:57:18.980 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:57:18.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:57:21.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:57:21.483 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:57:21.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:57:23.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:57:23.518 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:57:23.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:57:23.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:57:23.817 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:57:23.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:57:23.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:57:23.885 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:57:23.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:57:23.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:57:23.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:57:24.553 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
15:57:34.029 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:57:34.029 [Lua] [Gamestate] Enter StateTitleScreen
15:57:34.030 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:57:34.030 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:57:34.034 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:57:34.034 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:57:34.034 [Save] Loading `save_data`
15:57:34.034 [Save] Load done
15:57:34.063 [Lua] [BackendManagerPlayFab] Backend Enabled
15:57:35.676 [Lua] <>playfab_id = 4682AA32C12844DE<>
15:57:39.954 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "huntsman_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"huntsman_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 129; item = table: 00000000108C38B0
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.954 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "slayer_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"slayer_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 130; item = table: 00000000108EB4A0
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.955 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "ranger_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"ranger_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 131; item = table: 00000000109451E0
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.955 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "maidenguard_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"maidenguard_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 132; item = table: 000000001096C810
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.955 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "adept_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"adept_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 133; item = table: 0000000010986CA0
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.955 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "zealot_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"zealot_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 134; item = table: 0000000010991820
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.955 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "waywatcher_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"waywatcher_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 135; item = table: 00000000109A1710
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.956 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "shade_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"shade_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 136; item = table: 00000000109BFA60
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.956 [Lua] <>
<>PlayfabMirrorBase<>
<>ItemMasterList has no item "bountyhunter_hat_1010"<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:689: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "PlayfabMirrorBase"; message = "ItemMasterList has no item \"bountyhunter_hat_1010\""
[2] self = table: 000000000680CD60; result = table: 00000000062889B0; inventory_items = table: 00000000062889E0; i = 137; item = table: 00000000109C78B0
[3] success = true; code = 200; headers = table: 000000000626C700; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"Inventory\":[{\"ItemId\":\"level_chest\",\"ItemInstanceId\":\"AD0A57606784E52A\",\"PurchaseDate\":\"2021-..."; id = 15; request_data = table: 000000000626C4F0; _ = true; response = table: 000000000629BB80
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000626C5E0; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033452805131673813; dt = 0.033452805131673813; t = 31.88508634082973
[6] dt = 0.033452805131673813
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _weaves_progression_settings = table: 00000000069535C0; _essence = 2670834; _unlocked_keep_decorations = table: 0000000006834870; _claimed_achievements = table: 00000000068338B0; _total_essence = 3888334; _achievement_rewards = table: 000000000FF89830; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _characters_data_key = "characters_data"; sum_best_power_levels = 1500; _best_power_levels = table: 00000000068E1840; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _read_only_data_mirror = table: 000000000682BB60; _queued_commit = table: 000000000682A120; _fake_inventory_items = table: 000000000682B570; _num_items_to_load = 0; _read_only_data = table: 000000000682B620; _commits = table: 000000000682A070; _stats = table: 00000000068296A0; _quest_data = table: 000000000682B030; _title_data = table: 000000000682BFF0; _request_queue = table: 000000000682A660; _last_id = 0; _user_data = table: 000000000682C0A0; _user_data_mirror = table: 000000000682C5E0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.958567693829536;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
<>
15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin
15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for we_crossbow_repeater_skin
15:57:39.957 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_shortbow_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_repeating_pistols_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_1h_sword_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin
