[Log version] 1 [Session] 015c0ca8-497e-4bf7-95f2-059312a0ab14 UTC time stamps 13:36:01.074 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 13:36:01.074 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 13:36:01.074 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 13:36:01.075 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 13:36:01.075 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 13:36:01.076 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 13:36:01.087 [RazerChroma] Setup Razer Chroma resources 13:36:01.087 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 13:36:01.104 [Window] Window => active 13:36:01.125 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 13:36:01.144 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 13:36:01.960 [EAC] Init client 11000010575f4ad 13:36:01.960 [EAC] EAC client initialized 13:36:01.960 warning: [EAC] Failed to initialize localization 13:36:01.961 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 13:36:01.964 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 13:36:02.892 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 13:36:03.014 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 13:36:03.303 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 13:36:03.304 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 13:36:03.453 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 13:36:03.453 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 13:36:03.453 [Save] Save dir: `C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2` 13:36:03.453 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 13:36:03.453 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 13:36:03.599 [RazerChroma] Setup Razer Chroma 13:36:03.687 [LightFX ] Loaded DLL. 13:36:03.687 [LightFX ] Init() 13:36:03.690 [LightFX ] LightFX failed to initialize 13:36:03.714 [Lua] boot.lua start, os clock: 4.3819999999999997 13:36:03.714 [Lua] Active feature-flags: 13:36:03.714 [Lua] PLATFORM_win32 13:36:03.714 [Lua] FEATURE_steam_rich_presence 13:36:03.714 [Lua] FEATURE_grudge_marks 13:36:03.714 [Lua] FEATURE_geheimnisnacht_2021 13:36:03.714 [Lua] FEATURE_fall_collection_2021 13:36:03.714 [Lua] 13:36:03.714 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3819999999999997 13:36:03.714 [Lua] --- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 25231MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 49649 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): Yeti Stereo Microphone 13:36:03.715 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 13:36:03.721 [SteamStats] RequestCurrentStats success: true 13:36:08.257 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.1555174514651299 os-clock: 8.9250000000000007 13:36:08.258 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:36:08.258 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 13:36:08.259 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:36:08.259 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:36:08.260 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:36:08.260 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:36:08.260 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:36:08.260 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:36:08.261 [Lua] Development.init_application_parameters 13:36:08.261 [Lua] ----------------------------------------------------------------- 13:36:08.261 [Lua] -- Application parameters -- 13:36:08.261 [Lua] ----------------------------------------------------------------- 13:36:08.261 [Lua] ***************************************************************** 13:36:08.261 [Lua] ** Initial contents of script_data ** 13:36:08.261 [Lua] script_data.beta_level_progression = false 13:36:08.261 [Lua] script_data.build_identifier = 3caf390912f2 13:36:08.261 [Lua] script_data.debug_interactions = false 13:36:08.261 [Lua] script_data.disable_debug_draw = true 13:36:08.261 [Lua] script_data.disable_intro_trailer = false 13:36:08.261 [Lua] script_data.disable_store = false 13:36:08.261 [Lua] script_data.disable_tutorial_at_start = false 13:36:08.261 [Lua] script_data.eac-untrusted = false 13:36:08.261 [Lua] script_data.enable_detailed_tooltips = false 13:36:08.261 [Lua] script_data.force_debug_disabled = true 13:36:08.261 [Lua] script_data.force_steam = true 13:36:08.261 [Lua] script_data.hide_fps = true 13:36:08.261 [Lua] script_data.hide_version_info = true 13:36:08.261 [Lua] script_data.matchmaking_debug = true 13:36:08.261 [Lua] script_data.network_debug = true 13:36:08.261 [Lua] script_data.package_debug = true 13:36:08.261 [Lua] script_data.packaged_build = true 13:36:08.261 [Lua] script_data.qr_watermark = true 13:36:08.261 [Lua] script_data.settings = { } 13:36:08.261 [Lua] script_data.show_fps = false 13:36:08.261 [Lua] script_data.spawn_empty_chest = true 13:36:08.261 [Lua] script_data.telemetry_log_interval = 600 13:36:08.261 [Lua] script_data.text_watermark = true 13:36:08.261 [Lua] script_data.tobii_button = false 13:36:08.261 [Lua] script_data.use_beta_overlay = false 13:36:08.261 [Lua] script_data.use_local_backend = false 13:36:08.261 [Lua] script_data.use_tech_telemetry = true 13:36:08.261 [Lua] script_data.use_telemetry = true 13:36:08.261 [Lua] ***************************************************************** 13:36:08.261 [Lua] [Boot] use baked enemy meshes: false 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 13:36:08.261 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 13:36:08.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:36:08.373 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:36:08.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 13:36:08.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 13:36:08.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 13:36:08.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 13:36:08.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 13:36:08.723 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 13:36:08.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 13:36:09.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 13:36:09.106 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 13:36:09.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 13:36:09.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 13:36:09.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 13:36:09.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 13:36:09.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 13:36:09.406 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 13:36:09.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 13:36:09.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 13:36:09.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 13:36:09.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 13:36:10.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 13:36:10.039 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 13:36:10.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 13:36:10.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 13:36:10.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 13:36:10.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 13:36:10.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 13:36:10.373 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 13:36:10.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 13:36:10.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 13:36:10.939 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 13:36:10.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 13:36:11.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 13:36:11.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 13:36:11.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 13:36:11.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 13:36:11.124 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 13:36:11.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 13:36:11.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 13:36:11.339 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 13:36:11.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 13:36:11.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 13:36:11.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 13:36:11.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 13:36:11.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 13:36:11.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 13:36:11.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 13:36:12.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 13:36:12.723 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 13:36:12.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 13:36:12.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 13:36:12.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 13:36:12.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 13:36:12.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 13:36:12.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 13:36:12.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 13:36:13.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 13:36:13.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 13:36:13.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 13:36:13.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 13:36:13.173 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 13:36:13.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 13:36:13.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 13:36:13.289 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 13:36:13.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 13:36:13.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 13:36:13.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 13:36:13.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 13:36:13.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 13:36:13.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 13:36:13.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 13:36:13.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 13:36:13.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 13:36:13.730 [Lua] settings.steam: nil 13:36:13.730 [Lua] Steam: table: 00000000000628F0 13:36:13.730 [Lua] force_steam: true 13:36:13.730 [Lua] BUILD: release 13:36:13.730 [Lua] test_backend: nil 13:36:13.730 [Lua] DEDICATED_SERVER: false 13:36:13.730 [Lua] Using app_id '552500' to define backend 13:36:13.731 [Lua] PlayFab Title ID: 5107 13:36:13.774 [Lua] [1] = chaos_dummy_troll (string) 13:36:13.774 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 13:36:13.774 [Lua] [3] = skaven_rat_ogre (string) 13:36:13.774 [Lua] [4] = critter_rat (string) 13:36:13.774 [Lua] [5] = chaos_troll (string) 13:36:13.774 [Lua] [6] = beastmen_minotaur (string) 13:36:13.774 [Lua] [7] = skaven_storm_vermin_warlord (string) 13:36:13.774 [Lua] [8] = skaven_stormfiend (string) 13:36:13.774 [Lua] [9] = chaos_greed_pinata (string) 13:36:13.774 [Lua] [10] = skaven_stormfiend_demo (string) 13:36:13.774 [Lua] [11] = chaos_plague_wave_spawner (string) 13:36:13.774 [Lua] [12] = chaos_vortex (string) 13:36:13.774 [Lua] [13] = skaven_stormfiend_boss (string) 13:36:13.774 [Lua] [14] = chaos_spawn (string) 13:36:13.774 [Lua] [15] = skaven_storm_vermin_champion (string) 13:36:13.774 [Lua] [16] = chaos_tentacle (string) 13:36:13.774 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 13:36:13.774 [Lua] [18] = skaven_grey_seer (string) 13:36:13.774 [Lua] [19] = skaven_explosive_loot_rat (string) 13:36:13.774 [Lua] [20] = skaven_loot_rat (string) 13:36:13.774 [Lua] [21] = critter_pig (string) 13:36:13.774 [Lua] [22] = chaos_dummy_sorcerer (string) 13:36:13.774 [Lua] [23] = chaos_mutator_sorcerer (string) 13:36:13.774 [Lua] [24] = skaven_gutter_runner (string) 13:36:13.774 [Lua] [25] = skaven_pack_master (string) 13:36:13.774 [Lua] [26] = chaos_exalted_sorcerer (string) 13:36:13.774 [Lua] [27] = chaos_vortex_sorcerer (string) 13:36:13.774 [Lua] [28] = skaven_poison_wind_globadier (string) 13:36:13.774 [Lua] [29] = chaos_corruptor_sorcerer (string) 13:36:13.774 [Lua] [30] = chaos_warrior (string) 13:36:13.774 [Lua] [31] = skaven_warpfire_thrower (string) 13:36:13.774 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 13:36:13.774 [Lua] [33] = chaos_plague_sorcerer (string) 13:36:13.774 [Lua] [34] = curse_mutator_sorcerer (string) 13:36:13.774 [Lua] [35] = chaos_exalted_champion_warcamp (string) 13:36:13.774 [Lua] [36] = chaos_tentacle_sorcerer (string) 13:36:13.774 [Lua] [37] = skaven_ratling_gunner (string) 13:36:13.774 [Lua] [38] = chaos_exalted_champion_norsca (string) 13:36:13.774 [Lua] [39] = chaos_raider (string) 13:36:13.774 [Lua] [40] = chaos_berzerker (string) 13:36:13.774 [Lua] [41] = beastmen_ungor_dummy (string) 13:36:13.774 [Lua] [42] = skaven_storm_vermin (string) 13:36:13.774 [Lua] [43] = beastmen_standard_bearer_crater (string) 13:36:13.774 [Lua] [44] = chaos_raider_tutorial (string) 13:36:13.774 [Lua] [45] = beastmen_gor_dummy (string) 13:36:13.774 [Lua] [46] = beastmen_bestigor_dummy (string) 13:36:13.774 [Lua] [47] = skaven_storm_vermin_with_shield (string) 13:36:13.774 [Lua] [48] = beastmen_ungor (string) 13:36:13.774 [Lua] [49] = skaven_storm_vermin_commander (string) 13:36:13.774 [Lua] [50] = beastmen_ungor_archer (string) 13:36:13.774 [Lua] [51] = beastmen_standard_bearer (string) 13:36:13.774 [Lua] [52] = beastmen_gor (string) 13:36:13.774 [Lua] [53] = beastmen_bestigor (string) 13:36:13.774 [Lua] [54] = skaven_plague_monk (string) 13:36:13.774 [Lua] [55] = chaos_marauder (string) 13:36:13.774 [Lua] [56] = skaven_dummy_clan_rat (string) 13:36:13.774 [Lua] [57] = chaos_marauder_tutorial (string) 13:36:13.774 [Lua] [58] = skaven_clan_rat (string) 13:36:13.774 [Lua] [59] = chaos_zombie (string) 13:36:13.774 [Lua] [60] = chaos_fanatic (string) 13:36:13.774 [Lua] [61] = skaven_clan_rat_tutorial (string) 13:36:13.774 [Lua] [62] = chaos_marauder_with_shield (string) 13:36:13.774 [Lua] [63] = skaven_clan_rat_with_shield (string) 13:36:13.774 [Lua] [64] = skaven_slave (string) 13:36:13.774 [Lua] [65] = skaven_dummy_slave (string) 13:36:13.804 [Lua] [UIRenderer] Loading 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 13:36:13.807 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 13:36:13.852 [Lua] level display name sig_snare_d_nurgle_path1 13:36:13.852 [Lua] level display name sig_snare_d_khorne_path1 13:36:13.852 [Lua] level display name pat_mines_nurgle_path5 13:36:13.852 [Lua] level display name pat_forest_slaanesh_path2 13:36:13.852 [Lua] level display name sig_snare_c_wastes_path1 13:36:13.852 [Lua] level display name pat_tower_nurgle_path5 13:36:13.852 [Lua] level display name arena_citadel_tzeentch_path1 13:36:13.852 [Lua] level display name pat_mines_khorne_path5 13:36:13.852 [Lua] level display name sig_crag_wastes_path1 13:36:13.852 [Lua] level display name warcamp 13:36:13.852 [Lua] level display name pat_tower_slaanesh_path2 13:36:13.852 [Lua] level display name sig_volcano_wastes_path1 13:36:13.852 [Lua] level display name pat_mines_slaanesh_path2 13:36:13.852 [Lua] level display name pat_bay_tzeentch_path5 13:36:13.852 [Lua] level display name pat_tower_khorne_path5 13:36:13.852 [Lua] level display name sig_gorge_slaanesh_path2 13:36:13.852 [Lua] level display name sig_crag_nurgle_path5 13:36:13.852 [Lua] level display name arena_ice_tzeentch_path1 13:36:13.852 [Lua] level display name sig_volcano_nurgle_path2 13:36:13.853 [Lua] level display name pat_forest_wastes_path5 13:36:13.853 [Lua] level display name sig_gorge_slaanesh_path3 13:36:13.853 [Lua] level display name sig_citadel_slaanesh_path1 13:36:13.853 [Lua] level display name sig_volcano_khorne_path1 13:36:13.853 [Lua] level display name sig_mordrek_slaanesh_path5 13:36:13.853 [Lua] level display name prologue 13:36:13.853 [Lua] level display name military 13:36:13.853 [Lua] level display name skaven_stronghold 13:36:13.853 [Lua] level display name arena_cave_tzeentch_path1 13:36:13.853 [Lua] level display name pat_mines_nurgle_path1 13:36:13.853 [Lua] level display name ussingen 13:36:13.853 [Lua] level display name pat_forest_khorne_path2 13:36:13.853 [Lua] level display name sig_mordrek_nurgle_path3 13:36:13.853 [Lua] level display name fort 13:36:13.853 [Lua] level display name pat_tower_nurgle_path1 13:36:13.853 [Lua] level display name sig_crag_tzeentch_path3 13:36:13.853 [Lua] level display name ground_zero 13:36:13.853 [Lua] level display name sig_snare_a_khorne_path1 13:36:13.853 [Lua] level display name sig_mordrek_slaanesh_path3 13:36:13.853 [Lua] level display name sig_citadel_tzeentch_path1 13:36:13.853 [Lua] level display name pat_forest_nurgle_path3 13:36:13.853 [Lua] level display name elven_ruins 13:36:13.853 [Lua] level display name pat_bay_nurgle_path1 13:36:13.853 [Lua] level display name pat_bay_khorne_path2 13:36:13.853 [Lua] level display name pat_mines_tzeentch_path4 13:36:13.853 [Lua] level display name farmlands 13:36:13.853 [Lua] level display name pat_tower_tzeentch_path2 13:36:13.853 [Lua] level display name pat_town_wastes_path5 13:36:13.853 [Lua] level display name pat_mines_tzeentch_path2 13:36:13.853 [Lua] level display name sig_snare_d_slaanesh_path1 13:36:13.853 [Lua] level display name sig_gorge_wastes_path4 13:36:13.853 [Lua] level display name pat_mines_wastes_path4 13:36:13.853 [Lua] level display name sig_citadel_nurgle_path1 13:36:13.853 [Lua] level display name sig_mordrek_slaanesh_path1 13:36:13.853 [Lua] level display name pat_mountain_slaanesh_path3 13:36:13.853 [Lua] level display name sig_snare_c_khorne_path1 13:36:13.853 [Lua] level display name sig_mordrek_wastes_path5 13:36:13.853 [Lua] level display name pat_town_nurgle_path5 13:36:13.853 [Lua] level display name sig_snare_a_nurgle_path1 13:36:13.853 [Lua] level display name pat_mines_slaanesh_path5 13:36:13.853 [Lua] level display name plaza 13:36:13.853 [Lua] level display name pat_mountain_wastes_path5 13:36:13.853 [Lua] level display name pat_mountain_slaanesh_path1 13:36:13.853 [Lua] level display name pat_tower_wastes_path4 13:36:13.853 [Lua] level display name pat_town_tzeentch_path5 13:36:13.853 [Lua] level display name sig_mordrek_khorne_path4 13:36:13.853 [Lua] level display name sig_mordrek_wastes_path3 13:36:13.853 [Lua] level display name pat_town_tzeentch_path3 13:36:13.853 [Lua] level display name sig_mordrek_nurgle_path5 13:36:13.853 [Lua] level display name pat_town_wastes_path1 13:36:13.853 [Lua] level display name pat_tower_slaanesh_path5 13:36:13.853 [Lua] level display name sig_gorge_slaanesh_path5 13:36:13.853 [Lua] level display name mines 13:36:13.853 [Lua] level display name sig_snare_e_nurgle_path1 13:36:13.853 [Lua] level display name pat_bay_nurgle_path3 13:36:13.853 [Lua] level display name pat_mountain_khorne_path3 13:36:13.853 [Lua] level display name sig_mordrek_khorne_path2 13:36:13.853 [Lua] level display name sig_snare_d_wastes_path1 13:36:13.853 [Lua] level display name pat_forest_wastes_path1 13:36:13.853 [Lua] level display name sig_mordrek_nurgle_path1 13:36:13.853 [Lua] level display name arena_citadel_khorne_path1 13:36:13.853 [Lua] level display name sig_crag_khorne_path3 13:36:13.853 [Lua] level display name dlc_celebrate_crawl 13:36:13.853 [Lua] level display name arena_citadel_slaanesh_path1 13:36:13.853 [Lua] level display name magnus 13:36:13.853 [Lua] level display name sig_gorge_wastes_path3 13:36:13.853 [Lua] level display name pat_bay_slaanesh_path5 13:36:13.853 [Lua] level display name pat_bay_wastes_path4 13:36:13.853 [Lua] level display name pat_mountain_khorne_path1 13:36:13.853 [Lua] level display name pat_forest_nurgle_path5 13:36:13.853 [Lua] level display name arena_ice_nurgle_path1 13:36:13.853 [Lua] level display name pat_forest_tzeentch_path2 13:36:13.853 [Lua] level display name arena_cave_khorne_path1 13:36:13.853 [Lua] level display name sig_mordrek_tzeentch_path3 13:36:13.853 [Lua] level display name pat_mines_wastes_path3 13:36:13.853 [Lua] level display name sig_volcano_wastes_path4 13:36:13.853 [Lua] level display name sig_volcano_tzeentch_path2 13:36:13.853 [Lua] level display name sig_citadel_tzeentch_path3 13:36:13.853 [Lua] level display name pat_tower_wastes_path3 13:36:13.853 [Lua] level display name pat_mountain_khorne_path5 13:36:13.853 [Lua] level display name sig_citadel_khorne_path4 13:36:13.853 [Lua] level display name pat_forest_slaanesh_path3 13:36:13.853 [Lua] level display name sig_citadel_nurgle_path5 13:36:13.853 [Lua] level display name sig_mordrek_tzeentch_path1 13:36:13.853 [Lua] level display name crater 13:36:13.853 [Lua] level display name sig_volcano_wastes_path2 13:36:13.853 [Lua] level display name sig_gorge_khorne_path1 13:36:13.853 [Lua] level display name sig_crag_wastes_path2 13:36:13.853 [Lua] level display name pat_bay_wastes_path5 13:36:13.853 [Lua] level display name pat_tower_nurgle_path2 13:36:13.853 [Lua] level display name pat_forest_nurgle_path2 13:36:13.853 [Lua] level display name sig_crag_nurgle_path1 13:36:13.853 [Lua] level display name sig_citadel_khorne_path2 13:36:13.853 [Lua] level display name pat_forest_slaanesh_path1 13:36:13.853 [Lua] level display name sig_volcano_nurgle_path1 13:36:13.853 [Lua] level display name sig_volcano_khorne_path4 13:36:13.853 [Lua] level display name pat_mines_tzeentch_path5 13:36:13.853 [Lua] level display name pat_mountain_wastes_path3 13:36:13.853 [Lua] level display name pat_bay_nurgle_path5 13:36:13.853 [Lua] level display name pat_forest_wastes_path3 13:36:13.853 [Lua] level display name sig_crag_slaanesh_path3 13:36:13.853 [Lua] level display name sig_snare_b_tzeentch_path1 13:36:13.853 [Lua] level display name sig_crag_nurgle_path3 13:36:13.853 [Lua] level display name sig_snare_b_nurgle_path1 13:36:13.853 [Lua] level display name pat_forest_tzeentch_path4 13:36:13.853 [Lua] level display name sig_gorge_wastes_path1 13:36:13.853 [Lua] level display name sig_gorge_khorne_path5 13:36:13.853 [Lua] level display name sig_snare_b_khorne_path1 13:36:13.853 [Lua] level display name pat_tower_khorne_path4 13:36:13.853 [Lua] level display name pat_tower_tzeentch_path4 13:36:13.853 [Lua] level display name sig_citadel_tzeentch_path5 13:36:13.853 [Lua] level display name pat_forest_wastes_path4 13:36:13.854 [Lua] level display name pat_forest_khorne_path3 13:36:13.854 [Lua] level display name pat_town_khorne_path3 13:36:13.854 [Lua] level display name pat_mines_nurgle_path2 13:36:13.854 [Lua] level display name pat_bay_slaanesh_path1 13:36:13.854 [Lua] level display name bell 13:36:13.854 [Lua] level display name pat_mountain_tzeentch_path3 13:36:13.854 [Lua] level display name pat_mines_khorne_path2 13:36:13.854 [Lua] level display name pat_forest_khorne_path5 13:36:13.854 [Lua] level display name pat_mountain_tzeentch_path5 13:36:13.854 [Lua] level display name sig_citadel_slaanesh_path4 13:36:13.854 [Lua] level display name dlc_bastion 13:36:13.854 [Lua] level display name sig_citadel_nurgle_path3 13:36:13.854 [Lua] level display name arena_citadel_nurgle_path1 13:36:13.854 [Lua] level display name pat_mountain_nurgle_path5 13:36:13.854 [Lua] level display name sig_mordrek_slaanesh_path4 13:36:13.854 [Lua] level display name pat_town_nurgle_path1 13:36:13.854 [Lua] level display name sig_gorge_nurgle_path4 13:36:13.854 [Lua] level display name pat_mines_khorne_path4 13:36:13.854 [Lua] level display name arena_ruin_nurgle_path1 13:36:13.854 [Lua] level display name pat_town_slaanesh_path5 13:36:13.854 [Lua] level display name arena_ice_khorne_path1 13:36:13.854 [Lua] level display name sig_gorge_tzeentch_path4 13:36:13.854 [Lua] level display name sig_volcano_slaanesh_path5 13:36:13.854 [Lua] level display name sig_mordrek_slaanesh_path2 13:36:13.854 [Lua] level display name sig_gorge_nurgle_path1 13:36:13.854 [Lua] level display name pat_tower_slaanesh_path1 13:36:13.854 [Lua] level display name arena_ruin_tzeentch_path1 13:36:13.854 [Lua] level display name skittergate 13:36:13.854 [Lua] level display name pat_forest_wastes_path2 13:36:13.854 [Lua] level display name sig_gorge_tzeentch_path2 13:36:13.854 [Lua] level display name pat_forest_slaanesh_path5 13:36:13.854 [Lua] level display name pat_bay_tzeentch_path2 13:36:13.854 [Lua] level display name pat_tower_slaanesh_path3 13:36:13.854 [Lua] level display name arena_cave_nurgle_path1 13:36:13.854 [Lua] level display name sig_volcano_slaanesh_path3 13:36:13.854 [Lua] level display name dlc_bogenhafen_city 13:36:13.854 [Lua] level display name pat_forest_tzeentch_path3 13:36:13.854 [Lua] level display name pat_mountain_tzeentch_path2 13:36:13.854 [Lua] level display name pat_mines_nurgle_path4 13:36:13.854 [Lua] level display name pat_forest_nurgle_path1 13:36:13.854 [Lua] level display name pat_mines_slaanesh_path3 13:36:13.854 [Lua] level display name pat_bay_tzeentch_path4 13:36:13.854 [Lua] level display name sig_snare_a_wastes_path1 13:36:13.854 [Lua] level display name sig_gorge_wastes_path5 13:36:13.854 [Lua] level display name sig_crag_nurgle_path4 13:36:13.854 [Lua] level display name sig_volcano_slaanesh_path1 13:36:13.854 [Lua] level display name sig_gorge_nurgle_path2 13:36:13.854 [Lua] level display name sig_crag_tzeentch_path2 13:36:13.854 [Lua] level display name pat_town_slaanesh_path2 13:36:13.854 [Lua] level display name pat_town_khorne_path5 13:36:13.854 [Lua] level display name pat_town_tzeentch_path4 13:36:13.854 [Lua] level display name arena_ruin_slaanesh_path1 13:36:13.854 [Lua] level display name pat_mines_slaanesh_path4 13:36:13.854 [Lua] level display name pat_tower_khorne_path3 13:36:13.854 [Lua] level display name pat_tower_tzeentch_path1 13:36:13.854 [Lua] level display name pat_mountain_nurgle_path1 13:36:13.854 [Lua] level display name arena_ice_slaanesh_path1 13:36:13.854 [Lua] level display name pat_mines_wastes_path5 13:36:13.854 [Lua] level display name sig_gorge_khorne_path3 13:36:13.854 [Lua] level display name dlc_bogenhafen_slum 13:36:13.854 [Lua] level display name sig_crag_khorne_path4 13:36:13.854 [Lua] level display name pat_tower_tzeentch_path3 13:36:13.854 [Lua] level display name sig_crag_tzeentch_path1 13:36:13.854 [Lua] level display name sig_gorge_tzeentch_path1 13:36:13.854 [Lua] level display name sig_mordrek_wastes_path2 13:36:13.854 [Lua] level display name pat_town_nurgle_path4 13:36:13.854 [Lua] level display name arena_cave_slaanesh_path1 13:36:13.854 [Lua] level display name pat_forest_khorne_path1 13:36:13.854 [Lua] level display name sig_gorge_tzeentch_path3 13:36:13.854 [Lua] level display name sig_snare_e_khorne_path1 13:36:13.854 [Lua] level display name sig_mordrek_khorne_path5 13:36:13.854 [Lua] level display name sig_crag_wastes_path4 13:36:13.854 [Lua] level display name cemetery 13:36:13.854 [Lua] level display name pat_tower_slaanesh_path4 13:36:13.854 [Lua] level display name sig_gorge_slaanesh_path4 13:36:13.854 [Lua] level display name dlc_castle 13:36:13.854 [Lua] level display name pat_bay_khorne_path5 13:36:13.854 [Lua] level display name pat_mountain_tzeentch_path1 13:36:13.854 [Lua] level display name forest_ambush 13:36:13.854 [Lua] level display name pat_mines_wastes_path1 13:36:13.854 [Lua] level display name sig_crag_wastes_path5 13:36:13.854 [Lua] level display name pat_mountain_nurgle_path2 13:36:13.854 [Lua] level display name pat_tower_wastes_path5 13:36:13.854 [Lua] level display name sig_volcano_nurgle_path3 13:36:13.854 [Lua] level display name sig_mordrek_khorne_path3 13:36:13.854 [Lua] level display name pat_forest_slaanesh_path4 13:36:13.854 [Lua] level display name sig_snare_e_wastes_path1 13:36:13.854 [Lua] level display name nurgle 13:36:13.854 [Lua] level display name sig_crag_tzeentch_path5 13:36:13.854 [Lua] level display name pat_town_wastes_path2 13:36:13.854 [Lua] level display name sig_crag_tzeentch_path4 13:36:13.854 [Lua] level display name pat_town_wastes_path4 13:36:13.854 [Lua] level display name pat_bay_wastes_path3 13:36:13.854 [Lua] level display name sig_crag_khorne_path2 13:36:13.854 [Lua] level display name sig_volcano_wastes_path5 13:36:13.854 [Lua] level display name pat_bay_slaanesh_path3 13:36:13.854 [Lua] level display name pat_bay_nurgle_path2 13:36:13.854 [Lua] level display name sig_crag_slaanesh_path2 13:36:13.854 [Lua] level display name pat_town_tzeentch_path2 13:36:13.854 [Lua] level display name sig_crag_slaanesh_path1 13:36:13.854 [Lua] level display name sig_crag_nurgle_path2 13:36:13.854 [Lua] level display name sig_crag_khorne_path5 13:36:13.854 [Lua] level display name sig_crag_khorne_path1 13:36:13.854 [Lua] level display name sig_snare_e_tzeentch_path1 13:36:13.854 [Lua] level display name sig_snare_e_slaanesh_path1 13:36:13.854 [Lua] level display name pat_mountain_wastes_path4 13:36:13.854 [Lua] level display name pat_mountain_wastes_path2 13:36:13.854 [Lua] level display name pat_mountain_wastes_path1 13:36:13.854 [Lua] level display name pat_bay_slaanesh_path2 13:36:13.854 [Lua] level display name pat_mountain_slaanesh_path5 13:36:13.854 [Lua] level display name pat_bay_khorne_path1 13:36:13.855 [Lua] level display name pat_mountain_nurgle_path3 13:36:13.855 [Lua] level display name pat_mountain_slaanesh_path2 13:36:13.855 [Lua] level display name pat_mountain_nurgle_path4 13:36:13.855 [Lua] level display name sig_mordrek_nurgle_path2 13:36:13.855 [Lua] level display name pat_mountain_slaanesh_path4 13:36:13.855 [Lua] level display name pat_tower_wastes_path1 13:36:13.855 [Lua] level display name pat_town_tzeentch_path1 13:36:13.855 [Lua] level display name sig_crag_slaanesh_path5 13:36:13.855 [Lua] level display name arena_ruin_khorne_path1 13:36:13.855 [Lua] level display name pat_town_slaanesh_path3 13:36:13.855 [Lua] level display name pat_forest_nurgle_path4 13:36:13.855 [Lua] level display name pat_bay_khorne_path3 13:36:13.855 [Lua] level display name pat_mountain_khorne_path2 13:36:13.855 [Lua] level display name pat_tower_wastes_path2 13:36:13.855 [Lua] level display name sig_snare_b_slaanesh_path1 13:36:13.855 [Lua] level display name pat_mountain_khorne_path4 13:36:13.855 [Lua] level display name sig_mordrek_tzeentch_path2 13:36:13.855 [Lua] level display name pat_mines_wastes_path2 13:36:13.855 [Lua] level display name pat_mines_khorne_path3 13:36:13.855 [Lua] level display name sig_citadel_khorne_path3 13:36:13.855 [Lua] level display name pat_town_khorne_path1 13:36:13.855 [Lua] level display name sig_citadel_tzeentch_path2 13:36:13.855 [Lua] level display name sig_snare_a_slaanesh_path1 13:36:13.855 [Lua] level display name sig_volcano_nurgle_path5 13:36:13.855 [Lua] level display name sig_gorge_slaanesh_path1 13:36:13.855 [Lua] level display name pat_town_khorne_path4 13:36:13.855 [Lua] level display name pat_town_slaanesh_path1 13:36:13.855 [Lua] level display name sig_volcano_tzeentch_path1 13:36:13.855 [Lua] level display name pat_bay_wastes_path1 13:36:13.855 [Lua] level display name sig_snare_c_tzeentch_path1 13:36:13.855 [Lua] level display name sig_citadel_nurgle_path4 13:36:13.855 [Lua] level display name sig_volcano_tzeentch_path4 13:36:13.855 [Lua] level display name pat_forest_tzeentch_path1 13:36:13.855 [Lua] level display name sig_volcano_khorne_path5 13:36:13.855 [Lua] level display name sig_citadel_khorne_path1 13:36:13.855 [Lua] level display name pat_mines_nurgle_path3 13:36:13.855 [Lua] level display name sig_volcano_wastes_path3 13:36:13.855 [Lua] level display name pat_town_wastes_path3 13:36:13.855 [Lua] level display name sig_gorge_khorne_path4 13:36:13.855 [Lua] level display name pat_tower_khorne_path2 13:36:13.855 [Lua] level display name sig_gorge_nurgle_path5 13:36:13.855 [Lua] level display name sig_mordrek_khorne_path1 13:36:13.855 [Lua] level display name sig_crag_wastes_path3 13:36:13.855 [Lua] level display name pat_bay_slaanesh_path4 13:36:13.855 [Lua] level display name catacombs 13:36:13.855 [Lua] level display name sig_volcano_nurgle_path4 13:36:13.855 [Lua] level display name sig_mordrek_wastes_path1 13:36:13.855 [Lua] level display name pat_bay_khorne_path4 13:36:13.855 [Lua] level display name pat_bay_tzeentch_path3 13:36:13.855 [Lua] level display name sig_volcano_khorne_path3 13:36:13.855 [Lua] level display name sig_mordrek_tzeentch_path5 13:36:13.855 [Lua] level display name pat_town_nurgle_path3 13:36:13.855 [Lua] level display name pat_bay_nurgle_path4 13:36:13.855 [Lua] level display name sig_snare_d_tzeentch_path1 13:36:13.855 [Lua] level display name sig_citadel_khorne_path5 13:36:13.855 [Lua] level display name sig_gorge_nurgle_path3 13:36:13.855 [Lua] level display name sig_volcano_tzeentch_path5 13:36:13.855 [Lua] level display name pat_bay_tzeentch_path1 13:36:13.855 [Lua] level display name pat_town_khorne_path2 13:36:13.855 [Lua] level display name sig_mordrek_nurgle_path4 13:36:13.855 [Lua] level display name pat_mines_slaanesh_path1 13:36:13.855 [Lua] level display name pat_mines_tzeentch_path3 13:36:13.855 [Lua] level display name sig_mordrek_tzeentch_path4 13:36:13.855 [Lua] level display name sig_crag_slaanesh_path4 13:36:13.855 [Lua] level display name dlc_portals 13:36:13.855 [Lua] level display name pat_forest_tzeentch_path5 13:36:13.855 [Lua] level display name sig_gorge_wastes_path2 13:36:13.855 [Lua] level display name pat_tower_nurgle_path3 13:36:13.855 [Lua] level display name pat_mines_khorne_path1 13:36:13.855 [Lua] level display name sig_citadel_tzeentch_path4 13:36:13.855 [Lua] level display name sig_snare_c_nurgle_path1 13:36:13.855 [Lua] level display name pat_tower_tzeentch_path5 13:36:13.855 [Lua] level display name sig_volcano_slaanesh_path4 13:36:13.855 [Lua] level display name sig_volcano_tzeentch_path3 13:36:13.855 [Lua] level display name pat_mountain_tzeentch_path4 13:36:13.855 [Lua] level display name pat_town_nurgle_path2 13:36:13.855 [Lua] level display name sig_snare_c_slaanesh_path1 13:36:13.855 [Lua] level display name pat_town_slaanesh_path4 13:36:13.855 [Lua] level display name pat_tower_khorne_path1 13:36:13.855 [Lua] level display name pat_tower_nurgle_path4 13:36:13.855 [Lua] level display name pat_mines_tzeentch_path1 13:36:13.855 [Lua] level display name sig_volcano_khorne_path2 13:36:13.855 [Lua] level display name sig_snare_a_tzeentch_path1 13:36:13.855 [Lua] level display name sig_snare_b_wastes_path1 13:36:13.855 [Lua] level display name sig_gorge_tzeentch_path5 13:36:13.855 [Lua] level display name sig_volcano_slaanesh_path2 13:36:13.855 [Lua] level display name pat_bay_wastes_path2 13:36:13.855 [Lua] level display name sig_citadel_slaanesh_path5 13:36:13.855 [Lua] level display name pat_forest_khorne_path4 13:36:13.855 [Lua] level display name sig_mordrek_wastes_path4 13:36:13.855 [Lua] level display name sig_citadel_nurgle_path2 13:36:13.855 [Lua] level display name sig_gorge_khorne_path2 13:36:13.855 [Lua] level display name sig_citadel_slaanesh_path2 13:36:13.855 [Lua] level display name sig_citadel_slaanesh_path3 13:36:13.884 [Lua] TIME: 0.016999999999999 13:36:14.488 [Lua] [ConflictSettings] Contained breeds generated in: 0.54200000000000159 13:36:14.832 [Lua] <>realm = official<> 13:36:14.832 [Lua] [ModManager] Mods enabled: true // Bundled: true 13:36:14.832 [Lua] [ModManager] Fetching mod metadata ... 13:36:15.004 [Lua] [ModManager] Metadata request completed. success=true code=200 13:36:15.004 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1467751760] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1384094638] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 13:36:15.004 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 13:36:15.273 warning: [ModManager] Mod with id 2417066904ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2417066904\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.274 warning: [ModManager] Mod with id 2346717463ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.274 warning: [ModManager] Mod with id 1483897798ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1483897798\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.274 warning: [ModManager] Mod with id 1619024877ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.274 warning: [ModManager] Mod with id 2511079534ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2511079534\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.394 warning: [ModManager] Mod with id 1384087820ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.394 warning: [ModManager] Mod with id 2581238042ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2581238042\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.394 warning: [ModManager] Mod with id 1835393505ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.394 warning: [ModManager] Mod with id 1395132559ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.394 warning: [ModManager] Mod with id 2503948895ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2503948895\mod.bin can't be added as mod hash catalog to EAC, skipping 13:36:15.404 [Lua] 13:36:15.404 [Lua] [1467751760] = 22 (number) 13:36:15.404 [Lua] [1459917022] = 3 (number) 13:36:15.404 [Lua] [1391228174] = 9 (number) 13:36:15.404 [Lua] [1516618647] = 14 (number) 13:36:15.404 [Lua] [1389872347] = 16 (number) 13:36:15.404 [Lua] [1455893647] = 23 (number) 13:36:15.404 [Lua] [1402971136] = 1 (number) 13:36:15.404 [Lua] [1431393962] = 17 (number) 13:36:15.404 [Lua] [1383542440] = 10 (number) 13:36:15.404 [Lua] [1495937978] = 0 (number) 13:36:15.404 [Lua] [1464907434] = 21 (number) 13:36:15.404 [Lua] [1445717962] = 20 (number) 13:36:15.404 [Lua] [1487862316] = 11 (number) 13:36:15.404 [Lua] [1448714756] = 6 (number) 13:36:15.404 [Lua] [1502859403] = 12 (number) 13:36:15.404 [Lua] [1374248490] = 13 (number) 13:36:15.404 [Lua] [1395453301] = 4 (number) 13:36:15.404 [Lua] [1393343095] = 8 (number) 13:36:15.404 [Lua] [1593460250] = 15 (number) 13:36:15.404 [Lua] [1369573612] = 19 (number) 13:36:15.404 [Lua] [1383452616] = 7 (number) 13:36:15.404 [Lua] [1397265260] = 5 (number) 13:36:15.404 [Lua] [1387440934] = 2 (number) 13:36:15.404 [Lua] [1460327284] = 18 (number) 13:36:15.404 [Lua] 13:36:15.404 [Lua] user_setting.mods => 13:36:15.404 [Lua] [ModManager] id=1460327284 last_updated=20201224T142552Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager] id=1455893647 last_updated=20210617T070428Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager] id=1502859403 last_updated=20200625T115526Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager] id=1467751760 last_updated=20210714T193012Z metadata=20211025T010000Z 13:36:15.404 [Lua] [ModManager][warning] Mod "SarykBalanceMod" with id 2511079534 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "VT2 Debug" with id 1483897798 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Hitbox Debugger" with id 2346717463 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "THP & Stagger Talents Rebalance" with id 2417066904 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Class Balance" with id 2503948895 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Enemy Teleport Fix" with id 2581238042 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 13:36:15.404 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 13:36:15.404 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 13:36:15.404 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="8/29/2018 8:03:32 PM") 13:36:15.404 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 13:36:15.404 [Lua] [ModManager] mods[4] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 13:36:15.404 [Lua] [ModManager] mods[5] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 13:36:15.404 [Lua] [ModManager] mods[6] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/24/2020 2:25:52 PM") 13:36:15.404 [Lua] [ModManager] mods[7] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM") 13:36:15.404 [Lua] [ModManager] mods[8] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 13:36:15.404 [Lua] [ModManager] mods[9] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 13:36:15.404 [Lua] [ModManager] mods[10] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 13:36:15.404 [Lua] [ModManager] mods[11] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 13:36:15.404 [Lua] [ModManager] mods[12] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 13:36:15.404 [Lua] [ModManager] mods[13] = (id=1383452616, name="Killfeed Tweaks", enabled="true", last_updated="8/19/2019 8:58:36 AM") 13:36:15.404 [Lua] [ModManager] mods[14] = (id=1455893647, name="Player List Plus", enabled="true", last_updated="6/17/2021 7:04:28 AM") 13:36:15.404 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="true", last_updated="9/6/2018 9:26:51 AM") 13:36:15.404 [Lua] [ModManager] mods[16] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM") 13:36:15.404 [Lua] [ModManager] mods[17] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM") 13:36:15.404 [Lua] [ModManager] mods[18] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM") 13:36:15.404 [Lua] [ModManager] mods[19] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="6/25/2020 11:55:26 AM") 13:36:15.404 [Lua] [ModManager] mods[20] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/14/2021 7:30:12 PM") 13:36:15.404 [Lua] [ModManager] mods[21] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 13:36:15.404 [Lua] [ModManager] mods[22] = (id=1431393962, name="Vermitannica", enabled="true", last_updated="12/7/2020 12:22:07 PM") 13:36:15.404 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="6/12/2021 7:13:47 AM") 13:36:15.404 [Lua] [ModManager] mods[24] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 13:36:15.404 [Lua] [ModManager] mods[25] = (id=2511079534, name="SarykBalanceMod", enabled="false", last_updated="6/8/2021 11:48:33 AM") 13:36:15.404 [Lua] [ModManager] mods[26] = (id=1835393505, name="Cata 3 & Deathwish", enabled="true", last_updated="8/29/2021 11:23:18 PM") 13:36:15.404 [Lua] [ModManager] mods[27] = (id=1619024877, name="Onslaught", enabled="true", last_updated="5/30/2021 2:05:59 AM") 13:36:15.404 [Lua] [ModManager] mods[28] = (id=1483897798, name="VT2 Debug", enabled="true", last_updated="2/9/2021 9:24:26 PM") 13:36:15.404 [Lua] [ModManager] mods[29] = (id=2346717463, name="Hitbox Debugger", enabled="true", last_updated="4/17/2021 12:25:55 AM") 13:36:15.404 [Lua] [ModManager] mods[30] = (id=2417066904, name="THP & Stagger Talents Rebalance", enabled="true", last_updated="7/17/2021 6:27:55 AM") 13:36:15.404 [Lua] [ModManager] mods[31] = (id=2503948895, name="Class Balance", enabled="false", last_updated="10/31/2021 8:52:04 PM") 13:36:15.404 [Lua] [ModManager] mods[32] = (id=1384087820, name="True Solo QoL Tweaks", enabled="true", last_updated="7/15/2020 6:45:50 PM") 13:36:15.404 [Lua] [ModManager] mods[33] = (id=2581238042, name="Enemy Teleport Fix", enabled="true", last_updated="9/20/2021 4:31:16 PM") 13:36:15.404 [Lua] [ModManager] mods[34] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="7/29/2021 6:55:06 AM") 13:36:15.417 [Lua] <>modded = true<> 13:36:15.417 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 13:36:15.471 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 13:36:15.504 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 13:36:15.505 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 13:36:15.507 [Lua] <>modded = true<> 13:36:15.507 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 13:36:15.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 13:36:15.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 13:36:15.571 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 13:36:15.572 [Lua] <>modded = true<> 13:36:15.572 [Lua] <>Mod:1389872347:Simple UI = true<> 13:36:15.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 13:36:15.637 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 13:36:15.637 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:36:15.637 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:36:15.638 [Lua] <>modded = true<> 13:36:15.638 [Lua] <>Mod:1495937978:Host your own game = true<> 13:36:15.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 13:36:15.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 13:36:15.704 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 13:36:15.706 [Lua] <>modded = true<> 13:36:15.706 [Lua] <>Mod:1402971136:Needii = true<> 13:36:15.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 13:36:15.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 13:36:15.771 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 13:36:15.772 [Lua] <>modded = true<> 13:36:15.772 [Lua] <>Mod:1459917022:Parry Indicator = true<> 13:36:15.804 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 13:36:15.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 13:36:15.821 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 13:36:15.822 [Lua] <>modded = true<> 13:36:15.823 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 13:36:15.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 13:36:15.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 13:36:15.889 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 13:36:15.890 [Lua] <>modded = true<> 13:36:15.890 [Lua] <>Mod:1395453301:Skip Intro = true<> 13:36:15.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 13:36:15.954 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 13:36:15.954 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 13:36:15.955 [Lua] <>modded = true<> 13:36:15.955 [Lua] <>Mod:1397265260:Numeric UI = true<> 13:36:15.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 13:36:16.021 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 13:36:16.021 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 13:36:16.022 [Lua] <>modded = true<> 13:36:16.022 [Lua] <>Mod:1448714756:No Wobble = true<> 13:36:16.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 13:36:16.087 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 13:36:16.087 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 13:36:16.088 [Lua] <>modded = true<> 13:36:16.088 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 13:36:16.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 13:36:16.154 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 13:36:16.154 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 13:36:16.155 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks", mod_data = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_data", mod_localization = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_localization" } new_mod("PositiveReinforcementTweaks", mod_resources) end, packages = { "resource_packages/PositiveReinforcementTweaks/PositiveReinforcementTweaks" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global \'io\' (a nil value)" [4] mod = table: 0000000004B2F290; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 0000000004B2F290; mod_resources = table: 0000000004B2EE00; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks" [6] mod_name = "PositiveReinforcementTweaks"; mod_resources = table: 0000000004B2EE00; mod = table: 0000000004B2F290 [7] mod_resources = table: 0000000004B2EE00 [9] self = table: 0000000002B76200; dt = 0.016644284129142761; chat_print_buffer = table: 0000000002B787D0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000004884680; next_index = 2; mod_data = table: 0000000004B2D900 [10] self = table: 00000000000964B0; dt = 0.016644284129142761; old_time = 12.988418502733111; has_loaded_packages = true [11] dt = 0.016644284129142761 [9] _chat_print_buffer = table: 0000000002B787D0; _mod_load_index = 13; _settings = table: 0000000002B76C00; _reload_data = table: 0000000002B79340; _state = "loading"; _mods = table: 0000000002B76720; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.066648673266172409; _mod_metadata = table: 0000000002B943E0; _network_callbacks = table: 0000000002B79690; [10] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; viewport = [Viewport]; startup_timer = 13.005062786862254; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 13:36:16.156 [Lua] <>modded = true<> 13:36:16.156 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 13:36:16.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 13:36:16.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 13:36:16.204 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 13:36:16.204 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/tablex.lua:7: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils' [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/Scoreboard/Scoreboard", mod_data = "scripts/mods/Scoreboard/Scoreboard_data", mod_localization = "scripts/mods/Scoreboard/Scoreboard_localization" } new_mod("Scoreboard", mod_resources) end, packages = { "resource_packages/Scoreboard/Scoreboard" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/tablex.lua:7: loop or previous error loading module \'scripts/mods/Penlight Lua Libraries/..." [4] mod = table: 000000000325F220; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 000000000325F220; mod_resources = table: 0000000003226100; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/Scoreboard/Scoreboard" [6] mod_name = "Scoreboard"; mod_resources = table: 0000000003226100; mod = table: 000000000325F220 [7] mod_resources = table: 0000000003226100 [9] self = table: 0000000002B76200; dt = 0.016664527356624603; chat_print_buffer = table: 0000000002B787D0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000004744960; next_index = 2; mod_data = table: 00000000032297B0 [10] self = table: 00000000000964B0; dt = 0.016664527356624603; old_time = 13.038389772176743; has_loaded_packages = true [11] dt = 0.016664527356624603 [9] _chat_print_buffer = table: 0000000002B787D0; _mod_load_index = 15; _settings = table: 0000000002B76C00; _reload_data = table: 0000000002B79340; _state = "loading"; _mods = table: 0000000002B76720; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.049971269443631172; _mod_metadata = table: 0000000002B943E0; _network_callbacks = table: 0000000002B79690; [10] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; viewport = [Viewport]; startup_timer = 13.055054299533367; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 13:36:16.205 [Lua] <>modded = true<> 13:36:16.205 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 13:36:16.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 13:36:16.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 13:36:16.271 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 13:36:16.272 [Lua] <>modded = true<> 13:36:16.272 [Lua] <>Mod:1431393962:Vermitannica = true<> 13:36:16.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 13:36:16.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 13:36:16.337 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 13:36:16.341 [Lua] <>modded = true<> 13:36:16.341 [Lua] <>Mod:1464907434:Armory = true<> 13:36:16.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 13:36:16.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 13:36:16.437 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 13:36:16.462 [Lua] <>modded = true<> 13:36:16.462 [Lua] <>Mod:1445717962:Loadout Manager = true<> 13:36:16.504 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 13:36:16.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 13:36:16.521 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 13:36:16.537 [Lua] <>project = vermintide 2<> 13:36:16.537 [Lua] <>build = release<> 13:36:16.537 [Lua] <>platform = win32<> 13:36:16.537 [Lua] <>dedicated_server = false<> 13:36:16.537 [Lua] <>title_id = 5107<> 13:36:16.537 [Lua] <>content_revision = 26543<> 13:36:16.537 [Lua] <>engine_revision = 3caf390912f2<> 13:36:16.537 [Lua] <>release_version = 4.4.2<> 13:36:16.537 [Lua] <>rendering_backend = dx12<> 13:36:16.537 [Lua] <>teamcity_build_id = 122908<> 13:36:16.537 [Lua] <>steam_id = 11000010575f4ad<> 13:36:16.538 [Lua] <>steam_profile_name = Saryk<> 13:36:16.538 [Lua] <>steam_app_id = 552500<> 13:36:16.538 [Lua] <>machine_id = 6469be3a-30b2-4251-83d7-742772e5d744<> 13:36:16.538 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 13:36:16.539 [Lua] [Boot] User ID: 11000010575f4ad Saryk 13:36:16.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 13:36:16.545 [Lua] initializing mechanism to: adventure 13:36:16.545 [Lua] Game:setup() total time: 0.0070000000000014 13:36:16.545 [Lua] handle gfx quality: 0 13:36:16.545 [Lua] default settings: 0 13:36:16.545 [Lua] user settings: 0 13:36:16.545 [Lua] set frame times: 0 13:36:16.545 [Lua] init random: 0 13:36:16.545 [Lua] managers: 0.0070000000000014495 13:36:16.545 [Lua] 13:36:16.545 [Lua] unaccounted: 0 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:36:16.545 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:36:16.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 13:36:16.561 [Lua] [Testify] Ready! 13:36:16.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:36:16.763 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:36:16.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:36:17.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:36:17.313 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:36:17.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:36:17.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:36:17.363 [Lua] [PackageManager] Force_load: resource_packages/menu 13:36:17.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:36:17.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:36:17.463 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:36:17.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:36:18.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:36:18.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:36:18.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:36:18.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:36:18.147 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 13:36:18.148 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 13:36:18.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:36:18.264 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:36:18.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:36:18.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:36:18.815 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:36:18.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:36:19.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:36:19.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:36:19.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:36:20.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 13:36:20.153 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:36:20.153 [Lua] [Gamestate] Enter StateTitleScreen 13:36:20.154 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:36:20.154 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:36:20.154 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:36:20.154 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:36:20.154 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:36:20.156 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:36:20.165 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:36:20.165 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:36:20.165 [Save] Loading `save_data` 13:36:20.167 [Save] Load done 13:36:20.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:36:20.182 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:36:20.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:36:20.183 [Lua] [BackendManagerPlayFab] Backend Enabled 13:36:20.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:36:20.867 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:36:20.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:36:21.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:36:21.206 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:36:21.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:36:21.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:36:21.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:36:21.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:36:21.646 [Lua] <>playfab_id = E4136729001D5D7C<> 13:36:21.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:36:21.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:36:21.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:36:21.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:36:21.840 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:36:21.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:36:21.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 13:36:21.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 13:36:21.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 13:36:22.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:36:22.189 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:36:22.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:36:22.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 13:36:22.225 [Save] Saving `save_data` 13:36:22.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 13:36:22.228 [Save] Save done 13:36:22.241 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 13:36:22.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:36:22.312 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:36:22.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:36:22.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:36:22.408 [Lua] [PackageManager] Force_load: resource_packages/careers 13:36:22.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:36:22.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 13:36:22.425 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 13:36:22.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:36:22.458 [Lua] [PackageManager] Force_load: resource_packages/decals 13:36:22.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:36:22.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:36:22.591 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:36:22.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:36:22.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 13:36:22.792 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 13:36:22.977 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 13:36:22.977 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 13:36:23.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:36:23.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:36:23.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 13:36:23.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 13:36:23.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 13:36:23.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 13:36:23.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 13:36:23.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 13:36:23.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 13:36:23.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 13:36:23.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 13:36:23.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 13:36:24.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 13:36:24.179 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 13:36:24.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 13:36:24.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 13:36:24.213 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 13:36:24.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:36:24.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 13:36:24.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 13:36:24.579 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 13:36:24.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 13:36:24.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 13:36:24.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 13:36:25.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 13:36:25.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 13:36:25.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 13:36:25.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:36:25.082 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:36:25.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:36:25.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 13:36:25.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 13:36:25.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 13:36:25.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 13:36:25.421 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 13:36:25.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 13:36:25.599 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 13:36:25.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 13:36:25.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 13:36:25.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:36:25.850 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:36:25.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:36:25.900 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 13:36:25.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 13:36:25.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 13:36:26.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:36:26.000 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:36:26.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 13:36:26.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 13:36:26.067 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 13:36:26.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 13:36:26.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 13:36:26.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 13:36:26.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 13:36:26.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 13:36:26.217 [Lua] [PackageManager] Force_load: resource_packages/breeds 13:36:26.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 13:36:26.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 13:36:26.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 13:36:26.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 13:36:26.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 13:36:26.450 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 13:36:26.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 13:36:26.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 13:36:26.567 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 13:36:26.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 13:36:26.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 13:36:26.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 13:36:26.760 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 13:36:26.762 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 13:36:26.762 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 13:36:26.763 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 13:36:26.763 [Lua] steam item server: requesting user inventory 13:36:27.218 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 13:36:27.218 [Lua] ISI-> GET_ALL_ITEMS! 13:36:27.218 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 13:36:27.218 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 13:36:27.218 [Lua] Steam Item: scholar_hat_1002 128 2f55f9927f93aa37 0 1 13:36:27.218 [Lua] Steam Item: skin_bw_myrmidia 129 2f55f9927f93aa38 0 1 13:36:27.218 [Lua] Steam Item: skin_ww_shade_1001 121 2f8dea906fefb4f0 0 1 13:36:27.218 [Lua] Steam Item: shade_hat_1002 103 2f8dea906fefb4f1 0 1 13:36:27.218 [Lua] Steam Item: mercenary_hat_1002 122 2f8deadb39ce86ec 0 1 13:36:27.218 [Lua] Steam Item: skin_es_mercenary_1001 123 2f8deadb39ce86ed 0 1 13:36:27.218 [Lua] Steam Item: maidenguard_hat_1004 132 302dfa230a5e49ea 0 1 13:36:27.218 [Lua] Steam Item: skin_ww_moonmantle 133 302dfa230a5e49eb 0 1 13:36:27.218 [Lua] Steam Item: slayer_hat_1002 138 302dfa230a5e503b 0 1 13:36:27.218 [Lua] Steam Item: skin_dr_slayer_1001 139 302dfa230a5e503c 0 1 13:36:27.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 13:36:27.218 [Lua] 13:36:27.218 [Lua] [1] = 128 (number) 13:36:27.218 [Lua] [2] = 2f55f9927f93aa37 (string) 13:36:27.218 [Lua] [3] = 0 (number) 13:36:27.218 [Lua] [4] = 1 (number) 13:36:27.218 [Lua] [5] = 129 (number) 13:36:27.218 [Lua] [6] = 2f55f9927f93aa38 (string) 13:36:27.218 [Lua] [7] = 0 (number) 13:36:27.218 [Lua] [8] = 1 (number) 13:36:27.218 [Lua] [9] = 121 (number) 13:36:27.218 [Lua] [10] = 2f8dea906fefb4f0 (string) 13:36:27.218 [Lua] [11] = 0 (number) 13:36:27.218 [Lua] [12] = 1 (number) 13:36:27.218 [Lua] [13] = 103 (number) 13:36:27.218 [Lua] [14] = 2f8dea906fefb4f1 (string) 13:36:27.218 [Lua] [15] = 0 (number) 13:36:27.218 [Lua] [16] = 1 (number) 13:36:27.218 [Lua] [17] = 122 (number) 13:36:27.218 [Lua] [18] = 2f8deadb39ce86ec (string) 13:36:27.218 [Lua] [19] = 0 (number) 13:36:27.218 [Lua] [20] = 1 (number) 13:36:27.218 [Lua] [21] = 123 (number) 13:36:27.218 [Lua] [22] = 2f8deadb39ce86ed (string) 13:36:27.218 [Lua] [23] = 0 (number) 13:36:27.218 [Lua] [24] = 1 (number) 13:36:27.218 [Lua] [25] = 132 (number) 13:36:27.218 [Lua] [26] = 302dfa230a5e49ea (string) 13:36:27.218 [Lua] [27] = 0 (number) 13:36:27.218 [Lua] [28] = 1 (number) 13:36:27.218 [Lua] [29] = 133 (number) 13:36:27.218 [Lua] [30] = 302dfa230a5e49eb (string) 13:36:27.218 [Lua] [31] = 0 (number) 13:36:27.218 [Lua] [32] = 1 (number) 13:36:27.218 [Lua] [33] = 138 (number) 13:36:27.218 [Lua] [34] = 302dfa230a5e503b (string) 13:36:27.218 [Lua] [35] = 0 (number) 13:36:27.218 [Lua] [36] = 1 (number) 13:36:27.219 [Lua] [37] = 139 (number) 13:36:27.219 [Lua] [38] = 302dfa230a5e503c (string) 13:36:27.219 [Lua] [39] = 0 (number) 13:36:27.219 [Lua] [40] = 1 (number) 13:36:27.219 [Lua] 13:36:27.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 13:36:27.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 13:36:27.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 13:36:27.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 13:36:27.419 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 13:36:27.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 13:36:27.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 13:36:27.419 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 13:36:27.419 [Lua] [SteamManager] request_item_prices 13:36:27.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 13:36:27.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 13:36:27.756 [Lua] Player statistics loaded! 13:36:27.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 13:36:27.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 13:36:27.935 [Lua] [SteamManager] on_price_result 1 EUR 13:36:27.935 [Lua] _refresh_steam_item_prices_cb 13:36:27.935 [Lua] Missing item masterlist item for steam_itemdefid: 30 13:36:27.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 13:36:28.122 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 13:36:28.135 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 13:36:28.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 13:36:28.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 13:36:28.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 13:36:28.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 13:36:28.686 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:36:29.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:36:29.704 [Lua] [Managers] Destroying manager group: 13:36:29.704 [Lua] [Gamestate] Enter state StateLoading 13:36:29.705 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:36:29.705 [Lua] [LobbyManager] Setting up network options 13:36:29.705 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 13:36:29.705 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 13:36:29.705 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 13:36:29.705 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 13:36:29.705 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 13:36:29.705 [Lua] LobbyManager:setup_network_options server_port: 27015 13:36:29.705 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:36:29.708 [Lua] registering RPCs 13:36:29.708 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:36:29.708 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 13:36:29.708 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 13:36:29.708 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 13:36:29.709 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1984479616, lt:load_next_level, extra_packages:{ }) 13:36:29.709 [Lua] [LevelTransitionHandler] promote_next_level_data 13:36:29.709 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:36:29.709 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad"] 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = inn_level_halloween 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = inn_level 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = inn 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = adventure 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1984479616 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:36:29.709 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:36:29.709 [SteamVoip] Creating room cc1b255799fdfb0 13:36:29.709 [SteamVoip] Joining room cc1b255799fdfb0 13:36:29.710 [EAC] EAC server 11000010575f4ad is initializing 13:36:29.713 [EAC] Server is also client 11000010575f4ad 13:36:29.713 [EACServer] [14:36:29:713][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6260D6240 LogLevel: Info. 13:36:29.713 [Lua] ### Created peer state machine for 11000010575f4ad 13:36:29.713 [Lua] [PeerSM] 11000010575f4ad :: on_enter Connecting 13:36:29.713 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:36:29.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:36:29.713 warning: [Application] Application.update_render_world is deprecated. 13:36:29.721 [Lua] [LevelTransitionHandler] Level load completed! 13:36:29.721 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:36:29.721 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:36:29.721 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:36:29.721 [Lua] Set lobby begin: 13:36:29.721 [Lua] Set lobby end. 13:36:29.721 [Lua] [PSM] Peer 11000010575f4ad joined. Want to use profile index "2" and join party "nil" 13:36:29.721 [Lua] [LobbyHost] Changed state from 0 to creating 13:36:29.737 [Lua] [StateLoading] load_current_level 13:36:29.737 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 13:36:29.737 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 13:36:29.737 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 13:36:29.737 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 13:36:29.737 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 13:36:29.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 13:36:29.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:36:29.787 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:36:29.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 13:36:29.971 [SteamLobby] Detected added member 11000010575f4ad 13:36:29.972 [Lua] [LobbyHost] Changed state from creating to joined 13:36:29.973 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:36:29.973 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010575f4ad my_peer_id:11000010575f4ad 13:36:29.973 [Lua] [ChatManager] Registering channel 1 13:36:29.973 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 13:36:29.973 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 13:36:29.973 [Lua] [PartyManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 13:36:29.988 [Lua] [NetworkServer] Changing num_players from nil to 1 13:36:29.988 [Lua] Players: 1 13:36:29.988 [Lua] Set lobby begin: 13:36:29.988 [Lua] Lobby data mission_id = inn_level_halloween 13:36:29.988 [Lua] Lobby data mechanism = adventure 13:36:29.988 [Lua] Lobby data matchmaking_type = 3 13:36:29.988 [Lua] Lobby data eac_authorized = true 13:36:29.988 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:29.989 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:29.989 [Lua] Lobby data num_players = 1 13:36:29.989 [Lua] Lobby data matchmaking = false 13:36:29.989 [Lua] Set lobby end. 13:36:31.726 [Lua] player (11000010575f4ad,1) was put into party 0 13:36:31.726 [Lua] [ProfileSynchronizer] Peer 11000010575f4ad entered session 13:36:31.726 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010575f4ad 13:36:31.726 [Lua] [PeerSM] 11000010575f4ad :: on_exit Connecting 13:36:31.726 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:36:31.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 13:36:31.893 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 13:36:31.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:36:36.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:36:36.295 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:36:36.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 13:36:36.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 13:36:36.479 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 13:36:36.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 13:36:36.530 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 13:36:36.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 13:36:36.563 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 13:36:36.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:36:36.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:36:36.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:36:36.731 [Lua] [LevelTransitionHandler] Level load completed! 13:36:36.731 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 13:36:36.733 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:36:36.733 [Lua] checking dlc's against conflict directors 13:36:36.733 [Lua] number of factions to include 2 13:36:36.733 [Lua] Updated list weights for random: 13:36:36.733 [Lua] skaven, 0.42 (0.00-0.42) 13:36:36.733 [Lua] chaos, 0.42 (0.42-0.83) 13:36:36.733 [Lua] beastmen, 0.17 (0.83-1.00) 13:36:36.733 [Lua] Rolled random faction: 0.27856689691543579 skaven 13:36:36.733 [Lua] Updated list weights for random: 13:36:36.733 [Lua] beastmen, 0.29 (0.00-0.29) 13:36:36.733 [Lua] chaos, 0.71 (0.29-1.00) 13:36:36.733 [Lua] Rolled random faction: 0.81953376531600952 chaos 13:36:36.733 [Lua] number of factions added 2 13:36:36.733 [Lua] --- --- --- 13:36:36.733 [Lua] Starting... difficulty 'normal' 13:36:36.733 [Lua] These are the starting conflict directors: 13:36:36.733 [Lua] inn_level 13:36:36.733 [Lua] --- --- --- 13:36:36.733 [Lua] 13:36:36.733 [Lua] DONE! Found the following directors: 13:36:36.733 [Lua] (free: 35), Master hash is: 13:36:36.733 [Lua] [EnemyPackageLoader] breed_lookup: { } 13:36:36.733 [Lua] load_startup_enemy_packages: -------------- 13:36:36.733 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:36:36.733 [Lua] critter_rat 13:36:36.748 [Lua] ### Received rpc_level_loaded 13:36:36.748 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 75 13:36:36.748 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:36:36.764 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:36:36.764 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:36:36.781 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:36:36.781 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:36:36.781 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 13:36:36.781 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 13:36:36.781 [Lua] ### Received rpc_level_loaded 13:36:36.781 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 75 13:36:36.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:36:36.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:36:36.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 13:36:36.866 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 13:36:36.866 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:36:37.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 13:36:37.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 13:36:37.100 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 13:36:37.101 [Umbra] Init version: 3.4.15 :: 16 threads 13:36:37.299 [Lua] Async level spawning done 13:36:37.299 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:36:38.284 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:36:38.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:36:38.284 [Lua] Set lobby begin: 13:36:38.284 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:38.284 [Lua] Lobby data num_players = 1 13:36:38.284 [Lua] Lobby data matchmaking = false 13:36:38.285 [Lua] Lobby data host = 11000010575f4ad 13:36:38.285 [Lua] Lobby data mission_id = inn_level_halloween 13:36:38.285 [Lua] Lobby data matchmaking_type = 3 13:36:38.285 [Lua] Lobby data country_code = FR 13:36:38.285 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:38.285 [Lua] Lobby data unique_server_name = Saryk 13:36:38.285 [Lua] Lobby data mechanism = adventure 13:36:38.285 [Lua] Lobby data eac_authorized = true 13:36:38.285 [Lua] Set lobby end. 13:36:38.285 [Lua] [Managers] Destroying manager group: 13:36:38.299 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:36:38.299 [Lua] [Gamestate] Enter StateIngame HOST 13:36:38.299 [Lua] [Managers] Calling function on all managers: 13:36:38.300 [Lua] <>level = inn_level_halloween<> 13:36:38.300 [Lua] Set lobby begin: 13:36:38.300 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:38.300 [Lua] Lobby data num_players = 1 13:36:38.300 [Lua] Lobby data matchmaking = false 13:36:38.300 [Lua] Lobby data host = 11000010575f4ad 13:36:38.300 [Lua] Lobby data mission_id = inn_level_halloween 13:36:38.300 [Lua] Lobby data matchmaking_type = 3 13:36:38.300 [Lua] Lobby data country_code = FR 13:36:38.300 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:38.300 [Lua] Lobby data unique_server_name = Saryk 13:36:38.300 [Lua] Lobby data mechanism = adventure 13:36:38.300 [Lua] Lobby data eac_authorized = true 13:36:38.300 [Lua] Set lobby end. 13:36:38.301 [Lua] [StateIngame] Server ingame 13:36:38.305 [Lua] Set lobby begin: 13:36:38.305 [Lua] Lobby data difficulty = normal 13:36:38.305 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:38.305 [Lua] Lobby data difficulty_tweak = 0 13:36:38.305 [Lua] Lobby data num_players = 1 13:36:38.305 [Lua] Lobby data matchmaking = false 13:36:38.305 [Lua] Lobby data host = 11000010575f4ad 13:36:38.305 [Lua] Lobby data mission_id = inn_level_halloween 13:36:38.305 [Lua] Lobby data matchmaking_type = 3 13:36:38.305 [Lua] Lobby data country_code = FR 13:36:38.305 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:38.305 [Lua] Lobby data unique_server_name = Saryk 13:36:38.305 [Lua] Lobby data mechanism = adventure 13:36:38.305 [Lua] Lobby data eac_authorized = true 13:36:38.305 [Lua] Set lobby end. 13:36:38.305 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 13:36:38.305 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 13:36:38.305 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 13:36:38.305 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:36:38.305 [Lua] [Matchmaking] initializing 13:36:38.305 [Lua] [Matchmaking] my_peer_id: 11000010575f4ad, I am server 13:36:38.305 [Lua] [Matchmaking] register rpcs 13:36:38.305 [Lua] GameNetworkManager:init... creating game session 13:36:38.305 [Lua] Host GameSession.make_game_session_host with session: 13:36:38.305 [GameSession] make_game_session_host() 13:36:38.305 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:36:38.305 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:36:38.305 [Lua] [GameNetworkManager] self.is_server = true 13:36:38.305 [Network] Setting artificial MTU limit to 65536 13:36:38.312 [Lua] Switching ConflictSettings: to: inn_level 13:36:38.312 [Lua] pacing=disabled 13:36:38.312 [Lua] roaming=nil 13:36:38.312 [Lua] disabled=false 13:36:38.312 [Lua] pack_spawning=disabled 13:36:38.312 [Lua] contained_breeds=nil 13:36:38.312 [Lua] boss=disabled 13:36:38.312 [Lua] horde=disabled 13:36:38.312 [Lua] specials=disabled 13:36:38.312 [Lua] name=inn_level 13:36:38.312 [Lua] intensity=disabled 13:36:38.312 [Lua] --- 13:36:38.312 [Lua] [LevelAnalysis] set_random_seed( 0) 13:36:38.316 warning: [GwNav] NavData resource not loaded 13:36:38.316 warning: [GwNav] levels/inn/event_decoration/halloween/world 13:36:38.316 [Lua] nested_level_name levels/inn/world 13:36:38.316 [Lua] [AIInterestPointSystem] Level Seed: 0 13:36:38.316 [Lua] 13:36:38.316 [Lua] [entity_system_bag] = table 13:36:38.316 [Lua] [entity_system_bag] = metatable 13:36:38.316 [Lua] [startup_data] = table 13:36:38.316 [Lua] [entity_manager] = table 13:36:38.316 [Lua] [entity_manager] = metatable 13:36:38.316 [Lua] [unit_spawner] = table 13:36:38.316 [Lua] [unit_spawner] = metatable 13:36:38.316 [Lua] [unit_storage] = table 13:36:38.316 [Lua] [unit_storage] = metatable 13:36:38.316 [Lua] [dice_keeper] = table 13:36:38.316 [Lua] [dice_keeper] = metatable 13:36:38.316 [Lua] [is_server] = true (boolean) 13:36:38.316 [Lua] [world] = [World] 13:36:38.316 [Lua] [system_api] = table 13:36:38.316 [Lua] [entity_system] = table 13:36:38.316 [Lua] [entity_system] = metatable 13:36:38.316 [Lua] [network_lobby] = table 13:36:38.316 [Lua] [network_lobby] = metatable 13:36:38.316 [Lua] [profile_synchronizer] = table 13:36:38.316 [Lua] [profile_synchronizer] = metatable 13:36:38.316 [Lua] [level_transition_handler] = table 13:36:38.316 [Lua] [level_transition_handler] = metatable 13:36:38.316 [Lua] [num_local_human_players] = 1 (number) 13:36:38.316 [Lua] [statistics_db] = table 13:36:38.316 [Lua] [statistics_db] = metatable 13:36:38.316 [Lua] [network_server] = table 13:36:38.316 [Lua] [network_server] = metatable 13:36:38.316 [Lua] [input_manager] = table 13:36:38.316 [Lua] [input_manager] = metatable 13:36:38.316 [Lua] [network_clock] = table 13:36:38.316 [Lua] [network_clock] = metatable 13:36:38.316 [Lua] [network_transmit] = table 13:36:38.316 [Lua] [network_transmit] = metatable 13:36:38.316 [Lua] [free_flight_manager] = table 13:36:38.316 [Lua] [free_flight_manager] = metatable 13:36:38.316 [Lua] [network_manager] = table 13:36:38.316 [Lua] [network_manager] = metatable 13:36:38.316 [Lua] [network_event_delegate] = table 13:36:38.316 [Lua] [network_event_delegate] = metatable 13:36:38.316 [Lua] 13:36:38.316 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:36:38.316 [Lua] ignoring extension VersusInteractObjectiveExtension 13:36:38.316 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:36:38.316 [Lua] ignoring extension VersusSocketObjectiveExtension 13:36:38.316 [Lua] ignoring extension VersusTargetObjectiveExtension 13:36:38.316 [Lua] ignoring extension VersusMissionObjectiveExtension 13:36:38.317 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:36:38.321 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:36:38.322 [Lua] [AchievementManager] Achievements using the steam platform 13:36:38.322 [Lua] PlayerManager:add_player player_1 13:36:38.397 [Lua] [StateIngame] Level seed: 0 13:36:38.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 13:36:38.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 13:36:38.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 13:36:38.403 [GameSession] create_game_object(26, 0) 13:36:38.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:36:38.403 [GameSession] create_game_object(26, 1) 13:36:38.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:36:38.403 [GameSession] create_game_object(26, 2) 13:36:38.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 13:36:38.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1, async-read, 13:36:38.404 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 13:36:38.406 [Lua] [LevelAnalysis] set_random_seed( 0) 13:36:38.409 [GameSession] create_game_object(67, 3) 13:36:38.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:36:38.409 [GameSession] create_game_object(95, 4) 13:36:38.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 13:36:38.410 [Lua] [IngameUI] init 13:36:38.422 [SteamVoipClient] select_out(11000010575f4ad, off) 13:36:38.425 [Lua] cb_razer_chroma_setup 13:36:38.470 [Lua] [Matchmaking] Cancelling matchmaking 13:36:38.470 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:36:38.470 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:36:38.471 [Lua] Set lobby begin: 13:36:38.471 [Lua] Lobby data difficulty = normal 13:36:38.471 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:38.471 [Lua] Lobby data power_level = 0 13:36:38.471 [Lua] Lobby data difficulty_tweak = 0 13:36:38.471 [Lua] Lobby data num_players = 1 13:36:38.471 [Lua] Lobby data matchmaking = false 13:36:38.471 [Lua] Lobby data host = 11000010575f4ad 13:36:38.471 [Lua] Lobby data mission_id = inn_level_halloween 13:36:38.471 [Lua] Lobby data matchmaking_type = 3 13:36:38.471 [Lua] Lobby data country_code = FR 13:36:38.471 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:38.471 [Lua] Lobby data unique_server_name = Saryk 13:36:38.471 [Lua] Lobby data mechanism = adventure 13:36:38.471 [Lua] Lobby data eac_authorized = true 13:36:38.471 [Lua] Set lobby end. 13:36:38.471 [Flow] complete_skittergate_legend true 13:36:38.472 [Flow] complete_all_helmgart_levels_recruit true 13:36:38.473 [Flow] WitchHunterLevel:35 13:36:38.473 [Flow] LeaderYes 13:36:38.473 [Flow] ALL PC XP:304250 13:36:38.473 [Flow] Has "bogenhafen" DLC:true 13:36:38.473 [Flow] WH XP:60850 13:36:38.473 [Flow] Number of crafted items:3881 13:36:38.473 [Flow] Has "pre_order" DLC:true 13:36:38.473 [Flow] Sum of Powe Levels:1500 13:36:38.473 [Flow] lodestone diff 1:false 13:36:38.473 [Flow] magnus and forest activated 13:36:38.473 [Flow] magnus and forest activated 13:36:38.473 [Flow] cemetery and forest activated 13:36:38.473 [Flow] magnus and cemetery 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.473 [Flow] ALL RUNES ACTIVATED 13:36:38.473 [Flow] magnus and forest activated 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.473 [Flow] ALL RUNES ACTIVATED 13:36:38.473 [Flow] cemetery and forest activated 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.473 [Flow] ALL RUNES ACTIVATED 13:36:38.473 [Flow] magnus and forest activated 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.473 [Flow] ALL RUNES ACTIVATED 13:36:38.473 [Flow] magnus and cemetery 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.473 [Flow] ALL RUNES ACTIVATED 13:36:38.473 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:36:38.475 [Lua] CurrentConflictSettings inn_level 13:36:38.475 [Lua] [ConflictDirector] conflict_director is ai_ready 13:36:38.475 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:36:38.475 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:36:38.476 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:36:38.476 [Lua] Forming navigation groups in one frame 13:36:38.476 [Lua] Forming navigation groups 13:36:38.491 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000000568 13:36:38.492 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 13:36:38.492 [Lua] number of nav groups: 42 13:36:38.492 [Lua] number of refined nav groups : 23 13:36:38.494 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 13:36:38.494 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 13:36:38.494 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:36:38.494 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:36:38.494 [GameSession] create_game_object(68, 5) 13:36:38.494 [GameSession] create_game_object(68, 6) 13:36:38.494 [GameSession] create_game_object(68, 7) 13:36:38.495 [GameSession] create_game_object(68, 8) 13:36:38.495 [GameSession] create_game_object(68, 9) 13:36:38.495 [GameSession] create_game_object(31, 10) 13:36:38.495 [GameSession] create_game_object(31, 11) 13:36:38.495 [GameSession] create_game_object(31, 12) 13:36:38.495 [GameSession] create_game_object(31, 13) 13:36:38.496 [GameSession] create_game_object(31, 14) 13:36:38.496 [GameSession] create_game_object(68, 15) 13:36:38.496 [GameSession] create_game_object(68, 16) 13:36:38.496 [GameSession] create_game_object(68, 17) 13:36:38.496 [GameSession] create_game_object(68, 18) 13:36:38.496 [GameSession] create_game_object(68, 19) 13:36:38.496 [GameSession] create_game_object(68, 20) 13:36:38.496 [GameSession] create_game_object(68, 21) 13:36:38.496 [GameSession] create_game_object(68, 22) 13:36:38.496 [GameSession] create_game_object(68, 23) 13:36:38.496 [GameSession] create_game_object(68, 24) 13:36:38.496 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:36:38.496 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:36:38.496 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:36:38.496 [GameSession] create_game_object(48, 25) 13:36:38.496 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 13:36:38.497 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:36:38.497 [Lua] [Managers] Calling function on all managers: 13:36:38.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:36:38.520 [Save] Saving `save_data` 13:36:38.523 [Save] Save done 13:36:38.523 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:36:38.523 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:36:38.528 [Lua] [UnlockManager] All unlocks ready 13:36:39.252 [Lua] player (11000010575f4ad,1) was put into party 1 13:36:39.252 [Lua] [IngamePlayerListUI] - Destroy 13:36:39.252 [Lua] [GamePadEquipmentUI] - Destroy 13:36:39.252 [Lua] [EquipmentUI] - Destroy 13:36:39.252 [Lua] [GamePadAbilityUI] - Destroy 13:36:39.252 [Lua] [AbilityUI] - Destroy 13:36:39.263 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010575f4ad 13:36:39.263 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:2:0 = 11000010575f4ad 13:36:39.263 [Lua] Set lobby begin: 13:36:39.263 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:39.263 [Lua] Lobby data num_players = 1 13:36:39.263 [Lua] Lobby data difficulty_tweak = 0 13:36:39.263 [Lua] Lobby data host = 11000010575f4ad 13:36:39.263 [Lua] Lobby data matchmaking_type = 3 13:36:39.263 [Lua] Lobby data difficulty = normal 13:36:39.263 [Lua] Lobby data player_slot_1 = 0:0 13:36:39.263 [Lua] Lobby data unique_server_name = Saryk 13:36:39.263 [Lua] Lobby data player_slot_4 = 0:0 13:36:39.264 [Lua] Lobby data country_code = FR 13:36:39.264 [Lua] Lobby data matchmaking = false 13:36:39.264 [Lua] Lobby data power_level = 0 13:36:39.264 [Lua] Lobby data mission_id = inn_level_halloween 13:36:39.264 [Lua] Lobby data mechanism = adventure 13:36:39.264 [Lua] Lobby data player_slot_5 = 0:0 13:36:39.264 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:36:39.264 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:39.264 [Lua] Lobby data player_slot_3 = 0:0 13:36:39.264 [Lua] Lobby data eac_authorized = true 13:36:39.264 [Lua] Set lobby end. 13:36:39.264 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:1) to profile(2) career(1) 13:36:39.264 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"}] 13:36:39.264 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":697871296,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:36:39.265 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:36:39.265 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:36:39.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:36:39.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:36:39.265 [GameSession] create_game_object(26, 26) 13:36:39.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 13:36:39.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 13:36:39.304 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:36:39.304 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:36:39.305 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:36:39.739 [Flow] DISABLE 13:36:40.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 13:36:40.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 13:36:40.020 [GameSession] create_game_object(26, 27) 13:36:40.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 13:36:40.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:36:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:36:40.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:36:40.953 [GameSession] create_game_object(26, 28) 13:36:40.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 13:36:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 13:36:41.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 13:36:41.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 13:36:41.527 [GameSession] create_game_object(26, 29) 13:36:41.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 13:36:41.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 13:36:41.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 13:36:41.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 13:36:41.869 [GameSession] create_game_object(26, 30) 13:36:41.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:36:41.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:36:42.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:36:42.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:36:42.169 [GameSession] create_game_object(26, 31) 13:36:42.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:36:42.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 13:36:42.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 13:36:42.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 13:36:42.303 [GameSession] create_game_object(26, 32) 13:36:42.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:36:42.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:36:42.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:36:42.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:36:42.420 [GameSession] create_game_object(26, 33) 13:36:42.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:36:42.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 13:36:42.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 13:36:42.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 13:36:42.537 [GameSession] create_game_object(26, 34) 13:36:42.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:36:42.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:36:42.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:36:42.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 13:36:42.671 [GameSession] create_game_object(26, 35) 13:36:42.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:36:42.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:36:42.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:36:42.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:36:42.804 [GameSession] create_game_object(26, 36) 13:36:42.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:36:42.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:36:42.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:36:42.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:36:42.905 [GameSession] create_game_object(26, 37) 13:36:42.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:36:42.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:36:43.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:36:43.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:36:43.000 [GameSession] create_game_object(26, 38) 13:36:43.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:36:43.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:36:43.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:36:43.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:36:43.100 [GameSession] create_game_object(26, 39) 13:36:43.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:36:43.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 13:36:43.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 13:36:43.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 13:36:43.183 [GameSession] create_game_object(26, 40) 13:36:43.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:36:43.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 13:36:43.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 13:36:43.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 13:36:43.266 [GameSession] create_game_object(26, 41) 13:36:43.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:36:43.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 13:36:43.300 [Lua] PlayFabMirrorBase:_commit_internal 1 13:36:43.300 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:36:43.317 [Lua] generate_backend_stats 11000010575f4ad:1 13:36:43.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:36:43.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:36:43.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 13:36:43.383 [Lua] Set lobby begin: 13:36:43.383 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:36:43.383 [Lua] Lobby data num_players = 1 13:36:43.383 [Lua] Lobby data difficulty_tweak = 0 13:36:43.383 [Lua] Lobby data host = 11000010575f4ad 13:36:43.383 [Lua] Lobby data matchmaking_type = 3 13:36:43.384 [Lua] Lobby data difficulty = normal 13:36:43.384 [Lua] Lobby data player_slot_1 = 0:0 13:36:43.384 [Lua] Lobby data unique_server_name = Saryk 13:36:43.384 [Lua] Lobby data player_slot_4 = 0:0 13:36:43.384 [Lua] Lobby data country_code = FR 13:36:43.384 [Lua] Lobby data matchmaking = false 13:36:43.384 [Lua] Lobby data power_level = 835 13:36:43.384 [Lua] Lobby data mission_id = inn_level_halloween 13:36:43.384 [Lua] Lobby data mechanism = adventure 13:36:43.384 [Lua] Lobby data player_slot_5 = 0:0 13:36:43.384 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:36:43.384 [Lua] Lobby data network_hash = d096ef183372c9f1 13:36:43.384 [Lua] Lobby data player_slot_3 = 0:0 13:36:43.384 [Lua] Lobby data eac_authorized = true 13:36:43.384 [Lua] Set lobby end. 13:36:43.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 13:36:43.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 13:36:43.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 13:36:43.421 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:36:43.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:36:43.688 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:36:43.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 13:36:43.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 13:36:43.754 [Lua] commit result success 1 13:36:43.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 13:36:43.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 13:36:43.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:36:44.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:36:44.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:36:44.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:36:44.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:36:44.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:36:44.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:36:44.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:36:44.908 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:36:44.909 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 13:36:45.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 13:36:45.210 [Lua] [PackageManager] Force_load: wwise/staff 13:36:45.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:36:45.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:36:45.760 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:36:45.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:36:45.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:36:45.961 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:36:45.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 13:36:46.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 13:36:46.228 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 13:36:46.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:36:46.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:36:46.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:36:46.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 13:36:46.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 13:36:46.462 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 13:36:46.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:36:46.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:36:46.768 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:36:46.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:36:46.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:36:46.935 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:36:46.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:36:47.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:36:47.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:36:47.085 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 697871296 13:36:47.087 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 13:36:47.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:36:47.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:36:47.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:36:47.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:36:47.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:36:47.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:36:47.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:36:47.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:36:47.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:36:47.090 [GameSession] create_game_object(9, 42) 13:36:47.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:36:47.090 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:36:47.090 [GameSession] create_game_object(46, 43) 13:36:47.090 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:36:47.126 [Lua] Players are leaving the safe zone 13:36:47.488 [Lua] StateInGameRunning:_game_actually_starts() 13:36:47.488 [Lua] [IngameUI] menu view on_enter start_menu_view 13:36:47.489 [Lua] hero_fullscreen_menu_on_enter 13:36:47.489 [Lua] [GameModeInn] Start menu opened 13:36:47.489 [Lua] ################################################################################################################# 13:36:47.489 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:36:47.489 [Lua] ################################################################################################################# 13:36:47.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 13:36:47.489 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:36:47.493 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9a0280 13:36:47.495 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:36:47.499 [SteamVoipClient] select_out(11000010575f4ad, off) 13:36:47.502 [Lua] cb_razer_chroma_setup 13:36:47.506 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 13:36:47.510 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:36:47.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.510 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:36:47.683 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 13:36:47.683 [Lua] Commit load time data 13:36:48.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 13:36:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:36:48.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 13:36:48.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:36:48.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 13:36:48.131 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:36:48.147 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 13:36:48.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:36:48.164 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 13:36:48.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:36:48.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 13:36:48.181 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:36:48.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 13:36:48.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:36:48.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 13:36:48.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 13:36:48.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 13:36:48.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 13:36:48.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:36:48.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 13:36:48.313 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 13:36:48.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 13:36:48.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:36:48.364 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 13:36:48.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:36:48.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xc6, position: 0 13:36:49.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xc6, position: 27249 13:37:21.852 [Lua] [IngameUI] menu view on_exit start_menu_view 13:37:21.852 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:37:21.852 [Lua] hero_fullscreen_menu_on_exit 13:37:21.852 [Lua] [GameModeInn] Start menu closed 13:37:21.854 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9a0280 13:37:21.854 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:37:21.854 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:37:21.854 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:37:21.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:37:21.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:37:23.321 [Lua] [IngameUI] menu view on_enter hero_view 13:37:23.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c99d4a0 13:37:23.326 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:37:24.995 [Lua] [HeroViewStateAchievements] Using search query: 13:37:25.547 [Lua] [HeroViewStateAchievements] Using search query: 13:37:26.602 [Lua] [HeroViewStateAchievements] Using search query: 13:37:27.605 [Lua] [HeroViewStateAchievements] Using search query: 13:37:29.867 [Lua] [HeroViewStateAchievements] Using search query: 13:37:30.502 [Lua] [HeroViewStateAchievements] Using search query: 13:38:00.979 [Lua] [IngameUI] menu view on_exit hero_view 13:38:00.982 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c99d4a0 13:38:00.982 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:38:05.605 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 13:38:05.988 [Lua] PlayFabMirrorBase:_commit_internal 2 13:38:05.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:38:06.002 [Lua] generate_backend_stats 11000010575f4ad:1 13:38:06.062 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:38:06.062 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:38:06.066 [Lua] commit result success 2 13:38:06.668 [Lua] [Matchmaking] Cancelling matchmaking 13:38:06.668 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:38:06.685 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1533981184, lt:load_next_level, extra_packages:{ }) 13:38:06.685 [Lua] [LevelTransitionHandler] promote_next_level_data 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = morris_hub 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = inn_deus 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1533981184 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:38:06.685 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:38:06.686 [Lua] TRANSITION nil nil load_next_level 13:38:06.686 [Lua] Transition type "load_next_level", is server: true 13:38:06.686 [Lua] [GameNetworkManager] Leaving game... 13:38:06.686 [Lua] [GameNetworkManager] Shutting down game session host. 13:38:06.686 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:38:06.686 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:38:06.686 [GameSession] shutdown_game_session_host() 13:38:06.686 [GameSession] shutdown() 13:38:06.686 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=90.04 13:38:06.701 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:38:08.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:38:08.691 [Lua] [Managers] Calling function on all managers: 13:38:08.692 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:38:08.692 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:38:08.692 [Lua] Clearing all global lookup lists 13:38:08.692 [Lua] [IngamePlayerListUI] - Destroy 13:38:08.692 [Lua] [GamePadEquipmentUI] - Destroy 13:38:08.692 [Lua] [EquipmentUI] - Destroy 13:38:08.692 [Lua] [GamePadAbilityUI] - Destroy 13:38:08.692 [Lua] [AbilityUI] - Destroy 13:38:08.693 [Lua] [IngameUI] destroy 13:38:08.694 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5e62bc9a87816ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[a3f2a0398e844973]' child 4: '#ID[3a5c911894a6961a]' 13:38:08.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 13:38:08.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 13:38:08.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 13:38:08.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1 13:38:08.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 13:38:08.747 [Lua] [Managers] Destroying manager group: 13:38:08.748 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[89c10811c72fb0b9]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[eb2a6729f4ee2f1c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[85a9ddbc63f9974f]' 13:38:08.753 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:38:08.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:38:08.814 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:38:08.814 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:38:08.814 [Lua] [Matchmaking] unregister rpcs 13:38:08.815 [Lua] ############### UNLOADING PACKAGES ############### 13:38:08.815 [Lua] [Managers] Calling function on all managers: 13:38:08.815 [Lua] [Managers] Destroying manager group: 13:38:08.815 [Lua] [Gamestate] Enter state StateLoading 13:38:08.816 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:38:08.816 [Lua] [Matchmaking] register rpcs 13:38:08.816 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:38:08.816 [Lua] Set lobby begin: 13:38:08.816 [Lua] Lobby data selected_mission_id = inn_level_halloween 13:38:08.816 [Lua] Lobby data num_players = 1 13:38:08.816 [Lua] Lobby data difficulty_tweak = 0 13:38:08.816 [Lua] Lobby data host = 11000010575f4ad 13:38:08.816 [Lua] Lobby data matchmaking_type = 3 13:38:08.816 [Lua] Lobby data difficulty = normal 13:38:08.817 [Lua] Lobby data player_slot_1 = 0:0 13:38:08.817 [Lua] Lobby data unique_server_name = Saryk 13:38:08.817 [Lua] Lobby data player_slot_4 = 0:0 13:38:08.817 [Lua] Lobby data country_code = FR 13:38:08.817 [Lua] Lobby data matchmaking = false 13:38:08.817 [Lua] Lobby data power_level = 0 13:38:08.817 [Lua] Lobby data mission_id = inn_level_halloween 13:38:08.817 [Lua] Lobby data mechanism = adventure 13:38:08.817 [Lua] Lobby data player_slot_5 = 0:0 13:38:08.817 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:08.817 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:08.817 [Lua] Lobby data player_slot_3 = 0:0 13:38:08.817 [Lua] Lobby data eac_authorized = true 13:38:08.817 [Lua] Set lobby end. 13:38:08.817 [Lua] registering RPCs 13:38:08.817 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:38:08.817 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:38:08.817 [Lua] Set lobby begin: 13:38:08.817 [Lua] Lobby data selected_mission_id = morris_hub 13:38:08.817 [Lua] Lobby data num_players = 1 13:38:08.817 [Lua] Lobby data difficulty_tweak = 0 13:38:08.817 [Lua] Lobby data host = 11000010575f4ad 13:38:08.817 [Lua] Lobby data matchmaking_type = 3 13:38:08.817 [Lua] Lobby data difficulty = normal 13:38:08.817 [Lua] Lobby data player_slot_1 = 0:0 13:38:08.817 [Lua] Lobby data unique_server_name = Saryk 13:38:08.817 [Lua] Lobby data player_slot_4 = 0:0 13:38:08.817 [Lua] Lobby data country_code = FR 13:38:08.817 [Lua] Lobby data matchmaking = false 13:38:08.817 [Lua] Lobby data power_level = 0 13:38:08.817 [Lua] Lobby data mission_id = morris_hub 13:38:08.817 [Lua] Lobby data mechanism = deus 13:38:08.817 [Lua] Lobby data player_slot_5 = 0:0 13:38:08.817 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:08.817 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:08.817 [Lua] Lobby data player_slot_3 = 0:0 13:38:08.817 [Lua] Lobby data eac_authorized = true 13:38:08.817 [Lua] Set lobby end. 13:38:08.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:38:08.819 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:38:08.820 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 13:38:08.820 [Lua] [StateLoading] load_current_level 13:38:08.820 [Lua] initializing mechanism to: deus 13:38:08.820 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded: 13:38:08.826 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 13:38:08.826 [Lua] FORCE COMMIT 3 13:38:08.826 [Lua] PlayFabMirrorBase:_commit_internal 3 13:38:08.826 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:38:08.826 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 13:38:08.826 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:38:08.826 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:38:08.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 13:38:08.826 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 13:38:08.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 13:38:08.826 [Umbra] Unload tome 13:38:08.826 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 13:38:08.827 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 13:38:08.868 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 13:38:08.878 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 13:38:08.878 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 13:38:08.878 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 13:38:08.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 13:38:08.885 [Lua] commit result success 3 13:38:08.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 13:38:08.949 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 13:38:08.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 13:38:09.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 13:38:10.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 13:38:10.434 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 13:38:10.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 13:38:12.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 13:38:12.676 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 13:38:12.693 [Lua] [LevelTransitionHandler] Level load completed! 13:38:12.693 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 13:38:12.693 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:38:12.694 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 13:38:12.694 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:38:12.694 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 13:38:12.705 [Lua] Async level spawning done 13:38:12.710 [Lua] ### Received rpc_level_loaded 13:38:12.710 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 228 13:38:12.710 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:38:12.726 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:38:12.726 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:38:12.743 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:38:12.743 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:38:12.743 [Lua] ### Received rpc_level_loaded 13:38:12.743 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 228 13:38:12.743 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:38:13.747 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:38:13.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:38:13.747 [Lua] [Matchmaking] unregister rpcs 13:38:13.747 [Lua] Set lobby begin: 13:38:13.747 [Lua] Lobby data selected_mission_id = morris_hub 13:38:13.748 [Lua] Lobby data num_players = 1 13:38:13.748 [Lua] Lobby data difficulty_tweak = 0 13:38:13.748 [Lua] Lobby data host = 11000010575f4ad 13:38:13.748 [Lua] Lobby data matchmaking_type = 3 13:38:13.748 [Lua] Lobby data difficulty = normal 13:38:13.748 [Lua] Lobby data player_slot_1 = 0:0 13:38:13.748 [Lua] Lobby data unique_server_name = Saryk 13:38:13.748 [Lua] Lobby data player_slot_4 = 0:0 13:38:13.748 [Lua] Lobby data country_code = FR 13:38:13.748 [Lua] Lobby data matchmaking = false 13:38:13.748 [Lua] Lobby data power_level = 0 13:38:13.748 [Lua] Lobby data mission_id = morris_hub 13:38:13.748 [Lua] Lobby data mechanism = deus 13:38:13.748 [Lua] Lobby data player_slot_5 = 0:0 13:38:13.748 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:13.748 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:13.748 [Lua] Lobby data player_slot_3 = 0:0 13:38:13.748 [Lua] Lobby data eac_authorized = true 13:38:13.748 [Lua] Set lobby end. 13:38:13.748 [Lua] [Managers] Destroying manager group: 13:38:13.749 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 13:38:13.749 [Lua] [Gamestate] Enter StateIngame HOST 13:38:13.749 [Lua] [Managers] Calling function on all managers: 13:38:13.749 [Lua] <>level = morris_hub<> 13:38:13.749 [Lua] [StateIngame] Server ingame 13:38:13.751 [Lua] Set lobby begin: 13:38:13.751 [Lua] Lobby data selected_mission_id = morris_hub 13:38:13.752 [Lua] Lobby data num_players = 1 13:38:13.752 [Lua] Lobby data difficulty_tweak = 0 13:38:13.752 [Lua] Lobby data host = 11000010575f4ad 13:38:13.752 [Lua] Lobby data matchmaking_type = 3 13:38:13.752 [Lua] Lobby data difficulty = normal 13:38:13.752 [Lua] Lobby data player_slot_1 = 0:0 13:38:13.752 [Lua] Lobby data unique_server_name = Saryk 13:38:13.752 [Lua] Lobby data player_slot_4 = 0:0 13:38:13.752 [Lua] Lobby data country_code = FR 13:38:13.752 [Lua] Lobby data matchmaking = false 13:38:13.752 [Lua] Lobby data power_level = 0 13:38:13.752 [Lua] Lobby data mission_id = morris_hub 13:38:13.752 [Lua] Lobby data mechanism = deus 13:38:13.752 [Lua] Lobby data player_slot_5 = 0:0 13:38:13.752 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:13.752 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:13.752 [Lua] Lobby data player_slot_3 = 0:0 13:38:13.752 [Lua] Lobby data eac_authorized = true 13:38:13.752 [Lua] Set lobby end. 13:38:13.752 [Lua] [Matchmaking] register rpcs 13:38:13.752 [Lua] GameNetworkManager:init... creating game session 13:38:13.752 [Lua] Host GameSession.make_game_session_host with session: 13:38:13.752 [GameSession] make_game_session_host() 13:38:13.752 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:38:13.752 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:38:13.752 [Lua] [GameNetworkManager] self.is_server = true 13:38:13.752 [Network] Setting artificial MTU limit to 65536 13:38:13.760 [Lua] Switching ConflictSettings: to: disabled 13:38:13.760 [Lua] pacing=disabled 13:38:13.760 [Lua] roaming=nil 13:38:13.760 [Lua] specials=disabled 13:38:13.760 [Lua] debug_color=black 13:38:13.760 [Lua] pack_spawning=disabled 13:38:13.760 [Lua] contained_breeds=nil 13:38:13.760 [Lua] disabled=true 13:38:13.760 [Lua] boss=disabled 13:38:13.760 [Lua] horde=disabled 13:38:13.760 [Lua] name=disabled 13:38:13.760 [Lua] intensity=disabled 13:38:13.760 [Lua] --- 13:38:13.761 [Lua] [LevelAnalysis] set_random_seed( 0) 13:38:13.763 [Lua] [AIInterestPointSystem] Level Seed: 0 13:38:13.763 [Lua] 13:38:13.763 [Lua] [entity_system_bag] = table 13:38:13.763 [Lua] [entity_system_bag] = metatable 13:38:13.763 [Lua] [startup_data] = table 13:38:13.763 [Lua] [entity_manager] = table 13:38:13.763 [Lua] [entity_manager] = metatable 13:38:13.763 [Lua] [unit_spawner] = table 13:38:13.763 [Lua] [unit_spawner] = metatable 13:38:13.763 [Lua] [unit_storage] = table 13:38:13.763 [Lua] [unit_storage] = metatable 13:38:13.763 [Lua] [dice_keeper] = table 13:38:13.763 [Lua] [dice_keeper] = metatable 13:38:13.763 [Lua] [is_server] = true (boolean) 13:38:13.763 [Lua] [world] = [World] 13:38:13.763 [Lua] [system_api] = table 13:38:13.763 [Lua] [entity_system] = table 13:38:13.763 [Lua] [entity_system] = metatable 13:38:13.763 [Lua] [network_lobby] = table 13:38:13.763 [Lua] [network_lobby] = metatable 13:38:13.763 [Lua] [profile_synchronizer] = table 13:38:13.763 [Lua] [profile_synchronizer] = metatable 13:38:13.763 [Lua] [level_transition_handler] = table 13:38:13.763 [Lua] [level_transition_handler] = metatable 13:38:13.763 [Lua] [num_local_human_players] = 1 (number) 13:38:13.763 [Lua] [statistics_db] = table 13:38:13.763 [Lua] [statistics_db] = metatable 13:38:13.763 [Lua] [network_server] = table 13:38:13.763 [Lua] [network_server] = metatable 13:38:13.763 [Lua] [input_manager] = table 13:38:13.763 [Lua] [input_manager] = metatable 13:38:13.763 [Lua] [network_clock] = table 13:38:13.763 [Lua] [network_clock] = metatable 13:38:13.763 [Lua] [network_transmit] = table 13:38:13.763 [Lua] [network_transmit] = metatable 13:38:13.763 [Lua] [free_flight_manager] = table 13:38:13.763 [Lua] [free_flight_manager] = metatable 13:38:13.763 [Lua] [network_manager] = table 13:38:13.763 [Lua] [network_manager] = metatable 13:38:13.763 [Lua] [network_event_delegate] = table 13:38:13.763 [Lua] [network_event_delegate] = metatable 13:38:13.763 [Lua] 13:38:13.764 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:38:13.764 [Lua] ignoring extension VersusInteractObjectiveExtension 13:38:13.764 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:38:13.764 [Lua] ignoring extension VersusSocketObjectiveExtension 13:38:13.764 [Lua] ignoring extension VersusTargetObjectiveExtension 13:38:13.764 [Lua] ignoring extension VersusMissionObjectiveExtension 13:38:13.764 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:38:13.768 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:38:13.769 [Lua] [AchievementManager] Achievements using the steam platform 13:38:13.769 [Lua] PlayerManager:add_player player_1 13:38:13.828 [Lua] [StateIngame] Level seed: 0 13:38:13.829 [Lua] [LevelAnalysis] set_random_seed( 0) 13:38:13.830 [GameSession] create_game_object(67, 0) 13:38:13.830 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:38:13.830 [GameSession] create_game_object(95, 1) 13:38:13.830 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:38:13.830 [Lua] [IngameUI] init 13:38:13.842 [SteamVoipClient] select_out(11000010575f4ad, off) 13:38:13.845 [Lua] cb_razer_chroma_setup 13:38:13.899 [Lua] [Matchmaking] Cancelling matchmaking 13:38:13.899 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:38:13.899 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:38:13.900 [Lua] Set lobby begin: 13:38:13.900 [Lua] Lobby data selected_mission_id = morris_hub 13:38:13.900 [Lua] Lobby data num_players = 1 13:38:13.900 [Lua] Lobby data difficulty_tweak = 0 13:38:13.900 [Lua] Lobby data host = 11000010575f4ad 13:38:13.900 [Lua] Lobby data matchmaking_type = 3 13:38:13.900 [Lua] Lobby data difficulty = normal 13:38:13.900 [Lua] Lobby data player_slot_1 = 0:0 13:38:13.900 [Lua] Lobby data unique_server_name = Saryk 13:38:13.900 [Lua] Lobby data player_slot_4 = 0:0 13:38:13.900 [Lua] Lobby data country_code = FR 13:38:13.900 [Lua] Lobby data matchmaking = false 13:38:13.900 [Lua] Lobby data power_level = 835 13:38:13.900 [Lua] Lobby data mission_id = morris_hub 13:38:13.900 [Lua] Lobby data mechanism = deus 13:38:13.900 [Lua] Lobby data player_slot_5 = 0:0 13:38:13.900 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:13.900 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:13.900 [Lua] Lobby data player_slot_3 = 0:0 13:38:13.900 [Lua] Lobby data eac_authorized = true 13:38:13.900 [Lua] Set lobby end. 13:38:13.901 [Lua] CurrentConflictSettings disabled 13:38:13.901 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:38:13.901 [GameSession] create_game_object(68, 2) 13:38:13.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:38:13.901 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:38:13.901 [GameSession] create_game_object(48, 3) 13:38:13.901 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 13:38:13.901 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:38:13.901 [Lua] [Managers] Calling function on all managers: 13:38:13.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:38:13.906 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:38:13.906 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:38:13.956 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:38:13.956 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:38:13.989 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:38:13.989 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:38:13.989 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:38:13.991 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 13:38:13.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:38:13.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:38:13.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:38:13.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:38:13.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:38:13.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:38:13.993 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:38:13.993 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:38:13.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:38:13.994 [GameSession] create_game_object(9, 4) 13:38:13.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:38:13.994 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:38:13.994 [GameSession] create_game_object(46, 5) 13:38:13.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 13:38:14.449 [Lua] StateInGameRunning:_game_actually_starts() 13:38:14.449 [Lua] ################################################################################################################# 13:38:14.449 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:38:14.449 [Lua] ################################################################################################################# 13:38:14.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 13:38:14.449 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:38:14.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 13:38:14.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 13:38:14.651 [Lua] Commit load time data 13:38:51.390 [SteamLobby] Detected added member 110000102bb939f 13:38:51.390 [Lua] [LobbyMembers] Member joined 110000102bb939f 13:38:51.407 [Lua] [NetworkServer] Changing num_players from 1 to 2 13:38:51.407 [Lua] Players: 2 13:38:51.407 [Lua] Set lobby begin: 13:38:51.407 [Lua] Lobby data selected_mission_id = morris_hub 13:38:51.407 [Lua] Lobby data num_players = 2 13:38:51.407 [Lua] Lobby data difficulty_tweak = 0 13:38:51.407 [Lua] Lobby data host = 11000010575f4ad 13:38:51.407 [Lua] Lobby data matchmaking_type = 3 13:38:51.407 [Lua] Lobby data difficulty = normal 13:38:51.407 [Lua] Lobby data player_slot_1 = 0:0 13:38:51.407 [Lua] Lobby data unique_server_name = Saryk 13:38:51.407 [Lua] Lobby data player_slot_4 = 0:0 13:38:51.407 [Lua] Lobby data country_code = FR 13:38:51.407 [Lua] Lobby data matchmaking = false 13:38:51.407 [Lua] Lobby data power_level = 835 13:38:51.407 [Lua] Lobby data mission_id = morris_hub 13:38:51.407 [Lua] Lobby data mechanism = deus 13:38:51.407 [Lua] Lobby data player_slot_5 = 0:0 13:38:51.407 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:51.407 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:51.407 [Lua] Lobby data player_slot_3 = 0:0 13:38:51.407 [Lua] Lobby data eac_authorized = true 13:38:51.407 [Lua] Set lobby end. 13:38:52.628 [Steam] Accepted connection e27c0150 request from 110000102bb939f 13:38:52.987 [SteamTransport] Added peer 110000102bb939f 13:38:53.445 [SteamAuthenticator] Sent ticket request to 110000102bb939f 13:38:53.445 [SteamAuthenticator] Got ticket request from 110000102bb939f 13:38:53.445 [SteamAuthenticator] GetAuthSessionTicket 110000102bb939f 13:38:53.445 [SteamAuthenticator] Got ticket request from 110000102bb939f 13:38:53.462 [SteamAuthenticator] Got ticket from 110000102bb939f 13:38:53.462 [SteamAuthenticator] BeginAuthSession 110000102bb939f 13:38:53.462 [SteamAuthenticator] Authenticating 110000102bb939f 13:38:53.712 [SteamAuthenticator] Steam validation for 110000102bb939f with response 0 13:38:53.729 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:38:53.729 [Connection] Received a connection 127 to 110000102bb939f 13:38:53.762 [Connection] Sending request connection 127 reply to 110000102bb939f 13:38:53.829 [Handshaker] Established a connection 127 to 110000102bb939f 13:38:53.829 [Lua] GOT approve_channel 1 110000102bb939f 186000001685489 13:38:53.829 [EAC] EAC server has client 110000102bb939f and channel 1 (and owner 110000102bb939f) 13:38:53.829 [EACServer] [14:38:53:829][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102BB939F PlayerGUID: 76561198006113183 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006113183 PlayerName: Shinzon3 13:38:53.829 [Lua] Client with peer_id 110000102bb939f got APPROVED by server 13:38:53.829 [Channel] Channel 1 to peer 110000102bb939f in system game instance 186000001685489 was accepted. 13:38:53.830 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102bb939f' 13:38:53.830 [Lua] [ChatManager][1]System: Shinzon3 is joining the game 13:38:53.830 [Lua] [NetworkServer] Peer 110000102bb939f joined server lobby. 13:38:53.830 [Lua] [NetworkServer] Creating peer info. 13:38:53.830 [Lua] [PeerSM] 110000102bb939f :: on_enter Connecting 13:38:53.879 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001685489 from 110000102bb939f, replying lobby_ok 13:38:53.893 [EACServer] [14:38:53:893][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 13:38:53.929 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102bb939f REPLY wh:0 | we:0 | dr:0 | bw:11000010575f4ad | es:0 13:38:53.963 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102bb939f 13:38:53.963 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:4:0 = 110000102bb939f 13:38:53.963 [Lua] Set lobby begin: 13:38:53.963 [Lua] Lobby data selected_mission_id = morris_hub 13:38:53.963 [Lua] Lobby data num_players = 2 13:38:53.963 [Lua] Lobby data difficulty_tweak = 0 13:38:53.963 [Lua] Lobby data host = 11000010575f4ad 13:38:53.963 [Lua] Lobby data matchmaking_type = 3 13:38:53.963 [Lua] Lobby data difficulty = normal 13:38:53.963 [Lua] Lobby data player_slot_1 = 0:0 13:38:53.963 [Lua] Lobby data unique_server_name = Saryk 13:38:53.963 [Lua] Lobby data player_slot_4 = 110000102bb939f:1 13:38:53.963 [Lua] Lobby data country_code = FR 13:38:53.963 [Lua] Lobby data matchmaking = false 13:38:53.963 [Lua] Lobby data power_level = 835 13:38:53.963 [Lua] Lobby data mission_id = morris_hub 13:38:53.963 [Lua] Lobby data mechanism = deus 13:38:53.963 [Lua] Lobby data player_slot_5 = 0:0 13:38:53.963 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:38:53.963 [Lua] Lobby data network_hash = d096ef183372c9f1 13:38:53.963 [Lua] Lobby data player_slot_3 = 0:0 13:38:53.963 [Lua] Lobby data eac_authorized = true 13:38:53.963 [Lua] Set lobby end. 13:38:56.303 [Lua] ### CLEARING PEER STATE FOR 110000102bb939f 13:38:56.303 [Lua] [PeerSM] 110000102bb939f :: on_exit Connecting 13:38:56.303 [Lua] [PeerSM] 110000102bb939f :: on_enter Connecting 13:38:56.336 [Lua] [NetworkServer] Peer 110000102bb939f has sent rpc_notify_lobby_joined 13:38:56.336 [Lua] [PSM] Peer 110000102bb939f joined. Want to use profile index "4" and join party "0" 13:38:56.336 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad","110000102bb939f"] 13:38:56.336 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102bb939f, connection_key=0) 13:38:56.336 [Lua] Sync dynamic to client: 13:38:56.537 [Lua] ### Received rpc_level_load_started 13:38:56.537 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1533981184 13:38:56.537 [Lua] player (110000102bb939f,1) was put into party 0 13:38:56.537 [Lua] [ProfileSynchronizer] Peer 110000102bb939f entered session 13:38:56.537 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102bb939f 13:38:56.537 [Lua] Mechanism says: a client has initialized the mechanism! 110000102bb939f 13:38:56.553 [Channel] Channel 2 to peer 110000102bb939f in system voip instance cc1b255799fdfb0 was accepted. 13:38:56.703 [SteamVoipClient] select_out(110000102bb939f, on) 13:38:56.719 [Channel] Channel 3 to peer 110000102bb939f in system voip instance 0 was accepted. 13:38:56.719 [SteamVoipClient] select_out(110000102bb939f, on) 13:38:56.719 [SteamVoipClient] select_in(110000102bb939f, on) 13:38:56.719 [SteamVoipClient] select_out(110000102bb939f, off) 13:38:57.927 [EACServer] [14:38:57:927][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102BB939F Session: 1 Status: Client Authenticated Message: Client authenticated. 13:38:57.928 [EAC] Peer 110000102bb939f switched EAC state to ClientAuthenticatedLocal 13:38:58.118 [EACServer] [14:38:58:118][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102BB939F. 13:38:58.319 [EACServer] [14:38:58:318][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102BB939F 13:38:58.319 [EACServer] [14:38:58:318][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102BB939F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:38:58.329 [Lua] [NetworkServer] Peer 110000102bb939f has sent rpc_post_game_notified 13:38:58.329 [Lua] [PeerSM] 110000102bb939f :: on_exit Connecting 13:38:58.329 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:38:58.329 [EAC] Peer 110000102bb939f switched EAC state to ClientAuthenticatedRemote 13:38:59.583 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 697871296 13:39:06.172 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102bb939f, connection_key=0) 13:39:06.172 [Lua] ### Received rpc_level_loaded 13:39:06.172 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 228 13:39:06.172 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:39:06.172 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:39:06.172 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:39:06.189 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:39:06.189 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:39:07.494 [GameSession] add_peer(110000102bb939f) 13:39:07.494 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:39:07.494 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:39:07.494 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:39:07.494 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:39:07.494 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:39:07.494 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:39:07.494 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:39:07.494 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:39:07.510 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:39:07.515 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:39:07.515 [GameSession] create_game_object(67, 6) 13:39:07.515 [GameSession] create_game_object(6, 0) -> 110000102bb939f 13:39:07.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 13:39:07.515 [Lua] RemotePlayer:create_game_object( ) 6 13:39:07.556 [Lua] player (110000102bb939f,1) was put into party 1 13:39:07.556 [Lua] [ProfileSynchronizer] Assigning peer(110000102bb939f:1) to profile(4) career(1) 13:39:07.556 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000102bb939f"}] 13:39:07.556 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:39:07.556 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:39:07.560 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:39:07.560 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:39:07.560 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:39:07.644 [GameSession] 110000102bb939f -> create_game_object(1024) 13:39:07.644 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:39:07.644 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:39:07.661 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_bow_03_t1\/wpn_we_bow_03_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_08":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"wwise\/two_handed_axes":false},"inventory_id":549795072,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_03_t1\/wpn_we_bow_03_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_08":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2":false,"units\/weapons\/player\/wpn_we_bow_03_t1\/wpn_we_bow_03_t1_3p":false,"wwise\/two_handed_axes":false}} 13:39:07.661 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, ProfileSynchronizer, async-read, 13:39:07.661 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 13:39:07.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:39:07.862 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:39:07.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 13:39:08.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 13:39:08.011 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 13:39:08.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:39:08.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:39:08.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:39:08.145 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 13:39:08.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 13:39:08.328 [Lua] [PackageManager] Force_load: wwise/bow 13:39:08.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:39:08.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:39:08.795 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 13:39:08.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 13:39:08.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 13:39:08.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 13:39:08.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 13:39:08.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 13:39:08.979 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 13:39:08.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 13:39:09.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 13:39:09.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 13:39:09.096 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 13:39:09.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 13:39:09.247 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 13:39:09.263 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 549795072 13:39:09.531 [Lua] Set lobby begin: 13:39:09.531 [Lua] Lobby data selected_mission_id = morris_hub 13:39:09.531 [Lua] Lobby data num_players = 2 13:39:09.531 [Lua] Lobby data difficulty_tweak = 0 13:39:09.531 [Lua] Lobby data host = 11000010575f4ad 13:39:09.531 [Lua] Lobby data matchmaking_type = 3 13:39:09.531 [Lua] Lobby data difficulty = normal 13:39:09.531 [Lua] Lobby data player_slot_1 = 0:0 13:39:09.531 [Lua] Lobby data unique_server_name = Saryk 13:39:09.531 [Lua] Lobby data player_slot_4 = 110000102bb939f:1 13:39:09.532 [Lua] Lobby data country_code = FR 13:39:09.532 [Lua] Lobby data matchmaking = false 13:39:09.532 [Lua] Lobby data power_level = 417 13:39:09.532 [Lua] Lobby data mission_id = morris_hub 13:39:09.532 [Lua] Lobby data mechanism = deus 13:39:09.532 [Lua] Lobby data player_slot_5 = 0:0 13:39:09.532 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:09.532 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:09.532 [Lua] Lobby data player_slot_3 = 0:0 13:39:09.532 [Lua] Lobby data eac_authorized = true 13:39:09.532 [Lua] Set lobby end. 13:39:14.517 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 549795072 13:39:14.550 [Lua] Set lobby begin: 13:39:14.550 [Lua] Lobby data selected_mission_id = morris_hub 13:39:14.550 [Lua] Lobby data num_players = 2 13:39:14.550 [Lua] Lobby data difficulty_tweak = 0 13:39:14.550 [Lua] Lobby data host = 11000010575f4ad 13:39:14.550 [Lua] Lobby data matchmaking_type = 3 13:39:14.550 [Lua] Lobby data difficulty = normal 13:39:14.550 [Lua] Lobby data player_slot_1 = 0:0 13:39:14.550 [Lua] Lobby data unique_server_name = Saryk 13:39:14.550 [Lua] Lobby data player_slot_4 = 110000102bb939f:1 13:39:14.550 [Lua] Lobby data country_code = FR 13:39:14.550 [Lua] Lobby data matchmaking = false 13:39:14.550 [Lua] Lobby data power_level = 835 13:39:14.550 [Lua] Lobby data mission_id = morris_hub 13:39:14.551 [Lua] Lobby data mechanism = deus 13:39:14.551 [Lua] Lobby data player_slot_5 = 0:0 13:39:14.551 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:14.551 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:14.551 [Lua] Lobby data player_slot_3 = 0:0 13:39:14.551 [Lua] Lobby data eac_authorized = true 13:39:14.551 [Lua] Set lobby end. 13:39:14.583 [GameSession] 110000102bb939f -> create_game_object(1025) 13:39:14.583 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:39:14.583 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:39:14.584 [GameSession] create_game_object(46, 7) 13:39:14.584 [GameSession] create_game_object(7, 0) -> 110000102bb939f 13:39:14.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 13:39:14.584 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:39:14.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:39:14.584 [Lua] TalentSystem:rpc_sync_talents 1 1025 13:39:14.835 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:39:36.421 [Lua] [IngameUI] menu view on_enter start_game_view 13:39:36.422 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113af0a0 13:39:36.422 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:39:36.436 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 13:39:36.436 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 13:39:36.436 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 13:39:36.436 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 13:39:38.396 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 13:39:38.396 [Lua] ............................................................................................................ 13:39:38.396 [Lua] ............................................................................................................ 13:39:38.396 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 13:39:38.396 [Lua] ............................................................................................................ 13:39:38.396 [Lua] ............................................................................................................ 13:39:38.396 [Lua] [Matchmaking] Cancelling matchmaking 13:39:38.396 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:39:38.496 [Lua] [IngameUI] menu view on_exit start_game_view 13:39:38.496 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:39:38.496 [Save] Saving `save_data` 13:39:38.496 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 13:39:38.496 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 13:39:38.496 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 13:39:38.498 [Save] Save done 13:39:38.508 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113af0a0 13:39:39.062 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102bb939f 13:39:39.062 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:4:0 = 13:39:39.062 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:5:0 = 110000102bb939f 13:39:39.062 [Lua] Set lobby begin: 13:39:39.062 [Lua] Lobby data selected_mission_id = morris_hub 13:39:39.062 [Lua] Lobby data num_players = 2 13:39:39.062 [Lua] Lobby data difficulty_tweak = 0 13:39:39.062 [Lua] Lobby data host = 11000010575f4ad 13:39:39.062 [Lua] Lobby data matchmaking_type = 3 13:39:39.062 [Lua] Lobby data difficulty = normal 13:39:39.062 [Lua] Lobby data player_slot_1 = 0:0 13:39:39.062 [Lua] Lobby data unique_server_name = Saryk 13:39:39.062 [Lua] Lobby data player_slot_4 = 0:0 13:39:39.062 [Lua] Lobby data country_code = FR 13:39:39.063 [Lua] Lobby data matchmaking = false 13:39:39.063 [Lua] Lobby data power_level = 835 13:39:39.063 [Lua] Lobby data mission_id = morris_hub 13:39:39.063 [Lua] Lobby data mechanism = deus 13:39:39.063 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:39:39.063 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:39.063 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:39.063 [Lua] Lobby data player_slot_3 = 0:0 13:39:39.063 [Lua] Lobby data eac_authorized = true 13:39:39.063 [Lua] Set lobby end. 13:39:39.063 [Lua] [ProfileSynchronizer] Assigning peer(110000102bb939f:1) to profile(5) career(4) 13:39:39.063 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"}] 13:39:39.063 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"}] 13:39:39.145 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":403856608,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:39:39.145 [GameSession] 110000102bb939f -> destroy_game_object(1025) 13:39:39.145 [Lua] [NetworkServer] Peer 110000102bb939f despawned player. 13:39:39.145 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb939f 13:39:39.146 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read, 13:39:39.146 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 13:39:39.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 13:39:39.155 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 13:39:39.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer 13:39:39.155 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 13:39:39.156 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 13:39:39.156 [Lua] [GameNetworkManager] destroying game object with go_id=7 13:39:39.156 [GameSession] destroy_game_object(7) 13:39:39.156 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a80ff66fde1ffb18]' child 1: '#ID[82396d25c2d930ce]' 13:39:39.171 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 13:39:39.171 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, ProfileSynchronizer 13:39:39.176 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:39:39.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, ProfileSynchronizer 13:39:39.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 13:39:39.766 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 13:39:39.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:39:39.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:39:39.899 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 13:39:39.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:39:40.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:39:40.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 13:39:40.017 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 13:39:40.217 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 13:39:40.217 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 13:39:40.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:39:40.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:39:40.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 13:39:40.301 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:39:40.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:39:40.418 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:39:40.420 [Lua] Set lobby begin: 13:39:40.420 [Lua] Lobby data selected_mission_id = morris_hub 13:39:40.420 [Lua] Lobby data num_players = 2 13:39:40.420 [Lua] Lobby data difficulty_tweak = 0 13:39:40.420 [Lua] Lobby data host = 11000010575f4ad 13:39:40.420 [Lua] Lobby data matchmaking_type = 3 13:39:40.420 [Lua] Lobby data difficulty = hardest 13:39:40.420 [Lua] Lobby data player_slot_1 = 0:0 13:39:40.420 [Lua] Lobby data unique_server_name = Saryk 13:39:40.420 [Lua] Lobby data player_slot_4 = 0:0 13:39:40.421 [Lua] Lobby data country_code = FR 13:39:40.421 [Lua] Lobby data matchmaking = false 13:39:40.421 [Lua] Lobby data power_level = 835 13:39:40.421 [Lua] Lobby data mission_id = morris_hub 13:39:40.421 [Lua] Lobby data mechanism = deus 13:39:40.421 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:39:40.421 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:40.421 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:40.421 [Lua] Lobby data player_slot_3 = 0:0 13:39:40.421 [Lua] Lobby data eac_authorized = true 13:39:40.421 [Lua] Set lobby end. 13:39:40.421 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:39:40.421 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 13:39:40.421 [Lua] Set lobby begin: 13:39:40.421 [Lua] Lobby data twitch_enabled = false 13:39:40.421 [Lua] Lobby data selected_mission_id = morris_hub 13:39:40.421 [Lua] Lobby data num_players = 2 13:39:40.422 [Lua] Lobby data difficulty_tweak = 0 13:39:40.422 [Lua] Lobby data host = 11000010575f4ad 13:39:40.422 [Lua] Lobby data matchmaking_type = 1 13:39:40.422 [Lua] Lobby data match_started = true 13:39:40.422 [Lua] Lobby data difficulty = hardest 13:39:40.422 [Lua] Lobby data player_slot_1 = 0:0 13:39:40.422 [Lua] Lobby data player_slot_4 = 0:0 13:39:40.422 [Lua] Lobby data unique_server_name = Saryk 13:39:40.422 [Lua] Lobby data quick_game = true 13:39:40.422 [Lua] Lobby data country_code = FR 13:39:40.422 [Lua] Lobby data matchmaking = true 13:39:40.422 [Lua] Lobby data power_level = 835 13:39:40.422 [Lua] Lobby data mission_id = morris_hub 13:39:40.422 [Lua] Lobby data mechanism = deus 13:39:40.422 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:39:40.422 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:40.422 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:40.422 [Lua] Lobby data player_slot_3 = 0:0 13:39:40.422 [Lua] Lobby data eac_authorized = true 13:39:40.422 [Lua] Set lobby end. 13:39:40.422 [Lua] Set lobby begin: 13:39:40.422 [Lua] Lobby data twitch_enabled = false 13:39:40.422 [Lua] Lobby data selected_mission_id = morris_hub 13:39:40.422 [Lua] Lobby data num_players = 2 13:39:40.422 [Lua] Lobby data difficulty_tweak = 0 13:39:40.422 [Lua] Lobby data host = 11000010575f4ad 13:39:40.422 [Lua] Lobby data matchmaking_type = 1 13:39:40.422 [Lua] Lobby data is_private = false 13:39:40.422 [Lua] Lobby data match_started = true 13:39:40.422 [Lua] Lobby data difficulty = hardest 13:39:40.422 [Lua] Lobby data player_slot_1 = 0:0 13:39:40.422 [Lua] Lobby data player_slot_4 = 0:0 13:39:40.422 [Lua] Lobby data unique_server_name = Saryk 13:39:40.422 [Lua] Lobby data quick_game = true 13:39:40.422 [Lua] Lobby data country_code = FR 13:39:40.423 [Lua] Lobby data matchmaking = true 13:39:40.423 [Lua] Lobby data power_level = 835 13:39:40.423 [Lua] Lobby data mission_id = morris_hub 13:39:40.423 [Lua] Lobby data mechanism = deus 13:39:40.423 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:39:40.423 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:40.423 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:40.423 [Lua] Lobby data player_slot_3 = 0:0 13:39:40.423 [Lua] Lobby data eac_authorized = true 13:39:40.423 [Lua] Set lobby end. 13:39:40.423 [Lua] [ChatManager][1]System: Starting hosted game... 13:39:40.423 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:39:40.423 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:39:40.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:39:40.953 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 13:39:40.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:39:41.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:39:41.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:39:41.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:39:41.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:39:41.187 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 13:39:41.203 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 403856608 13:39:42.270 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 403856608 13:39:42.304 [GameSession] 110000102bb939f -> create_game_object(1026) 13:39:42.304 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:39:42.304 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:39:42.305 [GameSession] create_game_object(46, 8) 13:39:42.305 [GameSession] create_game_object(8, 0) -> 110000102bb939f 13:39:42.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 13:39:42.305 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:39:42.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:39:42.306 [Lua] TalentSystem:rpc_sync_talents 1 1026 13:39:44.641 [Lua] Set lobby begin: 13:39:44.641 [Lua] Lobby data twitch_enabled = false 13:39:44.641 [Lua] Lobby data selected_mission_id = morris_hub 13:39:44.642 [Lua] Lobby data num_players = 2 13:39:44.642 [Lua] Lobby data difficulty_tweak = 0 13:39:44.642 [Lua] Lobby data host = 11000010575f4ad 13:39:44.642 [Lua] Lobby data matchmaking_type = 1 13:39:44.642 [Lua] Lobby data is_private = false 13:39:44.642 [Lua] Lobby data match_started = true 13:39:44.642 [Lua] Lobby data difficulty = hardest 13:39:44.642 [Lua] Lobby data player_slot_1 = 0:0 13:39:44.642 [Lua] Lobby data player_slot_4 = 0:0 13:39:44.642 [Lua] Lobby data unique_server_name = Saryk 13:39:44.642 [Lua] Lobby data quick_game = true 13:39:44.642 [Lua] Lobby data country_code = FR 13:39:44.642 [Lua] Lobby data matchmaking = true 13:39:44.642 [Lua] Lobby data power_level = 834 13:39:44.642 [Lua] Lobby data mission_id = morris_hub 13:39:44.642 [Lua] Lobby data mechanism = deus 13:39:44.642 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:39:44.642 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:39:44.642 [Lua] Lobby data network_hash = d096ef183372c9f1 13:39:44.642 [Lua] Lobby data player_slot_3 = 0:0 13:39:44.642 [Lua] Lobby data eac_authorized = true 13:39:44.642 [Lua] Set lobby end. 13:39:52.521 [Window] Window => inactive 13:39:54.978 [Window] Window => active 13:40:14.843 [Lua] [IngameUI] menu view on_enter hero_view 13:40:14.847 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113aac30 13:40:14.847 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:40:14.860 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 13:40:15.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 13:40:15.046 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 13:40:15.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 28 13:40:15.446 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 3 13:40:16.135 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 13:40:16.135 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28 13:40:16.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 28 13:40:16.721 [Save] Saving `save_data` 13:40:16.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 13:40:16.724 [Save] Save done 13:40:16.724 [Save] Saving `save_data` 13:40:16.726 [Save] Save done 13:40:16.726 [Save] Saving `save_data` 13:40:16.728 [Save] Save done 13:40:16.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:40:16.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:40:19.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, LootItemUnitPreviewer1 13:40:19.866 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 13:40:20.725 [Lua] [IngameUI] menu view on_exit hero_view 13:40:20.727 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113aac30 13:40:20.727 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:40:23.281 [Lua] [IngameUI] menu view on_enter hero_view 13:40:23.285 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113aac30 13:40:23.285 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:40:23.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:40:23.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:40:23.298 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:40:23.298 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:40:23.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:40:24.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:40:24.342 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:40:24.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:40:24.343 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:40:24.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:40:24.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:40:24.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:40:25.779 [Lua] PlayFabMirrorBase:_commit_internal 4 13:40:25.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:40:25.789 [Lua] generate_backend_stats 11000010575f4ad:1 13:40:25.848 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 13:40:25.855 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:40:25.864 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 4 13:40:26.053 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 13:40:26.053 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 13:40:26.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 13:40:26.447 [Lua] commit result success 4 13:40:26.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 30 13:40:26.748 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 30 5 13:40:26.936 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 13:40:26.937 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 30 13:40:27.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 30 13:40:27.622 [Save] Saving `save_data` 13:40:27.624 [Save] Save done 13:40:27.624 [Save] Saving `save_data` 13:40:27.627 [Save] Save done 13:40:27.627 [Save] Saving `save_data` 13:40:27.629 [Save] Save done 13:40:28.923 [Lua] [IngameUI] menu view on_exit hero_view 13:40:28.925 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113aac30 13:40:28.925 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:40:28.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:40:28.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:40:28.925 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:40:28.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:40:36.756 [Lua] PlayFabMirrorBase:_commit_internal 5 13:40:36.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:40:36.770 [Lua] generate_backend_stats 11000010575f4ad:1 13:40:36.829 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 13:40:36.837 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:40:36.843 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 6 13:40:37.028 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 13:40:37.028 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 13:40:37.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 13:40:37.427 [Lua] commit result success 5 13:40:39.851 [Lua] [Matchmaking] Cancelling matchmaking 13:40:39.851 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:40:39.851 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:40:39.851 [Lua] Set lobby begin: 13:40:39.851 [Lua] Lobby data twitch_enabled = false 13:40:39.851 [Lua] Lobby data selected_mission_id = morris_hub 13:40:39.851 [Lua] Lobby data num_players = 2 13:40:39.851 [Lua] Lobby data difficulty_tweak = 0 13:40:39.851 [Lua] Lobby data host = 11000010575f4ad 13:40:39.851 [Lua] Lobby data matchmaking_type = 3 13:40:39.851 [Lua] Lobby data is_private = false 13:40:39.852 [Lua] Lobby data match_started = true 13:40:39.852 [Lua] Lobby data difficulty = normal 13:40:39.852 [Lua] Lobby data player_slot_1 = 0:0 13:40:39.852 [Lua] Lobby data player_slot_4 = 0:0 13:40:39.852 [Lua] Lobby data unique_server_name = Saryk 13:40:39.852 [Lua] Lobby data quick_game = true 13:40:39.852 [Lua] Lobby data country_code = FR 13:40:39.852 [Lua] Lobby data matchmaking = false 13:40:39.852 [Lua] Lobby data power_level = 834 13:40:39.852 [Lua] Lobby data mission_id = morris_hub 13:40:39.852 [Lua] Lobby data mechanism = deus 13:40:39.852 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:39.852 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:39.852 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:39.852 [Lua] Lobby data player_slot_3 = 0:0 13:40:39.852 [Lua] Lobby data eac_authorized = true 13:40:39.852 [Lua] Set lobby end. 13:40:39.854 [Lua] Set lobby begin: 13:40:39.854 [Lua] Lobby data twitch_enabled = false 13:40:39.854 [Lua] Lobby data selected_mission_id = morris_hub 13:40:39.854 [Lua] Lobby data num_players = 2 13:40:39.854 [Lua] Lobby data difficulty_tweak = 0 13:40:39.854 [Lua] Lobby data host = 11000010575f4ad 13:40:39.854 [Lua] Lobby data matchmaking_type = 3 13:40:39.854 [Lua] Lobby data is_private = false 13:40:39.854 [Lua] Lobby data match_started = true 13:40:39.854 [Lua] Lobby data difficulty = normal 13:40:39.854 [Lua] Lobby data player_slot_1 = 0:0 13:40:39.854 [Lua] Lobby data player_slot_4 = 0:0 13:40:39.854 [Lua] Lobby data unique_server_name = Saryk 13:40:39.854 [Lua] Lobby data quick_game = true 13:40:39.854 [Lua] Lobby data country_code = FR 13:40:39.854 [Lua] Lobby data matchmaking = false 13:40:39.854 [Lua] Lobby data power_level = 834 13:40:39.854 [Lua] Lobby data mission_id = morris_hub 13:40:39.854 [Lua] Lobby data mechanism = deus 13:40:39.854 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:39.854 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:39.854 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:39.854 [Lua] Lobby data player_slot_3 = 0:0 13:40:39.854 [Lua] Lobby data eac_authorized = true 13:40:39.854 [Lua] Set lobby end. 13:40:39.854 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:40:40.335 [Lua] [IngameUI] menu view on_enter start_game_view 13:40:40.336 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113af0a0 13:40:40.336 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:40:40.350 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 13:40:40.350 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 13:40:40.351 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 13:40:40.351 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 13:40:41.596 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 13:40:41.596 [Lua] ............................................................................................................ 13:40:41.596 [Lua] ............................................................................................................ 13:40:41.596 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 13:40:41.596 [Lua] ............................................................................................................ 13:40:41.596 [Lua] ............................................................................................................ 