[Log version] 1
[Session] 1562d5fc-7f0a-4158-bf4f-68c8476dcdd5
UTC time stamps
17:58:39.697 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
17:58:39.697 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
17:58:39.697 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
17:58:39.697 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
17:58:39.697 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
17:58:39.698 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
17:58:39.728 [RazerChroma] Setup Razer Chroma resources
17:58:39.728 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
17:58:39.737 [Window] Window => active
17:58:39.775 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
17:58:39.792 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
17:58:40.093 [EAC] Init client 110000106697298
17:58:40.093 [EAC] EAC client initialized
17:58:40.093 warning: [EAC] Failed to initialize localization
17:58:40.093 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
17:58:40.097 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
17:58:40.207 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
17:58:40.523 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
17:58:41.031 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
17:58:41.033 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
17:58:41.182 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
17:58:41.182 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
17:58:41.183 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
17:58:41.183 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
17:58:41.183 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
17:58:41.253 [RazerChroma] Setup Razer Chroma
17:58:41.277 [LightFX ] Loaded DLL.
17:58:41.277 [LightFX ] Init()
17:58:41.281 [LightFX ] LightFX failed to initialize
17:58:41.294 [Lua] boot.lua start, os clock: 2.4380000000000002
17:58:41.295 [Lua] Boot:setup() entered. time: 0 os-clock: 2.4380000000000002
17:58:41.295 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 12336MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
17:58:41.295 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
17:58:41.299 [SteamStats] RequestCurrentStats success: true
17:58:42.529 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0641713907825761 os-clock: 3.673
17:58:42.529 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
17:58:42.530 [Lua] Flushing: resource_packages/strings [ResourcePackage]
17:58:42.531 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
17:58:42.532 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
17:58:42.532 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
17:58:42.532 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
17:58:42.532 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
17:58:42.532 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
17:58:42.534 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
17:58:42.534 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
17:58:42.535 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
17:58:42.535 [Lua] *****************************************************************
17:58:42.535 [Lua] ** Initial contents of script_data **
17:58:42.535 [Lua] script_data.beta_level_progression = false
17:58:42.535 [Lua] script_data.build_identifier = 75756469c168
17:58:42.535 [Lua] script_data.debug_interactions = false
17:58:42.535 [Lua] script_data.disable_debug_draw = true
17:58:42.535 [Lua] script_data.disable_intro_trailer = false
17:58:42.535 [Lua] script_data.disable_tutorial_at_start = false
17:58:42.535 [Lua] script_data.enable_detailed_tooltips = false
17:58:42.535 [Lua] script_data.force_debug_disabled = true
17:58:42.535 [Lua] script_data.force_steam = true
17:58:42.535 [Lua] script_data.hide_fps = true
17:58:42.535 [Lua] script_data.hide_version_info = true
17:58:42.535 [Lua] script_data.matchmaking_debug = true
17:58:42.535 [Lua] script_data.network_debug = true
17:58:42.535 [Lua] script_data.package_debug = true
17:58:42.535 [Lua] script_data.packaged_build = true
17:58:42.535 [Lua] script_data.settings = { }
17:58:42.535 [Lua] script_data.show_fps = false
17:58:42.535 [Lua] script_data.spawn_empty_chest = true
17:58:42.535 [Lua] script_data.telemetry_log_interval = 600
17:58:42.535 [Lua] script_data.test_backend = stage_steam_playfab
17:58:42.535 [Lua] script_data.tobii_button = false
17:58:42.535 [Lua] script_data.use_beta_overlay = false
17:58:42.535 [Lua] script_data.use_local_backend = false
17:58:42.535 [Lua] script_data.use_tech_telemetry = true
17:58:42.535 [Lua] script_data.use_telemetry = true
17:58:42.535 [Lua] *****************************************************************
17:58:42.535 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
17:58:42.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
17:58:42.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
17:58:42.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
17:58:42.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
17:58:42.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
17:58:42.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
17:58:42.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
17:58:42.684 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
17:58:42.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
17:58:42.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
17:58:42.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
17:58:42.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
17:58:43.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
17:58:43.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
17:58:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
17:58:43.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
17:58:43.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
17:58:43.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
17:58:43.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
17:58:43.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
17:58:43.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
17:58:43.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
17:58:43.306 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
17:58:43.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
17:58:43.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
17:58:43.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
17:58:43.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
17:58:43.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
17:58:43.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
17:58:43.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
17:58:43.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
17:58:43.406 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
17:58:43.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
17:58:43.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
17:58:43.419 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
17:58:43.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
17:58:43.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
17:58:43.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
17:58:43.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
17:58:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
17:58:43.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
17:58:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
17:58:43.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
17:58:43.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
17:58:43.517 [Lua] Using test backend: stage_steam_playfab
17:58:43.517 [Lua] nil
17:58:43.517 [Lua] table: 000000000005F9F0
17:58:43.558 [Lua] [1] = beastmen_minotaur (string)
17:58:43.558 [Lua] [2] = critter_rat (string)
17:58:43.558 [Lua] [3] = skaven_stormfiend_demo (string)
17:58:43.558 [Lua] [4] = chaos_dummy_troll (string)
17:58:43.558 [Lua] [5] = skaven_storm_vermin_warlord (string)
17:58:43.558 [Lua] [6] = chaos_vortex (string)
17:58:43.558 [Lua] [7] = skaven_loot_rat (string)
17:58:43.558 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
17:58:43.558 [Lua] [9] = chaos_dummy_sorcerer (string)
17:58:43.558 [Lua] [10] = chaos_tentacle (string)
17:58:43.558 [Lua] [11] = skaven_rat_ogre (string)
17:58:43.558 [Lua] [12] = skaven_grey_seer (string)
17:58:43.558 [Lua] [13] = skaven_stormfiend (string)
17:58:43.558 [Lua] [14] = skaven_storm_vermin_champion (string)
17:58:43.558 [Lua] [15] = chaos_spawn (string)
17:58:43.558 [Lua] [16] = skaven_stormfiend_boss (string)
17:58:43.558 [Lua] [17] = critter_pig (string)
17:58:43.558 [Lua] [18] = chaos_plague_wave_spawner (string)
17:58:43.558 [Lua] [19] = skaven_explosive_loot_rat (string)
17:58:43.558 [Lua] [20] = chaos_troll (string)
17:58:43.558 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
17:58:43.558 [Lua] [22] = skaven_warpfire_thrower (string)
17:58:43.558 [Lua] [23] = chaos_exalted_champion_warcamp (string)
17:58:43.558 [Lua] [24] = chaos_plague_sorcerer (string)
17:58:43.558 [Lua] [25] = skaven_pack_master (string)
17:58:43.558 [Lua] [26] = chaos_exalted_sorcerer (string)
17:58:43.558 [Lua] [27] = chaos_tentacle_sorcerer (string)
17:58:43.558 [Lua] [28] = chaos_mutator_sorcerer (string)
17:58:43.558 [Lua] [29] = skaven_poison_wind_globadier (string)
17:58:43.558 [Lua] [30] = skaven_gutter_runner (string)
17:58:43.558 [Lua] [31] = skaven_ratling_gunner (string)
17:58:43.558 [Lua] [32] = chaos_vortex_sorcerer (string)
17:58:43.558 [Lua] [33] = chaos_warrior (string)
17:58:43.558 [Lua] [34] = chaos_corruptor_sorcerer (string)
17:58:43.558 [Lua] [35] = chaos_exalted_champion_norsca (string)
17:58:43.558 [Lua] [36] = skaven_plague_monk (string)
17:58:43.558 [Lua] [37] = chaos_berzerker (string)
17:58:43.558 [Lua] [38] = beastmen_gor (string)
17:58:43.558 [Lua] [39] = beastmen_standard_bearer (string)
17:58:43.558 [Lua] [40] = beastmen_ungor (string)
17:58:43.558 [Lua] [41] = beastmen_ungor_archer (string)
17:58:43.558 [Lua] [42] = skaven_storm_vermin_commander (string)
17:58:43.558 [Lua] [43] = beastmen_standard_bearer_crater (string)
17:58:43.558 [Lua] [44] = skaven_storm_vermin (string)
17:58:43.558 [Lua] [45] = beastmen_ungor_dummy (string)
17:58:43.558 [Lua] [46] = beastmen_bestigor (string)
17:58:43.558 [Lua] [47] = chaos_raider (string)
17:58:43.558 [Lua] [48] = beastmen_bestigor_dummy (string)
17:58:43.558 [Lua] [49] = skaven_storm_vermin_with_shield (string)
17:58:43.558 [Lua] [50] = beastmen_gor_dummy (string)
17:58:43.558 [Lua] [51] = chaos_raider_tutorial (string)
17:58:43.558 [Lua] [52] = skaven_clan_rat_tutorial (string)
17:58:43.558 [Lua] [53] = chaos_marauder (string)
17:58:43.558 [Lua] [54] = skaven_dummy_clan_rat (string)
17:58:43.558 [Lua] [55] = chaos_fanatic (string)
17:58:43.558 [Lua] [56] = chaos_marauder_with_shield (string)
17:58:43.558 [Lua] [57] = chaos_zombie (string)
17:58:43.558 [Lua] [58] = skaven_clan_rat (string)
17:58:43.558 [Lua] [59] = skaven_clan_rat_with_shield (string)
17:58:43.558 [Lua] [60] = chaos_marauder_tutorial (string)
17:58:43.558 [Lua] [61] = skaven_dummy_slave (string)
17:58:43.558 [Lua] [62] = skaven_slave (string)
17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
17:58:43.598 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
17:58:43.605 [Lua] level display name dlc_bogenhafen_city
17:58:43.605 [Lua] level display name cemetery
17:58:43.605 [Lua] level display name forest_ambush
17:58:43.605 [Lua] level display name mines
17:58:43.605 [Lua] level display name nurgle
17:58:43.605 [Lua] level display name warcamp
17:58:43.605 [Lua] level display name bell
17:58:43.605 [Lua] level display name dlc_celebrate_crawl
17:58:43.605 [Lua] level display name skittergate
17:58:43.605 [Lua] level display name magnus
17:58:43.605 [Lua] level display name prologue
17:58:43.605 [Lua] level display name military
17:58:43.605 [Lua] level display name skaven_stronghold
17:58:43.605 [Lua] level display name fort
17:58:43.605 [Lua] level display name ground_zero
17:58:43.605 [Lua] level display name elven_ruins
17:58:43.605 [Lua] level display name farmlands
17:58:43.605 [Lua] level display name crater
17:58:43.605 [Lua] level display name plaza
17:58:43.605 [Lua] level display name ussingen
17:58:43.605 [Lua] level display name dlc_portals
17:58:43.605 [Lua] level display name catacombs
17:58:43.605 [Lua] level display name dlc_bogenhafen_slum
17:58:43.605 [Lua] level display name dlc_bastion
17:58:43.637 [Lua] TIME: 0.021
17:58:44.037 [Lua] [ConflictSettings] Contained breeds generated in: 0.37300000000000022
17:58:44.037 [Lua] ####### Testing HordeCompositions ########
17:58:44.037 [Lua] ####### Testing HordeCompositionsPacing ########
17:58:44.154 [Lua] <>realm = official<>
17:58:44.157 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.157 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.160 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.174 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.202 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.207 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.214 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.214 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.214 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.214 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.214 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.216 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.216 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.217 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.219 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.219 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.223 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
17:58:44.352 [Lua]
17:58:44.352 [Lua] [1] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1369573612 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 58813412 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = Tools (string)
17:58:44.352 [Lua] [2] = approved (string)
17:58:44.352 [Lua] [author] = bIbIbI(rus) (string)
17:58:44.352 [Lua] [sanctioned] = true (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
17:58:44.352 [Lua] [num_children] = 0 (number)
17:58:44.352 [Lua] [ugc_status] = 3 (number)
17:58:44.352 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
17:58:44.352 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
17:58:44.352 [Lua] [installed] = true (boolean)
17:58:44.352 [Lua] [enabled] = true (boolean)
17:58:44.352 [Lua] [name] = Vermintide Mod Framework (string)
17:58:44.352 [Lua] [dependency_error] = (string)
17:58:44.352 [Lua] [2] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1374248490 (string)
17:58:44.352 [Lua] [children] = table
17:58:44.352 [Lua] [1] = 1369573612 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 45268594 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = approved (string)
17:58:44.352 [Lua] [author] = prop joe (string)
17:58:44.352 [Lua] [sanctioned] = true (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
17:58:44.352 [Lua] [num_children] = 1 (number)
17:58:44.352 [Lua] [ugc_status] = 3 (number)
17:58:44.352 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
17:58:44.352 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
17:58:44.352 [Lua] [installed] = true (boolean)
17:58:44.352 [Lua] [enabled] = true (boolean)
17:58:44.352 [Lua] [name] = Penlight Lua Libraries (string)
17:58:44.352 [Lua] [dependency_error] = (string)
17:58:44.352 [Lua] [3] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1389872347 (string)
17:58:44.352 [Lua] [children] = table
17:58:44.352 [Lua] [1] = 1369573612 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 4821406 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = UI (string)
17:58:44.352 [Lua] [2] = approved (string)
17:58:44.352 [Lua] [author] = grasmann (string)
17:58:44.352 [Lua] [sanctioned] = true (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.352 [Lua] [num_children] = 1 (number)
17:58:44.352 [Lua] [ugc_status] = 3 (number)
17:58:44.352 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.352 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
17:58:44.352 [Lua] [installed] = true (boolean)
17:58:44.352 [Lua] [enabled] = true (boolean)
17:58:44.352 [Lua] [name] = Simple UI (string)
17:58:44.352 [Lua] [dependency_error] = (string)
17:58:44.352 [Lua] [4] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1652076803 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 108747267 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = applied (string)
17:58:44.352 [Lua] [author] = IamLupo (string)
17:58:44.352 [Lua] [sanctioned] = false (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
17:58:44.352 [Lua] [num_children] = 0 (number)
17:58:44.352 [Lua] [ugc_status] = 3 (number)
17:58:44.352 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
17:58:44.352 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
17:58:44.352 [Lua] [installed] = true (boolean)
17:58:44.352 [Lua] [enabled] = false (boolean)
17:58:44.352 [Lua] [name] = DealWithIt (string)
17:58:44.352 [Lua] [dependency_error] = (string)
17:58:44.352 [Lua] [5] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1391113873 (string)
17:58:44.352 [Lua] [children] = table
17:58:44.352 [Lua] [1] = 1369573612 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 65038749 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = applied (string)
17:58:44.352 [Lua] [author] = Aussiemon (string)
17:58:44.352 [Lua] [sanctioned] = false (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
17:58:44.352 [Lua] [num_children] = 1 (number)
17:58:44.352 [Lua] [ugc_status] = 3 (number)
17:58:44.352 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:58:44.352 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
17:58:44.352 [Lua] [installed] = true (boolean)
17:58:44.352 [Lua] [enabled] = false (boolean)
17:58:44.352 [Lua] [name] = More Hats and Frames (string)
17:58:44.352 [Lua] [dependency_error] = (string)
17:58:44.352 [Lua] [6] = table
17:58:44.352 [Lua] [download_pending] = false (boolean)
17:58:44.352 [Lua] [id] = 1460327284 (string)
17:58:44.352 [Lua] [children] = table
17:58:44.352 [Lua] [1] = 1369573612 (string)
17:58:44.352 [Lua] [banned] = false (boolean)
17:58:44.352 [Lua] [author_id] = 96578995 (number)
17:58:44.352 [Lua] [tags] = table
17:58:44.352 [Lua] [1] = UI (string)
17:58:44.352 [Lua] [2] = applied (string)
17:58:44.352 [Lua] [3] = approved (string)
17:58:44.352 [Lua] [author] = RIP AND TEAR (string)
17:58:44.352 [Lua] [sanctioned] = true (boolean)
17:58:44.352 [Lua] [out_of_date] = false (boolean)
17:58:44.352 [Lua] [downloading] = false (boolean)
17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
17:58:44.353 [Lua] [num_children] = 1 (number)
17:58:44.353 [Lua] [ugc_status] = 3 (number)
17:58:44.353 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
17:58:44.354 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = false (boolean)
17:58:44.354 [Lua] [name] = BossKillTimer (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [7] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1497861728 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 18741013 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = Art (string)
17:58:44.354 [Lua] [2] = Tools (string)
17:58:44.354 [Lua] [3] = Misc (string)
17:58:44.354 [Lua] [author] = 🔰SkacikPL🗾 (string)
17:58:44.354 [Lua] [sanctioned] = false (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
17:58:44.354 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Photomode (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [8] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1395655171 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 59593500 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = QoL (string)
17:58:44.354 [Lua] [2] = Balance/Tweaks (string)
17:58:44.354 [Lua] [3] = approved (string)
17:58:44.354 [Lua] [author] = Grimalackt (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
17:58:44.354 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Bot Improvements - Combat (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [9] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1487862316 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 45268594 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = approved (string)
17:58:44.354 [Lua] [2] = UI (string)
17:58:44.354 [Lua] [3] = QoL (string)
17:58:44.354 [Lua] [author] = prop joe (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.354 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Reroll Improvements (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [10] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1495937978 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 96578995 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = QoL (string)
17:58:44.354 [Lua] [2] = approved (string)
17:58:44.354 [Lua] [author] = RIP AND TEAR (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
17:58:44.354 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Host your own game (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [11] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1497664830 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [2] = 1389872347 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 155839973 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = approved (string)
17:58:44.354 [Lua] [author] = Gohas (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
17:58:44.354 [Lua] [num_children] = 2 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
17:58:44.354 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Item Filter (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [12] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1502859403 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 96578995 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = QoL (string)
17:58:44.354 [Lua] [2] = approved (string)
17:58:44.354 [Lua] [author] = RIP AND TEAR (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
17:58:44.354 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Notice Key Pickup (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [13] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1516618647 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 96578995 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = approved (string)
17:58:44.354 [Lua] [author] = RIP AND TEAR (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
17:58:44.354 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Friendly Fire Indicator (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [14] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1397265260 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 26572404 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = approved (string)
17:58:44.354 [Lua] [author] = Necrossin (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
17:58:44.354 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Numeric UI (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [15] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1498748049 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 140415807 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = denied (string)
17:58:44.354 [Lua] [author] = tour.dlang.org/ (string)
17:58:44.354 [Lua] [sanctioned] = false (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
17:58:44.354 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = false (boolean)
17:58:44.354 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [16] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1431393962 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 14284923 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = Misc (string)
17:58:44.354 [Lua] [3] = approved (string)
17:58:44.354 [Lua] [author] = Fracticality (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
17:58:44.354 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Bestiary (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [17] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1448714756 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 18741013 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = approved (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = Misc (string)
17:58:44.354 [Lua] [author] = 🔰SkacikPL🗾 (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
17:58:44.354 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = No Wobble (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [18] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1464907434 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 14284923 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = approved (string)
17:58:44.354 [Lua] [2] = UI (string)
17:58:44.354 [Lua] [3] = Misc (string)
17:58:44.354 [Lua] [author] = Fracticality (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
17:58:44.354 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Armory (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [19] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1459917022 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 155839973 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = approved (string)
17:58:44.354 [Lua] [2] = UI (string)
17:58:44.354 [Lua] [3] = QoL (string)
17:58:44.354 [Lua] [author] = Gohas (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
17:58:44.354 [Lua] [num_children] = 1 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
17:58:44.354 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Parry Indicator (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [20] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1455893647 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 38895286 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = applied (string)
17:58:44.354 [Lua] [4] = approved (string)
17:58:44.354 [Lua] [author] = Squatting Bear (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
17:58:44.354 [Lua] [num_children] = 0 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
17:58:44.354 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = false (boolean)
17:58:44.354 [Lua] [name] = Player List Plus (string)
17:58:44.354 [Lua] [dependency_error] = (string)
17:58:44.354 [Lua] [21] = table
17:58:44.354 [Lua] [download_pending] = false (boolean)
17:58:44.354 [Lua] [id] = 1445717962 (string)
17:58:44.354 [Lua] [children] = table
17:58:44.354 [Lua] [1] = 1369573612 (string)
17:58:44.354 [Lua] [2] = 1389872347 (string)
17:58:44.354 [Lua] [banned] = false (boolean)
17:58:44.354 [Lua] [author_id] = 38895286 (number)
17:58:44.354 [Lua] [tags] = table
17:58:44.354 [Lua] [1] = UI (string)
17:58:44.354 [Lua] [2] = QoL (string)
17:58:44.354 [Lua] [3] = applied (string)
17:58:44.354 [Lua] [4] = approved (string)
17:58:44.354 [Lua] [author] = Squatting Bear (string)
17:58:44.354 [Lua] [sanctioned] = true (boolean)
17:58:44.354 [Lua] [out_of_date] = false (boolean)
17:58:44.354 [Lua] [downloading] = false (boolean)
17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
17:58:44.354 [Lua] [num_children] = 2 (number)
17:58:44.354 [Lua] [ugc_status] = 3 (number)
17:58:44.354 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
17:58:44.354 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
17:58:44.354 [Lua] [installed] = true (boolean)
17:58:44.354 [Lua] [enabled] = true (boolean)
17:58:44.354 [Lua] [name] = Loadout Manager (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [22] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1383452616 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [2] = 1374248490 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = UI (string)
17:58:44.355 [Lua] [2] = QoL (string)
17:58:44.355 [Lua] [3] = approved (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
17:58:44.355 [Lua] [num_children] = 2 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.355 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Killfeed Tweaks (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [23] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1383542440 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = UI (string)
17:58:44.355 [Lua] [2] = approved (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.355 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Weapon Kill Counter (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [24] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1431627364 (string)
17:58:44.355 [Lua] [installed] = false (boolean)
17:58:44.355 [Lua] [ugc_status] = 2 (number)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [banned] = true (boolean)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [name] = ... (string)
17:58:44.355 [Lua] [description] = (string)
17:58:44.355 [Lua] [url] = (string)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [last_updated] = (string)
17:58:44.355 [Lua] [author] = unknown (string)
17:58:44.355 [Lua] [25] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1391228174 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = UI (string)
17:58:44.355 [Lua] [2] = QoL (string)
17:58:44.355 [Lua] [3] = approved (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = UI Improvements (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [26] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1399181123 (string)
17:58:44.355 [Lua] [installed] = false (boolean)
17:58:44.355 [Lua] [ugc_status] = 2 (number)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [banned] = true (boolean)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [name] = ... (string)
17:58:44.355 [Lua] [description] = (string)
17:58:44.355 [Lua] [url] = (string)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [last_updated] = (string)
17:58:44.355 [Lua] [author] = unknown (string)
17:58:44.355 [Lua] [27] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1402962846 (string)
17:58:44.355 [Lua] [installed] = false (boolean)
17:58:44.355 [Lua] [ugc_status] = 2 (number)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [banned] = true (boolean)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [name] = ... (string)
17:58:44.355 [Lua] [description] = (string)
17:58:44.355 [Lua] [url] = (string)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [last_updated] = (string)
17:58:44.355 [Lua] [author] = unknown (string)
17:58:44.355 [Lua] [28] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1421155919 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 75308424 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [2] = approved (string)
17:58:44.355 [Lua] [author] = th-om (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
17:58:44.355 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Mission timer (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [29] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1385428571 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = denied (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
17:58:44.355 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Weapon Switch Fix (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [30] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1402971136 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 38300192 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = approved (string)
17:58:44.355 [Lua] [2] = UI (string)
17:58:44.355 [Lua] [3] = QoL (string)
17:58:44.355 [Lua] [author] = Tomoko 👿 (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
17:58:44.355 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Needii (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [31] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1393343095 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [2] = 1374248490 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = approved (string)
17:58:44.355 [Lua] [2] = UI (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
17:58:44.355 [Lua] [num_children] = 2 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.355 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Scoreboard Tweaks (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [32] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1381145345 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Third Person (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [33] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1402835022 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = true (boolean)
17:58:44.355 [Lua] [author_id] = 33103900 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [2] = approved (string)
17:58:44.355 [Lua] [3] = QoL (string)
17:58:44.355 [Lua] [author] = unknown (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 2 (number)
17:58:44.355 [Lua] [description] = (string)
17:58:44.355 [Lua] [last_updated] = (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = StickyGrim (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [34] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1388911015 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = approved (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Chat Block (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [35] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1387440934 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [2] = approved (string)
17:58:44.355 [Lua] [3] = QoL (string)
17:58:44.355 [Lua] [4] = Cosmetic (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Third Person Equipment (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [36] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1409485499 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 65038749 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [author] = Aussiemon (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:58:44.355 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Extra Potion Dialogue (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [37] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1405221659 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 84308322 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [2] = UI (string)
17:58:44.355 [Lua] [3] = QoL (string)
17:58:44.355 [Lua] [author] = pixaal (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
17:58:44.355 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Less Annoying Friendly Fire (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [38] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1401098416 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
17:58:44.355 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Max Property Rolls (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [39] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1384087820 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [2] = 1374248490 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.355 [Lua] [num_children] = 2 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
17:58:44.355 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = True Solo QoL Tweaks (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [40] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1383433646 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = approved (string)
17:58:44.355 [Lua] [2] = UI (string)
17:58:44.355 [Lua] [3] = QoL (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
17:58:44.355 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Persistent Ammo Counter (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [41] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1395132559 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 65038749 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [author] = Aussiemon (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:58:44.355 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Creature Spawner (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [42] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1391114686 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 65038749 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = denied (string)
17:58:44.355 [Lua] [author] = Aussiemon (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:58:44.355 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = false (boolean)
17:58:44.355 [Lua] [name] = Skip Cutscenes (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [43] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1387894846 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [2] = QoL (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
17:58:44.355 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Killbots (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [44] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1388991228 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Healthbars (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [45] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1388882435 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 4821406 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = applied (string)
17:58:44.355 [Lua] [author] = grasmann (string)
17:58:44.355 [Lua] [sanctioned] = false (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
17:58:44.355 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Show Damage (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [46] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1479520507 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 18741013 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = UI (string)
17:58:44.355 [Lua] [2] = QoL (string)
17:58:44.355 [Lua] [3] = Misc (string)
17:58:44.355 [Lua] [4] = applied (string)
17:58:44.355 [Lua] [5] = approved (string)
17:58:44.355 [Lua] [author] = 🔰SkacikPL🗾 (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
17:58:44.355 [Lua] [num_children] = 1 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
17:58:44.355 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = My Hero (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [47] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1384094638 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [2] = 1374248490 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = UI (string)
17:58:44.355 [Lua] [2] = QoL (string)
17:58:44.355 [Lua] [3] = approved (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
17:58:44.355 [Lua] [num_children] = 2 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
17:58:44.355 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
17:58:44.355 [Lua] [installed] = true (boolean)
17:58:44.355 [Lua] [enabled] = true (boolean)
17:58:44.355 [Lua] [name] = Crosshair Customization (string)
17:58:44.355 [Lua] [dependency_error] = (string)
17:58:44.355 [Lua] [48] = table
17:58:44.355 [Lua] [download_pending] = false (boolean)
17:58:44.355 [Lua] [id] = 1384066089 (string)
17:58:44.355 [Lua] [children] = table
17:58:44.355 [Lua] [1] = 1369573612 (string)
17:58:44.355 [Lua] [2] = 1374248490 (string)
17:58:44.355 [Lua] [banned] = false (boolean)
17:58:44.355 [Lua] [author_id] = 45268594 (number)
17:58:44.355 [Lua] [tags] = table
17:58:44.355 [Lua] [1] = QoL (string)
17:58:44.355 [Lua] [2] = approved (string)
17:58:44.355 [Lua] [author] = prop joe (string)
17:58:44.355 [Lua] [sanctioned] = true (boolean)
17:58:44.355 [Lua] [out_of_date] = false (boolean)
17:58:44.355 [Lua] [downloading] = false (boolean)
17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
17:58:44.355 [Lua] [num_children] = 2 (number)
17:58:44.355 [Lua] [ugc_status] = 3 (number)
17:58:44.355 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.355 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
17:58:44.356 [Lua] [installed] = true (boolean)
17:58:44.356 [Lua] [enabled] = true (boolean)
17:58:44.356 [Lua] [name] = Neuter Ult Effects (string)
17:58:44.356 [Lua] [dependency_error] = (string)
17:58:44.356 [Lua] [49] = table
17:58:44.356 [Lua] [download_pending] = false (boolean)
17:58:44.356 [Lua] [id] = 1393694530 (string)
17:58:44.356 [Lua] [children] = table
17:58:44.356 [Lua] [1] = 1369573612 (string)
17:58:44.356 [Lua] [2] = 1374248490 (string)
17:58:44.356 [Lua] [3] = 1389872347 (string)
17:58:44.356 [Lua] [banned] = false (boolean)
17:58:44.356 [Lua] [author_id] = 45268594 (number)
17:58:44.356 [Lua] [tags] = table
17:58:44.356 [Lua] [author] = prop joe (string)
17:58:44.356 [Lua] [sanctioned] = false (boolean)
17:58:44.356 [Lua] [out_of_date] = false (boolean)
17:58:44.356 [Lua] [downloading] = false (boolean)
17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
17:58:44.356 [Lua] [num_children] = 3 (number)
17:58:44.356 [Lua] [ugc_status] = 3 (number)
17:58:44.356 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:58:44.356 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
17:58:44.356 [Lua] [installed] = true (boolean)
17:58:44.356 [Lua] [enabled] = true (boolean)
17:58:44.356 [Lua] [name] = Spawn Tweaks (string)
17:58:44.356 [Lua] [dependency_error] = (string)
17:58:44.356 [Lua] [50] = table
17:58:44.356 [Lua] [download_pending] = false (boolean)
17:58:44.356 [Lua] [id] = 1395453301 (string)
17:58:44.356 [Lua] [children] = table
17:58:44.356 [Lua] [1] = 1369573612 (string)
17:58:44.356 [Lua] [banned] = false (boolean)
17:58:44.356 [Lua] [author_id] = 58813412 (number)
17:58:44.356 [Lua] [tags] = table
17:58:44.356 [Lua] [1] = QoL (string)
17:58:44.356 [Lua] [2] = applied (string)
17:58:44.356 [Lua] [3] = approved (string)
17:58:44.356 [Lua] [author] = bIbIbI(rus) (string)
17:58:44.356 [Lua] [sanctioned] = true (boolean)
17:58:44.356 [Lua] [out_of_date] = false (boolean)
17:58:44.356 [Lua] [downloading] = false (boolean)
17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
17:58:44.356 [Lua] [num_children] = 1 (number)
17:58:44.356 [Lua] [ugc_status] = 3 (number)
17:58:44.356 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
17:58:44.356 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
17:58:44.356 [Lua] [installed] = true (boolean)
17:58:44.356 [Lua] [enabled] = true (boolean)
17:58:44.356 [Lua] [name] = Skip Intro (string)
17:58:44.356 [Lua] [dependency_error] = (string)
17:58:44.356 [Lua] [51] = table
17:58:44.356 [Lua] [download_pending] = false (boolean)
17:58:44.356 [Lua] [id] = 1694820325 (string)
17:58:44.356 [Lua] [children] = table
17:58:44.356 [Lua] [1] = 1369573612 (string)
17:58:44.356 [Lua] [banned] = false (boolean)
17:58:44.356 [Lua] [author_id] = 40660875 (number)
17:58:44.356 [Lua] [tags] = table
17:58:44.356 [Lua] [1] = Area (string)
17:58:44.356 [Lua] [2] = Level (string)
17:58:44.356 [Lua] [3] = Misc (string)
17:58:44.356 [Lua] [4] = applied (string)
17:58:44.356 [Lua] [author] = I stot I (string)
17:58:44.356 [Lua] [sanctioned] = false (boolean)
17:58:44.356 [Lua] [out_of_date] = false (boolean)
17:58:44.356 [Lua] [downloading] = false (boolean)
17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
17:58:44.356 [Lua] [num_children] = 1 (number)
17:58:44.356 [Lua] [ugc_status] = 3 (number)
17:58:44.356 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
17:58:44.356 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
17:58:44.356 [Lua] [installed] = true (boolean)
17:58:44.356 [Lua] [enabled] = true (boolean)
17:58:44.356 [Lua] [name] = A Quiet Drink (string)
17:58:44.356 [Lua] [dependency_error] = (string)
17:58:44.356 [Lua]
17:58:44.356 [Lua]
17:58:44.356 [Lua] [1479520507] = 0 (number)
17:58:44.356 [Lua] [1497664830] = 5 (number)
17:58:44.356 [Lua] [1389872347] = 17 (number)
17:58:44.356 [Lua] [1369573612] = 28 (number)
17:58:44.356 [Lua] [1459917022] = 10 (number)
17:58:44.356 [Lua] [1391228174] = 18 (number)
17:58:44.356 [Lua] [1516618647] = 7 (number)
17:58:44.356 [Lua] [1374248490] = 27 (number)
17:58:44.356 [Lua] [1395453301] = 26 (number)
17:58:44.356 [Lua] [1383433646] = 25 (number)
17:58:44.356 [Lua] [1395655171] = 2 (number)
17:58:44.356 [Lua] [1455893647] = 11 (number)
17:58:44.356 [Lua] [1402971136] = 20 (number)
17:58:44.356 [Lua] [1431393962] = 29 (number)
17:58:44.356 [Lua] [1383542440] = 16 (number)
17:58:44.356 [Lua] [1495937978] = 4 (number)
17:58:44.356 [Lua] [1388911015] = 23 (number)
17:58:44.356 [Lua] [1402835022] = 22 (number)
17:58:44.356 [Lua] [1393343095] = 21 (number)
17:58:44.356 [Lua] [1487862316] = 3 (number)
17:58:44.356 [Lua] [1421155919] = 19 (number)
17:58:44.356 [Lua] [1502859403] = 6 (number)
17:58:44.356 [Lua] [1448714756] = 8 (number)
17:58:44.356 [Lua] [1464907434] = 9 (number)
17:58:44.356 [Lua] [1384094638] = 14 (number)
17:58:44.356 [Lua] [1387440934] = 24 (number)
17:58:44.356 [Lua] [1445717962] = 12 (number)
17:58:44.356 [Lua] [1384066089] = 15 (number)
17:58:44.356 [Lua] [1397265260] = 30 (number)
17:58:44.356 [Lua] [1383452616] = 13 (number)
17:58:44.356 [Lua] [1460327284] = 1 (number)
17:58:44.356 [Lua]
17:58:44.371 [Lua]
17:58:44.371 [Lua] [1479520507] = 0 (number)
17:58:44.371 [Lua] [1497664830] = 5 (number)
17:58:44.371 [Lua] [1389872347] = 17 (number)
17:58:44.371 [Lua] [1369573612] = 28 (number)
17:58:44.371 [Lua] [1459917022] = 10 (number)
17:58:44.371 [Lua] [1391228174] = 18 (number)
17:58:44.371 [Lua] [1516618647] = 7 (number)
17:58:44.371 [Lua] [1374248490] = 27 (number)
17:58:44.371 [Lua] [1395453301] = 26 (number)
17:58:44.371 [Lua] [1383433646] = 25 (number)
17:58:44.371 [Lua] [1395655171] = 2 (number)
17:58:44.371 [Lua] [1455893647] = 11 (number)
17:58:44.371 [Lua] [1402971136] = 20 (number)
17:58:44.371 [Lua] [1431393962] = 29 (number)
17:58:44.371 [Lua] [1383542440] = 16 (number)
17:58:44.371 [Lua] [1495937978] = 4 (number)
17:58:44.371 [Lua] [1388911015] = 23 (number)
17:58:44.371 [Lua] [1402835022] = 22 (number)
17:58:44.371 [Lua] [1393343095] = 21 (number)
17:58:44.371 [Lua] [1487862316] = 3 (number)
17:58:44.371 [Lua] [1421155919] = 19 (number)
17:58:44.371 [Lua] [1502859403] = 6 (number)
17:58:44.371 [Lua] [1448714756] = 8 (number)
17:58:44.371 [Lua] [1464907434] = 9 (number)
17:58:44.371 [Lua] [1384094638] = 14 (number)
17:58:44.371 [Lua] [1387440934] = 24 (number)
17:58:44.371 [Lua] [1445717962] = 12 (number)
17:58:44.371 [Lua] [1384066089] = 15 (number)
17:58:44.371 [Lua] [1397265260] = 30 (number)
17:58:44.371 [Lua] [1383452616] = 13 (number)
17:58:44.371 [Lua] [1460327284] = 1 (number)
17:58:44.371 [Lua]
17:58:44.372 [Lua] <>modded = true<>
17:58:44.372 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
17:58:44.446 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
17:58:44.454 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
17:58:44.454 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c78d330)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c78d450)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024e64e0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024e6670)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fad0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fdc0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9742b0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e974400)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce385d0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8a140)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cdc0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da0d7c0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7ce00)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cda0)
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed046b0)
17:58:44.457 [Lua] <>modded = true<>
17:58:44.457 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
17:58:44.458 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
17:58:44.460 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
17:58:44.460 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
17:58:44.460 [Lua] <>modded = true<>
17:58:44.460 [Lua] <>Mod:1389872347:Simple UI = true<>
17:58:44.461 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
17:58:44.462 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
17:58:44.462 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:58:44.462 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:58:44.462 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c428880)
17:58:44.463 [Lua] <>modded = true<>
17:58:44.463 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
17:58:44.464 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
17:58:44.465 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
17:58:44.465 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fa760)
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a42a40)
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b30cc0)
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019bf760)
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b30b10)
17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2b620)
17:58:44.465 [Lua] <>modded = true<>
17:58:44.465 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
17:58:44.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
17:58:44.467 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
17:58:44.467 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c630)
17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c610)
17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d44c5b0)
17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d44c3f0)
17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430370)
17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430350)
17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4302f0)
17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d430130)
17:58:44.468 [Lua] <>modded = true<>
17:58:44.468 [Lua] <>Mod:1495937978:Host your own game = true<>
17:58:44.469 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
17:58:44.470 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
17:58:44.470 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c428b10)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15220)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153e0)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153a0)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15350)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e382d20)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e382f00)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e383050)
17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e382db0)
17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df468a0)
17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df46ae0)
17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
17:58:44.471 [Lua] <>modded = true<>
17:58:44.471 [Lua] <>Mod:1497664830:Item Filter = true<>
17:58:44.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
17:58:44.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
17:58:44.473 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
17:58:44.473 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bf0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bd0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695f00)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d696010)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d696030)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a2f90)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3060)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3040)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a32b0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fa0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181180)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181160)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc140)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc210)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc330)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5820b0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d582270)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d582250)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d582330)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3930)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e3880)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c400)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c4d0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c5c0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c6e0)
17:58:44.473 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
17:58:44.473 [Lua] <>modded = true<>
17:58:44.473 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
17:58:44.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
17:58:44.475 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
17:58:44.475 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
17:58:44.475 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439f0)
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fb4c0)
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fb3f0)
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf76d70)
17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
17:58:44.476 [Lua] <>modded = true<>
17:58:44.476 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
17:58:44.477 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
17:58:44.478 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
17:58:44.478 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07b530)
17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:58:44.478 [Lua] <>modded = true<>
17:58:44.478 [Lua] <>Mod:1397265260:Numeric UI = true<>
17:58:44.479 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
17:58:44.480 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
17:58:44.480 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
17:58:44.480 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.481 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c1610)
17:58:44.481 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c2890)
17:58:44.481 [Lua] <>modded = true<>
17:58:44.481 [Lua] <>Mod:1431393962:Bestiary = true<>
17:58:44.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
17:58:44.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
17:58:44.486 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2dea00)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a40)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a0700)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a0720)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029a6120)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6b7740)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6b77c0)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288850)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2800)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfd20)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028bfe00)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c500)
17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce50)
17:58:44.489 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c9a0)
17:58:44.489 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514090)
17:58:44.489 [Lua] <>modded = true<>
17:58:44.489 [Lua] <>Mod:1448714756:No Wobble = true<>
17:58:44.490 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
17:58:44.491 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
17:58:44.491 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
17:58:44.491 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.491 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319b450)
17:58:44.491 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
17:58:44.491 [Lua] <>modded = true<>
17:58:44.491 [Lua] <>Mod:1464907434:Armory = true<>
17:58:44.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
17:58:44.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
17:58:44.495 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
17:58:44.495 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2dea00)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a40)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c500)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f1a40)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce50)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c9a0)
17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514090)
17:58:44.498 [Lua] <>modded = true<>
17:58:44.498 [Lua] <>Mod:1459917022:Parry Indicator = true<>
17:58:44.499 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
17:58:44.500 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
17:58:44.500 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf878a0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045bfd0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045be60)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bee0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0193edc0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0193f090)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0193f0c0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01949d90)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194a560)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929990] (Origin: function: 0x009298c0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929990] (Origin: function: 0x00929a00)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929990] (Origin: function: 0x00929a20)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929e20] (Origin: function: 0x00929d50)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929e20] (Origin: function: 0x00929e90)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929e20] (Origin: function: 0x00929eb0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092a770] (Origin: function: 0x0092a6a0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092a770] (Origin: function: 0x0092a7e0)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092a770] (Origin: function: 0x0092a800)
17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
17:58:44.500 [Lua] <>modded = true<>
17:58:44.501 [Lua] <>Mod:1445717962:Loadout Manager = true<>
17:58:44.502 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
17:58:44.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
17:58:44.503 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da7c980)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af050)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef40)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef80)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af1c0)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da7cdf0)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031d7a30)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031d7af0)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b6d60)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a9a70)
17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
17:58:44.503 [Lua] <>modded = true<>
17:58:44.503 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
17:58:44.504 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
17:58:44.505 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
17:58:44.505 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
17:58:44.505 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0)
17:58:44.505 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cf9edd0)
17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cf9ef30)
17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024e64a0)
17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f1e0)
17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f100)
17:58:44.506 [Lua] <>modded = true<>
17:58:44.506 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
17:58:44.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
17:58:44.509 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
17:58:44.509 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfd20)
17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ae990] (Origin: function: 0x025aea80)
17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
17:58:44.509 [Lua] <>modded = true<>
17:58:44.509 [Lua] <>Mod:1391228174:UI Improvements = true<>
17:58:44.510 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
17:58:44.512 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
17:58:44.512 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3e8c30)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3e8500)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3e8c50)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3e8680)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3e8590)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da7d140)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da7d0e0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ae990] (Origin: function: 0x025aeb00)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e5c20)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695fa0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e37b0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e3b40)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e3990)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3840)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3930)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e3790)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e3ac0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d582440)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d610120)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6103f0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db1e650)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fa0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181010)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181330)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181180)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c80)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cb0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cf0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4500)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4d50)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4540)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dee7120)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da7ccb0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dee6c60)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dee6df0)
17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
17:58:44.513 [Lua] <>modded = true<>
17:58:44.513 [Lua] <>Mod:1421155919:Mission timer = true<>
17:58:44.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
17:58:44.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
17:58:44.515 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282520)
17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c771ec0)
17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5aa30)
17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439f0)
17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
17:58:44.515 [Lua] <>modded = true<>
17:58:44.515 [Lua] <>Mod:1402971136:Needii = true<>
17:58:44.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
17:58:44.517 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
17:58:44.517 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
17:58:44.517 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.517 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0ebcb0)
17:58:44.517 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
17:58:44.517 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
17:58:44.517 [Lua] <>modded = true<>
17:58:44.517 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
17:58:44.519 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
17:58:44.519 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
17:58:44.519 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0)
17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ac40)
17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a28f0)
17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5af10)
17:58:44.520 [Lua] <>modded = true<>
17:58:44.520 [Lua] <>Mod:1388911015:Chat Block = true<>
17:58:44.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
17:58:44.521 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
17:58:44.521 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
17:58:44.522 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c4c4d0)
17:58:44.522 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
17:58:44.522 [Lua] <>modded = true<>
17:58:44.522 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
17:58:44.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
17:58:44.524 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
17:58:44.524 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
17:58:44.524 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012eca10)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013125b0)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013175a0)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01312700)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01312440)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317680)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013173b0)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2980)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0)
17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
17:58:44.525 [Lua] <>modded = true<>
17:58:44.525 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
17:58:44.527 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
17:58:44.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
17:58:44.527 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d16d190)
17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d115280)
17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d16cea0)
17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1152e0)
17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
17:58:44.527 [Lua] <>modded = true<>
17:58:44.527 [Lua] <>Mod:1479520507:My Hero = true<>
17:58:44.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
17:58:44.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
17:58:44.530 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2df330)
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3150)
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3170)
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54b010)
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3110)
17:58:44.530 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
17:58:44.530 [Lua] <>modded = true<>
17:58:44.530 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
17:58:44.531 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
17:58:44.532 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
17:58:44.532 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf83a00)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83bd0)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83bb0)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b30)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b70)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b50)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b90)
17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf839e0)
17:58:44.533 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f1eb0)
17:58:44.533 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf839c0)
17:58:44.533 [Lua] <>modded = true<>
17:58:44.533 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
17:58:44.534 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
17:58:44.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
17:58:44.535 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0125ea60] (Origin: function: 0x0125fa00)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c67c5e0)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012ecc30)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01272210)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01354ce0)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01311d00)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d3400)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7910)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a78a0)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7e10)
17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
17:58:44.536 [Lua] <>modded = true<>
17:58:44.536 [Lua] <>Mod:1395453301:Skip Intro = true<>
17:58:44.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
17:58:44.538 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
17:58:44.538 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024e7a70)
17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024e7b20)
17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
17:58:44.538 [Lua] <>project = vermintide 2<>
17:58:44.538 [Lua] <>build = release<>
17:58:44.538 [Lua] <>platform = win32<>
17:58:44.538 [Lua] <>title_id = 5107<>
17:58:44.538 [Lua] <>content_revision = 7770<>
17:58:44.538 [Lua] <>engine_revision = 75756469c168<>
17:58:44.538 [Lua] <>release_version = 2.2<>
17:58:44.538 [Lua] <>rendering_backend = dx11<>
17:58:44.538 [Lua] <>teamcity_build_id = 58776<>
17:58:44.538 [Lua] <>steam_id = 110000106697298<>
17:58:44.538 [Lua] <>steam_profile_name = JayJay<>
17:58:44.538 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
17:58:44.539 [Lua] [Boot] Application build: release
17:58:44.539 [Lua] [Boot] Content revision: 7770
17:58:44.539 [Lua] [Boot] Engine revision: 75756469c168
17:58:44.539 [Lua] [Boot] Release version: 2.2
17:58:44.539 [Lua] Diff in user_setting: render_settings local_probes_enabled false true
17:58:44.539 [Lua] Diff in user_setting: ambient_light_quality low high
17:58:44.539 [Application] apply_user_settings
17:58:44.829 [Lua] Game:_handle_win32_graphics_quality() total time: 0.29
17:58:44.829 [Lua] apply: 0.27499999999999947
17:58:44.829 [Lua] save: 0.015000000000000568
17:58:44.829 [Lua]
17:58:44.829 [Lua] unaccounted: 0
17:58:44.829 [Lua] [Boot] User ID: 110000106697298 JayJay
17:58:44.834 [Lua] [SmokeTest] Disabled
17:58:44.834 [Lua] initializing mechanism to: adventure
17:58:44.834 [Lua] Game:setup() total time: 0.295
17:58:44.834 [Lua] handle rev info: 0
17:58:44.834 [Lua] handle gfx quality: 0.29000000000000004
17:58:44.834 [Lua] default settings: 0
17:58:44.834 [Lua] user settings: 0
17:58:44.834 [Lua] set frame times: 0
17:58:44.834 [Lua] init random: 0
17:58:44.834 [Lua] managers: 0.0040000000000004476
17:58:44.834 [Lua]
17:58:44.834 [Lua] unaccounted: 0.00099999999999944578
17:58:44.834 [Lua] [Boot] use baked enemy meshes: false
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
17:58:44.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
17:58:44.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
17:58:44.850 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
17:58:44.851 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:58:44.851 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:58:44.851 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:58:44.851 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:58:44.851 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
17:58:44.851 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e2190)
17:58:44.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
17:58:44.987 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
17:58:44.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
17:58:45.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
17:58:45.291 [Lua] [PackageManager] Force_load: resource_packages/title_screen
17:58:45.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
17:58:45.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
17:58:45.341 [Lua] [PackageManager] Force_load: resource_packages/menu
17:58:45.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
17:58:45.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
17:58:45.425 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
17:58:45.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
17:58:45.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
17:58:45.949 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
17:58:45.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
17:58:46.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
17:58:46.033 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
17:58:46.033 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
17:58:46.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
17:58:46.099 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
17:58:46.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
17:58:46.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
17:58:46.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
17:58:46.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
17:58:46.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
17:58:46.940 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
17:58:46.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
17:58:47.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
17:58:47.458 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
17:58:47.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
17:58:47.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
17:58:47.927 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
17:58:47.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:58:48.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
17:58:48.045 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
17:58:48.045 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
17:58:48.045 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0daac240)
17:58:48.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02b4d790)
17:58:48.045 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02b69650)
17:58:48.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e2132d0)
17:58:48.045 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0dd623d0)
17:58:48.046 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
17:58:48.046 [Lua] [Gamestate] Enter StateTitleScreen
17:58:48.046 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
17:58:48.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
17:58:48.062 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
17:58:48.062 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
17:58:48.062 [Save] Loading `save_data`
17:58:48.062 [Save] Load done
17:58:48.079 [Lua] [BackendManagerPlayFab] Backend Enabled
17:58:48.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:58:48.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:58:48.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
17:58:48.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
17:58:48.349 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
17:58:48.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
17:58:48.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
17:58:48.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
17:58:48.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
17:58:48.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
17:58:48.518 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
17:58:48.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
17:58:48.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
17:58:48.704 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
17:58:48.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
17:58:48.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
17:58:48.773 [Lua] [PackageManager] Force_load: resource_packages/inventory
17:58:48.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
17:58:48.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
17:58:48.820 [Lua] [PackageManager] Force_load: resource_packages/careers
17:58:48.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
17:58:48.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
17:58:48.870 [Lua] [PackageManager] Force_load: resource_packages/decals
17:58:48.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
17:58:48.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
17:58:48.938 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
17:58:48.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
17:58:49.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
17:58:49.407 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
17:58:49.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
17:58:50.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
17:58:50.121 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
17:58:50.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
17:58:50.245 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
17:58:50.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
17:58:50.917 [Lua] [PackageManager] Force_load: resource_packages/ingame
17:58:50.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
17:58:51.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
17:58:51.612 [Lua] [PackageManager] Force_load: resource_packages/pickups
17:58:51.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
17:58:51.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
17:58:51.680 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
17:58:51.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
17:58:51.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
17:58:51.730 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
17:58:51.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
17:58:51.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
17:58:51.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
17:58:57.032 [Lua] Populating data for character 1 15
17:58:57.284 [Lua] Requesting character data for index 2 15
17:58:57.284 [Lua] Populating data for character 2 15
17:58:57.534 [Lua] Requesting character data for index 3 15
17:58:57.534 [Lua] Populating data for character 3 15
17:58:57.785 [Lua] Requesting character data for index 4 15
17:58:57.785 [Lua] Populating data for character 4 15
17:58:58.037 [Lua] Requesting character data for index 5 15
17:58:58.037 [Lua] Populating data for character 5 15
17:58:58.288 [Lua] Requesting character data for index 6 15
17:58:58.288 [Lua] Populating data for character 6 15
17:58:58.555 [Lua] Requesting character data for index 7 15
17:58:58.555 [Lua] Populating data for character 7 15
17:58:58.823 [Lua] Requesting character data for index 8 15
17:58:58.823 [Lua] Populating data for character 8 15
17:58:59.092 [Lua] Requesting character data for index 9 15
17:58:59.092 [Lua] Populating data for character 9 15
17:58:59.359 [Lua] Requesting character data for index 10 15
17:58:59.359 [Lua] Populating data for character 10 15
17:58:59.626 [Lua] Requesting character data for index 11 15
17:58:59.626 [Lua] Populating data for character 11 15
17:58:59.893 [Lua] Requesting character data for index 12 15
17:58:59.893 [Lua] Populating data for character 12 15
17:59:00.262 [Lua] Requesting character data for index 13 15
17:59:00.262 [Lua] Populating data for character 13 15
17:59:00.513 [Lua] Requesting character data for index 14 15
17:59:00.513 [Lua] Populating data for character 14 15
17:59:00.814 [Lua] Requesting character data for index 15 15
17:59:00.814 [Lua] Populating data for character 15 15
17:59:01.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
17:59:01.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
17:59:01.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
17:59:01.771 [Lua] Player statistics loaded!
17:59:02.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
17:59:02.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
17:59:02.436 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
17:59:02.453 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
17:59:02.723 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
17:59:02.729 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
17:59:02.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
17:59:03.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
17:59:03.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
17:59:03.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
17:59:03.408 [Lua] [UnlockManager] All unlocks ready
17:59:03.424 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
17:59:04.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
17:59:04.445 [Lua] [Managers] Destroying state managers...
17:59:04.445 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
17:59:04.445 [Lua] [Gamestate] Enter state StateLoading
17:59:04.446 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
17:59:04.446 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:59:04.446 [Lua] [LobbyManager] Setting up network options
17:59:04.446 [Lua] state_loading_restart_network JOIN VIA STEAM 0
17:59:04.446 [Lua] registering RPCs
17:59:04.446 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
17:59:04.446 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
17:59:04.446 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:59:04.446 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
17:59:04.446 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:59:04.446 [Lua] [LevelTransitionHandler] load_level inn_level
17:59:04.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:59:04.446 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
17:59:04.446 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:59:04.446 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
17:59:04.446 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:59:04.447 [SteamVoipRoom] Creating room ec61c34542f05be0
17:59:04.447 [SteamVoipRoom] Joining room ec61c34542f05be0
17:59:04.447 [EAC] EAC server 110000106697298 is initializing
17:59:04.456 [EAC] Server is also client 110000106697298
17:59:04.456 [EACServer] [18:59:04:456][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67B104300 LogLevel: Info.
17:59:04.456 [Lua] ### Created peer state machine for 110000106697298
17:59:04.456 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
17:59:04.457 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
17:59:04.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:59:04.457 warning: [Application] Application.update_render_world is deprecated.
17:59:04.463 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:59:04.463 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:59:04.463 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
17:59:04.463 [Lua] Set lobby begin:
17:59:04.463 [Lua] Set lobby end.
17:59:04.463 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
17:59:04.463 [Lua] [LobbyHost] Changed state from 0 to creating
17:59:04.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:59:04.495 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:59:04.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:59:04.512 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
17:59:04.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:59:04.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:59:04.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:59:04.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:59:04.628 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:59:04.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:59:04.740 [SteamLobby] Detected added member 110000106697298
17:59:04.741 [Lua] [LobbyHost] Changed state from creating to joined
17:59:04.741 [Lua] [PartyManager] Leader is set to 110000106697298
17:59:04.741 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
17:59:04.741 [Lua] [ChatManager] Registering channel 1
17:59:04.741 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
17:59:04.741 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
17:59:04.741 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
17:59:04.757 [Lua] [NetworkServer] Changing num_players from nil to 1
17:59:04.757 [Lua] Players: 1
17:59:04.757 [Lua] Set lobby begin:
17:59:04.757 [Lua] Lobby data num_players = 1
17:59:04.757 [Lua] Lobby data level_key = inn_level
17:59:04.757 [Lua] Lobby data game_mode = 3
17:59:04.757 [Lua] Lobby data matchmaking = false
17:59:04.757 [Lua] Set lobby end.