15:57:39.958 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin
15:57:39.959 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
15:57:39.959 [Lua] steam item server: requesting user inventory
15:57:40.520 <>scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: attempt to index local 'profile' (a nil value)<>
<>
{000000013f360000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb}
{0000000076ea0000, 0019f000, 5c6e245d, 0642f49f-e33c-4a35-b768-16a238ff86ed, 00000001, ntdll.pdb}
{0000000076c80000, 0011f000, 5c6e248b, fdf36d27-d20a-4a47-a72e-7af0fd70da41, 00000002, kernel32.pdb}
0x000000013f360000:0x00000000002d3a20
0x000000013f360000:0x00000000002d5372
0x000000013f360000:0x00000000002d562b
0x000000013f360000:0x00000000002d2160
0x000000013f360000:0x00000000003224e4
0x000000013f360000:0x0000000000321eb7
0x000000013f360000:0x00000000000303ee
0x000000013f360000:0x000000000002fd8b
0x000000013f360000:0x000000000002172d
0x000000013f360000:0x0000000000021d39
0x000000013f360000:0x0000000000021eca
0x000000013f360000:0x00000000004c727b cJSON_free
0x0000000076c80000:0x000000000001570d BaseThreadInitThunk
0x0000000076ea0000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>bd96571c7817<>
<>release<>
<>Developer Build (1.3.6254.0)<>
<>83ef2ae4-3549-4f8a-9f56-1a3c2d655161<>
<>--- CPU
CPU: AMD FX(tm)-8350 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000010 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 12270MB
Available: 8760MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 95b33d42-0a9d-40e6-8503-8ec7d5987be9
--- Graphics
Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4002MB) Driver version: 46089
--- Network
Network interface: Qualcomm Atheros AR8171/8175 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): MSI GM60 Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard
<>
<>C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-03-11-15.56.47-83ef2ae4-3549-4f8a-9f56-1a3c2d655161.log<>
<>C:\Users\Zin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-03-11-15.56.47-83ef2ae4-3549-4f8a-9f56-1a3c2d655161.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1626: in function _setup_careers
[2] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1609: in function onSuccess
[3] @scripts/managers/backend/playfab_https_curl.lua:108: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
<>
<> [1] self = table: 000000000680CD60; read_only_data = table: 000000000682B620; characters_data = table: 0000000003BD43A0; broken_slots_data = table: 000000000662CA10; slots_to_verify = table: 000000000393FD00; character_name = "spectator"; character_data = table: 0000000005322180; profile_index = nil; profile = nil
[2] self = table: 000000000680CD60; result = table: 0000000011D20A60; function_result = table: 0000000004943BA0; careers_added = false
[3] success = true; code = 200; headers = table: 000000000663CF30; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"verifyDlcCareers\",\"Revision\":161,\"FunctionResult\":{\"success\":true,\"careers_add..."; id = 16; request_data = table: 00000000065D0220; _ = true; response = table: 0000000003EEDF30
[4] self = table: 0000000005A82D30; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000663CF00; code = 200
[5] self = table: 00000000035D6F00; real_world_dt = 0.033299386501312256; dt = 0.033299386501312256; t = 32.184834225103259
[6] dt = 0.033299386501312256
<>
<> [1] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _unlocked_keep_decorations = table: 0000000006834870; _weaves_progression_settings = table: 00000000069535C0; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000682B570; sum_best_power_levels = 1500; _essence = 2670834; _last_id = 0; _request_queue = table: 000000000682A660; _read_only_data_mirror = table: 000000000682BB60; _career_data = table: 0000000003BD1C40; _stats = table: 00000000068296A0; _total_essence = 3888334; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _queued_commit = table: 000000000682A120; _career_data_mirror = table: 0000000004884250; _claimed_achievements = table: 00000000068338B0; _career_lookup = table: 0000000005308040; _read_only_data = table: 000000000682B620; _best_power_levels = table: 00000000068E1840; _user_data_mirror = table: 000000000682C5E0; _commits = table: 000000000682A070; _title_data = table: 000000000682BFF0; _quest_data = table: 000000000682B030; _achievement_rewards = table: 000000000FF89830; _user_data = table: 000000000682C0A0; _num_items_to_load = 0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.359071925282478;
[2] _maximum_essence = 5263500; _inventory_items = table: 0000000011DDE500; _playfab_id = "4682AA32C12844DE"; _unlocked_keep_decorations = table: 0000000006834870; _weaves_progression_settings = table: 00000000069535C0; _characters_data_key = "characters_data"; _fake_inventory_items = table: 000000000682B570; sum_best_power_levels = 1500; _essence = 2670834; _last_id = 0; _request_queue = table: 000000000682A660; _read_only_data_mirror = table: 000000000682BB60; _career_data = table: 0000000003BD1C40; _stats = table: 00000000068296A0; _total_essence = 3888334; _platform_dlcs = table: 0000000006832EE0; _verify_slot_keys_per_affiliation = table: 0000000006829B30; _owned_dlcs = table: 00000000068329A0; _commit_limit_total = 1; _queued_commit = table: 000000000682A120; _career_data_mirror = table: 0000000004884250; _claimed_achievements = table: 00000000068338B0; _career_lookup = table: 0000000005308040; _read_only_data = table: 000000000682B620; _best_power_levels = table: 00000000068E1840; _user_data_mirror = table: 000000000682C5E0; _commits = table: 000000000682A070; _title_data = table: 000000000682BFF0; _quest_data = table: 000000000682B030; _achievement_rewards = table: 000000000FF89830; _user_data = table: 000000000682C0A0; _num_items_to_load = 0; _unlocked_weapon_skins = table: 00000000068BC1C0; _commit_limit_timer = 71.359071925282478;
[4] _requests = table: 00000000122468D0; _multi = [unknown]; _curl = table: 0000000005A852B0;
[5] startup_package_handles = table: 00000000035DA940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000035DA8B0; flow_return_table = table: 00000000035D6F30; _machine = table: 0000000005910CC0; startup_timer = 17.771158591844141; has_booted = true; loading_context = table: 0000000005910630;
<>
[Log end]