13:40:41.596 [Lua] [Matchmaking] Cancelling matchmaking 13:40:41.596 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:40:41.696 [Lua] [IngameUI] menu view on_exit start_game_view 13:40:41.696 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:40:41.696 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 13:40:41.696 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 13:40:41.696 [Save] Saving `save_data` 13:40:41.696 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 13:40:41.698 [Save] Save done 13:40:41.711 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113af0a0 13:40:43.135 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:40:43.135 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:40:43.137 [Lua] Set lobby begin: 13:40:43.137 [Lua] Lobby data twitch_enabled = false 13:40:43.137 [Lua] Lobby data selected_mission_id = morris_hub 13:40:43.137 [Lua] Lobby data num_players = 2 13:40:43.137 [Lua] Lobby data difficulty_tweak = 0 13:40:43.137 [Lua] Lobby data host = 11000010575f4ad 13:40:43.137 [Lua] Lobby data matchmaking_type = 3 13:40:43.138 [Lua] Lobby data is_private = false 13:40:43.138 [Lua] Lobby data match_started = true 13:40:43.138 [Lua] Lobby data difficulty = hardest 13:40:43.138 [Lua] Lobby data player_slot_1 = 0:0 13:40:43.138 [Lua] Lobby data player_slot_4 = 0:0 13:40:43.138 [Lua] Lobby data unique_server_name = Saryk 13:40:43.138 [Lua] Lobby data quick_game = true 13:40:43.138 [Lua] Lobby data country_code = FR 13:40:43.138 [Lua] Lobby data matchmaking = false 13:40:43.138 [Lua] Lobby data power_level = 834 13:40:43.138 [Lua] Lobby data mission_id = morris_hub 13:40:43.138 [Lua] Lobby data mechanism = deus 13:40:43.138 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:43.138 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:43.138 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:43.138 [Lua] Lobby data player_slot_3 = 0:0 13:40:43.138 [Lua] Lobby data eac_authorized = true 13:40:43.138 [Lua] Set lobby end. 13:40:43.138 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:40:43.138 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 13:40:43.138 [Lua] Set lobby begin: 13:40:43.138 [Lua] Lobby data twitch_enabled = false 13:40:43.138 [Lua] Lobby data selected_mission_id = morris_hub 13:40:43.138 [Lua] Lobby data num_players = 2 13:40:43.138 [Lua] Lobby data difficulty_tweak = 0 13:40:43.138 [Lua] Lobby data host = 11000010575f4ad 13:40:43.138 [Lua] Lobby data matchmaking_type = 1 13:40:43.138 [Lua] Lobby data is_private = false 13:40:43.138 [Lua] Lobby data match_started = true 13:40:43.138 [Lua] Lobby data difficulty = hardest 13:40:43.138 [Lua] Lobby data player_slot_1 = 0:0 13:40:43.139 [Lua] Lobby data player_slot_4 = 0:0 13:40:43.139 [Lua] Lobby data unique_server_name = Saryk 13:40:43.139 [Lua] Lobby data quick_game = true 13:40:43.139 [Lua] Lobby data country_code = FR 13:40:43.139 [Lua] Lobby data matchmaking = true 13:40:43.139 [Lua] Lobby data power_level = 834 13:40:43.139 [Lua] Lobby data mission_id = morris_hub 13:40:43.139 [Lua] Lobby data mechanism = deus 13:40:43.139 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:43.139 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:43.139 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:43.139 [Lua] Lobby data player_slot_3 = 0:0 13:40:43.139 [Lua] Lobby data eac_authorized = true 13:40:43.139 [Lua] Set lobby end. 13:40:43.139 [Lua] Set lobby begin: 13:40:43.139 [Lua] Lobby data twitch_enabled = false 13:40:43.139 [Lua] Lobby data selected_mission_id = morris_hub 13:40:43.139 [Lua] Lobby data num_players = 2 13:40:43.139 [Lua] Lobby data difficulty_tweak = 0 13:40:43.139 [Lua] Lobby data host = 11000010575f4ad 13:40:43.139 [Lua] Lobby data matchmaking_type = 1 13:40:43.139 [Lua] Lobby data is_private = false 13:40:43.139 [Lua] Lobby data match_started = true 13:40:43.139 [Lua] Lobby data difficulty = hardest 13:40:43.139 [Lua] Lobby data player_slot_1 = 0:0 13:40:43.139 [Lua] Lobby data player_slot_4 = 0:0 13:40:43.139 [Lua] Lobby data unique_server_name = Saryk 13:40:43.139 [Lua] Lobby data quick_game = true 13:40:43.139 [Lua] Lobby data country_code = FR 13:40:43.139 [Lua] Lobby data matchmaking = true 13:40:43.139 [Lua] Lobby data power_level = 834 13:40:43.139 [Lua] Lobby data mission_id = morris_hub 13:40:43.139 [Lua] Lobby data mechanism = deus 13:40:43.139 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:43.139 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:43.139 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:43.139 [Lua] Lobby data player_slot_3 = 0:0 13:40:43.139 [Lua] Lobby data eac_authorized = true 13:40:43.140 [Lua] Set lobby end. 13:40:43.140 [Lua] [ChatManager][1]System: Starting hosted game... 13:40:43.140 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:40:43.140 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:40:53.294 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:40:53.294 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:40:53.294 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 13:40:53.294 [Lua] Set lobby begin: 13:40:53.294 [Lua] Lobby data twitch_enabled = false 13:40:53.294 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:53.294 [Lua] Lobby data num_players = 2 13:40:53.295 [Lua] Lobby data difficulty_tweak = 0 13:40:53.295 [Lua] Lobby data host = 11000010575f4ad 13:40:53.295 [Lua] Lobby data matchmaking_type = 2 13:40:53.295 [Lua] Lobby data is_private = false 13:40:53.295 [Lua] Lobby data match_started = true 13:40:53.295 [Lua] Lobby data difficulty = hardest 13:40:53.295 [Lua] Lobby data player_slot_1 = 0:0 13:40:53.295 [Lua] Lobby data player_slot_4 = 0:0 13:40:53.295 [Lua] Lobby data unique_server_name = Saryk 13:40:53.295 [Lua] Lobby data quick_game = true 13:40:53.295 [Lua] Lobby data country_code = FR 13:40:53.295 [Lua] Lobby data matchmaking = true 13:40:53.295 [Lua] Lobby data power_level = 834 13:40:53.295 [Lua] Lobby data mission_id = morris_hub 13:40:53.295 [Lua] Lobby data mechanism = deus 13:40:53.295 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:53.295 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:53.295 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:53.295 [Lua] Lobby data player_slot_3 = 0:0 13:40:53.295 [Lua] Lobby data eac_authorized = true 13:40:53.295 [Lua] Set lobby end. 13:40:53.295 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:463328128, lt:load_next_level, extra_packages:{ }) 13:40:53.295 [Lua] [NetworkServer] Entering post game 13:40:53.295 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:40:53.295 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:40:53.295 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:40:53.295 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:40:53.295 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 0000000015D779D0 [2] self = table: 0000000011902ED0; game_server_lobby_client = nil [3] self = table: 0000000011902ED0 [4] self = table: 0000000011902ED0; state_context = table: 0000000004F59B90 [5] self = table: 000000000086C450; new_state = table: 0000000013579B40; params = table: 000000000085EEF0; state_context = table: 0000000004F59B90; reason = nil [6] self = table: 000000000086C450; dt = 0.016669126227498055; t = 275.35697125643492; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000013579B40; state_context = table: 0000000004F59B90; reason = nil [7] func = [function]; self = table: 000000000086C450; dt = 0.016669126227498055 [8] hook_chain = [function] [9] self = table: 0000000000FB9CE0; dt = 0.016669126227498055; main_t = 275.35697125643492; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 158.49065959453583 [10] self = table: 0000000001705C60; dt = 0.016669126227498055; t = 275.35697125643492 [11] self = table: 00000000000964B0; real_world_dt = 0.016669126227498055; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016669126227498055; t = 275.35697125643492 [12] dt = 0.016669126227498055 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 00000000012F2BD0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000001E5C370; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001E5C340; _disable_spawning_reasons = table: 0000000010445240; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000015D873B0; _mutator_handler = table: 0000000014A55740; network_server = table: 00000000029F6360; _game_mode = table: 0000000015D77D90; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "morris_hub"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 0000000014A55420; is_server = true; network_event_delegate = table: 0000000002C0ECC0; [2] _statistics_db = table: 00000000012F2BD0; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000004F59B90; search_config = table: 0000000004F5B4A0; _network_server = table: 00000000029F6360; [3] _statistics_db = table: 00000000012F2BD0; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000004F59B90; search_config = table: 0000000004F5B4A0; _network_server = table: 00000000029F6360; [4] _statistics_db = table: 00000000012F2BD0; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000004F59B90; search_config = table: 0000000004F5B4A0; _network_server = table: 00000000029F6360; [5] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000002C0ECC0; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 0000000011902ED0; is_server = true; _power_level_timer = 277.05511851795018; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000004F59B90; statistics_db = table: 00000000012F2BD0; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000013F94AC0; party_owned_dlcs = table: 000000000085FEB0; [6] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000002C0ECC0; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 0000000011902ED0; is_server = true; _power_level_timer = 277.05511851795018; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000004F59B90; statistics_db = table: 00000000012F2BD0; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000013F94AC0; party_owned_dlcs = table: 000000000085FEB0; [7] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000002C0ECC0; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 0000000011902ED0; is_server = true; _power_level_timer = 277.05511851795018; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000004F59B90; statistics_db = table: 00000000012F2BD0; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000013F94AC0; party_owned_dlcs = table: 000000000085FEB0; [9] world_name = "level_world"; entity_system_bag = table: 00000000028BDBD0; network_server = table: 00000000029F6360; entity_system = table: 00000000041E8030; parent = table: 00000000000964B0; _level_flow_events = table: 0000000004DA43A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002A63860; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001373B570; num_local_human_players = 1; _ping_reporter = table: 00000000129F0960; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016669126227498055; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000409E6B0; network_event_delegate = table: 0000000002C0ECC0; machines = table: 0000000004DA8200; _camera_carrier = table: 00000000129F00B0; free_flight_manager = table: 000000001481E150; network_transmit = table: 000000000211C920; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000012F2BD0; _lobby_host = table: 0000000002A340A0; dice_keeper = table: 0000000010C8D6E0; network_clock = table: 00000000015B34E0; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000000FB9CE0; [11] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 000000000094DA70; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:40:53.298 [Lua] Generated node with: Level , level_seed <134453175>, Run progress <0> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-470838870>, Run progress <0.3333> 13:40:53.298 [Lua] Generated node with: Level , level_seed <2101155073>, Run progress <0.83325> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-67081620>, Run progress <0.6666> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-1754832165>, Run progress <0.9999> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-982173058>, Run progress <0> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-1359011899>, Run progress <0> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-532083104>, Run progress <0.49995> 13:40:53.298 [Lua] Generated node with: Level , level_seed <591326783>, Run progress <0.83325> 13:40:53.298 [Lua] Generated node with: Level , level_seed <1572152978>, Run progress <0.6666> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-264104759>, Run progress <0.83325> 13:40:53.298 [Lua] Generated node with: Level , level_seed <-877455468>, Run progress <0.16665> 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: run_node_key:0:0:0:0 = start 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = E4136729001D5D7C 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 34 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: peer_initialized:11000010575f4ad:0:0:0 = true 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010575f4ad:1:2:1 = [{"client_id":1643301376,"name":"talent_1_1","rarity":"exotic"},{"client_id":177961712,"name":"talent_2_2","rarity":"rare"},{"client_id":477032928,"name":"talent_3_3","rarity":"exotic"},{"client_id":1640112256,"name":"talent_4_3","rarity":"rare"},{"client_id":391732864,"name":"talent_5_1","rarity":"rare"},{"client_id":628225024,"name":"talent_6_2","rarity":"unique"}] 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: slot_melee:11000010575f4ad:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:11000010575f4ad:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: profile_initialized:11000010575f4ad:1:2:1 = true 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 34 13:40:53.298 [Lua] [DeusRunController] starting with seed <1324647296> on difficulty and dominant god 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0078 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Saryk 13:40:53.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 32 13:40:53.298 [Lua] [SharedState] deus_run_state_25999499: run_node_key:0:0:0:0 = start 13:40:53.298 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1359011899, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1065816896, lt:load_next_level, extra_packages:{ }) 13:40:53.298 [Lua] [LevelTransitionHandler] promote_next_level_data 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = dlc_morris_map 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = -1359011899 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = map_deus 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -10 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1065816896 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:40:53.298 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:40:53.298 [Lua] [NetworkServer] Entering post game 13:40:53.299 [Save] Saving `save_data` 13:40:53.299 [Lua] gm_event_end_conditions_met false false 13:40:53.299 [Lua] PlayFabMirrorBase:_commit_internal nil 13:40:53.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:40:53.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:40:53.300 [Lua] TRANSITION nil nil load_next_level 13:40:53.300 [Lua] Transition type "load_next_level", is server: true 13:40:53.300 [Lua] [GameNetworkManager] Leaving game... 13:40:53.300 [Lua] [GameNetworkManager] Shutting down game session host. 13:40:53.300 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:40:53.300 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:40:53.300 [GameSession] shutdown_game_session_host() 13:40:53.300 [GameSession] shutdown() 13:40:53.300 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=160.49 13:40:53.301 [Save] Save done 13:40:53.301 [Save] Saving `save_data` 13:40:53.303 [Save] Save done 13:40:53.303 [Save] Saving `save_data` 13:40:53.305 [Save] Save done 13:40:53.310 [Connection] Packet 3474 chunk for system game_session from 110000102bb939f had no listener 13:40:53.311 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:40:53.311 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:40:53.311 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:40:53.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 32 13:40:53.311 [Lua] commit result success 6 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 170 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: peer_initialized:110000102bb939f:0:0:0 = true 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 204 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: power_ups:110000102bb939f:1:5:4 = [{"client_id":270818528,"name":"talent_1_2","rarity":"exotic"},{"client_id":2104784512,"name":"talent_2_3","rarity":"rare"},{"client_id":1908176512,"name":"talent_3_3","rarity":"exotic"},{"client_id":273263392,"name":"talent_4_1","rarity":"rare"},{"client_id":27185916,"name":"talent_5_3","rarity":"rare"},{"client_id":366686816,"name":"talent_6_3","rarity":"unique"}] 13:40:53.377 [Lua] [SharedState] deus_run_state_25999499: slot_melee:110000102bb939f:1:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 13:40:53.378 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:110000102bb939f:1:5:4 = item_key=deus_es_sword_shield_breton,powerlevel=450,rarity=plentiful 13:40:53.378 [Lua] [SharedState] deus_run_state_25999499: profile_initialized:110000102bb939f:1:5:4 = true 13:40:53.378 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:40:53.379 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:40:53.379 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:40:53.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 32 13:40:54.996 [Lua] [PlayerSyncData] Game session is not initialized 13:40:54.996 [Lua] Set lobby begin: 13:40:54.996 [Lua] Lobby data twitch_enabled = false 13:40:54.996 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:54.996 [Lua] Lobby data num_players = 2 13:40:54.997 [Lua] Lobby data difficulty_tweak = 0 13:40:54.997 [Lua] Lobby data host = 11000010575f4ad 13:40:54.997 [Lua] Lobby data matchmaking_type = 2 13:40:54.997 [Lua] Lobby data is_private = false 13:40:54.997 [Lua] Lobby data match_started = true 13:40:54.997 [Lua] Lobby data difficulty = hardest 13:40:54.997 [Lua] Lobby data player_slot_1 = 0:0 13:40:54.997 [Lua] Lobby data player_slot_4 = 0:0 13:40:54.997 [Lua] Lobby data unique_server_name = Saryk 13:40:54.997 [Lua] Lobby data quick_game = true 13:40:54.997 [Lua] Lobby data country_code = FR 13:40:54.997 [Lua] Lobby data matchmaking = true 13:40:54.997 [Lua] Lobby data power_level = 0 13:40:54.997 [Lua] Lobby data mission_id = morris_hub 13:40:54.997 [Lua] Lobby data mechanism = deus 13:40:54.997 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:54.997 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:54.997 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:54.997 [Lua] Lobby data player_slot_3 = 0:0 13:40:54.997 [Lua] Lobby data eac_authorized = true 13:40:54.997 [Lua] Set lobby end. 13:40:55.297 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:40:55.297 [Lua] [Managers] Calling function on all managers: 13:40:55.298 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:40:55.298 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:40:55.298 [Lua] Clearing all global lookup lists 13:40:55.298 [Lua] [IngamePlayerListUI] - Destroy 13:40:55.298 [Lua] [GamePadEquipmentUI] - Destroy 13:40:55.298 [Lua] [EquipmentUI] - Destroy 13:40:55.298 [Lua] [AbilityUI] - Destroy 13:40:55.298 [Lua] [GamePadAbilityUI] - Destroy 13:40:55.299 [Lua] [IngameUI] destroy 13:40:55.299 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5e62bc9a87816ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[a3f2a0398e844973]' child 4: '#ID[3a5c911894a6961a]' 13:40:55.299 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2d83be45952bcff4]' child 1: '#ID[917aa96da75c7846]' child 2: '#ID[ef453d4c605bb13e]' 13:40:55.300 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:40:55.305 [Lua] [Managers] Destroying manager group: 13:40:55.305 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[89c10811c72fb0b9]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[eb2a6729f4ee2f1c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[85a9ddbc63f9974f]' 13:40:55.306 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:40:55.306 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:40:55.306 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:40:55.306 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:40:55.306 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:40:55.306 [Lua] [Matchmaking] unregister rpcs 13:40:55.306 [Lua] ############### UNLOADING PACKAGES ############### 13:40:55.306 [Lua] [Managers] Calling function on all managers: 13:40:55.306 [Lua] [Managers] Destroying manager group: 13:40:55.306 [Lua] [Gamestate] Enter state StateLoading 13:40:55.307 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:40:55.307 [Lua] [Matchmaking] register rpcs 13:40:55.308 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 13:40:55.308 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:40:55.308 [Lua] registering RPCs 13:40:55.308 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:40:55.308 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:40:55.308 [Lua] Set lobby begin: 13:40:55.308 [Lua] Lobby data twitch_enabled = false 13:40:55.308 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:55.308 [Lua] Lobby data num_players = 2 13:40:55.308 [Lua] Lobby data difficulty_tweak = 0 13:40:55.308 [Lua] Lobby data host = 11000010575f4ad 13:40:55.308 [Lua] Lobby data matchmaking_type = 2 13:40:55.308 [Lua] Lobby data is_private = false 13:40:55.308 [Lua] Lobby data match_started = true 13:40:55.308 [Lua] Lobby data difficulty = hardest 13:40:55.308 [Lua] Lobby data player_slot_1 = 0:0 13:40:55.308 [Lua] Lobby data player_slot_4 = 0:0 13:40:55.308 [Lua] Lobby data unique_server_name = Saryk 13:40:55.308 [Lua] Lobby data quick_game = true 13:40:55.308 [Lua] Lobby data country_code = FR 13:40:55.308 [Lua] Lobby data matchmaking = true 13:40:55.308 [Lua] Lobby data power_level = 0 13:40:55.308 [Lua] Lobby data mission_id = dlc_morris_map 13:40:55.308 [Lua] Lobby data mechanism = deus 13:40:55.308 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:55.308 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:55.308 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:55.308 [Lua] Lobby data player_slot_3 = 0:0 13:40:55.308 [Lua] Lobby data eac_authorized = true 13:40:55.308 [Lua] Set lobby end. 13:40:55.308 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:40:55.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 13:40:55.315 [Lua] [StateLoading] load_current_level 13:40:55.315 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 13:40:55.333 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 13:40:55.341 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 13:40:55.341 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 13:40:55.400 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:40:55.400 [Lua] ### Received rpc_level_load_started 13:40:55.400 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1065816896 13:40:55.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 13:40:55.416 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 13:40:55.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 13:40:55.416 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":403856608,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:40:55.417 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 697871296 13:40:55.417 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 403856608 13:40:55.417 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:40:55.636 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 13:40:56.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 13:40:56.766 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 13:40:56.783 [Lua] [LevelTransitionHandler] Level load completed! 13:40:56.783 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1359011899 - use_random_directors: false - conflict_director_name: disabled 13:40:56.783 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:40:56.784 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 13:40:56.784 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:40:56.784 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:40:56.787 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1355805440,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:40:56.788 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:40:56.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 13:40:56.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 13:40:56.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 13:40:56.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 13:40:56.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer 13:40:56.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 13:40:56.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 13:40:56.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 13:40:56.816 [Lua] ### Received rpc_level_loaded 13:40:56.816 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 327 13:40:56.816 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:40:56.817 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:40:56.817 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:40:56.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 13:40:56.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 13:40:56.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:40:56.967 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1598640768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:40:56.967 [Lua] ### Received rpc_level_loaded 13:40:56.967 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 327 13:40:56.967 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:40:56.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 13:40:56.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer 13:40:56.982 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:40:56.982 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:40:57.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:40:57.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:40:57.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:40:57.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:40:57.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:40:57.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:40:57.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:40:57.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:40:57.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:40:57.319 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:40:57.369 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:40:57.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:40:57.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:40:57.436 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:40:57.803 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:40:57.803 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:40:57.803 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:40:57.803 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:40:57.803 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:40:57.803 [Lua] ### Received rpc_level_loaded 13:40:57.803 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 327 13:40:57.804 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:40:57.804 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 13:40:57.804 [Umbra] Init version: 3.4.15 :: 16 threads 13:40:57.805 [Lua] Async level spawning done 13:40:57.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:40:58.807 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:40:58.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:40:58.807 [Lua] [Matchmaking] unregister rpcs 13:40:58.807 [Lua] Set lobby begin: 13:40:58.807 [Lua] Lobby data twitch_enabled = false 13:40:58.807 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:58.807 [Lua] Lobby data num_players = 2 13:40:58.807 [Lua] Lobby data difficulty_tweak = 0 13:40:58.807 [Lua] Lobby data host = 11000010575f4ad 13:40:58.807 [Lua] Lobby data matchmaking_type = 2 13:40:58.807 [Lua] Lobby data is_private = false 13:40:58.807 [Lua] Lobby data match_started = true 13:40:58.807 [Lua] Lobby data difficulty = hardest 13:40:58.807 [Lua] Lobby data player_slot_1 = 0:0 13:40:58.807 [Lua] Lobby data player_slot_4 = 0:0 13:40:58.807 [Lua] Lobby data unique_server_name = Saryk 13:40:58.807 [Lua] Lobby data quick_game = true 13:40:58.807 [Lua] Lobby data country_code = FR 13:40:58.807 [Lua] Lobby data matchmaking = true 13:40:58.807 [Lua] Lobby data power_level = 0 13:40:58.807 [Lua] Lobby data mission_id = dlc_morris_map 13:40:58.807 [Lua] Lobby data mechanism = deus 13:40:58.807 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:58.807 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:58.807 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:58.807 [Lua] Lobby data player_slot_3 = 0:0 13:40:58.808 [Lua] Lobby data eac_authorized = true 13:40:58.808 [Lua] Set lobby end. 13:40:58.808 [Lua] [Managers] Destroying manager group: 13:40:58.815 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 13:40:58.815 [Lua] [Gamestate] Enter StateIngame HOST 13:40:58.815 [Lua] [Managers] Calling function on all managers: 13:40:58.816 [Lua] <>level = dlc_morris_map<> 13:40:58.816 [Lua] [StateIngame] Server ingame 13:40:58.818 [Lua] Set lobby begin: 13:40:58.818 [Lua] Lobby data twitch_enabled = false 13:40:58.818 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:58.819 [Lua] Lobby data num_players = 2 13:40:58.819 [Lua] Lobby data difficulty_tweak = -10 13:40:58.819 [Lua] Lobby data host = 11000010575f4ad 13:40:58.819 [Lua] Lobby data matchmaking_type = 2 13:40:58.819 [Lua] Lobby data is_private = false 13:40:58.819 [Lua] Lobby data match_started = true 13:40:58.819 [Lua] Lobby data difficulty = hardest 13:40:58.819 [Lua] Lobby data player_slot_1 = 0:0 13:40:58.819 [Lua] Lobby data player_slot_4 = 0:0 13:40:58.819 [Lua] Lobby data unique_server_name = Saryk 13:40:58.819 [Lua] Lobby data quick_game = true 13:40:58.819 [Lua] Lobby data country_code = FR 13:40:58.819 [Lua] Lobby data matchmaking = true 13:40:58.819 [Lua] Lobby data power_level = 0 13:40:58.819 [Lua] Lobby data mission_id = dlc_morris_map 13:40:58.819 [Lua] Lobby data mechanism = deus 13:40:58.819 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:58.819 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:58.819 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:58.819 [Lua] Lobby data player_slot_3 = 0:0 13:40:58.819 [Lua] Lobby data eac_authorized = true 13:40:58.819 [Lua] Set lobby end. 13:40:58.819 [Lua] [Matchmaking] register rpcs 13:40:58.819 [Lua] GameNetworkManager:init... creating game session 13:40:58.819 [Lua] Host GameSession.make_game_session_host with session: 13:40:58.819 [GameSession] make_game_session_host() 13:40:58.820 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:40:58.820 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:40:58.820 [Lua] [GameNetworkManager] self.is_server = true 13:40:58.820 [Network] Setting artificial MTU limit to 65536 13:40:58.820 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:40:58.821 [Lua] [SharedState] deus_shop_25999499: shop_state:0:0:0:0 = 1 13:40:58.830 [Lua] Switching ConflictSettings: to: disabled 13:40:58.830 [Lua] pacing=disabled 13:40:58.830 [Lua] roaming=nil 13:40:58.830 [Lua] specials=disabled 13:40:58.830 [Lua] debug_color=black 13:40:58.830 [Lua] pack_spawning=disabled 13:40:58.830 [Lua] contained_breeds=nil 13:40:58.830 [Lua] disabled=true 13:40:58.830 [Lua] boss=disabled 13:40:58.830 [Lua] horde=disabled 13:40:58.830 [Lua] name=disabled 13:40:58.830 [Lua] intensity=disabled 13:40:58.830 [Lua] --- 13:40:58.830 [Lua] [LevelAnalysis] set_random_seed( -1359011899) 13:40:58.834 [Lua] [AIInterestPointSystem] Level Seed: -1359011899 13:40:58.834 [Lua] 13:40:58.834 [Lua] [entity_system_bag] = table 13:40:58.834 [Lua] [entity_system_bag] = metatable 13:40:58.834 [Lua] [startup_data] = table 13:40:58.834 [Lua] [entity_manager] = table 13:40:58.834 [Lua] [entity_manager] = metatable 13:40:58.834 [Lua] [unit_spawner] = table 13:40:58.834 [Lua] [unit_spawner] = metatable 13:40:58.834 [Lua] [unit_storage] = table 13:40:58.834 [Lua] [unit_storage] = metatable 13:40:58.834 [Lua] [dice_keeper] = table 13:40:58.834 [Lua] [dice_keeper] = metatable 13:40:58.834 [Lua] [is_server] = true (boolean) 13:40:58.834 [Lua] [world] = [World] 13:40:58.834 [Lua] [system_api] = table 13:40:58.834 [Lua] [entity_system] = table 13:40:58.834 [Lua] [entity_system] = metatable 13:40:58.834 [Lua] [network_lobby] = table 13:40:58.834 [Lua] [network_lobby] = metatable 13:40:58.834 [Lua] [profile_synchronizer] = table 13:40:58.834 [Lua] [profile_synchronizer] = metatable 13:40:58.834 [Lua] [level_transition_handler] = table 13:40:58.834 [Lua] [level_transition_handler] = metatable 13:40:58.834 [Lua] [num_local_human_players] = 1 (number) 13:40:58.834 [Lua] [statistics_db] = table 13:40:58.834 [Lua] [statistics_db] = metatable 13:40:58.834 [Lua] [network_server] = table 13:40:58.834 [Lua] [network_server] = metatable 13:40:58.834 [Lua] [input_manager] = table 13:40:58.834 [Lua] [input_manager] = metatable 13:40:58.834 [Lua] [network_clock] = table 13:40:58.834 [Lua] [network_clock] = metatable 13:40:58.834 [Lua] [network_transmit] = table 13:40:58.834 [Lua] [network_transmit] = metatable 13:40:58.834 [Lua] [free_flight_manager] = table 13:40:58.834 [Lua] [free_flight_manager] = metatable 13:40:58.834 [Lua] [network_manager] = table 13:40:58.834 [Lua] [network_manager] = metatable 13:40:58.834 [Lua] [network_event_delegate] = table 13:40:58.834 [Lua] [network_event_delegate] = metatable 13:40:58.834 [Lua] 13:40:58.835 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:40:58.835 [Lua] ignoring extension VersusInteractObjectiveExtension 13:40:58.835 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:40:58.835 [Lua] ignoring extension VersusSocketObjectiveExtension 13:40:58.835 [Lua] ignoring extension VersusTargetObjectiveExtension 13:40:58.835 [Lua] ignoring extension VersusMissionObjectiveExtension 13:40:58.849 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:40:58.850 [Lua] [AchievementManager] Achievements using the steam platform 13:40:58.850 [Lua] PlayerManager:add_player player_1 13:40:58.909 [Lua] [StateIngame] Level seed: -1359011899 13:40:58.910 [Lua] [LevelAnalysis] set_random_seed( -1359011899) 13:40:58.910 [GameSession] create_game_object(67, 0) 13:40:58.910 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:40:58.910 [GameSession] create_game_object(95, 1) 13:40:58.910 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:40:58.911 [Lua] [IngameUI] init 13:40:58.919 [SteamVoipClient] select_out(110000102bb939f, off) 13:40:58.919 [SteamVoipClient] select_out(11000010575f4ad, off) 13:40:58.923 [Lua] cb_razer_chroma_setup 13:40:58.950 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:40:58.950 [Lua] Set lobby begin: 13:40:58.950 [Lua] Lobby data twitch_enabled = false 13:40:58.950 [Lua] Lobby data selected_mission_id = journey_ruin 13:40:58.950 [Lua] Lobby data num_players = 2 13:40:58.950 [Lua] Lobby data difficulty_tweak = -10 13:40:58.950 [Lua] Lobby data host = 11000010575f4ad 13:40:58.950 [Lua] Lobby data matchmaking_type = 2 13:40:58.950 [Lua] Lobby data is_private = false 13:40:58.951 [Lua] Lobby data match_started = true 13:40:58.951 [Lua] Lobby data difficulty = hardest 13:40:58.951 [Lua] Lobby data player_slot_1 = 0:0 13:40:58.951 [Lua] Lobby data player_slot_4 = 0:0 13:40:58.951 [Lua] Lobby data unique_server_name = Saryk 13:40:58.951 [Lua] Lobby data quick_game = true 13:40:58.951 [Lua] Lobby data country_code = FR 13:40:58.951 [Lua] Lobby data matchmaking = true 13:40:58.951 [Lua] Lobby data power_level = 715 13:40:58.951 [Lua] Lobby data mission_id = dlc_morris_map 13:40:58.951 [Lua] Lobby data mechanism = deus 13:40:58.951 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:40:58.951 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:40:58.951 [Lua] Lobby data network_hash = d096ef183372c9f1 13:40:58.951 [Lua] Lobby data player_slot_3 = 0:0 13:40:58.951 [Lua] Lobby data eac_authorized = true 13:40:58.951 [Lua] Set lobby end. 13:40:58.951 [Lua] CurrentConflictSettings disabled 13:40:58.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 13:40:58.951 [GameSession] create_game_object(48, 2) 13:40:58.951 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 13:40:58.951 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:40:58.952 [Lua] [Managers] Calling function on all managers: 13:40:58.952 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:40:58.952 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0078 13:40:58.952 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Saryk 13:40:58.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:40:58.958 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:40:58.958 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:40:59.028 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:40:59.028 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:40:59.070 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:40:59.070 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:40:59.070 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:40:59.070 [GameSession] add_peer(110000102bb939f) 13:40:59.070 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:40:59.070 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:40:59.070 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:40:59.070 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:40:59.070 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:40:59.123 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:40:59.129 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:40:59.129 [GameSession] create_game_object(67, 3) 13:40:59.129 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:40:59.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:40:59.129 [Lua] RemotePlayer:create_game_object( ) 3 13:40:59.174 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:40:59.174 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:40:59.182 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1598640768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:40:59.182 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:40:59.182 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:40:59.182 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:40:59.182 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:40:59.182 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:40:59.182 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:40:59.182 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:40:59.182 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:40:59.182 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:40:59.182 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:40:59.183 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:40:59.183 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:40:59.183 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:40:59.224 [GameSession] 110000102bb939f -> create_game_object(1024) 13:40:59.224 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:40:59.224 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:40:59.429 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:40:59.580 [Lua] StateInGameRunning:_game_actually_starts() 13:40:59.580 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:40:59.580 [Lua] ################################################################################################################# 13:40:59.580 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:40:59.580 [Lua] ################################################################################################################# 13:40:59.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 13:40:59.580 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:40:59.583 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, start={ node_11=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=2101155073, power_ups=-982173058, mutator=-67081620, blessings=-1754832165, }, node_type="ingame", theme="wastes", layout_x=0.15976560580001734, level="pat_town_wastes_path4", layout_y=0.84547947943095403, next={ "node_2", }, path=4, level_seed=134453175, weapon_pickup_seed=-470838870, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.50026242601683335, next={ "node_4", }, weapon_pickup_seed=2101155073, conflict_settings="disabled", path=0, system_seeds={ pickups=-67081620, power_ups=-1359011899, mutator=-1754832165, blessings=-982173058, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-470838870, layout_x=0.4199811023643944, base_level="shop_fortune", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-1754832165, power_ups=-532083104, mutator=-982173058, blessings=-1359011899, }, node_type="ingame", theme="nurgle", layout_x=0.81512701852090397, level="sig_gorge_nurgle_path1", layout_y=0.41277106363215671, next={ "final", }, path=1, level_seed=2101155073, weapon_pickup_seed=-67081620, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-532083104, power_ups=-264104759, mutator=591326783, blessings=1572152978, }, node_type="ingame", theme="wastes", layout_x=0.17305816387530312, level="pat_mountain_wastes_path5", layout_y=0.13665031021452043, next={ "node_2", }, path=5, level_seed=-982173058, weapon_pickup_seed=-1359011899, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, final={ level="arena_ruin_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-982173058, level_type="ARENA", layout_y=0.44765691146149605, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1359011899, power_ups=1572152978, mutator=-532083104, blessings=591326783, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1754832165, layout_x=1, base_level="arena_ruin", }, node_9={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.66660000000000008, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-982173058, power_ups=591326783, mutator=-1359011899, blessings=-532083104, }, node_type="ingame", theme="tzeentch", layout_x=0.62938971877980221, level="sig_volcano_tzeentch_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=-67081620, weapon_pickup_seed=-1754832165, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_10={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.95284728649706263, next={ "final", }, weapon_pickup_seed=-877455468, conflict_settings="disabled", path=0, system_seeds={ pickups=1029709283, power_ups=-22791672, mutator=-1855723034, blessings=1160345613, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-264104759, layout_x=0.84454388794165924, base_level="shop_strife", }, node_4={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1572152978, power_ups=1029709283, mutator=-264104759, blessings=-877455468, }, node_type="ingame", theme="slaanesh", layout_x=0.58595453233782369, level="sig_mordrek_slaanesh_path2", layout_y=0.55266905071769412, next={ "node_5", "node_9", }, path=2, level_seed=-532083104, weapon_pickup_seed=591326783, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-264104759, power_ups=-1855723034, mutator=-877455468, blessings=1029709283, }, node_type="ingame", theme="khorne", layout_x=0.85150167503768714, level="sig_crag_khorne_path3", layout_y=0, next={ "final", }, path=3, level_seed=591326783, weapon_pickup_seed=1572152978, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1180666152269934, next={ "node_6", "node_8", }, weapon_pickup_seed=-264104759, conflict_settings="disabled", path=0, system_seeds={ pickups=-877455468, power_ups=1160345613, mutator=1029709283, blessings=-1855723034, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1572152978, layout_x=0.66070246710831293, base_level="shop_harmony", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44263094888832433, next={ "node_1", "node_11", }, weapon_pickup_seed=-532083104, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=591326783, power_ups=-877455468, mutator=1572152978, blessings=-264104759, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1359011899, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-1855723034, power_ups=1152193991, mutator=1160345613, blessings=-22791672, }, node_type="ingame", theme="wastes", layout_x=0.24978196717548917, level="pat_tower_wastes_path1", layout_y=0.50473511126095483, next={ "node_3", }, path=1, level_seed=-877455468, weapon_pickup_seed=1029709283, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, } 13:40:59.583 [Lua] [SharedState] deus_map_25999499_start: ready:0:0:0:0 = true 13:40:59.583 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = STARTING 13:40:59.583 [Lua] [SharedState] deus_map_25999499_start: final_node_selected:0:0:0:0 = 13:40:59.583 [Lua] [SharedState] deus_map_25999499_start: vote:0:0:0:0 = 13:40:59.584 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:40:59.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 13:40:59.633 [Lua] [SharedState] deus_map_25999499_start: ready:0:0:0:0 = true 13:40:59.633 [Lua] [SharedState] deus_map_25999499_start: vote:0:0:0:0 = 13:40:59.633 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:40:59.634 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = WAITING 13:40:59.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 13:40:59.784 [Lua] Commit load time data 13:41:03.803 [Lua] Set lobby begin: 13:41:03.803 [Lua] Lobby data twitch_enabled = false 13:41:03.803 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:03.803 [Lua] Lobby data num_players = 2 13:41:03.803 [Lua] Lobby data difficulty_tweak = -10 13:41:03.803 [Lua] Lobby data host = 11000010575f4ad 13:41:03.803 [Lua] Lobby data matchmaking_type = 2 13:41:03.803 [Lua] Lobby data is_private = false 13:41:03.803 [Lua] Lobby data match_started = true 13:41:03.803 [Lua] Lobby data difficulty = hardest 13:41:03.803 [Lua] Lobby data player_slot_1 = 0:0 13:41:03.803 [Lua] Lobby data player_slot_4 = 0:0 13:41:03.803 [Lua] Lobby data unique_server_name = Saryk 13:41:03.803 [Lua] Lobby data quick_game = true 13:41:03.803 [Lua] Lobby data country_code = FR 13:41:03.803 [Lua] Lobby data matchmaking = true 13:41:03.803 [Lua] Lobby data power_level = 357 13:41:03.803 [Lua] Lobby data mission_id = dlc_morris_map 13:41:03.803 [Lua] Lobby data mechanism = deus 13:41:03.803 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:03.803 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:03.803 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:03.803 [Lua] Lobby data player_slot_3 = 0:0 13:41:03.803 [Lua] Lobby data eac_authorized = true 13:41:03.803 [Lua] Set lobby end. 13:41:07.608 [Lua] [SharedState] deus_map_25999499_start: vote:0:0:0:0 = node_11 13:41:07.609 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = VOTING 13:41:08.810 [Lua] Set lobby begin: 13:41:08.810 [Lua] Lobby data twitch_enabled = false 13:41:08.810 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:08.811 [Lua] Lobby data num_players = 2 13:41:08.811 [Lua] Lobby data difficulty_tweak = -10 13:41:08.811 [Lua] Lobby data host = 11000010575f4ad 13:41:08.811 [Lua] Lobby data matchmaking_type = 2 13:41:08.811 [Lua] Lobby data is_private = false 13:41:08.811 [Lua] Lobby data match_started = true 13:41:08.811 [Lua] Lobby data difficulty = hardest 13:41:08.811 [Lua] Lobby data player_slot_1 = 0:0 13:41:08.811 [Lua] Lobby data player_slot_4 = 0:0 13:41:08.811 [Lua] Lobby data unique_server_name = Saryk 13:41:08.811 [Lua] Lobby data quick_game = true 13:41:08.811 [Lua] Lobby data country_code = FR 13:41:08.811 [Lua] Lobby data matchmaking = true 13:41:08.811 [Lua] Lobby data power_level = 715 13:41:08.811 [Lua] Lobby data mission_id = dlc_morris_map 13:41:08.811 [Lua] Lobby data mechanism = deus 13:41:08.811 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:08.812 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:08.812 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:08.812 [Lua] Lobby data player_slot_3 = 0:0 13:41:08.812 [Lua] Lobby data eac_authorized = true 13:41:08.812 [Lua] Set lobby end. 13:41:11.347 [SteamLobby] Detected added member 11000010518b5e7 13:41:11.347 [Lua] [LobbyMembers] Member joined 11000010518b5e7 13:41:11.364 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:41:11.364 [Lua] Players: 3 13:41:11.364 [Lua] Set lobby begin: 13:41:11.364 [Lua] Lobby data twitch_enabled = false 13:41:11.364 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:11.364 [Lua] Lobby data num_players = 3 13:41:11.364 [Lua] Lobby data difficulty_tweak = -10 13:41:11.364 [Lua] Lobby data host = 11000010575f4ad 13:41:11.364 [Lua] Lobby data matchmaking_type = 2 13:41:11.364 [Lua] Lobby data is_private = false 13:41:11.364 [Lua] Lobby data match_started = true 13:41:11.364 [Lua] Lobby data difficulty = hardest 13:41:11.364 [Lua] Lobby data player_slot_1 = 0:0 13:41:11.364 [Lua] Lobby data player_slot_4 = 0:0 13:41:11.364 [Lua] Lobby data unique_server_name = Saryk 13:41:11.364 [Lua] Lobby data quick_game = true 13:41:11.364 [Lua] Lobby data country_code = FR 13:41:11.365 [Lua] Lobby data matchmaking = true 13:41:11.365 [Lua] Lobby data power_level = 715 13:41:11.365 [Lua] Lobby data mission_id = dlc_morris_map 13:41:11.365 [Lua] Lobby data mechanism = deus 13:41:11.365 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:11.365 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:11.365 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:11.365 [Lua] Lobby data player_slot_3 = 0:0 13:41:11.365 [Lua] Lobby data eac_authorized = true 13:41:11.365 [Lua] Set lobby end. 13:41:12.029 [Steam] Accepted connection cc6b8251 request from 11000010518b5e7 13:41:12.030 [SteamTransport] Added peer 11000010518b5e7 13:41:12.448 [SteamAuthenticator] Sent ticket request to 11000010518b5e7 13:41:12.499 [Lua] [SharedState] deus_map_25999499_start: vote:0:0:0:0 = node_11 13:41:12.514 [SteamAuthenticator] Got ticket request from 11000010518b5e7 13:41:12.514 [SteamAuthenticator] GetAuthSessionTicket 11000010518b5e7 13:41:12.514 [SteamAuthenticator] Got ticket from 11000010518b5e7 13:41:12.514 [SteamAuthenticator] BeginAuthSession 11000010518b5e7 13:41:12.514 [SteamAuthenticator] Authenticating 11000010518b5e7 13:41:12.515 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = VOTING_FINISHING 13:41:12.814 [SteamAuthenticator] Steam validation for 11000010518b5e7 with response 0 13:41:12.881 [Connection] Endpoint 11000010518b5e7 set max payload per packet to 1140 13:41:12.881 [Connection] Received a connection 128 to 11000010518b5e7 13:41:12.915 [Connection] Sending request connection 128 reply to 11000010518b5e7 13:41:12.998 [Handshaker] Established a connection 128 to 11000010518b5e7 13:41:12.998 [Lua] GOT approve_channel 4 11000010518b5e7 186000001685489 13:41:12.999 [EAC] EAC server has client 11000010518b5e7 and channel 4 (and owner 11000010518b5e7) 13:41:12.999 [Lua] Client with peer_id 11000010518b5e7 got APPROVED by server 13:41:12.999 [Channel] Channel 4 to peer 11000010518b5e7 in system game instance 186000001685489 was accepted. 13:41:12.999 [EACServer] [14:41:12:998][Windows][EAC Server] [Info][RegisterClient] Client: 011000010518B5E7 PlayerGUID: 76561198045771239 PlayerIP: 0.0.0.0 OwnerGUID: 76561198045771239 PlayerName: ToxicRagequitter 13:41:12.999 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010518b5e7' 13:41:12.999 [Lua] [ChatManager][1]System: ToxicRagequitter is joining the game 13:41:12.999 [Lua] [NetworkServer] Peer 11000010518b5e7 joined server lobby. 13:41:12.999 [Lua] [NetworkServer] Creating peer info. 13:41:12.999 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Connecting 13:41:13.082 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001685489 from 11000010518b5e7, replying lobby_ok 13:41:13.148 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010518b5e7 REPLY wh:0 | we:0 | dr:0 | bw:11000010575f4ad | es:110000102bb939f 13:41:13.199 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010518b5e7 13:41:13.199 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:4:0 = 11000010518b5e7 13:41:13.199 [Lua] Set lobby begin: 13:41:13.199 [Lua] Lobby data twitch_enabled = false 13:41:13.199 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:13.199 [Lua] Lobby data num_players = 3 13:41:13.199 [Lua] Lobby data difficulty_tweak = -10 13:41:13.199 [Lua] Lobby data host = 11000010575f4ad 13:41:13.199 [Lua] Lobby data matchmaking_type = 2 13:41:13.199 [Lua] Lobby data is_private = false 13:41:13.199 [Lua] Lobby data match_started = true 13:41:13.199 [Lua] Lobby data difficulty = hardest 13:41:13.200 [Lua] Lobby data player_slot_1 = 0:0 13:41:13.200 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:13.200 [Lua] Lobby data unique_server_name = Saryk 13:41:13.200 [Lua] Lobby data quick_game = true 13:41:13.200 [Lua] Lobby data country_code = FR 13:41:13.200 [Lua] Lobby data matchmaking = true 13:41:13.200 [Lua] Lobby data power_level = 715 13:41:13.200 [Lua] Lobby data mission_id = dlc_morris_map 13:41:13.200 [Lua] Lobby data mechanism = deus 13:41:13.200 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:13.200 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:13.200 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:13.200 [Lua] Lobby data player_slot_3 = 0:0 13:41:13.200 [Lua] Lobby data eac_authorized = true 13:41:13.200 [Lua] Set lobby end. 13:41:15.451 [Lua] ### CLEARING PEER STATE FOR 11000010518b5e7 13:41:15.451 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Connecting 13:41:15.451 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Connecting 13:41:15.501 [Lua] [NetworkServer] Peer 11000010518b5e7 has sent rpc_notify_lobby_joined 13:41:15.501 [Lua] [PSM] Peer 11000010518b5e7 joined. Want to use profile index "4" and join party "0" 13:41:15.501 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad","110000102bb939f","11000010518b5e7"] 13:41:15.501 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010518b5e7, connection_key=1) 13:41:15.501 [Lua] Sync dynamic to client: 13:41:15.635 [Lua] ### Received rpc_level_load_started 13:41:15.635 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_session_id: 1065816896 13:41:15.635 [Lua] player (11000010518b5e7,1) was put into party 0 13:41:15.635 [Lua] [ProfileSynchronizer] Peer 11000010518b5e7 entered session 13:41:15.635 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010518b5e7 13:41:15.635 [Lua] Mechanism says: a client has initialized the mechanism! 11000010518b5e7 13:41:15.635 [Channel] Channel 5 to peer 11000010518b5e7 in system voip instance cc1b255799fdfb0 was accepted. 13:41:15.784 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = A4FD0A101878F347 13:41:15.784 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 91 13:41:15.784 [Lua] [SharedState] deus_run_state_25999499: peer_initialized:11000010518b5e7:0:0:0 = true 13:41:15.784 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 295 13:41:15.785 [SteamVoipClient] select_out(11000010518b5e7, on) 13:41:15.793 [Channel] Channel 6 to peer 11000010518b5e7 in system voip instance 0 was accepted. 13:41:15.794 [SteamVoipClient] select_out(11000010518b5e7, on) 13:41:15.794 [SteamVoipClient] select_in(11000010518b5e7, on) 13:41:15.794 [SteamVoipClient] select_out(11000010518b5e7, off) 13:41:15.968 [EACServer] [14:41:15:967][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010518B5E7 Session: 2 Status: Client Authenticated Message: Client authenticated. 13:41:15.968 [EAC] Peer 11000010518b5e7 switched EAC state to ClientAuthenticatedLocal 13:41:16.081 [EACServer] [14:41:16:081][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010518B5E7. 13:41:16.282 [EACServer] [14:41:16:282][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010518B5E7 13:41:16.282 [EACServer] [14:41:16:282][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010518B5E7 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:41:16.285 [EAC] Peer 11000010518b5e7 switched EAC state to ClientAuthenticatedRemote 13:41:17.519 [Lua] [NetworkServer] Peer 11000010518b5e7 has sent rpc_post_game_notified 13:41:17.520 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Connecting 13:41:17.520 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Loading 13:41:17.520 [Lua] [SharedState] deus_map_25999499_start: final_node_selected:0:0:0:0 = node_11 13:41:17.520 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = FINISHING 13:41:17.520 [Lua] [SharedState] deus_run_state_25999499: twitch_vote:0:0:0:0 = 13:41:17.919 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:41:18.019 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:41:19.003 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010518b5e7, connection_key=1) 13:41:19.003 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":438662080,"first_person":{}} 13:41:19.003 [Lua] ### Received rpc_level_loaded 13:41:19.003 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_id: 327 13:41:19.003 [Lua] Peer 11000010518b5e7 has loaded the level and all enemies are loaded 13:41:19.004 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Loading 13:41:19.004 [Lua] [PeerSM] 11000010518b5e7 :: on_enter LoadingProfilePackages 13:41:19.020 [Lua] [PeerSM] 11000010518b5e7 :: on_exit LoadingProfilePackages 13:41:19.020 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForEnterGame 13:41:20.275 [GameSession] add_peer(11000010518b5e7) 13:41:20.275 [GameSession] create_game_object(0, 0) -> 11000010518b5e7 13:41:20.275 [GameSession] create_game_object(1, 0) -> 11000010518b5e7 13:41:20.275 [GameSession] create_game_object(2, 0) -> 11000010518b5e7 13:41:20.275 [GameSession] create_game_object(3, 0) -> 11000010518b5e7 13:41:20.275 [GameSession] create_game_object(1024, 0) -> 11000010518b5e7 13:41:20.275 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForEnterGame 13:41:20.275 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForGameObjectSync 13:41:20.290 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010518b5e7 13:41:20.299 [Lua] PlayerManager:add_remote_player 11000010518b5e7 13:41:20.299 [GameSession] create_game_object(67, 4) 13:41:20.299 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:41:20.299 [GameSession] create_game_object(4, 0) -> 11000010518b5e7 13:41:20.299 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 13:41:20.299 [Lua] RemotePlayer:create_game_object( ) 4 13:41:20.347 [Lua] player (11000010518b5e7,1) was put into party 1 13:41:20.347 [Lua] [ProfileSynchronizer] Assigning peer(11000010518b5e7:1) to profile(4) career(4) 13:41:20.347 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:41:20.347 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForGameObjectSync 13:41:20.347 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForPlayers 13:41:20.350 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 438662080 13:41:20.350 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForPlayers 13:41:20.350 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InGame 13:41:20.350 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = true 13:41:20.449 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 438662080 13:41:20.516 [GameSession] 11000010518b5e7 -> create_game_object(2048) 13:41:20.516 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 13:41:20.516 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010518b5e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:41:20.516 [Lua] Adding player sync data to peer=11000010518b5e7 local_player_id=1 13:41:20.566 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010518b5e7:1:4:4 = [{"client_id":1400682496,"name":"talent_1_1","rarity":"exotic"},{"client_id":68264264,"name":"talent_2_3","rarity":"rare"},{"client_id":425371488,"name":"talent_3_1","rarity":"exotic"},{"client_id":1566916352,"name":"talent_4_3","rarity":"rare"},{"client_id":1431938304,"name":"talent_5_2","rarity":"rare"},{"client_id":1246496640,"name":"talent_6_2","rarity":"unique"}] 13:41:20.566 [Lua] [SharedState] deus_run_state_25999499: slot_melee:11000010518b5e7:1:4:4 = item_key=deus_we_2h_sword,powerlevel=450,rarity=plentiful 13:41:20.567 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:11000010518b5e7:1:4:4 = item_key=deus_we_life_staff,powerlevel=450,rarity=plentiful 13:41:20.567 [Lua] [SharedState] deus_run_state_25999499: profile_initialized:11000010518b5e7:1:4:4 = true 13:41:20.567 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:20.567 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:41:20.567 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:41:20.567 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1496564224,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:41:20.567 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 13:41:20.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 13:41:20.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 13:41:20.567 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 13:41:20.567 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:41:20.568 [Lua] [SharedState] deus_map_25999499_start: map_state:0:0:0:0 = FINISHED 13:41:20.568 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:41:20.650 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:41:20.650 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:41:20.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 13:41:20.650 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 13:41:20.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 13:41:20.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 13:41:20.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 13:41:20.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 13:41:20.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 13:41:20.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 13:41:20.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 13:41:21.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 13:41:21.285 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 13:41:21.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 13:41:21.569 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:41:21.618 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:41:21.619 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:41:21.636 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:41:21.685 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:41:21.702 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:41:21.703 [Lua] [SharedState] deus_run_state_25999499: run_node_key:0:0:0:0 = node_11 13:41:21.703 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path4, mc:deus, gm:deus, env:0, seed:134453175, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1651724800, lt:load_next_level, extra_packages:{ }) 13:41:21.703 [Lua] [LevelTransitionHandler] promote_next_level_data 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = pat_town_wastes_path4 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 134453175 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = deus_skaven_beastmen 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = deus 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -10 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1651724800 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:41:21.703 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:41:21.703 [Lua] [NetworkServer] Entering post game 13:41:21.703 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:41:21.703 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:41:21.703 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:41:21.703 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:41:21.703 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InGame 13:41:21.703 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InPostGame 13:41:21.704 [Save] Saving `save_data` 13:41:21.704 [Lua] gm_event_end_conditions_met true false 13:41:21.704 [Lua] Game won 13:41:21.704 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:41:21.706 [Save] Save done 13:41:21.706 [Save] Saving `save_data` 13:41:21.709 [Save] Save done 13:41:21.715 [Lua] generate_backend_stats 11000010575f4ad:1 13:41:21.775 [Lua] PlayFabMirrorBase:_commit_internal nil 13:41:21.775 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:41:21.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:41:21.775 [Save] Saving `save_data` 13:41:21.775 [Lua] TRANSITION nil nil load_next_level 13:41:21.775 [Lua] Transition type "load_next_level", is server: true 13:41:21.775 [Lua] [GameNetworkManager] Leaving game... 13:41:21.775 [Lua] [GameNetworkManager] Shutting down game session host. 13:41:21.775 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:41:21.775 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:41:21.775 [GameSession] shutdown_game_session_host() 13:41:21.775 [GameSession] shutdown() 13:41:21.775 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.87 13:41:21.778 [Save] Save done 13:41:21.779 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:41:21.779 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:41:21.779 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = false 13:41:21.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:41:21.779 [Lua] commit result success 7 13:41:21.779 [Lua] none table: 000000001276AEC0 nil 13:41:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 13:41:21.797 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 13:41:21.812 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1496564224 13:41:22.080 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1496564224 13:41:22.616 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1496564224 13:41:23.768 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:41:23.768 [Lua] [Managers] Calling function on all managers: 13:41:23.768 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:41:23.768 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:41:23.768 [Lua] Clearing all global lookup lists 13:41:23.768 [Lua] [IngamePlayerListUI] - Destroy 13:41:23.769 [Lua] [IngameUI] destroy 13:41:23.770 [Lua] PlayerManager:remove_player peer_id=11000010518b5e7 1 13:41:23.770 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:41:23.771 [Lua] [Managers] Destroying manager group: 13:41:23.771 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:41:23.771 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:41:23.771 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:41:23.771 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:41:23.771 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:41:23.771 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InPostGame 13:41:23.771 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Loading 13:41:23.772 [Lua] [Matchmaking] unregister rpcs 13:41:23.772 [Lua] ############### UNLOADING PACKAGES ############### 13:41:23.772 [Lua] [Gamestate] Enter state StateLoading 13:41:23.773 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:41:23.773 [Lua] [Matchmaking] register rpcs 13:41:23.773 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:41:23.773 [Lua] Set lobby begin: 13:41:23.773 [Lua] Lobby data twitch_enabled = false 13:41:23.773 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:23.773 [Lua] Lobby data num_players = 3 13:41:23.773 [Lua] Lobby data difficulty_tweak = -10 13:41:23.773 [Lua] Lobby data host = 11000010575f4ad 13:41:23.773 [Lua] Lobby data matchmaking_type = 2 13:41:23.773 [Lua] Lobby data is_private = false 13:41:23.773 [Lua] Lobby data match_started = true 13:41:23.773 [Lua] Lobby data difficulty = hardest 13:41:23.773 [Lua] Lobby data player_slot_1 = 0:0 13:41:23.773 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:23.774 [Lua] Lobby data unique_server_name = Saryk 13:41:23.774 [Lua] Lobby data quick_game = true 13:41:23.774 [Lua] Lobby data country_code = FR 13:41:23.774 [Lua] Lobby data matchmaking = true 13:41:23.774 [Lua] Lobby data power_level = 0 13:41:23.774 [Lua] Lobby data mission_id = dlc_morris_map 13:41:23.774 [Lua] Lobby data mechanism = deus 13:41:23.774 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:23.774 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:23.774 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:23.774 [Lua] Lobby data player_slot_3 = 0:0 13:41:23.774 [Lua] Lobby data eac_authorized = true 13:41:23.774 [Lua] Set lobby end. 13:41:23.774 [Lua] registering RPCs 13:41:23.774 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:41:23.774 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:41:23.774 [Lua] Set lobby begin: 13:41:23.774 [Lua] Lobby data twitch_enabled = false 13:41:23.774 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:23.774 [Lua] Lobby data num_players = 3 13:41:23.774 [Lua] Lobby data difficulty_tweak = -10 13:41:23.774 [Lua] Lobby data host = 11000010575f4ad 13:41:23.774 [Lua] Lobby data matchmaking_type = 2 13:41:23.774 [Lua] Lobby data is_private = false 13:41:23.774 [Lua] Lobby data match_started = true 13:41:23.774 [Lua] Lobby data difficulty = hardest 13:41:23.774 [Lua] Lobby data player_slot_1 = 0:0 13:41:23.774 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:23.774 [Lua] Lobby data unique_server_name = Saryk 13:41:23.774 [Lua] Lobby data quick_game = true 13:41:23.774 [Lua] Lobby data country_code = FR 13:41:23.774 [Lua] Lobby data matchmaking = true 13:41:23.774 [Lua] Lobby data power_level = 0 13:41:23.774 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:23.774 [Lua] Lobby data mechanism = deus 13:41:23.774 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:23.774 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:23.774 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:23.774 [Lua] Lobby data player_slot_3 = 0:0 13:41:23.774 [Lua] Lobby data eac_authorized = true 13:41:23.774 [Lua] Set lobby end. 13:41:23.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:41:23.784 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 13:41:23.784 [Lua] [StateLoading] load_current_level 13:41:23.784 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path4 0 13:41:23.787 [Umbra] Unload tome 13:41:23.792 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path4, async-read, 13:41:23.792 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path4, pat_town_wastes_path4, async-read, 13:41:23.850 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1496564224,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:41:23.850 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:41:23.850 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:41:23.850 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1496564224 13:41:23.850 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1598640768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1355805440 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1496564224 13:41:23.851 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:41:23.851 [Lua] ### Received rpc_level_load_started 13:41:23.851 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1651724800 13:41:23.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 13:41:23.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 13:41:23.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 13:41:23.918 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:41:23.918 [Lua] ### Received rpc_level_load_started 13:41:23.918 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_session_id: 1651724800 13:41:25.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 13:41:25.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 13:41:25.324 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 13:41:25.592 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 13:41:25.592 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 13:41:25.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 13:41:28.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 13:41:28.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 13:41:28.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 13:41:28.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 13:41:28.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 13:41:28.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 13:41:28.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 13:41:28.649 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 13:41:28.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 13:41:28.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 13:41:28.767 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common 13:41:28.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path4 13:41:28.799 [Lua] ### Received rpc_level_loaded 13:41:28.799 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_id: 374 13:41:28.799 [Lua] Peer 11000010518b5e7 has loaded the level and all enemies are loaded 13:41:28.800 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Loading 13:41:28.800 [Lua] [PeerSM] 11000010518b5e7 :: on_enter LoadingProfilePackages 13:41:28.816 [Lua] [PeerSM] 11000010518b5e7 :: on_exit LoadingProfilePackages 13:41:28.816 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForEnterGame 13:41:28.903 [Umbra] Loading umbra tome '#ID[93bf5dc1eff28d7e]' 13:41:28.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path4 13:41:28.967 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path4 13:41:28.984 [Lua] [LevelTransitionHandler] Level load completed! 13:41:28.984 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path4 - level_seed: 134453175 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 13:41:28.998 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:41:28.998 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 13:41:28.998 [Lua] load_startup_enemy_packages: -------------- 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_spawn 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_troll 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_rat_ogre 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_stormfiend 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_minotaur 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_plague_sorcerer 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_corruptor_sorcerer 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_gutter_runner 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_pack_master 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_poison_wind_globadier 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_ratling_gunner 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_warpfire_thrower 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_vortex_sorcerer 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_standard_bearer 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] chaos_vortex 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] critter_rat 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] critter_pig 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_gor 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_storm_vermin 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_ungor_archer 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_clan_rat 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_loot_rat 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_ungor 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] beastmen_bestigor 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_storm_vermin_with_shield 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_plague_monk 13:41:28.998 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:41:28.998 [Lua] skaven_clan_rat_with_shield 13:41:29.001 [Lua] ### Received rpc_level_loaded 13:41:29.001 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 374 13:41:29.001 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:41:29.017 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:41:29.017 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:41:29.035 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:41:29.035 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:41:29.036 [Lua] ### Received rpc_level_loaded 13:41:29.036 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 374 13:41:29.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:41:29.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:41:29.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:41:29.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:41:29.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:41:29.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:41:29.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:41:29.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:41:29.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:41:30.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:41:30.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:41:30.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:41:30.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:41:30.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:41:30.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:41:31.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:41:31.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:41:31.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:41:31.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:41:31.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:41:31.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:41:31.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:41:31.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:41:31.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:41:31.826 [Lua] ### Received rpc_level_loaded 13:41:31.826 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 374 13:41:31.826 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:41:31.827 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:41:31.827 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:41:31.843 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:41:31.843 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:41:31.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:41:31.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:41:31.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:41:32.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:41:32.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:41:32.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:41:32.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:41:32.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:41:32.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:41:32.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:41:32.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:41:32.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:41:33.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:41:33.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:41:33.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:41:33.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:41:33.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:41:33.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:41:33.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:41:33.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:41:33.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:41:33.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:41:33.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:41:33.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:41:33.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:41:33.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:41:33.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:41:34.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:41:34.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:41:34.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:41:34.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:41:34.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:41:34.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:41:34.987 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":134434640,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:41:34.987 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 134434640 13:41:34.988 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 134434640 13:41:35.020 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 134434640 13:41:35.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:41:35.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:41:35.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:41:35.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:41:35.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:41:35.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:41:35.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:41:35.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:41:35.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:41:36.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:41:36.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:41:36.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:41:36.442 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:36.442 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:41:36.442 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:41:36.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:41:36.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:41:36.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:41:37.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:41:37.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:41:37.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:41:37.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:41:37.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:41:37.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:41:37.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:41:37.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:41:37.664 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path4 game_mode: deus 13:41:37.664 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:41:37.664 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:41:37.667 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":839880896,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:41:37.668 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:41:37.679 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:41:37.728 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:41:37.762 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:41:37.763 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:41:37.763 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path4/world 13:41:37.763 [Umbra] Init version: 3.4.15 :: 16 threads 13:41:37.914 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 13:41:37.914 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 13:41:37.918 [Lua] Async level spawning done 13:41:37.918 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:41:38.898 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:41:38.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:41:38.898 [Lua] [Matchmaking] unregister rpcs 13:41:38.898 [Lua] Set lobby begin: 13:41:38.898 [Lua] Lobby data twitch_enabled = false 13:41:38.898 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:38.898 [Lua] Lobby data num_players = 3 13:41:38.898 [Lua] Lobby data difficulty_tweak = -10 13:41:38.898 [Lua] Lobby data host = 11000010575f4ad 13:41:38.898 [Lua] Lobby data matchmaking_type = 2 13:41:38.898 [Lua] Lobby data is_private = false 13:41:38.898 [Lua] Lobby data match_started = true 13:41:38.898 [Lua] Lobby data difficulty = hardest 13:41:38.899 [Lua] Lobby data player_slot_1 = 0:0 13:41:38.899 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:38.899 [Lua] Lobby data unique_server_name = Saryk 13:41:38.899 [Lua] Lobby data quick_game = true 13:41:38.899 [Lua] Lobby data country_code = FR 13:41:38.899 [Lua] Lobby data matchmaking = true 13:41:38.899 [Lua] Lobby data power_level = 0 13:41:38.899 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:38.899 [Lua] Lobby data mechanism = deus 13:41:38.899 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:38.899 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:38.899 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:38.899 [Lua] Lobby data player_slot_3 = 0:0 13:41:38.899 [Lua] Lobby data eac_authorized = true 13:41:38.899 [Lua] Set lobby end. 13:41:38.899 [Lua] [Managers] Destroying manager group: 13:41:38.913 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 13:41:38.913 [Lua] [Gamestate] Enter StateIngame HOST 13:41:38.913 [Lua] <>level = pat_town_wastes_path4<> 13:41:38.913 [Lua] [StateIngame] Server ingame 13:41:38.916 [Lua] Set lobby begin: 13:41:38.916 [Lua] Lobby data twitch_enabled = false 13:41:38.916 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:38.916 [Lua] Lobby data num_players = 3 13:41:38.916 [Lua] Lobby data difficulty_tweak = -10 13:41:38.916 [Lua] Lobby data host = 11000010575f4ad 13:41:38.916 [Lua] Lobby data matchmaking_type = 2 13:41:38.916 [Lua] Lobby data is_private = false 13:41:38.916 [Lua] Lobby data match_started = true 13:41:38.916 [Lua] Lobby data difficulty = hardest 13:41:38.916 [Lua] Lobby data player_slot_1 = 0:0 13:41:38.917 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:38.917 [Lua] Lobby data unique_server_name = Saryk 13:41:38.917 [Lua] Lobby data quick_game = true 13:41:38.917 [Lua] Lobby data country_code = FR 13:41:38.917 [Lua] Lobby data matchmaking = true 13:41:38.917 [Lua] Lobby data power_level = 0 13:41:38.917 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:38.917 [Lua] Lobby data mechanism = deus 13:41:38.917 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:38.917 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:38.917 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:38.917 [Lua] Lobby data player_slot_3 = 0:0 13:41:38.917 [Lua] Lobby data eac_authorized = true 13:41:38.917 [Lua] Set lobby end. 13:41:38.917 [Lua] [Matchmaking] register rpcs 13:41:38.917 [Lua] GameNetworkManager:init... creating game session 13:41:38.917 [Lua] Host GameSession.make_game_session_host with session: 13:41:38.917 [GameSession] make_game_session_host() 13:41:38.917 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:41:38.917 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:41:38.917 [Lua] [GameNetworkManager] self.is_server = true 13:41:38.917 [Network] Setting artificial MTU limit to 65536 13:41:38.917 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:41:38.917 [Connection] Endpoint 11000010518b5e7 set max payload per packet to 1140 13:41:38.917 [Lua] [Mutator] Initializing mutator 'deus_less_hordes' 13:41:38.917 [Lua] [Mutator] Initializing mutator 'deus_more_specials' 13:41:38.917 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 13:41:38.917 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 13:41:38.917 [Lua] [Mutator] Initializing mutator 'easier_hordes' 13:41:38.923 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 13:41:38.923 [Lua] pacing=deus_default 13:41:38.923 [Lua] locked_func_name=beastmen 13:41:38.923 [Lua] roaming=nil 13:41:38.923 [Lua] specials=deus_skaven_beastmen 13:41:38.923 [Lua] contained_breeds=nil 13:41:38.923 [Lua] debug_color=orange 13:41:38.923 [Lua] disabled=false 13:41:38.923 [Lua] pack_spawning=deus_skaven_beastmen 13:41:38.923 [Lua] factions=nil 13:41:38.923 [Lua] description=deus_conflict_director_skaven_beastmen_name 13:41:38.923 [Lua] boss=deus_skaven_beastmen 13:41:38.923 [Lua] horde=deus_beastmen 13:41:38.923 [Lua] name=deus_skaven_beastmen 13:41:38.923 [Lua] intensity=deus_default 13:41:38.923 [Lua] --- 13:41:38.923 [Lua] [LevelAnalysis] set_random_seed( 134453175) 13:41:38.928 [Lua] [AIInterestPointSystem] Level Seed: 134453175 13:41:38.928 [Lua] 13:41:38.928 [Lua] [entity_system_bag] = table 13:41:38.928 [Lua] [entity_system_bag] = metatable 13:41:38.928 [Lua] [startup_data] = table 13:41:38.928 [Lua] [entity_manager] = table 13:41:38.928 [Lua] [entity_manager] = metatable 13:41:38.928 [Lua] [unit_spawner] = table 13:41:38.928 [Lua] [unit_spawner] = metatable 13:41:38.928 [Lua] [unit_storage] = table 13:41:38.928 [Lua] [unit_storage] = metatable 13:41:38.928 [Lua] [dice_keeper] = table 13:41:38.928 [Lua] [dice_keeper] = metatable 13:41:38.928 [Lua] [is_server] = true (boolean) 13:41:38.928 [Lua] [world] = [World] 13:41:38.928 [Lua] [system_api] = table 13:41:38.928 [Lua] [entity_system] = table 13:41:38.928 [Lua] [entity_system] = metatable 13:41:38.928 [Lua] [network_lobby] = table 13:41:38.928 [Lua] [network_lobby] = metatable 13:41:38.928 [Lua] [profile_synchronizer] = table 13:41:38.928 [Lua] [profile_synchronizer] = metatable 13:41:38.928 [Lua] [level_transition_handler] = table 13:41:38.928 [Lua] [level_transition_handler] = metatable 13:41:38.928 [Lua] [num_local_human_players] = 1 (number) 13:41:38.928 [Lua] [statistics_db] = table 13:41:38.928 [Lua] [statistics_db] = metatable 13:41:38.928 [Lua] [network_server] = table 13:41:38.928 [Lua] [network_server] = metatable 13:41:38.928 [Lua] [input_manager] = table 13:41:38.928 [Lua] [input_manager] = metatable 13:41:38.928 [Lua] [network_clock] = table 13:41:38.928 [Lua] [network_clock] = metatable 13:41:38.928 [Lua] [network_transmit] = table 13:41:38.928 [Lua] [network_transmit] = metatable 13:41:38.928 [Lua] [free_flight_manager] = table 13:41:38.928 [Lua] [free_flight_manager] = metatable 13:41:38.928 [Lua] [network_manager] = table 13:41:38.928 [Lua] [network_manager] = metatable 13:41:38.928 [Lua] [network_event_delegate] = table 13:41:38.928 [Lua] [network_event_delegate] = metatable 13:41:38.928 [Lua] 13:41:38.929 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:41:38.929 [Lua] ignoring extension VersusInteractObjectiveExtension 13:41:38.929 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:41:38.929 [Lua] ignoring extension VersusSocketObjectiveExtension 13:41:38.929 [Lua] ignoring extension VersusTargetObjectiveExtension 13:41:38.929 [Lua] ignoring extension VersusMissionObjectiveExtension 13:41:38.930 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:41:38.949 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:41:38.949 [Lua] [AchievementManager] Achievements using the steam platform 13:41:38.949 [Lua] PlayerManager:add_player player_1 13:41:39.018 [Lua] respawn_unit_spawned with group id: terror_event_respawn 13:41:39.018 [Lua] respawn_unit_spawned with group id: terror_event_respawn 13:41:39.018 [Lua] respawn_unit_spawned with group id: terror_event_respawn 13:41:39.025 [Lua] [StateIngame] Level seed: 134453175 13:41:39.038 [Lua] [LevelAnalysis] set_random_seed( 134453175) 13:41:39.040 [GameSession] create_game_object(67, 0) 13:41:39.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:41:39.040 [GameSession] create_game_object(95, 1) 13:41:39.040 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:41:39.041 [Lua] [IngameUI] init 13:41:39.053 [SteamVoipClient] select_out(110000102bb939f, off) 13:41:39.053 [SteamVoipClient] select_out(11000010518b5e7, off) 13:41:39.053 [SteamVoipClient] select_out(11000010575f4ad, off) 13:41:39.055 [Lua] cb_razer_chroma_setup 13:41:39.084 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:41:39.084 [Lua] Set lobby begin: 13:41:39.084 [Lua] Lobby data twitch_enabled = false 13:41:39.084 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:39.084 [Lua] Lobby data num_players = 3 13:41:39.084 [Lua] Lobby data difficulty_tweak = -10 13:41:39.084 [Lua] Lobby data host = 11000010575f4ad 13:41:39.084 [Lua] Lobby data matchmaking_type = 2 13:41:39.084 [Lua] Lobby data is_private = false 13:41:39.084 [Lua] Lobby data match_started = true 13:41:39.084 [Lua] Lobby data difficulty = hardest 13:41:39.084 [Lua] Lobby data player_slot_1 = 0:0 13:41:39.084 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:39.084 [Lua] Lobby data unique_server_name = Saryk 13:41:39.084 [Lua] Lobby data quick_game = true 13:41:39.084 [Lua] Lobby data country_code = FR 13:41:39.084 [Lua] Lobby data matchmaking = true 13:41:39.084 [Lua] Lobby data power_level = 715 13:41:39.084 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:39.084 [Lua] Lobby data mechanism = deus 13:41:39.084 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:39.084 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:39.084 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:39.084 [Lua] Lobby data player_slot_3 = 0:0 13:41:39.084 [Lua] Lobby data eac_authorized = true 13:41:39.084 [Lua] Set lobby end. 13:41:39.084 [Lua] CurrentConflictSettings deus_skaven_beastmen 13:41:39.084 [Lua] [ConflictDirector] conflict_director is ai_ready 13:41:39.085 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:41:39.085 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:41:39.086 [Lua] NORMAL PATROL MAIN PATH 182.1473388671875 13:41:39.086 [Lua] [waypoints] = table 13:41:39.086 [Lua] [astar_points] = table 13:41:39.086 [Lua] [travel_dist] = 182.14734256267548 (number) 13:41:39.086 [Lua] [one_directional] = false (boolean) 13:41:39.086 [Lua] [id] = boss_1 (string) 13:41:39.086 [Lua] NORMAL PATROL MAIN PATH 279.5826416015625 13:41:39.086 [Lua] [waypoints] = table 13:41:39.086 [Lua] [astar_points] = table 13:41:39.086 [Lua] [travel_dist] = 279.58262920379639 (number) 13:41:39.086 [Lua] [one_directional] = false (boolean) 13:41:39.086 [Lua] [id] = boss_2 (string) 13:41:39.086 [Lua] NORMAL PATROL MAIN PATH 497.70626831054688 13:41:39.086 [Lua] [waypoints] = table 13:41:39.086 [Lua] [astar_points] = table 13:41:39.086 [Lua] [travel_dist] = 496.77862739562988 (number) 13:41:39.086 [Lua] [one_directional] = false (boolean) 13:41:39.086 [Lua] [id] = boss_3 (string) 13:41:39.087 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:41:39.087 [Lua] Forming navigation groups in one frame 13:41:39.087 [Lua] Forming navigation groups 13:41:39.114 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999963165 13:41:39.167 [Lua] NavigationGroupManager -> calulation time B: 0.052999999999997272 13:41:39.167 [Lua] number of nav groups: 98 13:41:39.167 [Lua] number of refined nav groups : 70 13:41:39.172 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000000522959 13:41:39.172 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.788145138323305 Normalized coefficient: 1.3360880626415668 13:41:39.174 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 7.4358052700757993 Normalized coefficient: 1.1498418381675619 13:41:39.176 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path4 13:41:39.176 [Lua] [LevelAnalysis] This level has a total main-path length of 560.015 meters. 13:41:39.176 [Lua] [LevelAnalysis] num_event_places_f: 0.34000999307632446 , num_event_places: 0 , trailing_event_fraction: 0.34000999307632446 , num_events: 0 13:41:39.176 [Lua] [LevelAnalysis] Level path distance: 560.01498961448669 13:41:39.176 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:41:39.179 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:41:39.179 [GameSession] create_game_object(85, 2) 13:41:39.179 [GameSession] create_game_object(30, 3) 13:41:39.179 [GameSession] create_game_object(30, 4) 13:41:39.179 [GameSession] create_game_object(30, 5) 13:41:39.179 [GameSession] create_game_object(30, 6) 13:41:39.179 [GameSession] create_game_object(68, 7) 13:41:39.180 [GameSession] create_game_object(68, 8) 13:41:39.180 [GameSession] create_game_object(68, 9) 13:41:39.180 [GameSession] create_game_object(68, 10) 13:41:39.180 [GameSession] create_game_object(68, 11) 13:41:39.180 [GameSession] create_game_object(68, 12) 13:41:39.180 [GameSession] create_game_object(68, 13) 13:41:39.180 [GameSession] create_game_object(68, 14) 13:41:39.180 [GameSession] create_game_object(68, 15) 13:41:39.180 [GameSession] create_game_object(68, 16) 13:41:39.180 [GameSession] create_game_object(68, 17) 13:41:39.180 [GameSession] create_game_object(68, 18) 13:41:39.180 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:41:39.181 [GameSession] create_game_object(5, 19) 13:41:39.181 [GameSession] create_game_object(5, 20) 13:41:39.181 [GameSession] create_game_object(5, 21) 13:41:39.182 [GameSession] create_game_object(5, 22) 13:41:39.182 [GameSession] create_game_object(5, 23) 13:41:39.182 [GameSession] create_game_object(68, 24) 13:41:39.182 [GameSession] create_game_object(68, 25) 13:41:39.182 [GameSession] create_game_object(68, 26) 13:41:39.182 [GameSession] create_game_object(68, 27) 13:41:39.182 [GameSession] create_game_object(68, 28) 13:41:39.182 [GameSession] create_game_object(68, 29) 13:41:39.182 [GameSession] create_game_object(68, 30) 13:41:39.182 [GameSession] create_game_object(68, 31) 13:41:39.182 [GameSession] create_game_object(68, 32) 13:41:39.183 [GameSession] create_game_object(68, 33) 13:41:39.183 [GameSession] create_game_object(68, 34) 13:41:39.183 [GameSession] create_game_object(68, 35) 13:41:39.183 [GameSession] create_game_object(68, 36) 13:41:39.183 [GameSession] create_game_object(68, 37) 13:41:39.183 [GameSession] create_game_object(68, 38) 13:41:39.183 [GameSession] create_game_object(68, 39) 13:41:39.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 13:41:39.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:41:39.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:41:39.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:41:39.183 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:41:39.183 [GameSession] create_game_object(48, 40) 13:41:39.183 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 13:41:39.183 [Lua] [Mutator] Activating mutator 'deus_less_hordes' 13:41:39.183 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 13:41:39.183 [Lua] [Mutator] Activating mutator 'easier_hordes' 13:41:39.183 [Lua] [Mutator] Activating mutator 'deus_more_specials' 13:41:39.183 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 13:41:39.183 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:41:39.184 [Lua] [Managers] Calling function on all managers: 13:41:39.184 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:39.184 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0078 13:41:39.184 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Saryk 13:41:39.184 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:41:39.214 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:41:39.214 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:41:39.214 [GameSession] add_peer(11000010518b5e7) 13:41:39.214 [GameSession] create_game_object(0, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(1, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(2, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(3, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(4, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(5, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(6, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(7, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(8, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(9, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(10, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(11, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(12, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(13, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(14, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(15, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(16, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(17, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(18, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(19, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(20, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(21, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(22, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(23, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(24, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(25, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(26, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(27, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(28, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(29, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(30, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(31, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(32, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(33, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(34, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(35, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(36, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(37, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(38, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(39, 0) -> 11000010518b5e7 13:41:39.214 [GameSession] create_game_object(40, 0) -> 11000010518b5e7 13:41:39.214 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForEnterGame 13:41:39.214 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForGameObjectSync 13:41:39.216 [Lua] FIRST UPDATE @0.047053687274456 13:41:39.216 [Lua] player (11000010575f4ad,4) was put into party 1 13:41:39.250 [GameSession] create_game_object(12, 41) 13:41:39.250 [GameSession] create_game_object(41, 0) -> 11000010518b5e7 13:41:39.250 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 13:41:39.250 [GameSession] create_game_object(95, 42) 13:41:39.250 [GameSession] create_game_object(42, 0) -> 11000010518b5e7 13:41:39.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42 13:41:39.250 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:41:39.250 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:41:39.250 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010575f4ad:4:3:1 = [{"client_id":1706872192,"name":"talent_1_1","rarity":"exotic"},{"client_id":391051200,"name":"talent_2_3","rarity":"rare"},{"client_id":1989485824,"name":"talent_3_1","rarity":"exotic"},{"client_id":718136384,"name":"talent_4_2","rarity":"rare"},{"client_id":517705088,"name":"talent_5_3","rarity":"rare"},{"client_id":2043568512,"name":"talent_6_1","rarity":"unique"}] 13:41:39.251 [Lua] [SharedState] deus_run_state_25999499: slot_melee:11000010575f4ad:4:3:1 = item_key=deus_dr_2h_hammer,powerlevel=450,rarity=plentiful 13:41:39.251 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:11000010575f4ad:4:3:1 = item_key=deus_dr_rakegun,powerlevel=450,rarity=plentiful 13:41:39.251 [Lua] [SharedState] deus_run_state_25999499: profile_initialized:11000010575f4ad:4:3:1 = true 13:41:39.251 [Lua] [SharedState] deus_run_state_25999499: spawned_once:11000010575f4ad:4:3:1 = true 13:41:39.254 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":213991040,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:41:39.380 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1598640768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:41:39.380 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:41:39.380 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:41:39.380 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 134434640 13:41:39.380 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:41:39.380 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:41:39.380 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:41:39.380 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:39.380 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:41:39.380 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010518b5e7 13:41:39.388 [Lua] Breedfreezer (server) starting a hot join sync 13:41:39.388 [Lua] packing 0 units of breed skaven_clan_rat 13:41:39.388 [Lua] packing 0 units of breed skaven_storm_vermin 13:41:39.388 [Lua] packing 0 units of breed beastmen_ungor_archer 13:41:39.388 [Lua] packing 0 units of breed beastmen_bestigor 13:41:39.388 [Lua] packing 0 units of breed beastmen_ungor 13:41:39.388 [Lua] packing 0 units of breed skaven_plague_monk 13:41:39.388 [Lua] packing 0 units of breed beastmen_gor 13:41:39.388 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:41:39.388 [Lua] 13:41:39.388 [Lua] [1] = 1 (number) 13:41:39.388 [Lua] [2] = 0 (number) 13:41:39.388 [Lua] [3] = 1 (number) 13:41:39.388 [Lua] [4] = 0 (number) 13:41:39.388 [Lua] [5] = 1 (number) 13:41:39.388 [Lua] [6] = 0 (number) 13:41:39.388 [Lua] [7] = 1 (number) 13:41:39.388 [Lua] [8] = 0 (number) 13:41:39.388 [Lua] [9] = 1 (number) 13:41:39.388 [Lua] [10] = 0 (number) 13:41:39.388 [Lua] [11] = 1 (number) 13:41:39.388 [Lua] [12] = 0 (number) 13:41:39.388 [Lua] [13] = 1 (number) 13:41:39.388 [Lua] [14] = 0 (number) 13:41:39.388 [Lua] 13:41:39.388 [Lua] 13:41:39.388 [Lua] 13:41:39.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: wwise/rakegun, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read, 13:41:39.389 [Lua] [SharedState] deus_run_state_25999499: spawned_once:11000010575f4ad:1:2:1 = true 13:41:39.389 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:41:39.389 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:41:39.389 [Lua] PlayerManager:add_remote_player 11000010518b5e7 13:41:39.389 [GameSession] create_game_object(67, 43) 13:41:39.389 [GameSession] create_game_object(43, 0) -> 11000010518b5e7 13:41:39.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 13:41:39.389 [Lua] RemotePlayer:create_game_object( ) 43 13:41:39.427 [Lua] [SharedState] deus_run_state_25999499: spawned_once:11000010518b5e7:1:4:4 = true 13:41:39.427 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForGameObjectSync 13:41:39.427 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForPlayers 13:41:39.440 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":134434640,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:41:39.440 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1598640768 13:41:39.440 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:41:39.440 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 134434640 13:41:39.440 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:41:39.440 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:41:39.440 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = A4FD0A101878F347 13:41:39.440 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:39.440 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:41:39.508 [GameSession] 11000010518b5e7 -> create_game_object(1024) 13:41:39.508 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010518b5e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:41:39.508 [Lua] Adding player sync data to peer=11000010518b5e7 local_player_id=1 13:41:40.293 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 213991040 13:41:40.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 13:41:40.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 13:41:40.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:41:41.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:41:41.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:41:41.144 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 13:41:41.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:41:41.294 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:41:41.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 13:41:41.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 13:41:41.469 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 13:41:41.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:41:41.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:41:41.645 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:41:41.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:41:41.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:41:41.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:41:41.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:41:41.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:41:41.962 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:41:41.963 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 13:41:42.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 13:41:42.096 [Lua] [PackageManager] Force_load: wwise/rakegun 13:41:42.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:41:42.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:41:42.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:41:42.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:41:42.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:41:42.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:41:42.330 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:41:42.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:41:42.497 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:41:42.513 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 213991040 13:41:47.398 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1829028352,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:41:47.398 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1829028352 13:41:47.399 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1829028352 13:41:47.498 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1829028352 13:41:50.167 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 213991040 13:41:51.786 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:41:51.786 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:41:51.786 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:41:51.786 [GameSession] add_peer(110000102bb939f) 13:41:51.786 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(6, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(7, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(8, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(9, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(10, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(11, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(12, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(13, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(14, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(15, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(16, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(17, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(18, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(19, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(20, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(21, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(22, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(23, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(24, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(25, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(26, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(27, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(28, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(29, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(30, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(31, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(32, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(33, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(34, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(35, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(36, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(37, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(38, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(39, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(40, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(41, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(42, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(43, 0) -> 110000102bb939f 13:41:51.786 [GameSession] create_game_object(1024, 0) -> 110000102bb939f 13:41:51.786 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:41:51.786 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:41:51.801 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:41:51.813 [Lua] Breedfreezer (server) starting a hot join sync 13:41:51.813 [Lua] packing 0 units of breed skaven_clan_rat 13:41:51.813 [Lua] packing 0 units of breed skaven_storm_vermin 13:41:51.813 [Lua] packing 0 units of breed beastmen_ungor_archer 13:41:51.813 [Lua] packing 0 units of breed beastmen_bestigor 13:41:51.813 [Lua] packing 0 units of breed beastmen_ungor 13:41:51.813 [Lua] packing 0 units of breed skaven_plague_monk 13:41:51.813 [Lua] packing 0 units of breed beastmen_gor 13:41:51.813 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:41:51.813 [Lua] 13:41:51.813 [Lua] [1] = 1 (number) 13:41:51.813 [Lua] [2] = 0 (number) 13:41:51.813 [Lua] [3] = 1 (number) 13:41:51.813 [Lua] [4] = 0 (number) 13:41:51.813 [Lua] [5] = 1 (number) 13:41:51.813 [Lua] [6] = 0 (number) 13:41:51.813 [Lua] [7] = 1 (number) 13:41:51.813 [Lua] [8] = 0 (number) 13:41:51.813 [Lua] [9] = 1 (number) 13:41:51.813 [Lua] [10] = 0 (number) 13:41:51.813 [Lua] [11] = 1 (number) 13:41:51.813 [Lua] [12] = 0 (number) 13:41:51.813 [Lua] [13] = 1 (number) 13:41:51.813 [Lua] [14] = 0 (number) 13:41:51.813 [Lua] 13:41:51.813 [Lua] 13:41:51.813 [Lua] 13:41:51.813 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:41:51.813 [GameSession] create_game_object(67, 44) 13:41:51.813 [GameSession] create_game_object(44, 0) -> 11000010518b5e7 13:41:51.813 [GameSession] create_game_object(44, 0) -> 110000102bb939f 13:41:51.813 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 13:41:51.813 [Lua] RemotePlayer:create_game_object( ) 44 13:41:51.862 [Lua] [SharedState] deus_run_state_25999499: spawned_once:110000102bb939f:1:5:4 = true 13:41:51.862 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:41:51.862 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:41:51.862 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:41:51.862 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:41:51.862 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:41:51.862 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForPlayers 13:41:51.862 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InGame 13:41:51.863 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = true 13:41:51.863 [Lua] rpc_to_client_spawn_player 11000010575f4ad 1 13:41:51.863 [Lua] rpc_to_client_spawn_player 11000010518b5e7 1 13:41:51.864 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:41:51.865 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:51.865 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.865 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:51.865 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.865 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:51.865 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.865 [GameSession] create_game_object(41, 45) 13:41:51.865 [GameSession] create_game_object(45, 0) -> 11000010518b5e7 13:41:51.865 [GameSession] create_game_object(45, 0) -> 110000102bb939f 13:41:51.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:51.866 [GameSession] create_game_object(46, 46) 13:41:51.866 [GameSession] create_game_object(46, 0) -> 11000010518b5e7 13:41:51.866 [GameSession] create_game_object(46, 0) -> 110000102bb939f 13:41:51.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 13:41:51.866 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 13:41:51.867 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-29.6373, 171.447, -12.9542), Vector4(0, 0, 0.994699, 0.102831)) 13:41:51.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:41:51.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:41:51.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:41:51.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.869 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:41:51.869 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:51.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:51.869 [GameSession] create_game_object(9, 47) 13:41:51.869 [GameSession] create_game_object(47, 0) -> 11000010518b5e7 13:41:51.869 [GameSession] create_game_object(47, 0) -> 110000102bb939f 13:41:51.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:51.869 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:41:51.869 [GameSession] create_game_object(46, 48) 13:41:51.869 [GameSession] create_game_object(48, 0) -> 11000010518b5e7 13:41:51.870 [GameSession] create_game_object(48, 0) -> 110000102bb939f 13:41:51.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 13:41:51.871 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:41:51.871 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:41:51.871 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:41:51.872 [Lua] [GameNetworkManager] destroying game object with go_id=46 13:41:51.872 [GameSession] destroy_game_object(46) 13:41:51.872 [GameSession] destroy_game_object(45) 13:41:51.872 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[e449d91b02cd7976]' child 4: '#ID[18b5d2a5bfe3c710]' 13:41:51.872 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fd5d59de8135e50c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[aca5c5950daa19ed]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 13:41:51.872 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:41:51.872 [Lua] [Mutator] Activating mutator 'easier_packs' 13:41:51.879 [Lua] Switching ConflictSettings: to: deus_beastmen 13:41:51.879 [Lua] pacing=deus_beastmen 13:41:51.879 [Lua] locked_func_name=beastmen 13:41:51.879 [Lua] roaming=nil 13:41:51.879 [Lua] specials=deus_beastmen 13:41:51.879 [Lua] debug_color=purple 13:41:51.879 [Lua] contained_breeds=nil 13:41:51.879 [Lua] pack_spawning=deus_beastmen 13:41:51.879 [Lua] disabled=false 13:41:51.879 [Lua] factions=nil 13:41:51.879 [Lua] boss=deus_beastmen 13:41:51.879 [Lua] horde=deus_beastmen 13:41:51.879 [Lua] name=deus_beastmen 13:41:51.879 [Lua] intensity=deus_default 13:41:51.879 [Lua] --- 13:41:51.879 [GameSession] create_game_object(84, 49) 13:41:51.879 [GameSession] create_game_object(49, 0) -> 11000010518b5e7 13:41:51.879 [GameSession] create_game_object(49, 0) -> 110000102bb939f 13:41:51.885 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:41:51.885 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:41:51.885 [Lua] [GameNetworkManager] destroying game object with go_id=41 13:41:51.885 [GameSession] destroy_game_object(41) 13:41:51.885 [Lua] player (11000010575f4ad,4) was put into party 1 13:41:51.927 [GameSession] create_game_object(12, 50) 13:41:51.927 [GameSession] create_game_object(50, 0) -> 11000010518b5e7 13:41:51.927 [GameSession] create_game_object(50, 0) -> 110000102bb939f 13:41:51.927 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50 13:41:51.927 [GameSession] create_game_object(95, 51) 13:41:51.927 [GameSession] create_game_object(51, 0) -> 11000010518b5e7 13:41:51.927 [GameSession] create_game_object(51, 0) -> 110000102bb939f 13:41:51.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=51 13:41:51.927 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:41:51.927 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:41:51.930 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":412783168,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:41:51.937 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 412783168 13:41:51.938 [GameSession] create_game_object(36, 52) 13:41:51.938 [GameSession] create_game_object(52, 0) -> 11000010518b5e7 13:41:51.938 [GameSession] create_game_object(52, 0) -> 110000102bb939f 13:41:52.121 [GameSession] 11000010518b5e7 -> create_game_object(1025) 13:41:52.121 [GameSession] create_game_object(1025, 0) -> 110000102bb939f 13:41:52.121 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010518b5e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:41:52.121 [Lua] [NetworkServer] Peer 11000010518b5e7 spawned player. 13:41:52.122 [GameSession] create_game_object(46, 53) 13:41:52.122 [GameSession] create_game_object(53, 0) -> 11000010518b5e7 13:41:52.122 [GameSession] create_game_object(53, 0) -> 110000102bb939f 13:41:52.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 13:41:52.123 [Lua] PlayerManager:assign_unit_ownership ToxicRagequitter 11000010518b5e7 1 13:41:52.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:52.123 [Lua] TalentSystem:rpc_sync_talents 4 1025 13:41:52.123 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 412783168 13:41:52.212 [GameSession] 110000102bb939f -> create_game_object(2048) 13:41:52.212 [GameSession] create_game_object(2048, 0) -> 11000010518b5e7 13:41:52.212 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:41:52.212 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:41:52.212 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 412783168 13:41:52.214 [Lua] rpc_to_client_spawn_player 110000102bb939f 1 13:41:52.214 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:41:52.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.216 [GameSession] create_game_object(41, 54) 13:41:52.216 [GameSession] create_game_object(54, 0) -> 11000010518b5e7 13:41:52.216 [GameSession] create_game_object(54, 0) -> 110000102bb939f 13:41:52.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:52.216 [GameSession] create_game_object(46, 55) 13:41:52.216 [GameSession] create_game_object(55, 0) -> 11000010518b5e7 13:41:52.216 [GameSession] create_game_object(55, 0) -> 110000102bb939f 13:41:52.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 13:41:52.216 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 13:41:52.229 [Lua] [GameNetworkManager] destroying game object with go_id=55 13:41:52.229 [GameSession] destroy_game_object(55) 13:41:52.229 [GameSession] destroy_game_object(54) 13:41:52.229 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[e449d91b02cd7976]' child 4: '#ID[18b5d2a5bfe3c710]' 13:41:52.229 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fd5d59de8135e50c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[aca5c5950daa19ed]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 13:41:52.231 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:41:52.231 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:41:52.231 [Lua] [GameNetworkManager] destroying game object with go_id=50 13:41:52.231 [GameSession] destroy_game_object(50) 13:41:52.231 [Lua] player (11000010575f4ad,4) was put into party 1 13:41:52.275 [GameSession] create_game_object(12, 56) 13:41:52.275 [GameSession] create_game_object(56, 0) -> 11000010518b5e7 13:41:52.275 [GameSession] create_game_object(56, 0) -> 110000102bb939f 13:41:52.275 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 13:41:52.275 [GameSession] create_game_object(95, 57) 13:41:52.275 [GameSession] create_game_object(57, 0) -> 11000010518b5e7 13:41:52.275 [GameSession] create_game_object(57, 0) -> 110000102bb939f 13:41:52.275 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 13:41:52.275 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:41:52.275 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:41:52.278 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":386068256,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:41:52.285 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:41:52.286 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:41:52.286 [Lua] StateInGameRunning:_game_actually_starts() 13:41:52.287 [Lua] ################################################################################################################# 13:41:52.287 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-pat_town_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:41:52.287 [Lua] ################################################################################################################# 13:41:52.287 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 13:41:52.287 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:41:52.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 13:41:52.399 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:41:52.415 [GameSession] 110000102bb939f -> create_game_object(2049) 13:41:52.415 [GameSession] create_game_object(2049, 0) -> 11000010518b5e7 13:41:52.415 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:41:52.415 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:41:52.416 [GameSession] create_game_object(46, 58) 13:41:52.416 [GameSession] create_game_object(58, 0) -> 11000010518b5e7 13:41:52.416 [GameSession] create_game_object(58, 0) -> 110000102bb939f 13:41:52.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 13:41:52.416 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:41:52.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:52.417 [Lua] TalentSystem:rpc_sync_talents 1 2049 13:41:52.417 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:41:52.418 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:41:52.420 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.420 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.420 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.420 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.420 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 13:41:52.420 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:41:52.420 [GameSession] create_game_object(41, 59) 13:41:52.420 [GameSession] create_game_object(59, 0) -> 11000010518b5e7 13:41:52.420 [GameSession] create_game_object(59, 0) -> 110000102bb939f 13:41:52.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:41:52.420 [GameSession] create_game_object(46, 60) 13:41:52.420 [GameSession] create_game_object(60, 0) -> 11000010518b5e7 13:41:52.420 [GameSession] create_game_object(60, 0) -> 110000102bb939f 13:41:52.420 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 13:41:52.433 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 13:41:52.433 [Lua] updating bot weapon metadata for weapon: grudge_raker_template_1 13:41:52.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 13:41:52.486 [Lua] Commit load time data 13:41:52.699 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:41:54.037 [Lua] Set lobby begin: 13:41:54.037 [Lua] Lobby data twitch_enabled = false 13:41:54.037 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:54.037 [Lua] Lobby data num_players = 3 13:41:54.037 [Lua] Lobby data difficulty_tweak = -10 13:41:54.037 [Lua] Lobby data host = 11000010575f4ad 13:41:54.037 [Lua] Lobby data matchmaking_type = 2 13:41:54.037 [Lua] Lobby data is_private = false 13:41:54.037 [Lua] Lobby data match_started = true 13:41:54.037 [Lua] Lobby data difficulty = hardest 13:41:54.037 [Lua] Lobby data player_slot_1 = 0:0 13:41:54.037 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:54.037 [Lua] Lobby data unique_server_name = Saryk 13:41:54.037 [Lua] Lobby data quick_game = true 13:41:54.037 [Lua] Lobby data country_code = FR 13:41:54.037 [Lua] Lobby data matchmaking = true 13:41:54.037 [Lua] Lobby data power_level = 476 13:41:54.037 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:54.037 [Lua] Lobby data mechanism = deus 13:41:54.037 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:54.037 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:54.037 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:54.038 [Lua] Lobby data player_slot_3 = 0:0 13:41:54.038 [Lua] Lobby data eac_authorized = true 13:41:54.038 [Lua] Set lobby end. 13:41:59.049 [Lua] Set lobby begin: 13:41:59.049 [Lua] Lobby data twitch_enabled = false 13:41:59.049 [Lua] Lobby data selected_mission_id = journey_ruin 13:41:59.049 [Lua] Lobby data num_players = 3 13:41:59.049 [Lua] Lobby data difficulty_tweak = -10 13:41:59.049 [Lua] Lobby data host = 11000010575f4ad 13:41:59.049 [Lua] Lobby data matchmaking_type = 2 13:41:59.049 [Lua] Lobby data is_private = false 13:41:59.049 [Lua] Lobby data match_started = true 13:41:59.050 [Lua] Lobby data difficulty = hardest 13:41:59.050 [Lua] Lobby data player_slot_1 = 0:0 13:41:59.050 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:41:59.050 [Lua] Lobby data unique_server_name = Saryk 13:41:59.050 [Lua] Lobby data quick_game = true 13:41:59.050 [Lua] Lobby data country_code = FR 13:41:59.050 [Lua] Lobby data matchmaking = true 13:41:59.050 [Lua] Lobby data power_level = 715 13:41:59.050 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:41:59.050 [Lua] Lobby data mechanism = deus 13:41:59.050 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:41:59.050 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:41:59.050 [Lua] Lobby data network_hash = d096ef183372c9f1 13:41:59.050 [Lua] Lobby data player_slot_3 = 0:0 13:41:59.050 [Lua] Lobby data eac_authorized = true 13:41:59.050 [Lua] Set lobby end. 13:41:59.501 [GameSession] create_game_object(84, 61) 13:41:59.501 [GameSession] create_game_object(61, 0) -> 11000010518b5e7 13:41:59.501 [GameSession] create_game_object(61, 0) -> 110000102bb939f 13:41:59.518 [GameSession] create_game_object(36, 62) 13:41:59.518 [GameSession] create_game_object(62, 0) -> 11000010518b5e7 13:41:59.518 [GameSession] create_game_object(62, 0) -> 110000102bb939f 13:42:00.419 [GameSession] create_game_object(84, 63) 13:42:00.419 [GameSession] create_game_object(63, 0) -> 11000010518b5e7 13:42:00.419 [GameSession] create_game_object(63, 0) -> 110000102bb939f 13:42:00.436 [GameSession] create_game_object(36, 64) 13:42:00.436 [GameSession] create_game_object(64, 0) -> 11000010518b5e7 13:42:00.436 [GameSession] create_game_object(64, 0) -> 110000102bb939f 13:42:01.890 [GameSession] create_game_object(84, 65) 13:42:01.890 [GameSession] create_game_object(65, 0) -> 11000010518b5e7 13:42:01.890 [GameSession] create_game_object(65, 0) -> 110000102bb939f 13:42:01.908 [GameSession] create_game_object(36, 66) 13:42:01.908 [GameSession] create_game_object(66, 0) -> 11000010518b5e7 13:42:01.908 [GameSession] create_game_object(66, 0) -> 110000102bb939f 13:42:02.058 [GameSession] create_game_object(84, 67) 13:42:02.058 [GameSession] create_game_object(67, 0) -> 11000010518b5e7 13:42:02.058 [GameSession] create_game_object(67, 0) -> 110000102bb939f 13:42:02.074 [GameSession] create_game_object(84, 68) 13:42:02.074 [GameSession] create_game_object(68, 0) -> 11000010518b5e7 13:42:02.074 [GameSession] create_game_object(68, 0) -> 110000102bb939f 13:42:02.076 [GameSession] create_game_object(36, 69) 13:42:02.076 [GameSession] create_game_object(69, 0) -> 11000010518b5e7 13:42:02.076 [GameSession] create_game_object(69, 0) -> 110000102bb939f 13:42:02.092 [GameSession] create_game_object(36, 70) 13:42:02.092 [GameSession] create_game_object(70, 0) -> 11000010518b5e7 13:42:02.092 [GameSession] create_game_object(70, 0) -> 110000102bb939f 13:42:02.109 [GameSession] create_game_object(35, 71) 13:42:02.109 [GameSession] create_game_object(71, 0) -> 11000010518b5e7 13:42:02.109 [GameSession] create_game_object(71, 0) -> 110000102bb939f 13:42:02.125 [GameSession] create_game_object(36, 72) 13:42:02.125 [GameSession] create_game_object(72, 0) -> 11000010518b5e7 13:42:02.126 [GameSession] create_game_object(72, 0) -> 110000102bb939f 13:42:03.867 [Lua] Players are leaving the safe zone 13:42:04.067 [GameSession] create_game_object(84, 73) 13:42:04.067 [GameSession] create_game_object(73, 0) -> 11000010518b5e7 13:42:04.067 [GameSession] create_game_object(73, 0) -> 110000102bb939f 13:42:04.085 [GameSession] create_game_object(64, 74) 13:42:04.085 [GameSession] create_game_object(74, 0) -> 11000010518b5e7 13:42:04.085 [GameSession] create_game_object(74, 0) -> 110000102bb939f 13:42:04.885 [GameSession] create_game_object(84, 75) 13:42:04.885 [GameSession] create_game_object(75, 0) -> 11000010518b5e7 13:42:04.885 [GameSession] create_game_object(75, 0) -> 110000102bb939f 13:42:04.903 [GameSession] create_game_object(64, 76) 13:42:04.903 [GameSession] create_game_object(76, 0) -> 11000010518b5e7 13:42:04.903 [GameSession] create_game_object(76, 0) -> 110000102bb939f 13:42:05.821 [GameSession] create_game_object(84, 77) 13:42:05.821 [GameSession] create_game_object(77, 0) -> 11000010518b5e7 13:42:05.821 [GameSession] create_game_object(77, 0) -> 110000102bb939f 13:42:05.839 [GameSession] create_game_object(36, 78) 13:42:05.839 [GameSession] create_game_object(78, 0) -> 11000010518b5e7 13:42:05.839 [GameSession] create_game_object(78, 0) -> 110000102bb939f 13:42:08.147 [GameSession] destroy_game_object(75) 13:42:08.629 [GameSession] create_game_object(84, 79) 13:42:08.629 [GameSession] create_game_object(79, 0) -> 11000010518b5e7 13:42:08.629 [GameSession] create_game_object(79, 0) -> 110000102bb939f 13:42:08.629 [GameSession] create_game_object(84, 80) 13:42:08.629 [GameSession] create_game_object(80, 0) -> 11000010518b5e7 13:42:08.629 [GameSession] create_game_object(80, 0) -> 110000102bb939f 13:42:08.646 [GameSession] create_game_object(64, 81) 13:42:08.646 [GameSession] create_game_object(81, 0) -> 11000010518b5e7 13:42:08.646 [GameSession] create_game_object(81, 0) -> 110000102bb939f 13:42:08.663 [GameSession] create_game_object(36, 82) 13:42:08.663 [GameSession] create_game_object(82, 0) -> 11000010518b5e7 13:42:08.663 [GameSession] create_game_object(82, 0) -> 110000102bb939f 13:42:08.680 [GameSession] create_game_object(36, 83) 13:42:08.680 [GameSession] create_game_object(83, 0) -> 11000010518b5e7 13:42:08.680 [GameSession] create_game_object(83, 0) -> 110000102bb939f 13:42:10.886 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:42:12.875 [GameSession] create_game_object(84, 84) 13:42:12.875 [GameSession] create_game_object(84, 0) -> 11000010518b5e7 13:42:12.875 [GameSession] create_game_object(84, 0) -> 110000102bb939f 13:42:12.893 [GameSession] create_game_object(64, 85) 13:42:12.893 [GameSession] create_game_object(85, 0) -> 11000010518b5e7 13:42:12.893 [GameSession] create_game_object(85, 0) -> 110000102bb939f 13:42:12.909 [GameSession] create_game_object(36, 86) 13:42:12.909 [GameSession] create_game_object(86, 0) -> 11000010518b5e7 13:42:12.909 [GameSession] create_game_object(86, 0) -> 110000102bb939f 13:42:12.925 [GameSession] create_game_object(84, 87) 13:42:12.925 [GameSession] create_game_object(87, 0) -> 11000010518b5e7 13:42:12.925 [GameSession] create_game_object(87, 0) -> 110000102bb939f 13:42:12.926 [GameSession] create_game_object(36, 88) 13:42:12.926 [GameSession] create_game_object(88, 0) -> 11000010518b5e7 13:42:12.926 [GameSession] create_game_object(88, 0) -> 110000102bb939f 13:42:12.943 [GameSession] create_game_object(36, 89) 13:42:12.943 [GameSession] create_game_object(89, 0) -> 11000010518b5e7 13:42:12.943 [GameSession] create_game_object(89, 0) -> 110000102bb939f 13:42:12.959 [GameSession] create_game_object(64, 90) 13:42:12.959 [GameSession] create_game_object(90, 0) -> 11000010518b5e7 13:42:12.959 [GameSession] create_game_object(90, 0) -> 110000102bb939f 13:42:14.565 [GameSession] create_game_object(84, 91) 13:42:14.565 [GameSession] create_game_object(91, 0) -> 11000010518b5e7 13:42:14.565 [GameSession] create_game_object(91, 0) -> 110000102bb939f 13:42:14.584 [GameSession] create_game_object(64, 92) 13:42:14.584 [GameSession] create_game_object(92, 0) -> 11000010518b5e7 13:42:14.584 [GameSession] create_game_object(92, 0) -> 110000102bb939f 13:42:14.600 [GameSession] create_game_object(64, 93) 13:42:14.600 [GameSession] create_game_object(93, 0) -> 11000010518b5e7 13:42:14.600 [GameSession] create_game_object(93, 0) -> 110000102bb939f 13:42:14.621 [GameSession] destroy_game_object(91) 13:42:14.715 [GameSession] create_game_object(84, 94) 13:42:14.715 [GameSession] create_game_object(94, 0) -> 11000010518b5e7 13:42:14.715 [GameSession] create_game_object(94, 0) -> 110000102bb939f 13:42:15.901 [GameSession] create_game_object(84, 95) 13:42:15.901 [GameSession] create_game_object(95, 0) -> 11000010518b5e7 13:42:15.901 [GameSession] create_game_object(95, 0) -> 110000102bb939f 13:42:15.918 [GameSession] create_game_object(35, 96) 13:42:15.918 [GameSession] create_game_object(96, 0) -> 11000010518b5e7 13:42:15.918 [GameSession] create_game_object(96, 0) -> 110000102bb939f 13:42:15.935 [GameSession] create_game_object(36, 97) 13:42:15.935 [GameSession] create_game_object(97, 0) -> 11000010518b5e7 13:42:15.935 [GameSession] create_game_object(97, 0) -> 110000102bb939f 13:42:15.952 [GameSession] create_game_object(36, 98) 13:42:15.952 [GameSession] create_game_object(98, 0) -> 11000010518b5e7 13:42:15.952 [GameSession] create_game_object(98, 0) -> 110000102bb939f 13:42:18.847 [GameSession] destroy_game_object(94) 13:42:19.393 [GameSession] create_game_object(84, 99) 13:42:19.393 [GameSession] create_game_object(99, 0) -> 11000010518b5e7 13:42:19.393 [GameSession] create_game_object(99, 0) -> 110000102bb939f 13:42:19.677 [GameSession] create_game_object(84, 100) 13:42:19.677 [GameSession] create_game_object(100, 0) -> 11000010518b5e7 13:42:19.677 [GameSession] create_game_object(100, 0) -> 110000102bb939f 13:42:19.694 [GameSession] create_game_object(64, 101) 13:42:19.694 [GameSession] create_game_object(101, 0) -> 11000010518b5e7 13:42:19.694 [GameSession] create_game_object(101, 0) -> 110000102bb939f 13:42:19.711 [GameSession] create_game_object(36, 102) 13:42:19.711 [GameSession] create_game_object(102, 0) -> 11000010518b5e7 13:42:19.711 [GameSession] create_game_object(102, 0) -> 110000102bb939f 13:42:19.728 [GameSession] create_game_object(36, 103) 13:42:19.728 [GameSession] create_game_object(103, 0) -> 11000010518b5e7 13:42:19.728 [GameSession] create_game_object(103, 0) -> 110000102bb939f 13:42:20.347 [SteamLobby] Detected added member 11000010584677c 13:42:20.347 [Lua] [LobbyMembers] Member joined 11000010584677c 13:42:20.363 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:42:20.363 [Lua] Players: 4 13:42:20.363 [Lua] Set lobby begin: 13:42:20.363 [Lua] Lobby data twitch_enabled = false 13:42:20.363 [Lua] Lobby data selected_mission_id = journey_ruin 13:42:20.363 [Lua] Lobby data num_players = 4 13:42:20.363 [Lua] Lobby data difficulty_tweak = -10 13:42:20.363 [Lua] Lobby data host = 11000010575f4ad 13:42:20.364 [Lua] Lobby data matchmaking_type = 2 13:42:20.364 [Lua] Lobby data is_private = false 13:42:20.364 [Lua] Lobby data match_started = true 13:42:20.364 [Lua] Lobby data difficulty = hardest 13:42:20.364 [Lua] Lobby data player_slot_1 = 0:0 13:42:20.364 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:42:20.364 [Lua] Lobby data unique_server_name = Saryk 13:42:20.364 [Lua] Lobby data quick_game = true 13:42:20.364 [Lua] Lobby data country_code = FR 13:42:20.364 [Lua] Lobby data matchmaking = true 13:42:20.364 [Lua] Lobby data power_level = 715 13:42:20.364 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:42:20.364 [Lua] Lobby data mechanism = deus 13:42:20.364 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:42:20.364 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:42:20.364 [Lua] Lobby data network_hash = d096ef183372c9f1 13:42:20.364 [Lua] Lobby data player_slot_3 = 0:0 13:42:20.364 [Lua] Lobby data eac_authorized = true 13:42:20.364 [Lua] Set lobby end. 13:42:20.630 [Steam] Accepted connection 2e43843d request from 11000010584677c 13:42:20.631 [SteamTransport] Added peer 11000010584677c 13:42:21.048 [SteamAuthenticator] Sent ticket request to 11000010584677c 13:42:21.065 [SteamAuthenticator] Got ticket request from 11000010584677c 13:42:21.065 [SteamAuthenticator] GetAuthSessionTicket 11000010584677c 13:42:21.082 [SteamAuthenticator] Got ticket from 11000010584677c 13:42:21.082 [SteamAuthenticator] BeginAuthSession 11000010584677c 13:42:21.082 [SteamAuthenticator] Authenticating 11000010584677c 13:42:21.348 [SteamAuthenticator] Steam validation for 11000010584677c with response 0 13:42:21.382 [Connection] Endpoint 11000010584677c set max payload per packet to 1140 13:42:21.382 [Connection] Received a connection 129 to 11000010584677c 13:42:21.416 [Connection] Sending request connection 129 reply to 11000010584677c 13:42:21.483 [Handshaker] Established a connection 129 to 11000010584677c 13:42:21.483 [Lua] GOT approve_channel 7 11000010584677c 186000001685489 13:42:21.483 [EAC] EAC server has client 11000010584677c and channel 7 (and owner 11000010584677c) 13:42:21.483 [EACServer] [14:42:21:483][Windows][EAC Server] [Info][RegisterClient] Client: 011000010584677C PlayerGUID: 76561198052829052 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052829052 PlayerName: Gøblin Merchant 13:42:21.483 [Lua] Client with peer_id 11000010584677c got APPROVED by server 13:42:21.483 [Channel] Channel 7 to peer 11000010584677c in system game instance 186000001685489 was accepted. 13:42:21.484 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010584677c' 13:42:21.484 [Lua] [ChatManager][1]System: Gøblin Merchant is joining the game 13:42:21.484 [Lua] [NetworkServer] Peer 11000010584677c joined server lobby. 13:42:21.484 [Lua] [NetworkServer] Creating peer info. 13:42:21.484 [Lua] [PeerSM] 11000010584677c :: on_enter Connecting 13:42:21.550 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001685489 from 11000010584677c, replying lobby_ok 13:42:21.600 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010584677c REPLY wh:0 | we:11000010518b5e7 | dr:0 | bw:11000010575f4ad | es:110000102bb939f 13:42:22.552 [Channel] Channel 7 to peer 11000010584677c was disconnected with reason remote_disconnected. 13:42:22.553 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010584677c' 13:42:22.737 [SteamLobby] Detected removed member 11000010584677c 13:42:22.738 [Lua] [LobbyMembers] Member left 11000010584677c 13:42:22.754 [Lua] [NetworkServer] Changing num_players from 4 to 3 13:42:22.754 [Lua] Players: 3 13:42:22.754 [Lua] Set lobby begin: 13:42:22.754 [Lua] Lobby data twitch_enabled = false 13:42:22.754 [Lua] Lobby data selected_mission_id = journey_ruin 13:42:22.754 [Lua] Lobby data num_players = 3 13:42:22.754 [Lua] Lobby data difficulty_tweak = -10 13:42:22.754 [Lua] Lobby data host = 11000010575f4ad 13:42:22.754 [Lua] Lobby data matchmaking_type = 2 13:42:22.754 [Lua] Lobby data is_private = false 13:42:22.754 [Lua] Lobby data match_started = true 13:42:22.754 [Lua] Lobby data difficulty = hardest 13:42:22.754 [Lua] Lobby data player_slot_1 = 0:0 13:42:22.754 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:42:22.754 [Lua] Lobby data unique_server_name = Saryk 13:42:22.754 [Lua] Lobby data quick_game = true 13:42:22.754 [Lua] Lobby data country_code = FR 13:42:22.754 [Lua] Lobby data matchmaking = true 13:42:22.754 [Lua] Lobby data power_level = 715 13:42:22.754 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:42:22.754 [Lua] Lobby data mechanism = deus 13:42:22.754 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:42:22.754 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:42:22.754 [Lua] Lobby data network_hash = d096ef183372c9f1 13:42:22.754 [Lua] Lobby data player_slot_3 = 0:0 13:42:22.754 [Lua] Lobby data eac_authorized = true 13:42:22.754 [Lua] Set lobby end. 13:42:23.554 [Steam] Connection 2e43843d to remote 11000010584677c rejected, reason 1000 13:42:23.554 [Handshaker] Aborting handshake with 11000010584677c. Reason: remote_disconnected 13:42:23.554 [SteamAuthenticator] CancelAuthTicket 11000010584677c 13:42:23.554 [SteamAuthenticator] EndAuthSession 11000010584677c 13:42:23.554 [SteamTransport] Removed peer 11000010584677c 13:42:23.555 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010584677c' 13:42:23.555 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010584677c) 13:42:23.555 [Lua] [PeerSM] 11000010584677c :: on_exit Connecting 13:42:23.555 [Lua] [PeerSM] 11000010584677c :: on_enter Disconnecting 13:42:23.555 [Lua] [PSM] Disconnecting peer 11000010584677c 13:42:23.555 [Lua] [ChatManager][1]System: Gøblin Merchant has left the game 13:42:23.555 [Lua] [PeerSM] 11000010584677c :: on_exit Disconnecting 13:42:23.555 [Lua] [PeerSM] 11000010584677c :: on_enter Disconnected 13:42:23.555 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010584677c:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 13:42:23.555 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010584677c) 13:42:23.555 [Lua] [SharedState] network_state_11000010575f4ad: 11000010584677c 13:42:23.555 [Lua] [SharedState] deus_chest_preload: 11000010584677c 13:42:23.555 [Lua] [SharedState] deus_chest_preload: 11000010584677c 13:42:23.555 [Lua] [SharedState] deus_run_state_25999499: 11000010584677c 13:42:23.555 [Lua] [SharedState] deus_chest_preload: 11000010584677c 13:42:23.555 [Lua] [SharedState] deus_chest_preload: 11000010584677c 13:42:23.555 [Lua] [ProfileSynchronizer] Peer 11000010584677c left session 13:42:23.556 [Lua] Set lobby begin: 13:42:23.556 [Lua] Lobby data twitch_enabled = false 13:42:23.556 [Lua] Lobby data selected_mission_id = journey_ruin 13:42:23.556 [Lua] Lobby data num_players = 3 13:42:23.556 [Lua] Lobby data difficulty_tweak = -10 13:42:23.556 [Lua] Lobby data host = 11000010575f4ad 13:42:23.556 [Lua] Lobby data matchmaking_type = 2 13:42:23.556 [Lua] Lobby data is_private = false 13:42:23.556 [Lua] Lobby data match_started = true 13:42:23.556 [Lua] Lobby data difficulty = hardest 13:42:23.556 [Lua] Lobby data player_slot_1 = 0:0 13:42:23.556 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:42:23.556 [Lua] Lobby data unique_server_name = Saryk 13:42:23.556 [Lua] Lobby data quick_game = true 13:42:23.556 [Lua] Lobby data country_code = FR 13:42:23.556 [Lua] Lobby data matchmaking = true 13:42:23.556 [Lua] Lobby data power_level = 715 13:42:23.556 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:42:23.556 [Lua] Lobby data mechanism = deus 13:42:23.556 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:42:23.556 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:42:23.556 [Lua] Lobby data network_hash = d096ef183372c9f1 13:42:23.556 [Lua] Lobby data player_slot_3 = 0:0 13:42:23.556 [Lua] Lobby data eac_authorized = true 13:42:23.556 [Lua] Set lobby end. 13:42:23.556 [Lua] GOT close_channel 7 11000010584677c 13:42:23.556 [EAC] EAC server lost client 11000010584677c 13:42:23.556 [EACServer] [14:42:23:556][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010584677C PlayerGUID: 76561198052829052 13:42:23.556 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02a2f478, channel: 7 13:42:23.556 [Channel] Closing channel 7 to peer 11000010584677c 13:42:24.543 [Handshaker] Lost connection 129 to 11000010584677c 13:42:24.560 [Connection] Destroying active connection 129 to 11000010584677c 13:42:25.280 [GameSession] create_game_object(84, 104) 13:42:25.280 [GameSession] create_game_object(104, 0) -> 11000010518b5e7 13:42:25.280 [GameSession] create_game_object(104, 0) -> 110000102bb939f 13:42:25.297 [GameSession] create_game_object(36, 105) 13:42:25.297 [GameSession] create_game_object(105, 0) -> 11000010518b5e7 13:42:25.297 [GameSession] create_game_object(105, 0) -> 110000102bb939f 13:42:25.648 [GameSession] create_game_object(84, 106) 13:42:25.648 [GameSession] create_game_object(106, 0) -> 11000010518b5e7 13:42:25.648 [GameSession] create_game_object(106, 0) -> 110000102bb939f 13:42:25.648 [GameSession] create_game_object(84, 107) 13:42:25.648 [GameSession] create_game_object(107, 0) -> 11000010518b5e7 13:42:25.648 [GameSession] create_game_object(107, 0) -> 110000102bb939f 13:42:25.665 [GameSession] create_game_object(36, 108) 13:42:25.665 [GameSession] create_game_object(108, 0) -> 11000010518b5e7 13:42:25.665 [GameSession] create_game_object(108, 0) -> 110000102bb939f 13:42:25.682 [GameSession] create_game_object(36, 109) 13:42:25.682 [GameSession] create_game_object(109, 0) -> 11000010518b5e7 13:42:25.682 [GameSession] create_game_object(109, 0) -> 110000102bb939f 13:42:25.699 [GameSession] create_game_object(36, 110) 13:42:25.699 [GameSession] create_game_object(110, 0) -> 11000010518b5e7 13:42:25.699 [GameSession] create_game_object(110, 0) -> 110000102bb939f 13:42:25.715 [GameSession] create_game_object(36, 111) 13:42:25.715 [GameSession] create_game_object(111, 0) -> 11000010518b5e7 13:42:25.715 [GameSession] create_game_object(111, 0) -> 110000102bb939f 13:42:26.485 [GameSession] create_game_object(23, 112) 13:42:26.485 [GameSession] create_game_object(112, 0) -> 11000010518b5e7 13:42:26.485 [GameSession] create_game_object(112, 0) -> 110000102bb939f 13:42:26.994 [GameSession] destroy_game_object(3) 13:42:28.243 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.95833333333333337 13:42:29.173 [GameSession] create_game_object(84, 113) 13:42:29.173 [GameSession] create_game_object(113, 0) -> 11000010518b5e7 13:42:29.173 [GameSession] create_game_object(113, 0) -> 110000102bb939f 13:42:29.190 [GameSession] create_game_object(64, 114) 13:42:29.190 [GameSession] create_game_object(114, 0) -> 11000010518b5e7 13:42:29.190 [GameSession] create_game_object(114, 0) -> 110000102bb939f 13:42:29.207 [GameSession] create_game_object(36, 115) 13:42:29.207 [GameSession] create_game_object(115, 0) -> 11000010518b5e7 13:42:29.207 [GameSession] create_game_object(115, 0) -> 110000102bb939f 13:42:30.107 [GameSession] create_game_object(22, 116) 13:42:30.107 [GameSession] create_game_object(116, 0) -> 11000010518b5e7 13:42:30.107 [GameSession] create_game_object(116, 0) -> 110000102bb939f 13:42:30.108 [GameSession] create_game_object(22, 117) 13:42:30.108 [GameSession] create_game_object(117, 0) -> 11000010518b5e7 13:42:30.108 [GameSession] create_game_object(117, 0) -> 110000102bb939f 13:42:30.108 [GameSession] create_game_object(22, 118) 13:42:30.108 [GameSession] create_game_object(118, 0) -> 11000010518b5e7 13:42:30.108 [GameSession] create_game_object(118, 0) -> 110000102bb939f 13:42:31.153 [GameSession] destroy_game_object(118) 13:42:31.153 [GameSession] destroy_game_object(116) 13:42:31.153 [GameSession] destroy_game_object(117) 13:42:31.832 [GameSession] create_game_object(84, 119) 13:42:31.832 [GameSession] create_game_object(119, 0) -> 11000010518b5e7 13:42:31.832 [GameSession] create_game_object(119, 0) -> 110000102bb939f 13:42:31.849 [GameSession] create_game_object(36, 120) 13:42:31.849 [GameSession] create_game_object(120, 0) -> 11000010518b5e7 13:42:31.849 [GameSession] create_game_object(120, 0) -> 110000102bb939f 13:42:34.460 [GameSession] destroy_game_object(49) 13:42:34.872 [GameSession] 11000010518b5e7 -> create_game_object(1026) 13:42:34.872 [GameSession] create_game_object(1026, 0) -> 110000102bb939f 13:42:34.872 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:34.973 [GameSession] 11000010518b5e7 -> create_game_object(1027) 13:42:34.973 [GameSession] create_game_object(1027, 0) -> 110000102bb939f 13:42:34.973 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:35.040 [GameSession] 11000010518b5e7 -> create_game_object(1028) 13:42:35.040 [GameSession] create_game_object(1028, 0) -> 110000102bb939f 13:42:35.040 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:35.156 [GameSession] 11000010518b5e7 -> create_game_object(1029) 13:42:35.156 [GameSession] create_game_object(1029, 0) -> 110000102bb939f 13:42:35.157 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:35.324 [GameSession] 11000010518b5e7 -> destroy_game_object(1026) 13:42:35.324 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:35.408 [GameSession] 11000010518b5e7 -> destroy_game_object(1027) 13:42:35.408 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:35.475 [GameSession] 11000010518b5e7 -> destroy_game_object(1028) 13:42:35.475 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:35.726 [GameSession] 11000010518b5e7 -> destroy_game_object(1029) 13:42:35.726 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:35.827 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:42:35.844 [Lua] Spline already found! 13:42:35.862 [GameSession] create_game_object(36, 121) 13:42:35.862 [GameSession] create_game_object(121, 0) -> 11000010518b5e7 13:42:35.862 [GameSession] create_game_object(121, 0) -> 110000102bb939f 13:42:35.878 [GameSession] create_game_object(64, 122) 13:42:35.878 [GameSession] create_game_object(122, 0) -> 11000010518b5e7 13:42:35.878 [GameSession] create_game_object(122, 0) -> 110000102bb939f 13:42:35.879 [Lua] Init group template: spline_patrol 13:42:35.910 [GameSession] 11000010518b5e7 -> create_game_object(1030) 13:42:35.910 [GameSession] create_game_object(1030, 0) -> 110000102bb939f 13:42:35.910 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:35.911 [GameSession] create_game_object(84, 123) 13:42:35.911 [GameSession] create_game_object(123, 0) -> 11000010518b5e7 13:42:35.911 [GameSession] create_game_object(123, 0) -> 110000102bb939f 13:42:35.960 [GameSession] 11000010518b5e7 -> create_game_object(1031) 13:42:35.960 [GameSession] create_game_object(1031, 0) -> 110000102bb939f 13:42:35.960 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:36.062 [GameSession] 11000010518b5e7 -> create_game_object(1032) 13:42:36.063 [GameSession] create_game_object(1032, 0) -> 110000102bb939f 13:42:36.063 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:36.130 [GameSession] 11000010518b5e7 -> create_game_object(1033) 13:42:36.130 [GameSession] create_game_object(1033, 0) -> 110000102bb939f 13:42:36.130 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:36.297 [GameSession] 11000010518b5e7 -> destroy_game_object(1030) 13:42:36.297 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:36.397 [GameSession] 11000010518b5e7 -> destroy_game_object(1031) 13:42:36.397 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:36.537 [GameSession] destroy_game_object(112) 13:42:36.547 [GameSession] 11000010518b5e7 -> destroy_game_object(1032) 13:42:36.547 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:36.664 [GameSession] 11000010518b5e7 -> destroy_game_object(1033) 13:42:36.664 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:37.066 [GameSession] 11000010518b5e7 -> create_game_object(1034) 13:42:37.066 [GameSession] create_game_object(1034, 0) -> 110000102bb939f 13:42:37.066 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:37.183 [GameSession] 11000010518b5e7 -> create_game_object(1035) 13:42:37.183 [GameSession] create_game_object(1035, 0) -> 110000102bb939f 13:42:37.183 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:37.250 [GameSession] 11000010518b5e7 -> create_game_object(1036) 13:42:37.250 [GameSession] create_game_object(1036, 0) -> 110000102bb939f 13:42:37.250 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:37.290 [GameSession] destroy_game_object(68) 13:42:37.335 [GameSession] 11000010518b5e7 -> create_game_object(1037) 13:42:37.335 [GameSession] create_game_object(1037, 0) -> 110000102bb939f 13:42:37.335 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:37.501 [GameSession] 11000010518b5e7 -> destroy_game_object(1034) 13:42:37.501 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:37.634 [GameSession] 11000010518b5e7 -> destroy_game_object(1035) 13:42:37.635 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:37.702 [GameSession] 11000010518b5e7 -> destroy_game_object(1036) 13:42:37.702 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:37.768 [GameSession] 11000010518b5e7 -> destroy_game_object(1037) 13:42:37.768 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:40.076 [GameSession] create_game_object(84, 124) 13:42:40.076 [GameSession] create_game_object(124, 0) -> 11000010518b5e7 13:42:40.076 [GameSession] create_game_object(124, 0) -> 110000102bb939f 13:42:41.128 [GameSession] create_game_object(84, 125) 13:42:41.128 [GameSession] create_game_object(125, 0) -> 11000010518b5e7 13:42:41.128 [GameSession] create_game_object(125, 0) -> 110000102bb939f 13:42:41.178 [GameSession] 11000010518b5e7 -> create_game_object(1038) 13:42:41.178 [GameSession] create_game_object(1038, 0) -> 110000102bb939f 13:42:41.178 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:41.295 [GameSession] 11000010518b5e7 -> create_game_object(1039) 13:42:41.295 [GameSession] create_game_object(1039, 0) -> 110000102bb939f 13:42:41.295 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:41.352 [GameSession] destroy_game_object(125) 13:42:41.379 [GameSession] 11000010518b5e7 -> create_game_object(1040) 13:42:41.379 [GameSession] create_game_object(1040, 0) -> 110000102bb939f 13:42:41.379 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:41.479 [GameSession] 11000010518b5e7 -> create_game_object(1041) 13:42:41.479 [GameSession] create_game_object(1041, 0) -> 110000102bb939f 13:42:41.479 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:41.613 [GameSession] 11000010518b5e7 -> destroy_game_object(1038) 13:42:41.613 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:41.848 [GameSession] 11000010518b5e7 -> destroy_game_object(1039) 13:42:41.848 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:41.948 [GameSession] 11000010518b5e7 -> destroy_game_object(1040) 13:42:41.948 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:42.049 [GameSession] 11000010518b5e7 -> destroy_game_object(1041) 13:42:42.049 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:42.550 [GameSession] 11000010518b5e7 -> create_game_object(1042) 13:42:42.550 [GameSession] create_game_object(1042, 0) -> 110000102bb939f 13:42:42.550 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:42.600 [GameSession] 11000010518b5e7 -> create_game_object(1043) 13:42:42.600 [GameSession] create_game_object(1043, 0) -> 110000102bb939f 13:42:42.600 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:42.700 [GameSession] 11000010518b5e7 -> create_game_object(1044) 13:42:42.700 [GameSession] create_game_object(1044, 0) -> 110000102bb939f 13:42:42.700 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:42.783 [GameSession] 11000010518b5e7 -> create_game_object(1045) 13:42:42.783 [GameSession] create_game_object(1045, 0) -> 110000102bb939f 13:42:42.783 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:43.068 [GameSession] 11000010518b5e7 -> destroy_game_object(1042) 13:42:43.068 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:43.135 [GameSession] 11000010518b5e7 -> destroy_game_object(1043) 13:42:43.135 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:43.219 [GameSession] 11000010518b5e7 -> destroy_game_object(1044) 13:42:43.219 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:43.302 [GameSession] 11000010518b5e7 -> destroy_game_object(1045) 13:42:43.302 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:43.435 [GameSession] 11000010518b5e7 -> create_game_object(1046) 13:42:43.435 [GameSession] create_game_object(1046, 0) -> 110000102bb939f 13:42:43.435 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:43.519 [GameSession] 11000010518b5e7 -> create_game_object(1047) 13:42:43.519 [GameSession] create_game_object(1047, 0) -> 110000102bb939f 13:42:43.519 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:43.605 [GameSession] 11000010518b5e7 -> create_game_object(1048) 13:42:43.605 [GameSession] create_game_object(1048, 0) -> 110000102bb939f 13:42:43.605 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:43.611 [GameSession] destroy_game_object(124) 13:42:43.703 [GameSession] 11000010518b5e7 -> create_game_object(1049) 13:42:43.703 [GameSession] create_game_object(1049, 0) -> 110000102bb939f 13:42:43.703 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:43.870 [GameSession] 11000010518b5e7 -> destroy_game_object(1046) 13:42:43.870 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:43.953 [GameSession] 11000010518b5e7 -> destroy_game_object(1047) 13:42:43.953 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:44.070 [GameSession] 11000010518b5e7 -> destroy_game_object(1048) 13:42:44.070 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:44.154 [GameSession] 11000010518b5e7 -> destroy_game_object(1049) 13:42:44.154 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:47.797 [GameSession] 11000010518b5e7 -> create_game_object(1050) 13:42:47.797 [GameSession] create_game_object(1050, 0) -> 110000102bb939f 13:42:47.797 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:47.914 [GameSession] 11000010518b5e7 -> create_game_object(1051) 13:42:47.914 [GameSession] create_game_object(1051, 0) -> 110000102bb939f 13:42:47.914 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:47.981 [GameSession] 11000010518b5e7 -> create_game_object(1052) 13:42:47.981 [GameSession] create_game_object(1052, 0) -> 110000102bb939f 13:42:47.981 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:48.064 [GameSession] 11000010518b5e7 -> create_game_object(1053) 13:42:48.064 [GameSession] create_game_object(1053, 0) -> 110000102bb939f 13:42:48.064 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:48.298 [GameSession] 11000010518b5e7 -> destroy_game_object(1050) 13:42:48.298 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:48.382 [GameSession] 11000010518b5e7 -> destroy_game_object(1052) 13:42:48.382 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:48.382 [GameSession] 11000010518b5e7 -> destroy_game_object(1051) 13:42:48.382 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:48.565 [GameSession] 11000010518b5e7 -> destroy_game_object(1053) 13:42:48.565 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:49.402 [GameSession] 11000010518b5e7 -> create_game_object(1054) 13:42:49.402 [GameSession] create_game_object(1054, 0) -> 110000102bb939f 13:42:49.402 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:49.486 [GameSession] 11000010518b5e7 -> create_game_object(1055) 13:42:49.486 [GameSession] create_game_object(1055, 0) -> 110000102bb939f 13:42:49.486 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:49.569 [GameSession] 11000010518b5e7 -> create_game_object(1056) 13:42:49.569 [GameSession] create_game_object(1056, 0) -> 110000102bb939f 13:42:49.569 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:49.653 [GameSession] 11000010518b5e7 -> create_game_object(1057) 13:42:49.653 [GameSession] create_game_object(1057, 0) -> 110000102bb939f 13:42:49.653 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:49.786 [GameSession] 11000010518b5e7 -> destroy_game_object(1054) 13:42:49.786 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:49.903 [GameSession] 11000010518b5e7 -> destroy_game_object(1055) 13:42:49.903 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.003 [GameSession] 11000010518b5e7 -> destroy_game_object(1056) 13:42:50.003 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.236 [GameSession] 11000010518b5e7 -> create_game_object(1058) 13:42:50.236 [GameSession] create_game_object(1058, 0) -> 110000102bb939f 13:42:50.236 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:50.237 [GameSession] 11000010518b5e7 -> destroy_game_object(1057) 13:42:50.237 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.337 [GameSession] 11000010518b5e7 -> create_game_object(1059) 13:42:50.337 [GameSession] create_game_object(1059, 0) -> 110000102bb939f 13:42:50.337 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:50.437 [GameSession] 11000010518b5e7 -> create_game_object(1060) 13:42:50.437 [GameSession] create_game_object(1060, 0) -> 110000102bb939f 13:42:50.437 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:50.521 [GameSession] 11000010518b5e7 -> create_game_object(1061) 13:42:50.521 [GameSession] create_game_object(1061, 0) -> 110000102bb939f 13:42:50.521 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:50.658 [GameSession] 11000010518b5e7 -> destroy_game_object(1058) 13:42:50.658 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.672 [GameSession] 11000010518b5e7 -> destroy_game_object(1059) 13:42:50.672 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.773 [GameSession] 11000010518b5e7 -> destroy_game_object(1060) 13:42:50.773 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:50.873 [GameSession] 11000010518b5e7 -> destroy_game_object(1061) 13:42:50.873 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:51.156 [GameSession] 11000010518b5e7 -> create_game_object(1062) 13:42:51.156 [GameSession] create_game_object(1062, 0) -> 110000102bb939f 13:42:51.156 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:51.240 [GameSession] 11000010518b5e7 -> create_game_object(1063) 13:42:51.240 [GameSession] create_game_object(1063, 0) -> 110000102bb939f 13:42:51.240 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:51.323 [GameSession] 11000010518b5e7 -> create_game_object(1064) 13:42:51.323 [GameSession] create_game_object(1064, 0) -> 110000102bb939f 13:42:51.323 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:51.440 [GameSession] 11000010518b5e7 -> create_game_object(1065) 13:42:51.440 [GameSession] create_game_object(1065, 0) -> 110000102bb939f 13:42:51.440 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:51.507 [GameSession] 11000010518b5e7 -> destroy_game_object(1062) 13:42:51.507 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:51.707 [GameSession] 11000010518b5e7 -> destroy_game_object(1063) 13:42:51.707 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:51.824 [GameSession] 11000010518b5e7 -> destroy_game_object(1064) 13:42:51.824 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:51.924 [GameSession] 11000010518b5e7 -> destroy_game_object(1065) 13:42:51.924 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:52.862 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.8666666666666667 13:42:53.643 [GameSession] 11000010518b5e7 -> create_game_object(1066) 13:42:53.643 [GameSession] create_game_object(1066, 0) -> 110000102bb939f 13:42:53.643 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:53.727 [GameSession] 11000010518b5e7 -> create_game_object(1067) 13:42:53.727 [GameSession] create_game_object(1067, 0) -> 110000102bb939f 13:42:53.727 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:53.827 [GameSession] 11000010518b5e7 -> create_game_object(1068) 13:42:53.827 [GameSession] create_game_object(1068, 0) -> 110000102bb939f 13:42:53.827 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:53.894 [GameSession] 11000010518b5e7 -> create_game_object(1069) 13:42:53.894 [GameSession] create_game_object(1069, 0) -> 110000102bb939f 13:42:53.894 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:42:54.128 [GameSession] 11000010518b5e7 -> destroy_game_object(1066) 13:42:54.128 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:54.128 [GameSession] 11000010518b5e7 -> destroy_game_object(1067) 13:42:54.128 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:54.229 [GameSession] 11000010518b5e7 -> destroy_game_object(1068) 13:42:54.229 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:54.379 [GameSession] 11000010518b5e7 -> destroy_game_object(1069) 13:42:54.379 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:42:54.632 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.7466666666666667 13:42:55.487 [GameSession] destroy_game_object(18) 13:42:55.584 [Lua] [SharedState] deus_run_state_25999499: grenade:11000010518b5e7:1:4:4 = grenade_frag_01 13:42:57.540 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 1 13:42:57.540 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 64 13:42:57.540 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 325 13:42:57.540 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 1 13:42:57.544 [GameSession] destroy_game_object(29) 13:42:57.589 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 1 13:42:57.589 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 200 13:42:57.589 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 355 13:42:57.622 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 1 13:42:57.622 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 121 13:42:57.622 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 385 13:43:01.589 [GameSession] destroy_game_object(123) 13:43:02.003 [GameSession] create_game_object(84, 126) 13:43:02.003 [GameSession] create_game_object(126, 0) -> 11000010518b5e7 13:43:02.003 [GameSession] create_game_object(126, 0) -> 110000102bb939f 13:43:04.047 [GameSession] destroy_game_object(17) 13:43:04.111 [Lua] [SharedState] deus_run_state_25999499: grenade:110000102bb939f:1:5:4 = grenade_frag_01 13:43:04.431 [GameSession] destroy_game_object(126) 13:43:05.113 [GameSession] create_game_object(84, 127) 13:43:05.113 [GameSession] create_game_object(127, 0) -> 11000010518b5e7 13:43:05.113 [GameSession] create_game_object(127, 0) -> 110000102bb939f 13:43:10.123 [GameSession] create_game_object(84, 128) 13:43:10.123 [GameSession] create_game_object(128, 0) -> 11000010518b5e7 13:43:10.123 [GameSession] create_game_object(128, 0) -> 110000102bb939f 13:43:12.030 [GameSession] destroy_game_object(127) 13:43:12.431 [GameSession] destroy_game_object(61) 13:43:13.646 [GameSession] create_game_object(84, 129) 13:43:13.646 [GameSession] create_game_object(129, 0) -> 11000010518b5e7 13:43:13.646 [GameSession] create_game_object(129, 0) -> 110000102bb939f 13:43:13.746 [GameSession] create_game_object(84, 130) 13:43:13.746 [GameSession] create_game_object(130, 0) -> 11000010518b5e7 13:43:13.746 [GameSession] create_game_object(130, 0) -> 110000102bb939f 13:43:14.903 [GameSession] destroy_game_object(63) 13:43:15.149 [GameSession] create_game_object(84, 131) 13:43:15.149 [GameSession] create_game_object(131, 0) -> 11000010518b5e7 13:43:15.149 [GameSession] create_game_object(131, 0) -> 110000102bb939f 13:43:15.166 [GameSession] create_game_object(64, 132) 13:43:15.166 [GameSession] create_game_object(132, 0) -> 11000010518b5e7 13:43:15.166 [GameSession] create_game_object(132, 0) -> 110000102bb939f 13:43:15.183 [GameSession] create_game_object(64, 133) 13:43:15.183 [GameSession] create_game_object(133, 0) -> 11000010518b5e7 13:43:15.183 [GameSession] create_game_object(133, 0) -> 110000102bb939f 13:43:15.217 [GameSession] create_game_object(64, 134) 13:43:15.217 [GameSession] create_game_object(134, 0) -> 11000010518b5e7 13:43:15.217 [GameSession] create_game_object(134, 0) -> 110000102bb939f 13:43:16.189 [GameSession] destroy_game_object(131) 13:43:17.403 [GameSession] create_game_object(84, 135) 13:43:17.403 [GameSession] create_game_object(135, 0) -> 11000010518b5e7 13:43:17.403 [GameSession] create_game_object(135, 0) -> 110000102bb939f 13:43:17.537 [GameSession] create_game_object(84, 136) 13:43:17.537 [GameSession] create_game_object(136, 0) -> 11000010518b5e7 13:43:17.537 [GameSession] create_game_object(136, 0) -> 110000102bb939f 13:43:18.473 [GameSession] create_game_object(84, 137) 13:43:18.473 [GameSession] create_game_object(137, 0) -> 11000010518b5e7 13:43:18.473 [GameSession] create_game_object(137, 0) -> 110000102bb939f 13:43:18.911 [GameSession] destroy_game_object(77) 13:43:19.057 [GameSession] create_game_object(84, 138) 13:43:19.057 [GameSession] create_game_object(138, 0) -> 11000010518b5e7 13:43:19.057 [GameSession] create_game_object(138, 0) -> 110000102bb939f 13:43:19.074 [GameSession] create_game_object(64, 139) 13:43:19.074 [GameSession] create_game_object(139, 0) -> 11000010518b5e7 13:43:19.074 [GameSession] create_game_object(139, 0) -> 110000102bb939f 13:43:19.195 [GameSession] destroy_game_object(95) 13:43:19.658 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:43:19.658 [Lua] [Mutator] Activating mutator 'easier_packs' 13:43:19.874 [GameSession] 11000010518b5e7 -> create_game_object(1070) 13:43:19.874 [GameSession] create_game_object(1070, 0) -> 110000102bb939f 13:43:19.874 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:19.941 [GameSession] 11000010518b5e7 -> create_game_object(1071) 13:43:19.941 [GameSession] create_game_object(1071, 0) -> 110000102bb939f 13:43:19.941 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:20.042 [GameSession] 11000010518b5e7 -> create_game_object(1072) 13:43:20.042 [GameSession] create_game_object(1072, 0) -> 110000102bb939f 13:43:20.042 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:20.109 [GameSession] 11000010518b5e7 -> create_game_object(1073) 13:43:20.109 [GameSession] create_game_object(1073, 0) -> 110000102bb939f 13:43:20.109 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:20.376 [GameSession] 11000010518b5e7 -> destroy_game_object(1071) 13:43:20.376 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:20.426 [GameSession] 11000010518b5e7 -> destroy_game_object(1070) 13:43:20.426 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:20.460 [GameSession] 11000010518b5e7 -> destroy_game_object(1072) 13:43:20.460 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:20.543 [GameSession] 11000010518b5e7 -> destroy_game_object(1073) 13:43:20.543 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:22.132 [GameSession] 11000010518b5e7 -> create_game_object(1074) 13:43:22.132 [GameSession] create_game_object(1074, 0) -> 110000102bb939f 13:43:22.132 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:22.215 [GameSession] 11000010518b5e7 -> create_game_object(1075) 13:43:22.215 [GameSession] create_game_object(1075, 0) -> 110000102bb939f 13:43:22.215 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:22.332 [GameSession] 11000010518b5e7 -> create_game_object(1076) 13:43:22.332 [GameSession] create_game_object(1076, 0) -> 110000102bb939f 13:43:22.332 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:22.399 [GameSession] 11000010518b5e7 -> create_game_object(1077) 13:43:22.399 [GameSession] create_game_object(1077, 0) -> 110000102bb939f 13:43:22.399 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:43:22.405 [GameSession] destroy_game_object(67) 13:43:22.567 [GameSession] 11000010518b5e7 -> destroy_game_object(1074) 13:43:22.567 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:22.634 [GameSession] 11000010518b5e7 -> destroy_game_object(1075) 13:43:22.634 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:22.722 [GameSession] destroy_game_object(65) 13:43:22.834 [GameSession] 11000010518b5e7 -> destroy_game_object(1076) 13:43:22.834 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:22.834 [GameSession] 11000010518b5e7 -> destroy_game_object(1077) 13:43:22.834 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:43:23.838 [GameSession] create_game_object(84, 140) 13:43:23.838 [GameSession] create_game_object(140, 0) -> 11000010518b5e7 13:43:23.838 [GameSession] create_game_object(140, 0) -> 110000102bb939f 13:43:25.944 [Lua] [SharedState] deus_run_state_25999499: power_ups:110000102bb939f:1:5:4 = [{"client_id":788236928,"name":"grenadier","rarity":"rare"},{"rarity":"exotic","client_id":270818528,"name":"talent_1_2"},{"rarity":"rare","client_id":2104784512,"name":"talent_2_3"},{"rarity":"exotic","client_id":1908176512,"name":"talent_3_3"},{"rarity":"rare","client_id":273263392,"name":"talent_4_1"},{"rarity":"rare","client_id":27185916,"name":"talent_5_3"},{"rarity":"unique","client_id":366686816,"name":"talent_6_3"}] 13:43:25.944 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 0 13:43:25.944 [Lua] [SharedState] deus_run_state_25999499: power_up_chests_used:0:0:0:0 = 1 13:43:25.944 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -200 13:43:27.082 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 2 13:43:27.082 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 104 13:43:27.082 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 425 13:43:27.082 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 2 13:43:27.086 [GameSession] destroy_game_object(30) 13:43:27.114 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 2 13:43:27.114 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 40 13:43:27.114 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 465 13:43:27.147 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 2 13:43:27.147 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 161 13:43:27.147 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 505 13:43:27.469 [GameSession] destroy_game_object(79) 13:43:27.486 [GameSession] destroy_game_object(100) 13:43:27.815 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:43:27.832 [Lua] Spline already found! 