17:59:06.469 [Lua] player (110000106697298,1) was put into party 0
17:59:06.469 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
17:59:06.469 [Lua] [StateLoading] got rpc_load_level 50 inn_level
17:59:10.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:59:10.295 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:59:10.312 [Lua] [LevelTransitionHandler] Level load completed!
17:59:10.312 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 701218 - weave: nil
17:59:10.314 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:59:10.314 [Lua] checking dlc's against conflict directors
17:59:10.314 [Lua] number of factions to include 1
17:59:10.314 [Lua] Updated list weights for random:
17:59:10.314 [Lua] skaven, 0.42 (0.00-0.42)
17:59:10.314 [Lua] chaos, 0.42 (0.42-0.83)
17:59:10.314 [Lua] beastmen, 0.17 (0.83-1.00)
17:59:10.314 [Lua] Rolled random faction: 0.391367107629776 skaven
17:59:10.314 [Lua] number of factions added 1
17:59:10.314 [Lua] --- --- ---
17:59:10.314 [Lua] Starting... difficulty 'normal'
17:59:10.314 [Lua] These are the starting conflict directors:
17:59:10.314 [Lua] inn_level
17:59:10.314 [Lua] --- --- ---
17:59:10.314 [Lua]
17:59:10.314 [Lua] DONE! Found the following directors:
17:59:10.314 [Lua] (free: 35), Master hash is:
17:59:10.314 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:59:10.314 [Lua] ### Sending rpc_level_loaded
17:59:10.314 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
17:59:10.314 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
17:59:10.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
17:59:10.329 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
17:59:10.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
17:59:10.346 [Lua] ### Sending rpc_level_loaded
17:59:10.346 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
17:59:10.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:59:10.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:59:10.380 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:59:10.381 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:59:10.381 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:59:11.382 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:59:11.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:59:11.382 [Lua] Set lobby begin:
17:59:11.382 [Lua] Lobby data host = 110000106697298
17:59:11.382 [Lua] Lobby data level_key = inn_level
17:59:11.382 [Lua] Lobby data game_mode = 3
17:59:11.382 [Lua] Lobby data country_code = DE
17:59:11.382 [Lua] Lobby data unique_server_name = JayJay
17:59:11.382 [Lua] Lobby data num_players = 1
17:59:11.382 [Lua] Lobby data matchmaking = false
17:59:11.382 [Lua] Set lobby end.
17:59:11.382 [Lua] [Managers] Destroying state managers...
17:59:11.383 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:59:11.383 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
17:59:11.383 [Lua] [Gamestate] Enter StateIngame HOST
17:59:11.383 [Lua] <>level = inn_level<>
17:59:11.383 [Lua] Set lobby begin:
17:59:11.383 [Lua] Lobby data host = 110000106697298
17:59:11.383 [Lua] Lobby data level_key = inn_level
17:59:11.383 [Lua] Lobby data game_mode = 3
17:59:11.383 [Lua] Lobby data selected_level_key = inn_level
17:59:11.383 [Lua] Lobby data country_code = DE
17:59:11.383 [Lua] Lobby data unique_server_name = JayJay
17:59:11.383 [Lua] Lobby data num_players = 1
17:59:11.383 [Lua] Lobby data matchmaking = false
17:59:11.383 [Lua] Set lobby end.
17:59:11.383 [Lua] [StateIngame] Server ingame
17:59:11.387 [Lua] Set lobby begin:
17:59:11.387 [Lua] Lobby data level_key = inn_level
17:59:11.387 [Lua] Lobby data selected_level_key = inn_level
17:59:11.387 [Lua] Lobby data unique_server_name = JayJay
17:59:11.387 [Lua] Lobby data matchmaking = false
17:59:11.387 [Lua] Lobby data host = 110000106697298
17:59:11.387 [Lua] Lobby data country_code = DE
17:59:11.387 [Lua] Lobby data game_mode = 3
17:59:11.387 [Lua] Lobby data difficulty = normal
17:59:11.387 [Lua] Lobby data num_players = 1
17:59:11.387 [Lua] Set lobby end.
17:59:11.387 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
17:59:11.387 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
17:59:11.387 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:59:11.387 [Lua] [Matchmaking] initializing
17:59:11.387 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
17:59:11.387 [Lua] [Matchmaking] register rpcs
17:59:11.387 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:59:11.387 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
17:59:11.387 [Lua] [GameNetworkManager] self.is_server = true
17:59:11.387 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
17:59:11.387 [Network] Setting artificial MTU limit to 65536
17:59:11.393 [Lua] Switching ConflictSettings: to: inn_level
17:59:11.393 [Lua] pacing=disabled
17:59:11.393 [Lua] roaming=nil
17:59:11.393 [Lua] disabled=false
17:59:11.393 [Lua] pack_spawning=disabled
17:59:11.393 [Lua] contained_breeds=nil
17:59:11.393 [Lua] boss=disabled
17:59:11.393 [Lua] horde=disabled
17:59:11.393 [Lua] specials=disabled
17:59:11.393 [Lua] name=inn_level
17:59:11.393 [Lua] intensity=disabled
17:59:11.393 [Lua] ---
17:59:11.393 [Lua] [LevelAnalysis] set_random_seed( 701218)
17:59:11.395 [Lua] [AIInterestPointSystem] Level Seed: 701218
17:59:11.395 [Lua]
17:59:11.395 [Lua] [entity_system_bag] = table
17:59:11.395 [Lua] [entity_system_bag] = metatable
17:59:11.395 [Lua] [startup_data] = table
17:59:11.396 [Lua] [entity_manager] = table
17:59:11.396 [Lua] [entity_manager] = metatable
17:59:11.396 [Lua] [unit_spawner] = table
17:59:11.396 [Lua] [unit_spawner] = metatable
17:59:11.396 [Lua] [unit_storage] = table
17:59:11.396 [Lua] [unit_storage] = metatable
17:59:11.396 [Lua] [dice_keeper] = table
17:59:11.396 [Lua] [dice_keeper] = metatable
17:59:11.396 [Lua] [is_server] = true (boolean)
17:59:11.396 [Lua] [world] = [World]
17:59:11.396 [Lua] [system_api] = table
17:59:11.396 [Lua] [entity_system] = table
17:59:11.396 [Lua] [entity_system] = metatable
17:59:11.396 [Lua] [network_lobby] = table
17:59:11.396 [Lua] [network_lobby] = metatable
17:59:11.396 [Lua] [profile_synchronizer] = table
17:59:11.396 [Lua] [profile_synchronizer] = metatable
17:59:11.396 [Lua] [level_transition_handler] = table
17:59:11.396 [Lua] [level_transition_handler] = metatable
17:59:11.396 [Lua] [num_local_human_players] = 1 (number)
17:59:11.396 [Lua] [statistics_db] = table
17:59:11.396 [Lua] [statistics_db] = metatable
17:59:11.396 [Lua] [network_server] = table
17:59:11.396 [Lua] [network_server] = metatable
17:59:11.396 [Lua] [input_manager] = table
17:59:11.396 [Lua] [input_manager] = metatable
17:59:11.396 [Lua] [network_clock] = table
17:59:11.396 [Lua] [network_clock] = metatable
17:59:11.396 [Lua] [network_transmit] = table
17:59:11.396 [Lua] [network_transmit] = metatable
17:59:11.396 [Lua] [free_flight_manager] = table
17:59:11.396 [Lua] [free_flight_manager] = metatable
17:59:11.396 [Lua] [network_manager] = table
17:59:11.396 [Lua] [network_manager] = metatable
17:59:11.396 [Lua] [network_event_delegate] = table
17:59:11.396 [Lua] [network_event_delegate] = metatable
17:59:11.396 [Lua]
17:59:11.396 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:59:11.396 [Lua] ignoring extension VersusInteractObjectiveExtension
17:59:11.396 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:59:11.396 [Lua] ignoring extension VersusSocketObjectiveExtension
17:59:11.396 [Lua] ignoring extension VersusTargetObjectiveExtension
17:59:11.396 [Lua] ignoring extension VersusMissionObjectiveExtension
17:59:11.396 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:59:11.398 [Lua] [AchievementManager] Achievements using the steam platform
17:59:11.399 [Lua] [StateIngame] Level seed: 701218
17:59:11.399 [World] Spawning level.
17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
17:59:11.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
17:59:11.508 [Lua] [LevelAnalysis] set_random_seed( 701218)
17:59:11.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
17:59:11.520 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
17:59:11.520 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
17:59:11.520 [Lua] [IngameUI] init
17:59:11.529 [SteamVoipClient] select_out(110000106697298, off)
17:59:11.532 [Lua] cb_razer_chroma_setup
17:59:11.567 [Lua] [Matchmaking] Cancelling matchmaking
17:59:11.567 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:59:11.567 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:59:11.567 [Lua] Set lobby begin:
17:59:11.567 [Lua] Lobby data level_key = inn_level
17:59:11.567 [Lua] Lobby data power_level = 0
17:59:11.567 [Lua] Lobby data selected_level_key = inn_level
17:59:11.567 [Lua] Lobby data unique_server_name = JayJay
17:59:11.567 [Lua] Lobby data matchmaking = false
17:59:11.567 [Lua] Lobby data host = 110000106697298
17:59:11.567 [Lua] Lobby data country_code = DE
17:59:11.567 [Lua] Lobby data game_mode = 3
17:59:11.567 [Lua] Lobby data difficulty = normal
17:59:11.567 [Lua] Lobby data num_players = 1
17:59:11.567 [Lua] Set lobby end.
17:59:11.568 [Flow] complete_skittergate_legend true
17:59:11.569 [Flow] complete_all_helmgart_levels_recruit true
17:59:11.570 [Flow] WitchHunterLevel:35
17:59:11.570 [Flow] LeaderYes
17:59:11.570 [Flow] ALL PC XP:304250
17:59:11.570 [Flow] Has "bogenhafen" DLC:true
17:59:11.570 [Flow] WH XP:60850
17:59:11.570 [Flow] Number of crafted items:11049
17:59:11.570 [Flow] Has "pre_order" DLC:true
17:59:11.570 [Flow] Sum of Powe Levels:1500
17:59:11.570 [Flow] lodestone diff 1:false
17:59:11.570 [Flow] magnus and forest activated
17:59:11.570 [Flow] magnus and forest activated
17:59:11.570 [Flow] cemetery and forest activated
17:59:11.570 [Flow] magnus and cemetery
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.570 [Flow] ALL RUNES ACTIVATED
17:59:11.570 [Flow] magnus and forest activated
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.570 [Flow] ALL RUNES ACTIVATED
17:59:11.570 [Flow] cemetery and forest activated
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.570 [Flow] ALL RUNES ACTIVATED
17:59:11.570 [Flow] magnus and forest activated
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.570 [Flow] ALL RUNES ACTIVATED
17:59:11.570 [Flow] magnus and cemetery
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.570 [Flow] ALL RUNES ACTIVATED
17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:59:11.571 [Lua] CurrentConflictSettings inn_level
17:59:11.571 [Lua] [ConflictDirector] conflict_director is ai_ready
17:59:11.571 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:59:11.571 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:59:11.573 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:59:11.573 [Lua] Forming navigation groups in one frame
17:59:11.573 [Lua] Forming navigation groups
17:59:11.591 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
17:59:11.592 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
17:59:11.592 [Lua] number of nav groups: 45
17:59:11.593 [Lua] number of refined nav groups : 25
17:59:11.594 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
17:59:11.594 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:59:11.594 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:59:11.594 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:59:11.596 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
17:59:11.596 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:59:11.618 [Lua] MUSIC: nil -> explore
17:59:11.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
17:59:12.466 [Lua] player (110000106697298,1) was put into party 1
17:59:12.466 [Lua] Assigning peer(110000106697298:1) to profile(5) career(3)
17:59:12.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(3)
17:59:12.466 [Lua] Set lobby begin:
17:59:12.466 [Lua] Lobby data level_key = inn_level
17:59:12.466 [Lua] Lobby data power_level = 0
17:59:12.466 [Lua] Lobby data selected_level_key = inn_level
17:59:12.466 [Lua] Lobby data difficulty = normal
17:59:12.466 [Lua] Lobby data player_slot_4 = 0:0
17:59:12.466 [Lua] Lobby data unique_server_name = JayJay
17:59:12.466 [Lua] Lobby data matchmaking = false
17:59:12.466 [Lua] Lobby data host = 110000106697298
17:59:12.466 [Lua] Lobby data country_code = DE
17:59:12.466 [Lua] Lobby data game_mode = 3
17:59:12.466 [Lua] Lobby data player_slot_5 = 110000106697298:1
17:59:12.466 [Lua] Lobby data player_slot_2 = 0:0
17:59:12.466 [Lua] Lobby data player_slot_1 = 0:0
17:59:12.466 [Lua] Lobby data player_slot_3 = 0:0
17:59:12.466 [Lua] Lobby data num_players = 1
17:59:12.466 [Lua] Set lobby end.
17:59:12.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
17:59:12.467 [Lua]
17:59:12.467 [Lua] [wwise/one_handed_swords] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
17:59:12.467 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
17:59:12.467 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean)
17:59:12.467 [Lua] [wwise/handgun_rifle] = false (boolean)
17:59:12.467 [Lua]
17:59:12.467 [Lua]
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
17:59:12.467 [Lua] [wwise/one_handed_hammers] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:59:12.467 [Lua] [resource_packages/careers/es_knight] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3] = false (boolean)
17:59:12.467 [Lua] [wwise/handgun_rifle] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean)
17:59:12.467 [Lua] [wwise/one_handed_swords] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
17:59:12.467 [Lua]
17:59:12.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:59:12.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:59:12.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
17:59:12.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:59:12.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
17:59:12.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
17:59:12.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:59:12.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:59:12.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
17:59:12.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
17:59:12.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
17:59:12.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
17:59:12.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
17:59:12.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
17:59:12.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:59:12.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:59:12.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:59:12.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
17:59:12.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:59:12.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:59:12.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
17:59:12.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
17:59:12.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
17:59:12.811 [Flow] DISABLE
17:59:12.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
17:59:12.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
17:59:12.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
17:59:12.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:59:12.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:59:12.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
17:59:12.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
17:59:12.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:59:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:59:12.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:59:12.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:59:12.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:59:12.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:59:12.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
17:59:12.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:59:12.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
17:59:12.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
17:59:12.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
17:59:12.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:59:12.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
17:59:13.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
17:59:13.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
17:59:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:59:13.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
17:59:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
17:59:13.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
17:59:13.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:59:13.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
17:59:13.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
17:59:13.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
17:59:13.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:59:13.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
17:59:13.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
17:59:13.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
17:59:13.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:59:13.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:59:13.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:59:13.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
17:59:13.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:59:13.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
17:59:13.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
17:59:13.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
17:59:13.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:59:13.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
17:59:13.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
17:59:13.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
17:59:13.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
17:59:13.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
17:59:13.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
17:59:13.679 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
17:59:13.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
17:59:13.725 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
17:59:13.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
17:59:13.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
17:59:13.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
17:59:13.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
17:59:13.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
17:59:13.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
17:59:13.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
17:59:14.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
17:59:14.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
17:59:14.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:59:14.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:59:14.179 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:59:14.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:59:14.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:59:14.469 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:59:14.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
17:59:14.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
17:59:14.558 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
17:59:14.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
17:59:14.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
17:59:14.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
17:59:14.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
17:59:14.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
17:59:14.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
17:59:14.874 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
17:59:14.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
17:59:14.946 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
17:59:14.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
17:59:14.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
17:59:14.979 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
17:59:14.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:59:15.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:59:15.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
17:59:15.105 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
17:59:15.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
17:59:15.223 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
17:59:15.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:59:15.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:59:15.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
17:59:15.652 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
17:59:15.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:59:15.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:59:15.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
17:59:15.705 [Lua] Players are leaving the safe zone
17:59:16.074 [Lua] StateInGameRunning:_game_actually_starts()
17:59:16.074 [Lua] [IngameUI] menu view on_enter start_menu_view
17:59:16.075 [Lua] hero_fullscreen_menu_on_enter
17:59:16.075 [Lua] #################################################################################################################
17:59:16.075 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:59:16.075 [Lua] #################################################################################################################
17:59:16.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
17:59:16.081 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0211ffb0
17:59:16.081 [World] Spawning level.
17:59:16.086 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
17:59:16.090 [SteamVoipClient] select_out(110000106697298, off)
17:59:16.093 [Lua] cb_razer_chroma_setup
17:59:16.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
17:59:16.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:59:16.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0
17:59:16.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0
17:59:16.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized
17:59:16.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
17:59:16.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
17:59:16.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:59:16.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:59:16.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
17:59:16.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
17:59:16.355 [Lua] Commit load time data
17:59:16.521 [Lua] PlayFabMirror:_commit_internal 1
17:59:16.521 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:59:16.522 [Lua] generate_backend_stats 110000106697298:1
17:59:16.530 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:59:16.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
17:59:16.530 [Lua] Set lobby begin:
17:59:16.530 [Lua] Lobby data level_key = inn_level
17:59:16.530 [Lua] Lobby data power_level = 835
17:59:16.530 [Lua] Lobby data selected_level_key = inn_level
17:59:16.530 [Lua] Lobby data difficulty = normal
17:59:16.530 [Lua] Lobby data player_slot_4 = 0:0
17:59:16.530 [Lua] Lobby data unique_server_name = JayJay
17:59:16.530 [Lua] Lobby data matchmaking = false
17:59:16.530 [Lua] Lobby data host = 110000106697298
17:59:16.530 [Lua] Lobby data country_code = DE
17:59:16.530 [Lua] Lobby data game_mode = 3
17:59:16.530 [Lua] Lobby data player_slot_5 = 110000106697298:1
17:59:16.530 [Lua] Lobby data player_slot_2 = 0:0
17:59:16.530 [Lua] Lobby data player_slot_1 = 0:0
17:59:16.530 [Lua] Lobby data player_slot_3 = 0:0
17:59:16.530 [Lua] Lobby data num_players = 1
17:59:16.530 [Lua] Set lobby end.
17:59:16.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
17:59:17.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
17:59:17.028 [Lua] commit result success 1
17:59:17.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 0
17:59:17.665 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 27249
17:59:18.972 [Lua] [IngameUI] menu view on_exit start_menu_view
17:59:18.972 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
17:59:18.972 [Lua] hero_fullscreen_menu_on_exit
17:59:18.976 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0211ffb0
17:59:18.976 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CAC0 -> Package still referenced, NOT unloaded:
17:59:18.976 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000255CAC0 -> Package still referenced, NOT unloaded:
17:59:18.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0
17:59:18.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0
17:59:19.801 [Lua] [IngameUI] menu view on_enter hero_view
17:59:19.808 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
17:59:19.808 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da61040)
17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da57e60)
17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da410a0)
17:59:19.820 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
17:59:19.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:59:19.821 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:59:19.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:59:19.847 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:59:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:59:20.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:59:20.160 [World] Spawning level.
17:59:20.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:22.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
17:59:22.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:59:22.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
17:59:22.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:59:22.145 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
17:59:22.145 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:59:22.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
17:59:22.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:59:22.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
17:59:22.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:59:22.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
17:59:22.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:59:22.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
17:59:22.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:59:22.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:59:22.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:59:22.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
17:59:22.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
17:59:22.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
17:59:22.454 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
17:59:25.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:25.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:59:25.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
17:59:25.757 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
17:59:25.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:59:25.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
17:59:25.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:59:26.628 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
17:59:26.628 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
17:59:33.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
17:59:33.838 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
17:59:33.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:59:33.839 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:59:33.839 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
17:59:33.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:59:33.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:59:34.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:59:34.165 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:59:34.177 [World] Spawning level.
17:59:34.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:36.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
17:59:36.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
17:59:36.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:59:36.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:59:36.797 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
17:59:36.877 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
17:59:36.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient
17:59:36.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient
17:59:37.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
17:59:37.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
17:59:37.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
17:59:37.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
17:59:37.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
17:59:37.911 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
17:59:38.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
17:59:38.034 [Lua] [PackageManager] Force_load: wwise/blunderbuss
17:59:38.055 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:39.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
17:59:39.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
17:59:39.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:59:39.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:59:39.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:59:39.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
17:59:39.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
17:59:39.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
17:59:39.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:40.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:40.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:40.219 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:43.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
17:59:43.133 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
17:59:43.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read,
17:59:43.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read,
17:59:43.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:59:43.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient
17:59:43.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
17:59:43.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
17:59:43.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
17:59:43.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
17:59:43.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
17:59:43.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
17:59:45.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
17:59:45.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
17:59:45.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:59:45.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:59:45.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient
17:59:45.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient
17:59:45.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
17:59:45.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
17:59:45.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:46.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:46.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01
17:59:46.322 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
17:59:46.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
17:59:46.854 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:59:46.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
17:59:46.855 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
17:59:46.856 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
17:59:46.856 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
17:59:46.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:59:46.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
17:59:46.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:59:50.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 9
17:59:50.655 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 9 1
17:59:50.947 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
17:59:50.947 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 9
17:59:51.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 9
17:59:55.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 10
17:59:55.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 10 2
17:59:55.642 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
17:59:55.642 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 10
17:59:56.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 10
17:59:57.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 11
17:59:57.899 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 11 3
17:59:58.161 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
17:59:58.161 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 11
17:59:58.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 11
18:00:00.783 [Lua] PlayFabMirror:_commit_internal 2
18:00:00.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12
18:00:00.783 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:00:00.786 [Lua] generate_backend_stats 110000106697298:1
18:00:00.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
18:00:00.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12
18:00:00.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 14
18:00:01.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12
18:00:01.141 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 4
18:00:01.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
18:00:01.425 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
18:00:03.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
18:00:03.063 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 14 5
18:00:03.063 [Lua] commit result success 2
18:00:04.346 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
18:00:04.346 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 14
18:00:05.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 14
18:00:07.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 15
18:00:07.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 15 6
18:00:07.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
18:00:07.580 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 15
18:00:08.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 15
18:00:10.991 [Lua] PlayFabMirror:_commit_internal 3
18:00:10.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:00:10.995 [Lua] generate_backend_stats 110000106697298:1
18:00:11.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16
18:00:11.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 7
18:00:11.355 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
18:00:11.355 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
18:00:11.449 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
18:00:11.449 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
18:00:11.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16
18:00:11.885 [Lua] commit result success 3
18:00:16.284 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 17
18:00:16.299 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 17 8
18:00:16.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
18:00:16.585 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 17
18:00:17.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 17
18:00:21.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 18
18:00:21.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 18 9
18:00:22.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
18:00:22.141 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 18
18:00:22.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 18
18:00:26.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 19
18:00:26.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 19 10
18:00:27.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
18:00:27.329 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 19
18:00:28.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 19
18:00:31.512 [Lua] PlayFabMirror:_commit_internal 4
18:00:31.512 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:00:31.516 [Lua] generate_backend_stats 110000106697298:1
18:00:31.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
18:00:31.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 11
18:00:31.786 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
18:00:31.786 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
18:00:32.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
18:00:32.309 [Lua] commit result success 4
18:00:33.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 21
18:00:33.064 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 21 12
18:00:33.324 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
18:00:33.324 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 21
18:00:34.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 21
18:00:36.522 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 22
18:00:36.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 22 13
18:00:36.819 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
18:00:36.819 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 22
18:00:37.603 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 22
18:00:48.473 [Lua] [IngameUI] menu view on_exit hero_view
18:00:48.480 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:00:48.480 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:00:48.480 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:00:53.246 [Lua] PlayFabMirror:_commit_internal 5
18:00:53.246 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:00:53.247 [Lua] generate_backend_stats 110000106697298:1
18:00:53.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 23
18:00:53.263 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 14
18:00:53.671 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
18:00:53.671 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23
18:00:54.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 23
18:00:54.190 [Lua] commit result success 5
18:01:33.686 [Lua] [IngameUI] menu view on_enter hero_view
18:01:33.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
18:01:33.689 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:01:33.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:01:33.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:01:33.703 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:01:33.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:01:33.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:01:34.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:01:34.019 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:01:34.027 [World] Spawning level.
18:01:34.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.090 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:34.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:34.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:34.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:35.289 [SteamLobby] Detected added member 1100001028dc124
18:01:35.290 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:01:35.290 [Lua] Players: 2
18:01:35.290 [Lua] Set lobby begin:
18:01:35.290 [Lua] Lobby data level_key = inn_level
18:01:35.290 [Lua] Lobby data power_level = 835
18:01:35.290 [Lua] Lobby data selected_level_key = inn_level
18:01:35.290 [Lua] Lobby data difficulty = normal
18:01:35.290 [Lua] Lobby data player_slot_4 = 0:0
18:01:35.290 [Lua] Lobby data unique_server_name = JayJay
18:01:35.290 [Lua] Lobby data matchmaking = false
18:01:35.290 [Lua] Lobby data host = 110000106697298
18:01:35.290 [Lua] Lobby data country_code = DE
18:01:35.290 [Lua] Lobby data game_mode = 3
18:01:35.290 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:01:35.290 [Lua] Lobby data player_slot_2 = 0:0
18:01:35.290 [Lua] Lobby data player_slot_1 = 0:0
18:01:35.290 [Lua] Lobby data player_slot_3 = 0:0
18:01:35.290 [Lua] Lobby data num_players = 2
18:01:35.290 [Lua] Set lobby end.
18:01:35.290 [Lua] [LobbyMembers] Member joined 1100001028dc124
18:01:35.307 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
18:01:35.307 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:01:35.323 [SteamAuthenticator] Sent ticket request to 1100001028dc124
18:01:35.323 [Lua] [ChatManager][1]System: Martin is joining the game
18:01:36.894 [Lua] [IngameUI] menu view on_exit hero_view
18:01:36.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:01:36.899 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:01:36.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:01:36.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:36.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:01:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:01:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:01:39.555 [SteamAuthenticator] Got ticket from 1100001028dc124
18:01:39.555 [SteamAuthenticator] BeginAuthSession 1100001028dc124
18:01:39.555 [SteamAuthenticator] Authenticating 1100001028dc124
18:01:39.571 [SteamAuthenticator] Got ticket request from 1100001028dc124
18:01:39.571 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
18:01:39.572 [SteamAuthenticator] Sent ticket to 1100001028dc124
18:01:39.889 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
18:01:40.023 [Connection] New session id 221 to 1100001028dc124.
18:01:40.090 [Connection] Established a connection <159.221> to 1100001028dc124
18:01:40.090 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:01:40.090 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
18:01:40.141 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 1100001028dc124, replying lobby_ok
18:01:40.226 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
18:01:40.328 [Lua] Set lobby begin:
18:01:40.328 [Lua] Lobby data level_key = inn_level
18:01:40.328 [Lua] Lobby data power_level = 835
18:01:40.328 [Lua] Lobby data selected_level_key = inn_level
18:01:40.328 [Lua] Lobby data difficulty = normal
18:01:40.328 [Lua] Lobby data player_slot_4 = 0:0
18:01:40.328 [Lua] Lobby data unique_server_name = JayJay
18:01:40.328 [Lua] Lobby data matchmaking = false
18:01:40.328 [Lua] Lobby data host = 110000106697298
18:01:40.328 [Lua] Lobby data country_code = DE
18:01:40.328 [Lua] Lobby data game_mode = 3
18:01:40.328 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:01:40.328 [Lua] Lobby data player_slot_2 = 1100001028dc124:1
18:01:40.328 [Lua] Lobby data player_slot_1 = 0:0
18:01:40.328 [Lua] Lobby data player_slot_3 = 0:0
18:01:40.328 [Lua] Lobby data num_players = 2
18:01:40.328 [Lua] Set lobby end.
18:01:40.328 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001028dc124
18:01:40.328 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001028dc124 | es:110000106697298
18:01:42.679 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
18:01:42.745 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "2"
18:01:42.745 [Lua] Mechanism says: a client joined the game! 1100001028dc124
18:01:42.745 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
18:01:42.745 [EACServer] [19:01:42:745][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
18:01:42.745 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
18:01:42.820 [EACServer] [19:01:42:819][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
18:01:42.996 [EACServer] [19:01:42:995][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated.
18:01:42.997 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
18:01:43.151 [EACServer] [19:01:43:150][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
18:01:43.452 [EACServer] [19:01:43:451][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
18:01:43.452 [EACServer] [19:01:43:451][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:01:43.467 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
18:01:44.717 [Lua] player (1100001028dc124,1) was put into party 0
18:01:44.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:01:44.767 [Lua] ### Sending rpc_level_loaded
18:01:44.767 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
18:01:44.767 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
18:01:44.902 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
18:01:44.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
18:01:46.756 [SteamVoipClient] select_out(1100001028dc124, on)
18:01:46.756 [SteamVoipClient] select_in(1100001028dc124, on)
18:01:46.756 [SteamVoipClient] select_out(1100001028dc124, off)
18:01:47.712 [Lua] [IngameUI] menu view on_enter hero_view
18:01:47.716 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
18:01:47.716 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:01:47.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:01:47.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:01:47.729 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:01:47.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:01:47.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:01:48.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:01:48.042 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:01:48.051 [World] Spawning level.
18:01:48.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:01:48.551 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:01:48.551 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
18:01:48.559 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:01:48.567 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:01:48.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:01:48.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:01:48.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:01:48.572 [Lua] Breedfreezer (server) starting a hot join sync
18:01:48.572 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
18:01:48.572 [Lua] RemotePlayer:create_game_object( ) 44
18:01:48.580 [Lua] player (1100001028dc124,1) was put into party 1
18:01:48.580 [Lua] Assigning peer(1100001028dc124:1) to profile(2) career(2)
18:01:48.580 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(2) career_index(2)
18:01:48.581 [Lua] Set lobby begin:
18:01:48.581 [Lua] Lobby data level_key = inn_level
18:01:48.581 [Lua] Lobby data power_level = 835
18:01:48.581 [Lua] Lobby data selected_level_key = inn_level
18:01:48.581 [Lua] Lobby data difficulty = normal
18:01:48.581 [Lua] Lobby data player_slot_4 = 0:0
18:01:48.581 [Lua] Lobby data unique_server_name = JayJay
18:01:48.581 [Lua] Lobby data matchmaking = false
18:01:48.581 [Lua] Lobby data host = 110000106697298
18:01:48.581 [Lua] Lobby data country_code = DE
18:01:48.581 [Lua] Lobby data game_mode = 3
18:01:48.581 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:01:48.581 [Lua] Lobby data player_slot_2 = 1100001028dc124:1
18:01:48.581 [Lua] Lobby data player_slot_1 = 0:0
18:01:48.581 [Lua] Lobby data player_slot_3 = 0:0
18:01:48.581 [Lua] Lobby data num_players = 2
18:01:48.581 [Lua] Set lobby end.
18:01:48.581 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001028dc124 | es:110000106697298
18:01:48.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:01:48.828 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:01:48.828 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:01:48.828 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:01:48.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:01:48.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
18:01:48.829 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:01:48.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
18:01:48.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:01:48.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:01:48.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
18:01:49.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
18:01:49.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
18:01:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
18:01:49.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
18:01:49.321 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
18:01:49.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
18:01:49.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
18:01:49.405 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
18:01:49.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:01:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:01:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:01:49.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:01:49.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:01:49.911 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:01:49.912 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:01:50.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:01:50.047 [Lua] [PackageManager] Force_load: wwise/staff
18:01:50.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
18:01:50.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
18:01:50.167 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
18:01:50.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:01:50.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:01:50.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:01:50.251 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
18:01:50.435 [Lua] Set lobby begin:
18:01:50.435 [Lua] Lobby data level_key = inn_level
18:01:50.435 [Lua] Lobby data power_level = 417
18:01:50.435 [Lua] Lobby data selected_level_key = inn_level
18:01:50.435 [Lua] Lobby data difficulty = normal
18:01:50.435 [Lua] Lobby data player_slot_4 = 0:0
18:01:50.435 [Lua] Lobby data unique_server_name = JayJay
18:01:50.435 [Lua] Lobby data matchmaking = false
18:01:50.435 [Lua] Lobby data host = 110000106697298
18:01:50.435 [Lua] Lobby data country_code = DE
18:01:50.435 [Lua] Lobby data game_mode = 3
18:01:50.435 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:01:50.435 [Lua] Lobby data player_slot_2 = 1100001028dc124:1
18:01:50.435 [Lua] Lobby data player_slot_1 = 0:0
18:01:50.435 [Lua] Lobby data player_slot_3 = 0:0
18:01:50.435 [Lua] Lobby data num_players = 2
18:01:50.435 [Lua] Set lobby end.
18:01:52.819 [Lua] [IngameUI] menu view on_exit hero_view
18:01:52.823 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:01:52.823 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:01:52.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:01:52.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:01:55.440 [Lua] Set lobby begin:
18:01:55.440 [Lua] Lobby data level_key = inn_level
18:01:55.440 [Lua] Lobby data power_level = 835
18:01:55.440 [Lua] Lobby data selected_level_key = inn_level
18:01:55.440 [Lua] Lobby data difficulty = normal
18:01:55.440 [Lua] Lobby data player_slot_4 = 0:0
18:01:55.440 [Lua] Lobby data unique_server_name = JayJay
18:01:55.440 [Lua] Lobby data matchmaking = false
18:01:55.440 [Lua] Lobby data host = 110000106697298
18:01:55.440 [Lua] Lobby data country_code = DE
18:01:55.440 [Lua] Lobby data game_mode = 3
18:01:55.440 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:01:55.440 [Lua] Lobby data player_slot_2 = 1100001028dc124:1
18:01:55.440 [Lua] Lobby data player_slot_1 = 0:0
18:01:55.440 [Lua] Lobby data player_slot_3 = 0:0
18:01:55.441 [Lua] Lobby data num_players = 2
18:01:55.441 [Lua] Set lobby end.
18:01:55.674 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:01:55.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
18:01:55.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:01:57.004 [Lua] PlayFabMirror:_commit_internal 6
18:01:57.004 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:01:57.006 [Lua] generate_backend_stats 110000106697298:1
18:01:57.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:01:57.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
18:01:57.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
18:01:58.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
18:01:58.271 [Lua] commit result success 6
18:02:27.019 [Lua] [IngameUI] menu view on_enter hero_view
18:02:27.023 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
18:02:27.023 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:02:27.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:02:27.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:02:27.037 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:02:27.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:02:27.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:02:27.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:02:27.348 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:02:27.357 [World] Spawning level.
18:02:27.374 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.374 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:35.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:35.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:35.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:02:35.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
18:02:35.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:02:35.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
18:02:35.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:02:35.914 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
18:02:35.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
18:02:35.960 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:02:35.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:02:35.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:02:35.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:02:36.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:02:36.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:02:36.193 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:02:36.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:02:36.261 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:02:36.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
18:02:39.066 [Lua] [IngameUI] menu view on_exit hero_view
18:02:39.071 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:02:39.071 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:02:39.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:02:39.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:39.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:39.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:39.078 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:02:39.078 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:02:39.078 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:02:52.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:02:52.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
18:02:52.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:02:52.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:02:52.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
18:02:52.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
18:02:52.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
18:02:52.705 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
18:02:54.393 [Lua] [IngameUI] menu view on_enter hero_view
18:02:54.397 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
18:02:54.397 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:02:54.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:02:54.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:02:54.411 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:02:54.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:02:54.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:02:54.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:02:54.722 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:02:54.730 [World] Spawning level.
18:02:54.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.791 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:54.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:02:54.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:02:54.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:03:01.480 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:01.919 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:03.966 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:04.290 [Lua] [IngameUI] menu view on_exit hero_view
18:03:04.294 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:03:04.294 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:03:04.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:03:04.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:03:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:03:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:03:04.302 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:03:04.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:03:04.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:03:04.508 [Lua] PlayFabMirror:_commit_internal 7
18:03:04.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 25
18:03:04.508 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:03:04.510 [Lua] generate_backend_stats 110000106697298:1
18:03:04.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:03:04.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 25
18:03:04.659 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:05.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 25
18:03:05.455 [Lua] commit result success 7
18:03:06.433 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:07.122 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:08.753 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:09.459 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:11.023 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:11.711 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:13.558 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:14.275 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:16.323 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:17.013 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:18.995 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:03:19.685 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:03:39.100 [Lua] Assigning peer(1100001028dc124:1) to profile(4) career(3)
18:03:39.100 [Lua] Set lobby begin:
18:03:39.100 [Lua] Lobby data level_key = inn_level
18:03:39.100 [Lua] Lobby data power_level = 835
18:03:39.100 [Lua] Lobby data selected_level_key = inn_level
18:03:39.100 [Lua] Lobby data difficulty = normal
18:03:39.100 [Lua] Lobby data player_slot_4 = 0:0
18:03:39.100 [Lua] Lobby data unique_server_name = JayJay
18:03:39.100 [Lua] Lobby data matchmaking = false
18:03:39.100 [Lua] Lobby data host = 110000106697298
18:03:39.100 [Lua] Lobby data country_code = DE
18:03:39.100 [Lua] Lobby data game_mode = 3
18:03:39.100 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:03:39.100 [Lua] Lobby data player_slot_2 = 0:0
18:03:39.100 [Lua] Lobby data player_slot_1 = 0:0
18:03:39.100 [Lua] Lobby data player_slot_3 = 0:0
18:03:39.100 [Lua] Lobby data num_players = 2
18:03:39.100 [Lua] Set lobby end.
18:03:39.100 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(4) career_index(3)
18:03:39.100 [Lua] Set lobby begin:
18:03:39.100 [Lua] Lobby data level_key = inn_level
18:03:39.100 [Lua] Lobby data power_level = 835
18:03:39.101 [Lua] Lobby data selected_level_key = inn_level
18:03:39.101 [Lua] Lobby data difficulty = normal
18:03:39.101 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:03:39.101 [Lua] Lobby data unique_server_name = JayJay
18:03:39.101 [Lua] Lobby data matchmaking = false
18:03:39.101 [Lua] Lobby data host = 110000106697298
18:03:39.101 [Lua] Lobby data country_code = DE
18:03:39.101 [Lua] Lobby data game_mode = 3
18:03:39.101 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:03:39.101 [Lua] Lobby data player_slot_2 = 0:0
18:03:39.101 [Lua] Lobby data player_slot_1 = 0:0
18:03:39.101 [Lua] Lobby data player_slot_3 = 0:0
18:03:39.101 [Lua] Lobby data num_players = 2
18:03:39.101 [Lua] Set lobby end.
18:03:39.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:0 | es:110000106697298
18:03:39.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
18:03:39.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298
18:03:39.218 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
18:03:39.218 [Lua] [GameNetworkManager] destroying game object with go_id=45
18:03:39.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
18:03:39.269 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient
18:03:39.277 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:03:39.279 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
18:03:39.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:03:39.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
18:03:39.283 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
18:03:39.284 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient
18:03:39.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
18:03:39.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:03:39.291 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
18:03:39.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:03:39.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:03:39.643 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
18:03:39.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:03:40.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:03:40.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
18:03:40.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
18:03:40.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
18:03:40.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
18:03:40.133 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
18:03:40.183 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
18:03:40.183 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
18:03:40.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
18:03:40.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
18:03:40.267 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
18:03:40.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
18:03:40.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
18:03:40.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
18:03:40.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:03:40.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:03:40.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:03:40.453 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
18:03:44.935 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:03:44.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
18:03:44.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:04:09.208 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:09.326 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:09.393 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:09.596 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:09.663 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:09.782 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:10.051 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:10.152 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:10.219 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:10.421 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:10.522 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:10.590 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:10.808 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:10.893 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:10.993 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:11.195 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:11.262 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:11.379 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:11.548 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:11.632 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:11.699 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:11.917 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:11.986 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:12.088 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:12.292 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:12.393 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:12.462 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:12.666 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:12.767 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:12.834 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:30.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
18:04:30.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298
18:04:30.515 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
18:04:30.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:04:30.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:04:30.516 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
18:04:30.561 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
18:04:30.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:04:30.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
18:04:30.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:04:30.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:04:30.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:04:30.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:04:30.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
18:04:30.713 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:04:30.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:04:30.763 [Lua] [PackageManager] Force_load: wwise/bow
18:04:30.780 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
18:04:35.083 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:35.419 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:36.825 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:37.128 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:40.820 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:41.177 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:43.368 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:43.721 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:45.045 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:45.415 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:47.086 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:47.460 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:51.341 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:51.698 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:04:51.980 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:04:52.367 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:03.655 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:04.045 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:04.329 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:04.693 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:06.683 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:07.052 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:09.965 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:10.330 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:12.394 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:12.815 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:05:14.638 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:05:15.060 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:06:39.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
18:07:32.191 [Lua] [IngameUI] menu view on_enter hero_view
18:07:32.195 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0
18:07:32.195 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:07:32.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:07:32.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:07:32.209 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:07:32.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:07:32.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:07:32.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:07:32.516 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:07:32.524 [World] Spawning level.
18:07:32.541 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.541 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.589 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:32.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:32.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:32.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:39.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:39.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:39.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:39.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:07:39.074 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
18:07:39.074 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298
18:07:39.090 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
18:07:39.099 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
18:07:41.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:41.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:41.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:07:41.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:07:41.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:07:59.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
18:07:59.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298
18:07:59.576 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
18:07:59.576 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
18:07:59.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:07:59.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:07:59.622 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
18:07:59.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:07:59.655 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:07:59.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:59.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:59.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
18:07:59.740 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
18:08:02.026 [Lua] [IngameUI] menu view on_exit hero_view
18:08:02.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0
18:08:02.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:08:02.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:08:02.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:08:12.086 [Lua] PlayFabMirror:_commit_internal 8
18:08:12.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 26
18:08:12.086 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:08:12.089 [Lua] generate_backend_stats 110000106697298:1
18:08:12.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27
18:08:12.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 26
18:08:13.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 26
18:08:13.119 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 15
18:08:13.395 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
18:08:13.395 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27
18:08:13.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27
18:08:13.881 [Lua] commit result success 8
18:08:32.648 [Lua] [Matchmaking] Cancelling matchmaking
18:08:32.648 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:08:36.110 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:08:36.110 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:08:36.112 [Lua] Set lobby begin:
18:08:36.112 [Lua] Lobby data level_key = inn_level
18:08:36.112 [Lua] Lobby data power_level = 835
18:08:36.112 [Lua] Lobby data selected_level_key = inn_level
18:08:36.112 [Lua] Lobby data difficulty = hardest
18:08:36.112 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:08:36.112 [Lua] Lobby data unique_server_name = JayJay
18:08:36.112 [Lua] Lobby data matchmaking = false
18:08:36.112 [Lua] Lobby data host = 110000106697298
18:08:36.112 [Lua] Lobby data country_code = DE
18:08:36.112 [Lua] Lobby data game_mode = 3
18:08:36.112 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0
18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0
18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0
18:08:36.113 [Lua] Lobby data num_players = 2
18:08:36.113 [Lua] Set lobby end.
18:08:36.113 [Lua] [PartyManager] Leader is set to 110000106697298
18:08:36.113 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
18:08:36.113 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:08:36.113 [Lua] Set lobby begin:
18:08:36.113 [Lua] Lobby data twitch_enabled = false
18:08:36.113 [Lua] Lobby data power_level = 835
18:08:36.113 [Lua] Lobby data num_players = 2
18:08:36.113 [Lua] Lobby data weave_name = false
18:08:36.113 [Lua] Lobby data game_mode = 1
18:08:36.113 [Lua] Lobby data mechanism = adventure
18:08:36.113 [Lua] Lobby data level_key = inn_level
18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0
18:08:36.113 [Lua] Lobby data selected_level_key = inn_level
18:08:36.113 [Lua] Lobby data unique_server_name = JayJay
18:08:36.113 [Lua] Lobby data quick_game = true
18:08:36.113 [Lua] Lobby data matchmaking = true
18:08:36.113 [Lua] Lobby data difficulty = hardest
18:08:36.113 [Lua] Lobby data country_code = DE
18:08:36.113 [Lua] Lobby data host = 110000106697298
18:08:36.113 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0
18:08:36.113 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0
18:08:36.113 [Lua] Lobby data eac_authorized = true
18:08:36.113 [Lua] Set lobby end.
18:08:36.113 [Lua] Set lobby begin:
18:08:36.113 [Lua] Lobby data twitch_enabled = false
18:08:36.113 [Lua] Lobby data power_level = 835
18:08:36.113 [Lua] Lobby data num_players = 2
18:08:36.113 [Lua] Lobby data weave_name = false
18:08:36.113 [Lua] Lobby data game_mode = 1
18:08:36.113 [Lua] Lobby data is_private = false
18:08:36.113 [Lua] Lobby data mechanism = adventure
18:08:36.113 [Lua] Lobby data level_key = inn_level
18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0
18:08:36.113 [Lua] Lobby data selected_level_key = inn_level
18:08:36.113 [Lua] Lobby data unique_server_name = JayJay
18:08:36.113 [Lua] Lobby data quick_game = true
18:08:36.113 [Lua] Lobby data matchmaking = true
18:08:36.113 [Lua] Lobby data difficulty = hardest
18:08:36.113 [Lua] Lobby data country_code = DE
18:08:36.113 [Lua] Lobby data host = 110000106697298
18:08:36.113 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0
18:08:36.113 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0
18:08:36.114 [Lua] Lobby data eac_authorized = true
18:08:36.114 [Lua] Set lobby end.
18:08:36.115 [Lua] [ChatManager][1]System: Starting hosted game...
18:08:36.115 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:08:36.115 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:09:05.419 [SteamLobby] Detected added member 11000010058883d
18:09:05.420 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:09:05.420 [Lua] Players: 3
18:09:05.420 [Lua] Set lobby begin:
18:09:05.420 [Lua] Lobby data twitch_enabled = false
18:09:05.420 [Lua] Lobby data power_level = 835
18:09:05.420 [Lua] Lobby data num_players = 3
18:09:05.420 [Lua] Lobby data weave_name = false
18:09:05.420 [Lua] Lobby data game_mode = 1
18:09:05.420 [Lua] Lobby data is_private = false
18:09:05.420 [Lua] Lobby data mechanism = adventure
18:09:05.420 [Lua] Lobby data level_key = inn_level
18:09:05.420 [Lua] Lobby data player_slot_1 = 0:0
18:09:05.420 [Lua] Lobby data selected_level_key = inn_level
18:09:05.420 [Lua] Lobby data unique_server_name = JayJay
18:09:05.420 [Lua] Lobby data quick_game = true
18:09:05.420 [Lua] Lobby data matchmaking = true
18:09:05.420 [Lua] Lobby data difficulty = hardest
18:09:05.420 [Lua] Lobby data country_code = DE
18:09:05.420 [Lua] Lobby data host = 110000106697298
18:09:05.420 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:05.420 [Lua] Lobby data player_slot_2 = 0:0
18:09:05.420 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:05.420 [Lua] Lobby data player_slot_3 = 0:0
18:09:05.420 [Lua] Lobby data eac_authorized = true
18:09:05.420 [Lua] Set lobby end.
18:09:05.420 [Lua] [LobbyMembers] Member joined 11000010058883d
18:09:05.436 [Connection] Creating endpoint 11000010058883d - reliable message sent
18:09:05.437 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:09:05.453 [SteamAuthenticator] Sent ticket request to 11000010058883d
18:09:05.453 [Lua] [ChatManager][1]System: Eluandil is joining the game
18:09:09.724 [SteamAuthenticator] Got ticket from 11000010058883d
18:09:09.724 [SteamAuthenticator] BeginAuthSession 11000010058883d
18:09:09.724 [SteamAuthenticator] Authenticating 11000010058883d
18:09:09.741 [SteamAuthenticator] Got ticket request from 11000010058883d
18:09:09.741 [SteamAuthenticator] GetAuthSessionTicket 11000010058883d
18:09:09.741 [SteamAuthenticator] Sent ticket to 11000010058883d
18:09:10.078 [SteamAuthenticator] Steam validation for 11000010058883d with response 0
18:09:10.130 [Connection] New session id 147 to 11000010058883d.
18:09:10.214 [Connection] Established a connection <147.248> to 11000010058883d
18:09:10.214 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:09:10.214 [Lua] [Matchmaking] Got a handshake request from 11000010058883d with user name 'Eluandil'
18:09:10.315 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 11000010058883d, replying lobby_ok
18:09:10.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010058883d REPLY wh:0 | we:1100001028dc124 | dr:0 | bw:0 | es:110000106697298
18:09:10.468 [Lua] Set lobby begin:
18:09:10.468 [Lua] Lobby data twitch_enabled = false
18:09:10.468 [Lua] Lobby data power_level = 835
18:09:10.468 [Lua] Lobby data num_players = 3
18:09:10.468 [Lua] Lobby data weave_name = false
18:09:10.468 [Lua] Lobby data game_mode = 1
18:09:10.468 [Lua] Lobby data is_private = false
18:09:10.468 [Lua] Lobby data mechanism = adventure
18:09:10.468 [Lua] Lobby data level_key = inn_level
18:09:10.468 [Lua] Lobby data player_slot_1 = 0:0
18:09:10.468 [Lua] Lobby data selected_level_key = inn_level
18:09:10.468 [Lua] Lobby data unique_server_name = JayJay
18:09:10.468 [Lua] Lobby data quick_game = true
18:09:10.468 [Lua] Lobby data matchmaking = true
18:09:10.468 [Lua] Lobby data difficulty = hardest
18:09:10.468 [Lua] Lobby data country_code = DE
18:09:10.468 [Lua] Lobby data host = 110000106697298
18:09:10.468 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:10.468 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:10.468 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:10.468 [Lua] Lobby data player_slot_3 = 0:0
18:09:10.468 [Lua] Lobby data eac_authorized = true
18:09:10.468 [Lua] Set lobby end.
18:09:10.468 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010058883d
18:09:10.468 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:09:12.683 [Lua] ### CLEARING PEER STATE FOR 11000010058883d
18:09:12.802 [Lua] [PSM] Peer 11000010058883d joined. Want to use profile index "2"
18:09:12.802 [Lua] Mechanism says: a client joined the game! 11000010058883d
18:09:12.802 [EAC] EAC server has client 11000010058883d (and owner 11000010058883d)
18:09:12.802 [EACServer] [19:09:12:801][Windows][EAC Server] [Info][RegisterClient] Client: 011000010058883D PlayerGUID: 76561197966067773 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966067773 PlayerName: JayJay
18:09:12.802 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010058883d, connection_key=1)
18:09:13.020 [EACServer] [19:09:13:019][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010058883D Session: 2 Status: Client Authenticated Message: Client authenticated.
18:09:13.022 [EAC] Peer 11000010058883d switched EAC state to ClientAuthenticatedLocal
18:09:13.186 [EACServer] [19:09:13:186][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010058883D.
18:09:13.387 [EACServer] [19:09:13:386][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010058883D
18:09:13.387 [EACServer] [19:09:13:386][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010058883D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:09:13.396 [EAC] Peer 11000010058883d switched EAC state to ClientAuthenticatedRemote
18:09:14.774 [Lua] player (11000010058883d,1) was put into party 0
18:09:14.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:09:14.842 [Lua] ### Sending rpc_level_loaded
18:09:14.842 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50
18:09:14.842 [Lua] Peer 11000010058883d has loaded the level but not all enemies, so we wait
18:09:14.977 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010058883d, connection_key=1)
18:09:14.977 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:12 my_peer_id:110000106697298
18:09:17.792 [SteamVoipClient] select_out(11000010058883d, on)
18:09:17.792 [SteamVoipClient] select_in(11000010058883d, on)
18:09:17.792 [SteamVoipClient] select_out(11000010058883d, off)
18:09:18.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:09:18.301 [Lua] [Matchmaking] Got a handshake request from 11000010058883d with user name 'Eluandil'
18:09:18.320 [Lua] Breedfreezer (server) starting a hot join sync
18:09:18.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
18:09:18.321 [Lua] RemotePlayer:create_game_object( ) 47
18:09:18.330 [Lua] player (11000010058883d,1) was put into party 1
18:09:18.330 [Lua] Assigning peer(11000010058883d:1) to profile(2) career(2)
18:09:18.330 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010058883d) local_player_id(1) profile_index(2) career_index(2)
18:09:18.330 [Lua] Set lobby begin:
18:09:18.330 [Lua] Lobby data twitch_enabled = false
18:09:18.330 [Lua] Lobby data power_level = 835
18:09:18.330 [Lua] Lobby data num_players = 3
18:09:18.330 [Lua] Lobby data weave_name = false
18:09:18.330 [Lua] Lobby data game_mode = 1
18:09:18.330 [Lua] Lobby data is_private = false
18:09:18.330 [Lua] Lobby data mechanism = adventure
18:09:18.330 [Lua] Lobby data level_key = inn_level
18:09:18.330 [Lua] Lobby data player_slot_1 = 0:0
18:09:18.330 [Lua] Lobby data selected_level_key = inn_level
18:09:18.330 [Lua] Lobby data unique_server_name = JayJay
18:09:18.331 [Lua] Lobby data quick_game = true
18:09:18.331 [Lua] Lobby data matchmaking = true
18:09:18.331 [Lua] Lobby data difficulty = hardest
18:09:18.331 [Lua] Lobby data country_code = DE
18:09:18.331 [Lua] Lobby data host = 110000106697298
18:09:18.331 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:18.331 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:18.331 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:18.331 [Lua] Lobby data player_slot_3 = 0:0
18:09:18.331 [Lua] Lobby data eac_authorized = true
18:09:18.331 [Lua] Set lobby end.
18:09:18.331 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:09:18.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:09:18.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:09:18.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
18:09:18.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
18:09:18.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:09:18.521 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:09:18.521 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:13 my_peer_id:110000106697298
18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298
18:09:18.522 [Lua] Set lobby begin:
18:09:18.522 [Lua] Lobby data twitch_enabled = false
18:09:18.522 [Lua] Lobby data power_level = 556
18:09:18.522 [Lua] Lobby data num_players = 3
18:09:18.522 [Lua] Lobby data weave_name = false
18:09:18.522 [Lua] Lobby data game_mode = 1
18:09:18.522 [Lua] Lobby data is_private = false
18:09:18.522 [Lua] Lobby data mechanism = adventure
18:09:18.522 [Lua] Lobby data level_key = inn_level
18:09:18.522 [Lua] Lobby data player_slot_1 = 0:0
18:09:18.522 [Lua] Lobby data selected_level_key = inn_level
18:09:18.522 [Lua] Lobby data unique_server_name = JayJay
18:09:18.522 [Lua] Lobby data quick_game = true
18:09:18.522 [Lua] Lobby data matchmaking = true
18:09:18.522 [Lua] Lobby data difficulty = hardest
18:09:18.522 [Lua] Lobby data country_code = DE
18:09:18.522 [Lua] Lobby data host = 110000106697298
18:09:18.522 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:18.522 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:18.522 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:18.522 [Lua] Lobby data player_slot_3 = 0:0
18:09:18.522 [Lua] Lobby data eac_authorized = true
18:09:18.523 [Lua] Set lobby end.