13:43:27.837 [GameSession] create_game_object(84, 141) 13:43:27.837 [GameSession] create_game_object(141, 0) -> 11000010518b5e7 13:43:27.837 [GameSession] create_game_object(141, 0) -> 110000102bb939f 13:43:27.838 [GameSession] create_game_object(64, 142) 13:43:27.838 [GameSession] create_game_object(142, 0) -> 11000010518b5e7 13:43:27.838 [GameSession] create_game_object(142, 0) -> 110000102bb939f 13:43:27.883 [GameSession] create_game_object(64, 143) 13:43:27.883 [GameSession] create_game_object(143, 0) -> 11000010518b5e7 13:43:27.883 [GameSession] create_game_object(143, 0) -> 110000102bb939f 13:43:27.884 [Lua] Init group template: spline_patrol 13:43:27.930 [GameSession] create_game_object(84, 144) 13:43:27.930 [GameSession] create_game_object(144, 0) -> 11000010518b5e7 13:43:27.930 [GameSession] create_game_object(144, 0) -> 110000102bb939f 13:43:29.690 [GameSession] destroy_game_object(144) 13:43:30.493 [GameSession] destroy_game_object(7) 13:43:30.573 [Lua] [SharedState] deus_run_state_25999499: potion:11000010518b5e7:1:4:4 = potion_friendly_murderer_01 13:43:31.190 [GameSession] create_game_object(84, 145) 13:43:31.190 [GameSession] create_game_object(145, 0) -> 11000010518b5e7 13:43:31.190 [GameSession] create_game_object(145, 0) -> 110000102bb939f 13:43:32.443 [GameSession] create_game_object(84, 146) 13:43:32.443 [GameSession] create_game_object(146, 0) -> 11000010518b5e7 13:43:32.443 [GameSession] create_game_object(146, 0) -> 110000102bb939f 13:43:32.577 [GameSession] create_game_object(84, 147) 13:43:32.577 [GameSession] create_game_object(147, 0) -> 11000010518b5e7 13:43:32.577 [GameSession] create_game_object(147, 0) -> 110000102bb939f 13:43:34.703 [GameSession] destroy_game_object(146) 13:43:36.121 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 3 13:43:36.121 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 142 13:43:36.121 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 543 13:43:36.121 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 3 13:43:36.125 [GameSession] destroy_game_object(31) 13:43:36.153 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 3 13:43:36.153 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 78 13:43:36.153 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 581 13:43:36.187 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 3 13:43:36.187 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 199 13:43:36.187 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 619 13:43:36.359 [GameSession] destroy_game_object(87) 13:43:38.750 [GameSession] destroy_game_object(140) 13:43:38.936 [GameSession] destroy_game_object(145) 13:43:39.069 [GameSession] destroy_game_object(13) 13:43:39.116 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = potion_healing_draught_01 13:43:40.404 [GameSession] destroy_game_object(73) 13:43:41.105 [GameSession] destroy_game_object(84) 13:43:41.622 [GameSession] destroy_game_object(80) 13:43:43.538 [GameSession] create_game_object(84, 148) 13:43:43.538 [GameSession] create_game_object(148, 0) -> 11000010518b5e7 13:43:43.538 [GameSession] create_game_object(148, 0) -> 110000102bb939f 13:43:43.642 [GameSession] destroy_game_object(107) 13:43:44.042 [GameSession] destroy_game_object(104) 13:43:44.726 [GameSession] destroy_game_object(106) 13:43:45.377 [GameSession] destroy_game_object(99) 13:43:47.900 [GameSession] destroy_game_object(136) 13:43:48.063 [Lua] Time for new HOOORDE! multi_first_wave 13:43:48.063 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 13:43:48.063 [Lua] horde requested: vector_blob 13:43:48.063 [Lua] wants to spawn ahead within distance: 60 13:43:48.063 [Lua] horde crated with id 3 of type vector_blob 13:43:48.063 [Lua] managed to spawn 11/11 horde enemies 13:43:48.063 [Lua] vector blob horde has started 13:43:48.197 [GameSession] create_game_object(64, 149) 13:43:48.197 [GameSession] create_game_object(149, 0) -> 11000010518b5e7 13:43:48.197 [GameSession] create_game_object(149, 0) -> 110000102bb939f 13:43:48.231 [GameSession] create_game_object(64, 150) 13:43:48.231 [GameSession] create_game_object(150, 0) -> 11000010518b5e7 13:43:48.231 [GameSession] create_game_object(150, 0) -> 110000102bb939f 13:43:48.232 [Lua] Init group template: horde 13:43:49.200 [GameSession] create_game_object(36, 151) 13:43:49.200 [GameSession] create_game_object(151, 0) -> 11000010518b5e7 13:43:49.200 [GameSession] create_game_object(151, 0) -> 110000102bb939f 13:43:51.544 [GameSession] destroy_game_object(148) 13:43:54.830 [GameSession] create_game_object(84, 152) 13:43:54.830 [GameSession] create_game_object(152, 0) -> 11000010518b5e7 13:43:54.830 [GameSession] create_game_object(152, 0) -> 110000102bb939f 13:43:55.319 [GameSession] destroy_game_object(152) 13:43:56.081 [Lua] HORDE: last wave, reset to standard horde delay 13:43:56.081 [Lua] Time for new HOOORDE! multi_last_wave 13:43:56.081 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 13:43:56.081 [Lua] horde requested: vector_blob 13:43:56.081 [Lua] wants to spawn ahead within distance: 60 13:43:56.081 [Lua] horde crated with id 4 of type vector_blob 13:43:56.081 [Lua] managed to spawn 11/11 horde enemies 13:43:56.081 [Lua] vector blob horde has started 13:43:56.115 [GameSession] create_game_object(64, 153) 13:43:56.115 [GameSession] create_game_object(153, 0) -> 11000010518b5e7 13:43:56.115 [GameSession] create_game_object(153, 0) -> 110000102bb939f 13:43:56.149 [GameSession] create_game_object(64, 154) 13:43:56.149 [GameSession] create_game_object(154, 0) -> 11000010518b5e7 13:43:56.149 [GameSession] create_game_object(154, 0) -> 110000102bb939f 13:43:56.183 [GameSession] create_game_object(64, 155) 13:43:56.183 [GameSession] create_game_object(155, 0) -> 11000010518b5e7 13:43:56.183 [GameSession] create_game_object(155, 0) -> 110000102bb939f 13:43:56.199 [GameSession] create_game_object(64, 156) 13:43:56.199 [GameSession] create_game_object(156, 0) -> 11000010518b5e7 13:43:56.199 [GameSession] create_game_object(156, 0) -> 110000102bb939f 13:43:56.232 [GameSession] create_game_object(64, 157) 13:43:56.232 [GameSession] create_game_object(157, 0) -> 11000010518b5e7 13:43:56.232 [GameSession] create_game_object(157, 0) -> 110000102bb939f 13:43:56.250 [Lua] Init group template: horde 13:44:00.982 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.91666666666666663 13:44:00.999 [GameSession] create_game_object(68, 158) 13:44:00.999 [GameSession] create_game_object(158, 0) -> 11000010518b5e7 13:44:00.999 [GameSession] create_game_object(158, 0) -> 110000102bb939f 13:44:02.284 [GameSession] create_game_object(84, 159) 13:44:02.284 [GameSession] create_game_object(159, 0) -> 11000010518b5e7 13:44:02.284 [GameSession] create_game_object(159, 0) -> 110000102bb939f 13:44:03.442 [GameSession] destroy_game_object(159) 13:44:04.037 [GameSession] create_game_object(84, 160) 13:44:04.037 [GameSession] create_game_object(160, 0) -> 11000010518b5e7 13:44:04.037 [GameSession] create_game_object(160, 0) -> 110000102bb939f 13:44:04.437 [GameSession] 11000010518b5e7 -> create_game_object(1078) 13:44:04.437 [GameSession] create_game_object(1078, 0) -> 110000102bb939f 13:44:04.437 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:04.520 [GameSession] 11000010518b5e7 -> create_game_object(1079) 13:44:04.520 [GameSession] create_game_object(1079, 0) -> 110000102bb939f 13:44:04.520 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:04.620 [GameSession] 11000010518b5e7 -> create_game_object(1080) 13:44:04.620 [GameSession] create_game_object(1080, 0) -> 110000102bb939f 13:44:04.620 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:04.704 [GameSession] 11000010518b5e7 -> create_game_object(1081) 13:44:04.704 [GameSession] create_game_object(1081, 0) -> 110000102bb939f 13:44:04.704 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:04.739 [GameSession] create_game_object(37, 161) 13:44:04.739 [GameSession] create_game_object(161, 0) -> 11000010518b5e7 13:44:04.739 [GameSession] create_game_object(161, 0) -> 110000102bb939f 13:44:05.238 [GameSession] 11000010518b5e7 -> create_game_object(1082) 13:44:05.238 [GameSession] create_game_object(1082, 0) -> 110000102bb939f 13:44:05.238 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:05.239 [GameSession] 11000010518b5e7 -> destroy_game_object(1078) 13:44:05.239 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:05.324 [GameSession] 11000010518b5e7 -> destroy_game_object(1079) 13:44:05.324 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:05.324 [GameSession] 11000010518b5e7 -> create_game_object(1083) 13:44:05.324 [GameSession] create_game_object(1083, 0) -> 110000102bb939f 13:44:05.324 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:05.406 [GameSession] 11000010518b5e7 -> destroy_game_object(1080) 13:44:05.406 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:05.439 [GameSession] 11000010518b5e7 -> create_game_object(1084) 13:44:05.439 [GameSession] create_game_object(1084, 0) -> 110000102bb939f 13:44:05.439 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:05.490 [GameSession] 11000010518b5e7 -> destroy_game_object(1081) 13:44:05.490 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:05.522 [GameSession] 11000010518b5e7 -> create_game_object(1085) 13:44:05.522 [GameSession] create_game_object(1085, 0) -> 110000102bb939f 13:44:05.522 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:05.706 [GameSession] 11000010518b5e7 -> destroy_game_object(1082) 13:44:05.706 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:05.791 [GameSession] 11000010518b5e7 -> destroy_game_object(1083) 13:44:05.791 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:06.225 [GameSession] 11000010518b5e7 -> destroy_game_object(1084) 13:44:06.225 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:06.258 [GameSession] 11000010518b5e7 -> create_game_object(1086) 13:44:06.258 [GameSession] create_game_object(1086, 0) -> 110000102bb939f 13:44:06.258 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:06.308 [GameSession] 11000010518b5e7 -> destroy_game_object(1085) 13:44:06.308 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:06.342 [GameSession] 11000010518b5e7 -> create_game_object(1087) 13:44:06.342 [GameSession] create_game_object(1087, 0) -> 110000102bb939f 13:44:06.342 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:06.426 [GameSession] 11000010518b5e7 -> create_game_object(1088) 13:44:06.426 [GameSession] create_game_object(1088, 0) -> 110000102bb939f 13:44:06.426 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:06.509 [GameSession] 11000010518b5e7 -> create_game_object(1089) 13:44:06.509 [GameSession] create_game_object(1089, 0) -> 110000102bb939f 13:44:06.509 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:06.976 [GameSession] 11000010518b5e7 -> destroy_game_object(1089) 13:44:06.976 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.026 [GameSession] 11000010518b5e7 -> destroy_game_object(1086) 13:44:07.027 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.060 [GameSession] 11000010518b5e7 -> create_game_object(1090) 13:44:07.060 [GameSession] create_game_object(1090, 0) -> 110000102bb939f 13:44:07.060 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:07.110 [GameSession] 11000010518b5e7 -> destroy_game_object(1087) 13:44:07.110 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.160 [GameSession] 11000010518b5e7 -> create_game_object(1091) 13:44:07.160 [GameSession] create_game_object(1091, 0) -> 110000102bb939f 13:44:07.160 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:07.194 [GameSession] 11000010518b5e7 -> destroy_game_object(1088) 13:44:07.194 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.245 [GameSession] 11000010518b5e7 -> create_game_object(1092) 13:44:07.245 [GameSession] create_game_object(1092, 0) -> 110000102bb939f 13:44:07.245 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:07.345 [GameSession] 11000010518b5e7 -> create_game_object(1093) 13:44:07.345 [GameSession] create_game_object(1093, 0) -> 110000102bb939f 13:44:07.345 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:07.562 [GameSession] 11000010518b5e7 -> destroy_game_object(1090) 13:44:07.562 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.612 [GameSession] 11000010518b5e7 -> destroy_game_object(1091) 13:44:07.612 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.778 [GameSession] 11000010518b5e7 -> destroy_game_object(1093) 13:44:07.778 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:07.782 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.875 13:44:07.828 [GameSession] 11000010518b5e7 -> destroy_game_object(1092) 13:44:07.828 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:08.012 [GameSession] 11000010518b5e7 -> create_game_object(1094) 13:44:08.012 [GameSession] create_game_object(1094, 0) -> 110000102bb939f 13:44:08.012 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:08.096 [GameSession] 11000010518b5e7 -> create_game_object(1095) 13:44:08.096 [GameSession] create_game_object(1095, 0) -> 110000102bb939f 13:44:08.096 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:08.196 [GameSession] 11000010518b5e7 -> create_game_object(1096) 13:44:08.196 [GameSession] create_game_object(1096, 0) -> 110000102bb939f 13:44:08.196 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:08.280 [GameSession] 11000010518b5e7 -> create_game_object(1097) 13:44:08.280 [GameSession] create_game_object(1097, 0) -> 110000102bb939f 13:44:08.280 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:08.597 [GameSession] 11000010518b5e7 -> destroy_game_object(1094) 13:44:08.597 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:08.698 [GameSession] 11000010518b5e7 -> destroy_game_object(1095) 13:44:08.698 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:08.782 [GameSession] 11000010518b5e7 -> destroy_game_object(1096) 13:44:08.782 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:08.865 [GameSession] 11000010518b5e7 -> destroy_game_object(1097) 13:44:08.866 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:09.167 [GameSession] create_game_object(84, 162) 13:44:09.167 [GameSession] create_game_object(162, 0) -> 11000010518b5e7 13:44:09.167 [GameSession] create_game_object(162, 0) -> 110000102bb939f 13:44:09.217 [GameSession] 11000010518b5e7 -> create_game_object(1098) 13:44:09.217 [GameSession] create_game_object(1098, 0) -> 110000102bb939f 13:44:09.217 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:09.255 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.83333333333333337 13:44:09.318 [GameSession] 11000010518b5e7 -> create_game_object(1099) 13:44:09.318 [GameSession] create_game_object(1099, 0) -> 110000102bb939f 13:44:09.318 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:09.418 [GameSession] 11000010518b5e7 -> create_game_object(1100) 13:44:09.418 [GameSession] create_game_object(1100, 0) -> 110000102bb939f 13:44:09.418 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:09.502 [GameSession] 11000010518b5e7 -> create_game_object(1101) 13:44:09.502 [GameSession] create_game_object(1101, 0) -> 110000102bb939f 13:44:09.502 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:09.702 [GameSession] 11000010518b5e7 -> destroy_game_object(1098) 13:44:09.702 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:09.785 [GameSession] 11000010518b5e7 -> destroy_game_object(1099) 13:44:09.785 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:09.903 [GameSession] 11000010518b5e7 -> destroy_game_object(1100) 13:44:09.903 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:09.987 [GameSession] create_game_object(84, 163) 13:44:09.987 [GameSession] create_game_object(163, 0) -> 11000010518b5e7 13:44:09.987 [GameSession] create_game_object(163, 0) -> 110000102bb939f 13:44:10.003 [GameSession] 11000010518b5e7 -> destroy_game_object(1101) 13:44:10.003 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:10.170 [GameSession] 11000010518b5e7 -> create_game_object(1102) 13:44:10.170 [GameSession] create_game_object(1102, 0) -> 110000102bb939f 13:44:10.170 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:10.254 [GameSession] 11000010518b5e7 -> create_game_object(1103) 13:44:10.254 [GameSession] create_game_object(1103, 0) -> 110000102bb939f 13:44:10.254 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:10.354 [GameSession] 11000010518b5e7 -> create_game_object(1104) 13:44:10.354 [GameSession] create_game_object(1104, 0) -> 110000102bb939f 13:44:10.354 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:10.471 [GameSession] 11000010518b5e7 -> create_game_object(1105) 13:44:10.471 [GameSession] create_game_object(1105, 0) -> 110000102bb939f 13:44:10.471 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:10.671 [GameSession] 11000010518b5e7 -> destroy_game_object(1102) 13:44:10.671 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:10.721 [GameSession] 11000010518b5e7 -> destroy_game_object(1103) 13:44:10.721 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:10.821 [GameSession] 11000010518b5e7 -> destroy_game_object(1104) 13:44:10.821 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:11.022 [GameSession] 11000010518b5e7 -> destroy_game_object(1105) 13:44:11.022 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:11.375 [Lua] Horde killed: ? 13:44:12.414 [GameSession] destroy_game_object(162) 13:44:12.858 [GameSession] 11000010518b5e7 -> create_game_object(1106) 13:44:12.858 [GameSession] create_game_object(1106, 0) -> 110000102bb939f 13:44:12.858 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:12.975 [GameSession] 11000010518b5e7 -> create_game_object(1107) 13:44:12.975 [GameSession] create_game_object(1107, 0) -> 110000102bb939f 13:44:12.975 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:12.980 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.79166666666666663 13:44:13.019 [GameSession] destroy_game_object(151) 13:44:13.042 [GameSession] 11000010518b5e7 -> create_game_object(1108) 13:44:13.042 [GameSession] create_game_object(1108, 0) -> 110000102bb939f 13:44:13.042 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:13.142 [GameSession] 11000010518b5e7 -> create_game_object(1109) 13:44:13.142 [GameSession] create_game_object(1109, 0) -> 110000102bb939f 13:44:13.142 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:13.326 [GameSession] 11000010518b5e7 -> destroy_game_object(1106) 13:44:13.326 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:13.392 [GameSession] 11000010518b5e7 -> destroy_game_object(1107) 13:44:13.392 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:13.785 [GameSession] 11000010518b5e7 -> destroy_game_object(1108) 13:44:13.785 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:13.802 [GameSession] create_game_object(84, 164) 13:44:13.802 [GameSession] create_game_object(164, 0) -> 11000010518b5e7 13:44:13.802 [GameSession] create_game_object(164, 0) -> 110000102bb939f 13:44:13.901 [GameSession] 11000010518b5e7 -> destroy_game_object(1109) 13:44:13.901 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:13.992 [GameSession] destroy_game_object(164) 13:44:14.201 [GameSession] create_game_object(22, 165) 13:44:14.201 [GameSession] create_game_object(165, 0) -> 11000010518b5e7 13:44:14.201 [GameSession] create_game_object(165, 0) -> 110000102bb939f 13:44:14.201 [GameSession] create_game_object(22, 166) 13:44:14.201 [GameSession] create_game_object(166, 0) -> 11000010518b5e7 13:44:14.201 [GameSession] create_game_object(166, 0) -> 110000102bb939f 13:44:14.201 [GameSession] create_game_object(22, 167) 13:44:14.201 [GameSession] create_game_object(167, 0) -> 11000010518b5e7 13:44:14.201 [GameSession] create_game_object(167, 0) -> 110000102bb939f 13:44:15.245 [GameSession] destroy_game_object(167) 13:44:15.245 [GameSession] destroy_game_object(165) 13:44:15.245 [GameSession] destroy_game_object(166) 13:44:15.590 [Lua] Horde killed: ? 13:44:17.093 [GameSession] create_game_object(84, 168) 13:44:17.093 [GameSession] create_game_object(168, 0) -> 11000010518b5e7 13:44:17.093 [GameSession] create_game_object(168, 0) -> 110000102bb939f 13:44:17.710 [GameSession] create_game_object(51, 169) 13:44:17.710 [GameSession] create_game_object(169, 0) -> 11000010518b5e7 13:44:17.710 [GameSession] create_game_object(169, 0) -> 110000102bb939f 13:44:18.713 [GameSession] create_game_object(68, 170) 13:44:18.713 [GameSession] create_game_object(170, 0) -> 11000010518b5e7 13:44:18.713 [GameSession] create_game_object(170, 0) -> 110000102bb939f 13:44:18.717 [GameSession] destroy_game_object(169) 13:44:19.281 [GameSession] create_game_object(36, 171) 13:44:19.281 [GameSession] create_game_object(171, 0) -> 11000010518b5e7 13:44:19.281 [GameSession] create_game_object(171, 0) -> 110000102bb939f 13:44:20.001 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 1 13:44:20.004 [GameSession] destroy_game_object(170) 13:44:20.133 [Lua] simple los failed 13:44:20.572 [GameSession] destroy_game_object(168) 13:44:21.001 [GameSession] create_game_object(84, 172) 13:44:21.001 [GameSession] create_game_object(172, 0) -> 11000010518b5e7 13:44:21.001 [GameSession] create_game_object(172, 0) -> 110000102bb939f 13:44:21.284 [GameSession] create_game_object(84, 173) 13:44:21.284 [GameSession] create_game_object(173, 0) -> 11000010518b5e7 13:44:21.284 [GameSession] create_game_object(173, 0) -> 110000102bb939f 13:44:21.769 [Lua] simple los failed 13:44:23.246 [GameSession] destroy_game_object(172) 13:44:24.064 [GameSession] destroy_game_object(173) 13:44:25.211 [GameSession] create_game_object(84, 174) 13:44:25.211 [GameSession] create_game_object(174, 0) -> 11000010518b5e7 13:44:25.211 [GameSession] create_game_object(174, 0) -> 110000102bb939f 13:44:29.317 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 134453175) 13:44:29.351 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 13:44:29.351 [GameSession] create_game_object(36, 175) 13:44:29.351 [GameSession] create_game_object(175, 0) -> 11000010518b5e7 13:44:29.351 [GameSession] create_game_object(175, 0) -> 110000102bb939f 13:44:29.625 [Lua] simple los failed 13:44:32.230 [GameSession] destroy_game_object(174) 13:44:32.230 [GameSession] destroy_game_object(163) 13:44:32.443 [Lua] simple los failed 13:44:32.927 [GameSession] create_game_object(75, 176) 13:44:32.928 [GameSession] create_game_object(176, 0) -> 11000010518b5e7 13:44:32.928 [GameSession] create_game_object(176, 0) -> 110000102bb939f 13:44:32.928 [GameSession] create_game_object(3, 177) 13:44:32.928 [GameSession] create_game_object(177, 0) -> 11000010518b5e7 13:44:32.928 [GameSession] create_game_object(177, 0) -> 110000102bb939f 13:44:32.928 [GameSession] create_game_object(75, 178) 13:44:32.928 [GameSession] create_game_object(178, 0) -> 11000010518b5e7 13:44:32.928 [GameSession] create_game_object(178, 0) -> 110000102bb939f 13:44:32.928 [GameSession] create_game_object(3, 179) 13:44:32.928 [GameSession] create_game_object(179, 0) -> 11000010518b5e7 13:44:32.928 [GameSession] create_game_object(179, 0) -> 110000102bb939f 13:44:33.093 [GameSession] create_game_object(22, 180) 13:44:33.093 [GameSession] create_game_object(180, 0) -> 11000010518b5e7 13:44:33.093 [GameSession] create_game_object(180, 0) -> 110000102bb939f 13:44:33.094 [GameSession] create_game_object(22, 181) 13:44:33.094 [GameSession] create_game_object(181, 0) -> 11000010518b5e7 13:44:33.094 [GameSession] create_game_object(181, 0) -> 110000102bb939f 13:44:33.094 [GameSession] create_game_object(22, 182) 13:44:33.094 [GameSession] create_game_object(182, 0) -> 11000010518b5e7 13:44:33.094 [GameSession] create_game_object(182, 0) -> 110000102bb939f 13:44:34.133 [GameSession] destroy_game_object(182) 13:44:34.133 [GameSession] destroy_game_object(181) 13:44:34.133 [GameSession] destroy_game_object(180) 13:44:34.502 [GameSession] destroy_game_object(160) 13:44:34.816 [GameSession] create_game_object(35, 183) 13:44:34.816 [GameSession] create_game_object(183, 0) -> 11000010518b5e7 13:44:34.816 [GameSession] create_game_object(183, 0) -> 110000102bb939f 13:44:34.831 [GameSession] create_game_object(84, 184) 13:44:34.831 [GameSession] create_game_object(184, 0) -> 11000010518b5e7 13:44:34.831 [GameSession] create_game_object(184, 0) -> 110000102bb939f 13:44:36.306 [GameSession] destroy_game_object(184) 13:44:37.170 [GameSession] create_game_object(84, 185) 13:44:37.170 [GameSession] create_game_object(185, 0) -> 11000010518b5e7 13:44:37.170 [GameSession] create_game_object(185, 0) -> 110000102bb939f 13:44:38.020 [GameSession] 11000010518b5e7 -> create_game_object(1110) 13:44:38.020 [GameSession] create_game_object(1110, 0) -> 110000102bb939f 13:44:38.020 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:38.024 [Lua] [SharedState] deus_run_state_25999499: grenade:11000010518b5e7:1:4:4 = 13:44:38.525 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.94999999999999996 13:44:38.924 [GameSession] 11000010518b5e7 -> destroy_game_object(1110) 13:44:38.924 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:41.565 [GameSession] create_game_object(51, 186) 13:44:41.565 [GameSession] create_game_object(186, 0) -> 11000010518b5e7 13:44:41.565 [GameSession] create_game_object(186, 0) -> 110000102bb939f 13:44:42.870 [GameSession] create_game_object(84, 187) 13:44:42.870 [GameSession] create_game_object(187, 0) -> 11000010518b5e7 13:44:42.870 [GameSession] create_game_object(187, 0) -> 110000102bb939f 13:44:42.959 [GameSession] destroy_game_object(179) 13:44:42.959 [GameSession] destroy_game_object(178) 13:44:42.959 [GameSession] destroy_game_object(177) 13:44:42.959 [GameSession] destroy_game_object(176) 13:44:43.525 [GameSession] create_game_object(68, 188) 13:44:43.525 [GameSession] create_game_object(188, 0) -> 11000010518b5e7 13:44:43.525 [GameSession] create_game_object(188, 0) -> 110000102bb939f 13:44:43.528 [GameSession] destroy_game_object(186) 13:44:45.530 [GameSession] destroy_game_object(171) 13:44:45.697 [GameSession] destroy_game_object(187) 13:44:47.281 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = disabled 13:44:47.346 [GameSession] create_game_object(36, 189) 13:44:47.346 [GameSession] create_game_object(189, 0) -> 11000010518b5e7 13:44:47.346 [GameSession] create_game_object(189, 0) -> 110000102bb939f 13:44:47.349 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.71499999999999997 13:44:47.713 [GameSession] 11000010518b5e7 -> create_game_object(1111) 13:44:47.713 [GameSession] create_game_object(1111, 0) -> 110000102bb939f 13:44:47.713 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:47.819 [GameSession] destroy_game_object(185) 13:44:47.830 [GameSession] 11000010518b5e7 -> create_game_object(1112) 13:44:47.830 [GameSession] create_game_object(1112, 0) -> 110000102bb939f 13:44:47.830 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:47.897 [GameSession] 11000010518b5e7 -> create_game_object(1113) 13:44:47.897 [GameSession] create_game_object(1113, 0) -> 110000102bb939f 13:44:47.897 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:47.964 [GameSession] 11000010518b5e7 -> create_game_object(1114) 13:44:47.964 [GameSession] create_game_object(1114, 0) -> 110000102bb939f 13:44:47.964 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.117 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.435 13:44:48.264 [GameSession] 11000010518b5e7 -> destroy_game_object(1112) 13:44:48.264 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:48.382 [GameSession] 11000010518b5e7 -> destroy_game_object(1113) 13:44:48.382 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:48.449 [GameSession] 11000010518b5e7 -> destroy_game_object(1114) 13:44:48.449 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:48.600 [GameSession] 11000010518b5e7 -> create_game_object(1115) 13:44:48.600 [GameSession] create_game_object(1115, 0) -> 110000102bb939f 13:44:48.600 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.684 [GameSession] 11000010518b5e7 -> create_game_object(1116) 13:44:48.684 [GameSession] create_game_object(1116, 0) -> 110000102bb939f 13:44:48.684 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.751 [GameSession] 11000010518b5e7 -> destroy_game_object(1111) 13:44:48.751 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:48.751 [GameSession] 11000010518b5e7 -> create_game_object(1117) 13:44:48.751 [GameSession] create_game_object(1117, 0) -> 110000102bb939f 13:44:48.751 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:48.867 [GameSession] 11000010518b5e7 -> create_game_object(1118) 13:44:48.867 [GameSession] create_game_object(1118, 0) -> 110000102bb939f 13:44:48.868 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:44:49.035 [GameSession] 11000010518b5e7 -> destroy_game_object(1115) 13:44:49.035 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:49.102 [GameSession] 11000010518b5e7 -> destroy_game_object(1116) 13:44:49.102 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:49.186 [GameSession] 11000010518b5e7 -> destroy_game_object(1117) 13:44:49.186 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:49.269 [GameSession] 11000010518b5e7 -> destroy_game_object(1118) 13:44:49.269 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:44:49.455 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.014999999999999999 13:44:50.843 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = knocked_down 13:44:50.843 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0 13:44:50.843 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.34999999999999998 13:44:51.060 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = dead 13:44:52.180 [Lua] rat ogre died! 13:44:52.180 [GameSession] create_game_object(68, 190) 13:44:52.180 [GameSession] create_game_object(190, 0) -> 11000010518b5e7 13:44:52.180 [GameSession] create_game_object(190, 0) -> 110000102bb939f 13:44:52.214 [Lua] [SharedState] deus_run_state_25999499: cursed_chests_purified:11000010575f4ad:0:0:0 = 1 13:44:52.214 [Lua] [SharedState] deus_run_state_25999499: cursed_chests_purified:110000102bb939f:0:0:0 = 1 13:44:52.214 [Lua] [SharedState] deus_run_state_25999499: cursed_chests_purified:11000010518b5e7:0:0:0 = 1 13:44:52.461 [GameSession] create_game_object(51, 191) 13:44:52.461 [GameSession] create_game_object(191, 0) -> 11000010518b5e7 13:44:52.461 [GameSession] create_game_object(191, 0) -> 110000102bb939f 13:44:53.751 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.95833333333333337 13:44:54.403 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.91666666666666663 13:44:55.955 [GameSession] create_game_object(84, 192) 13:44:55.955 [GameSession] create_game_object(192, 0) -> 11000010518b5e7 13:44:55.955 [GameSession] create_game_object(192, 0) -> 110000102bb939f 13:44:56.072 [Lua] state dead despawn 13:44:56.088 [Lua] [GameNetworkManager] destroying game object with go_id=48 13:44:56.088 [GameSession] destroy_game_object(48) 13:44:56.088 [GameSession] destroy_game_object(47) 13:44:56.088 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5e62bc9a87816ce]' child 1: '#ID[543d2a7933b237df]' child 2: '#ID[1a97b144509af63b]' child 3: '#ID[b91f6cf12dd917bd]' 13:44:56.089 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[f882a97fcceab257]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[58ab55182ff6a92c]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8df90da122892b6a]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[85a9ddbc63f9974f]' 13:44:56.894 [GameSession] create_game_object(68, 193) 13:44:56.894 [GameSession] create_game_object(193, 0) -> 11000010518b5e7 13:44:56.894 [GameSession] create_game_object(193, 0) -> 110000102bb939f 13:44:56.897 [GameSession] destroy_game_object(191) 13:44:58.900 [GameSession] destroy_game_object(189) 13:45:01.132 [Lua] [SharedState] deus_run_state_25999499: power_ups:110000102bb939f:1:5:4 = [{"client_id":1101963904,"name":"always_blocking","rarity":"unique"},{"rarity":"rare","client_id":788236928,"name":"grenadier"},{"name":"talent_1_2","rarity":"exotic","client_id":270818528},{"name":"talent_2_3","rarity":"rare","client_id":2104784512},{"name":"talent_3_3","rarity":"exotic","client_id":1908176512},{"name":"talent_4_1","rarity":"rare","client_id":273263392},{"name":"talent_5_3","rarity":"rare","client_id":27185916},{"name":"talent_6_3","rarity":"unique","client_id":366686816}] 13:45:03.319 [GameSession] create_game_object(84, 194) 13:45:03.319 [GameSession] create_game_object(194, 0) -> 11000010518b5e7 13:45:03.319 [GameSession] create_game_object(194, 0) -> 110000102bb939f 13:45:03.374 [GameSession] destroy_game_object(194) 13:45:04.138 [GameSession] create_game_object(84, 195) 13:45:04.138 [GameSession] create_game_object(195, 0) -> 11000010518b5e7 13:45:04.138 [GameSession] create_game_object(195, 0) -> 110000102bb939f 13:45:04.391 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.875 13:45:06.895 [Window] Window => inactive 13:45:07.430 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010518b5e7:1:4:4 = [{"client_id":1810054656,"name":"explosive_ordinance","rarity":"rare"},{"rarity":"exotic","client_id":1400682496,"name":"talent_1_1"},{"rarity":"rare","client_id":68264264,"name":"talent_2_3"},{"rarity":"exotic","client_id":425371488,"name":"talent_3_1"},{"rarity":"rare","client_id":1566916352,"name":"talent_4_3"},{"rarity":"rare","client_id":1431938304,"name":"talent_5_2"},{"rarity":"unique","client_id":1246496640,"name":"talent_6_2"}] 13:45:08.534 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 1 13:45:08.536 [GameSession] destroy_game_object(158) 13:45:08.785 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.95833333333333337 13:45:10.085 [GameSession] create_game_object(84, 196) 13:45:10.085 [GameSession] create_game_object(196, 0) -> 11000010518b5e7 13:45:10.085 [GameSession] create_game_object(196, 0) -> 110000102bb939f 13:45:17.475 [GameSession] create_game_object(84, 197) 13:45:17.475 [GameSession] create_game_object(197, 0) -> 11000010518b5e7 13:45:17.475 [GameSession] create_game_object(197, 0) -> 110000102bb939f 13:45:18.215 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 13:45:18.464 [GameSession] destroy_game_object(147) 13:45:18.515 [GameSession] destroy_game_object(161) 13:45:21.120 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:45:21.120 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:45:21.120 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:45:21.120 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:45:21.120 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:45:21.120 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:45:21.120 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:45:21.120 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:45:21.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 13:45:21.120 [GameSession] create_game_object(9, 198) 13:45:21.120 [GameSession] create_game_object(198, 0) -> 11000010518b5e7 13:45:21.120 [GameSession] create_game_object(198, 0) -> 110000102bb939f 13:45:21.121 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 13:45:21.121 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:45:21.121 [GameSession] create_game_object(46, 199) 13:45:21.121 [GameSession] create_game_object(199, 0) -> 11000010518b5e7 13:45:21.121 [GameSession] create_game_object(199, 0) -> 110000102bb939f 13:45:21.121 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=199 13:45:21.135 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_mace_02\/wpn_brw_mace_02_3p":true,"wwise\/one_handed_hammers":true} 13:45:21.135 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 13:45:21.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 13:45:21.136 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = respawn 13:45:21.136 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.5 13:45:21.155 [GameSession] destroy_game_object(196) 13:45:21.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:45:21.317 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:45:21.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:45:21.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:45:21.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:45:22.035 [GameSession] 11000010518b5e7 -> create_game_object(1119) 13:45:22.035 [GameSession] create_game_object(1119, 0) -> 110000102bb939f 13:45:22.035 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:22.085 [GameSession] 11000010518b5e7 -> create_game_object(1120) 13:45:22.085 [GameSession] create_game_object(1120, 0) -> 110000102bb939f 13:45:22.085 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:22.185 [GameSession] 11000010518b5e7 -> create_game_object(1121) 13:45:22.185 [GameSession] create_game_object(1121, 0) -> 110000102bb939f 13:45:22.185 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:22.285 [GameSession] 11000010518b5e7 -> create_game_object(1122) 13:45:22.285 [GameSession] create_game_object(1122, 0) -> 110000102bb939f 13:45:22.285 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:22.586 [GameSession] 11000010518b5e7 -> destroy_game_object(1119) 13:45:22.586 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:22.586 [GameSession] 11000010518b5e7 -> destroy_game_object(1121) 13:45:22.586 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:22.670 [GameSession] 11000010518b5e7 -> destroy_game_object(1120) 13:45:22.671 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:22.771 [GameSession] 11000010518b5e7 -> destroy_game_object(1122) 13:45:22.771 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:23.321 [GameSession] 11000010518b5e7 -> create_game_object(1123) 13:45:23.321 [GameSession] create_game_object(1123, 0) -> 110000102bb939f 13:45:23.321 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:23.388 [GameSession] 11000010518b5e7 -> create_game_object(1124) 13:45:23.388 [GameSession] create_game_object(1124, 0) -> 110000102bb939f 13:45:23.388 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:23.488 [GameSession] 11000010518b5e7 -> create_game_object(1125) 13:45:23.488 [GameSession] create_game_object(1125, 0) -> 110000102bb939f 13:45:23.488 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:23.588 [GameSession] 11000010518b5e7 -> create_game_object(1126) 13:45:23.588 [GameSession] create_game_object(1126, 0) -> 110000102bb939f 13:45:23.588 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:23.940 [GameSession] 11000010518b5e7 -> destroy_game_object(1124) 13:45:23.940 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:24.023 [GameSession] 11000010518b5e7 -> destroy_game_object(1123) 13:45:24.023 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:24.023 [GameSession] 11000010518b5e7 -> destroy_game_object(1125) 13:45:24.023 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:24.140 [GameSession] 11000010518b5e7 -> destroy_game_object(1126) 13:45:24.140 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:24.192 [GameSession] create_game_object(84, 200) 13:45:24.192 [GameSession] create_game_object(200, 0) -> 11000010518b5e7 13:45:24.192 [GameSession] create_game_object(200, 0) -> 110000102bb939f 13:45:24.197 [GameSession] destroy_game_object(113) 13:45:24.227 [Lua] rat ogre was despawned! 13:45:24.231 [GameSession] destroy_game_object(175) 13:45:25.745 [GameSession] create_game_object(22, 201) 13:45:25.745 [GameSession] create_game_object(201, 0) -> 11000010518b5e7 13:45:25.745 [GameSession] create_game_object(201, 0) -> 110000102bb939f 13:45:25.745 [GameSession] create_game_object(22, 202) 13:45:25.745 [GameSession] create_game_object(202, 0) -> 11000010518b5e7 13:45:25.745 [GameSession] create_game_object(202, 0) -> 110000102bb939f 13:45:25.746 [GameSession] create_game_object(22, 203) 13:45:25.746 [GameSession] create_game_object(203, 0) -> 11000010518b5e7 13:45:25.746 [GameSession] create_game_object(203, 0) -> 110000102bb939f 13:45:26.253 [GameSession] destroy_game_object(119) 13:45:26.432 [GameSession] create_game_object(84, 204) 13:45:26.432 [GameSession] create_game_object(204, 0) -> 11000010518b5e7 13:45:26.432 [GameSession] create_game_object(204, 0) -> 110000102bb939f 13:45:26.787 [GameSession] destroy_game_object(202) 13:45:26.787 [GameSession] destroy_game_object(201) 13:45:26.788 [GameSession] destroy_game_object(203) 13:45:26.986 [GameSession] create_game_object(43, 205) 13:45:26.986 [GameSession] create_game_object(205, 0) -> 11000010518b5e7 13:45:26.986 [GameSession] create_game_object(205, 0) -> 110000102bb939f 13:45:27.167 [GameSession] create_game_object(84, 206) 13:45:27.167 [GameSession] create_game_object(206, 0) -> 11000010518b5e7 13:45:27.167 [GameSession] create_game_object(206, 0) -> 110000102bb939f 13:45:29.423 [GameSession] create_game_object(84, 207) 13:45:29.423 [GameSession] create_game_object(207, 0) -> 11000010518b5e7 13:45:29.423 [GameSession] create_game_object(207, 0) -> 110000102bb939f 13:45:29.478 [GameSession] destroy_game_object(135) 13:45:29.556 [GameSession] 11000010518b5e7 -> create_game_object(1127) 13:45:29.556 [GameSession] create_game_object(1127, 0) -> 110000102bb939f 13:45:29.556 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.656 [GameSession] 11000010518b5e7 -> create_game_object(1128) 13:45:29.656 [GameSession] create_game_object(1128, 0) -> 110000102bb939f 13:45:29.656 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.740 [GameSession] 11000010518b5e7 -> create_game_object(1129) 13:45:29.740 [GameSession] create_game_object(1129, 0) -> 110000102bb939f 13:45:29.740 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:29.824 [GameSession] 11000010518b5e7 -> create_game_object(1130) 13:45:29.824 [GameSession] create_game_object(1130, 0) -> 110000102bb939f 13:45:29.824 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.107 [GameSession] 11000010518b5e7 -> destroy_game_object(1127) 13:45:30.107 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:30.191 [GameSession] 11000010518b5e7 -> destroy_game_object(1128) 13:45:30.191 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:30.274 [GameSession] 11000010518b5e7 -> destroy_game_object(1129) 13:45:30.274 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:30.358 [GameSession] 11000010518b5e7 -> destroy_game_object(1130) 13:45:30.358 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:30.411 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.91666666666666663 13:45:30.475 [GameSession] 11000010518b5e7 -> create_game_object(1131) 13:45:30.475 [GameSession] create_game_object(1131, 0) -> 110000102bb939f 13:45:30.475 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.477 [GameSession] create_game_object(68, 208) 13:45:30.477 [GameSession] create_game_object(208, 0) -> 11000010518b5e7 13:45:30.477 [GameSession] create_game_object(208, 0) -> 110000102bb939f 13:45:30.575 [GameSession] 11000010518b5e7 -> create_game_object(1132) 13:45:30.575 [GameSession] create_game_object(1132, 0) -> 110000102bb939f 13:45:30.575 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.658 [GameSession] 11000010518b5e7 -> create_game_object(1133) 13:45:30.658 [GameSession] create_game_object(1133, 0) -> 110000102bb939f 13:45:30.658 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.742 [GameSession] 11000010518b5e7 -> create_game_object(1134) 13:45:30.742 [GameSession] create_game_object(1134, 0) -> 110000102bb939f 13:45:30.742 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:30.742 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 13:45:31.160 [GameSession] 11000010518b5e7 -> destroy_game_object(1131) 13:45:31.160 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:31.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 13:45:31.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 13:45:31.163 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 13:45:31.194 [GameSession] 11000010518b5e7 -> destroy_game_object(1132) 13:45:31.194 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:31.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 13:45:31.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 13:45:31.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 13:45:31.277 [GameSession] 11000010518b5e7 -> destroy_game_object(1133) 13:45:31.277 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:31.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 13:45:31.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 13:45:31.295 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 13:45:31.361 [GameSession] 11000010518b5e7 -> destroy_game_object(1134) 13:45:31.361 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:31.362 [GameSession] create_game_object(84, 209) 13:45:31.362 [GameSession] create_game_object(209, 0) -> 11000010518b5e7 13:45:31.362 [GameSession] create_game_object(209, 0) -> 110000102bb939f 13:45:31.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 13:45:31.495 [Lua] [PackageManager] Force_load: wwise/javelin 13:45:31.628 [GameSession] 11000010518b5e7 -> create_game_object(1135) 13:45:31.628 [GameSession] create_game_object(1135, 0) -> 110000102bb939f 13:45:31.628 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.712 [GameSession] 11000010518b5e7 -> create_game_object(1136) 13:45:31.712 [GameSession] create_game_object(1136, 0) -> 110000102bb939f 13:45:31.712 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.795 [GameSession] 11000010518b5e7 -> create_game_object(1137) 13:45:31.795 [GameSession] create_game_object(1137, 0) -> 110000102bb939f 13:45:31.795 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:31.912 [GameSession] 11000010518b5e7 -> create_game_object(1138) 13:45:31.912 [GameSession] create_game_object(1138, 0) -> 110000102bb939f 13:45:31.912 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:32.330 [GameSession] 11000010518b5e7 -> destroy_game_object(1136) 13:45:32.330 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:32.397 [GameSession] 11000010518b5e7 -> destroy_game_object(1135) 13:45:32.397 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:32.397 [GameSession] 11000010518b5e7 -> destroy_game_object(1138) 13:45:32.397 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:32.451 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 4 13:45:32.451 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 178 13:45:32.451 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 655 13:45:32.451 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 4 13:45:32.454 [GameSession] destroy_game_object(32) 13:45:32.481 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 4 13:45:32.481 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 114 13:45:32.481 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 691 13:45:32.531 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 4 13:45:32.531 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 235 13:45:32.531 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 727 13:45:32.564 [GameSession] 11000010518b5e7 -> destroy_game_object(1137) 13:45:32.564 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:32.681 [GameSession] 11000010518b5e7 -> create_game_object(1139) 13:45:32.681 [GameSession] create_game_object(1139, 0) -> 110000102bb939f 13:45:32.681 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:32.717 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.875 13:45:32.764 [GameSession] 11000010518b5e7 -> create_game_object(1140) 13:45:32.764 [GameSession] create_game_object(1140, 0) -> 110000102bb939f 13:45:32.764 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:32.882 [GameSession] 11000010518b5e7 -> create_game_object(1141) 13:45:32.882 [GameSession] create_game_object(1141, 0) -> 110000102bb939f 13:45:32.882 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:32.948 [GameSession] 11000010518b5e7 -> create_game_object(1142) 13:45:32.948 [GameSession] create_game_object(1142, 0) -> 110000102bb939f 13:45:32.948 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:33.132 [GameSession] 11000010518b5e7 -> destroy_game_object(1139) 13:45:33.132 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:33.215 [GameSession] 11000010518b5e7 -> destroy_game_object(1140) 13:45:33.215 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:33.415 [GameSession] 11000010518b5e7 -> destroy_game_object(1141) 13:45:33.415 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:33.532 [GameSession] 11000010518b5e7 -> destroy_game_object(1142) 13:45:33.532 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:33.851 [GameSession] 11000010518b5e7 -> create_game_object(1143) 13:45:33.851 [GameSession] create_game_object(1143, 0) -> 110000102bb939f 13:45:33.851 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:45:33.987 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.59999999999999998 13:45:34.253 [GameSession] 11000010518b5e7 -> destroy_game_object(1143) 13:45:34.253 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:45:38.487 [GameSession] destroy_game_object(205) 13:45:40.153 [Window] Window => active 13:45:40.342 [GameSession] destroy_game_object(128) 13:45:42.175 [GameSession] create_game_object(84, 210) 13:45:42.175 [GameSession] create_game_object(210, 0) -> 11000010518b5e7 13:45:42.175 [GameSession] create_game_object(210, 0) -> 110000102bb939f 13:45:43.865 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":true} 13:45:44.266 [GameSession] create_game_object(84, 211) 13:45:44.266 [GameSession] create_game_object(211, 0) -> 11000010518b5e7 13:45:44.266 [GameSession] create_game_object(211, 0) -> 110000102bb939f 13:45:44.617 [GameSession] create_game_object(84, 212) 13:45:44.617 [GameSession] create_game_object(212, 0) -> 11000010518b5e7 13:45:44.617 [GameSession] create_game_object(212, 0) -> 110000102bb939f 13:45:45.427 [GameSession] destroy_game_object(4) 13:45:46.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 13:45:46.207 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 13:45:46.207 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 13:45:46.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 13:45:46.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 13:45:46.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 13:45:46.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 13:45:46.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 13:45:46.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 13:45:48.826 [GameSession] create_game_object(84, 213) 13:45:48.826 [GameSession] create_game_object(213, 0) -> 11000010518b5e7 13:45:48.826 [GameSession] create_game_object(213, 0) -> 110000102bb939f 13:45:48.960 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:45:49.094 [GameSession] create_game_object(30, 214) 13:45:49.094 [GameSession] create_game_object(214, 0) -> 11000010518b5e7 13:45:49.094 [GameSession] create_game_object(214, 0) -> 110000102bb939f 13:45:49.116 [GameSession] destroy_game_object(129) 13:45:50.403 [GameSession] destroy_game_object(130) 13:45:50.616 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:45:50.616 [Lua] [Mutator] Activating mutator 'easier_packs' 13:45:50.699 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:45:50.750 [GameSession] create_game_object(84, 215) 13:45:50.750 [GameSession] create_game_object(215, 0) -> 11000010518b5e7 13:45:50.750 [GameSession] create_game_object(215, 0) -> 110000102bb939f 13:45:50.921 [GameSession] destroy_game_object(215) 13:45:51.286 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 5 13:45:51.286 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 212 13:45:51.286 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 761 13:45:51.286 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 5 13:45:51.289 [GameSession] destroy_game_object(33) 13:45:51.351 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 5 13:45:51.351 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 148 13:45:51.351 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 795 13:45:51.384 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 5 13:45:51.384 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 269 13:45:51.384 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 829 13:45:51.656 [GameSession] destroy_game_object(8) 13:45:51.752 [GameSession] create_game_object(68, 216) 13:45:51.752 [GameSession] create_game_object(216, 0) -> 11000010518b5e7 13:45:51.752 [GameSession] create_game_object(216, 0) -> 110000102bb939f 13:45:51.755 [Lua] [SharedState] deus_run_state_25999499: potion:11000010518b5e7:1:4:4 = potion_hold_my_beer_01 13:45:51.954 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:45:51.954 [Lua] [Mutator] Activating mutator 'easier_packs' 13:45:52.672 [GameSession] create_game_object(84, 217) 13:45:52.672 [GameSession] create_game_object(217, 0) -> 11000010518b5e7 13:45:52.672 [GameSession] create_game_object(217, 0) -> 110000102bb939f 13:45:53.778 [GameSession] create_game_object(84, 218) 13:45:53.778 [GameSession] create_game_object(218, 0) -> 11000010518b5e7 13:45:53.778 [GameSession] create_game_object(218, 0) -> 110000102bb939f 13:45:53.816 [GameSession] destroy_game_object(218) 13:45:54.783 [GameSession] create_game_object(84, 219) 13:45:54.783 [GameSession] create_game_object(219, 0) -> 11000010518b5e7 13:45:54.783 [GameSession] create_game_object(219, 0) -> 110000102bb939f 13:45:55.437 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:4:3:1 = potion_friendly_murderer_01 13:45:55.439 [GameSession] destroy_game_object(216) 13:45:55.535 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:45:57.395 [GameSession] destroy_game_object(214) 13:45:58.459 [GameSession] create_game_object(30, 220) 13:45:58.459 [GameSession] create_game_object(220, 0) -> 11000010518b5e7 13:45:58.459 [GameSession] create_game_object(220, 0) -> 110000102bb939f 13:46:03.037 [GameSession] 11000010518b5e7 -> create_game_object(1144) 13:46:03.037 [GameSession] create_game_object(1144, 0) -> 110000102bb939f 13:46:03.037 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:03.152 [GameSession] 11000010518b5e7 -> create_game_object(1145) 13:46:03.152 [GameSession] create_game_object(1145, 0) -> 110000102bb939f 13:46:03.152 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:03.219 [GameSession] 11000010518b5e7 -> create_game_object(1146) 13:46:03.219 [GameSession] create_game_object(1146, 0) -> 110000102bb939f 13:46:03.219 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:03.303 [GameSession] 11000010518b5e7 -> create_game_object(1147) 13:46:03.303 [GameSession] create_game_object(1147, 0) -> 110000102bb939f 13:46:03.303 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:03.453 [GameSession] 11000010518b5e7 -> destroy_game_object(1144) 13:46:03.453 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:03.519 [GameSession] 11000010518b5e7 -> destroy_game_object(1145) 13:46:03.519 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:03.670 [GameSession] 11000010518b5e7 -> destroy_game_object(1146) 13:46:03.670 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:03.736 [GameSession] 11000010518b5e7 -> destroy_game_object(1147) 13:46:03.736 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:04.056 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:4:3:1 = 13:46:04.089 [Lua] [SharedState] deus_run_state_25999499: potion:110000102bb939f:1:5:4 = potion_friendly_murderer_01 13:46:04.120 [GameSession] 11000010518b5e7 -> create_game_object(1148) 13:46:04.120 [GameSession] create_game_object(1148, 0) -> 110000102bb939f 13:46:04.120 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:04.187 [GameSession] 11000010518b5e7 -> create_game_object(1149) 13:46:04.187 [GameSession] create_game_object(1149, 0) -> 110000102bb939f 13:46:04.187 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:04.287 [GameSession] 11000010518b5e7 -> create_game_object(1150) 13:46:04.287 [GameSession] create_game_object(1150, 0) -> 110000102bb939f 13:46:04.287 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:04.387 [GameSession] 11000010518b5e7 -> create_game_object(1151) 13:46:04.387 [GameSession] create_game_object(1151, 0) -> 110000102bb939f 13:46:04.387 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:04.471 [GameSession] 11000010518b5e7 -> destroy_game_object(1148) 13:46:04.471 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:04.621 [GameSession] 11000010518b5e7 -> destroy_game_object(1149) 13:46:04.621 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:04.722 [GameSession] 11000010518b5e7 -> destroy_game_object(1150) 13:46:04.722 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:04.822 [GameSession] 11000010518b5e7 -> destroy_game_object(1151) 13:46:04.822 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:06.292 [GameSession] 11000010518b5e7 -> create_game_object(1152) 13:46:06.292 [GameSession] create_game_object(1152, 0) -> 110000102bb939f 13:46:06.292 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:06.408 [GameSession] 11000010518b5e7 -> create_game_object(1153) 13:46:06.408 [GameSession] create_game_object(1153, 0) -> 110000102bb939f 13:46:06.408 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:06.465 [GameSession] destroy_game_object(183) 13:46:06.465 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 13:46:06.475 [GameSession] 11000010518b5e7 -> create_game_object(1154) 13:46:06.475 [GameSession] create_game_object(1154, 0) -> 110000102bb939f 13:46:06.475 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:06.559 [GameSession] 11000010518b5e7 -> create_game_object(1155) 13:46:06.559 [GameSession] create_game_object(1155, 0) -> 110000102bb939f 13:46:06.559 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:06.676 [GameSession] 11000010518b5e7 -> destroy_game_object(1152) 13:46:06.676 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:06.760 [GameSession] 11000010518b5e7 -> destroy_game_object(1153) 13:46:06.760 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:06.961 [GameSession] 11000010518b5e7 -> destroy_game_object(1154) 13:46:06.961 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:07.028 [GameSession] 11000010518b5e7 -> destroy_game_object(1155) 13:46:07.028 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:09.937 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:11000010518b5e7:1:4:4 = item_key=deus_we_javelin,powerlevel=500,rarity=common,skin=we_javelin_skin_01,property=crit_chance:59000 13:46:09.937 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 229 13:46:09.937 [Lua] [SharedState] deus_run_state_25999499: ranged_swap_chests_used:0:0:0:0 = {"common":1} 13:46:09.937 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -240 13:46:09.937 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":2094985216,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t1\/wpn_we_2h_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:46:09.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 13:46:09.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 13:46:09.937 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 13:46:09.954 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 2094985216 13:46:09.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 13:46:09.991 [Lua] Override Player Respawning terror_event_respawn true 13:46:10.003 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 2094985216 13:46:10.037 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 2094985216 13:46:14.774 [Lua] Set lobby begin: 13:46:14.774 [Lua] Lobby data twitch_enabled = false 13:46:14.774 [Lua] Lobby data selected_mission_id = journey_ruin 13:46:14.774 [Lua] Lobby data num_players = 3 13:46:14.774 [Lua] Lobby data difficulty_tweak = -10 13:46:14.774 [Lua] Lobby data host = 11000010575f4ad 13:46:14.774 [Lua] Lobby data matchmaking_type = 2 13:46:14.774 [Lua] Lobby data is_private = false 13:46:14.774 [Lua] Lobby data match_started = true 13:46:14.774 [Lua] Lobby data difficulty = hardest 13:46:14.774 [Lua] Lobby data player_slot_1 = 0:0 13:46:14.774 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:46:14.775 [Lua] Lobby data unique_server_name = Saryk 13:46:14.775 [Lua] Lobby data quick_game = true 13:46:14.775 [Lua] Lobby data country_code = FR 13:46:14.775 [Lua] Lobby data matchmaking = true 13:46:14.775 [Lua] Lobby data power_level = 718 13:46:14.775 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:46:14.775 [Lua] Lobby data mechanism = deus 13:46:14.775 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:46:14.775 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:46:14.775 [Lua] Lobby data network_hash = d096ef183372c9f1 13:46:14.775 [Lua] Lobby data player_slot_3 = 0:0 13:46:14.775 [Lua] Lobby data eac_authorized = true 13:46:14.775 [Lua] Set lobby end. 13:46:18.106 [GameSession] 11000010518b5e7 -> create_game_object(1156) 13:46:18.106 [GameSession] create_game_object(1156, 0) -> 110000102bb939f 13:46:18.106 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:18.109 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:46:19.812 [GameSession] 11000010518b5e7 -> create_game_object(1157) 13:46:19.812 [GameSession] create_game_object(1157, 0) -> 110000102bb939f 13:46:19.812 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:19.845 [GameSession] 11000010518b5e7 -> destroy_game_object(1156) 13:46:19.845 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:19.848 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:46:21.551 [GameSession] 11000010518b5e7 -> destroy_game_object(1157) 13:46:21.551 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:22.858 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:46:23.828 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:46:26.139 [GameSession] destroy_game_object(220) 13:46:29.145 [GameSession] destroy_game_object(137) 13:46:29.326 [GameSession] create_game_object(84, 221) 13:46:29.326 [GameSession] create_game_object(221, 0) -> 11000010518b5e7 13:46:29.326 [GameSession] create_game_object(221, 0) -> 110000102bb939f 13:46:29.541 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:46:29.558 [Lua] Spline already found! 13:46:29.592 [GameSession] create_game_object(64, 222) 13:46:29.592 [GameSession] create_game_object(222, 0) -> 11000010518b5e7 13:46:29.592 [GameSession] create_game_object(222, 0) -> 110000102bb939f 13:46:29.608 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:46:29.608 [Lua] [Mutator] Activating mutator 'easier_packs' 13:46:29.610 [Lua] Init group template: spline_patrol 13:46:30.057 [GameSession] destroy_game_object(207) 13:46:30.304 [GameSession] create_game_object(84, 223) 13:46:30.304 [GameSession] create_game_object(223, 0) -> 11000010518b5e7 13:46:30.304 [GameSession] create_game_object(223, 0) -> 110000102bb939f 13:46:30.626 [GameSession] destroy_game_object(221) 13:46:31.457 [GameSession] create_game_object(84, 224) 13:46:31.457 [GameSession] create_game_object(224, 0) -> 11000010518b5e7 13:46:31.457 [GameSession] create_game_object(224, 0) -> 110000102bb939f 13:46:31.512 [GameSession] destroy_game_object(223) 13:46:31.724 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:46:31.797 [GameSession] destroy_game_object(141) 13:46:32.497 [GameSession] destroy_game_object(138) 13:46:32.659 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 134453168) 13:46:33.415 [GameSession] destroy_game_object(204) 13:46:33.777 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:46:34.210 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 13:46:34.249 [GameSession] destroy_game_object(217) 13:46:34.283 [GameSession] destroy_game_object(209) 13:46:34.466 [GameSession] destroy_game_object(192) 13:46:34.678 [GameSession] create_game_object(84, 225) 13:46:34.678 [GameSession] create_game_object(225, 0) -> 11000010518b5e7 13:46:34.678 [GameSession] create_game_object(225, 0) -> 110000102bb939f 13:46:35.184 [GameSession] destroy_game_object(212) 13:46:35.313 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:46:35.313 [Lua] [Mutator] Activating mutator 'easier_packs' 13:46:35.481 [GameSession] create_game_object(84, 226) 13:46:35.481 [GameSession] create_game_object(226, 0) -> 11000010518b5e7 13:46:35.481 [GameSession] create_game_object(226, 0) -> 110000102bb939f 13:46:35.519 [GameSession] destroy_game_object(213) 13:46:35.586 [GameSession] destroy_game_object(211) 13:46:35.833 [GameSession] create_game_object(84, 227) 13:46:35.833 [GameSession] create_game_object(227, 0) -> 11000010518b5e7 13:46:35.833 [GameSession] create_game_object(227, 0) -> 110000102bb939f 13:46:36.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 13:46:36.386 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 13:46:36.386 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:46:36.386 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:46:36.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem 13:46:36.389 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:46:36.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:46:36.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:46:36.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem 13:46:36.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:46:36.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:46:36.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 0 13:46:38.404 [GameSession] create_game_object(30, 228) 13:46:38.404 [GameSession] create_game_object(228, 0) -> 11000010518b5e7 13:46:38.404 [GameSession] create_game_object(228, 0) -> 110000102bb939f 13:46:38.912 [GameSession] destroy_game_object(219) 13:46:39.511 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = alive 13:46:39.526 [GameSession] create_game_object(84, 229) 13:46:39.526 [GameSession] create_game_object(229, 0) -> 11000010518b5e7 13:46:39.526 [GameSession] create_game_object(229, 0) -> 110000102bb939f 13:46:41.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 13:46:41.314 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 13:46:42.555 [GameSession] create_game_object(84, 230) 13:46:42.555 [GameSession] create_game_object(230, 0) -> 11000010518b5e7 13:46:42.555 [GameSession] create_game_object(230, 0) -> 110000102bb939f 13:46:42.856 [GameSession] create_game_object(84, 231) 13:46:42.856 [GameSession] create_game_object(231, 0) -> 11000010518b5e7 13:46:42.856 [GameSession] create_game_object(231, 0) -> 110000102bb939f 13:46:43.980 [GameSession] create_game_object(23, 232) 13:46:43.980 [GameSession] create_game_object(232, 0) -> 11000010518b5e7 13:46:43.980 [GameSession] create_game_object(232, 0) -> 110000102bb939f 13:46:44.484 [GameSession] destroy_game_object(228) 13:46:45.018 [GameSession] destroy_game_object(200) 13:46:45.414 [GameSession] create_game_object(64, 233) 13:46:45.415 [GameSession] create_game_object(233, 0) -> 11000010518b5e7 13:46:45.415 [GameSession] create_game_object(233, 0) -> 110000102bb939f 13:46:45.432 [GameSession] create_game_object(64, 234) 13:46:45.432 [GameSession] create_game_object(234, 0) -> 11000010518b5e7 13:46:45.432 [GameSession] create_game_object(234, 0) -> 110000102bb939f 13:46:45.915 [GameSession] create_game_object(64, 235) 13:46:45.915 [GameSession] create_game_object(235, 0) -> 11000010518b5e7 13:46:45.915 [GameSession] create_game_object(235, 0) -> 110000102bb939f 13:46:45.932 [GameSession] create_game_object(64, 236) 13:46:45.932 [GameSession] create_game_object(236, 0) -> 11000010518b5e7 13:46:45.932 [GameSession] create_game_object(236, 0) -> 110000102bb939f 13:46:46.255 [GameSession] destroy_game_object(231) 13:46:47.034 [GameSession] create_game_object(84, 237) 13:46:47.034 [GameSession] create_game_object(237, 0) -> 11000010518b5e7 13:46:47.034 [GameSession] create_game_object(237, 0) -> 110000102bb939f 13:46:47.385 [GameSession] create_game_object(84, 238) 13:46:47.385 [GameSession] create_game_object(238, 0) -> 11000010518b5e7 13:46:47.385 [GameSession] create_game_object(238, 0) -> 110000102bb939f 13:46:47.385 [GameSession] create_game_object(64, 239) 13:46:47.385 [GameSession] create_game_object(239, 0) -> 11000010518b5e7 13:46:47.385 [GameSession] create_game_object(239, 0) -> 110000102bb939f 13:46:48.444 [GameSession] destroy_game_object(238) 13:46:49.157 [GameSession] create_game_object(84, 240) 13:46:49.157 [GameSession] create_game_object(240, 0) -> 11000010518b5e7 13:46:49.157 [GameSession] create_game_object(240, 0) -> 110000102bb939f 13:46:49.474 [GameSession] create_game_object(84, 241) 13:46:49.474 [GameSession] create_game_object(241, 0) -> 11000010518b5e7 13:46:49.474 [GameSession] create_game_object(241, 0) -> 110000102bb939f 13:46:49.475 [GameSession] create_game_object(64, 242) 13:46:49.475 [GameSession] create_game_object(242, 0) -> 11000010518b5e7 13:46:49.475 [GameSession] create_game_object(242, 0) -> 110000102bb939f 13:46:49.891 [GameSession] 11000010518b5e7 -> create_game_object(1158) 13:46:49.891 [GameSession] create_game_object(1158, 0) -> 110000102bb939f 13:46:49.891 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:49.894 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:46:50.443 [GameSession] 11000010518b5e7 -> destroy_game_object(1158) 13:46:50.443 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:50.828 [GameSession] 11000010518b5e7 -> create_game_object(1159) 13:46:50.828 [GameSession] create_game_object(1159, 0) -> 110000102bb939f 13:46:50.828 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:50.865 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:46:51.395 [GameSession] 11000010518b5e7 -> destroy_game_object(1159) 13:46:51.395 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:52.919 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:46:54.010 [GameSession] destroy_game_object(232) 13:46:54.255 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:46:56.812 [GameSession] create_game_object(84, 243) 13:46:56.812 [GameSession] create_game_object(243, 0) -> 11000010518b5e7 13:46:56.812 [GameSession] create_game_object(243, 0) -> 110000102bb939f 13:46:56.879 [Lua] event horde ends! 13:46:57.832 [GameSession] 11000010518b5e7 -> create_game_object(1160) 13:46:57.832 [GameSession] create_game_object(1160, 0) -> 110000102bb939f 13:46:57.832 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:57.885 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:46:58.254 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.83333333333333337 13:46:58.417 [GameSession] 11000010518b5e7 -> destroy_game_object(1160) 13:46:58.417 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:58.802 [GameSession] 11000010518b5e7 -> create_game_object(1161) 13:46:58.802 [GameSession] create_game_object(1161, 0) -> 110000102bb939f 13:46:58.802 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:46:58.806 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:46:59.237 [GameSession] create_game_object(36, 244) 13:46:59.237 [GameSession] create_game_object(244, 0) -> 11000010518b5e7 13:46:59.237 [GameSession] create_game_object(244, 0) -> 110000102bb939f 13:46:59.286 [GameSession] 11000010518b5e7 -> destroy_game_object(1161) 13:46:59.286 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:46:59.337 [GameSession] create_game_object(36, 245) 13:46:59.337 [GameSession] create_game_object(245, 0) -> 11000010518b5e7 13:46:59.337 [GameSession] create_game_object(245, 0) -> 110000102bb939f 13:47:00.087 [GameSession] 11000010518b5e7 -> create_game_object(1162) 13:47:00.087 [GameSession] create_game_object(1162, 0) -> 110000102bb939f 13:47:00.087 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:00.090 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:47:00.572 [GameSession] 11000010518b5e7 -> destroy_game_object(1162) 13:47:00.572 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:04.064 [GameSession] create_game_object(64, 246) 13:47:04.064 [GameSession] create_game_object(246, 0) -> 11000010518b5e7 13:47:04.064 [GameSession] create_game_object(246, 0) -> 110000102bb939f 13:47:04.353 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.79166666666666663 13:47:04.501 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:04.934 [Lua] event horde ends! 13:47:05.472 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:07.290 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:47:09.013 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:47:10.204 [GameSession] destroy_game_object(195) 13:47:10.215 [GameSession] 11000010518b5e7 -> create_game_object(1163) 13:47:10.215 [GameSession] create_game_object(1163, 0) -> 110000102bb939f 13:47:10.215 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:10.218 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:10.683 [GameSession] 11000010518b5e7 -> destroy_game_object(1163) 13:47:10.683 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:11.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:47:11.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:47:11.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:47:11.888 [GameSession] create_game_object(22, 247) 13:47:11.888 [GameSession] create_game_object(247, 0) -> 11000010518b5e7 13:47:11.888 [GameSession] create_game_object(247, 0) -> 110000102bb939f 13:47:11.888 [GameSession] create_game_object(22, 248) 13:47:11.888 [GameSession] create_game_object(248, 0) -> 11000010518b5e7 13:47:11.888 [GameSession] create_game_object(248, 0) -> 110000102bb939f 13:47:12.931 [GameSession] destroy_game_object(247) 13:47:12.931 [GameSession] destroy_game_object(248) 13:47:13.009 [Lua] event horde ends! 13:47:13.026 [Lua] event horde ends! 13:47:16.918 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:47:17.366 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:47:17.468 [GameSession] create_game_object(58, 249) 13:47:17.468 [GameSession] create_game_object(249, 0) -> 11000010518b5e7 13:47:17.468 [GameSession] create_game_object(249, 0) -> 110000102bb939f 13:47:18.368 [GameSession] 11000010518b5e7 -> create_game_object(1164) 13:47:18.368 [GameSession] create_game_object(1164, 0) -> 110000102bb939f 13:47:18.368 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:18.371 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:18.995 [GameSession] 11000010518b5e7 -> destroy_game_object(1164) 13:47:18.995 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:19.345 [GameSession] 11000010518b5e7 -> create_game_object(1165) 13:47:19.345 [GameSession] create_game_object(1165, 0) -> 110000102bb939f 13:47:19.345 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:19.349 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:19.928 [GameSession] 11000010518b5e7 -> destroy_game_object(1165) 13:47:19.928 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:20.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 2094545 13:47:20.416 [GameSession] 11000010518b5e7 -> create_game_object(1166) 13:47:20.416 [GameSession] create_game_object(1166, 0) -> 110000102bb939f 13:47:20.416 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:20.421 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:47:20.933 [GameSession] 11000010518b5e7 -> destroy_game_object(1166) 13:47:20.933 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:21.084 [Lua] event horde ends! 13:47:21.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 13:47:22.640 [GameSession] create_game_object(75, 250) 13:47:22.640 [GameSession] create_game_object(250, 0) -> 11000010518b5e7 13:47:22.640 [GameSession] create_game_object(250, 0) -> 110000102bb939f 13:47:22.640 [GameSession] create_game_object(3, 251) 13:47:22.640 [GameSession] create_game_object(251, 0) -> 11000010518b5e7 13:47:22.640 [GameSession] create_game_object(251, 0) -> 110000102bb939f 13:47:22.640 [GameSession] create_game_object(75, 252) 13:47:22.640 [GameSession] create_game_object(252, 0) -> 11000010518b5e7 13:47:22.640 [GameSession] create_game_object(252, 0) -> 110000102bb939f 13:47:22.640 [GameSession] create_game_object(3, 253) 13:47:22.640 [GameSession] create_game_object(253, 0) -> 11000010518b5e7 13:47:22.640 [GameSession] create_game_object(253, 0) -> 110000102bb939f 13:47:25.284 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:26.269 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:27.303 [GameSession] 11000010518b5e7 -> create_game_object(1167) 13:47:27.303 [GameSession] create_game_object(1167, 0) -> 110000102bb939f 13:47:27.303 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:27.357 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:27.520 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:47:27.920 [GameSession] 11000010518b5e7 -> destroy_game_object(1167) 13:47:27.920 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:28.958 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:31.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:47:31.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:47:31.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:47:32.064 [GameSession] create_game_object(36, 254) 13:47:32.064 [GameSession] create_game_object(254, 0) -> 11000010518b5e7 13:47:32.064 [GameSession] create_game_object(254, 0) -> 110000102bb939f 13:47:32.549 [GameSession] create_game_object(36, 255) 13:47:32.549 [GameSession] create_game_object(255, 0) -> 11000010518b5e7 13:47:32.549 [GameSession] create_game_object(255, 0) -> 110000102bb939f 13:47:32.670 [GameSession] destroy_game_object(253) 13:47:32.670 [GameSession] destroy_game_object(252) 13:47:32.670 [GameSession] destroy_game_object(251) 13:47:32.670 [GameSession] destroy_game_object(250) 13:47:33.466 [Lua] event horde ends! 13:47:33.667 [GameSession] create_game_object(22, 256) 13:47:33.667 [GameSession] create_game_object(256, 0) -> 11000010518b5e7 13:47:33.667 [GameSession] create_game_object(256, 0) -> 110000102bb939f 13:47:33.667 [GameSession] create_game_object(22, 257) 13:47:33.667 [GameSession] create_game_object(257, 0) -> 11000010518b5e7 13:47:33.667 [GameSession] create_game_object(257, 0) -> 110000102bb939f 13:47:33.667 [GameSession] create_game_object(22, 258) 13:47:33.667 [GameSession] create_game_object(258, 0) -> 11000010518b5e7 13:47:33.667 [GameSession] create_game_object(258, 0) -> 110000102bb939f 13:47:34.709 [GameSession] destroy_game_object(258) 13:47:34.709 [GameSession] destroy_game_object(256) 13:47:34.709 [GameSession] destroy_game_object(257) 13:47:36.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 0 13:47:36.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 2880005 13:47:37.330 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.065000000000000002 13:47:39.954 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = knocked_down 13:47:39.954 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0 13:47:41.595 [GameSession] create_game_object(35, 259) 13:47:41.595 [GameSession] create_game_object(259, 0) -> 11000010518b5e7 13:47:41.595 [GameSession] create_game_object(259, 0) -> 110000102bb939f 13:47:41.845 [GameSession] 11000010518b5e7 -> create_game_object(1168) 13:47:41.845 [GameSession] create_game_object(1168, 0) -> 110000102bb939f 13:47:41.845 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:41.847 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:42.529 [GameSession] 11000010518b5e7 -> destroy_game_object(1168) 13:47:42.529 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:42.697 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:47:42.730 [GameSession] 11000010518b5e7 -> create_game_object(1169) 13:47:42.730 [GameSession] create_game_object(1169, 0) -> 110000102bb939f 13:47:42.730 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:42.733 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:47:43.248 [GameSession] 11000010518b5e7 -> destroy_game_object(1169) 13:47:43.248 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:44.121 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:45.089 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:47:46.573 [GameSession] 11000010518b5e7 -> create_game_object(1170) 13:47:46.573 [GameSession] create_game_object(1170, 0) -> 110000102bb939f 13:47:46.573 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:47:46.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 13:47:46.610 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:47:46.624 [GameSession] create_game_object(36, 260) 13:47:46.624 [GameSession] create_game_object(260, 0) -> 11000010518b5e7 13:47:46.624 [GameSession] create_game_object(260, 0) -> 110000102bb939f 13:47:46.641 [GameSession] create_game_object(36, 261) 13:47:46.641 [GameSession] create_game_object(261, 0) -> 11000010518b5e7 13:47:46.641 [GameSession] create_game_object(261, 0) -> 110000102bb939f 13:47:47.107 [GameSession] 11000010518b5e7 -> destroy_game_object(1170) 13:47:47.107 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:47:47.125 [GameSession] create_game_object(36, 262) 13:47:47.125 [GameSession] create_game_object(262, 0) -> 11000010518b5e7 13:47:47.125 [GameSession] create_game_object(262, 0) -> 110000102bb939f 13:47:47.143 [GameSession] create_game_object(36, 263) 13:47:47.143 [GameSession] create_game_object(263, 0) -> 11000010518b5e7 13:47:47.143 [GameSession] create_game_object(263, 0) -> 110000102bb939f 13:47:47.615 [GameSession] create_game_object(43, 264) 13:47:47.615 [GameSession] create_game_object(264, 0) -> 11000010518b5e7 13:47:47.615 [GameSession] create_game_object(264, 0) -> 110000102bb939f 13:47:47.628 [GameSession] create_game_object(36, 265) 13:47:47.628 [GameSession] create_game_object(265, 0) -> 11000010518b5e7 13:47:47.628 [GameSession] create_game_object(265, 0) -> 110000102bb939f 13:47:47.645 [GameSession] create_game_object(36, 266) 13:47:47.645 [GameSession] create_game_object(266, 0) -> 11000010518b5e7 13:47:47.645 [GameSession] create_game_object(266, 0) -> 110000102bb939f 13:47:47.744 [GameSession] create_game_object(22, 267) 13:47:47.744 [GameSession] create_game_object(267, 0) -> 11000010518b5e7 13:47:47.744 [GameSession] create_game_object(267, 0) -> 110000102bb939f 13:47:47.744 [GameSession] create_game_object(22, 268) 13:47:47.744 [GameSession] create_game_object(268, 0) -> 11000010518b5e7 13:47:47.744 [GameSession] create_game_object(268, 0) -> 110000102bb939f 13:47:47.744 [GameSession] create_game_object(22, 269) 13:47:47.744 [GameSession] create_game_object(269, 0) -> 11000010518b5e7 13:47:47.744 [GameSession] create_game_object(269, 0) -> 110000102bb939f 13:47:47.777 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 13:47:48.130 [GameSession] create_game_object(36, 270) 13:47:48.130 [GameSession] create_game_object(270, 0) -> 11000010518b5e7 13:47:48.130 [GameSession] create_game_object(270, 0) -> 110000102bb939f 13:47:48.147 [GameSession] create_game_object(36, 271) 13:47:48.147 [GameSession] create_game_object(271, 0) -> 11000010518b5e7 13:47:48.147 [GameSession] create_game_object(271, 0) -> 110000102bb939f 13:47:48.787 [GameSession] destroy_game_object(267) 13:47:48.788 [GameSession] destroy_game_object(269) 13:47:48.788 [GameSession] destroy_game_object(268) 13:47:48.984 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = dead 13:47:49.566 [Lua] event horde ends! 13:47:51.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 13:47:51.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 13:47:51.624 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 13:47:52.840 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:47:54.010 [Lua] state dead despawn 13:47:54.026 [Lua] [GameNetworkManager] destroying game object with go_id=60 13:47:54.026 [GameSession] destroy_game_object(60) 13:47:54.026 [GameSession] destroy_game_object(59) 13:47:54.026 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[e449d91b02cd7976]' child 3: '#ID[18b5d2a5bfe3c710]' 13:47:54.027 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[02b583bc8a8cfd57]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fd5d59de8135e50c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[aca5c5950daa19ed]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 13:47:54.034 [GameSession] destroy_game_object(224) 13:47:54.049 [GameSession] destroy_game_object(225) 13:47:56.501 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.48199999999999998 13:47:56.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:47:56.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:47:56.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:47:56.635 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:47:56.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:47:56.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:48:02.384 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.19400000000000001 13:48:03.951 [GameSession] create_game_object(22, 272) 13:48:03.951 [GameSession] create_game_object(272, 0) -> 11000010518b5e7 13:48:03.951 [GameSession] create_game_object(272, 0) -> 110000102bb939f 13:48:03.951 [GameSession] create_game_object(22, 273) 13:48:03.951 [GameSession] create_game_object(273, 0) -> 11000010518b5e7 13:48:03.951 [GameSession] create_game_object(273, 0) -> 110000102bb939f 13:48:03.951 [GameSession] create_game_object(22, 274) 13:48:03.951 [GameSession] create_game_object(274, 0) -> 11000010518b5e7 13:48:03.951 [GameSession] create_game_object(274, 0) -> 110000102bb939f 13:48:04.518 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:04.993 [GameSession] destroy_game_object(274) 13:48:04.993 [GameSession] destroy_game_object(272) 13:48:04.993 [GameSession] destroy_game_object(273) 13:48:05.639 [Lua] event horde ends! 13:48:06.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 13:48:14.484 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 13:48:15.703 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:48:15.720 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:48:15.720 [Lua] [Mutator] Activating mutator 'easier_packs' 13:48:16.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 13:48:16.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:16.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:16.726 [GameSession] destroy_game_object(237) 13:48:16.910 [GameSession] destroy_game_object(243) 13:48:17.245 [GameSession] destroy_game_object(230) 13:48:17.495 [GameSession] destroy_game_object(241) 13:48:17.979 [GameSession] destroy_game_object(229) 13:48:18.079 [GameSession] destroy_game_object(240) 13:48:18.123 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:18.608 [GameSession] create_game_object(84, 275) 13:48:18.608 [GameSession] create_game_object(275, 0) -> 11000010518b5e7 13:48:18.608 [GameSession] create_game_object(275, 0) -> 110000102bb939f 13:48:19.044 [Lua] [RespawnHandler] Found available override unit 13:48:19.044 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:48:19.045 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:48:19.045 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:48:19.045 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:48:19.045 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:48:19.046 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:48:19.046 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:48:19.046 [GameSession] create_game_object(41, 276) 13:48:19.046 [GameSession] create_game_object(276, 0) -> 11000010518b5e7 13:48:19.046 [GameSession] create_game_object(276, 0) -> 110000102bb939f 13:48:19.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.79166666666666663) 13:48:19.046 [GameSession] create_game_object(46, 277) 13:48:19.046 [GameSession] create_game_object(277, 0) -> 11000010518b5e7 13:48:19.046 [GameSession] create_game_object(277, 0) -> 110000102bb939f 13:48:19.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=277 13:48:19.061 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = respawn 13:48:19.061 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.5 13:48:19.061 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.5 13:48:19.309 [GameSession] create_game_object(84, 278) 13:48:19.309 [GameSession] create_game_object(278, 0) -> 11000010518b5e7 13:48:19.309 [GameSession] create_game_object(278, 0) -> 110000102bb939f 13:48:19.576 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:19.694 [GameSession] create_game_object(84, 279) 13:48:19.694 [GameSession] create_game_object(279, 0) -> 11000010518b5e7 13:48:19.694 [GameSession] create_game_object(279, 0) -> 110000102bb939f 13:48:19.695 [GameSession] create_game_object(84, 280) 13:48:19.695 [GameSession] create_game_object(280, 0) -> 11000010518b5e7 13:48:19.695 [GameSession] create_game_object(280, 0) -> 110000102bb939f 13:48:20.012 [GameSession] create_game_object(84, 281) 13:48:20.012 [GameSession] create_game_object(281, 0) -> 11000010518b5e7 13:48:20.012 [GameSession] create_game_object(281, 0) -> 110000102bb939f 13:48:21.402 [GameSession] destroy_game_object(264) 13:48:21.531 [GameSession] create_game_object(84, 282) 13:48:21.531 [GameSession] create_game_object(282, 0) -> 11000010518b5e7 13:48:21.531 [GameSession] create_game_object(282, 0) -> 110000102bb939f 13:48:21.699 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:48:21.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 13:48:21.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 13:48:23.134 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:48:24.538 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 13:48:25.175 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = alive 13:48:25.191 [GameSession] create_game_object(84, 283) 13:48:25.191 [GameSession] create_game_object(283, 0) -> 11000010518b5e7 13:48:25.191 [GameSession] create_game_object(283, 0) -> 110000102bb939f 13:48:25.207 [GameSession] create_game_object(84, 284) 13:48:25.207 [GameSession] create_game_object(284, 0) -> 11000010518b5e7 13:48:25.207 [GameSession] create_game_object(284, 0) -> 110000102bb939f 13:48:26.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:48:26.711 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 13:48:26.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 13:48:26.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:48:26.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:48:26.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:26.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:26.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:27.896 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:48:27.929 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:48:27.929 [Lua] [Mutator] Activating mutator 'easier_packs' 13:48:28.231 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:28.249 [GameSession] create_game_object(75, 285) 13:48:28.249 [GameSession] create_game_object(285, 0) -> 11000010518b5e7 13:48:28.249 [GameSession] create_game_object(285, 0) -> 110000102bb939f 13:48:28.249 [GameSession] create_game_object(3, 286) 13:48:28.249 [GameSession] create_game_object(286, 0) -> 11000010518b5e7 13:48:28.249 [GameSession] create_game_object(286, 0) -> 110000102bb939f 13:48:28.249 [GameSession] create_game_object(75, 287) 13:48:28.249 [GameSession] create_game_object(287, 0) -> 11000010518b5e7 13:48:28.249 [GameSession] create_game_object(287, 0) -> 110000102bb939f 13:48:28.249 [GameSession] create_game_object(3, 288) 13:48:28.249 [GameSession] create_game_object(288, 0) -> 11000010518b5e7 13:48:28.249 [GameSession] create_game_object(288, 0) -> 110000102bb939f 13:48:29.435 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 13:48:29.435 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 13:48:29.635 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:30.456 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:48:31.458 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:48:31.726 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:48:31.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 13:48:31.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 13:48:33.484 [GameSession] destroy_game_object(280) 13:48:34.383 [Lua] [SharedState] deus_run_state_25999499: potion:11000010518b5e7:1:4:4 = 13:48:34.597 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 13:48:35.123 [GameSession] destroy_game_object(282) 13:48:36.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 13:48:36.738 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 13:48:36.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:36.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:48:36.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 0 13:48:36.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc28, position: 2880000 13:48:37.553 [GameSession] create_game_object(22, 289) 13:48:37.553 [GameSession] create_game_object(289, 0) -> 11000010518b5e7 13:48:37.553 [GameSession] create_game_object(289, 0) -> 110000102bb939f 13:48:37.553 [GameSession] create_game_object(22, 290) 13:48:37.553 [GameSession] create_game_object(290, 0) -> 11000010518b5e7 13:48:37.553 [GameSession] create_game_object(290, 0) -> 110000102bb939f 13:48:37.554 [GameSession] create_game_object(22, 291) 13:48:37.554 [GameSession] create_game_object(291, 0) -> 11000010518b5e7 13:48:37.554 [GameSession] create_game_object(291, 0) -> 110000102bb939f 13:48:38.054 [GameSession] create_game_object(84, 292) 13:48:38.054 [GameSession] create_game_object(292, 0) -> 11000010518b5e7 13:48:38.054 [GameSession] create_game_object(292, 0) -> 110000102bb939f 13:48:38.277 [GameSession] destroy_game_object(286) 13:48:38.277 [GameSession] destroy_game_object(285) 13:48:38.277 [GameSession] destroy_game_object(288) 13:48:38.277 [GameSession] destroy_game_object(287) 13:48:38.371 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:48:38.594 [GameSession] destroy_game_object(291) 13:48:38.594 [GameSession] destroy_game_object(289) 13:48:38.594 [GameSession] destroy_game_object(290) 13:48:38.825 [GameSession] create_game_object(68, 293) 13:48:38.825 [GameSession] create_game_object(293, 0) -> 11000010518b5e7 13:48:38.825 [GameSession] create_game_object(293, 0) -> 110000102bb939f 13:48:38.839 [Lua] Override Player Respawning terror_event_respawn false 13:48:39.680 [GameSession] destroy_game_object(292) 13:48:40.297 [GameSession] destroy_game_object(281) 13:48:40.495 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 6 13:48:40.495 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 274 13:48:40.495 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 891 13:48:40.495 [Lua] [SharedState] deus_run_state_25999499: monster_coins_picked_up:0:0:0:0 = 1 13:48:40.498 [GameSession] destroy_game_object(293) 13:48:40.526 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 6 13:48:40.526 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 210 13:48:40.526 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 953 13:48:40.559 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 6 13:48:40.559 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 291 13:48:40.559 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1015 13:48:40.682 [GameSession] destroy_game_object(279) 13:48:41.751 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:48:41.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:48:41.752 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 13:48:41.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 13:48:41.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:48:41.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 13:48:42.785 [GameSession] create_game_object(84, 294) 13:48:42.785 [GameSession] create_game_object(294, 0) -> 11000010518b5e7 13:48:42.785 [GameSession] create_game_object(294, 0) -> 110000102bb939f 13:48:42.985 [GameSession] create_game_object(84, 295) 13:48:42.985 [GameSession] create_game_object(295, 0) -> 11000010518b5e7 13:48:42.985 [GameSession] create_game_object(295, 0) -> 110000102bb939f 13:48:43.303 [GameSession] create_game_object(84, 296) 13:48:43.303 [GameSession] create_game_object(296, 0) -> 11000010518b5e7 13:48:43.303 [GameSession] create_game_object(296, 0) -> 110000102bb939f 13:48:45.011 [GameSession] create_game_object(84, 297) 13:48:45.011 [GameSession] create_game_object(297, 0) -> 11000010518b5e7 13:48:45.011 [GameSession] create_game_object(297, 0) -> 110000102bb939f 13:48:46.764 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_02\/wpn_brw_mace_02_3p":true} 13:48:46.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 13:48:46.764 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 13:48:46.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:48:46.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:48:46.813 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:48:46.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:48:46.863 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:48:52.524 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:48:52.541 [Lua] Spline already found! 13:48:52.546 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_4 group_type: roaming_patrol, wanted_spawn_pos: Vector3(40.6, -52.1078, 0.425319) 13:48:52.546 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_4 group_type: roaming_patrol, wanted_spawn_pos: Vector3(40.7626, -51.6391, 2.57406) 13:48:52.547 [Lua] Init group template: spline_patrol 13:48:58.117 [GameSession] destroy_game_object(9) 13:48:58.198 [Lua] [SharedState] deus_run_state_25999499: potion:11000010518b5e7:1:4:4 = potion_vampiric_draught_01 13:48:59.254 [GameSession] destroy_game_object(10) 13:48:59.299 [GameSession] create_game_object(68, 298) 13:48:59.299 [GameSession] create_game_object(298, 0) -> 11000010518b5e7 13:48:59.299 [GameSession] create_game_object(298, 0) -> 110000102bb939f 13:48:59.301 [Lua] [SharedState] deus_run_state_25999499: potion:110000102bb939f:1:5:4 = potion_poison_proof_01 13:48:59.937 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 1 13:48:59.952 [GameSession] create_game_object(84, 299) 13:48:59.952 [GameSession] create_game_object(299, 0) -> 11000010518b5e7 13:48:59.952 [GameSession] create_game_object(299, 0) -> 110000102bb939f 13:49:01.740 [Lua] [SharedState] deus_run_state_25999499: potion:110000102bb939f:1:5:4 = 13:49:02.428 [GameSession] destroy_game_object(298) 13:49:02.475 [Lua] [SharedState] deus_run_state_25999499: potion:110000102bb939f:1:5:4 = potion_friendly_murderer_01 13:49:06.270 [GameSession] destroy_game_object(227) 13:49:06.537 [GameSession] destroy_game_object(226) 13:49:06.833 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 13:49:06.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 13:49:06.833 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 13:49:06.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 13:49:06.834 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 13:49:06.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 13:49:06.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:49:06.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:49:09.020 [Lua] [SharedState] deus_run_state_25999499: slot_melee:11000010518b5e7:1:4:4 = item_key=deus_we_2h_sword,powerlevel=500,rarity=common,skin=we_2h_sword_skin_02,property=block_cost:3000 13:49:09.020 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 251 13:49:09.020 [Lua] [SharedState] deus_run_state_25999499: melee_swap_chests_used:0:0:0:0 = {"common":1} 13:49:09.020 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -280 13:49:09.021 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":903709952,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:49:09.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, ProfileSynchronizer, async-read, 13:49:09.037 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 903709952 13:49:09.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, ProfileSynchronizer 13:49:09.087 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 903709952 13:49:09.104 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 903709952 13:49:09.478 [GameSession] destroy_game_object(259) 13:49:09.478 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[28d6609f982ea944]' 13:49:11.848 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_brw_mace_02\/wpn_brw_mace_02_3p":true} 13:49:11.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 13:49:11.848 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 13:49:11.848 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:11.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 13:49:11.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:49:11.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 13:49:11.896 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:49:11.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:49:11.946 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:49:12.840 [GameSession] destroy_game_object(283) 13:49:13.253 [GameSession] create_game_object(84, 300) 13:49:13.253 [GameSession] create_game_object(300, 0) -> 11000010518b5e7 13:49:13.253 [GameSession] create_game_object(300, 0) -> 110000102bb939f 13:49:14.172 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 13:49:14.211 [GameSession] destroy_game_object(197) 13:49:15.342 [Lua] Set lobby begin: 13:49:15.342 [Lua] Lobby data twitch_enabled = false 13:49:15.342 [Lua] Lobby data selected_mission_id = journey_ruin 13:49:15.342 [Lua] Lobby data num_players = 3 13:49:15.342 [Lua] Lobby data difficulty_tweak = -10 13:49:15.342 [Lua] Lobby data host = 11000010575f4ad 13:49:15.342 [Lua] Lobby data matchmaking_type = 2 13:49:15.342 [Lua] Lobby data is_private = false 13:49:15.342 [Lua] Lobby data match_started = true 13:49:15.342 [Lua] Lobby data difficulty = hardest 13:49:15.342 [Lua] Lobby data player_slot_1 = 0:0 13:49:15.342 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:49:15.342 [Lua] Lobby data unique_server_name = Saryk 13:49:15.342 [Lua] Lobby data quick_game = true 13:49:15.342 [Lua] Lobby data country_code = FR 13:49:15.342 [Lua] Lobby data matchmaking = true 13:49:15.342 [Lua] Lobby data power_level = 721 13:49:15.342 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:49:15.342 [Lua] Lobby data mechanism = deus 13:49:15.342 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:49:15.342 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:49:15.342 [Lua] Lobby data network_hash = d096ef183372c9f1 13:49:15.342 [Lua] Lobby data player_slot_3 = 0:0 13:49:15.342 [Lua] Lobby data eac_authorized = true 13:49:15.342 [Lua] Set lobby end. 13:49:16.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 13:49:16.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 13:49:16.862 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 13:49:17.865 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:1:2:1 = potion_liquid_bravado_01 13:49:17.868 [GameSession] destroy_game_object(11) 13:49:19.017 [GameSession] create_game_object(36, 301) 13:49:19.017 [GameSession] create_game_object(301, 0) -> 11000010518b5e7 13:49:19.017 [GameSession] create_game_object(301, 0) -> 110000102bb939f 13:49:19.416 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":true} 13:49:21.872 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 13:49:21.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 13:49:21.873 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 13:49:21.873 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 13:49:21.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 13:49:21.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 13:49:21.873 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 13:49:21.873 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:21.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:49:21.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:49:21.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 13:49:22.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 13:49:22.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 13:49:22.242 [GameSession] destroy_game_object(299) 13:49:22.504 [GameSession] create_game_object(84, 302) 13:49:22.504 [GameSession] create_game_object(302, 0) -> 11000010518b5e7 13:49:22.504 [GameSession] create_game_object(302, 0) -> 110000102bb939f 13:49:22.788 [GameSession] create_game_object(84, 303) 13:49:22.788 [GameSession] create_game_object(303, 0) -> 11000010518b5e7 13:49:22.788 [GameSession] create_game_object(303, 0) -> 110000102bb939f 13:49:23.461 [GameSession] destroy_game_object(303) 13:49:23.762 [GameSession] destroy_game_object(302) 13:49:24.224 [GameSession] 11000010518b5e7 -> create_game_object(1171) 13:49:24.224 [GameSession] create_game_object(1171, 0) -> 110000102bb939f 13:49:24.224 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:24.226 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:49:24.592 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t2\/wpn_we_2h_sword_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/two_handed_swords":true,"wwise\/javelin":true} 13:49:24.775 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 13:49:24.942 [GameSession] 11000010518b5e7 -> destroy_game_object(1171) 13:49:24.942 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:25.259 [GameSession] 11000010518b5e7 -> create_game_object(1172) 13:49:25.259 [GameSession] create_game_object(1172, 0) -> 110000102bb939f 13:49:25.259 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:25.261 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:49:25.909 [GameSession] 11000010518b5e7 -> destroy_game_object(1172) 13:49:25.909 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:26.266 [GameSession] destroy_game_object(206) 13:49:26.400 [GameSession] destroy_game_object(297) 13:49:26.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 13:49:26.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 13:49:26.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 13:49:26.880 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 13:49:26.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:26.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 13:49:26.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 13:49:26.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 13:49:27.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 13:49:27.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 13:49:27.231 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:49:27.931 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 7 13:49:27.931 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 303 13:49:27.931 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1044 13:49:27.931 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 6 13:49:27.935 [GameSession] destroy_game_object(35) 13:49:27.946 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 7 13:49:27.946 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 239 13:49:27.946 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1073 13:49:28.013 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 7 13:49:28.013 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 280 13:49:28.013 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1102 13:49:28.199 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 8 13:49:28.199 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 334 13:49:28.199 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1133 13:49:28.199 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 7 13:49:28.203 [GameSession] destroy_game_object(34) 13:49:28.247 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 8 13:49:28.247 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 270 13:49:28.247 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1164 13:49:28.263 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 8 13:49:28.263 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 311 13:49:28.263 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1195 13:49:28.266 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:49:28.499 [GameSession] create_game_object(68, 304) 13:49:28.499 [GameSession] create_game_object(304, 0) -> 11000010518b5e7 13:49:28.499 [GameSession] create_game_object(304, 0) -> 110000102bb939f 13:49:28.965 [GameSession] create_game_object(84, 305) 13:49:28.965 [GameSession] create_game_object(305, 0) -> 11000010518b5e7 13:49:28.965 [GameSession] create_game_object(305, 0) -> 110000102bb939f 13:49:28.988 [GameSession] destroy_game_object(16) 13:49:29.048 [GameSession] create_game_object(68, 306) 13:49:29.048 [GameSession] create_game_object(306, 0) -> 11000010518b5e7 13:49:29.048 [GameSession] create_game_object(306, 0) -> 110000102bb939f 13:49:29.050 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = healthkit_first_aid_kit_01 13:49:29.138 [GameSession] destroy_game_object(305) 13:49:29.534 [GameSession] create_game_object(36, 307) 13:49:29.534 [GameSession] create_game_object(307, 0) -> 11000010518b5e7 13:49:29.534 [GameSession] create_game_object(307, 0) -> 110000102bb939f 13:49:29.770 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010575f4ad:1:2:1 = healthkit_first_aid_kit_01 13:49:29.774 [GameSession] destroy_game_object(15) 13:49:30.510 [GameSession] destroy_game_object(301) 13:49:30.989 [GameSession] create_game_object(84, 308) 13:49:30.989 [GameSession] create_game_object(308, 0) -> 11000010518b5e7 13:49:30.989 [GameSession] create_game_object(308, 0) -> 110000102bb939f 13:49:31.094 [GameSession] destroy_game_object(306) 13:49:31.175 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010518b5e7:1:4:4 = potion_healing_draught_01 13:49:32.159 [GameSession] create_game_object(84, 309) 13:49:32.159 [GameSession] create_game_object(309, 0) -> 11000010518b5e7 13:49:32.159 [GameSession] create_game_object(309, 0) -> 110000102bb939f 13:49:32.863 [GameSession] create_game_object(84, 310) 13:49:32.863 [GameSession] create_game_object(310, 0) -> 11000010518b5e7 13:49:32.863 [GameSession] create_game_object(310, 0) -> 110000102bb939f 13:49:33.465 [GameSession] create_game_object(84, 311) 13:49:33.465 [GameSession] create_game_object(311, 0) -> 11000010518b5e7 13:49:33.465 [GameSession] create_game_object(311, 0) -> 110000102bb939f 13:49:34.084 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bf2cf1a] 13:49:34.084 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8e56242d] 13:49:34.084 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[34606f22] 13:49:34.724 [GameSession] destroy_game_object(210) 13:49:34.786 [GameSession] create_game_object(84, 312) 13:49:34.786 [GameSession] create_game_object(312, 0) -> 11000010518b5e7 13:49:34.786 [GameSession] create_game_object(312, 0) -> 110000102bb939f 13:49:34.886 [GameSession] create_game_object(84, 313) 13:49:34.886 [GameSession] create_game_object(313, 0) -> 11000010518b5e7 13:49:34.886 [GameSession] create_game_object(313, 0) -> 110000102bb939f 13:49:35.492 [GameSession] destroy_game_object(295) 13:49:35.755 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 9 13:49:35.755 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 359 13:49:35.755 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1220 13:49:35.755 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 8 13:49:35.759 [GameSession] destroy_game_object(37) 13:49:35.803 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 9 13:49:35.803 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 295 13:49:35.803 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1245 13:49:35.809 [GameSession] destroy_game_object(296) 13:49:35.820 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 9 13:49:35.820 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 336 13:49:35.820 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1270 13:49:35.939 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 10 13:49:35.939 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 386 13:49:35.939 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1297 13:49:35.939 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 9 13:49:35.942 [GameSession] destroy_game_object(36) 13:49:35.987 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 10 13:49:35.987 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 322 13:49:35.987 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1324 13:49:36.037 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 10 13:49:36.037 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 363 13:49:36.037 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1351 13:49:38.213 [GameSession] create_game_object(84, 314) 13:49:38.213 [GameSession] create_game_object(314, 0) -> 11000010518b5e7 13:49:38.213 [GameSession] create_game_object(314, 0) -> 110000102bb939f 13:49:38.230 [GameSession] create_game_object(84, 315) 13:49:38.230 [GameSession] create_game_object(315, 0) -> 11000010518b5e7 13:49:38.230 [GameSession] create_game_object(315, 0) -> 110000102bb939f 13:49:38.468 [GameSession] destroy_game_object(314) 13:49:38.485 [GameSession] destroy_game_object(315) 13:49:38.847 [GameSession] 11000010518b5e7 -> create_game_object(1173) 13:49:38.847 [GameSession] create_game_object(1173, 0) -> 110000102bb939f 13:49:38.847 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:38.884 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:49:39.067 [GameSession] create_game_object(37, 316) 13:49:39.067 [GameSession] create_game_object(316, 0) -> 11000010518b5e7 13:49:39.067 [GameSession] create_game_object(316, 0) -> 110000102bb939f 13:49:39.784 [GameSession] create_game_object(84, 317) 13:49:39.784 [GameSession] create_game_object(317, 0) -> 11000010518b5e7 13:49:39.784 [GameSession] create_game_object(317, 0) -> 110000102bb939f 13:49:39.934 [GameSession] 11000010518b5e7 -> destroy_game_object(1173) 13:49:39.934 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:41.053 [GameSession] create_game_object(84, 318) 13:49:41.053 [GameSession] create_game_object(318, 0) -> 11000010518b5e7 13:49:41.053 [GameSession] create_game_object(318, 0) -> 110000102bb939f 13:49:41.344 [GameSession] destroy_game_object(300) 13:49:41.504 [GameSession] 11000010518b5e7 -> create_game_object(1174) 13:49:41.504 [GameSession] create_game_object(1174, 0) -> 110000102bb939f 13:49:41.504 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:41.507 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:49:41.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 13:49:41.794 [GameSession] destroy_game_object(278) 13:49:41.925 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:49:41.925 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:41.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 13:49:41.925 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:41.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 13:49:42.339 [GameSession] 11000010518b5e7 -> destroy_game_object(1174) 13:49:42.339 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:42.523 [GameSession] create_game_object(84, 319) 13:49:42.523 [GameSession] create_game_object(319, 0) -> 11000010518b5e7 13:49:42.523 [GameSession] create_game_object(319, 0) -> 110000102bb939f 13:49:43.063 [GameSession] destroy_game_object(294) 13:49:43.160 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:49:43.163 [GameSession] destroy_game_object(275) 13:49:44.144 [GameSession] create_game_object(84, 320) 13:49:44.144 [GameSession] create_game_object(320, 0) -> 11000010518b5e7 13:49:44.144 [GameSession] create_game_object(320, 0) -> 110000102bb939f 13:49:44.160 [GameSession] 11000010518b5e7 -> create_game_object(1175) 13:49:44.160 [GameSession] create_game_object(1175, 0) -> 110000102bb939f 13:49:44.160 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:44.161 [GameSession] create_game_object(64, 321) 13:49:44.161 [GameSession] create_game_object(321, 0) -> 11000010518b5e7 13:49:44.162 [GameSession] create_game_object(321, 0) -> 110000102bb939f 13:49:44.164 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:49:44.178 [GameSession] create_game_object(64, 322) 13:49:44.178 [GameSession] create_game_object(322, 0) -> 11000010518b5e7 13:49:44.178 [GameSession] create_game_object(322, 0) -> 110000102bb939f 13:49:44.195 [GameSession] create_game_object(64, 323) 13:49:44.195 [GameSession] create_game_object(323, 0) -> 11000010518b5e7 13:49:44.195 [GameSession] create_game_object(323, 0) -> 110000102bb939f 13:49:44.516 [GameSession] destroy_game_object(249) 13:49:44.844 [GameSession] 11000010518b5e7 -> destroy_game_object(1175) 13:49:44.844 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:44.917 [GameSession] destroy_game_object(284) 13:49:45.112 [GameSession] 11000010518b5e7 -> create_game_object(1176) 13:49:45.112 [GameSession] create_game_object(1176, 0) -> 110000102bb939f 13:49:45.112 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:45.115 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:49:45.212 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:49:45.366 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.95833333333333337 13:49:45.731 [GameSession] 11000010518b5e7 -> destroy_game_object(1176) 13:49:45.731 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:49:46.151 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 11 13:49:46.151 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 429 13:49:46.151 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1394 13:49:46.151 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 10 13:49:46.156 [GameSession] destroy_game_object(39) 13:49:46.199 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 11 13:49:46.199 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 365 13:49:46.199 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1437 13:49:46.232 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 11 13:49:46.232 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 406 13:49:46.232 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1480 13:49:46.417 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:49:46.437 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:49:46.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 13:49:46.939 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:47.975 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 1 13:49:48.894 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 9 size: 22 action: skulk_approach 13:49:48.899 [GameSession] destroy_game_object(307) 13:49:48.899 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 13:49:49.062 [Flow] destructible planks state 1 13:49:49.062 [Flow] destructible planks state 2 13:49:49.062 [Flow] destructible planks state 1 13:49:49.063 [Flow] destructible planks state 2 13:49:49.063 [Flow] destructible planks state 3 - destroyed 13:49:49.096 [Flow] destructible planks state 1 13:49:49.096 [Flow] destructible planks state 2 13:49:49.096 [Flow] destructible planks state 3 - destroyed 13:49:49.096 [Flow] destructible planks state 1 13:49:49.096 [Flow] destructible planks state 2 13:49:49.096 [Flow] destructible planks state 3 - destroyed 13:49:49.113 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:49:49.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:49:49.145 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:49:49.430 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:49:49.596 [GameSession] create_game_object(36, 324) 13:49:49.596 [GameSession] create_game_object(324, 0) -> 11000010518b5e7 13:49:49.596 [GameSession] create_game_object(324, 0) -> 110000102bb939f 13:49:49.862 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:49:51.418 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 12 13:49:51.418 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 452 13:49:51.418 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1503 13:49:51.418 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 11 13:49:51.422 [GameSession] destroy_game_object(38) 13:49:51.466 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 12 13:49:51.466 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 388 13:49:51.466 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1526 13:49:51.516 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 12 13:49:51.516 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 429 13:49:51.516 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1549 13:49:51.724 [GameSession] destroy_game_object(320) 13:49:51.902 [GameSession] create_game_object(84, 325) 13:49:51.902 [GameSession] create_game_object(325, 0) -> 11000010518b5e7 13:49:51.902 [GameSession] create_game_object(325, 0) -> 110000102bb939f 13:49:51.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:51.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:51.954 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:51.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 13:49:51.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:49:51.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 13:49:52.589 [Lua] simple los failed 13:49:54.008 [GameSession] create_game_object(22, 326) 13:49:54.008 [GameSession] create_game_object(326, 0) -> 11000010518b5e7 13:49:54.008 [GameSession] create_game_object(326, 0) -> 110000102bb939f 13:49:54.008 [GameSession] create_game_object(22, 327) 13:49:54.008 [GameSession] create_game_object(327, 0) -> 11000010518b5e7 13:49:54.008 [GameSession] create_game_object(327, 0) -> 110000102bb939f 13:49:54.008 [GameSession] create_game_object(22, 328) 13:49:54.008 [GameSession] create_game_object(328, 0) -> 11000010518b5e7 13:49:54.008 [GameSession] create_game_object(328, 0) -> 110000102bb939f 13:49:54.015 [GameSession] destroy_game_object(325) 13:49:54.326 [GameSession] create_game_object(84, 329) 13:49:54.326 [GameSession] create_game_object(329, 0) -> 11000010518b5e7 13:49:54.326 [GameSession] create_game_object(329, 0) -> 110000102bb939f 13:49:55.049 [GameSession] destroy_game_object(326) 13:49:55.049 [GameSession] destroy_game_object(328) 13:49:55.049 [GameSession] destroy_game_object(327) 13:49:56.169 [GameSession] destroy_game_object(329) 13:49:56.715 [GameSession] create_game_object(84, 330) 13:49:56.715 [GameSession] create_game_object(330, 0) -> 11000010518b5e7 13:49:56.715 [GameSession] create_game_object(330, 0) -> 110000102bb939f 13:49:57.282 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 13:49:57.282 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 13:49:57.467 [Lua] simple los failed 13:49:58.122 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:49:59.705 [GameSession] 11000010518b5e7 -> create_game_object(1177) 13:49:59.705 [GameSession] create_game_object(1177, 0) -> 110000102bb939f 13:49:59.705 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:49:59.708 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:00.307 [GameSession] 11000010518b5e7 -> destroy_game_object(1177) 13:50:00.307 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:00.308 [GameSession] create_game_object(84, 331) 13:50:00.308 [GameSession] create_game_object(331, 0) -> 11000010518b5e7 13:50:00.308 [GameSession] create_game_object(331, 0) -> 110000102bb939f 13:50:00.326 [GameSession] create_game_object(35, 332) 13:50:00.326 [GameSession] create_game_object(332, 0) -> 11000010518b5e7 13:50:00.326 [GameSession] create_game_object(332, 0) -> 110000102bb939f 13:50:01.010 [GameSession] 11000010518b5e7 -> create_game_object(1178) 13:50:01.010 [GameSession] create_game_object(1178, 0) -> 110000102bb939f 13:50:01.010 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:01.013 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:01.594 [GameSession] 11000010518b5e7 -> destroy_game_object(1178) 13:50:01.594 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:01.962 [GameSession] 11000010518b5e7 -> create_game_object(1179) 13:50:01.962 [GameSession] create_game_object(1179, 0) -> 110000102bb939f 13:50:01.962 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:01.965 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:50:02.698 [GameSession] 11000010518b5e7 -> destroy_game_object(1179) 13:50:02.698 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:03.821 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:04.136 [GameSession] create_game_object(84, 333) 13:50:04.136 [GameSession] create_game_object(333, 0) -> 11000010518b5e7 13:50:04.136 [GameSession] create_game_object(333, 0) -> 110000102bb939f 13:50:04.322 [GameSession] create_game_object(68, 334) 13:50:04.322 [GameSession] create_game_object(334, 0) -> 11000010518b5e7 13:50:04.322 [GameSession] create_game_object(334, 0) -> 110000102bb939f 13:50:04.740 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:05.693 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:50:07.646 [GameSession] 11000010518b5e7 -> create_game_object(1180) 13:50:07.646 [GameSession] create_game_object(1180, 0) -> 110000102bb939f 13:50:07.646 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:07.649 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:08.447 [GameSession] 11000010518b5e7 -> destroy_game_object(1180) 13:50:08.447 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:09.219 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:50:10.720 [GameSession] create_game_object(84, 335) 13:50:10.720 [GameSession] create_game_object(335, 0) -> 11000010518b5e7 13:50:10.720 [GameSession] create_game_object(335, 0) -> 110000102bb939f 13:50:11.058 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.95833333333333337 13:50:11.673 [Lua] ready to jump failed 13:50:15.533 [GameSession] create_game_object(84, 336) 13:50:15.533 [GameSession] create_game_object(336, 0) -> 11000010518b5e7 13:50:15.533 [GameSession] create_game_object(336, 0) -> 110000102bb939f 13:50:16.952 [GameSession] 11000010518b5e7 -> create_game_object(1181) 13:50:16.952 [GameSession] create_game_object(1181, 0) -> 110000102bb939f 13:50:16.952 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:16.955 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:17.470 [GameSession] 11000010518b5e7 -> destroy_game_object(1181) 13:50:17.470 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:17.921 [GameSession] 11000010518b5e7 -> create_game_object(1182) 13:50:17.921 [GameSession] create_game_object(1182, 0) -> 110000102bb939f 13:50:17.921 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:17.925 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:18.356 [GameSession] 11000010518b5e7 -> destroy_game_object(1182) 13:50:18.356 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:18.874 [GameSession] 11000010518b5e7 -> create_game_object(1183) 13:50:18.874 [GameSession] create_game_object(1183, 0) -> 110000102bb939f 13:50:18.874 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:18.910 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:50:19.357 [GameSession] 11000010518b5e7 -> destroy_game_object(1183) 13:50:19.357 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:20.178 [GameSession] create_game_object(37, 337) 13:50:20.178 [GameSession] create_game_object(337, 0) -> 11000010518b5e7 13:50:20.178 [GameSession] create_game_object(337, 0) -> 110000102bb939f 13:50:20.314 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:21.511 [GameSession] 11000010518b5e7 -> create_game_object(1184) 13:50:21.511 [GameSession] create_game_object(1184, 0) -> 110000102bb939f 13:50:21.511 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:21.514 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:50:22.079 [GameSession] 11000010518b5e7 -> destroy_game_object(1184) 13:50:22.079 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:22.735 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:23.252 [GameSession] create_game_object(68, 338) 13:50:23.252 [GameSession] create_game_object(338, 0) -> 11000010518b5e7 13:50:23.252 [GameSession] create_game_object(338, 0) -> 110000102bb939f 13:50:23.735 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:24.802 [GameSession] 11000010518b5e7 -> create_game_object(1185) 13:50:24.802 [GameSession] create_game_object(1185, 0) -> 110000102bb939f 13:50:24.802 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:24.839 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:50:24.872 [GameSession] create_game_object(68, 339) 13:50:24.872 [GameSession] create_game_object(339, 0) -> 11000010518b5e7 13:50:24.872 [GameSession] create_game_object(339, 0) -> 110000102bb939f 13:50:25.203 [GameSession] 11000010518b5e7 -> destroy_game_object(1185) 13:50:25.203 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:25.259 [GameSession] destroy_game_object(324) 13:50:26.491 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:27.511 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:50:29.464 [GameSession] 11000010518b5e7 -> create_game_object(1186) 13:50:29.464 [GameSession] create_game_object(1186, 0) -> 110000102bb939f 13:50:29.464 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:29.467 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:29.699 [Lua] specialspawn: ahead == lonliest --> 13:50:29.699 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:30.282 [GameSession] 11000010518b5e7 -> destroy_game_object(1186) 13:50:30.282 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:30.699 [Lua] specialspawn: ahead == lonliest --> 13:50:30.699 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:30.817 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010575f4ad:1:2:1 = [{"rarity":"exotic","client_id":1643301376,"name":"talent_1_1"},{"rarity":"rare","client_id":177961712,"name":"talent_2_2"},{"rarity":"exotic","client_id":477032928,"name":"talent_3_3"},{"rarity":"rare","client_id":1640112256,"name":"talent_4_3"},{"rarity":"rare","client_id":391732864,"name":"talent_5_1"},{"rarity":"unique","client_id":628225024,"name":"talent_6_2"},{"client_id":1311524608,"name":"talent_4_2","rarity":"rare"}] 13:50:30.818 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 252 13:50:30.818 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -480 13:50:30.818 [Lua] [SharedState] deus_run_state_25999499: power_up_chests_used:0:0:0:0 = 2 13:50:31.703 [Lua] specialspawn: ahead == lonliest --> 13:50:31.703 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:32.704 [Lua] specialspawn: ahead == lonliest --> 13:50:32.704 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:33.707 [Lua] specialspawn: ahead == lonliest --> 13:50:33.707 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:34.708 [Lua] specialspawn: ahead == lonliest --> 13:50:34.708 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:35.712 [Lua] specialspawn: ahead == lonliest --> 13:50:35.712 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:36.716 [Lua] specialspawn: ahead == lonliest --> 13:50:36.716 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:37.718 [Lua] specialspawn: ahead == lonliest --> 13:50:37.718 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:38.721 [Lua] specialspawn: ahead == lonliest --> 13:50:38.721 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:38.958 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:50:39.725 [Lua] specialspawn: ahead == lonliest --> 13:50:39.725 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:40.727 [Lua] specialspawn: ahead == lonliest --> 13:50:40.727 [Lua] FAIL: Special spawn no hidden pos found :/ 13:50:41.584 [GameSession] destroy_game_object(310) 13:50:41.730 [GameSession] create_game_object(36, 340) 13:50:41.730 [GameSession] create_game_object(340, 0) -> 11000010518b5e7 13:50:41.730 [GameSession] create_game_object(340, 0) -> 110000102bb939f 13:50:43.686 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 1 2 13:50:43.841 [GameSession] destroy_game_object(308) 13:50:45.110 [GameSession] destroy_game_object(311) 13:50:45.177 [GameSession] destroy_game_object(309) 13:50:47.581 [GameSession] create_game_object(68, 341) 13:50:47.581 [GameSession] create_game_object(341, 0) -> 11000010518b5e7 13:50:47.581 [GameSession] create_game_object(341, 0) -> 110000102bb939f 13:50:47.662 [GameSession] 11000010518b5e7 -> create_game_object(1187) 13:50:47.662 [GameSession] create_game_object(1187, 0) -> 110000102bb939f 13:50:47.662 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:50:47.665 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:50:48.715 [GameSession] 11000010518b5e7 -> destroy_game_object(1187) 13:50:48.715 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:50:49.524 [GameSession] destroy_game_object(312) 13:50:49.574 [GameSession] destroy_game_object(313) 13:50:49.591 [GameSession] destroy_game_object(340) 13:50:50.006 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:50:50.140 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:4:3:1 = potion_hold_my_beer_01 13:50:50.143 [GameSession] destroy_game_object(12) 13:50:51.090 [Lua] Time for new HOOORDE! multi_first_wave 13:50:51.090 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 13:50:51.090 [Lua] horde requested: vector 13:50:51.090 [Lua] setting up vector-horde 13:50:51.090 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 13:50:51.090 [Lua] --> horde wants to spawn ahead of players (0.036309885449992/0.67 13:50:51.090 [Lua] -> spawning: 9 13:50:51.090 [Lua] horde crated with id 7 of type vector 13:50:51.090 [Lua] vector horde has started 13:50:57.645 [GameSession] destroy_game_object(317) 13:50:59.215 [GameSession] destroy_game_object(316) 13:50:59.245 [Lua] Init group template: horde 13:50:59.682 [GameSession] destroy_game_object(318) 13:51:00.311 [Window] Window => inactive 13:51:01.601 [GameSession] destroy_game_object(319) 13:51:01.999 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016677126288414001; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016677126288414001; t = 562.0494738612324; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C57BFC0; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016677126288414001; t = 562.0494738612324 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016677126288414001; context = table: 0000000013A665F0; t = 562.0494738612324 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.0494738612324; dt = 0.016677126288414001; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.0494738612324 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.0494738612324; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016677126288414001; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016677126288414001 [11] self = table: 0000000002D7CD30; dt = 0.016677126288414001; main_t = 882.91090044751763; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.0494738612324; game_mode_ended = false [12] self = table: 0000000001705C60; dt = 0.016677126288414001; t = 882.91090044751763 [13] self = table: 00000000000964B0; real_world_dt = 0.016677126288414001; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016677126288414001; t = 882.91090044751763 [14] dt = 0.016677126288414001 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016677126288414001; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: blessings_with_buyer:0:0:0:0 = {} 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: completed_level_count:0:0:0:0 = 1 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: traversed_nodes:0:0:0:0 = ["node_11"] 13:51:02.000 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1769202944, lt:load_next_level, extra_packages:{ }) 13:51:02.000 [Lua] [NetworkServer] Entering post game 13:51:02.000 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:51:02.000 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:51:02.000 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InGame 13:51:02.000 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InPostGame 13:51:02.000 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:51:02.000 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:1:0:0 = [0,0,0,0,0,0,0,2,3,0,2,0,0,0,0,0,57,16,12,159,2984.5,897.25,0,0,0,449,25,0,0] 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,28,8,17,438.5,1448.5,366.5,0,0,0,373.5,9,0,0] 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010518b5e7:1:0:0 = [0,0,0,0,0,0,0,2,2,0,1,0,0,0,0,0,75,25,41,140,2870.75,125,0,0,0,685.5,19,0,0] 13:51:02.000 [Lua] [SharedState] deus_run_state_25999499: persisted_score:110000102bb939f:1:0:0 = [0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,1,41,40,0,47,2776.25,356.25,0,0,0,299,32,0,0] 13:51:02.001 [Save] Saving `save_data` 13:51:02.001 [Lua] gm_event_end_conditions_met true false 13:51:02.001 [Lua] Game won 13:51:02.001 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:51:02.003 [Save] Save done 13:51:02.003 [Save] Saving `save_data` 13:51:02.005 [Save] Save done 13:51:02.015 [Lua] generate_backend_stats 11000010575f4ad:1 13:51:02.077 [Lua] [SharedState] deus_run_state_25999499: party_power_ups:0:0:0:0 = [{"client_id":2107046784,"name":"fatigue_regen","rarity":"rare"}] 13:51:02.077 [Lua] PlayFabMirrorBase:_commit_internal nil 13:51:02.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 13:51:02.093 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:51:02.093 [Save] Saving `save_data` 13:51:02.096 [Save] Save done 13:51:02.098 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:51:02.098 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = false 13:51:02.098 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:51:02.098 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 7 13:51:02.101 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016680195927619934; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016680195927619934; t = 562.06615405716002; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BFE0D10; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016680195927619934; t = 562.06615405716002 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016680195927619934; context = table: 0000000013A665F0; t = 562.06615405716002 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.06615405716002; dt = 0.016680195927619934; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.06615405716002 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.06615405716002; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016680195927619934; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016680195927619934 [11] self = table: 0000000002D7CD30; dt = 0.016680195927619934; main_t = 882.92758064344525; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.06615405716002; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016680195927619934; t = 882.92758064344525 [13] self = table: 00000000000964B0; real_world_dt = 0.016680195927619934; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016680195927619934; t = 882.92758064344525 [14] dt = 0.016680195927619934 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016680195927619934; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.116 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016682963818311691; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016682963818311691; t = 562.08283702097833; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FC44740; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016682963818311691; t = 562.08283702097833 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016682963818311691; context = table: 0000000013A665F0; t = 562.08283702097833 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.08283702097833; dt = 0.016682963818311691; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.08283702097833 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.08283702097833; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016682963818311691; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016682963818311691 [11] self = table: 0000000002D7CD30; dt = 0.016682963818311691; main_t = 882.94426360726357; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.08283702097833; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016682963818311691; t = 882.94426360726357 [13] self = table: 00000000000964B0; real_world_dt = 0.016682963818311691; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016682963818311691; t = 882.94426360726357 [14] dt = 0.016682963818311691 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016682963818311691; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.133 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016685456037521362; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016685456037521362; t = 562.09952247701585; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BF221D0; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016685456037521362; t = 562.09952247701585 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016685456037521362; context = table: 0000000013A665F0; t = 562.09952247701585 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.09952247701585; dt = 0.016685456037521362; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.09952247701585 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.09952247701585; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016685456037521362; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016685456037521362 [11] self = table: 0000000002D7CD30; dt = 0.016685456037521362; main_t = 882.96094906330109; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.09952247701585; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016685456037521362; t = 882.96094906330109 [13] self = table: 00000000000964B0; real_world_dt = 0.016685456037521362; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016685456037521362; t = 882.96094906330109 [14] dt = 0.016685456037521362 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016685456037521362; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.150 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016689138486981392; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016689138486981392; t = 562.11621161550283; all_inside = true; any_inside = true; players_outside_portal = table: 00000000122BF260; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016689138486981392; t = 562.11621161550283 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016689138486981392; context = table: 0000000013A665F0; t = 562.11621161550283 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.11621161550283; dt = 0.016689138486981392; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.11621161550283 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.11621161550283; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016689138486981392; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016689138486981392 [11] self = table: 0000000002D7CD30; dt = 0.016689138486981392; main_t = 882.97763820178807; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.11621161550283; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016689138486981392; t = 882.97763820178807 [13] self = table: 00000000000964B0; real_world_dt = 0.016689138486981392; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016689138486981392; t = 882.97763820178807 [14] dt = 0.016689138486981392 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016689138486981392; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.167 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.01669246144592762; all_inside = true [3] self = table: 000000000C92D010; dt = 0.01669246144592762; t = 562.13290407694876; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013B2CF70; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.01669246144592762; t = 562.13290407694876 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.01669246144592762; context = table: 0000000013A665F0; t = 562.13290407694876 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.13290407694876; dt = 0.01669246144592762; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.13290407694876 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.13290407694876; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.01669246144592762; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.01669246144592762 [11] self = table: 0000000002D7CD30; dt = 0.01669246144592762; main_t = 882.994330663234; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.13290407694876; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.01669246144592762; t = 882.994330663234 [13] self = table: 00000000000964B0; real_world_dt = 0.01669246144592762; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01669246144592762; t = 882.994330663234 [14] dt = 0.01669246144592762 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01669246144592762; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.185 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016698669642210007; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016698669642210007; t = 562.14960274659097; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000DE5070; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016698669642210007; t = 562.14960274659097 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016698669642210007; context = table: 0000000013A665F0; t = 562.14960274659097 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.14960274659097; dt = 0.016698669642210007; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.14960274659097 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.14960274659097; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016698669642210007; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016698669642210007 [11] self = table: 0000000002D7CD30; dt = 0.016698669642210007; main_t = 883.01102933287621; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.14960274659097; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016698669642210007; t = 883.01102933287621 [13] self = table: 00000000000964B0; real_world_dt = 0.016698669642210007; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016698669642210007; t = 883.01102933287621 [14] dt = 0.016698669642210007 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016698669642210007; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.201 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.01670425571501255; all_inside = true [3] self = table: 000000000C92D010; dt = 0.01670425571501255; t = 562.16630700230598; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000CA35B0; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.01670425571501255; t = 562.16630700230598 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.01670425571501255; context = table: 0000000013A665F0; t = 562.16630700230598 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.16630700230598; dt = 0.01670425571501255; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.16630700230598 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.16630700230598; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.01670425571501255; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.01670425571501255 [11] self = table: 0000000002D7CD30; dt = 0.01670425571501255; main_t = 883.02773358859122; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.16630700230598; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.01670425571501255; t = 883.02773358859122 [13] self = table: 00000000000964B0; real_world_dt = 0.01670425571501255; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01670425571501255; t = 883.02773358859122 [14] dt = 0.01670425571501255 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01670425571501255; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.217 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016709282994270325; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016709282994270325; t = 562.18301628530025; all_inside = true; any_inside = true; players_outside_portal = table: 00000000133EE170; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016709282994270325; t = 562.18301628530025 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016709282994270325; context = table: 0000000013A665F0; t = 562.18301628530025 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.18301628530025; dt = 0.016709282994270325; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.18301628530025 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.18301628530025; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016709282994270325; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016709282994270325 [11] self = table: 0000000002D7CD30; dt = 0.016709282994270325; main_t = 883.04444287158549; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.18301628530025; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016709282994270325; t = 883.04444287158549 [13] self = table: 00000000000964B0; real_world_dt = 0.016709282994270325; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016709282994270325; t = 883.04444287158549 [14] dt = 0.016709282994270325 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016709282994270325; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.234 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016713809221982956; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016713809221982956; t = 562.19973009452224; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001EFE890; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016713809221982956; t = 562.19973009452224 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016713809221982956; context = table: 0000000013A665F0; t = 562.19973009452224 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.19973009452224; dt = 0.016713809221982956; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.19973009452224 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.19973009452224; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016713809221982956; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016713809221982956 [11] self = table: 0000000002D7CD30; dt = 0.016713809221982956; main_t = 883.06115668080747; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.19973009452224; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016713809221982956; t = 883.06115668080747 [13] self = table: 00000000000964B0; real_world_dt = 0.016713809221982956; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016713809221982956; t = 883.06115668080747 [14] dt = 0.016713809221982956 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016713809221982956; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.251 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016717879101634026; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016717879101634026; t = 562.21644797362387; all_inside = true; any_inside = true; players_outside_portal = table: 0000000004585830; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016717879101634026; t = 562.21644797362387 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016717879101634026; context = table: 0000000013A665F0; t = 562.21644797362387 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.21644797362387; dt = 0.016717879101634026; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.21644797362387 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.21644797362387; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016717879101634026; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016717879101634026 [11] self = table: 0000000002D7CD30; dt = 0.016717879101634026; main_t = 883.07787455990911; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.21644797362387; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016717879101634026; t = 883.07787455990911 [13] self = table: 00000000000964B0; real_world_dt = 0.016717879101634026; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016717879101634026; t = 883.07787455990911 [14] dt = 0.016717879101634026 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016717879101634026; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.267 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016718830913305283; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016718830913305283; t = 562.23316680453718; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011218DF0; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016718830913305283; t = 562.23316680453718 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016718830913305283; context = table: 0000000013A665F0; t = 562.23316680453718 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.23316680453718; dt = 0.016718830913305283; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.23316680453718 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.23316680453718; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016718830913305283; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016718830913305283 [11] self = table: 0000000002D7CD30; dt = 0.016718830913305283; main_t = 883.09459339082241; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.23316680453718; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016718830913305283; t = 883.09459339082241 [13] self = table: 00000000000964B0; real_world_dt = 0.016718830913305283; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016718830913305283; t = 883.09459339082241 [14] dt = 0.016718830913305283 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016718830913305283; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.284 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000ACE8510 [2] self = table: 000000000C92D010; dt = 0.016716467216610909; all_inside = true [3] self = table: 000000000C92D010; dt = 0.016716467216610909; t = 562.24988327175379; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C025F20; buff_system = table: 000000001427F620 [4] self = table: 000000000C92D010; dt = 0.016716467216610909; t = 562.24988327175379 [5] self = table: 000000000C92D010; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016716467216610909; context = table: 0000000013A665F0; t = 562.24988327175379 [6] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.24988327175379; dt = 0.016716467216610909; update_list = table: 000000000DEE83F0; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000C92D010 [7] self = table: 000000000ABDBE80; context = table: 0000000013A665F0; t = 562.24988327175379 [8] self = table: 0000000004BD2640; entity_system_update_context = table: 0000000013A665F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000004C5E430; t = 562.24988327175379; i = 82; system = table: 000000000ABDBE80 [9] self = table: 0000000013844CE0; update_func = "update"; dt = 0.016716467216610909; entity_system_update_context = table: 0000000013A665F0 [10] self = table: 0000000013844CE0; dt = 0.016716467216610909 [11] self = table: 0000000002D7CD30; dt = 0.016716467216610909; main_t = 883.11130985803902; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 562.24988327175379; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016716467216610909; t = 883.11130985803902 [13] self = table: 00000000000964B0; real_world_dt = 0.016716467216610909; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016716467216610909; t = 883.11130985803902 [14] dt = 0.016716467216610909 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000001147D0F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000FC33590; _initial_peers_ready = true; _object_set_names = table: 00000000045A7F00; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000045A7ED0; _disable_spawning_reasons = table: 000000000ACF1B90; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000ACF1940; _mutator_handler = table: 000000000ACEF090; network_server = table: 00000000029F6360; _game_mode = table: 000000000ACE8820; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "pat_town_wastes_path4"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000ACEEB30; is_server = true; network_event_delegate = table: 000000000D17BB40; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7127419710159302; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000004242820; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000ACD7340; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F510580; _player_distances = table: 000000000C92D2D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [7] profiler_names = table: 000000000ABDC3B0; entity_manager = table: 00000000112AFC40; extension_init_context = table: 0000000004242820; NAME = "end_zone_system"; unit_storage = table: 0000000009F41020; update_list = table: 000000000DEE83F0; statistics_db = table: 000000001147D0F0; is_server = true; extensions = table: 000000000DEE8420; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 0000000013842FD0; [8] num_systems = 0; systems_pre_update = table: 00000000053BA650; systems = table: 0000000004BBBBA0; systems_update = table: 0000000004C5E430; systems_post_update = table: 000000000541A180; systems_physics_async_update = table: 00000000055A73D0; [9] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [10] entity_system_bag = table: 0000000004BD2640; startup_data = table: 0000000001452D80; entity_manager = table: 00000000112AFC40; unit_spawner = table: 000000000F638600; statistics_db = table: 000000001147D0F0; is_server = true; system_update_context = table: 0000000013A665F0; network_transmit = table: 000000000211C920; network_clock = table: 000000000ACBBD90; dice_keeper = table: 000000000F637B40; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004BD2640; network_server = table: 00000000029F6360; entity_system = table: 0000000013844CE0; parent = table: 00000000000964B0; _level_flow_events = table: 00000000139D4CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 562.26615405716007; input_manager = table: 000000000232D5F0; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 000000000F317280; num_local_human_players = 1; _ping_reporter = table: 000000000C61B410; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016716467216610909; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000000F70560; _gm_event_end_reason = "won"; machines = table: 0000000001C15C20; _camera_carrier = table: 000000000C61AB60; _quit_game = false; network_clock = table: 000000000ACBBD90; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 000000001147D0F0; game_mode_key = "deus"; level_key = "pat_town_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000F637B40; network_event_delegate = table: 000000000D17BB40; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000002D7CD30; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 0000000004C75550; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:51:02.804 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 13:51:02.804 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 13:51:03.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 13:51:03.269 [Lua] commit result success 8 13:51:03.269 [Lua] none table: 000000000C2BA9D0 table: 00000000100E3B10 13:51:11.683 [Lua] ConflictDirector - destroy all units 13:51:11.686 [Lua] Horde killed: ? 13:51:12.118 [Lua] [LevelTransitionHandler] promote_next_level_data 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = dlc_morris_map 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = map_deus 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1769202944 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:51:12.118 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:51:12.119 [Lua] TRANSITION nil nil load_next_level 13:51:12.119 [Lua] Transition type "load_next_level", is server: true 13:51:12.119 [Lua] [GameNetworkManager] Leaving game... 13:51:12.119 [Lua] [GameNetworkManager] Shutting down game session host. 13:51:12.119 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:51:12.119 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:51:12.119 [GameSession] shutdown_game_session_host() 13:51:12.119 [GameSession] shutdown() 13:51:12.119 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=574.07 13:51:12.135 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:51:14.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:51:14.124 [Lua] [Managers] Calling function on all managers: 13:51:14.124 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:51:14.124 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:51:14.124 [Lua] Clearing all global lookup lists 13:51:14.125 [Lua] [IngamePlayerListUI] - Destroy 13:51:14.125 [Lua] [EquipmentUI] - Destroy 13:51:14.125 [Lua] [AbilityUI] - Destroy 13:51:14.125 [Lua] [GamePadEquipmentUI] - Destroy 13:51:14.125 [Lua] [GamePadAbilityUI] - Destroy 13:51:14.125 [Lua] [IngameUI] destroy 13:51:14.126 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,28,8,17,438.5,1448.5,366.5,0,0,0,373.5,9,0,0] 13:51:14.126 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:51:14.126 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:51:14.126 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 13:51:14.126 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 13:51:14.126 [Lua] [Mutator] Deactivating mutator 'easier_hordes' 13:51:14.126 [Lua] [Mutator] Deactivating mutator 'deus_less_hordes' 13:51:14.126 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 13:51:14.126 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[4fe4cef2899d8155]' child 2: '#ID[fb73182d1fd63c0c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[e449d91b02cd7976]' child 5: '#ID[18b5d2a5bfe3c710]' 13:51:14.127 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[02b583bc8a8cfd57]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[fd5d59de8135e50c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[aca5c5950daa19ed]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9daea63f3262920c]' 13:51:14.128 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[45ad8c22eea5c67b]' 13:51:14.129 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[3482cadc2132a218]' 13:51:14.130 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 13:51:14.130 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c1c69bdcff3a4586]' child 1: '#ID[0f6e0a749c7f1436]' child 2: '#ID[90aa9f54a1cb76cd]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[d7d2cb36d7da85e7]' 13:51:14.130 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0f6e0a749c7f1436]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[3482cadc2132a218]' 13:51:14.131 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[28d6609f982ea944]' 13:51:14.131 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 13:51:14.131 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 13:51:14.132 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[b5e62bc9a87816ce]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[543d2a7933b237df]' child 5: '#ID[1a97b144509af63b]' child 6: '#ID[b91f6cf12dd917bd]' 13:51:14.133 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7bf2cf1a57a0ae11]' child 1: '#ID[263f466be412f9d9]' 13:51:14.133 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 13:51:14.134 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 13:51:14.134 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[005462f557f3108f]' child 1: '#ID[ef453d4c605bb13e]' 13:51:14.134 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' 13:51:14.134 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16a2aa255a9c6634]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 13:51:14.135 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[2e844fac5405c9c8]' 13:51:14.135 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 13:51:14.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:51:14.143 [Lua] PlayerManager:remove_player peer_id=11000010518b5e7 1 13:51:14.144 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:51:14.191 [Lua] [Managers] Destroying manager group: 13:51:14.193 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[f882a97fcceab257]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[58ab55182ff6a92c]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8df90da122892b6a]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[85a9ddbc63f9974f]' 13:51:14.197 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:51:14.267 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:51:14.271 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:51:14.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:51:14.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:51:14.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:51:14.276 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:51:14.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:51:14.280 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:51:14.280 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:51:14.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:51:14.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:51:14.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:51:14.286 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:51:14.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:51:14.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:51:14.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:51:14.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:51:14.296 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:51:14.300 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:51:14.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:51:14.301 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:51:14.303 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:51:14.305 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:51:14.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:51:14.309 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:51:14.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:51:14.321 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:51:14.321 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:51:14.321 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:51:14.321 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InPostGame 13:51:14.321 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Loading 13:51:14.321 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:51:14.321 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:51:14.321 [Lua] [Matchmaking] unregister rpcs 13:51:14.321 [Lua] ############### UNLOADING PACKAGES ############### 13:51:14.321 [Lua] [Gamestate] Enter state StateLoading 13:51:14.323 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:51:14.323 [Lua] [Matchmaking] register rpcs 13:51:14.323 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:51:14.323 [Lua] Set lobby begin: 13:51:14.323 [Lua] Lobby data twitch_enabled = false 13:51:14.323 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:14.323 [Lua] Lobby data num_players = 3 13:51:14.323 [Lua] Lobby data difficulty_tweak = -10 13:51:14.323 [Lua] Lobby data host = 11000010575f4ad 13:51:14.323 [Lua] Lobby data matchmaking_type = 2 13:51:14.323 [Lua] Lobby data is_private = false 13:51:14.323 [Lua] Lobby data match_started = true 13:51:14.323 [Lua] Lobby data difficulty = hardest 13:51:14.323 [Lua] Lobby data player_slot_1 = 0:0 13:51:14.323 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:14.323 [Lua] Lobby data unique_server_name = Saryk 13:51:14.323 [Lua] Lobby data quick_game = true 13:51:14.323 [Lua] Lobby data country_code = FR 13:51:14.323 [Lua] Lobby data matchmaking = true 13:51:14.323 [Lua] Lobby data power_level = 0 13:51:14.323 [Lua] Lobby data mission_id = pat_town_wastes_path4 13:51:14.323 [Lua] Lobby data mechanism = deus 13:51:14.323 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:14.324 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:14.324 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:14.324 [Lua] Lobby data player_slot_3 = 0:0 13:51:14.324 [Lua] Lobby data eac_authorized = true 13:51:14.324 [Lua] Set lobby end. 13:51:14.324 [Lua] registering RPCs 13:51:14.324 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:51:14.324 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:51:14.324 [Lua] Set lobby begin: 13:51:14.324 [Lua] Lobby data twitch_enabled = false 13:51:14.324 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:14.324 [Lua] Lobby data num_players = 3 13:51:14.324 [Lua] Lobby data difficulty_tweak = -10 13:51:14.324 [Lua] Lobby data host = 11000010575f4ad 13:51:14.324 [Lua] Lobby data matchmaking_type = 2 13:51:14.324 [Lua] Lobby data is_private = false 13:51:14.324 [Lua] Lobby data match_started = true 13:51:14.324 [Lua] Lobby data difficulty = hardest 13:51:14.324 [Lua] Lobby data player_slot_1 = 0:0 13:51:14.324 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:14.324 [Lua] Lobby data unique_server_name = Saryk 13:51:14.324 [Lua] Lobby data quick_game = true 13:51:14.324 [Lua] Lobby data country_code = FR 13:51:14.324 [Lua] Lobby data matchmaking = true 13:51:14.324 [Lua] Lobby data power_level = 0 13:51:14.324 [Lua] Lobby data mission_id = dlc_morris_map 13:51:14.324 [Lua] Lobby data mechanism = deus 13:51:14.324 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:14.324 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:14.324 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:14.324 [Lua] Lobby data player_slot_3 = 0:0 13:51:14.324 [Lua] Lobby data eac_authorized = true 13:51:14.324 [Lua] Set lobby end. 13:51:14.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:51:14.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 13:51:14.351 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 13:51:14.351 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:51:14.351 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 13:51:14.351 [Lua] [PackageManager] Unload: wwise/rakegun, ProfileSynchronizer 13:51:14.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, ProfileSynchronizer 13:51:14.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08, ProfileSynchronizer 13:51:14.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer 13:51:14.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, ProfileSynchronizer 13:51:14.352 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 13:51:14.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 13:51:14.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 13:51:14.353 [Lua] [StateLoading] load_current_level 13:51:14.353 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 13:51:14.353 [Umbra] Unload tome 13:51:14.353 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path4, pat_town_wastes_path4 13:51:14.355 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path4 13:51:14.356 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path4 13:51:14.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path4 13:51:14.384 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path4 13:51:14.386 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path4 13:51:14.403 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path4 13:51:14.403 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 13:51:14.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 13:51:14.458 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 13:51:14.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 13:51:14.492 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:14.492 [Lua] ### Received rpc_level_load_started 13:51:14.492 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1769202944 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1829028352,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1829028352 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 903709952 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:14.507 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:51:14.507 [Lua] ### Received rpc_level_load_started 13:51:14.507 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_session_id: 1769202944 13:51:14.527 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":903709952,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1829028352 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 903709952 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 839880896 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:14.659 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:51:15.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 13:51:15.591 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 13:51:15.607 [Lua] [LevelTransitionHandler] Level load completed! 13:51:15.607 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 13:51:15.607 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:51:15.608 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 13:51:15.608 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:51:15.608 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:51:15.612 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":187326704,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:51:15.612 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:51:15.624 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:15.625 [Lua] ### Received rpc_level_loaded 13:51:15.625 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 327 13:51:15.625 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:51:15.641 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:51:15.641 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:51:15.658 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:15.707 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:15.707 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:51:15.707 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:51:15.708 [Lua] ### Received rpc_level_loaded 13:51:15.708 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 327 13:51:15.708 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:51:15.708 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 13:51:15.708 [Umbra] Init version: 3.4.15 :: 16 threads 13:51:15.709 [Lua] Async level spawning done 13:51:15.709 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:51:15.740 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":299413792,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:15.740 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:15.740 [Lua] ### Received rpc_level_loaded 13:51:15.740 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_id: 327 13:51:15.740 [Lua] Peer 11000010518b5e7 has loaded the level and all enemies are loaded 13:51:15.741 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:15.741 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Loading 13:51:15.741 [Lua] [PeerSM] 11000010518b5e7 :: on_enter LoadingProfilePackages 13:51:15.757 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":931172224,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:15.758 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:15.758 [Lua] ### Received rpc_level_loaded 13:51:15.758 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 327 13:51:15.758 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:51:15.758 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:15.758 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:51:15.758 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:51:15.807 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:15.840 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:15.841 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:51:15.841 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:51:15.841 [Lua] [PeerSM] 11000010518b5e7 :: on_exit LoadingProfilePackages 13:51:15.841 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForEnterGame 13:51:16.708 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:51:16.708 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:51:16.708 [Lua] [Matchmaking] unregister rpcs 13:51:16.708 [Lua] Set lobby begin: 13:51:16.708 [Lua] Lobby data twitch_enabled = false 13:51:16.708 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:16.708 [Lua] Lobby data num_players = 3 13:51:16.708 [Lua] Lobby data difficulty_tweak = -10 13:51:16.708 [Lua] Lobby data host = 11000010575f4ad 13:51:16.708 [Lua] Lobby data matchmaking_type = 2 13:51:16.708 [Lua] Lobby data is_private = false 13:51:16.708 [Lua] Lobby data match_started = true 13:51:16.708 [Lua] Lobby data difficulty = hardest 13:51:16.708 [Lua] Lobby data player_slot_1 = 0:0 13:51:16.708 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:16.708 [Lua] Lobby data unique_server_name = Saryk 13:51:16.708 [Lua] Lobby data quick_game = true 13:51:16.708 [Lua] Lobby data country_code = FR 13:51:16.708 [Lua] Lobby data matchmaking = true 13:51:16.708 [Lua] Lobby data power_level = 0 13:51:16.708 [Lua] Lobby data mission_id = dlc_morris_map 13:51:16.708 [Lua] Lobby data mechanism = deus 13:51:16.708 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:16.708 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:16.708 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:16.708 [Lua] Lobby data player_slot_3 = 0:0 13:51:16.709 [Lua] Lobby data eac_authorized = true 13:51:16.709 [Lua] Set lobby end. 13:51:16.709 [Lua] [Managers] Destroying manager group: 13:51:16.723 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 13:51:16.723 [Lua] [Gamestate] Enter StateIngame HOST 13:51:16.724 [Lua] <>level = dlc_morris_map<> 13:51:16.724 [Lua] [StateIngame] Server ingame 13:51:16.726 [Lua] Set lobby begin: 13:51:16.726 [Lua] Lobby data twitch_enabled = false 13:51:16.727 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:16.727 [Lua] Lobby data num_players = 3 13:51:16.727 [Lua] Lobby data difficulty_tweak = 0 13:51:16.727 [Lua] Lobby data host = 11000010575f4ad 13:51:16.727 [Lua] Lobby data matchmaking_type = 2 13:51:16.727 [Lua] Lobby data is_private = false 13:51:16.727 [Lua] Lobby data match_started = true 13:51:16.727 [Lua] Lobby data difficulty = normal 13:51:16.727 [Lua] Lobby data player_slot_1 = 0:0 13:51:16.727 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:16.727 [Lua] Lobby data unique_server_name = Saryk 13:51:16.727 [Lua] Lobby data quick_game = true 13:51:16.727 [Lua] Lobby data country_code = FR 13:51:16.727 [Lua] Lobby data matchmaking = true 13:51:16.727 [Lua] Lobby data power_level = 0 13:51:16.727 [Lua] Lobby data mission_id = dlc_morris_map 13:51:16.727 [Lua] Lobby data mechanism = deus 13:51:16.727 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:16.727 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:16.727 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:16.727 [Lua] Lobby data player_slot_3 = 0:0 13:51:16.727 [Lua] Lobby data eac_authorized = true 13:51:16.727 [Lua] Set lobby end. 13:51:16.727 [Lua] [Matchmaking] register rpcs 13:51:16.727 [Lua] GameNetworkManager:init... creating game session 13:51:16.727 [Lua] Host GameSession.make_game_session_host with session: 13:51:16.727 [GameSession] make_game_session_host() 13:51:16.727 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:51:16.728 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:51:16.728 [Lua] [GameNetworkManager] self.is_server = true 13:51:16.728 [Network] Setting artificial MTU limit to 65536 13:51:16.728 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:51:16.728 [Connection] Endpoint 11000010518b5e7 set max payload per packet to 1140 13:51:16.730 [Lua] [SharedState] deus_shop_25999499: shop_state:0:0:0:0 = 1 13:51:16.739 [Lua] Switching ConflictSettings: to: disabled 13:51:16.739 [Lua] pacing=disabled 13:51:16.739 [Lua] roaming=nil 13:51:16.739 [Lua] specials=disabled 13:51:16.739 [Lua] debug_color=black 13:51:16.739 [Lua] pack_spawning=disabled 13:51:16.739 [Lua] contained_breeds=nil 13:51:16.739 [Lua] disabled=true 13:51:16.739 [Lua] boss=disabled 13:51:16.739 [Lua] horde=disabled 13:51:16.739 [Lua] name=disabled 13:51:16.739 [Lua] intensity=disabled 13:51:16.739 [Lua] --- 13:51:16.740 [Lua] [LevelAnalysis] set_random_seed( 0) 13:51:16.744 [Lua] [AIInterestPointSystem] Level Seed: 134453175 13:51:16.744 [Lua] 13:51:16.744 [Lua] [entity_system_bag] = table 13:51:16.744 [Lua] [entity_system_bag] = metatable 13:51:16.744 [Lua] [startup_data] = table 13:51:16.744 [Lua] [entity_manager] = table 13:51:16.744 [Lua] [entity_manager] = metatable 13:51:16.744 [Lua] [unit_spawner] = table 13:51:16.744 [Lua] [unit_spawner] = metatable 13:51:16.744 [Lua] [unit_storage] = table 13:51:16.744 [Lua] [unit_storage] = metatable 13:51:16.744 [Lua] [dice_keeper] = table 13:51:16.744 [Lua] [dice_keeper] = metatable 13:51:16.744 [Lua] [is_server] = true (boolean) 13:51:16.744 [Lua] [world] = [World] 13:51:16.744 [Lua] [system_api] = table 13:51:16.744 [Lua] [entity_system] = table 13:51:16.744 [Lua] [entity_system] = metatable 13:51:16.744 [Lua] [network_lobby] = table 13:51:16.744 [Lua] [network_lobby] = metatable 13:51:16.744 [Lua] [profile_synchronizer] = table 13:51:16.744 [Lua] [profile_synchronizer] = metatable 13:51:16.744 [Lua] [level_transition_handler] = table 13:51:16.744 [Lua] [level_transition_handler] = metatable 13:51:16.744 [Lua] [num_local_human_players] = 1 (number) 13:51:16.744 [Lua] [statistics_db] = table 13:51:16.744 [Lua] [statistics_db] = metatable 13:51:16.744 [Lua] [network_server] = table 13:51:16.744 [Lua] [network_server] = metatable 13:51:16.744 [Lua] [input_manager] = table 13:51:16.744 [Lua] [input_manager] = metatable 13:51:16.744 [Lua] [network_clock] = table 13:51:16.744 [Lua] [network_clock] = metatable 13:51:16.744 [Lua] [network_transmit] = table 13:51:16.744 [Lua] [network_transmit] = metatable 13:51:16.744 [Lua] [free_flight_manager] = table 13:51:16.744 [Lua] [free_flight_manager] = metatable 13:51:16.744 [Lua] [network_manager] = table 13:51:16.744 [Lua] [network_manager] = metatable 13:51:16.744 [Lua] [network_event_delegate] = table 13:51:16.744 [Lua] [network_event_delegate] = metatable 13:51:16.744 [Lua] 13:51:16.744 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:51:16.744 [Lua] ignoring extension VersusInteractObjectiveExtension 13:51:16.744 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:51:16.744 [Lua] ignoring extension VersusSocketObjectiveExtension 13:51:16.744 [Lua] ignoring extension VersusTargetObjectiveExtension 13:51:16.744 [Lua] ignoring extension VersusMissionObjectiveExtension 13:51:16.756 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:51:16.756 [Lua] [AchievementManager] Achievements using the steam platform 13:51:16.756 [Lua] PlayerManager:add_player player_1 13:51:16.816 [Lua] [StateIngame] Level seed: 0 13:51:16.816 [Lua] [LevelAnalysis] set_random_seed( 134453175) 13:51:16.817 [GameSession] create_game_object(67, 0) 13:51:16.817 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:51:16.817 [GameSession] create_game_object(95, 1) 13:51:16.817 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:51:16.817 [Lua] [IngameUI] init 13:51:16.824 [SteamVoipClient] select_out(110000102bb939f, off) 13:51:16.824 [SteamVoipClient] select_out(11000010518b5e7, off) 13:51:16.824 [SteamVoipClient] select_out(11000010575f4ad, off) 13:51:16.826 [Lua] cb_razer_chroma_setup 13:51:16.854 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:51:16.854 [Lua] Set lobby begin: 13:51:16.854 [Lua] Lobby data twitch_enabled = false 13:51:16.854 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:16.854 [Lua] Lobby data num_players = 3 13:51:16.854 [Lua] Lobby data difficulty_tweak = 0 13:51:16.854 [Lua] Lobby data host = 11000010575f4ad 13:51:16.854 [Lua] Lobby data matchmaking_type = 2 13:51:16.854 [Lua] Lobby data is_private = false 13:51:16.854 [Lua] Lobby data match_started = true 13:51:16.854 [Lua] Lobby data difficulty = normal 13:51:16.854 [Lua] Lobby data player_slot_1 = 0:0 13:51:16.854 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:16.854 [Lua] Lobby data unique_server_name = Saryk 13:51:16.854 [Lua] Lobby data quick_game = true 13:51:16.854 [Lua] Lobby data country_code = FR 13:51:16.854 [Lua] Lobby data matchmaking = true 13:51:16.854 [Lua] Lobby data power_level = 715 13:51:16.854 [Lua] Lobby data mission_id = dlc_morris_map 13:51:16.854 [Lua] Lobby data mechanism = deus 13:51:16.854 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:16.854 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:16.854 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:16.854 [Lua] Lobby data player_slot_3 = 0:0 13:51:16.854 [Lua] Lobby data eac_authorized = true 13:51:16.854 [Lua] Set lobby end. 13:51:16.854 [Lua] CurrentConflictSettings disabled 13:51:16.854 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 13:51:16.854 [GameSession] create_game_object(48, 2) 13:51:16.854 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 13:51:16.855 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:51:16.855 [Lua] [Managers] Calling function on all managers: 13:51:16.855 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:16.855 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0078 13:51:16.855 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Saryk 13:51:16.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:51:16.861 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:51:16.861 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:51:16.877 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:51:16.877 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":931172224,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:16.900 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:16.900 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:51:16.900 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:51:16.900 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:16.900 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":299413792,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:16.928 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:51:16.928 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:51:16.928 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = A4FD0A101878F347 13:51:16.928 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:16.928 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:51:17.098 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:17.098 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:51:17.098 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:51:17.099 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:17.099 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:51:17.100 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:51:17.100 [GameSession] add_peer(110000102bb939f) 13:51:17.100 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:51:17.100 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:51:17.100 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:51:17.100 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:51:17.100 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:51:17.100 [GameSession] add_peer(11000010518b5e7) 13:51:17.100 [GameSession] create_game_object(0, 0) -> 11000010518b5e7 13:51:17.100 [GameSession] create_game_object(1, 0) -> 11000010518b5e7 13:51:17.100 [GameSession] create_game_object(2, 0) -> 11000010518b5e7 13:51:17.100 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForEnterGame 13:51:17.100 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForGameObjectSync 13:51:17.125 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:51:17.130 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010518b5e7 13:51:17.135 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:51:17.135 [GameSession] create_game_object(67, 3) 13:51:17.135 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:51:17.135 [GameSession] create_game_object(3, 0) -> 11000010518b5e7 13:51:17.135 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:51:17.135 [Lua] RemotePlayer:create_game_object( ) 3 13:51:17.172 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:51:17.172 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:51:17.172 [Lua] PlayerManager:add_remote_player 11000010518b5e7 13:51:17.172 [GameSession] create_game_object(67, 4) 13:51:17.172 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:51:17.172 [GameSession] create_game_object(4, 0) -> 11000010518b5e7 13:51:17.172 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 13:51:17.172 [Lua] RemotePlayer:create_game_object( ) 4 13:51:17.212 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForGameObjectSync 13:51:17.212 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForPlayers 13:51:17.212 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:51:17.212 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:51:17.212 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:51:17.220 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:51:17.220 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:51:17.220 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:51:17.220 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForPlayers 13:51:17.220 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InGame 13:51:17.221 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = true 13:51:17.356 [GameSession] 110000102bb939f -> create_game_object(1024) 13:51:17.356 [GameSession] create_game_object(1024, 0) -> 11000010518b5e7 13:51:17.356 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:51:17.356 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:51:17.390 [GameSession] 11000010518b5e7 -> create_game_object(2048) 13:51:17.390 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 13:51:17.390 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010518b5e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:51:17.390 [Lua] Adding player sync data to peer=11000010518b5e7 local_player_id=1 13:51:17.456 [Lua] StateInGameRunning:_game_actually_starts() 13:51:17.456 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:51:17.457 [Lua] ################################################################################################################# 13:51:17.457 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:51:17.457 [Lua] ################################################################################################################# 13:51:17.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 13:51:17.457 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:51:17.460 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, start={ node_11=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_11", } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=2101155073, power_ups=-982173058, mutator=-67081620, blessings=-1754832165, }, node_type="ingame", theme="wastes", layout_x=0.15976560580001734, level="pat_town_wastes_path4", layout_y=0.84547947943095403, next={ "node_2", }, path=4, level_seed=134453175, weapon_pickup_seed=-470838870, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.50026242601683335, next={ "node_4", }, weapon_pickup_seed=2101155073, conflict_settings="disabled", path=0, system_seeds={ pickups=-67081620, power_ups=-1359011899, mutator=-1754832165, blessings=-982173058, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-470838870, layout_x=0.4199811023643944, base_level="shop_fortune", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-1754832165, power_ups=-532083104, mutator=-982173058, blessings=-1359011899, }, node_type="ingame", theme="nurgle", layout_x=0.81512701852090397, level="sig_gorge_nurgle_path1", layout_y=0.41277106363215671, next={ "final", }, path=1, level_seed=2101155073, weapon_pickup_seed=-67081620, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-532083104, power_ups=-264104759, mutator=591326783, blessings=1572152978, }, node_type="ingame", theme="wastes", layout_x=0.17305816387530312, level="pat_mountain_wastes_path5", layout_y=0.13665031021452043, next={ "node_2", }, path=5, level_seed=-982173058, weapon_pickup_seed=-1359011899, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, final={ level="arena_ruin_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-982173058, level_type="ARENA", layout_y=0.44765691146149605, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1359011899, power_ups=1572152978, mutator=-532083104, blessings=591326783, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1754832165, layout_x=1, base_level="arena_ruin", }, node_9={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.66660000000000008, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-982173058, power_ups=591326783, mutator=-1359011899, blessings=-532083104, }, node_type="ingame", theme="tzeentch", layout_x=0.62938971877980221, level="sig_volcano_tzeentch_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=-67081620, weapon_pickup_seed=-1754832165, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_10={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.95284728649706263, next={ "final", }, weapon_pickup_seed=-877455468, conflict_settings="disabled", path=0, system_seeds={ pickups=1029709283, power_ups=-22791672, mutator=-1855723034, blessings=1160345613, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-264104759, layout_x=0.84454388794165924, base_level="shop_strife", }, node_4={ minor_modifier_group={ "deus_less_monsters", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1572152978, power_ups=1029709283, mutator=-264104759, blessings=-877455468, }, node_type="ingame", theme="slaanesh", layout_x=0.58595453233782369, level="sig_mordrek_slaanesh_path2", layout_y=0.55266905071769412, next={ "node_5", "node_9", }, path=2, level_seed=-532083104, weapon_pickup_seed=591326783, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-264104759, power_ups=-1855723034, mutator=-877455468, blessings=1029709283, }, node_type="ingame", theme="khorne", layout_x=0.85150167503768714, level="sig_crag_khorne_path3", layout_y=0, next={ "final", }, path=3, level_seed=591326783, weapon_pickup_seed=1572152978, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1180666152269934, next={ "node_6", "node_8", }, weapon_pickup_seed=-264104759, conflict_settings="disabled", path=0, system_seeds={ pickups=-877455468, power_ups=1160345613, mutator=1029709283, blessings=-1855723034, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1572152978, layout_x=0.66070246710831293, base_level="shop_harmony", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44263094888832433, next={ "node_1", "node_11", }, weapon_pickup_seed=-532083104, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=591326783, power_ups=-877455468, mutator=1572152978, blessings=-264104759, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1359011899, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-1855723034, power_ups=1152193991, mutator=1160345613, blessings=-22791672, }, node_type="ingame", theme="wastes", layout_x=0.24978196717548917, level="pat_tower_wastes_path1", layout_y=0.50473511126095483, next={ "node_3", }, path=1, level_seed=-877455468, weapon_pickup_seed=1029709283, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, } 13:51:17.460 [Lua] [SharedState] deus_map_25999499_node_11: ready:0:0:0:0 = true 13:51:17.460 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = STARTING 13:51:17.460 [Lua] [SharedState] deus_map_25999499_node_11: final_node_selected:0:0:0:0 = 13:51:17.460 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = 13:51:17.460 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:51:17.490 [Lua] [SharedState] deus_map_25999499_node_11: ready:0:0:0:0 = true 13:51:17.490 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = 13:51:17.490 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:51:17.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 13:51:17.529 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:51:17.549 [Lua] [SharedState] deus_map_25999499_node_11: ready:0:0:0:0 = true 13:51:17.549 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = 13:51:17.550 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 1 13:51:17.551 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = WAITING 13:51:17.633 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:51:17.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 13:51:17.668 [Lua] Commit load time data 13:51:20.558 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = node_2 13:51:20.558 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = VOTING 13:51:21.009 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = node_2 13:51:21.259 [Window] Window => active 13:51:21.794 [Lua] Set lobby begin: 13:51:21.794 [Lua] Lobby data twitch_enabled = false 13:51:21.794 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:21.794 [Lua] Lobby data num_players = 3 13:51:21.794 [Lua] Lobby data difficulty_tweak = 0 13:51:21.794 [Lua] Lobby data host = 11000010575f4ad 13:51:21.794 [Lua] Lobby data matchmaking_type = 2 13:51:21.794 [Lua] Lobby data is_private = false 13:51:21.794 [Lua] Lobby data match_started = true 13:51:21.794 [Lua] Lobby data difficulty = normal 13:51:21.794 [Lua] Lobby data player_slot_1 = 0:0 13:51:21.794 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:21.794 [Lua] Lobby data unique_server_name = Saryk 13:51:21.794 [Lua] Lobby data quick_game = true 13:51:21.794 [Lua] Lobby data country_code = FR 13:51:21.794 [Lua] Lobby data matchmaking = true 13:51:21.794 [Lua] Lobby data power_level = 238 13:51:21.794 [Lua] Lobby data mission_id = dlc_morris_map 13:51:21.794 [Lua] Lobby data mechanism = deus 13:51:21.794 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:21.794 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:21.794 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:21.794 [Lua] Lobby data player_slot_3 = 0:0 13:51:21.794 [Lua] Lobby data eac_authorized = true 13:51:21.794 [Lua] Set lobby end. 13:51:22.060 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = node_2 13:51:22.679 [Lua] [SharedState] deus_map_25999499_node_11: vote:0:0:0:0 = node_2 13:51:22.695 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = VOTING_FINISHING 13:51:26.798 [Lua] Set lobby begin: 13:51:26.798 [Lua] Lobby data twitch_enabled = false 13:51:26.798 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:26.798 [Lua] Lobby data num_players = 3 13:51:26.798 [Lua] Lobby data difficulty_tweak = 0 13:51:26.798 [Lua] Lobby data host = 11000010575f4ad 13:51:26.798 [Lua] Lobby data matchmaking_type = 2 13:51:26.798 [Lua] Lobby data is_private = false 13:51:26.798 [Lua] Lobby data match_started = true 13:51:26.798 [Lua] Lobby data difficulty = normal 13:51:26.798 [Lua] Lobby data player_slot_1 = 0:0 13:51:26.798 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:26.798 [Lua] Lobby data unique_server_name = Saryk 13:51:26.798 [Lua] Lobby data quick_game = true 13:51:26.798 [Lua] Lobby data country_code = FR 13:51:26.798 [Lua] Lobby data matchmaking = true 13:51:26.798 [Lua] Lobby data power_level = 721 13:51:26.798 [Lua] Lobby data mission_id = dlc_morris_map 13:51:26.798 [Lua] Lobby data mechanism = deus 13:51:26.798 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:26.798 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:26.798 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:26.798 [Lua] Lobby data player_slot_3 = 0:0 13:51:26.798 [Lua] Lobby data eac_authorized = true 13:51:26.798 [Lua] Set lobby end. 13:51:27.700 [Lua] [SharedState] deus_map_25999499_node_11: final_node_selected:0:0:0:0 = node_2 13:51:27.700 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = FINISHING 13:51:27.700 [Lua] [SharedState] deus_run_state_25999499: twitch_vote:0:0:0:0 = 13:51:27.866 [Window] Window => inactive 13:51:30.704 [Lua] [SharedState] deus_map_25999499_node_11: map_state:0:0:0:0 = FINISHED 13:51:30.705 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:51:31.438 [Window] Window => active 13:51:31.707 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:51:31.755 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:51:31.771 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 2 13:51:31.772 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:51:31.789 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:51:31.805 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:51:31.822 [Lua] [SharedState] deus_game_mode_map_25999499: state:0:0:0:0 = 5 13:51:31.823 [Lua] [SharedState] deus_run_state_25999499: run_node_key:0:0:0:0 = node_2 13:51:31.823 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_wastes_path1, mc:deus, gm:deus, env:0, seed:-877455468, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:1357491456, lt:load_next_level, extra_packages:{ }) 13:51:31.823 [Lua] [LevelTransitionHandler] promote_next_level_data 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = pat_tower_wastes_path1 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = -877455468 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = deus_skaven_beastmen 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = deus 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -7 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1357491456 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:51:31.823 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:51:31.823 [Lua] [NetworkServer] Entering post game 13:51:31.823 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:51:31.823 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:51:31.823 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InGame 13:51:31.823 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InPostGame 13:51:31.823 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:51:31.823 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:51:31.824 [Save] Saving `save_data` 13:51:31.824 [Lua] gm_event_end_conditions_met true false 13:51:31.824 [Lua] Game won 13:51:31.824 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:51:31.826 [Save] Save done 13:51:31.826 [Save] Saving `save_data` 13:51:31.828 [Save] Save done 13:51:31.836 [Lua] generate_backend_stats 11000010575f4ad:1 13:51:31.897 [Lua] PlayFabMirrorBase:_commit_internal nil 13:51:31.897 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:51:31.897 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:51:31.898 [Save] Saving `save_data` 13:51:31.898 [Lua] TRANSITION nil nil load_next_level 13:51:31.898 [Lua] Transition type "load_next_level", is server: true 13:51:31.898 [Lua] [GameNetworkManager] Leaving game... 13:51:31.898 [Lua] [GameNetworkManager] Shutting down game session host. 13:51:31.898 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:51:31.898 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:51:31.898 [GameSession] shutdown_game_session_host() 13:51:31.898 [GameSession] shutdown() 13:51:31.898 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.06 13:51:31.900 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:51:31.900 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = false 13:51:31.900 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:51:31.900 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:51:31.900 [Lua] commit result success 9 13:51:31.900 [Lua] none table: 00000000133CAFA0 nil 13:51:31.900 [Save] Save done 13:51:33.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:51:33.885 [Lua] [Managers] Calling function on all managers: 13:51:33.885 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:51:33.885 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:51:33.885 [Lua] Clearing all global lookup lists 13:51:33.885 [Lua] [IngamePlayerListUI] - Destroy 13:51:33.886 [Lua] [IngameUI] destroy 13:51:33.887 [Lua] PlayerManager:remove_player peer_id=11000010518b5e7 1 13:51:33.887 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:51:33.888 [Lua] [Managers] Destroying manager group: 13:51:33.889 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:51:33.889 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:51:33.889 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:51:33.889 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InPostGame 13:51:33.889 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Loading 13:51:33.889 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:51:33.889 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:51:33.889 [Lua] [Matchmaking] unregister rpcs 13:51:33.889 [Lua] ############### UNLOADING PACKAGES ############### 13:51:33.889 [Lua] [Gamestate] Enter state StateLoading 13:51:33.891 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:51:33.891 [Lua] [Matchmaking] register rpcs 13:51:33.891 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:51:33.891 [Lua] Set lobby begin: 13:51:33.891 [Lua] Lobby data twitch_enabled = false 13:51:33.891 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:33.891 [Lua] Lobby data num_players = 3 13:51:33.891 [Lua] Lobby data difficulty_tweak = 0 13:51:33.891 [Lua] Lobby data host = 11000010575f4ad 13:51:33.891 [Lua] Lobby data matchmaking_type = 2 13:51:33.891 [Lua] Lobby data is_private = false 13:51:33.891 [Lua] Lobby data match_started = true 13:51:33.891 [Lua] Lobby data difficulty = normal 13:51:33.891 [Lua] Lobby data player_slot_1 = 0:0 13:51:33.891 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:33.891 [Lua] Lobby data unique_server_name = Saryk 13:51:33.891 [Lua] Lobby data quick_game = true 13:51:33.891 [Lua] Lobby data country_code = FR 13:51:33.891 [Lua] Lobby data matchmaking = true 13:51:33.891 [Lua] Lobby data power_level = 0 13:51:33.891 [Lua] Lobby data mission_id = dlc_morris_map 13:51:33.891 [Lua] Lobby data mechanism = deus 13:51:33.891 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:33.891 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:33.891 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:33.891 [Lua] Lobby data player_slot_3 = 0:0 13:51:33.891 [Lua] Lobby data eac_authorized = true 13:51:33.891 [Lua] Set lobby end. 13:51:33.891 [Lua] registering RPCs 13:51:33.891 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:51:33.891 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:51:33.891 [Lua] Set lobby begin: 13:51:33.891 [Lua] Lobby data twitch_enabled = false 13:51:33.891 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:33.892 [Lua] Lobby data num_players = 3 13:51:33.892 [Lua] Lobby data difficulty_tweak = 0 13:51:33.892 [Lua] Lobby data host = 11000010575f4ad 13:51:33.892 [Lua] Lobby data matchmaking_type = 2 13:51:33.892 [Lua] Lobby data is_private = false 13:51:33.892 [Lua] Lobby data match_started = true 13:51:33.892 [Lua] Lobby data difficulty = normal 13:51:33.892 [Lua] Lobby data player_slot_1 = 0:0 13:51:33.892 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:33.892 [Lua] Lobby data unique_server_name = Saryk 13:51:33.892 [Lua] Lobby data quick_game = true 13:51:33.892 [Lua] Lobby data country_code = FR 13:51:33.892 [Lua] Lobby data matchmaking = true 13:51:33.892 [Lua] Lobby data power_level = 0 13:51:33.892 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:33.892 [Lua] Lobby data mechanism = deus 13:51:33.892 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:33.892 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:33.892 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:33.892 [Lua] Lobby data player_slot_3 = 0:0 13:51:33.892 [Lua] Lobby data eac_authorized = true 13:51:33.892 [Lua] Set lobby end. 13:51:33.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:51:33.901 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:33.901 [Lua] ### Received rpc_level_load_started 13:51:33.901 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1357491456 13:51:33.902 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 13:51:33.902 [Lua] [StateLoading] load_current_level 13:51:33.902 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_wastes_path1 0 13:51:33.903 [Umbra] Unload tome 13:51:33.908 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/wastes_common, pat_tower_wastes_path1, async-read, 13:51:33.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1, pat_tower_wastes_path1, async-read, 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":931172224,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:33.935 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":299413792,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 299413792 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 187326704 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:33.968 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:51:34.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 13:51:34.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 13:51:34.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 13:51:34.051 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:51:34.051 [Lua] ### Received rpc_level_load_started 13:51:34.051 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_session_id: 1357491456 13:51:35.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 13:51:35.123 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 13:51:35.123 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 13:51:35.357 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 13:51:35.357 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 13:51:35.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 13:51:38.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 13:51:38.764 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 13:51:38.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 13:51:39.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 13:51:39.030 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 13:51:39.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 13:51:39.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 13:51:39.331 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 13:51:39.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/wastes_common 13:51:39.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/wastes_common 13:51:39.716 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/wastes_common 13:51:39.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1 13:51:39.885 [Umbra] Loading umbra tome '#ID[9edb25b06574a9fe]' 13:51:39.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1 13:51:39.967 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1 13:51:39.985 [Lua] [LevelTransitionHandler] Level load completed! 13:51:39.985 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_wastes_path1 - level_seed: -877455468 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 13:51:39.996 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:51:39.996 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 13:51:39.996 [Lua] load_startup_enemy_packages: -------------- 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_spawn 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_troll 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_rat_ogre 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_stormfiend 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_minotaur 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_plague_sorcerer 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_corruptor_sorcerer 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_gutter_runner 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_pack_master 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_poison_wind_globadier 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_ratling_gunner 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_warpfire_thrower 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_vortex_sorcerer 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_standard_bearer 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] chaos_vortex 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] critter_rat 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] critter_pig 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_gor 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_storm_vermin 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_ungor_archer 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_clan_rat 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_loot_rat 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_ungor 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] beastmen_bestigor 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_storm_vermin_with_shield 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_plague_monk 13:51:39.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:51:39.996 [Lua] skaven_clan_rat_with_shield 13:51:40.001 [Lua] ### Received rpc_level_loaded 13:51:40.001 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 404 13:51:40.001 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:51:40.018 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:51:40.018 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:51:40.033 [Lua] ### Received rpc_level_loaded 13:51:40.033 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_id: 404 13:51:40.033 [Lua] Peer 11000010518b5e7 has loaded the level and all enemies are loaded 13:51:40.034 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Loading 13:51:40.034 [Lua] [PeerSM] 11000010518b5e7 :: on_enter LoadingProfilePackages 13:51:40.034 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:51:40.034 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:51:40.034 [Lua] ### Received rpc_level_loaded 13:51:40.034 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 404 13:51:40.050 [Lua] [PeerSM] 11000010518b5e7 :: on_exit LoadingProfilePackages 13:51:40.050 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForEnterGame 13:51:40.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:51:40.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:51:40.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:51:40.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:51:40.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:51:40.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:51:40.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:51:40.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:51:40.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:51:40.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:51:40.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:51:40.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:51:41.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:51:41.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:51:41.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:51:41.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:51:41.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:51:41.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:51:41.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:51:41.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:51:41.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:51:41.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:51:41.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:51:41.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:51:41.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:51:41.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:51:41.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:51:41.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:51:41.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:51:41.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:51:42.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:51:42.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:51:42.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:51:42.106 [Lua] ### Received rpc_level_loaded 13:51:42.106 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 404 13:51:42.106 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:51:42.107 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:51:42.107 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:51:42.124 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:51:42.124 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:51:42.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:51:42.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:51:42.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:51:42.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:51:42.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:51:42.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:51:42.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:51:42.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:51:42.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:51:42.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:51:42.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:51:42.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:51:42.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:51:42.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:51:42.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:51:42.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:51:42.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:51:42.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:51:43.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:51:43.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:51:43.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:51:43.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:51:43.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:51:43.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:51:43.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:51:43.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:51:43.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:51:43.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:51:43.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:51:43.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:51:44.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:51:44.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:51:44.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:51:44.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:51:44.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:51:44.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:51:44.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:51:44.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:51:44.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:51:45.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:51:45.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:51:45.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:51:45.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:51:45.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:51:45.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:51:45.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:51:45.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:51:45.533 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_wastes_path1 game_mode: deus 13:51:45.533 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:51:45.533 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:51:45.538 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1363533696,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:51:45.538 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:51:45.549 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1363533696 13:51:45.581 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1363533696 13:51:45.632 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1363533696 13:51:45.633 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:51:45.633 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/wastes_path1/world 13:51:45.633 [Umbra] Init version: 3.4.15 :: 16 threads 13:51:45.996 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1223211264,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:45.996 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:51:45.996 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:51:46.001 [Lua] Async level spawning done 13:51:46.001 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:51:46.025 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:51:46.993 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:51:46.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:51:46.993 [Lua] [Matchmaking] unregister rpcs 13:51:46.993 [Lua] Set lobby begin: 13:51:46.993 [Lua] Lobby data twitch_enabled = false 13:51:46.993 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:46.993 [Lua] Lobby data num_players = 3 13:51:46.994 [Lua] Lobby data difficulty_tweak = 0 13:51:46.994 [Lua] Lobby data host = 11000010575f4ad 13:51:46.994 [Lua] Lobby data matchmaking_type = 2 13:51:46.994 [Lua] Lobby data is_private = false 13:51:46.994 [Lua] Lobby data match_started = true 13:51:46.994 [Lua] Lobby data difficulty = normal 13:51:46.994 [Lua] Lobby data player_slot_1 = 0:0 13:51:46.994 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:46.994 [Lua] Lobby data unique_server_name = Saryk 13:51:46.994 [Lua] Lobby data quick_game = true 13:51:46.994 [Lua] Lobby data country_code = FR 13:51:46.994 [Lua] Lobby data matchmaking = true 13:51:46.994 [Lua] Lobby data power_level = 0 13:51:46.994 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:46.994 [Lua] Lobby data mechanism = deus 13:51:46.994 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:46.994 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:46.994 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:46.994 [Lua] Lobby data player_slot_3 = 0:0 13:51:46.994 [Lua] Lobby data eac_authorized = true 13:51:46.994 [Lua] Set lobby end. 13:51:46.994 [Lua] [Managers] Destroying manager group: 13:51:47.008 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 13:51:47.008 [Lua] [Gamestate] Enter StateIngame HOST 13:51:47.008 [Lua] <>level = pat_tower_wastes_path1<> 13:51:47.008 [Lua] [StateIngame] Server ingame 13:51:47.011 [Lua] Set lobby begin: 13:51:47.011 [Lua] Lobby data twitch_enabled = false 13:51:47.011 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:47.011 [Lua] Lobby data num_players = 3 13:51:47.011 [Lua] Lobby data difficulty_tweak = -7 13:51:47.011 [Lua] Lobby data host = 11000010575f4ad 13:51:47.011 [Lua] Lobby data matchmaking_type = 2 13:51:47.012 [Lua] Lobby data is_private = false 13:51:47.012 [Lua] Lobby data match_started = true 13:51:47.012 [Lua] Lobby data difficulty = hardest 13:51:47.012 [Lua] Lobby data player_slot_1 = 0:0 13:51:47.012 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:47.012 [Lua] Lobby data unique_server_name = Saryk 13:51:47.012 [Lua] Lobby data quick_game = true 13:51:47.012 [Lua] Lobby data country_code = FR 13:51:47.012 [Lua] Lobby data matchmaking = true 13:51:47.012 [Lua] Lobby data power_level = 0 13:51:47.012 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:47.012 [Lua] Lobby data mechanism = deus 13:51:47.012 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:47.012 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:47.012 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:47.012 [Lua] Lobby data player_slot_3 = 0:0 13:51:47.012 [Lua] Lobby data eac_authorized = true 13:51:47.012 [Lua] Set lobby end. 13:51:47.012 [Lua] [Matchmaking] register rpcs 13:51:47.012 [Lua] GameNetworkManager:init... creating game session 13:51:47.012 [Lua] Host GameSession.make_game_session_host with session: 13:51:47.012 [GameSession] make_game_session_host() 13:51:47.012 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:51:47.012 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:51:47.012 [Lua] [GameNetworkManager] self.is_server = true 13:51:47.012 [Network] Setting artificial MTU limit to 65536 13:51:47.012 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:51:47.012 [Connection] Endpoint 11000010518b5e7 set max payload per packet to 1140 13:51:47.013 [Lua] [Mutator] Initializing mutator 'deus_less_elites' 13:51:47.013 [Lua] [Mutator] Initializing mutator 'deus_more_specials' 13:51:47.013 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 13:51:47.013 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 13:51:47.013 [Lua] [Mutator] Initializing mutator 'easier_hordes' 13:51:47.018 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 13:51:47.018 [Lua] pacing=deus_default 13:51:47.018 [Lua] locked_func_name=beastmen 13:51:47.018 [Lua] roaming=nil 13:51:47.018 [Lua] specials=deus_skaven_beastmen 13:51:47.018 [Lua] contained_breeds=nil 13:51:47.018 [Lua] debug_color=orange 13:51:47.018 [Lua] disabled=false 13:51:47.018 [Lua] pack_spawning=deus_skaven_beastmen 13:51:47.018 [Lua] factions=nil 13:51:47.018 [Lua] description=deus_conflict_director_skaven_beastmen_name 13:51:47.018 [Lua] boss=deus_skaven_beastmen 13:51:47.018 [Lua] horde=deus_beastmen 13:51:47.018 [Lua] name=deus_skaven_beastmen 13:51:47.018 [Lua] intensity=deus_default 13:51:47.018 [Lua] --- 13:51:47.018 [Lua] [LevelAnalysis] set_random_seed( -877455468) 13:51:47.022 [Lua] [AIInterestPointSystem] Level Seed: -877455468 13:51:47.023 [Lua] 13:51:47.023 [Lua] [entity_system_bag] = table 13:51:47.023 [Lua] [entity_system_bag] = metatable 13:51:47.023 [Lua] [startup_data] = table 13:51:47.023 [Lua] [entity_manager] = table 13:51:47.023 [Lua] [entity_manager] = metatable 13:51:47.023 [Lua] [unit_spawner] = table 13:51:47.023 [Lua] [unit_spawner] = metatable 13:51:47.023 [Lua] [unit_storage] = table 13:51:47.023 [Lua] [unit_storage] = metatable 13:51:47.023 [Lua] [dice_keeper] = table 13:51:47.023 [Lua] [dice_keeper] = metatable 13:51:47.023 [Lua] [is_server] = true (boolean) 13:51:47.023 [Lua] [world] = [World] 13:51:47.023 [Lua] [system_api] = table 13:51:47.023 [Lua] [entity_system] = table 13:51:47.023 [Lua] [entity_system] = metatable 13:51:47.023 [Lua] [network_lobby] = table 13:51:47.023 [Lua] [network_lobby] = metatable 13:51:47.023 [Lua] [profile_synchronizer] = table 13:51:47.023 [Lua] [profile_synchronizer] = metatable 13:51:47.023 [Lua] [level_transition_handler] = table 13:51:47.023 [Lua] [level_transition_handler] = metatable 13:51:47.023 [Lua] [num_local_human_players] = 1 (number) 13:51:47.023 [Lua] [statistics_db] = table 13:51:47.023 [Lua] [statistics_db] = metatable 13:51:47.023 [Lua] [network_server] = table 13:51:47.023 [Lua] [network_server] = metatable 13:51:47.023 [Lua] [input_manager] = table 13:51:47.023 [Lua] [input_manager] = metatable 13:51:47.023 [Lua] [network_clock] = table 13:51:47.023 [Lua] [network_clock] = metatable 13:51:47.023 [Lua] [network_transmit] = table 13:51:47.023 [Lua] [network_transmit] = metatable 13:51:47.023 [Lua] [free_flight_manager] = table 13:51:47.023 [Lua] [free_flight_manager] = metatable 13:51:47.023 [Lua] [network_manager] = table 13:51:47.023 [Lua] [network_manager] = metatable 13:51:47.023 [Lua] [network_event_delegate] = table 13:51:47.023 [Lua] [network_event_delegate] = metatable 13:51:47.023 [Lua] 13:51:47.023 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:51:47.023 [Lua] ignoring extension VersusInteractObjectiveExtension 13:51:47.023 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:51:47.023 [Lua] ignoring extension VersusSocketObjectiveExtension 13:51:47.023 [Lua] ignoring extension VersusTargetObjectiveExtension 13:51:47.023 [Lua] ignoring extension VersusMissionObjectiveExtension 13:51:47.024 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:51:47.042 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:51:47.042 [Lua] [AchievementManager] Achievements using the steam platform 13:51:47.043 [Lua] PlayerManager:add_player player_1 13:51:47.138 [Lua] respawn_unit_spawned with group id: terror_respawn 13:51:47.138 [Lua] respawn_unit_spawned with group id: terror_respawn 13:51:47.138 [Lua] respawn_unit_spawned with group id: terror_respawn 13:51:47.142 [Lua] [StateIngame] Level seed: -877455468 13:51:47.157 [Lua] [LevelAnalysis] set_random_seed( -877455468) 13:51:47.164 [GameSession] create_game_object(67, 0) 13:51:47.164 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:51:47.164 [GameSession] create_game_object(95, 1) 13:51:47.164 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:51:47.164 [Lua] [IngameUI] init 13:51:47.177 [SteamVoipClient] select_out(110000102bb939f, off) 13:51:47.177 [SteamVoipClient] select_out(11000010518b5e7, off) 13:51:47.177 [SteamVoipClient] select_out(11000010575f4ad, off) 13:51:47.180 [Lua] cb_razer_chroma_setup 13:51:47.210 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:51:47.210 [Lua] Set lobby begin: 13:51:47.210 [Lua] Lobby data twitch_enabled = false 13:51:47.210 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:47.210 [Lua] Lobby data num_players = 3 13:51:47.210 [Lua] Lobby data difficulty_tweak = -7 13:51:47.211 [Lua] Lobby data host = 11000010575f4ad 13:51:47.211 [Lua] Lobby data matchmaking_type = 2 13:51:47.211 [Lua] Lobby data is_private = false 13:51:47.211 [Lua] Lobby data match_started = true 13:51:47.211 [Lua] Lobby data difficulty = hardest 13:51:47.211 [Lua] Lobby data player_slot_1 = 0:0 13:51:47.211 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:47.211 [Lua] Lobby data unique_server_name = Saryk 13:51:47.211 [Lua] Lobby data quick_game = true 13:51:47.211 [Lua] Lobby data country_code = FR 13:51:47.211 [Lua] Lobby data matchmaking = true 13:51:47.211 [Lua] Lobby data power_level = 715 13:51:47.211 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:47.211 [Lua] Lobby data mechanism = deus 13:51:47.211 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:47.211 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:47.211 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:47.211 [Lua] Lobby data player_slot_3 = 0:0 13:51:47.211 [Lua] Lobby data eac_authorized = true 13:51:47.211 [Lua] Set lobby end. 13:51:47.211 [Flow] **********************DEBUG************************island_03 OFF 13:51:47.211 [Flow] **********************DEBUG************************island_lowres_03 ON 13:51:47.212 [Flow] **********************DEBUG************************island_01 ON 13:51:47.212 [Flow] **********************DEBUG************************island_02 ON 13:51:47.212 [Flow] **********************DEBUG************************start_area ON 13:51:47.212 [Flow] **********************DEBUG************************island_lowres_01 OFF 13:51:47.212 [Flow] **********************DEBUG************************island_lowres_02 OFF 13:51:47.212 [Flow] **********************DEBUG************************startarea_lowres OFF 13:51:47.212 [Lua] CurrentConflictSettings deus_skaven_beastmen 13:51:47.212 [Lua] [ConflictDirector] conflict_director is ai_ready 13:51:47.213 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:51:47.213 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:51:47.214 [Lua] NORMAL PATROL MAIN PATH 129.59352111816406 13:51:47.214 [Lua] [waypoints] = table 13:51:47.214 [Lua] [astar_points] = table 13:51:47.214 [Lua] [travel_dist] = 129.59352388978004 (number) 13:51:47.214 [Lua] [one_directional] = false (boolean) 13:51:47.214 [Lua] [id] = boss_2 (string) 13:51:47.214 [Lua] NORMAL PATROL MAIN PATH 487.43194580078125 13:51:47.214 [Lua] [waypoints] = table 13:51:47.214 [Lua] [astar_points] = table 13:51:47.214 [Lua] [travel_dist] = 487.43196725845337 (number) 13:51:47.214 [Lua] [one_directional] = false (boolean) 13:51:47.214 [Lua] [id] = boss_1 (string) 13:51:47.214 [Lua] NORMAL PATROL MAIN PATH 487.43197631835938 13:51:47.214 [Lua] [waypoints] = table 13:51:47.214 [Lua] [astar_points] = table 13:51:47.214 [Lua] [travel_dist] = 487.43196725845337 (number) 13:51:47.214 [Lua] [one_directional] = false (boolean) 13:51:47.214 [Lua] [id] = boss_3 (string) 13:51:47.214 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:51:47.214 [Lua] Forming navigation groups in one frame 13:51:47.214 [Lua] Forming navigation groups 13:51:47.233 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 13:51:47.274 [Lua] NavigationGroupManager -> calulation time B: 0.040999999999939973 13:51:47.274 [Lua] number of nav groups: 95 13:51:47.275 [Lua] number of refined nav groups : 65 13:51:47.278 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 13:51:47.278 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.492165300250049 Normalized coefficient: 1.2607902330338785 13:51:47.280 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.8582359686493888 Normalized coefficient: 1.2781191320708705 13:51:47.283 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_wastes_path1 13:51:47.283 [Lua] [LevelAnalysis] This level has a total main-path length of 660.904 meters. 13:51:47.283 [Lua] [LevelAnalysis] num_event_places_f: 0.40726938565572102 , num_event_places: 0 , trailing_event_fraction: 0.40726938565572102 , num_events: 1 13:51:47.283 [Lua] [LevelAnalysis] Level path distance: 660.90407848358154 13:51:47.283 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 660.90407848358154 forbidden_dist: -560.90407848358154 13:51:47.283 [Lua] [LevelAnalysis] wanted_distance: 396.95125277083832 13:51:47.283 [Lua] [LevelAnalysis] Terror events added: 13:51:47.283 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 13:51:47.283 [Lua] Adding main path event: Vector3Box(6.55424, 32.8492, 41.0442) rare_event_loot_rat 45 table: 000000000957FEA0 13:51:47.283 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 13:51:47.285 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:51:47.285 [GameSession] create_game_object(85, 2) 13:51:47.285 [GameSession] create_game_object(30, 3) 13:51:47.286 [GameSession] create_game_object(30, 4) 13:51:47.286 [GameSession] create_game_object(30, 5) 13:51:47.286 [GameSession] create_game_object(68, 6) 13:51:47.286 [GameSession] create_game_object(68, 7) 13:51:47.286 [GameSession] create_game_object(68, 8) 13:51:47.286 [GameSession] create_game_object(68, 9) 13:51:47.286 [GameSession] create_game_object(68, 10) 13:51:47.286 [GameSession] create_game_object(68, 11) 13:51:47.286 [GameSession] create_game_object(68, 12) 13:51:47.287 [GameSession] create_game_object(68, 13) 13:51:47.287 [GameSession] create_game_object(68, 14) 13:51:47.287 [GameSession] create_game_object(68, 15) 13:51:47.287 [GameSession] create_game_object(68, 16) 13:51:47.287 [GameSession] create_game_object(68, 17) 13:51:47.287 [GameSession] create_game_object(68, 18) 13:51:47.287 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:51:47.288 [GameSession] create_game_object(5, 19) 13:51:47.288 [GameSession] create_game_object(5, 20) 13:51:47.288 [GameSession] create_game_object(5, 21) 13:51:47.288 [GameSession] create_game_object(5, 22) 13:51:47.289 [GameSession] create_game_object(5, 23) 13:51:47.289 [GameSession] create_game_object(68, 24) 13:51:47.289 [GameSession] create_game_object(68, 25) 13:51:47.289 [GameSession] create_game_object(68, 26) 13:51:47.289 [GameSession] create_game_object(68, 27) 13:51:47.289 [GameSession] create_game_object(68, 28) 13:51:47.289 [GameSession] create_game_object(68, 29) 13:51:47.289 [GameSession] create_game_object(68, 30) 13:51:47.289 [GameSession] create_game_object(68, 31) 13:51:47.289 [GameSession] create_game_object(68, 32) 13:51:47.289 [GameSession] create_game_object(68, 33) 13:51:47.289 [GameSession] create_game_object(68, 34) 13:51:47.290 [GameSession] create_game_object(68, 35) 13:51:47.290 [GameSession] create_game_object(68, 36) 13:51:47.290 [GameSession] create_game_object(68, 37) 13:51:47.290 [GameSession] create_game_object(68, 38) 13:51:47.290 [GameSession] create_game_object(68, 39) 13:51:47.290 [GameSession] create_game_object(68, 40) 13:51:47.290 [GameSession] create_game_object(68, 41) 13:51:47.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 13:51:47.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:51:47.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:51:47.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:51:47.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:51:47.290 [GameSession] create_game_object(48, 42) 13:51:47.290 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=42 13:51:47.290 [Lua] [Mutator] Activating mutator 'deus_more_specials' 13:51:47.290 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 13:51:47.290 [Lua] [Mutator] Activating mutator 'easier_hordes' 13:51:47.290 [Lua] [Mutator] Activating mutator 'deus_less_elites' 13:51:47.290 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 13:51:47.290 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:51:47.291 [Lua] [Managers] Calling function on all managers: 13:51:47.291 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:47.291 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0078 13:51:47.291 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Saryk 13:51:47.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:51:47.301 [Flow] **********************DEBUG************************island_01 OFF 13:51:47.305 [Flow] **********************DEBUG************************island_02 OFF 13:51:47.305 [Flow] **********************DEBUG************************start_area ON 13:51:47.305 [Flow] **********************DEBUG************************island_lowres_01 ON 13:51:47.305 [Flow] **********************DEBUG************************island_lowres_02 ON 13:51:47.305 [Flow] **********************DEBUG************************startarea_lowres OFF 13:51:47.305 [Flow] **********************DEBUG************************startarea trigger TOUCH 13:51:47.312 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:51:47.312 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:51:47.314 [Lua] player (11000010575f4ad,4) was put into party 1 13:51:47.350 [GameSession] create_game_object(12, 43) 13:51:47.350 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 13:51:47.350 [GameSession] create_game_object(95, 44) 13:51:47.350 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 13:51:47.350 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:51:47.350 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:51:47.353 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":1073218496,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":931172224,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1363533696 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:47.421 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:51:47.421 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:51:47.421 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:51:47.421 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:47.421 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:51:47.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: wwise/rakegun, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read, 13:51:47.421 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:51:47.421 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1223211264,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 931172224 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1363533696 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 386068256 13:51:47.459 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:51:47.459 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:51:47.459 [Lua] [SharedState] deus_run_state_25999499: telemetry_id:0:0:0:0 = A4FD0A101878F347 13:51:47.459 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:47.459 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:51:47.695 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:47.695 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 13:51:47.695 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = ToxicRagequitter 13:51:48.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 13:51:48.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 13:51:48.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:51:48.645 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1073218496 13:51:48.646 [GameSession] add_peer(11000010518b5e7) 13:51:48.646 [GameSession] create_game_object(0, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(1, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(2, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(3, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(4, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(5, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(6, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(7, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(8, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(9, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(10, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(11, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(12, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(13, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(14, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(15, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(16, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(17, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(18, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(19, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(20, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(21, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(22, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(23, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(24, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(25, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(26, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(27, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(28, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(29, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(30, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(31, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(32, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(33, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(34, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(35, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(36, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(37, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(38, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(39, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(40, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(41, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(42, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(43, 0) -> 11000010518b5e7 13:51:48.646 [GameSession] create_game_object(44, 0) -> 11000010518b5e7 13:51:48.646 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForEnterGame 13:51:48.646 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForGameObjectSync 13:51:48.661 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010518b5e7 13:51:48.675 [Lua] Breedfreezer (server) starting a hot join sync 13:51:48.675 [Lua] packing 0 units of breed skaven_clan_rat 13:51:48.675 [Lua] packing 0 units of breed skaven_storm_vermin 13:51:48.675 [Lua] packing 0 units of breed beastmen_ungor_archer 13:51:48.675 [Lua] packing 0 units of breed beastmen_bestigor 13:51:48.675 [Lua] packing 0 units of breed beastmen_ungor 13:51:48.675 [Lua] packing 0 units of breed skaven_plague_monk 13:51:48.675 [Lua] packing 0 units of breed beastmen_gor 13:51:48.675 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:51:48.675 [Lua] 13:51:48.675 [Lua] [1] = 1 (number) 13:51:48.675 [Lua] [2] = 0 (number) 13:51:48.675 [Lua] [3] = 1 (number) 13:51:48.675 [Lua] [4] = 0 (number) 13:51:48.675 [Lua] [5] = 1 (number) 13:51:48.675 [Lua] [6] = 0 (number) 13:51:48.675 [Lua] [7] = 1 (number) 13:51:48.675 [Lua] [8] = 0 (number) 13:51:48.675 [Lua] [9] = 1 (number) 13:51:48.675 [Lua] [10] = 0 (number) 13:51:48.675 [Lua] [11] = 1 (number) 13:51:48.675 [Lua] [12] = 0 (number) 13:51:48.675 [Lua] [13] = 1 (number) 13:51:48.675 [Lua] [14] = 0 (number) 13:51:48.675 [Lua] 13:51:48.675 [Lua] 13:51:48.675 [Lua] 13:51:48.675 [Lua] PlayerManager:add_remote_player 11000010518b5e7 13:51:48.675 [GameSession] create_game_object(67, 45) 13:51:48.676 [GameSession] create_game_object(45, 0) -> 11000010518b5e7 13:51:48.676 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 13:51:48.676 [Lua] RemotePlayer:create_game_object( ) 45 13:51:48.716 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForGameObjectSync 13:51:48.716 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForPlayers 13:51:48.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:51:48.772 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 13:51:48.772 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 13:51:48.822 [GameSession] 11000010518b5e7 -> create_game_object(1024) 13:51:48.822 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010518b5e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:51:48.822 [Lua] Adding player sync data to peer=11000010518b5e7 local_player_id=1 13:51:48.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:51:48.840 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:51:48.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 13:51:48.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 13:51:48.939 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 13:51:48.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:51:48.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:51:48.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08 13:51:48.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:51:49.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:51:49.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 13:51:49.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:51:49.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:51:49.140 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 13:51:49.140 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 13:51:49.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 13:51:49.207 [Lua] [PackageManager] Force_load: wwise/rakegun 13:51:49.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:51:49.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:51:49.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 13:51:49.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:51:49.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:51:49.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 13:51:49.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:51:49.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:51:49.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 13:51:49.391 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1073218496 13:51:50.612 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":205940096,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:51:50.612 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 205940096 13:51:50.612 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 205940096 13:51:50.712 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 205940096 13:51:51.797 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1073218496 13:51:51.965 [Lua] Set lobby begin: 13:51:51.965 [Lua] Lobby data twitch_enabled = false 13:51:51.965 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:51.965 [Lua] Lobby data num_players = 3 13:51:51.965 [Lua] Lobby data difficulty_tweak = -7 13:51:51.965 [Lua] Lobby data host = 11000010575f4ad 13:51:51.965 [Lua] Lobby data matchmaking_type = 2 13:51:51.965 [Lua] Lobby data is_private = false 13:51:51.965 [Lua] Lobby data match_started = true 13:51:51.965 [Lua] Lobby data difficulty = hardest 13:51:51.965 [Lua] Lobby data player_slot_1 = 0:0 13:51:51.965 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:51.965 [Lua] Lobby data unique_server_name = Saryk 13:51:51.965 [Lua] Lobby data quick_game = true 13:51:51.965 [Lua] Lobby data country_code = FR 13:51:51.965 [Lua] Lobby data matchmaking = true 13:51:51.965 [Lua] Lobby data power_level = 357 13:51:51.965 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:51.965 [Lua] Lobby data mechanism = deus 13:51:51.965 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:51.965 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:51.965 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:51.966 [Lua] Lobby data player_slot_3 = 0:0 13:51:51.966 [Lua] Lobby data eac_authorized = true 13:51:51.966 [Lua] Set lobby end. 13:51:53.534 [Lua] [SharedState] deus_run_state_25999499: player_level:0:0:0:0 = 35 13:51:53.534 [Lua] [SharedState] deus_run_state_25999499: player_frame:0:0:0:0 = frame_0000 13:51:53.534 [Lua] [SharedState] deus_run_state_25999499: player_name:0:0:0:0 = Shinzon3 13:51:53.534 [GameSession] add_peer(110000102bb939f) 13:51:53.534 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(6, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(7, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(8, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(9, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(10, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(11, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(12, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(13, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(14, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(15, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(16, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(17, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(18, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(19, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(20, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(21, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(22, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(23, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(24, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(25, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(26, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(27, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(28, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(29, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(30, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(31, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(32, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(33, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(34, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(35, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(36, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(37, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(38, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(39, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(40, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(41, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(42, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(43, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(44, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(45, 0) -> 110000102bb939f 13:51:53.534 [GameSession] create_game_object(1024, 0) -> 110000102bb939f 13:51:53.534 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:51:53.534 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:51:53.548 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:51:53.563 [Lua] Breedfreezer (server) starting a hot join sync 13:51:53.563 [Lua] packing 0 units of breed skaven_clan_rat 13:51:53.563 [Lua] packing 0 units of breed skaven_storm_vermin 13:51:53.563 [Lua] packing 0 units of breed beastmen_ungor_archer 13:51:53.563 [Lua] packing 0 units of breed beastmen_bestigor 13:51:53.563 [Lua] packing 0 units of breed beastmen_ungor 13:51:53.563 [Lua] packing 0 units of breed skaven_plague_monk 13:51:53.563 [Lua] packing 0 units of breed beastmen_gor 13:51:53.563 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:51:53.563 [Lua] 13:51:53.563 [Lua] [1] = 1 (number) 13:51:53.563 [Lua] [2] = 0 (number) 13:51:53.563 [Lua] [3] = 1 (number) 13:51:53.563 [Lua] [4] = 0 (number) 13:51:53.563 [Lua] [5] = 1 (number) 13:51:53.563 [Lua] [6] = 0 (number) 13:51:53.563 [Lua] [7] = 1 (number) 13:51:53.563 [Lua] [8] = 0 (number) 13:51:53.563 [Lua] [9] = 1 (number) 13:51:53.563 [Lua] [10] = 0 (number) 13:51:53.563 [Lua] [11] = 1 (number) 13:51:53.563 [Lua] [12] = 0 (number) 13:51:53.563 [Lua] [13] = 1 (number) 13:51:53.563 [Lua] [14] = 0 (number) 13:51:53.563 [Lua] 13:51:53.563 [Lua] 13:51:53.563 [Lua] 13:51:53.564 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:51:53.564 [GameSession] create_game_object(67, 46) 13:51:53.564 [GameSession] create_game_object(46, 0) -> 11000010518b5e7 13:51:53.564 [GameSession] create_game_object(46, 0) -> 110000102bb939f 13:51:53.564 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 13:51:53.564 [Lua] RemotePlayer:create_game_object( ) 46 13:51:53.616 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:51:53.616 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:51:53.616 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForPlayers 13:51:53.616 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InGame 13:51:53.616 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = true 13:51:53.616 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:51:53.616 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:51:53.617 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:51:53.617 [Lua] rpc_to_client_spawn_player 11000010575f4ad 1 13:51:53.617 [Lua] rpc_to_client_spawn_player 11000010518b5e7 1 13:51:53.618 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:51:53.619 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:53.619 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.619 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:53.619 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.620 [GameSession] create_game_object(41, 47) 13:51:53.620 [GameSession] create_game_object(47, 0) -> 11000010518b5e7 13:51:53.620 [GameSession] create_game_object(47, 0) -> 110000102bb939f 13:51:53.620 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95833333333333337) 13:51:53.620 [GameSession] create_game_object(46, 48) 13:51:53.620 [GameSession] create_game_object(48, 0) -> 11000010518b5e7 13:51:53.620 [GameSession] create_game_object(48, 0) -> 110000102bb939f 13:51:53.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 13:51:53.620 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,28,8,17,438.5,1448.5,366.5,0,0,0,373.5,9,0,0] 13:51:53.622 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-46.0226, -48.3549, 12.812), Vector4(0, 0, 0.64907, -0.760729)) 13:51:53.624 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 13:51:53.624 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.625 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_liquid_bravado_01", } 13:51:53.625 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:51:53.625 [GameSession] create_game_object(9, 49) 13:51:53.625 [GameSession] create_game_object(49, 0) -> 11000010518b5e7 13:51:53.625 [GameSession] create_game_object(49, 0) -> 110000102bb939f 13:51:53.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:51:53.625 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:51:53.625 [GameSession] create_game_object(46, 50) 13:51:53.625 [GameSession] create_game_object(50, 0) -> 11000010518b5e7 13:51:53.625 [GameSession] create_game_object(50, 0) -> 110000102bb939f 13:51:53.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 13:51:53.627 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:51:53.627 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:51:53.627 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:51:53.627 [Lua] [GameNetworkManager] destroying game object with go_id=48 13:51:53.627 [GameSession] destroy_game_object(48) 13:51:53.627 [GameSession] destroy_game_object(47) 13:51:53.628 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[e449d91b02cd7976]' child 5: '#ID[18b5d2a5bfe3c710]' 13:51:53.628 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[fd5d59de8135e50c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[aca5c5950daa19ed]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9daea63f3262920c]' 13:51:53.628 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:51:53.628 [Lua] [Mutator] Activating mutator 'easier_packs' 13:51:53.635 [Lua] Switching ConflictSettings: to: deus_skaven 13:51:53.635 [Lua] pacing=deus_default 13:51:53.635 [Lua] roaming=nil 13:51:53.635 [Lua] specials=deus_skaven 13:51:53.635 [Lua] contained_breeds=nil 13:51:53.635 [Lua] debug_color=orange 13:51:53.635 [Lua] disabled=false 13:51:53.635 [Lua] pack_spawning=skaven 13:51:53.635 [Lua] description=deus_conflict_director_skaven_chaos_name 13:51:53.635 [Lua] factions=nil 13:51:53.635 [Lua] boss=deus_skaven 13:51:53.635 [Lua] horde=deus_default 13:51:53.635 [Lua] name=deus_skaven 13:51:53.635 [Lua] intensity=deus_default 13:51:53.635 [Lua] --- 13:51:53.641 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:51:53.641 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:51:53.641 [Lua] [GameNetworkManager] destroying game object with go_id=43 13:51:53.641 [GameSession] destroy_game_object(43) 13:51:53.641 [Lua] player (11000010575f4ad,4) was put into party 1 13:51:53.683 [GameSession] create_game_object(12, 51) 13:51:53.683 [GameSession] create_game_object(51, 0) -> 11000010518b5e7 13:51:53.683 [GameSession] create_game_object(51, 0) -> 110000102bb939f 13:51:53.683 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 13:51:53.683 [GameSession] create_game_object(95, 52) 13:51:53.683 [GameSession] create_game_object(52, 0) -> 11000010518b5e7 13:51:53.683 [GameSession] create_game_object(52, 0) -> 110000102bb939f 13:51:53.683 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=52 13:51:53.683 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:51:53.683 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:51:53.687 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":1027242560,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:51:53.692 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1027242560 13:51:53.842 [GameSession] 11000010518b5e7 -> create_game_object(1025) 13:51:53.842 [GameSession] create_game_object(1025, 0) -> 110000102bb939f 13:51:53.842 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010518b5e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:51:53.842 [Lua] [NetworkServer] Peer 11000010518b5e7 spawned player. 13:51:53.843 [GameSession] create_game_object(46, 53) 13:51:53.843 [GameSession] create_game_object(53, 0) -> 11000010518b5e7 13:51:53.843 [GameSession] create_game_object(53, 0) -> 110000102bb939f 13:51:53.843 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 13:51:53.843 [Lua] PlayerManager:assign_unit_ownership ToxicRagequitter 11000010518b5e7 1 13:51:53.843 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:51:53.843 [Lua] TalentSystem:rpc_sync_talents 4 1025 13:51:53.843 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1027242560 13:51:53.860 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.5 13:51:53.926 [GameSession] 110000102bb939f -> create_game_object(2048) 13:51:53.926 [GameSession] create_game_object(2048, 0) -> 11000010518b5e7 13:51:53.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:51:53.926 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:51:53.926 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1027242560 13:51:53.928 [Lua] rpc_to_client_spawn_player 110000102bb939f 1 13:51:53.928 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:51:53.929 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:53.929 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.929 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:53.929 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:53.930 [GameSession] create_game_object(41, 54) 13:51:53.930 [GameSession] create_game_object(54, 0) -> 11000010518b5e7 13:51:53.930 [GameSession] create_game_object(54, 0) -> 110000102bb939f 13:51:53.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95833333333333337) 13:51:53.930 [GameSession] create_game_object(46, 55) 13:51:53.930 [GameSession] create_game_object(55, 0) -> 11000010518b5e7 13:51:53.930 [GameSession] create_game_object(55, 0) -> 110000102bb939f 13:51:53.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 13:51:53.930 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,28,8,17,438.5,1448.5,366.5,0,0,0,373.5,9,0,0] 13:51:53.943 [Lua] [GameNetworkManager] destroying game object with go_id=55 13:51:53.943 [GameSession] destroy_game_object(55) 13:51:53.943 [GameSession] destroy_game_object(54) 13:51:53.943 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[e449d91b02cd7976]' child 5: '#ID[18b5d2a5bfe3c710]' 13:51:53.943 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[fd5d59de8135e50c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[aca5c5950daa19ed]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9daea63f3262920c]' 13:51:53.944 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:51:53.945 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:51:53.945 [Lua] [GameNetworkManager] destroying game object with go_id=51 13:51:53.945 [GameSession] destroy_game_object(51) 13:51:53.945 [Lua] player (11000010575f4ad,4) was put into party 1 13:51:53.988 [GameSession] create_game_object(12, 56) 13:51:53.988 [GameSession] create_game_object(56, 0) -> 11000010518b5e7 13:51:53.988 [GameSession] create_game_object(56, 0) -> 110000102bb939f 13:51:53.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 13:51:53.988 [GameSession] create_game_object(95, 57) 13:51:53.988 [GameSession] create_game_object(57, 0) -> 11000010518b5e7 13:51:53.988 [GameSession] create_game_object(57, 0) -> 110000102bb939f 13:51:53.988 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 13:51:53.988 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(1) 13:51:53.988 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010575f4ad"}] 13:51:53.992 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/rakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false},"inventory_id":316586208,"first_person":{"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/rakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_08":false}} 13:51:53.996 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:51:54.029 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:51:54.030 [Lua] StateInGameRunning:_game_actually_starts() 13:51:54.031 [Lua] ################################################################################################################# 13:51:54.031 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_tower_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:51:54.031 [Lua] ################################################################################################################# 13:51:54.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 13:51:54.031 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:51:54.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 13:51:54.113 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:51:54.113 [GameSession] 110000102bb939f -> create_game_object(2049) 13:51:54.113 [GameSession] create_game_object(2049, 0) -> 11000010518b5e7 13:51:54.113 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:51:54.113 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:51:54.114 [GameSession] create_game_object(46, 58) 13:51:54.114 [GameSession] create_game_object(58, 0) -> 11000010518b5e7 13:51:54.114 [GameSession] create_game_object(58, 0) -> 110000102bb939f 13:51:54.114 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 13:51:54.114 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:51:54.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.7466666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:51:54.115 [Lua] TalentSystem:rpc_sync_talents 1 2049 13:51:54.115 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:51:54.118 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:51:54.119 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:54.119 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:54.119 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", } 13:51:54.119 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:51:54.119 [GameSession] create_game_object(41, 59) 13:51:54.120 [GameSession] create_game_object(59, 0) -> 11000010518b5e7 13:51:54.120 [GameSession] create_game_object(59, 0) -> 110000102bb939f 13:51:54.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95833333333333337) 13:51:54.120 [GameSession] create_game_object(46, 60) 13:51:54.120 [GameSession] create_game_object(60, 0) -> 11000010518b5e7 13:51:54.120 [GameSession] create_game_object(60, 0) -> 110000102bb939f 13:51:54.120 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 13:51:54.218 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 13:51:54.218 [Lua] Commit load time data 13:51:54.453 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:51:57.126 [Lua] Set lobby begin: 13:51:57.126 [Lua] Lobby data twitch_enabled = false 13:51:57.126 [Lua] Lobby data selected_mission_id = journey_ruin 13:51:57.126 [Lua] Lobby data num_players = 3 13:51:57.126 [Lua] Lobby data difficulty_tweak = -7 13:51:57.126 [Lua] Lobby data host = 11000010575f4ad 13:51:57.126 [Lua] Lobby data matchmaking_type = 2 13:51:57.126 [Lua] Lobby data is_private = false 13:51:57.126 [Lua] Lobby data match_started = true 13:51:57.126 [Lua] Lobby data difficulty = hardest 13:51:57.126 [Lua] Lobby data player_slot_1 = 0:0 13:51:57.126 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:51:57.126 [Lua] Lobby data unique_server_name = Saryk 13:51:57.126 [Lua] Lobby data quick_game = true 13:51:57.126 [Lua] Lobby data country_code = FR 13:51:57.126 [Lua] Lobby data matchmaking = true 13:51:57.126 [Lua] Lobby data power_level = 483 13:51:57.126 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:51:57.126 [Lua] Lobby data mechanism = deus 13:51:57.126 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:51:57.126 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:51:57.126 [Lua] Lobby data network_hash = d096ef183372c9f1 13:51:57.126 [Lua] Lobby data player_slot_3 = 0:0 13:51:57.126 [Lua] Lobby data eac_authorized = true 13:51:57.126 [Lua] Set lobby end. 13:52:02.142 [Lua] Set lobby begin: 13:52:02.142 [Lua] Lobby data twitch_enabled = false 13:52:02.142 [Lua] Lobby data selected_mission_id = journey_ruin 13:52:02.142 [Lua] Lobby data num_players = 3 13:52:02.142 [Lua] Lobby data difficulty_tweak = -7 13:52:02.142 [Lua] Lobby data host = 11000010575f4ad 13:52:02.142 [Lua] Lobby data matchmaking_type = 2 13:52:02.142 [Lua] Lobby data is_private = false 13:52:02.142 [Lua] Lobby data match_started = true 13:52:02.142 [Lua] Lobby data difficulty = hardest 13:52:02.142 [Lua] Lobby data player_slot_1 = 0:0 13:52:02.142 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:52:02.142 [Lua] Lobby data unique_server_name = Saryk 13:52:02.142 [Lua] Lobby data quick_game = true 13:52:02.142 [Lua] Lobby data country_code = FR 13:52:02.143 [Lua] Lobby data matchmaking = true 13:52:02.143 [Lua] Lobby data power_level = 721 13:52:02.143 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:52:02.143 [Lua] Lobby data mechanism = deus 13:52:02.143 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:52:02.143 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:52:02.143 [Lua] Lobby data network_hash = d096ef183372c9f1 13:52:02.143 [Lua] Lobby data player_slot_3 = 0:0 13:52:02.143 [Lua] Lobby data eac_authorized = true 13:52:02.143 [Lua] Set lobby end. 13:52:07.976 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 13 13:52:07.976 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 287 13:52:07.976 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1584 13:52:07.976 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 12 13:52:07.979 [GameSession] destroy_game_object(29) 13:52:08.025 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 13 13:52:08.025 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 423 13:52:08.025 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1619 13:52:08.058 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 13 13:52:08.058 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 464 13:52:08.058 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1654 13:52:10.580 [GameSession] create_game_object(84, 61) 13:52:10.580 [GameSession] create_game_object(61, 0) -> 11000010518b5e7 13:52:10.580 [GameSession] create_game_object(61, 0) -> 110000102bb939f 13:52:10.598 [GameSession] create_game_object(36, 62) 13:52:10.598 [GameSession] create_game_object(62, 0) -> 11000010518b5e7 13:52:10.598 [GameSession] create_game_object(62, 0) -> 110000102bb939f 13:52:10.614 [GameSession] create_game_object(36, 63) 13:52:10.614 [GameSession] create_game_object(63, 0) -> 11000010518b5e7 13:52:10.614 [GameSession] create_game_object(63, 0) -> 110000102bb939f 13:52:12.653 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:52:16.811 [GameSession] create_game_object(84, 64) 13:52:16.811 [GameSession] create_game_object(64, 0) -> 11000010518b5e7 13:52:16.811 [GameSession] create_game_object(64, 0) -> 110000102bb939f 13:52:16.828 [GameSession] create_game_object(36, 65) 13:52:16.828 [GameSession] create_game_object(65, 0) -> 11000010518b5e7 13:52:16.828 [GameSession] create_game_object(65, 0) -> 110000102bb939f 13:52:16.845 [GameSession] create_game_object(36, 66) 13:52:16.845 [GameSession] create_game_object(66, 0) -> 11000010518b5e7 13:52:16.845 [GameSession] create_game_object(66, 0) -> 110000102bb939f 13:52:19.004 [GameSession] destroy_game_object(12) 13:52:19.067 [GameSession] create_game_object(68, 67) 13:52:19.067 [GameSession] create_game_object(67, 0) -> 11000010518b5e7 13:52:19.067 [GameSession] create_game_object(67, 0) -> 110000102bb939f 13:52:19.069 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = potion_healing_draught_01 13:52:21.675 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 1 13:52:21.675 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = 13:52:21.928 [GameSession] destroy_game_object(67) 13:52:21.942 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = healthkit_first_aid_kit_01 13:52:22.946 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010575f4ad:1:2:1 = potion_healing_draught_01 13:52:22.948 [GameSession] create_game_object(68, 68) 13:52:22.948 [GameSession] create_game_object(68, 0) -> 11000010518b5e7 13:52:22.948 [GameSession] create_game_object(68, 0) -> 110000102bb939f 13:52:22.948 [GameSession] destroy_game_object(13) 13:52:24.413 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 1 13:52:24.413 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010575f4ad:1:2:1 = 13:52:24.597 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010575f4ad:1:2:1 = healthkit_first_aid_kit_01 13:52:24.599 [GameSession] destroy_game_object(68) 13:52:26.118 [GameSession] create_game_object(84, 69) 13:52:26.118 [GameSession] create_game_object(69, 0) -> 11000010518b5e7 13:52:26.118 [GameSession] create_game_object(69, 0) -> 110000102bb939f 13:52:26.136 [GameSession] create_game_object(36, 70) 13:52:26.136 [GameSession] create_game_object(70, 0) -> 11000010518b5e7 13:52:26.136 [GameSession] create_game_object(70, 0) -> 110000102bb939f 13:52:26.486 [GameSession] create_game_object(84, 71) 13:52:26.486 [GameSession] create_game_object(71, 0) -> 11000010518b5e7 13:52:26.486 [GameSession] create_game_object(71, 0) -> 110000102bb939f 13:52:26.504 [GameSession] create_game_object(36, 72) 13:52:26.504 [GameSession] create_game_object(72, 0) -> 11000010518b5e7 13:52:26.504 [GameSession] create_game_object(72, 0) -> 110000102bb939f 13:52:27.723 [GameSession] create_game_object(84, 73) 13:52:27.723 [GameSession] create_game_object(73, 0) -> 11000010518b5e7 13:52:27.723 [GameSession] create_game_object(73, 0) -> 110000102bb939f 13:52:27.739 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:52:27.740 [GameSession] create_game_object(36, 74) 13:52:27.740 [GameSession] create_game_object(74, 0) -> 11000010518b5e7 13:52:27.740 [GameSession] create_game_object(74, 0) -> 110000102bb939f 13:52:27.756 [Lua] Spline already found! 13:52:27.761 [GameSession] create_game_object(36, 75) 13:52:27.761 [GameSession] create_game_object(75, 0) -> 11000010518b5e7 13:52:27.761 [GameSession] create_game_object(75, 0) -> 110000102bb939f 13:52:27.773 [GameSession] create_game_object(36, 76) 13:52:27.773 [GameSession] create_game_object(76, 0) -> 11000010518b5e7 13:52:27.773 [GameSession] create_game_object(76, 0) -> 110000102bb939f 13:52:27.790 [GameSession] create_game_object(36, 77) 13:52:27.790 [GameSession] create_game_object(77, 0) -> 11000010518b5e7 13:52:27.790 [GameSession] create_game_object(77, 0) -> 110000102bb939f 13:52:27.791 [Lua] Init group template: spline_patrol 13:52:28.401 [GameSession] 11000010518b5e7 -> create_game_object(1026) 13:52:28.401 [GameSession] create_game_object(1026, 0) -> 110000102bb939f 13:52:28.401 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:28.404 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:52:28.836 [Lua] Players are leaving the safe zone 13:52:29.204 [GameSession] 11000010518b5e7 -> destroy_game_object(1026) 13:52:29.204 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:52:29.272 [GameSession] create_game_object(84, 78) 13:52:29.272 [GameSession] create_game_object(78, 0) -> 11000010518b5e7 13:52:29.272 [GameSession] create_game_object(78, 0) -> 110000102bb939f 13:52:29.289 [GameSession] create_game_object(36, 79) 13:52:29.289 [GameSession] create_game_object(79, 0) -> 11000010518b5e7 13:52:29.289 [GameSession] create_game_object(79, 0) -> 110000102bb939f 13:52:29.557 [GameSession] create_game_object(84, 80) 13:52:29.557 [GameSession] create_game_object(80, 0) -> 11000010518b5e7 13:52:29.557 [GameSession] create_game_object(80, 0) -> 110000102bb939f 13:52:29.574 [GameSession] create_game_object(36, 81) 13:52:29.574 [GameSession] create_game_object(81, 0) -> 11000010518b5e7 13:52:29.574 [GameSession] create_game_object(81, 0) -> 110000102bb939f 13:52:29.656 [GameSession] 11000010518b5e7 -> create_game_object(1027) 13:52:29.656 [GameSession] create_game_object(1027, 0) -> 110000102bb939f 13:52:29.656 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:29.658 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:52:30.442 [GameSession] 11000010518b5e7 -> destroy_game_object(1027) 13:52:30.442 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:52:30.793 [GameSession] create_game_object(84, 82) 13:52:30.793 [GameSession] create_game_object(82, 0) -> 11000010518b5e7 13:52:30.793 [GameSession] create_game_object(82, 0) -> 110000102bb939f 13:52:30.811 [GameSession] create_game_object(36, 83) 13:52:30.811 [GameSession] create_game_object(83, 0) -> 11000010518b5e7 13:52:30.811 [GameSession] create_game_object(83, 0) -> 110000102bb939f 13:52:31.679 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:52:31.696 [Lua] Spline already found! 13:52:31.699 [GameSession] create_game_object(102, 84) 13:52:31.699 [GameSession] create_game_object(84, 0) -> 11000010518b5e7 13:52:31.699 [GameSession] create_game_object(84, 0) -> 110000102bb939f 13:52:31.714 [GameSession] create_game_object(36, 85) 13:52:31.714 [GameSession] create_game_object(85, 0) -> 11000010518b5e7 13:52:31.714 [GameSession] create_game_object(85, 0) -> 110000102bb939f 13:52:31.730 [GameSession] create_game_object(36, 86) 13:52:31.730 [GameSession] create_game_object(86, 0) -> 11000010518b5e7 13:52:31.730 [GameSession] create_game_object(86, 0) -> 110000102bb939f 13:52:31.732 [Lua] Init group template: spline_patrol 13:52:31.966 [GameSession] create_game_object(84, 87) 13:52:31.966 [GameSession] create_game_object(87, 0) -> 11000010518b5e7 13:52:31.966 [GameSession] create_game_object(87, 0) -> 110000102bb939f 13:52:31.983 [GameSession] create_game_object(36, 88) 13:52:31.983 [GameSession] create_game_object(88, 0) -> 11000010518b5e7 13:52:31.983 [GameSession] create_game_object(88, 0) -> 110000102bb939f 13:52:32.050 [GameSession] create_game_object(84, 89) 13:52:32.050 [GameSession] create_game_object(89, 0) -> 11000010518b5e7 13:52:32.050 [GameSession] create_game_object(89, 0) -> 110000102bb939f 13:52:32.067 [GameSession] create_game_object(36, 90) 13:52:32.067 [GameSession] create_game_object(90, 0) -> 11000010518b5e7 13:52:32.067 [GameSession] create_game_object(90, 0) -> 110000102bb939f 13:52:32.317 [GameSession] create_game_object(84, 91) 13:52:32.317 [GameSession] create_game_object(91, 0) -> 11000010518b5e7 13:52:32.317 [GameSession] create_game_object(91, 0) -> 110000102bb939f 13:52:32.334 [GameSession] create_game_object(36, 92) 13:52:32.334 [GameSession] create_game_object(92, 0) -> 11000010518b5e7 13:52:32.334 [GameSession] create_game_object(92, 0) -> 110000102bb939f 13:52:32.350 [GameSession] create_game_object(84, 93) 13:52:32.350 [GameSession] create_game_object(93, 0) -> 11000010518b5e7 13:52:32.350 [GameSession] create_game_object(93, 0) -> 110000102bb939f 13:52:32.368 [GameSession] create_game_object(36, 94) 13:52:32.368 [GameSession] create_game_object(94, 0) -> 11000010518b5e7 13:52:32.368 [GameSession] create_game_object(94, 0) -> 110000102bb939f 13:52:32.371 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.91666666666666663 13:52:32.385 [GameSession] create_game_object(36, 95) 13:52:32.385 [GameSession] create_game_object(95, 0) -> 11000010518b5e7 13:52:32.385 [GameSession] create_game_object(95, 0) -> 110000102bb939f 13:52:32.601 [GameSession] create_game_object(84, 96) 13:52:32.601 [GameSession] create_game_object(96, 0) -> 11000010518b5e7 13:52:32.601 [GameSession] create_game_object(96, 0) -> 110000102bb939f 13:52:32.601 [GameSession] create_game_object(84, 97) 13:52:32.601 [GameSession] create_game_object(97, 0) -> 11000010518b5e7 13:52:32.601 [GameSession] create_game_object(97, 0) -> 110000102bb939f 13:52:32.619 [GameSession] create_game_object(36, 98) 13:52:32.619 [GameSession] create_game_object(98, 0) -> 11000010518b5e7 13:52:32.619 [GameSession] create_game_object(98, 0) -> 110000102bb939f 13:52:32.636 [GameSession] create_game_object(36, 99) 13:52:32.636 [GameSession] create_game_object(99, 0) -> 11000010518b5e7 13:52:32.636 [GameSession] create_game_object(99, 0) -> 110000102bb939f 13:52:32.701 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:52:32.718 [Lua] Spline already found! 13:52:32.722 [GameSession] create_game_object(36, 100) 13:52:32.722 [GameSession] create_game_object(100, 0) -> 11000010518b5e7 13:52:32.722 [GameSession] create_game_object(100, 0) -> 110000102bb939f 13:52:32.735 [GameSession] create_game_object(84, 101) 13:52:32.735 [GameSession] create_game_object(101, 0) -> 11000010518b5e7 13:52:32.735 [GameSession] create_game_object(101, 0) -> 110000102bb939f 13:52:32.736 [GameSession] create_game_object(36, 102) 13:52:32.736 [GameSession] create_game_object(102, 0) -> 11000010518b5e7 13:52:32.736 [GameSession] create_game_object(102, 0) -> 110000102bb939f 13:52:32.752 [GameSession] create_game_object(36, 103) 13:52:32.752 [GameSession] create_game_object(103, 0) -> 11000010518b5e7 13:52:32.752 [GameSession] create_game_object(103, 0) -> 110000102bb939f 13:52:32.754 [Lua] Init group template: spline_patrol 13:52:32.777 [GameSession] create_game_object(36, 104) 13:52:32.777 [GameSession] create_game_object(104, 0) -> 11000010518b5e7 13:52:32.777 [GameSession] create_game_object(104, 0) -> 110000102bb939f 13:52:32.910 [GameSession] create_game_object(84, 105) 13:52:32.910 [GameSession] create_game_object(105, 0) -> 11000010518b5e7 13:52:32.910 [GameSession] create_game_object(105, 0) -> 110000102bb939f 13:52:32.927 [GameSession] create_game_object(36, 106) 13:52:32.927 [GameSession] create_game_object(106, 0) -> 11000010518b5e7 13:52:32.927 [GameSession] create_game_object(106, 0) -> 110000102bb939f 13:52:33.077 [GameSession] create_game_object(84, 107) 13:52:33.077 [GameSession] create_game_object(107, 0) -> 11000010518b5e7 13:52:33.077 [GameSession] create_game_object(107, 0) -> 110000102bb939f 13:52:33.095 [GameSession] create_game_object(36, 108) 13:52:33.095 [GameSession] create_game_object(108, 0) -> 11000010518b5e7 13:52:33.095 [GameSession] create_game_object(108, 0) -> 110000102bb939f 13:52:33.411 [GameSession] create_game_object(84, 109) 13:52:33.411 [GameSession] create_game_object(109, 0) -> 11000010518b5e7 13:52:33.411 [GameSession] create_game_object(109, 0) -> 110000102bb939f 13:52:33.428 [GameSession] create_game_object(36, 110) 13:52:33.428 [GameSession] create_game_object(110, 0) -> 11000010518b5e7 13:52:33.428 [GameSession] create_game_object(110, 0) -> 110000102bb939f 13:52:33.445 [GameSession] create_game_object(36, 111) 13:52:33.445 [GameSession] create_game_object(111, 0) -> 11000010518b5e7 13:52:33.445 [GameSession] create_game_object(111, 0) -> 110000102bb939f 13:52:33.511 [GameSession] create_game_object(22, 112) 13:52:33.511 [GameSession] create_game_object(112, 0) -> 11000010518b5e7 13:52:33.511 [GameSession] create_game_object(112, 0) -> 110000102bb939f 13:52:33.511 [GameSession] create_game_object(22, 113) 13:52:33.511 [GameSession] create_game_object(113, 0) -> 11000010518b5e7 13:52:33.511 [GameSession] create_game_object(113, 0) -> 110000102bb939f 13:52:33.511 [GameSession] create_game_object(22, 114) 13:52:33.511 [GameSession] create_game_object(114, 0) -> 11000010518b5e7 13:52:33.511 [GameSession] create_game_object(114, 0) -> 110000102bb939f 13:52:33.628 [GameSession] create_game_object(84, 115) 13:52:33.628 [GameSession] create_game_object(115, 0) -> 11000010518b5e7 13:52:33.628 [GameSession] create_game_object(115, 0) -> 110000102bb939f 13:52:33.645 [GameSession] create_game_object(36, 116) 13:52:33.645 [GameSession] create_game_object(116, 0) -> 11000010518b5e7 13:52:33.645 [GameSession] create_game_object(116, 0) -> 110000102bb939f 13:52:34.036 [GameSession] destroy_game_object(107) 13:52:34.162 [GameSession] create_game_object(84, 117) 13:52:34.162 [GameSession] create_game_object(117, 0) -> 11000010518b5e7 13:52:34.162 [GameSession] create_game_object(117, 0) -> 110000102bb939f 13:52:34.553 [GameSession] destroy_game_object(113) 13:52:34.553 [GameSession] destroy_game_object(114) 13:52:34.553 [GameSession] destroy_game_object(112) 13:52:34.798 [GameSession] create_game_object(84, 118) 13:52:34.798 [GameSession] create_game_object(118, 0) -> 11000010518b5e7 13:52:34.798 [GameSession] create_game_object(118, 0) -> 110000102bb939f 13:52:34.815 [GameSession] create_game_object(36, 119) 13:52:34.815 [GameSession] create_game_object(119, 0) -> 11000010518b5e7 13:52:34.815 [GameSession] create_game_object(119, 0) -> 110000102bb939f 13:52:34.831 [GameSession] create_game_object(84, 120) 13:52:34.831 [GameSession] create_game_object(120, 0) -> 11000010518b5e7 13:52:34.831 [GameSession] create_game_object(120, 0) -> 110000102bb939f 13:52:34.832 [GameSession] create_game_object(36, 121) 13:52:34.832 [GameSession] create_game_object(121, 0) -> 11000010518b5e7 13:52:34.832 [GameSession] create_game_object(121, 0) -> 110000102bb939f 13:52:35.289 [GameSession] destroy_game_object(120) 13:52:36.084 [GameSession] 11000010518b5e7 -> create_game_object(1028) 13:52:36.084 [GameSession] create_game_object(1028, 0) -> 110000102bb939f 13:52:36.084 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:36.085 [GameSession] create_game_object(84, 122) 13:52:36.085 [GameSession] create_game_object(122, 0) -> 11000010518b5e7 13:52:36.085 [GameSession] create_game_object(122, 0) -> 110000102bb939f 13:52:36.138 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0 13:52:36.770 [GameSession] 11000010518b5e7 -> destroy_game_object(1028) 13:52:36.770 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:52:37.793 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:52:38.342 [GameSession] create_game_object(84, 123) 13:52:38.342 [GameSession] create_game_object(123, 0) -> 11000010518b5e7 13:52:38.342 [GameSession] create_game_object(123, 0) -> 110000102bb939f 13:52:38.360 [GameSession] create_game_object(36, 124) 13:52:38.360 [GameSession] create_game_object(124, 0) -> 11000010518b5e7 13:52:38.360 [GameSession] create_game_object(124, 0) -> 110000102bb939f 13:52:38.812 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:52:39.344 [GameSession] create_game_object(84, 125) 13:52:39.344 [GameSession] create_game_object(125, 0) -> 11000010518b5e7 13:52:39.344 [GameSession] create_game_object(125, 0) -> 110000102bb939f 13:52:39.361 [GameSession] create_game_object(36, 126) 13:52:39.361 [GameSession] create_game_object(126, 0) -> 11000010518b5e7 13:52:39.361 [GameSession] create_game_object(126, 0) -> 110000102bb939f 13:52:39.728 [GameSession] create_game_object(84, 127) 13:52:39.728 [GameSession] create_game_object(127, 0) -> 11000010518b5e7 13:52:39.728 [GameSession] create_game_object(127, 0) -> 110000102bb939f 13:52:39.745 [GameSession] create_game_object(102, 128) 13:52:39.745 [GameSession] create_game_object(128, 0) -> 11000010518b5e7 13:52:39.745 [GameSession] create_game_object(128, 0) -> 110000102bb939f 13:52:39.762 [GameSession] create_game_object(102, 129) 13:52:39.762 [GameSession] create_game_object(129, 0) -> 11000010518b5e7 13:52:39.762 [GameSession] create_game_object(129, 0) -> 110000102bb939f 13:52:39.830 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:52:40.797 [Lua] [SharedState] deus_run_state_25999499: power_ups:110000102bb939f:1:5:4 = [{"client_id":1267476992,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"rarity":"unique","client_id":1101963904,"name":"always_blocking"},{"name":"grenadier","rarity":"rare","client_id":788236928},{"client_id":270818528,"name":"talent_1_2","rarity":"exotic"},{"client_id":2104784512,"name":"talent_2_3","rarity":"rare"},{"client_id":1908176512,"name":"talent_3_3","rarity":"exotic"},{"client_id":273263392,"name":"talent_4_1","rarity":"rare"},{"client_id":27185916,"name":"talent_5_3","rarity":"rare"},{"client_id":366686816,"name":"talent_6_3","rarity":"unique"}] 13:52:40.797 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 223 13:52:40.797 [Lua] [SharedState] deus_run_state_25999499: power_up_chests_used:0:0:0:0 = 3 13:52:40.797 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -680 13:52:41.100 [Lua] [SharedState] deus_run_state_25999499: grenade:11000010575f4ad:1:2:1 = grenade_frag_01 13:52:41.107 [GameSession] destroy_game_object(16) 13:52:41.416 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 14 13:52:41.416 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 309 13:52:41.416 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1676 13:52:41.416 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 13 13:52:41.423 [GameSession] destroy_game_object(30) 13:52:41.481 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 14 13:52:41.481 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 245 13:52:41.481 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1698 13:52:41.498 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 14 13:52:41.498 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 486 13:52:41.498 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1720 13:52:43.758 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010575f4ad:1:2:1 = [{"name":"talent_1_1","rarity":"exotic","client_id":1643301376},{"name":"talent_2_2","rarity":"rare","client_id":177961712},{"name":"talent_3_3","rarity":"exotic","client_id":477032928},{"name":"talent_4_3","rarity":"rare","client_id":1640112256},{"name":"talent_5_1","rarity":"rare","client_id":391732864},{"name":"talent_6_2","rarity":"unique","client_id":628225024},{"rarity":"rare","client_id":1311524608,"name":"talent_4_2"},{"client_id":981710080,"name":"talent_6_1","rarity":"unique"}] 13:52:43.758 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 109 13:52:43.758 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -880 13:52:43.758 [Lua] [SharedState] deus_run_state_25999499: power_up_chests_used:0:0:0:0 = 4 13:52:44.390 [Lua] [SharedState] deus_run_state_25999499: power_ups:11000010518b5e7:1:4:4 = [{"client_id":1752616704,"name":"deus_barrel_power","rarity":"exotic"},{"rarity":"rare","client_id":1810054656,"name":"explosive_ordinance"},{"name":"talent_1_1","rarity":"exotic","client_id":1400682496},{"name":"talent_2_3","rarity":"rare","client_id":68264264},{"name":"talent_3_1","rarity":"exotic","client_id":425371488},{"name":"talent_4_3","rarity":"rare","client_id":1566916352},{"name":"talent_5_2","rarity":"rare","client_id":1431938304},{"name":"talent_6_2","rarity":"unique","client_id":1246496640}] 13:52:44.391 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 286 13:52:44.391 [Lua] [SharedState] deus_run_state_25999499: power_up_chests_used:0:0:0:0 = 5 13:52:44.391 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -1080 13:52:44.743 [GameSession] create_game_object(84, 130) 13:52:44.743 [GameSession] create_game_object(130, 0) -> 11000010518b5e7 13:52:44.743 [GameSession] create_game_object(130, 0) -> 110000102bb939f 13:52:44.760 [GameSession] create_game_object(102, 131) 13:52:44.760 [GameSession] create_game_object(131, 0) -> 11000010518b5e7 13:52:44.760 [GameSession] create_game_object(131, 0) -> 110000102bb939f 13:52:44.867 [GameSession] destroy_game_object(131) 13:52:44.867 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[63068713f1be46c5]' 13:52:44.867 [GameSession] destroy_game_object(130) 13:52:44.993 [GameSession] create_game_object(84, 132) 13:52:44.993 [GameSession] create_game_object(132, 0) -> 11000010518b5e7 13:52:44.993 [GameSession] create_game_object(132, 0) -> 110000102bb939f 13:52:44.994 [GameSession] create_game_object(102, 133) 13:52:44.994 [GameSession] create_game_object(133, 0) -> 11000010518b5e7 13:52:44.994 [GameSession] create_game_object(133, 0) -> 110000102bb939f 13:52:45.336 [GameSession] destroy_game_object(133) 13:52:45.336 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[63068713f1be46c5]' 13:52:45.336 [GameSession] destroy_game_object(132) 13:52:46.080 [GameSession] create_game_object(84, 134) 13:52:46.080 [GameSession] create_game_object(134, 0) -> 11000010518b5e7 13:52:46.080 [GameSession] create_game_object(134, 0) -> 110000102bb939f 13:52:46.081 [GameSession] create_game_object(102, 135) 13:52:46.081 [GameSession] create_game_object(135, 0) -> 11000010518b5e7 13:52:46.081 [GameSession] create_game_object(135, 0) -> 110000102bb939f 13:52:46.340 [GameSession] destroy_game_object(135) 13:52:46.340 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 13:52:46.341 [GameSession] destroy_game_object(134) 13:52:47.335 [GameSession] create_game_object(84, 136) 13:52:47.335 [GameSession] create_game_object(136, 0) -> 11000010518b5e7 13:52:47.335 [GameSession] create_game_object(136, 0) -> 110000102bb939f 13:52:47.335 [GameSession] create_game_object(102, 137) 13:52:47.335 [GameSession] create_game_object(137, 0) -> 11000010518b5e7 13:52:47.335 [GameSession] create_game_object(137, 0) -> 110000102bb939f 13:52:47.593 [GameSession] destroy_game_object(137) 13:52:47.593 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[a408d7e1af12ecd4]' 13:52:47.593 [GameSession] destroy_game_object(136) 13:52:51.554 [GameSession] destroy_game_object(128) 13:52:51.554 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[bd599339cbc18e39]' 13:52:51.555 [GameSession] destroy_game_object(129) 13:52:51.555 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 13:52:51.555 [GameSession] destroy_game_object(127) 13:52:52.497 [GameSession] 11000010518b5e7 -> create_game_object(1029) 13:52:52.497 [GameSession] create_game_object(1029, 0) -> 110000102bb939f 13:52:52.497 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:52.500 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:52:53.099 [GameSession] 11000010518b5e7 -> destroy_game_object(1029) 13:52:53.099 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:52:53.516 [GameSession] 11000010518b5e7 -> create_game_object(1030) 13:52:53.516 [GameSession] create_game_object(1030, 0) -> 110000102bb939f 13:52:53.516 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:52:53.520 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:52:53.620 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.75 13:52:53.903 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 13:52:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 13:52:53.904 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 13:52:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:52:53.904 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 13:52:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 13:52:54.051 [GameSession] 11000010518b5e7 -> destroy_game_object(1030) 13:52:54.051 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:52:54.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 13:52:54.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 13:52:54.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 13:52:54.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 13:52:54.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 13:52:54.938 [GameSession] create_game_object(84, 138) 13:52:54.938 [GameSession] create_game_object(138, 0) -> 11000010518b5e7 13:52:54.938 [GameSession] create_game_object(138, 0) -> 110000102bb939f 13:52:54.939 [GameSession] create_game_object(102, 139) 13:52:54.939 [GameSession] create_game_object(139, 0) -> 11000010518b5e7 13:52:54.939 [GameSession] create_game_object(139, 0) -> 110000102bb939f 13:52:54.956 [GameSession] create_game_object(102, 140) 13:52:54.956 [GameSession] create_game_object(140, 0) -> 11000010518b5e7 13:52:54.956 [GameSession] create_game_object(140, 0) -> 110000102bb939f 13:52:55.292 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:52:56.197 [GameSession] destroy_game_object(139) 13:52:56.197 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[6532e599e45ebf18]' 13:52:56.197 [GameSession] destroy_game_object(140) 13:52:56.197 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[7fadb19b82c32887]' 13:52:56.197 [GameSession] destroy_game_object(138) 13:52:56.376 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 1 13:52:57.649 [Flow] **********************DEBUG************************island_01 OFF 13:52:57.649 [Flow] **********************DEBUG************************island_02 OFF 13:52:57.649 [Flow] **********************DEBUG************************start_area OFF 13:52:57.649 [Flow] **********************DEBUG************************island_lowres_01 ON 13:52:57.649 [Flow] **********************DEBUG************************island_lowres_02 ON 13:52:57.649 [Flow] **********************DEBUG************************startarea_lowres ON 13:52:57.649 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 13:52:58.930 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":true} 13:52:59.957 [GameSession] destroy_game_object(3) 13:53:01.371 [GameSession] create_game_object(30, 141) 13:53:01.371 [GameSession] create_game_object(141, 0) -> 11000010518b5e7 13:53:01.371 [GameSession] create_game_object(141, 0) -> 110000102bb939f 13:53:01.538 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"wwise\/two_handed_swords":true,"wwise\/javelin":true} 13:53:01.773 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 15 13:53:01.773 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 152 13:53:01.773 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1763 13:53:01.773 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 14 13:53:01.778 [GameSession] destroy_game_object(31) 13:53:01.822 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 15 13:53:01.822 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 288 13:53:01.822 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1806 13:53:01.872 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 15 13:53:01.872 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 329 13:53:01.872 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1849 13:53:03.140 [Lua] [SharedState] deus_run_state_25999499: slot_melee:110000102bb939f:1:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=550,rarity=rare,skin=es_2h_sword_exe_skin_04,property=stamina:66000,property=deus_coins_greed:29000 13:53:03.140 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 128 13:53:03.140 [Lua] [SharedState] deus_run_state_25999499: upgrade_chests_used:0:0:0:0 = {"rare":1} 13:53:03.140 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -1240 13:53:03.140 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":118257416,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:53:03.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read, 13:53:03.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 13:53:03.240 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 118257416 13:53:03.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 13:53:03.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 13:53:03.274 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 118257416 13:53:03.374 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 118257416 13:53:03.926 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_exe_02_t1\/wpn_emp_sword_exe_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_shield_04\/wpn_emp_gk_shield_04_3p":true} 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 13:53:03.929 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 13:53:04.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 13:53:04.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 13:53:04.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 13:53:04.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 13:53:04.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p 13:53:04.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 13:53:04.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 13:53:04.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 13:53:04.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 13:53:04.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 13:53:04.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 13:53:04.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 13:53:04.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 13:53:04.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 13:53:07.252 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010575f4ad:0:0:0 = 16 13:53:07.252 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 193 13:53:07.252 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1890 13:53:07.252 [Lua] [SharedState] deus_run_state_25999499: ground_coins_picked_up:0:0:0:0 = 15 13:53:07.257 [GameSession] destroy_game_object(32) 13:53:07.301 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:110000102bb939f:0:0:0 = 16 13:53:07.301 [Lua] [SharedState] deus_run_state_25999499: soft_currency:110000102bb939f:1:0:0 = 175 13:53:07.301 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1937 13:53:07.335 [Lua] Set lobby begin: 13:53:07.335 [Lua] Lobby data twitch_enabled = false 13:53:07.335 [Lua] Lobby data selected_mission_id = journey_ruin 13:53:07.335 [Lua] Lobby data num_players = 3 13:53:07.335 [Lua] Lobby data difficulty_tweak = -7 13:53:07.335 [Lua] Lobby data host = 11000010575f4ad 13:53:07.335 [Lua] Lobby data matchmaking_type = 2 13:53:07.335 [Lua] Lobby data is_private = false 13:53:07.335 [Lua] Lobby data match_started = true 13:53:07.335 [Lua] Lobby data difficulty = hardest 13:53:07.335 [Lua] Lobby data player_slot_1 = 0:0 13:53:07.335 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:53:07.335 [Lua] Lobby data unique_server_name = Saryk 13:53:07.335 [Lua] Lobby data quick_game = true 13:53:07.335 [Lua] Lobby data country_code = FR 13:53:07.335 [Lua] Lobby data matchmaking = true 13:53:07.335 [Lua] Lobby data power_level = 728 13:53:07.335 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:53:07.335 [Lua] Lobby data mechanism = deus 13:53:07.335 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:53:07.335 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:53:07.335 [Lua] Lobby data network_hash = d096ef183372c9f1 13:53:07.335 [Lua] Lobby data player_slot_3 = 0:0 13:53:07.335 [Lua] Lobby data eac_authorized = true 13:53:07.335 [Lua] Set lobby end. 13:53:07.351 [Lua] [SharedState] deus_run_state_25999499: coin_chests_collected:11000010518b5e7:0:0:0 = 16 13:53:07.351 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010518b5e7:1:0:0 = 370 13:53:07.351 [Lua] [SharedState] deus_run_state_25999499: coins_earned:0:0:0:0 = 1978 13:53:07.475 [GameSession] destroy_game_object(141) 13:53:07.822 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.875 13:53:08.905 [GameSession] create_game_object(30, 142) 13:53:08.905 [GameSession] create_game_object(142, 0) -> 11000010518b5e7 13:53:08.905 [GameSession] create_game_object(142, 0) -> 110000102bb939f 13:53:13.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 118, name: `unknown` 13:53:14.269 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -877455468) 13:53:14.304 [Lua] Boss gave [Unit '#ID[f0ac4f25f5da6b8b]'] initial aggro 13:53:14.304 [GameSession] create_game_object(4, 143) 13:53:14.304 [GameSession] create_game_object(143, 0) -> 11000010518b5e7 13:53:14.304 [GameSession] create_game_object(143, 0) -> 110000102bb939f 13:53:14.304 [Lua] New enhanced breed spawned 13:53:14.923 [Lua] [DeusChestExtension] equipped: 13:53:14.923 [Lua] 13:53:14.923 [Lua] [backend_id] = bw_staff_beam58361e9f-e0c0-4e07-a726-ab2a7bee8178 (string) 13:53:14.923 [Lua] [power_level] = 550 (number) 13:53:14.923 [Lua] [deus_item_key] = deus_bw_skullstaff_beam (string) 13:53:14.923 [Lua] [traits] = table 13:53:14.923 [Lua] [preferred_slot_name] = slot_ranged (string) 13:53:14.923 [Lua] [skin] = bw_beam_staff_skin_03 (string) 13:53:14.923 [Lua] [bypass_skin_ownership_check] = true (boolean) 13:53:14.923 [Lua] [properties] = table 13:53:14.923 [Lua] [key] = bw_skullstaff_beam (string) 13:53:14.923 [Lua] [rarity] = rare (string) 13:53:14.923 [Lua] [data] = table 13:53:14.923 [Lua] 13:53:14.927 [Lua] [SharedState] deus_run_state_25999499: slot_ranged:11000010575f4ad:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=550,rarity=rare,skin=bw_beam_staff_skin_03,property=crit_chance:90000,property=power_vs_large:16000 13:53:14.927 [Lua] [SharedState] deus_run_state_25999499: soft_currency:11000010575f4ad:1:0:0 = 33 13:53:14.927 [Lua] [SharedState] deus_run_state_25999499: coins_spent:0:0:0:0 = -1400 13:53:14.927 [Lua] [SharedState] deus_run_state_25999499: upgrade_chests_used:0:0:0:0 = {"rare":2} 13:53:14.939 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:53:14.939 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2132288128,"first_person":{"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:53:14.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer, async-read, 13:53:14.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer, async-read, 13:53:14.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 13:53:14.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer 13:53:15.021 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2132288128 13:53:15.071 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2132288128 13:53:15.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03 13:53:15.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03 13:53:15.222 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2132288128 13:53:17.360 [Lua] Set lobby begin: 13:53:17.360 [Lua] Lobby data twitch_enabled = false 13:53:17.360 [Lua] Lobby data selected_mission_id = journey_ruin 13:53:17.360 [Lua] Lobby data num_players = 3 13:53:17.360 [Lua] Lobby data difficulty_tweak = -7 13:53:17.360 [Lua] Lobby data host = 11000010575f4ad 13:53:17.360 [Lua] Lobby data matchmaking_type = 2 13:53:17.360 [Lua] Lobby data is_private = false 13:53:17.360 [Lua] Lobby data match_started = true 13:53:17.360 [Lua] Lobby data difficulty = hardest 13:53:17.360 [Lua] Lobby data player_slot_1 = 0:0 13:53:17.360 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:53:17.360 [Lua] Lobby data unique_server_name = Saryk 13:53:17.360 [Lua] Lobby data quick_game = true 13:53:17.360 [Lua] Lobby data country_code = FR 13:53:17.360 [Lua] Lobby data matchmaking = true 13:53:17.360 [Lua] Lobby data power_level = 735 13:53:17.360 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:53:17.360 [Lua] Lobby data mechanism = deus 13:53:17.360 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:53:17.360 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:53:17.360 [Lua] Lobby data network_hash = d096ef183372c9f1 13:53:17.360 [Lua] Lobby data player_slot_3 = 0:0 13:53:17.360 [Lua] Lobby data eac_authorized = true 13:53:17.360 [Lua] Set lobby end. 13:53:18.364 [GameSession] create_game_object(75, 144) 13:53:18.364 [GameSession] create_game_object(144, 0) -> 11000010518b5e7 13:53:18.364 [GameSession] create_game_object(144, 0) -> 110000102bb939f 13:53:18.364 [GameSession] create_game_object(3, 145) 13:53:18.364 [GameSession] create_game_object(145, 0) -> 11000010518b5e7 13:53:18.364 [GameSession] create_game_object(145, 0) -> 110000102bb939f 13:53:18.364 [GameSession] create_game_object(75, 146) 13:53:18.364 [GameSession] create_game_object(146, 0) -> 11000010518b5e7 13:53:18.364 [GameSession] create_game_object(146, 0) -> 110000102bb939f 13:53:18.364 [GameSession] create_game_object(3, 147) 13:53:18.364 [GameSession] create_game_object(147, 0) -> 11000010518b5e7 13:53:18.364 [GameSession] create_game_object(147, 0) -> 110000102bb939f 13:53:18.713 [GameSession] create_game_object(22, 148) 13:53:18.713 [GameSession] create_game_object(148, 0) -> 11000010518b5e7 13:53:18.713 [GameSession] create_game_object(148, 0) -> 110000102bb939f 13:53:18.714 [GameSession] create_game_object(22, 149) 13:53:18.714 [GameSession] create_game_object(149, 0) -> 11000010518b5e7 13:53:18.714 [GameSession] create_game_object(149, 0) -> 110000102bb939f 13:53:18.714 [GameSession] create_game_object(22, 150) 13:53:18.714 [GameSession] create_game_object(150, 0) -> 11000010518b5e7 13:53:18.714 [GameSession] create_game_object(150, 0) -> 110000102bb939f 13:53:18.967 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 13:53:18.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 13:53:19.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:53:19.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 13:53:19.333 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 13:53:19.333 [GameSession] create_game_object(4, 151) 13:53:19.333 [GameSession] create_game_object(151, 0) -> 11000010518b5e7 13:53:19.333 [GameSession] create_game_object(151, 0) -> 110000102bb939f 13:53:19.333 [Lua] New enhanced breed spawned 13:53:19.350 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro 13:53:19.350 [GameSession] create_game_object(4, 152) 13:53:19.350 [GameSession] create_game_object(152, 0) -> 11000010518b5e7 13:53:19.350 [GameSession] create_game_object(152, 0) -> 110000102bb939f 13:53:19.350 [Lua] New enhanced breed spawned 13:53:19.367 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 13:53:19.367 [GameSession] create_game_object(4, 153) 13:53:19.367 [GameSession] create_game_object(153, 0) -> 11000010518b5e7 13:53:19.367 [GameSession] create_game_object(153, 0) -> 110000102bb939f 13:53:19.367 [Lua] New enhanced breed spawned 13:53:19.683 [GameSession] create_game_object(22, 154) 13:53:19.683 [GameSession] create_game_object(154, 0) -> 11000010518b5e7 13:53:19.683 [GameSession] create_game_object(154, 0) -> 110000102bb939f 13:53:19.683 [GameSession] create_game_object(22, 155) 13:53:19.683 [GameSession] create_game_object(155, 0) -> 11000010518b5e7 13:53:19.683 [GameSession] create_game_object(155, 0) -> 110000102bb939f 13:53:19.683 [GameSession] create_game_object(22, 156) 13:53:19.683 [GameSession] create_game_object(156, 0) -> 11000010518b5e7 13:53:19.683 [GameSession] create_game_object(156, 0) -> 110000102bb939f 13:53:19.757 [GameSession] destroy_game_object(149) 13:53:19.758 [GameSession] destroy_game_object(148) 13:53:19.758 [GameSession] destroy_game_object(150) 13:53:20.728 [GameSession] destroy_game_object(154) 13:53:20.728 [GameSession] destroy_game_object(156) 13:53:20.728 [GameSession] destroy_game_object(155) 13:53:23.096 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.95999999999999996 13:53:23.497 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.92000000000000004 13:53:24.030 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.31 13:53:27.175 [GameSession] destroy_game_object(152) 13:53:28.394 [Flow] **********************DEBUG************************island_01 OFF 13:53:28.394 [Flow] **********************DEBUG************************island_02 OFF 13:53:28.394 [Flow] **********************DEBUG************************start_area ON 13:53:28.394 [Flow] **********************DEBUG************************island_lowres_01 ON 13:53:28.394 [Flow] **********************DEBUG************************island_lowres_02 ON 13:53:28.394 [Flow] **********************DEBUG************************startarea_lowres OFF 13:53:28.394 [Flow] **********************DEBUG************************startarea trigger TOUCH 13:53:28.396 [GameSession] destroy_game_object(145) 13:53:28.396 [GameSession] destroy_game_object(144) 13:53:28.396 [GameSession] destroy_game_object(147) 13:53:28.396 [GameSession] destroy_game_object(146) 13:53:28.995 [Flow] **********************DEBUG************************island_01 OFF 13:53:28.995 [Flow] **********************DEBUG************************island_02 OFF 13:53:28.995 [Flow] **********************DEBUG************************start_area OFF 13:53:28.995 [Flow] **********************DEBUG************************island_lowres_01 ON 13:53:28.995 [Flow] **********************DEBUG************************island_lowres_02 ON 13:53:28.995 [Flow] **********************DEBUG************************startarea_lowres ON 13:53:28.995 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 13:53:30.747 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.050000000000000003 13:53:32.822 [GameSession] destroy_game_object(153) 13:53:35.907 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 13:53:35.907 [Lua] ERROR: Tried to freeze unit twice in the same frame. 13:53:35.913 [GameSession] destroy_game_object(117) 13:53:35.923 [GameSession] destroy_game_object(118) 13:53:35.924 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 99.256507873535156 [Unit '#ID[a9b416aa2fc562b7]'] 13:53:35.964 [GameSession] destroy_game_object(115) 13:53:35.992 [GameSession] create_game_object(23, 157) 13:53:35.992 [GameSession] create_game_object(157, 0) -> 11000010518b5e7 13:53:35.992 [GameSession] create_game_object(157, 0) -> 110000102bb939f 13:53:36.047 [GameSession] destroy_game_object(105) 13:53:36.496 [GameSession] destroy_game_object(142) 13:53:37.963 [GameSession] 11000010518b5e7 -> create_game_object(1031) 13:53:37.963 [GameSession] create_game_object(1031, 0) -> 110000102bb939f 13:53:37.963 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:53:37.966 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.66929131746292114 13:53:38.222 [GameSession] destroy_game_object(151) 13:53:38.532 [GameSession] 11000010518b5e7 -> destroy_game_object(1031) 13:53:38.532 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:53:39.101 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 458.02206420898438 [Unit '#ID[a9b416aa2fc562b7]'] 13:53:39.301 [GameSession] 11000010518b5e7 -> create_game_object(1032) 13:53:39.301 [GameSession] create_game_object(1032, 0) -> 110000102bb939f 13:53:39.301 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010518b5e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:53:39.305 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010518b5e7:1:4:4 = 0.33070865273475647 13:53:39.470 [Lua] going to make a rush intervention, since loneliness_value= 41.578523550090964 and dist= 113.54254150390625 13:53:39.470 [Lua] rush intervention - ambush horde! 13:53:39.470 [Lua] setting up ambush-horde 13:53:39.470 [Lua] Composing horde 'large' .. using variant 'plain' 13:53:39.470 [Lua] -> spawning: 27 13:53:39.470 [Lua] horde crated with id 4 of type ambush 13:53:39.470 [Lua] ambush horde has started 13:53:39.471 [GameSession] create_game_object(36, 158) 13:53:39.471 [GameSession] create_game_object(158, 0) -> 11000010518b5e7 13:53:39.471 [GameSession] create_game_object(158, 0) -> 110000102bb939f 13:53:39.471 [Lua] rush intervention - spawning skaven_gutter_runner 13:53:39.821 [GameSession] 11000010518b5e7 -> destroy_game_object(1032) 13:53:39.821 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010518b5e7 13:53:39.872 [Lua] ready to jump failed 13:53:41.127 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.091999999999999998 13:53:41.777 [GameSession] create_game_object(22, 159) 13:53:41.777 [GameSession] create_game_object(159, 0) -> 11000010518b5e7 13:53:41.777 [GameSession] create_game_object(159, 0) -> 110000102bb939f 13:53:41.777 [GameSession] create_game_object(22, 160) 13:53:41.777 [GameSession] create_game_object(160, 0) -> 11000010518b5e7 13:53:41.777 [GameSession] create_game_object(160, 0) -> 110000102bb939f 13:53:41.777 [GameSession] create_game_object(22, 161) 13:53:41.777 [GameSession] create_game_object(161, 0) -> 11000010518b5e7 13:53:41.777 [GameSession] create_game_object(161, 0) -> 110000102bb939f 13:53:41.863 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010518b5e7:1:4:4 = knocked_down 13:53:41.863 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0 13:53:42.682 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = dead 13:53:42.682 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0 13:53:42.699 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:4:3:1 = 13:53:42.705 [GameSession] create_game_object(68, 162) 13:53:42.705 [GameSession] create_game_object(162, 0) -> 11000010518b5e7 13:53:42.705 [GameSession] create_game_object(162, 0) -> 110000102bb939f 13:53:42.820 [GameSession] destroy_game_object(161) 13:53:42.820 [GameSession] destroy_game_object(160) 13:53:42.820 [GameSession] destroy_game_object(159) 13:53:42.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 13:53:43.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:53:43.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:53:43.282 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010518b5e7, connection_key=1, breed_name=skaven_slave) 13:53:43.382 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102bb939f, connection_key=0, breed_name=skaven_slave) 13:53:43.383 [GameSession] create_game_object(36, 163) 13:53:43.383 [GameSession] create_game_object(163, 0) -> 11000010518b5e7 13:53:43.383 [GameSession] create_game_object(163, 0) -> 110000102bb939f 13:53:43.400 [GameSession] create_game_object(36, 164) 13:53:43.400 [GameSession] create_game_object(164, 0) -> 11000010518b5e7 13:53:43.400 [GameSession] create_game_object(164, 0) -> 110000102bb939f 13:53:43.416 [GameSession] create_game_object(36, 165) 13:53:43.416 [GameSession] create_game_object(165, 0) -> 11000010518b5e7 13:53:43.416 [GameSession] create_game_object(165, 0) -> 110000102bb939f 13:53:43.433 [GameSession] create_game_object(36, 166) 13:53:43.433 [GameSession] create_game_object(166, 0) -> 11000010518b5e7 13:53:43.433 [GameSession] create_game_object(166, 0) -> 110000102bb939f 13:53:43.466 [GameSession] create_game_object(36, 167) 13:53:43.466 [GameSession] create_game_object(167, 0) -> 11000010518b5e7 13:53:43.466 [GameSession] create_game_object(167, 0) -> 110000102bb939f 13:53:43.483 [GameSession] create_game_object(36, 168) 13:53:43.483 [GameSession] create_game_object(168, 0) -> 11000010518b5e7 13:53:43.483 [GameSession] create_game_object(168, 0) -> 110000102bb939f 13:53:43.500 [GameSession] create_game_object(36, 169) 13:53:43.500 [GameSession] create_game_object(169, 0) -> 11000010518b5e7 13:53:43.500 [GameSession] create_game_object(169, 0) -> 110000102bb939f 13:53:43.951 [GameSession] create_game_object(36, 170) 13:53:43.951 [GameSession] create_game_object(170, 0) -> 11000010518b5e7 13:53:43.951 [GameSession] create_game_object(170, 0) -> 110000102bb939f 13:53:43.968 [GameSession] create_game_object(36, 171) 13:53:43.968 [GameSession] create_game_object(171, 0) -> 11000010518b5e7 13:53:43.968 [GameSession] create_game_object(171, 0) -> 110000102bb939f 13:53:43.985 [GameSession] create_game_object(36, 172) 13:53:43.985 [GameSession] create_game_object(172, 0) -> 11000010518b5e7 13:53:43.985 [GameSession] create_game_object(172, 0) -> 110000102bb939f 13:53:44.001 [GameSession] create_game_object(36, 173) 13:53:44.001 [GameSession] create_game_object(173, 0) -> 11000010518b5e7 13:53:44.001 [GameSession] create_game_object(173, 0) -> 110000102bb939f 13:53:44.453 [GameSession] create_game_object(36, 174) 13:53:44.453 [GameSession] create_game_object(174, 0) -> 11000010518b5e7 13:53:44.453 [GameSession] create_game_object(174, 0) -> 110000102bb939f 13:53:44.470 [GameSession] create_game_object(36, 175) 13:53:44.470 [GameSession] create_game_object(175, 0) -> 11000010518b5e7 13:53:44.470 [GameSession] create_game_object(175, 0) -> 110000102bb939f 13:53:44.486 [GameSession] create_game_object(36, 176) 13:53:44.486 [GameSession] create_game_object(176, 0) -> 11000010518b5e7 13:53:44.486 [GameSession] create_game_object(176, 0) -> 110000102bb939f 13:53:44.503 [GameSession] create_game_object(36, 177) 13:53:44.503 [GameSession] create_game_object(177, 0) -> 11000010518b5e7 13:53:44.503 [GameSession] create_game_object(177, 0) -> 110000102bb939f 13:53:44.955 [GameSession] create_game_object(36, 178) 13:53:44.955 [GameSession] create_game_object(178, 0) -> 11000010518b5e7 13:53:44.955 [GameSession] create_game_object(178, 0) -> 110000102bb939f 13:53:44.971 [GameSession] create_game_object(36, 179) 13:53:44.971 [GameSession] create_game_object(179, 0) -> 11000010518b5e7 13:53:44.971 [GameSession] create_game_object(179, 0) -> 110000102bb939f 13:53:44.988 [GameSession] create_game_object(36, 180) 13:53:44.988 [GameSession] create_game_object(180, 0) -> 11000010518b5e7 13:53:44.988 [GameSession] create_game_object(180, 0) -> 110000102bb939f 13:53:45.455 [GameSession] create_game_object(36, 181) 13:53:45.455 [GameSession] create_game_object(181, 0) -> 11000010518b5e7 13:53:45.455 [GameSession] create_game_object(181, 0) -> 110000102bb939f 13:53:45.472 [GameSession] create_game_object(36, 182) 13:53:45.472 [GameSession] create_game_object(182, 0) -> 11000010518b5e7 13:53:45.472 [GameSession] create_game_object(182, 0) -> 110000102bb939f 13:53:45.489 [GameSession] create_game_object(36, 183) 13:53:45.489 [GameSession] create_game_object(183, 0) -> 11000010518b5e7 13:53:45.489 [GameSession] create_game_object(183, 0) -> 110000102bb939f 13:53:45.505 [GameSession] create_game_object(36, 184) 13:53:45.506 [GameSession] create_game_object(184, 0) -> 11000010518b5e7 13:53:45.506 [GameSession] create_game_object(184, 0) -> 110000102bb939f 13:53:45.957 [GameSession] create_game_object(36, 185) 13:53:45.957 [GameSession] create_game_object(185, 0) -> 11000010518b5e7 13:53:45.957 [GameSession] create_game_object(185, 0) -> 110000102bb939f 13:53:45.973 [GameSession] create_game_object(36, 186) 13:53:45.973 [GameSession] create_game_object(186, 0) -> 11000010518b5e7 13:53:45.973 [GameSession] create_game_object(186, 0) -> 110000102bb939f 13:53:45.990 [GameSession] create_game_object(36, 187) 13:53:45.990 [GameSession] create_game_object(187, 0) -> 11000010518b5e7 13:53:45.990 [GameSession] create_game_object(187, 0) -> 110000102bb939f 13:53:45.992 [Lua] Init group template: horde 13:53:46.031 [GameSession] destroy_game_object(157) 13:53:46.341 [Lua] ready to jump failed 13:53:47.694 [Lua] state dead despawn 13:53:47.709 [Lua] [GameNetworkManager] destroying game object with go_id=60 13:53:47.709 [GameSession] destroy_game_object(60) 13:53:47.710 [GameSession] destroy_game_object(59) 13:53:47.710 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[e449d91b02cd7976]' child 3: '#ID[18b5d2a5bfe3c710]' 13:53:47.710 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fd5d59de8135e50c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[aca5c5950daa19ed]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 13:53:49.396 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro 13:53:49.397 [GameSession] create_game_object(4, 188) 13:53:49.397 [GameSession] create_game_object(188, 0) -> 11000010518b5e7 13:53:49.397 [GameSession] create_game_object(188, 0) -> 110000102bb939f 13:53:49.397 [Lua] New enhanced breed spawned 13:53:49.414 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 13:53:49.414 [GameSession] create_game_object(4, 189) 13:53:49.414 [GameSession] create_game_object(189, 0) -> 11000010518b5e7 13:53:49.414 [GameSession] create_game_object(189, 0) -> 110000102bb939f 13:53:49.415 [Lua] New enhanced breed spawned 13:53:49.430 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro 13:53:49.430 [GameSession] create_game_object(4, 190) 13:53:49.430 [GameSession] create_game_object(190, 0) -> 11000010518b5e7 13:53:49.430 [GameSession] create_game_object(190, 0) -> 110000102bb939f 13:53:49.430 [Lua] New enhanced breed spawned 13:53:49.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xb6b6, position: 0 13:53:50.206 [GameSession] destroy_game_object(126) 13:53:50.368 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010518b5e7:1:4:4 = alive 13:53:50.548 [Lua] simple los failed 13:53:50.640 [GameSession] destroy_game_object(166) 13:53:50.691 [GameSession] destroy_game_object(177) 13:53:50.773 [GameSession] destroy_game_object(165) 13:53:51.042 [GameSession] destroy_game_object(168) 13:53:51.686 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.72250000000000003 13:53:52.670 [Lua] simple los failed 13:53:52.722 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.38750000000000001 13:53:52.739 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.75 13:53:52.739 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010518b5e7:1:4:4 = 13:53:52.889 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.73833333333333329 13:53:53.073 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.61833333333333329 13:53:53.439 [GameSession] create_game_object(22, 191) 13:53:53.439 [GameSession] create_game_object(191, 0) -> 11000010518b5e7 13:53:53.439 [GameSession] create_game_object(191, 0) -> 110000102bb939f 13:53:53.439 [GameSession] create_game_object(22, 192) 13:53:53.439 [GameSession] create_game_object(192, 0) -> 11000010518b5e7 13:53:53.439 [GameSession] create_game_object(192, 0) -> 110000102bb939f 13:53:53.439 [GameSession] create_game_object(22, 193) 13:53:53.439 [GameSession] create_game_object(193, 0) -> 11000010518b5e7 13:53:53.439 [GameSession] create_game_object(193, 0) -> 110000102bb939f 13:53:53.448 [GameSession] destroy_game_object(176) 13:53:53.457 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.052499999999999998 13:53:54.059 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0.025000000000000001 13:53:54.092 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = knocked_down 13:53:54.092 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:1:2:1 = 0 13:53:54.393 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.5033333333333333 13:53:54.427 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.46333333333333332 13:53:54.482 [GameSession] destroy_game_object(193) 13:53:54.482 [GameSession] destroy_game_object(191) 13:53:54.483 [GameSession] destroy_game_object(192) 13:53:54.693 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.34333333333333332 13:53:55.328 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.28333333333333333 13:53:57.200 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.46999999999999997 13:53:59.123 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:1:2:1 = dead 13:53:59.129 [GameSession] destroy_game_object(190) 13:53:59.139 [Lua] [SharedState] deus_run_state_25999499: healthkit:11000010575f4ad:1:2:1 = 13:53:59.139 [Lua] [SharedState] deus_run_state_25999499: potion:11000010575f4ad:1:2:1 = 13:53:59.139 [Lua] [SharedState] deus_run_state_25999499: grenade:11000010575f4ad:1:2:1 = 13:53:59.145 [GameSession] create_game_object(68, 194) 13:53:59.145 [GameSession] create_game_object(194, 0) -> 11000010518b5e7 13:53:59.145 [GameSession] create_game_object(194, 0) -> 110000102bb939f 13:53:59.145 [GameSession] create_game_object(68, 195) 13:53:59.145 [GameSession] create_game_object(195, 0) -> 11000010518b5e7 13:53:59.145 [GameSession] create_game_object(195, 0) -> 110000102bb939f 13:53:59.145 [GameSession] create_game_object(68, 196) 13:53:59.145 [GameSession] create_game_object(196, 0) -> 11000010518b5e7 13:53:59.145 [GameSession] create_game_object(196, 0) -> 110000102bb939f 13:53:59.407 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.45000000000000001 13:54:00.942 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.26666666666666666 13:54:01.927 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.42999999999999999 13:54:03.446 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.25833333333333336 13:54:04.128 [Lua] state dead despawn 13:54:04.145 [Lua] [GameNetworkManager] destroying game object with go_id=50 13:54:04.145 [GameSession] destroy_game_object(50) 13:54:04.145 [GameSession] destroy_game_object(49) 13:54:04.145 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[543d2a7933b237df]' child 1: '#ID[55e6cf15d483d08d]' child 2: '#ID[b5e62bc9a87816ce]' child 3: '#ID[b91f6cf12dd917bd]' 13:54:04.145 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f882a97fcceab257]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f243a78fd59b0770]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8df90da122892b6a]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[85a9ddbc63f9974f]' 13:54:04.430 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.40999999999999998 13:54:06.519 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0.0083333333333333332 13:54:06.620 [Lua] [SharedState] deus_run_state_25999499: health_state:110000102bb939f:1:5:4 = knocked_down 13:54:06.620 [Lua] [SharedState] deus_run_state_25999499: health_percentage:110000102bb939f:1:5:4 = 0 13:54:06.752 [Lua] simple los failed 13:54:08.778 [GameSession] destroy_game_object(61) 13:54:09.392 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010518b5e7:1:4:4 = disabled 13:54:11.012 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.36199999999999999 13:54:11.318 [GameSession] destroy_game_object(189) 13:54:12.215 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0.14599999999999999 13:54:12.331 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010518b5e7:1:4:4 = knocked_down 13:54:12.331 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010518b5e7:1:4:4 = 0 13:54:12.616 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010518b5e7:1:4:4 = dead 13:54:12.733 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 13:54:12.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:54:12.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:54:12.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:54:12.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:54:12.734 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 13:54:12.734 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:54:12.735 [GameSession] create_game_object(41, 197) 13:54:12.735 [GameSession] create_game_object(197, 0) -> 11000010518b5e7 13:54:12.735 [GameSession] create_game_object(197, 0) -> 110000102bb939f 13:54:12.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.875) 13:54:12.735 [GameSession] create_game_object(46, 198) 13:54:12.735 [GameSession] create_game_object(198, 0) -> 11000010518b5e7 13:54:12.735 [GameSession] create_game_object(198, 0) -> 110000102bb939f 13:54:12.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=198 13:54:12.748 [GameSession] create_game_object(68, 199) 13:54:12.748 [GameSession] create_game_object(199, 0) -> 11000010518b5e7 13:54:12.748 [GameSession] create_game_object(199, 0) -> 110000102bb939f 13:54:12.751 [Lua] [SharedState] deus_run_state_25999499: potion:11000010518b5e7:1:4:4 = 13:54:12.751 [Lua] [SharedState] deus_run_state_25999499: health_state:11000010575f4ad:4:3:1 = respawn 13:54:12.751 [Lua] [SharedState] deus_run_state_25999499: health_percentage:11000010575f4ad:4:3:1 = 0.5 13:54:12.751 [Lua] [SharedState] deus_run_state_25999499: ranged_ammo:11000010575f4ad:4:3:1 = 0.5 13:54:14.125 [GameSession] destroy_game_object(180) 13:54:15.645 [Lua] [SharedState] deus_run_state_25999499: health_state:110000102bb939f:1:5:4 = dead 13:54:15.726 [GameSession] create_game_object(68, 200) 13:54:15.726 [GameSession] create_game_object(200, 0) -> 11000010518b5e7 13:54:15.726 [GameSession] create_game_object(200, 0) -> 110000102bb939f 13:54:15.726 [GameSession] create_game_object(68, 201) 13:54:15.726 [GameSession] create_game_object(201, 0) -> 11000010518b5e7 13:54:15.726 [GameSession] create_game_object(201, 0) -> 110000102bb939f 13:54:15.726 [GameSession] create_game_object(68, 202) 13:54:15.726 [GameSession] create_game_object(202, 0) -> 11000010518b5e7 13:54:15.726 [GameSession] create_game_object(202, 0) -> 110000102bb939f 13:54:15.728 [Lua] [SharedState] deus_run_state_25999499: healthkit:110000102bb939f:1:5:4 = 13:54:15.728 [Lua] [SharedState] deus_run_state_25999499: potion:110000102bb939f:1:5:4 = 13:54:15.728 [Lua] [SharedState] deus_run_state_25999499: grenade:110000102bb939f:1:5:4 = 13:54:17.863 [GameSession] 11000010518b5e7 -> destroy_game_object(1025) 13:54:17.863 [Lua] [NetworkServer] Peer 11000010518b5e7 despawned player. 13:54:17.863 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010518b5e7 13:54:17.864 [Lua] [GameNetworkManager] destroying game object with go_id=53 13:54:17.864 [GameSession] destroy_game_object(53) 13:54:17.864 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7bf2cf1a57a0ae11]' child 1: '#ID[263f466be412f9d9]' 13:54:18.405 [Flow] **********************DEBUG************************island_01 OFF 13:54:18.406 [Flow] **********************DEBUG************************island_02 OFF 13:54:18.406 [Flow] **********************DEBUG************************start_area ON 13:54:18.406 [Flow] **********************DEBUG************************island_lowres_01 ON 13:54:18.406 [Flow] **********************DEBUG************************island_lowres_02 ON 13:54:18.406 [Flow] **********************DEBUG************************startarea_lowres OFF 13:54:18.406 [Flow] **********************DEBUG************************startarea trigger TOUCH 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:18.523 error: [Umbra] Error 5 from queryPortalVisibility. 13:54:19.078 [Flow] **********************DEBUG************************island_01 OFF 13:54:19.078 [Flow] **********************DEBUG************************island_02 OFF 13:54:19.079 [Flow] **********************DEBUG************************start_area OFF 13:54:19.079 [Flow] **********************DEBUG************************island_lowres_01 ON 13:54:19.079 [Flow] **********************DEBUG************************island_lowres_02 ON 13:54:19.079 [Flow] **********************DEBUG************************startarea_lowres ON 13:54:19.079 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 13:54:19.423 [Lua] [SharedState] deus_run_state_25999499: run_ended:0:0:0:0 = true 13:54:19.423 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1549657728, lt:load_next_level, extra_packages:{ }) 13:54:19.424 [Lua] [NetworkServer] Entering post game 13:54:19.424 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:54:19.424 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:54:19.424 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InGame 13:54:19.424 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InPostGame 13:54:19.424 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:54:19.424 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:54:19.424 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:1:0:0 = [0,1,0,2,0,0,0,2,3,0,2,0,0,0,0,0,74,19,12,610.75,4594.5,897.25,0,1264.25,0,449,34,0,0] 13:54:19.424 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,1,29,9,17,528.5,1748.5,366.5,0,249.5,0,373.5,10,0,0] 13:54:19.424 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010518b5e7:1:0:0 = [0,0,0,1,0,0,0,2,2,0,1,0,0,0,0,0,80,26,44,722,3582.75,125,0,611,0,685.5,20,0,0] 13:54:19.424 [Lua] [SharedState] deus_run_state_25999499: persisted_score:110000102bb939f:1:0:0 = [0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,1,51,49,0,492.75,3497.25,356.25,0,305.25,0,299,40,0,1] 13:54:19.424 [Save] Saving `save_data` 13:54:19.424 [Lua] gm_event_end_conditions_met false true 13:54:19.425 [Lua] Game lost 13:54:19.427 [Save] Save done 13:54:19.427 [Save] Saving `save_data` 13:54:19.429 [Save] Save done 13:54:19.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:54:19.459 [Lua] generate_backend_stats 11000010575f4ad:1 13:54:19.522 [Lua] PlayFabMirrorBase:_commit_internal nil 13:54:19.522 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:54:19.522 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:54:19.523 [Save] Saving `save_data` 13:54:19.526 [Save] Save done 13:54:19.529 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:54:19.529 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = false 13:54:19.529 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:54:19.530 [Lua] commit result success 10 13:54:19.530 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:54:19.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 13:54:19.530 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 13:54:19.676 [Lua] defeat table: 0000000009F009D0 nil 13:54:19.684 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 8 13:54:19.694 [GameSession] destroy_game_object(188) 13:54:20.389 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 13:54:20.389 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 13:54:20.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 13:54:20.990 [Save] Saving `save_data` 13:54:20.993 [Save] Save done 13:54:27.369 [Lua] ConflictDirector - destroy all units 13:54:27.369 [GameSession] create_game_object(68, 203) 13:54:27.369 [GameSession] create_game_object(203, 0) -> 11000010518b5e7 13:54:27.369 [GameSession] create_game_object(203, 0) -> 110000102bb939f 13:54:27.373 [GameSession] destroy_game_object(181) 13:54:27.373 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 13:54:27.374 [GameSession] destroy_game_object(184) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 13:54:27.374 [GameSession] destroy_game_object(171) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 13:54:27.374 [GameSession] destroy_game_object(170) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 13:54:27.374 [GameSession] destroy_game_object(182) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 13:54:27.374 [GameSession] destroy_game_object(187) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 13:54:27.374 [GameSession] destroy_game_object(175) 13:54:27.374 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 13:54:27.375 [GameSession] destroy_game_object(178) 13:54:27.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 13:54:27.375 [GameSession] destroy_game_object(174) 13:54:27.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 13:54:27.375 [GameSession] destroy_game_object(164) 13:54:27.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 13:54:27.375 [GameSession] destroy_game_object(163) 13:54:27.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 13:54:27.375 [GameSession] destroy_game_object(158) 13:54:27.375 [GameSession] destroy_game_object(84) 13:54:27.375 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[6532e599e45ebf18]' 13:54:27.375 [GameSession] destroy_game_object(183) 13:54:27.375 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 13:54:27.376 [GameSession] destroy_game_object(179) 13:54:27.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 13:54:27.376 [GameSession] destroy_game_object(143) 13:54:27.376 [Lua] Horde killed: ? 13:54:27.376 [GameSession] destroy_game_object(185) 13:54:27.