18:09:18.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:09:18.526 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:09:18.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:09:18.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:09:18.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:09:18.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:09:18.924 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
18:09:18.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
18:09:18.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
18:09:18.992 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
18:09:18.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:09:19.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:09:19.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:09:19.060 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:09:19.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:09:19.143 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:09:19.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
18:09:19.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
18:09:19.378 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
18:09:19.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
18:09:19.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
18:09:19.497 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark
18:09:19.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:09:19.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:09:19.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
18:09:19.581 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:09:19.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:09:19.698 [Lua] [PackageManager] Force_load: wwise/staff
18:09:19.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
18:09:19.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
18:09:19.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
18:09:19.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
18:09:22.540 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:09:22.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
18:09:22.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:09:23.533 [Lua] Set lobby begin:
18:09:23.533 [Lua] Lobby data twitch_enabled = false
18:09:23.533 [Lua] Lobby data power_level = 835
18:09:23.533 [Lua] Lobby data num_players = 3
18:09:23.533 [Lua] Lobby data weave_name = false
18:09:23.533 [Lua] Lobby data game_mode = 1
18:09:23.533 [Lua] Lobby data is_private = false
18:09:23.533 [Lua] Lobby data mechanism = adventure
18:09:23.533 [Lua] Lobby data level_key = inn_level
18:09:23.533 [Lua] Lobby data player_slot_1 = 0:0
18:09:23.533 [Lua] Lobby data selected_level_key = inn_level
18:09:23.533 [Lua] Lobby data unique_server_name = JayJay
18:09:23.533 [Lua] Lobby data quick_game = true
18:09:23.533 [Lua] Lobby data matchmaking = true
18:09:23.533 [Lua] Lobby data difficulty = hardest
18:09:23.533 [Lua] Lobby data country_code = DE
18:09:23.533 [Lua] Lobby data host = 110000106697298
18:09:23.533 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:23.533 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:23.533 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:23.533 [Lua] Lobby data player_slot_3 = 0:0
18:09:23.533 [Lua] Lobby data eac_authorized = true
18:09:23.533 [Lua] Set lobby end.
18:09:28.346 [Lua] PlayFabMirror:_commit_internal 9
18:09:28.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:09:28.348 [Lua] generate_backend_stats 110000106697298:1
18:09:28.355 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:09:28.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
18:09:28.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
18:09:29.021 [SteamLobby] Detected added member 110000103ccf968
18:09:29.021 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:09:29.021 [Lua] Players: 4
18:09:29.021 [Lua] Set lobby begin:
18:09:29.021 [Lua] Lobby data twitch_enabled = false
18:09:29.021 [Lua] Lobby data power_level = 835
18:09:29.021 [Lua] Lobby data num_players = 4
18:09:29.021 [Lua] Lobby data weave_name = false
18:09:29.021 [Lua] Lobby data game_mode = 1
18:09:29.021 [Lua] Lobby data is_private = false
18:09:29.021 [Lua] Lobby data mechanism = adventure
18:09:29.021 [Lua] Lobby data level_key = inn_level
18:09:29.021 [Lua] Lobby data player_slot_1 = 0:0
18:09:29.021 [Lua] Lobby data selected_level_key = inn_level
18:09:29.021 [Lua] Lobby data unique_server_name = JayJay
18:09:29.021 [Lua] Lobby data quick_game = true
18:09:29.021 [Lua] Lobby data matchmaking = true
18:09:29.021 [Lua] Lobby data difficulty = hardest
18:09:29.021 [Lua] Lobby data country_code = DE
18:09:29.021 [Lua] Lobby data host = 110000106697298
18:09:29.021 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:29.021 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:29.021 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:29.021 [Lua] Lobby data player_slot_3 = 0:0
18:09:29.021 [Lua] Lobby data eac_authorized = true
18:09:29.021 [Lua] Set lobby end.
18:09:29.022 [Lua] [LobbyMembers] Member joined 110000103ccf968
18:09:29.038 [Connection] Creating endpoint 110000103ccf968 - reliable message sent
18:09:29.038 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:09:29.055 [SteamAuthenticator] Sent ticket request to 110000103ccf968
18:09:29.055 [Lua] [ChatManager][1]System: Hecatonchire is joining the game
18:09:29.534 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
18:09:29.546 [Lua] commit result success 9
18:09:33.327 [SteamAuthenticator] Got ticket from 110000103ccf968
18:09:33.327 [SteamAuthenticator] BeginAuthSession 110000103ccf968
18:09:33.327 [SteamAuthenticator] Authenticating 110000103ccf968
18:09:33.344 [SteamAuthenticator] Got ticket request from 110000103ccf968
18:09:33.344 [SteamAuthenticator] GetAuthSessionTicket 110000103ccf968
18:09:33.344 [SteamAuthenticator] Sent ticket to 110000103ccf968
18:09:33.697 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 0
18:09:33.730 [Connection] New session id 110 to 110000103ccf968.
18:09:33.781 [Connection] Established a connection <110.167> to 110000103ccf968
18:09:33.781 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:09:33.781 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire'
18:09:33.850 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 110000103ccf968, replying lobby_ok
18:09:33.917 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ccf968 REPLY wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:09:33.985 [Lua] Set lobby begin:
18:09:33.985 [Lua] Lobby data twitch_enabled = false
18:09:33.985 [Lua] Lobby data power_level = 835
18:09:33.985 [Lua] Lobby data num_players = 4
18:09:33.985 [Lua] Lobby data weave_name = false
18:09:33.985 [Lua] Lobby data game_mode = 1
18:09:33.985 [Lua] Lobby data is_private = false
18:09:33.985 [Lua] Lobby data mechanism = adventure
18:09:33.985 [Lua] Lobby data level_key = inn_level
18:09:33.985 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:09:33.985 [Lua] Lobby data selected_level_key = inn_level
18:09:33.985 [Lua] Lobby data unique_server_name = JayJay
18:09:33.985 [Lua] Lobby data quick_game = true
18:09:33.985 [Lua] Lobby data matchmaking = true
18:09:33.985 [Lua] Lobby data difficulty = hardest
18:09:33.985 [Lua] Lobby data country_code = DE
18:09:33.985 [Lua] Lobby data host = 110000106697298
18:09:33.985 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:33.985 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:33.985 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:33.985 [Lua] Lobby data player_slot_3 = 0:0
18:09:33.985 [Lua] Lobby data eac_authorized = true
18:09:33.985 [Lua] Set lobby end.
18:09:33.985 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ccf968
18:09:33.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ccf968 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:09:36.201 [Lua] ### CLEARING PEER STATE FOR 110000103ccf968
18:09:36.269 [Lua] [PSM] Peer 110000103ccf968 joined. Want to use profile index "1"
18:09:36.269 [Lua] Mechanism says: a client joined the game! 110000103ccf968
18:09:36.269 [EAC] EAC server has client 110000103ccf968 (and owner 110000103ccf968)
18:09:36.269 [EACServer] [19:09:36:268][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024030568 PlayerName: JayJay
18:09:36.269 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ccf968, connection_key=2)
18:09:36.487 [EACServer] [19:09:36:486][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 3 Status: Client Authenticated Message: Client authenticated.
18:09:36.489 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedLocal
18:09:36.600 [EACServer] [19:09:36:599][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CCF968.
18:09:36.800 [EACServer] [19:09:36:800][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CCF968
18:09:36.800 [EACServer] [19:09:36:800][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:09:36.809 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedRemote
18:09:38.259 [Lua] player (110000103ccf968,1) was put into party 0
18:09:38.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968
18:09:38.366 [Lua] ### Sending rpc_level_loaded
18:09:38.366 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 50
18:09:38.366 [Lua] Peer 110000103ccf968 has loaded the level but not all enemies, so we wait
18:09:38.461 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ccf968, connection_key=2)
18:09:38.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:13 my_peer_id:110000106697298
18:09:40.333 [SteamVoipClient] select_out(110000103ccf968, on)
18:09:40.333 [SteamVoipClient] select_in(110000103ccf968, on)
18:09:40.333 [SteamVoipClient] select_out(110000103ccf968, off)
18:09:43.079 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:09:43.079 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire'
18:09:43.099 [Lua] Breedfreezer (server) starting a hot join sync
18:09:43.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
18:09:43.100 [Lua] RemotePlayer:create_game_object( ) 49
18:09:43.109 [Lua] player (110000103ccf968,1) was put into party 1
18:09:43.109 [Lua] Assigning peer(110000103ccf968:1) to profile(1) career(2)
18:09:43.109 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ccf968) local_player_id(1) profile_index(1) career_index(2)
18:09:43.109 [Lua] Set lobby begin:
18:09:43.109 [Lua] Lobby data twitch_enabled = false
18:09:43.109 [Lua] Lobby data power_level = 835
18:09:43.109 [Lua] Lobby data num_players = 4
18:09:43.109 [Lua] Lobby data weave_name = false
18:09:43.109 [Lua] Lobby data game_mode = 1
18:09:43.109 [Lua] Lobby data is_private = false
18:09:43.109 [Lua] Lobby data mechanism = adventure
18:09:43.109 [Lua] Lobby data level_key = inn_level
18:09:43.109 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:09:43.109 [Lua] Lobby data selected_level_key = inn_level
18:09:43.109 [Lua] Lobby data unique_server_name = JayJay
18:09:43.109 [Lua] Lobby data quick_game = true
18:09:43.109 [Lua] Lobby data matchmaking = true
18:09:43.109 [Lua] Lobby data difficulty = hardest
18:09:43.109 [Lua] Lobby data country_code = DE
18:09:43.109 [Lua] Lobby data host = 110000106697298
18:09:43.109 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:43.109 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:43.109 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:43.109 [Lua] Lobby data player_slot_3 = 0:0
18:09:43.109 [Lua] Lobby data eac_authorized = true
18:09:43.109 [Lua] Set lobby end.
18:09:43.109 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ccf968 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:09:43.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
18:09:43.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:09:43.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:09:43.111 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:09:43.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
18:09:43.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read,
18:09:43.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
18:09:43.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
18:09:43.241 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:09:43.241 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1
18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:14 my_peer_id:110000106697298
18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:14 my_peer_id:110000106697298
18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:14 my_peer_id:110000106697298
18:09:43.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968
18:09:43.248 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
18:09:43.248 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:09:43.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
18:09:43.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
18:09:43.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:09:43.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:09:43.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:09:43.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:09:43.340 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
18:09:43.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:09:43.390 [Lua] [PackageManager] Force_load: wwise/crossbow
18:09:43.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
18:09:43.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
18:09:43.493 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
18:09:43.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:09:43.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:09:43.542 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:09:43.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:09:43.632 [Lua] Set lobby begin:
18:09:43.632 [Lua] Lobby data twitch_enabled = false
18:09:43.632 [Lua] Lobby data power_level = 626
18:09:43.632 [Lua] Lobby data num_players = 4
18:09:43.632 [Lua] Lobby data weave_name = false
18:09:43.632 [Lua] Lobby data game_mode = 1
18:09:43.632 [Lua] Lobby data is_private = false
18:09:43.632 [Lua] Lobby data mechanism = adventure
18:09:43.632 [Lua] Lobby data level_key = inn_level
18:09:43.632 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:09:43.632 [Lua] Lobby data selected_level_key = inn_level
18:09:43.632 [Lua] Lobby data unique_server_name = JayJay
18:09:43.632 [Lua] Lobby data quick_game = true
18:09:43.632 [Lua] Lobby data matchmaking = true
18:09:43.632 [Lua] Lobby data difficulty = hardest
18:09:43.632 [Lua] Lobby data country_code = DE
18:09:43.632 [Lua] Lobby data host = 110000106697298
18:09:43.633 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:43.633 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:43.633 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:43.633 [Lua] Lobby data player_slot_3 = 0:0
18:09:43.633 [Lua] Lobby data eac_authorized = true
18:09:43.633 [Lua] Set lobby end.
18:09:43.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:09:43.932 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:09:43.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:09:44.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:09:44.068 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:09:44.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
18:09:44.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
18:09:44.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
18:09:44.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:09:44.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:09:44.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:09:44.186 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
18:09:44.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:09:44.253 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:09:44.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
18:09:44.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
18:09:44.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
18:09:44.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
18:09:46.282 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:09:46.283 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
18:09:46.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:09:48.652 [Lua] Set lobby begin:
18:09:48.652 [Lua] Lobby data twitch_enabled = false
18:09:48.653 [Lua] Lobby data power_level = 835
18:09:48.653 [Lua] Lobby data num_players = 4
18:09:48.653 [Lua] Lobby data weave_name = false
18:09:48.653 [Lua] Lobby data game_mode = 1
18:09:48.653 [Lua] Lobby data is_private = false
18:09:48.653 [Lua] Lobby data mechanism = adventure
18:09:48.653 [Lua] Lobby data level_key = inn_level
18:09:48.653 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:09:48.653 [Lua] Lobby data selected_level_key = inn_level
18:09:48.653 [Lua] Lobby data unique_server_name = JayJay
18:09:48.653 [Lua] Lobby data quick_game = true
18:09:48.653 [Lua] Lobby data matchmaking = true
18:09:48.653 [Lua] Lobby data difficulty = hardest
18:09:48.653 [Lua] Lobby data country_code = DE
18:09:48.653 [Lua] Lobby data host = 110000106697298
18:09:48.653 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:09:48.653 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:09:48.653 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:09:48.653 [Lua] Lobby data player_slot_3 = 0:0
18:09:48.653 [Lua] Lobby data eac_authorized = true
18:09:48.653 [Lua] Set lobby end.
18:09:53.167 [Lua] PlayFabMirror:_commit_internal 10
18:09:53.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:09:53.169 [Lua] generate_backend_stats 110000106697298:1
18:09:53.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:09:53.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
18:09:53.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
18:09:53.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
18:09:53.658 [Lua] commit result success 10
18:09:59.383 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:59.536 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:59.738 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:09:59.738 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:09:59.874 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:09:59.941 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:10:00.025 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:10:00.209 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:10:00.531 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:10:00.582 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:10:00.584 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:10:00.585 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city
18:10:00.585 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city )
18:10:00.585 [Lua] Set lobby begin:
18:10:00.585 [Lua] Lobby data twitch_enabled = false
18:10:00.585 [Lua] Lobby data power_level = 835
18:10:00.585 [Lua] Lobby data num_players = 4
18:10:00.585 [Lua] Lobby data weave_name = false
18:10:00.585 [Lua] Lobby data game_mode = 2
18:10:00.585 [Lua] Lobby data is_private = false
18:10:00.585 [Lua] Lobby data mechanism = adventure
18:10:00.585 [Lua] Lobby data level_key = inn_level
18:10:00.585 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:00.585 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:00.585 [Lua] Lobby data unique_server_name = JayJay
18:10:00.585 [Lua] Lobby data quick_game = true
18:10:00.585 [Lua] Lobby data matchmaking = true
18:10:00.585 [Lua] Lobby data difficulty = hardest
18:10:00.585 [Lua] Lobby data country_code = DE
18:10:00.585 [Lua] Lobby data host = 110000106697298
18:10:00.585 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:00.585 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:00.585 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:00.585 [Lua] Lobby data player_slot_3 = 0:0
18:10:00.585 [Lua] Lobby data eac_authorized = true
18:10:00.585 [Lua] Set lobby end.
18:10:00.587 [Lua] Set lobby begin:
18:10:00.587 [Lua] Lobby data twitch_enabled = false
18:10:00.588 [Lua] Lobby data power_level = 835
18:10:00.588 [Lua] Lobby data num_players = 4
18:10:00.588 [Lua] Lobby data weave_name = false
18:10:00.588 [Lua] Lobby data game_mode = 2
18:10:00.588 [Lua] Lobby data is_private = false
18:10:00.588 [Lua] Lobby data mechanism = adventure
18:10:00.588 [Lua] Lobby data level_key = inn_level
18:10:00.588 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:00.588 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:00.588 [Lua] Lobby data unique_server_name = JayJay
18:10:00.588 [Lua] Lobby data quick_game = true
18:10:00.588 [Lua] Lobby data matchmaking = true
18:10:00.588 [Lua] Lobby data difficulty = hardest
18:10:00.588 [Lua] Lobby data country_code = DE
18:10:00.588 [Lua] Lobby data host = 110000106697298
18:10:00.588 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:00.588 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:00.588 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:00.588 [Lua] Lobby data player_slot_3 = 0:0
18:10:00.588 [Lua] Lobby data eac_authorized = true
18:10:00.588 [Lua] Set lobby end.
18:10:00.588 [Lua] Complete level triggered.
18:10:00.590 [Save] Saving `save_data`
18:10:00.590 [Lua] gm_event_end_conditions_met false false
18:10:00.590 [Lua] PlayFabMirror:_commit_internal nil
18:10:00.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:10:00.592 [Lua] generate_backend_stats 110000106697298:1
18:10:00.596 [Save] Save done
18:10:00.596 [Save] Saving `save_data`
18:10:00.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:10:00.600 [Lua] TRANSITION nil nil dlc_bogenhafen_city
18:10:00.600 [Lua] Transition type "dlc_bogenhafen_city", is server: true
18:10:00.600 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:10:00.600 [Lua] [GameNetworkManager] Leaving game...
18:10:00.600 [Lua] [GameNetworkManager] Shutting down game session host.
18:10:00.600 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:10:00.600 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:10:00.600 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=645.04
18:10:00.602 [Save] Save done
18:10:00.602 [Save] Saving `save_data`
18:10:00.606 [Save] Save done
18:10:00.608 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:10:00.608 [Lua] commit result success 11
18:10:00.625 [GameSessionCommon] failed to skip message because type is unknown
18:10:00.625 warning: [Network] Got broken update game object message from llx
18:10:00.625 [GameSessionCommon] failed to skip message because type is unknown
18:10:00.625 warning: [Network] Got broken update game object message from llx
18:10:02.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:10:02.602 [Lua] Clearing all global lookup lists
18:10:02.602 [Lua] [IngamePlayerListUI] - Destroy
18:10:02.602 [Lua] [EquipmentUI] - Destroy
18:10:02.602 [Lua] [GamePadEquipmentUI] - Destroy
18:10:02.602 [Lua] [AbilityUI] - Destroy
18:10:02.602 [Lua] [GamePadAbilityUI] - Destroy
18:10:02.602 [Lua] [IngameUI] destroy
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
18:10:02.609 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
18:10:02.610 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:10:02.655 [Lua] [Managers] Destroying state managers...
18:10:02.661 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:10:02.727 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968
18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:10:02.727 [Lua] [Matchmaking] unregister rpcs
18:10:02.727 [Lua] ############### UNLOADING PACKAGES ###############
18:10:02.727 [Lua] [Gamestate] Enter state StateLoading
18:10:02.728 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:10:02.728 [Lua] [Matchmaking] register rpcs
18:10:02.729 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:10:02.729 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:10:02.729 [Lua] Set lobby begin:
18:10:02.729 [Lua] Lobby data twitch_enabled = false
18:10:02.729 [Lua] Lobby data power_level = 0
18:10:02.729 [Lua] Lobby data num_players = 4
18:10:02.729 [Lua] Lobby data weave_name = false
18:10:02.729 [Lua] Lobby data game_mode = 2
18:10:02.729 [Lua] Lobby data is_private = false
18:10:02.729 [Lua] Lobby data mechanism = adventure
18:10:02.729 [Lua] Lobby data level_key = inn_level
18:10:02.729 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:02.729 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:02.729 [Lua] Lobby data unique_server_name = JayJay
18:10:02.729 [Lua] Lobby data quick_game = true
18:10:02.729 [Lua] Lobby data matchmaking = true
18:10:02.729 [Lua] Lobby data difficulty = hardest
18:10:02.729 [Lua] Lobby data country_code = DE
18:10:02.729 [Lua] Lobby data host = 110000106697298
18:10:02.729 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:02.729 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:02.729 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:02.729 [Lua] Lobby data player_slot_3 = 0:0
18:10:02.729 [Lua] Lobby data eac_authorized = true
18:10:02.729 [Lua] Set lobby end.
18:10:02.729 [Lua] registering RPCs
18:10:02.729 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:10:02.729 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:10:02.729 [Lua] Set lobby begin:
18:10:02.729 [Lua] Lobby data twitch_enabled = false
18:10:02.729 [Lua] Lobby data power_level = 0
18:10:02.729 [Lua] Lobby data num_players = 4
18:10:02.729 [Lua] Lobby data weave_name = false
18:10:02.729 [Lua] Lobby data game_mode = 2
18:10:02.729 [Lua] Lobby data is_private = false
18:10:02.729 [Lua] Lobby data mechanism = adventure
18:10:02.729 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:02.729 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:02.729 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:02.729 [Lua] Lobby data unique_server_name = JayJay
18:10:02.729 [Lua] Lobby data quick_game = true
18:10:02.729 [Lua] Lobby data matchmaking = true
18:10:02.729 [Lua] Lobby data difficulty = hardest
18:10:02.729 [Lua] Lobby data country_code = DE
18:10:02.729 [Lua] Lobby data host = 110000106697298
18:10:02.729 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:02.729 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:02.729 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:02.729 [Lua] Lobby data player_slot_3 = 0:0
18:10:02.729 [Lua] Lobby data eac_authorized = true
18:10:02.729 [Lua] Set lobby end.
18:10:02.729 [Lua] MUSIC MANAGER unmute_all_world_sounds 9888 0
18:10:02.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:10:02.732 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
18:10:02.732 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil]
18:10:02.732 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city
18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
18:10:02.853 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city"
18:10:02.853 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city"
18:10:02.853 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read,
18:10:02.853 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city
18:10:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
18:10:03.485 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
18:10:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
18:10:03.488 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_01 9889 0
18:10:03.492 [Lua] MUSIC MANAGER Play_loading_screen_music 9890 0
18:10:03.597 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
18:10:08.833 [Lua] ### Sending rpc_level_loaded
18:10:08.833 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 19
18:10:08.833 [Lua] Peer 110000103ccf968 has loaded the level and all enemies are loaded
18:10:09.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
18:10:09.068 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
18:10:09.085 [Lua] [LevelTransitionHandler] Level load completed!
18:10:09.085 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 6819848 - weave: nil
18:10:09.106 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:10:09.106 [Lua] checking dlc's against conflict directors
18:10:09.106 [Lua] number of factions to include 2
18:10:09.106 [Lua] Updated list weights for random:
18:10:09.106 [Lua] skaven, 0.42 (0.00-0.42)
18:10:09.106 [Lua] chaos, 0.42 (0.42-0.83)
18:10:09.106 [Lua] beastmen, 0.17 (0.83-1.00)
18:10:09.106 [Lua] Rolled random faction: 0.1700076162815094 skaven
18:10:09.106 [Lua] Updated list weights for random:
18:10:09.106 [Lua] beastmen, 0.29 (0.00-0.29)
18:10:09.106 [Lua] chaos, 0.71 (0.29-1.00)
18:10:09.106 [Lua] Rolled random faction: 0.16123363375663757 beastmen
18:10:09.106 [Lua] number of factions added 2
18:10:09.106 [Lua] --- --- ---
18:10:09.106 [Lua] Starting... difficulty 'hardest'
18:10:09.106 [Lua] There are no starting conflict directors!
18:10:09.106 [Lua] --- --- ---
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven_beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_spawn beastmen_ungor_archer
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven_beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven_beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: beastmen
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] Looking for a new director:
18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] ->trying director: skaven
18:10:09.106 [Lua] --> success!
18:10:09.106 [Lua] --> re-used the same breeds
18:10:09.106 [Lua]
18:10:09.106 [Lua] DONE! Found the following directors:
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] skaven_beastmen
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] beastmen
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] skaven_beastmen
18:10:09.106 [Lua] skaven_beastmen
18:10:09.106 [Lua] beastmen
18:10:09.106 [Lua] beastmen
18:10:09.106 [Lua] beastmen
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] skaven
18:10:09.106 [Lua] (free: 5), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:10:09.107 [Lua] ### Sending rpc_level_loaded
18:10:09.107 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 19
18:10:09.107 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:10:09.126 [Lua] ### Sending rpc_level_loaded
18:10:09.126 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 19
18:10:09.126 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded
18:10:09.127 [Lua] ### Sending rpc_level_loaded
18:10:09.127 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 19
18:10:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:10:09.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:10:09.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:10:09.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:10:09.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:10:09.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:10:09.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:10:09.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:10:09.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:10:10.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:10:10.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:10:10.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:10:10.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:10:10.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:10:10.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:10:10.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:10:10.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:10:10.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:10:11.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:10:11.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:10:11.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:10:11.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:10:11.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:10:11.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:10:11.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:10:11.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:10:11.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:10:11.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:10:11.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:10:11.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:10:11.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:10:11.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:10:11.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:10:12.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:10:12.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:10:12.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:10:12.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:10:12.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:10:12.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:10:13.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:10:13.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:10:13.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:10:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:10:13.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:10:13.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:10:13.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:10:13.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:10:13.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:10:13.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:10:13.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:10:13.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
18:10:14.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
18:10:14.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
18:10:14.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:10:14.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:10:14.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:10:14.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
18:10:15.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
18:10:15.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
18:10:15.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:10:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:10:15.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:10:15.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:10:15.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:10:15.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:10:15.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:10:15.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:10:15.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:10:15.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
18:10:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
18:10:16.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
18:10:16.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:10:16.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:10:16.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:10:16.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:10:17.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:10:17.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:10:17.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:10:17.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:10:17.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:10:17.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:10:17.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:10:17.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:10:17.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:10:17.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:10:17.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:10:17.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:10:17.760 [Lua] ### Sending rpc_level_loaded
18:10:17.760 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 19
18:10:17.760 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:10:17.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:10:17.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:10:17.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:10:18.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:10:18.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:10:18.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
18:10:18.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
18:10:18.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
18:10:18.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:10:18.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:10:18.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:10:18.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:10:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:10:19.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:10:19.251 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom
18:10:19.251 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:10:19.251 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:10:20.256 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:10:20.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:10:20.256 [Lua] [Matchmaking] unregister rpcs
18:10:20.256 [Lua] Set lobby begin:
18:10:20.256 [Lua] Lobby data twitch_enabled = false
18:10:20.256 [Lua] Lobby data power_level = 0
18:10:20.256 [Lua] Lobby data num_players = 4
18:10:20.257 [Lua] Lobby data weave_name = false
18:10:20.257 [Lua] Lobby data game_mode = 2
18:10:20.257 [Lua] Lobby data is_private = false
18:10:20.257 [Lua] Lobby data mechanism = adventure
18:10:20.257 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:20.257 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:20.257 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:20.257 [Lua] Lobby data unique_server_name = JayJay
18:10:20.257 [Lua] Lobby data quick_game = true
18:10:20.257 [Lua] Lobby data matchmaking = true
18:10:20.257 [Lua] Lobby data difficulty = hardest
18:10:20.257 [Lua] Lobby data country_code = DE
18:10:20.257 [Lua] Lobby data host = 110000106697298
18:10:20.257 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:20.257 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:20.257 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:20.257 [Lua] Lobby data player_slot_3 = 0:0
18:10:20.257 [Lua] Lobby data eac_authorized = true
18:10:20.257 [Lua] Set lobby end.
18:10:20.257 [Lua] [Managers] Destroying state managers...
18:10:20.257 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
18:10:20.257 [Lua] MUSIC MANAGER Stop_loading_screen_music 9891 0
18:10:20.257 [Lua] [Gamestate] Enter StateIngame HOST
18:10:20.258 [Lua] <>level = dlc_bogenhafen_city<>
18:10:20.258 [Lua] Set lobby begin:
18:10:20.258 [Lua] Lobby data twitch_enabled = false
18:10:20.258 [Lua] Lobby data power_level = 0
18:10:20.258 [Lua] Lobby data num_players = 4
18:10:20.258 [Lua] Lobby data weave_name = false
18:10:20.258 [Lua] Lobby data game_mode = 2
18:10:20.258 [Lua] Lobby data is_private = false
18:10:20.258 [Lua] Lobby data mechanism = adventure
18:10:20.258 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:20.258 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:20.258 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:20.258 [Lua] Lobby data unique_server_name = JayJay
18:10:20.258 [Lua] Lobby data quick_game = true
18:10:20.258 [Lua] Lobby data matchmaking = true
18:10:20.258 [Lua] Lobby data difficulty = hardest
18:10:20.258 [Lua] Lobby data country_code = DE
18:10:20.258 [Lua] Lobby data host = 110000106697298
18:10:20.258 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:20.258 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:20.258 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:20.258 [Lua] Lobby data player_slot_3 = 0:0
18:10:20.258 [Lua] Lobby data eac_authorized = true
18:10:20.258 [Lua] Set lobby end.
18:10:20.258 [Umbra] Init version: 3.4.15 :: 16 threads
18:10:20.258 [Lua] [StateIngame] Server ingame
18:10:20.261 [Lua] Set lobby begin:
18:10:20.261 [Lua] Lobby data twitch_enabled = false
18:10:20.261 [Lua] Lobby data power_level = 0
18:10:20.261 [Lua] Lobby data num_players = 4
18:10:20.261 [Lua] Lobby data weave_name = false
18:10:20.261 [Lua] Lobby data game_mode = 2
18:10:20.261 [Lua] Lobby data is_private = false
18:10:20.261 [Lua] Lobby data mechanism = adventure
18:10:20.261 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:20.261 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:20.261 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:20.261 [Lua] Lobby data unique_server_name = JayJay
18:10:20.261 [Lua] Lobby data quick_game = true
18:10:20.261 [Lua] Lobby data matchmaking = true
18:10:20.261 [Lua] Lobby data difficulty = hardest
18:10:20.261 [Lua] Lobby data country_code = DE
18:10:20.261 [Lua] Lobby data host = 110000106697298
18:10:20.261 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:20.261 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:20.262 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:20.262 [Lua] Lobby data player_slot_3 = 0:0
18:10:20.262 [Lua] Lobby data eac_authorized = true
18:10:20.262 [Lua] Set lobby end.
18:10:20.262 [Lua] [Matchmaking] register rpcs
18:10:20.262 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:10:20.262 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:10:20.262 [Lua] [GameNetworkManager] self.is_server = true
18:10:20.262 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:10:20.262 [Network] Setting artificial MTU limit to 65536
18:10:20.268 [Lua] Switching ConflictSettings: to: default
18:10:20.268 [Lua] pacing=default
18:10:20.268 [Lua] roaming=nil
18:10:20.268 [Lua] specials=default
18:10:20.268 [Lua] debug_color=maroon
18:10:20.268 [Lua] contained_breeds=nil
18:10:20.268 [Lua] pack_spawning=default
18:10:20.268 [Lua] disabled=false
18:10:20.268 [Lua] factions=nil
18:10:20.268 [Lua] boss=default
18:10:20.268 [Lua] horde=default
18:10:20.268 [Lua] name=default
18:10:20.268 [Lua] intensity=default
18:10:20.268 [Lua] ---
18:10:20.268 [Lua] [LevelAnalysis] set_random_seed( 6819848)
18:10:20.275 [Lua] [AIInterestPointSystem] Level Seed: 6819848
18:10:20.275 [Lua]
18:10:20.275 [Lua] [entity_system_bag] = table
18:10:20.275 [Lua] [entity_system_bag] = metatable
18:10:20.275 [Lua] [startup_data] = table
18:10:20.275 [Lua] [entity_manager] = table
18:10:20.275 [Lua] [entity_manager] = metatable
18:10:20.275 [Lua] [unit_spawner] = table
18:10:20.275 [Lua] [unit_spawner] = metatable
18:10:20.275 [Lua] [unit_storage] = table
18:10:20.275 [Lua] [unit_storage] = metatable
18:10:20.275 [Lua] [dice_keeper] = table
18:10:20.275 [Lua] [dice_keeper] = metatable
18:10:20.275 [Lua] [is_server] = true (boolean)
18:10:20.275 [Lua] [world] = [World]
18:10:20.275 [Lua] [system_api] = table
18:10:20.275 [Lua] [entity_system] = table
18:10:20.275 [Lua] [entity_system] = metatable
18:10:20.275 [Lua] [network_lobby] = table
18:10:20.275 [Lua] [network_lobby] = metatable
18:10:20.275 [Lua] [profile_synchronizer] = table
18:10:20.275 [Lua] [profile_synchronizer] = metatable
18:10:20.275 [Lua] [level_transition_handler] = table
18:10:20.275 [Lua] [level_transition_handler] = metatable
18:10:20.275 [Lua] [num_local_human_players] = 1 (number)
18:10:20.275 [Lua] [statistics_db] = table
18:10:20.275 [Lua] [statistics_db] = metatable
18:10:20.275 [Lua] [network_server] = table
18:10:20.275 [Lua] [network_server] = metatable
18:10:20.275 [Lua] [input_manager] = table
18:10:20.275 [Lua] [input_manager] = metatable
18:10:20.275 [Lua] [network_clock] = table
18:10:20.275 [Lua] [network_clock] = metatable
18:10:20.275 [Lua] [network_transmit] = table
18:10:20.275 [Lua] [network_transmit] = metatable
18:10:20.275 [Lua] [free_flight_manager] = table
18:10:20.275 [Lua] [free_flight_manager] = metatable
18:10:20.275 [Lua] [network_manager] = table
18:10:20.275 [Lua] [network_manager] = metatable
18:10:20.275 [Lua] [network_event_delegate] = table
18:10:20.275 [Lua] [network_event_delegate] = metatable
18:10:20.275 [Lua]
18:10:20.275 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:10:20.275 [Lua] ignoring extension VersusInteractObjectiveExtension
18:10:20.275 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:10:20.275 [Lua] ignoring extension VersusSocketObjectiveExtension
18:10:20.275 [Lua] ignoring extension VersusTargetObjectiveExtension
18:10:20.275 [Lua] ignoring extension VersusMissionObjectiveExtension
18:10:20.277 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:10:20.293 [Lua] [AchievementManager] Achievements using the steam platform
18:10:20.294 [Lua] [StateIngame] Level seed: 6819848
18:10:20.294 [World] Spawning level.
18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.634 [Flow] interaction enabled
18:10:20.639 [Lua] [LevelAnalysis] set_random_seed( 6819848)
18:10:20.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30
18:10:20.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:10:20.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:10:20.655 [Lua] [IngameUI] init
18:10:20.663 [SteamVoipClient] select_out(11000010058883d, off)
18:10:20.663 [SteamVoipClient] select_out(1100001028dc124, off)
18:10:20.663 [SteamVoipClient] select_out(110000103ccf968, off)
18:10:20.663 [SteamVoipClient] select_out(110000106697298, off)
18:10:20.665 [Lua] cb_razer_chroma_setup
18:10:20.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:10:20.693 [Lua] Set lobby begin:
18:10:20.693 [Lua] Lobby data twitch_enabled = false
18:10:20.693 [Lua] Lobby data power_level = 835
18:10:20.693 [Lua] Lobby data num_players = 4
18:10:20.693 [Lua] Lobby data weave_name = false
18:10:20.693 [Lua] Lobby data game_mode = 2
18:10:20.693 [Lua] Lobby data is_private = false
18:10:20.693 [Lua] Lobby data mechanism = adventure
18:10:20.693 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:20.693 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:20.693 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:20.693 [Lua] Lobby data unique_server_name = JayJay
18:10:20.693 [Lua] Lobby data quick_game = true
18:10:20.693 [Lua] Lobby data matchmaking = true
18:10:20.693 [Lua] Lobby data difficulty = hardest
18:10:20.693 [Lua] Lobby data country_code = DE
18:10:20.693 [Lua] Lobby data host = 110000106697298
18:10:20.693 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:20.693 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:20.693 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:20.693 [Lua] Lobby data player_slot_3 = 0:0
18:10:20.693 [Lua] Lobby data eac_authorized = true
18:10:20.693 [Lua] Set lobby end.
18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:10:20.694 [Lua] CurrentConflictSettings default
18:10:20.694 [Lua] [ConflictDirector] conflict_director is ai_ready
18:10:20.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:10:20.699 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:10:20.703 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:10:20.703 [Lua] Forming navigation groups in one frame
18:10:20.703 [Lua] Forming navigation groups
18:10:20.704 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931
18:10:20.909 [Lua] NavigationGroupManager -> calulation time B: 0.20499999999992724
18:10:20.909 [Lua] number of nav groups: 292
18:10:20.912 [Lua] number of refined nav groups : 189
18:10:20.914 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
18:10:20.915 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.692940366268157 Normalized coefficient: 1.4729344278104068
18:10:20.917 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.103316101431847 Normalized coefficient: 1.201985808636558
18:10:20.919 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.34595728814601 Normalized coefficient: 1.2757212448096169
18:10:20.921 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.20960610806942 Normalized coefficient: 1.542245320245053
18:10:20.929 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:10:20.929 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:10:20.929 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
18:10:20.930 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
18:10:20.930 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
18:10:20.930 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
18:10:20.930 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
18:10:20.930 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
18:10:20.933 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city
18:10:20.933 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters.
18:10:20.933 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:10:20.933 [Lua] [LevelAnalysis]
18:10:20.933 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:10:20.933 [Lua] [LevelAnalysis]
18:10:20.933 [Lua] [LevelAnalysis] Terror events added:
18:10:20.933 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:10:20.933 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
18:10:20.933 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
18:10:20.933 [Lua] ----> using boss gizmo!
18:10:20.933 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 5, forbidden-dist: -304.3 start-travel-dist: 314.3, end-travel-dist: 364.2 spawn_distance 0.0
18:10:20.933 [Lua] Adding main path event: Vector3Box(-8.93214, 160.883, -0.594995) boss_event_storm_fiend 45 table: 00000000049893A0
18:10:20.933 [Lua] NORMAL PATROL MAIN PATH 708.2169189453125
18:10:20.933 [Lua] [waypoints] = table
18:10:20.933 [Lua] [astar_points] = table
18:10:20.933 [Lua] [travel_dist] = 708.21688891947269 (number)
18:10:20.933 [Lua] [one_directional] = false (boolean)
18:10:20.933 [Lua] [id] = boss_6 (string)
18:10:20.933 [Lua] ----> using boss spline path!
18:10:20.933 [Lua] Adding main path event: Vector3Box(76, 79, 37.796) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000004989880
18:10:20.933 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1
18:10:20.933 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357
18:10:20.933 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357
18:10:20.933 [Lua] [LevelAnalysis] wanted_distance: 927.10756293116754
18:10:20.933 [Lua] [LevelAnalysis] Terror events added:
18:10:20.933 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:10:20.933 [Lua] Adding main path event: Vector3Box(-22.8551, 133.988, 65.2534) rare_event_loot_rat 45 table: 000000000498A1A0
18:10:20.933 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:10:20.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:10:20.943 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
18:10:20.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:10:20.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30
18:10:21.515 [Lua] Set lobby begin:
18:10:21.515 [Lua] Lobby data twitch_enabled = false
18:10:21.515 [Lua] Lobby data power_level = 835
18:10:21.515 [Lua] Lobby data num_players = 4
18:10:21.515 [Lua] Lobby data weave_name = false
18:10:21.515 [Lua] Lobby data game_mode = 2
18:10:21.515 [Lua] Lobby data is_private = false
18:10:21.515 [Lua] Lobby data mechanism = adventure
18:10:21.515 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:21.515 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:21.515 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:21.515 [Lua] Lobby data unique_server_name = JayJay
18:10:21.515 [Lua] Lobby data quick_game = true
18:10:21.515 [Lua] Lobby data matchmaking = true
18:10:21.515 [Lua] Lobby data difficulty = hardest
18:10:21.515 [Lua] Lobby data country_code = DE
18:10:21.515 [Lua] Lobby data host = 110000106697298
18:10:21.515 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:21.515 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:21.515 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:21.515 [Lua] Lobby data player_slot_3 = 0:0
18:10:21.515 [Lua] Lobby data eac_authorized = true
18:10:21.515 [Lua] Set lobby end.
18:10:21.515 [Lua] [Matchmaking] Assigned player 110000103ccf968 to slot 1 when hot join syncing
18:10:21.515 [Lua] Breedfreezer (server) starting a hot join sync
18:10:21.515 [Lua] packing 0 units of breed chaos_marauder
18:10:21.515 [Lua] packing 0 units of breed skaven_clan_rat
18:10:21.515 [Lua] packing 0 units of breed skaven_storm_vermin
18:10:21.515 [Lua] packing 0 units of breed skaven_slave
18:10:21.515 [Lua] packing 0 units of breed chaos_fanatic
18:10:21.515 [Lua] packing 0 units of breed beastmen_ungor_archer
18:10:21.515 [Lua] packing 0 units of breed chaos_raider
18:10:21.515 [Lua] packing 0 units of breed chaos_warrior
18:10:21.515 [Lua] packing 0 units of breed chaos_berzerker
18:10:21.515 [Lua] packing 0 units of breed beastmen_bestigor
18:10:21.515 [Lua] packing 0 units of breed beastmen_ungor
18:10:21.515 [Lua] packing 0 units of breed skaven_plague_monk
18:10:21.515 [Lua] packing 0 units of breed beastmen_gor
18:10:21.515 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:10:21.515 [Lua]
18:10:21.515 [Lua] [1] = 1 (number)
18:10:21.515 [Lua] [2] = 0 (number)
18:10:21.515 [Lua] [3] = 1 (number)
18:10:21.515 [Lua] [4] = 0 (number)
18:10:21.515 [Lua] [5] = 1 (number)
18:10:21.515 [Lua] [6] = 0 (number)
18:10:21.515 [Lua] [7] = 1 (number)
18:10:21.515 [Lua] [8] = 0 (number)
18:10:21.515 [Lua] [9] = 1 (number)
18:10:21.515 [Lua] [10] = 0 (number)
18:10:21.515 [Lua] [11] = 1 (number)
18:10:21.515 [Lua] [12] = 0 (number)
18:10:21.515 [Lua] [13] = 1 (number)
18:10:21.515 [Lua] [14] = 0 (number)
18:10:21.515 [Lua] [15] = 1 (number)
18:10:21.515 [Lua] [16] = 0 (number)
18:10:21.515 [Lua] [17] = 1 (number)
18:10:21.515 [Lua] [18] = 0 (number)
18:10:21.515 [Lua] [19] = 1 (number)
18:10:21.515 [Lua] [20] = 0 (number)
18:10:21.515 [Lua] [21] = 1 (number)
18:10:21.515 [Lua] [22] = 0 (number)
18:10:21.515 [Lua] [23] = 1 (number)
18:10:21.515 [Lua] [24] = 0 (number)
18:10:21.516 [Lua] [25] = 1 (number)
18:10:21.516 [Lua] [26] = 0 (number)
18:10:21.516 [Lua]
18:10:21.516 [Lua]
18:10:21.516 [Lua]
18:10:21.516 [Lua] Set lobby begin:
18:10:21.516 [Lua] Lobby data twitch_enabled = false
18:10:21.516 [Lua] Lobby data power_level = 835
18:10:21.516 [Lua] Lobby data num_players = 4
18:10:21.516 [Lua] Lobby data weave_name = false
18:10:21.516 [Lua] Lobby data game_mode = 2
18:10:21.516 [Lua] Lobby data is_private = false
18:10:21.516 [Lua] Lobby data mechanism = adventure
18:10:21.516 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:10:21.516 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:10:21.516 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:10:21.516 [Lua] Lobby data unique_server_name = JayJay
18:10:21.516 [Lua] Lobby data quick_game = true
18:10:21.516 [Lua] Lobby data matchmaking = true
18:10:21.517 [Lua] Lobby data difficulty = hardest
18:10:21.517 [Lua] Lobby data country_code = DE
18:10:21.517 [Lua] Lobby data host = 110000106697298
18:10:21.517 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:10:21.517 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:10:21.517 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:10:21.517 [Lua] Lobby data player_slot_3 = 0:0
18:10:21.517 [Lua] Lobby data eac_authorized = true
18:10:21.517 [Lua] Set lobby end.
18:10:21.517 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing
18:10:21.517 [Lua] Breedfreezer (server) starting a hot join sync
18:10:21.517 [Lua] packing 0 units of breed chaos_marauder
18:10:21.517 [Lua] packing 0 units of breed skaven_clan_rat
18:10:21.517 [Lua] packing 0 units of breed skaven_storm_vermin
18:10:21.517 [Lua] packing 0 units of breed skaven_slave
18:10:21.517 [Lua] packing 0 units of breed chaos_fanatic
18:10:21.517 [Lua] packing 0 units of breed beastmen_ungor_archer
18:10:21.517 [Lua] packing 0 units of breed chaos_raider
18:10:21.517 [Lua] packing 0 units of breed chaos_warrior
18:10:21.517 [Lua] packing 0 units of breed chaos_berzerker
18:10:21.517 [Lua] packing 0 units of breed beastmen_bestigor
18:10:21.517 [Lua] packing 0 units of breed beastmen_ungor
18:10:21.517 [Lua] packing 0 units of breed skaven_plague_monk
18:10:21.517 [Lua] packing 0 units of breed beastmen_gor
18:10:21.517 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:10:21.517 [Lua]
18:10:21.517 [Lua] [1] = 1 (number)
18:10:21.517 [Lua] [2] = 0 (number)
18:10:21.517 [Lua] [3] = 1 (number)
18:10:21.517 [Lua] [4] = 0 (number)
18:10:21.517 [Lua] [5] = 1 (number)
18:10:21.517 [Lua] [6] = 0 (number)
18:10:21.517 [Lua] [7] = 1 (number)
18:10:21.517 [Lua] [8] = 0 (number)
18:10:21.517 [Lua] [9] = 1 (number)
18:10:21.517 [Lua] [10] = 0 (number)
18:10:21.517 [Lua] [11] = 1 (number)
18:10:21.517 [Lua] [12] = 0 (number)
18:10:21.517 [Lua] [13] = 1 (number)
18:10:21.517 [Lua] [14] = 0 (number)
18:10:21.517 [Lua] [15] = 1 (number)
18:10:21.517 [Lua] [16] = 0 (number)
18:10:21.517 [Lua] [17] = 1 (number)
18:10:21.517 [Lua] [18] = 0 (number)
18:10:21.517 [Lua] [19] = 1 (number)
18:10:21.517 [Lua] [20] = 0 (number)
18:10:21.517 [Lua] [21] = 1 (number)
18:10:21.517 [Lua] [22] = 0 (number)
18:10:21.517 [Lua] [23] = 1 (number)
18:10:21.517 [Lua] [24] = 0 (number)
18:10:21.517 [Lua] [25] = 1 (number)
18:10:21.517 [Lua] [26] = 0 (number)
18:10:21.517 [Lua]
18:10:21.517 [Lua]
18:10:21.517 [Lua]
18:10:21.517 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69
18:10:21.517 [Lua] RemotePlayer:create_game_object( ) 69
18:10:21.525 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70
18:10:21.525 [Lua] RemotePlayer:create_game_object( ) 70
18:10:21.534 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968
18:10:21.534 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:10:21.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30
18:10:21.558 [Flow] fireworks_1
18:10:21.558 [Flow] fireworks_2
18:10:21.600 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:10:21.600 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1
18:10:21.623 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:10:21.623 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:10:21.771 [Flow] BAKE BAKE BAKE
18:10:26.536 [Flow] BAKE BAKE BAKE
18:11:01.431 [Lua] Set lobby begin:
18:11:01.431 [Lua] Lobby data twitch_enabled = false
18:11:01.431 [Lua] Lobby data power_level = 835
18:11:01.431 [Lua] Lobby data num_players = 4
18:11:01.431 [Lua] Lobby data weave_name = false
18:11:01.431 [Lua] Lobby data game_mode = 2
18:11:01.431 [Lua] Lobby data is_private = false
18:11:01.431 [Lua] Lobby data mechanism = adventure
18:11:01.431 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:11:01.431 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:11:01.431 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:11:01.431 [Lua] Lobby data unique_server_name = JayJay
18:11:01.431 [Lua] Lobby data quick_game = true
18:11:01.431 [Lua] Lobby data matchmaking = true
18:11:01.431 [Lua] Lobby data difficulty = hardest
18:11:01.431 [Lua] Lobby data country_code = DE
18:11:01.431 [Lua] Lobby data host = 110000106697298
18:11:01.431 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:11:01.431 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:11:01.431 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:11:01.431 [Lua] Lobby data player_slot_3 = 0:0
18:11:01.431 [Lua] Lobby data eac_authorized = true
18:11:01.431 [Lua] Set lobby end.
18:11:01.431 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 4 when hot join syncing
18:11:01.431 [Lua] Breedfreezer (server) starting a hot join sync
18:11:01.431 [Lua] packing 0 units of breed chaos_marauder
18:11:01.431 [Lua] packing 0 units of breed skaven_clan_rat
18:11:01.431 [Lua] packing 0 units of breed skaven_storm_vermin
18:11:01.431 [Lua] packing 0 units of breed skaven_slave
18:11:01.431 [Lua] packing 0 units of breed chaos_fanatic
18:11:01.431 [Lua] packing 0 units of breed beastmen_ungor_archer
18:11:01.431 [Lua] packing 0 units of breed chaos_raider
18:11:01.431 [Lua] packing 0 units of breed chaos_warrior
18:11:01.431 [Lua] packing 0 units of breed chaos_berzerker
18:11:01.431 [Lua] packing 0 units of breed beastmen_bestigor
18:11:01.431 [Lua] packing 0 units of breed beastmen_ungor
18:11:01.431 [Lua] packing 0 units of breed skaven_plague_monk
18:11:01.431 [Lua] packing 0 units of breed beastmen_gor
18:11:01.431 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:11:01.431 [Lua]
18:11:01.432 [Lua] [1] = 1 (number)
18:11:01.432 [Lua] [2] = 0 (number)
18:11:01.432 [Lua] [3] = 1 (number)
18:11:01.432 [Lua] [4] = 0 (number)
18:11:01.432 [Lua] [5] = 1 (number)
18:11:01.432 [Lua] [6] = 0 (number)
18:11:01.432 [Lua] [7] = 1 (number)
18:11:01.432 [Lua] [8] = 0 (number)
18:11:01.432 [Lua] [9] = 1 (number)
18:11:01.432 [Lua] [10] = 0 (number)
18:11:01.432 [Lua] [11] = 1 (number)
18:11:01.432 [Lua] [12] = 0 (number)
18:11:01.432 [Lua] [13] = 1 (number)
18:11:01.432 [Lua] [14] = 0 (number)
18:11:01.432 [Lua] [15] = 1 (number)
18:11:01.432 [Lua] [16] = 0 (number)
18:11:01.432 [Lua] [17] = 1 (number)
18:11:01.432 [Lua] [18] = 0 (number)
18:11:01.432 [Lua] [19] = 1 (number)
18:11:01.432 [Lua] [20] = 0 (number)
18:11:01.432 [Lua] [21] = 1 (number)
18:11:01.432 [Lua] [22] = 0 (number)
18:11:01.432 [Lua] [23] = 1 (number)
18:11:01.432 [Lua] [24] = 0 (number)
18:11:01.432 [Lua] [25] = 1 (number)
18:11:01.432 [Lua] [26] = 0 (number)
18:11:01.432 [Lua]
18:11:01.432 [Lua]
18:11:01.432 [Lua]
18:11:01.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
18:11:01.432 [Lua] RemotePlayer:create_game_object( ) 71
18:11:01.442 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:11:01.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:11:01.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:11:01.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
18:11:01.470 [Lua] Switching ConflictSettings: to: skaven
18:11:01.470 [Lua] pacing=default
18:11:01.470 [Lua] roaming=nil
18:11:01.470 [Lua] specials=skaven
18:11:01.470 [Lua] debug_color=orange
18:11:01.470 [Lua] contained_breeds=nil
18:11:01.470 [Lua] pack_spawning=skaven
18:11:01.470 [Lua] disabled=false
18:11:01.470 [Lua] factions=nil
18:11:01.470 [Lua] boss=skaven
18:11:01.470 [Lua] horde=default
18:11:01.470 [Lua] name=skaven
18:11:01.470 [Lua] intensity=default
18:11:01.470 [Lua] ---
18:11:01.513 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:11:01.514 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
18:11:01.514 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:11:01.515 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:11:01.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
18:11:01.516 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:11:01.783 [Lua] StateInGameRunning:_game_actually_starts()
18:11:01.783 [Lua] #################################################################################################################
18:11:01.783 [Lua] [Loading Time]: 00:00:59 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:11:01.783 [Lua] #################################################################################################################
18:11:01.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
18:11:01.783 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
18:11:01.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
18:11:01.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
18:11:01.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
18:11:02.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
18:11:02.073 [Lua] Commit load time data
18:11:02.188 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:11:02.188 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:11:02.188 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:11:02.189 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:11:02.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
18:11:02.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:11:05.532 [Lua] Set lobby begin:
18:11:05.532 [Lua] Lobby data twitch_enabled = false
18:11:05.532 [Lua] Lobby data power_level = 626
18:11:05.532 [Lua] Lobby data num_players = 4
18:11:05.532 [Lua] Lobby data weave_name = false
18:11:05.532 [Lua] Lobby data game_mode = 2
18:11:05.532 [Lua] Lobby data is_private = false
18:11:05.532 [Lua] Lobby data mechanism = adventure
18:11:05.532 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:11:05.532 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:11:05.532 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:11:05.532 [Lua] Lobby data unique_server_name = JayJay
18:11:05.532 [Lua] Lobby data quick_game = true
18:11:05.532 [Lua] Lobby data matchmaking = true
18:11:05.532 [Lua] Lobby data difficulty = hardest
18:11:05.532 [Lua] Lobby data country_code = DE
18:11:05.532 [Lua] Lobby data host = 110000106697298
18:11:05.532 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:11:05.532 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:11:05.532 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:11:05.532 [Lua] Lobby data player_slot_3 = 0:0
18:11:05.532 [Lua] Lobby data eac_authorized = true
18:11:05.532 [Lua] Set lobby end.
18:11:10.543 [Lua] Set lobby begin:
18:11:10.543 [Lua] Lobby data twitch_enabled = false
18:11:10.543 [Lua] Lobby data power_level = 835
18:11:10.543 [Lua] Lobby data num_players = 4
18:11:10.543 [Lua] Lobby data weave_name = false
18:11:10.543 [Lua] Lobby data game_mode = 2
18:11:10.543 [Lua] Lobby data is_private = false
18:11:10.543 [Lua] Lobby data mechanism = adventure
18:11:10.543 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:11:10.543 [Lua] Lobby data player_slot_1 = 110000103ccf968:1
18:11:10.543 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:11:10.543 [Lua] Lobby data unique_server_name = JayJay
18:11:10.543 [Lua] Lobby data quick_game = true
18:11:10.543 [Lua] Lobby data matchmaking = true
18:11:10.543 [Lua] Lobby data difficulty = hardest
18:11:10.543 [Lua] Lobby data country_code = DE
18:11:10.543 [Lua] Lobby data host = 110000106697298
18:11:10.543 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:11:10.543 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:11:10.543 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:11:10.543 [Lua] Lobby data player_slot_3 = 0:0
18:11:10.543 [Lua] Lobby data eac_authorized = true
18:11:10.544 [Lua] Set lobby end.
18:11:38.122 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:11:38.139 [Lua] Spline already found!
18:11:38.174 [Lua] Init group template: spline_patrol
18:11:42.011 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:11:42.028 [Lua] Spline already found!