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 13:54:27.376 [GameSession] destroy_game_object(119) 13:54:27.376 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:54:27.753 [Lua] [LevelTransitionHandler] promote_next_level_data 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = morris_hub 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = inn_deus 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1549657728 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:54:27.753 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:54:27.753 [Lua] TRANSITION nil nil load_next_level 13:54:27.753 [Lua] Transition type "load_next_level", is server: true 13:54:27.753 [Lua] [GameNetworkManager] Leaving game... 13:54:27.753 [Lua] [GameNetworkManager] Shutting down game session host. 13:54:27.753 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:54:27.753 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:54:27.753 [GameSession] shutdown_game_session_host() 13:54:27.753 [GameSession] shutdown() 13:54:27.753 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=162.20 13:54:27.769 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:54:27.769 [Lua] [PlayerSyncData] Game session is not initialized 13:54:27.769 [Lua] [PlayerSyncData] Game session is not initialized 13:54:27.769 [Lua] Set lobby begin: 13:54:27.769 [Lua] Lobby data twitch_enabled = false 13:54:27.769 [Lua] Lobby data selected_mission_id = journey_ruin 13:54:27.769 [Lua] Lobby data num_players = 3 13:54:27.769 [Lua] Lobby data difficulty_tweak = -7 13:54:27.769 [Lua] Lobby data host = 11000010575f4ad 13:54:27.769 [Lua] Lobby data matchmaking_type = 2 13:54:27.769 [Lua] Lobby data is_private = false 13:54:27.769 [Lua] Lobby data match_started = true 13:54:27.769 [Lua] Lobby data difficulty = hardest 13:54:27.769 [Lua] Lobby data player_slot_1 = 0:0 13:54:27.769 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:27.769 [Lua] Lobby data unique_server_name = Saryk 13:54:27.769 [Lua] Lobby data quick_game = true 13:54:27.769 [Lua] Lobby data country_code = FR 13:54:27.769 [Lua] Lobby data matchmaking = true 13:54:27.770 [Lua] Lobby data power_level = 0 13:54:27.770 [Lua] Lobby data mission_id = pat_tower_wastes_path1 13:54:27.770 [Lua] Lobby data mechanism = deus 13:54:27.770 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:27.770 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:27.770 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:27.770 [Lua] Lobby data player_slot_3 = 0:0 13:54:27.770 [Lua] Lobby data eac_authorized = true 13:54:27.770 [Lua] Set lobby end. 13:54:29.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:54:29.757 [Lua] [Managers] Calling function on all managers: 13:54:29.758 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:54:29.758 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:54:29.758 [Lua] Clearing all global lookup lists 13:54:29.758 [Lua] [IngamePlayerListUI] - Destroy 13:54:29.758 [Lua] [EquipmentUI] - Destroy 13:54:29.758 [Lua] [AbilityUI] - Destroy 13:54:29.758 [Lua] [GamePadEquipmentUI] - Destroy 13:54:29.758 [Lua] [GamePadAbilityUI] - Destroy 13:54:29.759 [Lua] [IngameUI] destroy 13:54:29.759 [Lua] [SharedState] deus_run_state_25999499: persisted_score:11000010575f4ad:4:0:0 = [0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,1,29,9,17,528.5,1748.5,366.5,0,249.5,0,373.5,10,0,0] 13:54:29.759 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010518b5e7"}] 13:54:29.759 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 13:54:29.759 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 13:54:29.759 [Lua] [Mutator] Deactivating mutator 'deus_less_elites' 13:54:29.759 [Lua] [Mutator] Deactivating mutator 'easier_hordes' 13:54:29.759 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 13:54:29.759 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 13:54:29.759 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fe4cef2899d8155]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[e449d91b02cd7976]' child 4: '#ID[18b5d2a5bfe3c710]' 13:54:29.759 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[fd5d59de8135e50c]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[aca5c5950daa19ed]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 13:54:29.762 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1fa33bbc447b784e]' 13:54:29.763 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[67d008059c7c539e]' 13:54:29.763 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1fa33bbc447b784e]' 13:54:29.764 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 13:54:29.765 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[38d405ab2f6a7a2d]' child 1: '#ID[ef453d4c605bb13e]' 13:54:29.778 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_04/wpn_emp_gk_shield_04_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem 13:54:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:54:29.782 [Lua] PlayerManager:remove_player peer_id=11000010518b5e7 1 13:54:29.783 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:54:29.887 [Lua] [Managers] Destroying manager group: 13:54:29.894 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:54:29.998 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:54:30.002 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:54:30.002 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:54:30.003 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:54:30.003 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:54:30.006 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:54:30.008 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:54:30.009 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:54:30.009 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:54:30.011 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:54:30.011 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:54:30.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:54:30.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:54:30.016 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:54:30.018 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:54:30.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:54:30.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:54:30.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:54:30.023 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:54:30.026 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:54:30.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:54:30.027 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:54:30.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:54:30.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:54:30.032 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:54:30.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:54:30.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:54:30.042 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:54:30.042 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:54:30.042 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:54:30.042 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InPostGame 13:54:30.042 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Loading 13:54:30.042 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:54:30.042 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:54:30.042 [Lua] [Matchmaking] unregister rpcs 13:54:30.043 [Lua] ############### UNLOADING PACKAGES ############### 13:54:30.043 [Lua] [Managers] Calling function on all managers: 13:54:30.043 [Lua] [Managers] Destroying manager group: 13:54:30.043 [Lua] [Gamestate] Enter state StateLoading 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] Found camera: end_screen_camera 13:54:30.047 [Lua] [EndViewState] Enter Substate EndViewStateSummary 13:54:30.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:54:30.049 [Lua] [Matchmaking] register rpcs 13:54:30.049 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:54:30.049 [Lua] registering RPCs 13:54:30.049 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:54:30.049 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:54:30.049 [Lua] Set lobby begin: 13:54:30.049 [Lua] Lobby data twitch_enabled = false 13:54:30.049 [Lua] Lobby data selected_mission_id = morris_hub 13:54:30.049 [Lua] Lobby data num_players = 3 13:54:30.049 [Lua] Lobby data difficulty_tweak = -7 13:54:30.049 [Lua] Lobby data host = 11000010575f4ad 13:54:30.049 [Lua] Lobby data matchmaking_type = 3 13:54:30.049 [Lua] Lobby data is_private = false 13:54:30.049 [Lua] Lobby data match_started = true 13:54:30.049 [Lua] Lobby data difficulty = hardest 13:54:30.049 [Lua] Lobby data player_slot_1 = 0:0 13:54:30.049 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:30.049 [Lua] Lobby data unique_server_name = Saryk 13:54:30.049 [Lua] Lobby data quick_game = true 13:54:30.049 [Lua] Lobby data country_code = FR 13:54:30.049 [Lua] Lobby data matchmaking = false 13:54:30.049 [Lua] Lobby data power_level = 0 13:54:30.049 [Lua] Lobby data mission_id = morris_hub 13:54:30.049 [Lua] Lobby data mechanism = deus 13:54:30.049 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:30.049 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:30.049 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:30.049 [Lua] Lobby data player_slot_3 = 0:0 13:54:30.049 [Lua] Lobby data eac_authorized = true 13:54:30.049 [Lua] Set lobby end. 13:54:30.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:54:30.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer 13:54:30.071 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 13:54:30.071 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:54:30.071 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 13:54:30.071 [Lua] [PackageManager] Unload: wwise/rakegun, ProfileSynchronizer 13:54:30.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, ProfileSynchronizer 13:54:30.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer 13:54:30.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, ProfileSynchronizer 13:54:30.072 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 13:54:30.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_08, ProfileSynchronizer 13:54:30.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer 13:54:30.074 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 13:54:30.074 [Lua] [StateLoading] load_current_level 13:54:30.074 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 13:54:30.074 [Umbra] Unload tome 13:54:30.074 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1, pat_tower_wastes_path1 13:54:30.075 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/wastes_common, pat_tower_wastes_path1 13:54:30.077 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_tower_wastes_path1 13:54:30.079 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_wastes_path1 13:54:30.098 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_wastes_path1 13:54:30.099 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_wastes_path1 13:54:30.115 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_wastes_path1 13:54:30.115 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 13:54:30.115 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 13:54:30.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 13:54:30.167 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 13:54:30.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1223211264,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_01_t2\/wpn_we_2h_sword_01_t2":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 118257416 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2132288128 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:54:30.301 [Lua] ### Received rpc_level_load_started 13:54:30.301 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_session_id: 1549657728 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":118257416,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 118257416 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 1223211264 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2132288128 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:54:30.301 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:54:30.301 [Lua] ### Received rpc_level_load_started 13:54:30.301 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1549657728 13:54:31.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 13:54:31.620 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 13:54:31.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 13:54:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 13:54:33.740 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 13:54:33.757 [Lua] [LevelTransitionHandler] Level load completed! 13:54:33.757 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 13:54:33.757 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:54:33.758 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 13:54:33.758 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:54:33.758 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:54:33.759 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1804735744,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:54:33.759 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:54:33.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:54:33.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 13:54:33.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 13:54:33.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 13:54:33.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer 13:54:33.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer 13:54:33.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 13:54:33.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer 13:54:33.785 [Lua] ### Received rpc_level_loaded 13:54:33.785 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 228 13:54:33.785 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:54:33.791 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:54:33.791 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:54:33.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 13:54:33.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 13:54:33.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:54:33.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:54:33.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 13:54:33.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:54:34.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:54:34.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 13:54:34.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:54:34.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:54:34.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 13:54:34.091 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:54:34.191 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":405448544,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:54:34.191 [Lua] ### Received rpc_level_loaded 13:54:34.191 [Lua] #### Has state machine: true, peer_id: 11000010518b5e7, level_id: 228 13:54:34.191 [Lua] Peer 11000010518b5e7 has loaded the level and all enemies are loaded 13:54:34.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 13:54:34.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:54:34.200 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 13:54:34.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 13:54:34.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 13:54:34.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, ProfileSynchronizer 13:54:34.200 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Loading 13:54:34.200 [Lua] [PeerSM] 11000010518b5e7 :: on_enter LoadingProfilePackages 13:54:34.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 13:54:34.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 13:54:34.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 13:54:34.291 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:54:34.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 13:54:34.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 13:54:34.408 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 405448544 13:54:34.592 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 405448544 13:54:35.094 [Lua] [EndViewState] Exit Substate EndViewStateSummary 13:54:35.094 [Lua] [PlayState] Enter Substate EndViewStateChest 13:54:35.494 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":311675040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:54:35.494 [Lua] ### Received rpc_level_loaded 13:54:35.494 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 228 13:54:35.494 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:54:35.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read, 13:54:35.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer 13:54:35.500 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:54:35.500 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:54:35.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:54:35.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 13:54:35.528 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:54:35.594 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:54:35.661 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:54:35.962 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 405448544 13:54:36.097 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:54:36.097 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:54:36.097 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:54:36.097 [Lua] [PeerSM] 11000010518b5e7 :: on_exit LoadingProfilePackages 13:54:36.097 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForEnterGame 13:54:36.097 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:54:36.097 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:54:36.098 [Lua] ### Received rpc_level_loaded 13:54:36.098 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 228 13:54:36.098 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:54:36.098 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 13:54:36.110 [Lua] Async level spawning done 13:54:42.221 [Lua] [PlayState] Exit Substate EndViewStateChest 13:54:42.221 [Lua] [PlayState] Enter Substate EndViewStateScore 13:54:50.548 [Lua] [PlayState] Exit Substate EndViewStateScore 13:54:50.549 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:54:51.548 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:54:51.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:54:51.548 [Lua] [Matchmaking] unregister rpcs 13:54:51.548 [Lua] Set lobby begin: 13:54:51.548 [Lua] Lobby data twitch_enabled = false 13:54:51.548 [Lua] Lobby data selected_mission_id = morris_hub 13:54:51.548 [Lua] Lobby data num_players = 3 13:54:51.548 [Lua] Lobby data difficulty_tweak = -7 13:54:51.548 [Lua] Lobby data host = 11000010575f4ad 13:54:51.548 [Lua] Lobby data matchmaking_type = 3 13:54:51.549 [Lua] Lobby data is_private = false 13:54:51.549 [Lua] Lobby data match_started = true 13:54:51.549 [Lua] Lobby data difficulty = hardest 13:54:51.549 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.549 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:51.549 [Lua] Lobby data unique_server_name = Saryk 13:54:51.549 [Lua] Lobby data quick_game = true 13:54:51.549 [Lua] Lobby data country_code = FR 13:54:51.549 [Lua] Lobby data matchmaking = false 13:54:51.549 [Lua] Lobby data power_level = 0 13:54:51.549 [Lua] Lobby data mission_id = morris_hub 13:54:51.549 [Lua] Lobby data mechanism = deus 13:54:51.549 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:51.549 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:51.549 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:51.549 [Lua] Lobby data player_slot_3 = 0:0 13:54:51.549 [Lua] Lobby data eac_authorized = true 13:54:51.549 [Lua] Set lobby end. 13:54:51.549 [Lua] [Managers] Destroying manager group: 13:54:51.550 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 13:54:51.550 [Lua] [Gamestate] Enter StateIngame HOST 13:54:51.550 [Lua] [Managers] Calling function on all managers: 13:54:51.550 [Lua] <>level = morris_hub<> 13:54:51.551 [Lua] [StateIngame] Server ingame 13:54:51.554 [Lua] Set lobby begin: 13:54:51.554 [Lua] Lobby data twitch_enabled = false 13:54:51.554 [Lua] Lobby data selected_mission_id = morris_hub 13:54:51.554 [Lua] Lobby data num_players = 3 13:54:51.554 [Lua] Lobby data difficulty_tweak = 0 13:54:51.554 [Lua] Lobby data host = 11000010575f4ad 13:54:51.554 [Lua] Lobby data matchmaking_type = 3 13:54:51.554 [Lua] Lobby data is_private = false 13:54:51.554 [Lua] Lobby data match_started = true 13:54:51.554 [Lua] Lobby data difficulty = normal 13:54:51.554 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.554 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:51.554 [Lua] Lobby data unique_server_name = Saryk 13:54:51.554 [Lua] Lobby data quick_game = true 13:54:51.554 [Lua] Lobby data country_code = FR 13:54:51.554 [Lua] Lobby data matchmaking = false 13:54:51.554 [Lua] Lobby data power_level = 0 13:54:51.554 [Lua] Lobby data mission_id = morris_hub 13:54:51.554 [Lua] Lobby data mechanism = deus 13:54:51.554 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:51.554 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:51.554 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:51.554 [Lua] Lobby data player_slot_3 = 0:0 13:54:51.554 [Lua] Lobby data eac_authorized = true 13:54:51.554 [Lua] Set lobby end. 13:54:51.554 [Lua] [Matchmaking] register rpcs 13:54:51.554 [Lua] GameNetworkManager:init... creating game session 13:54:51.554 [Lua] Host GameSession.make_game_session_host with session: 13:54:51.554 [GameSession] make_game_session_host() 13:54:51.554 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:54:51.555 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:54:51.555 [Lua] [GameNetworkManager] self.is_server = true 13:54:51.555 [Network] Setting artificial MTU limit to 65536 13:54:51.555 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:54:51.555 [Connection] Endpoint 11000010518b5e7 set max payload per packet to 1140 13:54:51.564 [Lua] Switching ConflictSettings: to: disabled 13:54:51.564 [Lua] pacing=disabled 13:54:51.564 [Lua] roaming=nil 13:54:51.564 [Lua] specials=disabled 13:54:51.564 [Lua] debug_color=black 13:54:51.564 [Lua] pack_spawning=disabled 13:54:51.564 [Lua] contained_breeds=nil 13:54:51.564 [Lua] disabled=true 13:54:51.564 [Lua] boss=disabled 13:54:51.564 [Lua] horde=disabled 13:54:51.564 [Lua] name=disabled 13:54:51.564 [Lua] intensity=disabled 13:54:51.564 [Lua] --- 13:54:51.564 [Lua] [LevelAnalysis] set_random_seed( 0) 13:54:51.566 [Lua] [AIInterestPointSystem] Level Seed: 0 13:54:51.566 [Lua] 13:54:51.566 [Lua] [entity_system_bag] = table 13:54:51.566 [Lua] [entity_system_bag] = metatable 13:54:51.566 [Lua] [startup_data] = table 13:54:51.566 [Lua] [entity_manager] = table 13:54:51.566 [Lua] [entity_manager] = metatable 13:54:51.566 [Lua] [unit_spawner] = table 13:54:51.566 [Lua] [unit_spawner] = metatable 13:54:51.566 [Lua] [unit_storage] = table 13:54:51.566 [Lua] [unit_storage] = metatable 13:54:51.566 [Lua] [dice_keeper] = table 13:54:51.566 [Lua] [dice_keeper] = metatable 13:54:51.566 [Lua] [is_server] = true (boolean) 13:54:51.566 [Lua] [world] = [World] 13:54:51.566 [Lua] [system_api] = table 13:54:51.566 [Lua] [entity_system] = table 13:54:51.566 [Lua] [entity_system] = metatable 13:54:51.566 [Lua] [network_lobby] = table 13:54:51.566 [Lua] [network_lobby] = metatable 13:54:51.566 [Lua] [profile_synchronizer] = table 13:54:51.566 [Lua] [profile_synchronizer] = metatable 13:54:51.566 [Lua] [level_transition_handler] = table 13:54:51.566 [Lua] [level_transition_handler] = metatable 13:54:51.566 [Lua] [num_local_human_players] = 1 (number) 13:54:51.566 [Lua] [statistics_db] = table 13:54:51.566 [Lua] [statistics_db] = metatable 13:54:51.566 [Lua] [network_server] = table 13:54:51.566 [Lua] [network_server] = metatable 13:54:51.566 [Lua] [input_manager] = table 13:54:51.566 [Lua] [input_manager] = metatable 13:54:51.566 [Lua] [network_clock] = table 13:54:51.566 [Lua] [network_clock] = metatable 13:54:51.566 [Lua] [network_transmit] = table 13:54:51.566 [Lua] [network_transmit] = metatable 13:54:51.566 [Lua] [free_flight_manager] = table 13:54:51.566 [Lua] [free_flight_manager] = metatable 13:54:51.566 [Lua] [network_manager] = table 13:54:51.566 [Lua] [network_manager] = metatable 13:54:51.566 [Lua] [network_event_delegate] = table 13:54:51.566 [Lua] [network_event_delegate] = metatable 13:54:51.566 [Lua] 13:54:51.567 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:54:51.567 [Lua] ignoring extension VersusInteractObjectiveExtension 13:54:51.567 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:54:51.567 [Lua] ignoring extension VersusSocketObjectiveExtension 13:54:51.567 [Lua] ignoring extension VersusTargetObjectiveExtension 13:54:51.567 [Lua] ignoring extension VersusMissionObjectiveExtension 13:54:51.567 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:54:51.571 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:54:51.572 [Lua] [AchievementManager] Achievements using the steam platform 13:54:51.572 [Lua] PlayerManager:add_player player_1 13:54:51.639 [Lua] [StateIngame] Level seed: 0 13:54:51.641 [Lua] [LevelAnalysis] set_random_seed( 0) 13:54:51.642 [GameSession] create_game_object(67, 0) 13:54:51.642 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:54:51.642 [GameSession] create_game_object(95, 1) 13:54:51.642 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:54:51.642 [Lua] [IngameUI] init 13:54:51.656 [SteamVoipClient] select_out(110000102bb939f, off) 13:54:51.656 [SteamVoipClient] select_out(11000010518b5e7, off) 13:54:51.656 [SteamVoipClient] select_out(11000010575f4ad, off) 13:54:51.659 [Lua] cb_razer_chroma_setup 13:54:51.709 [Lua] [Matchmaking] Cancelling matchmaking 13:54:51.709 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 13:54:51.709 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:54:51.709 [Lua] Set lobby begin: 13:54:51.709 [Lua] Lobby data twitch_enabled = false 13:54:51.710 [Lua] Lobby data selected_mission_id = morris_hub 13:54:51.710 [Lua] Lobby data num_players = 3 13:54:51.710 [Lua] Lobby data difficulty_tweak = 0 13:54:51.710 [Lua] Lobby data host = 11000010575f4ad 13:54:51.710 [Lua] Lobby data matchmaking_type = 3 13:54:51.710 [Lua] Lobby data is_private = false 13:54:51.710 [Lua] Lobby data match_started = true 13:54:51.710 [Lua] Lobby data difficulty = normal 13:54:51.710 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.710 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:51.710 [Lua] Lobby data unique_server_name = Saryk 13:54:51.710 [Lua] Lobby data quick_game = true 13:54:51.710 [Lua] Lobby data country_code = FR 13:54:51.710 [Lua] Lobby data matchmaking = false 13:54:51.710 [Lua] Lobby data power_level = 0 13:54:51.710 [Lua] Lobby data mission_id = morris_hub 13:54:51.710 [Lua] Lobby data mechanism = deus 13:54:51.710 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:51.710 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:51.710 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:51.710 [Lua] Lobby data player_slot_3 = 0:0 13:54:51.710 [Lua] Lobby data eac_authorized = true 13:54:51.710 [Lua] Set lobby end. 13:54:51.712 [Lua] Set lobby begin: 13:54:51.712 [Lua] Lobby data twitch_enabled = false 13:54:51.712 [Lua] Lobby data selected_mission_id = morris_hub 13:54:51.712 [Lua] Lobby data num_players = 3 13:54:51.712 [Lua] Lobby data difficulty_tweak = 0 13:54:51.712 [Lua] Lobby data host = 11000010575f4ad 13:54:51.712 [Lua] Lobby data matchmaking_type = 3 13:54:51.712 [Lua] Lobby data is_private = false 13:54:51.712 [Lua] Lobby data match_started = true 13:54:51.712 [Lua] Lobby data difficulty = normal 13:54:51.712 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.712 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:51.712 [Lua] Lobby data unique_server_name = Saryk 13:54:51.712 [Lua] Lobby data quick_game = true 13:54:51.712 [Lua] Lobby data country_code = FR 13:54:51.712 [Lua] Lobby data matchmaking = false 13:54:51.712 [Lua] Lobby data power_level = 0 13:54:51.712 [Lua] Lobby data mission_id = morris_hub 13:54:51.712 [Lua] Lobby data mechanism = deus 13:54:51.712 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:51.712 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:51.712 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:51.712 [Lua] Lobby data player_slot_3 = 0:0 13:54:51.712 [Lua] Lobby data eac_authorized = true 13:54:51.712 [Lua] Set lobby end. 13:54:51.713 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:54:51.713 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:54:51.713 [Lua] Set lobby begin: 13:54:51.713 [Lua] Lobby data twitch_enabled = false 13:54:51.713 [Lua] Lobby data selected_mission_id = morris_hub 13:54:51.713 [Lua] Lobby data num_players = 3 13:54:51.713 [Lua] Lobby data difficulty_tweak = 0 13:54:51.713 [Lua] Lobby data host = 11000010575f4ad 13:54:51.713 [Lua] Lobby data matchmaking_type = 3 13:54:51.713 [Lua] Lobby data is_private = false 13:54:51.713 [Lua] Lobby data match_started = true 13:54:51.713 [Lua] Lobby data difficulty = normal 13:54:51.713 [Lua] Lobby data player_slot_1 = 0:0 13:54:51.714 [Lua] Lobby data player_slot_4 = 11000010518b5e7:1 13:54:51.714 [Lua] Lobby data unique_server_name = Saryk 13:54:51.714 [Lua] Lobby data quick_game = true 13:54:51.714 [Lua] Lobby data country_code = FR 13:54:51.714 [Lua] Lobby data matchmaking = false 13:54:51.714 [Lua] Lobby data power_level = 835 13:54:51.714 [Lua] Lobby data mission_id = morris_hub 13:54:51.714 [Lua] Lobby data mechanism = deus 13:54:51.714 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:51.714 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:51.714 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:51.714 [Lua] Lobby data player_slot_3 = 0:0 13:54:51.714 [Lua] Lobby data eac_authorized = true 13:54:51.714 [Lua] Set lobby end. 13:54:51.715 [Lua] CurrentConflictSettings disabled 13:54:51.715 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:54:51.715 [GameSession] create_game_object(68, 2) 13:54:51.715 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:54:51.715 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:54:51.715 [GameSession] create_game_object(48, 3) 13:54:51.715 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 13:54:51.715 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:54:51.715 [Lua] [Managers] Calling function on all managers: 13:54:51.715 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:54:51.722 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:54:51.722 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:54:51.766 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:54:51.766 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":311675040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 405448544 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:54:51.783 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:54:51.783 [GameSession] add_peer(110000102bb939f) 13:54:51.783 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:54:51.783 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:54:51.783 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:54:51.783 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:54:51.783 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:54:51.783 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":405448544,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010518b5e7:1:0:0 = 405448544 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:54:51.800 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = false 13:54:51.800 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:54:51.808 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:54:51.808 [GameSession] create_game_object(67, 4) 13:54:51.808 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:54:51.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 13:54:51.808 [Lua] RemotePlayer:create_game_object( ) 4 13:54:51.847 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:54:51.847 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:54:51.847 [GameSession] add_peer(11000010518b5e7) 13:54:51.847 [GameSession] create_game_object(0, 0) -> 11000010518b5e7 13:54:51.847 [GameSession] create_game_object(1, 0) -> 11000010518b5e7 13:54:51.847 [GameSession] create_game_object(2, 0) -> 11000010518b5e7 13:54:51.847 [GameSession] create_game_object(3, 0) -> 11000010518b5e7 13:54:51.847 [GameSession] create_game_object(4, 0) -> 11000010518b5e7 13:54:51.847 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForEnterGame 13:54:51.847 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForGameObjectSync 13:54:51.851 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010518b5e7 13:54:51.863 [Lua] PlayerManager:add_remote_player 11000010518b5e7 13:54:51.863 [GameSession] create_game_object(67, 5) 13:54:51.863 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:54:51.863 [GameSession] create_game_object(5, 0) -> 11000010518b5e7 13:54:51.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 13:54:51.863 [Lua] RemotePlayer:create_game_object( ) 5 13:54:51.904 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForGameObjectSync 13:54:51.904 [Lua] [PeerSM] 11000010518b5e7 :: on_enter WaitingForPlayers 13:54:51.904 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:54:51.904 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:54:51.904 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:54:51.906 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 13:54:51.908 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:54:51.908 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:54:51.908 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:54:51.908 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:54:51.908 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:54:51.908 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:54:51.908 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:54:51.908 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:54:51.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:51.909 [GameSession] create_game_object(9, 6) 13:54:51.909 [GameSession] create_game_object(6, 0) -> 110000102bb939f 13:54:51.909 [GameSession] create_game_object(6, 0) -> 11000010518b5e7 13:54:51.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:51.909 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:54:51.909 [GameSession] create_game_object(46, 7) 13:54:51.909 [GameSession] create_game_object(7, 0) -> 110000102bb939f 13:54:51.909 [GameSession] create_game_object(7, 0) -> 11000010518b5e7 13:54:51.909 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 13:54:51.911 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:54:51.911 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:54:51.911 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:54:51.911 [Lua] [PeerSM] 11000010518b5e7 :: on_exit WaitingForPlayers 13:54:51.911 [Lua] [PeerSM] 11000010518b5e7 :: on_enter InGame 13:54:51.911 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010518b5e7:0:0:0 = true 13:54:51.944 [GameSession] 110000102bb939f -> create_game_object(1024) 13:54:51.944 [GameSession] create_game_object(1024, 0) -> 11000010518b5e7 13:54:51.944 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:54:51.944 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:54:52.020 [GameSession] 110000102bb939f -> create_game_object(1025) 13:54:52.020 [GameSession] create_game_object(1025, 0) -> 11000010518b5e7 13:54:52.020 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:54:52.020 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:54:52.021 [GameSession] create_game_object(46, 8) 13:54:52.021 [GameSession] create_game_object(8, 0) -> 110000102bb939f 13:54:52.021 [GameSession] create_game_object(8, 0) -> 11000010518b5e7 13:54:52.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 13:54:52.022 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:54:52.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:52.022 [Lua] TalentSystem:rpc_sync_talents 1 1025 13:54:52.071 [GameSession] 11000010518b5e7 -> create_game_object(2048) 13:54:52.071 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 13:54:52.071 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010518b5e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:54:52.071 [Lua] Adding player sync data to peer=11000010518b5e7 local_player_id=1 13:54:52.121 [GameSession] 11000010518b5e7 -> create_game_object(2049) 13:54:52.121 [GameSession] create_game_object(2049, 0) -> 110000102bb939f 13:54:52.121 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010518b5e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:54:52.121 [Lua] [NetworkServer] Peer 11000010518b5e7 spawned player. 13:54:52.122 [GameSession] create_game_object(46, 9) 13:54:52.122 [GameSession] create_game_object(9, 0) -> 110000102bb939f 13:54:52.123 [GameSession] create_game_object(9, 0) -> 11000010518b5e7 13:54:52.123 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 13:54:52.123 [Lua] PlayerManager:assign_unit_ownership ToxicRagequitter 11000010518b5e7 1 13:54:52.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:52.123 [Lua] TalentSystem:rpc_sync_talents 4 2049 13:54:52.259 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010518b5e7:0:0:0 = true 13:54:52.292 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:54:52.293 [Lua] StateInGameRunning:_game_actually_starts() 13:54:52.293 [Lua] ################################################################################################################# 13:54:52.293 [Lua] [Loading Time]: 00:00:22 [Transition]: pat_tower_wastes_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:54:52.293 [Lua] ################################################################################################################# 13:54:52.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 13:54:52.293 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:54:52.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 13:54:52.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 13:54:52.496 [Lua] Commit load time data 13:54:53.980 [Lua] [IngameUI] menu view on_enter start_game_view 13:54:53.981 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02467d10 13:54:53.981 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:54:54.010 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 13:54:54.010 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 13:54:54.010 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 13:54:54.010 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 13:54:54.787 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 13:54:54.787 [Lua] ............................................................................................................ 13:54:54.787 [Lua] ............................................................................................................ 13:54:54.787 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 13:54:54.787 [Lua] ............................................................................................................ 13:54:54.787 [Lua] ............................................................................................................ 13:54:54.787 [Lua] [Matchmaking] Cancelling matchmaking 13:54:54.787 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:54:54.887 [Lua] [IngameUI] menu view on_exit start_game_view 13:54:54.887 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:54:54.888 [Save] Saving `save_data` 13:54:54.888 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 13:54:54.888 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 13:54:54.888 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 13:54:54.890 [Save] Save done 13:54:54.901 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02467d10 13:54:56.373 [GameSession] 11000010518b5e7 -> leave() 13:54:56.373 [GameSession] 11000010518b5e7 -> destroy_game_object(2049) 13:54:56.373 [Lua] [NetworkServer] Peer 11000010518b5e7 despawned player. 13:54:56.373 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010518b5e7 13:54:56.373 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010518b5e7 13:54:56.373 [Lua] [ChatManager][1]System: ToxicRagequitter has left the game 13:54:56.373 [Lua] [PeerSM] 11000010518b5e7 :: on_exit InGame 13:54:56.373 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Disconnecting 13:54:56.373 [Lua] [PSM] Disconnecting peer 11000010518b5e7 13:54:56.373 [Lua] [PSM] Disconnected peer 11000010518b5e7 is being removed from session. 13:54:56.373 [GameSession] remove_peer(11000010518b5e7) 13:54:56.373 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010518b5e7 13:54:56.373 [Lua] PlayerManager:remove_player peer_id=11000010518b5e7 1 13:54:56.373 [Lua] [GameNetworkManager] destroying game object with go_id=5 13:54:56.373 [GameSession] destroy_game_object(5) 13:54:56.373 [Lua] [PeerSM] 11000010518b5e7 :: on_exit Disconnecting 13:54:56.373 [Lua] [PeerSM] 11000010518b5e7 :: on_enter Disconnected 13:54:56.373 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010518b5e7) 13:54:56.374 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad","110000102bb939f"] 13:54:56.374 [Lua] [SharedState] network_state_11000010575f4ad: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [SharedState] deus_chest_preload: 11000010518b5e7 13:54:56.374 [Lua] [ProfileSynchronizer] Peer 11000010518b5e7 left session 13:54:56.374 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"}] 13:54:56.374 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:4:0 = 13:54:56.374 [Lua] Set lobby begin: 13:54:56.374 [Lua] Lobby data twitch_enabled = false 13:54:56.374 [Lua] Lobby data selected_mission_id = morris_hub 13:54:56.374 [Lua] Lobby data num_players = 3 13:54:56.374 [Lua] Lobby data difficulty_tweak = 0 13:54:56.374 [Lua] Lobby data host = 11000010575f4ad 13:54:56.374 [Lua] Lobby data matchmaking_type = 3 13:54:56.374 [Lua] Lobby data is_private = false 13:54:56.374 [Lua] Lobby data match_started = true 13:54:56.374 [Lua] Lobby data difficulty = normal 13:54:56.374 [Lua] Lobby data player_slot_1 = 0:0 13:54:56.374 [Lua] Lobby data player_slot_4 = 0:0 13:54:56.374 [Lua] Lobby data unique_server_name = Saryk 13:54:56.374 [Lua] Lobby data quick_game = true 13:54:56.374 [Lua] Lobby data country_code = FR 13:54:56.374 [Lua] Lobby data matchmaking = false 13:54:56.374 [Lua] Lobby data power_level = 835 13:54:56.374 [Lua] Lobby data mission_id = morris_hub 13:54:56.374 [Lua] Lobby data mechanism = deus 13:54:56.374 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:56.374 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:56.374 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:56.374 [Lua] Lobby data player_slot_3 = 0:0 13:54:56.374 [Lua] Lobby data eac_authorized = true 13:54:56.374 [Lua] Set lobby end. 13:54:56.374 [Lua] GOT close_channel 4 11000010518b5e7 13:54:56.374 [EAC] EAC server lost client 11000010518b5e7 13:54:56.374 [EACServer] [14:54:56:374][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010518B5E7 PlayerGUID: 76561198045771239 13:54:56.374 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02a2f478, channel: 4 13:54:56.374 [Channel] Closing channel 4 to peer 11000010518b5e7 13:54:56.374 [Channel] Channel 4 to peer 11000010518b5e7 was disconnected with reason game. 13:54:56.374 [Channel] Closing channel 5 to peer 11000010518b5e7 13:54:56.374 [Channel] Channel 5 to peer 11000010518b5e7 was disconnected with reason game. 13:54:56.374 [SteamVoipClient] select_out(11000010518b5e7, off) 13:54:56.374 [SteamVoipClient] select_in(11000010518b5e7, off) 13:54:56.374 [Lua] [GameNetworkManager] destroying game object with go_id=9 13:54:56.374 [GameSession] destroy_game_object(9) 13:54:56.375 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f18a18c1fad226ec]' child 1: '#ID[263f466be412f9d9]' 13:54:56.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 13:54:56.396 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 13:54:56.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, ProfileSynchronizer 13:54:56.397 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 13:54:56.402 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:54:56.407 [Channel] Closing channel 6 to peer 11000010518b5e7 13:54:56.407 [Channel] Channel 6 to peer 11000010518b5e7 was disconnected with reason by_destruction. 13:54:56.424 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.457 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.490 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.524 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.557 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.591 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.624 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.658 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.691 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.725 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.742 [Lua] Set lobby begin: 13:54:56.742 [Lua] Lobby data twitch_enabled = false 13:54:56.742 [Lua] Lobby data selected_mission_id = morris_hub 13:54:56.742 [Lua] Lobby data num_players = 3 13:54:56.742 [Lua] Lobby data difficulty_tweak = 0 13:54:56.742 [Lua] Lobby data host = 11000010575f4ad 13:54:56.742 [Lua] Lobby data matchmaking_type = 3 13:54:56.742 [Lua] Lobby data is_private = false 13:54:56.742 [Lua] Lobby data match_started = true 13:54:56.742 [Lua] Lobby data difficulty = normal 13:54:56.742 [Lua] Lobby data player_slot_1 = 0:0 13:54:56.742 [Lua] Lobby data player_slot_4 = 0:0 13:54:56.742 [Lua] Lobby data unique_server_name = Saryk 13:54:56.742 [Lua] Lobby data quick_game = true 13:54:56.742 [Lua] Lobby data country_code = FR 13:54:56.742 [Lua] Lobby data matchmaking = false 13:54:56.742 [Lua] Lobby data power_level = 834 13:54:56.742 [Lua] Lobby data mission_id = morris_hub 13:54:56.742 [Lua] Lobby data mechanism = deus 13:54:56.742 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:56.743 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:56.743 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:56.743 [Lua] Lobby data player_slot_3 = 0:0 13:54:56.743 [Lua] Lobby data eac_authorized = true 13:54:56.743 [Lua] Set lobby end. 13:54:56.758 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.792 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.826 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.859 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.893 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.926 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.960 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:56.993 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.026 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.060 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.093 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.126 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.160 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.193 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.226 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.260 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.293 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.326 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.360 [Connection] Dropped voip chunk from 11000010518b5e7 because channel 6 can't communicate 13:54:57.393 [Handshaker] Aborting handshake with 11000010518b5e7. Reason: no_references 13:54:57.393 [SteamAuthenticator] CancelAuthTicket 11000010518b5e7 13:54:57.393 [SteamAuthenticator] EndAuthSession 11000010518b5e7 13:54:57.393 [SteamTransport] Removed peer 11000010518b5e7 13:54:58.378 [Handshaker] Lost connection 128 to 11000010518b5e7 13:54:58.395 [Connection] Destroying active connection 128 to 11000010518b5e7 13:54:58.512 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:54:58.512 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:54:58.514 [Lua] Set lobby begin: 13:54:58.514 [Lua] Lobby data twitch_enabled = false 13:54:58.514 [Lua] Lobby data selected_mission_id = morris_hub 13:54:58.514 [Lua] Lobby data num_players = 3 13:54:58.514 [Lua] Lobby data difficulty_tweak = 0 13:54:58.514 [Lua] Lobby data host = 11000010575f4ad 13:54:58.514 [Lua] Lobby data matchmaking_type = 3 13:54:58.514 [Lua] Lobby data is_private = false 13:54:58.514 [Lua] Lobby data match_started = true 13:54:58.514 [Lua] Lobby data difficulty = hardest 13:54:58.514 [Lua] Lobby data player_slot_1 = 0:0 13:54:58.514 [Lua] Lobby data player_slot_4 = 0:0 13:54:58.514 [Lua] Lobby data unique_server_name = Saryk 13:54:58.514 [Lua] Lobby data quick_game = true 13:54:58.514 [Lua] Lobby data country_code = FR 13:54:58.514 [Lua] Lobby data matchmaking = false 13:54:58.514 [Lua] Lobby data power_level = 834 13:54:58.515 [Lua] Lobby data mission_id = morris_hub 13:54:58.515 [Lua] Lobby data mechanism = deus 13:54:58.515 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:58.515 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:58.515 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:58.515 [Lua] Lobby data player_slot_3 = 0:0 13:54:58.515 [Lua] Lobby data eac_authorized = true 13:54:58.515 [Lua] Set lobby end. 13:54:58.515 [Lua] [PartyManager] Leader is set to 11000010575f4ad 13:54:58.515 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 13:54:58.515 [Lua] Set lobby begin: 13:54:58.515 [Lua] Lobby data twitch_enabled = false 13:54:58.515 [Lua] Lobby data selected_mission_id = morris_hub 13:54:58.515 [Lua] Lobby data num_players = 3 13:54:58.515 [Lua] Lobby data difficulty_tweak = 0 13:54:58.515 [Lua] Lobby data host = 11000010575f4ad 13:54:58.515 [Lua] Lobby data matchmaking_type = 1 13:54:58.515 [Lua] Lobby data is_private = false 13:54:58.515 [Lua] Lobby data match_started = true 13:54:58.515 [Lua] Lobby data difficulty = hardest 13:54:58.515 [Lua] Lobby data player_slot_1 = 0:0 13:54:58.515 [Lua] Lobby data player_slot_4 = 0:0 13:54:58.515 [Lua] Lobby data unique_server_name = Saryk 13:54:58.515 [Lua] Lobby data quick_game = true 13:54:58.515 [Lua] Lobby data country_code = FR 13:54:58.515 [Lua] Lobby data matchmaking = true 13:54:58.515 [Lua] Lobby data power_level = 834 13:54:58.515 [Lua] Lobby data mission_id = morris_hub 13:54:58.515 [Lua] Lobby data mechanism = deus 13:54:58.515 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:58.515 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:58.515 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:58.515 [Lua] Lobby data player_slot_3 = 0:0 13:54:58.515 [Lua] Lobby data eac_authorized = true 13:54:58.515 [Lua] Set lobby end. 13:54:58.515 [Lua] Set lobby begin: 13:54:58.515 [Lua] Lobby data twitch_enabled = false 13:54:58.515 [Lua] Lobby data selected_mission_id = morris_hub 13:54:58.515 [Lua] Lobby data num_players = 3 13:54:58.515 [Lua] Lobby data difficulty_tweak = 0 13:54:58.515 [Lua] Lobby data host = 11000010575f4ad 13:54:58.515 [Lua] Lobby data matchmaking_type = 1 13:54:58.516 [Lua] Lobby data is_private = false 13:54:58.516 [Lua] Lobby data match_started = true 13:54:58.516 [Lua] Lobby data difficulty = hardest 13:54:58.516 [Lua] Lobby data player_slot_1 = 0:0 13:54:58.516 [Lua] Lobby data player_slot_4 = 0:0 13:54:58.516 [Lua] Lobby data unique_server_name = Saryk 13:54:58.516 [Lua] Lobby data quick_game = true 13:54:58.516 [Lua] Lobby data country_code = FR 13:54:58.516 [Lua] Lobby data matchmaking = true 13:54:58.516 [Lua] Lobby data power_level = 834 13:54:58.516 [Lua] Lobby data mission_id = morris_hub 13:54:58.516 [Lua] Lobby data mechanism = deus 13:54:58.516 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:58.516 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:58.516 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:58.516 [Lua] Lobby data player_slot_3 = 0:0 13:54:58.516 [Lua] Lobby data eac_authorized = true 13:54:58.516 [Lua] Set lobby end. 13:54:58.516 [Lua] [ChatManager][1]System: Starting hosted game... 13:54:58.516 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:54:58.516 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:54:58.630 [SteamLobby] Detected removed member 11000010518b5e7 13:54:58.630 [Lua] [LobbyMembers] Member left 11000010518b5e7 13:54:58.647 [Lua] [NetworkServer] Changing num_players from 3 to 2 13:54:58.647 [Lua] Players: 2 13:54:58.647 [Lua] Set lobby begin: 13:54:58.647 [Lua] Lobby data twitch_enabled = false 13:54:58.647 [Lua] Lobby data selected_mission_id = morris_hub 13:54:58.647 [Lua] Lobby data num_players = 2 13:54:58.647 [Lua] Lobby data difficulty_tweak = 0 13:54:58.647 [Lua] Lobby data host = 11000010575f4ad 13:54:58.647 [Lua] Lobby data matchmaking_type = 1 13:54:58.647 [Lua] Lobby data is_private = false 13:54:58.647 [Lua] Lobby data match_started = true 13:54:58.647 [Lua] Lobby data difficulty = hardest 13:54:58.647 [Lua] Lobby data player_slot_1 = 0:0 13:54:58.647 [Lua] Lobby data player_slot_4 = 0:0 13:54:58.647 [Lua] Lobby data unique_server_name = Saryk 13:54:58.648 [Lua] Lobby data quick_game = true 13:54:58.648 [Lua] Lobby data country_code = FR 13:54:58.648 [Lua] Lobby data matchmaking = true 13:54:58.648 [Lua] Lobby data power_level = 834 13:54:58.648 [Lua] Lobby data mission_id = morris_hub 13:54:58.648 [Lua] Lobby data mechanism = deus 13:54:58.648 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:54:58.648 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:54:58.648 [Lua] Lobby data network_hash = d096ef183372c9f1 13:54:58.648 [Lua] Lobby data player_slot_3 = 0:0 13:54:58.648 [Lua] Lobby data eac_authorized = true 13:54:58.648 [Lua] Set lobby end. 13:55:00.082 [Window] Window => inactive 13:57:03.236 [SteamLobby] Detected added member 11000013d5e7d6f 13:57:03.236 [Lua] [LobbyMembers] Member joined 11000013d5e7d6f 13:57:03.252 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:57:03.252 [Lua] Players: 3 13:57:03.252 [Lua] Set lobby begin: 13:57:03.252 [Lua] Lobby data twitch_enabled = false 13:57:03.252 [Lua] Lobby data selected_mission_id = morris_hub 13:57:03.252 [Lua] Lobby data num_players = 3 13:57:03.253 [Lua] Lobby data difficulty_tweak = 0 13:57:03.253 [Lua] Lobby data host = 11000010575f4ad 13:57:03.253 [Lua] Lobby data matchmaking_type = 1 13:57:03.253 [Lua] Lobby data is_private = false 13:57:03.253 [Lua] Lobby data match_started = true 13:57:03.253 [Lua] Lobby data difficulty = hardest 13:57:03.253 [Lua] Lobby data player_slot_1 = 0:0 13:57:03.253 [Lua] Lobby data player_slot_4 = 0:0 13:57:03.253 [Lua] Lobby data unique_server_name = Saryk 13:57:03.253 [Lua] Lobby data quick_game = true 13:57:03.253 [Lua] Lobby data country_code = FR 13:57:03.253 [Lua] Lobby data matchmaking = true 13:57:03.253 [Lua] Lobby data power_level = 834 13:57:03.253 [Lua] Lobby data mission_id = morris_hub 13:57:03.253 [Lua] Lobby data mechanism = deus 13:57:03.253 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:03.253 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:03.253 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:03.253 [Lua] Lobby data player_slot_3 = 0:0 13:57:03.253 [Lua] Lobby data eac_authorized = true 13:57:03.253 [Lua] Set lobby end. 13:57:03.702 [Steam] Accepted connection edd11f23 request from 11000013d5e7d6f 13:57:03.703 [SteamTransport] Added peer 11000013d5e7d6f 13:57:04.304 [SteamAuthenticator] Sent ticket request to 11000013d5e7d6f 13:57:04.370 [SteamAuthenticator] Got ticket request from 11000013d5e7d6f 13:57:04.370 [SteamAuthenticator] GetAuthSessionTicket 11000013d5e7d6f 13:57:04.387 [SteamAuthenticator] Got ticket from 11000013d5e7d6f 13:57:04.387 [SteamAuthenticator] BeginAuthSession 11000013d5e7d6f 13:57:04.387 [SteamAuthenticator] Authenticating 11000013d5e7d6f 13:57:04.454 [SteamAuthenticator] Got ticket request from 11000013d5e7d6f 13:57:04.654 [SteamAuthenticator] Steam validation for 11000013d5e7d6f with response 0 13:57:04.755 [Connection] Endpoint 11000013d5e7d6f set max payload per packet to 1140 13:57:04.755 [Connection] Received a connection 130 to 11000013d5e7d6f 13:57:04.788 [Connection] Sending request connection 130 reply to 11000013d5e7d6f 13:57:04.922 [Handshaker] Established a connection 130 to 11000013d5e7d6f 13:57:04.922 [Lua] GOT approve_channel 8 11000013d5e7d6f 186000001685489 13:57:04.922 [EAC] EAC server has client 11000013d5e7d6f and channel 8 (and owner 11000013d5e7d6f) 13:57:04.922 [EACServer] [14:57:04:922][Windows][EAC Server] [Info][RegisterClient] Client: 011000013D5E7D6F PlayerGUID: 76561198989868399 PlayerIP: 0.0.0.0 OwnerGUID: 76561198989868399 PlayerName: rADKORT 13:57:04.922 [Lua] Client with peer_id 11000013d5e7d6f got APPROVED by server 13:57:04.922 [Channel] Channel 8 to peer 11000013d5e7d6f in system game instance 186000001685489 was accepted. 13:57:04.922 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013d5e7d6f' 13:57:04.922 [Lua] [ChatManager][1]System: rADKORT is joining the game 13:57:04.922 [Lua] [NetworkServer] Peer 11000013d5e7d6f joined server lobby. 13:57:04.922 [Lua] [NetworkServer] Creating peer info. 13:57:04.922 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Connecting 13:57:05.106 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001685489 from 11000013d5e7d6f, replying lobby_ok 13:57:05.206 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013d5e7d6f REPLY wh:0 | we:0 | dr:0 | bw:11000010575f4ad | es:110000102bb939f 13:57:05.306 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000013d5e7d6f 13:57:05.306 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:4:0 = 11000013d5e7d6f 13:57:05.306 [Lua] Set lobby begin: 13:57:05.306 [Lua] Lobby data twitch_enabled = false 13:57:05.306 [Lua] Lobby data selected_mission_id = morris_hub 13:57:05.306 [Lua] Lobby data num_players = 3 13:57:05.306 [Lua] Lobby data difficulty_tweak = 0 13:57:05.306 [Lua] Lobby data host = 11000010575f4ad 13:57:05.306 [Lua] Lobby data matchmaking_type = 1 13:57:05.306 [Lua] Lobby data is_private = false 13:57:05.306 [Lua] Lobby data match_started = true 13:57:05.306 [Lua] Lobby data difficulty = hardest 13:57:05.306 [Lua] Lobby data player_slot_1 = 0:0 13:57:05.306 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:05.306 [Lua] Lobby data unique_server_name = Saryk 13:57:05.306 [Lua] Lobby data quick_game = true 13:57:05.306 [Lua] Lobby data country_code = FR 13:57:05.306 [Lua] Lobby data matchmaking = true 13:57:05.306 [Lua] Lobby data power_level = 834 13:57:05.306 [Lua] Lobby data mission_id = morris_hub 13:57:05.306 [Lua] Lobby data mechanism = deus 13:57:05.306 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:05.306 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:05.306 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:05.306 [Lua] Lobby data player_slot_3 = 0:0 13:57:05.306 [Lua] Lobby data eac_authorized = true 13:57:05.306 [Lua] Set lobby end. 13:57:07.242 [Window] Window => active 13:57:07.493 [Lua] ### CLEARING PEER STATE FOR 11000013d5e7d6f 13:57:07.493 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Connecting 13:57:07.493 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Connecting 13:57:07.593 [Lua] [NetworkServer] Peer 11000013d5e7d6f has sent rpc_notify_lobby_joined 13:57:07.593 [Lua] [PSM] Peer 11000013d5e7d6f joined. Want to use profile index "4" and join party "0" 13:57:07.593 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad","110000102bb939f","11000013d5e7d6f"] 13:57:07.593 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013d5e7d6f, connection_key=2) 13:57:07.593 [Lua] Sync dynamic to client: 13:57:07.693 [Lua] ### Received rpc_level_load_started 13:57:07.693 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_session_id: 1549657728 13:57:07.693 [Lua] player (11000013d5e7d6f,1) was put into party 0 13:57:07.693 [Lua] [ProfileSynchronizer] Peer 11000013d5e7d6f entered session 13:57:07.693 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013d5e7d6f 13:57:07.693 [Lua] Mechanism says: a client has initialized the mechanism! 11000013d5e7d6f 13:57:07.726 [Channel] Channel 9 to peer 11000013d5e7d6f in system voip instance cc1b255799fdfb0 was accepted. 13:57:07.726 [Lua] ### Received rpc_level_loaded 13:57:07.726 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_id: 228 13:57:07.726 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013d5e7d6f, connection_key=2) 13:57:07.843 [SteamVoipClient] select_out(11000013d5e7d6f, on) 13:57:07.853 [SteamVoipClient] select_out(11000013d5e7d6f, on) 13:57:07.853 [SteamVoipClient] select_in(11000013d5e7d6f, on) 13:57:07.853 [SteamVoipClient] select_out(11000013d5e7d6f, off) 13:57:07.960 [Channel] Channel 10 to peer 11000013d5e7d6f in system voip instance 0 was accepted. 13:57:08.127 [EACServer] [14:57:08:127][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013D5E7D6F Session: 4 Status: Client Authenticated Message: Client authenticated. 13:57:08.128 [EAC] Peer 11000013d5e7d6f switched EAC state to ClientAuthenticatedLocal 13:57:08.315 [EACServer] [14:57:08:315][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013D5E7D6F. 13:57:08.315 [EACServer] [14:57:08:315][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 38602 ms. 13:57:08.315 [EACServer] [14:57:08:315][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 13:57:08.315 [EACServer] [14:57:08:315][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 13:57:08.616 [EACServer] [14:57:08:616][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013D5E7D6F 13:57:08.616 [EACServer] [14:57:08:616][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013D5E7D6F Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:57:08.629 [EAC] Peer 11000013d5e7d6f switched EAC state to ClientAuthenticatedRemote 13:57:09.580 [Lua] [NetworkServer] Peer 11000013d5e7d6f has sent rpc_post_game_notified 13:57:09.581 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Connecting 13:57:09.581 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Loading 13:57:09.597 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Loading 13:57:09.597 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter LoadingProfilePackages 13:57:09.614 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit LoadingProfilePackages 13:57:09.614 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForEnterGame 13:57:11.552 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:57:11.820 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:57:11.820 [GameSession] add_peer(11000013d5e7d6f) 13:57:11.820 [GameSession] create_game_object(0, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(1, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(2, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(3, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(4, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(6, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(7, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(1024, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(1025, 0) -> 11000013d5e7d6f 13:57:11.820 [GameSession] create_game_object(8, 0) -> 11000013d5e7d6f 13:57:11.820 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForEnterGame 13:57:11.820 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForGameObjectSync 13:57:11.836 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013d5e7d6f 13:57:11.849 [Lua] PlayerManager:add_remote_player 11000013d5e7d6f 13:57:11.849 [GameSession] create_game_object(67, 10) 13:57:11.849 [GameSession] create_game_object(10, 0) -> 110000102bb939f 13:57:11.849 [GameSession] create_game_object(10, 0) -> 11000013d5e7d6f 13:57:11.849 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 13:57:11.849 [Lua] RemotePlayer:create_game_object( ) 10 13:57:11.898 [Lua] player (11000013d5e7d6f,1) was put into party 1 13:57:11.898 [Lua] [ProfileSynchronizer] Assigning peer(11000013d5e7d6f:1) to profile(4) career(3) 13:57:11.898 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000013d5e7d6f"}] 13:57:11.898 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForGameObjectSync 13:57:11.898 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForPlayers 13:57:11.903 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForPlayers 13:57:11.903 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InGame 13:57:11.903 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = true 13:57:12.203 [GameSession] 11000013d5e7d6f -> create_game_object(3072) 13:57:12.203 [GameSession] create_game_object(3072, 0) -> 110000102bb939f 13:57:12.203 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013d5e7d6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:12.203 [Lua] Adding player sync data to peer=11000013d5e7d6f local_player_id=1 13:57:12.203 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false},"inventory_id":311517280,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:57:12.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 13:57:12.204 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 13:57:12.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 13:57:12.320 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 13:57:12.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 13:57:12.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 13:57:12.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 13:57:12.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 13:57:12.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 13:57:12.539 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 13:57:12.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 13:57:12.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 13:57:12.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 13:57:12.572 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 13:57:12.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 13:57:12.622 [Lua] [PackageManager] Force_load: wwise/javelin 13:57:12.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 13:57:13.156 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 13:57:13.156 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 13:57:13.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 13:57:13.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 13:57:13.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 13:57:13.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 13:57:13.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 13:57:13.374 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 13:57:13.374 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 13:57:13.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 13:57:13.424 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 13:57:13.440 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:14.108 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:14.626 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:14.810 [GameSession] 11000013d5e7d6f -> create_game_object(3073) 13:57:14.810 [GameSession] create_game_object(3073, 0) -> 110000102bb939f 13:57:14.810 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013d5e7d6f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:57:14.810 [Lua] [NetworkServer] Peer 11000013d5e7d6f spawned player. 13:57:14.811 [GameSession] create_game_object(46, 11) 13:57:14.811 [GameSession] create_game_object(11, 0) -> 110000102bb939f 13:57:14.811 [GameSession] create_game_object(11, 0) -> 11000013d5e7d6f 13:57:14.811 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 13:57:14.811 [Lua] PlayerManager:assign_unit_ownership rADKORT 11000013d5e7d6f 1 13:57:14.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:57:14.812 [Lua] TalentSystem:rpc_sync_talents 8 3073 13:57:15.045 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 13:57:17.891 [SteamLobby] Detected added member 11000010547ecd2 13:57:17.891 [Lua] [LobbyMembers] Member joined 11000010547ecd2 13:57:17.908 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:57:17.908 [Lua] Players: 4 13:57:17.908 [Lua] Set lobby begin: 13:57:17.908 [Lua] Lobby data twitch_enabled = false 13:57:17.908 [Lua] Lobby data selected_mission_id = morris_hub 13:57:17.908 [Lua] Lobby data num_players = 4 13:57:17.908 [Lua] Lobby data difficulty_tweak = 0 13:57:17.908 [Lua] Lobby data host = 11000010575f4ad 13:57:17.908 [Lua] Lobby data matchmaking_type = 1 13:57:17.908 [Lua] Lobby data is_private = false 13:57:17.908 [Lua] Lobby data match_started = true 13:57:17.908 [Lua] Lobby data difficulty = hardest 13:57:17.908 [Lua] Lobby data player_slot_1 = 0:0 13:57:17.908 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:17.908 [Lua] Lobby data unique_server_name = Saryk 13:57:17.908 [Lua] Lobby data quick_game = true 13:57:17.908 [Lua] Lobby data country_code = FR 13:57:17.908 [Lua] Lobby data matchmaking = true 13:57:17.908 [Lua] Lobby data power_level = 834 13:57:17.908 [Lua] Lobby data mission_id = morris_hub 13:57:17.908 [Lua] Lobby data mechanism = deus 13:57:17.908 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:17.908 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:17.908 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:17.908 [Lua] Lobby data player_slot_3 = 0:0 13:57:17.908 [Lua] Lobby data eac_authorized = true 13:57:17.908 [Lua] Set lobby end. 13:57:18.759 [Steam] Accepted connection ac56181a request from 11000010547ecd2 13:57:18.759 [SteamTransport] Added peer 11000010547ecd2 13:57:19.143 [SteamAuthenticator] Sent ticket request to 11000010547ecd2 13:57:19.193 [SteamAuthenticator] Got ticket request from 11000010547ecd2 13:57:19.193 [SteamAuthenticator] GetAuthSessionTicket 11000010547ecd2 13:57:19.193 [SteamAuthenticator] Got ticket from 11000010547ecd2 13:57:19.193 [SteamAuthenticator] BeginAuthSession 11000010547ecd2 13:57:19.193 [SteamAuthenticator] Authenticating 11000010547ecd2 13:57:19.493 [SteamAuthenticator] Steam validation for 11000010547ecd2 with response 0 13:57:19.627 [Connection] Endpoint 11000010547ecd2 set max payload per packet to 1140 13:57:19.627 [Connection] Received a connection 131 to 11000010547ecd2 13:57:19.661 [Connection] Sending request connection 131 reply to 11000010547ecd2 13:57:19.744 [Handshaker] Established a connection 131 to 11000010547ecd2 13:57:19.744 [Lua] GOT approve_channel 11 11000010547ecd2 186000001685489 13:57:19.744 [EAC] EAC server has client 11000010547ecd2 and channel 11 (and owner 11000010547ecd2) 13:57:19.744 [EACServer] [14:57:19:744][Windows][EAC Server] [Info][RegisterClient] Client: 011000010547ECD2 PlayerGUID: 76561198048865490 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048865490 PlayerName: God Splitter [PL] 13:57:19.744 [Lua] Client with peer_id 11000010547ecd2 got APPROVED by server 13:57:19.744 [Channel] Channel 11 to peer 11000010547ecd2 in system game instance 186000001685489 was accepted. 13:57:19.745 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010547ecd2' 13:57:19.745 [Lua] [ChatManager][1]System: God Splitter [PL] is joining the game 13:57:19.745 [Lua] [NetworkServer] Peer 11000010547ecd2 joined server lobby. 13:57:19.745 [Lua] [NetworkServer] Creating peer info. 13:57:19.745 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Connecting 13:57:19.845 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001685489 from 11000010547ecd2, replying lobby_ok 13:57:19.894 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010547ecd2 REPLY wh:0 | we:11000013d5e7d6f | dr:0 | bw:11000010575f4ad | es:110000102bb939f 13:57:19.944 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010547ecd2 13:57:19.944 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:3:0 = 11000010547ecd2 13:57:19.944 [Lua] Set lobby begin: 13:57:19.944 [Lua] Lobby data twitch_enabled = false 13:57:19.944 [Lua] Lobby data selected_mission_id = morris_hub 13:57:19.944 [Lua] Lobby data num_players = 4 13:57:19.945 [Lua] Lobby data difficulty_tweak = 0 13:57:19.945 [Lua] Lobby data host = 11000010575f4ad 13:57:19.945 [Lua] Lobby data matchmaking_type = 1 13:57:19.945 [Lua] Lobby data is_private = false 13:57:19.945 [Lua] Lobby data match_started = true 13:57:19.945 [Lua] Lobby data difficulty = hardest 13:57:19.945 [Lua] Lobby data player_slot_1 = 0:0 13:57:19.945 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:19.945 [Lua] Lobby data unique_server_name = Saryk 13:57:19.945 [Lua] Lobby data quick_game = true 13:57:19.945 [Lua] Lobby data country_code = FR 13:57:19.945 [Lua] Lobby data matchmaking = true 13:57:19.945 [Lua] Lobby data power_level = 834 13:57:19.945 [Lua] Lobby data mission_id = morris_hub 13:57:19.945 [Lua] Lobby data mechanism = deus 13:57:19.945 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:19.945 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:19.945 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:19.945 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:19.945 [Lua] Lobby data eac_authorized = true 13:57:19.945 [Lua] Set lobby end. 13:57:22.085 [Lua] ### CLEARING PEER STATE FOR 11000010547ecd2 13:57:22.085 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Connecting 13:57:22.085 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Connecting 13:57:22.152 [Lua] [NetworkServer] Peer 11000010547ecd2 has sent rpc_notify_lobby_joined 13:57:22.152 [Lua] [PSM] Peer 11000010547ecd2 joined. Want to use profile index "3" and join party "0" 13:57:22.152 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad","110000102bb939f","11000013d5e7d6f","11000010547ecd2"] 13:57:22.152 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010547ecd2, connection_key=3) 13:57:22.152 [Lua] Sync dynamic to client: 13:57:22.218 [Lua] ### Received rpc_level_load_started 13:57:22.218 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_session_id: 1549657728 13:57:22.218 [Lua] player (11000010547ecd2,1) was put into party 0 13:57:22.218 [Lua] [ProfileSynchronizer] Peer 11000010547ecd2 entered session 13:57:22.218 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010547ecd2 13:57:22.218 [Lua] Mechanism says: a client has initialized the mechanism! 11000010547ecd2 13:57:22.252 [Lua] ### Received rpc_level_loaded 13:57:22.252 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_id: 228 13:57:22.252 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010547ecd2, connection_key=3) 13:57:24.123 [Lua] [NetworkServer] Peer 11000010547ecd2 has sent rpc_post_game_notified 13:57:24.123 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Connecting 13:57:24.123 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Loading 13:57:24.273 [EACServer] [14:57:24:273][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010547ECD2 Session: 5 Status: Client Authenticated Message: Client authenticated. 13:57:24.273 [EAC] Peer 11000010547ecd2 switched EAC state to ClientAuthenticatedLocal 13:57:24.290 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Loading 13:57:24.290 [Lua] [PeerSM] 11000010547ecd2 :: on_enter LoadingProfilePackages 13:57:24.307 [Lua] [PeerSM] 11000010547ecd2 :: on_exit LoadingProfilePackages 13:57:24.307 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForEnterGame 13:57:24.431 [EACServer] [14:57:24:430][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010547ECD2. 13:57:24.631 [EACServer] [14:57:24:631][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010547ECD2 13:57:24.631 [EACServer] [14:57:24:631][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010547ECD2 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:57:24.641 [EAC] Peer 11000010547ecd2 switched EAC state to ClientAuthenticatedRemote 13:57:27.530 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:27.630 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:57:27.730 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:57:27.730 [GameSession] add_peer(11000010547ecd2) 13:57:27.730 [GameSession] create_game_object(0, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(1, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(2, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(3, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(4, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(6, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(7, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(1024, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(1025, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(8, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(10, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(3072, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(3073, 0) -> 11000010547ecd2 13:57:27.730 [GameSession] create_game_object(11, 0) -> 11000010547ecd2 13:57:27.730 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForEnterGame 13:57:27.730 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForGameObjectSync 13:57:27.747 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010547ecd2 13:57:27.764 [Lua] PlayerManager:add_remote_player 11000010547ecd2 13:57:27.764 [GameSession] create_game_object(67, 12) 13:57:27.764 [GameSession] create_game_object(12, 0) -> 110000102bb939f 13:57:27.764 [GameSession] create_game_object(12, 0) -> 11000013d5e7d6f 13:57:27.764 [GameSession] create_game_object(12, 0) -> 11000010547ecd2 13:57:27.764 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 13:57:27.764 [Lua] RemotePlayer:create_game_object( ) 12 13:57:27.810 [Lua] player (11000010547ecd2,1) was put into party 1 13:57:27.810 [Lua] [ProfileSynchronizer] Assigning peer(11000010547ecd2:1) to profile(3) career(4) 13:57:27.810 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102bb939f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000013d5e7d6f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000010547ecd2"}] 13:57:27.810 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForGameObjectSync 13:57:27.810 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForPlayers 13:57:27.815 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForPlayers 13:57:27.815 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InGame 13:57:27.815 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = true 13:57:27.982 [GameSession] 11000010547ecd2 -> create_game_object(4096) 13:57:27.982 [GameSession] create_game_object(4096, 0) -> 110000102bb939f 13:57:27.982 [GameSession] create_game_object(4096, 0) -> 11000013d5e7d6f 13:57:27.982 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010547ecd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:27.982 [Lua] Adding player sync data to peer=11000010547ecd2 local_player_id=1 13:57:27.999 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":1709814784,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 13:57:27.999 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 13:57:27.999 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, ProfileSynchronizer, async-read, 13:57:28.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 13:57:28.049 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 13:57:28.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:57:28.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:57:28.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 13:57:28.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:57:28.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:57:28.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:57:28.334 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 13:57:28.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 13:57:28.484 [Lua] [PackageManager] Force_load: wwise/flamethrower 13:57:28.485 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 13:57:28.668 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 13:57:28.668 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 13:57:28.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 13:57:28.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 13:57:28.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 13:57:28.752 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 13:57:28.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 13:57:28.902 [Lua] [PackageManager] Force_load: wwise/drakegun 13:57:28.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 13:57:29.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 13:57:29.069 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 13:57:29.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 13:57:29.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 13:57:29.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 13:57:29.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 13:57:29.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 13:57:29.839 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 13:57:29.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 13:57:29.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 13:57:29.972 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 13:57:29.989 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:30.707 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:31.441 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:31.642 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:31.708 [GameSession] 11000010547ecd2 -> create_game_object(4097) 13:57:31.708 [GameSession] create_game_object(4097, 0) -> 110000102bb939f 13:57:31.708 [GameSession] create_game_object(4097, 0) -> 11000013d5e7d6f 13:57:31.708 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010547ecd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:57:31.708 [Lua] [NetworkServer] Peer 11000010547ecd2 spawned player. 13:57:31.709 [GameSession] create_game_object(46, 13) 13:57:31.709 [GameSession] create_game_object(13, 0) -> 110000102bb939f 13:57:31.709 [GameSession] create_game_object(13, 0) -> 11000013d5e7d6f 13:57:31.709 [GameSession] create_game_object(13, 0) -> 11000010547ecd2 13:57:31.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 13:57:31.709 [Lua] PlayerManager:assign_unit_ownership God Splitter [PL] 11000010547ecd2 1 13:57:31.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:57:31.710 [Lua] TalentSystem:rpc_sync_talents 11 4097 13:57:31.710 [GameSession] 11000010547ecd2 -> create_game_object(4098) 13:57:31.710 [GameSession] create_game_object(4098, 0) -> 110000102bb939f 13:57:31.710 [GameSession] create_game_object(4098, 0) -> 11000013d5e7d6f 13:57:31.710 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010547ecd2 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 13:57:32.010 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 13:57:35.726 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:57:35.726 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:57:35.726 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 13:57:35.726 [Lua] Set lobby begin: 13:57:35.726 [Lua] Lobby data twitch_enabled = false 13:57:35.726 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:35.726 [Lua] Lobby data num_players = 4 13:57:35.726 [Lua] Lobby data difficulty_tweak = 0 13:57:35.726 [Lua] Lobby data host = 11000010575f4ad 13:57:35.726 [Lua] Lobby data matchmaking_type = 2 13:57:35.726 [Lua] Lobby data is_private = false 13:57:35.726 [Lua] Lobby data match_started = true 13:57:35.726 [Lua] Lobby data difficulty = hardest 13:57:35.727 [Lua] Lobby data player_slot_1 = 0:0 13:57:35.727 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:35.727 [Lua] Lobby data unique_server_name = Saryk 13:57:35.727 [Lua] Lobby data quick_game = true 13:57:35.727 [Lua] Lobby data country_code = FR 13:57:35.727 [Lua] Lobby data matchmaking = true 13:57:35.727 [Lua] Lobby data power_level = 834 13:57:35.727 [Lua] Lobby data mission_id = morris_hub 13:57:35.727 [Lua] Lobby data mechanism = deus 13:57:35.727 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:35.727 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:35.727 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:35.727 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:35.727 [Lua] Lobby data eac_authorized = true 13:57:35.727 [Lua] Set lobby end. 13:57:35.727 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1955072000, lt:load_next_level, extra_packages:{ }) 13:57:35.727 [Lua] [NetworkServer] Entering post game 13:57:35.727 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:57:35.727 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:57:35.727 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InGame 13:57:35.727 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InPostGame 13:57:35.727 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:57:35.727 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:57:35.727 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InGame 13:57:35.727 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InPostGame 13:57:35.727 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 0000000009855750 [2] self = table: 000000000F3580A0; game_server_lobby_client = nil [3] self = table: 000000000F3580A0 [4] self = table: 000000000F3580A0; state_context = table: 0000000009C25E70 [5] self = table: 000000000086C450; new_state = table: 0000000013579B40; params = table: 000000000085EEF0; state_context = table: 0000000009C25E70; reason = nil [6] self = table: 000000000086C450; dt = 0.016672270372509956; t = 1275.3003957998008; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000013579B40; state_context = table: 0000000009C25E70; reason = nil [7] func = [function]; self = table: 000000000086C450; dt = 0.016672270372509956 [8] hook_chain = [function] [9] self = table: 00000000114AD4B0; dt = 0.016672270372509956; main_t = 1275.3003957998008; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 163.6377941891551 [10] self = table: 0000000001705C60; dt = 0.016672270372509956; t = 1275.3003957998008 [11] self = table: 00000000000964B0; real_world_dt = 0.016672270372509956; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016672270372509956; t = 1275.3003957998008 [12] dt = 0.016672270372509956 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000010EAF430; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001402DAE0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000001402DAB0; _disable_spawning_reasons = table: 0000000013C9B6C0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000013C9B620; _mutator_handler = table: 000000000C578C70; network_server = table: 00000000029F6360; _game_mode = table: 00000000133E18C0; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "morris_hub"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 00000000120C0880; is_server = true; network_event_delegate = table: 0000000001070830; [2] _statistics_db = table: 0000000010EAF430; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000009C25E70; search_config = table: 000000000C6EB480; _network_server = table: 00000000029F6360; [3] _statistics_db = table: 0000000010EAF430; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000009C25E70; search_config = table: 000000000C6EB480; _network_server = table: 00000000029F6360; [4] _statistics_db = table: 0000000010EAF430; _lobby = table: 0000000002A340A0; _matchmaking_manager = table: 000000000086C450; _network_transmit = table: 000000000211C920; state_context = table: 0000000009C25E70; search_config = table: 000000000C6EB480; _network_server = table: 00000000029F6360; [5] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000001070830; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 000000000F3580A0; is_server = true; _power_level_timer = 1276.8593427743763; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009C25E70; statistics_db = table: 0000000010EAF430; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000010F04380; party_owned_dlcs = table: 000000000085FEB0; [6] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000001070830; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 000000000F3580A0; is_server = true; _power_level_timer = 1276.8593427743763; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009C25E70; statistics_db = table: 0000000010EAF430; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000010F04380; party_owned_dlcs = table: 000000000085FEB0; [7] peers_to_sync = table: 00000000008D9AE0; network_server = table: 00000000029F6360; network_event_delegate = table: 0000000001070830; _waystone_is_active = false; _host_matchmaking_data = table: 000000000085FE80; _state = table: 000000000F3580A0; is_server = true; _power_level_timer = 1276.8593427743763; lobby_finder = table: 00000000008D9B10; _level_weights = table: 000000000085FEE0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000002A340A0; profile_update_time = 0; params = table: 000000000085EEF0; profile_synchronizer = table: 00000000021279F0; debug = table: 000000000086CF90; _quick_game = true; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009C25E70; statistics_db = table: 0000000010EAF430; network_transmit = table: 000000000211C920; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000010F04380; party_owned_dlcs = table: 000000000085FEB0; [9] world_name = "level_world"; entity_system_bag = table: 000000000E5FEDA0; network_server = table: 00000000029F6360; entity_system = table: 000000000E6109F0; parent = table: 00000000000964B0; _level_flow_events = table: 000000000E603030; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E490A80; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E562E50; num_local_human_players = 1; _ping_reporter = table: 0000000007DE03C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016672270372509956; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000011085D90; network_event_delegate = table: 0000000001070830; machines = table: 0000000010EE8260; _camera_carrier = table: 0000000007DE0140; free_flight_manager = table: 000000001481E150; network_transmit = table: 000000000211C920; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000010EAF430; _lobby_host = table: 0000000002A340A0; dice_keeper = table: 000000000E6446D0; network_clock = table: 000000000022BD10; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000114AD4B0; [11] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 000000000F2F9930; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 13:57:35.730 [Lua] Generated node with: Level , level_seed <576580942>, Run progress <0.6666> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-1805708203>, Run progress <0.3333> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-1549149776>, Run progress <0.9999> 13:57:35.730 [Lua] Generated node with: Level , level_seed <2063278415>, Run progress <0.16665> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-886301086>, Run progress <0.49995> 13:57:35.730 [Lua] Generated node with: Level , level_seed <425298521>, Run progress <0.3333> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-1244958748>, Run progress <0> 13:57:35.730 [Lua] Generated node with: Level , level_seed <1939634675>, Run progress <0.16665> 13:57:35.730 [Lua] Generated node with: Level , level_seed <1555232438>, Run progress <0.49995> 13:57:35.730 [Lua] Generated node with: Level , level_seed <1469578909>, Run progress <0.3333> 13:57:35.730 [Lua] Generated node with: Level , level_seed <468610904>, Run progress <0> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-2021676329>, Run progress <0.49995> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-1426372022>, Run progress <0> 13:57:35.730 [Lua] Generated node with: Level , level_seed <1275409697>, Run progress <0.83325> 13:57:35.730 [Lua] Generated node with: Level , level_seed <1544997900>, Run progress <0.49995> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-334489605>, Run progress <0.6666> 13:57:35.730 [Lua] Generated node with: Level , level_seed <-95343330>, Run progress <0.3333> 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: run_node_key:0:0:0:0 = start 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = E4136729001D5D7C 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 9 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: peer_initialized:11000010575f4ad:0:0:0 = true 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010575f4ad:1:2:1 = [{"client_id":642776448,"name":"talent_1_1","rarity":"exotic"},{"client_id":776823296,"name":"talent_2_2","rarity":"rare"},{"client_id":1561289088,"name":"talent_3_3","rarity":"exotic"},{"client_id":12189288,"name":"talent_4_3","rarity":"rare"},{"client_id":455221760,"name":"talent_5_1","rarity":"rare"},{"client_id":1761753344,"name":"talent_6_2","rarity":"unique"}] 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: slot_melee:11000010575f4ad:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 13:57:35.730 [Lua] [SharedState] deus_run_state_86492448: slot_ranged:11000010575f4ad:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: profile_initialized:11000010575f4ad:1:2:1 = true 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 9 13:57:35.731 [Lua] [DeusRunController] starting with seed <2041868288> on difficulty and dominant god 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0078 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Saryk 13:57:35.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40 13:57:35.731 [Lua] [SharedState] deus_run_state_86492448: run_node_key:0:0:0:0 = start 13:57:35.731 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1244958748, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1696274560, lt:load_next_level, extra_packages:{ }) 13:57:35.731 [Lua] [LevelTransitionHandler] promote_next_level_data 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = dlc_morris_map 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = -1244958748 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = map_deus 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -10 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1696274560 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 13:57:35.731 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:57:35.731 [Lua] [NetworkServer] Entering post game 13:57:35.731 [Save] Saving `save_data` 13:57:35.731 [Lua] gm_event_end_conditions_met false false 13:57:35.732 [Lua] PlayFabMirrorBase:_commit_internal nil 13:57:35.732 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:57:35.732 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:57:35.732 [Lua] TRANSITION nil nil load_next_level 13:57:35.732 [Lua] Transition type "load_next_level", is server: true 13:57:35.732 [Lua] [GameNetworkManager] Leaving game... 13:57:35.732 [Lua] [GameNetworkManager] Shutting down game session host. 13:57:35.732 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:57:35.732 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:57:35.732 [GameSession] shutdown_game_session_host() 13:57:35.732 [GameSession] shutdown() 13:57:35.732 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=165.64 13:57:35.734 [Save] Save done 13:57:35.734 [Save] Saving `save_data` 13:57:35.736 [Save] Save done 13:57:35.736 [Save] Saving `save_data` 13:57:35.738 [Save] Save done 13:57:35.741 [Connection] Packet 742 chunk for system game_session from 11000013d5e7d6f had no listener 13:57:35.741 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:57:35.741 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = false 13:57:35.741 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:57:35.741 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = false 13:57:35.742 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:57:35.742 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40 13:57:35.742 [Lua] commit result success 11 13:57:35.774 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:57:35.774 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 44 13:57:35.774 [Lua] [SharedState] deus_run_state_86492448: peer_initialized:110000102bb939f:0:0:0 = true 13:57:35.774 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 53 13:57:35.774 [Lua] [SharedState] deus_run_state_86492448: power_ups:110000102bb939f:1:5:4 = [{"client_id":2142673408,"name":"talent_1_2","rarity":"exotic"},{"client_id":1786139904,"name":"talent_2_3","rarity":"rare"},{"client_id":2051576704,"name":"talent_3_3","rarity":"exotic"},{"client_id":553027968,"name":"talent_4_1","rarity":"rare"},{"client_id":1938060160,"name":"talent_5_3","rarity":"rare"},{"client_id":132950376,"name":"talent_6_3","rarity":"unique"}] 13:57:35.775 [Lua] [SharedState] deus_run_state_86492448: slot_melee:110000102bb939f:1:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 13:57:35.775 [Lua] [SharedState] deus_run_state_86492448: slot_ranged:110000102bb939f:1:5:4 = item_key=deus_es_sword_shield_breton,powerlevel=450,rarity=plentiful 13:57:35.775 [Lua] [SharedState] deus_run_state_86492448: profile_initialized:110000102bb939f:1:5:4 = true 13:57:35.776 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:35.776 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 13:57:35.776 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 13:57:35.776 [Connection] Packet 743 chunk for system game_session from 11000013d5e7d6f had no listener 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 9E83465C0210F6A1 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 0 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: peer_initialized:11000010547ecd2:0:0:0 = true 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = 0 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010547ecd2:1:3:4 = [{"client_id":1053739648,"name":"talent_1_1","rarity":"exotic"},{"client_id":1997727104,"name":"talent_2_2","rarity":"rare"},{"client_id":556495424,"name":"talent_3_3","rarity":"exotic"},{"client_id":1175038592,"name":"talent_4_3","rarity":"rare"},{"client_id":700748928,"name":"talent_5_1","rarity":"rare"},{"client_id":265508000,"name":"talent_6_1","rarity":"unique"}] 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: slot_melee:11000010547ecd2:1:3:4 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: slot_ranged:11000010547ecd2:1:3:4 = item_key=deus_dr_drake_pistol,powerlevel=450,rarity=plentiful 13:57:35.808 [Lua] [SharedState] deus_run_state_86492448: profile_initialized:11000010547ecd2:1:3:4 = true 13:57:35.810 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:35.810 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 13:57:35.810 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 13:57:35.858 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 2DD653CDF33BAA23 13:57:35.858 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 0 13:57:35.858 [Lua] [SharedState] deus_run_state_86492448: peer_initialized:11000013d5e7d6f:0:0:0 = true 13:57:35.858 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = 0 13:57:35.858 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000013d5e7d6f:1:4:3 = [{"client_id":924097216,"name":"talent_1_2","rarity":"exotic"},{"client_id":1030378176,"name":"talent_2_3","rarity":"rare"},{"client_id":805696576,"name":"talent_3_2","rarity":"exotic"},{"client_id":1230232704,"name":"talent_4_1","rarity":"rare"},{"client_id":1268635904,"name":"talent_5_1","rarity":"rare"},{"client_id":221849856,"name":"talent_6_1","rarity":"unique"}] 13:57:35.859 [Lua] [SharedState] deus_run_state_86492448: slot_melee:11000013d5e7d6f:1:4:3 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 13:57:35.859 [Lua] [SharedState] deus_run_state_86492448: slot_ranged:11000013d5e7d6f:1:4:3 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 13:57:35.859 [Lua] [SharedState] deus_run_state_86492448: profile_initialized:11000013d5e7d6f:1:4:3 = true 13:57:35.860 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:35.860 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 13:57:35.860 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 13:57:36.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40 13:57:37.297 [Lua] [PlayerSyncData] Game session is not initialized 13:57:37.297 [Lua] [PlayerSyncData] Game session is not initialized 13:57:37.297 [Lua] [PlayerSyncData] Game session is not initialized 13:57:37.297 [Lua] Set lobby begin: 13:57:37.297 [Lua] Lobby data twitch_enabled = false 13:57:37.297 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:37.297 [Lua] Lobby data num_players = 4 13:57:37.297 [Lua] Lobby data difficulty_tweak = 0 13:57:37.297 [Lua] Lobby data host = 11000010575f4ad 13:57:37.297 [Lua] Lobby data matchmaking_type = 2 13:57:37.297 [Lua] Lobby data is_private = false 13:57:37.297 [Lua] Lobby data match_started = true 13:57:37.297 [Lua] Lobby data difficulty = hardest 13:57:37.297 [Lua] Lobby data player_slot_1 = 0:0 13:57:37.297 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:37.297 [Lua] Lobby data unique_server_name = Saryk 13:57:37.297 [Lua] Lobby data quick_game = true 13:57:37.298 [Lua] Lobby data country_code = FR 13:57:37.298 [Lua] Lobby data matchmaking = true 13:57:37.298 [Lua] Lobby data power_level = 0 13:57:37.298 [Lua] Lobby data mission_id = morris_hub 13:57:37.298 [Lua] Lobby data mechanism = deus 13:57:37.298 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:37.298 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:37.298 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:37.298 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:37.298 [Lua] Lobby data eac_authorized = true 13:57:37.298 [Lua] Set lobby end. 13:57:37.732 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:57:37.732 [Lua] [Managers] Calling function on all managers: 13:57:37.732 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:57:37.732 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:57:37.732 [Lua] Clearing all global lookup lists 13:57:37.732 [Lua] [IngamePlayerListUI] - Destroy 13:57:37.733 [Lua] [GamePadEquipmentUI] - Destroy 13:57:37.733 [Lua] [EquipmentUI] - Destroy 13:57:37.733 [Lua] [AbilityUI] - Destroy 13:57:37.733 [Lua] [GamePadAbilityUI] - Destroy 13:57:37.733 [Lua] [IngameUI] destroy 13:57:37.734 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[356c6daa084b6fa5]' child 1: '#ID[783b58c3162dee0a]' 13:57:37.734 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1dbba6b3e8ca963c]' child 1: '#ID[ef453d4c605bb13e]' 13:57:37.734 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5e62bc9a87816ce]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[a3f2a0398e844973]' child 4: '#ID[3a5c911894a6961a]' 13:57:37.734 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5dd2b96b15761c92]' child 1: '#ID[d91f6211c8310ce8]' 13:57:37.736 [Lua] PlayerManager:remove_player peer_id=11000013d5e7d6f 1 13:57:37.736 [Lua] PlayerManager:remove_player peer_id=11000010547ecd2 1 13:57:37.736 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:57:37.740 [Lua] [Managers] Destroying manager group: 13:57:37.740 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[89c10811c72fb0b9]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[eb2a6729f4ee2f1c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[85a9ddbc63f9974f]' 13:57:37.741 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:57:37.741 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:57:37.741 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:57:37.741 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InPostGame 13:57:37.741 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Loading 13:57:37.741 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:57:37.741 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:57:37.741 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InPostGame 13:57:37.741 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Loading 13:57:37.741 [Lua] [Matchmaking] unregister rpcs 13:57:37.741 [Lua] ############### UNLOADING PACKAGES ############### 13:57:37.741 [Lua] [Managers] Calling function on all managers: 13:57:37.741 [Lua] [Managers] Destroying manager group: 13:57:37.741 [Lua] [Gamestate] Enter state StateLoading 13:57:37.743 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:57:37.743 [Lua] [Matchmaking] register rpcs 13:57:37.743 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 13:57:37.743 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:57:37.743 [Lua] registering RPCs 13:57:37.743 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:57:37.743 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:57:37.743 [Lua] Set lobby begin: 13:57:37.743 [Lua] Lobby data twitch_enabled = false 13:57:37.743 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:37.743 [Lua] Lobby data num_players = 4 13:57:37.743 [Lua] Lobby data difficulty_tweak = 0 13:57:37.743 [Lua] Lobby data host = 11000010575f4ad 13:57:37.743 [Lua] Lobby data matchmaking_type = 2 13:57:37.743 [Lua] Lobby data is_private = false 13:57:37.743 [Lua] Lobby data match_started = true 13:57:37.743 [Lua] Lobby data difficulty = hardest 13:57:37.743 [Lua] Lobby data player_slot_1 = 0:0 13:57:37.743 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:37.743 [Lua] Lobby data unique_server_name = Saryk 13:57:37.743 [Lua] Lobby data quick_game = true 13:57:37.743 [Lua] Lobby data country_code = FR 13:57:37.744 [Lua] Lobby data matchmaking = true 13:57:37.744 [Lua] Lobby data power_level = 0 13:57:37.744 [Lua] Lobby data mission_id = dlc_morris_map 13:57:37.744 [Lua] Lobby data mechanism = deus 13:57:37.744 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:37.744 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:37.744 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:37.744 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:37.744 [Lua] Lobby data eac_authorized = true 13:57:37.744 [Lua] Set lobby end. 13:57:37.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:57:37.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 13:57:37.748 [Lua] [StateLoading] load_current_level 13:57:37.748 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 13:57:37.769 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 13:57:37.775 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 13:57:37.775 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 13:57:37.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 13:57:37.817 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 13:57:37.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 13:57:37.834 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:57:37.834 [Lua] ### Received rpc_level_load_started 13:57:37.834 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 1696274560 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":311675040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:37.852 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":1709814784,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:57:37.867 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 13:57:37.867 [Lua] ### Received rpc_level_load_started 13:57:37.867 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_session_id: 1696274560 13:57:37.885 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false},"inventory_id":311517280,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 311675040 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1709814784 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1804735744 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 311517280 13:57:37.984 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 13:57:37.984 [Lua] ### Received rpc_level_load_started 13:57:37.984 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_session_id: 1696274560 13:57:38.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 13:57:38.884 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 13:57:38.901 [Lua] [LevelTransitionHandler] Level load completed! 13:57:38.901 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1244958748 - use_random_directors: false - conflict_director_name: disabled 13:57:38.901 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:57:38.902 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 13:57:38.902 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:57:38.902 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:57:38.905 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":190147424,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:57:38.905 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:57:38.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 13:57:38.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, ProfileSynchronizer, async-read, 13:57:38.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 13:57:38.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 13:57:38.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 13:57:38.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 13:57:38.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 13:57:38.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer 13:57:38.934 [Lua] ### Received rpc_level_loaded 13:57:38.934 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 327 13:57:38.934 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:57:38.936 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:57:38.936 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:57:38.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 13:57:38.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 13:57:38.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:57:39.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:57:39.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 13:57:39.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:57:39.119 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":206441040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:57:39.119 [Lua] ### Received rpc_level_loaded 13:57:39.119 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 327 13:57:39.119 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:57:39.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 13:57:39.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer 13:57:39.133 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:57:39.133 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:57:39.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:57:39.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 13:57:39.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:57:39.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:57:39.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 13:57:39.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:57:39.271 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:39.286 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:39.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:57:39.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 13:57:39.320 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:39.403 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false},"inventory_id":1977414272,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false}} 13:57:39.403 [Lua] ### Received rpc_level_loaded 13:57:39.403 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_id: 327 13:57:39.403 [Lua] Peer 11000010547ecd2 has loaded the level and all enemies are loaded 13:57:39.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 13:57:39.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 13:57:39.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 13:57:39.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 13:57:39.416 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Loading 13:57:39.416 [Lua] [PeerSM] 11000010547ecd2 :: on_enter LoadingProfilePackages 13:57:39.469 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:39.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 13:57:39.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 13:57:39.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:57:39.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:57:39.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 13:57:39.654 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:39.686 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:39.770 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:39.787 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:40.054 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1066390272,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:57:40.054 [Lua] ### Received rpc_level_loaded 13:57:40.054 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_id: 327 13:57:40.054 [Lua] Peer 11000013d5e7d6f has loaded the level and all enemies are loaded 13:57:40.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 13:57:40.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer 13:57:40.066 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Loading 13:57:40.066 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter LoadingProfilePackages 13:57:40.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 13:57:40.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 13:57:40.139 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:40.205 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:40.272 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:40.338 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:40.372 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:40.455 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:40.740 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:40.891 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:40.891 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:57:40.891 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:57:40.891 [Lua] [PeerSM] 11000010547ecd2 :: on_exit LoadingProfilePackages 13:57:40.891 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForEnterGame 13:57:40.891 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:57:40.891 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:57:40.891 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit LoadingProfilePackages 13:57:40.891 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForEnterGame 13:57:40.891 [Lua] ### Received rpc_level_loaded 13:57:40.891 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 327 13:57:40.891 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:57:40.891 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 13:57:40.891 [Umbra] Init version: 3.4.15 :: 16 threads 13:57:40.893 [Lua] Async level spawning done 13:57:40.893 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:57:41.895 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:57:41.895 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:57:41.895 [Lua] [Matchmaking] unregister rpcs 13:57:41.895 [Lua] Set lobby begin: 13:57:41.895 [Lua] Lobby data twitch_enabled = false 13:57:41.895 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:41.895 [Lua] Lobby data num_players = 4 13:57:41.895 [Lua] Lobby data difficulty_tweak = 0 13:57:41.895 [Lua] Lobby data host = 11000010575f4ad 13:57:41.895 [Lua] Lobby data matchmaking_type = 2 13:57:41.895 [Lua] Lobby data is_private = false 13:57:41.896 [Lua] Lobby data match_started = true 13:57:41.896 [Lua] Lobby data difficulty = hardest 13:57:41.896 [Lua] Lobby data player_slot_1 = 0:0 13:57:41.896 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:41.896 [Lua] Lobby data unique_server_name = Saryk 13:57:41.896 [Lua] Lobby data quick_game = true 13:57:41.896 [Lua] Lobby data country_code = FR 13:57:41.896 [Lua] Lobby data matchmaking = true 13:57:41.896 [Lua] Lobby data power_level = 0 13:57:41.896 [Lua] Lobby data mission_id = dlc_morris_map 13:57:41.896 [Lua] Lobby data mechanism = deus 13:57:41.896 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:41.896 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:41.896 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:41.896 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:41.896 [Lua] Lobby data eac_authorized = true 13:57:41.896 [Lua] Set lobby end. 13:57:41.896 [Lua] [Managers] Destroying manager group: 13:57:41.900 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 13:57:41.900 [Lua] [Gamestate] Enter StateIngame HOST 13:57:41.900 [Lua] [Managers] Calling function on all managers: 13:57:41.900 [Lua] <>level = dlc_morris_map<> 13:57:41.900 [Lua] [StateIngame] Server ingame 13:57:41.903 [Lua] Set lobby begin: 13:57:41.903 [Lua] Lobby data twitch_enabled = false 13:57:41.903 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:41.903 [Lua] Lobby data num_players = 4 13:57:41.903 [Lua] Lobby data difficulty_tweak = -10 13:57:41.903 [Lua] Lobby data host = 11000010575f4ad 13:57:41.903 [Lua] Lobby data matchmaking_type = 2 13:57:41.903 [Lua] Lobby data is_private = false 13:57:41.903 [Lua] Lobby data match_started = true 13:57:41.903 [Lua] Lobby data difficulty = hardest 13:57:41.903 [Lua] Lobby data player_slot_1 = 0:0 13:57:41.903 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:41.903 [Lua] Lobby data unique_server_name = Saryk 13:57:41.903 [Lua] Lobby data quick_game = true 13:57:41.903 [Lua] Lobby data country_code = FR 13:57:41.903 [Lua] Lobby data matchmaking = true 13:57:41.903 [Lua] Lobby data power_level = 0 13:57:41.903 [Lua] Lobby data mission_id = dlc_morris_map 13:57:41.903 [Lua] Lobby data mechanism = deus 13:57:41.904 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:41.904 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:41.904 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:41.904 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:41.904 [Lua] Lobby data eac_authorized = true 13:57:41.904 [Lua] Set lobby end. 13:57:41.904 [Lua] [Matchmaking] register rpcs 13:57:41.904 [Lua] GameNetworkManager:init... creating game session 13:57:41.904 [Lua] Host GameSession.make_game_session_host with session: 13:57:41.904 [GameSession] make_game_session_host() 13:57:41.904 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:57:41.904 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:57:41.904 [Lua] [GameNetworkManager] self.is_server = true 13:57:41.904 [Network] Setting artificial MTU limit to 65536 13:57:41.904 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:57:41.904 [Connection] Endpoint 11000013d5e7d6f set max payload per packet to 1140 13:57:41.904 [Connection] Endpoint 11000010547ecd2 set max payload per packet to 1140 13:57:41.906 [Lua] [SharedState] deus_shop_86492448: shop_state:0:0:0:0 = 1 13:57:41.916 [Lua] Switching ConflictSettings: to: disabled 13:57:41.916 [Lua] pacing=disabled 13:57:41.916 [Lua] roaming=nil 13:57:41.916 [Lua] specials=disabled 13:57:41.916 [Lua] debug_color=black 13:57:41.916 [Lua] pack_spawning=disabled 13:57:41.916 [Lua] contained_breeds=nil 13:57:41.916 [Lua] disabled=true 13:57:41.916 [Lua] boss=disabled 13:57:41.916 [Lua] horde=disabled 13:57:41.916 [Lua] name=disabled 13:57:41.916 [Lua] intensity=disabled 13:57:41.916 [Lua] --- 13:57:41.916 [Lua] [LevelAnalysis] set_random_seed( -1244958748) 13:57:41.920 [Lua] [AIInterestPointSystem] Level Seed: -1244958748 13:57:41.920 [Lua] 13:57:41.920 [Lua] [entity_system_bag] = table 13:57:41.920 [Lua] [entity_system_bag] = metatable 13:57:41.920 [Lua] [startup_data] = table 13:57:41.920 [Lua] [entity_manager] = table 13:57:41.920 [Lua] [entity_manager] = metatable 13:57:41.920 [Lua] [unit_spawner] = table 13:57:41.920 [Lua] [unit_spawner] = metatable 13:57:41.920 [Lua] [unit_storage] = table 13:57:41.920 [Lua] [unit_storage] = metatable 13:57:41.920 [Lua] [dice_keeper] = table 13:57:41.920 [Lua] [dice_keeper] = metatable 13:57:41.920 [Lua] [is_server] = true (boolean) 13:57:41.920 [Lua] [world] = [World] 13:57:41.920 [Lua] [system_api] = table 13:57:41.920 [Lua] [entity_system] = table 13:57:41.920 [Lua] [entity_system] = metatable 13:57:41.920 [Lua] [network_lobby] = table 13:57:41.920 [Lua] [network_lobby] = metatable 13:57:41.920 [Lua] [profile_synchronizer] = table 13:57:41.920 [Lua] [profile_synchronizer] = metatable 13:57:41.920 [Lua] [level_transition_handler] = table 13:57:41.920 [Lua] [level_transition_handler] = metatable 13:57:41.920 [Lua] [num_local_human_players] = 1 (number) 13:57:41.920 [Lua] [statistics_db] = table 13:57:41.920 [Lua] [statistics_db] = metatable 13:57:41.920 [Lua] [network_server] = table 13:57:41.920 [Lua] [network_server] = metatable 13:57:41.920 [Lua] [input_manager] = table 13:57:41.920 [Lua] [input_manager] = metatable 13:57:41.920 [Lua] [network_clock] = table 13:57:41.920 [Lua] [network_clock] = metatable 13:57:41.920 [Lua] [network_transmit] = table 13:57:41.920 [Lua] [network_transmit] = metatable 13:57:41.920 [Lua] [free_flight_manager] = table 13:57:41.920 [Lua] [free_flight_manager] = metatable 13:57:41.920 [Lua] [network_manager] = table 13:57:41.920 [Lua] [network_manager] = metatable 13:57:41.920 [Lua] [network_event_delegate] = table 13:57:41.920 [Lua] [network_event_delegate] = metatable 13:57:41.920 [Lua] 13:57:41.920 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:57:41.920 [Lua] ignoring extension VersusInteractObjectiveExtension 13:57:41.920 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:57:41.920 [Lua] ignoring extension VersusSocketObjectiveExtension 13:57:41.920 [Lua] ignoring extension VersusTargetObjectiveExtension 13:57:41.920 [Lua] ignoring extension VersusMissionObjectiveExtension 13:57:41.932 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:57:41.932 [Lua] [AchievementManager] Achievements using the steam platform 13:57:41.933 [Lua] PlayerManager:add_player player_1 13:57:41.991 [Lua] [StateIngame] Level seed: -1244958748 13:57:41.992 [Lua] [LevelAnalysis] set_random_seed( -1244958748) 13:57:41.992 [GameSession] create_game_object(67, 0) 13:57:41.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:57:41.992 [GameSession] create_game_object(95, 1) 13:57:41.992 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:57:41.992 [Lua] [IngameUI] init 13:57:41.999 [SteamVoipClient] select_out(110000102bb939f, off) 13:57:41.999 [SteamVoipClient] select_out(11000010575f4ad, off) 13:57:41.999 [SteamVoipClient] select_out(11000013d5e7d6f, off) 13:57:42.002 [Lua] cb_razer_chroma_setup 13:57:42.029 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:57:42.029 [Lua] Set lobby begin: 13:57:42.029 [Lua] Lobby data twitch_enabled = false 13:57:42.029 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:42.029 [Lua] Lobby data num_players = 4 13:57:42.029 [Lua] Lobby data difficulty_tweak = -10 13:57:42.029 [Lua] Lobby data host = 11000010575f4ad 13:57:42.029 [Lua] Lobby data matchmaking_type = 2 13:57:42.029 [Lua] Lobby data is_private = false 13:57:42.029 [Lua] Lobby data match_started = true 13:57:42.029 [Lua] Lobby data difficulty = hardest 13:57:42.029 [Lua] Lobby data player_slot_1 = 0:0 13:57:42.030 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:42.030 [Lua] Lobby data unique_server_name = Saryk 13:57:42.030 [Lua] Lobby data quick_game = true 13:57:42.030 [Lua] Lobby data country_code = FR 13:57:42.030 [Lua] Lobby data matchmaking = true 13:57:42.030 [Lua] Lobby data power_level = 715 13:57:42.030 [Lua] Lobby data mission_id = dlc_morris_map 13:57:42.030 [Lua] Lobby data mechanism = deus 13:57:42.030 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:42.030 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:42.030 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:42.030 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:42.030 [Lua] Lobby data eac_authorized = true 13:57:42.030 [Lua] Set lobby end. 13:57:42.030 [Lua] CurrentConflictSettings disabled 13:57:42.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 13:57:42.030 [GameSession] create_game_object(48, 2) 13:57:42.030 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 13:57:42.030 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:57:42.030 [Lua] [Managers] Calling function on all managers: 13:57:42.030 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.030 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0078 13:57:42.030 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Saryk 13:57:42.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:57:42.034 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:57:42.034 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:57:42.050 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:57:42.050 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":206441040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:42.145 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.145 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 13:57:42.146 [GameSession] add_peer(110000102bb939f) 13:57:42.146 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:57:42.146 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:57:42.146 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:57:42.146 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:57:42.146 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false},"inventory_id":1977414272,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false}} 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:42.195 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 9E83465C0210F6A1 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.195 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 13:57:42.195 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:57:42.201 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:57:42.201 [GameSession] create_game_object(67, 3) 13:57:42.201 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:57:42.201 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:57:42.201 [Lua] RemotePlayer:create_game_object( ) 3 13:57:42.238 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:57:42.238 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:57:42.238 [GameSession] add_peer(11000010547ecd2) 13:57:42.238 [GameSession] create_game_object(0, 0) -> 11000010547ecd2 13:57:42.238 [GameSession] create_game_object(1, 0) -> 11000010547ecd2 13:57:42.238 [GameSession] create_game_object(2, 0) -> 11000010547ecd2 13:57:42.238 [GameSession] create_game_object(3, 0) -> 11000010547ecd2 13:57:42.238 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForEnterGame 13:57:42.238 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForGameObjectSync 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1066390272,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:57:42.242 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 2DD653CDF33BAA23 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:57:42.242 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 13:57:42.242 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010547ecd2 13:57:42.251 [Lua] PlayerManager:add_remote_player 11000010547ecd2 13:57:42.251 [GameSession] create_game_object(67, 4) 13:57:42.251 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:57:42.251 [GameSession] create_game_object(4, 0) -> 11000010547ecd2 13:57:42.251 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 13:57:42.251 [Lua] RemotePlayer:create_game_object( ) 4 13:57:42.290 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForGameObjectSync 13:57:42.290 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForPlayers 13:57:42.290 [GameSession] add_peer(11000013d5e7d6f) 13:57:42.290 [GameSession] create_game_object(0, 0) -> 11000013d5e7d6f 13:57:42.290 [GameSession] create_game_object(1, 0) -> 11000013d5e7d6f 13:57:42.290 [GameSession] create_game_object(2, 0) -> 11000013d5e7d6f 13:57:42.290 [GameSession] create_game_object(3, 0) -> 11000013d5e7d6f 13:57:42.290 [GameSession] create_game_object(4, 0) -> 11000013d5e7d6f 13:57:42.290 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForEnterGame 13:57:42.290 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForGameObjectSync 13:57:42.293 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013d5e7d6f 13:57:42.305 [Lua] PlayerManager:add_remote_player 11000013d5e7d6f 13:57:42.305 [GameSession] create_game_object(67, 5) 13:57:42.305 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:57:42.305 [GameSession] create_game_object(5, 0) -> 11000010547ecd2 13:57:42.305 [GameSession] create_game_object(5, 0) -> 11000013d5e7d6f 13:57:42.305 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 13:57:42.305 [Lua] RemotePlayer:create_game_object( ) 5 13:57:42.344 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForGameObjectSync 13:57:42.344 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForPlayers 13:57:42.348 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:57:42.348 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:57:42.348 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:57:42.348 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForPlayers 13:57:42.348 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InGame 13:57:42.348 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = true 13:57:42.348 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:57:42.348 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:57:42.348 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:57:42.348 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForPlayers 13:57:42.348 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InGame 13:57:42.348 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = true 13:57:42.423 [GameSession] 110000102bb939f -> create_game_object(1024) 13:57:42.423 [GameSession] create_game_object(1024, 0) -> 11000010547ecd2 13:57:42.423 [GameSession] create_game_object(1024, 0) -> 11000013d5e7d6f 13:57:42.423 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:42.423 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:57:42.488 [GameSession] 11000010547ecd2 -> create_game_object(2048) 13:57:42.488 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 13:57:42.488 [GameSession] create_game_object(2048, 0) -> 11000013d5e7d6f 13:57:42.488 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010547ecd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:42.488 [Lua] Adding player sync data to peer=11000010547ecd2 local_player_id=1 13:57:42.572 [Lua] StateInGameRunning:_game_actually_starts() 13:57:42.572 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 13:57:42.572 [Lua] ################################################################################################################# 13:57:42.572 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:57:42.572 [Lua] ################################################################################################################# 13:57:42.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 13:57:42.573 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:57:42.575 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_9={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-1805708203, conflict_settings="disabled", path=0, system_seeds={ pickups=-1549149776, power_ups=425298521, mutator=2063278415, blessings=-886301086, }, node_type="shop", mutators={ }, theme="wastes", level_seed=576580942, layout_x=0.70069375895582742, base_level="shop_strife", }, node_14={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=-1549149776, conflict_settings="disabled", path=0, system_seeds={ pickups=2063278415, power_ups=-1244958748, mutator=-886301086, blessings=425298521, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1805708203, layout_x=0.43436956241923591, base_level="shop_harmony", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=2063278415, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-886301086, power_ups=1939634675, mutator=425298521, blessings=-1244958748, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=-1549149776, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=425298521, power_ups=1555232438, mutator=-1244958748, blessings=1939634675, }, node_type="ingame", theme="khorne", layout_x=0.25641453351614568, level="pat_tower_khorne_path1", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=1, level_seed=2063278415, weapon_pickup_seed=-886301086, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1244958748, power_ups=1469578909, mutator=1939634675, blessings=1555232438, }, node_type="ingame", theme="nurgle", layout_x=0.61787156994080594, level="pat_town_nurgle_path4", layout_y=0, next={ "node_5", }, path=4, level_seed=-886301086, weapon_pickup_seed=425298521, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=-1244958748, conflict_settings="disabled", path=0, system_seeds={ pickups=1939634675, power_ups=468610904, mutator=1555232438, blessings=1469578909, }, node_type="shop", mutators={ }, theme="wastes", level_seed=425298521, layout_x=0.3959347374306898, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1939634675, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=1555232438, power_ups=-2021676329, mutator=1469578909, blessings=468610904, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1244958748, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=1555232438, conflict_settings="disabled", path=0, system_seeds={ pickups=1469578909, power_ups=-1426372022, mutator=468610904, blessings=-2021676329, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1939634675, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=468610904, power_ups=1275409697, mutator=-2021676329, blessings=-1426372022, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path4", layout_y=0.69180971341542796, next={ "node_9", }, path=4, level_seed=1555232438, weapon_pickup_seed=1469578909, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2021676329, power_ups=1544997900, mutator=-1426372022, blessings=1275409697, }, node_type="ingame", theme="nurgle", layout_x=0.46207448509220833, level="pat_bay_nurgle_path3", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=3, level_seed=1469578909, weapon_pickup_seed=468610904, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-1426372022, power_ups=-334489605, mutator=1275409697, blessings=1544997900, }, node_type="ingame", theme="khorne", layout_x=0.096603353951918727, level="sig_volcano_khorne_path5", layout_y=0.73377822804810122, next={ "node_12", }, path=5, level_seed=468610904, weapon_pickup_seed=-2021676329, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1275409697, power_ups=-95343330, mutator=1544997900, blessings=-334489605, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path4", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=4, level_seed=-2021676329, weapon_pickup_seed=-1426372022, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1544997900, power_ups=-1300876827, mutator=-334489605, blessings=-95343330, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_crag_wastes_path5", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=5, level_seed=-1426372022, weapon_pickup_seed=1275409697, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-334489605, power_ups=1135458816, mutator=-95343330, blessings=-1300876827, }, node_type="ingame", theme="slaanesh", layout_x=0.82879948984406748, level="sig_citadel_slaanesh_path4", layout_y=0.49609791559013722, next={ "final", }, path=4, level_seed=1275409697, weapon_pickup_seed=1544997900, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-95343330, power_ups=241001823, mutator=-1300876827, blessings=1135458816, }, node_type="ingame", theme="khorne", layout_x=0.61539346796887784, level="pat_mines_khorne_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1544997900, weapon_pickup_seed=-334489605, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-95343330, conflict_settings="disabled", path=0, system_seeds={ pickups=-1300876827, power_ups=332919602, mutator=1135458816, blessings=241001823, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-334489605, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1135458816, power_ups=154024169, mutator=241001823, blessings=332919602, }, node_type="ingame", theme="tzeentch", layout_x=0.42040277658072872, level="pat_forest_tzeentch_path3", layout_y=0.3982161239003032, next={ "node_11", }, path=3, level_seed=-95343330, weapon_pickup_seed=-1300876827, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 13:57:42.576 [Lua] [SharedState] deus_map_86492448_start: ready:0:0:0:0 = true 13:57:42.576 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = STARTING 13:57:42.576 [Lua] [SharedState] deus_map_86492448_start: final_node_selected:0:0:0:0 = 13:57:42.576 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = 13:57:42.576 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 13:57:42.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 13:57:42.645 [Lua] [SharedState] deus_map_86492448_start: ready:0:0:0:0 = true 13:57:42.645 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = 13:57:42.645 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 13:57:42.661 [Lua] [SharedState] deus_map_86492448_start: ready:0:0:0:0 = true 13:57:42.661 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = 13:57:42.661 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 13:57:42.695 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:57:42.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 13:57:42.796 [Lua] Commit load time data 13:57:42.811 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 13:57:42.811 [GameSession] 11000013d5e7d6f -> create_game_object(3072) 13:57:42.811 [GameSession] create_game_object(3072, 0) -> 110000102bb939f 13:57:42.811 [GameSession] create_game_object(3072, 0) -> 11000010547ecd2 13:57:42.811 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013d5e7d6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:42.811 [Lua] Adding player sync data to peer=11000013d5e7d6f local_player_id=1 13:57:42.811 [Lua] [SharedState] deus_map_86492448_start: ready:0:0:0:0 = true 13:57:42.811 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = 13:57:42.811 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 13:57:42.813 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = WAITING 13:57:43.057 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 13:57:46.961 [Lua] Set lobby begin: 13:57:46.961 [Lua] Lobby data twitch_enabled = false 13:57:46.961 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:46.962 [Lua] Lobby data num_players = 4 13:57:46.962 [Lua] Lobby data difficulty_tweak = -10 13:57:46.962 [Lua] Lobby data host = 11000010575f4ad 13:57:46.962 [Lua] Lobby data matchmaking_type = 2 13:57:46.962 [Lua] Lobby data is_private = false 13:57:46.962 [Lua] Lobby data match_started = true 13:57:46.962 [Lua] Lobby data difficulty = hardest 13:57:46.962 [Lua] Lobby data player_slot_1 = 0:0 13:57:46.962 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:46.962 [Lua] Lobby data unique_server_name = Saryk 13:57:46.962 [Lua] Lobby data quick_game = true 13:57:46.962 [Lua] Lobby data country_code = FR 13:57:46.962 [Lua] Lobby data matchmaking = true 13:57:46.962 [Lua] Lobby data power_level = 178 13:57:46.962 [Lua] Lobby data mission_id = dlc_morris_map 13:57:46.962 [Lua] Lobby data mechanism = deus 13:57:46.962 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:46.962 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:46.962 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:46.962 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:46.962 [Lua] Lobby data eac_authorized = true 13:57:46.962 [Lua] Set lobby end. 13:57:48.918 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = node_16 13:57:48.919 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = VOTING 13:57:50.054 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = node_16 13:57:50.857 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = node_16 13:57:51.762 [Lua] [SharedState] deus_map_86492448_start: vote:0:0:0:0 = node_16 13:57:51.778 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = VOTING_FINISHING 13:57:51.978 [Lua] Set lobby begin: 13:57:51.978 [Lua] Lobby data twitch_enabled = false 13:57:51.978 [Lua] Lobby data selected_mission_id = journey_citadel 13:57:51.979 [Lua] Lobby data num_players = 4 13:57:51.979 [Lua] Lobby data difficulty_tweak = -10 13:57:51.979 [Lua] Lobby data host = 11000010575f4ad 13:57:51.979 [Lua] Lobby data matchmaking_type = 2 13:57:51.979 [Lua] Lobby data is_private = false 13:57:51.979 [Lua] Lobby data match_started = true 13:57:51.979 [Lua] Lobby data difficulty = hardest 13:57:51.979 [Lua] Lobby data player_slot_1 = 0:0 13:57:51.979 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:57:51.979 [Lua] Lobby data unique_server_name = Saryk 13:57:51.979 [Lua] Lobby data quick_game = true 13:57:51.979 [Lua] Lobby data country_code = FR 13:57:51.979 [Lua] Lobby data matchmaking = true 13:57:51.979 [Lua] Lobby data power_level = 715 13:57:51.979 [Lua] Lobby data mission_id = dlc_morris_map 13:57:51.979 [Lua] Lobby data mechanism = deus 13:57:51.979 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:57:51.979 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:57:51.979 [Lua] Lobby data network_hash = d096ef183372c9f1 13:57:51.979 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:57:51.979 [Lua] Lobby data eac_authorized = true 13:57:51.979 [Lua] Set lobby end. 13:57:56.787 [Lua] [SharedState] deus_map_86492448_start: final_node_selected:0:0:0:0 = node_16 13:57:56.787 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = FINISHING 13:57:56.788 [Lua] [SharedState] deus_run_state_86492448: twitch_vote:0:0:0:0 = 13:57:57.955 [Window] Window => inactive 13:57:59.792 [Lua] [SharedState] deus_map_86492448_start: map_state:0:0:0:0 = FINISHED 13:57:59.793 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 13:58:00.793 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 13:58:00.858 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 13:58:00.875 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 13:58:00.909 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 13:58:00.910 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 13:58:00.926 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 13:58:00.976 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 13:58:00.976 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 13:58:00.992 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 13:58:00.993 [Lua] [SharedState] deus_run_state_86492448: run_node_key:0:0:0:0 = node_16 13:58:00.993 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_khorne_path5, mc:deus, gm:deus, env:0, seed:468610904, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:487350848, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_khorne_champions", }) 13:58:00.993 [Lua] [LevelTransitionHandler] promote_next_level_data 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = sig_volcano_khorne_path5 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 468610904 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = deus_skaven_beastmen 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = deus 13:58:00.993 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -10 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 487350848 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_khorne_champions"] 13:58:00.994 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 13:58:00.994 [Lua] [NetworkServer] Entering post game 13:58:00.994 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 13:58:00.994 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 13:58:00.994 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InGame 13:58:00.994 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InPostGame 13:58:00.994 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 13:58:00.994 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 13:58:00.994 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InGame 13:58:00.994 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InPostGame 13:58:00.994 [Save] Saving `save_data` 13:58:00.994 [Lua] gm_event_end_conditions_met true false 13:58:00.995 [Lua] Game won 13:58:00.995 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:58:00.996 [Save] Save done 13:58:00.996 [Save] Saving `save_data` 13:58:00.998 [Save] Save done 13:58:01.006 [Lua] generate_backend_stats 11000010575f4ad:1 13:58:01.066 [Lua] PlayFabMirrorBase:_commit_internal nil 13:58:01.066 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:58:01.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:58:01.067 [Save] Saving `save_data` 13:58:01.067 [Lua] TRANSITION nil nil load_next_level 13:58:01.067 [Lua] Transition type "load_next_level", is server: true 13:58:01.067 [Lua] [GameNetworkManager] Leaving game... 13:58:01.067 [Lua] [GameNetworkManager] Shutting down game session host. 13:58:01.067 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:58:01.067 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:58:01.067 [GameSession] shutdown_game_session_host() 13:58:01.067 [GameSession] shutdown() 13:58:01.067 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.04 13:58:01.068 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 13:58:01.068 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = false 13:58:01.068 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 13:58:01.068 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = false 13:58:01.069 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:58:01.069 [Lua] commit result success 12 13:58:01.069 [Lua] none table: 000000000B15DCA0 nil 13:58:01.069 [Save] Save done 13:58:02.053 [Lua] [PlayerSyncData] Game session is not initialized 13:58:02.053 [Lua] [PlayerSyncData] Game session is not initialized 13:58:02.053 [Lua] [PlayerSyncData] Game session is not initialized 13:58:02.053 [Lua] Set lobby begin: 13:58:02.053 [Lua] Lobby data twitch_enabled = false 13:58:02.053 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:02.053 [Lua] Lobby data num_players = 4 13:58:02.053 [Lua] Lobby data difficulty_tweak = -10 13:58:02.053 [Lua] Lobby data host = 11000010575f4ad 13:58:02.053 [Lua] Lobby data matchmaking_type = 2 13:58:02.053 [Lua] Lobby data is_private = false 13:58:02.053 [Lua] Lobby data match_started = true 13:58:02.053 [Lua] Lobby data difficulty = hardest 13:58:02.053 [Lua] Lobby data player_slot_1 = 0:0 13:58:02.053 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:02.053 [Lua] Lobby data unique_server_name = Saryk 13:58:02.053 [Lua] Lobby data quick_game = true 13:58:02.054 [Lua] Lobby data country_code = FR 13:58:02.054 [Lua] Lobby data matchmaking = true 13:58:02.054 [Lua] Lobby data power_level = 0 13:58:02.054 [Lua] Lobby data mission_id = dlc_morris_map 13:58:02.054 [Lua] Lobby data mechanism = deus 13:58:02.054 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:02.054 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:02.054 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:02.054 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:02.054 [Lua] Lobby data eac_authorized = true 13:58:02.054 [Lua] Set lobby end. 13:58:03.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:58:03.054 [Lua] [Managers] Calling function on all managers: 13:58:03.054 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 13:58:03.055 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 13:58:03.055 [Lua] Clearing all global lookup lists 13:58:03.055 [Lua] [IngamePlayerListUI] - Destroy 13:58:03.055 [Lua] [IngameUI] destroy 13:58:03.056 [Lua] PlayerManager:remove_player peer_id=11000013d5e7d6f 1 13:58:03.056 [Lua] PlayerManager:remove_player peer_id=11000010547ecd2 1 13:58:03.056 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 13:58:03.057 [Lua] [Managers] Destroying manager group: 13:58:03.058 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:58:03.058 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 13:58:03.058 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 13:58:03.058 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InPostGame 13:58:03.058 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Loading 13:58:03.058 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 13:58:03.058 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 13:58:03.058 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InPostGame 13:58:03.058 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Loading 13:58:03.058 [Lua] [Matchmaking] unregister rpcs 13:58:03.058 [Lua] ############### UNLOADING PACKAGES ############### 13:58:03.058 [Lua] [Gamestate] Enter state StateLoading 13:58:03.060 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:58:03.060 [Lua] [Matchmaking] register rpcs 13:58:03.060 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:58:03.060 [Lua] registering RPCs 13:58:03.060 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:58:03.060 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:58:03.060 [Lua] Set lobby begin: 13:58:03.060 [Lua] Lobby data twitch_enabled = false 13:58:03.060 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:03.060 [Lua] Lobby data num_players = 4 13:58:03.060 [Lua] Lobby data difficulty_tweak = -10 13:58:03.060 [Lua] Lobby data host = 11000010575f4ad 13:58:03.060 [Lua] Lobby data matchmaking_type = 2 13:58:03.060 [Lua] Lobby data is_private = false 13:58:03.060 [Lua] Lobby data match_started = true 13:58:03.060 [Lua] Lobby data difficulty = hardest 13:58:03.060 [Lua] Lobby data player_slot_1 = 0:0 13:58:03.060 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:03.060 [Lua] Lobby data unique_server_name = Saryk 13:58:03.060 [Lua] Lobby data quick_game = true 13:58:03.060 [Lua] Lobby data country_code = FR 13:58:03.060 [Lua] Lobby data matchmaking = true 13:58:03.060 [Lua] Lobby data power_level = 0 13:58:03.060 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:03.061 [Lua] Lobby data mechanism = deus 13:58:03.061 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:03.061 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:03.061 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:03.061 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:03.061 [Lua] Lobby data eac_authorized = true 13:58:03.061 [Lua] Set lobby end. 13:58:03.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:58:03.071 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 13:58:03.071 [Lua] [StateLoading] load_current_level 13:58:03.071 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_khorne_path5 0 13:58:03.072 [Umbra] Unload tome 13:58:03.077 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common, sig_volcano_khorne_path5, async-read, 13:58:03.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path5, sig_volcano_khorne_path5, async-read, 13:58:03.120 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false},"inventory_id":1977414272,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false}} 13:58:03.120 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:03.120 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:03.120 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:58:03.120 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:03.121 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":206441040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:58:03.137 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:58:03.137 [Lua] ### Received rpc_level_load_started 13:58:03.137 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 487350848 13:58:03.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 13:58:03.171 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 13:58:03.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1066390272,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 190147424 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:03.171 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 13:58:03.270 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 13:58:03.270 [Lua] ### Received rpc_level_load_started 13:58:03.270 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_session_id: 487350848 13:58:03.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions 13:58:03.304 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions 13:58:03.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 13:58:03.346 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 13:58:03.346 [Lua] ### Received rpc_level_load_started 13:58:03.346 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_session_id: 487350848 13:58:04.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 13:58:04.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 13:58:04.391 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 13:58:04.624 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 13:58:04.624 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 13:58:04.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 13:58:08.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 13:58:08.581 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 13:58:08.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 13:58:09.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 13:58:09.099 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 13:58:09.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 13:58:09.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 13:58:09.617 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 13:58:09.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 13:58:09.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 13:58:09.901 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 13:58:09.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path5 13:58:10.055 [Umbra] Loading umbra tome '#ID[367b80bd61f28f6d]' 13:58:10.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path5 13:58:10.135 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path5 13:58:10.152 [Lua] [LevelTransitionHandler] Level load completed! 13:58:10.152 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_khorne_path5 - level_seed: 468610904 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 13:58:10.166 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:58:10.166 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 13:58:10.167 [Lua] load_startup_enemy_packages: -------------- 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_spawn 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_troll 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_rat_ogre 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_stormfiend 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_minotaur 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_plague_sorcerer 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_corruptor_sorcerer 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_gutter_runner 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_pack_master 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_poison_wind_globadier 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_ratling_gunner 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_warpfire_thrower 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_vortex_sorcerer 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_standard_bearer 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] chaos_vortex 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] critter_rat 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] critter_pig 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_gor 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_storm_vermin 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_ungor_archer 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_clan_rat 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_loot_rat 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_ungor 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] beastmen_bestigor 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_storm_vermin_with_shield 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_plague_monk 13:58:10.167 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:58:10.167 [Lua] skaven_clan_rat_with_shield 13:58:10.169 [Lua] ### Received rpc_level_loaded 13:58:10.169 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 440 13:58:10.169 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 13:58:10.186 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 13:58:10.186 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 13:58:10.203 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 13:58:10.203 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 13:58:10.203 [Lua] ### Received rpc_level_loaded 13:58:10.203 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 440 13:58:10.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:58:10.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:58:10.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:58:10.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:58:10.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:58:10.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:58:10.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:58:10.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:58:10.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:58:10.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:58:10.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:58:10.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:58:11.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:58:11.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:58:11.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:58:11.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:58:11.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:58:11.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:11.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:11.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:11.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:58:11.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:58:11.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:58:11.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:58:11.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:58:11.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:58:11.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:12.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:12.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:58:12.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:58:12.142 [Lua] ### Received rpc_level_loaded 13:58:12.142 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 440 13:58:12.142 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 13:58:12.142 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 13:58:12.142 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 13:58:12.159 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 13:58:12.159 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 13:58:12.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:58:12.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:58:12.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:58:12.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:58:12.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:58:12.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:12.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:12.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:58:12.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:58:12.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:58:12.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:58:12.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:58:12.810 [Lua] ### Received rpc_level_loaded 13:58:12.810 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_id: 440 13:58:12.810 [Lua] Peer 11000010547ecd2 has loaded the level and all enemies are loaded 13:58:12.811 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Loading 13:58:12.811 [Lua] [PeerSM] 11000010547ecd2 :: on_enter LoadingProfilePackages 13:58:12.828 [Lua] [PeerSM] 11000010547ecd2 :: on_exit LoadingProfilePackages 13:58:12.828 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForEnterGame 13:58:12.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:58:12.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:58:12.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:58:12.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:58:12.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:58:12.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:58:12.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:58:12.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:58:12.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:58:13.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:58:13.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:58:13.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:58:13.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:58:13.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:58:13.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:58:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:58:13.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:58:13.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:58:14.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:58:14.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:58:14.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:58:14.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:58:14.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:58:14.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:58:14.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:58:14.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:58:14.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:58:14.765 [Lua] ### Received rpc_level_loaded 13:58:14.765 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_id: 440 13:58:14.765 [Lua] Peer 11000013d5e7d6f has loaded the level and all enemies are loaded 13:58:14.766 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Loading 13:58:14.766 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter LoadingProfilePackages 13:58:14.782 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit LoadingProfilePackages 13:58:14.782 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForEnterGame 13:58:14.882 [Window] Window => active 13:58:15.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:58:15.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:58:15.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:15.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:15.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:15.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:58:15.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:58:15.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:58:15.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:15.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:15.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:15.718 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_khorne_path5 game_mode: deus 13:58:15.718 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:58:15.718 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 13:58:15.722 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1361337728,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 13:58:15.723 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:58:15.735 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:15.767 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:15.800 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:15.850 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:15.851 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:58:15.851 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/khorne_path5/world 13:58:15.851 [Umbra] Init version: 3.4.15 :: 16 threads 13:58:16.119 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 13:58:16.119 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 13:58:16.133 [Lua] Async level spawning done 13:58:16.133 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:58:17.145 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:58:17.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:58:17.145 [Lua] [Matchmaking] unregister rpcs 13:58:17.146 [Lua] Set lobby begin: 13:58:17.146 [Lua] Lobby data twitch_enabled = false 13:58:17.146 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:17.146 [Lua] Lobby data num_players = 4 13:58:17.146 [Lua] Lobby data difficulty_tweak = -10 13:58:17.146 [Lua] Lobby data host = 11000010575f4ad 13:58:17.146 [Lua] Lobby data matchmaking_type = 2 13:58:17.146 [Lua] Lobby data is_private = false 13:58:17.146 [Lua] Lobby data match_started = true 13:58:17.146 [Lua] Lobby data difficulty = hardest 13:58:17.146 [Lua] Lobby data player_slot_1 = 0:0 13:58:17.146 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:17.146 [Lua] Lobby data unique_server_name = Saryk 13:58:17.146 [Lua] Lobby data quick_game = true 13:58:17.146 [Lua] Lobby data country_code = FR 13:58:17.146 [Lua] Lobby data matchmaking = true 13:58:17.146 [Lua] Lobby data power_level = 0 13:58:17.146 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:17.146 [Lua] Lobby data mechanism = deus 13:58:17.146 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:17.146 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:17.146 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:17.146 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:17.146 [Lua] Lobby data eac_authorized = true 13:58:17.146 [Lua] Set lobby end. 13:58:17.146 [Lua] [Managers] Destroying manager group: 13:58:17.161 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 13:58:17.161 [Lua] [Gamestate] Enter StateIngame HOST 13:58:17.161 [Lua] <>level = sig_volcano_khorne_path5<> 13:58:17.161 [Lua] [StateIngame] Server ingame 13:58:17.164 [Lua] Set lobby begin: 13:58:17.164 [Lua] Lobby data twitch_enabled = false 13:58:17.164 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:17.164 [Lua] Lobby data num_players = 4 13:58:17.164 [Lua] Lobby data difficulty_tweak = -10 13:58:17.164 [Lua] Lobby data host = 11000010575f4ad 13:58:17.164 [Lua] Lobby data matchmaking_type = 2 13:58:17.164 [Lua] Lobby data is_private = false 13:58:17.165 [Lua] Lobby data match_started = true 13:58:17.165 [Lua] Lobby data difficulty = hardest 13:58:17.165 [Lua] Lobby data player_slot_1 = 0:0 13:58:17.165 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:17.165 [Lua] Lobby data unique_server_name = Saryk 13:58:17.165 [Lua] Lobby data quick_game = true 13:58:17.165 [Lua] Lobby data country_code = FR 13:58:17.165 [Lua] Lobby data matchmaking = true 13:58:17.165 [Lua] Lobby data power_level = 0 13:58:17.165 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:17.165 [Lua] Lobby data mechanism = deus 13:58:17.165 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:17.165 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:17.165 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:17.165 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:17.165 [Lua] Lobby data eac_authorized = true 13:58:17.165 [Lua] Set lobby end. 13:58:17.165 [Lua] [Matchmaking] register rpcs 13:58:17.165 [Lua] GameNetworkManager:init... creating game session 13:58:17.165 [Lua] Host GameSession.make_game_session_host with session: 13:58:17.165 [GameSession] make_game_session_host() 13:58:17.165 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:58:17.165 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 13:58:17.165 [Lua] [GameNetworkManager] self.is_server = true 13:58:17.165 [Network] Setting artificial MTU limit to 65536 13:58:17.165 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 13:58:17.165 [Connection] Endpoint 11000013d5e7d6f set max payload per packet to 1140 13:58:17.165 [Connection] Endpoint 11000010547ecd2 set max payload per packet to 1140 13:58:17.165 [Lua] [Mutator] Initializing mutator 'curse_khorne_champions' 13:58:17.165 [Lua] [Mutator] Initializing mutator 'deus_less_specials' 13:58:17.165 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 13:58:17.165 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 13:58:17.165 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 13:58:17.165 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 13:58:17.171 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 13:58:17.171 [Lua] pacing=deus_default 13:58:17.171 [Lua] locked_func_name=beastmen 13:58:17.171 [Lua] roaming=nil 13:58:17.171 [Lua] specials=deus_skaven_beastmen 13:58:17.171 [Lua] contained_breeds=nil 13:58:17.171 [Lua] debug_color=orange 13:58:17.171 [Lua] disabled=false 13:58:17.171 [Lua] pack_spawning=deus_skaven_beastmen 13:58:17.171 [Lua] factions=nil 13:58:17.171 [Lua] description=deus_conflict_director_skaven_beastmen_name 13:58:17.171 [Lua] boss=deus_skaven_beastmen 13:58:17.171 [Lua] horde=deus_beastmen 13:58:17.171 [Lua] name=deus_skaven_beastmen 13:58:17.171 [Lua] intensity=deus_default 13:58:17.171 [Lua] --- 13:58:17.171 [Lua] [LevelAnalysis] set_random_seed( 468610904) 13:58:17.176 [Lua] [AIInterestPointSystem] Level Seed: 468610904 13:58:17.176 [Lua] 13:58:17.176 [Lua] [entity_system_bag] = table 13:58:17.176 [Lua] [entity_system_bag] = metatable 13:58:17.176 [Lua] [startup_data] = table 13:58:17.176 [Lua] [entity_manager] = table 13:58:17.176 [Lua] [entity_manager] = metatable 13:58:17.176 [Lua] [unit_spawner] = table 13:58:17.176 [Lua] [unit_spawner] = metatable 13:58:17.176 [Lua] [unit_storage] = table 13:58:17.176 [Lua] [unit_storage] = metatable 13:58:17.176 [Lua] [dice_keeper] = table 13:58:17.176 [Lua] [dice_keeper] = metatable 13:58:17.176 [Lua] [is_server] = true (boolean) 13:58:17.176 [Lua] [world] = [World] 13:58:17.176 [Lua] [system_api] = table 13:58:17.176 [Lua] [entity_system] = table 13:58:17.176 [Lua] [entity_system] = metatable 13:58:17.176 [Lua] [network_lobby] = table 13:58:17.176 [Lua] [network_lobby] = metatable 13:58:17.176 [Lua] [profile_synchronizer] = table 13:58:17.176 [Lua] [profile_synchronizer] = metatable 13:58:17.176 [Lua] [level_transition_handler] = table 13:58:17.176 [Lua] [level_transition_handler] = metatable 13:58:17.176 [Lua] [num_local_human_players] = 1 (number) 13:58:17.176 [Lua] [statistics_db] = table 13:58:17.176 [Lua] [statistics_db] = metatable 13:58:17.176 [Lua] [network_server] = table 13:58:17.176 [Lua] [network_server] = metatable 13:58:17.176 [Lua] [input_manager] = table 13:58:17.176 [Lua] [input_manager] = metatable 13:58:17.176 [Lua] [network_clock] = table 13:58:17.176 [Lua] [network_clock] = metatable 13:58:17.176 [Lua] [network_transmit] = table 13:58:17.176 [Lua] [network_transmit] = metatable 13:58:17.176 [Lua] [free_flight_manager] = table 13:58:17.176 [Lua] [free_flight_manager] = metatable 13:58:17.176 [Lua] [network_manager] = table 13:58:17.176 [Lua] [network_manager] = metatable 13:58:17.176 [Lua] [network_event_delegate] = table 13:58:17.176 [Lua] [network_event_delegate] = metatable 13:58:17.176 [Lua] 13:58:17.176 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:58:17.176 [Lua] ignoring extension VersusInteractObjectiveExtension 13:58:17.176 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:58:17.176 [Lua] ignoring extension VersusSocketObjectiveExtension 13:58:17.176 [Lua] ignoring extension VersusTargetObjectiveExtension 13:58:17.176 [Lua] ignoring extension VersusMissionObjectiveExtension 13:58:17.177 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:58:17.194 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:58:17.194 [Lua] [AchievementManager] Achievements using the steam platform 13:58:17.194 [Lua] PlayerManager:add_player player_1 13:58:17.274 [Lua] respawn_unit_spawned with group id: terror_respawn 13:58:17.275 [Lua] respawn_unit_spawned with group id: terror_respawn 13:58:17.275 [Lua] respawn_unit_spawned with group id: terror_respawn 13:58:17.276 [Lua] [StateIngame] Level seed: 468610904 13:58:17.288 [Lua] [LevelAnalysis] set_random_seed( 468610904) 13:58:17.291 [GameSession] create_game_object(67, 0) 13:58:17.291 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:58:17.291 [GameSession] create_game_object(95, 1) 13:58:17.291 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:58:17.292 [Lua] [IngameUI] init 13:58:17.305 [SteamVoipClient] select_out(110000102bb939f, off) 13:58:17.305 [SteamVoipClient] select_out(11000010575f4ad, off) 13:58:17.305 [SteamVoipClient] select_out(11000013d5e7d6f, off) 13:58:17.308 [Lua] cb_razer_chroma_setup 13:58:17.337 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:58:17.337 [Lua] Set lobby begin: 13:58:17.337 [Lua] Lobby data twitch_enabled = false 13:58:17.337 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:17.337 [Lua] Lobby data num_players = 4 13:58:17.337 [Lua] Lobby data difficulty_tweak = -10 13:58:17.337 [Lua] Lobby data host = 11000010575f4ad 13:58:17.337 [Lua] Lobby data matchmaking_type = 2 13:58:17.337 [Lua] Lobby data is_private = false 13:58:17.337 [Lua] Lobby data match_started = true 13:58:17.337 [Lua] Lobby data difficulty = hardest 13:58:17.337 [Lua] Lobby data player_slot_1 = 0:0 13:58:17.337 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:17.337 [Lua] Lobby data unique_server_name = Saryk 13:58:17.337 [Lua] Lobby data quick_game = true 13:58:17.337 [Lua] Lobby data country_code = FR 13:58:17.337 [Lua] Lobby data matchmaking = true 13:58:17.337 [Lua] Lobby data power_level = 715 13:58:17.337 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:17.337 [Lua] Lobby data mechanism = deus 13:58:17.337 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:17.337 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:17.337 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:17.337 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:17.337 [Lua] Lobby data eac_authorized = true 13:58:17.337 [Lua] Set lobby end. 13:58:17.339 [Lua] CurrentConflictSettings deus_skaven_beastmen 13:58:17.339 [Lua] [ConflictDirector] conflict_director is ai_ready 13:58:17.340 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:58:17.340 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:58:17.341 [Lua] NORMAL PATROL MAIN PATH 247.08137512207031 13:58:17.341 [Lua] [waypoints] = table 13:58:17.341 [Lua] [astar_points] = table 13:58:17.341 [Lua] [travel_dist] = 247.08138355612755 (number) 13:58:17.341 [Lua] [one_directional] = false (boolean) 13:58:17.341 [Lua] [id] = boss_2 (string) 13:58:17.341 [Lua] NORMAL PATROL MAIN PATH 613.104248046875 13:58:17.341 [Lua] [waypoints] = table 13:58:17.341 [Lua] [astar_points] = table 13:58:17.341 [Lua] [travel_dist] = 613.10428729653358 (number) 13:58:17.341 [Lua] [one_directional] = false (boolean) 13:58:17.341 [Lua] [id] = boss_3 (string) 13:58:17.341 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:58:17.341 [Lua] Forming navigation groups in one frame 13:58:17.341 [Lua] Forming navigation groups 13:58:17.374 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999925421 13:58:17.418 [Lua] NavigationGroupManager -> calulation time B: 0.04500000000007276 13:58:17.418 [Lua] number of nav groups: 126 13:58:17.419 [Lua] number of refined nav groups : 81 13:58:17.423 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 13:58:17.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.641423624008894 Normalized coefficient: 1.3529273144495575 13:58:17.426 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.3334466740489042 Normalized coefficient: 1.4039809046159542 13:58:17.428 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 13:58:17.429 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_khorne_path5 13:58:17.429 [Lua] [LevelAnalysis] This level has a total main-path length of 642.842 meters. 13:58:17.429 [Lua] [LevelAnalysis] num_event_places_f: 0.39522789986928303 , num_event_places: 0 , trailing_event_fraction: 0.39522789986928303 , num_events: 0 13:58:17.429 [Lua] [LevelAnalysis] Level path distance: 642.84184980392456 13:58:17.429 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:58:17.431 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:58:17.432 [GameSession] create_game_object(85, 2) 13:58:17.432 [GameSession] create_game_object(30, 3) 13:58:17.432 [GameSession] create_game_object(30, 4) 13:58:17.432 [GameSession] create_game_object(30, 5) 13:58:17.433 [GameSession] create_game_object(68, 6) 13:58:17.433 [GameSession] create_game_object(68, 7) 13:58:17.433 [GameSession] create_game_object(68, 8) 13:58:17.433 [GameSession] create_game_object(68, 9) 13:58:17.433 [GameSession] create_game_object(68, 10) 13:58:17.433 [GameSession] create_game_object(68, 11) 13:58:17.433 [GameSession] create_game_object(68, 12) 13:58:17.433 [GameSession] create_game_object(68, 13) 13:58:17.433 [GameSession] create_game_object(68, 14) 13:58:17.433 [GameSession] create_game_object(68, 15) 13:58:17.433 [GameSession] create_game_object(68, 16) 13:58:17.434 [GameSession] create_game_object(68, 17) 13:58:17.434 [GameSession] create_game_object(68, 18) 13:58:17.434 [GameSession] create_game_object(68, 19) 13:58:17.434 [GameSession] create_game_object(5, 20) 13:58:17.434 [GameSession] create_game_object(5, 21) 13:58:17.435 [GameSession] create_game_object(5, 22) 13:58:17.435 [GameSession] create_game_object(5, 23) 13:58:17.435 [GameSession] create_game_object(5, 24) 13:58:17.435 [GameSession] create_game_object(68, 25) 13:58:17.435 [GameSession] create_game_object(68, 26) 13:58:17.435 [GameSession] create_game_object(68, 27) 13:58:17.435 [GameSession] create_game_object(68, 28) 13:58:17.436 [GameSession] create_game_object(68, 29) 13:58:17.436 [GameSession] create_game_object(68, 30) 13:58:17.436 [GameSession] create_game_object(68, 31) 13:58:17.436 [GameSession] create_game_object(68, 32) 13:58:17.436 [GameSession] create_game_object(68, 33) 13:58:17.436 [GameSession] create_game_object(68, 34) 13:58:17.436 [GameSession] create_game_object(68, 35) 13:58:17.436 [GameSession] create_game_object(68, 36) 13:58:17.436 [GameSession] create_game_object(68, 37) 13:58:17.436 [GameSession] create_game_object(68, 38) 13:58:17.436 [GameSession] create_game_object(68, 39) 13:58:17.436 [GameSession] create_game_object(68, 40) 13:58:17.436 [GameSession] create_game_object(68, 41) 13:58:17.436 [GameSession] create_game_object(68, 42) 13:58:17.437 [GameSession] create_game_object(68, 43) 13:58:17.437 [GameSession] create_game_object(68, 44) 13:58:17.437 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:58:17.437 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:58:17.437 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 13:58:17.437 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:58:17.437 [GameSession] create_game_object(48, 45) 13:58:17.437 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 13:58:17.437 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 13:58:17.437 [Lua] [Mutator] Activating mutator 'deus_less_specials' 13:58:17.437 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 13:58:17.437 [Lua] Adding main path event: Vector3Box(-63.7711, 44.1372, 45.402) boss_event_chaos_spawn 45 table: 00000000010E9050 13:58:17.437 [Lua] [Mutator] Activating mutator 'no_sorcerers' 13:58:17.437 [Lua] [Mutator] Activating mutator 'curse_khorne_champions' 13:58:17.437 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 13:58:17.437 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:58:17.437 [Lua] [Managers] Calling function on all managers: 13:58:17.437 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:17.437 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0078 13:58:17.437 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Saryk 13:58:17.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:58:17.449 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 13:58:17.449 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":206441040,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false},"inventory_id":1977414272,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false}} 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 9E83465C0210F6A1 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1066390272,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 206441040 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1977414272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1066390272 13:58:17.585 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 2DD653CDF33BAA23 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:17.585 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 13:58:17.586 [Lua] [SharedState] deus_run_state_86492448: spawned_once:11000010575f4ad:1:2:1 = true 13:58:17.586 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 13:58:17.586 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 13:58:17.590 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF 13:58:17.590 [Flow] **********************DEBUG************************volcano_ruins ON 13:58:17.590 [Flow] **********************DEBUG************************volcano_arena_02 ON 13:58:17.591 [Flow] **********************DEBUG************************volcano_end ON 13:58:17.591 [Flow] **********************DEBUG************************volcano_arena_01 ON 13:58:17.591 [Flow] **********************DEBUG************************volcano_end_lowres OFF 13:58:17.591 [Flow] **********************DEBUG************************volcano_bridge ON 13:58:17.591 [Flow] **********************DEBUG************************volcano_abbey ON 13:58:20.064 [Window] Window => inactive 13:58:20.114 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1713765248,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:58:20.114 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 13:58:20.115 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 13:58:20.165 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 13:58:20.216 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 13:58:21.874 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:21.874 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 13:58:21.874 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 13:58:21.874 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false},"inventory_id":1407588096,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t1\/wpn_dw_drake_pistol_01_t1_3p":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false}} 13:58:21.874 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1407588096 13:58:21.875 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1407588096 13:58:21.988 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1407588096 13:58:22.004 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1407588096 13:58:22.005 [GameSession] add_peer(110000102bb939f) 13:58:22.005 [GameSession] create_game_object(0, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(1, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(2, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(3, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(4, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(5, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(6, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(7, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(8, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(9, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(10, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(11, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(12, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(13, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(14, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(15, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(16, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(17, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(18, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(19, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(20, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(21, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(22, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(23, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(24, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(25, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(26, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(27, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(28, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(29, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(30, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(31, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(32, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(33, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(34, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(35, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(36, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(37, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(38, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(39, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(40, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(41, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(42, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(43, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(44, 0) -> 110000102bb939f 13:58:22.005 [GameSession] create_game_object(45, 0) -> 110000102bb939f 13:58:22.005 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 13:58:22.005 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 13:58:22.021 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 13:58:22.031 [Lua] Breedfreezer (server) starting a hot join sync 13:58:22.031 [Lua] packing 0 units of breed skaven_clan_rat 13:58:22.031 [Lua] packing 0 units of breed skaven_storm_vermin 13:58:22.031 [Lua] packing 0 units of breed beastmen_ungor_archer 13:58:22.031 [Lua] packing 0 units of breed beastmen_bestigor 13:58:22.031 [Lua] packing 0 units of breed beastmen_ungor 13:58:22.031 [Lua] packing 0 units of breed skaven_plague_monk 13:58:22.031 [Lua] packing 0 units of breed beastmen_gor 13:58:22.031 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:58:22.031 [Lua] 13:58:22.031 [Lua] [1] = 1 (number) 13:58:22.031 [Lua] [2] = 0 (number) 13:58:22.031 [Lua] [3] = 1 (number) 13:58:22.031 [Lua] [4] = 0 (number) 13:58:22.031 [Lua] [5] = 1 (number) 13:58:22.031 [Lua] [6] = 0 (number) 13:58:22.031 [Lua] [7] = 1 (number) 13:58:22.031 [Lua] [8] = 0 (number) 13:58:22.031 [Lua] [9] = 1 (number) 13:58:22.031 [Lua] [10] = 0 (number) 13:58:22.031 [Lua] [11] = 1 (number) 13:58:22.031 [Lua] [12] = 0 (number) 13:58:22.031 [Lua] [13] = 1 (number) 13:58:22.031 [Lua] [14] = 0 (number) 13:58:22.031 [Lua] 13:58:22.031 [Lua] 13:58:22.031 [Lua] 13:58:22.031 [Lua] PlayerManager:add_remote_player 110000102bb939f 13:58:22.031 [GameSession] create_game_object(67, 46) 13:58:22.031 [GameSession] create_game_object(46, 0) -> 110000102bb939f 13:58:22.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 13:58:22.032 [Lua] RemotePlayer:create_game_object( ) 46 13:58:22.080 [Lua] [SharedState] deus_run_state_86492448: spawned_once:110000102bb939f:1:5:4 = true 13:58:22.080 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 13:58:22.080 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 13:58:22.167 [GameSession] 110000102bb939f -> create_game_object(1024) 13:58:22.167 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:58:22.167 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 13:58:22.168 [Lua] Set lobby begin: 13:58:22.168 [Lua] Lobby data twitch_enabled = false 13:58:22.168 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:22.168 [Lua] Lobby data num_players = 4 13:58:22.168 [Lua] Lobby data difficulty_tweak = -10 13:58:22.168 [Lua] Lobby data host = 11000010575f4ad 13:58:22.168 [Lua] Lobby data matchmaking_type = 2 13:58:22.168 [Lua] Lobby data is_private = false 13:58:22.168 [Lua] Lobby data match_started = true 13:58:22.168 [Lua] Lobby data difficulty = hardest 13:58:22.168 [Lua] Lobby data player_slot_1 = 0:0 13:58:22.168 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:22.168 [Lua] Lobby data unique_server_name = Saryk 13:58:22.168 [Lua] Lobby data quick_game = true 13:58:22.168 [Lua] Lobby data country_code = FR 13:58:22.168 [Lua] Lobby data matchmaking = true 13:58:22.168 [Lua] Lobby data power_level = 357 13:58:22.168 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:22.168 [Lua] Lobby data mechanism = deus 13:58:22.168 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:22.169 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:22.169 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:22.169 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:22.169 [Lua] Lobby data eac_authorized = true 13:58:22.169 [Lua] Set lobby end. 13:58:23.888 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:23.888 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 13:58:23.888 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 13:58:23.888 [GameSession] add_peer(11000010547ecd2) 13:58:23.888 [GameSession] create_game_object(0, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(1, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(2, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(3, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(4, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(5, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(6, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(7, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(8, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(9, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(10, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(11, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(12, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(13, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(14, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(15, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(16, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(17, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(18, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(19, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(20, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(21, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(22, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(23, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(24, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(25, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(26, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(27, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(28, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(29, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(30, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(31, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(32, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(33, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(34, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(35, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(36, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(37, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(38, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(39, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(40, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(41, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(42, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(43, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(44, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(45, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(46, 0) -> 11000010547ecd2 13:58:23.888 [GameSession] create_game_object(1024, 0) -> 11000010547ecd2 13:58:23.888 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForEnterGame 13:58:23.888 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForGameObjectSync 13:58:23.903 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010547ecd2 13:58:23.917 [Lua] Breedfreezer (server) starting a hot join sync 13:58:23.917 [Lua] packing 0 units of breed skaven_clan_rat 13:58:23.917 [Lua] packing 0 units of breed skaven_storm_vermin 13:58:23.917 [Lua] packing 0 units of breed beastmen_ungor_archer 13:58:23.917 [Lua] packing 0 units of breed beastmen_bestigor 13:58:23.917 [Lua] packing 0 units of breed beastmen_ungor 13:58:23.917 [Lua] packing 0 units of breed skaven_plague_monk 13:58:23.917 [Lua] packing 0 units of breed beastmen_gor 13:58:23.917 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:58:23.917 [Lua] 13:58:23.917 [Lua] [1] = 1 (number) 13:58:23.917 [Lua] [2] = 0 (number) 13:58:23.917 [Lua] [3] = 1 (number) 13:58:23.917 [Lua] [4] = 0 (number) 13:58:23.917 [Lua] [5] = 1 (number) 13:58:23.917 [Lua] [6] = 0 (number) 13:58:23.917 [Lua] [7] = 1 (number) 13:58:23.917 [Lua] [8] = 0 (number) 13:58:23.917 [Lua] [9] = 1 (number) 13:58:23.917 [Lua] [10] = 0 (number) 13:58:23.917 [Lua] [11] = 1 (number) 13:58:23.917 [Lua] [12] = 0 (number) 13:58:23.917 [Lua] [13] = 1 (number) 13:58:23.917 [Lua] [14] = 0 (number) 13:58:23.917 [Lua] 13:58:23.917 [Lua] 13:58:23.917 [Lua] 13:58:23.917 [Lua] PlayerManager:add_remote_player 11000010547ecd2 13:58:23.917 [GameSession] create_game_object(67, 47) 13:58:23.917 [GameSession] create_game_object(47, 0) -> 110000102bb939f 13:58:23.917 [GameSession] create_game_object(47, 0) -> 11000010547ecd2 13:58:23.917 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 13:58:23.917 [Lua] RemotePlayer:create_game_object( ) 47 13:58:23.961 [Lua] [SharedState] deus_run_state_86492448: spawned_once:11000010547ecd2:1:3:4 = true 13:58:23.961 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForGameObjectSync 13:58:23.961 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForPlayers 13:58:24.200 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":820455424,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 13:58:24.200 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 13:58:24.200 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 13:58:24.233 [GameSession] 11000010547ecd2 -> create_game_object(2048) 13:58:24.233 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 13:58:24.233 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010547ecd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:58:24.233 [Lua] Adding player sync data to peer=11000010547ecd2 local_player_id=1 13:58:24.250 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 13:58:24.316 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 13:58:26.259 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 13:58:26.259 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 13:58:26.259 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 13:58:26.260 [GameSession] add_peer(11000013d5e7d6f) 13:58:26.260 [GameSession] create_game_object(0, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(1, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(2, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(3, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(4, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(5, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(6, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(7, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(8, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(9, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(10, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(11, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(12, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(13, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(14, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(15, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(16, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(17, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(18, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(19, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(20, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(21, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(22, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(23, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(24, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(25, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(26, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(27, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(28, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(29, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(30, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(31, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(32, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(33, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(34, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(35, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(36, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(37, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(38, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(39, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(40, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(41, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(42, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(43, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(44, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(45, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(46, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(1024, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(47, 0) -> 11000013d5e7d6f 13:58:26.260 [GameSession] create_game_object(2048, 0) -> 11000013d5e7d6f 13:58:26.260 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForEnterGame 13:58:26.260 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForGameObjectSync 13:58:26.274 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013d5e7d6f 13:58:26.291 [Lua] Breedfreezer (server) starting a hot join sync 13:58:26.291 [Lua] packing 0 units of breed skaven_clan_rat 13:58:26.291 [Lua] packing 0 units of breed skaven_storm_vermin 13:58:26.291 [Lua] packing 0 units of breed beastmen_ungor_archer 13:58:26.291 [Lua] packing 0 units of breed beastmen_bestigor 13:58:26.291 [Lua] packing 0 units of breed beastmen_ungor 13:58:26.291 [Lua] packing 0 units of breed skaven_plague_monk 13:58:26.291 [Lua] packing 0 units of breed beastmen_gor 13:58:26.291 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:58:26.291 [Lua] 13:58:26.291 [Lua] [1] = 1 (number) 13:58:26.291 [Lua] [2] = 0 (number) 13:58:26.291 [Lua] [3] = 1 (number) 13:58:26.291 [Lua] [4] = 0 (number) 13:58:26.291 [Lua] [5] = 1 (number) 13:58:26.291 [Lua] [6] = 0 (number) 13:58:26.291 [Lua] [7] = 1 (number) 13:58:26.291 [Lua] [8] = 0 (number) 13:58:26.291 [Lua] [9] = 1 (number) 13:58:26.291 [Lua] [10] = 0 (number) 13:58:26.291 [Lua] [11] = 1 (number) 13:58:26.291 [Lua] [12] = 0 (number) 13:58:26.291 [Lua] [13] = 1 (number) 13:58:26.291 [Lua] [14] = 0 (number) 13:58:26.291 [Lua] 13:58:26.291 [Lua] 13:58:26.291 [Lua] 13:58:26.291 [Lua] PlayerManager:add_remote_player 11000013d5e7d6f 13:58:26.291 [GameSession] create_game_object(67, 48) 13:58:26.291 [GameSession] create_game_object(48, 0) -> 110000102bb939f 13:58:26.291 [GameSession] create_game_object(48, 0) -> 11000010547ecd2 13:58:26.291 [GameSession] create_game_object(48, 0) -> 11000013d5e7d6f 13:58:26.291 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 13:58:26.291 [Lua] RemotePlayer:create_game_object( ) 48 13:58:26.334 [Lua] [SharedState] deus_run_state_86492448: spawned_once:11000013d5e7d6f:1:4:3 = true 13:58:26.335 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForGameObjectSync 13:58:26.335 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForPlayers 13:58:26.339 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 13:58:26.339 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 13:58:26.340 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 13:58:26.340 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForPlayers 13:58:26.340 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InGame 13:58:26.340 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = true 13:58:26.340 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 13:58:26.340 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 13:58:26.340 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 13:58:26.340 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForPlayers 13:58:26.340 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InGame 13:58:26.341 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = true 13:58:26.341 [Lua] rpc_to_client_spawn_player 11000010575f4ad 1 13:58:26.341 [Lua] rpc_to_client_spawn_player 110000102bb939f 1 13:58:26.341 [Lua] rpc_to_client_spawn_player 11000013d5e7d6f 1 13:58:26.341 [Lua] rpc_to_client_spawn_player 11000010547ecd2 1 13:58:26.343 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-146.883, 92.1042, 49.1153), Vector4(0, 0, 0.925402, 0.378987)) 13:58:26.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:58:26.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:58:26.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:58:26.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:58:26.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:58:26.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:58:26.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:58:26.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 13:58:26.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:26.346 [GameSession] create_game_object(9, 49) 13:58:26.346 [GameSession] create_game_object(49, 0) -> 110000102bb939f 13:58:26.346 [GameSession] create_game_object(49, 0) -> 11000010547ecd2 13:58:26.346 [GameSession] create_game_object(49, 0) -> 11000013d5e7d6f 13:58:26.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:26.346 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 13:58:26.346 [GameSession] create_game_object(46, 50) 13:58:26.346 [GameSession] create_game_object(50, 0) -> 110000102bb939f 13:58:26.346 [GameSession] create_game_object(50, 0) -> 11000010547ecd2 13:58:26.346 [GameSession] create_game_object(50, 0) -> 11000013d5e7d6f 13:58:26.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 13:58:26.356 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:58:26.356 [Lua] [Mutator] Activating mutator 'easier_packs' 13:58:26.356 [Lua] [Mutator] Initializing mutator 'no_roamers' 13:58:26.356 [Lua] [Mutator] Activating mutator 'no_roamers' 13:58:26.361 [Lua] Switching ConflictSettings: to: deus_beastmen 13:58:26.361 [Lua] pacing=deus_beastmen 13:58:26.361 [Lua] locked_func_name=beastmen 13:58:26.361 [Lua] roaming=nil 13:58:26.361 [Lua] specials=deus_beastmen 13:58:26.361 [Lua] debug_color=purple 13:58:26.361 [Lua] contained_breeds=nil 13:58:26.361 [Lua] pack_spawning=deus_beastmen 13:58:26.361 [Lua] disabled=false 13:58:26.361 [Lua] factions=nil 13:58:26.361 [Lua] boss=deus_beastmen 13:58:26.361 [Lua] horde=deus_beastmen 13:58:26.361 [Lua] name=deus_beastmen 13:58:26.361 [Lua] intensity=deus_default 13:58:26.361 [Lua] --- 13:58:26.366 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_3p":true,"wwise\/one_handed_swords":true} 13:58:26.366 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 13:58:26.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 13:58:26.374 [GameSession] create_game_object(84, 51) 13:58:26.374 [GameSession] create_game_object(51, 0) -> 110000102bb939f 13:58:26.374 [GameSession] create_game_object(51, 0) -> 11000010547ecd2 13:58:26.374 [GameSession] create_game_object(51, 0) -> 11000013d5e7d6f 13:58:26.374 [GameSession] create_game_object(84, 52) 13:58:26.374 [GameSession] create_game_object(52, 0) -> 110000102bb939f 13:58:26.374 [GameSession] create_game_object(52, 0) -> 11000010547ecd2 13:58:26.374 [GameSession] create_game_object(52, 0) -> 11000013d5e7d6f 13:58:26.390 [GameSession] create_game_object(36, 53) 13:58:26.390 [GameSession] create_game_object(53, 0) -> 110000102bb939f 13:58:26.390 [GameSession] create_game_object(53, 0) -> 11000010547ecd2 13:58:26.390 [GameSession] create_game_object(53, 0) -> 11000013d5e7d6f 13:58:26.401 [Flow] **********************DEBUG************************volcano_arena_02 trigger TOUCH 13:58:26.401 [Flow] **********************DEBUG************************volcano_abbey OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_end ON 13:58:26.401 [Flow] **********************DEBUG************************volcano_ruins OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_end_lowres OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_arena_02 ON 13:58:26.401 [Flow] **********************DEBUG************************volcano_arena_01 OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_bridge ON 13:58:26.401 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_bridge trigger TOUCH 13:58:26.401 [Flow] **********************DEBUG************************volcano_abbey OFF 13:58:26.401 [Flow] **********************DEBUG************************volcano_ruins OFF 13:58:26.408 [GameSession] create_game_object(36, 54) 13:58:26.408 [GameSession] create_game_object(54, 0) -> 110000102bb939f 13:58:26.408 [GameSession] create_game_object(54, 0) -> 11000010547ecd2 13:58:26.408 [GameSession] create_game_object(54, 0) -> 11000013d5e7d6f 13:58:26.436 [GameSession] 110000102bb939f -> create_game_object(1025) 13:58:26.436 [GameSession] create_game_object(1025, 0) -> 11000010547ecd2 13:58:26.436 [GameSession] create_game_object(1025, 0) -> 11000013d5e7d6f 13:58:26.436 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:58:26.436 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 13:58:26.437 [GameSession] create_game_object(46, 55) 13:58:26.437 [GameSession] create_game_object(55, 0) -> 110000102bb939f 13:58:26.437 [GameSession] create_game_object(55, 0) -> 11000010547ecd2 13:58:26.437 [GameSession] create_game_object(55, 0) -> 11000013d5e7d6f 13:58:26.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 13:58:26.437 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 13:58:26.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:26.438 [Lua] TalentSystem:rpc_sync_talents 1 1025 13:58:26.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 13:58:26.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 13:58:26.503 [GameSession] 11000010547ecd2 -> create_game_object(2049) 13:58:26.503 [GameSession] create_game_object(2049, 0) -> 110000102bb939f 13:58:26.503 [GameSession] create_game_object(2049, 0) -> 11000013d5e7d6f 13:58:26.503 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010547ecd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:58:26.503 [Lua] [NetworkServer] Peer 11000010547ecd2 spawned player. 13:58:26.504 [GameSession] create_game_object(46, 56) 13:58:26.504 [GameSession] create_game_object(56, 0) -> 110000102bb939f 13:58:26.504 [GameSession] create_game_object(56, 0) -> 11000010547ecd2 13:58:26.504 [GameSession] create_game_object(56, 0) -> 11000013d5e7d6f 13:58:26.504 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 13:58:26.504 [Lua] PlayerManager:assign_unit_ownership God Splitter [PL] 11000010547ecd2 1 13:58:26.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:26.505 [Lua] TalentSystem:rpc_sync_talents 11 2049 13:58:26.505 [GameSession] 11000010547ecd2 -> create_game_object(2050) 13:58:26.505 [GameSession] create_game_object(2050, 0) -> 110000102bb939f 13:58:26.505 [GameSession] create_game_object(2050, 0) -> 11000013d5e7d6f 13:58:26.505 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010547ecd2 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 13:58:26.522 [Lua] [SharedState] deus_run_state_86492448: additional_items:11000010547ecd2:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 13:58:26.687 [Lua] StateInGameRunning:_game_actually_starts() 13:58:26.689 [Lua] ################################################################################################################# 13:58:26.689 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-sig_volcano_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:58:26.689 [Lua] ################################################################################################################# 13:58:26.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 13:58:26.689 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 13:58:26.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 13:58:26.756 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 13:58:26.774 [GameSession] 11000013d5e7d6f -> create_game_object(3072) 13:58:26.774 [GameSession] create_game_object(3072, 0) -> 110000102bb939f 13:58:26.774 [GameSession] create_game_object(3072, 0) -> 11000010547ecd2 13:58:26.774 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013d5e7d6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:58:26.774 [Lua] Adding player sync data to peer=11000013d5e7d6f local_player_id=1 13:58:26.774 [GameSession] 11000013d5e7d6f -> create_game_object(3073) 13:58:26.774 [GameSession] create_game_object(3073, 0) -> 110000102bb939f 13:58:26.774 [GameSession] create_game_object(3073, 0) -> 11000010547ecd2 13:58:26.774 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013d5e7d6f go_type=player_unit go_created_func_name=game_object_created_player_unit 13:58:26.774 [Lua] [NetworkServer] Peer 11000013d5e7d6f spawned player. 13:58:26.775 [GameSession] create_game_object(46, 57) 13:58:26.775 [GameSession] create_game_object(57, 0) -> 110000102bb939f 13:58:26.775 [GameSession] create_game_object(57, 0) -> 11000010547ecd2 13:58:26.775 [GameSession] create_game_object(57, 0) -> 11000013d5e7d6f 13:58:26.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 13:58:26.775 [Lua] PlayerManager:assign_unit_ownership rADKORT 11000013d5e7d6f 1 13:58:26.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:26.775 [Lua] TalentSystem:rpc_sync_talents 8 3073 13:58:26.873 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 13:58:26.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 13:58:26.877 [Lua] Commit load time data 13:58:27.119 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 13:58:27.386 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":true,"wwise\/one_handed_hammers":true} 13:58:28.790 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":true,"wwise\/one_handed_hammers":true} 13:58:28.941 [GameSession] create_game_object(84, 58) 13:58:28.941 [GameSession] create_game_object(58, 0) -> 110000102bb939f 13:58:28.941 [GameSession] create_game_object(58, 0) -> 11000010547ecd2 13:58:28.941 [GameSession] create_game_object(58, 0) -> 11000013d5e7d6f 13:58:28.959 [GameSession] create_game_object(36, 59) 13:58:28.959 [GameSession] create_game_object(59, 0) -> 110000102bb939f 13:58:28.959 [GameSession] create_game_object(59, 0) -> 11000010547ecd2 13:58:28.959 [GameSession] create_game_object(59, 0) -> 11000013d5e7d6f 13:58:28.975 [GameSession] create_game_object(64, 60) 13:58:28.975 [GameSession] create_game_object(60, 0) -> 110000102bb939f 13:58:28.975 [GameSession] create_game_object(60, 0) -> 11000010547ecd2 13:58:28.975 [GameSession] create_game_object(60, 0) -> 11000013d5e7d6f 13:58:29.245 [Window] Window => active 13:58:29.713 [EACServer] [14:58:29:713][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 13:58:30.181 [GameSession] create_game_object(84, 61) 13:58:30.181 [GameSession] create_game_object(61, 0) -> 110000102bb939f 13:58:30.181 [GameSession] create_game_object(61, 0) -> 11000010547ecd2 13:58:30.181 [GameSession] create_game_object(61, 0) -> 11000013d5e7d6f 13:58:30.198 [GameSession] create_game_object(36, 62) 13:58:30.198 [GameSession] create_game_object(62, 0) -> 110000102bb939f 13:58:30.198 [GameSession] create_game_object(62, 0) -> 11000010547ecd2 13:58:30.198 [GameSession] create_game_object(62, 0) -> 11000013d5e7d6f 13:58:30.653 [GameSession] destroy_game_object(61) 13:58:31.350 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":true,"wwise\/two_handed_axes":true} 13:58:31.385 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 13:58:31.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 13:58:31.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 13:58:31.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 13:58:31.386 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 13:58:31.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:58:31.434 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:58:31.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 13:58:31.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 13:58:31.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 13:58:31.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:58:31.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:58:31.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:58:31.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 13:58:31.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 13:58:31.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 13:58:32.303 [Lua] Set lobby begin: 13:58:32.303 [Lua] Lobby data twitch_enabled = false 13:58:32.303 [Lua] Lobby data selected_mission_id = journey_citadel 13:58:32.303 [Lua] Lobby data num_players = 4 13:58:32.303 [Lua] Lobby data difficulty_tweak = -10 13:58:32.303 [Lua] Lobby data host = 11000010575f4ad 13:58:32.303 [Lua] Lobby data matchmaking_type = 2 13:58:32.303 [Lua] Lobby data is_private = false 13:58:32.303 [Lua] Lobby data match_started = true 13:58:32.303 [Lua] Lobby data difficulty = hardest 13:58:32.304 [Lua] Lobby data player_slot_1 = 0:0 13:58:32.304 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 13:58:32.304 [Lua] Lobby data unique_server_name = Saryk 13:58:32.304 [Lua] Lobby data quick_game = true 13:58:32.304 [Lua] Lobby data country_code = FR 13:58:32.304 [Lua] Lobby data matchmaking = true 13:58:32.304 [Lua] Lobby data power_level = 715 13:58:32.304 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 13:58:32.304 [Lua] Lobby data mechanism = deus 13:58:32.304 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 13:58:32.304 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 13:58:32.304 [Lua] Lobby data network_hash = d096ef183372c9f1 13:58:32.304 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 13:58:32.304 [Lua] Lobby data eac_authorized = true 13:58:32.304 [Lua] Set lobby end. 13:58:32.674 [GameSession] destroy_game_object(16) 13:58:32.722 [Lua] [SharedState] deus_run_state_86492448: grenade:110000102bb939f:1:5:4 = grenade_frag_01 13:58:33.508 [Lua] [SharedState] deus_run_state_86492448: potion:11000010575f4ad:1:2:1 = potion_liquid_bravado_01 13:58:33.510 [GameSession] destroy_game_object(6) 13:58:34.091 [Lua] [Mutator] Deactivating mutator 'no_roamers' 13:58:36.150 [GameSession] create_game_object(84, 63) 13:58:36.150 [GameSession] create_game_object(63, 0) -> 110000102bb939f 13:58:36.150 [GameSession] create_game_object(63, 0) -> 11000010547ecd2 13:58:36.150 [GameSession] create_game_object(63, 0) -> 11000013d5e7d6f 13:58:36.506 [GameSession] destroy_game_object(63) 13:58:39.001 [Flow] **********************DEBUG************************volcano_ruins OFF 13:58:39.001 [Flow] **********************DEBUG************************volcano_bridge_lowres ON 13:58:39.001 [Flow] **********************DEBUG************************volcano_abbey OFF 13:58:39.001 [Flow] **********************DEBUG************************volcano_bridge OFF 13:58:39.001 [Flow] **********************DEBUG************************volcano_bridge trigger UNTOUCH 13:58:40.301 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 1 13:58:40.301 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 42 13:58:40.302 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 86 13:58:40.302 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 1 13:58:40.305 [GameSession] destroy_game_object(30) 13:58:40.350 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 1 13:58:40.350 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 77 13:58:40.350 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 119 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 1 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 33 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 152 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 1 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 33 13:58:40.400 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 185 13:58:40.489 [GameSession] destroy_game_object(52) 13:58:40.853 [Lua] [SharedState] deus_run_state_86492448: potion:11000010575f4ad:1:2:1 = 13:58:40.919 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_liquid_bravado_01 13:58:42.587 [GameSession] create_game_object(84, 64) 13:58:42.587 [GameSession] create_game_object(64, 0) -> 110000102bb939f 13:58:42.587 [GameSession] create_game_object(64, 0) -> 11000010547ecd2 13:58:42.587 [GameSession] create_game_object(64, 0) -> 11000013d5e7d6f 13:58:43.508 [GameSession] 11000013d5e7d6f -> create_game_object(3074) 13:58:43.508 [GameSession] create_game_object(3074, 0) -> 110000102bb939f 13:58:43.508 [GameSession] create_game_object(3074, 0) -> 11000010547ecd2 13:58:43.508 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:43.543 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:58:43.725 [GameSession] create_game_object(84, 65) 13:58:43.725 [GameSession] create_game_object(65, 0) -> 110000102bb939f 13:58:43.725 [GameSession] create_game_object(65, 0) -> 11000010547ecd2 13:58:43.725 [GameSession] create_game_object(65, 0) -> 11000013d5e7d6f 13:58:44.225 [GameSession] 11000013d5e7d6f -> destroy_game_object(3074) 13:58:44.225 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:44.843 [GameSession] 11000013d5e7d6f -> create_game_object(3075) 13:58:44.843 [GameSession] create_game_object(3075, 0) -> 110000102bb939f 13:58:44.843 [GameSession] create_game_object(3075, 0) -> 11000010547ecd2 13:58:44.843 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:44.878 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:58:45.443 [GameSession] 11000013d5e7d6f -> destroy_game_object(3075) 13:58:45.443 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:46.061 [Lua] Players are leaving the safe zone 13:58:46.163 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:58:47.434 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 13:58:48.033 [GameSession] create_game_object(84, 66) 13:58:48.033 [GameSession] create_game_object(66, 0) -> 110000102bb939f 13:58:48.033 [GameSession] create_game_object(66, 0) -> 11000010547ecd2 13:58:48.033 [GameSession] create_game_object(66, 0) -> 11000013d5e7d6f 13:58:48.050 [GameSession] create_game_object(36, 67) 13:58:48.050 [GameSession] create_game_object(67, 0) -> 110000102bb939f 13:58:48.050 [GameSession] create_game_object(67, 0) -> 11000010547ecd2 13:58:48.050 [GameSession] create_game_object(67, 0) -> 11000013d5e7d6f 13:58:48.067 [GameSession] create_game_object(36, 68) 13:58:48.067 [GameSession] create_game_object(68, 0) -> 110000102bb939f 13:58:48.067 [GameSession] create_game_object(68, 0) -> 11000010547ecd2 13:58:48.067 [GameSession] create_game_object(68, 0) -> 11000013d5e7d6f 13:58:48.951 [GameSession] 11000013d5e7d6f -> create_game_object(3076) 13:58:48.951 [GameSession] create_game_object(3076, 0) -> 110000102bb939f 13:58:48.951 [GameSession] create_game_object(3076, 0) -> 11000010547ecd2 13:58:48.951 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:48.954 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:58:49.236 [GameSession] create_game_object(84, 69) 13:58:49.236 [GameSession] create_game_object(69, 0) -> 110000102bb939f 13:58:49.236 [GameSession] create_game_object(69, 0) -> 11000010547ecd2 13:58:49.236 [GameSession] create_game_object(69, 0) -> 11000013d5e7d6f 13:58:49.253 [GameSession] create_game_object(36, 70) 13:58:49.253 [GameSession] create_game_object(70, 0) -> 110000102bb939f 13:58:49.253 [GameSession] create_game_object(70, 0) -> 11000010547ecd2 13:58:49.253 [GameSession] create_game_object(70, 0) -> 11000013d5e7d6f 13:58:49.270 [GameSession] create_game_object(36, 71) 13:58:49.270 [GameSession] create_game_object(71, 0) -> 110000102bb939f 13:58:49.270 [GameSession] create_game_object(71, 0) -> 11000010547ecd2 13:58:49.270 [GameSession] create_game_object(71, 0) -> 11000013d5e7d6f 13:58:49.287 [GameSession] create_game_object(36, 72) 13:58:49.287 [GameSession] create_game_object(72, 0) -> 110000102bb939f 13:58:49.287 [GameSession] create_game_object(72, 0) -> 11000010547ecd2 13:58:49.287 [GameSession] create_game_object(72, 0) -> 11000013d5e7d6f 13:58:49.304 [GameSession] create_game_object(64, 73) 13:58:49.304 [GameSession] create_game_object(73, 0) -> 110000102bb939f 13:58:49.304 [GameSession] create_game_object(73, 0) -> 11000010547ecd2 13:58:49.304 [GameSession] create_game_object(73, 0) -> 11000013d5e7d6f 13:58:49.735 [GameSession] 11000013d5e7d6f -> destroy_game_object(3076) 13:58:49.735 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:50.185 [GameSession] 11000013d5e7d6f -> create_game_object(3077) 13:58:50.185 [GameSession] create_game_object(3077, 0) -> 110000102bb939f 13:58:50.185 [GameSession] create_game_object(3077, 0) -> 11000010547ecd2 13:58:50.185 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:50.187 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:58:51.037 [GameSession] 11000013d5e7d6f -> destroy_game_object(3077) 13:58:51.037 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:51.121 [GameSession] create_game_object(84, 74) 13:58:51.121 [GameSession] create_game_object(74, 0) -> 110000102bb939f 13:58:51.121 [GameSession] create_game_object(74, 0) -> 11000010547ecd2 13:58:51.121 [GameSession] create_game_object(74, 0) -> 11000013d5e7d6f 13:58:51.139 [GameSession] create_game_object(64, 75) 13:58:51.139 [GameSession] create_game_object(75, 0) -> 110000102bb939f 13:58:51.139 [GameSession] create_game_object(75, 0) -> 11000010547ecd2 13:58:51.139 [GameSession] create_game_object(75, 0) -> 11000013d5e7d6f 13:58:51.310 [Flow] **********************DEBUG************************volcano_bridge ON 13:58:51.310 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF 13:58:51.310 [Flow] **********************DEBUG************************volcano_bridge trigger TOUCH 13:58:51.310 [Flow] **********************DEBUG************************volcano_abbey OFF 13:58:51.310 [Flow] **********************DEBUG************************volcano_ruins OFF 13:58:51.838 [GameSession] 11000013d5e7d6f -> create_game_object(3078) 13:58:51.838 [GameSession] create_game_object(3078, 0) -> 110000102bb939f 13:58:51.838 [GameSession] create_game_object(3078, 0) -> 11000010547ecd2 13:58:51.838 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:51.841 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 13:58:51.956 [GameSession] create_game_object(84, 76) 13:58:51.956 [GameSession] create_game_object(76, 0) -> 110000102bb939f 13:58:51.956 [GameSession] create_game_object(76, 0) -> 11000010547ecd2 13:58:51.956 [GameSession] create_game_object(76, 0) -> 11000013d5e7d6f 13:58:51.973 [GameSession] create_game_object(64, 77) 13:58:51.973 [GameSession] create_game_object(77, 0) -> 110000102bb939f 13:58:51.973 [GameSession] create_game_object(77, 0) -> 11000010547ecd2 13:58:51.973 [GameSession] create_game_object(77, 0) -> 11000013d5e7d6f 13:58:51.990 [GameSession] create_game_object(36, 78) 13:58:51.990 [GameSession] create_game_object(78, 0) -> 110000102bb939f 13:58:51.990 [GameSession] create_game_object(78, 0) -> 11000010547ecd2 13:58:51.990 [GameSession] create_game_object(78, 0) -> 11000013d5e7d6f 13:58:52.006 [GameSession] create_game_object(36, 79) 13:58:52.006 [GameSession] create_game_object(79, 0) -> 110000102bb939f 13:58:52.006 [GameSession] create_game_object(79, 0) -> 11000010547ecd2 13:58:52.006 [GameSession] create_game_object(79, 0) -> 11000013d5e7d6f 13:58:52.106 [GameSession] 11000010547ecd2 -> create_game_object(2051) 13:58:52.106 [GameSession] create_game_object(2051, 0) -> 110000102bb939f 13:58:52.106 [GameSession] create_game_object(2051, 0) -> 11000013d5e7d6f 13:58:52.106 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:52.757 [GameSession] create_game_object(84, 80) 13:58:52.757 [GameSession] create_game_object(80, 0) -> 110000102bb939f 13:58:52.757 [GameSession] create_game_object(80, 0) -> 11000010547ecd2 13:58:52.757 [GameSession] create_game_object(80, 0) -> 11000013d5e7d6f 13:58:52.774 [GameSession] create_game_object(64, 81) 13:58:52.774 [GameSession] create_game_object(81, 0) -> 110000102bb939f 13:58:52.774 [GameSession] create_game_object(81, 0) -> 11000010547ecd2 13:58:52.774 [GameSession] create_game_object(81, 0) -> 11000013d5e7d6f 13:58:52.906 [GameSession] 11000010547ecd2 -> destroy_game_object(2051) 13:58:52.906 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 13:58:53.158 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:58:53.307 [GameSession] create_game_object(84, 82) 13:58:53.307 [GameSession] create_game_object(82, 0) -> 110000102bb939f 13:58:53.307 [GameSession] create_game_object(82, 0) -> 11000010547ecd2 13:58:53.307 [GameSession] create_game_object(82, 0) -> 11000013d5e7d6f 13:58:53.325 [GameSession] create_game_object(64, 83) 13:58:53.325 [GameSession] create_game_object(83, 0) -> 110000102bb939f 13:58:53.325 [GameSession] create_game_object(83, 0) -> 11000010547ecd2 13:58:53.325 [GameSession] create_game_object(83, 0) -> 11000013d5e7d6f 13:58:53.490 [GameSession] 11000013d5e7d6f -> destroy_game_object(3078) 13:58:53.490 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:53.545 [GameSession] destroy_game_object(82) 13:58:54.493 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:58:54.558 [GameSession] create_game_object(84, 84) 13:58:54.558 [GameSession] create_game_object(84, 0) -> 110000102bb939f 13:58:54.558 [GameSession] create_game_object(84, 0) -> 11000010547ecd2 13:58:54.558 [GameSession] create_game_object(84, 0) -> 11000013d5e7d6f 13:58:55.946 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 13:58:56.779 [GameSession] create_game_object(84, 85) 13:58:56.779 [GameSession] create_game_object(85, 0) -> 110000102bb939f 13:58:56.779 [GameSession] create_game_object(85, 0) -> 11000010547ecd2 13:58:56.779 [GameSession] create_game_object(85, 0) -> 11000013d5e7d6f 13:58:56.795 [GameSession] create_game_object(64, 86) 13:58:56.795 [GameSession] create_game_object(86, 0) -> 110000102bb939f 13:58:56.795 [GameSession] create_game_object(86, 0) -> 11000010547ecd2 13:58:56.795 [GameSession] create_game_object(86, 0) -> 11000013d5e7d6f 13:58:57.462 [GameSession] create_game_object(84, 87) 13:58:57.462 [GameSession] create_game_object(87, 0) -> 110000102bb939f 13:58:57.462 [GameSession] create_game_object(87, 0) -> 11000010547ecd2 13:58:57.462 [GameSession] create_game_object(87, 0) -> 11000013d5e7d6f 13:58:57.479 [GameSession] create_game_object(64, 88) 13:58:57.479 [GameSession] create_game_object(88, 0) -> 110000102bb939f 13:58:57.479 [GameSession] create_game_object(88, 0) -> 11000010547ecd2 13:58:57.479 [GameSession] create_game_object(88, 0) -> 11000013d5e7d6f 13:58:57.712 [GameSession] 11000013d5e7d6f -> create_game_object(3079) 13:58:57.712 [GameSession] create_game_object(3079, 0) -> 110000102bb939f 13:58:57.712 [GameSession] create_game_object(3079, 0) -> 11000010547ecd2 13:58:57.712 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:57.747 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:58:58.398 [GameSession] 11000013d5e7d6f -> destroy_game_object(3079) 13:58:58.398 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:58.732 [GameSession] 11000013d5e7d6f -> create_game_object(3080) 13:58:58.732 [GameSession] create_game_object(3080, 0) -> 110000102bb939f 13:58:58.732 [GameSession] create_game_object(3080, 0) -> 11000010547ecd2 13:58:58.732 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:58:58.735 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:58:59.252 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 2 13:58:59.252 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 73 13:58:59.252 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 216 13:58:59.252 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 2 13:58:59.256 [GameSession] destroy_game_object(31) 13:58:59.301 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 2 13:58:59.301 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 108 13:58:59.301 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 247 13:58:59.318 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 2 13:58:59.318 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 64 13:58:59.318 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 278 13:58:59.318 [GameSession] 11000013d5e7d6f -> destroy_game_object(3080) 13:58:59.318 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:58:59.435 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 2 13:58:59.435 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 64 13:58:59.435 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 309 13:58:59.690 [Flow] **********************DEBUG************************volcano_arena_02 OFF 13:58:59.690 [Flow] **********************DEBUG************************volcano_abbey OFF 13:58:59.690 [Flow] **********************DEBUG************************volcano_end OFF 13:58:59.690 [Flow] **********************DEBUG************************volcano_arena_02 trigger UNTOUCH 13:58:59.690 [Flow] **********************DEBUG************************volcano_arena_01 OFF 13:58:59.690 [Flow] **********************DEBUG************************volcano_end_lowres ON 13:58:59.690 [Flow] **********************DEBUG************************volcano_ruins OFF 13:58:59.871 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:59:00.471 [GameSession] create_game_object(84, 89) 13:59:00.471 [GameSession] create_game_object(89, 0) -> 110000102bb939f 13:59:00.471 [GameSession] create_game_object(89, 0) -> 11000010547ecd2 13:59:00.471 [GameSession] create_game_object(89, 0) -> 11000013d5e7d6f 13:59:00.488 [GameSession] create_game_object(64, 90) 13:59:00.488 [GameSession] create_game_object(90, 0) -> 110000102bb939f 13:59:00.488 [GameSession] create_game_object(90, 0) -> 11000010547ecd2 13:59:00.488 [GameSession] create_game_object(90, 0) -> 11000013d5e7d6f 13:59:01.140 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 13:59:02.942 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:59:03.778 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 3 13:59:03.778 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 102 13:59:03.778 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 338 13:59:03.778 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 3 13:59:03.782 [GameSession] destroy_game_object(32) 13:59:03.811 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 3 13:59:03.811 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 137 13:59:03.811 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 367 13:59:03.861 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 3 13:59:03.861 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 93 13:59:03.861 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 396 13:59:03.894 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 3 13:59:03.895 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 93 13:59:03.895 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 425 13:59:06.470 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:59:06.470 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:59:06.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 13:59:06.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem 13:59:06.471 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 13:59:07.572 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:59:09.477 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 13:59:11.372 [GameSession] destroy_game_object(58) 13:59:11.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 13:59:11.487 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 13:59:11.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 13:59:12.085 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:59:12.118 [GameSession] create_game_object(84, 91) 13:59:12.118 [GameSession] create_game_object(91, 0) -> 110000102bb939f 13:59:12.118 [GameSession] create_game_object(91, 0) -> 11000010547ecd2 13:59:12.118 [GameSession] create_game_object(91, 0) -> 11000013d5e7d6f 13:59:12.136 [GameSession] create_game_object(35, 92) 13:59:12.136 [GameSession] create_game_object(92, 0) -> 110000102bb939f 13:59:12.136 [GameSession] create_game_object(92, 0) -> 11000010547ecd2 13:59:12.136 [GameSession] create_game_object(92, 0) -> 11000013d5e7d6f 13:59:12.152 [GameSession] create_game_object(64, 93) 13:59:12.152 [GameSession] create_game_object(93, 0) -> 110000102bb939f 13:59:12.152 [GameSession] create_game_object(93, 0) -> 11000010547ecd2 13:59:12.152 [GameSession] create_game_object(93, 0) -> 11000013d5e7d6f 13:59:12.169 [GameSession] create_game_object(64, 94) 13:59:12.169 [GameSession] create_game_object(94, 0) -> 110000102bb939f 13:59:12.169 [GameSession] create_game_object(94, 0) -> 11000010547ecd2 13:59:12.169 [GameSession] create_game_object(94, 0) -> 11000013d5e7d6f 13:59:12.669 [GameSession] create_game_object(84, 95) 13:59:12.669 [GameSession] create_game_object(95, 0) -> 110000102bb939f 13:59:12.669 [GameSession] create_game_object(95, 0) -> 11000010547ecd2 13:59:12.669 [GameSession] create_game_object(95, 0) -> 11000013d5e7d6f 13:59:12.687 [GameSession] create_game_object(64, 96) 13:59:12.687 [GameSession] create_game_object(96, 0) -> 110000102bb939f 13:59:12.687 [GameSession] create_game_object(96, 0) -> 11000010547ecd2 13:59:12.687 [GameSession] create_game_object(96, 0) -> 11000013d5e7d6f 13:59:13.460 [GameSession] destroy_game_object(95) 13:59:13.940 [GameSession] 11000013d5e7d6f -> create_game_object(3081) 13:59:13.940 [GameSession] create_game_object(3081, 0) -> 110000102bb939f 13:59:13.940 [GameSession] create_game_object(3081, 0) -> 11000010547ecd2 13:59:13.940 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:13.959 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:59:14.191 [GameSession] create_game_object(84, 97) 13:59:14.191 [GameSession] create_game_object(97, 0) -> 110000102bb939f 13:59:14.191 [GameSession] create_game_object(97, 0) -> 11000010547ecd2 13:59:14.191 [GameSession] create_game_object(97, 0) -> 11000013d5e7d6f 13:59:14.191 [GameSession] create_game_object(84, 98) 13:59:14.191 [GameSession] create_game_object(98, 0) -> 110000102bb939f 13:59:14.191 [GameSession] create_game_object(98, 0) -> 11000010547ecd2 13:59:14.191 [GameSession] create_game_object(98, 0) -> 11000013d5e7d6f 13:59:14.208 [GameSession] create_game_object(64, 99) 13:59:14.208 [GameSession] create_game_object(99, 0) -> 110000102bb939f 13:59:14.208 [GameSession] create_game_object(99, 0) -> 11000010547ecd2 13:59:14.208 [GameSession] create_game_object(99, 0) -> 11000013d5e7d6f 13:59:14.624 [GameSession] 11000013d5e7d6f -> destroy_game_object(3081) 13:59:14.624 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:59:15.312 [GameSession] 11000013d5e7d6f -> create_game_object(3082) 13:59:15.312 [GameSession] create_game_object(3082, 0) -> 110000102bb939f 13:59:15.312 [GameSession] create_game_object(3082, 0) -> 11000010547ecd2 13:59:15.312 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:15.345 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:59:16.198 [GameSession] create_game_object(84, 100) 13:59:16.198 [GameSession] create_game_object(100, 0) -> 110000102bb939f 13:59:16.198 [GameSession] create_game_object(100, 0) -> 11000010547ecd2 13:59:16.198 [GameSession] create_game_object(100, 0) -> 11000013d5e7d6f 13:59:16.215 [GameSession] create_game_object(35, 101) 13:59:16.215 [GameSession] create_game_object(101, 0) -> 110000102bb939f 13:59:16.215 [GameSession] create_game_object(101, 0) -> 11000010547ecd2 13:59:16.215 [GameSession] create_game_object(101, 0) -> 11000013d5e7d6f 13:59:16.381 [GameSession] 11000013d5e7d6f -> create_game_object(3083) 13:59:16.381 [GameSession] create_game_object(3083, 0) -> 110000102bb939f 13:59:16.381 [GameSession] create_game_object(3083, 0) -> 11000010547ecd2 13:59:16.381 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:59:16.383 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 13:59:16.515 [GameSession] 11000013d5e7d6f -> destroy_game_object(3082) 13:59:16.515 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:59:17.334 [GameSession] 11000013d5e7d6f -> destroy_game_object(3083) 13:59:17.334 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 13:59:17.502 [GameSession] create_game_object(84, 102) 13:59:17.502 [GameSession] create_game_object(102, 0) -> 110000102bb939f 13:59:17.502 [GameSession] create_game_object(102, 0) -> 11000010547ecd2 13:59:17.502 [GameSession] create_game_object(102, 0) -> 11000013d5e7d6f 13:59:17.536 [GameSession] create_game_object(64, 103) 13:59:17.536 [GameSession] create_game_object(103, 0) -> 110000102bb939f 13:59:17.536 [GameSession] create_game_object(103, 0) -> 11000010547ecd2 13:59:17.536 [GameSession] create_game_object(103, 0) -> 11000013d5e7d6f 13:59:17.787 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 13:59:18.170 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 4 13:59:18.170 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 129 13:59:18.170 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 452 13:59:18.170 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 4 13:59:18.175 [GameSession] destroy_game_object(33) 13:59:18.219 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 4 13:59:18.219 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 164 13:59:18.219 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 479 13:59:18.253 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 4 13:59:18.253 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 120 13:59:18.253 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 506 13:59:18.285 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 4 13:59:18.285 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 120 13:59:18.286 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 533 13:59:18.838 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 13:59:19.411 [GameSession] destroy_game_object(102) 13:59:19.907 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 13:59:20.411 [GameSession] destroy_game_object(100) 13:59:21.917 [GameSession] destroy_game_object(98) 13:59:22.435 [GameSession] destroy_game_object(97) 13:59:23.554 [GameSession] destroy_game_object(91) 13:59:26.620 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:59:26.620 [Lua] [Mutator] Activating mutator 'easier_packs' 13:59:26.671 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:59:26.821 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 468610904) 13:59:26.856 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 13:59:26.856 [GameSession] create_game_object(97, 104) 13:59:26.856 [GameSession] create_game_object(104, 0) -> 110000102bb939f 13:59:26.856 [GameSession] create_game_object(104, 0) -> 11000010547ecd2 13:59:26.856 [GameSession] create_game_object(104, 0) -> 11000013d5e7d6f 13:59:32.089 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = 13:59:32.221 [GameSession] create_game_object(84, 105) 13:59:32.221 [GameSession] create_game_object(105, 0) -> 110000102bb939f 13:59:32.221 [GameSession] create_game_object(105, 0) -> 11000010547ecd2 13:59:32.221 [GameSession] create_game_object(105, 0) -> 11000013d5e7d6f 13:59:33.006 [GameSession] create_game_object(84, 106) 13:59:33.006 [GameSession] create_game_object(106, 0) -> 110000102bb939f 13:59:33.006 [GameSession] create_game_object(106, 0) -> 11000010547ecd2 13:59:33.006 [GameSession] create_game_object(106, 0) -> 11000013d5e7d6f 13:59:33.524 [GameSession] create_game_object(84, 107) 13:59:33.524 [GameSession] create_game_object(107, 0) -> 110000102bb939f 13:59:33.524 [GameSession] create_game_object(107, 0) -> 11000010547ecd2 13:59:33.524 [GameSession] create_game_object(107, 0) -> 11000013d5e7d6f 13:59:33.798 [GameSession] destroy_game_object(107) 13:59:36.350 [GameSession] create_game_object(23, 108) 13:59:36.350 [GameSession] create_game_object(108, 0) -> 110000102bb939f 13:59:36.350 [GameSession] create_game_object(108, 0) -> 11000010547ecd2 13:59:36.350 [GameSession] create_game_object(108, 0) -> 11000013d5e7d6f 13:59:37.015 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.96250000000000002 13:59:37.666 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.92249999999999999 13:59:38.002 [GameSession] create_game_object(23, 109) 13:59:38.002 [GameSession] create_game_object(109, 0) -> 110000102bb939f 13:59:38.002 [GameSession] create_game_object(109, 0) -> 11000010547ecd2 13:59:38.002 [GameSession] create_game_object(109, 0) -> 11000013d5e7d6f 13:59:38.318 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.88 13:59:38.969 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.83499999999999996 13:59:39.621 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.78749999999999998 13:59:40.188 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.59999999999999998 13:59:40.687 [GameSession] create_game_object(84, 110) 13:59:40.687 [GameSession] create_game_object(110, 0) -> 110000102bb939f 13:59:40.687 [GameSession] create_game_object(110, 0) -> 11000010547ecd2 13:59:40.687 [GameSession] create_game_object(110, 0) -> 11000013d5e7d6f 13:59:40.756 [GameSession] create_game_object(68, 111) 13:59:40.756 [GameSession] create_game_object(111, 0) -> 110000102bb939f 13:59:40.756 [GameSession] create_game_object(111, 0) -> 11000010547ecd2 13:59:40.756 [GameSession] create_game_object(111, 0) -> 11000013d5e7d6f 13:59:40.789 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000010575f4ad:0:0:0 = 1 13:59:40.789 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:110000102bb939f:0:0:0 = 1 13:59:40.789 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000013d5e7d6f:0:0:0 = 1 13:59:40.789 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000010547ecd2:0:0:0 = 1 13:59:41.411 [GameSession] destroy_game_object(106) 13:59:41.980 [GameSession] destroy_game_object(110) 13:59:42.008 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 5 13:59:42.008 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 173 13:59:42.008 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 577 13:59:42.008 [Lua] [SharedState] deus_run_state_86492448: monster_coins_picked_up:0:0:0:0 = 1 13:59:42.013 [GameSession] destroy_game_object(111) 13:59:42.073 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 5 13:59:42.073 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 208 13:59:42.074 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 621 13:59:42.107 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 5 13:59:42.107 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 164 13:59:42.107 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 665 13:59:42.140 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 5 13:59:42.140 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 164 13:59:42.140 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 709 13:59:42.531 [GameSession] destroy_game_object(105) 13:59:43.643 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:59:43.643 [Lua] [Mutator] Activating mutator 'easier_packs' 13:59:43.661 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:59:44.368 [GameSession] destroy_game_object(108) 13:59:45.801 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:59:45.801 [Lua] [Mutator] Activating mutator 'easier_packs' 13:59:45.803 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.60666666666666669 13:59:45.803 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.79749999999999999 13:59:45.818 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:59:46.022 [GameSession] destroy_game_object(109) 13:59:47.889 [Lua] [Mutator] Initializing mutator 'easier_packs' 13:59:47.889 [Lua] [Mutator] Activating mutator 'easier_packs' 13:59:50.431 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 13:59:50.435 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040545f0 13:59:50.815 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.8075 13:59:52.940 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010547ecd2:1:3:4 = [{"client_id":696915008,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"rarity":"exotic","client_id":1053739648,"name":"talent_1_1"},{"rarity":"rare","client_id":1997727104,"name":"talent_2_2"},{"rarity":"exotic","client_id":556495424,"name":"talent_3_3"},{"rarity":"rare","client_id":1175038592,"name":"talent_4_3"},{"rarity":"rare","client_id":700748928,"name":"talent_5_1"},{"rarity":"unique","client_id":265508000,"name":"talent_6_1"}] 13:59:53.543 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000013d5e7d6f:1:4:3 = [{"client_id":760929088,"name":"deus_extra_stamina","rarity":"rare"},{"rarity":"exotic","client_id":924097216,"name":"talent_1_2"},{"rarity":"rare","client_id":1030378176,"name":"talent_2_3"},{"rarity":"exotic","client_id":805696576,"name":"talent_3_2"},{"rarity":"rare","client_id":1230232704,"name":"talent_4_1"},{"rarity":"rare","client_id":1268635904,"name":"talent_5_1"},{"rarity":"unique","client_id":221849856,"name":"talent_6_1"}] 13:59:55.707 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010575f4ad:1:2:1 = [{"rarity":"exotic","client_id":642776448,"name":"talent_1_1"},{"rarity":"rare","client_id":776823296,"name":"talent_2_2"},{"rarity":"exotic","client_id":1561289088,"name":"talent_3_3"},{"rarity":"rare","client_id":12189288,"name":"talent_4_3"},{"rarity":"rare","client_id":455221760,"name":"talent_5_1"},{"rarity":"unique","client_id":1761753344,"name":"talent_6_2"},{"client_id":1518457344,"name":"deus_skill_on_special_kill","rarity":"rare"}] 13:59:55.707 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 13:59:55.712 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040545f0 13:59:55.824 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.62 13:59:55.825 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.8175 13:59:56.040 [Lua] [Mutator] Deactivating mutator 'easier_packs' 13:59:56.742 [Lua] [SharedState] deus_run_state_86492448: power_ups:110000102bb939f:1:5:4 = [{"client_id":19602196,"name":"natural_bond","rarity":"rare"},{"rarity":"exotic","client_id":2142673408,"name":"talent_1_2"},{"rarity":"rare","client_id":1786139904,"name":"talent_2_3"},{"rarity":"exotic","client_id":2051576704,"name":"talent_3_3"},{"rarity":"rare","client_id":553027968,"name":"talent_4_1"},{"rarity":"rare","client_id":1938060160,"name":"talent_5_3"},{"rarity":"unique","client_id":132950376,"name":"talent_6_3"}] 13:59:56.745 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.62666666666666671 13:59:59.851 [GameSession] create_game_object(84, 112) 13:59:59.851 [GameSession] create_game_object(112, 0) -> 110000102bb939f 13:59:59.851 [GameSession] create_game_object(112, 0) -> 11000010547ecd2 13:59:59.851 [GameSession] create_game_object(112, 0) -> 11000013d5e7d6f 14:00:00.753 [GameSession] create_game_object(84, 113) 14:00:00.753 [GameSession] create_game_object(113, 0) -> 110000102bb939f 14:00:00.753 [GameSession] create_game_object(113, 0) -> 11000010547ecd2 14:00:00.753 [GameSession] create_game_object(113, 0) -> 11000013d5e7d6f 14:00:00.821 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.82750000000000001 14:00:01.320 [GameSession] create_game_object(84, 114) 14:00:01.320 [GameSession] create_game_object(114, 0) -> 110000102bb939f 14:00:01.320 [GameSession] create_game_object(114, 0) -> 11000010547ecd2 14:00:01.320 [GameSession] create_game_object(114, 0) -> 11000013d5e7d6f 14:00:01.757 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.64000000000000001 14:00:02.992 [GameSession] create_game_object(84, 115) 14:00:02.992 [GameSession] create_game_object(115, 0) -> 110000102bb939f 14:00:02.992 [GameSession] create_game_object(115, 0) -> 11000010547ecd2 14:00:02.992 [GameSession] create_game_object(115, 0) -> 11000013d5e7d6f 14:00:03.165 [GameSession] destroy_game_object(51) 14:00:04.044 [GameSession] create_game_object(84, 116) 14:00:04.044 [GameSession] create_game_object(116, 0) -> 110000102bb939f 14:00:04.044 [GameSession] create_game_object(116, 0) -> 11000010547ecd2 14:00:04.044 [GameSession] create_game_object(116, 0) -> 11000013d5e7d6f 14:00:04.914 [GameSession] create_game_object(84, 117) 14:00:04.914 [GameSession] create_game_object(117, 0) -> 110000102bb939f 14:00:04.914 [GameSession] create_game_object(117, 0) -> 11000010547ecd2 14:00:04.914 [GameSession] create_game_object(117, 0) -> 11000013d5e7d6f 14:00:04.931 [GameSession] create_game_object(64, 118) 14:00:04.931 [GameSession] create_game_object(118, 0) -> 110000102bb939f 14:00:04.931 [GameSession] create_game_object(118, 0) -> 11000010547ecd2 14:00:04.931 [GameSession] create_game_object(118, 0) -> 11000013d5e7d6f 14:00:05.836 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.64666666666666661 14:00:05.836 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.83750000000000002 14:00:06.307 [GameSession] destroy_game_object(117) 14:00:07.312 [GameSession] destroy_game_object(116) 14:00:09.228 [GameSession] create_game_object(84, 119) 14:00:09.228 [GameSession] create_game_object(119, 0) -> 110000102bb939f 14:00:09.228 [GameSession] create_game_object(119, 0) -> 11000010547ecd2 14:00:09.228 [GameSession] create_game_object(119, 0) -> 11000013d5e7d6f 14:00:10.331 [GameSession] create_game_object(84, 120) 14:00:10.331 [GameSession] create_game_object(120, 0) -> 110000102bb939f 14:00:10.331 [GameSession] create_game_object(120, 0) -> 11000010547ecd2 14:00:10.331 [GameSession] create_game_object(120, 0) -> 11000013d5e7d6f 14:00:10.839 [GameSession] destroy_game_object(64) 14:00:10.852 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.66000000000000003 14:00:10.852 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.84750000000000003 14:00:11.369 [Lua] [Mutator] Initializing mutator 'no_roamers' 14:00:11.369 [Lua] [Mutator] Activating mutator 'no_roamers' 14:00:11.788 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.66666666666666663 14:00:11.858 [GameSession] destroy_game_object(65) 14:00:12.307 [Lua] [Mutator] Deactivating mutator 'no_roamers' 14:00:12.321 [GameSession] 11000010547ecd2 -> create_game_object(2052) 14:00:12.321 [GameSession] create_game_object(2052, 0) -> 110000102bb939f 14:00:12.321 [GameSession] create_game_object(2052, 0) -> 11000013d5e7d6f 14:00:12.321 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:00:12.443 [GameSession] destroy_game_object(84) 14:00:13.055 [Lua] [Mutator] Initializing mutator 'no_roamers' 14:00:13.055 [Lua] [Mutator] Activating mutator 'no_roamers' 14:00:13.105 [GameSession] 11000010547ecd2 -> destroy_game_object(2052) 14:00:13.105 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:00:14.432 [GameSession] destroy_game_object(12) 14:00:14.560 [Lua] main path terror event triggered: boss_event_chaos_spawn 14:00:14.560 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 14:00:14.579 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000013d5e7d6f:1:4:3 = potion_healing_draught_01 14:00:14.595 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 14:00:14.595 [GameSession] create_game_object(4, 121) 14:00:14.595 [GameSession] create_game_object(121, 0) -> 110000102bb939f 14:00:14.595 [GameSession] create_game_object(121, 0) -> 11000010547ecd2 14:00:14.595 [GameSession] create_game_object(121, 0) -> 11000013d5e7d6f 14:00:14.596 [Lua] Init group template: boss_door_closers 14:00:15.118 [GameSession] destroy_game_object(17) 14:00:15.280 [Lua] [SharedState] deus_run_state_86492448: grenade:11000013d5e7d6f:1:4:3 = grenade_frag_01 14:00:15.849 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.85750000000000004 14:00:16.802 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.68000000000000005 14:00:18.893 [GameSession] create_game_object(84, 122) 14:00:18.893 [GameSession] create_game_object(122, 0) -> 110000102bb939f 14:00:18.893 [GameSession] create_game_object(122, 0) -> 11000010547ecd2 14:00:18.893 [GameSession] create_game_object(122, 0) -> 11000013d5e7d6f 14:00:18.893 [GameSession] create_game_object(84, 123) 14:00:18.893 [GameSession] create_game_object(123, 0) -> 110000102bb939f 14:00:18.893 [GameSession] create_game_object(123, 0) -> 11000010547ecd2 14:00:18.893 [GameSession] create_game_object(123, 0) -> 11000013d5e7d6f 14:00:20.181 [GameSession] create_game_object(84, 124) 14:00:20.181 [GameSession] create_game_object(124, 0) -> 110000102bb939f 14:00:20.181 [GameSession] create_game_object(124, 0) -> 11000010547ecd2 14:00:20.181 [GameSession] create_game_object(124, 0) -> 11000013d5e7d6f 14:00:20.852 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.68666666666666665 14:00:20.852 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.86750000000000005 14:00:21.490 [GameSession] destroy_game_object(124) 14:00:22.121 [GameSession] create_game_object(84, 125) 14:00:22.121 [GameSession] create_game_object(125, 0) -> 110000102bb939f 14:00:22.121 [GameSession] create_game_object(125, 0) -> 11000010547ecd2 14:00:22.121 [GameSession] create_game_object(125, 0) -> 11000013d5e7d6f 14:00:22.177 [GameSession] destroy_game_object(125) 14:00:23.759 [GameSession] create_game_object(84, 126) 14:00:23.759 [GameSession] create_game_object(126, 0) -> 110000102bb939f 14:00:23.759 [GameSession] create_game_object(126, 0) -> 11000010547ecd2 14:00:23.759 [GameSession] create_game_object(126, 0) -> 11000013d5e7d6f 14:00:24.611 [GameSession] create_game_object(68, 127) 14:00:24.611 [GameSession] create_game_object(127, 0) -> 110000102bb939f 14:00:24.611 [GameSession] create_game_object(127, 0) -> 11000010547ecd2 14:00:24.611 [GameSession] create_game_object(127, 0) -> 11000013d5e7d6f 14:00:25.350 [GameSession] destroy_game_object(126) 14:00:25.444 [GameSession] create_game_object(84, 128) 14:00:25.444 [GameSession] create_game_object(128, 0) -> 110000102bb939f 14:00:25.444 [GameSession] create_game_object(128, 0) -> 11000010547ecd2 14:00:25.444 [GameSession] create_game_object(128, 0) -> 11000013d5e7d6f 14:00:25.863 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.69833333333333336 14:00:25.863 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.87749999999999995 14:00:26.832 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.70499999999999996 14:00:28.001 [GameSession] create_game_object(84, 129) 14:00:28.001 [GameSession] create_game_object(129, 0) -> 110000102bb939f 14:00:28.001 [GameSession] create_game_object(129, 0) -> 11000010547ecd2 14:00:28.001 [GameSession] create_game_object(129, 0) -> 11000013d5e7d6f 14:00:28.017 [GameSession] create_game_object(84, 130) 14:00:28.017 [GameSession] create_game_object(130, 0) -> 110000102bb939f 14:00:28.017 [GameSession] create_game_object(130, 0) -> 11000010547ecd2 14:00:28.017 [GameSession] create_game_object(130, 0) -> 11000013d5e7d6f 14:00:28.586 [GameSession] create_game_object(84, 131) 14:00:28.586 [GameSession] create_game_object(131, 0) -> 110000102bb939f 14:00:28.586 [GameSession] create_game_object(131, 0) -> 11000010547ecd2 14:00:28.586 [GameSession] create_game_object(131, 0) -> 11000013d5e7d6f 14:00:29.713 [EACServer] [15:00:29:713][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:00:30.340 [GameSession] create_game_object(84, 132) 14:00:30.340 [GameSession] create_game_object(132, 0) -> 110000102bb939f 14:00:30.340 [GameSession] create_game_object(132, 0) -> 11000010547ecd2 14:00:30.340 [GameSession] create_game_object(132, 0) -> 11000013d5e7d6f 14:00:30.876 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.88749999999999996 14:00:31.710 [GameSession] create_game_object(84, 133) 14:00:31.710 [GameSession] create_game_object(133, 0) -> 110000102bb939f 14:00:31.710 [GameSession] create_game_object(133, 0) -> 11000010547ecd2 14:00:31.710 [GameSession] create_game_object(133, 0) -> 11000013d5e7d6f 14:00:31.745 [GameSession] create_game_object(36, 134) 14:00:31.745 [GameSession] create_game_object(134, 0) -> 110000102bb939f 14:00:31.745 [GameSession] create_game_object(134, 0) -> 11000010547ecd2 14:00:31.745 [GameSession] create_game_object(134, 0) -> 11000013d5e7d6f 14:00:31.845 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.71833333333333338 14:00:32.566 [GameSession] destroy_game_object(74) 14:00:33.988 [GameSession] destroy_game_object(66) 14:00:35.874 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.72499999999999998 14:00:35.874 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.89749999999999996 14:00:37.228 [Lua] Time for new HOOORDE! multi_first_wave 14:00:37.228 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 14:00:37.228 [Lua] horde requested: ambush 14:00:37.228 [Lua] setting up ambush-horde 14:00:37.228 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:00:37.228 [Lua] -> spawning: 15 14:00:37.228 [Lua] horde crated with id 2 of type ambush 14:00:37.228 [Lua] ambush horde has started 14:00:38.151 [GameSession] destroy_game_object(133) 14:00:38.653 [GameSession] destroy_game_object(69) 14:00:39.183 [GameSession] create_game_object(84, 135) 14:00:39.183 [GameSession] create_game_object(135, 0) -> 110000102bb939f 14:00:39.183 [GameSession] create_game_object(135, 0) -> 11000010547ecd2 14:00:39.183 [GameSession] create_game_object(135, 0) -> 11000013d5e7d6f 14:00:40.388 [GameSession] create_game_object(35, 136) 14:00:40.388 [GameSession] create_game_object(136, 0) -> 110000102bb939f 14:00:40.388 [GameSession] create_game_object(136, 0) -> 11000010547ecd2 14:00:40.388 [GameSession] create_game_object(136, 0) -> 11000013d5e7d6f 14:00:40.422 [GameSession] create_game_object(64, 137) 14:00:40.422 [GameSession] create_game_object(137, 0) -> 110000102bb939f 14:00:40.422 [GameSession] create_game_object(137, 0) -> 11000010547ecd2 14:00:40.422 [GameSession] create_game_object(137, 0) -> 11000013d5e7d6f 14:00:40.438 [GameSession] create_game_object(64, 138) 14:00:40.438 [GameSession] create_game_object(138, 0) -> 110000102bb939f 14:00:40.438 [GameSession] create_game_object(138, 0) -> 11000010547ecd2 14:00:40.438 [GameSession] create_game_object(138, 0) -> 11000013d5e7d6f 14:00:40.689 [GameSession] create_game_object(64, 139) 14:00:40.689 [GameSession] create_game_object(139, 0) -> 110000102bb939f 14:00:40.689 [GameSession] create_game_object(139, 0) -> 11000010547ecd2 14:00:40.689 [GameSession] create_game_object(139, 0) -> 11000013d5e7d6f 14:00:40.739 [GameSession] create_game_object(64, 140) 14:00:40.739 [GameSession] create_game_object(140, 0) -> 110000102bb939f 14:00:40.739 [GameSession] create_game_object(140, 0) -> 11000010547ecd2 14:00:40.739 [GameSession] create_game_object(140, 0) -> 11000013d5e7d6f 14:00:40.756 [GameSession] create_game_object(64, 141) 14:00:40.756 [GameSession] create_game_object(141, 0) -> 110000102bb939f 14:00:40.756 [GameSession] create_game_object(141, 0) -> 11000010547ecd2 14:00:40.756 [GameSession] create_game_object(141, 0) -> 11000013d5e7d6f 14:00:40.773 [GameSession] create_game_object(64, 142) 14:00:40.773 [GameSession] create_game_object(142, 0) -> 110000102bb939f 14:00:40.773 [GameSession] create_game_object(142, 0) -> 11000010547ecd2 14:00:40.773 [GameSession] create_game_object(142, 0) -> 11000013d5e7d6f 14:00:40.789 [GameSession] create_game_object(64, 143) 14:00:40.789 [GameSession] create_game_object(143, 0) -> 110000102bb939f 14:00:40.789 [GameSession] create_game_object(143, 0) -> 11000010547ecd2 14:00:40.789 [GameSession] create_game_object(143, 0) -> 11000013d5e7d6f 14:00:40.824 [GameSession] create_game_object(36, 144) 14:00:40.824 [GameSession] create_game_object(144, 0) -> 110000102bb939f 14:00:40.824 [GameSession] create_game_object(144, 0) -> 11000010547ecd2 14:00:40.824 [GameSession] create_game_object(144, 0) -> 11000013d5e7d6f 14:00:40.840 [GameSession] create_game_object(64, 145) 14:00:40.840 [GameSession] create_game_object(145, 0) -> 110000102bb939f 14:00:40.840 [GameSession] create_game_object(145, 0) -> 11000010547ecd2 14:00:40.840 [GameSession] create_game_object(145, 0) -> 11000013d5e7d6f 14:00:40.873 [GameSession] create_game_object(64, 146) 14:00:40.873 [GameSession] create_game_object(146, 0) -> 110000102bb939f 14:00:40.873 [GameSession] create_game_object(146, 0) -> 11000010547ecd2 14:00:40.873 [GameSession] create_game_object(146, 0) -> 11000013d5e7d6f 14:00:40.890 [GameSession] create_game_object(64, 147) 14:00:40.890 [GameSession] create_game_object(147, 0) -> 110000102bb939f 14:00:40.890 [GameSession] create_game_object(147, 0) -> 11000010547ecd2 14:00:40.890 [GameSession] create_game_object(147, 0) -> 11000013d5e7d6f 14:00:40.892 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.73833333333333329 14:00:40.892 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.90749999999999997 14:00:40.896 [GameSession] destroy_game_object(76) 14:00:41.062 [GameSession] destroy_game_object(135) 14:00:41.208 [Lua] Init group template: horde 14:00:41.574 [GameSession] create_game_object(84, 148) 14:00:41.574 [GameSession] create_game_object(148, 0) -> 110000102bb939f 14:00:41.574 [GameSession] create_game_object(148, 0) -> 11000010547ecd2 14:00:41.574 [GameSession] create_game_object(148, 0) -> 11000013d5e7d6f 14:00:41.630 [GameSession] destroy_game_object(148) 14:00:41.713 [GameSession] destroy_game_object(80) 14:00:41.724 [GameSession] create_game_object(84, 149) 14:00:41.724 [GameSession] create_game_object(149, 0) -> 110000102bb939f 14:00:41.724 [GameSession] create_game_object(149, 0) -> 11000010547ecd2 14:00:41.724 [GameSession] create_game_object(149, 0) -> 11000013d5e7d6f 14:00:41.830 [GameSession] destroy_game_object(149) 14:00:41.876 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.745 14:00:42.593 [GameSession] create_game_object(84, 150) 14:00:42.593 [GameSession] create_game_object(150, 0) -> 110000102bb939f 14:00:42.593 [GameSession] create_game_object(150, 0) -> 11000010547ecd2 14:00:42.593 [GameSession] create_game_object(150, 0) -> 11000013d5e7d6f 14:00:45.234 [GameSession] create_game_object(84, 151) 14:00:45.234 [GameSession] create_game_object(151, 0) -> 110000102bb939f 14:00:45.234 [GameSession] create_game_object(151, 0) -> 11000010547ecd2 14:00:45.234 [GameSession] create_game_object(151, 0) -> 11000013d5e7d6f 14:00:45.251 [GameSession] create_game_object(36, 152) 14:00:45.251 [GameSession] create_game_object(152, 0) -> 110000102bb939f 14:00:45.251 [GameSession] create_game_object(152, 0) -> 11000010547ecd2 14:00:45.251 [GameSession] create_game_object(152, 0) -> 11000013d5e7d6f 14:00:45.268 [GameSession] create_game_object(36, 153) 14:00:45.268 [GameSession] create_game_object(153, 0) -> 110000102bb939f 14:00:45.268 [GameSession] create_game_object(153, 0) -> 11000010547ecd2 14:00:45.268 [GameSession] create_game_object(153, 0) -> 11000013d5e7d6f 14:00:45.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.91749999999999998 14:00:46.726 [GameSession] destroy_game_object(150) 14:00:46.889 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.7583333333333333 14:00:47.948 [GameSession] destroy_game_object(151) 14:00:48.193 [GameSession] create_game_object(84, 154) 14:00:48.193 [GameSession] create_game_object(154, 0) -> 110000102bb939f 14:00:48.193 [GameSession] create_game_object(154, 0) -> 11000010547ecd2 14:00:48.193 [GameSession] create_game_object(154, 0) -> 11000013d5e7d6f 14:00:48.564 [GameSession] create_game_object(43, 155) 14:00:48.564 [GameSession] create_game_object(155, 0) -> 110000102bb939f 14:00:48.564 [GameSession] create_game_object(155, 0) -> 11000010547ecd2 14:00:48.564 [GameSession] create_game_object(155, 0) -> 11000013d5e7d6f 14:00:48.967 [GameSession] destroy_game_object(154) 14:00:49.161 [GameSession] create_game_object(84, 156) 14:00:49.161 [GameSession] create_game_object(156, 0) -> 110000102bb939f 14:00:49.161 [GameSession] create_game_object(156, 0) -> 11000010547ecd2 14:00:49.161 [GameSession] create_game_object(156, 0) -> 11000013d5e7d6f 14:00:49.262 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:00:49.262 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:00:49.262 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 14:00:49.262 [Lua] horde requested: ambush 14:00:49.262 [Lua] setting up ambush-horde 14:00:49.262 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:00:49.262 [Lua] -> spawning: 13 14:00:49.262 [Lua] horde crated with id 3 of type ambush 14:00:49.262 [Lua] ambush horde has started 14:00:49.937 [GameSession] destroy_game_object(156) 14:00:50.232 [GameSession] create_game_object(84, 157) 14:00:50.232 [GameSession] create_game_object(157, 0) -> 110000102bb939f 14:00:50.232 [GameSession] create_game_object(157, 0) -> 11000010547ecd2 14:00:50.232 [GameSession] create_game_object(157, 0) -> 11000013d5e7d6f 14:00:50.806 [GameSession] destroy_game_object(157) 14:00:50.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.76500000000000001 14:00:50.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.92749999999999999 14:00:51.267 [GameSession] create_game_object(84, 158) 14:00:51.267 [GameSession] create_game_object(158, 0) -> 110000102bb939f 14:00:51.267 [GameSession] create_game_object(158, 0) -> 11000010547ecd2 14:00:51.267 [GameSession] create_game_object(158, 0) -> 11000013d5e7d6f 14:00:51.971 [GameSession] create_game_object(84, 159) 14:00:51.971 [GameSession] create_game_object(159, 0) -> 110000102bb939f 14:00:51.971 [GameSession] create_game_object(159, 0) -> 11000010547ecd2 14:00:51.971 [GameSession] create_game_object(159, 0) -> 11000013d5e7d6f 14:00:52.039 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 6 14:00:52.039 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 198 14:00:52.039 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 734 14:00:52.039 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 5 14:00:52.043 [GameSession] destroy_game_object(34) 14:00:52.103 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 6 14:00:52.103 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 233 14:00:52.104 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 759 14:00:52.120 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 6 14:00:52.120 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 189 14:00:52.120 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 784 14:00:52.170 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 6 14:00:52.170 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 189 14:00:52.170 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 809 14:00:52.590 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.81999999999999995 14:00:52.739 [GameSession] create_game_object(64, 160) 14:00:52.739 [GameSession] create_game_object(160, 0) -> 110000102bb939f 14:00:52.739 [GameSession] create_game_object(160, 0) -> 11000010547ecd2 14:00:52.739 [GameSession] create_game_object(160, 0) -> 11000013d5e7d6f 14:00:52.756 [GameSession] create_game_object(36, 161) 14:00:52.756 [GameSession] create_game_object(161, 0) -> 110000102bb939f 14:00:52.756 [GameSession] create_game_object(161, 0) -> 11000010547ecd2 14:00:52.756 [GameSession] create_game_object(161, 0) -> 11000013d5e7d6f 14:00:52.773 [GameSession] create_game_object(36, 162) 14:00:52.773 [GameSession] create_game_object(162, 0) -> 110000102bb939f 14:00:52.773 [GameSession] create_game_object(162, 0) -> 11000010547ecd2 14:00:52.773 [GameSession] create_game_object(162, 0) -> 11000013d5e7d6f 14:00:52.790 [GameSession] create_game_object(64, 163) 14:00:52.790 [GameSession] create_game_object(163, 0) -> 110000102bb939f 14:00:52.790 [GameSession] create_game_object(163, 0) -> 11000010547ecd2 14:00:52.790 [GameSession] create_game_object(163, 0) -> 11000013d5e7d6f 14:00:52.796 [GameSession] destroy_game_object(159) 14:00:52.809 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.50249999999999995 14:00:52.858 [GameSession] create_game_object(36, 164) 14:00:52.858 [GameSession] create_game_object(164, 0) -> 110000102bb939f 14:00:52.858 [GameSession] create_game_object(164, 0) -> 11000010547ecd2 14:00:52.858 [GameSession] create_game_object(164, 0) -> 11000013d5e7d6f 14:00:52.874 [GameSession] create_game_object(36, 165) 14:00:52.874 [GameSession] create_game_object(165, 0) -> 110000102bb939f 14:00:52.874 [GameSession] create_game_object(165, 0) -> 11000010547ecd2 14:00:52.874 [GameSession] create_game_object(165, 0) -> 11000013d5e7d6f 14:00:52.891 [GameSession] create_game_object(64, 166) 14:00:52.891 [GameSession] create_game_object(166, 0) -> 110000102bb939f 14:00:52.891 [GameSession] create_game_object(166, 0) -> 11000010547ecd2 14:00:52.891 [GameSession] create_game_object(166, 0) -> 11000013d5e7d6f 14:00:53.242 [GameSession] create_game_object(36, 167) 14:00:53.242 [GameSession] create_game_object(167, 0) -> 110000102bb939f 14:00:53.242 [GameSession] create_game_object(167, 0) -> 11000010547ecd2 14:00:53.242 [GameSession] create_game_object(167, 0) -> 11000013d5e7d6f 14:00:53.744 [GameSession] create_game_object(36, 168) 14:00:53.744 [GameSession] create_game_object(168, 0) -> 110000102bb939f 14:00:53.744 [GameSession] create_game_object(168, 0) -> 11000010547ecd2 14:00:53.744 [GameSession] create_game_object(168, 0) -> 11000013d5e7d6f 14:00:53.746 [Lua] Init group template: horde 14:00:53.909 [GameSession] create_game_object(84, 169) 14:00:53.909 [GameSession] create_game_object(169, 0) -> 110000102bb939f 14:00:53.909 [GameSession] create_game_object(169, 0) -> 11000010547ecd2 14:00:53.909 [GameSession] create_game_object(169, 0) -> 11000013d5e7d6f 14:00:53.910 [GameSession] create_game_object(64, 170) 14:00:53.910 [GameSession] create_game_object(170, 0) -> 110000102bb939f 14:00:53.910 [GameSession] create_game_object(170, 0) -> 11000010547ecd2 14:00:53.910 [GameSession] create_game_object(170, 0) -> 11000013d5e7d6f 14:00:53.927 [GameSession] create_game_object(36, 171) 14:00:53.927 [GameSession] create_game_object(171, 0) -> 110000102bb939f 14:00:53.927 [GameSession] create_game_object(171, 0) -> 11000010547ecd2 14:00:53.927 [GameSession] create_game_object(171, 0) -> 11000013d5e7d6f 14:00:53.944 [GameSession] create_game_object(36, 172) 14:00:53.944 [GameSession] create_game_object(172, 0) -> 110000102bb939f 14:00:53.944 [GameSession] create_game_object(172, 0) -> 11000010547ecd2 14:00:53.944 [GameSession] create_game_object(172, 0) -> 11000013d5e7d6f 14:00:54.412 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.27250000000000002 14:00:55.152 [GameSession] destroy_game_object(158) 14:00:55.753 [GameSession] destroy_game_object(169) 14:00:55.897 [GameSession] create_game_object(84, 173) 14:00:55.897 [GameSession] create_game_object(173, 0) -> 110000102bb939f 14:00:55.897 [GameSession] create_game_object(173, 0) -> 11000010547ecd2 14:00:55.897 [GameSession] create_game_object(173, 0) -> 11000013d5e7d6f 14:00:55.917 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.77833333333333332 14:00:55.917 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.28249999999999997 14:00:55.917 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.9375 14:00:56.181 [Lua] [Mutator] Initializing mutator 'easier_packs' 14:00:56.181 [Lua] [Mutator] Activating mutator 'easier_packs' 14:00:56.919 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.78500000000000003 14:00:57.274 [GameSession] destroy_game_object(173) 14:00:58.136 [GameSession] create_game_object(84, 174) 14:00:58.136 [GameSession] create_game_object(174, 0) -> 110000102bb939f 14:00:58.136 [GameSession] create_game_object(174, 0) -> 11000010547ecd2 14:00:58.136 [GameSession] create_game_object(174, 0) -> 11000013d5e7d6f 14:00:58.410 [GameSession] destroy_game_object(104) 14:00:58.410 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 14:00:58.779 [GameSession] destroy_game_object(121) 14:00:59.442 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.66500000000000004 14:01:00.227 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.40166666666666667 14:01:00.492 [Lua] HORDE: last wave, reset to standard horde delay 14:01:00.492 [Lua] Time for new HOOORDE! multi_last_wave 14:01:00.492 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 14:01:00.492 [Lua] horde requested: ambush 14:01:00.492 [Lua] setting up ambush-horde 14:01:00.492 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:01:00.492 [Lua] -> spawning: 14 14:01:00.492 [Lua] horde crated with id 4 of type ambush 14:01:00.493 [Lua] ambush horde has started 14:01:00.928 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.40833333333333333 14:01:00.928 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.29249999999999998 14:01:00.928 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.94750000000000001 14:01:01.279 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15166666666666667 14:01:01.932 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15833333333333333 14:01:01.999 [Lua] [SharedState] deus_run_state_86492448: health_state:110000102bb939f:1:5:4 = knocked_down 14:01:01.999 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0 14:01:03.001 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.32500000000000001 14:01:03.937 [Lua] Destroying unit since outside mesh or world 14:01:03.942 [GameSession] destroy_game_object(136) 14:01:03.942 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e9261a911cffc8e2]' child 1: '#ID[28d6609f982ea944]' child 2: '#ID[714f44180afaa780]' 14:01:04.844 [GameSession] destroy_game_object(155) 14:01:05.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.13500000000000001 14:01:05.476 [Lua] Init group template: horde 14:01:05.929 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.33500000000000002 14:01:07.897 [GameSession] create_game_object(84, 175) 14:01:07.897 [GameSession] create_game_object(175, 0) -> 110000102bb939f 14:01:07.897 [GameSession] create_game_object(175, 0) -> 11000010547ecd2 14:01:07.897 [GameSession] create_game_object(175, 0) -> 11000013d5e7d6f 14:01:08.355 [GameSession] destroy_game_object(175) 14:01:09.774 [GameSession] destroy_game_object(174) 14:01:10.135 [GameSession] create_game_object(84, 176) 14:01:10.135 [GameSession] create_game_object(176, 0) -> 110000102bb939f 14:01:10.135 [GameSession] create_game_object(176, 0) -> 11000010547ecd2 14:01:10.135 [GameSession] create_game_object(176, 0) -> 11000013d5e7d6f 14:01:10.941 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.155 14:01:10.941 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.34499999999999997 14:01:11.633 [GameSession] destroy_game_object(132) 14:01:12.076 [GameSession] create_game_object(84, 177) 14:01:12.076 [GameSession] create_game_object(177, 0) -> 110000102bb939f 14:01:12.076 [GameSession] create_game_object(177, 0) -> 11000010547ecd2 14:01:12.076 [GameSession] create_game_object(177, 0) -> 11000013d5e7d6f 14:01:12.450 [GameSession] destroy_game_object(177) 14:01:13.246 [GameSession] create_game_object(84, 178) 14:01:13.246 [GameSession] create_game_object(178, 0) -> 110000102bb939f 14:01:13.246 [GameSession] create_game_object(178, 0) -> 11000010547ecd2 14:01:13.246 [GameSession] create_game_object(178, 0) -> 11000013d5e7d6f 14:01:14.518 [Lua] [SharedState] deus_run_state_86492448: health_state:110000102bb939f:1:5:4 = alive 14:01:15.092 [GameSession] destroy_game_object(176) 14:01:15.320 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.092499999999999999 14:01:15.938 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.0066666666666666671 14:01:15.938 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.10249999999999999 14:01:15.938 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.35499999999999998 14:01:16.255 [Lua] Horde killed: ? 14:01:19.479 [Lua] Horde killed: ? 14:01:20.928 [GameSession] create_game_object(84, 179) 14:01:20.928 [GameSession] create_game_object(179, 0) -> 110000102bb939f 14:01:20.928 [GameSession] create_game_object(179, 0) -> 11000010547ecd2 14:01:20.928 [GameSession] create_game_object(179, 0) -> 11000013d5e7d6f 14:01:20.979 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.02 14:01:20.979 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.1125 14:01:20.979 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.36499999999999999 14:01:21.161 [Lua] [Mutator] Deactivating mutator 'no_roamers' 14:01:22.029 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.026666666666666668 14:01:22.356 [Lua] Horde killed: ? 14:01:23.696 [GameSession] destroy_game_object(87) 14:01:24.047 [GameSession] destroy_game_object(89) 14:01:24.097 [GameSession] destroy_game_object(85) 14:01:26.004 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.1225 14:01:26.004 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.375 14:01:26.521 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 7 14:01:26.521 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 221 14:01:26.521 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 832 14:01:26.521 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 6 14:01:26.525 [GameSession] destroy_game_object(35) 14:01:26.570 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 7 14:01:26.570 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 256 14:01:26.570 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 855 14:01:26.603 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 7 14:01:26.603 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 212 14:01:26.603 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 878 14:01:26.653 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 7 14:01:26.653 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 212 14:01:26.653 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 901 14:01:27.039 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.040000000000000001 14:01:31.004 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.046666666666666669 14:01:31.004 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.13250000000000001 14:01:31.004 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.38500000000000001 14:01:35.868 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010575f4ad:1:2:1 = [{"name":"talent_1_1","rarity":"exotic","client_id":642776448},{"name":"talent_2_2","rarity":"rare","client_id":776823296},{"name":"talent_3_3","rarity":"exotic","client_id":1561289088},{"name":"talent_4_3","rarity":"rare","client_id":12189288},{"name":"talent_5_1","rarity":"rare","client_id":455221760},{"name":"talent_6_2","rarity":"unique","client_id":1761753344},{"rarity":"rare","client_id":1518457344,"name":"deus_skill_on_special_kill"},{"client_id":979710784,"name":"deus_powerup_attack_speed","rarity":"exotic"}] 14:01:35.868 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 21 14:01:35.868 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = -200 14:01:35.868 [Lua] [SharedState] deus_run_state_86492448: power_up_chests_used:0:0:0:0 = 1 14:01:36.020 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.059999999999999998 14:01:36.020 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.14249999999999999 14:01:36.020 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.39500000000000002 14:01:36.920 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000013d5e7d6f:1:4:3 = [{"client_id":2103896320,"name":"last_player_standing_power_reg","rarity":"exotic"},{"rarity":"rare","client_id":760929088,"name":"deus_extra_stamina"},{"name":"talent_1_2","rarity":"exotic","client_id":924097216},{"name":"talent_2_3","rarity":"rare","client_id":1030378176},{"name":"talent_3_2","rarity":"exotic","client_id":805696576},{"name":"talent_4_1","rarity":"rare","client_id":1230232704},{"name":"talent_5_1","rarity":"rare","client_id":1268635904},{"name":"talent_6_1","rarity":"unique","client_id":221849856}] 14:01:36.920 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 12 14:01:36.920 [Lua] [SharedState] deus_run_state_86492448: power_up_chests_used:0:0:0:0 = 2 14:01:36.920 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = -400 14:01:37.073 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.066666666666666666 14:01:37.521 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010547ecd2:1:3:4 = [{"client_id":400111104,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"rarity":"exotic","client_id":696915008,"name":"attack_speed_per_cooldown"},{"name":"talent_1_1","rarity":"exotic","client_id":1053739648},{"name":"talent_2_2","rarity":"rare","client_id":1997727104},{"name":"talent_3_3","rarity":"exotic","client_id":556495424},{"name":"talent_4_3","rarity":"rare","client_id":1175038592},{"name":"talent_5_1","rarity":"rare","client_id":700748928},{"name":"talent_6_1","rarity":"unique","client_id":265508000}] 14:01:37.521 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 12 14:01:37.521 [Lua] [SharedState] deus_run_state_86492448: power_up_chests_used:0:0:0:0 = 3 14:01:37.521 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = -600 14:01:37.626 [GameSession] destroy_game_object(4) 14:01:39.927 [GameSession] create_game_object(30, 180) 14:01:39.927 [GameSession] create_game_object(180, 0) -> 110000102bb939f 14:01:39.927 [GameSession] create_game_object(180, 0) -> 11000010547ecd2 14:01:39.927 [GameSession] create_game_object(180, 0) -> 11000013d5e7d6f 14:01:41.032 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.1525 14:01:41.032 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.40500000000000003 14:01:41.838 [GameSession] destroy_game_object(180) 14:01:42.086 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.080000000000000002 14:01:46.033 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.08666666666666667 14:01:46.033 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.16250000000000001 14:01:46.033 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.41499999999999998 14:01:46.907 [GameSession] destroy_game_object(14) 14:01:46.954 [Lua] [SharedState] deus_run_state_86492448: healthkit:110000102bb939f:1:5:4 = healthkit_first_aid_kit_01 14:01:51.039 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.10000000000000001 14:01:51.039 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.17249999999999999 14:01:51.039 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.42499999999999999 14:01:52.059 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010575f4ad:1:2:1 = potion_healing_draught_01 14:01:52.062 [GameSession] destroy_game_object(13) 14:01:52.126 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.10666666666666667 14:01:54.565 [GameSession] create_game_object(84, 181) 14:01:54.565 [GameSession] create_game_object(181, 0) -> 110000102bb939f 14:01:54.565 [GameSession] create_game_object(181, 0) -> 11000010547ecd2 14:01:54.565 [GameSession] create_game_object(181, 0) -> 11000013d5e7d6f 14:01:54.583 [GameSession] create_game_object(36, 182) 14:01:54.583 [GameSession] create_game_object(182, 0) -> 110000102bb939f 14:01:54.583 [GameSession] create_game_object(182, 0) -> 11000010547ecd2 14:01:54.583 [GameSession] create_game_object(182, 0) -> 11000013d5e7d6f 14:01:54.684 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.83499999999999996 14:01:54.718 [Lua] [SharedState] deus_run_state_86492448: healthkit:110000102bb939f:1:5:4 = 14:01:55.217 [GameSession] 11000013d5e7d6f -> create_game_object(3084) 14:01:55.217 [GameSession] create_game_object(3084, 0) -> 110000102bb939f 14:01:55.217 [GameSession] create_game_object(3084, 0) -> 11000010547ecd2 14:01:55.217 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:55.220 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:01:55.670 [GameSession] create_game_object(84, 183) 14:01:55.670 [GameSession] create_game_object(183, 0) -> 110000102bb939f 14:01:55.670 [GameSession] create_game_object(183, 0) -> 11000010547ecd2 14:01:55.670 [GameSession] create_game_object(183, 0) -> 11000013d5e7d6f 14:01:55.687 [GameSession] create_game_object(36, 184) 14:01:55.687 [GameSession] create_game_object(184, 0) -> 110000102bb939f 14:01:55.687 [GameSession] create_game_object(184, 0) -> 11000010547ecd2 14:01:55.687 [GameSession] create_game_object(184, 0) -> 11000013d5e7d6f 14:01:55.703 [GameSession] create_game_object(36, 185) 14:01:55.703 [GameSession] create_game_object(185, 0) -> 110000102bb939f 14:01:55.703 [GameSession] create_game_object(185, 0) -> 11000010547ecd2 14:01:55.703 [GameSession] create_game_object(185, 0) -> 11000013d5e7d6f 14:01:55.720 [GameSession] create_game_object(36, 186) 14:01:55.720 [GameSession] create_game_object(186, 0) -> 110000102bb939f 14:01:55.720 [GameSession] create_game_object(186, 0) -> 11000010547ecd2 14:01:55.720 [GameSession] create_game_object(186, 0) -> 11000013d5e7d6f 14:01:56.055 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.84499999999999997 14:01:56.055 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.435 14:01:56.204 [GameSession] create_game_object(84, 187) 14:01:56.204 [GameSession] create_game_object(187, 0) -> 110000102bb939f 14:01:56.204 [GameSession] create_game_object(187, 0) -> 11000010547ecd2 14:01:56.204 [GameSession] create_game_object(187, 0) -> 11000013d5e7d6f 14:01:56.222 [GameSession] create_game_object(36, 188) 14:01:56.222 [GameSession] create_game_object(188, 0) -> 110000102bb939f 14:01:56.222 [GameSession] create_game_object(188, 0) -> 11000010547ecd2 14:01:56.222 [GameSession] create_game_object(188, 0) -> 11000013d5e7d6f 14:01:56.355 [GameSession] create_game_object(84, 189) 14:01:56.355 [GameSession] create_game_object(189, 0) -> 110000102bb939f 14:01:56.355 [GameSession] create_game_object(189, 0) -> 11000010547ecd2 14:01:56.355 [GameSession] create_game_object(189, 0) -> 11000013d5e7d6f 14:01:56.372 [GameSession] create_game_object(36, 190) 14:01:56.372 [GameSession] create_game_object(190, 0) -> 110000102bb939f 14:01:56.372 [GameSession] create_game_object(190, 0) -> 11000010547ecd2 14:01:56.372 [GameSession] create_game_object(190, 0) -> 11000013d5e7d6f 14:01:56.438 [GameSession] 11000010547ecd2 -> create_game_object(2053) 14:01:56.438 [GameSession] create_game_object(2053, 0) -> 110000102bb939f 14:01:56.438 [GameSession] create_game_object(2053, 0) -> 11000013d5e7d6f 14:01:56.438 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:01:56.488 [GameSession] 11000013d5e7d6f -> destroy_game_object(3084) 14:01:56.488 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:01:56.806 [GameSession] create_game_object(84, 191) 14:01:56.806 [GameSession] create_game_object(191, 0) -> 110000102bb939f 14:01:56.806 [GameSession] create_game_object(191, 0) -> 11000010547ecd2 14:01:56.806 [GameSession] create_game_object(191, 0) -> 11000013d5e7d6f 14:01:56.823 [GameSession] create_game_object(36, 192) 14:01:56.823 [GameSession] create_game_object(192, 0) -> 110000102bb939f 14:01:56.823 [GameSession] create_game_object(192, 0) -> 11000010547ecd2 14:01:56.823 [GameSession] create_game_object(192, 0) -> 11000013d5e7d6f 14:01:56.841 [GameSession] create_game_object(36, 193) 14:01:56.841 [GameSession] create_game_object(193, 0) -> 110000102bb939f 14:01:56.841 [GameSession] create_game_object(193, 0) -> 11000010547ecd2 14:01:56.841 [GameSession] create_game_object(193, 0) -> 11000013d5e7d6f 14:01:56.862 [GameSession] destroy_game_object(191) 14:01:56.939 [GameSession] 11000010547ecd2 -> destroy_game_object(2053) 14:01:56.939 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:01:56.990 [GameSession] create_game_object(84, 194) 14:01:56.990 [GameSession] create_game_object(194, 0) -> 110000102bb939f 14:01:56.990 [GameSession] create_game_object(194, 0) -> 11000010547ecd2 14:01:56.990 [GameSession] create_game_object(194, 0) -> 11000013d5e7d6f 14:01:57.159 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.12 14:01:57.214 [GameSession] destroy_game_object(194) 14:01:58.017 [GameSession] destroy_game_object(8) 14:01:58.095 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_friendly_murderer_01 14:01:58.112 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:01:58.194 [GameSession] create_game_object(84, 195) 14:01:58.194 [GameSession] create_game_object(195, 0) -> 110000102bb939f 14:01:58.194 [GameSession] create_game_object(195, 0) -> 11000010547ecd2 14:01:58.194 [GameSession] create_game_object(195, 0) -> 11000013d5e7d6f 14:01:59.439 [GameSession] destroy_game_object(114) 14:01:59.556 [GameSession] destroy_game_object(112) 14:01:59.802 [GameSession] create_game_object(84, 196) 14:01:59.802 [GameSession] create_game_object(196, 0) -> 110000102bb939f 14:01:59.802 [GameSession] create_game_object(196, 0) -> 11000010547ecd2 14:01:59.802 [GameSession] create_game_object(196, 0) -> 11000013d5e7d6f 14:01:59.819 [GameSession] create_game_object(36, 197) 14:01:59.819 [GameSession] create_game_object(197, 0) -> 110000102bb939f 14:01:59.819 [GameSession] create_game_object(197, 0) -> 11000010547ecd2 14:01:59.819 [GameSession] create_game_object(197, 0) -> 11000013d5e7d6f 14:02:00.710 [GameSession] destroy_game_object(113) 14:02:00.805 [GameSession] create_game_object(84, 198) 14:02:00.805 [GameSession] create_game_object(198, 0) -> 110000102bb939f 14:02:00.805 [GameSession] create_game_object(198, 0) -> 11000010547ecd2 14:02:00.805 [GameSession] create_game_object(198, 0) -> 11000013d5e7d6f 14:02:00.822 [GameSession] create_game_object(36, 199) 14:02:00.822 [GameSession] create_game_object(199, 0) -> 110000102bb939f 14:02:00.822 [GameSession] create_game_object(199, 0) -> 11000010547ecd2 14:02:00.822 [GameSession] create_game_object(199, 0) -> 11000013d5e7d6f 14:02:01.074 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.12666666666666668 14:02:01.074 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.85499999999999998 14:02:01.074 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.44500000000000001 14:02:02.191 [GameSession] create_game_object(84, 200) 14:02:02.191 [GameSession] create_game_object(200, 0) -> 110000102bb939f 14:02:02.191 [GameSession] create_game_object(200, 0) -> 11000010547ecd2 14:02:02.191 [GameSession] create_game_object(200, 0) -> 11000013d5e7d6f 14:02:02.208 [GameSession] create_game_object(36, 201) 14:02:02.208 [GameSession] create_game_object(201, 0) -> 110000102bb939f 14:02:02.208 [GameSession] create_game_object(201, 0) -> 11000010547ecd2 14:02:02.208 [GameSession] create_game_object(201, 0) -> 11000013d5e7d6f 14:02:02.225 [GameSession] create_game_object(36, 202) 14:02:02.225 [GameSession] create_game_object(202, 0) -> 110000102bb939f 14:02:02.225 [GameSession] create_game_object(202, 0) -> 11000010547ecd2 14:02:02.225 [GameSession] create_game_object(202, 0) -> 11000013d5e7d6f 14:02:03.750 [Lua] Switching ConflictSettings: to: deus_skaven 14:02:03.750 [Lua] pacing=deus_default 14:02:03.750 [Lua] roaming=nil 14:02:03.750 [Lua] specials=deus_skaven 14:02:03.750 [Lua] contained_breeds=nil 14:02:03.750 [Lua] debug_color=orange 14:02:03.750 [Lua] disabled=false 14:02:03.750 [Lua] pack_spawning=skaven 14:02:03.750 [Lua] description=deus_conflict_director_skaven_chaos_name 14:02:03.750 [Lua] factions=nil 14:02:03.750 [Lua] boss=deus_skaven 14:02:03.750 [Lua] horde=deus_default 14:02:03.750 [Lua] name=deus_skaven 14:02:03.750 [Lua] intensity=deus_default 14:02:03.750 [Lua] --- 14:02:04.798 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 8 14:02:04.798 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 42 14:02:04.798 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 922 14:02:04.798 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 7 14:02:04.802 [GameSession] destroy_game_object(36) 14:02:04.830 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 8 14:02:04.830 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 277 14:02:04.830 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 943 14:02:04.880 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 8 14:02:04.880 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 33 14:02:04.880 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 964 14:02:04.896 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 8 14:02:04.896 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 33 14:02:04.897 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 985 14:02:05.437 [GameSession] destroy_game_object(115) 14:02:06.085 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.14000000000000001 14:02:06.085 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.86499999999999999 14:02:06.085 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.45500000000000002 14:02:07.188 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.14666666666666667 14:02:09.501 [GameSession] destroy_game_object(119) 14:02:09.629 [GameSession] 11000013d5e7d6f -> create_game_object(3085) 14:02:09.629 [GameSession] create_game_object(3085, 0) -> 110000102bb939f 14:02:09.629 [GameSession] create_game_object(3085, 0) -> 11000010547ecd2 14:02:09.629 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:09.632 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:02:10.281 [GameSession] 11000013d5e7d6f -> destroy_game_object(3085) 14:02:10.281 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:02:10.632 [GameSession] 11000013d5e7d6f -> create_game_object(3086) 14:02:10.632 [GameSession] create_game_object(3086, 0) -> 110000102bb939f 14:02:10.632 [GameSession] create_game_object(3086, 0) -> 11000010547ecd2 14:02:10.632 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:10.635 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:02:11.087 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.875 14:02:11.087 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.46500000000000002 14:02:11.267 [GameSession] 11000013d5e7d6f -> destroy_game_object(3086) 14:02:11.267 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:02:11.373 [GameSession] destroy_game_object(120) 14:02:11.635 [GameSession] 11000013d5e7d6f -> create_game_object(3087) 14:02:11.635 [GameSession] create_game_object(3087, 0) -> 110000102bb939f 14:02:11.635 [GameSession] create_game_object(3087, 0) -> 11000010547ecd2 14:02:11.635 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:11.637 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 14:02:11.792 [GameSession] destroy_game_object(122) 14:02:12.171 [GameSession] 11000013d5e7d6f -> destroy_game_object(3087) 14:02:12.171 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:02:12.206 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16 14:02:12.978 [GameSession] destroy_game_object(128) 14:02:14.327 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:02:15.716 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:02:16.004 [GameSession] destroy_game_object(123) 14:02:16.100 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16666666666666666 14:02:16.100 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.88500000000000001 14:02:16.100 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.47499999999999998 14:02:17.070 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:02:17.860 [Flow] **********************DEBUG************************volcano_arena_02 OFF 14:02:17.860 [Flow] **********************DEBUG************************volcano_end_lowres OFF 14:02:17.860 [Flow] **********************DEBUG************************volcano_end ON 14:02:17.860 [Flow] **********************DEBUG************************volcano_ruins OFF 14:02:17.860 [Flow] **********************DEBUG************************volcano_arena_01 trigger TOUCH 14:02:17.860 [Flow] **********************DEBUG************************volcano_abbey OFF 14:02:17.860 [Flow] **********************DEBUG************************volcano_arena_01 ON 14:02:20.380 [GameSession] create_game_object(84, 203) 14:02:20.380 [GameSession] create_game_object(203, 0) -> 110000102bb939f 14:02:20.380 [GameSession] create_game_object(203, 0) -> 11000010547ecd2 14:02:20.380 [GameSession] create_game_object(203, 0) -> 11000013d5e7d6f 14:02:20.397 [GameSession] create_game_object(36, 204) 14:02:20.397 [GameSession] create_game_object(204, 0) -> 110000102bb939f 14:02:20.397 [GameSession] create_game_object(204, 0) -> 11000010547ecd2 14:02:20.397 [GameSession] create_game_object(204, 0) -> 11000013d5e7d6f 14:02:21.101 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.17999999999999999 14:02:21.101 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.89500000000000002 14:02:21.101 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.48499999999999999 14:02:21.188 [GameSession] destroy_game_object(203) 14:02:21.239 [GameSession] destroy_game_object(130) 14:02:21.283 [GameSession] create_game_object(84, 205) 14:02:21.283 [GameSession] create_game_object(205, 0) -> 110000102bb939f 14:02:21.283 [GameSession] create_game_object(205, 0) -> 11000010547ecd2 14:02:21.283 [GameSession] create_game_object(205, 0) -> 11000013d5e7d6f 14:02:21.416 [GameSession] 11000013d5e7d6f -> create_game_object(3088) 14:02:21.416 [GameSession] create_game_object(3088, 0) -> 110000102bb939f 14:02:21.416 [GameSession] create_game_object(3088, 0) -> 11000010547ecd2 14:02:21.416 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:21.452 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:02:22.236 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.18666666666666668 14:02:22.251 [GameSession] 11000013d5e7d6f -> destroy_game_object(3088) 14:02:22.251 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:02:23.155 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:02:25.559 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 14:02:25.575 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":true,"wwise\/handgun":true} 14:02:25.883 [GameSession] destroy_game_object(129) 14:02:26.113 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.90500000000000003 14:02:26.113 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.495 14:02:26.736 [GameSession] destroy_game_object(131) 14:02:27.099 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_flame_staff_03\/wpn_brw_flame_staff_03_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true,"wwise\/staff":true,"wwise\/flamethrower":true} 14:02:27.099 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 14:02:27.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 14:02:27.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 14:02:27.164 [Lua] [PackageManager] Force_load: wwise/bow 14:02:27.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 14:02:27.249 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.20000000000000001 14:02:27.270 [GameSession] destroy_game_object(178) 14:02:27.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 14:02:27.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 14:02:27.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 14:02:27.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 14:02:27.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 14:02:27.414 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 14:02:27.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 14:02:27.514 [Lua] [PackageManager] Force_load: wwise/handgun 14:02:27.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 14:02:27.698 [GameSession] 11000013d5e7d6f -> create_game_object(3089) 14:02:27.698 [GameSession] create_game_object(3089, 0) -> 110000102bb939f 14:02:27.698 [GameSession] create_game_object(3089, 0) -> 11000010547ecd2 14:02:27.698 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:27.700 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:02:27.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 14:02:27.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 14:02:27.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 14:02:27.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 14:02:27.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 14:02:28.200 [GameSession] 11000013d5e7d6f -> destroy_game_object(3089) 14:02:28.200 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:02:28.317 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 14:02:28.741 [GameSession] destroy_game_object(179) 14:02:28.988 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:02:29.714 [EACServer] [15:02:29:714][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:02:30.758 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 9 14:02:30.758 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 61 14:02:30.758 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1004 14:02:30.758 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 8 14:02:30.764 [GameSession] destroy_game_object(37) 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 9 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 296 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1023 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 9 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 52 14:02:30.840 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1042 14:02:30.890 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 9 14:02:30.890 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 52 14:02:30.890 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1061 14:02:31.127 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.20666666666666667 14:02:31.127 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.91500000000000004 14:02:31.127 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.505 14:02:32.050 [Flow] **********************DEBUG************************volcano_ruins OFF 14:02:32.050 [Flow] **********************DEBUG************************volcano_bridge_lowres ON 14:02:32.050 [Flow] **********************DEBUG************************volcano_abbey OFF 14:02:32.050 [Flow] **********************DEBUG************************volcano_bridge OFF 14:02:32.050 [Flow] **********************DEBUG************************volcano_bridge trigger UNTOUCH 14:02:32.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 14:02:32.112 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 14:02:36.126 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.22 14:02:36.126 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.92500000000000004 14:02:36.126 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.51500000000000001 14:02:37.282 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.22666666666666666 14:02:39.743 [GameSession] destroy_game_object(183) 14:02:40.144 [GameSession] destroy_game_object(187) 14:02:40.507 [GameSession] create_game_object(84, 206) 14:02:40.507 [GameSession] create_game_object(206, 0) -> 110000102bb939f 14:02:40.507 [GameSession] create_game_object(206, 0) -> 11000010547ecd2 14:02:40.507 [GameSession] create_game_object(206, 0) -> 11000013d5e7d6f 14:02:40.879 [GameSession] destroy_game_object(181) 14:02:41.130 [GameSession] destroy_game_object(189) 14:02:41.143 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.93500000000000005 14:02:41.143 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.52500000000000002 14:02:41.497 [GameSession] destroy_game_object(195) 14:02:41.742 [Lua] [Mutator] Deactivating mutator 'easier_packs' 14:02:42.166 [Lua] Override Player Respawning terror_respawn true 14:02:42.296 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.23999999999999999 14:02:43.349 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 10 14:02:43.349 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 99 14:02:43.349 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1099 14:02:43.349 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 9 14:02:43.353 [GameSession] destroy_game_object(38) 14:02:43.381 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 10 14:02:43.381 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 334 14:02:43.381 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1137 14:02:43.415 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 10 14:02:43.415 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 90 14:02:43.415 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1175 14:02:43.465 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 10 14:02:43.465 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 90 14:02:43.465 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1213 14:02:46.141 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.24666666666666667 14:02:46.141 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.94499999999999995 14:02:46.141 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.53500000000000003 14:02:46.340 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:02:46.830 [GameSession] destroy_game_object(196) 14:02:47.161 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:02:47.161 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 14:02:47.161 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:02:47.161 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:02:47.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 14:02:47.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, DeusChestPreloadSystem 14:02:47.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 14:02:47.280 [GameSession] destroy_game_object(198) 14:02:48.298 [GameSession] destroy_game_object(200) 14:02:48.595 [Lua] [SharedState] deus_run_state_86492448: potion:11000010575f4ad:1:2:1 = potion_moot_milk_01 14:02:48.600 [GameSession] destroy_game_object(9) 14:02:51.151 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.26000000000000001 14:02:51.151 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.95499999999999996 14:02:51.151 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.54500000000000004 14:02:51.533 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 468610912) 14:02:52.321 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.26666666666666666 14:02:53.456 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:02:55.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc1d5, position: 0 14:02:55.697 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:02:56.166 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.96499999999999997 14:02:56.166 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.55500000000000005 14:02:56.971 [GameSession] destroy_game_object(205) 14:02:57.055 [GameSession] destroy_game_object(206) 14:02:57.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:02:57.185 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:02:57.186 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 14:02:57.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem 14:02:57.251 [GameSession] create_game_object(84, 207) 14:02:57.251 [GameSession] create_game_object(207, 0) -> 110000102bb939f 14:02:57.251 [GameSession] create_game_object(207, 0) -> 11000010547ecd2 14:02:57.251 [GameSession] create_game_object(207, 0) -> 11000013d5e7d6f 14:02:57.336 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.28000000000000003 14:02:58.169 [GameSession] create_game_object(84, 208) 14:02:58.169 [GameSession] create_game_object(208, 0) -> 110000102bb939f 14:02:58.169 [GameSession] create_game_object(208, 0) -> 11000010547ecd2 14:02:58.169 [GameSession] create_game_object(208, 0) -> 11000013d5e7d6f 14:02:58.369 [GameSession] create_game_object(84, 209) 14:02:58.369 [GameSession] create_game_object(209, 0) -> 110000102bb939f 14:02:58.369 [GameSession] create_game_object(209, 0) -> 11000010547ecd2 14:02:58.369 [GameSession] create_game_object(209, 0) -> 11000013d5e7d6f 14:02:58.503 [GameSession] create_game_object(84, 210) 14:02:58.503 [GameSession] create_game_object(210, 0) -> 110000102bb939f 14:02:58.503 [GameSession] create_game_object(210, 0) -> 11000010547ecd2 14:02:58.503 [GameSession] create_game_object(210, 0) -> 11000013d5e7d6f 14:03:01.178 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.28666666666666668 14:03:01.178 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.97499999999999998 14:03:02.814 [GameSession] create_game_object(84, 211) 14:03:02.814 [GameSession] create_game_object(211, 0) -> 110000102bb939f 14:03:02.814 [GameSession] create_game_object(211, 0) -> 11000010547ecd2 14:03:02.814 [GameSession] create_game_object(211, 0) -> 11000013d5e7d6f 14:03:06.177 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.29999999999999999 14:03:06.177 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.98499999999999999 14:03:06.177 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.57499999999999996 14:03:07.363 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.30666666666666664 14:03:07.797 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010575f4ad:1:2:1 = grenade_frag_01 14:03:07.801 [GameSession] destroy_game_object(19) 14:03:09.566 [GameSession] create_game_object(84, 212) 14:03:09.566 [GameSession] create_game_object(212, 0) -> 110000102bb939f 14:03:09.566 [GameSession] create_game_object(212, 0) -> 11000010547ecd2 14:03:09.566 [GameSession] create_game_object(212, 0) -> 11000013d5e7d6f 14:03:09.584 [GameSession] create_game_object(64, 213) 14:03:09.584 [GameSession] create_game_object(213, 0) -> 110000102bb939f 14:03:09.584 [GameSession] create_game_object(213, 0) -> 11000010547ecd2 14:03:09.584 [GameSession] create_game_object(213, 0) -> 11000013d5e7d6f 14:03:09.600 [GameSession] create_game_object(64, 214) 14:03:09.600 [GameSession] create_game_object(214, 0) -> 110000102bb939f 14:03:09.600 [GameSession] create_game_object(214, 0) -> 11000010547ecd2 14:03:09.600 [GameSession] create_game_object(214, 0) -> 11000013d5e7d6f 14:03:09.617 [GameSession] create_game_object(64, 215) 14:03:09.617 [GameSession] create_game_object(215, 0) -> 110000102bb939f 14:03:09.617 [GameSession] create_game_object(215, 0) -> 11000010547ecd2 14:03:09.617 [GameSession] create_game_object(215, 0) -> 11000013d5e7d6f 14:03:09.634 [GameSession] create_game_object(64, 216) 14:03:09.634 [GameSession] create_game_object(216, 0) -> 110000102bb939f 14:03:09.634 [GameSession] create_game_object(216, 0) -> 11000010547ecd2 14:03:09.634 [GameSession] create_game_object(216, 0) -> 11000013d5e7d6f 14:03:11.188 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.995 14:03:11.188 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.58499999999999996 14:03:12.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.32000000000000001 14:03:12.832 [GameSession] destroy_game_object(212) 14:03:12.841 [GameSession] create_game_object(84, 217) 14:03:12.841 [GameSession] create_game_object(217, 0) -> 110000102bb939f 14:03:12.841 [GameSession] create_game_object(217, 0) -> 11000010547ecd2 14:03:12.841 [GameSession] create_game_object(217, 0) -> 11000013d5e7d6f 14:03:12.964 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:12.964 [Lua] pacing=deus_default 14:03:12.964 [Lua] locked_func_name=beastmen 14:03:12.964 [Lua] roaming=nil 14:03:12.964 [Lua] specials=deus_skaven_beastmen 14:03:12.964 [Lua] contained_breeds=nil 14:03:12.964 [Lua] debug_color=orange 14:03:12.964 [Lua] disabled=false 14:03:12.964 [Lua] pack_spawning=deus_skaven_beastmen 14:03:12.964 [Lua] factions=nil 14:03:12.964 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:12.964 [Lua] boss=deus_skaven_beastmen 14:03:12.964 [Lua] horde=deus_beastmen 14:03:12.964 [Lua] name=deus_skaven_beastmen 14:03:12.964 [Lua] intensity=deus_default 14:03:12.964 [Lua] --- 14:03:13.565 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:13.565 [Lua] pacing=deus_default 14:03:13.565 [Lua] roaming=nil 14:03:13.565 [Lua] specials=deus_skaven 14:03:13.565 [Lua] contained_breeds=nil 14:03:13.565 [Lua] debug_color=orange 14:03:13.565 [Lua] disabled=false 14:03:13.565 [Lua] pack_spawning=skaven 14:03:13.565 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:13.565 [Lua] factions=nil 14:03:13.565 [Lua] boss=deus_skaven 14:03:13.565 [Lua] horde=deus_default 14:03:13.565 [Lua] name=deus_skaven 14:03:13.565 [Lua] intensity=deus_default 14:03:13.565 [Lua] --- 14:03:13.717 [GameSession] destroy_game_object(217) 14:03:14.010 [GameSession] create_game_object(84, 218) 14:03:14.010 [GameSession] create_game_object(218, 0) -> 110000102bb939f 14:03:14.010 [GameSession] create_game_object(218, 0) -> 11000010547ecd2 14:03:14.010 [GameSession] create_game_object(218, 0) -> 11000013d5e7d6f 14:03:14.933 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:14.933 [Lua] pacing=deus_default 14:03:14.933 [Lua] locked_func_name=beastmen 14:03:14.933 [Lua] roaming=nil 14:03:14.933 [Lua] specials=deus_skaven_beastmen 14:03:14.933 [Lua] contained_breeds=nil 14:03:14.933 [Lua] debug_color=orange 14:03:14.933 [Lua] disabled=false 14:03:14.933 [Lua] pack_spawning=deus_skaven_beastmen 14:03:14.933 [Lua] factions=nil 14:03:14.933 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:14.933 [Lua] boss=deus_skaven_beastmen 14:03:14.933 [Lua] horde=deus_beastmen 14:03:14.933 [Lua] name=deus_skaven_beastmen 14:03:14.933 [Lua] intensity=deus_default 14:03:14.933 [Lua] --- 14:03:15.067 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:15.067 [Lua] pacing=deus_default 14:03:15.067 [Lua] roaming=nil 14:03:15.067 [Lua] specials=deus_skaven 14:03:15.067 [Lua] contained_breeds=nil 14:03:15.067 [Lua] debug_color=orange 14:03:15.067 [Lua] disabled=false 14:03:15.067 [Lua] pack_spawning=skaven 14:03:15.067 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:15.067 [Lua] factions=nil 14:03:15.067 [Lua] boss=deus_skaven 14:03:15.067 [Lua] horde=deus_default 14:03:15.067 [Lua] name=deus_skaven 14:03:15.067 [Lua] intensity=deus_default 14:03:15.067 [Lua] --- 14:03:15.602 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:15.602 [Lua] pacing=deus_default 14:03:15.602 [Lua] locked_func_name=beastmen 14:03:15.602 [Lua] roaming=nil 14:03:15.602 [Lua] specials=deus_skaven_beastmen 14:03:15.602 [Lua] contained_breeds=nil 14:03:15.602 [Lua] debug_color=orange 14:03:15.602 [Lua] disabled=false 14:03:15.602 [Lua] pack_spawning=deus_skaven_beastmen 14:03:15.602 [Lua] factions=nil 14:03:15.602 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:15.602 [Lua] boss=deus_skaven_beastmen 14:03:15.602 [Lua] horde=deus_beastmen 14:03:15.602 [Lua] name=deus_skaven_beastmen 14:03:15.602 [Lua] intensity=deus_default 14:03:15.602 [Lua] --- 14:03:15.715 [Lua] event horde ends! 14:03:16.033 [GameSession] create_game_object(84, 219) 14:03:16.033 [GameSession] create_game_object(219, 0) -> 110000102bb939f 14:03:16.033 [GameSession] create_game_object(219, 0) -> 11000010547ecd2 14:03:16.033 [GameSession] create_game_object(219, 0) -> 11000013d5e7d6f 14:03:16.034 [GameSession] create_game_object(84, 220) 14:03:16.034 [GameSession] create_game_object(220, 0) -> 110000102bb939f 14:03:16.034 [GameSession] create_game_object(220, 0) -> 11000010547ecd2 14:03:16.034 [GameSession] create_game_object(220, 0) -> 11000013d5e7d6f 14:03:16.051 [GameSession] create_game_object(35, 221) 14:03:16.051 [GameSession] create_game_object(221, 0) -> 110000102bb939f 14:03:16.051 [GameSession] create_game_object(221, 0) -> 11000010547ecd2 14:03:16.051 [GameSession] create_game_object(221, 0) -> 11000013d5e7d6f 14:03:16.067 [GameSession] create_game_object(36, 222) 14:03:16.067 [GameSession] create_game_object(222, 0) -> 110000102bb939f 14:03:16.067 [GameSession] create_game_object(222, 0) -> 11000010547ecd2 14:03:16.067 [GameSession] create_game_object(222, 0) -> 11000013d5e7d6f 14:03:16.203 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.32666666666666666 14:03:16.203 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.59499999999999997 14:03:16.373 [GameSession] destroy_game_object(219) 14:03:16.390 [GameSession] destroy_game_object(222) 14:03:16.390 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 14:03:16.390 [GameSession] destroy_game_object(220) 14:03:17.204 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:17.204 [Lua] pacing=deus_default 14:03:17.204 [Lua] roaming=nil 14:03:17.204 [Lua] specials=deus_skaven 14:03:17.204 [Lua] contained_breeds=nil 14:03:17.204 [Lua] debug_color=orange 14:03:17.204 [Lua] disabled=false 14:03:17.204 [Lua] pack_spawning=skaven 14:03:17.204 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:17.204 [Lua] factions=nil 14:03:17.204 [Lua] boss=deus_skaven 14:03:17.204 [Lua] horde=deus_default 14:03:17.204 [Lua] name=deus_skaven 14:03:17.204 [Lua] intensity=deus_default 14:03:17.204 [Lua] --- 14:03:17.237 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:17.237 [Lua] pacing=deus_default 14:03:17.237 [Lua] locked_func_name=beastmen 14:03:17.237 [Lua] roaming=nil 14:03:17.237 [Lua] specials=deus_skaven_beastmen 14:03:17.237 [Lua] contained_breeds=nil 14:03:17.237 [Lua] debug_color=orange 14:03:17.237 [Lua] disabled=false 14:03:17.237 [Lua] pack_spawning=deus_skaven_beastmen 14:03:17.237 [Lua] factions=nil 14:03:17.237 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:17.237 [Lua] boss=deus_skaven_beastmen 14:03:17.237 [Lua] horde=deus_beastmen 14:03:17.237 [Lua] name=deus_skaven_beastmen 14:03:17.237 [Lua] intensity=deus_default 14:03:17.237 [Lua] --- 14:03:18.119 [GameSession] create_game_object(84, 223) 14:03:18.119 [GameSession] create_game_object(223, 0) -> 110000102bb939f 14:03:18.119 [GameSession] create_game_object(223, 0) -> 11000010547ecd2 14:03:18.119 [GameSession] create_game_object(223, 0) -> 11000013d5e7d6f 14:03:18.119 [GameSession] create_game_object(84, 224) 14:03:18.119 [GameSession] create_game_object(224, 0) -> 110000102bb939f 14:03:18.119 [GameSession] create_game_object(224, 0) -> 11000010547ecd2 14:03:18.119 [GameSession] create_game_object(224, 0) -> 11000013d5e7d6f 14:03:18.142 [GameSession] destroy_game_object(223) 14:03:18.142 [GameSession] destroy_game_object(224) 14:03:18.757 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:18.758 [Lua] pacing=deus_default 14:03:18.758 [Lua] roaming=nil 14:03:18.758 [Lua] specials=deus_skaven 14:03:18.758 [Lua] contained_breeds=nil 14:03:18.758 [Lua] debug_color=orange 14:03:18.758 [Lua] disabled=false 14:03:18.758 [Lua] pack_spawning=skaven 14:03:18.758 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:18.758 [Lua] factions=nil 14:03:18.758 [Lua] boss=deus_skaven 14:03:18.758 [Lua] horde=deus_default 14:03:18.758 [Lua] name=deus_skaven 14:03:18.758 [Lua] intensity=deus_default 14:03:18.758 [Lua] --- 14:03:21.199 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.34000000000000002 14:03:21.199 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.60499999999999998 14:03:22.404 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.34666666666666668 14:03:23.228 [GameSession] destroy_game_object(218) 14:03:23.770 [Lua] event horde ends! 14:03:24.172 [GameSession] create_game_object(84, 225) 14:03:24.172 [GameSession] create_game_object(225, 0) -> 110000102bb939f 14:03:24.172 [GameSession] create_game_object(225, 0) -> 11000010547ecd2 14:03:24.172 [GameSession] create_game_object(225, 0) -> 11000013d5e7d6f 14:03:26.211 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.61499999999999999 14:03:26.734 [GameSession] destroy_game_object(225) 14:03:27.414 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.35999999999999999 14:03:31.224 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.36666666666666664 14:03:31.224 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.625 14:03:31.274 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.81999999999999995 14:03:31.840 [Lua] event horde ends! 14:03:32.073 [GameSession] 11000010547ecd2 -> create_game_object(2054) 14:03:32.073 [GameSession] create_game_object(2054, 0) -> 110000102bb939f 14:03:32.073 [GameSession] create_game_object(2054, 0) -> 11000013d5e7d6f 14:03:32.073 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:32.358 [GameSession] create_game_object(84, 226) 14:03:32.358 [GameSession] create_game_object(226, 0) -> 110000102bb939f 14:03:32.358 [GameSession] create_game_object(226, 0) -> 11000010547ecd2 14:03:32.358 [GameSession] create_game_object(226, 0) -> 11000013d5e7d6f 14:03:32.542 [GameSession] 11000010547ecd2 -> create_game_object(2055) 14:03:32.542 [GameSession] create_game_object(2055, 0) -> 110000102bb939f 14:03:32.542 [GameSession] create_game_object(2055, 0) -> 11000013d5e7d6f 14:03:32.542 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:32.675 [GameSession] 11000010547ecd2 -> destroy_game_object(2054) 14:03:32.675 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:03:32.976 [GameSession] 11000010547ecd2 -> create_game_object(2056) 14:03:32.976 [GameSession] create_game_object(2056, 0) -> 110000102bb939f 14:03:32.976 [GameSession] create_game_object(2056, 0) -> 11000013d5e7d6f 14:03:32.976 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:33.143 [GameSession] 11000010547ecd2 -> destroy_game_object(2055) 14:03:33.143 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:03:33.577 [GameSession] 11000010547ecd2 -> destroy_game_object(2056) 14:03:33.577 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:03:33.884 [GameSession] destroy_game_object(226) 14:03:34.598 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.37 14:03:35.064 [GameSession] 11000010547ecd2 -> create_game_object(2057) 14:03:35.064 [GameSession] create_game_object(2057, 0) -> 110000102bb939f 14:03:35.064 [GameSession] create_game_object(2057, 0) -> 11000013d5e7d6f 14:03:35.064 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:35.532 [GameSession] 11000010547ecd2 -> destroy_game_object(2057) 14:03:35.532 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:03:35.768 [GameSession] create_game_object(58, 227) 14:03:35.768 [GameSession] create_game_object(227, 0) -> 110000102bb939f 14:03:35.768 [GameSession] create_game_object(227, 0) -> 11000010547ecd2 14:03:35.768 [GameSession] create_game_object(227, 0) -> 11000013d5e7d6f 14:03:36.219 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.38 14:03:36.219 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.38 14:03:36.219 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.63500000000000001 14:03:37.439 [GameSession] create_game_object(84, 228) 14:03:37.439 [GameSession] create_game_object(228, 0) -> 110000102bb939f 14:03:37.439 [GameSession] create_game_object(228, 0) -> 11000010547ecd2 14:03:37.439 [GameSession] create_game_object(228, 0) -> 11000013d5e7d6f 14:03:37.442 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.38666666666666666 14:03:38.778 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 1 14:03:38.778 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000013d5e7d6f:1:4:3 = 14:03:39.895 [Lua] event horde ends! 14:03:41.233 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.64500000000000002 14:03:42.036 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:42.036 [Lua] pacing=deus_default 14:03:42.036 [Lua] locked_func_name=beastmen 14:03:42.036 [Lua] roaming=nil 14:03:42.036 [Lua] specials=deus_skaven_beastmen 14:03:42.036 [Lua] contained_breeds=nil 14:03:42.036 [Lua] debug_color=orange 14:03:42.036 [Lua] disabled=false 14:03:42.036 [Lua] pack_spawning=deus_skaven_beastmen 14:03:42.036 [Lua] factions=nil 14:03:42.036 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:42.036 [Lua] boss=deus_skaven_beastmen 14:03:42.036 [Lua] horde=deus_beastmen 14:03:42.036 [Lua] name=deus_skaven_beastmen 14:03:42.036 [Lua] intensity=deus_default 14:03:42.036 [Lua] --- 14:03:42.453 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.40000000000000002 14:03:42.976 [GameSession] destroy_game_object(228) 14:03:43.005 [GameSession] create_game_object(84, 229) 14:03:43.005 [GameSession] create_game_object(229, 0) -> 110000102bb939f 14:03:43.005 [GameSession] create_game_object(229, 0) -> 11000010547ecd2 14:03:43.005 [GameSession] create_game_object(229, 0) -> 11000013d5e7d6f 14:03:43.708 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:43.708 [Lua] pacing=deus_default 14:03:43.708 [Lua] roaming=nil 14:03:43.708 [Lua] specials=deus_skaven 14:03:43.708 [Lua] contained_breeds=nil 14:03:43.708 [Lua] debug_color=orange 14:03:43.708 [Lua] disabled=false 14:03:43.708 [Lua] pack_spawning=skaven 14:03:43.708 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:43.708 [Lua] factions=nil 14:03:43.708 [Lua] boss=deus_skaven 14:03:43.708 [Lua] horde=deus_default 14:03:43.708 [Lua] name=deus_skaven 14:03:43.708 [Lua] intensity=deus_default 14:03:43.708 [Lua] --- 14:03:43.828 [GameSession] destroy_game_object(229) 14:03:44.088 [GameSession] create_game_object(84, 230) 14:03:44.088 [GameSession] create_game_object(230, 0) -> 110000102bb939f 14:03:44.089 [GameSession] create_game_object(230, 0) -> 11000010547ecd2 14:03:44.089 [GameSession] create_game_object(230, 0) -> 11000013d5e7d6f 14:03:44.226 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16 14:03:44.279 [GameSession] destroy_game_object(230) 14:03:44.312 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:03:44.312 [Lua] pacing=deus_default 14:03:44.312 [Lua] locked_func_name=beastmen 14:03:44.312 [Lua] roaming=nil 14:03:44.312 [Lua] specials=deus_skaven_beastmen 14:03:44.312 [Lua] contained_breeds=nil 14:03:44.312 [Lua] debug_color=orange 14:03:44.312 [Lua] disabled=false 14:03:44.312 [Lua] pack_spawning=deus_skaven_beastmen 14:03:44.312 [Lua] factions=nil 14:03:44.312 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:03:44.312 [Lua] boss=deus_skaven_beastmen 14:03:44.312 [Lua] horde=deus_beastmen 14:03:44.312 [Lua] name=deus_skaven_beastmen 14:03:44.312 [Lua] intensity=deus_default 14:03:44.312 [Lua] --- 14:03:44.379 [Lua] Switching ConflictSettings: to: deus_skaven 14:03:44.379 [Lua] pacing=deus_default 14:03:44.379 [Lua] roaming=nil 14:03:44.379 [Lua] specials=deus_skaven 14:03:44.379 [Lua] contained_breeds=nil 14:03:44.379 [Lua] debug_color=orange 14:03:44.379 [Lua] disabled=false 14:03:44.379 [Lua] pack_spawning=skaven 14:03:44.379 [Lua] description=deus_conflict_director_skaven_chaos_name 14:03:44.379 [Lua] factions=nil 14:03:44.379 [Lua] boss=deus_skaven 14:03:44.379 [Lua] horde=deus_default 14:03:44.379 [Lua] name=deus_skaven 14:03:44.379 [Lua] intensity=deus_default 14:03:44.379 [Lua] --- 14:03:44.875 [GameSession] create_game_object(84, 231) 14:03:44.875 [GameSession] create_game_object(231, 0) -> 110000102bb939f 14:03:44.875 [GameSession] create_game_object(231, 0) -> 11000010547ecd2 14:03:44.875 [GameSession] create_game_object(231, 0) -> 11000013d5e7d6f 14:03:46.246 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16666666666666666 14:03:46.246 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.65500000000000003 14:03:47.933 [GameSession] 11000013d5e7d6f -> create_game_object(3090) 14:03:47.934 [GameSession] create_game_object(3090, 0) -> 110000102bb939f 14:03:47.934 [GameSession] create_game_object(3090, 0) -> 11000010547ecd2 14:03:47.934 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:47.936 [Lua] [SharedState] deus_run_state_86492448: grenade:11000013d5e7d6f:1:4:3 = 14:03:48.621 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15166666666666667 14:03:48.621 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.64249999999999996 14:03:48.985 [GameSession] 11000013d5e7d6f -> destroy_game_object(3090) 14:03:48.985 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:03:50.778 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.9375 14:03:51.247 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.94750000000000001 14:03:51.247 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15833333333333333 14:03:51.247 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.65249999999999997 14:03:51.763 [Lua] event horde ends! 14:03:52.418 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.79000000000000004 14:03:52.485 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16500000000000001 14:03:52.518 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.63249999999999995 14:03:55.465 [GameSession] destroy_game_object(231) 14:03:55.609 [GameSession] create_game_object(84, 232) 14:03:55.609 [GameSession] create_game_object(232, 0) -> 110000102bb939f 14:03:55.609 [GameSession] create_game_object(232, 0) -> 11000010547ecd2 14:03:55.609 [GameSession] create_game_object(232, 0) -> 11000013d5e7d6f 14:03:56.262 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.64249999999999996 14:03:56.262 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.66249999999999998 14:03:56.379 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.38500000000000001 14:03:56.452 [GameSession] destroy_game_object(232) 14:03:56.497 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.13250000000000001 14:03:57.500 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.17833333333333334 14:03:59.104 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.60499999999999998 14:04:00.271 [GameSession] create_game_object(84, 233) 14:04:00.271 [GameSession] create_game_object(233, 0) -> 110000102bb939f 14:04:00.271 [GameSession] create_game_object(233, 0) -> 11000010547ecd2 14:04:00.271 [GameSession] create_game_object(233, 0) -> 11000013d5e7d6f 14:04:00.795 [GameSession] destroy_game_object(233) 14:04:01.260 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.14249999999999999 14:04:01.260 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.185 14:04:01.260 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.61499999999999999 14:04:01.260 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.67249999999999999 14:04:02.982 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.32750000000000001 14:04:06.274 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.1525 14:04:06.274 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.19833333333333333 14:04:06.274 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.33750000000000002 14:04:06.274 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.6825 14:04:07.528 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.20499999999999999 14:04:07.862 [Lua] event horde ends! 14:04:11.290 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.16250000000000001 14:04:11.290 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.34749999999999998 14:04:11.290 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.6925 14:04:12.542 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.21833333333333332 14:04:13.009 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 11 14:04:13.009 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 123 14:04:13.009 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1237 14:04:13.009 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 10 14:04:13.015 [GameSession] destroy_game_object(40) 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 11 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 358 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1261 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 11 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 114 14:04:13.091 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1285 14:04:13.125 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 11 14:04:13.125 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 114 14:04:13.125 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1309 14:04:14.867 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 12 14:04:14.867 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 159 14:04:14.867 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1345 14:04:14.867 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 11 14:04:14.871 [GameSession] destroy_game_object(39) 14:04:14.899 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 12 14:04:14.899 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 394 14:04:14.899 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1381 14:04:14.949 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 12 14:04:14.949 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 150 14:04:14.949 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1417 14:04:14.999 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 12 14:04:14.999 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 150 14:04:14.999 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1453 14:04:16.288 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.17249999999999999 14:04:16.288 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.22500000000000001 14:04:16.288 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.35749999999999998 14:04:16.288 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.70250000000000001 14:04:17.123 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.070000000000000007 14:04:17.875 [GameSession] create_game_object(84, 234) 14:04:17.875 [GameSession] create_game_object(234, 0) -> 110000102bb939f 14:04:17.875 [GameSession] create_game_object(234, 0) -> 11000010547ecd2 14:04:17.875 [GameSession] create_game_object(234, 0) -> 11000013d5e7d6f 14:04:18.885 [GameSession] destroy_game_object(234) 14:04:21.302 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.1825 14:04:21.302 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.23833333333333334 14:04:21.302 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.080000000000000002 14:04:21.302 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.71250000000000002 14:04:21.702 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = knocked_down 14:04:21.702 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0 14:04:22.572 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.245 14:04:22.705 [GameSession] create_game_object(84, 235) 14:04:22.705 [GameSession] create_game_object(235, 0) -> 110000102bb939f 14:04:22.705 [GameSession] create_game_object(235, 0) -> 11000010547ecd2 14:04:22.705 [GameSession] create_game_object(235, 0) -> 11000013d5e7d6f 14:04:22.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc1d5, position: 0 14:04:22.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc1d5, position: 4189091 14:04:23.191 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.0050000000000000001 14:04:23.746 [GameSession] destroy_game_object(235) 14:04:23.808 [GameSession] create_game_object(68, 236) 14:04:23.808 [GameSession] create_game_object(236, 0) -> 110000102bb939f 14:04:23.808 [GameSession] create_game_object(236, 0) -> 11000010547ecd2 14:04:23.808 [GameSession] create_game_object(236, 0) -> 11000013d5e7d6f 14:04:23.824 [Lua] Override Player Respawning terror_respawn false 14:04:23.824 [Lua] [flow] string="Magnus Gate Destroyed" 14:04:23.824 [Flow] ********************************DEBUG*****************************GTE gate True 14:04:23.924 [Lua] event horde ends! 14:04:26.300 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.1925 14:04:26.300 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.72250000000000003 14:04:27.038 [GameSession] destroy_game_object(211) 14:04:27.585 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.018333333333333333 14:04:28.103 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 13 14:04:28.103 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 191 14:04:28.103 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1485 14:04:28.103 [Lua] [SharedState] deus_run_state_86492448: monster_coins_picked_up:0:0:0:0 = 2 14:04:28.107 [GameSession] destroy_game_object(236) 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 13 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 426 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1517 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 13 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 182 14:04:28.168 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1549 14:04:28.235 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 13 14:04:28.235 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 182 14:04:28.235 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1581 14:04:28.605 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = alive 14:04:29.714 [EACServer] [15:04:29:713][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:04:31.311 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.20250000000000001 14:04:31.311 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.025000000000000001 14:04:31.311 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.01 14:04:31.311 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.73250000000000004 14:04:33.549 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010575f4ad:1:2:1 = 14:04:33.666 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000013d5e7d6f:1:4:3 = potion_healing_draught_01 14:04:36.158 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.76000000000000001 14:04:36.158 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000013d5e7d6f:1:4:3 = 14:04:36.325 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.21249999999999999 14:04:36.325 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.03833333333333333 14:04:36.325 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.77000000000000002 14:04:36.325 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.74250000000000005 14:04:37.612 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.044999999999999998 14:04:39.122 [GameSession] destroy_game_object(209) 14:04:39.272 [GameSession] destroy_game_object(208) 14:04:40.510 [GameSession] destroy_game_object(210) 14:04:41.327 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.2225 14:04:41.327 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.78000000000000003 14:04:41.327 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.75249999999999995 14:04:42.633 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.058333333333333334 14:04:46.