18:11:42.080 [Lua] Init group template: spline_patrol
18:11:43.991 [Lua] Players are leaving the safe zone
18:11:44.482 [Flow] fireworks_1_stop
18:11:44.482 [Flow] fireworks_2_stop
18:11:46.559 [Lua] Switching ConflictSettings: to: skaven_beastmen
18:11:46.559 [Lua] pacing=default
18:11:46.559 [Lua] locked_func_name=beastmen
18:11:46.559 [Lua] roaming=nil
18:11:46.559 [Lua] specials=skaven_beastmen
18:11:46.559 [Lua] debug_color=orange
18:11:46.559 [Lua] contained_breeds=nil
18:11:46.559 [Lua] pack_spawning=skaven_beastmen
18:11:46.559 [Lua] disabled=false
18:11:46.559 [Lua] factions=nil
18:11:46.559 [Lua] boss=skaven_beastmen
18:11:46.559 [Lua] horde=beastmen
18:11:46.559 [Lua] name=skaven_beastmen
18:11:46.559 [Lua] intensity=default
18:11:46.559 [Lua] ---
18:11:47.212 [Flow] LUA_WIELD_TORCH
18:11:50.030 [Lua] spawning mini patrol
18:11:51.181 [Flow] LUA_WIELD_TORCH
18:11:55.067 [Lua] Init group template: mini_patrol
18:11:57.323 [Flow] interaction disable
18:11:57.323 [Flow] a brazier has been lit
18:11:57.439 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:11:58.210 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:11:58.532 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
18:11:58.782 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:11:59.457 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:02.203 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:02.826 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:03.011 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:03.653 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:03.851 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:04.338 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:14.142 [Lua] event horde ends!
18:12:15.752 [Lua] Mini patrol killed! 3
18:12:18.464 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
18:12:31.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
18:12:33.667 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 16 16
18:12:35.198 [Lua] spawning mini patrol
18:12:40.608 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:40.746 [Lua] Init group template: mini_patrol
18:12:40.842 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:40.926 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.028 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:41.162 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.195 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:41.365 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.399 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:41.552 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.585 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:41.754 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.804 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:41.938 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:41.972 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:42.158 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:42.158 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:42.327 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:42.361 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:42.529 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:42.732 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:43.746 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:44.100 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:12:49.054 [Flow] LUA_WIELD_TORCH
18:12:49.865 [Lua] Mini patrol killed! 4
18:12:53.310 [Flow] interaction disable
18:12:53.310 [Flow] a brazier has been lit
18:12:54.981 [Flow] LUA_WIELD_TORCH
18:12:55.525 [Lua] Switching ConflictSettings: to: skaven
18:12:55.525 [Lua] pacing=default
18:12:55.525 [Lua] roaming=nil
18:12:55.525 [Lua] specials=skaven
18:12:55.525 [Lua] debug_color=orange
18:12:55.525 [Lua] contained_breeds=nil
18:12:55.525 [Lua] pack_spawning=skaven
18:12:55.525 [Lua] disabled=false
18:12:55.525 [Lua] factions=nil
18:12:55.525 [Lua] boss=skaven
18:12:55.525 [Lua] horde=default
18:12:55.525 [Lua] name=skaven
18:12:55.525 [Lua] intensity=default
18:12:55.525 [Lua] ---
18:12:56.665 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:56.919 [Lua] Coordinated attack!
18:12:57.106 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:12:58.384 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:12:58.959 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:12:59.243 [Lua] event horde ends!
18:13:01.319 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:13:01.335 [Lua] Spline already found!
18:13:01.371 [Lua] Init group template: spline_patrol
18:13:04.177 [Lua] Time for new HOOORDE! multi_first_wave
18:13:04.177 [Lua] horde requested: ambush
18:13:04.177 [Lua] setting up ambush-horde
18:13:04.177 [Lua] Composing horde 'large' .. using variant 'plain'
18:13:04.177 [Lua] -> spawning: 57
18:13:04.177 [Lua] horde crated with id 6 of type ambush
18:13:04.177 [Lua] ambush horde has started
18:13:04.180 [Lua] MUSIC: explore -> pre_ambush
18:13:05.173 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:13:05.190 [Lua] Spline already found!
18:13:05.225 [Lua] Init group template: spline_patrol
18:13:06.220 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:13:06.236 [Lua] Spline already found!
18:13:06.288 [Lua] Init group template: spline_patrol
18:13:09.159 [Lua] MUSIC: pre_ambush -> horde
18:13:09.225 [Lua] Init group template: horde
18:13:14.462 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:13:14.462 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:13:14.765 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:13:14.798 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:13:16.283 [Lua] spawning mini patrol
18:13:20.219 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:13:20.219 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:13:20.219 [Lua] horde requested: ambush
18:13:20.219 [Lua] setting up ambush-horde
18:13:20.219 [Lua] Composing horde 'large' .. using variant 'plain'
18:13:20.219 [Lua] -> spawning: 52
18:13:20.219 [Lua] horde crated with id 10 of type ambush
18:13:20.220 [Lua] ambush horde has started
18:13:21.358 [Lua] Init group template: mini_patrol
18:13:22.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
18:13:23.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
18:13:25.261 [Lua] Init group template: horde
18:13:33.122 [Lua] Mini patrol killed! 9
18:13:33.553 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:13:36.369 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:13:40.179 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:13:40.180 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:13:40.232 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 19 size: 46 action: advance_towards_players
18:13:40.399 [Lua] event horde ends!
18:13:40.552 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:13:40.552 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:13:42.546 [Lua] HORDE: last wave, reset to standard horde delay
18:13:42.546 [Lua] Time for new HOOORDE! multi_last_wave
18:13:42.546 [Lua] horde requested: ambush
18:13:42.546 [Lua] setting up ambush-horde
18:13:42.546 [Lua] Composing horde 'large' .. using variant 'plain'
18:13:42.546 [Lua] -> spawning: 53
18:13:42.546 [Lua] horde crated with id 11 of type ambush
18:13:42.546 [Lua] ambush horde has started
18:13:47.605 [Lua] Init group template: horde
18:13:54.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6f10, position: 0
18:14:00.018 [Lua] Horde killed: ?
18:14:03.923 [Lua] Horde killed: ?
18:14:09.674 [Lua] Coordinated attack!
18:14:15.223 [Lua] MUSIC: horde -> explore
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:23.339 [Lua] Horde killed: ?
18:14:32.383 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:14:32.399 [Lua] Spline already found!
18:14:32.435 [Lua] Init group template: spline_patrol
18:14:35.605 [Lua] main path terror event triggered: boss_event_storm_fiend
18:14:35.605 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
18:14:35.639 [Flow] Boss DoorStormfiend
18:14:35.639 [Lua] Boss gave [Unit '#ID[d7ef44c12712be86]'] initial aggro
18:14:35.640 [Lua] Init group template: boss_door_closers
18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:38.135 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:14:38.152 [Lua] Spline already found!
18:14:38.204 [Lua] Init group template: spline_patrol
18:14:38.895 [Flow] interaction disable
18:14:38.895 [Flow] a brazier has been lit
18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:14:43.447 [Flow] interaction disable
18:14:43.447 [Flow] a brazier has been lit
18:14:50.838 [Flow] BAKE BAKE BAKE AGAIN
18:14:51.576 [Flow] interaction disable
18:14:51.576 [Flow] a brazier has been lit
18:15:01.230 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:15:01.602 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:15:05.346 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:15:05.346 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:15:05.649 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:15:05.649 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:15:05.934 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:15:06.441 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:15:14.433 [Flow] interaction disable
18:15:14.433 [Flow] a brazier has been lit
18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:15:15.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 4537872
18:15:15.507 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
18:15:21.493 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:15:21.509 [Lua] Spline already found!
18:15:21.545 [Lua] Init group template: spline_patrol
18:15:21.944 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:15:22.350 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:15:38.492 [Flow] interaction disable
18:15:38.492 [Flow] a brazier has been lit
18:15:38.727 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:15:38.743 [Lua] Spline already found!
18:15:38.745 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_50 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-42.23, 142.31, 4.12692)
18:15:38.763 [Lua] Init group template: spline_patrol
18:15:40.191 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:15:40.208 [Lua] Spline already found!
18:15:40.261 [Lua] Init group template: spline_patrol
18:15:40.866 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:15:40.883 [Lua] Spline already found!
18:15:40.937 [Lua] Init group template: spline_patrol
18:15:44.920 [Flow] interaction disable
18:15:44.920 [Flow] a brazier has been lit
18:15:47.952 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
18:15:52.030 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
18:15:54.556 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (3)
18:15:54.859 [Flow] interaction disable
18:15:54.859 [Flow] a brazier has been lit
18:15:55.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
18:15:58.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x910f, position: 0
18:16:00.029 [Lua] spawning mini patrol
18:16:05.073 [Lua] Init group template: mini_patrol
18:16:06.370 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:16:06.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
18:16:06.774 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:16:10.009 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:16:10.415 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:16:11.646 [Flow] interaction disable
18:16:11.646 [Flow] a brazier has been lit
18:16:13.817 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:16:14.152 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:16:15.828 [Lua] Mini patrol killed! 19
18:16:24.064 [Lua] event horde ends!
18:16:25.522 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:16:25.913 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:16:30.161 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:16:32.561 [Flow] LUA_WIELD_TORCH
18:16:41.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing
18:16:42.950 [Flow] interaction disable
18:16:42.950 [Flow] a brazier has been lit
18:16:46.610 [Lua] [flow] string="stage_02"
18:16:46.610 [Lua] [flow] string="health" float=0.000000
18:16:46.610 [Lua] [flow] string="destroyed"
18:16:53.154 [Flow] LUA_WIELD_TORCH
18:16:59.211 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:16:59.717 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:00.222 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:01.546 [Lua] Switching ConflictSettings: to: beastmen
18:17:01.546 [Lua] pacing=beastmen
18:17:01.546 [Lua] locked_func_name=beastmen
18:17:01.546 [Lua] roaming=nil
18:17:01.546 [Lua] specials=beastmen
18:17:01.546 [Lua] debug_color=purple
18:17:01.546 [Lua] contained_breeds=nil
18:17:01.546 [Lua] pack_spawning=beastmen
18:17:01.546 [Lua] disabled=false
18:17:01.546 [Lua] factions=nil
18:17:01.546 [Lua] boss=beastmen
18:17:01.546 [Lua] horde=beastmen
18:17:01.546 [Lua] name=beastmen
18:17:01.546 [Lua] intensity=default
18:17:01.546 [Lua] ---
18:17:02.079 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:02.113 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:02.552 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:02.586 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:17:03.635 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:03.738 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:03.990 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:17:04.141 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:04.194 [Flow] interaction disable
18:17:04.194 [Flow] a brazier has been lit
18:17:05.722 [Lua] Override Player Respawning sewerevent_spawn true
18:17:07.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:17:07.223 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:17:07.296 [Lua] Switching ConflictSettings: to: skaven
18:17:07.296 [Lua] pacing=default
18:17:07.296 [Lua] roaming=nil
18:17:07.296 [Lua] specials=skaven
18:17:07.296 [Lua] debug_color=orange
18:17:07.296 [Lua] contained_breeds=nil
18:17:07.296 [Lua] pack_spawning=skaven
18:17:07.296 [Lua] disabled=false
18:17:07.296 [Lua] factions=nil
18:17:07.296 [Lua] boss=skaven
18:17:07.296 [Lua] horde=default
18:17:07.296 [Lua] name=skaven
18:17:07.296 [Lua] intensity=default
18:17:07.296 [Lua] ---
18:17:07.726 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start
18:17:07.726 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice
18:17:07.764 [Lua] MUSIC: explore -> pre_horde
18:17:08.540 [Flow] LUA_WIELD_TORCH
18:17:09.183 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:17:10.133 [Lua] Switching ConflictSettings: to: beastmen
18:17:10.133 [Lua] pacing=beastmen
18:17:10.133 [Lua] locked_func_name=beastmen
18:17:10.133 [Lua] roaming=nil
18:17:10.133 [Lua] specials=beastmen
18:17:10.133 [Lua] debug_color=purple
18:17:10.133 [Lua] contained_breeds=nil
18:17:10.133 [Lua] pack_spawning=beastmen
18:17:10.133 [Lua] disabled=false
18:17:10.133 [Lua] factions=nil
18:17:10.133 [Lua] boss=beastmen
18:17:10.133 [Lua] horde=beastmen
18:17:10.133 [Lua] name=beastmen
18:17:10.133 [Lua] intensity=default
18:17:10.133 [Lua] ---
18:17:11.851 [Lua] MUSIC: pre_horde -> horde
18:17:31.867 [Lua] event horde ends!
18:17:31.934 [Lua] event horde ends!
18:17:31.957 [Lua] MUSIC: horde -> explore
18:17:38.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb42d, position: 0
18:17:41.595 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice
18:17:41.634 [Lua] MUSIC: explore -> pre_horde
18:17:41.650 [Lua] MUSIC: pre_horde -> horde
18:17:48.403 [Flow] LUA_WIELD_TORCH
18:17:52.322 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01
18:17:52.340 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice
18:17:54.140 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:54.429 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
18:17:54.567 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:55.076 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:55.547 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:56.695 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:57.099 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:17:58.295 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:17:58.819 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:18:00.181 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:00.585 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:18:02.817 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:02.818 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:03.146 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:18:03.230 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:18:04.070 [Flow] -------------- STOPPED FROM OPENING
18:18:04.070 [Flow] -------------- REAL STOPPED
18:18:04.070 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
18:18:04.070 [Flow] opening_stopped
18:18:05.923 [Lua] event horde ends!
18:18:07.021 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:07.445 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:18:08.250 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:08.586 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
18:18:16.723 [Lua] event horde ends!
18:18:16.746 [Lua] event horde ends!
18:18:18.850 [Lua] event horde ends!
18:18:18.874 [Lua] event horde ends!
18:18:29.037 [Lua] event horde ends!
18:18:29.070 [Lua] MUSIC: horde -> explore
18:18:29.750 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:18:30.429 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:18:34.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:18:34.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 4189091
18:18:38.886 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice
18:18:38.927 [Lua] MUSIC: explore -> pre_horde
18:18:38.945 [Lua] MUSIC: pre_horde -> horde
18:18:47.896 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end
18:18:48.977 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice
18:18:50.635 [Flow] interaction disable
18:18:50.635 [Flow] a brazier has been lit
18:18:53.732 [Flow] LUA_WIELD_TORCH
18:18:54.880 [Lua] Destroying unit since outside mesh or world
18:18:55.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xebd1, position: 0
18:18:56.667 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:18:56.685 [Lua] Spline already found!
18:18:56.752 [Lua] Init group template: spline_patrol
18:18:56.859 [Lua] Destroying unit since outside mesh or world
18:18:56.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xed6a, position: 0
18:19:00.553 [Lua] Destroying unit since outside mesh or world
18:19:02.444 [Lua] Destroying unit since outside mesh or world
18:19:02.960 [Lua] Destroying unit since outside mesh or world
18:19:03.162 [Lua] event horde ends!
18:19:04.468 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:04.886 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:05.180 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:05.603 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:05.803 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:06.486 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:06.903 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:07.141 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:07.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfa6d, position: 0
18:19:07.830 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:07.853 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:08.207 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:08.467 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:08.941 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:09.190 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:09.542 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:12.336 [Lua] event horde ends!
18:19:13.396 [Lua] event horde ends!
18:19:13.423 [Lua] MUSIC: horde -> explore
18:19:18.058 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:18.620 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968
18:19:18.621 [Lua] [GameNetworkManager] destroying game object with go_id=75
18:19:18.663 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:19:19.456 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:19:19.525 [Flow] UNITBURN_DEATH
18:19:19.608 [Flow] UNITBURN_DEATH
18:19:19.909 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:19:27.689 [Flow] UNITBURN_DEATH
18:19:29.926 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape
18:19:30.027 [Lua] MUSIC: explore -> pre_horde
18:19:30.050 [Lua] MUSIC: pre_horde -> horde
18:19:31.662 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
18:19:31.664 [Lua] [GameNetworkManager] destroying game object with go_id=76
18:19:32.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1044609
18:19:33.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1100863
18:19:33.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1100863
18:19:43.912 [Lua] Returning override respawn unit
18:19:43.993 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:19:43.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525
18:19:43.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:19:54.176 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010058883d
18:19:54.177 [Lua] [GameNetworkManager] destroying game object with go_id=74
18:19:54.246 [Lua] event horde ends!
18:19:56.925 [Lua] Returning override respawn unit
18:19:57.036 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:19:57.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541
18:19:57.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
18:19:57.653 [Lua] [ChatManager][1]System: Hecatonchire has left the game
18:19:57.653 [Lua] [PSM] Disconnecting peer 110000103ccf968
18:19:57.653 [Lua] [PSM] Disconnected peer 110000103ccf968 is being removed from session.
18:19:57.653 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968
18:19:57.653 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ccf968
18:19:57.653 [Lua] [GameNetworkManager] destroying game object with go_id=69
18:19:57.653 [Lua] Set lobby begin:
18:19:57.653 [Lua] Lobby data twitch_enabled = false
18:19:57.653 [Lua] Lobby data power_level = 835
18:19:57.653 [Lua] Lobby data num_players = 4
18:19:57.653 [Lua] Lobby data weave_name = false
18:19:57.653 [Lua] Lobby data game_mode = 2
18:19:57.653 [Lua] Lobby data is_private = false
18:19:57.653 [Lua] Lobby data mechanism = adventure
18:19:57.653 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:19:57.653 [Lua] Lobby data player_slot_1 = 0:0
18:19:57.654 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:19:57.654 [Lua] Lobby data unique_server_name = JayJay
18:19:57.654 [Lua] Lobby data quick_game = true
18:19:57.654 [Lua] Lobby data matchmaking = true
18:19:57.654 [Lua] Lobby data difficulty = hardest
18:19:57.654 [Lua] Lobby data country_code = DE
18:19:57.654 [Lua] Lobby data host = 110000106697298
18:19:57.654 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:19:57.654 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:19:57.654 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:19:57.654 [Lua] Lobby data player_slot_3 = 0:0
18:19:57.654 [Lua] Lobby data eac_authorized = true
18:19:57.654 [Lua] Set lobby end.
18:19:57.654 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ccf968)
18:19:57.655 [EAC] EAC server lost client 110000103ccf968
18:19:57.655 [EACServer] [19:19:57:654][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568
18:19:57.655 [Lua] [GameNetworkManager] destroying game object with go_id=525
18:19:57.660 [Lua] player (110000106697298,2) was put into party 1
18:19:57.671 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=542
18:19:57.671 [Lua] Assigning peer(110000106697298:2) to profile(3) career(1)
18:19:57.671 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(1)
18:19:57.671 [Lua] Set lobby begin:
18:19:57.671 [Lua] Lobby data twitch_enabled = false
18:19:57.671 [Lua] Lobby data power_level = 835
18:19:57.671 [Lua] Lobby data num_players = 4
18:19:57.671 [Lua] Lobby data weave_name = false
18:19:57.671 [Lua] Lobby data game_mode = 2
18:19:57.671 [Lua] Lobby data is_private = false
18:19:57.671 [Lua] Lobby data mechanism = adventure
18:19:57.671 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:19:57.671 [Lua] Lobby data player_slot_1 = 0:0
18:19:57.671 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:19:57.671 [Lua] Lobby data unique_server_name = JayJay
18:19:57.671 [Lua] Lobby data quick_game = true
18:19:57.671 [Lua] Lobby data matchmaking = true
18:19:57.671 [Lua] Lobby data difficulty = hardest
18:19:57.671 [Lua] Lobby data country_code = DE
18:19:57.671 [Lua] Lobby data host = 110000106697298
18:19:57.671 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:19:57.671 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:19:57.671 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:19:57.671 [Lua] Lobby data player_slot_3 = 0:0
18:19:57.672 [Lua] Lobby data eac_authorized = true
18:19:57.672 [Lua] Set lobby end.
18:19:57.672 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298
18:19:57.672 [Lua]
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
18:19:57.672 [Lua] [wwise/crossbow] = false (boolean)
18:19:57.672 [Lua] [wwise/one_handed_hammers] = false (boolean)
18:19:57.672 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
18:19:57.672 [Lua]
18:19:57.672 [Lua]
18:19:57.672 [Lua] [wwise/crossbow] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
18:19:57.672 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:19:57.672 [Lua] [wwise/one_handed_hammers] = false (boolean)
18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
18:19:57.672 [Lua]
18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:15 my_peer_id:110000106697298
18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:15 my_peer_id:110000106697298
18:19:57.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
18:19:57.696 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:19:57.754 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
18:19:57.754 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
18:19:57.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:19:57.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
18:19:57.766 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient
18:19:57.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:19:57.767 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
18:19:57.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:19:57.767 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:19:57.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
18:19:57.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
18:19:57.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
18:19:57.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
18:19:58.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
18:19:58.260 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
18:19:58.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
18:19:58.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
18:19:58.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
18:19:58.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
18:19:58.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
18:19:58.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
18:19:58.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
18:19:58.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
18:19:58.604 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
18:19:58.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
18:19:58.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
18:19:58.666 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
18:19:58.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:19:58.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:19:58.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
18:19:58.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
18:19:58.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
18:19:58.858 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
18:19:58.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
18:19:58.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
18:19:58.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
18:19:58.975 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
18:20:00.461 [SteamLobby] Detected removed member 110000103ccf968
18:20:00.461 [Connection] Destroying endpoint 110000103ccf968 - explicit request
18:20:00.463 [SteamAuthenticator] CancelAuthTicket 110000103ccf968
18:20:00.463 [SteamAuthenticator] EndAuthSession 110000103ccf968
18:20:00.463 [Lua] [NetworkServer] Changing num_players from 4 to 3
18:20:00.463 [Lua] Players: 3
18:20:00.463 [Lua] Set lobby begin:
18:20:00.463 [Lua] Lobby data twitch_enabled = false
18:20:00.463 [Lua] Lobby data power_level = 835
18:20:00.463 [Lua] Lobby data num_players = 3
18:20:00.463 [Lua] Lobby data weave_name = false
18:20:00.463 [Lua] Lobby data game_mode = 2
18:20:00.463 [Lua] Lobby data is_private = false
18:20:00.463 [Lua] Lobby data mechanism = adventure
18:20:00.463 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:20:00.463 [Lua] Lobby data player_slot_1 = 0:0
18:20:00.464 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:20:00.464 [Lua] Lobby data unique_server_name = JayJay
18:20:00.464 [Lua] Lobby data quick_game = true
18:20:00.464 [Lua] Lobby data matchmaking = true
18:20:00.464 [Lua] Lobby data difficulty = hardest
18:20:00.464 [Lua] Lobby data country_code = DE
18:20:00.464 [Lua] Lobby data host = 110000106697298
18:20:00.464 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:20:00.464 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:20:00.464 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:20:00.464 [Lua] Lobby data player_slot_3 = 0:0
18:20:00.464 [Lua] Lobby data eac_authorized = true
18:20:00.464 [Lua] Set lobby end.
18:20:00.464 [SteamVoipClient] select_out(110000103ccf968, off)
18:20:00.464 [SteamVoipClient] select_in(110000103ccf968, off)
18:20:00.464 [Lua] [LobbyMembers] Member left 110000103ccf968
18:20:00.569 [Lua] [Matchmaking] Handshake host removing client 110000103ccf968
18:20:04.386 [Lua] event horde ends!
18:20:04.414 [Lua] MUSIC: horde -> explore
18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:20:17.246 [Lua] Override Player Respawning sewerevent_spawn false
18:20:26.442 warning: [Steam] Session connect failed 110000103ccf968, error: 4
18:20:36.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:20:36.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0
18:20:38.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 83264
18:20:45.955 [Lua] ready to jump failed
18:20:48.701 [Lua] Time for new HOOORDE! multi_first_wave
18:20:48.701 [Lua] horde requested: vector_blob
18:20:48.701 [Lua] wants to spawn ahead within distance: 60
18:20:48.701 [Lua] horde crated with id 21 of type vector_blob
18:20:48.701 [Lua] managed to spawn 21/21 horde enemies
18:20:48.701 [Lua] vector blob horde has started
18:20:48.707 [Lua] MUSIC: explore -> pre_horde
18:20:48.724 [Lua] MUSIC: pre_horde -> horde
18:20:49.041 [Lua] Init group template: horde
18:20:50.910 [Lua] spawning mini patrol
18:20:55.722 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:20:55.722 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:20:55.722 [Lua] horde requested: vector_blob
18:20:55.722 [Lua] wants to spawn ahead within distance: 60
18:20:55.722 [Lua] horde crated with id 23 of type vector_blob
18:20:55.722 [Lua] managed to spawn 21/21 horde enemies
18:20:55.722 [Lua] vector blob horde has started
18:20:56.063 [Lua] Init group template: horde
18:20:56.466 [Lua] Init group template: mini_patrol
18:20:57.876 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 3)
18:20:57.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
18:20:57.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=589
18:20:57.949 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:20:57.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=590
18:20:57.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:20:58.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1042353
18:20:58.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1044609
18:21:15.153 [Lua] event horde ends!
18:21:21.248 [Lua] spawning mini patrol
18:21:27.407 [Lua] Init group template: mini_patrol
18:21:45.485 [Lua] event horde ends!
18:21:50.711 [Lua] HORDE: last wave, reset to standard horde delay
18:21:50.711 [Lua] Time for new HOOORDE! multi_last_wave
18:21:50.711 [Lua] horde requested: vector_blob
18:21:50.711 [Lua] wants to spawn ahead within distance: 60
18:21:50.711 [Lua] horde crated with id 25 of type vector_blob
18:21:50.711 [Lua] managed to spawn 20/20 horde enemies
18:21:50.711 [Lua] vector blob horde has started
18:21:51.133 [Lua] Init group template: horde
18:22:02.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
18:22:05.913 [Lua] MUSIC: horde -> lost
18:22:14.010 [Flow] fireworks_2
18:22:14.010 [Flow] fireworks_3
18:22:14.010 [Flow] fireworks_1
18:22:14.879 [Lua] state dead despawn
18:22:14.895 [Lua] [EquipmentUI] - Destroy
18:22:14.895 [Lua] [GamePadEquipmentUI] - Destroy
18:22:14.895 [Lua] [AbilityUI] - Destroy
18:22:14.895 [Lua] [GamePadAbilityUI] - Destroy
18:22:14.895 [Lua] [GameNetworkManager] destroying game object with go_id=73
18:22:16.013 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
18:22:16.014 [Save] Saving `save_data`
18:22:16.014 [Lua] gm_event_end_conditions_met false true
18:22:16.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
18:22:16.014 [Lua] Game lost
18:22:16.014 [Lua] PlayFabMirror:_commit_internal nil
18:22:16.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:22:16.028 [Lua] commit result success 12
18:22:16.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
18:22:16.028 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
18:22:16.035 [Save] Save done
18:22:16.035 [Save] Saving `save_data`
18:22:16.040 [Save] Save done
18:22:16.040 [Save] Saving `save_data`
18:22:16.044 [Save] Save done
18:22:16.129 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 16
18:22:17.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
18:22:17.046 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
18:22:17.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
18:22:17.945 [Save] Saving `save_data`
18:22:17.948 [Save] Save done
18:22:23.731 [Lua] ConflictDirector - destroy all units
18:22:23.740 [Lua] Horde killed: ?
18:22:23.740 [Lua] Horde killed: ?
18:22:23.741 [Lua] Mini patrol killed! 22
18:22:23.742 [Lua] Mini patrol killed! 24
18:22:23.742 [Lua] Horde killed: ?
18:22:24.088 [Lua] TRANSITION nil nil inn_level
18:22:24.088 [Lua] Transition type "inn_level", is server: true
18:22:24.088 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:22:24.088 [Lua] [GameNetworkManager] Leaving game...
18:22:24.088 [Lua] [GameNetworkManager] Shutting down game session host.
18:22:24.088 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:22:24.088 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:22:24.088 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=721.79
18:22:24.105 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:22:25.617 [Lua] [PlayerSyncData] Game session is not initialized
18:22:25.617 [Lua] [PlayerSyncData] Game session is not initialized
18:22:25.617 [Lua] Set lobby begin:
18:22:25.617 [Lua] Lobby data twitch_enabled = false
18:22:25.617 [Lua] Lobby data power_level = 0
18:22:25.617 [Lua] Lobby data num_players = 3
18:22:25.617 [Lua] Lobby data weave_name = false
18:22:25.617 [Lua] Lobby data game_mode = 2
18:22:25.617 [Lua] Lobby data is_private = false
18:22:25.617 [Lua] Lobby data mechanism = adventure
18:22:25.617 [Lua] Lobby data level_key = dlc_bogenhafen_city
18:22:25.617 [Lua] Lobby data player_slot_1 = 0:0
18:22:25.617 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:22:25.617 [Lua] Lobby data unique_server_name = JayJay
18:22:25.617 [Lua] Lobby data quick_game = true
18:22:25.617 [Lua] Lobby data matchmaking = true
18:22:25.617 [Lua] Lobby data difficulty = hardest
18:22:25.617 [Lua] Lobby data country_code = DE
18:22:25.617 [Lua] Lobby data host = 110000106697298
18:22:25.617 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:25.617 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:25.617 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:25.617 [Lua] Lobby data player_slot_3 = 0:0
18:22:25.617 [Lua] Lobby data eac_authorized = true
18:22:25.617 [Lua] Set lobby end.
18:22:26.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:22:26.113 [Lua] Clearing all global lookup lists
18:22:26.113 [Lua] [IngamePlayerListUI] - Destroy
18:22:26.113 [Lua] [IngameUI] destroy
18:22:26.137 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:22:26.260 [Lua] [Managers] Destroying state managers...
18:22:26.273 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:22:26.408 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:22:26.414 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
18:22:26.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:22:26.420 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
18:22:26.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:22:26.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:22:26.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:22:26.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:22:26.423 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:22:26.425 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:22:26.427 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
18:22:26.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:22:26.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:22:26.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:22:26.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:22:26.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:22:26.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:22:26.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:22:26.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:22:26.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:22:26.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:22:26.447 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:22:26.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:22:26.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:22:26.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:22:26.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:22:26.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:22:26.462 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:22:26.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:22:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:22:26.479 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
18:22:26.479 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:22:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:22:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:22:26.487 [Lua] [Matchmaking] unregister rpcs
18:22:26.487 [Lua] ############### UNLOADING PACKAGES ###############
18:22:26.487 [Lua] [Gamestate] Enter state StateLoading
18:22:26.489 [World] Spawning level.
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] Found camera: end_screen_camera
18:22:26.496 [Lua] [EndViewState] Enter Substate EndViewStateSummary
18:22:26.496 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:22:26.497 [Lua] [Matchmaking] register rpcs
18:22:26.497 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:22:26.497 [Lua] registering RPCs
18:22:26.497 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:22:26.497 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:22:26.497 [Lua] Set lobby begin:
18:22:26.497 [Lua] Lobby data twitch_enabled = false
18:22:26.497 [Lua] Lobby data power_level = 0
18:22:26.497 [Lua] Lobby data num_players = 3
18:22:26.497 [Lua] Lobby data weave_name = false
18:22:26.497 [Lua] Lobby data game_mode = 3
18:22:26.497 [Lua] Lobby data is_private = false
18:22:26.497 [Lua] Lobby data mechanism = adventure
18:22:26.497 [Lua] Lobby data level_key = inn_level
18:22:26.497 [Lua] Lobby data player_slot_1 = 0:0
18:22:26.497 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:22:26.497 [Lua] Lobby data unique_server_name = JayJay
18:22:26.497 [Lua] Lobby data quick_game = true
18:22:26.497 [Lua] Lobby data matchmaking = false
18:22:26.497 [Lua] Lobby data difficulty = hardest
18:22:26.497 [Lua] Lobby data country_code = DE
18:22:26.497 [Lua] Lobby data host = 110000106697298
18:22:26.497 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:26.497 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:26.497 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:26.497 [Lua] Lobby data player_slot_3 = 0:0
18:22:26.497 [Lua] Lobby data eac_authorized = true
18:22:26.497 [Lua] Set lobby end.
18:22:26.497 [Lua] MUSIC MANAGER unmute_all_world_sounds 102616 0
18:22:26.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:22:26.501 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:22:26.501 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
18:22:26.501 [Lua] [LevelTransitionHandler] load_level inn_level
18:22:26.993 [Umbra] Unload tome
18:22:27.047 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler
18:22:27.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
18:22:27.047 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
18:22:27.047 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:22:27.047 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:22:27.047 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:22:27.047 [Lua] [StateLoading] got rpc_load_level 50 inn_level
18:22:27.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:22:27.665 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:22:27.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:22:27.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:22:27.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:22:27.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:22:27.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:22:27.772 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:22:27.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:22:28.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x190d9, position: 4813914
18:22:31.699 [Lua] min_height 91.160001754760742
18:22:32.762 [Lua] ### Sending rpc_level_loaded
18:22:32.762 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50
18:22:32.762 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded
18:22:33.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:22:33.204 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:22:33.221 [Lua] [LevelTransitionHandler] Level load completed!
18:22:33.221 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14701728 - weave: nil
18:22:33.224 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:22:33.224 [Lua] checking dlc's against conflict directors
18:22:33.224 [Lua] number of factions to include 1
18:22:33.224 [Lua] Updated list weights for random:
18:22:33.224 [Lua] skaven, 0.42 (0.00-0.42)
18:22:33.224 [Lua] chaos, 0.42 (0.42-0.83)
18:22:33.224 [Lua] beastmen, 0.17 (0.83-1.00)
18:22:33.224 [Lua] Rolled random faction: 0.36257213354110718 skaven
18:22:33.224 [Lua] number of factions added 1
18:22:33.224 [Lua] --- --- ---
18:22:33.224 [Lua] Starting... difficulty 'hardest'
18:22:33.224 [Lua] These are the starting conflict directors:
18:22:33.224 [Lua] inn_level
18:22:33.224 [Lua] --- --- ---
18:22:33.224 [Lua]
18:22:33.224 [Lua] DONE! Found the following directors:
18:22:33.224 [Lua] (free: 35), Master hash is:
18:22:33.224 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:22:33.225 [Lua] ### Sending rpc_level_loaded
18:22:33.225 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
18:22:33.225 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:22:33.255 [Lua] ### Sending rpc_level_loaded
18:22:33.255 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
18:22:33.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:22:33.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:22:33.289 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:22:33.289 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:22:37.763 [Lua] ### Sending rpc_level_loaded
18:22:37.763 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
18:22:37.763 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:22:39.423 [Lua] [EndViewState] Exit Substate EndViewStateSummary
18:22:39.423 [Lua] [PlayState] Enter Substate EndViewStateScore
18:22:50.655 [Lua] [PlayState] Exit Substate EndViewStateScore
18:22:50.660 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:22:51.669 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:22:51.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:22:51.669 [Lua] [Matchmaking] unregister rpcs
18:22:51.669 [Lua] Set lobby begin:
18:22:51.669 [Lua] Lobby data twitch_enabled = false
18:22:51.669 [Lua] Lobby data power_level = 0
18:22:51.669 [Lua] Lobby data num_players = 3
18:22:51.669 [Lua] Lobby data weave_name = false
18:22:51.669 [Lua] Lobby data game_mode = 3
18:22:51.669 [Lua] Lobby data is_private = false
18:22:51.669 [Lua] Lobby data mechanism = adventure
18:22:51.669 [Lua] Lobby data level_key = inn_level
18:22:51.669 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.669 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
18:22:51.669 [Lua] Lobby data unique_server_name = JayJay
18:22:51.669 [Lua] Lobby data quick_game = true
18:22:51.669 [Lua] Lobby data matchmaking = false
18:22:51.669 [Lua] Lobby data difficulty = hardest
18:22:51.669 [Lua] Lobby data country_code = DE
18:22:51.669 [Lua] Lobby data host = 110000106697298
18:22:51.669 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.669 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.669 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.669 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.669 [Lua] Lobby data eac_authorized = true
18:22:51.669 [Lua] Set lobby end.
18:22:51.669 [Lua] [Managers] Destroying state managers...
18:22:51.670 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:22:51.670 [Lua] MUSIC MANAGER Stop_loading_screen_music 102664 0
18:22:51.670 [Lua] [Gamestate] Enter StateIngame HOST
18:22:51.670 [Lua] <>level = inn_level<>
18:22:51.670 [Lua] Set lobby begin:
18:22:51.670 [Lua] Lobby data twitch_enabled = false
18:22:51.670 [Lua] Lobby data power_level = 0
18:22:51.670 [Lua] Lobby data num_players = 3
18:22:51.670 [Lua] Lobby data weave_name = false
18:22:51.670 [Lua] Lobby data game_mode = 3
18:22:51.670 [Lua] Lobby data is_private = false
18:22:51.670 [Lua] Lobby data mechanism = adventure
18:22:51.670 [Lua] Lobby data level_key = inn_level
18:22:51.670 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.670 [Lua] Lobby data selected_level_key = inn_level
18:22:51.670 [Lua] Lobby data unique_server_name = JayJay
18:22:51.670 [Lua] Lobby data quick_game = true
18:22:51.670 [Lua] Lobby data matchmaking = false
18:22:51.670 [Lua] Lobby data difficulty = hardest
18:22:51.670 [Lua] Lobby data country_code = DE
18:22:51.670 [Lua] Lobby data host = 110000106697298
18:22:51.670 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.671 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.671 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.671 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.671 [Lua] Lobby data eac_authorized = true
18:22:51.671 [Lua] Set lobby end.
18:22:51.671 [Lua] [StateIngame] Server ingame
18:22:51.674 [Lua] Set lobby begin:
18:22:51.674 [Lua] Lobby data twitch_enabled = false
18:22:51.674 [Lua] Lobby data power_level = 0
18:22:51.674 [Lua] Lobby data num_players = 3
18:22:51.674 [Lua] Lobby data weave_name = false
18:22:51.674 [Lua] Lobby data game_mode = 3
18:22:51.674 [Lua] Lobby data is_private = false
18:22:51.674 [Lua] Lobby data mechanism = adventure
18:22:51.674 [Lua] Lobby data level_key = inn_level
18:22:51.674 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.674 [Lua] Lobby data selected_level_key = inn_level
18:22:51.674 [Lua] Lobby data unique_server_name = JayJay
18:22:51.674 [Lua] Lobby data quick_game = true
18:22:51.674 [Lua] Lobby data matchmaking = false
18:22:51.674 [Lua] Lobby data difficulty = hardest
18:22:51.674 [Lua] Lobby data country_code = DE
18:22:51.674 [Lua] Lobby data host = 110000106697298
18:22:51.674 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.674 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.674 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.674 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.674 [Lua] Lobby data eac_authorized = true
18:22:51.674 [Lua] Set lobby end.
18:22:51.674 [Lua] [Matchmaking] register rpcs
18:22:51.674 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:22:51.674 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:22:51.674 [Lua] [GameNetworkManager] self.is_server = true
18:22:51.674 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:22:51.674 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:22:51.674 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:22:51.674 [Network] Setting artificial MTU limit to 65536
18:22:51.681 [Lua] Switching ConflictSettings: to: inn_level
18:22:51.681 [Lua] pacing=disabled
18:22:51.681 [Lua] roaming=nil
18:22:51.681 [Lua] disabled=false
18:22:51.681 [Lua] pack_spawning=disabled
18:22:51.681 [Lua] contained_breeds=nil
18:22:51.681 [Lua] boss=disabled
18:22:51.681 [Lua] horde=disabled
18:22:51.681 [Lua] specials=disabled
18:22:51.681 [Lua] name=inn_level
18:22:51.681 [Lua] intensity=disabled
18:22:51.681 [Lua] ---
18:22:51.681 [Lua] [LevelAnalysis] set_random_seed( 14701728)
18:22:51.683 [Lua] [AIInterestPointSystem] Level Seed: 14701728
18:22:51.683 [Lua]
18:22:51.683 [Lua] [entity_system_bag] = table
18:22:51.683 [Lua] [entity_system_bag] = metatable
18:22:51.683 [Lua] [startup_data] = table
18:22:51.683 [Lua] [entity_manager] = table
18:22:51.683 [Lua] [entity_manager] = metatable
18:22:51.683 [Lua] [unit_spawner] = table
18:22:51.683 [Lua] [unit_spawner] = metatable
18:22:51.683 [Lua] [unit_storage] = table
18:22:51.683 [Lua] [unit_storage] = metatable
18:22:51.683 [Lua] [dice_keeper] = table
18:22:51.683 [Lua] [dice_keeper] = metatable
18:22:51.683 [Lua] [is_server] = true (boolean)
18:22:51.683 [Lua] [world] = [World]
18:22:51.683 [Lua] [system_api] = table
18:22:51.683 [Lua] [entity_system] = table
18:22:51.683 [Lua] [entity_system] = metatable
18:22:51.683 [Lua] [network_lobby] = table
18:22:51.683 [Lua] [network_lobby] = metatable
18:22:51.683 [Lua] [profile_synchronizer] = table
18:22:51.683 [Lua] [profile_synchronizer] = metatable
18:22:51.683 [Lua] [level_transition_handler] = table
18:22:51.683 [Lua] [level_transition_handler] = metatable
18:22:51.683 [Lua] [num_local_human_players] = 1 (number)
18:22:51.683 [Lua] [statistics_db] = table
18:22:51.683 [Lua] [statistics_db] = metatable
18:22:51.683 [Lua] [network_server] = table
18:22:51.683 [Lua] [network_server] = metatable
18:22:51.683 [Lua] [input_manager] = table
18:22:51.683 [Lua] [input_manager] = metatable
18:22:51.683 [Lua] [network_clock] = table
18:22:51.683 [Lua] [network_clock] = metatable
18:22:51.683 [Lua] [network_transmit] = table
18:22:51.683 [Lua] [network_transmit] = metatable
18:22:51.683 [Lua] [free_flight_manager] = table
18:22:51.683 [Lua] [free_flight_manager] = metatable
18:22:51.683 [Lua] [network_manager] = table
18:22:51.683 [Lua] [network_manager] = metatable
18:22:51.683 [Lua] [network_event_delegate] = table
18:22:51.683 [Lua] [network_event_delegate] = metatable
18:22:51.683 [Lua]
18:22:51.683 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:22:51.683 [Lua] ignoring extension VersusInteractObjectiveExtension
18:22:51.683 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:22:51.683 [Lua] ignoring extension VersusSocketObjectiveExtension
18:22:51.683 [Lua] ignoring extension VersusTargetObjectiveExtension
18:22:51.683 [Lua] ignoring extension VersusMissionObjectiveExtension
18:22:51.684 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:22:51.686 [Lua] [AchievementManager] Achievements using the steam platform
18:22:51.687 [Lua] [StateIngame] Level seed: 14701728
18:22:51.687 [World] Spawning level.
18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
18:22:51.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
18:22:51.780 [Lua] [LevelAnalysis] set_random_seed( 14701728)
18:22:51.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 33
18:22:51.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
18:22:51.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
18:22:51.794 [Lua] [IngameUI] init
18:22:51.804 [SteamVoipClient] select_out(11000010058883d, off)
18:22:51.804 [SteamVoipClient] select_out(1100001028dc124, off)
18:22:51.804 [SteamVoipClient] select_out(110000106697298, off)
18:22:51.806 [Lua] cb_razer_chroma_setup
18:22:51.844 [Lua] [Matchmaking] Cancelling matchmaking
18:22:51.844 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
18:22:51.844 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:22:51.844 [Lua] Set lobby begin:
18:22:51.844 [Lua] Lobby data twitch_enabled = false
18:22:51.844 [Lua] Lobby data power_level = 0
18:22:51.844 [Lua] Lobby data num_players = 3
18:22:51.844 [Lua] Lobby data weave_name = false
18:22:51.844 [Lua] Lobby data game_mode = 3
18:22:51.844 [Lua] Lobby data is_private = false
18:22:51.844 [Lua] Lobby data mechanism = adventure
18:22:51.844 [Lua] Lobby data level_key = inn_level
18:22:51.844 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.844 [Lua] Lobby data selected_level_key = inn_level
18:22:51.844 [Lua] Lobby data unique_server_name = JayJay
18:22:51.844 [Lua] Lobby data quick_game = true
18:22:51.844 [Lua] Lobby data matchmaking = false
18:22:51.844 [Lua] Lobby data difficulty = normal
18:22:51.844 [Lua] Lobby data country_code = DE
18:22:51.844 [Lua] Lobby data host = 110000106697298
18:22:51.844 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.844 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.844 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.844 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.844 [Lua] Lobby data eac_authorized = true
18:22:51.844 [Lua] Set lobby end.
18:22:51.846 [Lua] Set lobby begin:
18:22:51.846 [Lua] Lobby data twitch_enabled = false
18:22:51.846 [Lua] Lobby data power_level = 0
18:22:51.846 [Lua] Lobby data num_players = 3
18:22:51.846 [Lua] Lobby data weave_name = false
18:22:51.846 [Lua] Lobby data game_mode = 3
18:22:51.846 [Lua] Lobby data is_private = false
18:22:51.846 [Lua] Lobby data mechanism = adventure
18:22:51.846 [Lua] Lobby data level_key = inn_level
18:22:51.846 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.846 [Lua] Lobby data selected_level_key = inn_level
18:22:51.846 [Lua] Lobby data unique_server_name = JayJay
18:22:51.846 [Lua] Lobby data quick_game = true
18:22:51.846 [Lua] Lobby data matchmaking = false
18:22:51.846 [Lua] Lobby data difficulty = normal
18:22:51.846 [Lua] Lobby data country_code = DE
18:22:51.846 [Lua] Lobby data host = 110000106697298
18:22:51.846 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.846 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.846 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.846 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.846 [Lua] Lobby data eac_authorized = true
18:22:51.847 [Lua] Set lobby end.
18:22:51.847 [Lua] [PartyManager] Leader is set to 110000106697298
18:22:51.847 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:22:51.847 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:22:51.847 [Lua] Set lobby begin:
18:22:51.847 [Lua] Lobby data twitch_enabled = false
18:22:51.847 [Lua] Lobby data power_level = 835
18:22:51.847 [Lua] Lobby data num_players = 3
18:22:51.847 [Lua] Lobby data weave_name = false
18:22:51.847 [Lua] Lobby data game_mode = 3
18:22:51.847 [Lua] Lobby data is_private = false
18:22:51.847 [Lua] Lobby data mechanism = adventure
18:22:51.847 [Lua] Lobby data level_key = inn_level
18:22:51.847 [Lua] Lobby data player_slot_1 = 0:0
18:22:51.847 [Lua] Lobby data selected_level_key = inn_level
18:22:51.847 [Lua] Lobby data unique_server_name = JayJay
18:22:51.847 [Lua] Lobby data quick_game = true
18:22:51.847 [Lua] Lobby data matchmaking = false
18:22:51.847 [Lua] Lobby data difficulty = normal
18:22:51.847 [Lua] Lobby data country_code = DE
18:22:51.847 [Lua] Lobby data host = 110000106697298
18:22:51.847 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:51.847 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:51.847 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:51.847 [Lua] Lobby data player_slot_3 = 0:0
18:22:51.847 [Lua] Lobby data eac_authorized = true
18:22:51.847 [Lua] Set lobby end.
18:22:51.848 [Flow] complete_skittergate_legend true
18:22:51.849 [Flow] complete_all_helmgart_levels_recruit true
18:22:51.849 [Flow] WitchHunterLevel:35
18:22:51.849 [Flow] LeaderYes
18:22:51.849 [Flow] ALL PC XP:304250
18:22:51.849 [Flow] Has "bogenhafen" DLC:true
18:22:51.849 [Flow] WH XP:60850
18:22:51.849 [Flow] Number of crafted items:11059
18:22:51.849 [Flow] Has "pre_order" DLC:true
18:22:51.849 [Flow] Sum of Powe Levels:1500
18:22:51.849 [Flow] lodestone diff 1:false
18:22:51.849 [Flow] magnus and forest activated
18:22:51.849 [Flow] magnus and forest activated
18:22:51.849 [Flow] cemetery and forest activated
18:22:51.849 [Flow] magnus and cemetery
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.850 [Flow] ALL RUNES ACTIVATED
18:22:51.850 [Flow] magnus and forest activated
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.850 [Flow] ALL RUNES ACTIVATED
18:22:51.850 [Flow] cemetery and forest activated
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.850 [Flow] ALL RUNES ACTIVATED
18:22:51.850 [Flow] magnus and forest activated
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.850 [Flow] ALL RUNES ACTIVATED
18:22:51.850 [Flow] magnus and cemetery
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.850 [Flow] ALL RUNES ACTIVATED
18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:22:51.851 [Lua] CurrentConflictSettings inn_level
18:22:51.851 [Lua] [ConflictDirector] conflict_director is ai_ready
18:22:51.851 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:22:51.851 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:22:51.852 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:22:51.852 [Lua] Forming navigation groups in one frame
18:22:51.852 [Lua] Forming navigation groups
18:22:51.871 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
18:22:51.872 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
18:22:51.872 [Lua] number of nav groups: 45
18:22:51.872 [Lua] number of refined nav groups : 25
18:22:51.874 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
18:22:51.874 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:22:51.874 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:22:51.874 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:22:51.876 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
18:22:51.876 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:22:51.892 [Lua] MUSIC: lost -> explore
18:22:51.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 33
18:22:52.476 [Lua] Set lobby begin:
18:22:52.476 [Lua] Lobby data twitch_enabled = false
18:22:52.476 [Lua] Lobby data power_level = 835
18:22:52.476 [Lua] Lobby data num_players = 3
18:22:52.476 [Lua] Lobby data weave_name = false
18:22:52.477 [Lua] Lobby data game_mode = 3
18:22:52.477 [Lua] Lobby data is_private = false
18:22:52.477 [Lua] Lobby data mechanism = adventure
18:22:52.477 [Lua] Lobby data level_key = inn_level
18:22:52.477 [Lua] Lobby data player_slot_1 = 0:0
18:22:52.477 [Lua] Lobby data selected_level_key = inn_level
18:22:52.477 [Lua] Lobby data unique_server_name = JayJay
18:22:52.477 [Lua] Lobby data quick_game = true
18:22:52.477 [Lua] Lobby data matchmaking = false
18:22:52.477 [Lua] Lobby data difficulty = normal
18:22:52.477 [Lua] Lobby data country_code = DE
18:22:52.477 [Lua] Lobby data host = 110000106697298
18:22:52.477 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:52.477 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:52.477 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:52.477 [Lua] Lobby data player_slot_3 = 0:0
18:22:52.477 [Lua] Lobby data eac_authorized = true
18:22:52.477 [Lua] Set lobby end.
18:22:52.477 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing
18:22:52.477 [Lua] Breedfreezer (server) starting a hot join sync
18:22:52.477 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
18:22:52.477 [Lua] RemotePlayer:create_game_object( ) 26
18:22:52.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:22:52.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
18:22:52.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:22:52.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:22:52.487 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:22:52.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 33
18:22:52.512 [Lua] Set lobby begin:
18:22:52.512 [Lua] Lobby data twitch_enabled = false
18:22:52.513 [Lua] Lobby data power_level = 835
18:22:52.513 [Lua] Lobby data num_players = 3
18:22:52.513 [Lua] Lobby data weave_name = false
18:22:52.513 [Lua] Lobby data game_mode = 3
18:22:52.513 [Lua] Lobby data is_private = false
18:22:52.513 [Lua] Lobby data mechanism = adventure
18:22:52.513 [Lua] Lobby data level_key = inn_level
18:22:52.513 [Lua] Lobby data player_slot_1 = 0:0
18:22:52.513 [Lua] Lobby data selected_level_key = inn_level
18:22:52.513 [Lua] Lobby data unique_server_name = JayJay
18:22:52.513 [Lua] Lobby data quick_game = true
18:22:52.513 [Lua] Lobby data matchmaking = false
18:22:52.513 [Lua] Lobby data difficulty = normal
18:22:52.513 [Lua] Lobby data country_code = DE
18:22:52.513 [Lua] Lobby data host = 110000106697298
18:22:52.513 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:52.513 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:52.513 [Lua] Lobby data player_slot_4 = 1100001028dc124:1
18:22:52.513 [Lua] Lobby data player_slot_3 = 0:0
18:22:52.513 [Lua] Lobby data eac_authorized = true
18:22:52.513 [Lua] Set lobby end.
18:22:52.513 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 4 when hot join syncing
18:22:52.513 [Lua] Breedfreezer (server) starting a hot join sync
18:22:52.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
18:22:52.513 [Lua] RemotePlayer:create_game_object( ) 28
18:22:52.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:22:52.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:22:52.637 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:22:52.637 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:22:52.637 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:22:52.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:22:52.638 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:22:52.638 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:22:52.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:22:52.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:22:52.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:22:52.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:22:52.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:52.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:52.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
18:22:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:22:52.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:22:52.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:22:52.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:22:52.694 [Lua] Players are leaving the safe zone
18:22:52.768 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:22:52.770 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
18:22:52.770 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:52.771 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:22:52.772 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
18:22:52.773 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:22:52.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:22:52.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:22:52.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:22:52.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:22:52.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:22:52.859 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:22:52.859 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:22:52.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:22:52.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:22:52.903 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:22:52.903 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:22:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:22:52.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:22:52.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:22:52.952 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:22:52.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:22:53.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:22:53.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:22:53.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:22:53.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:22:53.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:22:53.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:22:53.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:22:53.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:22:53.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:22:53.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:22:53.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:22:53.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:22:53.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:22:53.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:22:53.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
18:22:53.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:22:53.170 [Flow] DISABLE
18:22:53.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:22:53.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:22:53.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
18:22:53.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:22:53.192 [Lua] StateInGameRunning:_game_actually_starts()
18:22:53.192 [Lua] #################################################################################################################
18:22:53.192 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:22:53.192 [Lua] #################################################################################################################
18:22:53.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
18:22:53.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
18:22:53.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:22:53.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:22:53.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
18:22:53.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:22:53.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:22:53.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:22:53.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
18:22:53.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:22:53.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:22:53.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:22:53.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
18:22:53.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:22:53.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:22:53.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:22:53.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
18:22:53.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:22:53.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:22:53.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:22:53.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
18:22:53.497 [Lua] Commit load time data
18:22:53.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
18:22:53.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:22:56.628 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(3)
18:22:56.628 [Lua] Set lobby begin:
18:22:56.628 [Lua] Lobby data twitch_enabled = false
18:22:56.628 [Lua] Lobby data power_level = 835
18:22:56.628 [Lua] Lobby data num_players = 3
18:22:56.628 [Lua] Lobby data weave_name = false
18:22:56.628 [Lua] Lobby data game_mode = 3
18:22:56.628 [Lua] Lobby data is_private = false
18:22:56.628 [Lua] Lobby data mechanism = adventure
18:22:56.628 [Lua] Lobby data level_key = inn_level
18:22:56.628 [Lua] Lobby data player_slot_1 = 0:0
18:22:56.628 [Lua] Lobby data selected_level_key = inn_level
18:22:56.628 [Lua] Lobby data unique_server_name = JayJay
18:22:56.628 [Lua] Lobby data quick_game = true
18:22:56.628 [Lua] Lobby data matchmaking = false
18:22:56.628 [Lua] Lobby data difficulty = normal
18:22:56.628 [Lua] Lobby data country_code = DE
18:22:56.628 [Lua] Lobby data host = 110000106697298
18:22:56.628 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:56.628 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:56.628 [Lua] Lobby data player_slot_4 = 0:0
18:22:56.628 [Lua] Lobby data player_slot_3 = 0:0
18:22:56.628 [Lua] Lobby data eac_authorized = true
18:22:56.628 [Lua] Set lobby end.
18:22:56.628 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(3)
18:22:56.628 [Lua] Set lobby begin:
18:22:56.628 [Lua] Lobby data twitch_enabled = false
18:22:56.629 [Lua] Lobby data power_level = 835
18:22:56.629 [Lua] Lobby data num_players = 3
18:22:56.629 [Lua] Lobby data weave_name = false
18:22:56.629 [Lua] Lobby data game_mode = 3
18:22:56.629 [Lua] Lobby data is_private = false
18:22:56.629 [Lua] Lobby data mechanism = adventure
18:22:56.629 [Lua] Lobby data level_key = inn_level
18:22:56.629 [Lua] Lobby data player_slot_1 = 0:0
18:22:56.629 [Lua] Lobby data selected_level_key = inn_level
18:22:56.629 [Lua] Lobby data unique_server_name = JayJay
18:22:56.629 [Lua] Lobby data quick_game = true
18:22:56.629 [Lua] Lobby data matchmaking = false
18:22:56.629 [Lua] Lobby data difficulty = normal
18:22:56.629 [Lua] Lobby data country_code = DE
18:22:56.629 [Lua] Lobby data host = 110000106697298
18:22:56.629 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:22:56.629 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:22:56.629 [Lua] Lobby data player_slot_4 = 0:0
18:22:56.629 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:22:56.629 [Lua] Lobby data eac_authorized = true
18:22:56.629 [Lua] Set lobby end.
18:22:56.629 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298
18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:16 my_peer_id:110000106697298
18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:16 my_peer_id:110000106697298
18:22:56.713 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
18:22:56.714 [Lua] [GameNetworkManager] destroying game object with go_id=33
18:22:56.721 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
18:22:56.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:22:56.721 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
18:22:56.778 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
18:22:56.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
18:22:56.778 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
18:22:56.778 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
18:22:56.778 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
18:22:56.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:22:56.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
18:22:56.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:22:56.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:22:57.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
18:22:57.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
18:22:57.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven
18:22:57.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven
18:22:57.301 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven
18:22:57.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
18:22:57.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
18:22:57.373 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
18:22:57.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
18:22:57.558 [Lua] PlayFabMirror:_commit_internal 13
18:22:57.558 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:22:57.560 [Lua] generate_backend_stats 110000106697298:1
18:22:57.569 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:22:57.569 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35
18:22:57.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35
18:22:57.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
18:22:57.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
18:22:57.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09
18:22:57.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09
18:22:57.854 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09
18:22:57.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
18:22:57.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
18:22:57.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
18:22:57.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
18:22:58.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
18:22:58.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
18:22:58.022 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
18:22:58.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35
18:22:58.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:22:58.071 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:22:58.071 [Lua] commit result success 13
18:22:58.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
18:23:02.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:23:02.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:23:02.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:23:02.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:23:02.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:23:02.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:23:02.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:23:02.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:23:02.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:23:02.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:23:02.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:23:02.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:23:02.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:23:02.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:23:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:23:02.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:23:02.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:23:02.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:23:02.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:23:02.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:23:08.177 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:23:08.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
18:23:08.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:23:11.913 [SteamLobby] Detected added member 110000103ffc13d
18:23:11.914 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:23:11.914 [Lua] Players: 4
18:23:11.914 [Lua] Set lobby begin:
18:23:11.914 [Lua] Lobby data twitch_enabled = false
18:23:11.914 [Lua] Lobby data power_level = 835
18:23:11.914 [Lua] Lobby data num_players = 4
18:23:11.914 [Lua] Lobby data weave_name = false
18:23:11.914 [Lua] Lobby data game_mode = 3
18:23:11.914 [Lua] Lobby data is_private = false
18:23:11.914 [Lua] Lobby data mechanism = adventure
18:23:11.914 [Lua] Lobby data level_key = inn_level
18:23:11.914 [Lua] Lobby data player_slot_1 = 0:0
18:23:11.914 [Lua] Lobby data selected_level_key = inn_level
18:23:11.914 [Lua] Lobby data unique_server_name = JayJay
18:23:11.914 [Lua] Lobby data quick_game = true
18:23:11.914 [Lua] Lobby data matchmaking = false
18:23:11.914 [Lua] Lobby data difficulty = normal
18:23:11.914 [Lua] Lobby data country_code = DE
18:23:11.914 [Lua] Lobby data host = 110000106697298
18:23:11.914 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:23:11.914 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:23:11.914 [Lua] Lobby data player_slot_4 = 0:0
18:23:11.914 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:23:11.915 [Lua] Lobby data eac_authorized = true
18:23:11.915 [Lua] Set lobby end.
18:23:11.915 [Lua] [LobbyMembers] Member joined 110000103ffc13d
18:23:11.932 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
18:23:11.933 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:23:11.949 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
18:23:11.950 [Lua] [ChatManager][1]System: Lucas is joining the game
18:23:16.448 [SteamAuthenticator] Got ticket from 110000103ffc13d
18:23:16.448 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
18:23:16.448 [SteamAuthenticator] Authenticating 110000103ffc13d
18:23:16.448 [SteamAuthenticator] Got ticket request from 110000103ffc13d
18:23:16.448 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
18:23:16.448 [SteamAuthenticator] Sent ticket to 110000103ffc13d
18:23:16.841 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
18:23:16.895 [Connection] New session id 152 to 110000103ffc13d.
18:23:16.993 [Connection] Established a connection <152.202> to 110000103ffc13d
18:23:16.993 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:23:16.993 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
18:23:17.061 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 110000103ffc13d, replying lobby_ok
18:23:17.128 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298
18:23:17.194 [Lua] Set lobby begin:
18:23:17.194 [Lua] Lobby data twitch_enabled = false
18:23:17.194 [Lua] Lobby data power_level = 835
18:23:17.194 [Lua] Lobby data num_players = 4
18:23:17.194 [Lua] Lobby data weave_name = false
18:23:17.194 [Lua] Lobby data game_mode = 3
18:23:17.194 [Lua] Lobby data is_private = false
18:23:17.194 [Lua] Lobby data mechanism = adventure
18:23:17.194 [Lua] Lobby data level_key = inn_level
18:23:17.194 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:23:17.194 [Lua] Lobby data selected_level_key = inn_level
18:23:17.194 [Lua] Lobby data unique_server_name = JayJay
18:23:17.194 [Lua] Lobby data quick_game = true
18:23:17.194 [Lua] Lobby data matchmaking = false
18:23:17.194 [Lua] Lobby data difficulty = normal
18:23:17.194 [Lua] Lobby data country_code = DE
18:23:17.194 [Lua] Lobby data host = 110000106697298
18:23:17.194 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:23:17.194 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:23:17.194 [Lua] Lobby data player_slot_4 = 0:0
18:23:17.194 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:23:17.194 [Lua] Lobby data eac_authorized = true
18:23:17.194 [Lua] Set lobby end.
18:23:17.194 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ffc13d
18:23:17.194 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298
18:23:19.450 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
18:23:19.533 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "1"
18:23:19.533 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
18:23:19.533 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
18:23:19.534 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=3)
18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 15077 ms.
18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
18:23:19.802 [EACServer] [19:23:19:801][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 4 Status: Client Authenticated Message: Client authenticated.
18:23:19.803 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
18:23:19.957 [EACServer] [19:23:19:957][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
18:23:20.258 [EACServer] [19:23:20:258][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
18:23:20.258 [EACServer] [19:23:20:258][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:23:20.275 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
18:23:21.537 [Lua] player (110000103ffc13d,1) was put into party 0
18:23:21.537 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
18:23:21.621 [Lua] ### Sending rpc_level_loaded
18:23:21.621 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
18:23:21.621 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
18:23:21.721 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=3)
18:23:21.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:16 my_peer_id:110000106697298
18:23:23.053 [SteamVoipClient] select_out(110000103ffc13d, on)
18:23:23.053 [SteamVoipClient] select_in(110000103ffc13d, on)
18:23:23.053 [SteamVoipClient] select_out(110000103ffc13d, off)
18:23:28.037 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:23:28.038 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
18:23:28.060 [Lua] Breedfreezer (server) starting a hot join sync
18:23:28.060 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
18:23:28.060 [Lua] RemotePlayer:create_game_object( ) 49
18:23:28.073 [Lua] player (110000103ffc13d,1) was put into party 1
18:23:28.073 [Lua] Assigning peer(110000103ffc13d:1) to profile(1) career(1)
18:23:28.073 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(1) career_index(1)
18:23:28.073 [Lua] Set lobby begin:
18:23:28.073 [Lua] Lobby data twitch_enabled = false
18:23:28.073 [Lua] Lobby data power_level = 835
18:23:28.073 [Lua] Lobby data num_players = 4
18:23:28.073 [Lua] Lobby data weave_name = false
18:23:28.073 [Lua] Lobby data game_mode = 3
18:23:28.073 [Lua] Lobby data is_private = false
18:23:28.073 [Lua] Lobby data mechanism = adventure
18:23:28.073 [Lua] Lobby data level_key = inn_level
18:23:28.073 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:23:28.073 [Lua] Lobby data selected_level_key = inn_level
18:23:28.073 [Lua] Lobby data unique_server_name = JayJay
18:23:28.073 [Lua] Lobby data quick_game = true
18:23:28.073 [Lua] Lobby data matchmaking = false
18:23:28.073 [Lua] Lobby data difficulty = normal
18:23:28.073 [Lua] Lobby data country_code = DE
18:23:28.073 [Lua] Lobby data host = 110000106697298
18:23:28.073 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:23:28.073 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:23:28.073 [Lua] Lobby data player_slot_4 = 0:0
18:23:28.073 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:23:28.073 [Lua] Lobby data eac_authorized = true
18:23:28.073 [Lua] Set lobby end.
18:23:28.073 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298
18:23:28.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read,
18:23:28.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:23:28.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:23:28.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:23:28.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
18:23:28.251 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:23:28.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read,
18:23:28.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
18:23:28.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
18:23:28.260 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
18:23:28.260 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:23:28.260 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:17 my_peer_id:110000106697298
18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:17 my_peer_id:110000106697298
18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298
18:23:28.261 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
18:23:28.267 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
18:23:28.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:23:28.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:23:28.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:23:28.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:23:28.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:23:28.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
18:23:28.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
18:23:28.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
18:23:28.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
18:23:28.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
18:23:28.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
18:23:28.712 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
18:23:28.713 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
18:23:28.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
18:23:28.744 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
18:23:28.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
18:23:28.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
18:23:28.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
18:23:28.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
18:23:28.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
18:23:28.879 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
18:23:28.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:23:29.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:23:29.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:23:29.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
18:23:31.932 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:23:31.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
18:23:31.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:23:32.817 [Lua] Set lobby begin:
18:23:32.817 [Lua] Lobby data twitch_enabled = false
18:23:32.817 [Lua] Lobby data power_level = 626
18:23:32.817 [Lua] Lobby data num_players = 4
18:23:32.817 [Lua] Lobby data weave_name = false
18:23:32.817 [Lua] Lobby data game_mode = 3
18:23:32.817 [Lua] Lobby data is_private = false
18:23:32.817 [Lua] Lobby data mechanism = adventure
18:23:32.817 [Lua] Lobby data level_key = inn_level
18:23:32.817 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:23:32.817 [Lua] Lobby data selected_level_key = inn_level
18:23:32.817 [Lua] Lobby data unique_server_name = JayJay
18:23:32.817 [Lua] Lobby data quick_game = true
18:23:32.817 [Lua] Lobby data matchmaking = false
18:23:32.817 [Lua] Lobby data difficulty = normal
18:23:32.817 [Lua] Lobby data country_code = DE
18:23:32.817 [Lua] Lobby data host = 110000106697298
18:23:32.817 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:23:32.817 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:23:32.817 [Lua] Lobby data player_slot_4 = 0:0
18:23:32.817 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:23:32.817 [Lua] Lobby data eac_authorized = true
18:23:32.817 [Lua] Set lobby end.
18:23:34.927 [Lua] [IngameUI] menu view on_enter hero_view
18:23:34.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086f1200
18:23:34.934 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
18:23:34.942 [World] Spawning level.
18:23:34.954 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
18:23:35.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
18:23:35.102 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
18:23:37.108 [Lua] [IngameUI] menu view on_exit hero_view
18:23:37.114 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086f1200
18:23:37.114 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
18:23:37.114 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
18:23:37.840 [Lua] Set lobby begin:
18:23:37.840 [Lua] Lobby data twitch_enabled = false
18:23:37.840 [Lua] Lobby data power_level = 835
18:23:37.840 [Lua] Lobby data num_players = 4
18:23:37.840 [Lua] Lobby data weave_name = false
18:23:37.840 [Lua] Lobby data game_mode = 3
18:23:37.840 [Lua] Lobby data is_private = false
18:23:37.840 [Lua] Lobby data mechanism = adventure
18:23:37.840 [Lua] Lobby data level_key = inn_level
18:23:37.840 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:23:37.840 [Lua] Lobby data selected_level_key = inn_level
18:23:37.841 [Lua] Lobby data unique_server_name = JayJay
18:23:37.841 [Lua] Lobby data quick_game = true
18:23:37.841 [Lua] Lobby data matchmaking = false
18:23:37.841 [Lua] Lobby data difficulty = normal
18:23:37.841 [Lua] Lobby data country_code = DE
18:23:37.841 [Lua] Lobby data host = 110000106697298
18:23:37.841 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:23:37.841 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:23:37.841 [Lua] Lobby data player_slot_4 = 0:0
18:23:37.841 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:23:37.841 [Lua] Lobby data eac_authorized = true
18:23:37.841 [Lua] Set lobby end.
18:23:38.193 [Lua] PlayFabMirror:_commit_internal 14
18:23:38.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:23:38.195 [Lua] generate_backend_stats 110000106697298:1
18:23:38.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:23:38.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
18:23:38.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
18:23:38.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
18:23:38.686 [Lua] commit result success 14
18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:18 my_peer_id:110000106697298
18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:18 my_peer_id:110000106697298
18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:18 my_peer_id:110000106697298
18:23:46.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
18:23:46.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:23:46.558 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
18:23:46.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
18:23:46.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
18:23:46.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
18:23:46.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
18:23:46.704 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
18:23:46.771 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
18:23:46.771 [Lua] [PackageManager] Force_load: wwise/throwing_axe
18:23:46.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
18:23:46.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
18:23:46.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
18:23:46.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
18:24:25.791 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:26.300 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:24:26.887 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:24:27.401 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:25:04.457 [EACServer] [19:25:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:25:23.727 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:23.885 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:24.201 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:24.336 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:24.756 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:25.024 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:25.277 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:25.445 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:25.496 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:26.084 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:26.117 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:26.723 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:26.723 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:27.329 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:27.363 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:27.937 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:27.974 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:28.575 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:28.710 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:29.335 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:29.436 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:29.976 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:30.262 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:30.734 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:31.069 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:31.516 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:31.906 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:32.305 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:39.006 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:39.559 [Lua] [Matchmaking] Cancelling matchmaking
18:25:39.559 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:25:41.536 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:25:41.536 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:25:41.538 [Lua] Set lobby begin:
18:25:41.538 [Lua] Lobby data twitch_enabled = false
18:25:41.538 [Lua] Lobby data power_level = 835
18:25:41.539 [Lua] Lobby data num_players = 4
18:25:41.539 [Lua] Lobby data weave_name = false
18:25:41.539 [Lua] Lobby data game_mode = 3
18:25:41.539 [Lua] Lobby data is_private = false
18:25:41.539 [Lua] Lobby data mechanism = adventure
18:25:41.539 [Lua] Lobby data level_key = inn_level
18:25:41.539 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:41.539 [Lua] Lobby data selected_level_key = inn_level
18:25:41.539 [Lua] Lobby data unique_server_name = JayJay
18:25:41.539 [Lua] Lobby data quick_game = true
18:25:41.539 [Lua] Lobby data matchmaking = false
18:25:41.539 [Lua] Lobby data difficulty = hardest
18:25:41.539 [Lua] Lobby data country_code = DE
18:25:41.539 [Lua] Lobby data host = 110000106697298
18:25:41.539 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:41.539 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:41.539 [Lua] Lobby data player_slot_4 = 0:0
18:25:41.539 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:41.539 [Lua] Lobby data eac_authorized = true
18:25:41.539 [Lua] Set lobby end.
18:25:41.539 [Lua] [PartyManager] Leader is set to 110000106697298
18:25:41.539 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
18:25:41.539 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:25:41.539 [Lua] Set lobby begin:
18:25:41.539 [Lua] Lobby data twitch_enabled = false
18:25:41.539 [Lua] Lobby data power_level = 835
18:25:41.539 [Lua] Lobby data num_players = 4
18:25:41.539 [Lua] Lobby data weave_name = false
18:25:41.539 [Lua] Lobby data game_mode = 1
18:25:41.539 [Lua] Lobby data is_private = false
18:25:41.539 [Lua] Lobby data mechanism = adventure
18:25:41.539 [Lua] Lobby data level_key = inn_level
18:25:41.539 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:41.539 [Lua] Lobby data selected_level_key = inn_level
18:25:41.539 [Lua] Lobby data unique_server_name = JayJay
18:25:41.539 [Lua] Lobby data quick_game = true
18:25:41.539 [Lua] Lobby data matchmaking = true
18:25:41.539 [Lua] Lobby data difficulty = hardest
18:25:41.539 [Lua] Lobby data country_code = DE
18:25:41.539 [Lua] Lobby data host = 110000106697298
18:25:41.539 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:41.539 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:41.539 [Lua] Lobby data player_slot_4 = 0:0
18:25:41.539 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:41.539 [Lua] Lobby data eac_authorized = true
18:25:41.539 [Lua] Set lobby end.
18:25:41.539 [Lua] Set lobby begin:
18:25:41.539 [Lua] Lobby data twitch_enabled = false
18:25:41.539 [Lua] Lobby data power_level = 835
18:25:41.539 [Lua] Lobby data num_players = 4
18:25:41.540 [Lua] Lobby data weave_name = false
18:25:41.540 [Lua] Lobby data game_mode = 1
18:25:41.540 [Lua] Lobby data is_private = false
18:25:41.540 [Lua] Lobby data mechanism = adventure
18:25:41.540 [Lua] Lobby data level_key = inn_level
18:25:41.540 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:41.540 [Lua] Lobby data selected_level_key = inn_level
18:25:41.540 [Lua] Lobby data unique_server_name = JayJay
18:25:41.540 [Lua] Lobby data quick_game = true
18:25:41.540 [Lua] Lobby data matchmaking = true
18:25:41.540 [Lua] Lobby data difficulty = hardest
18:25:41.540 [Lua] Lobby data country_code = DE
18:25:41.540 [Lua] Lobby data host = 110000106697298
18:25:41.540 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:41.540 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:41.540 [Lua] Lobby data player_slot_4 = 0:0
18:25:41.540 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:41.540 [Lua] Lobby data eac_authorized = true
18:25:41.540 [Lua] Set lobby end.
18:25:41.542 [Lua] [ChatManager][1]System: Starting hosted game...
18:25:41.542 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:25:41.542 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:25:42.512 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:43.033 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:43.101 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:43.639 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:43.741 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:44.313 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:44.346 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:44.733 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:44.968 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:25:45.426 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:25:46.067 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:25:46.069 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:25:46.070 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
18:25:46.070 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
18:25:46.070 [Lua] Set lobby begin:
18:25:46.070 [Lua] Lobby data twitch_enabled = false
18:25:46.070 [Lua] Lobby data power_level = 835
18:25:46.070 [Lua] Lobby data num_players = 4
18:25:46.070 [Lua] Lobby data weave_name = false
18:25:46.070 [Lua] Lobby data game_mode = 2
18:25:46.070 [Lua] Lobby data is_private = false
18:25:46.070 [Lua] Lobby data mechanism = adventure
18:25:46.070 [Lua] Lobby data level_key = inn_level
18:25:46.070 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:46.070 [Lua] Lobby data selected_level_key = skittergate
18:25:46.070 [Lua] Lobby data unique_server_name = JayJay
18:25:46.070 [Lua] Lobby data quick_game = true
18:25:46.070 [Lua] Lobby data matchmaking = true
18:25:46.070 [Lua] Lobby data difficulty = hardest
18:25:46.070 [Lua] Lobby data country_code = DE
18:25:46.070 [Lua] Lobby data host = 110000106697298
18:25:46.070 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:46.070 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:46.070 [Lua] Lobby data player_slot_4 = 0:0
18:25:46.070 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:46.070 [Lua] Lobby data eac_authorized = true
18:25:46.070 [Lua] Set lobby end.
18:25:46.072 [Lua] Set lobby begin:
18:25:46.072 [Lua] Lobby data twitch_enabled = false
18:25:46.072 [Lua] Lobby data power_level = 835
18:25:46.072 [Lua] Lobby data num_players = 4
18:25:46.072 [Lua] Lobby data weave_name = false
18:25:46.072 [Lua] Lobby data game_mode = 2
18:25:46.072 [Lua] Lobby data is_private = false
18:25:46.072 [Lua] Lobby data mechanism = adventure
18:25:46.072 [Lua] Lobby data level_key = inn_level
18:25:46.072 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:46.072 [Lua] Lobby data selected_level_key = skittergate
18:25:46.072 [Lua] Lobby data unique_server_name = JayJay
18:25:46.072 [Lua] Lobby data quick_game = true
18:25:46.072 [Lua] Lobby data matchmaking = true
18:25:46.072 [Lua] Lobby data difficulty = hardest
18:25:46.072 [Lua] Lobby data country_code = DE
18:25:46.072 [Lua] Lobby data host = 110000106697298
18:25:46.072 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:46.072 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:46.072 [Lua] Lobby data player_slot_4 = 0:0
18:25:46.072 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:46.072 [Lua] Lobby data eac_authorized = true
18:25:46.072 [Lua] Set lobby end.
18:25:46.072 [Lua] Complete level triggered.
18:25:46.074 [Save] Saving `save_data`
18:25:46.074 [Lua] gm_event_end_conditions_met false false
18:25:46.074 [Lua] PlayFabMirror:_commit_internal nil
18:25:46.074 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:25:46.076 [Lua] generate_backend_stats 110000106697298:1
18:25:46.084 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
18:25:46.084 [Lua] TRANSITION nil nil skittergate
18:25:46.084 [Lua] Transition type "skittergate", is server: true
18:25:46.084 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:25:46.084 [Lua] [GameNetworkManager] Leaving game...
18:25:46.084 [Lua] [GameNetworkManager] Shutting down game session host.
18:25:46.084 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:25:46.084 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:25:46.084 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=174.41
18:25:46.090 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:25:46.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 17
18:25:46.097 [Save] Save done
18:25:46.097 [Save] Saving `save_data`
18:25:46.105 [Save] Save done
18:25:46.105 [Save] Saving `save_data`
18:25:46.106 [GameSessionCommon] failed to skip message because type is unknown
18:25:46.106 warning: [Network] Got broken update game object message from llx
18:25:46.112 [Save] Save done
18:25:46.140 [GameSessionCommon] failed to skip message because type is unknown
18:25:46.140 warning: [Network] Got broken update game object message from llx
18:25:47.057 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
18:25:47.057 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
18:25:47.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
18:25:47.581 [Lua] commit result success 15
18:25:48.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:25:48.092 [Lua] Clearing all global lookup lists
18:25:48.092 [Lua] [IngamePlayerListUI] - Destroy
18:25:48.092 [Lua] [EquipmentUI] - Destroy
18:25:48.092 [Lua] [GamePadEquipmentUI] - Destroy
18:25:48.092 [Lua] [AbilityUI] - Destroy
18:25:48.092 [Lua] [GamePadAbilityUI] - Destroy
18:25:48.092 [Lua] [IngameUI] destroy
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
18:25:48.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
18:25:48.100 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
18:25:48.100 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:25:48.144 [Lua] [Managers] Destroying state managers...
18:25:48.150 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:25:48.215 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:25:48.215 [Lua] [Matchmaking] unregister rpcs
18:25:48.215 [Lua] ############### UNLOADING PACKAGES ###############
18:25:48.215 [Lua] [Gamestate] Enter state StateLoading
18:25:48.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:25:48.217 [Lua] [Matchmaking] register rpcs
18:25:48.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:25:48.217 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:25:48.217 [Lua] Set lobby begin:
18:25:48.217 [Lua] Lobby data twitch_enabled = false
18:25:48.217 [Lua] Lobby data power_level = 0
18:25:48.217 [Lua] Lobby data num_players = 4
18:25:48.217 [Lua] Lobby data weave_name = false
18:25:48.217 [Lua] Lobby data game_mode = 2
18:25:48.217 [Lua] Lobby data is_private = false
18:25:48.217 [Lua] Lobby data mechanism = adventure
18:25:48.217 [Lua] Lobby data level_key = inn_level
18:25:48.217 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:48.217 [Lua] Lobby data selected_level_key = skittergate
18:25:48.217 [Lua] Lobby data unique_server_name = JayJay
18:25:48.217 [Lua] Lobby data quick_game = true
18:25:48.217 [Lua] Lobby data matchmaking = true
18:25:48.217 [Lua] Lobby data difficulty = hardest
18:25:48.217 [Lua] Lobby data country_code = DE
18:25:48.217 [Lua] Lobby data host = 110000106697298
18:25:48.217 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:48.217 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:48.217 [Lua] Lobby data player_slot_4 = 0:0
18:25:48.217 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:48.217 [Lua] Lobby data eac_authorized = true
18:25:48.217 [Lua] Set lobby end.
18:25:48.217 [Lua] registering RPCs
18:25:48.217 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:25:48.217 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:25:48.217 [Lua] Set lobby begin:
18:25:48.217 [Lua] Lobby data twitch_enabled = false
18:25:48.217 [Lua] Lobby data power_level = 0
18:25:48.217 [Lua] Lobby data num_players = 4
18:25:48.217 [Lua] Lobby data weave_name = false
18:25:48.217 [Lua] Lobby data game_mode = 2
18:25:48.217 [Lua] Lobby data is_private = false
18:25:48.217 [Lua] Lobby data mechanism = adventure
18:25:48.217 [Lua] Lobby data level_key = skittergate
18:25:48.217 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:25:48.217 [Lua] Lobby data selected_level_key = skittergate
18:25:48.218 [Lua] Lobby data unique_server_name = JayJay
18:25:48.218 [Lua] Lobby data quick_game = true
18:25:48.218 [Lua] Lobby data matchmaking = true
18:25:48.218 [Lua] Lobby data difficulty = hardest
18:25:48.218 [Lua] Lobby data country_code = DE
18:25:48.218 [Lua] Lobby data host = 110000106697298
18:25:48.218 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:25:48.218 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:25:48.218 [Lua] Lobby data player_slot_4 = 0:0
18:25:48.218 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:25:48.218 [Lua] Lobby data eac_authorized = true
18:25:48.218 [Lua] Set lobby end.
18:25:48.218 [Lua] MUSIC MANAGER unmute_all_world_sounds 106042 0
18:25:48.218 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:25:48.220 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
18:25:48.220 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
18:25:48.220 [Lua] [LevelTransitionHandler] load_level skittergate
18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
18:25:48.338 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
18:25:48.338 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
18:25:48.339 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
18:25:48.339 [Lua] [StateLoading] got rpc_load_level 68 skittergate
18:25:48.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
18:25:48.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
18:25:48.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
18:25:48.879 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 106043 0
18:25:48.886 [Lua] MUSIC MANAGER Play_loading_screen_music 106044 0
18:25:48.960 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
18:25:53.504 [Lua] ### Sending rpc_level_loaded
18:25:53.504 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 68
18:25:53.504 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded
18:25:53.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
18:25:53.773 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
18:25:53.791 [Lua] [LevelTransitionHandler] Level load completed!
18:25:53.791 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 1427931 - weave: nil
18:25:53.801 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:25:53.801 [Lua] checking dlc's against conflict directors
18:25:53.801 [Lua] number of factions to include 2
18:25:53.801 [Lua] number of factions added 2
18:25:53.801 [Lua] --- --- ---
18:25:53.801 [Lua] Starting... difficulty 'hardest'
18:25:53.801 [Lua] These are the starting conflict directors:
18:25:53.801 [Lua] chaos
18:25:53.801 [Lua] skaven
18:25:53.801 [Lua] default
18:25:53.801 [Lua] --- --- ---
18:25:53.801 [Lua]
18:25:53.801 [Lua] DONE! Found the following directors:
18:25:53.801 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer
18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:25:53.802 [Lua] ### Sending rpc_level_loaded
18:25:53.802 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 68
18:25:53.802 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:25:53.825 [Lua] ### Sending rpc_level_loaded
18:25:53.825 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 68
18:25:54.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:25:54.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:25:54.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:25:54.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:25:54.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:25:54.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:25:54.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:25:54.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:25:54.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:25:54.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:25:54.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:25:54.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:25:54.940 [Lua] ### Sending rpc_level_loaded
18:25:54.940 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 68
18:25:54.940 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
18:25:55.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:25:55.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:25:55.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:25:55.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:25:55.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:25:55.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:25:55.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:25:55.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:25:55.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:25:55.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:25:55.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:25:55.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:25:56.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:25:56.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:25:56.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:25:56.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:25:56.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:25:56.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:25:56.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:25:56.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:25:56.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:25:56.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:25:56.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:25:56.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:25:56.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:25:56.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:25:56.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:25:57.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:25:57.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:25:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:25:57.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:25:57.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:25:57.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:25:57.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:25:57.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:25:57.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:25:57.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:25:57.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:25:57.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:25:57.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:25:57.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:25:57.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:25:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:25:58.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:25:58.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:25:58.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:25:58.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:25:58.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:25:58.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:25:58.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:25:58.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:25:58.954 [Lua] ### Sending rpc_level_loaded
18:25:58.954 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 68
18:25:58.954 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:25:59.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:25:59.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:25:59.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:25:59.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:25:59.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:25:59.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:25:59.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:25:59.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:25:59.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:25:59.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:25:59.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:25:59.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:26:00.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:26:00.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:26:00.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:26:00.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:26:00.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:26:00.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:26:00.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:26:00.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:26:00.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:26:00.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:26:00.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:26:00.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:26:00.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:26:00.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:26:00.948 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
18:26:00.948 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:26:00.948 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:26:01.954 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:26:01.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:26:01.954 [Lua] [Matchmaking] unregister rpcs
18:26:01.954 [Lua] Set lobby begin:
18:26:01.954 [Lua] Lobby data twitch_enabled = false
18:26:01.954 [Lua] Lobby data power_level = 0
18:26:01.954 [Lua] Lobby data num_players = 4
18:26:01.954 [Lua] Lobby data weave_name = false
18:26:01.954 [Lua] Lobby data game_mode = 2
18:26:01.954 [Lua] Lobby data is_private = false
18:26:01.954 [Lua] Lobby data mechanism = adventure
18:26:01.954 [Lua] Lobby data level_key = skittergate
18:26:01.954 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:01.954 [Lua] Lobby data selected_level_key = skittergate
18:26:01.954 [Lua] Lobby data unique_server_name = JayJay
18:26:01.954 [Lua] Lobby data quick_game = true
18:26:01.954 [Lua] Lobby data matchmaking = true
18:26:01.954 [Lua] Lobby data difficulty = hardest
18:26:01.954 [Lua] Lobby data country_code = DE
18:26:01.954 [Lua] Lobby data host = 110000106697298
18:26:01.954 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:01.954 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:01.954 [Lua] Lobby data player_slot_4 = 0:0
18:26:01.954 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:01.954 [Lua] Lobby data eac_authorized = true
18:26:01.954 [Lua] Set lobby end.
18:26:01.954 [Lua] [Managers] Destroying state managers...
18:26:01.955 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
18:26:01.955 [Lua] MUSIC MANAGER Stop_loading_screen_music 106045 0
18:26:01.955 [Lua] [Gamestate] Enter StateIngame HOST
18:26:01.955 [Lua] <>level = skittergate<>
18:26:01.955 [Lua] Set lobby begin:
18:26:01.955 [Lua] Lobby data twitch_enabled = false
18:26:01.955 [Lua] Lobby data power_level = 0
18:26:01.955 [Lua] Lobby data num_players = 4
18:26:01.955 [Lua] Lobby data weave_name = false
18:26:01.955 [Lua] Lobby data game_mode = 2
18:26:01.955 [Lua] Lobby data is_private = false
18:26:01.955 [Lua] Lobby data mechanism = adventure
18:26:01.955 [Lua] Lobby data level_key = skittergate
18:26:01.955 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:01.955 [Lua] Lobby data selected_level_key = skittergate
18:26:01.956 [Lua] Lobby data unique_server_name = JayJay
18:26:01.956 [Lua] Lobby data quick_game = true
18:26:01.956 [Lua] Lobby data matchmaking = true
18:26:01.956 [Lua] Lobby data difficulty = hardest
18:26:01.956 [Lua] Lobby data country_code = DE
18:26:01.956 [Lua] Lobby data host = 110000106697298
18:26:01.956 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:01.956 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:01.956 [Lua] Lobby data player_slot_4 = 0:0
18:26:01.956 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:01.956 [Lua] Lobby data eac_authorized = true
18:26:01.956 [Lua] Set lobby end.
18:26:01.956 [Umbra] Init version: 3.4.15 :: 16 threads
18:26:01.956 [Lua] [StateIngame] Server ingame
18:26:01.959 [Lua] Set lobby begin:
18:26:01.959 [Lua] Lobby data twitch_enabled = false
18:26:01.959 [Lua] Lobby data power_level = 0
18:26:01.959 [Lua] Lobby data num_players = 4
18:26:01.959 [Lua] Lobby data weave_name = false
18:26:01.959 [Lua] Lobby data game_mode = 2
18:26:01.959 [Lua] Lobby data is_private = false
18:26:01.959 [Lua] Lobby data mechanism = adventure
18:26:01.959 [Lua] Lobby data level_key = skittergate
18:26:01.959 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:01.959 [Lua] Lobby data selected_level_key = skittergate
18:26:01.959 [Lua] Lobby data unique_server_name = JayJay
18:26:01.959 [Lua] Lobby data quick_game = true
18:26:01.959 [Lua] Lobby data matchmaking = true
18:26:01.959 [Lua] Lobby data difficulty = hardest
18:26:01.959 [Lua] Lobby data country_code = DE
18:26:01.959 [Lua] Lobby data host = 110000106697298
18:26:01.959 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:01.959 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:01.959 [Lua] Lobby data player_slot_4 = 0:0
18:26:01.959 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:01.959 [Lua] Lobby data eac_authorized = true
18:26:01.959 [Lua] Set lobby end.
18:26:01.959 [Lua] [Matchmaking] register rpcs
18:26:01.959 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:26:01.959 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:26:01.959 [Lua] [GameNetworkManager] self.is_server = true
18:26:01.959 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:26:01.959 [Network] Setting artificial MTU limit to 65536
18:26:01.966 [Lua] Switching ConflictSettings: to: default
18:26:01.966 [Lua] pacing=default
18:26:01.966 [Lua] roaming=nil
18:26:01.966 [Lua] specials=default
18:26:01.966 [Lua] debug_color=maroon
18:26:01.966 [Lua] contained_breeds=nil
18:26:01.966 [Lua] pack_spawning=default
18:26:01.966 [Lua] disabled=false
18:26:01.966 [Lua] factions=nil
18:26:01.966 [Lua] boss=default
18:26:01.966 [Lua] horde=default
18:26:01.966 [Lua] name=default
18:26:01.966 [Lua] intensity=default
18:26:01.966 [Lua] ---
18:26:01.966 [Lua] [LevelAnalysis] set_random_seed( 1427931)
18:26:01.976 [Lua] [AIInterestPointSystem] Level Seed: 1427931
18:26:01.976 [Lua]
18:26:01.976 [Lua] [entity_system_bag] = table
18:26:01.976 [Lua] [entity_system_bag] = metatable
18:26:01.976 [Lua] [startup_data] = table
18:26:01.976 [Lua] [entity_manager] = table
18:26:01.976 [Lua] [entity_manager] = metatable
18:26:01.976 [Lua] [unit_spawner] = table
18:26:01.976 [Lua] [unit_spawner] = metatable
18:26:01.976 [Lua] [unit_storage] = table
18:26:01.976 [Lua] [unit_storage] = metatable
18:26:01.976 [Lua] [dice_keeper] = table
18:26:01.976 [Lua] [dice_keeper] = metatable
18:26:01.976 [Lua] [is_server] = true (boolean)
18:26:01.976 [Lua] [world] = [World]
18:26:01.976 [Lua] [system_api] = table
18:26:01.976 [Lua] [entity_system] = table
18:26:01.976 [Lua] [entity_system] = metatable
18:26:01.976 [Lua] [network_lobby] = table
18:26:01.976 [Lua] [network_lobby] = metatable
18:26:01.976 [Lua] [profile_synchronizer] = table
18:26:01.976 [Lua] [profile_synchronizer] = metatable
18:26:01.976 [Lua] [level_transition_handler] = table
18:26:01.976 [Lua] [level_transition_handler] = metatable
18:26:01.976 [Lua] [num_local_human_players] = 1 (number)
18:26:01.976 [Lua] [statistics_db] = table
18:26:01.976 [Lua] [statistics_db] = metatable
18:26:01.976 [Lua] [network_server] = table
18:26:01.976 [Lua] [network_server] = metatable
18:26:01.976 [Lua] [input_manager] = table
18:26:01.976 [Lua] [input_manager] = metatable
18:26:01.976 [Lua] [network_clock] = table
18:26:01.976 [Lua] [network_clock] = metatable
18:26:01.976 [Lua] [network_transmit] = table
18:26:01.976 [Lua] [network_transmit] = metatable
18:26:01.976 [Lua] [free_flight_manager] = table
18:26:01.976 [Lua] [free_flight_manager] = metatable
18:26:01.976 [Lua] [network_manager] = table
18:26:01.976 [Lua] [network_manager] = metatable
18:26:01.976 [Lua] [network_event_delegate] = table
18:26:01.976 [Lua] [network_event_delegate] = metatable
18:26:01.976 [Lua]
18:26:01.976 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:26:01.976 [Lua] ignoring extension VersusInteractObjectiveExtension
18:26:01.976 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:26:01.976 [Lua] ignoring extension VersusSocketObjectiveExtension
18:26:01.976 [Lua] ignoring extension VersusTargetObjectiveExtension
18:26:01.976 [Lua] ignoring extension VersusMissionObjectiveExtension
18:26:01.978 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:26:01.991 [Lua] [AchievementManager] Achievements using the steam platform
18:26:01.992 [Lua] [StateIngame] Level seed: 1427931
18:26:01.992 [World] Spawning level.
18:26:02.210 warning: [Lua] This function is deprecated and shouldn't be called
18:26:02.225 warning: [Lua] This function is deprecated and shouldn't be called
18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena
18:26:02.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 109, name: `unknown`
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending
18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns
18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns
18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns
18:26:02.250 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_2
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1
18:26:02.286 [Lua] [LevelAnalysis] set_random_seed( 1427931)
18:26:02.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38
18:26:02.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:26:02.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:26:02.303 [Lua] [IngameUI] init
18:26:02.310 [SteamVoipClient] select_out(11000010058883d, off)
18:26:02.310 [SteamVoipClient] select_out(1100001028dc124, off)
18:26:02.310 [SteamVoipClient] select_out(110000103ffc13d, off)
18:26:02.310 [SteamVoipClient] select_out(110000106697298, off)
18:26:02.313 [Lua] cb_razer_chroma_setup
18:26:02.341 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:26:02.341 [Lua] Set lobby begin:
18:26:02.341 [Lua] Lobby data twitch_enabled = false
18:26:02.341 [Lua] Lobby data power_level = 835
18:26:02.341 [Lua] Lobby data num_players = 4
18:26:02.341 [Lua] Lobby data weave_name = false
18:26:02.341 [Lua] Lobby data game_mode = 2
18:26:02.341 [Lua] Lobby data is_private = false
18:26:02.341 [Lua] Lobby data mechanism = adventure
18:26:02.341 [Lua] Lobby data level_key = skittergate
18:26:02.341 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:02.341 [Lua] Lobby data selected_level_key = skittergate
18:26:02.341 [Lua] Lobby data unique_server_name = JayJay
18:26:02.341 [Lua] Lobby data quick_game = true
18:26:02.341 [Lua] Lobby data matchmaking = true
18:26:02.341 [Lua] Lobby data difficulty = hardest
18:26:02.342 [Lua] Lobby data country_code = DE
18:26:02.342 [Lua] Lobby data host = 110000106697298
18:26:02.342 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:02.342 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:02.342 [Lua] Lobby data player_slot_4 = 0:0
18:26:02.342 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:02.342 [Lua] Lobby data eac_authorized = true
18:26:02.342 [Lua] Set lobby end.
18:26:02.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 137, name: `unknown`
18:26:02.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 101, name: `unknown`
18:26:02.343 warning: [Lua] This function is deprecated and shouldn't be called
18:26:02.343 [Lua] CurrentConflictSettings default
18:26:02.343 [Lua] [ConflictDirector] conflict_director is ai_ready
18:26:02.344 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:26:02.344 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:26:02.347 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:26:02.347 [Lua] Forming navigation groups in one frame
18:26:02.347 [Lua] Forming navigation groups
18:26:02.350 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331
18:26:02.637 [Lua] NavigationGroupManager -> calulation time B: 0.28599999999983083
18:26:02.637 [Lua] number of nav groups: 400
18:26:02.641 [Lua] number of refined nav groups : 207
18:26:02.643 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925
18:26:02.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.404681992530817 Normalized coefficient: 1.5137416031846436
18:26:02.646 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.824464137852194 Normalized coefficient: 1.2281214895765427
18:26:02.648 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.101947834715256 Normalized coefficient: 1.3014433887097123
18:26:02.651 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.049218294024463 Normalized coefficient: 1.2069688501733684
18:26:02.653 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.6195383921265609 Normalized coefficient: 1.2402326116979601
18:26:02.658 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
18:26:02.658 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
18:26:02.658 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
18:26:02.658 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
18:26:02.664 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
18:26:02.664 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters.
18:26:02.664 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:26:02.664 [Lua] [LevelAnalysis]
18:26:02.664 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:26:02.664 [Lua] [LevelAnalysis]
18:26:02.664 [Lua] [LevelAnalysis] Terror events added:
18:26:02.664 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
18:26:02.664 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
18:26:02.664 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:26:02.664 [Lua] NORMAL PATROL MAIN PATH 280.75814819335938
18:26:02.664 [Lua] [waypoints] = table
18:26:02.664 [Lua] [astar_points] = table
18:26:02.664 [Lua] [travel_dist] = 280.75814546644688 (number)
18:26:02.664 [Lua] [one_directional] = true (boolean)
18:26:02.664 [Lua] [id] = boss5 (string)
18:26:02.664 [Lua] ----> using boss spline path!
18:26:02.664 [Lua] Adding main path event: Vector3Box(-237.093, -378.502, -96.2584) boss_event_skaven_spline_patrol 45 table: 0000000005755B40
18:26:02.664 [Lua] NORMAL PATROL MAIN PATH 2547.617431640625
18:26:02.664 [Lua] [waypoints] = table
18:26:02.664 [Lua] [astar_points] = table
18:26:02.664 [Lua] [travel_dist] = 2547.6171787232161 (number)
18:26:02.664 [Lua] [one_directional] = true (boolean)
18:26:02.664 [Lua] [id] = boss3 (string)
18:26:02.664 [Lua] ----> using boss spline path!
18:26:02.664 [Lua] Adding main path event: Vector3Box(189, 405, -4.616) boss_event_chaos_spline_patrol 45 table: 0000000005756230
18:26:02.664 [Lua] [LevelAnalysis] num_event_places_f: 1.1639988225301108 , num_event_places: 1 , trailing_event_fraction: 0.16399882253011078 , num_events: 1
18:26:02.664 [Lua] [LevelAnalysis] Level path distance: 1795.998233795166
18:26:02.664 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
18:26:02.664 [Lua] [LevelAnalysis] wanted_distance: 149.96047616004944
18:26:02.664 [Lua] [LevelAnalysis] Terror events added:
18:26:02.664 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:26:02.664 [Lua] Adding main path event: Vector3Box(-194.806, -455.661, -57.4517) rare_event_loot_rat 45 table: 00000000057568F0
18:26:02.665 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:26:02.667 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:26:02.669 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
18:26:02.672 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:26:02.672 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74
18:26:02.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:26:02.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38
18:26:03.157 [Lua] Set lobby begin:
18:26:03.157 [Lua] Lobby data twitch_enabled = false
18:26:03.157 [Lua] Lobby data power_level = 835
18:26:03.157 [Lua] Lobby data num_players = 4
18:26:03.157 [Lua] Lobby data weave_name = false
18:26:03.157 [Lua] Lobby data game_mode = 2
18:26:03.157 [Lua] Lobby data is_private = false
18:26:03.157 [Lua] Lobby data mechanism = adventure
18:26:03.157 [Lua] Lobby data level_key = skittergate
18:26:03.157 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:03.157 [Lua] Lobby data selected_level_key = skittergate
18:26:03.157 [Lua] Lobby data unique_server_name = JayJay
18:26:03.157 [Lua] Lobby data quick_game = true
18:26:03.157 [Lua] Lobby data matchmaking = true
18:26:03.158 [Lua] Lobby data difficulty = hardest
18:26:03.158 [Lua] Lobby data country_code = DE
18:26:03.158 [Lua] Lobby data host = 110000106697298
18:26:03.158 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:03.158 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:03.158 [Lua] Lobby data player_slot_4 = 0:0
18:26:03.158 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:03.158 [Lua] Lobby data eac_authorized = true
18:26:03.158 [Lua] Set lobby end.
18:26:03.158 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing
18:26:03.158 [Lua] Breedfreezer (server) starting a hot join sync
18:26:03.158 [Lua] packing 0 units of breed chaos_marauder
18:26:03.158 [Lua] packing 0 units of breed skaven_clan_rat
18:26:03.158 [Lua] packing 0 units of breed skaven_storm_vermin
18:26:03.158 [Lua] packing 0 units of breed skaven_slave
18:26:03.158 [Lua] packing 0 units of breed chaos_fanatic
18:26:03.158 [Lua] packing 0 units of breed chaos_raider
18:26:03.158 [Lua] packing 0 units of breed chaos_warrior
18:26:03.158 [Lua] packing 0 units of breed chaos_berzerker
18:26:03.158 [Lua] packing 0 units of breed skaven_plague_monk
18:26:03.158 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:26:03.158 [Lua]
18:26:03.158 [Lua] [1] = 1 (number)
18:26:03.158 [Lua] [2] = 0 (number)
18:26:03.158 [Lua] [3] = 1 (number)
18:26:03.158 [Lua] [4] = 0 (number)
18:26:03.158 [Lua] [5] = 1 (number)
18:26:03.158 [Lua] [6] = 0 (number)
18:26:03.158 [Lua] [7] = 1 (number)
18:26:03.158 [Lua] [8] = 0 (number)
18:26:03.158 [Lua] [9] = 1 (number)
18:26:03.158 [Lua] [10] = 0 (number)
18:26:03.158 [Lua] [11] = 1 (number)
18:26:03.158 [Lua] [12] = 0 (number)
18:26:03.158 [Lua] [13] = 1 (number)
18:26:03.158 [Lua] [14] = 0 (number)
18:26:03.158 [Lua] [15] = 1 (number)
18:26:03.158 [Lua] [16] = 0 (number)
18:26:03.158 [Lua] [17] = 1 (number)
18:26:03.158 [Lua] [18] = 0 (number)
18:26:03.158 [Lua]
18:26:03.158 [Lua]
18:26:03.158 [Lua]
18:26:03.158 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
18:26:03.158 [Lua] RemotePlayer:create_game_object( ) 75
18:26:03.167 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:26:03.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38
18:26:03.228 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:26:03.228 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:26:05.640 [Lua] Set lobby begin:
18:26:05.640 [Lua] Lobby data twitch_enabled = false
18:26:05.640 [Lua] Lobby data power_level = 835
18:26:05.640 [Lua] Lobby data num_players = 4
18:26:05.640 [Lua] Lobby data weave_name = false
18:26:05.640 [Lua] Lobby data game_mode = 2
18:26:05.640 [Lua] Lobby data is_private = false
18:26:05.640 [Lua] Lobby data mechanism = adventure
18:26:05.640 [Lua] Lobby data level_key = skittergate
18:26:05.640 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:05.640 [Lua] Lobby data selected_level_key = skittergate
18:26:05.640 [Lua] Lobby data unique_server_name = JayJay
18:26:05.640 [Lua] Lobby data quick_game = true
18:26:05.640 [Lua] Lobby data matchmaking = true
18:26:05.640 [Lua] Lobby data difficulty = hardest
18:26:05.640 [Lua] Lobby data country_code = DE
18:26:05.640 [Lua] Lobby data host = 110000106697298
18:26:05.640 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:05.640 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:05.640 [Lua] Lobby data player_slot_4 = 0:0
18:26:05.640 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:05.640 [Lua] Lobby data eac_authorized = true
18:26:05.640 [Lua] Set lobby end.
18:26:05.640 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing
18:26:05.640 [Lua] Breedfreezer (server) starting a hot join sync
18:26:05.640 [Lua] packing 0 units of breed chaos_marauder
18:26:05.640 [Lua] packing 0 units of breed skaven_clan_rat
18:26:05.640 [Lua] packing 0 units of breed skaven_storm_vermin
18:26:05.640 [Lua] packing 0 units of breed skaven_slave
18:26:05.640 [Lua] packing 0 units of breed chaos_fanatic
18:26:05.640 [Lua] packing 0 units of breed chaos_raider
18:26:05.640 [Lua] packing 0 units of breed chaos_warrior
18:26:05.640 [Lua] packing 0 units of breed chaos_berzerker
18:26:05.640 [Lua] packing 0 units of breed skaven_plague_monk
18:26:05.640 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:26:05.640 [Lua]
18:26:05.640 [Lua] [1] = 1 (number)
18:26:05.640 [Lua] [2] = 0 (number)
18:26:05.640 [Lua] [3] = 1 (number)
18:26:05.640 [Lua] [4] = 0 (number)
18:26:05.640 [Lua] [5] = 1 (number)
18:26:05.640 [Lua] [6] = 0 (number)
18:26:05.640 [Lua] [7] = 1 (number)
18:26:05.640 [Lua] [8] = 0 (number)
18:26:05.640 [Lua] [9] = 1 (number)
18:26:05.640 [Lua] [10] = 0 (number)
18:26:05.640 [Lua] [11] = 1 (number)
18:26:05.640 [Lua] [12] = 0 (number)
18:26:05.640 [Lua] [13] = 1 (number)
18:26:05.640 [Lua] [14] = 0 (number)
18:26:05.640 [Lua] [15] = 1 (number)
18:26:05.640 [Lua] [16] = 0 (number)
18:26:05.640 [Lua] [17] = 1 (number)
18:26:05.640 [Lua] [18] = 0 (number)
18:26:05.640 [Lua]
18:26:05.640 [Lua]
18:26:05.640 [Lua]
18:26:05.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
18:26:05.641 [Lua] RemotePlayer:create_game_object( ) 76
18:26:05.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
18:26:05.926 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
18:26:05.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:26:05.926 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
18:26:07.029 [Lua] Set lobby begin:
18:26:07.029 [Lua] Lobby data twitch_enabled = false
18:26:07.029 [Lua] Lobby data power_level = 556
18:26:07.029 [Lua] Lobby data num_players = 4
18:26:07.029 [Lua] Lobby data weave_name = false
18:26:07.029 [Lua] Lobby data game_mode = 2
18:26:07.029 [Lua] Lobby data is_private = false
18:26:07.029 [Lua] Lobby data mechanism = adventure
18:26:07.029 [Lua] Lobby data level_key = skittergate
18:26:07.029 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:07.029 [Lua] Lobby data selected_level_key = skittergate
18:26:07.029 [Lua] Lobby data unique_server_name = JayJay
18:26:07.029 [Lua] Lobby data quick_game = true
18:26:07.029 [Lua] Lobby data matchmaking = true
18:26:07.029 [Lua] Lobby data difficulty = hardest
18:26:07.029 [Lua] Lobby data country_code = DE
18:26:07.029 [Lua] Lobby data host = 110000106697298
18:26:07.029 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:07.029 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:07.029 [Lua] Lobby data player_slot_4 = 0:0
18:26:07.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:07.030 [Lua] Lobby data eac_authorized = true
18:26:07.030 [Lua] Set lobby end.
18:26:12.042 [Lua] Set lobby begin:
18:26:12.042 [Lua] Lobby data twitch_enabled = false
18:26:12.042 [Lua] Lobby data power_level = 835
18:26:12.042 [Lua] Lobby data num_players = 4
18:26:12.042 [Lua] Lobby data weave_name = false
18:26:12.042 [Lua] Lobby data game_mode = 2
18:26:12.042 [Lua] Lobby data is_private = false
18:26:12.042 [Lua] Lobby data mechanism = adventure
18:26:12.042 [Lua] Lobby data level_key = skittergate
18:26:12.042 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:12.042 [Lua] Lobby data selected_level_key = skittergate
18:26:12.042 [Lua] Lobby data unique_server_name = JayJay
18:26:12.042 [Lua] Lobby data quick_game = true
18:26:12.042 [Lua] Lobby data matchmaking = true
18:26:12.042 [Lua] Lobby data difficulty = hardest
18:26:12.042 [Lua] Lobby data country_code = DE
18:26:12.042 [Lua] Lobby data host = 110000106697298
18:26:12.042 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:12.042 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:12.042 [Lua] Lobby data player_slot_4 = 0:0
18:26:12.042 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:12.042 [Lua] Lobby data eac_authorized = true
18:26:12.042 [Lua] Set lobby end.
18:26:13.547 [Lua] Set lobby begin:
18:26:13.547 [Lua] Lobby data twitch_enabled = false
18:26:13.547 [Lua] Lobby data power_level = 835
18:26:13.547 [Lua] Lobby data num_players = 4
18:26:13.547 [Lua] Lobby data weave_name = false
18:26:13.547 [Lua] Lobby data game_mode = 2
18:26:13.547 [Lua] Lobby data is_private = false
18:26:13.547 [Lua] Lobby data mechanism = adventure
18:26:13.547 [Lua] Lobby data level_key = skittergate
18:26:13.547 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:13.547 [Lua] Lobby data selected_level_key = skittergate
18:26:13.547 [Lua] Lobby data unique_server_name = JayJay
18:26:13.547 [Lua] Lobby data quick_game = true
18:26:13.547 [Lua] Lobby data matchmaking = true
18:26:13.547 [Lua] Lobby data difficulty = hardest
18:26:13.547 [Lua] Lobby data country_code = DE
18:26:13.547 [Lua] Lobby data host = 110000106697298
18:26:13.547 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:13.547 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:13.547 [Lua] Lobby data player_slot_4 = 0:0
18:26:13.547 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:13.547 [Lua] Lobby data eac_authorized = true
18:26:13.547 [Lua] Set lobby end.