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:04:46.174 [Lua] Spline already found! 14:04:46.225 [Lua] Init group template: spline_patrol 14:04:46.339 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.23250000000000001 14:04:46.339 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.065000000000000002 14:04:46.339 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.79000000000000004 14:04:46.340 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.76249999999999996 14:04:49.751 [GameSession] create_game_object(84, 237) 14:04:49.751 [GameSession] create_game_object(237, 0) -> 110000102bb939f 14:04:49.751 [GameSession] create_game_object(237, 0) -> 11000010547ecd2 14:04:49.751 [GameSession] create_game_object(237, 0) -> 11000013d5e7d6f 14:04:51.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.24249999999999999 14:04:51.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.078333333333333338 14:04:51.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.80000000000000004 14:04:51.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.77249999999999996 14:04:52.680 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.085000000000000006 14:04:55.609 [GameSession] destroy_game_object(237) 14:04:56.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.2525 14:04:56.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.81000000000000005 14:04:56.359 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.78249999999999997 14:04:57.698 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.098333333333333328 14:05:00.103 [GameSession] create_game_object(84, 238) 14:05:00.103 [GameSession] create_game_object(238, 0) -> 110000102bb939f 14:05:00.103 [GameSession] create_game_object(238, 0) -> 11000010547ecd2 14:05:00.103 [GameSession] create_game_object(238, 0) -> 11000013d5e7d6f 14:05:01.141 [GameSession] create_game_object(84, 239) 14:05:01.141 [GameSession] create_game_object(239, 0) -> 110000102bb939f 14:05:01.141 [GameSession] create_game_object(239, 0) -> 11000010547ecd2 14:05:01.141 [GameSession] create_game_object(239, 0) -> 11000013d5e7d6f 14:05:01.291 [GameSession] create_game_object(84, 240) 14:05:01.291 [GameSession] create_game_object(240, 0) -> 110000102bb939f 14:05:01.292 [GameSession] create_game_object(240, 0) -> 11000010547ecd2 14:05:01.292 [GameSession] create_game_object(240, 0) -> 11000013d5e7d6f 14:05:01.377 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.26250000000000001 14:05:01.377 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.105 14:05:01.377 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.81999999999999995 14:05:01.377 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.79249999999999998 14:05:03.971 [GameSession] destroy_game_object(240) 14:05:04.089 [GameSession] destroy_game_object(239) 14:05:05.054 [GameSession] create_game_object(84, 241) 14:05:05.054 [GameSession] create_game_object(241, 0) -> 110000102bb939f 14:05:05.054 [GameSession] create_game_object(241, 0) -> 11000010547ecd2 14:05:05.054 [GameSession] create_game_object(241, 0) -> 11000013d5e7d6f 14:05:05.204 [GameSession] create_game_object(84, 242) 14:05:05.204 [GameSession] create_game_object(242, 0) -> 110000102bb939f 14:05:05.204 [GameSession] create_game_object(242, 0) -> 11000010547ecd2 14:05:05.204 [GameSession] create_game_object(242, 0) -> 11000013d5e7d6f 14:05:06.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.27250000000000002 14:05:06.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.11833333333333333 14:05:06.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.82999999999999996 14:05:06.376 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.80249999999999999 14:05:07.732 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.125 14:05:11.396 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.28249999999999997 14:05:11.396 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.83999999999999997 14:05:11.396 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.8125 14:05:12.750 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.13833333333333334 14:05:16.392 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.29249999999999998 14:05:16.392 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.84999999999999998 14:05:16.392 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.82250000000000001 14:05:16.412 [GameSession] destroy_game_object(242) 14:05:16.613 [GameSession] destroy_game_object(241) 14:05:17.766 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15166666666666667 14:05:18.166 [GameSession] create_game_object(84, 243) 14:05:18.166 [GameSession] create_game_object(243, 0) -> 110000102bb939f 14:05:18.166 [GameSession] create_game_object(243, 0) -> 11000010547ecd2 14:05:18.166 [GameSession] create_game_object(243, 0) -> 11000013d5e7d6f 14:05:18.250 [GameSession] create_game_object(84, 244) 14:05:18.250 [GameSession] create_game_object(244, 0) -> 110000102bb939f 14:05:18.250 [GameSession] create_game_object(244, 0) -> 11000010547ecd2 14:05:18.250 [GameSession] create_game_object(244, 0) -> 11000013d5e7d6f 14:05:19.086 [GameSession] create_game_object(84, 245) 14:05:19.086 [GameSession] create_game_object(245, 0) -> 110000102bb939f 14:05:19.086 [GameSession] create_game_object(245, 0) -> 11000010547ecd2 14:05:19.086 [GameSession] create_game_object(245, 0) -> 11000013d5e7d6f 14:05:20.240 [GameSession] create_game_object(37, 246) 14:05:20.240 [GameSession] create_game_object(246, 0) -> 110000102bb939f 14:05:20.240 [GameSession] create_game_object(246, 0) -> 11000010547ecd2 14:05:20.240 [GameSession] create_game_object(246, 0) -> 11000013d5e7d6f 14:05:20.343 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:05:20.343 [Lua] pacing=deus_default 14:05:20.343 [Lua] locked_func_name=beastmen 14:05:20.343 [Lua] roaming=nil 14:05:20.343 [Lua] specials=deus_skaven_beastmen 14:05:20.343 [Lua] contained_breeds=nil 14:05:20.343 [Lua] debug_color=orange 14:05:20.343 [Lua] disabled=false 14:05:20.343 [Lua] pack_spawning=deus_skaven_beastmen 14:05:20.343 [Lua] factions=nil 14:05:20.343 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:05:20.343 [Lua] boss=deus_skaven_beastmen 14:05:20.343 [Lua] horde=deus_beastmen 14:05:20.343 [Lua] name=deus_skaven_beastmen 14:05:20.343 [Lua] intensity=deus_default 14:05:20.343 [Lua] --- 14:05:21.023 [GameSession] 11000013d5e7d6f -> create_game_object(3091) 14:05:21.023 [GameSession] create_game_object(3091, 0) -> 110000102bb939f 14:05:21.023 [GameSession] create_game_object(3091, 0) -> 11000010547ecd2 14:05:21.023 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:21.076 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:05:21.409 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.30249999999999999 14:05:21.409 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.15833333333333333 14:05:21.409 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.85999999999999999 14:05:21.409 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.83250000000000002 14:05:21.441 [GameSession] create_game_object(84, 247) 14:05:21.441 [GameSession] create_game_object(247, 0) -> 110000102bb939f 14:05:21.441 [GameSession] create_game_object(247, 0) -> 11000010547ecd2 14:05:21.441 [GameSession] create_game_object(247, 0) -> 11000013d5e7d6f 14:05:21.442 [GameSession] create_game_object(36, 248) 14:05:21.442 [GameSession] create_game_object(248, 0) -> 110000102bb939f 14:05:21.442 [GameSession] create_game_object(248, 0) -> 11000010547ecd2 14:05:21.442 [GameSession] create_game_object(248, 0) -> 11000013d5e7d6f 14:05:22.226 [GameSession] 11000013d5e7d6f -> destroy_game_object(3091) 14:05:22.226 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:05:22.779 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.16500000000000001 14:05:22.827 [GameSession] 11000013d5e7d6f -> create_game_object(3092) 14:05:22.827 [GameSession] create_game_object(3092, 0) -> 110000102bb939f 14:05:22.827 [GameSession] create_game_object(3092, 0) -> 11000010547ecd2 14:05:22.827 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:22.879 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:05:23.595 [GameSession] create_game_object(84, 249) 14:05:23.595 [GameSession] create_game_object(249, 0) -> 110000102bb939f 14:05:23.595 [GameSession] create_game_object(249, 0) -> 11000010547ecd2 14:05:23.595 [GameSession] create_game_object(249, 0) -> 11000013d5e7d6f 14:05:23.861 [GameSession] 11000013d5e7d6f -> create_game_object(3093) 14:05:23.861 [GameSession] create_game_object(3093, 0) -> 110000102bb939f 14:05:23.861 [GameSession] create_game_object(3093, 0) -> 11000010547ecd2 14:05:23.861 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:23.878 [GameSession] 11000013d5e7d6f -> destroy_game_object(3092) 14:05:23.878 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:05:23.880 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 14:05:24.429 [GameSession] 11000010547ecd2 -> create_game_object(2058) 14:05:24.429 [GameSession] create_game_object(2058, 0) -> 110000102bb939f 14:05:24.429 [GameSession] create_game_object(2058, 0) -> 11000013d5e7d6f 14:05:24.429 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:24.813 [GameSession] 11000013d5e7d6f -> destroy_game_object(3093) 14:05:24.813 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:05:25.397 [GameSession] 11000010547ecd2 -> destroy_game_object(2058) 14:05:25.397 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:05:25.516 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:05:25.531 [GameSession] 11000010547ecd2 -> create_game_object(2059) 14:05:25.531 [GameSession] create_game_object(2059, 0) -> 110000102bb939f 14:05:25.531 [GameSession] create_game_object(2059, 0) -> 11000013d5e7d6f 14:05:25.531 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:26.419 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.3125 14:05:26.419 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.87 14:05:26.419 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.84250000000000003 14:05:26.568 [GameSession] create_game_object(84, 250) 14:05:26.568 [GameSession] create_game_object(250, 0) -> 110000102bb939f 14:05:26.568 [GameSession] create_game_object(250, 0) -> 11000010547ecd2 14:05:26.568 [GameSession] create_game_object(250, 0) -> 11000013d5e7d6f 14:05:26.568 [GameSession] create_game_object(84, 251) 14:05:26.568 [GameSession] create_game_object(251, 0) -> 110000102bb939f 14:05:26.568 [GameSession] create_game_object(251, 0) -> 11000010547ecd2 14:05:26.568 [GameSession] create_game_object(251, 0) -> 11000013d5e7d6f 14:05:26.568 [GameSession] create_game_object(84, 252) 14:05:26.568 [GameSession] create_game_object(252, 0) -> 110000102bb939f 14:05:26.568 [GameSession] create_game_object(252, 0) -> 11000010547ecd2 14:05:26.568 [GameSession] create_game_object(252, 0) -> 11000013d5e7d6f 14:05:26.667 [GameSession] 11000010547ecd2 -> create_game_object(2060) 14:05:26.667 [GameSession] create_game_object(2060, 0) -> 110000102bb939f 14:05:26.667 [GameSession] create_game_object(2060, 0) -> 11000013d5e7d6f 14:05:26.667 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:05:26.804 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:05:26.884 [GameSession] 11000010547ecd2 -> destroy_game_object(2059) 14:05:26.884 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:05:27.386 [GameSession] 11000010547ecd2 -> destroy_game_object(2060) 14:05:27.386 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:05:27.790 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.17833333333333334 14:05:27.924 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:05:31.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.32250000000000001 14:05:31.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.185 14:05:31.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.88 14:05:31.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.85250000000000004 14:05:33.787 [GameSession] create_game_object(84, 253) 14:05:33.787 [GameSession] create_game_object(253, 0) -> 110000102bb939f 14:05:33.787 [GameSession] create_game_object(253, 0) -> 11000010547ecd2 14:05:33.787 [GameSession] create_game_object(253, 0) -> 11000013d5e7d6f 14:05:33.787 [GameSession] create_game_object(84, 254) 14:05:33.787 [GameSession] create_game_object(254, 0) -> 110000102bb939f 14:05:33.787 [GameSession] create_game_object(254, 0) -> 11000010547ecd2 14:05:33.787 [GameSession] create_game_object(254, 0) -> 11000013d5e7d6f 14:05:33.804 [GameSession] create_game_object(84, 255) 14:05:33.804 [GameSession] create_game_object(255, 0) -> 110000102bb939f 14:05:33.804 [GameSession] create_game_object(255, 0) -> 11000010547ecd2 14:05:33.804 [GameSession] create_game_object(255, 0) -> 11000013d5e7d6f 14:05:33.804 [GameSession] create_game_object(84, 256) 14:05:33.804 [GameSession] create_game_object(256, 0) -> 110000102bb939f 14:05:33.804 [GameSession] create_game_object(256, 0) -> 11000010547ecd2 14:05:33.804 [GameSession] create_game_object(256, 0) -> 11000013d5e7d6f 14:05:35.833 [GameSession] destroy_game_object(254) 14:05:35.833 [GameSession] destroy_game_object(255) 14:05:35.834 [GameSession] destroy_game_object(256) 14:05:35.851 [GameSession] destroy_game_object(253) 14:05:35.894 [GameSession] create_game_object(84, 257) 14:05:35.894 [GameSession] create_game_object(257, 0) -> 110000102bb939f 14:05:35.894 [GameSession] create_game_object(257, 0) -> 11000010547ecd2 14:05:35.894 [GameSession] create_game_object(257, 0) -> 11000013d5e7d6f 14:05:35.894 [GameSession] create_game_object(84, 258) 14:05:35.894 [GameSession] create_game_object(258, 0) -> 110000102bb939f 14:05:35.894 [GameSession] create_game_object(258, 0) -> 11000010547ecd2 14:05:35.894 [GameSession] create_game_object(258, 0) -> 11000013d5e7d6f 14:05:35.911 [GameSession] create_game_object(84, 259) 14:05:35.911 [GameSession] create_game_object(259, 0) -> 110000102bb939f 14:05:35.911 [GameSession] create_game_object(259, 0) -> 11000010547ecd2 14:05:35.911 [GameSession] create_game_object(259, 0) -> 11000013d5e7d6f 14:05:35.911 [GameSession] create_game_object(84, 260) 14:05:35.911 [GameSession] create_game_object(260, 0) -> 110000102bb939f 14:05:35.911 [GameSession] create_game_object(260, 0) -> 11000010547ecd2 14:05:35.911 [GameSession] create_game_object(260, 0) -> 11000013d5e7d6f 14:05:35.984 [GameSession] destroy_game_object(227) 14:05:36.430 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.33250000000000002 14:05:36.430 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.19833333333333333 14:05:36.430 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.89000000000000001 14:05:36.430 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.86250000000000004 14:05:36.472 [GameSession] destroy_game_object(258) 14:05:37.817 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.20499999999999999 14:05:38.200 [GameSession] create_game_object(84, 261) 14:05:38.200 [GameSession] create_game_object(261, 0) -> 110000102bb939f 14:05:38.200 [GameSession] create_game_object(261, 0) -> 11000010547ecd2 14:05:38.200 [GameSession] create_game_object(261, 0) -> 11000013d5e7d6f 14:05:38.357 [GameSession] destroy_game_object(261) 14:05:38.969 [GameSession] create_game_object(84, 262) 14:05:38.969 [GameSession] create_game_object(262, 0) -> 110000102bb939f 14:05:38.969 [GameSession] create_game_object(262, 0) -> 11000010547ecd2 14:05:38.969 [GameSession] create_game_object(262, 0) -> 11000013d5e7d6f 14:05:39.143 [GameSession] destroy_game_object(262) 14:05:39.371 [GameSession] create_game_object(84, 263) 14:05:39.371 [GameSession] create_game_object(263, 0) -> 110000102bb939f 14:05:39.371 [GameSession] create_game_object(263, 0) -> 11000010547ecd2 14:05:39.371 [GameSession] create_game_object(263, 0) -> 11000013d5e7d6f 14:05:39.411 [GameSession] destroy_game_object(246) 14:05:39.780 [GameSession] destroy_game_object(263) 14:05:39.823 [GameSession] create_game_object(84, 264) 14:05:39.823 [GameSession] create_game_object(264, 0) -> 110000102bb939f 14:05:39.823 [GameSession] create_game_object(264, 0) -> 11000010547ecd2 14:05:39.823 [GameSession] create_game_object(264, 0) -> 11000013d5e7d6f 14:05:40.214 [GameSession] destroy_game_object(252) 14:05:41.199 [GameSession] destroy_game_object(250) 14:05:41.232 [GameSession] destroy_game_object(264) 14:05:41.429 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.34250000000000003 14:05:41.429 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.90000000000000002 14:05:41.429 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.87250000000000005 14:05:42.832 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.21833333333333332 14:05:44.537 [GameSession] create_game_object(84, 265) 14:05:44.537 [GameSession] create_game_object(265, 0) -> 110000102bb939f 14:05:44.537 [GameSession] create_game_object(265, 0) -> 11000010547ecd2 14:05:44.537 [GameSession] create_game_object(265, 0) -> 11000013d5e7d6f 14:05:45.373 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 14 14:05:45.373 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 213 14:05:45.373 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1603 14:05:45.373 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 12 14:05:45.378 [GameSession] destroy_game_object(41) 14:05:45.421 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 14 14:05:45.421 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 448 14:05:45.421 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1625 14:05:45.472 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 14 14:05:45.472 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 204 14:05:45.472 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1647 14:05:45.538 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 14 14:05:45.538 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 204 14:05:45.538 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1669 14:05:46.444 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.35249999999999998 14:05:46.444 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.22500000000000001 14:05:46.444 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.91000000000000003 14:05:46.444 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.88249999999999995 14:05:47.395 [GameSession] create_game_object(84, 266) 14:05:47.395 [GameSession] create_game_object(266, 0) -> 110000102bb939f 14:05:47.395 [GameSession] create_game_object(266, 0) -> 11000010547ecd2 14:05:47.395 [GameSession] create_game_object(266, 0) -> 11000013d5e7d6f 14:05:47.534 [GameSession] destroy_game_object(266) 14:05:50.300 [GameSession] create_game_object(84, 267) 14:05:50.300 [GameSession] create_game_object(267, 0) -> 110000102bb939f 14:05:50.300 [GameSession] create_game_object(267, 0) -> 11000010547ecd2 14:05:50.300 [GameSession] create_game_object(267, 0) -> 11000013d5e7d6f 14:05:50.985 [GameSession] create_game_object(84, 268) 14:05:50.985 [GameSession] create_game_object(268, 0) -> 110000102bb939f 14:05:50.985 [GameSession] create_game_object(268, 0) -> 11000010547ecd2 14:05:50.985 [GameSession] create_game_object(268, 0) -> 11000013d5e7d6f 14:05:51.453 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.36249999999999999 14:05:51.453 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.23833333333333334 14:05:51.453 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.92000000000000004 14:05:51.453 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.89249999999999996 14:05:52.059 [GameSession] destroy_game_object(268) 14:05:52.256 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.755 14:05:52.857 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.245 14:05:52.878 [GameSession] destroy_game_object(267) 14:05:53.541 [GameSession] create_game_object(84, 269) 14:05:53.541 [GameSession] create_game_object(269, 0) -> 110000102bb939f 14:05:53.541 [GameSession] create_game_object(269, 0) -> 11000010547ecd2 14:05:53.541 [GameSession] create_game_object(269, 0) -> 11000013d5e7d6f 14:05:53.681 [GameSession] destroy_game_object(269) 14:05:55.762 [GameSession] create_game_object(84, 270) 14:05:55.762 [GameSession] create_game_object(270, 0) -> 110000102bb939f 14:05:55.762 [GameSession] create_game_object(270, 0) -> 11000010547ecd2 14:05:55.762 [GameSession] create_game_object(270, 0) -> 11000013d5e7d6f 14:05:56.430 [GameSession] create_game_object(84, 271) 14:05:56.430 [GameSession] create_game_object(271, 0) -> 110000102bb939f 14:05:56.430 [GameSession] create_game_object(271, 0) -> 11000010547ecd2 14:05:56.430 [GameSession] create_game_object(271, 0) -> 11000013d5e7d6f 14:05:56.448 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.3725 14:05:56.448 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.76500000000000001 14:05:56.448 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.90249999999999997 14:05:57.867 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.25833333333333336 14:05:58.266 [GameSession] create_game_object(84, 272) 14:05:58.266 [GameSession] create_game_object(272, 0) -> 110000102bb939f 14:05:58.266 [GameSession] create_game_object(272, 0) -> 11000010547ecd2 14:05:58.266 [GameSession] create_game_object(272, 0) -> 11000013d5e7d6f 14:06:00.488 [GameSession] create_game_object(84, 273) 14:06:00.488 [GameSession] create_game_object(273, 0) -> 110000102bb939f 14:06:00.488 [GameSession] create_game_object(273, 0) -> 11000010547ecd2 14:06:00.488 [GameSession] create_game_object(273, 0) -> 11000013d5e7d6f 14:06:01.458 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.38250000000000001 14:06:01.459 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.26500000000000001 14:06:01.459 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.77500000000000002 14:06:01.459 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.91249999999999998 14:06:01.790 [GameSession] create_game_object(84, 274) 14:06:01.790 [GameSession] create_game_object(274, 0) -> 110000102bb939f 14:06:01.790 [GameSession] create_game_object(274, 0) -> 11000010547ecd2 14:06:01.790 [GameSession] create_game_object(274, 0) -> 11000013d5e7d6f 14:06:03.345 [GameSession] create_game_object(84, 275) 14:06:03.345 [GameSession] create_game_object(275, 0) -> 110000102bb939f 14:06:03.345 [GameSession] create_game_object(275, 0) -> 11000010547ecd2 14:06:03.345 [GameSession] create_game_object(275, 0) -> 11000013d5e7d6f 14:06:03.363 [GameSession] create_game_object(36, 276) 14:06:03.363 [GameSession] create_game_object(276, 0) -> 110000102bb939f 14:06:03.363 [GameSession] create_game_object(276, 0) -> 11000010547ecd2 14:06:03.363 [GameSession] create_game_object(276, 0) -> 11000013d5e7d6f 14:06:03.696 [GameSession] create_game_object(84, 277) 14:06:03.696 [GameSession] create_game_object(277, 0) -> 110000102bb939f 14:06:03.696 [GameSession] create_game_object(277, 0) -> 11000010547ecd2 14:06:03.696 [GameSession] create_game_object(277, 0) -> 11000013d5e7d6f 14:06:03.713 [GameSession] create_game_object(36, 278) 14:06:03.713 [GameSession] create_game_object(278, 0) -> 110000102bb939f 14:06:03.713 [GameSession] create_game_object(278, 0) -> 11000010547ecd2 14:06:03.713 [GameSession] create_game_object(278, 0) -> 11000013d5e7d6f 14:06:03.730 [GameSession] create_game_object(36, 279) 14:06:03.730 [GameSession] create_game_object(279, 0) -> 110000102bb939f 14:06:03.730 [GameSession] create_game_object(279, 0) -> 11000010547ecd2 14:06:03.730 [GameSession] create_game_object(279, 0) -> 11000013d5e7d6f 14:06:03.747 [GameSession] create_game_object(36, 280) 14:06:03.747 [GameSession] create_game_object(280, 0) -> 110000102bb939f 14:06:03.747 [GameSession] create_game_object(280, 0) -> 11000010547ecd2 14:06:03.747 [GameSession] create_game_object(280, 0) -> 11000013d5e7d6f 14:06:03.764 [GameSession] create_game_object(36, 281) 14:06:03.764 [GameSession] create_game_object(281, 0) -> 110000102bb939f 14:06:03.764 [GameSession] create_game_object(281, 0) -> 11000010547ecd2 14:06:03.764 [GameSession] create_game_object(281, 0) -> 11000013d5e7d6f 14:06:04.366 [GameSession] create_game_object(84, 282) 14:06:04.366 [GameSession] create_game_object(282, 0) -> 110000102bb939f 14:06:04.366 [GameSession] create_game_object(282, 0) -> 11000010547ecd2 14:06:04.366 [GameSession] create_game_object(282, 0) -> 11000013d5e7d6f 14:06:04.567 [GameSession] create_game_object(36, 283) 14:06:04.567 [GameSession] create_game_object(283, 0) -> 110000102bb939f 14:06:04.567 [GameSession] create_game_object(283, 0) -> 11000010547ecd2 14:06:04.567 [GameSession] create_game_object(283, 0) -> 11000013d5e7d6f 14:06:05.284 [Lua] Time for new HOOORDE! multi_first_wave 14:06:05.284 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 14:06:05.284 [Lua] horde requested: ambush 14:06:05.284 [Lua] setting up ambush-horde 14:06:05.284 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:06:05.284 [Lua] -> spawning: 15 14:06:05.284 [Lua] horde crated with id 6 of type ambush 14:06:05.284 [Lua] ambush horde has started 14:06:05.871 [GameSession] create_game_object(84, 284) 14:06:05.871 [GameSession] create_game_object(284, 0) -> 110000102bb939f 14:06:05.871 [GameSession] create_game_object(284, 0) -> 11000010547ecd2 14:06:05.871 [GameSession] create_game_object(284, 0) -> 11000013d5e7d6f 14:06:05.887 [GameSession] create_game_object(36, 285) 14:06:05.887 [GameSession] create_game_object(285, 0) -> 110000102bb939f 14:06:05.887 [GameSession] create_game_object(285, 0) -> 11000010547ecd2 14:06:05.887 [GameSession] create_game_object(285, 0) -> 11000013d5e7d6f 14:06:06.474 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.39250000000000002 14:06:06.474 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.27833333333333332 14:06:06.474 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.78500000000000003 14:06:06.474 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.92249999999999999 14:06:06.506 [GameSession] create_game_object(84, 286) 14:06:06.506 [GameSession] create_game_object(286, 0) -> 110000102bb939f 14:06:06.506 [GameSession] create_game_object(286, 0) -> 11000010547ecd2 14:06:06.506 [GameSession] create_game_object(286, 0) -> 11000013d5e7d6f 14:06:06.924 [GameSession] create_game_object(84, 287) 14:06:06.924 [GameSession] create_game_object(287, 0) -> 110000102bb939f 14:06:06.924 [GameSession] create_game_object(287, 0) -> 11000010547ecd2 14:06:06.924 [GameSession] create_game_object(287, 0) -> 11000013d5e7d6f 14:06:08.745 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:06:08.745 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 14:06:08.745 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.745 [Lua] ->moving spawner 14:06:08.981 [Lua] Init group template: horde 14:06:09.028 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 14:06:09.262 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 14:06:09.955 [GameSession] destroy_game_object(287) 14:06:10.800 [GameSession] create_game_object(84, 288) 14:06:10.800 [GameSession] create_game_object(288, 0) -> 110000102bb939f 14:06:10.800 [GameSession] create_game_object(288, 0) -> 11000010547ecd2 14:06:10.800 [GameSession] create_game_object(288, 0) -> 11000013d5e7d6f 14:06:11.470 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.40250000000000002 14:06:11.470 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.29166666666666669 14:06:11.470 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.79500000000000004 14:06:11.471 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.9325 14:06:11.475 [GameSession] destroy_game_object(288) 14:06:11.918 [GameSession] 11000013d5e7d6f -> create_game_object(3094) 14:06:11.918 [GameSession] create_game_object(3094, 0) -> 110000102bb939f 14:06:11.918 [GameSession] create_game_object(3094, 0) -> 11000010547ecd2 14:06:11.918 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:06:11.921 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:06:12.420 [GameSession] create_game_object(84, 289) 14:06:12.420 [GameSession] create_game_object(289, 0) -> 110000102bb939f 14:06:12.420 [GameSession] create_game_object(289, 0) -> 11000010547ecd2 14:06:12.420 [GameSession] create_game_object(289, 0) -> 11000013d5e7d6f 14:06:12.437 [GameSession] 11000013d5e7d6f -> destroy_game_object(3094) 14:06:12.437 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:06:12.694 [GameSession] destroy_game_object(248) 14:06:12.694 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 14:06:12.756 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 14:06:12.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:06:12.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:06:12.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 14:06:12.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 14:06:12.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 14:06:12.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:06:12.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:06:12.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:06:12.906 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.29833333333333334 14:06:14.365 [GameSession] destroy_game_object(289) 14:06:14.650 [GameSession] destroy_game_object(286) 14:06:15.310 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:06:15.310 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:06:15.310 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 14:06:15.310 [Lua] horde requested: ambush 14:06:15.310 [Lua] setting up ambush-horde 14:06:15.310 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:06:15.311 [Lua] -> spawning: 14 14:06:15.311 [Lua] horde crated with id 7 of type ambush 14:06:15.311 [Lua] ambush horde has started 14:06:15.330 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.78000000000000003 14:06:15.763 [GameSession] create_game_object(84, 290) 14:06:15.763 [GameSession] create_game_object(290, 0) -> 110000102bb939f 14:06:15.763 [GameSession] create_game_object(290, 0) -> 11000010547ecd2 14:06:15.763 [GameSession] create_game_object(290, 0) -> 11000013d5e7d6f 14:06:16.483 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.41249999999999998 14:06:16.484 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.30499999999999999 14:06:16.484 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.79000000000000004 14:06:16.484 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.9425 14:06:16.781 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"wwise\/two_handed_hammers":true,"wwise\/drakegun":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_axe_01_t2\/wpn_dw_axe_01_t2_3p":true,"wwise\/one_handed_axes":true} 14:06:16.984 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.78249999999999997 14:06:17.769 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:06:17.769 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 14:06:17.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 14:06:17.884 [GameSession] create_game_object(84, 291) 14:06:17.884 [GameSession] create_game_object(291, 0) -> 110000102bb939f 14:06:17.884 [GameSession] create_game_object(291, 0) -> 11000010547ecd2 14:06:17.884 [GameSession] create_game_object(291, 0) -> 11000013d5e7d6f 14:06:17.901 [GameSession] create_game_object(36, 292) 14:06:17.901 [GameSession] create_game_object(292, 0) -> 110000102bb939f 14:06:17.901 [GameSession] create_game_object(292, 0) -> 11000010547ecd2 14:06:17.901 [GameSession] create_game_object(292, 0) -> 11000013d5e7d6f 14:06:17.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:06:17.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:06:17.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 14:06:17.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 14:06:17.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 14:06:17.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:18.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:18.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:18.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 14:06:18.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 14:06:18.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 14:06:18.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 14:06:18.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 14:06:18.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 14:06:18.989 [Lua] Init group template: horde 14:06:21.495 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.42249999999999999 14:06:21.495 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.31833333333333336 14:06:21.495 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.79249999999999998 14:06:21.495 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.95250000000000001 14:06:21.897 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 15 14:06:21.897 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 233 14:06:21.897 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1689 14:06:21.897 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 13 14:06:21.903 [GameSession] destroy_game_object(42) 14:06:21.960 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 15 14:06:21.961 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 468 14:06:21.961 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1709 14:06:21.994 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 15 14:06:21.994 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 224 14:06:21.994 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1729 14:06:22.044 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 15 14:06:22.044 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 224 14:06:22.044 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1749 14:06:22.782 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:06:22.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 14:06:22.783 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:22.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 14:06:22.783 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:22.933 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.32500000000000001 14:06:23.975 [GameSession] destroy_game_object(292) 14:06:23.975 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 14:06:23.975 [GameSession] destroy_game_object(291) 14:06:24.334 [Lua] HORDE: last wave, reset to standard horde delay 14:06:24.334 [Lua] Time for new HOOORDE! multi_last_wave 14:06:24.334 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 14:06:24.334 [Lua] horde requested: ambush 14:06:24.334 [Lua] setting up ambush-horde 14:06:24.334 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 14:06:24.334 [Lua] -> spawning: 16 14:06:24.334 [Lua] horde crated with id 8 of type ambush 14:06:24.334 [Lua] ambush horde has started 14:06:25.387 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.34250000000000003 14:06:25.605 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = knocked_down 14:06:25.605 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0 14:06:26.488 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.4325 14:06:26.489 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.96250000000000002 14:06:27.790 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:06:27.790 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 14:06:27.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.790 [Lua] ->moving spawner 14:06:27.793 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:06:27.793 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 14:06:27.793 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 14:06:27.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 14:06:27.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 14:06:27.807 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:06:27.807 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 14:06:27.807 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.807 [Lua] ->moving spawner 14:06:27.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 14:06:27.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 14:06:27.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:27.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:27.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 14:06:27.944 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.33833333333333332 14:06:28.025 [GameSession] create_game_object(64, 293) 14:06:28.025 [GameSession] create_game_object(293, 0) -> 110000102bb939f 14:06:28.025 [GameSession] create_game_object(293, 0) -> 11000010547ecd2 14:06:28.025 [GameSession] create_game_object(293, 0) -> 11000013d5e7d6f 14:06:28.043 [Lua] Init group template: horde 14:06:28.728 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = 14:06:29.248 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.45500000000000002 14:06:29.248 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.35333333333333333 14:06:29.281 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.49249999999999999 14:06:29.281 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.37833333333333335 14:06:29.315 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.51000000000000001 14:06:29.315 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.39000000000000001 14:06:29.349 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.54500000000000004 14:06:29.349 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.41333333333333333 14:06:29.381 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.5625 14:06:29.381 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.42499999999999999 14:06:29.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.57999999999999996 14:06:29.415 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.43666666666666665 14:06:29.714 [EACServer] [15:06:29:714][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:06:30.166 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.58499999999999996 14:06:30.217 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.60499999999999998 14:06:30.217 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.45333333333333331 14:06:30.267 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.66000000000000003 14:06:30.267 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.48999999999999999 14:06:30.549 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.67000000000000004 14:06:30.549 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.49666666666666665 14:06:30.583 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.68000000000000005 14:06:30.599 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.68999999999999995 14:06:30.599 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.51000000000000001 14:06:31.051 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.70250000000000001 14:06:31.051 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.51833333333333331 14:06:31.151 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.71250000000000002 14:06:31.151 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.52500000000000002 14:06:31.218 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.75249999999999995 14:06:31.218 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.55166666666666664 14:06:31.502 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.76249999999999996 14:06:31.502 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.55833333333333335 14:06:31.502 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.97250000000000003 14:06:31.819 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.76500000000000001 14:06:32.956 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.56666666666666665 14:06:33.558 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.745 14:06:34.142 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = alive 14:06:35.046 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.78500000000000003 14:06:35.046 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.59333333333333338 14:06:35.046 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.040000000000000001 14:06:35.293 [GameSession] create_game_object(84, 294) 14:06:35.293 [GameSession] create_game_object(294, 0) -> 110000102bb939f 14:06:35.293 [GameSession] create_game_object(294, 0) -> 11000010547ecd2 14:06:35.293 [GameSession] create_game_object(294, 0) -> 11000013d5e7d6f 14:06:35.293 [GameSession] create_game_object(36, 295) 14:06:35.293 [GameSession] create_game_object(295, 0) -> 110000102bb939f 14:06:35.293 [GameSession] create_game_object(295, 0) -> 11000010547ecd2 14:06:35.293 [GameSession] create_game_object(295, 0) -> 11000013d5e7d6f 14:06:35.530 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.80249999999999999 14:06:35.530 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.60499999999999998 14:06:35.530 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.057500000000000002 14:06:35.564 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.83750000000000002 14:06:35.564 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.6283333333333333 14:06:35.564 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.092499999999999999 14:06:35.597 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.89000000000000001 14:06:35.597 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.66333333333333333 14:06:35.597 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.14499999999999999 14:06:35.630 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.93999999999999995 14:06:35.630 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.69666666666666666 14:06:35.630 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.19500000000000001 14:06:35.680 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.95750000000000002 14:06:35.680 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.70833333333333337 14:06:35.681 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.21249999999999999 14:06:36.514 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.96750000000000003 14:06:36.514 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.71499999999999997 14:06:36.514 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.2225 14:06:36.514 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.98250000000000004 14:06:36.631 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.86499999999999999 14:06:36.766 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.97750000000000004 14:06:36.766 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.23250000000000001 14:06:36.799 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 1 14:06:36.799 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.76166666666666671 14:06:36.799 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.29249999999999998 14:06:36.900 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.76833333333333331 14:06:36.900 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.30249999999999999 14:06:36.933 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.77500000000000002 14:06:36.933 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.3125 14:06:37.034 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.32250000000000001 14:06:37.050 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.78833333333333333 14:06:37.051 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.33250000000000002 14:06:37.134 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.79500000000000004 14:06:37.134 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.34250000000000003 14:06:37.385 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.72999999999999998 14:06:37.418 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.85833333333333328 14:06:37.418 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.4375 14:06:37.836 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.87 14:06:37.837 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.45500000000000002 14:06:37.870 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.89000000000000001 14:06:37.870 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.48499999999999999 14:06:37.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.90166666666666662 14:06:37.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.50249999999999995 14:06:37.937 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.92500000000000004 14:06:37.937 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.53749999999999998 14:06:39.623 [Lua] Horde killed: ? 14:06:39.824 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 16 14:06:39.824 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 251 14:06:39.824 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1767 14:06:39.824 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 14 14:06:39.829 [GameSession] destroy_game_object(43) 14:06:39.855 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 16 14:06:39.855 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 486 14:06:39.855 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1785 14:06:39.905 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 16 14:06:39.905 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 242 14:06:39.905 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1803 14:06:40.189 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 16 14:06:40.189 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 242 14:06:40.189 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1821 14:06:40.382 [GameSession] destroy_game_object(15) 14:06:40.444 [Lua] [SharedState] deus_run_state_86492448: healthkit:110000102bb939f:1:5:4 = healthkit_first_aid_kit_01 14:06:41.528 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.93833333333333335 14:06:41.528 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.54749999999999999 14:06:41.528 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.73999999999999999 14:06:42.981 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.94499999999999995 14:06:45.489 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.84166666666666667 14:06:45.553 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:06:46.324 [Lua] Horde killed: ? 14:06:46.525 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.84833333333333338 14:06:46.525 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.5575 14:06:46.525 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.75 14:06:47.846 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:47.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:47.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:47.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 14:06:47.846 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:06:47.996 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.85499999999999998 14:06:49.929 [GameSession] 11000010547ecd2 -> create_game_object(2061) 14:06:49.929 [GameSession] create_game_object(2061, 0) -> 110000102bb939f 14:06:49.929 [GameSession] create_game_object(2061, 0) -> 11000013d5e7d6f 14:06:49.929 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:06:50.296 [GameSession] 11000010547ecd2 -> destroy_game_object(2061) 14:06:50.296 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:06:51.018 [Lua] Horde killed: ? 14:06:51.536 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.5675 14:06:51.536 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.76000000000000001 14:06:52.052 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 14:06:52.052 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 14:06:53.007 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.86833333333333329 14:06:55.858 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 14:06:56.232 [GameSession] 11000010547ecd2 -> create_game_object(2062) 14:06:56.232 [GameSession] create_game_object(2062, 0) -> 110000102bb939f 14:06:56.232 [GameSession] create_game_object(2062, 0) -> 11000013d5e7d6f 14:06:56.232 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:06:56.551 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.875 14:06:56.551 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.57750000000000001 14:06:56.551 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.77000000000000002 14:06:56.683 [GameSession] 11000010547ecd2 -> destroy_game_object(2062) 14:06:56.683 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:06:57.286 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:06:57.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 14:06:57.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 14:06:57.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 14:06:57.872 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 14:06:57.872 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 14:06:57.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 14:06:57.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 14:06:59.280 [GameSession] destroy_game_object(247) 14:06:59.598 [GameSession] destroy_game_object(243) 14:06:59.631 [GameSession] destroy_game_object(244) 14:07:01.565 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.88833333333333331 14:07:01.565 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.58750000000000002 14:07:01.565 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.78000000000000003 14:07:02.183 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.70833333333333337 14:07:03.034 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.71499999999999997 14:07:03.422 [GameSession] destroy_game_object(249) 14:07:06.559 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.59750000000000003 14:07:06.559 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.79000000000000004 14:07:07.530 [GameSession] destroy_game_object(207) 14:07:07.547 [GameSession] destroy_game_object(238) 14:07:08.043 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.72833333333333339 14:07:08.966 [GameSession] destroy_game_object(245) 14:07:10.303 [GameSession] destroy_game_object(251) 14:07:11.115 [GameSession] 11000013d5e7d6f -> create_game_object(3095) 14:07:11.115 [GameSession] create_game_object(3095, 0) -> 110000102bb939f 14:07:11.115 [GameSession] create_game_object(3095, 0) -> 11000010547ecd2 14:07:11.115 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:11.150 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:07:11.569 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.73499999999999999 14:07:11.569 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.60750000000000004 14:07:11.569 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.80000000000000004 14:07:11.700 [GameSession] 11000013d5e7d6f -> destroy_game_object(3095) 14:07:11.700 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:07:11.890 [GameSession] destroy_game_object(259) 14:07:11.906 [GameSession] destroy_game_object(260) 14:07:12.889 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:07:15.651 [GameSession] destroy_game_object(11) 14:07:15.731 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_vampiric_draught_01 14:07:16.281 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 17 14:07:16.281 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 287 14:07:16.281 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1857 14:07:16.281 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 15 14:07:16.286 [GameSession] destroy_game_object(44) 14:07:16.330 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 17 14:07:16.330 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 522 14:07:16.330 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1893 14:07:16.363 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 17 14:07:16.363 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 278 14:07:16.363 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1929 14:07:16.379 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 17 14:07:16.379 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 278 14:07:16.380 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1965 14:07:16.582 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.74833333333333329 14:07:16.582 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.61750000000000005 14:07:16.582 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.81000000000000005 14:07:16.937 [GameSession] destroy_game_object(257) 14:07:17.131 [GameSession] 11000010547ecd2 -> create_game_object(2063) 14:07:17.131 [GameSession] create_game_object(2063, 0) -> 110000102bb939f 14:07:17.131 [GameSession] create_game_object(2063, 0) -> 11000013d5e7d6f 14:07:17.132 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:17.549 [GameSession] 11000010547ecd2 -> destroy_game_object(2063) 14:07:17.549 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:18.068 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.755 14:07:21.592 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.62749999999999995 14:07:21.592 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.81999999999999995 14:07:23.079 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.76833333333333331 14:07:24.112 [Lua] [SharedState] deus_run_state_86492448: slot_ranged:11000010547ecd2:1:3:4 = item_key=deus_dr_drake_pistol,powerlevel=500,rarity=common,skin=dw_drake_pistol_skin_02,property=crit_boost:33000 14:07:24.112 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 198 14:07:24.112 [Lua] [SharedState] deus_run_state_86492448: upgrade_chests_used:0:0:0:0 = {"common":1} 14:07:24.112 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = -680 14:07:24.112 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":1763993856,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:07:24.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, ProfileSynchronizer, async-read, 14:07:24.128 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:24.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer 14:07:24.195 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:24.262 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:24.312 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:26.586 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.77500000000000002 14:07:26.586 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.63749999999999996 14:07:26.586 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.82999999999999996 14:07:27.788 [GameSession] 11000010547ecd2 -> create_game_object(2064) 14:07:27.788 [GameSession] create_game_object(2064, 0) -> 110000102bb939f 14:07:27.788 [GameSession] create_game_object(2064, 0) -> 11000013d5e7d6f 14:07:27.788 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:28.356 [GameSession] 11000010547ecd2 -> destroy_game_object(2064) 14:07:28.356 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:28.874 [Lua] Set lobby begin: 14:07:28.874 [Lua] Lobby data twitch_enabled = false 14:07:28.874 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:28.874 [Lua] Lobby data num_players = 4 14:07:28.874 [Lua] Lobby data difficulty_tweak = -10 14:07:28.874 [Lua] Lobby data host = 11000010575f4ad 14:07:28.874 [Lua] Lobby data matchmaking_type = 2 14:07:28.874 [Lua] Lobby data is_private = false 14:07:28.874 [Lua] Lobby data match_started = true 14:07:28.874 [Lua] Lobby data difficulty = hardest 14:07:28.874 [Lua] Lobby data player_slot_1 = 0:0 14:07:28.874 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:28.875 [Lua] Lobby data unique_server_name = Saryk 14:07:28.875 [Lua] Lobby data quick_game = true 14:07:28.875 [Lua] Lobby data country_code = FR 14:07:28.875 [Lua] Lobby data matchmaking = true 14:07:28.875 [Lua] Lobby data power_level = 717 14:07:28.875 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 14:07:28.875 [Lua] Lobby data mechanism = deus 14:07:28.875 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:28.875 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:28.875 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:28.875 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:28.875 [Lua] Lobby data eac_authorized = true 14:07:28.875 [Lua] Set lobby end. 14:07:29.948 [GameSession] destroy_game_object(270) 14:07:29.948 [GameSession] destroy_game_object(265) 14:07:29.948 [GameSession] destroy_game_object(271) 14:07:30.415 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:07:31.329 [GameSession] 11000010547ecd2 -> create_game_object(2065) 14:07:31.329 [GameSession] create_game_object(2065, 0) -> 110000102bb939f 14:07:31.329 [GameSession] create_game_object(2065, 0) -> 11000013d5e7d6f 14:07:31.329 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:31.599 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.78833333333333333 14:07:31.599 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.64749999999999996 14:07:31.599 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.83999999999999997 14:07:31.764 [GameSession] 11000010547ecd2 -> destroy_game_object(2065) 14:07:31.764 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:32.231 [GameSession] 11000010547ecd2 -> create_game_object(2066) 14:07:32.231 [GameSession] create_game_object(2066, 0) -> 110000102bb939f 14:07:32.231 [GameSession] create_game_object(2066, 0) -> 11000013d5e7d6f 14:07:32.231 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:32.501 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.50249999999999995 14:07:32.631 [GameSession] 11000010547ecd2 -> destroy_game_object(2066) 14:07:32.631 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:33.102 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.79500000000000004 14:07:33.619 [GameSession] 11000010547ecd2 -> create_game_object(2067) 14:07:33.619 [GameSession] create_game_object(2067, 0) -> 110000102bb939f 14:07:33.619 [GameSession] create_game_object(2067, 0) -> 11000013d5e7d6f 14:07:33.619 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:34.154 [GameSession] 11000010547ecd2 -> destroy_game_object(2067) 14:07:34.154 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:34.805 [GameSession] 11000010547ecd2 -> create_game_object(2068) 14:07:34.805 [GameSession] create_game_object(2068, 0) -> 110000102bb939f 14:07:34.805 [GameSession] create_game_object(2068, 0) -> 11000013d5e7d6f 14:07:34.805 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:35.706 [GameSession] 11000010547ecd2 -> destroy_game_object(2068) 14:07:35.706 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:35.773 [GameSession] 11000010547ecd2 -> create_game_object(2069) 14:07:35.773 [GameSession] create_game_object(2069, 0) -> 110000102bb939f 14:07:35.773 [GameSession] create_game_object(2069, 0) -> 11000013d5e7d6f 14:07:35.773 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:36.558 [GameSession] 11000010547ecd2 -> create_game_object(2070) 14:07:36.558 [GameSession] create_game_object(2070, 0) -> 110000102bb939f 14:07:36.558 [GameSession] create_game_object(2070, 0) -> 11000013d5e7d6f 14:07:36.558 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:36.610 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.65749999999999997 14:07:36.610 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.51249999999999996 14:07:36.725 [GameSession] 11000010547ecd2 -> destroy_game_object(2069) 14:07:36.725 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:37.193 [GameSession] 11000010547ecd2 -> destroy_game_object(2070) 14:07:37.193 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:07:37.567 [GameSession] destroy_game_object(294) 14:07:37.966 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:07:38.113 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.80833333333333335 14:07:39.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:07:39.385 [GameSession] destroy_game_object(282) 14:07:39.546 [Window] Window => inactive 14:07:41.618 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.81499999999999995 14:07:41.618 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.66749999999999998 14:07:41.618 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.52249999999999996 14:07:42.926 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016686797142028809; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016686797142028809; t = 564.7755410913378; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A1DA90; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016686797142028809; t = 564.7755410913378 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016686797142028809; context = table: 0000000002D98970; t = 564.7755410913378 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.7755410913378; dt = 0.016686797142028809; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.7755410913378 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.7755410913378; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016686797142028809; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016686797142028809 [11] self = table: 00000000079952C0; dt = 0.016686797142028809; main_t = 1881.3649033848196; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.7755410913378; game_mode_ended = false [12] self = table: 0000000001705C60; dt = 0.016686797142028809; t = 1881.3649033848196 [13] self = table: 00000000000964B0; real_world_dt = 0.016686797142028809; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016686797142028809; t = 1881.3649033848196 [14] dt = 0.016686797142028809 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016686797142028809; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: blessings_with_buyer:0:0:0:0 = {} 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: completed_level_count:0:0:0:0 = 1 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: traversed_nodes:0:0:0:0 = ["node_16"] 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: cursed_levels_completed:11000010575f4ad:0:0:0 = 1 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: cursed_levels_completed:110000102bb939f:0:0:0 = 1 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: cursed_levels_completed:11000013d5e7d6f:0:0:0 = 1 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: cursed_levels_completed:11000010547ecd2:0:0:0 = 1 14:07:42.926 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:495247040, lt:load_next_level, extra_packages:{ }) 14:07:42.926 [Lua] [NetworkServer] Entering post game 14:07:42.926 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 14:07:42.926 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 14:07:42.926 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InGame 14:07:42.926 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InPostGame 14:07:42.926 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 14:07:42.926 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 14:07:42.926 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InGame 14:07:42.926 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InPostGame 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: persisted_score:11000010575f4ad:1:0:0 = [0,1,0,0,0,0,0,2,0,0,0,0,0,0,0,0,75,17,5,104.5,3236.5,0,434.5,8.75,0,587.5,28,0,1] 14:07:42.926 [Lua] [SharedState] deus_run_state_86492448: persisted_score:11000013d5e7d6f:1:0:0 = [0,1,0,4,0,0,0,2,0,0,0,0,0,0,0,1,78,52,18,536.25,3481.5,0,93.75,0,0,604.25,36,0,0] 14:07:42.927 [Lua] [SharedState] deus_run_state_86492448: persisted_score:11000010547ecd2:1:0:0 = [0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,47,20,20,151.75,2646.25,0,716.75,0,0,94.25,25,0,1] 14:07:42.927 [Lua] [SharedState] deus_run_state_86492448: persisted_score:110000102bb939f:1:0:0 = [0,2,0,3,0,0,0,1,0,0,0,0,0,0,0,0,43,39,2,347.5,2809.75,0,145.75,182.25,0,514,31,0,1] 14:07:42.927 [Save] Saving `save_data` 14:07:42.927 [Lua] gm_event_end_conditions_met true false 14:07:42.928 [Lua] Game won 14:07:42.928 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:07:42.929 [Save] Save done 14:07:42.929 [Save] Saving `save_data` 14:07:42.932 [Save] Save done 14:07:42.944 [Lua] generate_backend_stats 11000010575f4ad:1 14:07:43.010 [Lua] [SharedState] deus_run_state_86492448: party_power_ups:0:0:0:0 = [{"client_id":1315740160,"name":"stamina","rarity":"rare"}] 14:07:43.010 [Lua] PlayFabMirrorBase:_commit_internal nil 14:07:43.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 14:07:43.030 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:07:43.030 [Save] Saving `save_data` 14:07:43.033 [Save] Save done 14:07:43.037 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 14:07:43.037 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = false 14:07:43.037 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 14:07:43.037 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = false 14:07:43.037 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 9 14:07:43.041 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016686201095581055; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016686201095581055; t = 564.79222729243338; all_inside = true; any_inside = true; players_outside_portal = table: 00000000071F3180; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016686201095581055; t = 564.79222729243338 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016686201095581055; context = table: 0000000002D98970; t = 564.79222729243338 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.79222729243338; dt = 0.016686201095581055; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.79222729243338 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.79222729243338; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016686201095581055; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016686201095581055 [11] self = table: 00000000079952C0; dt = 0.016686201095581055; main_t = 1881.3815895859152; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.79222729243338; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016686201095581055; t = 1881.3815895859152 [13] self = table: 00000000000964B0; real_world_dt = 0.016686201095581055; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016686201095581055; t = 1881.3815895859152 [14] dt = 0.016686201095581055 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016686201095581055; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.056 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016685763373970985; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016685763373970985; t = 564.80891305580735; all_inside = true; any_inside = true; players_outside_portal = table: 000000000964D7C0; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016685763373970985; t = 564.80891305580735 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016685763373970985; context = table: 0000000002D98970; t = 564.80891305580735 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.80891305580735; dt = 0.016685763373970985; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.80891305580735 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.80891305580735; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016685763373970985; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016685763373970985 [11] self = table: 00000000079952C0; dt = 0.016685763373970985; main_t = 1881.3982753492892; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.80891305580735; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016685763373970985; t = 1881.3982753492892 [13] self = table: 00000000000964B0; real_world_dt = 0.016685763373970985; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016685763373970985; t = 1881.3982753492892 [14] dt = 0.016685763373970985 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016685763373970985; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.072 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016685372218489647; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016685372218489647; t = 564.82559842802584; all_inside = true; any_inside = true; players_outside_portal = table: 00000000066EB9B0; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016685372218489647; t = 564.82559842802584 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016685372218489647; context = table: 0000000002D98970; t = 564.82559842802584 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.82559842802584; dt = 0.016685372218489647; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.82559842802584 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.82559842802584; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016685372218489647; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016685372218489647 [11] self = table: 00000000079952C0; dt = 0.016685372218489647; main_t = 1881.4149607215077; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.82559842802584; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016685372218489647; t = 1881.4149607215077 [13] self = table: 00000000000964B0; real_world_dt = 0.016685372218489647; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016685372218489647; t = 1881.4149607215077 [14] dt = 0.016685372218489647 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016685372218489647; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.090 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016683632507920265; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016683632507920265; t = 564.84228206053376; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007E5AF10; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016683632507920265; t = 564.84228206053376 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016683632507920265; context = table: 0000000002D98970; t = 564.84228206053376 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.84228206053376; dt = 0.016683632507920265; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.84228206053376 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.84228206053376; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016683632507920265; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016683632507920265 [11] self = table: 00000000079952C0; dt = 0.016683632507920265; main_t = 1881.4316443540156; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.84228206053376; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016683632507920265; t = 1881.4316443540156 [13] self = table: 00000000000964B0; real_world_dt = 0.016683632507920265; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016683632507920265; t = 1881.4316443540156 [14] dt = 0.016683632507920265 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016683632507920265; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.106 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016683334484696388; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016683334484696388; t = 564.85896539501846; all_inside = true; any_inside = true; players_outside_portal = table: 00000000096FF260; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016683334484696388; t = 564.85896539501846 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016683334484696388; context = table: 0000000002D98970; t = 564.85896539501846 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.85896539501846; dt = 0.016683334484696388; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.85896539501846 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.85896539501846; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016683334484696388; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016683334484696388 [11] self = table: 00000000079952C0; dt = 0.016683334484696388; main_t = 1881.4483276885003; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.85896539501846; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016683334484696388; t = 1881.4483276885003 [13] self = table: 00000000000964B0; real_world_dt = 0.016683334484696388; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016683334484696388; t = 1881.4483276885003 [14] dt = 0.016683334484696388 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016683334484696388; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.123 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016683062538504601; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016683062538504601; t = 564.87564845755696; all_inside = true; any_inside = true; players_outside_portal = table: 00000000091E22C0; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016683062538504601; t = 564.87564845755696 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016683062538504601; context = table: 0000000002D98970; t = 564.87564845755696 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.87564845755696; dt = 0.016683062538504601; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.87564845755696 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.87564845755696; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016683062538504601; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016683062538504601 [11] self = table: 00000000079952C0; dt = 0.016683062538504601; main_t = 1881.4650107510388; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.87564845755696; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016683062538504601; t = 1881.4650107510388 [13] self = table: 00000000000964B0; real_world_dt = 0.016683062538504601; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016683062538504601; t = 1881.4650107510388 [14] dt = 0.016683062538504601 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016683062538504601; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.139 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016686942428350449; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016686942428350449; t = 564.89233539998531; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E9F7830; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016686942428350449; t = 564.89233539998531 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016686942428350449; context = table: 0000000002D98970; t = 564.89233539998531 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.89233539998531; dt = 0.016686942428350449; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.89233539998531 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.89233539998531; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016686942428350449; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016686942428350449 [11] self = table: 00000000079952C0; dt = 0.016686942428350449; main_t = 1881.4816976934671; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.89233539998531; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016686942428350449; t = 1881.4816976934671 [13] self = table: 00000000000964B0; real_world_dt = 0.016686942428350449; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016686942428350449; t = 1881.4816976934671 [14] dt = 0.016686942428350449 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016686942428350449; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.156 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016686305403709412; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016686305403709412; t = 564.90902170538902; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007368140; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016686305403709412; t = 564.90902170538902 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016686305403709412; context = table: 0000000002D98970; t = 564.90902170538902 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.90902170538902; dt = 0.016686305403709412; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.90902170538902 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.90902170538902; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016686305403709412; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016686305403709412 [11] self = table: 00000000079952C0; dt = 0.016686305403709412; main_t = 1881.4983839988708; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.90902170538902; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016686305403709412; t = 1881.4983839988708 [13] self = table: 00000000000964B0; real_world_dt = 0.016686305403709412; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016686305403709412; t = 1881.4983839988708 [14] dt = 0.016686305403709412 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016686305403709412; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.173 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016685731709003448; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016685731709003448; t = 564.92570743709803; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005C40520; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016685731709003448; t = 564.92570743709803 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016685731709003448; context = table: 0000000002D98970; t = 564.92570743709803 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.92570743709803; dt = 0.016685731709003448; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.92570743709803 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.92570743709803; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016685731709003448; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016685731709003448 [11] self = table: 00000000079952C0; dt = 0.016685731709003448; main_t = 1881.5150697305799; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.92570743709803; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016685731709003448; t = 1881.5150697305799 [13] self = table: 00000000000964B0; real_world_dt = 0.016685731709003448; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016685731709003448; t = 1881.5150697305799 [14] dt = 0.016685731709003448 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016685731709003448; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.189 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016685215756297112; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016685215756297112; t = 564.94239265285432; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DD500A0; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016685215756297112; t = 564.94239265285432 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016685215756297112; context = table: 0000000002D98970; t = 564.94239265285432 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.94239265285432; dt = 0.016685215756297112; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.94239265285432 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.94239265285432; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016685215756297112; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016685215756297112 [11] self = table: 00000000079952C0; dt = 0.016685215756297112; main_t = 1881.5317549463362; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.94239265285432; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016685215756297112; t = 1881.5317549463362 [13] self = table: 00000000000964B0; real_world_dt = 0.016685215756297112; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016685215756297112; t = 1881.5317549463362 [14] dt = 0.016685215756297112 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016685215756297112; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.206 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016684751957654953; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016684751957654953; t = 564.95907740481198; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012613D60; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016684751957654953; t = 564.95907740481198 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016684751957654953; context = table: 0000000002D98970; t = 564.95907740481198 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.95907740481198; dt = 0.016684751957654953; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.95907740481198 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.95907740481198; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016684751957654953; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016684751957654953 [11] self = table: 00000000079952C0; dt = 0.016684751957654953; main_t = 1881.5484396982938; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.95907740481198; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016684751957654953; t = 1881.5484396982938 [13] self = table: 00000000000964B0; real_world_dt = 0.016684751957654953; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016684751957654953; t = 1881.5484396982938 [14] dt = 0.016684751957654953 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016684751957654953; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.223 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF1BED0 [2] self = table: 0000000010F3F560; dt = 0.016683069989085197; all_inside = true [3] self = table: 0000000010F3F560; dt = 0.016683069989085197; t = 564.97576047480106; all_inside = true; any_inside = true; players_outside_portal = table: 00000000134370F0; buff_system = table: 00000000019C5BB0 [4] self = table: 0000000010F3F560; dt = 0.016683069989085197; t = 564.97576047480106 [5] self = table: 0000000010F3F560; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 0000000000603240; dt = 0.016683069989085197; context = table: 0000000002D98970; t = 564.97576047480106 [6] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.97576047480106; dt = 0.016683069989085197; update_list = table: 0000000000960880; dummy_input = table: 0000000000603240; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000010F3F560 [7] self = table: 000000000D30F640; context = table: 0000000002D98970; t = 564.97576047480106 [8] self = table: 00000000127DCD50; entity_system_update_context = table: 0000000002D98970; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FEF7990; t = 564.97576047480106; i = 82; system = table: 000000000D30F640 [9] self = table: 000000000169CB10; update_func = "update"; dt = 0.016683069989085197; entity_system_update_context = table: 0000000002D98970 [10] self = table: 000000000169CB10; dt = 0.016683069989085197 [11] self = table: 00000000079952C0; dt = 0.016683069989085197; main_t = 1881.5651227682829; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 564.97576047480106; game_mode_ended = true [12] self = table: 0000000001705C60; dt = 0.016683069989085197; t = 1881.5651227682829 [13] self = table: 00000000000964B0; real_world_dt = 0.016683069989085197; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016683069989085197; t = 1881.5651227682829 [14] dt = 0.016683069989085197 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 0000000007EE52D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D89E390; _initial_peers_ready = true; _object_set_names = table: 000000000C618830; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000C618800; _disable_spawning_reasons = table: 000000000EF29380; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EF28E20; _mutator_handler = table: 00000000156C2B20; network_server = table: 00000000029F6360; _game_mode = table: 00000000042AF470; _profile_synchronizer = table: 00000000021279F0; _lobby_host = table: 0000000002A340A0; _level_key = "sig_volcano_khorne_path5"; _network_transmit = table: 000000000211C920; _flow_set_data = table: 000000000EF25DC0; is_server = true; network_event_delegate = table: 0000000001195290; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9502813816070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000009B32920; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000C8C0BF0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000007F1A560; _player_distances = table: 00000000137401B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [7] profiler_names = table: 000000000D30F950; entity_manager = table: 000000000AD10680; extension_init_context = table: 0000000009B32920; NAME = "end_zone_system"; unit_storage = table: 000000000D613740; update_list = table: 0000000000960880; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000D30F670; network_transmit = table: 000000000211C920; world = [World]; name = "end_zone_system"; system_api = table: 000000000715CDD0; [8] num_systems = 0; systems_pre_update = table: 000000000E483620; systems = table: 000000000FEF7960; systems_update = table: 000000000FEF7990; systems_post_update = table: 000000000E483650; systems_physics_async_update = table: 00000000092112B0; [9] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [10] entity_system_bag = table: 00000000127DCD50; startup_data = table: 000000000715CDA0; entity_manager = table: 000000000AD10680; unit_spawner = table: 000000000DA49B50; statistics_db = table: 0000000007EE52D0; is_server = true; system_update_context = table: 0000000002D98970; network_transmit = table: 000000000211C920; network_clock = table: 000000000C8B0490; dice_keeper = table: 000000000D6111A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000127DCD50; network_server = table: 00000000029F6360; entity_system = table: 000000000169CB10; parent = table: 00000000000964B0; _level_flow_events = table: 000000000A1BD8B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 564.99222729243343; input_manager = table: 000000000793AC90; profile_synchronizer = table: 00000000021279F0; _debug_gui = [Gui]; network_transmit = table: 000000000211C920; _max_local_players = 4; _fps_reporter = table: 0000000001C32580; num_local_human_players = 1; _ping_reporter = table: 0000000000DD0100; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016683069989085197; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 000000000946FD80; _gm_event_end_reason = "won"; machines = table: 0000000014352CB0; _camera_carrier = table: 0000000000DCF860; _quit_game = false; network_clock = table: 000000000C8B0490; _onclose_called = false; _lobby_host = table: 0000000002A340A0; statistics_db = table: 0000000007EE52D0; game_mode_key = "deus"; level_key = "sig_volcano_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001481E150; dice_keeper = table: 000000000D6111A0; network_event_delegate = table: 0000000001195290; [12] _params = table: 0000000001705BF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 00000000079952C0; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000079944F0; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; 14:07:43.727 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 14:07:43.727 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 14:07:44.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 14:07:44.191 [Lua] commit result success 13 14:07:44.191 [Lua] none table: 000000000262E700 table: 000000000262E730 14:07:52.604 [Lua] ConflictDirector - destroy all units 14:07:53.439 [Lua] [LevelTransitionHandler] promote_next_level_data 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = dlc_morris_map 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = disabled 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = map_deus 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 495247040 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 14:07:53.439 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 14:07:53.439 [Lua] TRANSITION nil nil load_next_level 14:07:53.439 [Lua] Transition type "load_next_level", is server: true 14:07:53.439 [Lua] [GameNetworkManager] Leaving game... 14:07:53.439 [Lua] [GameNetworkManager] Shutting down game session host. 14:07:53.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:07:53.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:07:53.439 [GameSession] shutdown_game_session_host() 14:07:53.439 [GameSession] shutdown() 14:07:53.439 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=577.18 14:07:53.455 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:07:53.504 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 964d or from non-session peer 11000013d5e7d6f 14:07:54.023 [Lua] [PlayerSyncData] Game session is not initialized 14:07:54.023 [Lua] [PlayerSyncData] Game session is not initialized 14:07:54.023 [Lua] [PlayerSyncData] Game session is not initialized 14:07:54.023 [Lua] Set lobby begin: 14:07:54.023 [Lua] Lobby data twitch_enabled = false 14:07:54.023 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:54.023 [Lua] Lobby data num_players = 4 14:07:54.023 [Lua] Lobby data difficulty_tweak = -10 14:07:54.023 [Lua] Lobby data host = 11000010575f4ad 14:07:54.023 [Lua] Lobby data matchmaking_type = 2 14:07:54.023 [Lua] Lobby data is_private = false 14:07:54.023 [Lua] Lobby data match_started = true 14:07:54.023 [Lua] Lobby data difficulty = hardest 14:07:54.023 [Lua] Lobby data player_slot_1 = 0:0 14:07:54.023 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:54.023 [Lua] Lobby data unique_server_name = Saryk 14:07:54.023 [Lua] Lobby data quick_game = true 14:07:54.023 [Lua] Lobby data country_code = FR 14:07:54.023 [Lua] Lobby data matchmaking = true 14:07:54.023 [Lua] Lobby data power_level = 0 14:07:54.023 [Lua] Lobby data mission_id = sig_volcano_khorne_path5 14:07:54.023 [Lua] Lobby data mechanism = deus 14:07:54.023 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:54.023 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:54.023 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:54.023 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:54.023 [Lua] Lobby data eac_authorized = true 14:07:54.023 [Lua] Set lobby end. 14:07:55.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:07:55.440 [Lua] [Managers] Calling function on all managers: 14:07:55.440 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 14:07:55.440 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 14:07:55.440 [Lua] Clearing all global lookup lists 14:07:55.440 [Lua] [IngamePlayerListUI] - Destroy 14:07:55.440 [Lua] [EquipmentUI] - Destroy 14:07:55.440 [Lua] [AbilityUI] - Destroy 14:07:55.440 [Lua] [GamePadEquipmentUI] - Destroy 14:07:55.440 [Lua] [GamePadAbilityUI] - Destroy 14:07:55.441 [Lua] [IngameUI] destroy 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'curse_khorne_champions' 14:07:55.441 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 14:07:55.442 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[b5e62bc9a87816ce]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[543d2a7933b237df]' child 6: '#ID[1a97b144509af63b]' child 7: '#ID[b91f6cf12dd917bd]' 14:07:55.443 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 14:07:55.443 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 14:07:55.444 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 14:07:55.444 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[701a45921bcb4210]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[e7a53799157d632f]' child 4: '#ID[ee30d1a58181c034]' 14:07:55.444 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[78707fae03c83e70]' 14:07:55.445 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[1ab44e3c2cdb544a]' child 4: '#ID[ee30d1a58181c034]' 14:07:55.445 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[36921ae46c6e2f21]' 14:07:55.446 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 14:07:55.446 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[d5210d88db294cfb]' 14:07:55.446 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[36921ae46c6e2f21]' 14:07:55.447 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[36921ae46c6e2f21]' 14:07:55.447 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[861f2e0b0fbad83a]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[2cdfe9dd93317c7c]' 14:07:55.447 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[28d6609f982ea944]' 14:07:55.448 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[3482cadc2132a218]' 14:07:55.448 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 14:07:55.448 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[3482cadc2132a218]' 14:07:55.449 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' 14:07:55.450 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77784be1b501eca3]' child 1: '#ID[80ac088c47afac21]' child 2: '#ID[77784be1b501eca3]' child 3: '#ID[d91f6211c8310ce8]' 14:07:55.450 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[36921ae46c6e2f21]' 14:07:55.451 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df10dc56207aee18]' child 1: '#ID[5cb498dc3472d70d]' child 2: '#ID[783b58c3162dee0a]' 14:07:55.451 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[c52a458fcc87bad4]' child 6: '#ID[1fa33bbc447b784e]' 14:07:55.451 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 14:07:55.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 14:07:55.452 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[67d008059c7c539e]' 14:07:55.452 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[005462f557f3108f]' child 1: '#ID[ef453d4c605bb13e]' 14:07:55.461 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 14:07:55.467 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.467 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.467 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.467 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 14:07:55.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:07:55.468 [Lua] PlayerManager:remove_player peer_id=11000013d5e7d6f 1 14:07:55.468 [Lua] PlayerManager:remove_player peer_id=11000010547ecd2 1 14:07:55.469 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 14:07:55.623 [Lua] [Managers] Destroying manager group: 14:07:55.625 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[04395d4ca0d9775e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[58ab55182ff6a92c]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8df90da122892b6a]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[85a9ddbc63f9974f]' 14:07:55.630 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:07:55.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:07:55.707 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:07:55.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:07:55.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:07:55.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:07:55.710 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:07:55.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:07:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:07:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:07:55.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:07:55.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:07:55.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:07:55.720 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:07:55.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:07:55.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:07:55.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:07:55.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:07:55.727 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:07:55.730 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:07:55.731 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:07:55.731 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:07:55.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:07:55.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:07:55.736 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:07:55.737 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:07:55.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:07:55.747 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:07:55.747 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 14:07:55.747 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 14:07:55.747 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InPostGame 14:07:55.747 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Loading 14:07:55.747 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 14:07:55.747 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 14:07:55.747 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InPostGame 14:07:55.747 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Loading 14:07:55.748 [Lua] [Matchmaking] unregister rpcs 14:07:55.748 [Lua] ############### UNLOADING PACKAGES ############### 14:07:55.748 [Lua] [Gamestate] Enter state StateLoading 14:07:55.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:07:55.749 [Lua] [Matchmaking] register rpcs 14:07:55.749 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:07:55.749 [Lua] registering RPCs 14:07:55.749 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:07:55.749 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:07:55.749 [Lua] Set lobby begin: 14:07:55.749 [Lua] Lobby data twitch_enabled = false 14:07:55.750 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:55.750 [Lua] Lobby data num_players = 4 14:07:55.750 [Lua] Lobby data difficulty_tweak = -10 14:07:55.750 [Lua] Lobby data host = 11000010575f4ad 14:07:55.750 [Lua] Lobby data matchmaking_type = 2 14:07:55.750 [Lua] Lobby data is_private = false 14:07:55.750 [Lua] Lobby data match_started = true 14:07:55.750 [Lua] Lobby data difficulty = hardest 14:07:55.750 [Lua] Lobby data player_slot_1 = 0:0 14:07:55.750 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:55.750 [Lua] Lobby data unique_server_name = Saryk 14:07:55.750 [Lua] Lobby data quick_game = true 14:07:55.750 [Lua] Lobby data country_code = FR 14:07:55.750 [Lua] Lobby data matchmaking = true 14:07:55.750 [Lua] Lobby data power_level = 0 14:07:55.750 [Lua] Lobby data mission_id = dlc_morris_map 14:07:55.750 [Lua] Lobby data mechanism = deus 14:07:55.750 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:55.750 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:55.750 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:55.750 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:55.750 [Lua] Lobby data eac_authorized = true 14:07:55.750 [Lua] Set lobby end. 14:07:55.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:07:55.752 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 14:07:55.752 [Lua] [StateLoading] load_current_level 14:07:55.752 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 14:07:55.769 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, sig_volcano_khorne_path5 14:07:55.769 [Umbra] Unload tome 14:07:55.770 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path5, sig_volcano_khorne_path5 14:07:55.770 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common, sig_volcano_khorne_path5 14:07:55.772 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_volcano_khorne_path5 14:07:55.776 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_khorne_path5 14:07:55.802 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_khorne_path5 14:07:55.803 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_khorne_path5 14:07:55.821 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_khorne_path5 14:07:55.821 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 14:07:55.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 14:07:55.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 14:07:55.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 14:07:55.942 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1713765248,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 14:07:55.975 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 14:07:55.975 [Lua] ### Received rpc_level_load_started 14:07:55.975 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 495247040 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":1763993856,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 14:07:56.058 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 14:07:56.058 [Lua] ### Received rpc_level_load_started 14:07:56.058 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_session_id: 495247040 14:07:56.258 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 14:07:56.258 [Lua] ### Received rpc_level_load_started 14:07:56.258 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_session_id: 495247040 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":820455424,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 1713765248 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 1763993856 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1361337728 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 820455424 14:07:56.275 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 14:07:56.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 14:07:56.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 14:07:56.975 [Lua] [LevelTransitionHandler] Level load completed! 14:07:56.975 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 14:07:56.975 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:07:56.975 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 14:07:56.975 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 14:07:56.975 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 14:07:56.980 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1414184064,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 14:07:56.980 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 14:07:56.992 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:56.993 [Lua] ### Received rpc_level_loaded 14:07:56.993 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 327 14:07:56.993 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 14:07:57.008 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 14:07:57.008 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 14:07:57.041 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:57.074 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:57.124 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:57.125 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 14:07:57.125 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 14:07:57.125 [Lua] ### Received rpc_level_loaded 14:07:57.125 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 327 14:07:57.125 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 14:07:57.125 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 14:07:57.125 [Umbra] Init version: 3.4.15 :: 16 threads 14:07:57.126 [Lua] Async level spawning done 14:07:57.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:07:57.308 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":603157632,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:07:57.308 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:57.308 [Lua] ### Received rpc_level_loaded 14:07:57.308 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 327 14:07:57.308 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 14:07:57.308 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:57.309 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 14:07:57.309 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 14:07:57.358 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:57.391 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:57.392 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 14:07:57.392 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 14:07:57.524 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":618279936,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:07:57.524 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:57.524 [Lua] ### Received rpc_level_loaded 14:07:57.524 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_id: 327 14:07:57.524 [Lua] Peer 11000010547ecd2 has loaded the level and all enemies are loaded 14:07:57.525 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:57.525 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Loading 14:07:57.525 [Lua] [PeerSM] 11000010547ecd2 :: on_enter LoadingProfilePackages 14:07:57.574 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:57.627 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:57.628 [Lua] [PeerSM] 11000010547ecd2 :: on_exit LoadingProfilePackages 14:07:57.628 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForEnterGame 14:07:57.958 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":7562918,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:07:57.958 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:57.958 [Lua] ### Received rpc_level_loaded 14:07:57.958 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_id: 327 14:07:57.958 [Lua] Peer 11000013d5e7d6f has loaded the level and all enemies are loaded 14:07:57.958 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:57.958 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Loading 14:07:57.958 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter LoadingProfilePackages 14:07:58.008 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:58.024 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:58.025 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit LoadingProfilePackages 14:07:58.025 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForEnterGame 14:07:58.125 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:07:58.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:07:58.125 [Lua] [Matchmaking] unregister rpcs 14:07:58.125 [Lua] Set lobby begin: 14:07:58.125 [Lua] Lobby data twitch_enabled = false 14:07:58.125 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:58.125 [Lua] Lobby data num_players = 4 14:07:58.125 [Lua] Lobby data difficulty_tweak = -10 14:07:58.125 [Lua] Lobby data host = 11000010575f4ad 14:07:58.125 [Lua] Lobby data matchmaking_type = 2 14:07:58.125 [Lua] Lobby data is_private = false 14:07:58.125 [Lua] Lobby data match_started = true 14:07:58.125 [Lua] Lobby data difficulty = hardest 14:07:58.125 [Lua] Lobby data player_slot_1 = 0:0 14:07:58.125 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:58.125 [Lua] Lobby data unique_server_name = Saryk 14:07:58.125 [Lua] Lobby data quick_game = true 14:07:58.126 [Lua] Lobby data country_code = FR 14:07:58.126 [Lua] Lobby data matchmaking = true 14:07:58.126 [Lua] Lobby data power_level = 0 14:07:58.126 [Lua] Lobby data mission_id = dlc_morris_map 14:07:58.126 [Lua] Lobby data mechanism = deus 14:07:58.126 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:58.126 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:58.126 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:58.126 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:58.126 [Lua] Lobby data eac_authorized = true 14:07:58.126 [Lua] Set lobby end. 14:07:58.126 [Lua] [Managers] Destroying manager group: 14:07:58.140 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 14:07:58.140 [Lua] [Gamestate] Enter StateIngame HOST 14:07:58.141 [Lua] <>level = dlc_morris_map<> 14:07:58.141 [Lua] [StateIngame] Server ingame 14:07:58.143 [Lua] Set lobby begin: 14:07:58.143 [Lua] Lobby data twitch_enabled = false 14:07:58.144 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:58.144 [Lua] Lobby data num_players = 4 14:07:58.144 [Lua] Lobby data difficulty_tweak = 0 14:07:58.144 [Lua] Lobby data host = 11000010575f4ad 14:07:58.144 [Lua] Lobby data matchmaking_type = 2 14:07:58.144 [Lua] Lobby data is_private = false 14:07:58.144 [Lua] Lobby data match_started = true 14:07:58.144 [Lua] Lobby data difficulty = normal 14:07:58.144 [Lua] Lobby data player_slot_1 = 0:0 14:07:58.144 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:58.144 [Lua] Lobby data unique_server_name = Saryk 14:07:58.144 [Lua] Lobby data quick_game = true 14:07:58.144 [Lua] Lobby data country_code = FR 14:07:58.144 [Lua] Lobby data matchmaking = true 14:07:58.144 [Lua] Lobby data power_level = 0 14:07:58.144 [Lua] Lobby data mission_id = dlc_morris_map 14:07:58.144 [Lua] Lobby data mechanism = deus 14:07:58.144 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:58.144 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:58.144 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:58.144 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:58.144 [Lua] Lobby data eac_authorized = true 14:07:58.144 [Lua] Set lobby end. 14:07:58.144 [Lua] [Matchmaking] register rpcs 14:07:58.144 [Lua] GameNetworkManager:init... creating game session 14:07:58.144 [Lua] Host GameSession.make_game_session_host with session: 14:07:58.144 [GameSession] make_game_session_host() 14:07:58.144 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:07:58.145 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 14:07:58.145 [Lua] [GameNetworkManager] self.is_server = true 14:07:58.145 [Network] Setting artificial MTU limit to 65536 14:07:58.145 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 14:07:58.145 [Connection] Endpoint 11000013d5e7d6f set max payload per packet to 1140 14:07:58.145 [Connection] Endpoint 11000010547ecd2 set max payload per packet to 1140 14:07:58.147 [Lua] [SharedState] deus_shop_86492448: shop_state:0:0:0:0 = 1 14:07:58.158 [Lua] Switching ConflictSettings: to: disabled 14:07:58.158 [Lua] pacing=disabled 14:07:58.158 [Lua] roaming=nil 14:07:58.158 [Lua] specials=disabled 14:07:58.158 [Lua] debug_color=black 14:07:58.158 [Lua] pack_spawning=disabled 14:07:58.158 [Lua] contained_breeds=nil 14:07:58.158 [Lua] disabled=true 14:07:58.158 [Lua] boss=disabled 14:07:58.158 [Lua] horde=disabled 14:07:58.158 [Lua] name=disabled 14:07:58.158 [Lua] intensity=disabled 14:07:58.158 [Lua] --- 14:07:58.158 [Lua] [LevelAnalysis] set_random_seed( 0) 14:07:58.162 [Lua] [AIInterestPointSystem] Level Seed: 468610904 14:07:58.162 [Lua] 14:07:58.162 [Lua] [entity_system_bag] = table 14:07:58.162 [Lua] [entity_system_bag] = metatable 14:07:58.162 [Lua] [startup_data] = table 14:07:58.162 [Lua] [entity_manager] = table 14:07:58.162 [Lua] [entity_manager] = metatable 14:07:58.162 [Lua] [unit_spawner] = table 14:07:58.162 [Lua] [unit_spawner] = metatable 14:07:58.162 [Lua] [unit_storage] = table 14:07:58.162 [Lua] [unit_storage] = metatable 14:07:58.162 [Lua] [dice_keeper] = table 14:07:58.162 [Lua] [dice_keeper] = metatable 14:07:58.162 [Lua] [is_server] = true (boolean) 14:07:58.162 [Lua] [world] = [World] 14:07:58.162 [Lua] [system_api] = table 14:07:58.162 [Lua] [entity_system] = table 14:07:58.162 [Lua] [entity_system] = metatable 14:07:58.162 [Lua] [network_lobby] = table 14:07:58.162 [Lua] [network_lobby] = metatable 14:07:58.162 [Lua] [profile_synchronizer] = table 14:07:58.162 [Lua] [profile_synchronizer] = metatable 14:07:58.162 [Lua] [level_transition_handler] = table 14:07:58.162 [Lua] [level_transition_handler] = metatable 14:07:58.162 [Lua] [num_local_human_players] = 1 (number) 14:07:58.162 [Lua] [statistics_db] = table 14:07:58.162 [Lua] [statistics_db] = metatable 14:07:58.162 [Lua] [network_server] = table 14:07:58.162 [Lua] [network_server] = metatable 14:07:58.162 [Lua] [input_manager] = table 14:07:58.162 [Lua] [input_manager] = metatable 14:07:58.162 [Lua] [network_clock] = table 14:07:58.162 [Lua] [network_clock] = metatable 14:07:58.162 [Lua] [network_transmit] = table 14:07:58.162 [Lua] [network_transmit] = metatable 14:07:58.162 [Lua] [free_flight_manager] = table 14:07:58.162 [Lua] [free_flight_manager] = metatable 14:07:58.162 [Lua] [network_manager] = table 14:07:58.162 [Lua] [network_manager] = metatable 14:07:58.162 [Lua] [network_event_delegate] = table 14:07:58.162 [Lua] [network_event_delegate] = metatable 14:07:58.162 [Lua] 14:07:58.163 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:07:58.163 [Lua] ignoring extension VersusInteractObjectiveExtension 14:07:58.163 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:07:58.163 [Lua] ignoring extension VersusSocketObjectiveExtension 14:07:58.163 [Lua] ignoring extension VersusTargetObjectiveExtension 14:07:58.163 [Lua] ignoring extension VersusMissionObjectiveExtension 14:07:58.175 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 14:07:58.175 [Lua] [AchievementManager] Achievements using the steam platform 14:07:58.175 [Lua] PlayerManager:add_player player_1 14:07:58.231 [Lua] [StateIngame] Level seed: 0 14:07:58.231 [Lua] [LevelAnalysis] set_random_seed( 468610904) 14:07:58.232 [GameSession] create_game_object(67, 0) 14:07:58.232 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:07:58.232 [GameSession] create_game_object(95, 1) 14:07:58.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:07:58.232 [Lua] [IngameUI] init 14:07:58.239 [SteamVoipClient] select_out(110000102bb939f, off) 14:07:58.239 [SteamVoipClient] select_out(11000010575f4ad, off) 14:07:58.239 [SteamVoipClient] select_out(11000013d5e7d6f, off) 14:07:58.241 [Lua] cb_razer_chroma_setup 14:07:58.270 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:07:58.270 [Lua] Set lobby begin: 14:07:58.270 [Lua] Lobby data twitch_enabled = false 14:07:58.270 [Lua] Lobby data selected_mission_id = journey_citadel 14:07:58.270 [Lua] Lobby data num_players = 4 14:07:58.270 [Lua] Lobby data difficulty_tweak = 0 14:07:58.270 [Lua] Lobby data host = 11000010575f4ad 14:07:58.271 [Lua] Lobby data matchmaking_type = 2 14:07:58.271 [Lua] Lobby data is_private = false 14:07:58.271 [Lua] Lobby data match_started = true 14:07:58.271 [Lua] Lobby data difficulty = normal 14:07:58.271 [Lua] Lobby data player_slot_1 = 0:0 14:07:58.271 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:07:58.271 [Lua] Lobby data unique_server_name = Saryk 14:07:58.271 [Lua] Lobby data quick_game = true 14:07:58.271 [Lua] Lobby data country_code = FR 14:07:58.271 [Lua] Lobby data matchmaking = true 14:07:58.271 [Lua] Lobby data power_level = 715 14:07:58.271 [Lua] Lobby data mission_id = dlc_morris_map 14:07:58.271 [Lua] Lobby data mechanism = deus 14:07:58.271 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:07:58.271 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:07:58.271 [Lua] Lobby data network_hash = d096ef183372c9f1 14:07:58.271 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:07:58.271 [Lua] Lobby data eac_authorized = true 14:07:58.271 [Lua] Set lobby end. 14:07:58.271 [Lua] CurrentConflictSettings disabled 14:07:58.271 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 14:07:58.271 [GameSession] create_game_object(48, 2) 14:07:58.271 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 14:07:58.271 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 14:07:58.271 [Lua] [Managers] Calling function on all managers: 14:07:58.271 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.272 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0078 14:07:58.272 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Saryk 14:07:58.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:07:58.277 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 14:07:58.277 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 14:07:58.293 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 14:07:58.293 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":603157632,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:58.315 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 14:07:58.315 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 14:07:58.315 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 14:07:58.315 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.315 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":618279936,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:58.356 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 14:07:58.356 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 14:07:58.356 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 9E83465C0210F6A1 14:07:58.356 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.356 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":7562918,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:07:58.389 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 14:07:58.389 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 14:07:58.389 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 2DD653CDF33BAA23 14:07:58.389 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.389 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 14:07:58.627 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.627 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 14:07:58.627 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 14:07:58.628 [GameSession] add_peer(110000102bb939f) 14:07:58.628 [GameSession] create_game_object(0, 0) -> 110000102bb939f 14:07:58.628 [GameSession] create_game_object(1, 0) -> 110000102bb939f 14:07:58.628 [GameSession] create_game_object(2, 0) -> 110000102bb939f 14:07:58.628 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 14:07:58.628 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 14:07:58.657 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 14:07:58.661 [Lua] PlayerManager:add_remote_player 110000102bb939f 14:07:58.661 [GameSession] create_game_object(67, 3) 14:07:58.661 [GameSession] create_game_object(3, 0) -> 110000102bb939f 14:07:58.661 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:07:58.661 [Lua] RemotePlayer:create_game_object( ) 3 14:07:58.716 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 14:07:58.716 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 14:07:58.787 [GameSession] 110000102bb939f -> create_game_object(1024) 14:07:58.787 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:58.787 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 14:07:58.880 [Lua] StateInGameRunning:_game_actually_starts() 14:07:58.880 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 14:07:58.881 [Lua] ################################################################################################################# 14:07:58.881 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_volcano_khorne_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:07:58.881 [Lua] ################################################################################################################# 14:07:58.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 14:07:58.881 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 14:07:58.885 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { "node_16", } { node_9={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=-1805708203, conflict_settings="disabled", path=0, system_seeds={ pickups=-1549149776, power_ups=425298521, mutator=2063278415, blessings=-886301086, }, node_type="shop", mutators={ }, theme="wastes", level_seed=576580942, layout_x=0.70069375895582742, base_level="shop_strife", }, node_14={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=-1549149776, conflict_settings="disabled", path=0, system_seeds={ pickups=2063278415, power_ups=-1244958748, mutator=-886301086, blessings=425298521, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1805708203, layout_x=0.43436956241923591, base_level="shop_harmony", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=2063278415, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-886301086, power_ups=1939634675, mutator=425298521, blessings=-1244958748, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=-1549149776, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=425298521, power_ups=1555232438, mutator=-1244958748, blessings=1939634675, }, node_type="ingame", theme="khorne", layout_x=0.25641453351614568, level="pat_tower_khorne_path1", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=1, level_seed=2063278415, weapon_pickup_seed=-886301086, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1244958748, power_ups=1469578909, mutator=1939634675, blessings=1555232438, }, node_type="ingame", theme="nurgle", layout_x=0.61787156994080594, level="pat_town_nurgle_path4", layout_y=0, next={ "node_5", }, path=4, level_seed=-886301086, weapon_pickup_seed=425298521, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=-1244958748, conflict_settings="disabled", path=0, system_seeds={ pickups=1939634675, power_ups=468610904, mutator=1555232438, blessings=1469578909, }, node_type="shop", mutators={ }, theme="wastes", level_seed=425298521, layout_x=0.3959347374306898, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=1939634675, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=1555232438, power_ups=-2021676329, mutator=1469578909, blessings=468610904, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1244958748, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=1555232438, conflict_settings="disabled", path=0, system_seeds={ pickups=1469578909, power_ups=-1426372022, mutator=468610904, blessings=-2021676329, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1939634675, layout_x=0.30013759584366756, base_level="shop_strife", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=468610904, power_ups=1275409697, mutator=-2021676329, blessings=-1426372022, }, node_type="ingame", theme="tzeentch", layout_x=0.53437165010124399, level="pat_mountain_tzeentch_path4", layout_y=0.69180971341542796, next={ "node_9", }, path=4, level_seed=1555232438, weapon_pickup_seed=1469578909, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2021676329, power_ups=1544997900, mutator=-1426372022, blessings=1275409697, }, node_type="ingame", theme="nurgle", layout_x=0.46207448509220833, level="pat_bay_nurgle_path3", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=3, level_seed=1469578909, weapon_pickup_seed=468610904, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-1426372022, power_ups=-334489605, mutator=1275409697, blessings=1544997900, }, node_type="ingame", theme="khorne", layout_x=0.096603353951918727, level="sig_volcano_khorne_path5", layout_y=0.73377822804810122, next={ "node_12", }, path=5, level_seed=468610904, weapon_pickup_seed=-2021676329, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=1275409697, power_ups=-95343330, mutator=1544997900, blessings=-334489605, }, node_type="ingame", theme="wastes", layout_x=0.62029485531339834, level="pat_mines_wastes_path4", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=4, level_seed=-2021676329, weapon_pickup_seed=-1426372022, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1544997900, power_ups=-1300876827, mutator=-334489605, blessings=-95343330, }, node_type="ingame", theme="wastes", layout_x=0.16400395702147755, level="sig_crag_wastes_path5", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=5, level_seed=-1426372022, weapon_pickup_seed=1275409697, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-334489605, power_ups=1135458816, mutator=-95343330, blessings=-1300876827, }, node_type="ingame", theme="slaanesh", layout_x=0.82879948984406748, level="sig_citadel_slaanesh_path4", layout_y=0.49609791559013722, next={ "final", }, path=4, level_seed=1275409697, weapon_pickup_seed=1544997900, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-95343330, power_ups=241001823, mutator=-1300876827, blessings=1135458816, }, node_type="ingame", theme="khorne", layout_x=0.61539346796887784, level="pat_mines_khorne_path3", layout_y=1, next={ "node_9", }, path=3, level_seed=1544997900, weapon_pickup_seed=-334489605, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=-95343330, conflict_settings="disabled", path=0, system_seeds={ pickups=-1300876827, power_ups=332919602, mutator=1135458816, blessings=241001823, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-334489605, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1135458816, power_ups=154024169, mutator=241001823, blessings=332919602, }, node_type="ingame", theme="tzeentch", layout_x=0.42040277658072872, level="pat_forest_tzeentch_path3", layout_y=0.3982161239003032, next={ "node_11", }, path=3, level_seed=-95343330, weapon_pickup_seed=-1300876827, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 14:07:58.885 [Lua] [SharedState] deus_map_86492448_node_16: ready:0:0:0:0 = true 14:07:58.885 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = STARTING 14:07:58.885 [Lua] [SharedState] deus_map_86492448_node_16: final_node_selected:0:0:0:0 = 14:07:58.885 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = 14:07:58.885 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 14:07:58.916 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:58.916 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 14:07:58.916 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 14:07:58.916 [GameSession] add_peer(11000010547ecd2) 14:07:58.916 [GameSession] create_game_object(0, 0) -> 11000010547ecd2 14:07:58.916 [GameSession] create_game_object(1, 0) -> 11000010547ecd2 14:07:58.916 [GameSession] create_game_object(2, 0) -> 11000010547ecd2 14:07:58.916 [GameSession] create_game_object(3, 0) -> 11000010547ecd2 14:07:58.917 [GameSession] create_game_object(1024, 0) -> 11000010547ecd2 14:07:58.917 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForEnterGame 14:07:58.917 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForGameObjectSync 14:07:58.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 14:07:58.953 [Lua] [SharedState] deus_map_86492448_node_16: ready:0:0:0:0 = true 14:07:58.953 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = 14:07:58.953 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 14:07:58.953 [Lua] [SharedState] deus_map_86492448_node_16: ready:0:0:0:0 = true 14:07:58.953 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = 14:07:58.953 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 14:07:58.953 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010547ecd2 14:07:58.967 [Lua] PlayerManager:add_remote_player 11000010547ecd2 14:07:58.967 [GameSession] create_game_object(67, 4) 14:07:58.967 [GameSession] create_game_object(4, 0) -> 110000102bb939f 14:07:58.967 [GameSession] create_game_object(4, 0) -> 11000010547ecd2 14:07:58.967 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 14:07:58.967 [Lua] RemotePlayer:create_game_object( ) 4 14:07:59.018 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForGameObjectSync 14:07:59.018 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForPlayers 14:07:59.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 14:07:59.089 [Lua] Commit load time data 14:07:59.104 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 14:07:59.204 [GameSession] 11000010547ecd2 -> create_game_object(2048) 14:07:59.204 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 14:07:59.204 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010547ecd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:59.204 [Lua] Adding player sync data to peer=11000010547ecd2 local_player_id=1 14:07:59.389 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:07:59.389 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 14:07:59.389 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 14:07:59.390 [GameSession] add_peer(11000013d5e7d6f) 14:07:59.390 [GameSession] create_game_object(0, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(1, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(2, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(3, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(1024, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(4, 0) -> 11000013d5e7d6f 14:07:59.390 [GameSession] create_game_object(2048, 0) -> 11000013d5e7d6f 14:07:59.390 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForEnterGame 14:07:59.390 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForGameObjectSync 14:07:59.404 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013d5e7d6f 14:07:59.425 [Lua] PlayerManager:add_remote_player 11000013d5e7d6f 14:07:59.425 [GameSession] create_game_object(67, 5) 14:07:59.425 [GameSession] create_game_object(5, 0) -> 110000102bb939f 14:07:59.425 [GameSession] create_game_object(5, 0) -> 11000010547ecd2 14:07:59.425 [GameSession] create_game_object(5, 0) -> 11000013d5e7d6f 14:07:59.425 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 14:07:59.425 [Lua] RemotePlayer:create_game_object( ) 5 14:07:59.470 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForGameObjectSync 14:07:59.470 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForPlayers 14:07:59.473 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 14:07:59.473 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 14:07:59.474 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 14:07:59.474 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForPlayers 14:07:59.474 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InGame 14:07:59.474 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = true 14:07:59.474 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 14:07:59.474 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 14:07:59.474 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 14:07:59.474 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForPlayers 14:07:59.474 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InGame 14:07:59.474 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = true 14:07:59.589 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 14:07:59.806 [GameSession] 11000013d5e7d6f -> create_game_object(3072) 14:07:59.806 [GameSession] create_game_object(3072, 0) -> 110000102bb939f 14:07:59.806 [GameSession] create_game_object(3072, 0) -> 11000010547ecd2 14:07:59.806 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013d5e7d6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:07:59.806 [Lua] Adding player sync data to peer=11000013d5e7d6f local_player_id=1 14:08:00.039 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 14:08:00.173 [Lua] [SharedState] deus_map_86492448_node_16: ready:0:0:0:0 = true 14:08:00.173 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = 14:08:00.173 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 1 14:08:00.174 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = WAITING 14:08:01.695 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:01.696 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = VOTING 14:08:01.879 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:03.269 [Lua] Set lobby begin: 14:08:03.269 [Lua] Lobby data twitch_enabled = false 14:08:03.269 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:03.269 [Lua] Lobby data num_players = 4 14:08:03.269 [Lua] Lobby data difficulty_tweak = 0 14:08:03.269 [Lua] Lobby data host = 11000010575f4ad 14:08:03.269 [Lua] Lobby data matchmaking_type = 2 14:08:03.269 [Lua] Lobby data is_private = false 14:08:03.269 [Lua] Lobby data match_started = true 14:08:03.269 [Lua] Lobby data difficulty = normal 14:08:03.269 [Lua] Lobby data player_slot_1 = 0:0 14:08:03.269 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:03.269 [Lua] Lobby data unique_server_name = Saryk 14:08:03.269 [Lua] Lobby data quick_game = true 14:08:03.269 [Lua] Lobby data country_code = FR 14:08:03.269 [Lua] Lobby data matchmaking = true 14:08:03.269 [Lua] Lobby data power_level = 178 14:08:03.269 [Lua] Lobby data mission_id = dlc_morris_map 14:08:03.269 [Lua] Lobby data mechanism = deus 14:08:03.269 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:03.269 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:03.269 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:03.269 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:03.269 [Lua] Lobby data eac_authorized = true 14:08:03.269 [Lua] Set lobby end. 14:08:06.903 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:08.274 [Lua] Set lobby begin: 14:08:08.274 [Lua] Lobby data twitch_enabled = false 14:08:08.274 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:08.274 [Lua] Lobby data num_players = 4 14:08:08.274 [Lua] Lobby data difficulty_tweak = 0 14:08:08.274 [Lua] Lobby data host = 11000010575f4ad 14:08:08.274 [Lua] Lobby data matchmaking_type = 2 14:08:08.275 [Lua] Lobby data is_private = false 14:08:08.275 [Lua] Lobby data match_started = true 14:08:08.275 [Lua] Lobby data difficulty = normal 14:08:08.275 [Lua] Lobby data player_slot_1 = 0:0 14:08:08.275 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:08.275 [Lua] Lobby data unique_server_name = Saryk 14:08:08.275 [Lua] Lobby data quick_game = true 14:08:08.275 [Lua] Lobby data country_code = FR 14:08:08.275 [Lua] Lobby data matchmaking = true 14:08:08.275 [Lua] Lobby data power_level = 717 14:08:08.275 [Lua] Lobby data mission_id = dlc_morris_map 14:08:08.275 [Lua] Lobby data mechanism = deus 14:08:08.275 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:08.275 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:08.275 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:08.275 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:08.275 [Lua] Lobby data eac_authorized = true 14:08:08.275 [Lua] Set lobby end. 14:08:12.148 [Window] Window => active 14:08:12.467 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:12.484 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = VOTING_FINISHING 14:08:15.904 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.037 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.171 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.287 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.438 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.555 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.671 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.788 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:16.905 [Lua] [SharedState] deus_map_86492448_node_16: vote:0:0:0:0 = node_12 14:08:17.491 [Lua] [SharedState] deus_map_86492448_node_16: final_node_selected:0:0:0:0 = node_12 14:08:17.491 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = FINISHING 14:08:17.491 [Lua] [SharedState] deus_run_state_86492448: twitch_vote:0:0:0:0 = 14:08:20.498 [Lua] [SharedState] deus_map_86492448_node_16: map_state:0:0:0:0 = FINISHED 14:08:20.499 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 14:08:21.500 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 14:08:21.565 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 14:08:21.582 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 14:08:21.632 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 2 14:08:21.633 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 14:08:21.650 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 14:08:21.682 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 14:08:21.699 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 14:08:21.749 [Lua] [SharedState] deus_game_mode_map_86492448: state:0:0:0:0 = 5 14:08:21.750 [Lua] [SharedState] deus_run_state_86492448: run_node_key:0:0:0:0 = node_12 14:08:21.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_khorne_path1, mc:deus, gm:deus, env:0, seed:2063278415, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:352257056, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 14:08:21.750 [Lua] [LevelTransitionHandler] promote_next_level_data 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = pat_tower_khorne_path1 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 2063278415 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = deus_skaven_beastmen 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = deus 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = deus 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = hardest 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = -7 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 352257056 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 14:08:21.750 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 14:08:21.750 [Lua] [NetworkServer] Entering post game 14:08:21.750 [Lua] [PeerSM] 110000102bb939f :: on_exit InGame 14:08:21.750 [Lua] [PeerSM] 110000102bb939f :: on_enter InPostGame 14:08:21.750 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InGame 14:08:21.750 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InPostGame 14:08:21.750 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 14:08:21.750 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 14:08:21.750 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InGame 14:08:21.750 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InPostGame 14:08:21.751 [Save] Saving `save_data` 14:08:21.751 [Lua] gm_event_end_conditions_met true false 14:08:21.751 [Lua] Game won 14:08:21.751 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:08:21.753 [Save] Save done 14:08:21.753 [Save] Saving `save_data` 14:08:21.755 [Save] Save done 14:08:21.763 [Lua] generate_backend_stats 11000010575f4ad:1 14:08:21.821 [Lua] PlayFabMirrorBase:_commit_internal nil 14:08:21.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:08:21.821 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:08:21.822 [Save] Saving `save_data` 14:08:21.822 [Lua] TRANSITION nil nil load_next_level 14:08:21.822 [Lua] Transition type "load_next_level", is server: true 14:08:21.822 [Lua] [GameNetworkManager] Leaving game... 14:08:21.822 [Lua] [GameNetworkManager] Shutting down game session host. 14:08:21.822 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:08:21.822 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:08:21.822 [GameSession] shutdown_game_session_host() 14:08:21.822 [GameSession] shutdown() 14:08:21.822 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.51 14:08:21.824 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = false 14:08:21.824 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = false 14:08:21.824 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 14:08:21.824 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = false 14:08:21.824 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:08:21.824 [Lua] commit result success 14 14:08:21.824 [Lua] none table: 000000000EF02D40 nil 14:08:21.824 [Save] Save done 14:08:23.359 [Lua] [PlayerSyncData] Game session is not initialized 14:08:23.359 [Lua] [PlayerSyncData] Game session is not initialized 14:08:23.359 [Lua] [PlayerSyncData] Game session is not initialized 14:08:23.359 [Lua] Set lobby begin: 14:08:23.359 [Lua] Lobby data twitch_enabled = false 14:08:23.359 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:23.359 [Lua] Lobby data num_players = 4 14:08:23.359 [Lua] Lobby data difficulty_tweak = 0 14:08:23.359 [Lua] Lobby data host = 11000010575f4ad 14:08:23.359 [Lua] Lobby data matchmaking_type = 2 14:08:23.359 [Lua] Lobby data is_private = false 14:08:23.359 [Lua] Lobby data match_started = true 14:08:23.360 [Lua] Lobby data difficulty = normal 14:08:23.360 [Lua] Lobby data player_slot_1 = 0:0 14:08:23.360 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:23.360 [Lua] Lobby data unique_server_name = Saryk 14:08:23.360 [Lua] Lobby data quick_game = true 14:08:23.360 [Lua] Lobby data country_code = FR 14:08:23.360 [Lua] Lobby data matchmaking = true 14:08:23.360 [Lua] Lobby data power_level = 0 14:08:23.360 [Lua] Lobby data mission_id = dlc_morris_map 14:08:23.360 [Lua] Lobby data mechanism = deus 14:08:23.360 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:23.360 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:23.360 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:23.360 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:23.360 [Lua] Lobby data eac_authorized = true 14:08:23.360 [Lua] Set lobby end. 14:08:23.809 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:08:23.809 [Lua] [Managers] Calling function on all managers: 14:08:23.810 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 14:08:23.810 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 14:08:23.810 [Lua] Clearing all global lookup lists 14:08:23.810 [Lua] [IngamePlayerListUI] - Destroy 14:08:23.810 [Lua] [IngameUI] destroy 14:08:23.811 [Lua] PlayerManager:remove_player peer_id=11000013d5e7d6f 1 14:08:23.811 [Lua] PlayerManager:remove_player peer_id=11000010547ecd2 1 14:08:23.812 [Lua] PlayerManager:remove_player peer_id=110000102bb939f 1 14:08:23.812 [Lua] [Managers] Destroying manager group: 14:08:23.813 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:08:23.813 [Lua] [PeerSM] 110000102bb939f :: on_exit InPostGame 14:08:23.813 [Lua] [PeerSM] 110000102bb939f :: on_enter Loading 14:08:23.813 [Lua] [PeerSM] 11000010547ecd2 :: on_exit InPostGame 14:08:23.813 [Lua] [PeerSM] 11000010547ecd2 :: on_enter Loading 14:08:23.813 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 14:08:23.813 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 14:08:23.813 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit InPostGame 14:08:23.813 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter Loading 14:08:23.813 [Lua] [Matchmaking] unregister rpcs 14:08:23.813 [Lua] ############### UNLOADING PACKAGES ############### 14:08:23.813 [Lua] [Gamestate] Enter state StateLoading 14:08:23.815 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:08:23.815 [Lua] [Matchmaking] register rpcs 14:08:23.815 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:08:23.815 [Lua] registering RPCs 14:08:23.815 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:08:23.815 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:08:23.815 [Lua] Set lobby begin: 14:08:23.815 [Lua] Lobby data twitch_enabled = false 14:08:23.815 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:23.815 [Lua] Lobby data num_players = 4 14:08:23.815 [Lua] Lobby data difficulty_tweak = 0 14:08:23.815 [Lua] Lobby data host = 11000010575f4ad 14:08:23.815 [Lua] Lobby data matchmaking_type = 2 14:08:23.815 [Lua] Lobby data is_private = false 14:08:23.815 [Lua] Lobby data match_started = true 14:08:23.815 [Lua] Lobby data difficulty = normal 14:08:23.815 [Lua] Lobby data player_slot_1 = 0:0 14:08:23.816 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:23.816 [Lua] Lobby data unique_server_name = Saryk 14:08:23.816 [Lua] Lobby data quick_game = true 14:08:23.816 [Lua] Lobby data country_code = FR 14:08:23.816 [Lua] Lobby data matchmaking = true 14:08:23.816 [Lua] Lobby data power_level = 0 14:08:23.816 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:23.816 [Lua] Lobby data mechanism = deus 14:08:23.816 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:23.816 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:23.816 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:23.816 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:23.816 [Lua] Lobby data eac_authorized = true 14:08:23.816 [Lua] Set lobby end. 14:08:23.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:08:23.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 14:08:23.826 [Lua] [StateLoading] load_current_level 14:08:23.826 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_khorne_path1 0 14:08:23.834 [Umbra] Unload tome 14:08:23.839 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/khorne_common, pat_tower_khorne_path1, async-read, 14:08:23.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/khorne_path1, pat_tower_khorne_path1, async-read, 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":603157632,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:23.859 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 14:08:23.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 14:08:23.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 14:08:23.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":618279936,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:23.892 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 14:08:23.942 [Lua] ### Received rpc_level_load_started 14:08:23.942 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_session_id: 352257056 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":7562918,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 1414184064 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:23.942 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 14:08:24.025 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 14:08:24.025 [Lua] ### Received rpc_level_load_started 14:08:24.025 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_session_id: 352257056 14:08:24.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 14:08:24.109 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 14:08:24.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 14:08:24.125 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 14:08:24.125 [Lua] ### Received rpc_level_load_started 14:08:24.125 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_session_id: 352257056 14:08:25.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 14:08:25.196 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 14:08:25.197 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 14:08:25.431 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 14:08:25.431 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 14:08:25.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 14:08:28.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 14:08:28.570 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 14:08:28.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 14:08:28.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 14:08:28.754 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 14:08:28.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 14:08:29.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 14:08:29.171 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 14:08:29.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/khorne_common 14:08:29.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/khorne_common 14:08:29.505 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/khorne_common 14:08:29.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/khorne_path1 14:08:29.714 [EACServer] [15:08:29:714][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:08:30.728 [Umbra] Loading umbra tome '#ID[674bd0e9c9a81781]' 14:08:30.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/khorne_path1 14:08:30.843 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/khorne_path1 14:08:30.859 [Lua] [LevelTransitionHandler] Level load completed! 14:08:30.860 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_khorne_path1 - level_seed: 2063278415 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 14:08:30.871 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:08:30.871 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 14:08:30.871 [Lua] load_startup_enemy_packages: -------------- 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_spawn 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_troll 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_rat_ogre 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_stormfiend 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_minotaur 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_plague_sorcerer 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_corruptor_sorcerer 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_gutter_runner 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_pack_master 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_poison_wind_globadier 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_ratling_gunner 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_warpfire_thrower 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_vortex_sorcerer 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_standard_bearer 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] chaos_vortex 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] critter_rat 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] critter_pig 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_gor 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_storm_vermin 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_ungor_archer 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_clan_rat 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_loot_rat 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_ungor 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] beastmen_bestigor 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_storm_vermin_with_shield 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_plague_monk 14:08:30.871 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:08:30.871 [Lua] skaven_clan_rat_with_shield 14:08:30.877 [Lua] ### Received rpc_level_loaded 14:08:30.877 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 492 14:08:30.877 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 14:08:30.893 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 14:08:30.893 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 14:08:30.910 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 14:08:30.910 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 14:08:30.910 [Lua] ### Received rpc_level_loaded 14:08:30.910 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 492 14:08:31.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:08:31.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:08:31.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:08:31.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:08:31.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:08:31.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:08:31.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:08:31.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:08:31.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:08:31.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:08:31.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:08:31.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:08:32.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:08:32.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:08:32.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:08:32.113 [Lua] ### Received rpc_level_loaded 14:08:32.113 [Lua] #### Has state machine: true, peer_id: 110000102bb939f, level_id: 492 14:08:32.113 [Lua] Peer 110000102bb939f has loaded the level and all enemies are loaded 14:08:32.114 [Lua] [PeerSM] 110000102bb939f :: on_exit Loading 14:08:32.114 [Lua] [PeerSM] 110000102bb939f :: on_enter LoadingProfilePackages 14:08:32.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:08:32.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:08:32.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:08:32.131 [Lua] [PeerSM] 110000102bb939f :: on_exit LoadingProfilePackages 14:08:32.131 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForEnterGame 14:08:32.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:08:32.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:08:32.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:08:32.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:08:32.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:08:32.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:08:32.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:08:32.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:08:32.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:08:32.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:08:32.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:08:32.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:08:32.799 [Lua] ### Received rpc_level_loaded 14:08:32.799 [Lua] #### Has state machine: true, peer_id: 11000010547ecd2, level_id: 492 14:08:32.799 [Lua] Peer 11000010547ecd2 has loaded the level and all enemies are loaded 14:08:32.799 [Lua] [PeerSM] 11000010547ecd2 :: on_exit Loading 14:08:32.799 [Lua] [PeerSM] 11000010547ecd2 :: on_enter LoadingProfilePackages 14:08:32.815 [Lua] [PeerSM] 11000010547ecd2 :: on_exit LoadingProfilePackages 14:08:32.815 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForEnterGame 14:08:32.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:08:32.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:08:32.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:08:33.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:08:33.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:08:33.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:08:33.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:08:33.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:08:33.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:08:33.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:08:33.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:08:33.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:08:33.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:08:33.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:08:33.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:08:33.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:08:33.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:08:33.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:08:33.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:08:33.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:08:33.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:08:33.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:08:33.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:08:33.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:08:34.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:08:34.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:08:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:08:34.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:08:34.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:08:34.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:08:34.672 [Lua] ### Received rpc_level_loaded 14:08:34.672 [Lua] #### Has state machine: true, peer_id: 11000013d5e7d6f, level_id: 492 14:08:34.672 [Lua] Peer 11000013d5e7d6f has loaded the level and all enemies are loaded 14:08:34.673 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit Loading 14:08:34.673 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter LoadingProfilePackages 14:08:34.689 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit LoadingProfilePackages 14:08:34.689 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForEnterGame 14:08:34.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:08:34.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:08:34.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:08:34.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:08:34.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:08:34.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:08:35.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:08:35.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:08:35.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:08:35.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:08:35.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:08:35.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:08:35.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:08:35.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:08:35.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:08:36.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:08:36.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:08:36.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:08:36.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:08:36.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:08:36.379 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_khorne_path1 game_mode: deus 14:08:36.379 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 14:08:36.379 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010575f4ad:1) 14:08:36.383 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2102445568,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_08":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 14:08:36.383 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 14:08:36.394 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:36.428 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:36.461 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:36.478 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:36.478 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 14:08:36.478 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/khorne_path1/world 14:08:36.479 [Umbra] Init version: 3.4.15 :: 16 threads 14:08:36.852 [Lua] Async level spawning done 14:08:36.852 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:08:37.840 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:08:37.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:08:37.840 [Lua] [Matchmaking] unregister rpcs 14:08:37.840 [Lua] Set lobby begin: 14:08:37.840 [Lua] Lobby data twitch_enabled = false 14:08:37.840 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:37.840 [Lua] Lobby data num_players = 4 14:08:37.840 [Lua] Lobby data difficulty_tweak = 0 14:08:37.840 [Lua] Lobby data host = 11000010575f4ad 14:08:37.840 [Lua] Lobby data matchmaking_type = 2 14:08:37.840 [Lua] Lobby data is_private = false 14:08:37.841 [Lua] Lobby data match_started = true 14:08:37.841 [Lua] Lobby data difficulty = normal 14:08:37.841 [Lua] Lobby data player_slot_1 = 0:0 14:08:37.841 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:37.841 [Lua] Lobby data unique_server_name = Saryk 14:08:37.841 [Lua] Lobby data quick_game = true 14:08:37.841 [Lua] Lobby data country_code = FR 14:08:37.841 [Lua] Lobby data matchmaking = true 14:08:37.841 [Lua] Lobby data power_level = 0 14:08:37.841 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:37.841 [Lua] Lobby data mechanism = deus 14:08:37.841 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:37.841 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:37.841 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:37.841 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:37.841 [Lua] Lobby data eac_authorized = true 14:08:37.841 [Lua] Set lobby end. 14:08:37.841 [Lua] [Managers] Destroying manager group: 14:08:37.855 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 14:08:37.855 [Lua] [Gamestate] Enter StateIngame HOST 14:08:37.856 [Lua] <>level = pat_tower_khorne_path1<> 14:08:37.856 [Lua] [StateIngame] Server ingame 14:08:37.858 [Lua] Set lobby begin: 14:08:37.858 [Lua] Lobby data twitch_enabled = false 14:08:37.858 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:37.858 [Lua] Lobby data num_players = 4 14:08:37.859 [Lua] Lobby data difficulty_tweak = -7 14:08:37.859 [Lua] Lobby data host = 11000010575f4ad 14:08:37.859 [Lua] Lobby data matchmaking_type = 2 14:08:37.859 [Lua] Lobby data is_private = false 14:08:37.859 [Lua] Lobby data match_started = true 14:08:37.859 [Lua] Lobby data difficulty = hardest 14:08:37.859 [Lua] Lobby data player_slot_1 = 0:0 14:08:37.859 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:37.859 [Lua] Lobby data unique_server_name = Saryk 14:08:37.859 [Lua] Lobby data quick_game = true 14:08:37.859 [Lua] Lobby data country_code = FR 14:08:37.859 [Lua] Lobby data matchmaking = true 14:08:37.859 [Lua] Lobby data power_level = 0 14:08:37.859 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:37.859 [Lua] Lobby data mechanism = deus 14:08:37.859 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:37.859 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:37.859 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:37.859 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:37.859 [Lua] Lobby data eac_authorized = true 14:08:37.859 [Lua] Set lobby end. 14:08:37.859 [Lua] [Matchmaking] register rpcs 14:08:37.859 [Lua] GameNetworkManager:init... creating game session 14:08:37.860 [Lua] Host GameSession.make_game_session_host with session: 14:08:37.860 [GameSession] make_game_session_host() 14:08:37.860 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:08:37.860 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 14:08:37.860 [Lua] [GameNetworkManager] self.is_server = true 14:08:37.860 [Network] Setting artificial MTU limit to 65536 14:08:37.860 [Connection] Endpoint 110000102bb939f set max payload per packet to 1140 14:08:37.860 [Connection] Endpoint 11000013d5e7d6f set max payload per packet to 1140 14:08:37.860 [Connection] Endpoint 11000010547ecd2 set max payload per packet to 1140 14:08:37.860 [Lua] [Mutator] Initializing mutator 'curse_skulls_of_fury' 14:08:37.860 [Lua] [Mutator] Initializing mutator 'deus_less_roamers' 14:08:37.860 [Lua] [Mutator] Initializing mutator 'deus_more_elites' 14:08:37.860 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 14:08:37.860 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 14:08:37.860 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 14:08:37.865 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 14:08:37.865 [Lua] pacing=deus_default 14:08:37.865 [Lua] locked_func_name=beastmen 14:08:37.865 [Lua] roaming=nil 14:08:37.865 [Lua] specials=deus_skaven_beastmen 14:08:37.865 [Lua] contained_breeds=nil 14:08:37.865 [Lua] debug_color=orange 14:08:37.865 [Lua] disabled=false 14:08:37.865 [Lua] pack_spawning=deus_skaven_beastmen 14:08:37.865 [Lua] factions=nil 14:08:37.865 [Lua] description=deus_conflict_director_skaven_beastmen_name 14:08:37.865 [Lua] boss=deus_skaven_beastmen 14:08:37.865 [Lua] horde=deus_beastmen 14:08:37.865 [Lua] name=deus_skaven_beastmen 14:08:37.865 [Lua] intensity=deus_default 14:08:37.865 [Lua] --- 14:08:37.865 [Lua] [LevelAnalysis] set_random_seed( 2063278415) 14:08:37.869 [Lua] [AIInterestPointSystem] Level Seed: 2063278415 14:08:37.869 [Lua] 14:08:37.869 [Lua] [entity_system_bag] = table 14:08:37.869 [Lua] [entity_system_bag] = metatable 14:08:37.869 [Lua] [startup_data] = table 14:08:37.869 [Lua] [entity_manager] = table 14:08:37.869 [Lua] [entity_manager] = metatable 14:08:37.869 [Lua] [unit_spawner] = table 14:08:37.869 [Lua] [unit_spawner] = metatable 14:08:37.869 [Lua] [unit_storage] = table 14:08:37.869 [Lua] [unit_storage] = metatable 14:08:37.869 [Lua] [dice_keeper] = table 14:08:37.869 [Lua] [dice_keeper] = metatable 14:08:37.869 [Lua] [is_server] = true (boolean) 14:08:37.869 [Lua] [world] = [World] 14:08:37.869 [Lua] [system_api] = table 14:08:37.869 [Lua] [entity_system] = table 14:08:37.869 [Lua] [entity_system] = metatable 14:08:37.869 [Lua] [network_lobby] = table 14:08:37.869 [Lua] [network_lobby] = metatable 14:08:37.869 [Lua] [profile_synchronizer] = table 14:08:37.869 [Lua] [profile_synchronizer] = metatable 14:08:37.869 [Lua] [level_transition_handler] = table 14:08:37.869 [Lua] [level_transition_handler] = metatable 14:08:37.869 [Lua] [num_local_human_players] = 1 (number) 14:08:37.869 [Lua] [statistics_db] = table 14:08:37.869 [Lua] [statistics_db] = metatable 14:08:37.869 [Lua] [network_server] = table 14:08:37.869 [Lua] [network_server] = metatable 14:08:37.869 [Lua] [input_manager] = table 14:08:37.869 [Lua] [input_manager] = metatable 14:08:37.869 [Lua] [network_clock] = table 14:08:37.869 [Lua] [network_clock] = metatable 14:08:37.869 [Lua] [network_transmit] = table 14:08:37.869 [Lua] [network_transmit] = metatable 14:08:37.869 [Lua] [free_flight_manager] = table 14:08:37.869 [Lua] [free_flight_manager] = metatable 14:08:37.869 [Lua] [network_manager] = table 14:08:37.869 [Lua] [network_manager] = metatable 14:08:37.869 [Lua] [network_event_delegate] = table 14:08:37.869 [Lua] [network_event_delegate] = metatable 14:08:37.869 [Lua] 14:08:37.869 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:08:37.869 [Lua] ignoring extension VersusInteractObjectiveExtension 14:08:37.869 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:08:37.869 [Lua] ignoring extension VersusSocketObjectiveExtension 14:08:37.869 [Lua] ignoring extension VersusTargetObjectiveExtension 14:08:37.869 [Lua] ignoring extension VersusMissionObjectiveExtension 14:08:37.871 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:08:37.888 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 14:08:37.888 [Lua] [AchievementManager] Achievements using the steam platform 14:08:37.888 [Lua] PlayerManager:add_player player_1 14:08:37.986 [Lua] respawn_unit_spawned with group id: terror_respawn 14:08:37.986 [Lua] respawn_unit_spawned with group id: terror_respawn 14:08:37.986 [Lua] respawn_unit_spawned with group id: terror_respawn 14:08:37.991 [Lua] [StateIngame] Level seed: 2063278415 14:08:38.005 [Lua] [LevelAnalysis] set_random_seed( 2063278415) 14:08:38.009 [GameSession] create_game_object(67, 0) 14:08:38.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:08:38.009 [GameSession] create_game_object(95, 1) 14:08:38.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:08:38.010 [Lua] [IngameUI] init 14:08:38.023 [SteamVoipClient] select_out(110000102bb939f, off) 14:08:38.023 [SteamVoipClient] select_out(11000010575f4ad, off) 14:08:38.023 [SteamVoipClient] select_out(11000013d5e7d6f, off) 14:08:38.026 [Lua] cb_razer_chroma_setup 14:08:38.055 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:08:38.055 [Lua] Set lobby begin: 14:08:38.055 [Lua] Lobby data twitch_enabled = false 14:08:38.055 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:38.055 [Lua] Lobby data num_players = 4 14:08:38.055 [Lua] Lobby data difficulty_tweak = -7 14:08:38.055 [Lua] Lobby data host = 11000010575f4ad 14:08:38.055 [Lua] Lobby data matchmaking_type = 2 14:08:38.055 [Lua] Lobby data is_private = false 14:08:38.055 [Lua] Lobby data match_started = true 14:08:38.055 [Lua] Lobby data difficulty = hardest 14:08:38.055 [Lua] Lobby data player_slot_1 = 0:0 14:08:38.055 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:38.055 [Lua] Lobby data unique_server_name = Saryk 14:08:38.055 [Lua] Lobby data quick_game = true 14:08:38.055 [Lua] Lobby data country_code = FR 14:08:38.055 [Lua] Lobby data matchmaking = true 14:08:38.055 [Lua] Lobby data power_level = 715 14:08:38.056 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:38.056 [Lua] Lobby data mechanism = deus 14:08:38.056 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:38.056 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:38.056 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:38.056 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:38.056 [Lua] Lobby data eac_authorized = true 14:08:38.056 [Lua] Set lobby end. 14:08:38.056 [Flow] **********************DEBUG************************island_03 OFF 14:08:38.056 [Flow] **********************DEBUG************************island_lowres_03 ON 14:08:38.057 [Flow] **********************DEBUG************************island_01 ON 14:08:38.057 [Flow] **********************DEBUG************************island_02 ON 14:08:38.057 [Flow] **********************DEBUG************************start_area ON 14:08:38.057 [Flow] **********************DEBUG************************island_lowres_01 OFF 14:08:38.057 [Flow] **********************DEBUG************************island_lowres_02 OFF 14:08:38.057 [Flow] **********************DEBUG************************startarea_lowres OFF 14:08:38.057 [Lua] CurrentConflictSettings deus_skaven_beastmen 14:08:38.057 [Lua] [ConflictDirector] conflict_director is ai_ready 14:08:38.058 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:08:38.058 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:08:38.058 [Lua] NORMAL PATROL MAIN PATH 129.58123779296875 14:08:38.058 [Lua] [waypoints] = table 14:08:38.058 [Lua] [astar_points] = table 14:08:38.058 [Lua] [travel_dist] = 129.58123627305031 (number) 14:08:38.058 [Lua] [one_directional] = false (boolean) 14:08:38.058 [Lua] [id] = boss_2 (string) 14:08:38.059 [Lua] NORMAL PATROL MAIN PATH 487.29736328125 14:08:38.059 [Lua] [waypoints] = table 14:08:38.059 [Lua] [astar_points] = table 14:08:38.059 [Lua] [travel_dist] = 487.29737946391106 (number) 14:08:38.059 [Lua] [one_directional] = false (boolean) 14:08:38.059 [Lua] [id] = boss_1 (string) 14:08:38.059 [Lua] NORMAL PATROL MAIN PATH 487.29739379882813 14:08:38.059 [Lua] [waypoints] = table 14:08:38.059 [Lua] [astar_points] = table 14:08:38.059 [Lua] [travel_dist] = 503.12446638941765 (number) 14:08:38.059 [Lua] [one_directional] = false (boolean) 14:08:38.059 [Lua] [id] = boss_3 (string) 14:08:38.059 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:08:38.059 [Lua] Forming navigation groups in one frame 14:08:38.059 [Lua] Forming navigation groups 14:08:38.075 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999849024 14:08:38.116 [Lua] NavigationGroupManager -> calulation time B: 0.041000000000167347 14:08:38.116 [Lua] number of nav groups: 95 14:08:38.117 [Lua] number of refined nav groups : 65 14:08:38.120 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 14:08:38.120 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.010749698430301 Normalized coefficient: 1.5733087405501318 14:08:38.122 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.5833170562982506 Normalized coefficient: 1.3147848418225034 14:08:38.124 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_khorne_path1 14:08:38.124 [Lua] [LevelAnalysis] This level has a total main-path length of 660.770 meters. 