18:26:13.547 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
18:26:13.547 [Lua] Breedfreezer (server) starting a hot join sync
18:26:13.547 [Lua] packing 0 units of breed chaos_marauder
18:26:13.547 [Lua] packing 0 units of breed skaven_clan_rat
18:26:13.547 [Lua] packing 0 units of breed skaven_storm_vermin
18:26:13.547 [Lua] packing 0 units of breed skaven_slave
18:26:13.547 [Lua] packing 0 units of breed chaos_fanatic
18:26:13.547 [Lua] packing 0 units of breed chaos_raider
18:26:13.547 [Lua] packing 0 units of breed chaos_warrior
18:26:13.547 [Lua] packing 0 units of breed chaos_berzerker
18:26:13.547 [Lua] packing 0 units of breed skaven_plague_monk
18:26:13.547 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:26:13.547 [Lua]
18:26:13.547 [Lua] [1] = 1 (number)
18:26:13.547 [Lua] [2] = 0 (number)
18:26:13.547 [Lua] [3] = 1 (number)
18:26:13.547 [Lua] [4] = 0 (number)
18:26:13.547 [Lua] [5] = 1 (number)
18:26:13.547 [Lua] [6] = 0 (number)
18:26:13.547 [Lua] [7] = 1 (number)
18:26:13.547 [Lua] [8] = 0 (number)
18:26:13.547 [Lua] [9] = 1 (number)
18:26:13.547 [Lua] [10] = 0 (number)
18:26:13.547 [Lua] [11] = 1 (number)
18:26:13.547 [Lua] [12] = 0 (number)
18:26:13.547 [Lua] [13] = 1 (number)
18:26:13.547 [Lua] [14] = 0 (number)
18:26:13.547 [Lua] [15] = 1 (number)
18:26:13.547 [Lua] [16] = 0 (number)
18:26:13.547 [Lua] [17] = 1 (number)
18:26:13.547 [Lua] [18] = 0 (number)
18:26:13.547 [Lua]
18:26:13.547 [Lua]
18:26:13.547 [Lua]
18:26:13.547 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
18:26:13.547 [Lua] RemotePlayer:create_game_object( ) 77
18:26:13.558 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:26:13.567 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:26:13.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:26:13.568 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
18:26:13.646 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:26:13.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
18:26:13.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:26:13.648 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:26:13.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
18:26:13.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:26:13.905 [Lua] StateInGameRunning:_game_actually_starts()
18:26:13.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown`
18:26:13.905 [Lua] #################################################################################################################
18:26:13.905 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:26:13.905 [Lua] #################################################################################################################
18:26:13.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
18:26:13.905 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
18:26:13.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
18:26:14.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
18:26:14.037 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
18:26:14.122 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:26:14.122 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:26:14.122 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:26:14.123 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:26:14.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91
18:26:14.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:26:14.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
18:26:14.177 [Lua] Commit load time data
18:26:17.108 [Lua] Set lobby begin:
18:26:17.108 [Lua] Lobby data twitch_enabled = false
18:26:17.108 [Lua] Lobby data power_level = 626
18:26:17.108 [Lua] Lobby data num_players = 4
18:26:17.108 [Lua] Lobby data weave_name = false
18:26:17.108 [Lua] Lobby data game_mode = 2
18:26:17.108 [Lua] Lobby data is_private = false
18:26:17.108 [Lua] Lobby data mechanism = adventure
18:26:17.108 [Lua] Lobby data level_key = skittergate
18:26:17.108 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:17.108 [Lua] Lobby data selected_level_key = skittergate
18:26:17.108 [Lua] Lobby data unique_server_name = JayJay
18:26:17.108 [Lua] Lobby data quick_game = true
18:26:17.108 [Lua] Lobby data matchmaking = true
18:26:17.108 [Lua] Lobby data difficulty = hardest
18:26:17.108 [Lua] Lobby data country_code = DE
18:26:17.108 [Lua] Lobby data host = 110000106697298
18:26:17.108 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:17.108 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:17.108 [Lua] Lobby data player_slot_4 = 0:0
18:26:17.108 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:17.108 [Lua] Lobby data eac_authorized = true
18:26:17.108 [Lua] Set lobby end.
18:26:22.129 [Lua] Set lobby begin:
18:26:22.129 [Lua] Lobby data twitch_enabled = false
18:26:22.130 [Lua] Lobby data power_level = 835
18:26:22.130 [Lua] Lobby data num_players = 4
18:26:22.130 [Lua] Lobby data weave_name = false
18:26:22.130 [Lua] Lobby data game_mode = 2
18:26:22.130 [Lua] Lobby data is_private = false
18:26:22.130 [Lua] Lobby data mechanism = adventure
18:26:22.130 [Lua] Lobby data level_key = skittergate
18:26:22.130 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:26:22.130 [Lua] Lobby data selected_level_key = skittergate
18:26:22.130 [Lua] Lobby data unique_server_name = JayJay
18:26:22.130 [Lua] Lobby data quick_game = true
18:26:22.130 [Lua] Lobby data matchmaking = true
18:26:22.130 [Lua] Lobby data difficulty = hardest
18:26:22.130 [Lua] Lobby data country_code = DE
18:26:22.130 [Lua] Lobby data host = 110000106697298
18:26:22.130 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:26:22.130 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:26:22.130 [Lua] Lobby data player_slot_4 = 0:0
18:26:22.130 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:26:22.130 [Lua] Lobby data eac_authorized = true
18:26:22.130 [Lua] Set lobby end.
18:26:33.039 [Lua] Override Player Respawning pre_norsca_1 true
18:26:51.520 [Lua] Players are leaving the safe zone
18:26:54.994 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:26:55.685 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:55.903 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.038 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:26:56.105 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.241 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:26:56.275 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.409 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:26:56.442 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:26:56.576 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:26:56.762 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:27:04.457 [EACServer] [19:27:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:27:12.140 [Lua] main path terror event triggered: rare_event_loot_rat
18:27:12.140 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
18:27:17.786 [Lua] Switching ConflictSettings: to: skaven
18:27:17.786 [Lua] pacing=default
18:27:17.786 [Lua] roaming=nil
18:27:17.786 [Lua] specials=skaven
18:27:17.786 [Lua] debug_color=orange
18:27:17.786 [Lua] contained_breeds=nil
18:27:17.786 [Lua] pack_spawning=skaven
18:27:17.786 [Lua] disabled=false
18:27:17.786 [Lua] factions=nil
18:27:17.786 [Lua] boss=skaven
18:27:17.786 [Lua] horde=default
18:27:17.786 [Lua] name=skaven
18:27:17.786 [Lua] intensity=default
18:27:17.786 [Lua] ---
18:27:30.389 [Lua] Coordinated attack!
18:27:34.268 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:34.722 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:34.990 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:35.462 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:45.997 [Lua] fence jumping
18:27:47.028 [Lua] ready to jump failed
18:27:50.936 [Lua] fence jumping
18:27:53.012 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:53.128 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110676 0
18:27:53.346 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:53.396 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:53.785 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:54.308 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:54.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:54.864 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:27:55.234 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:27:55.588 [Lua] fence jumping
18:27:57.698 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 111043 0
18:28:06.195 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:06.431 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:06.616 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:06.616 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:06.768 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:06.785 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:06.870 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:06.987 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.072 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:07.140 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.140 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:28:07.342 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.343 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.512 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.613 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:07.680 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:07.714 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:07.882 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:08.018 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.120 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.153 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.306 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:28:08.341 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.475 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.610 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:08.661 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:09.327 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:09.680 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:28:09.883 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:09.984 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:10.392 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:10.611 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:10.898 [Lua] Coordinated attack!
18:28:11.490 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:28:12.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b606, position: 0
18:28:15.093 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:15.532 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:18.691 [Lua] Time for new HOOORDE! multi_first_wave
18:28:18.691 [Lua] horde requested: ambush
18:28:18.691 [Lua] setting up ambush-horde
18:28:18.691 [Lua] Composing horde 'large' .. using variant 'plain'
18:28:18.691 [Lua] -> spawning: 53
18:28:18.691 [Lua] horde crated with id 1 of type ambush
18:28:18.691 [Lua] ambush horde has started
18:28:18.694 [Lua] MUSIC: explore -> pre_ambush
18:28:23.673 [Lua] MUSIC: pre_ambush -> horde
18:28:23.939 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
18:28:25.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:28:26.715 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:28:26.715 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:28:26.715 [Lua] horde requested: ambush
18:28:26.715 [Lua] setting up ambush-horde
18:28:26.715 [Lua] Composing horde 'large' .. using variant 'plain'
18:28:26.715 [Lua] -> spawning: 53
18:28:26.715 [Lua] horde crated with id 2 of type ambush
18:28:26.715 [Lua] ambush horde has started
18:28:28.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1bccc, position: 0
18:28:29.937 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art
18:28:39.312 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:39.783 [Lua] Pushing horde in time; too many units out
18:28:40.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:43.673 [Lua] Init group template: horde
18:28:44.800 [Lua] HORDE: last wave, reset to standard horde delay
18:28:44.800 [Lua] Time for new HOOORDE! multi_last_wave
18:28:44.800 [Lua] horde requested: ambush
18:28:44.800 [Lua] setting up ambush-horde
18:28:44.800 [Lua] Composing horde 'large' .. using variant 'plain'
18:28:44.800 [Lua] -> spawning: 56
18:28:44.800 [Lua] horde crated with id 3 of type ambush
18:28:44.800 [Lua] ambush horde has started
18:28:45.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
18:28:50.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1d081, position: 0
18:28:50.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:28:50.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1212304
18:28:54.297 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:54.804 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:55.439 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:55.965 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:56.198 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:56.516 [Lua] Init group template: horde
18:28:56.533 [Lua] Init group template: horde
18:28:56.744 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:56.889 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:57.412 [Lua] Horde killed: ?
18:28:57.446 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:28:57.540 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:28:58.047 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:04.457 [EACServer] [19:29:04:456][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:29:09.763 [Lua] MUSIC: horde -> explore
18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:29:11.277 [Lua] Horde killed: ?
18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882
18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882
18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882
18:29:12.324 [Lua] Horde killed: ?
18:29:16.250 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
18:29:16.250 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
18:29:16.268 [Lua] > starting new spline, using new navbot: standard , id: boss5
18:29:16.319 [Lua] > continuing spline boss5 index: 2 reties: 0
18:29:16.336 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
18:29:16.336 [Lua] > continuing spline boss5 index: 3 reties: 0
18:29:16.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
18:29:16.369 [Lua] > spline completed boss5 reties: 0
18:29:16.657 [Lua] Init group template: spline_patrol
18:29:32.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1e7eb, position: 0
18:29:32.473 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:32.698 [Lua] Destroying unit since outside mesh or world
18:29:33.640 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:39.367 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:39.739 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:40.075 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:40.446 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:40.682 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:41.123 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:41.291 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:41.683 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:41.902 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:42.271 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:29:59.353 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:29:59.943 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:30:06.389 [Lua] simple los failed
18:30:07.909 [Lua] main_path_player_far_away_check started
18:30:10.770 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
18:30:10.938 [Lua] fence jumping
18:30:11.510 [Lua] ready to jump failed
18:30:13.266 [Lua] fence jumping
18:30:14.284 [Lua] simple los failed
18:30:14.822 [Lua] fence jumping
18:30:15.278 [Lua] ready to jump failed
18:30:16.833 [Lua] simple los failed
18:30:17.556 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:17.639 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:17.756 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:17.942 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:18.042 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:18.059 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:18.109 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:18.312 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:18.380 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:18.398 [Lua] ready to jump failed
18:30:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:18.700 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:18.767 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:18.969 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:30:19.254 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:19.422 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:19.625 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:19.676 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:19.812 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:19.828 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:20.016 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:20.083 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:20.167 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:20.234 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:20.384 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:20.655 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:30:22.001 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:22.389 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:26.173 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:26.239 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:26.558 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:27.062 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:27.079 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:30:27.467 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:27.820 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:28.193 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:28.210 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:28.917 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:30:29.796 [Lua] fence jumping
18:30:30.370 [Lua] ready to jump failed
18:30:31.754 [Lua] ready to jump failed
18:30:33.285 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:33.674 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:34.009 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:30:34.447 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:30:34.467 [Lua] Destroying unit since outside mesh or world
18:30:42.090 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
18:30:44.906 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
18:30:46.565 [Lua] Override Player Respawning pre_norsca_2 true
18:30:46.565 [Lua] Override Player Respawning pre_norsca_1 false
18:30:50.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1feec, position: 0
18:31:04.457 [EACServer] [19:31:04:456][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:31:56.756 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:31:56.756 [Lua] Override Player Respawning pre_norsca_2 false
18:31:57.394 [Flow] ####################81.5 244 7###########################
18:31:57.811 [Lua] main_path_player_far_away_check started
18:31:58.861 [Flow] ####################81.5 244 7###########################
18:31:59.277 [Lua] main_path_player_far_away_check started
18:31:59.411 [Lua] going to make a rush intervention, since loneliness_value= 197.89146471790414 and dist= 403.9659423828125
18:31:59.411 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
18:31:59.411 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
18:31:59.412 [Lua] rush intervention - spawning skaven_pack_master
18:32:00.563 [Flow] ####################81.5 244 7###########################
18:32:00.591 [Lua] main_path_player_far_away_check started
18:32:00.911 [Lua] main_path_player_far_away_check started
18:32:01.388 [Flow] ####################81.5 244 7###########################
18:32:01.435 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 1 1
18:32:02.384 [Lua] main_path_player_far_away_check started
18:32:04.866 [Lua] main_path_player_far_away_check started
18:32:05.040 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:32:05.236 [Lua] main_path_player_far_away_check started
18:32:05.489 [Lua] main_path_player_far_away_check started
18:32:06.809 [Lua] main_path_player_far_away_check started
18:32:07.967 [Lua] main_path_player_far_away_check started
18:32:08.336 [Lua] main_path_player_far_away_check started
18:32:12.569 [Lua] Switching ConflictSettings: to: chaos
18:32:12.569 [Lua] pacing=chaos
18:32:12.569 [Lua] roaming=nil
18:32:12.569 [Lua] specials=chaos
18:32:12.569 [Lua] debug_color=purple
18:32:12.569 [Lua] contained_breeds=nil
18:32:12.569 [Lua] pack_spawning=chaos
18:32:12.569 [Lua] disabled=false
18:32:12.569 [Lua] factions=nil
18:32:12.569 [Lua] boss=chaos
18:32:12.569 [Lua] horde=chaos
18:32:12.569 [Lua] name=chaos
18:32:12.569 [Lua] intensity=default
18:32:12.569 [Lua] ---
18:32:15.967 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:17.129 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:32:17.450 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:32:18.746 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:32:32.164 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1)
18:32:46.176 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:32:48.099 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:33:04.458 [EACServer] [19:33:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:33:18.898 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
18:34:02.470 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:03.109 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:34:03.311 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:03.934 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:34:04.001 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:04.422 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:04.606 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:05.313 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:34:06.663 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:07.134 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:07.369 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:07.773 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:08.079 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:08.498 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:20.638 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
18:34:26.563 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:27.054 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:34:37.125 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:37.680 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:34:39.391 [Lua] fence jumping
18:34:39.594 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:39.828 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:40.131 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:40.131 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:40.350 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:40.671 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:40.808 [Lua] ready to jump failed
18:34:41.411 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:41.779 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:41.966 [Lua] fence jumping
18:34:42.186 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:34:42.540 [Lua] simple los failed
18:34:42.572 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:34:44.177 [Lua] fence jumping
18:34:45.201 [Lua] ready to jump failed
18:34:51.076 [Lua] Time for new HOOORDE! multi_first_wave
18:34:51.076 [Lua] horde requested: vector_blob
18:34:51.076 [Lua] wants to spawn behind within distance: 60
18:34:51.076 [Lua] horde crated with id 5 of type vector_blob
18:34:51.076 [Lua] managed to spawn 31/31 horde enemies
18:34:51.076 [Lua] vector blob horde has started
18:34:51.081 [Lua] MUSIC: explore -> pre_horde
18:34:51.582 [Lua] Init group template: horde
18:34:52.542 [Lua] MUSIC: pre_horde -> horde
18:34:59.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:34:59.103 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:34:59.103 [Lua] horde requested: vector_blob
18:34:59.103 [Lua] wants to spawn ahead within distance: 60
18:34:59.103 [Lua] horde crated with id 6 of type vector_blob
18:34:59.103 [Lua] managed to spawn 26/26 horde enemies
18:34:59.103 [Lua] vector blob horde has started
18:34:59.527 [Lua] Init group template: horde
18:35:04.458 [EACServer] [19:35:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:35:08.874 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:09.127 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:09.256 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:35:09.505 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:35:13.299 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:13.487 [Lua] HORDE: last wave, reset to standard horde delay
18:35:13.487 [Lua] Time for new HOOORDE! multi_last_wave
18:35:13.487 [Lua] horde requested: vector_blob
18:35:13.487 [Lua] wants to spawn ahead within distance: 60
18:35:13.487 [Lua] horde crated with id 7 of type vector_blob
18:35:13.487 [Lua] managed to spawn 26/29 horde enemies
18:35:13.487 [Lua] vector blob horde has started
18:35:13.843 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:35:15.470 [Lua] Horde killed: ?
18:35:15.599 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:16.390 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:35:16.727 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:17.485 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:35:24.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x25694, position: 0
18:35:25.372 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:25.960 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:26.145 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:26.738 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:26.874 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:27.420 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:27.760 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:28.360 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:28.512 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:28.516 [Lua] Destroying unit since outside mesh or world
18:35:29.086 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:30.635 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:31.192 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:31.394 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:31.950 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:33.098 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:33.300 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:33.450 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:33.552 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:33.653 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:33.720 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:33.905 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:34.090 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:34.123 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:34.527 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:37.280 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:38.092 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:40.787 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:40.989 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:41.159 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:41.260 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:35:41.378 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:41.630 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:35:43.337 [Lua] Coordinated attack!
18:35:49.983 [Lua] MUSIC: horde -> explore
18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:35:56.904 [Lua] Horde killed: ?
18:36:00.555 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
18:36:04.829 [Lua] [ChatManager][1]System: Lucas picked up a Tome
18:36:07.930 [Lua] Destroying unit since outside mesh or world
18:36:12.657 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:12.827 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 9
18:36:13.199 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:36:21.683 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:22.056 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:36:22.378 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:22.751 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:36:23.122 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:23.508 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:36:25.083 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:25.200 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:25.740 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:36:25.842 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:36:25.843 [Lua] Coordinated attack!
18:36:26.296 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:27.546 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:29.618 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:29.770 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:29.938 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:30.257 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:30.459 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:30.659 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:36:30.828 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:31.436 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:31.587 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:31.790 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:32.062 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:36:32.518 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:04.018 [Lua] Time for new HOOORDE! multi_first_wave
18:37:04.018 [Lua] horde requested: vector_blob
18:37:04.018 [Lua] wants to spawn behind within distance: 60
18:37:04.018 [Lua] horde crated with id 8 of type vector_blob
18:37:04.019 [Lua] managed to spawn 30/30 horde enemies
18:37:04.019 [Lua] vector blob horde has started
18:37:04.023 [Lua] MUSIC: explore -> pre_horde
18:37:04.357 [Lua] fence jumping
18:37:04.459 [EACServer] [19:37:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:37:04.510 [Lua] Init group template: horde
18:37:06.138 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 163949 0
18:37:08.107 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:37:08.125 [Lua] Spline already found!
18:37:08.162 [Lua] Init group template: spline_patrol
18:37:09.897 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:10.319 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:37:10.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
18:37:10.622 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:11.043 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:37:11.667 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:12.054 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:37:12.054 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:37:12.054 [Lua] horde requested: vector_blob
18:37:12.054 [Lua] wants to spawn ahead within distance: 60
18:37:12.054 [Lua] horde crated with id 10 of type vector_blob
18:37:12.055 [Lua] managed to spawn 31/31 horde enemies
18:37:12.055 [Lua] vector blob horde has started
18:37:12.187 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:37:12.483 [Lua] MUSIC: pre_horde -> horde
18:37:12.564 [Lua] Init group template: horde
18:37:17.440 [Lua] [ChatManager][1]System: Lucas discarded a Tome
18:37:19.378 [Lua] [ChatManager][1]System: Lucas picked up a Tome
18:37:22.833 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:23.563 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:23.800 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:24.020 [Lua] HORDE: last wave, reset to standard horde delay
18:37:24.020 [Lua] Time for new HOOORDE! multi_last_wave
18:37:24.020 [Lua] horde requested: vector_blob
18:37:24.020 [Lua] wants to spawn ahead within distance: 60
18:37:24.020 [Lua] horde crated with id 11 of type vector_blob
18:37:24.020 [Lua] managed to spawn 32/32 horde enemies
18:37:24.020 [Lua] vector blob horde has started
18:37:24.373 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:24.406 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:24.550 [Lua] Init group template: horde
18:37:25.099 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:25.183 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:25.806 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:25.979 [Lua] Horde killed: ?
18:37:26.059 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:26.531 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:26.565 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:27.222 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:27.272 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:27.981 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:37:28.250 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:29.224 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:37:36.354 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:37:36.370 [Lua] Spline already found!
18:37:36.407 [Lua] Init group template: spline_patrol
18:37:39.474 [Lua] Horde killed: ?
18:37:42.862 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:37:42.878 [Lua] Spline already found!
18:37:42.914 [Lua] Init group template: spline_patrol
18:37:45.095 [Lua] MUSIC: horde -> explore
18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:37:54.258 [Lua] Horde killed: ?
18:37:59.637 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art
18:38:05.343 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
18:38:06.471 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art
18:38:09.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
18:38:12.761 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:13.783 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:38:14.980 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
18:38:20.272 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:20.759 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:38:21.011 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:21.452 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:38:26.446 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:26.665 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:26.815 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:26.850 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:27.052 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:27.052 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:27.237 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:27.271 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:27.405 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:27.438 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:27.625 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:30.441 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:30.881 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:31.371 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:31.825 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:32.060 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:32.110 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:32.530 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:32.666 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:33.173 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:33.206 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:33.374 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:38:33.391 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:33.713 [Lua] Coordinated attack!
18:38:34.455 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:38:34.673 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:38:44.681 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:38:45.291 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:38:45.376 [Lua] Time for new HOOORDE! multi_first_wave
18:38:45.376 [Lua] horde requested: vector_blob
18:38:45.376 [Lua] wants to spawn behind within distance: 60
18:38:45.376 [Lua] horde crated with id 14 of type vector_blob
18:38:45.376 [Lua] managed to spawn 27/27 horde enemies
18:38:45.376 [Lua] vector blob horde has started
18:38:45.380 [Lua] MUSIC: explore -> pre_horde
18:38:45.410 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 16
18:38:45.816 [Lua] Init group template: horde
18:38:48.264 [Lua] Override Player Respawning gatekeeper_boss true
18:38:53.948 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
18:38:55.401 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:38:55.401 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:38:55.401 [Lua] horde requested: vector_blob
18:38:55.401 [Lua] wants to spawn behind within distance: 60
18:38:55.401 [Lua] horde crated with id 15 of type vector_blob
18:38:55.401 [Lua] managed to spawn 31/31 horde enemies
18:38:55.401 [Lua] vector blob horde has started
18:38:55.911 [Lua] Init group template: horde
18:39:02.767 [Lua] MUSIC: pre_horde -> horde
18:39:04.459 [EACServer] [19:39:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:39:05.117 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:06.062 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:06.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 71207
18:39:06.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
18:39:06.824 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:07.767 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:08.038 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:08.897 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:11.791 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:12.315 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:39:12.383 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:12.519 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:13.144 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:39:13.263 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:13.703 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:13.890 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:39:13.941 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:14.548 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:15.071 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:15.731 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:39:16.406 [Lua] HORDE: last wave, reset to standard horde delay
18:39:16.406 [Lua] Time for new HOOORDE! multi_last_wave
18:39:16.406 [Lua] horde requested: vector_blob
18:39:16.406 [Lua] wants to spawn behind within distance: 60
18:39:16.406 [Lua] horde crated with id 16 of type vector_blob
18:39:16.407 [Lua] managed to spawn 30/30 horde enemies
18:39:16.407 [Lua] vector blob horde has started
18:39:16.897 [Lua] Init group template: horde
18:39:29.946 [Lua] Horde killed: ?
18:39:30.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
18:39:31.603 [Lua] Horde killed: ?
18:39:31.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 71207
18:39:36.498 [Lua] MUSIC: horde -> explore
18:39:38.011 [Lua] Horde killed: ?
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:39:45.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 282899
18:39:47.195 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:47.652 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:39:48.358 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
18:39:51.171 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:51.525 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:39:51.895 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:39:52.266 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:40:13.858 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:40:13.875 [Lua] Spline already found!
18:40:13.927 [Lua] Init group template: spline_patrol
18:40:25.066 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
18:40:25.083 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
18:40:25.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
18:40:25.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
18:40:25.370 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=chaos_exalted_champion_warcamp)
18:40:25.455 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=chaos_exalted_champion_warcamp)
18:40:25.913 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
18:40:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:40:25.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1232
18:40:29.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2fda9, position: 0
18:40:35.559 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:40:35.946 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:40:39.363 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro
18:40:39.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:40:39.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1232
18:40:43.275 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
18:40:49.399 [Lua] Override Player Respawning gatekeeper_boss false
18:40:49.399 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
18:40:49.399 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
18:40:52.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 4 22
18:40:52.648 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 20
18:40:52.681 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 19
18:40:52.985 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 18
18:40:58.907 [Lua] [ChatManager][1]System: Lucas discarded a Tome
18:41:00.592 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:41:00.608 [Lua] Spline already found!
18:41:00.729 [Lua] Init group template: spline_patrol
18:41:00.885 [Lua] [ChatManager][1]System: Lucas picked up a Tome
18:41:02.453 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:41:04.120 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:41:04.459 [EACServer] [19:41:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:41:05.605 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:05.974 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:41:06.312 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:06.698 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:41:14.549 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 17
18:41:19.049 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:41:19.066 [Lua] Spline already found!
18:41:19.120 [Lua] Init group template: spline_patrol
18:41:24.100 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:24.152 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:41:24.169 [Lua] Spline already found!
18:41:24.240 [Lua] Init group template: spline_patrol
18:41:25.933 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:28.843 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:29.064 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:29.300 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:29.803 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:29.889 [Flow] UNITBURN_DEATH_CRITICAL
18:41:30.056 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:30.142 [Flow] UNITBURN_DEATH
18:41:30.197 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:30.449 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:30.887 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:40.984 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:41.489 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:41:43.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
18:41:52.704 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:41:52.720 [Lua] Spline already found!
18:41:52.756 [Lua] Init group template: spline_patrol
18:41:54.067 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:54.323 [Flow] UNITBURN_DEATH
18:41:55.466 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:41:55.835 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:41:56.208 [Flow] UNITBURN_DEATH
18:41:57.636 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:42:01.373 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:01.830 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:42:02.099 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:02.553 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:42:02.772 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:03.550 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:03.869 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:42:04.409 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:04.579 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:42:04.730 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:04.866 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:42:05.389 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:42:05.640 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:42:10.464 [Lua] [ChatManager][1]System: JayJay discarded a Tome
18:42:12.969 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:42:14.638 [Lua] Time for new HOOORDE! multi_first_wave
18:42:14.638 [Lua] horde requested: vector_blob
18:42:14.638 [Lua] wants to spawn ahead within distance: 60
18:42:14.638 [Lua] horde crated with id 22 of type vector_blob
18:42:14.638 [Lua] managed to spawn 29/29 horde enemies
18:42:14.638 [Lua] vector blob horde has started
18:42:14.643 [Lua] MUSIC: explore -> pre_horde
18:42:15.112 [Lua] Init group template: horde
18:42:16.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x32411, position: 0
18:42:18.516 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:42:18.654 [Flow] UNITBURN_DEATH
18:42:18.778 [Lua] MUSIC: pre_horde -> horde
18:42:18.841 [Flow] UNITBURN_DEATH
18:42:18.874 [Flow] UNITBURN_DEATH
18:42:19.143 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:42:25.658 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:42:25.658 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:42:25.658 [Lua] horde requested: vector_blob
18:42:25.658 [Lua] wants to spawn ahead within distance: 60
18:42:25.659 [Lua] horde crated with id 23 of type vector_blob
18:42:25.659 [Lua] managed to spawn 28/28 horde enemies
18:42:25.659 [Lua] vector blob horde has started
18:42:26.120 [Lua] Init group template: horde
18:42:35.899 [Lua] HORDE: last wave, reset to standard horde delay
18:42:35.899 [Lua] Time for new HOOORDE! multi_last_wave
18:42:35.899 [Lua] horde requested: vector_blob
18:42:35.899 [Lua] wants to spawn ahead within distance: 60
18:42:35.899 [Lua] horde crated with id 24 of type vector_blob
18:42:35.900 [Lua] managed to spawn 28/28 horde enemies
18:42:35.900 [Lua] vector blob horde has started
18:42:36.394 [Lua] Init group template: horde
18:42:45.849 [Lua] Horde killed: ?
18:42:46.710 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
18:42:46.710 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
18:42:46.730 [Lua] > starting new spline, using new navbot: standard , id: boss3
18:42:46.779 [Lua] > continuing spline boss3 index: 2 reties: 0
18:42:46.830 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
18:42:46.830 [Lua] > continuing spline boss3 index: 3 reties: 0
18:42:46.949 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
18:42:46.949 [Lua] > spline completed boss3 reties: 0
18:42:47.251 [Lua] Init group template: spline_patrol
18:42:53.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
18:42:56.714 [Lua] Horde killed: ?
18:43:00.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
18:43:00.528 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:00.748 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:00.951 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:01.188 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:01.922 [Lua] MUSIC: horde -> explore
18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:43:04.008 [Lua] Horde killed: ?
18:43:04.459 [EACServer] [19:43:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:43:06.503 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:06.654 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:06.872 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:06.890 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:06.907 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:06.940 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:07.058 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:07.193 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:07.377 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:07.377 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:43:07.613 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:43:07.630 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:07.831 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:08.337 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:43:11.216 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:12.175 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:43:14.240 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:15.319 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:16.126 [Flow] UNITBURN_DEATH
18:43:16.126 [Flow] UNITBURN_DEATH
18:43:16.126 [Flow] UNITBURN_DEATH
18:43:17.234 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:17.387 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:17.571 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:17.605 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:17.722 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:17.723 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:17.924 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:17.944 [Flow] UNITBURN_DEATH
18:43:17.958 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:17.961 [Flow] UNITBURN_DEATH
18:43:17.995 [Flow] UNITBURN_DEATH
18:43:18.028 [Flow] UNITBURN_DEATH
18:43:18.076 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:18.077 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:18.381 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:18.970 [Flow] UNITBURN_DEATH
18:43:19.037 [Flow] UNITBURN_DEATH
18:43:19.054 [Flow] UNITBURN_DEATH
18:43:19.071 [Flow] UNITBURN_DEATH
18:43:19.949 [Flow] UNITBURN_DEATH
18:43:19.999 [Flow] UNITBURN_DEATH
18:43:20.150 [Flow] UNITBURN_DEATH
18:43:20.167 [Flow] UNITBURN_DEATH
18:43:20.184 [Flow] UNITBURN_DEATH
18:43:20.202 [Flow] UNITBURN_DEATH
18:43:20.959 [Flow] UNITBURN_DEATH
18:43:20.976 [Flow] UNITBURN_DEATH
18:43:21.111 [Flow] UNITBURN_DEATH
18:43:21.129 [Flow] UNITBURN_DEATH
18:43:21.162 [Flow] UNITBURN_DEATH
18:43:21.179 [Flow] UNITBURN_DEATH
18:43:22.038 [Flow] UNITBURN_DEATH
18:43:26.514 [Lua] [ChatManager][1]System: JayJay discarded a Tome
18:43:31.528 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:43:36.906 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:37.144 [Flow] UNITBURN_DEATH
18:43:37.632 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:41.496 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:41.583 [Flow] UNITBURN_DEATH
18:43:42.087 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:42.661 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:43.736 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:43:46.237 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 8 action: skulk_approach
18:43:46.559 [Lua] Coordinated attack!
18:43:48.762 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:48.980 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:43:49.199 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:49.385 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:43:58.015 [Lua] [ChatManager][1]System: Martin discarded a Tome
18:44:01.002 [Lua] [ChatManager][1]System: Martin picked up a Tome
18:44:07.079 [Lua] [ChatManager][1]System: JayJay discarded a Tome
18:44:16.207 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:44:17.435 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:44:17.537 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:44:20.007 [Lua] fence jumping
18:44:21.019 [Lua] ready to jump failed
18:44:21.102 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:44:21.187 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:44:21.261 [Lua] Trying to unlock package
18:44:21.288 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:44:21.540 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:44:21.691 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:44:21.708 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:44:26.416 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:44:26.807 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:44:28.007 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 1 action: advance_towards_players
18:44:28.057 [Lua] Coordinated attack!
18:44:28.544 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
18:44:32.407 [Lua] main_path_player_far_away_check started
18:44:32.815 [Lua] Override Player Respawning generator_respawns true
18:44:33.933 [Lua] main_path_player_far_away_check started
18:44:34.101 [Lua] main_path_player_far_away_check started
18:44:34.186 [Lua] main_path_player_far_away_check started
18:44:37.041 [Lua] main_path_player_far_away_check started
18:44:37.211 [Lua] main_path_player_far_away_check started
18:44:37.295 [Lua] main_path_player_far_away_check started
18:44:45.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:44:45.467 [Lua] main_path_player_far_away_check started
18:44:46.161 [Lua] main_path_player_far_away_check started
18:44:46.177 [Lua] main_path_player_far_away_check started
18:44:46.194 [Lua] main_path_player_far_away_check started
18:44:48.575 [Lua] main_path_player_far_away_check started
18:44:49.268 [Lua] main_path_player_far_away_check started
18:44:49.285 [Lua] main_path_player_far_away_check started
18:44:49.301 [Lua] main_path_player_far_away_check started
18:44:51.687 [Lua] main_path_player_far_away_check started
18:44:52.379 [Lua] main_path_player_far_away_check started
18:44:52.396 [Lua] main_path_player_far_away_check started
18:44:52.413 [Lua] main_path_player_far_away_check started
18:44:54.792 [Lua] main_path_player_far_away_check started
18:44:55.481 [Lua] main_path_player_far_away_check started
18:44:55.498 [Lua] main_path_player_far_away_check started
18:44:55.515 [Lua] main_path_player_far_away_check started
18:44:56.380 [Lua] Override Player Respawning generator_respawns false
18:44:56.392 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
18:44:56.445 [Lua] MUSIC: explore -> pre_horde
18:44:56.465 [Lua] Switching ConflictSettings: to: skaven
18:44:56.465 [Lua] pacing=default
18:44:56.465 [Lua] roaming=nil
18:44:56.465 [Lua] specials=skaven
18:44:56.465 [Lua] debug_color=orange
18:44:56.465 [Lua] contained_breeds=nil
18:44:56.465 [Lua] pack_spawning=skaven
18:44:56.465 [Lua] disabled=false
18:44:56.465 [Lua] factions=nil
18:44:56.465 [Lua] boss=skaven
18:44:56.465 [Lua] horde=default
18:44:56.465 [Lua] name=skaven
18:44:56.465 [Lua] intensity=default
18:44:56.465 [Lua] ---
18:44:57.389 [Lua] Override Player Respawning rasknitt_arena true
18:45:00.462 [Lua] MUSIC: pre_horde -> horde
18:45:04.459 [EACServer] [19:45:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:45:12.369 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:12.934 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:13.575 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:13.945 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:14.465 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:14.618 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:14.857 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:15.009 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:15.075 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:15.227 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:15.461 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:15.631 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:20.486 [Lua] event horde ends!
18:45:23.474 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
18:45:25.517 [Lua] event horde ends!
18:45:28.553 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:29.092 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:32.096 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:32.587 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:45:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:45:43.696 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:44.204 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:45.940 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:46.403 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:47.652 [Lua] event horde ends!
18:45:48.053 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:48.582 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:48.783 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:49.306 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:49.559 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:49.777 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:49.964 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:50.079 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:50.148 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:50.299 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:50.451 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:50.501 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:50.654 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:50.688 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:50.924 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:51.092 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:51.480 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:51.697 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:51.849 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:51.918 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:52.046 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:52.111 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:52.264 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:52.331 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:52.400 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
18:45:52.483 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:52.517 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:52.702 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:52.719 [Lua] event horde ends!
18:45:52.887 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:53.071 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:53.307 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:45:53.476 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:53.712 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:45:59.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1289178
18:46:02.119 [Lua] main_path_player_far_away_check started
18:46:04.212 [Lua] [ChatManager][1]System: JayJay discarded a Tome
18:46:05.220 [Lua] main_path_player_far_away_check started
18:46:09.925 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:46:11.693 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:11.895 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:12.233 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:12.417 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:12.856 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:13.531 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:13.598 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:13.955 [Flow] UNITBURN_DEATH_CRITICAL
18:46:13.955 [Flow] UNITBURN_DEATH_CRITICAL
18:46:14.240 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:14.308 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:14.702 [Flow] UNITBURN_DEATH
18:46:14.984 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:15.119 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:15.545 [Flow] UNITBURN_DEATH
18:46:15.815 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:46:16.476 [Lua] main_path_player_far_away_check started
18:46:16.493 [Lua] event horde ends!
18:46:16.629 [Lua] main_path_player_far_away_check started
18:46:16.735 [Lua] main_path_player_far_away_check started
18:46:16.807 [Lua] Switching ConflictSettings: to: chaos
18:46:16.807 [Lua] pacing=chaos
18:46:16.807 [Lua] roaming=nil
18:46:16.807 [Lua] specials=chaos
18:46:16.807 [Lua] debug_color=purple
18:46:16.807 [Lua] contained_breeds=nil
18:46:16.807 [Lua] pack_spawning=chaos
18:46:16.807 [Lua] disabled=false
18:46:16.807 [Lua] factions=nil
18:46:16.807 [Lua] boss=chaos
18:46:16.807 [Lua] horde=chaos
18:46:16.807 [Lua] name=chaos
18:46:16.807 [Lua] intensity=default
18:46:16.807 [Lua] ---
18:46:20.546 [Lua] Switching ConflictSettings: to: skaven
18:46:20.546 [Lua] pacing=default
18:46:20.546 [Lua] roaming=nil
18:46:20.546 [Lua] specials=skaven
18:46:20.546 [Lua] debug_color=orange
18:46:20.546 [Lua] contained_breeds=nil
18:46:20.546 [Lua] pack_spawning=skaven
18:46:20.546 [Lua] disabled=false
18:46:20.546 [Lua] factions=nil
18:46:20.546 [Lua] boss=skaven
18:46:20.546 [Lua] horde=default
18:46:20.546 [Lua] name=skaven
18:46:20.546 [Lua] intensity=default
18:46:20.546 [Lua] ---
18:46:21.548 [Lua] event horde ends!
18:46:21.569 [Lua] MUSIC: horde -> explore
18:46:22.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:46:22.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0
18:46:22.956 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:46:24.646 [Flow] ##################-335 -412 -123.5###################
18:46:25.046 [Lua] main_path_player_far_away_check started
18:46:25.703 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:26.397 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:46:26.803 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:27.490 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:46:28.082 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:46:28.887 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:46:28.938 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
18:46:28.993 [Lua] MUSIC: explore -> pre_horde
18:46:29.010 [Lua] MUSIC: pre_horde -> horde
18:46:30.689 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2
18:46:30.858 [Lua] main_path_player_far_away_check started
18:46:31.575 [Flow] ##################-335 -412 -123.5###################
18:46:31.974 [Lua] main_path_player_far_away_check started
18:46:32.338 [Flow] ##################-335 -412 -123.5###################
18:46:32.399 [Lua] main_path_player_far_away_check started
18:46:33.197 [Flow] ##################-335 -412 -123.5###################
18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 5
18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 4
18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 2 3
18:46:33.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2
18:46:33.292 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 1
18:46:33.513 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
18:46:33.530 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 1
18:46:33.546 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
18:46:33.563 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
18:46:33.647 [Lua] main_path_player_far_away_check started
18:46:34.021 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 1
18:46:37.725 [Lua] main_path_player_far_away_check started
18:46:38.028 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.045 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.078 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.128 [Lua] going to make a rush intervention, since loneliness_value= 195.7116191843462 and dist= 553.269775390625
18:46:38.128 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
18:46:38.128 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
18:46:38.128 [Lua] Intervention Spawn: Failed to find spawn pos
18:46:38.128 [Lua] rush intervention - ambush horde!
18:46:38.128 [Lua] setting up ambush-horde
18:46:38.128 [Lua] Composing horde 'large' .. using variant 'plain'
18:46:38.128 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
18:46:38.128 [Lua] setting up vector-horde
18:46:38.128 [Lua] Composing horde 'large' .. using variant 'plain'
18:46:38.128 [Lua] --> horde wants to spawn behind players (0.81367419995826/0.67
18:46:38.128 [Lua] --> can't find spawners in this direction, switching to ahead
18:46:38.128 [Lua] -> spawning: 56
18:46:38.128 [Lua] horde crated with id 26 of type vector
18:46:38.128 [Lua] vector horde has started
18:46:38.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.547 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.564 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:38.614 [Lua] main_path_player_far_away_check started
18:46:39.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.054 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.087 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.526 [Lua] main_path_player_far_away_check started
18:46:39.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:39.594 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.572 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.589 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.606 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:40.824 [Lua] main_path_player_far_away_check started
18:46:41.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.078 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.095 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.603 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:41.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.073 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.090 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.124 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.582 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.616 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:42.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.140 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.158 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.191 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.225 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.259 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.276 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.293 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
18:46:46.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.327 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
18:46:46.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
18:46:46.377 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.394 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:46.410 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
18:46:46.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:47.086 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:48.088 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:48.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:49.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:49.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:50.089 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
18:46:50.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:50.980 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
18:46:51.014 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
18:46:51.098 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:51.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:51.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
18:46:51.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
18:46:51.334 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=skaven_grey_seer)
18:46:51.470 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=skaven_grey_seer)
18:46:52.099 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:52.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
18:46:52.385 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_grey_seer)
18:46:52.386 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
18:46:52.995 [Lua] event horde ends!
18:46:53.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:53.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:54.100 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:54.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:55.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:55.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:56.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:56.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:57.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:57.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:58.018 [Lua] event horde ends!
18:46:58.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:58.204 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:59.099 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:46:59.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:00.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:00.198 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:01.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:01.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:02.100 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:02.203 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:03.114 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:03.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:04.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:04.214 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:04.459 [EACServer] [19:47:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:47:05.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:05.213 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
18:47:05.214 [Lua] Init group template: horde
18:47:05.219 [Lua] Horde killed: ?
18:47:05.233 [Lua] MUSIC: horde -> explore
18:47:07.404 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
18:47:07.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
18:47:07.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
18:47:07.690 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=skaven_stormfiend_boss)
18:47:07.792 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=skaven_stormfiend_boss)
18:47:08.384 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_stormfiend_boss)
18:47:08.386 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro
18:47:19.919 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:20.104 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:20.493 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:47:20.627 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:47:20.795 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:21.046 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:21.149 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:21.249 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:47:21.653 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:21.771 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:21.773 [Flow] SEERDamage taken
18:47:21.788 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:47:22.108 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:47:22.142 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:22.310 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:22.361 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:22.464 [Flow] SEERDamage taken
18:47:22.781 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:47:22.781 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:47:22.948 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:23.940 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:24.010 [Flow] SEERDamage taken
18:47:24.126 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:24.378 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:24.463 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:24.632 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:24.699 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:24.752 [Flow] SEERDamage taken
18:47:24.834 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:24.953 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:25.157 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:25.240 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:25.441 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:25.508 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:25.510 [Flow] SEERDamage taken
18:47:25.557 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:25.677 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:25.779 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:26.215 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:26.251 [Flow] SEERDamage taken
18:47:27.011 [Flow] SEERDamage taken
18:47:27.771 [Flow] SEERDamage taken
18:47:27.922 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:28.015 [Flow] SEERDisable physics
18:47:28.015 [Flow] SEERTeleport
18:47:28.512 [Flow] SEERDamage taken
18:47:28.611 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:28.813 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:29.276 [Flow] SEERDamage taken
18:47:29.559 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:30.018 [Flow] SEERDamage taken
18:47:35.298 [Flow] SEERDamage taken
18:47:36.461 [Lua] event horde ends!
18:47:36.713 [Flow] SEERDamage taken
18:47:39.980 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:40.671 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:55.291 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:47:55.746 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:47:56.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d80b, position: 0
18:48:00.653 [Lua] event horde ends!
18:48:02.174 [Flow] SEERDamage taken
18:48:04.429 [Flow] SEERDamage taken
18:48:07.553 [Flow] SEERDamage taken
18:48:17.160 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:17.784 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:48:19.538 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d
18:48:19.539 [Lua] [GameNetworkManager] destroying game object with go_id=81
18:48:24.730 [Lua] event horde ends!
18:48:36.090 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:36.558 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:48:43.548 [Flow] SEERDamage taken
18:48:44.473 [Lua] Returning override respawn unit
18:48:44.571 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:48:44.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=918
18:48:44.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.86614173650741577)
18:48:48.491 [Lua] event horde ends!
18:48:50.115 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:48:51.355 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:49:04.459 [EACServer] [19:49:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:49:06.773 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:49:07.153 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:49:11.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 229284
18:49:11.775 [Lua] state dead despawn
18:49:11.790 [Lua] [EquipmentUI] - Destroy
18:49:11.790 [Lua] [GamePadEquipmentUI] - Destroy
18:49:11.790 [Lua] [AbilityUI] - Destroy
18:49:11.790 [Lua] [GamePadAbilityUI] - Destroy
18:49:11.791 [Lua] [GameNetworkManager] destroying game object with go_id=79
18:49:12.059 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
18:49:12.060 [Lua] [GameNetworkManager] destroying game object with go_id=91
18:49:12.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41121, position: 0
18:49:15.431 [Lua] event horde ends!
18:49:17.168 [Lua] MUSIC: explore -> lost
18:49:21.155 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
18:49:21.155 [Save] Saving `save_data`
18:49:21.155 [Lua] gm_event_end_conditions_met false true
18:49:21.160 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
18:49:21.160 [Lua] Game lost
18:49:21.160 [Lua] PlayFabMirror:_commit_internal nil
18:49:21.160 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:49:21.163 [Save] Save done
18:49:21.163 [Save] Saving `save_data`
18:49:21.166 [Save] Save done
18:49:21.166 [Save] Saving `save_data`
18:49:21.170 [Save] Save done
18:49:21.172 [Lua] commit result success 16
18:49:21.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40
18:49:21.172 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
18:49:21.189 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 18
18:49:22.168 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
18:49:22.168 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40
18:49:22.995 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40
18:49:28.887 [Lua] ConflictDirector - destroy all units
18:49:28.970 [Lua] TRANSITION nil nil inn_level
18:49:28.970 [Lua] Transition type "inn_level", is server: true
18:49:28.970 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:49:28.970 [Lua] [GameNetworkManager] Leaving game...
18:49:28.970 [Lua] [GameNetworkManager] Shutting down game session host.
18:49:28.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:49:28.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:49:28.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1405.41
18:49:28.987 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:49:30.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:49:30.990 [Lua] Clearing all global lookup lists
18:49:30.990 [Lua] [IngamePlayerListUI] - Destroy
18:49:30.991 [Lua] [IngameUI] destroy
18:49:31.018 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
18:49:31.018 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:49:31.088 [Lua] [Managers] Destroying state managers...
18:49:31.101 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:49:31.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:49:31.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:49:31.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
18:49:31.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:49:31.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:49:31.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:49:31.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:49:31.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:49:31.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:49:31.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:49:31.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:49:31.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:49:31.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
18:49:31.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
18:49:31.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:49:31.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:49:31.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:49:31.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:49:31.232 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:49:31.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:49:31.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:49:31.250 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:49:31.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:49:31.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:49:31.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:49:31.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:49:31.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:49:31.259 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:49:31.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:49:31.266 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:49:31.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:49:31.267 [Lua] [Matchmaking] unregister rpcs
18:49:31.267 [Lua] ############### UNLOADING PACKAGES ###############
18:49:31.267 [Lua] [Gamestate] Enter state StateLoading
18:49:31.269 [World] Spawning level.
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] Found camera: end_screen_camera
18:49:31.276 [Lua] [EndViewState] Enter Substate EndViewStateSummary
18:49:31.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:49:31.276 [Lua] [Matchmaking] register rpcs
18:49:31.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:49:31.276 [Lua] Set lobby begin:
18:49:31.276 [Lua] Lobby data twitch_enabled = false
18:49:31.276 [Lua] Lobby data power_level = 0
18:49:31.276 [Lua] Lobby data num_players = 4
18:49:31.276 [Lua] Lobby data weave_name = false
18:49:31.276 [Lua] Lobby data game_mode = 2
18:49:31.276 [Lua] Lobby data is_private = false
18:49:31.277 [Lua] Lobby data mechanism = adventure
18:49:31.277 [Lua] Lobby data level_key = skittergate
18:49:31.277 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:31.277 [Lua] Lobby data selected_level_key = skittergate
18:49:31.277 [Lua] Lobby data unique_server_name = JayJay
18:49:31.277 [Lua] Lobby data quick_game = true
18:49:31.277 [Lua] Lobby data matchmaking = true
18:49:31.277 [Lua] Lobby data difficulty = hardest
18:49:31.277 [Lua] Lobby data country_code = DE
18:49:31.277 [Lua] Lobby data host = 110000106697298
18:49:31.277 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:31.277 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:31.277 [Lua] Lobby data player_slot_4 = 0:0
18:49:31.277 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:31.277 [Lua] Lobby data eac_authorized = true
18:49:31.277 [Lua] Set lobby end.
18:49:31.277 [Lua] registering RPCs
18:49:31.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:49:31.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:49:31.277 [Lua] Set lobby begin:
18:49:31.277 [Lua] Lobby data twitch_enabled = false
18:49:31.277 [Lua] Lobby data power_level = 0
18:49:31.277 [Lua] Lobby data num_players = 4
18:49:31.277 [Lua] Lobby data weave_name = false
18:49:31.277 [Lua] Lobby data game_mode = 3
18:49:31.277 [Lua] Lobby data is_private = false
18:49:31.277 [Lua] Lobby data mechanism = adventure
18:49:31.277 [Lua] Lobby data level_key = inn_level
18:49:31.277 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:31.277 [Lua] Lobby data selected_level_key = skittergate
18:49:31.277 [Lua] Lobby data unique_server_name = JayJay
18:49:31.277 [Lua] Lobby data quick_game = true
18:49:31.277 [Lua] Lobby data matchmaking = false
18:49:31.277 [Lua] Lobby data difficulty = hardest
18:49:31.277 [Lua] Lobby data country_code = DE
18:49:31.277 [Lua] Lobby data host = 110000106697298
18:49:31.277 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:31.277 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:31.277 [Lua] Lobby data player_slot_4 = 0:0
18:49:31.277 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:31.277 [Lua] Lobby data eac_authorized = true
18:49:31.277 [Lua] Set lobby end.
18:49:31.277 [Lua] MUSIC MANAGER unmute_all_world_sounds 268116 0
18:49:31.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:49:31.281 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:49:31.281 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
18:49:31.281 [Lua] [LevelTransitionHandler] load_level inn_level
18:49:31.716 [Umbra] Unload tome
18:49:31.769 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
18:49:31.769 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
18:49:31.769 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
18:49:31.769 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:49:31.769 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:49:31.769 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:49:31.769 [Lua] [StateLoading] got rpc_load_level 50 inn_level
18:49:32.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:49:32.493 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:49:32.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:49:32.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:49:32.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:49:32.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:49:32.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:49:32.601 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:49:32.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:49:32.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x41755, position: 4813914
18:49:37.623 [Lua] ### Sending rpc_level_loaded
18:49:37.623 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50
18:49:37.623 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded
18:49:38.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:49:38.011 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:49:38.028 [Lua] [LevelTransitionHandler] Level load completed!
18:49:38.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 395024 - weave: nil
18:49:38.031 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:49:38.031 [Lua] checking dlc's against conflict directors
18:49:38.031 [Lua] number of factions to include 2
18:49:38.031 [Lua] Updated list weights for random:
18:49:38.031 [Lua] skaven, 0.42 (0.00-0.42)
18:49:38.031 [Lua] chaos, 0.42 (0.42-0.83)
18:49:38.031 [Lua] beastmen, 0.17 (0.83-1.00)
18:49:38.031 [Lua] Rolled random faction: 0.44269675016403198 chaos
18:49:38.031 [Lua] Updated list weights for random:
18:49:38.031 [Lua] skaven, 0.71 (0.00-0.71)
18:49:38.031 [Lua] beastmen, 0.29 (0.71-1.00)
18:49:38.031 [Lua] Rolled random faction: 0.02010650746524334 skaven
18:49:38.031 [Lua] number of factions added 2
18:49:38.031 [Lua] --- --- ---
18:49:38.031 [Lua] Starting... difficulty 'hardest'
18:49:38.031 [Lua] These are the starting conflict directors:
18:49:38.031 [Lua] inn_level
18:49:38.031 [Lua] --- --- ---
18:49:38.031 [Lua]
18:49:38.031 [Lua] DONE! Found the following directors:
18:49:38.031 [Lua] (free: 35), Master hash is:
18:49:38.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:49:38.032 [Lua] ### Sending rpc_level_loaded
18:49:38.032 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
18:49:38.032 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:49:38.063 [Lua] ### Sending rpc_level_loaded
18:49:38.063 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
18:49:38.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:49:38.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:49:38.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:49:38.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:49:38.400 [Lua] ### Sending rpc_level_loaded
18:49:38.400 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
18:49:38.400 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
18:49:38.622 [Lua] [EndViewState] Exit Substate EndViewStateSummary
18:49:38.622 [Lua] [PlayState] Enter Substate EndViewStateScore
18:49:42.316 [Lua] ### Sending rpc_level_loaded
18:49:42.317 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
18:49:42.317 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:49:51.781 [Lua] [PlayState] Exit Substate EndViewStateScore
18:49:51.786 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:49:52.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:49:52.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:49:52.784 [Lua] [Matchmaking] unregister rpcs
18:49:52.784 [Lua] Set lobby begin:
18:49:52.784 [Lua] Lobby data twitch_enabled = false
18:49:52.784 [Lua] Lobby data power_level = 0
18:49:52.784 [Lua] Lobby data num_players = 4
18:49:52.784 [Lua] Lobby data weave_name = false
18:49:52.785 [Lua] Lobby data game_mode = 3
18:49:52.785 [Lua] Lobby data is_private = false
18:49:52.785 [Lua] Lobby data mechanism = adventure
18:49:52.785 [Lua] Lobby data level_key = inn_level
18:49:52.785 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.785 [Lua] Lobby data selected_level_key = skittergate
18:49:52.785 [Lua] Lobby data unique_server_name = JayJay
18:49:52.785 [Lua] Lobby data quick_game = true
18:49:52.785 [Lua] Lobby data matchmaking = false
18:49:52.785 [Lua] Lobby data difficulty = hardest
18:49:52.785 [Lua] Lobby data country_code = DE
18:49:52.785 [Lua] Lobby data host = 110000106697298
18:49:52.785 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.785 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.785 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.785 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.785 [Lua] Lobby data eac_authorized = true
18:49:52.785 [Lua] Set lobby end.
18:49:52.785 [Lua] [Managers] Destroying state managers...
18:49:52.785 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:49:52.785 [Lua] MUSIC MANAGER Stop_loading_screen_music 268160 0
18:49:52.785 [Lua] [Gamestate] Enter StateIngame HOST
18:49:52.786 [Lua] <>level = inn_level<>
18:49:52.786 [Lua] Set lobby begin:
18:49:52.786 [Lua] Lobby data twitch_enabled = false
18:49:52.786 [Lua] Lobby data power_level = 0
18:49:52.786 [Lua] Lobby data num_players = 4
18:49:52.786 [Lua] Lobby data weave_name = false
18:49:52.786 [Lua] Lobby data game_mode = 3
18:49:52.786 [Lua] Lobby data is_private = false
18:49:52.786 [Lua] Lobby data mechanism = adventure
18:49:52.786 [Lua] Lobby data level_key = inn_level
18:49:52.786 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.786 [Lua] Lobby data selected_level_key = inn_level
18:49:52.786 [Lua] Lobby data unique_server_name = JayJay
18:49:52.786 [Lua] Lobby data quick_game = true
18:49:52.786 [Lua] Lobby data matchmaking = false
18:49:52.786 [Lua] Lobby data difficulty = hardest
18:49:52.786 [Lua] Lobby data country_code = DE
18:49:52.786 [Lua] Lobby data host = 110000106697298
18:49:52.786 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.786 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.786 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.786 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.786 [Lua] Lobby data eac_authorized = true
18:49:52.786 [Lua] Set lobby end.
18:49:52.786 [Lua] [StateIngame] Server ingame
18:49:52.789 [Lua] Set lobby begin:
18:49:52.789 [Lua] Lobby data twitch_enabled = false
18:49:52.789 [Lua] Lobby data power_level = 0
18:49:52.789 [Lua] Lobby data num_players = 4
18:49:52.789 [Lua] Lobby data weave_name = false
18:49:52.789 [Lua] Lobby data game_mode = 3
18:49:52.789 [Lua] Lobby data is_private = false
18:49:52.789 [Lua] Lobby data mechanism = adventure
18:49:52.789 [Lua] Lobby data level_key = inn_level
18:49:52.789 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.789 [Lua] Lobby data selected_level_key = inn_level
18:49:52.789 [Lua] Lobby data unique_server_name = JayJay
18:49:52.789 [Lua] Lobby data quick_game = true
18:49:52.789 [Lua] Lobby data matchmaking = false
18:49:52.789 [Lua] Lobby data difficulty = hardest
18:49:52.789 [Lua] Lobby data country_code = DE
18:49:52.789 [Lua] Lobby data host = 110000106697298
18:49:52.789 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.789 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.790 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.790 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.790 [Lua] Lobby data eac_authorized = true
18:49:52.790 [Lua] Set lobby end.
18:49:52.790 [Lua] [Matchmaking] register rpcs
18:49:52.790 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:49:52.790 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:49:52.790 [Lua] [GameNetworkManager] self.is_server = true
18:49:52.790 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:49:52.790 [Network] Setting artificial MTU limit to 65536
18:49:52.797 [Lua] Switching ConflictSettings: to: inn_level
18:49:52.797 [Lua] pacing=disabled
18:49:52.797 [Lua] roaming=nil
18:49:52.797 [Lua] disabled=false
18:49:52.797 [Lua] pack_spawning=disabled
18:49:52.797 [Lua] contained_breeds=nil
18:49:52.797 [Lua] boss=disabled
18:49:52.797 [Lua] horde=disabled
18:49:52.797 [Lua] specials=disabled
18:49:52.797 [Lua] name=inn_level
18:49:52.797 [Lua] intensity=disabled
18:49:52.797 [Lua] ---
18:49:52.797 [Lua] [LevelAnalysis] set_random_seed( 395024)
18:49:52.799 [Lua] [AIInterestPointSystem] Level Seed: 395024
18:49:52.800 [Lua]
18:49:52.800 [Lua] [entity_system_bag] = table
18:49:52.800 [Lua] [entity_system_bag] = metatable
18:49:52.800 [Lua] [startup_data] = table
18:49:52.800 [Lua] [entity_manager] = table
18:49:52.800 [Lua] [entity_manager] = metatable
18:49:52.800 [Lua] [unit_spawner] = table
18:49:52.800 [Lua] [unit_spawner] = metatable
18:49:52.800 [Lua] [unit_storage] = table
18:49:52.800 [Lua] [unit_storage] = metatable
18:49:52.800 [Lua] [dice_keeper] = table
18:49:52.800 [Lua] [dice_keeper] = metatable
18:49:52.800 [Lua] [is_server] = true (boolean)
18:49:52.800 [Lua] [world] = [World]
18:49:52.800 [Lua] [system_api] = table
18:49:52.800 [Lua] [entity_system] = table
18:49:52.800 [Lua] [entity_system] = metatable
18:49:52.800 [Lua] [network_lobby] = table
18:49:52.800 [Lua] [network_lobby] = metatable
18:49:52.800 [Lua] [profile_synchronizer] = table
18:49:52.800 [Lua] [profile_synchronizer] = metatable
18:49:52.800 [Lua] [level_transition_handler] = table
18:49:52.800 [Lua] [level_transition_handler] = metatable
18:49:52.800 [Lua] [num_local_human_players] = 1 (number)
18:49:52.800 [Lua] [statistics_db] = table
18:49:52.800 [Lua] [statistics_db] = metatable
18:49:52.800 [Lua] [network_server] = table
18:49:52.800 [Lua] [network_server] = metatable
18:49:52.800 [Lua] [input_manager] = table
18:49:52.800 [Lua] [input_manager] = metatable
18:49:52.800 [Lua] [network_clock] = table
18:49:52.800 [Lua] [network_clock] = metatable
18:49:52.800 [Lua] [network_transmit] = table
18:49:52.800 [Lua] [network_transmit] = metatable
18:49:52.800 [Lua] [free_flight_manager] = table
18:49:52.800 [Lua] [free_flight_manager] = metatable
18:49:52.800 [Lua] [network_manager] = table
18:49:52.800 [Lua] [network_manager] = metatable
18:49:52.800 [Lua] [network_event_delegate] = table
18:49:52.800 [Lua] [network_event_delegate] = metatable
18:49:52.800 [Lua]
18:49:52.800 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:49:52.800 [Lua] ignoring extension VersusInteractObjectiveExtension
18:49:52.800 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:49:52.800 [Lua] ignoring extension VersusSocketObjectiveExtension
18:49:52.800 [Lua] ignoring extension VersusTargetObjectiveExtension
18:49:52.800 [Lua] ignoring extension VersusMissionObjectiveExtension
18:49:52.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:49:52.803 [Lua] [AchievementManager] Achievements using the steam platform
18:49:52.803 [Lua] [StateIngame] Level seed: 395024
18:49:52.803 [World] Spawning level.
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
18:49:52.898 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
18:49:52.899 [Lua] [LevelAnalysis] set_random_seed( 395024)
18:49:52.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41
18:49:52.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
18:49:52.914 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
18:49:52.914 [Lua] [IngameUI] init
18:49:52.924 [SteamVoipClient] select_out(11000010058883d, off)
18:49:52.924 [SteamVoipClient] select_out(1100001028dc124, off)
18:49:52.924 [SteamVoipClient] select_out(110000103ffc13d, off)
18:49:52.924 [SteamVoipClient] select_out(110000106697298, off)
18:49:52.927 [Lua] cb_razer_chroma_setup
18:49:52.966 [Lua] [Matchmaking] Cancelling matchmaking
18:49:52.966 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
18:49:52.966 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:49:52.966 [Lua] Set lobby begin:
18:49:52.966 [Lua] Lobby data twitch_enabled = false
18:49:52.966 [Lua] Lobby data power_level = 0
18:49:52.966 [Lua] Lobby data num_players = 4
18:49:52.966 [Lua] Lobby data weave_name = false
18:49:52.966 [Lua] Lobby data game_mode = 3
18:49:52.966 [Lua] Lobby data is_private = false
18:49:52.966 [Lua] Lobby data mechanism = adventure
18:49:52.966 [Lua] Lobby data level_key = inn_level
18:49:52.966 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.966 [Lua] Lobby data selected_level_key = inn_level
18:49:52.966 [Lua] Lobby data unique_server_name = JayJay
18:49:52.966 [Lua] Lobby data quick_game = true
18:49:52.966 [Lua] Lobby data matchmaking = false
18:49:52.966 [Lua] Lobby data difficulty = normal
18:49:52.966 [Lua] Lobby data country_code = DE
18:49:52.966 [Lua] Lobby data host = 110000106697298
18:49:52.966 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.966 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.966 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.966 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.966 [Lua] Lobby data eac_authorized = true
18:49:52.966 [Lua] Set lobby end.
18:49:52.968 [Lua] Set lobby begin:
18:49:52.968 [Lua] Lobby data twitch_enabled = false
18:49:52.968 [Lua] Lobby data power_level = 0
18:49:52.968 [Lua] Lobby data num_players = 4
18:49:52.968 [Lua] Lobby data weave_name = false
18:49:52.968 [Lua] Lobby data game_mode = 3
18:49:52.968 [Lua] Lobby data is_private = false
18:49:52.968 [Lua] Lobby data mechanism = adventure
18:49:52.968 [Lua] Lobby data level_key = inn_level
18:49:52.968 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.968 [Lua] Lobby data selected_level_key = inn_level
18:49:52.968 [Lua] Lobby data unique_server_name = JayJay
18:49:52.968 [Lua] Lobby data quick_game = true
18:49:52.968 [Lua] Lobby data matchmaking = false
18:49:52.968 [Lua] Lobby data difficulty = normal
18:49:52.968 [Lua] Lobby data country_code = DE
18:49:52.968 [Lua] Lobby data host = 110000106697298
18:49:52.968 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.968 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.968 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.968 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.968 [Lua] Lobby data eac_authorized = true
18:49:52.968 [Lua] Set lobby end.
18:49:52.969 [Lua] [PartyManager] Leader is set to 110000106697298
18:49:52.969 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:49:52.969 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:49:52.969 [Lua] Set lobby begin:
18:49:52.969 [Lua] Lobby data twitch_enabled = false
18:49:52.969 [Lua] Lobby data power_level = 835
18:49:52.969 [Lua] Lobby data num_players = 4
18:49:52.969 [Lua] Lobby data weave_name = false
18:49:52.969 [Lua] Lobby data game_mode = 3
18:49:52.969 [Lua] Lobby data is_private = false
18:49:52.969 [Lua] Lobby data mechanism = adventure
18:49:52.969 [Lua] Lobby data level_key = inn_level
18:49:52.969 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:52.969 [Lua] Lobby data selected_level_key = inn_level
18:49:52.969 [Lua] Lobby data unique_server_name = JayJay
18:49:52.969 [Lua] Lobby data quick_game = true
18:49:52.969 [Lua] Lobby data matchmaking = false
18:49:52.969 [Lua] Lobby data difficulty = normal
18:49:52.969 [Lua] Lobby data country_code = DE
18:49:52.969 [Lua] Lobby data host = 110000106697298
18:49:52.969 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:52.969 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:52.969 [Lua] Lobby data player_slot_4 = 0:0
18:49:52.969 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:52.969 [Lua] Lobby data eac_authorized = true
18:49:52.969 [Lua] Set lobby end.
18:49:52.970 [Flow] complete_skittergate_legend true
18:49:52.971 [Flow] complete_all_helmgart_levels_recruit true
18:49:52.971 [Flow] WitchHunterLevel:35
18:49:52.971 [Flow] LeaderYes
18:49:52.971 [Flow] ALL PC XP:304250
18:49:52.971 [Flow] Has "bogenhafen" DLC:true
18:49:52.971 [Flow] WH XP:60850
18:49:52.971 [Flow] Number of crafted items:11059
18:49:52.971 [Flow] Has "pre_order" DLC:true
18:49:52.971 [Flow] Sum of Powe Levels:1500
18:49:52.971 [Flow] lodestone diff 1:false
18:49:52.971 [Flow] magnus and forest activated
18:49:52.971 [Flow] magnus and forest activated
18:49:52.971 [Flow] cemetery and forest activated
18:49:52.971 [Flow] magnus and cemetery
18:49:52.971 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.971 [Flow] ALL RUNES ACTIVATED
18:49:52.972 [Flow] magnus and forest activated
18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.972 [Flow] ALL RUNES ACTIVATED
18:49:52.972 [Flow] cemetery and forest activated
18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.972 [Flow] ALL RUNES ACTIVATED
18:49:52.972 [Flow] magnus and forest activated
18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.972 [Flow] ALL RUNES ACTIVATED
18:49:52.972 [Flow] magnus and cemetery
18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.972 [Flow] ALL RUNES ACTIVATED
18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:49:52.973 [Lua] CurrentConflictSettings inn_level
18:49:52.973 [Lua] [ConflictDirector] conflict_director is ai_ready
18:49:52.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:49:52.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:49:52.974 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:49:52.974 [Lua] Forming navigation groups in one frame
18:49:52.974 [Lua] Forming navigation groups
18:49:52.993 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
18:49:52.994 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
18:49:52.994 [Lua] number of nav groups: 45
18:49:52.994 [Lua] number of refined nav groups : 25
18:49:52.996 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
18:49:52.996 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:49:52.996 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:49:52.996 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:49:52.998 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
18:49:52.998 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:49:53.015 [Lua] MUSIC: lost -> explore
18:49:53.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41
18:49:53.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:49:53.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
18:49:53.536 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
18:49:53.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:49:53.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41
18:49:53.575 [Lua] Set lobby begin:
18:49:53.575 [Lua] Lobby data twitch_enabled = false
18:49:53.575 [Lua] Lobby data power_level = 835
18:49:53.575 [Lua] Lobby data num_players = 4
18:49:53.575 [Lua] Lobby data weave_name = false
18:49:53.575 [Lua] Lobby data game_mode = 3
18:49:53.575 [Lua] Lobby data is_private = false
18:49:53.575 [Lua] Lobby data mechanism = adventure
18:49:53.575 [Lua] Lobby data level_key = inn_level
18:49:53.575 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:53.575 [Lua] Lobby data selected_level_key = inn_level
18:49:53.575 [Lua] Lobby data unique_server_name = JayJay
18:49:53.575 [Lua] Lobby data quick_game = true
18:49:53.575 [Lua] Lobby data matchmaking = false
18:49:53.575 [Lua] Lobby data difficulty = normal
18:49:53.575 [Lua] Lobby data country_code = DE
18:49:53.575 [Lua] Lobby data host = 110000106697298
18:49:53.575 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:53.575 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:53.575 [Lua] Lobby data player_slot_4 = 0:0
18:49:53.575 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:53.575 [Lua] Lobby data eac_authorized = true
18:49:53.575 [Lua] Set lobby end.
18:49:53.575 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing
18:49:53.575 [Lua] Breedfreezer (server) starting a hot join sync
18:49:53.578 [Lua] Set lobby begin:
18:49:53.578 [Lua] Lobby data twitch_enabled = false
18:49:53.578 [Lua] Lobby data power_level = 835
18:49:53.578 [Lua] Lobby data num_players = 4
18:49:53.578 [Lua] Lobby data weave_name = false
18:49:53.578 [Lua] Lobby data game_mode = 3
18:49:53.578 [Lua] Lobby data is_private = false
18:49:53.578 [Lua] Lobby data mechanism = adventure
18:49:53.578 [Lua] Lobby data level_key = inn_level
18:49:53.578 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:53.578 [Lua] Lobby data selected_level_key = inn_level
18:49:53.578 [Lua] Lobby data unique_server_name = JayJay
18:49:53.578 [Lua] Lobby data quick_game = true
18:49:53.578 [Lua] Lobby data matchmaking = false
18:49:53.578 [Lua] Lobby data difficulty = normal
18:49:53.578 [Lua] Lobby data country_code = DE
18:49:53.578 [Lua] Lobby data host = 110000106697298
18:49:53.578 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:53.578 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:53.578 [Lua] Lobby data player_slot_4 = 0:0
18:49:53.578 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:53.578 [Lua] Lobby data eac_authorized = true
18:49:53.578 [Lua] Set lobby end.
18:49:53.578 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing
18:49:53.578 [Lua] Breedfreezer (server) starting a hot join sync
18:49:53.579 [Lua] Set lobby begin:
18:49:53.579 [Lua] Lobby data twitch_enabled = false
18:49:53.579 [Lua] Lobby data power_level = 835
18:49:53.580 [Lua] Lobby data num_players = 4
18:49:53.580 [Lua] Lobby data weave_name = false
18:49:53.580 [Lua] Lobby data game_mode = 3
18:49:53.580 [Lua] Lobby data is_private = false
18:49:53.580 [Lua] Lobby data mechanism = adventure
18:49:53.580 [Lua] Lobby data level_key = inn_level
18:49:53.580 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:53.580 [Lua] Lobby data selected_level_key = inn_level
18:49:53.580 [Lua] Lobby data unique_server_name = JayJay
18:49:53.580 [Lua] Lobby data quick_game = true
18:49:53.580 [Lua] Lobby data matchmaking = false
18:49:53.580 [Lua] Lobby data difficulty = normal
18:49:53.580 [Lua] Lobby data country_code = DE
18:49:53.580 [Lua] Lobby data host = 110000106697298
18:49:53.580 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:53.580 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:53.580 [Lua] Lobby data player_slot_4 = 0:0
18:49:53.580 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:53.580 [Lua] Lobby data eac_authorized = true
18:49:53.580 [Lua] Set lobby end.
18:49:53.580 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
18:49:53.580 [Lua] Breedfreezer (server) starting a hot join sync
18:49:53.580 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
18:49:53.580 [Lua] RemotePlayer:create_game_object( ) 27
18:49:53.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
18:49:53.589 [Lua] RemotePlayer:create_game_object( ) 28
18:49:53.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
18:49:53.598 [Lua] RemotePlayer:create_game_object( ) 29
18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:49:53.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:49:53.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:49:53.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:49:53.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:49:53.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:53.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:53.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
18:49:53.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
18:49:53.709 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:49:53.709 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:49:53.709 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:49:53.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
18:49:53.709 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:49:53.709 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:49:53.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:49:53.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:49:53.711 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:49:53.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:49:53.711 [Lua] Players are leaving the safe zone
18:49:53.769 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:49:53.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
18:49:53.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:53.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
18:49:53.772 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
18:49:53.772 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:49:53.772 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
18:49:53.800 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:49:53.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
18:49:53.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:53.804 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:49:53.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
18:49:53.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:49:53.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:49:53.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:49:53.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:49:53.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:49:53.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:49:53.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:49:53.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:49:53.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:49:53.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:49:53.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:49:53.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:49:53.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:49:53.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:49:53.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:49:53.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:49:53.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:49:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:49:54.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:49:54.025 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:49:54.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:49:54.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:49:54.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
18:49:54.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
18:49:54.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:49:54.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:49:54.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
18:49:54.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
18:49:54.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:49:54.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:49:54.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
18:49:54.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
18:49:54.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:49:54.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:49:54.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:49:54.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
18:49:54.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:49:54.221 [Lua] StateInGameRunning:_game_actually_starts()
18:49:54.221 [Lua] #################################################################################################################
18:49:54.221 [Lua] [Loading Time]: 00:00:23 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:49:54.221 [Lua] #################################################################################################################
18:49:54.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
18:49:54.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
18:49:54.252 [Flow] DISABLE
18:49:54.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:49:54.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:49:54.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
18:49:54.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:49:54.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:49:54.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:49:54.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
18:49:54.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:49:54.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:49:54.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:49:54.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
18:49:54.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:49:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:49:54.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
18:49:54.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
18:49:54.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:49:54.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
18:49:54.508 [Lua] Commit load time data
18:49:54.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:49:54.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
18:49:54.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
18:49:54.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:49:54.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read,
18:49:54.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:49:58.286 [Lua] PlayFabMirror:_commit_internal 17
18:49:58.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:49:58.290 [Lua] generate_backend_stats 110000106697298:1
18:49:58.300 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:49:58.300 [Lua] Set lobby begin:
18:49:58.300 [Lua] Lobby data twitch_enabled = false
18:49:58.300 [Lua] Lobby data power_level = 626
18:49:58.300 [Lua] Lobby data num_players = 4
18:49:58.300 [Lua] Lobby data weave_name = false
18:49:58.300 [Lua] Lobby data game_mode = 3
18:49:58.300 [Lua] Lobby data is_private = false
18:49:58.300 [Lua] Lobby data mechanism = adventure
18:49:58.300 [Lua] Lobby data level_key = inn_level
18:49:58.300 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:49:58.300 [Lua] Lobby data selected_level_key = inn_level
18:49:58.300 [Lua] Lobby data unique_server_name = JayJay
18:49:58.300 [Lua] Lobby data quick_game = true
18:49:58.300 [Lua] Lobby data matchmaking = false
18:49:58.300 [Lua] Lobby data difficulty = normal
18:49:58.300 [Lua] Lobby data country_code = DE
18:49:58.300 [Lua] Lobby data host = 110000106697298
18:49:58.300 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:49:58.300 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:49:58.300 [Lua] Lobby data player_slot_4 = 0:0
18:49:58.300 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:49:58.300 [Lua] Lobby data eac_authorized = true
18:49:58.300 [Lua] Set lobby end.
18:49:58.313 [Lua] commit result success 17
18:50:03.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:50:03.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:50:03.280 [Lua] Set lobby begin:
18:50:03.280 [Lua] Lobby data twitch_enabled = false
18:50:03.281 [Lua] Lobby data power_level = 835
18:50:03.281 [Lua] Lobby data num_players = 4
18:50:03.281 [Lua] Lobby data weave_name = false
18:50:03.281 [Lua] Lobby data game_mode = 3
18:50:03.281 [Lua] Lobby data is_private = false
18:50:03.281 [Lua] Lobby data mechanism = adventure
18:50:03.281 [Lua] Lobby data level_key = inn_level
18:50:03.281 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:03.281 [Lua] Lobby data selected_level_key = inn_level
18:50:03.281 [Lua] Lobby data unique_server_name = JayJay
18:50:03.281 [Lua] Lobby data quick_game = true
18:50:03.281 [Lua] Lobby data matchmaking = false
18:50:03.281 [Lua] Lobby data difficulty = normal
18:50:03.281 [Lua] Lobby data country_code = DE
18:50:03.281 [Lua] Lobby data host = 110000106697298
18:50:03.281 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:03.281 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:03.281 [Lua] Lobby data player_slot_4 = 0:0
18:50:03.281 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:03.281 [Lua] Lobby data eac_authorized = true
18:50:03.281 [Lua] Set lobby end.
18:50:03.282 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:50:03.282 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:03.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:50:03.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:50:03.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:50:03.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:03.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:50:03.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:50:03.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:50:03.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:03.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:50:03.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:50:03.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:50:03.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:03.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:50:03.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:50:03.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:50:03.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:06.275 [Lua] [Matchmaking] Cancelling matchmaking
18:50:06.275 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:50:08.103 [Lua] [IngameUI] menu view on_enter hero_view
18:50:08.108 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00acb220
18:50:08.108 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:50:08.123 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:50:08.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:50:08.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:50:08.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:50:08.153 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:50:08.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:50:08.444 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:50:08.455 [World] Spawning level.
18:50:08.475 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.475 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:09.023 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:50:09.023 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:50:09.026 [Lua] Set lobby begin:
18:50:09.026 [Lua] Lobby data twitch_enabled = false
18:50:09.026 [Lua] Lobby data power_level = 835
18:50:09.026 [Lua] Lobby data num_players = 4
18:50:09.026 [Lua] Lobby data weave_name = false
18:50:09.027 [Lua] Lobby data game_mode = 3
18:50:09.027 [Lua] Lobby data is_private = false
18:50:09.027 [Lua] Lobby data mechanism = adventure
18:50:09.027 [Lua] Lobby data level_key = inn_level
18:50:09.027 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:09.027 [Lua] Lobby data selected_level_key = inn_level
18:50:09.027 [Lua] Lobby data unique_server_name = JayJay
18:50:09.027 [Lua] Lobby data quick_game = true
18:50:09.027 [Lua] Lobby data matchmaking = false
18:50:09.027 [Lua] Lobby data difficulty = hardest
18:50:09.027 [Lua] Lobby data country_code = DE
18:50:09.027 [Lua] Lobby data host = 110000106697298
18:50:09.027 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:09.027 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:09.027 [Lua] Lobby data player_slot_4 = 0:0
18:50:09.027 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:09.027 [Lua] Lobby data eac_authorized = true
18:50:09.027 [Lua] Set lobby end.
18:50:09.027 [Lua] [PartyManager] Leader is set to 110000106697298
18:50:09.027 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
18:50:09.027 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:50:09.027 [Lua] Set lobby begin:
18:50:09.027 [Lua] Lobby data twitch_enabled = false
18:50:09.027 [Lua] Lobby data power_level = 835
18:50:09.027 [Lua] Lobby data num_players = 4
18:50:09.027 [Lua] Lobby data weave_name = false
18:50:09.027 [Lua] Lobby data game_mode = 1
18:50:09.027 [Lua] Lobby data is_private = false
18:50:09.027 [Lua] Lobby data mechanism = adventure
18:50:09.027 [Lua] Lobby data level_key = inn_level
18:50:09.027 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:09.027 [Lua] Lobby data selected_level_key = inn_level
18:50:09.028 [Lua] Lobby data unique_server_name = JayJay
18:50:09.028 [Lua] Lobby data quick_game = true
18:50:09.028 [Lua] Lobby data matchmaking = true
18:50:09.028 [Lua] Lobby data difficulty = hardest
18:50:09.028 [Lua] Lobby data country_code = DE
18:50:09.028 [Lua] Lobby data host = 110000106697298
18:50:09.028 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:09.028 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:09.028 [Lua] Lobby data player_slot_4 = 0:0
18:50:09.028 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:09.028 [Lua] Lobby data eac_authorized = true
18:50:09.028 [Lua] Set lobby end.
18:50:09.028 [Lua] Set lobby begin:
18:50:09.028 [Lua] Lobby data twitch_enabled = false
18:50:09.028 [Lua] Lobby data power_level = 835
18:50:09.028 [Lua] Lobby data num_players = 4
18:50:09.028 [Lua] Lobby data weave_name = false
18:50:09.028 [Lua] Lobby data game_mode = 1
18:50:09.028 [Lua] Lobby data is_private = false
18:50:09.028 [Lua] Lobby data mechanism = adventure
18:50:09.028 [Lua] Lobby data level_key = inn_level
18:50:09.028 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:09.028 [Lua] Lobby data selected_level_key = inn_level
18:50:09.028 [Lua] Lobby data unique_server_name = JayJay
18:50:09.028 [Lua] Lobby data quick_game = true
18:50:09.028 [Lua] Lobby data matchmaking = true
18:50:09.028 [Lua] Lobby data difficulty = hardest
18:50:09.028 [Lua] Lobby data country_code = DE
18:50:09.028 [Lua] Lobby data host = 110000106697298
18:50:09.028 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:09.028 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:09.028 [Lua] Lobby data player_slot_4 = 0:0
18:50:09.028 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:09.028 [Lua] Lobby data eac_authorized = true
18:50:09.028 [Lua] Set lobby end.
18:50:09.031 [Lua] [ChatManager][1]System: Starting hosted game...
18:50:09.032 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:50:09.032 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:50:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:09.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:09.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:11.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:11.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:11.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:11.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized
18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:19 my_peer_id:110000106697298
18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:19 my_peer_id:110000106697298
18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:19 my_peer_id:110000106697298
18:50:11.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
18:50:11.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient, async-read,
18:50:11.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
18:50:11.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient
18:50:11.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:50:11.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
18:50:11.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
18:50:11.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
18:50:12.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
18:50:12.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
18:50:12.136 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
18:50:12.730 [Lua] [IngameUI] menu view on_exit hero_view
18:50:12.737 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00acb220
18:50:12.737 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:50:12.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:50:12.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:12.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:12.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded:
18:50:12.745 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:50:12.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:50:12.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:50:22.777 [Lua] PlayFabMirror:_commit_internal 18
18:50:22.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 43
18:50:22.777 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:50:22.780 [Lua] generate_backend_stats 110000106697298:1
18:50:22.788 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:50:22.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 43
18:50:23.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 43
18:50:23.078 [Lua] commit result success 18
18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:20 my_peer_id:110000106697298
18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:20 my_peer_id:110000106697298
18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:20 my_peer_id:110000106697298
18:50:28.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
18:50:28.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:50:28.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
18:50:28.700 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
18:50:28.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
18:50:28.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
18:50:28.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
18:50:28.749 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
18:50:38.382 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:50:38.386 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:50:38.386 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery
18:50:38.386 [Lua] [LevelTransitionHandler] set_next_level( cemetery )
18:50:38.386 [Lua] Set lobby begin:
18:50:38.386 [Lua] Lobby data twitch_enabled = false
18:50:38.386 [Lua] Lobby data power_level = 835
18:50:38.386 [Lua] Lobby data num_players = 4
18:50:38.386 [Lua] Lobby data weave_name = false
18:50:38.386 [Lua] Lobby data game_mode = 2
18:50:38.386 [Lua] Lobby data is_private = false
18:50:38.386 [Lua] Lobby data mechanism = adventure
18:50:38.386 [Lua] Lobby data level_key = inn_level
18:50:38.386 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:38.387 [Lua] Lobby data selected_level_key = cemetery
18:50:38.387 [Lua] Lobby data unique_server_name = JayJay
18:50:38.387 [Lua] Lobby data quick_game = true
18:50:38.387 [Lua] Lobby data matchmaking = true
18:50:38.387 [Lua] Lobby data difficulty = hardest
18:50:38.387 [Lua] Lobby data country_code = DE
18:50:38.387 [Lua] Lobby data host = 110000106697298
18:50:38.387 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:38.387 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:38.387 [Lua] Lobby data player_slot_4 = 0:0
18:50:38.387 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:38.387 [Lua] Lobby data eac_authorized = true
18:50:38.387 [Lua] Set lobby end.
18:50:38.389 [Lua] Set lobby begin:
18:50:38.389 [Lua] Lobby data twitch_enabled = false
18:50:38.389 [Lua] Lobby data power_level = 835
18:50:38.389 [Lua] Lobby data num_players = 4
18:50:38.389 [Lua] Lobby data weave_name = false
18:50:38.389 [Lua] Lobby data game_mode = 2
18:50:38.389 [Lua] Lobby data is_private = false
18:50:38.389 [Lua] Lobby data mechanism = adventure
18:50:38.389 [Lua] Lobby data level_key = inn_level
18:50:38.389 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:38.389 [Lua] Lobby data selected_level_key = cemetery
18:50:38.389 [Lua] Lobby data unique_server_name = JayJay
18:50:38.390 [Lua] Lobby data quick_game = true
18:50:38.390 [Lua] Lobby data matchmaking = true
18:50:38.390 [Lua] Lobby data difficulty = hardest
18:50:38.390 [Lua] Lobby data country_code = DE
18:50:38.390 [Lua] Lobby data host = 110000106697298
18:50:38.390 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:38.390 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:38.390 [Lua] Lobby data player_slot_4 = 0:0
18:50:38.390 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:38.390 [Lua] Lobby data eac_authorized = true
18:50:38.390 [Lua] Set lobby end.
18:50:38.390 [Lua] Complete level triggered.
18:50:38.392 [Save] Saving `save_data`
18:50:38.392 [Lua] gm_event_end_conditions_met false false
18:50:38.392 [Lua] PlayFabMirror:_commit_internal nil
18:50:38.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:50:38.395 [Lua] generate_backend_stats 110000106697298:1
18:50:38.395 [Save] Save done
18:50:38.395 [Save] Saving `save_data`
18:50:38.404 [Save] Save done
18:50:38.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:50:38.404 [Save] Saving `save_data`
18:50:38.404 [Lua] TRANSITION nil nil cemetery
18:50:38.404 [Lua] Transition type "cemetery", is server: true
18:50:38.404 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:50:38.404 [Lua] [GameNetworkManager] Leaving game...
18:50:38.404 [Lua] [GameNetworkManager] Shutting down game session host.
18:50:38.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:50:38.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:50:38.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.74
18:50:38.412 [Save] Save done
18:50:38.413 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:50:38.413 [Lua] commit result success 19
18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized
18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized
18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized
18:50:38.777 [Lua] Set lobby begin:
18:50:38.777 [Lua] Lobby data twitch_enabled = false
18:50:38.777 [Lua] Lobby data power_level = 0
18:50:38.777 [Lua] Lobby data num_players = 4
18:50:38.777 [Lua] Lobby data weave_name = false
18:50:38.777 [Lua] Lobby data game_mode = 2
18:50:38.777 [Lua] Lobby data is_private = false
18:50:38.777 [Lua] Lobby data mechanism = adventure
18:50:38.777 [Lua] Lobby data level_key = inn_level
18:50:38.777 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:38.777 [Lua] Lobby data selected_level_key = cemetery
18:50:38.777 [Lua] Lobby data unique_server_name = JayJay
18:50:38.777 [Lua] Lobby data quick_game = true
18:50:38.777 [Lua] Lobby data matchmaking = true
18:50:38.777 [Lua] Lobby data difficulty = hardest
18:50:38.777 [Lua] Lobby data country_code = DE
18:50:38.777 [Lua] Lobby data host = 110000106697298
18:50:38.777 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:38.777 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:38.777 [Lua] Lobby data player_slot_4 = 0:0
18:50:38.777 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:38.777 [Lua] Lobby data eac_authorized = true
18:50:38.777 [Lua] Set lobby end.
18:50:40.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:50:40.391 [Lua] Clearing all global lookup lists
18:50:40.391 [Lua] [IngamePlayerListUI] - Destroy
18:50:40.391 [Lua] [EquipmentUI] - Destroy
18:50:40.391 [Lua] [GamePadEquipmentUI] - Destroy
18:50:40.391 [Lua] [AbilityUI] - Destroy
18:50:40.391 [Lua] [GamePadAbilityUI] - Destroy
18:50:40.392 [Lua] [IngameUI] destroy
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
18:50:40.412 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
18:50:40.412 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
18:50:40.457 [Lua] [Managers] Destroying state managers...
18:50:40.463 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:50:40.534 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d
18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
18:50:40.534 [Lua] [Matchmaking] unregister rpcs
18:50:40.535 [Lua] ############### UNLOADING PACKAGES ###############
18:50:40.535 [Lua] [Gamestate] Enter state StateLoading
18:50:40.536 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:50:40.536 [Lua] [Matchmaking] register rpcs
18:50:40.536 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:50:40.536 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:50:40.536 [Lua] registering RPCs
18:50:40.536 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:50:40.536 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:50:40.536 [Lua] Set lobby begin:
18:50:40.536 [Lua] Lobby data twitch_enabled = false
18:50:40.536 [Lua] Lobby data power_level = 0
18:50:40.536 [Lua] Lobby data num_players = 4
18:50:40.536 [Lua] Lobby data weave_name = false
18:50:40.536 [Lua] Lobby data game_mode = 2
18:50:40.536 [Lua] Lobby data is_private = false
18:50:40.536 [Lua] Lobby data mechanism = adventure
18:50:40.537 [Lua] Lobby data level_key = cemetery
18:50:40.537 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:40.537 [Lua] Lobby data selected_level_key = cemetery
18:50:40.537 [Lua] Lobby data unique_server_name = JayJay
18:50:40.537 [Lua] Lobby data quick_game = true
18:50:40.537 [Lua] Lobby data matchmaking = true
18:50:40.537 [Lua] Lobby data difficulty = hardest
18:50:40.537 [Lua] Lobby data country_code = DE
18:50:40.537 [Lua] Lobby data host = 110000106697298
18:50:40.537 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:40.537 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:40.537 [Lua] Lobby data player_slot_4 = 0:0
18:50:40.537 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:40.537 [Lua] Lobby data eac_authorized = true
18:50:40.537 [Lua] Set lobby end.
18:50:40.537 [Lua] MUSIC MANAGER unmute_all_world_sounds 269669 0
18:50:40.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:50:40.540 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized
18:50:40.540 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil]
18:50:40.540 [Lua] [LevelTransitionHandler] load_level cemetery
18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
18:50:40.666 [Lua] [LevelTransitionHandler] Loading level: "cemetery"
18:50:40.666 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery"
18:50:40.666 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read,
18:50:40.666 [Lua] [StateLoading] got rpc_load_level 44 cemetery
18:50:41.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20
18:50:41.237 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20
18:50:41.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery
18:50:41.253 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 269670 0
18:50:41.257 [Lua] MUSIC MANAGER Play_loading_screen_music 269671 0
18:50:42.006 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]'
18:50:44.953 [Lua] ### Sending rpc_level_loaded
18:50:44.953 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 44
18:50:44.953 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded
18:50:45.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery
18:50:45.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery
18:50:45.080 [Lua] [LevelTransitionHandler] Level load completed!
18:50:45.080 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 1060364 - weave: nil
18:50:45.098 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:50:45.098 [Lua] checking dlc's against conflict directors
18:50:45.098 [Lua] number of factions to include 3
18:50:45.098 [Lua] number of factions added 3
18:50:45.098 [Lua] --- --- ---
18:50:45.098 [Lua] Starting... difficulty 'hardest'
18:50:45.098 [Lua] There are no starting conflict directors!
18:50:45.098 [Lua] --- --- ---
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder
18:50:45.098 [Lua] ->trying director: skaven_beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn beastmen_minotaur beastmen_ungor_archer skaven_gutter_runner skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor beastmen_ungor chaos_raider skaven_stormfiend
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 8) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_ratling_gunner chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: chaos_beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> Added these breeds: chaos_troll chaos_warrior
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 6) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: default
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> Added these breeds: skaven_slave skaven_rat_ogre
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: chaos_beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: skaven_beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: chaos_beastmen
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: skaven
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] Looking for a new director:
18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] ->trying director: chaos
18:50:45.098 [Lua] --> success!
18:50:45.098 [Lua] --> re-used the same breeds
18:50:45.098 [Lua]
18:50:45.098 [Lua] DONE! Found the following directors:
18:50:45.098 [Lua] skaven_beastmen
18:50:45.098 [Lua] chaos_beastmen
18:50:45.098 [Lua] default
18:50:45.098 [Lua] beastmen
18:50:45.098 [Lua] chaos_beastmen
18:50:45.098 [Lua] skaven_beastmen
18:50:45.098 [Lua] chaos_beastmen
18:50:45.098 [Lua] skaven
18:50:45.098 [Lua] chaos
18:50:45.098 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
18:50:45.099 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:50:45.099 [Lua] ### Sending rpc_level_loaded
18:50:45.099 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 44
18:50:45.099 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:50:45.118 [Lua] ### Sending rpc_level_loaded
18:50:45.118 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 44
18:50:45.355 [Lua] ### Sending rpc_level_loaded
18:50:45.355 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 44
18:50:45.355 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
18:50:45.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:50:45.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:50:45.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:50:45.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:50:45.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:50:45.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:50:45.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:50:45.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:50:45.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:50:46.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:50:46.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:50:46.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:50:46.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:50:46.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:50:46.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:50:46.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:50:46.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:50:46.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:50:47.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:50:47.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:50:47.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:50:47.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:50:47.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:50:47.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:50:47.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:50:47.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:50:47.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:50:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:50:47.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:50:47.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:50:47.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:50:47.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:50:47.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:50:48.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:50:48.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:50:48.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:50:48.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:50:48.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:50:48.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:50:48.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:50:48.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:50:48.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:50:48.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:50:48.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:50:48.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:50:48.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:50:48.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:50:48.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:50:48.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:50:48.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:50:48.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:50:49.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:50:49.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:50:49.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
18:50:49.813 [Lua] ### Sending rpc_level_loaded
18:50:49.813 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 44
18:50:49.813 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
18:50:49.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
18:50:49.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
18:50:49.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:50:50.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:50:50.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:50:50.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
18:50:50.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
18:50:50.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
18:50:50.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:50:51.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:50:51.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:50:51.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:50:51.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:50:51.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:50:51.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:50:51.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:50:51.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:50:51.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:50:51.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:50:51.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:50:51.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
18:50:52.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
18:50:52.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
18:50:52.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:50:52.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:50:52.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:50:52.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:50:52.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:50:52.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:50:52.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:50:52.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:50:52.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:50:52.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:50:53.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:50:53.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:50:53.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:50:53.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:50:53.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:50:53.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:50:53.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:50:53.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:50:53.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
18:50:54.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
18:50:54.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
18:50:54.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:50:54.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:50:54.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:50:54.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom
18:50:54.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:50:54.470 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:50:55.471 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:50:55.471 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:50:55.471 [Lua] [Matchmaking] unregister rpcs
18:50:55.471 [Lua] Set lobby begin:
18:50:55.471 [Lua] Lobby data twitch_enabled = false
18:50:55.471 [Lua] Lobby data power_level = 0
18:50:55.471 [Lua] Lobby data num_players = 4
18:50:55.471 [Lua] Lobby data weave_name = false
18:50:55.471 [Lua] Lobby data game_mode = 2
18:50:55.471 [Lua] Lobby data is_private = false
18:50:55.471 [Lua] Lobby data mechanism = adventure
18:50:55.471 [Lua] Lobby data level_key = cemetery
18:50:55.471 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:55.471 [Lua] Lobby data selected_level_key = cemetery
18:50:55.471 [Lua] Lobby data unique_server_name = JayJay
18:50:55.471 [Lua] Lobby data quick_game = true
18:50:55.471 [Lua] Lobby data matchmaking = true
18:50:55.471 [Lua] Lobby data difficulty = hardest
18:50:55.471 [Lua] Lobby data country_code = DE
18:50:55.471 [Lua] Lobby data host = 110000106697298
18:50:55.471 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:55.471 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:55.471 [Lua] Lobby data player_slot_4 = 0:0
18:50:55.471 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:55.471 [Lua] Lobby data eac_authorized = true
18:50:55.471 [Lua] Set lobby end.
18:50:55.471 [Lua] [Managers] Destroying state managers...
18:50:55.472 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens
18:50:55.472 [Lua] MUSIC MANAGER Stop_loading_screen_music 269672 0
18:50:55.472 [Lua] [Gamestate] Enter StateIngame HOST
18:50:55.472 [Lua] <>level = cemetery<>
18:50:55.472 [Lua] Set lobby begin:
18:50:55.472 [Lua] Lobby data twitch_enabled = false
18:50:55.472 [Lua] Lobby data power_level = 0
18:50:55.472 [Lua] Lobby data num_players = 4
18:50:55.472 [Lua] Lobby data weave_name = false
18:50:55.472 [Lua] Lobby data game_mode = 2
18:50:55.472 [Lua] Lobby data is_private = false
18:50:55.472 [Lua] Lobby data mechanism = adventure
18:50:55.472 [Lua] Lobby data level_key = cemetery
18:50:55.472 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:55.472 [Lua] Lobby data selected_level_key = cemetery
18:50:55.472 [Lua] Lobby data unique_server_name = JayJay
18:50:55.472 [Lua] Lobby data quick_game = true
18:50:55.472 [Lua] Lobby data matchmaking = true
18:50:55.472 [Lua] Lobby data difficulty = hardest
18:50:55.472 [Lua] Lobby data country_code = DE
18:50:55.472 [Lua] Lobby data host = 110000106697298
18:50:55.473 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:55.473 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:55.473 [Lua] Lobby data player_slot_4 = 0:0
18:50:55.473 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:55.473 [Lua] Lobby data eac_authorized = true
18:50:55.473 [Lua] Set lobby end.
18:50:55.473 [Umbra] Init version: 3.4.15 :: 16 threads
18:50:55.473 [Lua] [StateIngame] Server ingame
18:50:55.476 [Lua] Set lobby begin:
18:50:55.476 [Lua] Lobby data twitch_enabled = false
18:50:55.476 [Lua] Lobby data power_level = 0
18:50:55.476 [Lua] Lobby data num_players = 4
18:50:55.476 [Lua] Lobby data weave_name = false
18:50:55.476 [Lua] Lobby data game_mode = 2
18:50:55.476 [Lua] Lobby data is_private = false
18:50:55.476 [Lua] Lobby data mechanism = adventure
18:50:55.476 [Lua] Lobby data level_key = cemetery
18:50:55.476 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:55.476 [Lua] Lobby data selected_level_key = cemetery
18:50:55.476 [Lua] Lobby data unique_server_name = JayJay
18:50:55.476 [Lua] Lobby data quick_game = true
18:50:55.476 [Lua] Lobby data matchmaking = true
18:50:55.476 [Lua] Lobby data difficulty = hardest
18:50:55.476 [Lua] Lobby data country_code = DE
18:50:55.476 [Lua] Lobby data host = 110000106697298
18:50:55.476 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:55.476 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:55.476 [Lua] Lobby data player_slot_4 = 0:0
18:50:55.476 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:55.476 [Lua] Lobby data eac_authorized = true
18:50:55.476 [Lua] Set lobby end.
18:50:55.476 [Lua] [Matchmaking] register rpcs
18:50:55.476 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:50:55.476 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:50:55.476 [Lua] [GameNetworkManager] self.is_server = true
18:50:55.476 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
18:50:55.476 [Network] Setting artificial MTU limit to 65536
18:50:55.485 [Lua] Switching ConflictSettings: to: default
18:50:55.485 [Lua] pacing=default
18:50:55.485 [Lua] roaming=nil
18:50:55.485 [Lua] specials=default
18:50:55.485 [Lua] debug_color=maroon
18:50:55.485 [Lua] contained_breeds=nil
18:50:55.485 [Lua] pack_spawning=default
18:50:55.485 [Lua] disabled=false
18:50:55.485 [Lua] factions=nil
18:50:55.485 [Lua] boss=default
18:50:55.485 [Lua] horde=default
18:50:55.485 [Lua] name=default
18:50:55.485 [Lua] intensity=default
18:50:55.485 [Lua] ---
18:50:55.485 [Lua] [LevelAnalysis] set_random_seed( 1060364)
18:50:55.488 [Lua] [AIInterestPointSystem] Level Seed: 1060364
18:50:55.489 [Lua]
18:50:55.489 [Lua] [entity_system_bag] = table
18:50:55.489 [Lua] [entity_system_bag] = metatable
18:50:55.489 [Lua] [startup_data] = table
18:50:55.489 [Lua] [entity_manager] = table
18:50:55.489 [Lua] [entity_manager] = metatable
18:50:55.489 [Lua] [unit_spawner] = table
18:50:55.489 [Lua] [unit_spawner] = metatable
18:50:55.489 [Lua] [unit_storage] = table
18:50:55.489 [Lua] [unit_storage] = metatable
18:50:55.489 [Lua] [dice_keeper] = table
18:50:55.489 [Lua] [dice_keeper] = metatable
18:50:55.489 [Lua] [is_server] = true (boolean)
18:50:55.489 [Lua] [world] = [World]
18:50:55.489 [Lua] [system_api] = table
18:50:55.489 [Lua] [entity_system] = table
18:50:55.489 [Lua] [entity_system] = metatable
18:50:55.489 [Lua] [network_lobby] = table
18:50:55.489 [Lua] [network_lobby] = metatable
18:50:55.489 [Lua] [profile_synchronizer] = table
18:50:55.489 [Lua] [profile_synchronizer] = metatable
18:50:55.489 [Lua] [level_transition_handler] = table
18:50:55.489 [Lua] [level_transition_handler] = metatable
18:50:55.489 [Lua] [num_local_human_players] = 1 (number)
18:50:55.489 [Lua] [statistics_db] = table
18:50:55.489 [Lua] [statistics_db] = metatable
18:50:55.489 [Lua] [network_server] = table
18:50:55.489 [Lua] [network_server] = metatable
18:50:55.489 [Lua] [input_manager] = table
18:50:55.489 [Lua] [input_manager] = metatable
18:50:55.489 [Lua] [network_clock] = table
18:50:55.489 [Lua] [network_clock] = metatable
18:50:55.489 [Lua] [network_transmit] = table
18:50:55.489 [Lua] [network_transmit] = metatable
18:50:55.489 [Lua] [free_flight_manager] = table
18:50:55.489 [Lua] [free_flight_manager] = metatable
18:50:55.489 [Lua] [network_manager] = table
18:50:55.489 [Lua] [network_manager] = metatable
18:50:55.489 [Lua] [network_event_delegate] = table
18:50:55.489 [Lua] [network_event_delegate] = metatable
18:50:55.489 [Lua]
18:50:55.489 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:50:55.489 [Lua] ignoring extension VersusInteractObjectiveExtension
18:50:55.489 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:50:55.489 [Lua] ignoring extension VersusSocketObjectiveExtension
18:50:55.489 [Lua] ignoring extension VersusTargetObjectiveExtension
18:50:55.489 [Lua] ignoring extension VersusMissionObjectiveExtension
18:50:55.493 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:50:55.506 [Lua] [AchievementManager] Achievements using the steam platform
18:50:55.507 [Lua] [StateIngame] Level seed: 1060364
18:50:55.507 [World] Spawning level.
18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event
18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event
18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event
18:50:56.304 [Lua] [LevelAnalysis] set_random_seed( 1060364)
18:50:56.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 44
18:50:56.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:50:56.321 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:50:56.322 [Lua] [IngameUI] init
18:50:56.330 [SteamVoipClient] select_out(11000010058883d, off)
18:50:56.330 [SteamVoipClient] select_out(1100001028dc124, off)
18:50:56.330 [SteamVoipClient] select_out(110000103ffc13d, off)
18:50:56.330 [SteamVoipClient] select_out(110000106697298, off)
18:50:56.332 [Lua] cb_razer_chroma_setup
18:50:56.361 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
18:50:56.361 [Lua] Set lobby begin:
18:50:56.361 [Lua] Lobby data twitch_enabled = false
18:50:56.361 [Lua] Lobby data power_level = 835
18:50:56.361 [Lua] Lobby data num_players = 4
18:50:56.361 [Lua] Lobby data weave_name = false
18:50:56.361 [Lua] Lobby data game_mode = 2
18:50:56.361 [Lua] Lobby data is_private = false
18:50:56.361 [Lua] Lobby data mechanism = adventure
18:50:56.361 [Lua] Lobby data level_key = cemetery
18:50:56.361 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:56.361 [Lua] Lobby data selected_level_key = cemetery
18:50:56.361 [Lua] Lobby data unique_server_name = JayJay
18:50:56.361 [Lua] Lobby data quick_game = true
18:50:56.361 [Lua] Lobby data matchmaking = true
18:50:56.361 [Lua] Lobby data difficulty = hardest
18:50:56.361 [Lua] Lobby data country_code = DE
18:50:56.361 [Lua] Lobby data host = 110000106697298
18:50:56.361 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:56.361 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:56.361 [Lua] Lobby data player_slot_4 = 0:0
18:50:56.361 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:56.361 [Lua] Lobby data eac_authorized = true
18:50:56.361 [Lua] Set lobby end.
18:50:56.367 [Lua] CurrentConflictSettings default
18:50:56.367 [Lua] [ConflictDirector] conflict_director is ai_ready
18:50:56.368 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:50:56.369 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:50:56.374 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:50:56.374 [Lua] Forming navigation groups in one frame
18:50:56.374 [Lua] Forming navigation groups
18:50:56.390 [Lua] NavigationGroupManager -> calulation time A: 0.01599999999962165
18:50:56.505 [Lua] NavigationGroupManager -> calulation time B: 0.11599999999998545
18:50:56.505 [Lua] number of nav groups: 376
18:50:56.507 [Lua] number of refined nav groups : 294
18:50:56.513 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725
18:50:56.513 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.819410155341027 Normalized coefficient: 1.4557170653360401
18:50:56.517 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.444870238006116 Normalized coefficient: 1.2655816974210101
18:50:56.520 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4438241913914673 Normalized coefficient: 1.6677565868238977
18:50:56.522 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.5835773572325742 Normalized coefficient: 1.2208384785635598
18:50:56.529 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
18:50:56.529 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
18:50:56.535 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery
18:50:56.535 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters.
18:50:56.535 [Lua] [LevelAnalysis] grouping spawners for event_patrol
18:50:56.535 [Lua] [LevelAnalysis]
18:50:56.535 [Lua] [LevelAnalysis] grouping spawners for event_boss
18:50:56.535 [Lua] [LevelAnalysis]
18:50:56.535 [Lua] [LevelAnalysis] Terror events added:
18:50:56.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:50:56.535 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
18:50:56.535 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
18:50:56.535 [Lua] ----> using boss gizmo!
18:50:56.535 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 23, forbidden-dist: -168.9 start-travel-dist: 178.9, end-travel-dist: 391.9 spawn_distance 0.0
18:50:56.535 [Lua] Adding main path event: Vector3Box(71, 68, -1.154) boss_event_minotaur 45 table: 000000000B63A140
18:50:56.535 [Lua] NORMAL PATROL MAIN PATH 1031.952392578125
18:50:56.535 [Lua] [waypoints] = table
18:50:56.535 [Lua] [astar_points] = table
18:50:56.535 [Lua] [travel_dist] = 981.35858994722366 (number)
18:50:56.535 [Lua] [one_directional] = false (boolean)
18:50:56.535 [Lua] [id] = boss_3 (string)
18:50:56.535 [Lua] ----> using boss spline path!
18:50:56.535 [Lua] Adding main path event: Vector3Box(8.8609, 126.075, -16.821) boss_event_chaos_beastmen_spline_patrol 45 table: 000000000B63A4A0
18:50:56.535 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1
18:50:56.535 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387
18:50:56.535 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387
18:50:56.535 [Lua] [LevelAnalysis] wanted_distance: 1201.5964850303174
18:50:56.535 [Lua] [LevelAnalysis] Terror events added:
18:50:56.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:50:56.535 [Lua] Adding main path event: Vector3Box(15.1489, 44.4309, -7.40798) rare_event_loot_rat 45 table: 000000000B63AD10
18:50:56.535 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:50:56.539 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:50:56.544 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79
18:50:56.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:50:56.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 44
18:50:57.193 [Lua] Set lobby begin:
18:50:57.193 [Lua] Lobby data twitch_enabled = false
18:50:57.193 [Lua] Lobby data power_level = 835
18:50:57.193 [Lua] Lobby data num_players = 4
18:50:57.193 [Lua] Lobby data weave_name = false
18:50:57.193 [Lua] Lobby data game_mode = 2
18:50:57.193 [Lua] Lobby data is_private = false
18:50:57.193 [Lua] Lobby data mechanism = adventure
18:50:57.193 [Lua] Lobby data level_key = cemetery
18:50:57.193 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:57.193 [Lua] Lobby data selected_level_key = cemetery
18:50:57.193 [Lua] Lobby data unique_server_name = JayJay
18:50:57.193 [Lua] Lobby data quick_game = true
18:50:57.193 [Lua] Lobby data matchmaking = true
18:50:57.193 [Lua] Lobby data difficulty = hardest
18:50:57.193 [Lua] Lobby data country_code = DE
18:50:57.193 [Lua] Lobby data host = 110000106697298
18:50:57.193 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:57.193 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:57.193 [Lua] Lobby data player_slot_4 = 0:0
18:50:57.193 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:57.193 [Lua] Lobby data eac_authorized = true
18:50:57.193 [Lua] Set lobby end.