14:08:38.124 [Lua] [LevelAnalysis] num_event_places_f: 0.40718022600809733 , num_event_places: 0 , trailing_event_fraction: 0.40718022600809733 , num_events: 0 14:08:38.124 [Lua] [LevelAnalysis] Level path distance: 660.770339012146 14:08:38.124 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:08:38.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:08:38.126 [GameSession] create_game_object(85, 2) 14:08:38.126 [GameSession] create_game_object(30, 3) 14:08:38.126 [GameSession] create_game_object(30, 4) 14:08:38.126 [GameSession] create_game_object(30, 5) 14:08:38.126 [GameSession] create_game_object(68, 6) 14:08:38.127 [GameSession] create_game_object(68, 7) 14:08:38.127 [GameSession] create_game_object(68, 8) 14:08:38.127 [GameSession] create_game_object(68, 9) 14:08:38.127 [GameSession] create_game_object(68, 10) 14:08:38.127 [GameSession] create_game_object(68, 11) 14:08:38.127 [GameSession] create_game_object(68, 12) 14:08:38.127 [GameSession] create_game_object(68, 13) 14:08:38.127 [GameSession] create_game_object(68, 14) 14:08:38.127 [GameSession] create_game_object(68, 15) 14:08:38.127 [GameSession] create_game_object(68, 16) 14:08:38.127 [GameSession] create_game_object(68, 17) 14:08:38.128 [GameSession] create_game_object(68, 18) 14:08:38.128 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:08:38.128 [GameSession] create_game_object(5, 19) 14:08:38.128 [GameSession] create_game_object(5, 20) 14:08:38.128 [GameSession] create_game_object(5, 21) 14:08:38.129 [GameSession] create_game_object(5, 22) 14:08:38.129 [GameSession] create_game_object(5, 23) 14:08:38.129 [GameSession] create_game_object(68, 24) 14:08:38.129 [GameSession] create_game_object(68, 25) 14:08:38.129 [GameSession] create_game_object(68, 26) 14:08:38.129 [GameSession] create_game_object(68, 27) 14:08:38.129 [GameSession] create_game_object(68, 28) 14:08:38.129 [GameSession] create_game_object(68, 29) 14:08:38.130 [GameSession] create_game_object(68, 30) 14:08:38.130 [GameSession] create_game_object(68, 31) 14:08:38.130 [GameSession] create_game_object(68, 32) 14:08:38.130 [GameSession] create_game_object(68, 33) 14:08:38.130 [GameSession] create_game_object(68, 34) 14:08:38.130 [GameSession] create_game_object(68, 35) 14:08:38.130 [GameSession] create_game_object(68, 36) 14:08:38.130 [GameSession] create_game_object(68, 37) 14:08:38.130 [GameSession] create_game_object(68, 38) 14:08:38.130 [GameSession] create_game_object(68, 39) 14:08:38.130 [GameSession] create_game_object(68, 40) 14:08:38.130 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 14:08:38.130 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:08:38.130 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:08:38.130 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 14:08:38.130 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:08:38.130 [GameSession] create_game_object(48, 41) 14:08:38.130 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 14:08:38.130 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 14:08:38.130 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 14:08:38.130 [Lua] [Mutator] Activating mutator 'no_sorcerers' 14:08:38.130 [Lua] [Mutator] Activating mutator 'curse_skulls_of_fury' 14:08:38.130 [Lua] [Mutator] Activating mutator 'deus_more_elites' 14:08:38.130 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 14:08:38.130 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 14:08:38.131 [Lua] [Managers] Calling function on all managers: 14:08:38.131 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:38.131 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0078 14:08:38.131 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Saryk 14:08:38.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:08:38.149 [Flow] **********************DEBUG************************island_01 OFF 14:08:38.152 [Flow] **********************DEBUG************************island_02 OFF 14:08:38.152 [Flow] **********************DEBUG************************start_area ON 14:08:38.152 [Flow] **********************DEBUG************************island_lowres_01 ON 14:08:38.152 [Flow] **********************DEBUG************************island_lowres_02 ON 14:08:38.152 [Flow] **********************DEBUG************************startarea_lowres OFF 14:08:38.152 [Flow] **********************DEBUG************************startarea trigger TOUCH 14:08:38.156 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 14:08:38.156 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":603157632,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 316586208 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = false 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 5E877B0C92BADF87 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":618279936,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = false 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 9E83465C0210F6A1 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":7562918,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 603157632 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 618279936 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 2102445568 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 7562918 14:08:38.275 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = false 14:08:38.275 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 14:08:38.276 [Lua] [SharedState] deus_run_state_86492448: telemetry_id:0:0:0:0 = 2DD653CDF33BAA23 14:08:38.276 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:38.276 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 14:08:38.276 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 14:08:38.276 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 14:08:39.997 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":2004914816,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 14:08:39.997 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 2004914816 14:08:39.997 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 2004914816 14:08:40.063 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 2004914816 14:08:40.130 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:110000102bb939f:1:0:0 = 2004914816 14:08:41.989 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:41.989 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0000 14:08:41.989 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = Shinzon3 14:08:41.989 [GameSession] add_peer(110000102bb939f) 14:08:41.989 [GameSession] create_game_object(0, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(1, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(2, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(3, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(4, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(5, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(6, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(7, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(8, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(9, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(10, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(11, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(12, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(13, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(14, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(15, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(16, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(17, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(18, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(19, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(20, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(21, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(22, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(23, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(24, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(25, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(26, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(27, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(28, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(29, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(30, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(31, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(32, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(33, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(34, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(35, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(36, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(37, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(38, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(39, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(40, 0) -> 110000102bb939f 14:08:41.989 [GameSession] create_game_object(41, 0) -> 110000102bb939f 14:08:41.989 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForEnterGame 14:08:41.989 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForGameObjectSync 14:08:42.002 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102bb939f 14:08:42.011 [Lua] Breedfreezer (server) starting a hot join sync 14:08:42.011 [Lua] packing 0 units of breed skaven_clan_rat 14:08:42.011 [Lua] packing 0 units of breed skaven_storm_vermin 14:08:42.011 [Lua] packing 0 units of breed beastmen_ungor_archer 14:08:42.011 [Lua] packing 0 units of breed beastmen_bestigor 14:08:42.011 [Lua] packing 0 units of breed beastmen_ungor 14:08:42.011 [Lua] packing 0 units of breed skaven_plague_monk 14:08:42.011 [Lua] packing 0 units of breed beastmen_gor 14:08:42.011 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:08:42.011 [Lua] 14:08:42.011 [Lua] [1] = 1 (number) 14:08:42.011 [Lua] [2] = 0 (number) 14:08:42.011 [Lua] [3] = 1 (number) 14:08:42.011 [Lua] [4] = 0 (number) 14:08:42.011 [Lua] [5] = 1 (number) 14:08:42.011 [Lua] [6] = 0 (number) 14:08:42.011 [Lua] [7] = 1 (number) 14:08:42.011 [Lua] [8] = 0 (number) 14:08:42.011 [Lua] [9] = 1 (number) 14:08:42.011 [Lua] [10] = 0 (number) 14:08:42.011 [Lua] [11] = 1 (number) 14:08:42.011 [Lua] [12] = 0 (number) 14:08:42.011 [Lua] [13] = 1 (number) 14:08:42.011 [Lua] [14] = 0 (number) 14:08:42.011 [Lua] 14:08:42.011 [Lua] 14:08:42.011 [Lua] 14:08:42.012 [Lua] PlayerManager:add_remote_player 110000102bb939f 14:08:42.012 [GameSession] create_game_object(67, 42) 14:08:42.012 [GameSession] create_game_object(42, 0) -> 110000102bb939f 14:08:42.012 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 14:08:42.012 [Lua] RemotePlayer:create_game_object( ) 42 14:08:42.062 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForGameObjectSync 14:08:42.062 [Lua] [PeerSM] 110000102bb939f :: on_enter WaitingForPlayers 14:08:42.249 [GameSession] 110000102bb939f -> create_game_object(1024) 14:08:42.249 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb939f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:08:42.249 [Lua] Adding player sync data to peer=110000102bb939f local_player_id=1 14:08:42.884 [Lua] Set lobby begin: 14:08:42.884 [Lua] Lobby data twitch_enabled = false 14:08:42.884 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:42.884 [Lua] Lobby data num_players = 4 14:08:42.884 [Lua] Lobby data difficulty_tweak = -7 14:08:42.884 [Lua] Lobby data host = 11000010575f4ad 14:08:42.884 [Lua] Lobby data matchmaking_type = 2 14:08:42.884 [Lua] Lobby data is_private = false 14:08:42.884 [Lua] Lobby data match_started = true 14:08:42.884 [Lua] Lobby data difficulty = hardest 14:08:42.884 [Lua] Lobby data player_slot_1 = 0:0 14:08:42.884 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:42.884 [Lua] Lobby data unique_server_name = Saryk 14:08:42.884 [Lua] Lobby data quick_game = true 14:08:42.884 [Lua] Lobby data country_code = FR 14:08:42.884 [Lua] Lobby data matchmaking = true 14:08:42.884 [Lua] Lobby data power_level = 357 14:08:42.884 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:42.884 [Lua] Lobby data mechanism = deus 14:08:42.884 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:42.884 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:42.884 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:42.884 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:42.884 [Lua] Lobby data eac_authorized = true 14:08:42.884 [Lua] Set lobby end. 14:08:43.818 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1237027072,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:08:43.818 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1237027072 14:08:43.819 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1237027072 14:08:43.868 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1237027072 14:08:43.868 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1237027072 14:08:44.068 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":647694848,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:08:44.068 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 647694848 14:08:44.069 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 647694848 14:08:44.102 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 647694848 14:08:44.202 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 647694848 14:08:46.007 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:46.007 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_0062 14:08:46.007 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = rADKORT 14:08:46.008 [GameSession] add_peer(11000013d5e7d6f) 14:08:46.008 [GameSession] create_game_object(0, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(1, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(2, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(3, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(4, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(5, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(6, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(7, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(8, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(9, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(10, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(11, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(12, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(13, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(14, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(15, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(16, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(17, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(18, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(19, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(20, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(21, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(22, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(23, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(24, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(25, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(26, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(27, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(28, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(29, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(30, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(31, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(32, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(33, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(34, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(35, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(36, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(37, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(38, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(39, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(40, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(41, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(42, 0) -> 11000013d5e7d6f 14:08:46.008 [GameSession] create_game_object(1024, 0) -> 11000013d5e7d6f 14:08:46.008 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForEnterGame 14:08:46.008 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForGameObjectSync 14:08:46.021 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013d5e7d6f 14:08:46.036 [Lua] Breedfreezer (server) starting a hot join sync 14:08:46.036 [Lua] packing 0 units of breed skaven_clan_rat 14:08:46.036 [Lua] packing 0 units of breed skaven_storm_vermin 14:08:46.036 [Lua] packing 0 units of breed beastmen_ungor_archer 14:08:46.036 [Lua] packing 0 units of breed beastmen_bestigor 14:08:46.036 [Lua] packing 0 units of breed beastmen_ungor 14:08:46.036 [Lua] packing 0 units of breed skaven_plague_monk 14:08:46.036 [Lua] packing 0 units of breed beastmen_gor 14:08:46.036 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:08:46.036 [Lua] 14:08:46.036 [Lua] [1] = 1 (number) 14:08:46.036 [Lua] [2] = 0 (number) 14:08:46.036 [Lua] [3] = 1 (number) 14:08:46.036 [Lua] [4] = 0 (number) 14:08:46.036 [Lua] [5] = 1 (number) 14:08:46.036 [Lua] [6] = 0 (number) 14:08:46.036 [Lua] [7] = 1 (number) 14:08:46.036 [Lua] [8] = 0 (number) 14:08:46.036 [Lua] [9] = 1 (number) 14:08:46.036 [Lua] [10] = 0 (number) 14:08:46.036 [Lua] [11] = 1 (number) 14:08:46.036 [Lua] [12] = 0 (number) 14:08:46.036 [Lua] [13] = 1 (number) 14:08:46.036 [Lua] [14] = 0 (number) 14:08:46.036 [Lua] 14:08:46.036 [Lua] 14:08:46.036 [Lua] 14:08:46.037 [Lua] PlayerManager:add_remote_player 11000013d5e7d6f 14:08:46.037 [GameSession] create_game_object(67, 43) 14:08:46.037 [GameSession] create_game_object(43, 0) -> 110000102bb939f 14:08:46.037 [GameSession] create_game_object(43, 0) -> 11000013d5e7d6f 14:08:46.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 14:08:46.037 [Lua] RemotePlayer:create_game_object( ) 43 14:08:46.082 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForGameObjectSync 14:08:46.082 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter WaitingForPlayers 14:08:46.188 [Lua] [SharedState] deus_run_state_86492448: player_level:0:0:0:0 = 35 14:08:46.188 [Lua] [SharedState] deus_run_state_86492448: player_frame:0:0:0:0 = frame_bogenhafen_04 14:08:46.188 [Lua] [SharedState] deus_run_state_86492448: player_name:0:0:0:0 = God Splitter [PL] 14:08:46.189 [GameSession] add_peer(11000010547ecd2) 14:08:46.189 [GameSession] create_game_object(0, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(1, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(2, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(3, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(4, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(5, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(6, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(7, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(8, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(9, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(10, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(11, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(12, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(13, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(14, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(15, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(16, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(17, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(18, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(19, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(20, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(21, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(22, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(23, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(24, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(25, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(26, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(27, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(28, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(29, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(30, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(31, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(32, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(33, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(34, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(35, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(36, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(37, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(38, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(39, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(40, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(41, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(42, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(1024, 0) -> 11000010547ecd2 14:08:46.189 [GameSession] create_game_object(43, 0) -> 11000010547ecd2 14:08:46.189 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForEnterGame 14:08:46.189 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForGameObjectSync 14:08:46.203 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010547ecd2 14:08:46.222 [Lua] Breedfreezer (server) starting a hot join sync 14:08:46.222 [Lua] packing 0 units of breed skaven_clan_rat 14:08:46.222 [Lua] packing 0 units of breed skaven_storm_vermin 14:08:46.222 [Lua] packing 0 units of breed beastmen_ungor_archer 14:08:46.222 [Lua] packing 0 units of breed beastmen_bestigor 14:08:46.222 [Lua] packing 0 units of breed beastmen_ungor 14:08:46.222 [Lua] packing 0 units of breed skaven_plague_monk 14:08:46.222 [Lua] packing 0 units of breed beastmen_gor 14:08:46.222 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:08:46.222 [Lua] 14:08:46.222 [Lua] [1] = 1 (number) 14:08:46.222 [Lua] [2] = 0 (number) 14:08:46.222 [Lua] [3] = 1 (number) 14:08:46.222 [Lua] [4] = 0 (number) 14:08:46.222 [Lua] [5] = 1 (number) 14:08:46.222 [Lua] [6] = 0 (number) 14:08:46.222 [Lua] [7] = 1 (number) 14:08:46.222 [Lua] [8] = 0 (number) 14:08:46.222 [Lua] [9] = 1 (number) 14:08:46.222 [Lua] [10] = 0 (number) 14:08:46.222 [Lua] [11] = 1 (number) 14:08:46.222 [Lua] [12] = 0 (number) 14:08:46.222 [Lua] [13] = 1 (number) 14:08:46.222 [Lua] [14] = 0 (number) 14:08:46.222 [Lua] 14:08:46.222 [Lua] 14:08:46.222 [Lua] 14:08:46.222 [Lua] PlayerManager:add_remote_player 11000010547ecd2 14:08:46.222 [GameSession] create_game_object(67, 44) 14:08:46.222 [GameSession] create_game_object(44, 0) -> 110000102bb939f 14:08:46.222 [GameSession] create_game_object(44, 0) -> 11000013d5e7d6f 14:08:46.222 [GameSession] create_game_object(44, 0) -> 11000010547ecd2 14:08:46.222 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 14:08:46.222 [Lua] RemotePlayer:create_game_object( ) 44 14:08:46.266 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForGameObjectSync 14:08:46.266 [Lua] [PeerSM] 11000010547ecd2 :: on_enter WaitingForPlayers 14:08:46.266 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 14:08:46.266 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 14:08:46.266 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 14:08:46.266 [Lua] [PeerSM] 11000013d5e7d6f :: on_exit WaitingForPlayers 14:08:46.266 [Lua] [PeerSM] 11000013d5e7d6f :: on_enter InGame 14:08:46.266 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000013d5e7d6f:0:0:0 = true 14:08:46.267 [Lua] rpc_to_client_spawn_player 11000010575f4ad 1 14:08:46.267 [Lua] rpc_to_client_spawn_player 11000013d5e7d6f 1 14:08:46.269 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-46.9739, -49.7231, 12.981), Vector4(0.055773, 0.003082, 0.639717, -0.766578)) 14:08:46.271 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_moot_milk_01", } 14:08:46.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 14:08:46.271 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_moot_milk_01", } 14:08:46.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 14:08:46.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:08:46.271 [GameSession] create_game_object(9, 45) 14:08:46.271 [GameSession] create_game_object(45, 0) -> 110000102bb939f 14:08:46.271 [GameSession] create_game_object(45, 0) -> 11000013d5e7d6f 14:08:46.271 [GameSession] create_game_object(45, 0) -> 11000010547ecd2 14:08:46.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:08:46.271 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 14:08:46.271 [GameSession] create_game_object(46, 46) 14:08:46.271 [GameSession] create_game_object(46, 0) -> 110000102bb939f 14:08:46.271 [GameSession] create_game_object(46, 0) -> 11000013d5e7d6f 14:08:46.271 [GameSession] create_game_object(46, 0) -> 11000010547ecd2 14:08:46.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 14:08:46.274 [Lua] [PeerSM] 110000102bb939f :: on_exit WaitingForPlayers 14:08:46.274 [Lua] [PeerSM] 110000102bb939f :: on_enter InGame 14:08:46.274 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:110000102bb939f:0:0:0 = true 14:08:46.274 [Lua] [PeerSM] 11000010547ecd2 :: on_exit WaitingForPlayers 14:08:46.274 [Lua] [PeerSM] 11000010547ecd2 :: on_enter InGame 14:08:46.275 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010547ecd2:0:0:0 = true 14:08:46.275 [Lua] [Mutator] Initializing mutator 'easier_packs' 14:08:46.275 [Lua] [Mutator] Activating mutator 'easier_packs' 14:08:46.281 [Lua] Switching ConflictSettings: to: deus_skaven 14:08:46.281 [Lua] pacing=deus_default 14:08:46.281 [Lua] roaming=nil 14:08:46.281 [Lua] specials=deus_skaven 14:08:46.281 [Lua] contained_breeds=nil 14:08:46.281 [Lua] debug_color=orange 14:08:46.281 [Lua] disabled=false 14:08:46.281 [Lua] pack_spawning=skaven 14:08:46.281 [Lua] description=deus_conflict_director_skaven_chaos_name 14:08:46.281 [Lua] factions=nil 14:08:46.281 [Lua] boss=deus_skaven 14:08:46.281 [Lua] horde=deus_default 14:08:46.281 [Lua] name=deus_skaven 14:08:46.281 [Lua] intensity=deus_default 14:08:46.281 [Lua] --- 14:08:46.286 [Lua] rpc_to_client_spawn_player 110000102bb939f 1 14:08:46.287 [Lua] rpc_to_client_spawn_player 11000010547ecd2 1 14:08:46.358 [GameSession] 110000102bb939f -> create_game_object(1025) 14:08:46.358 [GameSession] create_game_object(1025, 0) -> 11000013d5e7d6f 14:08:46.358 [GameSession] create_game_object(1025, 0) -> 11000010547ecd2 14:08:46.358 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:08:46.358 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 14:08:46.359 [GameSession] create_game_object(46, 47) 14:08:46.359 [GameSession] create_game_object(47, 0) -> 110000102bb939f 14:08:46.359 [GameSession] create_game_object(47, 0) -> 11000013d5e7d6f 14:08:46.359 [GameSession] create_game_object(47, 0) -> 11000010547ecd2 14:08:46.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:08:46.359 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 14:08:46.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:08:46.359 [Lua] TalentSystem:rpc_sync_talents 1 1025 14:08:46.509 [GameSession] 11000013d5e7d6f -> create_game_object(2048) 14:08:46.509 [GameSession] create_game_object(2048, 0) -> 110000102bb939f 14:08:46.509 [GameSession] create_game_object(2048, 0) -> 11000010547ecd2 14:08:46.509 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013d5e7d6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:08:46.509 [Lua] Adding player sync data to peer=11000013d5e7d6f local_player_id=1 14:08:46.509 [GameSession] 11000013d5e7d6f -> create_game_object(2049) 14:08:46.509 [GameSession] create_game_object(2049, 0) -> 110000102bb939f 14:08:46.509 [GameSession] create_game_object(2049, 0) -> 11000010547ecd2 14:08:46.509 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013d5e7d6f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:08:46.509 [Lua] [NetworkServer] Peer 11000013d5e7d6f spawned player. 14:08:46.510 [GameSession] create_game_object(46, 48) 14:08:46.510 [GameSession] create_game_object(48, 0) -> 110000102bb939f 14:08:46.510 [GameSession] create_game_object(48, 0) -> 11000013d5e7d6f 14:08:46.510 [GameSession] create_game_object(48, 0) -> 11000010547ecd2 14:08:46.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 14:08:46.510 [Lua] PlayerManager:assign_unit_ownership rADKORT 11000013d5e7d6f 1 14:08:46.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66749999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:08:46.511 [Lua] TalentSystem:rpc_sync_talents 8 2049 14:08:46.575 [GameSession] 11000010547ecd2 -> create_game_object(3072) 14:08:46.575 [GameSession] create_game_object(3072, 0) -> 110000102bb939f 14:08:46.575 [GameSession] create_game_object(3072, 0) -> 11000013d5e7d6f 14:08:46.575 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010547ecd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:08:46.575 [Lua] Adding player sync data to peer=11000010547ecd2 local_player_id=1 14:08:46.591 [GameSession] 11000010547ecd2 -> create_game_object(3073) 14:08:46.591 [GameSession] create_game_object(3073, 0) -> 110000102bb939f 14:08:46.591 [GameSession] create_game_object(3073, 0) -> 11000013d5e7d6f 14:08:46.591 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010547ecd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:08:46.591 [Lua] [NetworkServer] Peer 11000010547ecd2 spawned player. 14:08:46.592 [GameSession] create_game_object(46, 49) 14:08:46.592 [GameSession] create_game_object(49, 0) -> 110000102bb939f 14:08:46.592 [GameSession] create_game_object(49, 0) -> 11000013d5e7d6f 14:08:46.592 [GameSession] create_game_object(49, 0) -> 11000010547ecd2 14:08:46.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 14:08:46.592 [Lua] PlayerManager:assign_unit_ownership God Splitter [PL] 11000010547ecd2 1 14:08:46.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:08:46.593 [Lua] TalentSystem:rpc_sync_talents 11 3073 14:08:46.593 [GameSession] 11000010547ecd2 -> create_game_object(3074) 14:08:46.593 [GameSession] create_game_object(3074, 0) -> 110000102bb939f 14:08:46.593 [GameSession] create_game_object(3074, 0) -> 11000013d5e7d6f 14:08:46.593 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010547ecd2 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 14:08:46.594 [Lua] StateInGameRunning:_game_actually_starts() 14:08:46.595 [Lua] ################################################################################################################# 14:08:46.595 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-pat_tower_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:08:46.595 [Lua] ################################################################################################################# 14:08:46.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 14:08:46.596 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 14:08:46.609 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 14:08:46.675 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:110000102bb939f:0:0:0 = true 14:08:46.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 14:08:46.796 [Lua] Commit load time data 14:08:46.808 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000013d5e7d6f:0:0:0 = true 14:08:46.942 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010547ecd2:0:0:0 = true 14:08:51.410 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.82833333333333337 14:08:53.015 [Lua] Set lobby begin: 14:08:53.015 [Lua] Lobby data twitch_enabled = false 14:08:53.015 [Lua] Lobby data selected_mission_id = journey_citadel 14:08:53.015 [Lua] Lobby data num_players = 4 14:08:53.015 [Lua] Lobby data difficulty_tweak = -7 14:08:53.015 [Lua] Lobby data host = 11000010575f4ad 14:08:53.015 [Lua] Lobby data matchmaking_type = 2 14:08:53.015 [Lua] Lobby data is_private = false 14:08:53.015 [Lua] Lobby data match_started = true 14:08:53.015 [Lua] Lobby data difficulty = hardest 14:08:53.015 [Lua] Lobby data player_slot_1 = 0:0 14:08:53.015 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:08:53.015 [Lua] Lobby data unique_server_name = Saryk 14:08:53.015 [Lua] Lobby data quick_game = true 14:08:53.015 [Lua] Lobby data country_code = FR 14:08:53.015 [Lua] Lobby data matchmaking = true 14:08:53.015 [Lua] Lobby data power_level = 717 14:08:53.015 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:08:53.015 [Lua] Lobby data mechanism = deus 14:08:53.015 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:08:53.015 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:08:53.015 [Lua] Lobby data network_hash = d096ef183372c9f1 14:08:53.015 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:08:53.015 [Lua] Lobby data eac_authorized = true 14:08:53.015 [Lua] Set lobby end. 14:08:56.424 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.83499999999999996 14:09:03.096 [GameSession] create_game_object(84, 50) 14:09:03.096 [GameSession] create_game_object(50, 0) -> 110000102bb939f 14:09:03.096 [GameSession] create_game_object(50, 0) -> 11000013d5e7d6f 14:09:03.096 [GameSession] create_game_object(50, 0) -> 11000010547ecd2 14:09:03.113 [GameSession] create_game_object(36, 51) 14:09:03.113 [GameSession] create_game_object(51, 0) -> 110000102bb939f 14:09:03.113 [GameSession] create_game_object(51, 0) -> 11000013d5e7d6f 14:09:03.113 [GameSession] create_game_object(51, 0) -> 11000010547ecd2 14:09:03.130 [GameSession] create_game_object(102, 52) 14:09:03.130 [GameSession] create_game_object(52, 0) -> 110000102bb939f 14:09:03.130 [GameSession] create_game_object(52, 0) -> 11000013d5e7d6f 14:09:03.130 [GameSession] create_game_object(52, 0) -> 11000010547ecd2 14:09:03.146 [GameSession] create_game_object(102, 53) 14:09:03.146 [GameSession] create_game_object(53, 0) -> 110000102bb939f 14:09:03.146 [GameSession] create_game_object(53, 0) -> 11000013d5e7d6f 14:09:03.146 [GameSession] create_game_object(53, 0) -> 11000010547ecd2 14:09:03.668 [GameSession] destroy_game_object(16) 14:09:03.799 [Lua] [SharedState] deus_run_state_86492448: grenade:11000013d5e7d6f:1:4:3 = grenade_frag_01 14:09:06.223 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"wwise\/drakegun":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true} 14:09:06.307 [GameSession] create_game_object(84, 54) 14:09:06.307 [GameSession] create_game_object(54, 0) -> 110000102bb939f 14:09:06.307 [GameSession] create_game_object(54, 0) -> 11000013d5e7d6f 14:09:06.307 [GameSession] create_game_object(54, 0) -> 11000010547ecd2 14:09:06.325 [GameSession] create_game_object(36, 55) 14:09:06.325 [GameSession] create_game_object(55, 0) -> 110000102bb939f 14:09:06.325 [GameSession] create_game_object(55, 0) -> 11000013d5e7d6f 14:09:06.325 [GameSession] create_game_object(55, 0) -> 11000010547ecd2 14:09:06.342 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 14:09:06.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 14:09:06.342 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 14:09:06.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 14:09:06.342 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 14:09:06.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 14:09:06.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 14:09:06.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 14:09:06.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:09:06.459 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.84833333333333338 14:09:06.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:09:06.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:09:06.859 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 14:09:06.910 [Lua] [Mutator] Deactivating mutator 'easier_packs' 14:09:06.943 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 14:09:11.357 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 14:09:11.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:09:11.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:09:11.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 14:09:11.474 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.85499999999999998 14:09:11.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 14:09:11.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 14:09:11.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:09:11.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:09:11.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 14:09:12.224 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 18 14:09:12.224 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 313 14:09:12.224 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 1991 14:09:12.224 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 16 14:09:12.227 [GameSession] destroy_game_object(28) 14:09:12.257 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 18 14:09:12.257 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 548 14:09:12.257 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2017 14:09:12.307 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 18 14:09:12.307 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 224 14:09:12.307 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2043 14:09:12.340 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 18 14:09:12.340 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 304 14:09:12.340 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2069 14:09:14.766 [Lua] Players are leaving the safe zone 14:09:17.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:09:17.122 [Lua] Spline already found! 14:09:17.125 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(11.3393, 56.7507, 7.94448) 14:09:17.125 [GameSession] create_game_object(102, 56) 14:09:17.125 [GameSession] create_game_object(56, 0) -> 110000102bb939f 14:09:17.125 [GameSession] create_game_object(56, 0) -> 11000013d5e7d6f 14:09:17.125 [GameSession] create_game_object(56, 0) -> 11000010547ecd2 14:09:17.139 [GameSession] create_game_object(36, 57) 14:09:17.139 [GameSession] create_game_object(57, 0) -> 110000102bb939f 14:09:17.139 [GameSession] create_game_object(57, 0) -> 11000013d5e7d6f 14:09:17.139 [GameSession] create_game_object(57, 0) -> 11000010547ecd2 14:09:17.156 [GameSession] create_game_object(36, 58) 14:09:17.156 [GameSession] create_game_object(58, 0) -> 110000102bb939f 14:09:17.156 [GameSession] create_game_object(58, 0) -> 11000013d5e7d6f 14:09:17.156 [GameSession] create_game_object(58, 0) -> 11000010547ecd2 14:09:17.157 [Lua] Init group template: spline_patrol 14:09:17.174 [GameSession] destroy_game_object(56) 14:09:17.174 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[bb7dd2b9ad2ebc02]' 14:09:17.645 [GameSession] create_game_object(84, 59) 14:09:17.645 [GameSession] create_game_object(59, 0) -> 110000102bb939f 14:09:17.645 [GameSession] create_game_object(59, 0) -> 11000013d5e7d6f 14:09:17.645 [GameSession] create_game_object(59, 0) -> 11000010547ecd2 14:09:17.645 [GameSession] create_game_object(84, 60) 14:09:17.645 [GameSession] create_game_object(60, 0) -> 110000102bb939f 14:09:17.645 [GameSession] create_game_object(60, 0) -> 11000013d5e7d6f 14:09:17.645 [GameSession] create_game_object(60, 0) -> 11000010547ecd2 14:09:17.662 [GameSession] create_game_object(84, 61) 14:09:17.662 [GameSession] create_game_object(61, 0) -> 110000102bb939f 14:09:17.662 [GameSession] create_game_object(61, 0) -> 11000013d5e7d6f 14:09:17.662 [GameSession] create_game_object(61, 0) -> 11000010547ecd2 14:09:17.663 [GameSession] create_game_object(102, 62) 14:09:17.663 [GameSession] create_game_object(62, 0) -> 110000102bb939f 14:09:17.663 [GameSession] create_game_object(62, 0) -> 11000013d5e7d6f 14:09:17.663 [GameSession] create_game_object(62, 0) -> 11000010547ecd2 14:09:17.696 [GameSession] create_game_object(36, 63) 14:09:17.696 [GameSession] create_game_object(63, 0) -> 110000102bb939f 14:09:17.696 [GameSession] create_game_object(63, 0) -> 11000013d5e7d6f 14:09:17.696 [GameSession] create_game_object(63, 0) -> 11000010547ecd2 14:09:17.713 [GameSession] create_game_object(36, 64) 14:09:17.713 [GameSession] create_game_object(64, 0) -> 110000102bb939f 14:09:17.713 [GameSession] create_game_object(64, 0) -> 11000013d5e7d6f 14:09:17.713 [GameSession] create_game_object(64, 0) -> 11000010547ecd2 14:09:17.729 [GameSession] create_game_object(36, 65) 14:09:17.729 [GameSession] create_game_object(65, 0) -> 110000102bb939f 14:09:17.729 [GameSession] create_game_object(65, 0) -> 11000013d5e7d6f 14:09:17.729 [GameSession] create_game_object(65, 0) -> 11000010547ecd2 14:09:18.164 [GameSession] create_game_object(84, 66) 14:09:18.164 [GameSession] create_game_object(66, 0) -> 110000102bb939f 14:09:18.164 [GameSession] create_game_object(66, 0) -> 11000013d5e7d6f 14:09:18.164 [GameSession] create_game_object(66, 0) -> 11000010547ecd2 14:09:18.181 [GameSession] create_game_object(36, 67) 14:09:18.181 [GameSession] create_game_object(67, 0) -> 110000102bb939f 14:09:18.181 [GameSession] create_game_object(67, 0) -> 11000013d5e7d6f 14:09:18.181 [GameSession] create_game_object(67, 0) -> 11000010547ecd2 14:09:18.783 [GameSession] create_game_object(84, 68) 14:09:18.783 [GameSession] create_game_object(68, 0) -> 110000102bb939f 14:09:18.783 [GameSession] create_game_object(68, 0) -> 11000013d5e7d6f 14:09:18.783 [GameSession] create_game_object(68, 0) -> 11000010547ecd2 14:09:18.800 [GameSession] create_game_object(36, 69) 14:09:18.800 [GameSession] create_game_object(69, 0) -> 110000102bb939f 14:09:18.800 [GameSession] create_game_object(69, 0) -> 11000013d5e7d6f 14:09:18.800 [GameSession] create_game_object(69, 0) -> 11000010547ecd2 14:09:19.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:09:19.604 [Lua] Spline already found! 14:09:19.609 [GameSession] create_game_object(36, 70) 14:09:19.609 [GameSession] create_game_object(70, 0) -> 110000102bb939f 14:09:19.609 [GameSession] create_game_object(70, 0) -> 11000013d5e7d6f 14:09:19.609 [GameSession] create_game_object(70, 0) -> 11000010547ecd2 14:09:19.621 [GameSession] create_game_object(36, 71) 14:09:19.621 [GameSession] create_game_object(71, 0) -> 110000102bb939f 14:09:19.621 [GameSession] create_game_object(71, 0) -> 11000013d5e7d6f 14:09:19.621 [GameSession] create_game_object(71, 0) -> 11000010547ecd2 14:09:19.638 [GameSession] create_game_object(36, 72) 14:09:19.638 [GameSession] create_game_object(72, 0) -> 110000102bb939f 14:09:19.638 [GameSession] create_game_object(72, 0) -> 11000013d5e7d6f 14:09:19.638 [GameSession] create_game_object(72, 0) -> 11000010547ecd2 14:09:19.655 [GameSession] create_game_object(36, 73) 14:09:19.655 [GameSession] create_game_object(73, 0) -> 110000102bb939f 14:09:19.655 [GameSession] create_game_object(73, 0) -> 11000013d5e7d6f 14:09:19.655 [GameSession] create_game_object(73, 0) -> 11000010547ecd2 14:09:19.655 [Lua] Init group template: spline_patrol 14:09:20.813 [GameSession] 11000013d5e7d6f -> create_game_object(2050) 14:09:20.813 [GameSession] create_game_object(2050, 0) -> 110000102bb939f 14:09:20.813 [GameSession] create_game_object(2050, 0) -> 11000010547ecd2 14:09:20.813 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:20.815 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:09:21.399 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:09:21.399 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 14:09:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 14:09:21.399 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 14:09:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 14:09:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 14:09:21.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:09:21.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:09:21.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:09:21.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:09:21.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:09:21.516 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.86833333333333329 14:09:21.714 [GameSession] create_game_object(84, 74) 14:09:21.714 [GameSession] create_game_object(74, 0) -> 110000102bb939f 14:09:21.714 [GameSession] create_game_object(74, 0) -> 11000013d5e7d6f 14:09:21.714 [GameSession] create_game_object(74, 0) -> 11000010547ecd2 14:09:21.732 [GameSession] create_game_object(36, 75) 14:09:21.732 [GameSession] create_game_object(75, 0) -> 110000102bb939f 14:09:21.732 [GameSession] create_game_object(75, 0) -> 11000013d5e7d6f 14:09:21.732 [GameSession] create_game_object(75, 0) -> 11000010547ecd2 14:09:21.764 [GameSession] 11000013d5e7d6f -> destroy_game_object(2050) 14:09:21.764 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:09:22.856 [GameSession] destroy_game_object(74) 14:09:23.287 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:09:23.319 [GameSession] create_game_object(84, 76) 14:09:23.319 [GameSession] create_game_object(76, 0) -> 110000102bb939f 14:09:23.319 [GameSession] create_game_object(76, 0) -> 11000013d5e7d6f 14:09:23.319 [GameSession] create_game_object(76, 0) -> 11000010547ecd2 14:09:26.526 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.875 14:09:27.510 [GameSession] 11000013d5e7d6f -> create_game_object(2051) 14:09:27.510 [GameSession] create_game_object(2051, 0) -> 110000102bb939f 14:09:27.510 [GameSession] create_game_object(2051, 0) -> 11000010547ecd2 14:09:27.510 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:27.563 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:09:27.978 [GameSession] 11000013d5e7d6f -> destroy_game_object(2051) 14:09:27.978 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:09:30.670 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 19 14:09:30.670 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 331 14:09:30.670 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2087 14:09:30.670 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 17 14:09:30.678 [GameSession] destroy_game_object(29) 14:09:30.735 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 19 14:09:30.735 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 566 14:09:30.735 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2105 14:09:30.785 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 19 14:09:30.785 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 242 14:09:30.785 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2123 14:09:30.819 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 19 14:09:30.819 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 322 14:09:30.819 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2141 14:09:30.989 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:09:31.663 [GameSession] destroy_game_object(6) 14:09:31.737 [GameSession] create_game_object(68, 77) 14:09:31.737 [GameSession] create_game_object(77, 0) -> 110000102bb939f 14:09:31.737 [GameSession] create_game_object(77, 0) -> 11000013d5e7d6f 14:09:31.737 [GameSession] create_game_object(77, 0) -> 11000010547ecd2 14:09:31.739 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_pockets_full_of_bombs_01 14:09:33.141 [Lua] [SharedState] deus_run_state_86492448: slot_melee:11000013d5e7d6f:1:4:3 = item_key=deus_we_2h_axe,powerlevel=500,rarity=common,skin=we_2h_axe_skin_03,property=power_vs_chaos:53000 14:09:33.141 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 242 14:09:33.141 [Lua] [SharedState] deus_run_state_86492448: upgrade_chests_used:0:0:0:0 = {"common":2} 14:09:33.141 [Lua] [SharedState] deus_run_state_86492448: coins_spent:0:0:0:0 = -760 14:09:33.141 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"wwise\/javelin":false},"inventory_id":1797810176,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/ash\/chr_way_watcher_shade_ash":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 14:09:33.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, ProfileSynchronizer, async-read, 14:09:33.158 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1797810176 14:09:33.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 14:09:33.241 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1797810176 14:09:33.274 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1797810176 14:09:33.324 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000013d5e7d6f:1:0:0 = 1797810176 14:09:33.717 [GameSession] destroy_game_object(77) 14:09:33.760 [Lua] [SharedState] deus_run_state_86492448: potion:110000102bb939f:1:5:4 = potion_vampiric_draught_01 14:09:36.554 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.88833333333333331 14:09:37.646 [GameSession] destroy_game_object(12) 14:09:37.723 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = potion_healing_draught_01 14:09:38.255 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_01_t2\/wpn_we_2h_axe_01_t2_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 14:09:41.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 14:09:41.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:41.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 14:09:41.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 14:09:41.565 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.89500000000000002 14:09:41.949 [GameSession] create_game_object(84, 78) 14:09:41.949 [GameSession] create_game_object(78, 0) -> 110000102bb939f 14:09:41.949 [GameSession] create_game_object(78, 0) -> 11000013d5e7d6f 14:09:41.949 [GameSession] create_game_object(78, 0) -> 11000010547ecd2 14:09:41.949 [GameSession] create_game_object(84, 79) 14:09:41.949 [GameSession] create_game_object(79, 0) -> 110000102bb939f 14:09:41.949 [GameSession] create_game_object(79, 0) -> 11000013d5e7d6f 14:09:41.949 [GameSession] create_game_object(79, 0) -> 11000010547ecd2 14:09:41.949 [GameSession] create_game_object(84, 80) 14:09:41.949 [GameSession] create_game_object(80, 0) -> 110000102bb939f 14:09:41.949 [GameSession] create_game_object(80, 0) -> 11000013d5e7d6f 14:09:41.949 [GameSession] create_game_object(80, 0) -> 11000010547ecd2 14:09:41.966 [GameSession] create_game_object(102, 81) 14:09:41.966 [GameSession] create_game_object(81, 0) -> 110000102bb939f 14:09:41.966 [GameSession] create_game_object(81, 0) -> 11000013d5e7d6f 14:09:41.966 [GameSession] create_game_object(81, 0) -> 11000010547ecd2 14:09:41.983 [GameSession] create_game_object(102, 82) 14:09:41.983 [GameSession] create_game_object(82, 0) -> 110000102bb939f 14:09:41.983 [GameSession] create_game_object(82, 0) -> 11000013d5e7d6f 14:09:41.983 [GameSession] create_game_object(82, 0) -> 11000010547ecd2 14:09:41.999 [GameSession] create_game_object(102, 83) 14:09:41.999 [GameSession] create_game_object(83, 0) -> 110000102bb939f 14:09:41.999 [GameSession] create_game_object(83, 0) -> 11000013d5e7d6f 14:09:41.999 [GameSession] create_game_object(83, 0) -> 11000010547ecd2 14:09:42.016 [GameSession] create_game_object(36, 84) 14:09:42.016 [GameSession] create_game_object(84, 0) -> 110000102bb939f 14:09:42.016 [GameSession] create_game_object(84, 0) -> 11000013d5e7d6f 14:09:42.016 [GameSession] create_game_object(84, 0) -> 11000010547ecd2 14:09:43.169 [Lua] Set lobby begin: 14:09:43.169 [Lua] Lobby data twitch_enabled = false 14:09:43.169 [Lua] Lobby data selected_mission_id = journey_citadel 14:09:43.169 [Lua] Lobby data num_players = 4 14:09:43.169 [Lua] Lobby data difficulty_tweak = -7 14:09:43.169 [Lua] Lobby data host = 11000010575f4ad 14:09:43.169 [Lua] Lobby data matchmaking_type = 2 14:09:43.169 [Lua] Lobby data is_private = false 14:09:43.169 [Lua] Lobby data match_started = true 14:09:43.169 [Lua] Lobby data difficulty = hardest 14:09:43.169 [Lua] Lobby data player_slot_1 = 0:0 14:09:43.169 [Lua] Lobby data player_slot_4 = 11000013d5e7d6f:1 14:09:43.169 [Lua] Lobby data unique_server_name = Saryk 14:09:43.169 [Lua] Lobby data quick_game = true 14:09:43.169 [Lua] Lobby data country_code = FR 14:09:43.169 [Lua] Lobby data matchmaking = true 14:09:43.169 [Lua] Lobby data power_level = 720 14:09:43.169 [Lua] Lobby data mission_id = pat_tower_khorne_path1 14:09:43.169 [Lua] Lobby data mechanism = deus 14:09:43.169 [Lua] Lobby data player_slot_5 = 110000102bb939f:1 14:09:43.169 [Lua] Lobby data player_slot_2 = 11000010575f4ad:1 14:09:43.169 [Lua] Lobby data network_hash = d096ef183372c9f1 14:09:43.169 [Lua] Lobby data player_slot_3 = 11000010547ecd2:1 14:09:43.169 [Lua] Lobby data eac_authorized = true 14:09:43.169 [Lua] Set lobby end. 14:09:44.057 [GameSession] 11000010547ecd2 -> create_game_object(3075) 14:09:44.057 [GameSession] create_game_object(3075, 0) -> 110000102bb939f 14:09:44.057 [GameSession] create_game_object(3075, 0) -> 11000013d5e7d6f 14:09:44.057 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:44.592 [GameSession] 11000010547ecd2 -> destroy_game_object(3075) 14:09:44.592 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:09:44.759 [GameSession] create_game_object(84, 85) 14:09:44.759 [GameSession] create_game_object(85, 0) -> 110000102bb939f 14:09:44.759 [GameSession] create_game_object(85, 0) -> 11000013d5e7d6f 14:09:44.759 [GameSession] create_game_object(85, 0) -> 11000010547ecd2 14:09:44.759 [GameSession] create_game_object(84, 86) 14:09:44.759 [GameSession] create_game_object(86, 0) -> 110000102bb939f 14:09:44.759 [GameSession] create_game_object(86, 0) -> 11000013d5e7d6f 14:09:44.759 [GameSession] create_game_object(86, 0) -> 11000010547ecd2 14:09:44.759 [GameSession] create_game_object(84, 87) 14:09:44.759 [GameSession] create_game_object(87, 0) -> 110000102bb939f 14:09:44.759 [GameSession] create_game_object(87, 0) -> 11000013d5e7d6f 14:09:44.759 [GameSession] create_game_object(87, 0) -> 11000010547ecd2 14:09:44.759 [GameSession] create_game_object(84, 88) 14:09:44.759 [GameSession] create_game_object(88, 0) -> 110000102bb939f 14:09:44.759 [GameSession] create_game_object(88, 0) -> 11000013d5e7d6f 14:09:44.759 [GameSession] create_game_object(88, 0) -> 11000010547ecd2 14:09:44.777 [GameSession] create_game_object(36, 89) 14:09:44.777 [GameSession] create_game_object(89, 0) -> 110000102bb939f 14:09:44.777 [GameSession] create_game_object(89, 0) -> 11000013d5e7d6f 14:09:44.777 [GameSession] create_game_object(89, 0) -> 11000010547ecd2 14:09:44.793 [GameSession] create_game_object(36, 90) 14:09:44.793 [GameSession] create_game_object(90, 0) -> 110000102bb939f 14:09:44.793 [GameSession] create_game_object(90, 0) -> 11000013d5e7d6f 14:09:44.793 [GameSession] create_game_object(90, 0) -> 11000010547ecd2 14:09:44.810 [GameSession] create_game_object(36, 91) 14:09:44.810 [GameSession] create_game_object(91, 0) -> 110000102bb939f 14:09:44.810 [GameSession] create_game_object(91, 0) -> 11000013d5e7d6f 14:09:44.810 [GameSession] create_game_object(91, 0) -> 11000010547ecd2 14:09:44.826 [GameSession] create_game_object(36, 92) 14:09:44.826 [GameSession] create_game_object(92, 0) -> 110000102bb939f 14:09:44.826 [GameSession] create_game_object(92, 0) -> 11000013d5e7d6f 14:09:44.826 [GameSession] create_game_object(92, 0) -> 11000010547ecd2 14:09:44.843 [GameSession] create_game_object(36, 93) 14:09:44.843 [GameSession] create_game_object(93, 0) -> 110000102bb939f 14:09:44.843 [GameSession] create_game_object(93, 0) -> 11000013d5e7d6f 14:09:44.843 [GameSession] create_game_object(93, 0) -> 11000010547ecd2 14:09:44.859 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:09:44.859 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:09:44.868 [GameSession] destroy_game_object(85) 14:09:44.868 [GameSession] destroy_game_object(86) 14:09:44.868 [GameSession] destroy_game_object(87) 14:09:44.875 [GameSession] destroy_game_object(88) 14:09:45.194 [GameSession] create_game_object(84, 94) 14:09:45.194 [GameSession] create_game_object(94, 0) -> 110000102bb939f 14:09:45.194 [GameSession] create_game_object(94, 0) -> 11000013d5e7d6f 14:09:45.194 [GameSession] create_game_object(94, 0) -> 11000010547ecd2 14:09:45.194 [GameSession] create_game_object(84, 95) 14:09:45.194 [GameSession] create_game_object(95, 0) -> 110000102bb939f 14:09:45.194 [GameSession] create_game_object(95, 0) -> 11000013d5e7d6f 14:09:45.194 [GameSession] create_game_object(95, 0) -> 11000010547ecd2 14:09:45.194 [GameSession] create_game_object(84, 96) 14:09:45.194 [GameSession] create_game_object(96, 0) -> 110000102bb939f 14:09:45.194 [GameSession] create_game_object(96, 0) -> 11000013d5e7d6f 14:09:45.194 [GameSession] create_game_object(96, 0) -> 11000010547ecd2 14:09:45.194 [GameSession] create_game_object(84, 97) 14:09:45.194 [GameSession] create_game_object(97, 0) -> 110000102bb939f 14:09:45.194 [GameSession] create_game_object(97, 0) -> 11000013d5e7d6f 14:09:45.194 [GameSession] create_game_object(97, 0) -> 11000010547ecd2 14:09:45.262 [GameSession] create_game_object(36, 98) 14:09:45.262 [GameSession] create_game_object(98, 0) -> 110000102bb939f 14:09:45.262 [GameSession] create_game_object(98, 0) -> 11000013d5e7d6f 14:09:45.262 [GameSession] create_game_object(98, 0) -> 11000010547ecd2 14:09:46.047 [GameSession] 11000010547ecd2 -> create_game_object(3076) 14:09:46.047 [GameSession] create_game_object(3076, 0) -> 110000102bb939f 14:09:46.047 [GameSession] create_game_object(3076, 0) -> 11000013d5e7d6f 14:09:46.047 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:46.464 [GameSession] 11000010547ecd2 -> destroy_game_object(3076) 14:09:46.464 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:09:46.467 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:09:46.467 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:46.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 14:09:46.572 [Flow] **********************DEBUG************************island_01 OFF 14:09:46.572 [Flow] **********************DEBUG************************island_02 OFF 14:09:46.572 [Flow] **********************DEBUG************************start_area OFF 14:09:46.572 [Flow] **********************DEBUG************************island_lowres_01 ON 14:09:46.572 [Flow] **********************DEBUG************************island_lowres_02 ON 14:09:46.572 [Flow] **********************DEBUG************************startarea_lowres ON 14:09:46.572 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 14:09:46.598 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t2\/wpn_dw_rakegun_t2_3p":true} 14:09:46.774 [GameSession] destroy_game_object(78) 14:09:47.151 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 14:09:47.904 [GameSession] 11000010547ecd2 -> create_game_object(3077) 14:09:47.904 [GameSession] create_game_object(3077, 0) -> 110000102bb939f 14:09:47.904 [GameSession] create_game_object(3077, 0) -> 11000013d5e7d6f 14:09:47.904 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:48.472 [GameSession] 11000010547ecd2 -> create_game_object(3078) 14:09:48.472 [GameSession] create_game_object(3078, 0) -> 110000102bb939f 14:09:48.472 [GameSession] create_game_object(3078, 0) -> 11000013d5e7d6f 14:09:48.472 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:48.472 [GameSession] 11000010547ecd2 -> destroy_game_object(3077) 14:09:48.472 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:09:48.756 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 14:09:49.039 [GameSession] 11000010547ecd2 -> destroy_game_object(3078) 14:09:49.039 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:09:49.475 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 20 14:09:49.475 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 352 14:09:49.475 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2162 14:09:49.475 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 18 14:09:49.481 [GameSession] destroy_game_object(30) 14:09:49.523 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 20 14:09:49.523 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 587 14:09:49.523 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2183 14:09:49.557 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 20 14:09:49.557 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 263 14:09:49.557 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2204 14:09:49.590 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 20 14:09:49.590 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 263 14:09:49.590 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2225 14:09:50.040 [GameSession] 11000010547ecd2 -> create_game_object(3079) 14:09:50.040 [GameSession] create_game_object(3079, 0) -> 110000102bb939f 14:09:50.040 [GameSession] create_game_object(3079, 0) -> 11000013d5e7d6f 14:09:50.040 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:50.092 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 21 14:09:50.092 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 386 14:09:50.092 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2259 14:09:50.092 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 19 14:09:50.098 [GameSession] destroy_game_object(31) 14:09:50.158 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 21 14:09:50.158 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 621 14:09:50.158 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2293 14:09:50.191 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 21 14:09:50.191 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 297 14:09:50.191 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2327 14:09:50.208 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 21 14:09:50.208 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 297 14:09:50.208 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2361 14:09:50.525 [GameSession] 11000010547ecd2 -> destroy_game_object(3079) 14:09:50.525 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:09:51.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 14:09:51.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 14:09:51.480 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 14:09:51.480 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:51.480 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:51.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 14:09:51.481 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:51.481 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:51.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:51.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 14:09:51.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 14:09:51.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 14:09:51.597 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.90833333333333333 14:09:51.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 14:09:51.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 14:09:51.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 14:09:51.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 14:09:51.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 14:09:51.645 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 14:09:51.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 14:09:51.679 [Lua] [PackageManager] Force_load: wwise/rakegun 14:09:54.054 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 2063278415) 14:09:54.088 [GameSession] create_game_object(55, 99) 14:09:54.088 [GameSession] create_game_object(99, 0) -> 110000102bb939f 14:09:54.088 [GameSession] create_game_object(99, 0) -> 11000013d5e7d6f 14:09:54.088 [GameSession] create_game_object(99, 0) -> 11000010547ecd2 14:09:54.088 [Lua] New enhanced breed spawned 14:09:56.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:09:56.613 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.91500000000000004 14:09:56.895 [GameSession] 11000013d5e7d6f -> create_game_object(2052) 14:09:56.895 [GameSession] create_game_object(2052, 0) -> 110000102bb939f 14:09:56.895 [GameSession] create_game_object(2052, 0) -> 11000010547ecd2 14:09:56.895 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:56.899 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:09:57.498 [GameSession] 11000013d5e7d6f -> destroy_game_object(2052) 14:09:57.498 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:09:57.932 [GameSession] 11000013d5e7d6f -> create_game_object(2053) 14:09:57.932 [GameSession] create_game_object(2053, 0) -> 110000102bb939f 14:09:57.932 [GameSession] create_game_object(2053, 0) -> 11000010547ecd2 14:09:57.932 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:57.934 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:09:58.401 [GameSession] 11000013d5e7d6f -> destroy_game_object(2053) 14:09:58.401 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:09:58.953 [GameSession] 11000013d5e7d6f -> create_game_object(2054) 14:09:58.953 [GameSession] create_game_object(2054, 0) -> 110000102bb939f 14:09:58.953 [GameSession] create_game_object(2054, 0) -> 11000010547ecd2 14:09:58.953 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:09:58.988 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 14:09:59.623 [GameSession] 11000013d5e7d6f -> destroy_game_object(2054) 14:09:59.623 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:09:59.761 [GameSession] create_game_object(23, 100) 14:09:59.761 [GameSession] create_game_object(100, 0) -> 110000102bb939f 14:09:59.761 [GameSession] create_game_object(100, 0) -> 11000013d5e7d6f 14:09:59.761 [GameSession] create_game_object(100, 0) -> 11000010547ecd2 14:09:59.992 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:10:01.179 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:10:02.366 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:10:03.132 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46ab4c0f] 14:10:03.132 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46ab4c0f] 14:10:03.132 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ca879006] 14:10:06.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:10:06.647 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.92833333333333334 14:10:06.784 [GameSession] destroy_game_object(100) 14:10:11.228 [GameSession] create_game_object(23, 101) 14:10:11.228 [GameSession] create_game_object(101, 0) -> 110000102bb939f 14:10:11.228 [GameSession] create_game_object(101, 0) -> 11000013d5e7d6f 14:10:11.228 [GameSession] create_game_object(101, 0) -> 11000010547ecd2 14:10:11.661 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.93500000000000005 14:10:11.762 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.64500000000000002 14:10:11.996 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.51249999999999996 14:10:12.234 [GameSession] destroy_game_object(51) 14:10:12.234 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 14:10:12.234 [GameSession] destroy_game_object(53) 14:10:12.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 14:10:12.234 [GameSession] destroy_game_object(52) 14:10:12.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 14:10:12.564 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.61250000000000004 14:10:13.318 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.57999999999999996 14:10:13.501 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.90833333333333333 14:10:14.103 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.54500000000000004 14:10:14.136 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.88166666666666671 14:10:14.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9fe7faf5] 14:10:14.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9fe7faf5] 14:10:14.888 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.85499999999999998 14:10:15.540 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.82833333333333337 14:10:16.677 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.83499999999999996 14:10:17.179 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.97750000000000004 14:10:17.647 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.80833333333333335 14:10:17.880 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.95750000000000002 14:10:18.252 [GameSession] destroy_game_object(101) 14:10:18.999 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.9425 14:10:21.687 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.81499999999999995 14:10:24.531 [GameSession] create_game_object(23, 102) 14:10:24.531 [GameSession] create_game_object(102, 0) -> 110000102bb939f 14:10:24.531 [GameSession] create_game_object(102, 0) -> 11000013d5e7d6f 14:10:24.531 [GameSession] create_game_object(102, 0) -> 11000010547ecd2 14:10:29.188 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 14:10:29.714 [EACServer] [15:10:29:714][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:10:30.292 [GameSession] 11000013d5e7d6f -> create_game_object(2055) 14:10:30.292 [GameSession] create_game_object(2055, 0) -> 110000102bb939f 14:10:30.292 [GameSession] create_game_object(2055, 0) -> 11000010547ecd2 14:10:30.292 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:30.295 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:10:30.759 [GameSession] 11000013d5e7d6f -> destroy_game_object(2055) 14:10:30.759 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:10:31.261 [GameSession] 11000013d5e7d6f -> create_game_object(2056) 14:10:31.261 [GameSession] create_game_object(2056, 0) -> 110000102bb939f 14:10:31.261 [GameSession] create_game_object(2056, 0) -> 11000010547ecd2 14:10:31.261 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:31.296 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:10:31.551 [GameSession] destroy_game_object(102) 14:10:31.715 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.82833333333333337 14:10:31.746 [GameSession] 11000013d5e7d6f -> destroy_game_object(2056) 14:10:31.746 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:10:31.966 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.85750000000000004 14:10:32.280 [GameSession] 11000013d5e7d6f -> create_game_object(2057) 14:10:32.280 [GameSession] create_game_object(2057, 0) -> 110000102bb939f 14:10:32.280 [GameSession] create_game_object(2057, 0) -> 11000010547ecd2 14:10:32.280 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:32.283 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0 14:10:32.766 [GameSession] 11000013d5e7d6f -> destroy_game_object(2057) 14:10:32.766 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:10:33.286 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.33070865273475647 14:10:36.731 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.83499999999999996 14:10:37.651 [GameSession] create_game_object(23, 103) 14:10:37.651 [GameSession] create_game_object(103, 0) -> 110000102bb939f 14:10:37.651 [GameSession] create_game_object(103, 0) -> 11000013d5e7d6f 14:10:37.651 [GameSession] create_game_object(103, 0) -> 11000010547ecd2 14:10:37.784 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.48249999999999998 14:10:37.884 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.44500000000000001 14:10:38.537 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.40500000000000003 14:10:39.189 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.36249999999999999 14:10:39.843 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.3175 14:10:40.243 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:10:40.495 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.27000000000000002 14:10:41.147 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.35499999999999998 14:10:41.147 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.2225 14:10:41.380 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 1 14:10:41.797 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.17499999999999999 14:10:42.450 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.1275 14:10:42.903 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.087499999999999994 14:10:43.220 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.28166666666666668 14:10:43.655 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.047500000000000001 14:10:44.372 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.0074999999999999997 14:10:44.406 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.75749999999999995 14:10:44.406 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = 14:10:44.677 [GameSession] destroy_game_object(103) 14:10:46.765 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.28833333333333333 14:10:48.702 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.54249999999999998 14:10:51.779 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.29499999999999998 14:10:54.083 [Lua] Time for new HOOORDE! multi_first_wave 14:10:54.083 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 14:10:54.083 [Lua] horde requested: ambush 14:10:54.083 [Lua] setting up ambush-horde 14:10:54.083 [Lua] Composing horde 'large' .. using variant 'plain' 14:10:54.083 [Lua] -> spawning: 56 14:10:54.083 [Lua] horde crated with id 3 of type ambush 14:10:54.083 [Lua] ambush horde has started 14:10:54.988 [GameSession] create_game_object(23, 104) 14:10:54.988 [GameSession] create_game_object(104, 0) -> 110000102bb939f 14:10:54.988 [GameSession] create_game_object(104, 0) -> 11000013d5e7d6f 14:10:54.988 [GameSession] create_game_object(104, 0) -> 11000010547ecd2 14:10:55.001 [GameSession] 11000013d5e7d6f -> create_game_object(2058) 14:10:55.001 [GameSession] create_game_object(2058, 0) -> 110000102bb939f 14:10:55.001 [GameSession] create_game_object(2058, 0) -> 11000010547ecd2 14:10:55.001 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013d5e7d6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:55.004 [Lua] [SharedState] deus_run_state_86492448: grenade:11000013d5e7d6f:1:4:3 = 14:10:55.254 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.27666666666666667 14:10:55.254 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.50249999999999995 14:10:55.586 [GameSession] 11000013d5e7d6f -> destroy_game_object(2058) 14:10:55.586 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013d5e7d6f 14:10:57.540 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 14:10:57.540 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:10:57.540 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.540 [Lua] ->moving spawner 14:10:57.574 [GameSession] create_game_object(36, 105) 14:10:57.574 [GameSession] create_game_object(105, 0) -> 110000102bb939f 14:10:57.574 [GameSession] create_game_object(105, 0) -> 11000013d5e7d6f 14:10:57.574 [GameSession] create_game_object(105, 0) -> 11000010547ecd2 14:10:57.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:10:57.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:10:58.090 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000013d5e7d6f, connection_key=2, breed_name=skaven_slave) 14:10:58.559 [GameSession] create_game_object(36, 106) 14:10:58.559 [GameSession] create_game_object(106, 0) -> 110000102bb939f 14:10:58.559 [GameSession] create_game_object(106, 0) -> 11000013d5e7d6f 14:10:58.559 [GameSession] create_game_object(106, 0) -> 11000010547ecd2 14:10:58.574 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010547ecd2, connection_key=3, breed_name=skaven_slave) 14:10:58.978 [Lua] [SharedState] deus_run_state_86492448: health_state:110000102bb939f:1:5:4 = knocked_down 14:10:58.978 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0 14:11:02.006 [GameSession] destroy_game_object(104) 14:11:02.420 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = disabled 14:11:03.339 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.4375 14:11:03.978 [GameSession] create_game_object(23, 107) 14:11:03.978 [GameSession] create_game_object(107, 0) -> 110000102bb939f 14:11:03.978 [GameSession] create_game_object(107, 0) -> 11000013d5e7d6f 14:11:03.978 [GameSession] create_game_object(107, 0) -> 11000010547ecd2 14:11:04.108 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:11:04.108 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:11:04.108 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 14:11:04.108 [Lua] horde requested: ambush 14:11:04.108 [Lua] setting up ambush-horde 14:11:04.108 [Lua] Composing horde 'large' .. using variant 'plain' 14:11:04.108 [Lua] -> spawning: 55 14:11:04.108 [Lua] horde crated with id 4 of type ambush 14:11:04.108 [Lua] ambush horde has started 14:11:04.411 [Lua] [SharedState] deus_run_state_86492448: health_state:110000102bb939f:1:5:4 = dead 14:11:04.542 [GameSession] create_game_object(68, 108) 14:11:04.542 [GameSession] create_game_object(108, 0) -> 110000102bb939f 14:11:04.542 [GameSession] create_game_object(108, 0) -> 11000013d5e7d6f 14:11:04.542 [GameSession] create_game_object(108, 0) -> 11000010547ecd2 14:11:04.542 [GameSession] create_game_object(68, 109) 14:11:04.542 [GameSession] create_game_object(109, 0) -> 110000102bb939f 14:11:04.542 [GameSession] create_game_object(109, 0) -> 11000013d5e7d6f 14:11:04.542 [GameSession] create_game_object(109, 0) -> 11000010547ecd2 14:11:04.542 [GameSession] create_game_object(68, 110) 14:11:04.542 [GameSession] create_game_object(110, 0) -> 110000102bb939f 14:11:04.542 [GameSession] create_game_object(110, 0) -> 11000013d5e7d6f 14:11:04.542 [GameSession] create_game_object(110, 0) -> 11000010547ecd2 14:11:04.545 [Lua] [SharedState] deus_run_state_86492448: healthkit:110000102bb939f:1:5:4 = 14:11:04.545 [Lua] [SharedState] deus_run_state_86492448: potion:110000102bb939f:1:5:4 = 14:11:04.545 [Lua] [SharedState] deus_run_state_86492448: grenade:110000102bb939f:1:5:4 = 14:11:05.546 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.42249999999999999 14:11:06.046 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.1275 14:11:06.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18aea, position: 0 14:11:06.831 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.59499999999999997 14:11:07.565 [GameSession] create_game_object(36, 111) 14:11:07.565 [GameSession] create_game_object(111, 0) -> 110000102bb939f 14:11:07.565 [GameSession] create_game_object(111, 0) -> 11000013d5e7d6f 14:11:07.565 [GameSession] create_game_object(111, 0) -> 11000010547ecd2 14:11:07.581 [GameSession] create_game_object(36, 112) 14:11:07.581 [GameSession] create_game_object(112, 0) -> 110000102bb939f 14:11:07.581 [GameSession] create_game_object(112, 0) -> 11000013d5e7d6f 14:11:07.581 [GameSession] create_game_object(112, 0) -> 11000010547ecd2 14:11:07.650 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = knocked_down 14:11:07.650 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0 14:11:07.999 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = dead 14:11:08.066 [GameSession] create_game_object(21, 113) 14:11:08.066 [GameSession] create_game_object(113, 0) -> 110000102bb939f 14:11:08.066 [GameSession] create_game_object(113, 0) -> 11000013d5e7d6f 14:11:08.066 [GameSession] create_game_object(113, 0) -> 11000010547ecd2 14:11:08.081 [GameSession] create_game_object(36, 114) 14:11:08.081 [GameSession] create_game_object(114, 0) -> 110000102bb939f 14:11:08.081 [GameSession] create_game_object(114, 0) -> 11000013d5e7d6f 14:11:08.081 [GameSession] create_game_object(114, 0) -> 11000010547ecd2 14:11:08.582 [GameSession] create_game_object(36, 115) 14:11:08.582 [GameSession] create_game_object(115, 0) -> 110000102bb939f 14:11:08.582 [GameSession] create_game_object(115, 0) -> 11000013d5e7d6f 14:11:08.582 [GameSession] create_game_object(115, 0) -> 11000010547ecd2 14:11:08.733 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.54000000000000004 14:11:09.083 [GameSession] create_game_object(36, 116) 14:11:09.083 [GameSession] create_game_object(116, 0) -> 110000102bb939f 14:11:09.083 [GameSession] create_game_object(116, 0) -> 11000013d5e7d6f 14:11:09.083 [GameSession] create_game_object(116, 0) -> 11000010547ecd2 14:11:09.535 [GameSession] 110000102bb939f -> destroy_game_object(1025) 14:11:09.535 [Lua] [NetworkServer] Peer 110000102bb939f despawned player. 14:11:09.535 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb939f 14:11:09.535 [Lua] [GameNetworkManager] destroying game object with go_id=47 14:11:09.535 [GameSession] destroy_game_object(47) 14:11:09.536 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[005462f557f3108f]' child 1: '#ID[ef453d4c605bb13e]' 14:11:09.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18c80, position: 0 14:11:10.537 [GameSession] create_game_object(84, 117) 14:11:10.537 [GameSession] create_game_object(117, 0) -> 110000102bb939f 14:11:10.537 [GameSession] create_game_object(117, 0) -> 11000013d5e7d6f 14:11:10.537 [GameSession] create_game_object(117, 0) -> 11000010547ecd2 14:11:10.538 [GameSession] create_game_object(36, 118) 14:11:10.538 [GameSession] create_game_object(118, 0) -> 110000102bb939f 14:11:10.538 [GameSession] create_game_object(118, 0) -> 11000013d5e7d6f 14:11:10.538 [GameSession] create_game_object(118, 0) -> 11000010547ecd2 14:11:10.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18cc1, position: 0 14:11:10.995 [GameSession] destroy_game_object(107) 14:11:11.097 [GameSession] destroy_game_object(113) 14:11:11.640 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102bb939f, connection_key=0, breed_name=skaven_slave) 14:11:11.641 [GameSession] create_game_object(36, 119) 14:11:11.641 [GameSession] create_game_object(119, 0) -> 110000102bb939f 14:11:11.641 [GameSession] create_game_object(119, 0) -> 11000013d5e7d6f 14:11:11.641 [GameSession] create_game_object(119, 0) -> 11000010547ecd2 14:11:11.658 [GameSession] create_game_object(36, 120) 14:11:11.658 [GameSession] create_game_object(120, 0) -> 110000102bb939f 14:11:11.658 [GameSession] create_game_object(120, 0) -> 11000013d5e7d6f 14:11:11.658 [GameSession] create_game_object(120, 0) -> 11000010547ecd2 14:11:11.675 [GameSession] create_game_object(36, 121) 14:11:11.675 [GameSession] create_game_object(121, 0) -> 110000102bb939f 14:11:11.675 [GameSession] create_game_object(121, 0) -> 11000013d5e7d6f 14:11:11.675 [GameSession] create_game_object(121, 0) -> 11000010547ecd2 14:11:11.691 [GameSession] create_game_object(36, 122) 14:11:11.691 [GameSession] create_game_object(122, 0) -> 110000102bb939f 14:11:11.691 [GameSession] create_game_object(122, 0) -> 11000013d5e7d6f 14:11:11.691 [GameSession] create_game_object(122, 0) -> 11000010547ecd2 14:11:11.708 [GameSession] create_game_object(36, 123) 14:11:11.708 [GameSession] create_game_object(123, 0) -> 110000102bb939f 14:11:11.708 [GameSession] create_game_object(123, 0) -> 11000013d5e7d6f 14:11:11.708 [GameSession] create_game_object(123, 0) -> 11000010547ecd2 14:11:11.714 [GameSession] destroy_game_object(55) 14:11:11.725 [GameSession] create_game_object(36, 124) 14:11:11.725 [GameSession] create_game_object(124, 0) -> 110000102bb939f 14:11:11.725 [GameSession] create_game_object(124, 0) -> 11000013d5e7d6f 14:11:11.725 [GameSession] create_game_object(124, 0) -> 11000010547ecd2 14:11:11.741 [GameSession] create_game_object(36, 125) 14:11:11.741 [GameSession] create_game_object(125, 0) -> 110000102bb939f 14:11:11.741 [GameSession] create_game_object(125, 0) -> 11000013d5e7d6f 14:11:11.741 [GameSession] create_game_object(125, 0) -> 11000010547ecd2 14:11:11.758 [GameSession] create_game_object(36, 126) 14:11:11.758 [GameSession] create_game_object(126, 0) -> 110000102bb939f 14:11:11.758 [GameSession] create_game_object(126, 0) -> 11000013d5e7d6f 14:11:11.758 [GameSession] create_game_object(126, 0) -> 11000010547ecd2 14:11:11.775 [GameSession] create_game_object(36, 127) 14:11:11.775 [GameSession] create_game_object(127, 0) -> 110000102bb939f 14:11:11.775 [GameSession] create_game_object(127, 0) -> 11000013d5e7d6f 14:11:11.775 [GameSession] create_game_object(127, 0) -> 11000010547ecd2 14:11:11.792 [GameSession] create_game_object(36, 128) 14:11:11.792 [GameSession] create_game_object(128, 0) -> 110000102bb939f 14:11:11.792 [GameSession] create_game_object(128, 0) -> 11000013d5e7d6f 14:11:11.792 [GameSession] create_game_object(128, 0) -> 11000010547ecd2 14:11:11.808 [GameSession] create_game_object(36, 129) 14:11:11.808 [GameSession] create_game_object(129, 0) -> 110000102bb939f 14:11:11.808 [GameSession] create_game_object(129, 0) -> 11000013d5e7d6f 14:11:11.808 [GameSession] create_game_object(129, 0) -> 11000010547ecd2 14:11:11.825 [GameSession] create_game_object(36, 130) 14:11:11.825 [GameSession] create_game_object(130, 0) -> 110000102bb939f 14:11:11.825 [GameSession] create_game_object(130, 0) -> 11000013d5e7d6f 14:11:11.825 [GameSession] create_game_object(130, 0) -> 11000010547ecd2 14:11:11.842 [GameSession] create_game_object(36, 131) 14:11:11.842 [GameSession] create_game_object(131, 0) -> 110000102bb939f 14:11:11.842 [GameSession] create_game_object(131, 0) -> 11000013d5e7d6f 14:11:11.842 [GameSession] create_game_object(131, 0) -> 11000010547ecd2 14:11:11.858 [GameSession] create_game_object(36, 132) 14:11:11.858 [GameSession] create_game_object(132, 0) -> 110000102bb939f 14:11:11.858 [GameSession] create_game_object(132, 0) -> 11000013d5e7d6f 14:11:11.858 [GameSession] create_game_object(132, 0) -> 11000010547ecd2 14:11:11.875 [GameSession] create_game_object(36, 133) 14:11:11.875 [GameSession] create_game_object(133, 0) -> 110000102bb939f 14:11:11.875 [GameSession] create_game_object(133, 0) -> 11000013d5e7d6f 14:11:11.875 [GameSession] create_game_object(133, 0) -> 11000010547ecd2 14:11:11.892 [GameSession] create_game_object(36, 134) 14:11:11.892 [GameSession] create_game_object(134, 0) -> 110000102bb939f 14:11:11.892 [GameSession] create_game_object(134, 0) -> 11000013d5e7d6f 14:11:11.892 [GameSession] create_game_object(134, 0) -> 11000010547ecd2 14:11:11.908 [GameSession] create_game_object(36, 135) 14:11:11.908 [GameSession] create_game_object(135, 0) -> 110000102bb939f 14:11:11.908 [GameSession] create_game_object(135, 0) -> 11000013d5e7d6f 14:11:11.908 [GameSession] create_game_object(135, 0) -> 11000010547ecd2 14:11:11.925 [GameSession] create_game_object(36, 136) 14:11:11.925 [GameSession] create_game_object(136, 0) -> 110000102bb939f 14:11:11.925 [GameSession] create_game_object(136, 0) -> 11000013d5e7d6f 14:11:11.925 [GameSession] create_game_object(136, 0) -> 11000010547ecd2 14:11:11.942 [GameSession] create_game_object(36, 137) 14:11:11.942 [GameSession] create_game_object(137, 0) -> 110000102bb939f 14:11:11.942 [GameSession] create_game_object(137, 0) -> 11000013d5e7d6f 14:11:11.942 [GameSession] create_game_object(137, 0) -> 11000010547ecd2 14:11:11.958 [GameSession] create_game_object(36, 138) 14:11:11.958 [GameSession] create_game_object(138, 0) -> 110000102bb939f 14:11:11.958 [GameSession] create_game_object(138, 0) -> 11000013d5e7d6f 14:11:11.958 [GameSession] create_game_object(138, 0) -> 11000010547ecd2 14:11:11.976 [GameSession] create_game_object(36, 139) 14:11:11.976 [GameSession] create_game_object(139, 0) -> 110000102bb939f 14:11:11.976 [GameSession] create_game_object(139, 0) -> 11000013d5e7d6f 14:11:11.976 [GameSession] create_game_object(139, 0) -> 11000010547ecd2 14:11:11.992 [GameSession] create_game_object(36, 140) 14:11:11.992 [GameSession] create_game_object(140, 0) -> 110000102bb939f 14:11:11.992 [GameSession] create_game_object(140, 0) -> 11000013d5e7d6f 14:11:11.992 [GameSession] create_game_object(140, 0) -> 11000010547ecd2 14:11:12.009 [GameSession] create_game_object(36, 141) 14:11:12.009 [GameSession] create_game_object(141, 0) -> 110000102bb939f 14:11:12.009 [GameSession] create_game_object(141, 0) -> 11000013d5e7d6f 14:11:12.009 [GameSession] create_game_object(141, 0) -> 11000010547ecd2 14:11:12.025 [GameSession] create_game_object(36, 142) 14:11:12.025 [GameSession] create_game_object(142, 0) -> 110000102bb939f 14:11:12.025 [GameSession] create_game_object(142, 0) -> 11000013d5e7d6f 14:11:12.025 [GameSession] create_game_object(142, 0) -> 11000010547ecd2 14:11:12.042 [GameSession] create_game_object(36, 143) 14:11:12.042 [GameSession] create_game_object(143, 0) -> 110000102bb939f 14:11:12.042 [GameSession] create_game_object(143, 0) -> 11000013d5e7d6f 14:11:12.042 [GameSession] create_game_object(143, 0) -> 11000010547ecd2 14:11:12.059 [GameSession] create_game_object(36, 144) 14:11:12.059 [GameSession] create_game_object(144, 0) -> 110000102bb939f 14:11:12.059 [GameSession] create_game_object(144, 0) -> 11000013d5e7d6f 14:11:12.059 [GameSession] create_game_object(144, 0) -> 11000010547ecd2 14:11:12.075 [GameSession] create_game_object(36, 145) 14:11:12.075 [GameSession] create_game_object(145, 0) -> 110000102bb939f 14:11:12.075 [GameSession] create_game_object(145, 0) -> 11000013d5e7d6f 14:11:12.075 [GameSession] create_game_object(145, 0) -> 11000010547ecd2 14:11:12.092 [GameSession] create_game_object(36, 146) 14:11:12.092 [GameSession] create_game_object(146, 0) -> 110000102bb939f 14:11:12.092 [GameSession] create_game_object(146, 0) -> 11000013d5e7d6f 14:11:12.092 [GameSession] create_game_object(146, 0) -> 11000010547ecd2 14:11:12.108 [GameSession] create_game_object(36, 147) 14:11:12.108 [GameSession] create_game_object(147, 0) -> 110000102bb939f 14:11:12.108 [GameSession] create_game_object(147, 0) -> 11000013d5e7d6f 14:11:12.108 [GameSession] create_game_object(147, 0) -> 11000010547ecd2 14:11:12.125 [GameSession] create_game_object(36, 148) 14:11:12.125 [GameSession] create_game_object(148, 0) -> 110000102bb939f 14:11:12.125 [GameSession] create_game_object(148, 0) -> 11000013d5e7d6f 14:11:12.125 [GameSession] create_game_object(148, 0) -> 11000010547ecd2 14:11:12.142 [GameSession] create_game_object(36, 149) 14:11:12.142 [GameSession] create_game_object(149, 0) -> 110000102bb939f 14:11:12.142 [GameSession] create_game_object(149, 0) -> 11000013d5e7d6f 14:11:12.142 [GameSession] create_game_object(149, 0) -> 11000010547ecd2 14:11:12.159 [GameSession] create_game_object(36, 150) 14:11:12.159 [GameSession] create_game_object(150, 0) -> 110000102bb939f 14:11:12.159 [GameSession] create_game_object(150, 0) -> 11000013d5e7d6f 14:11:12.159 [GameSession] create_game_object(150, 0) -> 11000010547ecd2 14:11:12.175 [GameSession] create_game_object(36, 151) 14:11:12.175 [GameSession] create_game_object(151, 0) -> 110000102bb939f 14:11:12.175 [GameSession] create_game_object(151, 0) -> 11000013d5e7d6f 14:11:12.175 [GameSession] create_game_object(151, 0) -> 11000010547ecd2 14:11:12.192 [GameSession] create_game_object(36, 152) 14:11:12.192 [GameSession] create_game_object(152, 0) -> 110000102bb939f 14:11:12.192 [GameSession] create_game_object(152, 0) -> 11000013d5e7d6f 14:11:12.192 [GameSession] create_game_object(152, 0) -> 11000010547ecd2 14:11:12.209 [GameSession] create_game_object(36, 153) 14:11:12.209 [GameSession] create_game_object(153, 0) -> 110000102bb939f 14:11:12.209 [GameSession] create_game_object(153, 0) -> 11000013d5e7d6f 14:11:12.209 [GameSession] create_game_object(153, 0) -> 11000010547ecd2 14:11:12.225 [GameSession] create_game_object(36, 154) 14:11:12.225 [GameSession] create_game_object(154, 0) -> 110000102bb939f 14:11:12.225 [GameSession] create_game_object(154, 0) -> 11000013d5e7d6f 14:11:12.225 [GameSession] create_game_object(154, 0) -> 11000010547ecd2 14:11:12.242 [GameSession] create_game_object(36, 155) 14:11:12.242 [GameSession] create_game_object(155, 0) -> 110000102bb939f 14:11:12.242 [GameSession] create_game_object(155, 0) -> 11000013d5e7d6f 14:11:12.242 [GameSession] create_game_object(155, 0) -> 11000010547ecd2 14:11:12.259 [GameSession] create_game_object(36, 156) 14:11:12.259 [GameSession] create_game_object(156, 0) -> 110000102bb939f 14:11:12.259 [GameSession] create_game_object(156, 0) -> 11000013d5e7d6f 14:11:12.259 [GameSession] create_game_object(156, 0) -> 11000010547ecd2 14:11:12.275 [GameSession] create_game_object(36, 157) 14:11:12.275 [GameSession] create_game_object(157, 0) -> 110000102bb939f 14:11:12.275 [GameSession] create_game_object(157, 0) -> 11000013d5e7d6f 14:11:12.275 [GameSession] create_game_object(157, 0) -> 11000010547ecd2 14:11:12.292 [GameSession] create_game_object(36, 158) 14:11:12.292 [GameSession] create_game_object(158, 0) -> 110000102bb939f 14:11:12.292 [GameSession] create_game_object(158, 0) -> 11000013d5e7d6f 14:11:12.292 [GameSession] create_game_object(158, 0) -> 11000010547ecd2 14:11:12.309 [GameSession] create_game_object(36, 159) 14:11:12.309 [GameSession] create_game_object(159, 0) -> 110000102bb939f 14:11:12.309 [GameSession] create_game_object(159, 0) -> 11000013d5e7d6f 14:11:12.309 [GameSession] create_game_object(159, 0) -> 11000010547ecd2 14:11:12.326 [GameSession] create_game_object(36, 160) 14:11:12.326 [GameSession] create_game_object(160, 0) -> 110000102bb939f 14:11:12.326 [GameSession] create_game_object(160, 0) -> 11000013d5e7d6f 14:11:12.326 [GameSession] create_game_object(160, 0) -> 11000010547ecd2 14:11:12.342 [GameSession] create_game_object(36, 161) 14:11:12.342 [GameSession] create_game_object(161, 0) -> 110000102bb939f 14:11:12.342 [GameSession] create_game_object(161, 0) -> 11000013d5e7d6f 14:11:12.342 [GameSession] create_game_object(161, 0) -> 11000010547ecd2 14:11:12.359 [GameSession] create_game_object(36, 162) 14:11:12.359 [GameSession] create_game_object(162, 0) -> 110000102bb939f 14:11:12.359 [GameSession] create_game_object(162, 0) -> 11000013d5e7d6f 14:11:12.359 [GameSession] create_game_object(162, 0) -> 11000010547ecd2 14:11:12.376 [GameSession] create_game_object(36, 163) 14:11:12.376 [GameSession] create_game_object(163, 0) -> 110000102bb939f 14:11:12.376 [GameSession] create_game_object(163, 0) -> 11000013d5e7d6f 14:11:12.376 [GameSession] create_game_object(163, 0) -> 11000010547ecd2 14:11:12.392 [GameSession] create_game_object(36, 164) 14:11:12.392 [GameSession] create_game_object(164, 0) -> 110000102bb939f 14:11:12.392 [GameSession] create_game_object(164, 0) -> 11000013d5e7d6f 14:11:12.392 [GameSession] create_game_object(164, 0) -> 11000010547ecd2 14:11:12.409 [GameSession] create_game_object(36, 165) 14:11:12.409 [GameSession] create_game_object(165, 0) -> 110000102bb939f 14:11:12.409 [GameSession] create_game_object(165, 0) -> 11000013d5e7d6f 14:11:12.409 [GameSession] create_game_object(165, 0) -> 11000010547ecd2 14:11:12.425 [GameSession] create_game_object(36, 166) 14:11:12.425 [GameSession] create_game_object(166, 0) -> 110000102bb939f 14:11:12.425 [GameSession] create_game_object(166, 0) -> 11000013d5e7d6f 14:11:12.425 [GameSession] create_game_object(166, 0) -> 11000010547ecd2 14:11:12.442 [GameSession] create_game_object(36, 167) 14:11:12.442 [GameSession] create_game_object(167, 0) -> 110000102bb939f 14:11:12.442 [GameSession] create_game_object(167, 0) -> 11000013d5e7d6f 14:11:12.442 [GameSession] create_game_object(167, 0) -> 11000010547ecd2 14:11:12.459 [GameSession] create_game_object(36, 168) 14:11:12.459 [GameSession] create_game_object(168, 0) -> 110000102bb939f 14:11:12.459 [GameSession] create_game_object(168, 0) -> 11000013d5e7d6f 14:11:12.459 [GameSession] create_game_object(168, 0) -> 11000010547ecd2 14:11:12.476 [GameSession] create_game_object(36, 169) 14:11:12.476 [GameSession] create_game_object(169, 0) -> 110000102bb939f 14:11:12.476 [GameSession] create_game_object(169, 0) -> 11000013d5e7d6f 14:11:12.476 [GameSession] create_game_object(169, 0) -> 11000010547ecd2 14:11:12.493 [GameSession] create_game_object(36, 170) 14:11:12.493 [GameSession] create_game_object(170, 0) -> 110000102bb939f 14:11:12.493 [GameSession] create_game_object(170, 0) -> 11000013d5e7d6f 14:11:12.493 [GameSession] create_game_object(170, 0) -> 11000010547ecd2 14:11:12.510 [GameSession] create_game_object(36, 171) 14:11:12.510 [GameSession] create_game_object(171, 0) -> 110000102bb939f 14:11:12.510 [GameSession] create_game_object(171, 0) -> 11000013d5e7d6f 14:11:12.510 [GameSession] create_game_object(171, 0) -> 11000010547ecd2 14:11:12.526 [GameSession] create_game_object(36, 172) 14:11:12.526 [GameSession] create_game_object(172, 0) -> 110000102bb939f 14:11:12.526 [GameSession] create_game_object(172, 0) -> 11000013d5e7d6f 14:11:12.526 [GameSession] create_game_object(172, 0) -> 11000010547ecd2 14:11:12.543 [GameSession] create_game_object(36, 173) 14:11:12.543 [GameSession] create_game_object(173, 0) -> 110000102bb939f 14:11:12.543 [GameSession] create_game_object(173, 0) -> 11000013d5e7d6f 14:11:12.543 [GameSession] create_game_object(173, 0) -> 11000010547ecd2 14:11:12.560 [GameSession] create_game_object(36, 174) 14:11:12.560 [GameSession] create_game_object(174, 0) -> 110000102bb939f 14:11:12.560 [GameSession] create_game_object(174, 0) -> 11000013d5e7d6f 14:11:12.560 [GameSession] create_game_object(174, 0) -> 11000010547ecd2 14:11:12.577 [GameSession] create_game_object(36, 175) 14:11:12.577 [GameSession] create_game_object(175, 0) -> 110000102bb939f 14:11:12.577 [GameSession] create_game_object(175, 0) -> 11000013d5e7d6f 14:11:12.577 [GameSession] create_game_object(175, 0) -> 11000010547ecd2 14:11:12.594 [GameSession] create_game_object(36, 176) 14:11:12.594 [GameSession] create_game_object(176, 0) -> 110000102bb939f 14:11:12.594 [GameSession] create_game_object(176, 0) -> 11000013d5e7d6f 14:11:12.594 [GameSession] create_game_object(176, 0) -> 11000010547ecd2 14:11:12.610 [GameSession] create_game_object(36, 177) 14:11:12.610 [GameSession] create_game_object(177, 0) -> 110000102bb939f 14:11:12.610 [GameSession] create_game_object(177, 0) -> 11000013d5e7d6f 14:11:12.610 [GameSession] create_game_object(177, 0) -> 11000010547ecd2 14:11:12.627 [GameSession] create_game_object(36, 178) 14:11:12.627 [GameSession] create_game_object(178, 0) -> 110000102bb939f 14:11:12.627 [GameSession] create_game_object(178, 0) -> 11000013d5e7d6f 14:11:12.627 [GameSession] create_game_object(178, 0) -> 11000010547ecd2 14:11:12.643 [GameSession] create_game_object(36, 179) 14:11:12.643 [GameSession] create_game_object(179, 0) -> 110000102bb939f 14:11:12.643 [GameSession] create_game_object(179, 0) -> 11000013d5e7d6f 14:11:12.643 [GameSession] create_game_object(179, 0) -> 11000010547ecd2 14:11:12.658 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:11:12.660 [GameSession] create_game_object(36, 180) 14:11:12.661 [GameSession] create_game_object(180, 0) -> 110000102bb939f 14:11:12.661 [GameSession] create_game_object(180, 0) -> 11000013d5e7d6f 14:11:12.661 [GameSession] create_game_object(180, 0) -> 11000010547ecd2 14:11:12.677 [GameSession] create_game_object(36, 181) 14:11:12.677 [GameSession] create_game_object(181, 0) -> 110000102bb939f 14:11:12.677 [GameSession] create_game_object(181, 0) -> 11000013d5e7d6f 14:11:12.677 [GameSession] create_game_object(181, 0) -> 11000010547ecd2 14:11:12.694 [GameSession] create_game_object(36, 182) 14:11:12.694 [GameSession] create_game_object(182, 0) -> 110000102bb939f 14:11:12.694 [GameSession] create_game_object(182, 0) -> 11000013d5e7d6f 14:11:12.694 [GameSession] create_game_object(182, 0) -> 11000010547ecd2 14:11:12.711 [GameSession] create_game_object(36, 183) 14:11:12.711 [GameSession] create_game_object(183, 0) -> 110000102bb939f 14:11:12.711 [GameSession] create_game_object(183, 0) -> 11000013d5e7d6f 14:11:12.711 [GameSession] create_game_object(183, 0) -> 11000010547ecd2 14:11:12.727 [GameSession] create_game_object(36, 184) 14:11:12.727 [GameSession] create_game_object(184, 0) -> 110000102bb939f 14:11:12.727 [GameSession] create_game_object(184, 0) -> 11000013d5e7d6f 14:11:12.727 [GameSession] create_game_object(184, 0) -> 11000010547ecd2 14:11:12.744 [GameSession] create_game_object(36, 185) 14:11:12.744 [GameSession] create_game_object(185, 0) -> 110000102bb939f 14:11:12.744 [GameSession] create_game_object(185, 0) -> 11000013d5e7d6f 14:11:12.744 [GameSession] create_game_object(185, 0) -> 11000010547ecd2 14:11:12.761 [GameSession] create_game_object(36, 186) 14:11:12.761 [GameSession] create_game_object(186, 0) -> 110000102bb939f 14:11:12.761 [GameSession] create_game_object(186, 0) -> 11000013d5e7d6f 14:11:12.761 [GameSession] create_game_object(186, 0) -> 11000010547ecd2 14:11:12.777 [GameSession] create_game_object(36, 187) 14:11:12.777 [GameSession] create_game_object(187, 0) -> 110000102bb939f 14:11:12.777 [GameSession] create_game_object(187, 0) -> 11000013d5e7d6f 14:11:12.777 [GameSession] create_game_object(187, 0) -> 11000010547ecd2 14:11:12.795 [GameSession] create_game_object(36, 188) 14:11:12.795 [GameSession] create_game_object(188, 0) -> 110000102bb939f 14:11:12.795 [GameSession] create_game_object(188, 0) -> 11000013d5e7d6f 14:11:12.795 [GameSession] create_game_object(188, 0) -> 11000010547ecd2 14:11:12.811 [GameSession] create_game_object(36, 189) 14:11:12.811 [GameSession] create_game_object(189, 0) -> 110000102bb939f 14:11:12.811 [GameSession] create_game_object(189, 0) -> 11000013d5e7d6f 14:11:12.811 [GameSession] create_game_object(189, 0) -> 11000010547ecd2 14:11:12.827 [GameSession] create_game_object(36, 190) 14:11:12.827 [GameSession] create_game_object(190, 0) -> 110000102bb939f 14:11:12.827 [GameSession] create_game_object(190, 0) -> 11000013d5e7d6f 14:11:12.827 [GameSession] create_game_object(190, 0) -> 11000010547ecd2 14:11:12.844 [GameSession] create_game_object(36, 191) 14:11:12.844 [GameSession] create_game_object(191, 0) -> 110000102bb939f 14:11:12.844 [GameSession] create_game_object(191, 0) -> 11000013d5e7d6f 14:11:12.844 [GameSession] create_game_object(191, 0) -> 11000010547ecd2 14:11:12.861 [GameSession] create_game_object(36, 192) 14:11:12.861 [GameSession] create_game_object(192, 0) -> 110000102bb939f 14:11:12.861 [GameSession] create_game_object(192, 0) -> 11000013d5e7d6f 14:11:12.861 [GameSession] create_game_object(192, 0) -> 11000010547ecd2 14:11:12.877 [GameSession] create_game_object(36, 193) 14:11:12.877 [GameSession] create_game_object(193, 0) -> 110000102bb939f 14:11:12.877 [GameSession] create_game_object(193, 0) -> 11000013d5e7d6f 14:11:12.877 [GameSession] create_game_object(193, 0) -> 11000010547ecd2 14:11:12.894 [GameSession] create_game_object(36, 194) 14:11:12.894 [GameSession] create_game_object(194, 0) -> 110000102bb939f 14:11:12.894 [GameSession] create_game_object(194, 0) -> 11000013d5e7d6f 14:11:12.894 [GameSession] create_game_object(194, 0) -> 11000010547ecd2 14:11:12.910 [GameSession] create_game_object(36, 195) 14:11:12.910 [GameSession] create_game_object(195, 0) -> 110000102bb939f 14:11:12.910 [GameSession] create_game_object(195, 0) -> 11000013d5e7d6f 14:11:12.910 [GameSession] create_game_object(195, 0) -> 11000010547ecd2 14:11:12.927 [GameSession] create_game_object(36, 196) 14:11:12.927 [GameSession] create_game_object(196, 0) -> 110000102bb939f 14:11:12.927 [GameSession] create_game_object(196, 0) -> 11000013d5e7d6f 14:11:12.927 [GameSession] create_game_object(196, 0) -> 11000010547ecd2 14:11:12.944 [GameSession] create_game_object(36, 197) 14:11:12.944 [GameSession] create_game_object(197, 0) -> 110000102bb939f 14:11:12.944 [GameSession] create_game_object(197, 0) -> 11000013d5e7d6f 14:11:12.944 [GameSession] create_game_object(197, 0) -> 11000010547ecd2 14:11:12.960 [GameSession] create_game_object(36, 198) 14:11:12.960 [GameSession] create_game_object(198, 0) -> 110000102bb939f 14:11:12.960 [GameSession] create_game_object(198, 0) -> 11000013d5e7d6f 14:11:12.960 [GameSession] create_game_object(198, 0) -> 11000010547ecd2 14:11:12.977 [GameSession] create_game_object(36, 199) 14:11:12.977 [GameSession] create_game_object(199, 0) -> 110000102bb939f 14:11:12.977 [GameSession] create_game_object(199, 0) -> 11000013d5e7d6f 14:11:12.977 [GameSession] create_game_object(199, 0) -> 11000010547ecd2 14:11:12.994 [GameSession] create_game_object(36, 200) 14:11:12.994 [GameSession] create_game_object(200, 0) -> 110000102bb939f 14:11:12.994 [GameSession] create_game_object(200, 0) -> 11000013d5e7d6f 14:11:12.994 [GameSession] create_game_object(200, 0) -> 11000010547ecd2 14:11:13.010 [GameSession] create_game_object(36, 201) 14:11:13.010 [GameSession] create_game_object(201, 0) -> 110000102bb939f 14:11:13.010 [GameSession] create_game_object(201, 0) -> 11000013d5e7d6f 14:11:13.010 [GameSession] create_game_object(201, 0) -> 11000010547ecd2 14:11:13.027 [GameSession] create_game_object(36, 202) 14:11:13.027 [GameSession] create_game_object(202, 0) -> 110000102bb939f 14:11:13.027 [GameSession] create_game_object(202, 0) -> 11000013d5e7d6f 14:11:13.027 [GameSession] create_game_object(202, 0) -> 11000010547ecd2 14:11:13.045 [GameSession] create_game_object(36, 203) 14:11:13.045 [GameSession] create_game_object(203, 0) -> 110000102bb939f 14:11:13.045 [GameSession] create_game_object(203, 0) -> 11000013d5e7d6f 14:11:13.045 [GameSession] create_game_object(203, 0) -> 11000010547ecd2 14:11:13.061 [GameSession] create_game_object(36, 204) 14:11:13.061 [GameSession] create_game_object(204, 0) -> 110000102bb939f 14:11:13.061 [GameSession] create_game_object(204, 0) -> 11000013d5e7d6f 14:11:13.061 [GameSession] create_game_object(204, 0) -> 11000010547ecd2 14:11:13.078 [GameSession] create_game_object(36, 205) 14:11:13.078 [GameSession] create_game_object(205, 0) -> 110000102bb939f 14:11:13.078 [GameSession] create_game_object(205, 0) -> 11000013d5e7d6f 14:11:13.078 [GameSession] create_game_object(205, 0) -> 11000010547ecd2 14:11:13.094 [GameSession] create_game_object(36, 206) 14:11:13.094 [GameSession] create_game_object(206, 0) -> 110000102bb939f 14:11:13.094 [GameSession] create_game_object(206, 0) -> 11000013d5e7d6f 14:11:13.094 [GameSession] create_game_object(206, 0) -> 11000010547ecd2 14:11:13.111 [GameSession] create_game_object(36, 207) 14:11:13.111 [GameSession] create_game_object(207, 0) -> 110000102bb939f 14:11:13.111 [GameSession] create_game_object(207, 0) -> 11000013d5e7d6f 14:11:13.111 [GameSession] create_game_object(207, 0) -> 11000010547ecd2 14:11:13.128 [GameSession] create_game_object(36, 208) 14:11:13.128 [GameSession] create_game_object(208, 0) -> 110000102bb939f 14:11:13.128 [GameSession] create_game_object(208, 0) -> 11000013d5e7d6f 14:11:13.128 [GameSession] create_game_object(208, 0) -> 11000010547ecd2 14:11:13.144 [GameSession] create_game_object(36, 209) 14:11:13.144 [GameSession] create_game_object(209, 0) -> 110000102bb939f 14:11:13.144 [GameSession] create_game_object(209, 0) -> 11000013d5e7d6f 14:11:13.144 [GameSession] create_game_object(209, 0) -> 11000010547ecd2 14:11:13.161 [GameSession] create_game_object(36, 210) 14:11:13.161 [GameSession] create_game_object(210, 0) -> 110000102bb939f 14:11:13.161 [GameSession] create_game_object(210, 0) -> 11000013d5e7d6f 14:11:13.161 [GameSession] create_game_object(210, 0) -> 11000010547ecd2 14:11:13.178 [GameSession] create_game_object(36, 211) 14:11:13.178 [GameSession] create_game_object(211, 0) -> 110000102bb939f 14:11:13.178 [GameSession] create_game_object(211, 0) -> 11000013d5e7d6f 14:11:13.178 [GameSession] create_game_object(211, 0) -> 11000010547ecd2 14:11:13.195 [GameSession] create_game_object(36, 212) 14:11:13.195 [GameSession] create_game_object(212, 0) -> 110000102bb939f 14:11:13.195 [GameSession] create_game_object(212, 0) -> 11000013d5e7d6f 14:11:13.195 [GameSession] create_game_object(212, 0) -> 11000010547ecd2 14:11:13.211 [GameSession] create_game_object(36, 213) 14:11:13.211 [GameSession] create_game_object(213, 0) -> 110000102bb939f 14:11:13.211 [GameSession] create_game_object(213, 0) -> 11000013d5e7d6f 14:11:13.211 [GameSession] create_game_object(213, 0) -> 11000010547ecd2 14:11:13.228 [GameSession] create_game_object(36, 214) 14:11:13.228 [GameSession] create_game_object(214, 0) -> 110000102bb939f 14:11:13.228 [GameSession] create_game_object(214, 0) -> 11000013d5e7d6f 14:11:13.228 [GameSession] create_game_object(214, 0) -> 11000010547ecd2 14:11:13.244 [GameSession] create_game_object(36, 215) 14:11:13.244 [GameSession] create_game_object(215, 0) -> 110000102bb939f 14:11:13.244 [GameSession] create_game_object(215, 0) -> 11000013d5e7d6f 14:11:13.244 [GameSession] create_game_object(215, 0) -> 11000010547ecd2 14:11:13.261 [GameSession] create_game_object(36, 216) 14:11:13.261 [GameSession] create_game_object(216, 0) -> 110000102bb939f 14:11:13.261 [GameSession] create_game_object(216, 0) -> 11000013d5e7d6f 14:11:13.261 [GameSession] create_game_object(216, 0) -> 11000010547ecd2 14:11:13.278 [GameSession] create_game_object(36, 217) 14:11:13.278 [GameSession] create_game_object(217, 0) -> 110000102bb939f 14:11:13.278 [GameSession] create_game_object(217, 0) -> 11000013d5e7d6f 14:11:13.278 [GameSession] create_game_object(217, 0) -> 11000010547ecd2 14:11:13.295 [GameSession] create_game_object(36, 218) 14:11:13.295 [GameSession] create_game_object(218, 0) -> 110000102bb939f 14:11:13.295 [GameSession] create_game_object(218, 0) -> 11000013d5e7d6f 14:11:13.295 [GameSession] create_game_object(218, 0) -> 11000010547ecd2 14:11:13.311 [GameSession] create_game_object(36, 219) 14:11:13.311 [GameSession] create_game_object(219, 0) -> 110000102bb939f 14:11:13.311 [GameSession] create_game_object(219, 0) -> 11000013d5e7d6f 14:11:13.311 [GameSession] create_game_object(219, 0) -> 11000010547ecd2 14:11:13.313 [Lua] Init group template: horde 14:11:13.328 [GameSession] create_game_object(36, 220) 14:11:13.328 [GameSession] create_game_object(220, 0) -> 110000102bb939f 14:11:13.328 [GameSession] create_game_object(220, 0) -> 11000013d5e7d6f 14:11:13.328 [GameSession] create_game_object(220, 0) -> 11000010547ecd2 14:11:13.330 [Lua] Init group template: horde 14:11:13.359 [GameSession] 11000013d5e7d6f -> destroy_game_object(2049) 14:11:13.359 [Lua] [NetworkServer] Peer 11000013d5e7d6f despawned player. 14:11:13.359 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013d5e7d6f 14:11:13.360 [Lua] [GameNetworkManager] destroying game object with go_id=48 14:11:13.360 [GameSession] destroy_game_object(48) 14:11:13.360 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[46ab4c0f5aa83952]' child 1: '#ID[d91f6211c8310ce8]' 14:11:14.919 [GameSession] create_game_object(23, 221) 14:11:14.919 [GameSession] create_game_object(221, 0) -> 110000102bb939f 14:11:14.919 [GameSession] create_game_object(221, 0) -> 11000013d5e7d6f 14:11:14.919 [GameSession] create_game_object(221, 0) -> 11000010547ecd2 14:11:15.084 [GameSession] create_game_object(23, 222) 14:11:15.084 [GameSession] create_game_object(222, 0) -> 110000102bb939f 14:11:15.084 [GameSession] create_game_object(222, 0) -> 11000013d5e7d6f 14:11:15.084 [GameSession] create_game_object(222, 0) -> 11000010547ecd2 14:11:15.135 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.11749999999999999 14:11:15.591 [GameSession] destroy_game_object(3) 14:11:16.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 14:11:16.724 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:11:16.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:11:16.990 [GameSession] create_game_object(21, 223) 14:11:16.990 [GameSession] create_game_object(223, 0) -> 110000102bb939f 14:11:16.990 [GameSession] create_game_object(223, 0) -> 11000013d5e7d6f 14:11:16.990 [GameSession] create_game_object(223, 0) -> 11000010547ecd2 14:11:19.498 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.495 14:11:19.615 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.37 14:11:19.871 [GameSession] destroy_game_object(62) 14:11:19.871 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 14:11:20.023 [GameSession] destroy_game_object(223) 14:11:20.023 [GameSession] destroy_game_object(157) 14:11:20.024 [GameSession] destroy_game_object(167) 14:11:20.376 [GameSession] destroy_game_object(162) 14:11:21.129 [GameSession] destroy_game_object(174) 14:11:21.129 [GameSession] destroy_game_object(199) 14:11:21.272 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.245 14:11:21.339 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010575f4ad:1:2:1 = 0.12 14:11:21.878 [GameSession] destroy_game_object(211) 14:11:21.945 [GameSession] destroy_game_object(221) 14:11:22.362 [GameSession] destroy_game_object(130) 14:11:22.630 [GameSession] destroy_game_object(203) 14:11:23.150 [GameSession] destroy_game_object(192) 14:11:23.316 [GameSession] destroy_game_object(159) 14:11:23.399 [GameSession] destroy_game_object(215) 14:11:23.533 [GameSession] destroy_game_object(214) 14:11:23.567 [GameSession] destroy_game_object(193) 14:11:23.585 [GameSession] destroy_game_object(210) 14:11:23.604 [GameSession] destroy_game_object(149) 14:11:23.619 [GameSession] destroy_game_object(202) 14:11:23.634 [GameSession] destroy_game_object(154) 14:11:23.735 [GameSession] destroy_game_object(171) 14:11:23.735 [GameSession] destroy_game_object(153) 14:11:23.752 [GameSession] destroy_game_object(144) 14:11:23.784 [GameSession] destroy_game_object(158) 14:11:23.883 [GameSession] destroy_game_object(175) 14:11:23.934 [GameSession] destroy_game_object(186) 14:11:24.004 [GameSession] destroy_game_object(168) 14:11:25.119 [GameSession] destroy_game_object(222) 14:11:26.858 [GameSession] destroy_game_object(117) 14:11:27.056 [GameSession] create_game_object(23, 224) 14:11:27.056 [GameSession] create_game_object(224, 0) -> 110000102bb939f 14:11:27.056 [GameSession] create_game_object(224, 0) -> 11000013d5e7d6f 14:11:27.056 [GameSession] create_game_object(224, 0) -> 11000010547ecd2 14:11:27.326 [GameSession] destroy_game_object(172) 14:11:27.359 [GameSession] destroy_game_object(182) 14:11:27.945 [GameSession] destroy_game_object(180) 14:11:28.396 [GameSession] destroy_game_object(178) 14:11:28.396 [GameSession] destroy_game_object(177) 14:11:28.562 [GameSession] destroy_game_object(206) 14:11:28.964 [GameSession] destroy_game_object(188) 14:11:29.096 [GameSession] destroy_game_object(152) 14:11:29.180 [GameSession] destroy_game_object(132) 14:11:29.399 [GameSession] destroy_game_object(150) 14:11:29.399 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 14:11:30.067 [GameSession] destroy_game_object(119) 14:11:30.397 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = 14:11:30.452 [GameSession] destroy_game_object(200) 14:11:30.514 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:30.637 [GameSession] destroy_game_object(184) 14:11:31.706 [GameSession] destroy_game_object(129) 14:11:31.772 [GameSession] destroy_game_object(123) 14:11:31.981 [GameSession] 11000010547ecd2 -> create_game_object(3080) 14:11:31.981 [GameSession] create_game_object(3080, 0) -> 110000102bb939f 14:11:31.981 [GameSession] create_game_object(3080, 0) -> 11000013d5e7d6f 14:11:31.981 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:31.985 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = 14:11:32.017 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:32.142 [GameSession] destroy_game_object(121) 14:11:32.142 [GameSession] destroy_game_object(191) 14:11:32.143 [GameSession] destroy_game_object(131) 14:11:32.143 [GameSession] destroy_game_object(135) 14:11:32.143 [GameSession] destroy_game_object(141) 14:11:32.144 [GameSession] destroy_game_object(205) 14:11:32.144 [GameSession] destroy_game_object(190) 14:11:32.144 [GameSession] destroy_game_object(140) 14:11:32.144 [GameSession] destroy_game_object(142) 14:11:32.145 [GameSession] destroy_game_object(208) 14:11:32.145 [GameSession] destroy_game_object(138) 14:11:32.145 [GameSession] destroy_game_object(127) 14:11:32.145 [GameSession] destroy_game_object(139) 14:11:32.145 [GameSession] destroy_game_object(143) 14:11:32.160 [GameSession] destroy_game_object(207) 14:11:32.160 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:32.161 [GameSession] destroy_game_object(120) 14:11:32.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:32.161 [GameSession] destroy_game_object(136) 14:11:32.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:32.161 [GameSession] destroy_game_object(134) 14:11:32.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:32.161 [GameSession] destroy_game_object(126) 14:11:32.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:32.448 [GameSession] 11000010547ecd2 -> destroy_game_object(3080) 14:11:32.448 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:33.433 [GameSession] 11000010547ecd2 -> create_game_object(3081) 14:11:33.433 [GameSession] create_game_object(3081, 0) -> 110000102bb939f 14:11:33.433 [GameSession] create_game_object(3081, 0) -> 11000013d5e7d6f 14:11:33.433 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:33.437 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = 14:11:33.470 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:33.758 [GameSession] destroy_game_object(163) 14:11:33.758 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.771 [Lua] chaos troll died! 14:11:33.771 [GameSession] create_game_object(68, 225) 14:11:33.771 [GameSession] create_game_object(225, 0) -> 110000102bb939f 14:11:33.771 [GameSession] create_game_object(225, 0) -> 11000013d5e7d6f 14:11:33.771 [GameSession] create_game_object(225, 0) -> 11000010547ecd2 14:11:33.794 [GameSession] destroy_game_object(189) 14:11:33.794 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.794 [GameSession] destroy_game_object(147) 14:11:33.794 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.795 [GameSession] destroy_game_object(151) 14:11:33.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.795 [GameSession] destroy_game_object(155) 14:11:33.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.795 [GameSession] destroy_game_object(161) 14:11:33.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.795 [GameSession] destroy_game_object(219) 14:11:33.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.796 [GameSession] destroy_game_object(122) 14:11:33.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.796 [GameSession] destroy_game_object(128) 14:11:33.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.796 [GameSession] destroy_game_object(148) 14:11:33.796 [GameSession] destroy_game_object(156) 14:11:33.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.807 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000010575f4ad:0:0:0 = 2 14:11:33.807 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:110000102bb939f:0:0:0 = 2 14:11:33.807 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000013d5e7d6f:0:0:0 = 2 14:11:33.807 [Lua] [SharedState] deus_run_state_86492448: cursed_chests_purified:11000010547ecd2:0:0:0 = 2 14:11:33.812 [GameSession] destroy_game_object(216) 14:11:33.812 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:33.975 [GameSession] destroy_game_object(194) 14:11:33.975 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:34.075 [GameSession] destroy_game_object(224) 14:11:34.084 [GameSession] 11000010547ecd2 -> destroy_game_object(3081) 14:11:34.084 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:34.519 [GameSession] 110000102bb939f -> create_game_object(1026) 14:11:34.519 [GameSession] create_game_object(1026, 0) -> 11000013d5e7d6f 14:11:34.519 [GameSession] create_game_object(1026, 0) -> 11000010547ecd2 14:11:34.519 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb939f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:11:34.519 [Lua] [NetworkServer] Peer 110000102bb939f spawned player. 14:11:34.519 [GameSession] create_game_object(46, 226) 14:11:34.519 [GameSession] create_game_object(226, 0) -> 110000102bb939f 14:11:34.519 [GameSession] create_game_object(226, 0) -> 11000013d5e7d6f 14:11:34.519 [GameSession] create_game_object(226, 0) -> 11000010547ecd2 14:11:34.519 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=226 14:11:34.519 [Lua] PlayerManager:assign_unit_ownership Shinzon3 110000102bb939f 1 14:11:34.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 14:11:34.520 [Lua] TalentSystem:rpc_sync_talents 1 1026 14:11:34.520 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 14:11:34.523 [Lua] [SharedState] deus_run_state_86492448: health_state:110000102bb939f:1:5:4 = respawn 14:11:34.523 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.5 14:11:34.538 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.50666666666666671 14:11:34.560 [GameSession] destroy_game_object(137) 14:11:34.560 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:35.036 [GameSession] 11000010547ecd2 -> create_game_object(3082) 14:11:35.036 [GameSession] create_game_object(3082, 0) -> 110000102bb939f 14:11:35.036 [GameSession] create_game_object(3082, 0) -> 11000013d5e7d6f 14:11:35.036 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:35.039 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = 14:11:35.072 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:35.878 [GameSession] destroy_game_object(204) 14:11:35.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:36.154 [GameSession] 11000010547ecd2 -> destroy_game_object(3082) 14:11:36.154 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:36.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 14:11:36.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 14:11:36.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:11:36.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 14:11:38.082 [GameSession] destroy_game_object(220) 14:11:38.082 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:38.191 [GameSession] 11000013d5e7d6f -> create_game_object(2059) 14:11:38.191 [GameSession] create_game_object(2059, 0) -> 110000102bb939f 14:11:38.191 [GameSession] create_game_object(2059, 0) -> 11000010547ecd2 14:11:38.191 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013d5e7d6f go_type=player_unit go_created_func_name=game_object_created_player_unit 14:11:38.191 [Lua] [NetworkServer] Peer 11000013d5e7d6f spawned player. 14:11:38.192 [GameSession] create_game_object(46, 227) 14:11:38.192 [GameSession] create_game_object(227, 0) -> 110000102bb939f 14:11:38.192 [GameSession] create_game_object(227, 0) -> 11000013d5e7d6f 14:11:38.192 [GameSession] create_game_object(227, 0) -> 11000010547ecd2 14:11:38.192 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=227 14:11:38.192 [Lua] PlayerManager:assign_unit_ownership rADKORT 11000013d5e7d6f 1 14:11:38.192 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 14:11:38.192 [Lua] TalentSystem:rpc_sync_talents 8 2059 14:11:38.193 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_01_t2\/wpn_we_2h_axe_01_t2_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 14:11:38.196 [Lua] [SharedState] deus_run_state_86492448: health_state:11000013d5e7d6f:1:4:3 = respawn 14:11:38.196 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000013d5e7d6f:1:4:3 = 0.5 14:11:38.327 [Lua] [SharedState] deus_run_state_86492448: ranged_ammo:11000013d5e7d6f:1:4:3 = 0.66929131746292114 14:11:38.416 [GameSession] destroy_game_object(176) 14:11:38.416 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:38.658 [GameSession] 11000010547ecd2 -> create_game_object(3083) 14:11:38.658 [GameSession] create_game_object(3083, 0) -> 110000102bb939f 14:11:38.658 [GameSession] create_game_object(3083, 0) -> 11000013d5e7d6f 14:11:38.658 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:38.661 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = 14:11:38.695 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:38.727 [Lua] chaos troll was despawned! 14:11:38.733 [GameSession] destroy_game_object(99) 14:11:39.151 [GameSession] destroy_game_object(217) 14:11:39.151 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:39.428 [GameSession] 11000010547ecd2 -> destroy_game_object(3083) 14:11:39.428 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:39.653 [GameSession] destroy_game_object(160) 14:11:39.653 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:39.704 [GameSession] destroy_game_object(212) 14:11:40.556 [GameSession] destroy_game_object(183) 14:11:40.715 [GameSession] 11000010547ecd2 -> create_game_object(3084) 14:11:40.715 [GameSession] create_game_object(3084, 0) -> 110000102bb939f 14:11:40.715 [GameSession] create_game_object(3084, 0) -> 11000013d5e7d6f 14:11:40.715 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:40.718 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = 14:11:40.952 [Lua] Horde killed: ? 14:11:41.251 [GameSession] 11000010547ecd2 -> destroy_game_object(3084) 14:11:41.251 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:41.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 14:11:41.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 14:11:41.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 14:11:41.788 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 14:11:41.788 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 14:11:41.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 14:11:41.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 14:11:42.956 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 22 14:11:42.956 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 442 14:11:42.956 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2417 14:11:42.956 [Lua] [SharedState] deus_run_state_86492448: monster_coins_picked_up:0:0:0:0 = 3 14:11:42.962 [GameSession] destroy_game_object(225) 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 22 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 677 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2473 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 22 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 353 14:11:43.038 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2529 14:11:43.088 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 22 14:11:43.088 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 353 14:11:43.088 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2585 14:11:44.097 [GameSession] destroy_game_object(109) 14:11:44.175 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = healthkit_first_aid_kit_01 14:11:44.297 [GameSession] destroy_game_object(108) 14:11:44.348 [GameSession] destroy_game_object(125) 14:11:44.349 [GameSession] destroy_game_object(133) 14:11:44.349 [GameSession] destroy_game_object(145) 14:11:44.349 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.350 [GameSession] destroy_game_object(209) 14:11:44.350 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.350 [GameSession] destroy_game_object(173) 14:11:44.350 [GameSession] destroy_game_object(124) 14:11:44.350 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.350 [GameSession] destroy_game_object(196) 14:11:44.350 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.351 [GameSession] destroy_game_object(213) 14:11:44.351 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.351 [GameSession] destroy_game_object(164) 14:11:44.351 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 14:11:44.351 [GameSession] destroy_game_object(218) 14:11:44.376 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_vampiric_draught_01 14:11:44.560 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.52000000000000002 14:11:44.564 [GameSession] destroy_game_object(110) 14:11:44.661 [Lua] [SharedState] deus_run_state_86492448: grenade:11000010547ecd2:1:3:4 = grenade_frag_01 14:11:46.181 [GameSession] 11000010547ecd2 -> create_game_object(3085) 14:11:46.181 [GameSession] create_game_object(3085, 0) -> 110000102bb939f 14:11:46.181 [GameSession] create_game_object(3085, 0) -> 11000013d5e7d6f 14:11:46.181 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:46.615 [GameSession] 11000010547ecd2 -> create_game_object(3086) 14:11:46.615 [GameSession] create_game_object(3086, 0) -> 110000102bb939f 14:11:46.615 [GameSession] create_game_object(3086, 0) -> 11000013d5e7d6f 14:11:46.615 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:46.681 [GameSession] 11000010547ecd2 -> destroy_game_object(3085) 14:11:46.681 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:47.048 [GameSession] 11000010547ecd2 -> destroy_game_object(3086) 14:11:47.048 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:47.182 [GameSession] 11000010547ecd2 -> create_game_object(3087) 14:11:47.182 [GameSession] create_game_object(3087, 0) -> 110000102bb939f 14:11:47.182 [GameSession] create_game_object(3087, 0) -> 11000013d5e7d6f 14:11:47.182 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:47.649 [GameSession] 11000010547ecd2 -> destroy_game_object(3087) 14:11:47.649 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:47.683 [GameSession] 11000010547ecd2 -> create_game_object(3088) 14:11:47.683 [GameSession] create_game_object(3088, 0) -> 110000102bb939f 14:11:47.683 [GameSession] create_game_object(3088, 0) -> 11000013d5e7d6f 14:11:47.683 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:48.201 [GameSession] 11000010547ecd2 -> destroy_game_object(3088) 14:11:48.201 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:48.234 [GameSession] 11000010547ecd2 -> create_game_object(3089) 14:11:48.234 [GameSession] create_game_object(3089, 0) -> 110000102bb939f 14:11:48.234 [GameSession] create_game_object(3089, 0) -> 11000013d5e7d6f 14:11:48.234 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:48.236 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 14:11:48.236 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ec9047eb] 14:11:48.668 [GameSession] 11000010547ecd2 -> destroy_game_object(3089) 14:11:48.668 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:48.785 [GameSession] 11000010547ecd2 -> create_game_object(3090) 14:11:48.785 [GameSession] create_game_object(3090, 0) -> 110000102bb939f 14:11:48.785 [GameSession] create_game_object(3090, 0) -> 11000013d5e7d6f 14:11:48.785 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:49.287 [GameSession] 11000010547ecd2 -> destroy_game_object(3090) 14:11:49.287 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:11:49.540 [Lua] Horde killed: ? 14:11:49.574 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.52666666666666662 14:11:52.368 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 14:11:52.373 [Lua] [IngameUI] menu view post_update_on_enter table: 0x044b8a40 14:11:58.404 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010547ecd2:1:3:4 = [{"client_id":355990656,"name":"talent_4_2","rarity":"rare"},{"rarity":"rare","client_id":400111104,"name":"deus_ammo_pickup_range_pen"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":696915008},{"client_id":1053739648,"name":"talent_1_1","rarity":"exotic"},{"client_id":1997727104,"name":"talent_2_2","rarity":"rare"},{"client_id":556495424,"name":"talent_3_3","rarity":"exotic"},{"client_id":1175038592,"name":"talent_4_3","rarity":"rare"},{"client_id":700748928,"name":"talent_5_1","rarity":"rare"},{"client_id":265508000,"name":"talent_6_1","rarity":"unique"}] 14:11:58.404 [Lua] TalentSystem:rpc_sync_talents 11 3073 14:11:58.438 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_engineer":false},"inventory_id":438932992,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t2\/wpn_dw_rotary_gun_01_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false}} 14:11:58.438 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 438932992 14:11:58.438 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 438932992 14:11:58.487 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 438932992 14:11:58.687 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010547ecd2:1:0:0 = 438932992 14:11:59.591 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.54000000000000004 14:11:59.658 [Lua] [SharedState] deus_run_state_86492448: power_ups:11000010575f4ad:1:2:1 = [{"client_id":642776448,"name":"talent_1_1","rarity":"exotic"},{"client_id":776823296,"name":"talent_2_2","rarity":"rare"},{"client_id":1561289088,"name":"talent_3_3","rarity":"exotic"},{"client_id":12189288,"name":"talent_4_3","rarity":"rare"},{"client_id":455221760,"name":"talent_5_1","rarity":"rare"},{"client_id":1761753344,"name":"talent_6_2","rarity":"unique"},{"name":"deus_skill_on_special_kill","rarity":"rare","client_id":1518457344},{"rarity":"exotic","client_id":979710784,"name":"deus_powerup_attack_speed"},{"client_id":1181163264,"name":"deus_extra_stamina","rarity":"rare"}] 14:11:59.658 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 14:11:59.665 [Lua] [IngameUI] menu view post_update_on_exit table: 0x044b8a40 14:12:04.603 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.54666666666666663 14:12:08.260 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:12:08.277 [Lua] Spline already found! 14:12:08.280 [GameSession] create_game_object(102, 228) 14:12:08.280 [GameSession] create_game_object(228, 0) -> 110000102bb939f 14:12:08.280 [GameSession] create_game_object(228, 0) -> 11000013d5e7d6f 14:12:08.280 [GameSession] create_game_object(228, 0) -> 11000010547ecd2 14:12:08.295 [GameSession] create_game_object(102, 229) 14:12:08.295 [GameSession] create_game_object(229, 0) -> 110000102bb939f 14:12:08.295 [GameSession] create_game_object(229, 0) -> 11000013d5e7d6f 14:12:08.295 [GameSession] create_game_object(229, 0) -> 11000010547ecd2 14:12:08.302 [GameSession] destroy_game_object(179) 14:12:08.311 [Lua] [Mutator] Initializing mutator 'easier_packs' 14:12:08.311 [Lua] [Mutator] Activating mutator 'easier_packs' 14:12:08.311 [GameSession] create_game_object(36, 230) 14:12:08.311 [GameSession] create_game_object(230, 0) -> 110000102bb939f 14:12:08.311 [GameSession] create_game_object(230, 0) -> 11000013d5e7d6f 14:12:08.311 [GameSession] create_game_object(230, 0) -> 11000010547ecd2 14:12:08.329 [GameSession] create_game_object(102, 231) 14:12:08.329 [GameSession] create_game_object(231, 0) -> 110000102bb939f 14:12:08.329 [GameSession] create_game_object(231, 0) -> 11000013d5e7d6f 14:12:08.329 [GameSession] create_game_object(231, 0) -> 11000010547ecd2 14:12:08.330 [Lua] Init group template: spline_patrol 14:12:08.347 [GameSession] destroy_game_object(181) 14:12:08.356 [GameSession] destroy_game_object(169) 14:12:08.833 [GameSession] 11000010547ecd2 -> create_game_object(3091) 14:12:08.833 [GameSession] create_game_object(3091, 0) -> 110000102bb939f 14:12:08.833 [GameSession] create_game_object(3091, 0) -> 11000013d5e7d6f 14:12:08.833 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010547ecd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:10.020 [GameSession] 11000010547ecd2 -> destroy_game_object(3091) 14:12:10.020 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010547ecd2 14:12:11.376 [GameSession] create_game_object(84, 232) 14:12:11.376 [GameSession] create_game_object(232, 0) -> 110000102bb939f 14:12:11.376 [GameSession] create_game_object(232, 0) -> 11000013d5e7d6f 14:12:11.376 [GameSession] create_game_object(232, 0) -> 11000010547ecd2 14:12:11.400 [GameSession] destroy_game_object(146) 14:12:14.638 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.56000000000000005 14:12:16.062 [GameSession] destroy_game_object(13) 14:12:16.138 [GameSession] create_game_object(68, 233) 14:12:16.138 [GameSession] create_game_object(233, 0) -> 110000102bb939f 14:12:16.138 [GameSession] create_game_object(233, 0) -> 11000013d5e7d6f 14:12:16.138 [GameSession] create_game_object(233, 0) -> 11000010547ecd2 14:12:16.141 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = potion_healing_draught_01 14:12:16.408 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010575f4ad:1:2:1 = healthkit_first_aid_kit_01 14:12:16.413 [GameSession] destroy_game_object(14) 14:12:17.879 [Lua] [SharedState] deus_run_state_86492448: health_percentage:11000010547ecd2:1:3:4 = 0.86750000000000005 14:12:17.879 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = 14:12:18.101 [GameSession] destroy_game_object(233) 14:12:18.180 [Lua] [SharedState] deus_run_state_86492448: healthkit:11000010547ecd2:1:3:4 = healthkit_first_aid_kit_01 14:12:19.654 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.56666666666666665 14:12:19.759 [GameSession] destroy_game_object(17) 14:12:19.838 [Lua] [SharedState] deus_run_state_86492448: additional_items:11000010547ecd2:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_01_t1","item_type":"grenade","name":"grenade_frag_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_01\"","key":"grenade_frag_01","description":"description_grenade_frag_01"}],"max_slots":2,"used_slots":1}} 14:12:20.944 [GameSession] destroy_game_object(7) 14:12:21.038 [GameSession] create_game_object(68, 234) 14:12:21.038 [GameSession] create_game_object(234, 0) -> 110000102bb939f 14:12:21.038 [GameSession] create_game_object(234, 0) -> 11000013d5e7d6f 14:12:21.038 [GameSession] create_game_object(234, 0) -> 11000010547ecd2 14:12:21.040 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_moot_milk_01 14:12:22.628 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = 14:12:22.782 [GameSession] destroy_game_object(234) 14:12:22.879 [Lua] [SharedState] deus_run_state_86492448: potion:11000010547ecd2:1:3:4 = potion_vampiric_draught_01 14:12:23.785 [Flow] **********************DEBUG************************island_01 OFF 14:12:23.785 [Flow] **********************DEBUG************************island_02 OFF 14:12:23.785 [Flow] **********************DEBUG************************start_area ON 14:12:23.785 [Flow] **********************DEBUG************************island_lowres_01 ON 14:12:23.785 [Flow] **********************DEBUG************************island_lowres_02 ON 14:12:23.785 [Flow] **********************DEBUG************************startarea_lowres OFF 14:12:23.785 [Flow] **********************DEBUG************************startarea trigger TOUCH 14:12:26.903 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:12:26.903 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 14:12:26.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 14:12:26.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:12:26.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:12:28.205 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"wwise\/drakegun":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true} 14:12:29.679 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.57999999999999996 14:12:29.715 [EACServer] [15:12:29:715][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:12:31.165 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 23 14:12:31.165 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 469 14:12:31.165 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2612 14:12:31.165 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 20 14:12:31.170 [GameSession] destroy_game_object(32) 14:12:31.230 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 23 14:12:31.230 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 704 14:12:31.230 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2639 14:12:31.264 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 23 14:12:31.264 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 380 14:12:31.264 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2666 14:12:31.280 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 23 14:12:31.280 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 380 14:12:31.280 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2693 14:12:31.918 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 14:12:31.918 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 14:12:31.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 14:12:31.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 14:12:31.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 14:12:31.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:12:31.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:12:31.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 14:12:32.455 [Flow] **********************DEBUG************************island_01 OFF 14:12:32.455 [Flow] **********************DEBUG************************island_02 OFF 14:12:32.456 [Flow] **********************DEBUG************************start_area OFF 14:12:32.456 [Flow] **********************DEBUG************************island_lowres_01 ON 14:12:32.456 [Flow] **********************DEBUG************************island_lowres_02 ON 14:12:32.456 [Flow] **********************DEBUG************************startarea_lowres ON 14:12:32.456 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 14:12:33.285 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:12:34.306 [GameSession] create_game_object(84, 235) 14:12:34.306 [GameSession] create_game_object(235, 0) -> 110000102bb939f 14:12:34.306 [GameSession] create_game_object(235, 0) -> 11000013d5e7d6f 14:12:34.306 [GameSession] create_game_object(235, 0) -> 11000010547ecd2 14:12:34.323 [GameSession] create_game_object(64, 236) 14:12:34.323 [GameSession] create_game_object(236, 0) -> 110000102bb939f 14:12:34.323 [GameSession] create_game_object(236, 0) -> 11000013d5e7d6f 14:12:34.323 [GameSession] create_game_object(236, 0) -> 11000010547ecd2 14:12:34.345 [GameSession] destroy_game_object(170) 14:12:34.692 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.58666666666666667 14:12:36.244 [Lua] Time for new HOOORDE! multi_first_wave 14:12:36.244 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 14:12:36.244 [Lua] horde requested: ambush 14:12:36.244 [Lua] setting up ambush-horde 14:12:36.244 [Lua] Composing horde 'large' .. using variant 'plain' 14:12:36.245 [Lua] -> spawning: 52 14:12:36.245 [Lua] horde crated with id 6 of type ambush 14:12:36.245 [Lua] ambush horde has started 14:12:36.930 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 14:12:36.930 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:12:36.930 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:12:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 14:12:36.932 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:12:36.932 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:12:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 14:12:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 14:12:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 14:12:36.932 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 14:12:37.620 [Flow] **********************DEBUG************************island_01 OFF 14:12:37.620 [Flow] **********************DEBUG************************island_02 OFF 14:12:37.620 [Flow] **********************DEBUG************************start_area ON 14:12:37.620 [Flow] **********************DEBUG************************island_lowres_01 ON 14:12:37.620 [Flow] **********************DEBUG************************island_lowres_02 ON 14:12:37.620 [Flow] **********************DEBUG************************startarea_lowres OFF 14:12:37.620 [Flow] **********************DEBUG************************startarea trigger TOUCH 14:12:39.702 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:12:39.702 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 14:12:39.702 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.702 [Lua] ->moving spawner 14:12:39.719 [GameSession] create_game_object(36, 237) 14:12:39.719 [GameSession] create_game_object(237, 0) -> 110000102bb939f 14:12:39.719 [GameSession] create_game_object(237, 0) -> 11000013d5e7d6f 14:12:39.719 [GameSession] create_game_object(237, 0) -> 11000010547ecd2 14:12:39.736 [GameSession] create_game_object(36, 238) 14:12:39.736 [GameSession] create_game_object(238, 0) -> 110000102bb939f 14:12:39.736 [GameSession] create_game_object(238, 0) -> 11000013d5e7d6f 14:12:39.736 [GameSession] create_game_object(238, 0) -> 11000010547ecd2 14:12:39.743 [GameSession] destroy_game_object(187) 14:12:39.753 [GameSession] create_game_object(36, 239) 14:12:39.753 [GameSession] create_game_object(239, 0) -> 110000102bb939f 14:12:39.753 [GameSession] create_game_object(239, 0) -> 11000013d5e7d6f 14:12:39.753 [GameSession] create_game_object(239, 0) -> 11000010547ecd2 14:12:39.760 [GameSession] destroy_game_object(201) 14:12:39.770 [GameSession] create_game_object(36, 240) 14:12:39.770 [GameSession] create_game_object(240, 0) -> 110000102bb939f 14:12:39.770 [GameSession] create_game_object(240, 0) -> 11000013d5e7d6f 14:12:39.770 [GameSession] create_game_object(240, 0) -> 11000010547ecd2 14:12:39.777 [GameSession] destroy_game_object(197) 14:12:39.786 [GameSession] create_game_object(36, 241) 14:12:39.786 [GameSession] create_game_object(241, 0) -> 110000102bb939f 14:12:39.786 [GameSession] create_game_object(241, 0) -> 11000013d5e7d6f 14:12:39.786 [GameSession] create_game_object(241, 0) -> 11000010547ecd2 14:12:39.793 [GameSession] destroy_game_object(91) 14:12:39.803 [GameSession] create_game_object(36, 242) 14:12:39.803 [GameSession] create_game_object(242, 0) -> 110000102bb939f 14:12:39.803 [GameSession] create_game_object(242, 0) -> 11000013d5e7d6f 14:12:39.803 [GameSession] create_game_object(242, 0) -> 11000010547ecd2 14:12:39.811 [GameSession] destroy_game_object(165) 14:12:39.811 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 14:12:39.820 [GameSession] create_game_object(36, 243) 14:12:39.820 [GameSession] create_game_object(243, 0) -> 110000102bb939f 14:12:39.820 [GameSession] create_game_object(243, 0) -> 11000013d5e7d6f 14:12:39.820 [GameSession] create_game_object(243, 0) -> 11000010547ecd2 14:12:39.836 [GameSession] create_game_object(36, 244) 14:12:39.836 [GameSession] create_game_object(244, 0) -> 110000102bb939f 14:12:39.836 [GameSession] create_game_object(244, 0) -> 11000013d5e7d6f 14:12:39.836 [GameSession] create_game_object(244, 0) -> 11000010547ecd2 14:12:39.853 [GameSession] create_game_object(36, 245) 14:12:39.853 [GameSession] create_game_object(245, 0) -> 110000102bb939f 14:12:39.853 [GameSession] create_game_object(245, 0) -> 11000013d5e7d6f 14:12:39.853 [GameSession] create_game_object(245, 0) -> 11000010547ecd2 14:12:39.869 [GameSession] create_game_object(36, 246) 14:12:39.869 [GameSession] create_game_object(246, 0) -> 110000102bb939f 14:12:39.869 [GameSession] create_game_object(246, 0) -> 11000013d5e7d6f 14:12:39.869 [GameSession] create_game_object(246, 0) -> 11000010547ecd2 14:12:39.886 [GameSession] create_game_object(36, 247) 14:12:39.886 [GameSession] create_game_object(247, 0) -> 110000102bb939f 14:12:39.886 [GameSession] create_game_object(247, 0) -> 11000013d5e7d6f 14:12:39.886 [GameSession] create_game_object(247, 0) -> 11000010547ecd2 14:12:39.903 [GameSession] create_game_object(36, 248) 14:12:39.903 [GameSession] create_game_object(248, 0) -> 110000102bb939f 14:12:39.903 [GameSession] create_game_object(248, 0) -> 11000013d5e7d6f 14:12:39.903 [GameSession] create_game_object(248, 0) -> 11000010547ecd2 14:12:39.920 [GameSession] create_game_object(36, 249) 14:12:39.920 [GameSession] create_game_object(249, 0) -> 110000102bb939f 14:12:39.920 [GameSession] create_game_object(249, 0) -> 11000013d5e7d6f 14:12:39.920 [GameSession] create_game_object(249, 0) -> 11000010547ecd2 14:12:39.936 [GameSession] create_game_object(36, 250) 14:12:39.936 [GameSession] create_game_object(250, 0) -> 110000102bb939f 14:12:39.936 [GameSession] create_game_object(250, 0) -> 11000013d5e7d6f 14:12:39.936 [GameSession] create_game_object(250, 0) -> 11000010547ecd2 14:12:39.938 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010575f4ad:0:0:0 = 24 14:12:39.938 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010575f4ad:1:0:0 = 489 14:12:39.938 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2713 14:12:39.938 [Lua] [SharedState] deus_run_state_86492448: ground_coins_picked_up:0:0:0:0 = 21 14:12:39.944 [GameSession] destroy_game_object(33) 14:12:39.953 [GameSession] create_game_object(36, 251) 14:12:39.953 [GameSession] create_game_object(251, 0) -> 110000102bb939f 14:12:39.953 [GameSession] create_game_object(251, 0) -> 11000013d5e7d6f 14:12:39.953 [GameSession] create_game_object(251, 0) -> 11000010547ecd2 14:12:39.969 [GameSession] create_game_object(36, 252) 14:12:39.969 [GameSession] create_game_object(252, 0) -> 110000102bb939f 14:12:39.969 [GameSession] create_game_object(252, 0) -> 11000013d5e7d6f 14:12:39.969 [GameSession] create_game_object(252, 0) -> 11000010547ecd2 14:12:39.985 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:110000102bb939f:0:0:0 = 24 14:12:39.985 [Lua] [SharedState] deus_run_state_86492448: soft_currency:110000102bb939f:1:0:0 = 724 14:12:39.985 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2733 14:12:39.986 [GameSession] create_game_object(36, 253) 14:12:39.986 [GameSession] create_game_object(253, 0) -> 110000102bb939f 14:12:39.986 [GameSession] create_game_object(253, 0) -> 11000013d5e7d6f 14:12:39.986 [GameSession] create_game_object(253, 0) -> 11000010547ecd2 14:12:40.003 [GameSession] create_game_object(36, 254) 14:12:40.003 [GameSession] create_game_object(254, 0) -> 110000102bb939f 14:12:40.003 [GameSession] create_game_object(254, 0) -> 11000013d5e7d6f 14:12:40.003 [GameSession] create_game_object(254, 0) -> 11000010547ecd2 14:12:40.018 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000010547ecd2:0:0:0 = 24 14:12:40.018 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000010547ecd2:1:0:0 = 400 14:12:40.018 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2753 14:12:40.036 [GameSession] create_game_object(36, 255) 14:12:40.036 [GameSession] create_game_object(255, 0) -> 110000102bb939f 14:12:40.036 [GameSession] create_game_object(255, 0) -> 11000013d5e7d6f 14:12:40.036 [GameSession] create_game_object(255, 0) -> 11000010547ecd2 14:12:40.070 [GameSession] create_game_object(36, 256) 14:12:40.070 [GameSession] create_game_object(256, 0) -> 110000102bb939f 14:12:40.070 [GameSession] create_game_object(256, 0) -> 11000013d5e7d6f 14:12:40.070 [GameSession] create_game_object(256, 0) -> 11000010547ecd2 14:12:40.085 [Lua] [SharedState] deus_run_state_86492448: coin_chests_collected:11000013d5e7d6f:0:0:0 = 24 14:12:40.085 [Lua] [SharedState] deus_run_state_86492448: soft_currency:11000013d5e7d6f:1:0:0 = 400 14:12:40.085 [Lua] [SharedState] deus_run_state_86492448: coins_earned:0:0:0:0 = 2773 14:12:40.087 [GameSession] create_game_object(36, 257) 14:12:40.087 [GameSession] create_game_object(257, 0) -> 110000102bb939f 14:12:40.087 [GameSession] create_game_object(257, 0) -> 11000013d5e7d6f 14:12:40.087 [GameSession] create_game_object(257, 0) -> 11000010547ecd2 14:12:40.103 [GameSession] create_game_object(36, 258) 14:12:40.103 [GameSession] create_game_object(258, 0) -> 110000102bb939f 14:12:40.103 [GameSession] create_game_object(258, 0) -> 11000013d5e7d6f 14:12:40.103 [GameSession] create_game_object(258, 0) -> 11000010547ecd2 14:12:40.120 [GameSession] create_game_object(36, 259) 14:12:40.120 [GameSession] create_game_object(259, 0) -> 110000102bb939f 14:12:40.120 [GameSession] create_game_object(259, 0) -> 11000013d5e7d6f 14:12:40.120 [GameSession] create_game_object(259, 0) -> 11000010547ecd2 14:12:40.137 [GameSession] create_game_object(36, 260) 14:12:40.137 [GameSession] create_game_object(260, 0) -> 110000102bb939f 14:12:40.137 [GameSession] create_game_object(260, 0) -> 11000013d5e7d6f 14:12:40.137 [GameSession] create_game_object(260, 0) -> 11000010547ecd2 14:12:40.154 [GameSession] create_game_object(36, 261) 14:12:40.154 [GameSession] create_game_object(261, 0) -> 110000102bb939f 14:12:40.154 [GameSession] create_game_object(261, 0) -> 11000013d5e7d6f 14:12:40.154 [GameSession] create_game_object(261, 0) -> 11000010547ecd2 14:12:40.171 [GameSession] create_game_object(36, 262) 14:12:40.171 [GameSession] create_game_object(262, 0) -> 110000102bb939f 14:12:40.171 [GameSession] create_game_object(262, 0) -> 11000013d5e7d6f 14:12:40.171 [GameSession] create_game_object(262, 0) -> 11000010547ecd2 14:12:40.187 [GameSession] create_game_object(36, 263) 14:12:40.187 [GameSession] create_game_object(263, 0) -> 110000102bb939f 14:12:40.187 [GameSession] create_game_object(263, 0) -> 11000013d5e7d6f 14:12:40.187 [GameSession] create_game_object(263, 0) -> 11000010547ecd2 14:12:40.204 [GameSession] create_game_object(36, 264) 14:12:40.204 [GameSession] create_game_object(264, 0) -> 110000102bb939f 14:12:40.204 [GameSession] create_game_object(264, 0) -> 11000013d5e7d6f 14:12:40.204 [GameSession] create_game_object(264, 0) -> 11000010547ecd2 14:12:40.220 [GameSession] create_game_object(36, 265) 14:12:40.220 [GameSession] create_game_object(265, 0) -> 110000102bb939f 14:12:40.220 [GameSession] create_game_object(265, 0) -> 11000013d5e7d6f 14:12:40.220 [GameSession] create_game_object(265, 0) -> 11000010547ecd2 14:12:40.237 [GameSession] create_game_object(36, 266) 14:12:40.237 [GameSession] create_game_object(266, 0) -> 110000102bb939f 14:12:40.237 [GameSession] create_game_object(266, 0) -> 11000013d5e7d6f 14:12:40.237 [GameSession] create_game_object(266, 0) -> 11000010547ecd2 14:12:40.254 [GameSession] create_game_object(36, 267) 14:12:40.254 [GameSession] create_game_object(267, 0) -> 110000102bb939f 14:12:40.254 [GameSession] create_game_object(267, 0) -> 11000013d5e7d6f 14:12:40.254 [GameSession] create_game_object(267, 0) -> 11000010547ecd2 14:12:40.270 [GameSession] create_game_object(36, 268) 14:12:40.270 [GameSession] create_game_object(268, 0) -> 110000102bb939f 14:12:40.270 [GameSession] create_game_object(268, 0) -> 11000013d5e7d6f 14:12:40.270 [GameSession] create_game_object(268, 0) -> 11000010547ecd2 14:12:40.287 [GameSession] create_game_object(36, 269) 14:12:40.287 [GameSession] create_game_object(269, 0) -> 110000102bb939f 14:12:40.287 [GameSession] create_game_object(269, 0) -> 11000013d5e7d6f 14:12:40.287 [GameSession] create_game_object(269, 0) -> 11000010547ecd2 14:12:40.305 [GameSession] create_game_object(36, 270) 14:12:40.305 [GameSession] create_game_object(270, 0) -> 110000102bb939f 14:12:40.305 [GameSession] create_game_object(270, 0) -> 11000013d5e7d6f 14:12:40.305 [GameSession] create_game_object(270, 0) -> 11000010547ecd2 14:12:40.320 [GameSession] create_game_object(36, 271) 14:12:40.320 [GameSession] create_game_object(271, 0) -> 110000102bb939f 14:12:40.320 [GameSession] create_game_object(271, 0) -> 11000013d5e7d6f 14:12:40.320 [GameSession] create_game_object(271, 0) -> 11000010547ecd2 14:12:40.337 [GameSession] create_game_object(36, 272) 14:12:40.337 [GameSession] create_game_object(272, 0) -> 110000102bb939f 14:12:40.337 [GameSession] create_game_object(272, 0) -> 11000013d5e7d6f 14:12:40.337 [GameSession] create_game_object(272, 0) -> 11000010547ecd2 14:12:40.354 [GameSession] create_game_object(36, 273) 14:12:40.354 [GameSession] create_game_object(273, 0) -> 110000102bb939f 14:12:40.354 [GameSession] create_game_object(273, 0) -> 11000013d5e7d6f 14:12:40.354 [GameSession] create_game_object(273, 0) -> 11000010547ecd2 14:12:40.371 [GameSession] create_game_object(36, 274) 14:12:40.371 [GameSession] create_game_object(274, 0) -> 110000102bb939f 14:12:40.371 [GameSession] create_game_object(274, 0) -> 11000013d5e7d6f 14:12:40.371 [GameSession] create_game_object(274, 0) -> 11000010547ecd2 14:12:40.387 [GameSession] create_game_object(36, 275) 14:12:40.387 [GameSession] create_game_object(275, 0) -> 110000102bb939f 14:12:40.387 [GameSession] create_game_object(275, 0) -> 11000013d5e7d6f 14:12:40.387 [GameSession] create_game_object(275, 0) -> 11000010547ecd2 14:12:40.404 [GameSession] create_game_object(36, 276) 14:12:40.404 [GameSession] create_game_object(276, 0) -> 110000102bb939f 14:12:40.404 [GameSession] create_game_object(276, 0) -> 11000013d5e7d6f 14:12:40.404 [GameSession] create_game_object(276, 0) -> 11000010547ecd2 14:12:40.421 [GameSession] create_game_object(36, 277) 14:12:40.421 [GameSession] create_game_object(277, 0) -> 110000102bb939f 14:12:40.421 [GameSession] create_game_object(277, 0) -> 11000013d5e7d6f 14:12:40.421 [GameSession] create_game_object(277, 0) -> 11000010547ecd2 14:12:40.454 [GameSession] create_game_object(36, 278) 14:12:40.454 [GameSession] create_game_object(278, 0) -> 110000102bb939f 14:12:40.454 [GameSession] create_game_object(278, 0) -> 11000013d5e7d6f 14:12:40.454 [GameSession] create_game_object(278, 0) -> 11000010547ecd2 14:12:40.470 [GameSession] create_game_object(36, 279) 14:12:40.470 [GameSession] create_game_object(279, 0) -> 110000102bb939f 14:12:40.470 [GameSession] create_game_object(279, 0) -> 11000013d5e7d6f 14:12:40.470 [GameSession] create_game_object(279, 0) -> 11000010547ecd2 14:12:40.487 [GameSession] create_game_object(36, 280) 14:12:40.487 [GameSession] create_game_object(280, 0) -> 110000102bb939f 14:12:40.487 [GameSession] create_game_object(280, 0) -> 11000013d5e7d6f 14:12:40.487 [GameSession] create_game_object(280, 0) -> 11000010547ecd2 14:12:40.504 [GameSession] create_game_object(36, 281) 14:12:40.504 [GameSession] create_game_object(281, 0) -> 110000102bb939f 14:12:40.504 [GameSession] create_game_object(281, 0) -> 11000013d5e7d6f 14:12:40.504 [GameSession] create_game_object(281, 0) -> 11000010547ecd2 14:12:40.721 [GameSession] create_game_object(36, 282) 14:12:40.721 [GameSession] create_game_object(282, 0) -> 110000102bb939f 14:12:40.721 [GameSession] create_game_object(282, 0) -> 11000013d5e7d6f 14:12:40.721 [GameSession] create_game_object(282, 0) -> 11000010547ecd2 14:12:40.754 [GameSession] create_game_object(36, 283) 14:12:40.754 [GameSession] create_game_object(283, 0) -> 110000102bb939f 14:12:40.754 [GameSession] create_game_object(283, 0) -> 11000013d5e7d6f 14:12:40.754 [GameSession] create_game_object(283, 0) -> 11000010547ecd2 14:12:40.771 [GameSession] create_game_object(36, 284) 14:12:40.771 [GameSession] create_game_object(284, 0) -> 110000102bb939f 14:12:40.771 [GameSession] create_game_object(284, 0) -> 11000013d5e7d6f 14:12:40.771 [GameSession] create_game_object(284, 0) -> 11000010547ecd2 14:12:40.772 [Lua] Init group template: horde 14:12:44.715 [Lua] [SharedState] deus_run_state_86492448: health_percentage:110000102bb939f:1:5:4 = 0.59999999999999998 14:12:46.954 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 14:12:46.954 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 14:12:46.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 14:12:46.954 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 14:12:46.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 14:12:47.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:12:47.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 14:12:47.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:12:47.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:12:47.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 14:12:48.538 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"wwise\/drakegun":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true} 14:12:48.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 14:12:48.680 [GameSession] destroy_game_object(198) 14:12:48.713 [GameSession] destroy_game_object(195) 14:12:48.747 [GameSession] destroy_game_object(185) 14:12:48.880 [GameSession] destroy_game_object(166) 14:12:49.239 <>..._extensions/default_player_unit/buffs/buff_templates.lua:3228: attempt to get length of local 'server_buff_ids' (a nil value)<> <> {00007ff625d10000, 011fd000, 615178ab, 780407bc-404d-4556-9f4d-a5a8312d24e2, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007fff45580000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff625d10000:0x00000000002d97dd 0x00007ff625d10000:0x000000000032a80b 0x00007ff625d10000:0x0000000000115600 0x00007ff625d10000:0x0000000000101ae7 0x00007ff625d10000:0x000000000011857a 0x00007ff625d10000:0x0000000000080c5a 0x00007ff625d10000:0x0000000000080db0 0x00007ff625d10000:0x000000000008c1cb 0x00007ff625d10000:0x000000000007aad5 0x00007ff625d10000:0x000000000007b0c8 0x00007ff625d10000:0x0000000000156d87 0x00007fff45580000:0x000000000000286e 0x00007fff45580000:0x000000000000bb8d lua_pcall 0x00007ff625d10000:0x000000000032a1a9 0x00007ff625d10000:0x000000000003135e 0x00007ff625d10000:0x0000000000030d2e 0x00007ff625d10000:0x0000000000021d55 0x00007ff625d10000:0x00000000000223e9 0x00007ff625d10000:0x00000000000225a2 0x00007ff625d10000:0x0000000000495ddb <> <>1<> <>main<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>015c0ca8-497e-4bf7-95f2-059312a0ab14<> <>--- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 25231MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 49649 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): Yeti Stereo Microphone <> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-11-01-13.36.01-015c0ca8-497e-4bf7-95f2-059312a0ab14.log<> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-11-01-13.36.01-015c0ca8-497e-4bf7-95f2-059312a0ab14.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> trigger_flow_event #ID[1bd17614] trigger_external_event: #ID[1bd17614] Unit Resource Name: #ID[2ece63855280fb09] Unit Level Name: #ID[0000000000000000] <> <> <> [1] @scripts/unit_extensions/default_player_unit/buffs/buff_templates.lua:3228: in function buff_func [2] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:1129: in function trigger_procs [3] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:458: in function add_damage [4] @scripts/helpers/damage_utils.lua:1832: in function add_damage_network [5] @scripts/unit_extensions/human/ai_player_unit/ai_utils.lua:227: in function damage_target [6] @scripts/entity_system/systems/animation/animation_callback_templates.lua:142: in function cb [7] @scripts/entity_system/systems/animation/animation_system.lua:52:in function <...pts/entity_system/systems/animation/animation_system.lua:47> [8] @foundation/scripts/managers/event/event_manager.lua:59: in function trigger [9] @scripts/flow/flow_callbacks.lua:26:in function [10] =[C]: in function update_animations_with_callback [11] @foundation/scripts/util/script_world.lua:361: in function update [12] @foundation/scripts/managers/world/world_manager.lua:102: in function update [13] @scripts/boot.lua:899: in function game_update [14] @scripts/boot.lua:625:in function <> <> [1] player = table: 000000000D65EEE0; buff = table: 000000000E2533E0; params = table: 00000000000C9640; player_unit = [Unit \'#ID[daebdd43bfa0b970]\']; buff_extension = table: 0000000007DB6C50; template = table: 0000000001833540; remove_buff_stack_data_array = table: 0000000001833570; i = 1; remove_buff_stack_data = table: 00000000018335A0; buff_to_remove = "bardin_engineer_stacking_damage_reduction_buff"; num_stacks = 1; buff_system = table: 000000000AC34AD0; server_buff_ids = nil [2] self = table: 0000000007DB6C50; event = "on_damage_taken"; event_buffs = table: 000000000DB20850; num_event_buffs = 1; is_server = true; is_local = true; world = [World]; player = table: 000000000D65EEE0; num_args = 3; current_time = 250.66074077226222; params = table: 00000000000C9640; event_buffs_to_remove = table: 00000000000C96A0; weigthed_proc_keys = 2; temp_weighted_procs = table: 00000000000C9700; owner = table: 000000000D65EEE0; i = 1; buff = table: 000000000E2533E0; buff_func_name = "remove_buff_stack"; buff_func = [function] [3] self = table: 000000001347C270; attacker_unit = [Unit \'#ID[2ece63855280fb09]\']; damage_amount = 22.5; hit_zone_name = "torso"; damage_type = "cutting"; hit_position = Vector3(-9.13506, 41.7055, 19.6773); damage_direction = Vector3(0.158304, -0.919115, 0.360788); damage_source_name = "skaven_clan_rat_with_shield"; hit_ragdoll_actor = nil; source_attacker_unit = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; attack_type = nil; backstab_multiplier = nil; status_extension = table: 000000000E9CD300; breed = table: 0000000001ACCBE0; unit = [Unit \'#ID[daebdd43bfa0b970]\']; damage_table = table: 00000000000C95E0; controller_features_manager = table: 00000000114C2180; buff_extension = table: 0000000007DB6C50 [4] attacked_unit = [Unit \'#ID[daebdd43bfa0b970]\']; attacker_unit = [Unit \'#ID[2ece63855280fb09]\']; original_damage_amount = 22.5; hit_zone_name = "torso"; damage_type = "cutting"; hit_position = Vector3(-9.13506, 41.7055, 19.6773); damage_direction = Vector3(0.158304, -0.919115, 0.360788); damage_source = "skaven_clan_rat_with_shield"; hit_ragdoll_actor = nil; source_attacker_unit = nil; buff_attack_type = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; backstab_multiplier = nil; network_manager = table: 00000000064AA8E0; player_manager = table: 0000000014785AF0; is_server = true; local_player_unit = [Unit \'#ID[728d2e5d7d31a2af]\']; damage_amount = 22.5; buff_extension = table: 000000000C1C8C90; hit_unit_health_extension = table: 000000001347C270; num_victim_units = 1; t = 250.66074077226222; i = 1; victim_unit = [Unit \'#ID[daebdd43bfa0b970]\']; health_extension = table: 000000001347C270 [5] target_unit = [Unit \'#ID[daebdd43bfa0b970]\']; attacker_unit = [Unit \'#ID[2ece63855280fb09]\']; action = table: 0000000001ADFA90; damage_triplett = 15; damage_source = "skaven_clan_rat_with_shield"; damage = 30; attacker_pos = Vector3(-9.54481, 44.0845, 18.7434); target_pos = Vector3(-9.13506, 41.7055, 19.6773); damage_direction = Vector3(0.158304, -0.919115, 0.360788); _ = 3073; is_level_unit = false; difficulty_manager = table: 000000000BC8D950; difficulty_settings = table: 0000000000317360; diminishing_damage_data = table: 000000000BC9B080; target_slot_extension = table: 0000000007145060; is_player_unit = true [6] unit = [Unit \'#ID[2ece63855280fb09]\']; param = nil; blackboard = table: 00000000103B7E80; target_unit = [Unit \'#ID[daebdd43bfa0b970]\']; action = table: 0000000001ADFA90; damage = 15; combo = nil; attack_direction = nil [7] self = table: 0000000001D21180; unit = [Unit \'#ID[2ece63855280fb09]\']; callback = "anim_cb_damage"; param = nil; cb = [function] [8] self = table: 00000000064BE880; event_name = "animation_callback"; events = table: 0000000015E4B6B0; object = table: 0000000001D21180; callback_name = "animation_callback" [9] params = table: 00000000064E4F30 [11] world = [World]; dt = 0.016669133678078651; anim_callback = [function]; scene_callback = [functio<> <> [2] _event_buffs_index = 8; id = 107; is_husk = true; _stacking_buffs = table: 000000000DB13030; is_server = true; _continuous_screen_effects = table: 0000000007DB6E40; _vfx = table: 0000000007DB6EA0; _buff_id_refs = table: 000000000DB12FC0; _stat_buffs = table: 0000000007DB6CB0; _buffs = table: 0000000007DB6C80; _perks = table: 000000000DB12F90; _unit = [Unit '#ID[daebdd43bfa0b970]']; _deactivation_sounds_3p = table: 0000000007DB6E10; _prd_states = table: 000000000DB1ED60; individual_stat_buff_index = 1; world = [World]; _deactivation_screen_effects = table: 0000000007DB6E70; is_local = true; _deactivation_sounds = table: 0000000007DB6DE0; _event_buffs = table: 0000000007DB6DB0; _initial_buff_names = table: 000000000E9CC090; [3] network_manager = table: 00000000064AA8E0; _shield_duration_left = 0; statistics_db = table: 0000000007EE52D0; is_server = true; _end_reason = ""; _outline_extension = table: 000000000FFE4E50; buff_extension = table: 0000000007DB6C50; unit = [Unit '#ID[daebdd43bfa0b970]']; _recent_damage_type = "cutting"; game = [GameSession]; state = "alive"; last_damage_data = table: 00000000135FAD00; system_data = table: 0000000007112580; status_extension = table: 000000000E9CD300; unit_storage = table: 000000000F765FF0; player = table: 000000000D65EEE0; _career_index = 4; predicted_dead = false; damage = 0; is_invincible = false; predicted_damage = 0; damage_buffers = table: 00000000135FAFB0; network_transmit = table: 000000000211C920; _shield_amount = 0; is_bot = false; _profile_index = 3; dead = false; wounded_degen_timer = 250.89407163858414; previous_state = "alive"; previous_max_health = 100; health_game_object_id = 49; [7] network_event_delegate = table: 0000000010A5DBB0; anim_variable_update_list = table: 0000000001710600; profiler_names = table: 000000000C842A30; entity_manager = table: 0000000001156FC0; extension_init_context = table: 0000000001153D00; NAME = "animation_system"; unit_storage = table: 000000000F765FF0; update_list = table: 0000000001153D30; statistics_db = table: 0000000007EE52D0; is_server = true; extensions = table: 000000000C842A00; network_transmit = table: 000000000211C920; world = [World]; name = "animation_system"; system_api = table: 00000000128E0B00; [8] _events = table: 00000000064BEAD0; [12] locked = true; _scene_update_callbacks = table: 00000000006F3010; _worlds = table: 00000000006F2FE0; _update_queue = table: 00000000109FFFF0; _disabled_worlds = table: 00000000006F30B0; _wwise_worlds = table: 00000000006F31B0; _queued_worlds_to_release = table: 00000000006F3110; _anim_update_callbacks = table: 00000000006F3220; [13] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000001705C60; has_booted = true; loading_context = table: 00000000109FF840; startup_timer = 13.387707302346826; bar_timer = 0; disable_loading_bar = true; <> [Log end]