18:50:57.193 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing
18:50:57.193 [Lua] Breedfreezer (server) starting a hot join sync
18:50:57.193 [Lua] packing 0 units of breed chaos_marauder
18:50:57.193 [Lua] packing 0 units of breed skaven_clan_rat
18:50:57.193 [Lua] packing 0 units of breed skaven_storm_vermin
18:50:57.193 [Lua] packing 0 units of breed skaven_slave
18:50:57.193 [Lua] packing 0 units of breed chaos_fanatic
18:50:57.193 [Lua] packing 0 units of breed beastmen_ungor_archer
18:50:57.193 [Lua] packing 0 units of breed chaos_raider
18:50:57.193 [Lua] packing 0 units of breed chaos_warrior
18:50:57.193 [Lua] packing 0 units of breed chaos_berzerker
18:50:57.193 [Lua] packing 0 units of breed beastmen_bestigor
18:50:57.193 [Lua] packing 0 units of breed beastmen_ungor
18:50:57.193 [Lua] packing 0 units of breed skaven_plague_monk
18:50:57.193 [Lua] packing 0 units of breed beastmen_gor
18:50:57.193 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:50:57.193 [Lua]
18:50:57.193 [Lua] [1] = 1 (number)
18:50:57.193 [Lua] [2] = 0 (number)
18:50:57.193 [Lua] [3] = 1 (number)
18:50:57.193 [Lua] [4] = 0 (number)
18:50:57.193 [Lua] [5] = 1 (number)
18:50:57.193 [Lua] [6] = 0 (number)
18:50:57.193 [Lua] [7] = 1 (number)
18:50:57.193 [Lua] [8] = 0 (number)
18:50:57.193 [Lua] [9] = 1 (number)
18:50:57.193 [Lua] [10] = 0 (number)
18:50:57.193 [Lua] [11] = 1 (number)
18:50:57.193 [Lua] [12] = 0 (number)
18:50:57.193 [Lua] [13] = 1 (number)
18:50:57.193 [Lua] [14] = 0 (number)
18:50:57.193 [Lua] [15] = 1 (number)
18:50:57.193 [Lua] [16] = 0 (number)
18:50:57.193 [Lua] [17] = 1 (number)
18:50:57.193 [Lua] [18] = 0 (number)
18:50:57.193 [Lua] [19] = 1 (number)
18:50:57.193 [Lua] [20] = 0 (number)
18:50:57.193 [Lua] [21] = 1 (number)
18:50:57.193 [Lua] [22] = 0 (number)
18:50:57.193 [Lua] [23] = 1 (number)
18:50:57.193 [Lua] [24] = 0 (number)
18:50:57.193 [Lua] [25] = 1 (number)
18:50:57.193 [Lua] [26] = 0 (number)
18:50:57.193 [Lua]
18:50:57.193 [Lua]
18:50:57.193 [Lua]
18:50:57.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80
18:50:57.193 [Lua] RemotePlayer:create_game_object( ) 80
18:50:57.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d
18:50:57.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 44
18:50:57.370 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:50:57.370 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1
18:50:58.462 [Lua] Set lobby begin:
18:50:58.462 [Lua] Lobby data twitch_enabled = false
18:50:58.462 [Lua] Lobby data power_level = 835
18:50:58.462 [Lua] Lobby data num_players = 4
18:50:58.462 [Lua] Lobby data weave_name = false
18:50:58.462 [Lua] Lobby data game_mode = 2
18:50:58.462 [Lua] Lobby data is_private = false
18:50:58.462 [Lua] Lobby data mechanism = adventure
18:50:58.462 [Lua] Lobby data level_key = cemetery
18:50:58.462 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:50:58.462 [Lua] Lobby data selected_level_key = cemetery
18:50:58.462 [Lua] Lobby data unique_server_name = JayJay
18:50:58.462 [Lua] Lobby data quick_game = true
18:50:58.462 [Lua] Lobby data matchmaking = true
18:50:58.462 [Lua] Lobby data difficulty = hardest
18:50:58.462 [Lua] Lobby data country_code = DE
18:50:58.462 [Lua] Lobby data host = 110000106697298
18:50:58.462 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:50:58.462 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:50:58.462 [Lua] Lobby data player_slot_4 = 0:0
18:50:58.462 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:50:58.462 [Lua] Lobby data eac_authorized = true
18:50:58.462 [Lua] Set lobby end.
18:50:58.462 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing
18:50:58.462 [Lua] Breedfreezer (server) starting a hot join sync
18:50:58.462 [Lua] packing 0 units of breed chaos_marauder
18:50:58.462 [Lua] packing 0 units of breed skaven_clan_rat
18:50:58.462 [Lua] packing 0 units of breed skaven_storm_vermin
18:50:58.462 [Lua] packing 0 units of breed skaven_slave
18:50:58.462 [Lua] packing 0 units of breed chaos_fanatic
18:50:58.462 [Lua] packing 0 units of breed beastmen_ungor_archer
18:50:58.462 [Lua] packing 0 units of breed chaos_raider
18:50:58.462 [Lua] packing 0 units of breed chaos_warrior
18:50:58.462 [Lua] packing 0 units of breed chaos_berzerker
18:50:58.462 [Lua] packing 0 units of breed beastmen_bestigor
18:50:58.462 [Lua] packing 0 units of breed beastmen_ungor
18:50:58.462 [Lua] packing 0 units of breed skaven_plague_monk
18:50:58.462 [Lua] packing 0 units of breed beastmen_gor
18:50:58.462 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:50:58.462 [Lua]
18:50:58.462 [Lua] [1] = 1 (number)
18:50:58.462 [Lua] [2] = 0 (number)
18:50:58.462 [Lua] [3] = 1 (number)
18:50:58.462 [Lua] [4] = 0 (number)
18:50:58.462 [Lua] [5] = 1 (number)
18:50:58.462 [Lua] [6] = 0 (number)
18:50:58.462 [Lua] [7] = 1 (number)
18:50:58.462 [Lua] [8] = 0 (number)
18:50:58.462 [Lua] [9] = 1 (number)
18:50:58.462 [Lua] [10] = 0 (number)
18:50:58.462 [Lua] [11] = 1 (number)
18:50:58.462 [Lua] [12] = 0 (number)
18:50:58.462 [Lua] [13] = 1 (number)
18:50:58.462 [Lua] [14] = 0 (number)
18:50:58.462 [Lua] [15] = 1 (number)
18:50:58.462 [Lua] [16] = 0 (number)
18:50:58.462 [Lua] [17] = 1 (number)
18:50:58.462 [Lua] [18] = 0 (number)
18:50:58.462 [Lua] [19] = 1 (number)
18:50:58.462 [Lua] [20] = 0 (number)
18:50:58.462 [Lua] [21] = 1 (number)
18:50:58.462 [Lua] [22] = 0 (number)
18:50:58.462 [Lua] [23] = 1 (number)
18:50:58.462 [Lua] [24] = 0 (number)
18:50:58.462 [Lua] [25] = 1 (number)
18:50:58.462 [Lua] [26] = 0 (number)
18:50:58.462 [Lua]
18:50:58.462 [Lua]
18:50:58.462 [Lua]
18:50:58.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81
18:50:58.462 [Lua] RemotePlayer:create_game_object( ) 81
18:50:58.471 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
18:50:59.014 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
18:50:59.014 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:50:59.014 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
18:51:00.603 [Lua] Set lobby begin:
18:51:00.603 [Lua] Lobby data twitch_enabled = false
18:51:00.603 [Lua] Lobby data power_level = 556
18:51:00.603 [Lua] Lobby data num_players = 4
18:51:00.603 [Lua] Lobby data weave_name = false
18:51:00.603 [Lua] Lobby data game_mode = 2
18:51:00.603 [Lua] Lobby data is_private = false
18:51:00.603 [Lua] Lobby data mechanism = adventure
18:51:00.603 [Lua] Lobby data level_key = cemetery
18:51:00.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:51:00.603 [Lua] Lobby data selected_level_key = cemetery
18:51:00.604 [Lua] Lobby data unique_server_name = JayJay
18:51:00.604 [Lua] Lobby data quick_game = true
18:51:00.604 [Lua] Lobby data matchmaking = true
18:51:00.604 [Lua] Lobby data difficulty = hardest
18:51:00.604 [Lua] Lobby data country_code = DE
18:51:00.604 [Lua] Lobby data host = 110000106697298
18:51:00.604 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:51:00.604 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:51:00.604 [Lua] Lobby data player_slot_4 = 0:0
18:51:00.604 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:51:00.604 [Lua] Lobby data eac_authorized = true
18:51:00.604 [Lua] Set lobby end.
18:51:04.459 [EACServer] [19:51:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:51:05.610 [Lua] Set lobby begin:
18:51:05.610 [Lua] Lobby data twitch_enabled = false
18:51:05.610 [Lua] Lobby data power_level = 835
18:51:05.610 [Lua] Lobby data num_players = 4
18:51:05.610 [Lua] Lobby data weave_name = false
18:51:05.610 [Lua] Lobby data game_mode = 2
18:51:05.610 [Lua] Lobby data is_private = false
18:51:05.610 [Lua] Lobby data mechanism = adventure
18:51:05.610 [Lua] Lobby data level_key = cemetery
18:51:05.610 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:51:05.610 [Lua] Lobby data selected_level_key = cemetery
18:51:05.610 [Lua] Lobby data unique_server_name = JayJay
18:51:05.610 [Lua] Lobby data quick_game = true
18:51:05.610 [Lua] Lobby data matchmaking = true
18:51:05.610 [Lua] Lobby data difficulty = hardest
18:51:05.610 [Lua] Lobby data country_code = DE
18:51:05.610 [Lua] Lobby data host = 110000106697298
18:51:05.610 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:51:05.610 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:51:05.610 [Lua] Lobby data player_slot_4 = 0:0
18:51:05.610 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:51:05.610 [Lua] Lobby data eac_authorized = true
18:51:05.610 [Lua] Set lobby end.
18:51:07.904 [Lua] Set lobby begin:
18:51:07.904 [Lua] Lobby data twitch_enabled = false
18:51:07.904 [Lua] Lobby data power_level = 835
18:51:07.904 [Lua] Lobby data num_players = 4
18:51:07.904 [Lua] Lobby data weave_name = false
18:51:07.904 [Lua] Lobby data game_mode = 2
18:51:07.904 [Lua] Lobby data is_private = false
18:51:07.905 [Lua] Lobby data mechanism = adventure
18:51:07.905 [Lua] Lobby data level_key = cemetery
18:51:07.905 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:51:07.905 [Lua] Lobby data selected_level_key = cemetery
18:51:07.905 [Lua] Lobby data unique_server_name = JayJay
18:51:07.905 [Lua] Lobby data quick_game = true
18:51:07.905 [Lua] Lobby data matchmaking = true
18:51:07.905 [Lua] Lobby data difficulty = hardest
18:51:07.905 [Lua] Lobby data country_code = DE
18:51:07.905 [Lua] Lobby data host = 110000106697298
18:51:07.905 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:51:07.905 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:51:07.905 [Lua] Lobby data player_slot_4 = 0:0
18:51:07.905 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:51:07.905 [Lua] Lobby data eac_authorized = true
18:51:07.905 [Lua] Set lobby end.
18:51:07.905 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
18:51:07.905 [Lua] Breedfreezer (server) starting a hot join sync
18:51:07.905 [Lua] packing 0 units of breed chaos_marauder
18:51:07.905 [Lua] packing 0 units of breed skaven_clan_rat
18:51:07.905 [Lua] packing 0 units of breed skaven_storm_vermin
18:51:07.905 [Lua] packing 0 units of breed skaven_slave
18:51:07.905 [Lua] packing 0 units of breed chaos_fanatic
18:51:07.905 [Lua] packing 0 units of breed beastmen_ungor_archer
18:51:07.905 [Lua] packing 0 units of breed chaos_raider
18:51:07.905 [Lua] packing 0 units of breed chaos_warrior
18:51:07.905 [Lua] packing 0 units of breed chaos_berzerker
18:51:07.905 [Lua] packing 0 units of breed beastmen_bestigor
18:51:07.905 [Lua] packing 0 units of breed beastmen_ungor
18:51:07.905 [Lua] packing 0 units of breed skaven_plague_monk
18:51:07.905 [Lua] packing 0 units of breed beastmen_gor
18:51:07.905 [Lua] --> rpc-package size reached, sending rpc now (last package)
18:51:07.905 [Lua]
18:51:07.905 [Lua] [1] = 1 (number)
18:51:07.905 [Lua] [2] = 0 (number)
18:51:07.905 [Lua] [3] = 1 (number)
18:51:07.905 [Lua] [4] = 0 (number)
18:51:07.905 [Lua] [5] = 1 (number)
18:51:07.905 [Lua] [6] = 0 (number)
18:51:07.905 [Lua] [7] = 1 (number)
18:51:07.905 [Lua] [8] = 0 (number)
18:51:07.905 [Lua] [9] = 1 (number)
18:51:07.905 [Lua] [10] = 0 (number)
18:51:07.905 [Lua] [11] = 1 (number)
18:51:07.905 [Lua] [12] = 0 (number)
18:51:07.905 [Lua] [13] = 1 (number)
18:51:07.905 [Lua] [14] = 0 (number)
18:51:07.905 [Lua] [15] = 1 (number)
18:51:07.905 [Lua] [16] = 0 (number)
18:51:07.905 [Lua] [17] = 1 (number)
18:51:07.905 [Lua] [18] = 0 (number)
18:51:07.905 [Lua] [19] = 1 (number)
18:51:07.905 [Lua] [20] = 0 (number)
18:51:07.905 [Lua] [21] = 1 (number)
18:51:07.905 [Lua] [22] = 0 (number)
18:51:07.905 [Lua] [23] = 1 (number)
18:51:07.905 [Lua] [24] = 0 (number)
18:51:07.905 [Lua] [25] = 1 (number)
18:51:07.905 [Lua] [26] = 0 (number)
18:51:07.905 [Lua]
18:51:07.905 [Lua]
18:51:07.905 [Lua]
18:51:07.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82
18:51:07.905 [Lua] RemotePlayer:create_game_object( ) 82
18:51:07.915 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
18:51:07.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:51:07.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:51:07.927 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
18:51:07.946 [Lua] Switching ConflictSettings: to: skaven_beastmen
18:51:07.946 [Lua] pacing=default
18:51:07.946 [Lua] locked_func_name=beastmen
18:51:07.946 [Lua] roaming=nil
18:51:07.946 [Lua] specials=skaven_beastmen
18:51:07.946 [Lua] debug_color=orange
18:51:07.946 [Lua] contained_breeds=nil
18:51:07.946 [Lua] pack_spawning=skaven_beastmen
18:51:07.946 [Lua] disabled=false
18:51:07.946 [Lua] factions=nil
18:51:07.946 [Lua] boss=skaven_beastmen
18:51:07.946 [Lua] horde=beastmen
18:51:07.946 [Lua] name=skaven_beastmen
18:51:07.946 [Lua] intensity=default
18:51:07.946 [Lua] ---
18:51:08.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:51:08.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
18:51:08.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:51:08.056 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:51:08.057 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
18:51:08.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:51:08.288 [Lua] StateInGameRunning:_game_actually_starts()
18:51:08.288 [Lua] #################################################################################################################
18:51:08.288 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:51:08.288 [Lua] #################################################################################################################
18:51:08.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
18:51:08.288 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0
18:51:08.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
18:51:08.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
18:51:08.401 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
18:51:08.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
18:51:08.570 [Lua] Commit load time data
18:51:08.853 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
18:51:08.853 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:51:08.853 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
18:51:08.853 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:51:08.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
18:51:08.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:51:10.704 [Lua] Set lobby begin:
18:51:10.704 [Lua] Lobby data twitch_enabled = false
18:51:10.704 [Lua] Lobby data power_level = 626
18:51:10.704 [Lua] Lobby data num_players = 4
18:51:10.704 [Lua] Lobby data weave_name = false
18:51:10.704 [Lua] Lobby data game_mode = 2
18:51:10.704 [Lua] Lobby data is_private = false
18:51:10.704 [Lua] Lobby data mechanism = adventure
18:51:10.704 [Lua] Lobby data level_key = cemetery
18:51:10.704 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:51:10.704 [Lua] Lobby data selected_level_key = cemetery
18:51:10.704 [Lua] Lobby data unique_server_name = JayJay
18:51:10.704 [Lua] Lobby data quick_game = true
18:51:10.704 [Lua] Lobby data matchmaking = true
18:51:10.704 [Lua] Lobby data difficulty = hardest
18:51:10.704 [Lua] Lobby data country_code = DE
18:51:10.704 [Lua] Lobby data host = 110000106697298
18:51:10.704 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:51:10.704 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:51:10.704 [Lua] Lobby data player_slot_4 = 0:0
18:51:10.704 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:51:10.704 [Lua] Lobby data eac_authorized = true
18:51:10.704 [Lua] Set lobby end.
18:51:15.718 [Lua] Set lobby begin:
18:51:15.718 [Lua] Lobby data twitch_enabled = false
18:51:15.718 [Lua] Lobby data power_level = 835
18:51:15.718 [Lua] Lobby data num_players = 4
18:51:15.718 [Lua] Lobby data weave_name = false
18:51:15.718 [Lua] Lobby data game_mode = 2
18:51:15.718 [Lua] Lobby data is_private = false
18:51:15.718 [Lua] Lobby data mechanism = adventure
18:51:15.718 [Lua] Lobby data level_key = cemetery
18:51:15.718 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
18:51:15.719 [Lua] Lobby data selected_level_key = cemetery
18:51:15.719 [Lua] Lobby data unique_server_name = JayJay
18:51:15.719 [Lua] Lobby data quick_game = true
18:51:15.719 [Lua] Lobby data matchmaking = true
18:51:15.719 [Lua] Lobby data difficulty = hardest
18:51:15.719 [Lua] Lobby data country_code = DE
18:51:15.719 [Lua] Lobby data host = 110000106697298
18:51:15.719 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:51:15.719 [Lua] Lobby data player_slot_2 = 11000010058883d:1
18:51:15.719 [Lua] Lobby data player_slot_4 = 0:0
18:51:15.719 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
18:51:15.719 [Lua] Lobby data eac_authorized = true
18:51:15.719 [Lua] Set lobby end.
18:51:47.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 1893579
18:51:48.671 [Lua] Players are leaving the safe zone
18:51:50.795 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:51:50.795 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:51:50.812 [Lua] Spline already found!
18:51:50.814 [Lua] Spline already found!
18:51:50.848 [Lua] Init group template: spline_patrol
18:51:50.899 [Lua] Init group template: spline_patrol
18:51:53.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
18:51:56.046 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
18:52:02.629 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:52:03.151 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:52:03.593 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:52:04.020 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:52:05.910 [Lua] -----Enter charged
18:52:06.900 [Lua] -----Exit charged
18:52:34.251 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:52:34.268 [Lua] Spline already found!
18:52:34.304 [Lua] Init group template: spline_patrol
18:52:34.915 [Lua] Switching ConflictSettings: to: chaos_beastmen
18:52:34.915 [Lua] pacing=default
18:52:34.915 [Lua] locked_func_name=beastmen
18:52:34.915 [Lua] roaming=nil
18:52:34.915 [Lua] specials=chaos_beastmen
18:52:34.915 [Lua] debug_color=orange
18:52:34.915 [Lua] contained_breeds=nil
18:52:34.915 [Lua] pack_spawning=chaos_beastmen
18:52:34.915 [Lua] disabled=false
18:52:34.915 [Lua] factions=nil
18:52:34.915 [Lua] boss=chaos_beastmen
18:52:34.915 [Lua] horde=beastmen
18:52:34.915 [Lua] name=chaos_beastmen
18:52:34.915 [Lua] intensity=default
18:52:34.915 [Lua] ---
18:52:38.911 [Lua] fence jumping
18:52:40.308 [Lua] ready to jump failed
18:52:41.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x42fcf, position: 0
18:52:45.469 [Lua] fence jumping
18:52:59.450 [Lua] main path terror event triggered: boss_event_minotaur
18:52:59.450 [Lua] TerrorEventMixer.start_event: boss_event_minotaur
18:52:59.484 [Flow] Boss DoorStormfiend
18:52:59.489 [Lua] Init group template: boss_door_closers
18:53:00.260 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:53:00.278 [Lua] Spline already found!
18:53:00.316 [Lua] Init group template: spline_patrol
18:53:04.459 [EACServer] [19:53:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:53:04.636 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:05.041 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:53:05.585 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:05.961 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:53:06.027 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:06.821 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:06.989 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:07.611 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:07.795 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:07.829 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:08.033 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:53:08.712 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:08.812 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:09.116 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:53:14.623 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:15.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x42fcf, position: 1613744
18:53:15.533 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:15.685 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:15.771 [Lua] -----Enter charged
18:53:16.241 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:16.783 [Lua] -----Exit charged
18:53:16.816 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:17.272 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:19.800 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:19.937 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:20.155 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:20.222 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:20.273 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:20.358 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:20.492 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:20.561 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:20.730 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:20.916 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:21.812 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:22.146 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:22.248 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:22.366 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:22.535 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:22.569 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:22.854 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:23.006 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:28.218 [Lua] Time for new HOOORDE! multi_first_wave
18:53:28.218 [Lua] horde requested: ambush
18:53:28.218 [Lua] setting up ambush-horde
18:53:28.218 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:53:28.218 [Lua] -> spawning: 19
18:53:28.218 [Lua] horde crated with id 6 of type ambush
18:53:28.218 [Lua] ambush horde has started
18:53:28.224 [Lua] MUSIC: explore -> pre_ambush
18:53:32.199 [Lua] Init group template: horde
18:53:33.212 [Lua] MUSIC: pre_ambush -> horde
18:53:34.728 [Lua] [flow] string="health" float=7.000000
18:53:37.056 [Lua] [flow] string="health" float=4.000000
18:53:37.056 [Lua] [flow] string="stage_02"
18:53:39.228 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:39.383 [Lua] [flow] string="health" float=1.000000
18:53:39.914 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:41.768 [Lua] [flow] string="destroyed"
18:53:41.769 [Lua] [flow] string="health" float=0.000000
18:53:41.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
18:53:46.352 [Lua] MUSIC: horde -> explore
18:53:46.773 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:53:46.773 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:53:46.773 [Lua] horde requested: ambush
18:53:46.773 [Lua] setting up ambush-horde
18:53:46.773 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:53:46.774 [Lua] -> spawning: 17
18:53:46.774 [Lua] horde crated with id 7 of type ambush
18:53:46.774 [Lua] ambush horde has started
18:53:46.780 [Lua] MUSIC: explore -> pre_ambush
18:53:48.309 [Lua] MUSIC: pre_ambush -> horde
18:53:49.761 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:50.286 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:50.511 [Lua] Init group template: horde
18:53:50.556 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:51.146 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:51.530 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:51.783 [Flow] UNITBURN_DEATH
18:53:52.041 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:53.937 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:54.126 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:53:54.448 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:53:54.650 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:54:02.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x4544e, position: 0
18:54:06.223 [Lua] HORDE: last wave, reset to standard horde delay
18:54:06.223 [Lua] Time for new HOOORDE! multi_last_wave
18:54:06.223 [Lua] horde requested: ambush
18:54:06.223 [Lua] setting up ambush-horde
18:54:06.223 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:54:06.223 [Lua] -> spawning: 19
18:54:06.223 [Lua] horde crated with id 8 of type ambush
18:54:06.223 [Lua] ambush horde has started
18:54:06.309 [Lua] Horde killed: ?
18:54:07.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
18:54:10.261 [Lua] Init group template: horde
18:54:19.499 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010058883d
18:54:19.500 [Lua] [GameNetworkManager] destroying game object with go_id=85
18:54:29.583 [Lua] MUSIC: horde -> explore
18:54:36.445 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:36.824 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:54:37.079 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:37.405 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:54:37.421 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:54:38.629 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
18:54:44.453 [Lua] Horde killed: ?
18:54:44.720 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit
18:54:44.721 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293
18:54:44.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
18:54:45.177 [Lua] Horde killed: ?
18:54:48.859 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
18:55:04.459 [EACServer] [19:55:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:55:11.679 [Lua] [ChatManager][1]System: JayJay picked up a Tome
18:55:19.345 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:55:19.362 [Lua] Spline already found!
18:55:19.415 [Lua] Init group template: spline_patrol
18:55:21.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source.
18:55:38.830 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:39.336 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:55:39.571 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:40.041 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:55:40.463 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:55:40.951 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:55:46.470 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:55:46.486 [Lua] Spline already found!
18:55:46.522 [Lua] Init group template: spline_patrol
18:56:00.827 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:00.997 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:56:01.014 [Lua] Spline already found!
18:56:01.052 [Lua] Init group template: spline_patrol
18:56:01.182 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:56:01.689 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:02.142 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:56:06.738 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:08.136 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:08.267 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:08.468 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:08.636 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:12.996 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:13.772 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:14.110 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:14.395 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:14.462 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:14.750 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:56:14.767 [Lua] Spline already found!
18:56:14.821 [Lua] Init group template: spline_patrol
18:56:15.593 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:15.922 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:16.420 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:17.536 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:17.788 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:17.936 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:17.984 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:18.144 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:18.145 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:18.341 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:18.341 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:18.529 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:18.724 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:31.863 [Lua] Time for new HOOORDE! multi_first_wave
18:56:31.863 [Lua] horde requested: ambush
18:56:31.863 [Lua] setting up ambush-horde
18:56:31.863 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:56:31.863 [Lua] -> spawning: 20
18:56:31.863 [Lua] horde crated with id 13 of type ambush
18:56:31.863 [Lua] ambush horde has started
18:56:31.870 [Lua] MUSIC: explore -> pre_ambush
18:56:32.414 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:32.800 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:56:33.374 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:33.910 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:56:36.939 [Lua] Init group template: horde
18:56:36.944 [Lua] MUSIC: pre_ambush -> horde
18:56:38.495 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:38.840 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:38.874 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:39.042 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:39.243 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:39.463 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:39.618 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:40.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
18:56:41.244 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:56:41.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
18:56:41.791 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:56:42.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:56:42.012 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:56:42.012 [Lua] horde requested: ambush
18:56:42.012 [Lua] setting up ambush-horde
18:56:42.012 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:56:42.012 [Lua] -> spawning: 19
18:56:42.012 [Lua] horde crated with id 14 of type ambush
18:56:42.012 [Lua] ambush horde has started
18:56:46.134 [Lua] Init group template: horde
18:56:51.169 [Lua] HORDE: last wave, reset to standard horde delay
18:56:51.169 [Lua] Time for new HOOORDE! multi_last_wave
18:56:51.169 [Lua] horde requested: ambush
18:56:51.169 [Lua] setting up ambush-horde
18:56:51.169 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:56:51.169 [Lua] -> spawning: 18
18:56:51.169 [Lua] horde crated with id 15 of type ambush
18:56:51.169 [Lua] ambush horde has started
18:56:52.159 [Lua] Coordinated attack!
18:56:54.665 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.665 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.665 [Lua] ->moving spawner
18:56:54.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.685 [Lua] ->moving spawner
18:56:54.703 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.703 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.703 [Lua] ->moving spawner
18:56:54.723 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.723 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.724 [Lua] ->moving spawner
18:56:54.745 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.745 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.745 [Lua] ->moving spawner
18:56:54.765 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.765 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.765 [Lua] ->moving spawner
18:56:54.784 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.784 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.784 [Lua] ->moving spawner
18:56:54.807 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.807 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.807 [Lua] ->moving spawner
18:56:54.825 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.825 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.825 [Lua] ->moving spawner
18:56:54.847 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.847 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.847 [Lua] ->moving spawner
18:56:54.868 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.868 [Lua] ->moving spawner
18:56:54.902 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.902 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.902 [Lua] ->moving spawner
18:56:54.924 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.924 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.924 [Lua] ->moving spawner
18:56:54.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.951 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.951 [Lua] ->moving spawner
18:56:54.972 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:54.972 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.972 [Lua] ->moving spawner
18:56:54.993 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:54.993 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:54.993 [Lua] ->moving spawner
18:56:55.012 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.012 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.012 [Lua] ->moving spawner
18:56:55.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.033 [Lua] ->moving spawner
18:56:55.053 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.053 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.053 [Lua] ->moving spawner
18:56:55.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.074 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.074 [Lua] ->moving spawner
18:56:55.092 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.092 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.092 [Lua] ->moving spawner
18:56:55.112 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.112 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.112 [Lua] ->moving spawner
18:56:55.134 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.134 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.134 [Lua] ->moving spawner
18:56:55.152 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.152 [Lua] ->moving spawner
18:56:55.172 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.172 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.172 [Lua] ->moving spawner
18:56:55.191 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.191 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.191 [Lua] ->moving spawner
18:56:55.210 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.210 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.210 [Lua] ->moving spawner
18:56:55.228 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.228 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.228 [Lua] ->moving spawner
18:56:55.248 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.248 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.248 [Lua] ->moving spawner
18:56:55.269 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.269 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.269 [Lua] ->moving spawner
18:56:55.287 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.287 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.287 [Lua] ->moving spawner
18:56:55.318 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.318 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.318 [Lua] ->moving spawner
18:56:55.338 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.338 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.338 [Lua] ->moving spawner
18:56:55.359 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.359 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.359 [Lua] ->moving spawner
18:56:55.378 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.378 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.378 [Lua] ->moving spawner
18:56:55.398 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.398 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.398 [Lua] ->moving spawner
18:56:55.418 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.418 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.418 [Lua] ->moving spawner
18:56:55.436 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.436 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.436 [Lua] ->moving spawner
18:56:55.457 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.457 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.457 [Lua] ->moving spawner
18:56:55.476 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.476 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.476 [Lua] ->moving spawner
18:56:55.493 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.493 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.493 [Lua] ->moving spawner
18:56:55.515 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.515 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.515 [Lua] ->moving spawner
18:56:55.533 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.533 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.533 [Lua] ->moving spawner
18:56:55.552 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.552 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.552 [Lua] ->moving spawner
18:56:55.571 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.571 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.571 [Lua] ->moving spawner
18:56:55.590 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.590 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.590 [Lua] ->moving spawner
18:56:55.609 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.609 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.609 [Lua] ->moving spawner
18:56:55.627 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.627 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.627 [Lua] ->moving spawner
18:56:55.644 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.644 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.644 [Lua] ->moving spawner
18:56:55.662 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.662 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.662 [Lua] ->moving spawner
18:56:55.681 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.681 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.681 [Lua] ->moving spawner
18:56:55.711 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.711 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.711 [Lua] ->moving spawner
18:56:55.729 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.729 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.729 [Lua] ->moving spawner
18:56:55.749 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.749 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.749 [Lua] ->moving spawner
18:56:55.767 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.767 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.767 [Lua] ->moving spawner
18:56:55.786 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.786 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.786 [Lua] ->moving spawner
18:56:55.804 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.804 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.804 [Lua] ->moving spawner
18:56:55.825 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.825 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.825 [Lua] ->moving spawner
18:56:55.842 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.842 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.842 [Lua] ->moving spawner
18:56:55.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.861 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.861 [Lua] ->moving spawner
18:56:55.881 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.881 [Lua] ->moving spawner
18:56:55.900 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.900 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.900 [Lua] ->moving spawner
18:56:55.921 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.921 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.921 [Lua] ->moving spawner
18:56:55.940 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.940 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.940 [Lua] ->moving spawner
18:56:55.960 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.960 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.960 [Lua] ->moving spawner
18:56:55.978 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:55.979 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.979 [Lua] ->moving spawner
18:56:55.998 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:55.998 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:55.998 [Lua] ->moving spawner
18:56:56.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.017 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.017 [Lua] ->moving spawner
18:56:56.018 [Lua] ->moving spawner
18:56:56.018 [Lua] ->moving spawner
18:56:56.018 [Lua] ->moving spawner
18:56:56.034 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.034 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.034 [Lua] ->moving spawner
18:56:56.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.052 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.052 [Lua] ->moving spawner
18:56:56.071 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.071 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.071 [Lua] ->moving spawner
18:56:56.099 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.099 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.099 [Lua] ->moving spawner
18:56:56.118 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.118 [Lua] ->moving spawner
18:56:56.136 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.136 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.136 [Lua] ->moving spawner
18:56:56.154 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.154 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.154 [Lua] ->moving spawner
18:56:56.173 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.173 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.173 [Lua] ->moving spawner
18:56:56.189 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.189 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.189 [Lua] ->moving spawner
18:56:56.208 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.208 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.208 [Lua] ->moving spawner
18:56:56.227 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.227 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.227 [Lua] ->moving spawner
18:56:56.246 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.246 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.246 [Lua] ->moving spawner
18:56:56.263 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.263 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.263 [Lua] ->moving spawner
18:56:56.280 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.280 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.280 [Lua] ->moving spawner
18:56:56.298 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.298 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.298 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.299 [Lua] ->moving spawner
18:56:56.316 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.316 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.316 [Lua] ->moving spawner
18:56:56.333 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.333 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.333 [Lua] ->moving spawner
18:56:56.352 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.352 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.352 [Lua] ->moving spawner
18:56:56.373 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.373 [Lua] ->moving spawner
18:56:56.392 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.392 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.392 [Lua] ->moving spawner
18:56:56.410 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.410 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.410 [Lua] ->moving spawner
18:56:56.430 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.430 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.430 [Lua] ->moving spawner
18:56:56.451 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.451 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.451 [Lua] ->moving spawner
18:56:56.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.472 [Lua] ->moving spawner
18:56:56.490 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.490 [Lua] ->moving spawner
18:56:56.508 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.508 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.508 [Lua] ->moving spawner
18:56:56.525 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.525 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.525 [Lua] ->moving spawner
18:56:56.541 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.541 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.541 [Lua] ->moving spawner
18:56:56.561 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.561 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.561 [Lua] ->moving spawner
18:56:56.579 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.579 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.579 [Lua] ->moving spawner
18:56:56.597 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.597 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.597 [Lua] ->moving spawner
18:56:56.616 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.616 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.616 [Lua] ->moving spawner
18:56:56.632 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.632 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.632 [Lua] ->moving spawner
18:56:56.650 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.650 [Lua] ->moving spawner
18:56:56.667 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.667 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.667 [Lua] ->moving spawner
18:56:56.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.685 [Lua] ->moving spawner
18:56:56.701 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.701 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.701 [Lua] ->moving spawner
18:56:56.718 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.718 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.718 [Lua] ->moving spawner
18:56:56.734 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.734 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.734 [Lua] ->moving spawner
18:56:56.751 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.751 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.751 [Lua] ->moving spawner
18:56:56.768 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.768 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.768 [Lua] ->moving spawner
18:56:56.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.783 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.783 [Lua] ->moving spawner
18:56:56.800 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.800 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.800 [Lua] ->moving spawner
18:56:56.818 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.818 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.818 [Lua] ->moving spawner
18:56:56.834 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.834 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.834 [Lua] ->moving spawner
18:56:56.850 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.850 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.850 [Lua] ->moving spawner
18:56:56.867 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.867 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.867 [Lua] ->moving spawner
18:56:56.884 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.884 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.884 [Lua] ->moving spawner
18:56:56.901 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.901 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.901 [Lua] ->moving spawner
18:56:56.918 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.918 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.918 [Lua] ->moving spawner
18:56:56.934 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.934 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.934 [Lua] ->moving spawner
18:56:56.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.951 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.951 [Lua] ->moving spawner
18:56:56.967 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:56.967 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.967 [Lua] ->moving spawner
18:56:56.984 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:56.984 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:56.984 [Lua] ->moving spawner
18:56:57.001 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.001 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.001 [Lua] ->moving spawner
18:56:57.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.017 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.017 [Lua] ->moving spawner
18:56:57.035 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.035 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.035 [Lua] ->moving spawner
18:56:57.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.052 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.052 [Lua] ->moving spawner
18:56:57.069 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.069 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.069 [Lua] ->moving spawner
18:56:57.086 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.086 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.086 [Lua] ->moving spawner
18:56:57.102 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.102 [Lua] ->moving spawner
18:56:57.120 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.120 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.120 [Lua] ->moving spawner
18:56:57.137 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.137 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.137 [Lua] ->moving spawner
18:56:57.154 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.154 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.154 [Lua] ->moving spawner
18:56:57.170 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.170 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.170 [Lua] ->moving spawner
18:56:57.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.187 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.187 [Lua] ->moving spawner
18:56:57.204 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.204 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.204 [Lua] ->moving spawner
18:56:57.221 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.221 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.221 [Lua] ->moving spawner
18:56:57.238 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.238 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.238 [Lua] ->moving spawner
18:56:57.255 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.255 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.255 [Lua] ->moving spawner
18:56:57.272 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.272 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.272 [Lua] ->moving spawner
18:56:57.288 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.288 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.288 [Lua] ->moving spawner
18:56:57.305 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.305 [Lua] ->moving spawner
18:56:57.322 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.322 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.322 [Lua] ->moving spawner
18:56:57.339 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.339 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.339 [Lua] ->moving spawner
18:56:57.356 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.356 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.356 [Lua] ->moving spawner
18:56:57.374 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.374 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.374 [Lua] ->moving spawner
18:56:57.390 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.390 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.390 [Lua] ->moving spawner
18:56:57.407 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.407 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.407 [Lua] ->moving spawner
18:56:57.424 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.424 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.424 [Lua] ->moving spawner
18:56:57.441 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.441 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.441 [Lua] ->moving spawner
18:56:57.458 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.458 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.458 [Lua] ->moving spawner
18:56:57.476 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.476 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.476 [Lua] ->moving spawner
18:56:57.494 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.494 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.494 [Lua] ->moving spawner
18:56:57.510 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.510 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.510 [Lua] ->moving spawner
18:56:57.527 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.527 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.527 [Lua] ->moving spawner
18:56:57.543 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.543 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.543 [Lua] ->moving spawner
18:56:57.560 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.560 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.560 [Lua] ->moving spawner
18:56:57.578 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.578 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.578 [Lua] ->moving spawner
18:56:57.603 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.603 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.603 [Lua] ->moving spawner
18:56:57.614 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.614 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.614 [Lua] ->moving spawner
18:56:57.632 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.632 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.632 [Lua] ->moving spawner
18:56:57.650 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.650 [Lua] ->moving spawner
18:56:57.667 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.667 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.667 [Lua] ->moving spawner
18:56:57.683 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.683 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.683 [Lua] ->moving spawner
18:56:57.700 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.700 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.700 [Lua] ->moving spawner
18:56:57.718 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.718 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.718 [Lua] ->moving spawner
18:56:57.734 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.734 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.734 [Lua] ->moving spawner
18:56:57.752 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.752 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.752 [Lua] ->moving spawner
18:56:57.769 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.769 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.769 [Lua] ->moving spawner
18:56:57.785 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.785 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.785 [Lua] ->moving spawner
18:56:57.804 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.804 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.804 [Lua] ->moving spawner
18:56:57.820 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.820 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.820 [Lua] ->moving spawner
18:56:57.837 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.837 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.837 [Lua] ->moving spawner
18:56:57.854 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.854 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.854 [Lua] ->moving spawner
18:56:57.871 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.871 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.871 [Lua] ->moving spawner
18:56:57.888 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.888 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.888 [Lua] ->moving spawner
18:56:57.905 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.905 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.905 [Lua] ->moving spawner
18:56:57.922 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.922 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.922 [Lua] ->moving spawner
18:56:57.940 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.940 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.940 [Lua] ->moving spawner
18:56:57.960 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.960 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.960 [Lua] ->moving spawner
18:56:57.974 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:57.974 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.974 [Lua] ->moving spawner
18:56:57.990 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:57.990 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:57.990 [Lua] ->moving spawner
18:56:58.008 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.008 [Lua] ->moving spawner
18:56:58.024 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:56:58.024 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.024 [Lua] ->moving spawner
18:56:58.042 [Lua] replace_hidden_spawners -> first try found: 1 cover points
18:56:58.042 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.042 [Lua] ->moving spawner
18:56:58.282 [Lua] Init group template: horde
18:57:04.026 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:04.459 [EACServer] [19:57:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:57:04.732 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:57:10.589 [Lua] Horde killed: ?
18:57:14.290 [Lua] MUSIC: horde -> explore
18:57:18.168 [Lua] Horde killed: ?
18:57:21.124 [Lua] Horde killed: ?
18:57:26.145 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:27.022 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:57:27.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
18:57:27.631 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:28.371 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:57:29.571 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:30.109 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:57:30.564 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:30.986 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:57:31.580 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:31.951 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:57:37.402 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:37.438 [Lua] simple los failed
18:57:37.793 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:57:38.246 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:38.600 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:57:40.471 [Lua] fence jumping
18:57:40.862 [Lua] Switching ConflictSettings: to: default
18:57:40.862 [Lua] pacing=default
18:57:40.862 [Lua] roaming=nil
18:57:40.862 [Lua] specials=default
18:57:40.862 [Lua] debug_color=maroon
18:57:40.862 [Lua] contained_breeds=nil
18:57:40.862 [Lua] pack_spawning=default
18:57:40.862 [Lua] disabled=false
18:57:40.862 [Lua] factions=nil
18:57:40.862 [Lua] boss=default
18:57:40.862 [Lua] horde=default
18:57:40.862 [Lua] name=default
18:57:40.862 [Lua] intensity=default
18:57:40.862 [Lua] ---
18:57:41.513 [Lua] ready to jump failed
18:57:42.202 [Lua] ready to jump failed
18:57:52.349 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:57:53.195 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:57:54.116 [Lua] Switching ConflictSettings: to: beastmen
18:57:54.116 [Lua] pacing=beastmen
18:57:54.116 [Lua] locked_func_name=beastmen
18:57:54.116 [Lua] roaming=nil
18:57:54.116 [Lua] specials=beastmen
18:57:54.116 [Lua] debug_color=purple
18:57:54.116 [Lua] contained_breeds=nil
18:57:54.116 [Lua] pack_spawning=beastmen
18:57:54.116 [Lua] disabled=false
18:57:54.116 [Lua] factions=nil
18:57:54.116 [Lua] boss=beastmen
18:57:54.116 [Lua] horde=beastmen
18:57:54.116 [Lua] name=beastmen
18:57:54.116 [Lua] intensity=default
18:57:54.116 [Lua] ---
18:58:10.436 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:58:10.452 [Lua] Spline already found!
18:58:10.505 [Lua] Init group template: spline_patrol
18:58:14.637 [Lua] main_path_player_far_away_check started
18:58:17.742 [Lua] main_path_player_far_away_check started
18:58:39.816 [Lua] TerrorEventMixer.start_event: roaming_patrol
18:58:39.832 [Lua] Spline already found!
18:58:39.868 [Lua] Init group template: spline_patrol
18:58:41.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
18:58:42.313 [Lua] Time for new HOOORDE! multi_first_wave
18:58:42.313 [Lua] horde requested: vector
18:58:42.313 [Lua] setting up vector-horde
18:58:42.313 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:58:42.313 [Lua] --> horde wants to spawn behind players (0.76829320509603/0.67
18:58:42.313 [Lua] -> spawning: 18
18:58:42.313 [Lua] horde crated with id 18 of type vector
18:58:42.313 [Lua] vector horde has started
18:58:42.317 [Lua] MUSIC: explore -> pre_horde
18:58:43.594 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:58:44.047 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:58:44.334 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:58:44.721 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:58:45.074 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:58:45.446 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
18:58:50.354 [Lua] MUSIC: pre_horde -> horde
18:58:50.775 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
18:58:52.339 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
18:58:52.339 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:58:52.339 [Lua] horde requested: vector
18:58:52.339 [Lua] setting up vector-horde
18:58:52.339 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:58:52.339 [Lua] --> horde wants to spawn ahead of players (0.38394496129862/0.67
18:58:52.339 [Lua] -> spawning: 20
18:58:52.339 [Lua] horde crated with id 19 of type vector
18:58:52.339 [Lua] vector horde has started
18:58:59.350 [Lua] HORDE: last wave, reset to standard horde delay
18:58:59.350 [Lua] Time for new HOOORDE! multi_last_wave
18:58:59.350 [Lua] horde requested: vector
18:58:59.350 [Lua] setting up vector-horde
18:58:59.350 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
18:58:59.350 [Lua] --> horde wants to spawn ahead of players (0.59009705222296/0.67
18:58:59.351 [Lua] -> spawning: 21
18:58:59.351 [Lua] horde crated with id 20 of type vector
18:58:59.351 [Lua] vector horde has started
18:59:00.361 [Lua] replace_hidden_spawners -> first try found: 2 cover points
18:59:00.361 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:00.361 [Lua] ->moving spawner
18:59:04.459 [EACServer] [19:59:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
18:59:07.893 [Lua] Init group template: horde
18:59:10.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x4d9ea, position: 0
18:59:11.705 [Flow] 1
18:59:13.761 [Flow] 2
18:59:13.980 [Flow] 3
18:59:14.031 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
18:59:35.960 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
18:59:36.619 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:59:39.783 [Lua] MUSIC: horde -> explore
18:59:49.731 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
18:59:50.056 [Lua] Horde killed: ?
18:59:50.257 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
18:59:51.486 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
19:00:01.088 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:00:01.089 [Lua] pacing=default
19:00:01.089 [Lua] locked_func_name=beastmen
19:00:01.089 [Lua] roaming=nil
19:00:01.089 [Lua] specials=chaos_beastmen
19:00:01.089 [Lua] debug_color=orange
19:00:01.089 [Lua] contained_breeds=nil
19:00:01.089 [Lua] pack_spawning=chaos_beastmen
19:00:01.089 [Lua] disabled=false
19:00:01.089 [Lua] factions=nil
19:00:01.089 [Lua] boss=chaos_beastmen
19:00:01.089 [Lua] horde=beastmen
19:00:01.089 [Lua] name=chaos_beastmen
19:00:01.089 [Lua] intensity=default
19:00:01.089 [Lua] ---
19:00:01.494 [Lua] Switching ConflictSettings: to: beastmen
19:00:01.494 [Lua] pacing=beastmen
19:00:01.494 [Lua] locked_func_name=beastmen
19:00:01.494 [Lua] roaming=nil
19:00:01.494 [Lua] specials=beastmen
19:00:01.494 [Lua] debug_color=purple
19:00:01.494 [Lua] contained_breeds=nil
19:00:01.494 [Lua] pack_spawning=beastmen
19:00:01.494 [Lua] disabled=false
19:00:01.494 [Lua] factions=nil
19:00:01.494 [Lua] boss=beastmen
19:00:01.494 [Lua] horde=beastmen
19:00:01.494 [Lua] name=beastmen
19:00:01.494 [Lua] intensity=default
19:00:01.494 [Lua] ---
19:00:01.561 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:00:01.561 [Lua] pacing=default
19:00:01.561 [Lua] locked_func_name=beastmen
19:00:01.561 [Lua] roaming=nil
19:00:01.561 [Lua] specials=chaos_beastmen
19:00:01.561 [Lua] debug_color=orange
19:00:01.561 [Lua] contained_breeds=nil
19:00:01.561 [Lua] pack_spawning=chaos_beastmen
19:00:01.561 [Lua] disabled=false
19:00:01.561 [Lua] factions=nil
19:00:01.561 [Lua] boss=chaos_beastmen
19:00:01.561 [Lua] horde=beastmen
19:00:01.561 [Lua] name=chaos_beastmen
19:00:01.561 [Lua] intensity=default
19:00:01.561 [Lua] ---
19:00:03.055 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:03.274 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:03.359 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 324906 0
19:00:03.476 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:03.476 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:03.645 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:03.680 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:03.883 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:03.883 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:04.069 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:04.305 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:13.347 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:00:13.364 [Lua] Spline already found!
19:00:13.400 [Lua] Init group template: spline_patrol
19:00:23.442 [Lua] [ChatManager][1]System: Lucas picked up a Tome
19:00:34.037 [Lua] fence jumping
19:00:50.350 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
19:00:50.954 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:51.476 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:51.913 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:53.516 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:00:55.781 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art
19:00:57.599 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:00:57.599 [Lua] pacing=default
19:00:57.599 [Lua] locked_func_name=beastmen
19:00:57.599 [Lua] roaming=nil
19:00:57.599 [Lua] specials=skaven_beastmen
19:00:57.599 [Lua] debug_color=orange
19:00:57.599 [Lua] contained_breeds=nil
19:00:57.599 [Lua] pack_spawning=skaven_beastmen
19:00:57.599 [Lua] disabled=false
19:00:57.599 [Lua] factions=nil
19:00:57.599 [Lua] boss=skaven_beastmen
19:00:57.599 [Lua] horde=beastmen
19:00:57.599 [Lua] name=skaven_beastmen
19:00:57.599 [Lua] intensity=default
19:00:57.599 [Lua] ---
19:00:58.411 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:00:58.411 [Lua] pacing=default
19:00:58.411 [Lua] locked_func_name=beastmen
19:00:58.411 [Lua] roaming=nil
19:00:58.411 [Lua] specials=chaos_beastmen
19:00:58.411 [Lua] debug_color=orange
19:00:58.411 [Lua] contained_breeds=nil
19:00:58.411 [Lua] pack_spawning=chaos_beastmen
19:00:58.411 [Lua] disabled=false
19:00:58.411 [Lua] factions=nil
19:00:58.411 [Lua] boss=chaos_beastmen
19:00:58.411 [Lua] horde=beastmen
19:00:58.411 [Lua] name=chaos_beastmen
19:00:58.411 [Lua] intensity=default
19:00:58.411 [Lua] ---
19:00:59.417 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
19:00:59.489 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:00:59.489 [Lua] pacing=default
19:00:59.489 [Lua] locked_func_name=beastmen
19:00:59.489 [Lua] roaming=nil
19:00:59.489 [Lua] specials=skaven_beastmen
19:00:59.489 [Lua] debug_color=orange
19:00:59.489 [Lua] contained_breeds=nil
19:00:59.489 [Lua] pack_spawning=skaven_beastmen
19:00:59.489 [Lua] disabled=false
19:00:59.489 [Lua] factions=nil
19:00:59.489 [Lua] boss=skaven_beastmen
19:00:59.489 [Lua] horde=beastmen
19:00:59.489 [Lua] name=skaven_beastmen
19:00:59.489 [Lua] intensity=default
19:00:59.489 [Lua] ---
19:01:00.096 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:01:00.096 [Lua] pacing=default
19:01:00.096 [Lua] locked_func_name=beastmen
19:01:00.096 [Lua] roaming=nil
19:01:00.096 [Lua] specials=chaos_beastmen
19:01:00.096 [Lua] debug_color=orange
19:01:00.096 [Lua] contained_breeds=nil
19:01:00.096 [Lua] pack_spawning=chaos_beastmen
19:01:00.096 [Lua] disabled=false
19:01:00.096 [Lua] factions=nil
19:01:00.096 [Lua] boss=chaos_beastmen
19:01:00.096 [Lua] horde=beastmen
19:01:00.096 [Lua] name=chaos_beastmen
19:01:00.096 [Lua] intensity=default
19:01:00.096 [Lua] ---
19:01:04.460 [EACServer] [20:01:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:01:06.795 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:01:06.795 [Lua] pacing=default
19:01:06.795 [Lua] locked_func_name=beastmen
19:01:06.795 [Lua] roaming=nil
19:01:06.795 [Lua] specials=skaven_beastmen
19:01:06.795 [Lua] debug_color=orange
19:01:06.795 [Lua] contained_breeds=nil
19:01:06.795 [Lua] pack_spawning=skaven_beastmen
19:01:06.795 [Lua] disabled=false
19:01:06.795 [Lua] factions=nil
19:01:06.795 [Lua] boss=skaven_beastmen
19:01:06.795 [Lua] horde=beastmen
19:01:06.795 [Lua] name=skaven_beastmen
19:01:06.795 [Lua] intensity=default
19:01:06.795 [Lua] ---
19:01:07.905 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:08.394 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:01:08.647 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:09.035 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:01:09.438 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:09.660 [Lua] [flow] string="health" float=1.000000
19:01:09.660 [Lua] [flow] string="stage_02"
19:01:09.843 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:01:10.080 [Lua] Coordinated attack!
19:01:10.180 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:10.568 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:01:16.732 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:17.172 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:01:22.723 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:01:22.723 [Lua] pacing=default
19:01:22.723 [Lua] locked_func_name=beastmen
19:01:22.723 [Lua] roaming=nil
19:01:22.723 [Lua] specials=chaos_beastmen
19:01:22.723 [Lua] debug_color=orange
19:01:22.723 [Lua] contained_breeds=nil
19:01:22.723 [Lua] pack_spawning=chaos_beastmen
19:01:22.723 [Lua] disabled=false
19:01:22.723 [Lua] factions=nil
19:01:22.723 [Lua] boss=chaos_beastmen
19:01:22.723 [Lua] horde=beastmen
19:01:22.723 [Lua] name=chaos_beastmen
19:01:22.723 [Lua] intensity=default
19:01:22.723 [Lua] ---
19:01:27.310 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:01:27.310 [Lua] pacing=default
19:01:27.310 [Lua] locked_func_name=beastmen
19:01:27.310 [Lua] roaming=nil
19:01:27.310 [Lua] specials=skaven_beastmen
19:01:27.310 [Lua] debug_color=orange
19:01:27.310 [Lua] contained_breeds=nil
19:01:27.310 [Lua] pack_spawning=skaven_beastmen
19:01:27.310 [Lua] disabled=false
19:01:27.310 [Lua] factions=nil
19:01:27.310 [Lua] boss=skaven_beastmen
19:01:27.310 [Lua] horde=beastmen
19:01:27.310 [Lua] name=skaven_beastmen
19:01:27.310 [Lua] intensity=default
19:01:27.310 [Lua] ---
19:01:27.796 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
19:01:28.299 [Lua] Time for new HOOORDE! multi_first_wave
19:01:28.299 [Lua] horde requested: vector_blob
19:01:28.299 [Lua] wants to spawn ahead within distance: 60
19:01:28.299 [Lua] horde crated with id 22 of type vector_blob
19:01:28.300 [Lua] managed to spawn 23/23 horde enemies
19:01:28.300 [Lua] vector blob horde has started
19:01:28.305 [Lua] MUSIC: explore -> pre_horde
19:01:28.697 [Lua] Init group template: horde
19:01:32.558 [Lua] MUSIC: pre_horde -> horde
19:01:34.741 [Lua] [flow] string="destroyed"
19:01:34.741 [Lua] [flow] string="health" float=0.000000
19:01:34.792 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
19:01:37.735 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:01:37.735 [Lua] pacing=default
19:01:37.735 [Lua] locked_func_name=beastmen
19:01:37.735 [Lua] roaming=nil
19:01:37.735 [Lua] specials=chaos_beastmen
19:01:37.735 [Lua] debug_color=orange
19:01:37.735 [Lua] contained_breeds=nil
19:01:37.735 [Lua] pack_spawning=chaos_beastmen
19:01:37.735 [Lua] disabled=false
19:01:37.735 [Lua] factions=nil
19:01:37.735 [Lua] boss=chaos_beastmen
19:01:37.735 [Lua] horde=beastmen
19:01:37.735 [Lua] name=chaos_beastmen
19:01:37.735 [Lua] intensity=default
19:01:37.735 [Lua] ---
19:01:39.681 [Lua] Pushing horde in time; too many units out
19:01:44.738 [Lua] Pushing horde in time; too many units out
19:01:46.455 [Lua] main_path_player_far_away_check started
19:01:49.571 [Lua] main_path_player_far_away_check started
19:01:49.867 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:01:49.867 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:01:49.867 [Lua] horde requested: vector_blob
19:01:49.867 [Lua] wants to spawn ahead within distance: 60
19:01:49.867 [Lua] horde crated with id 23 of type vector_blob
19:01:49.867 [Lua] managed to spawn 22/22 horde enemies
19:01:49.867 [Lua] vector blob horde has started
19:01:50.259 [Lua] Init group template: horde
19:01:50.923 [Lua] main_path_player_far_away_check started
19:01:52.740 [Lua] main_path_player_far_away_check started
19:01:54.073 [Lua] main_path_player_far_away_check started
19:01:55.889 [Lua] main_path_player_far_away_check started
19:01:57.100 [Lua] main_path_player_far_away_check started
19:01:57.150 [Lua] main_path_player_far_away_check started
19:01:57.251 [Lua] main_path_player_far_away_check started
19:01:58.573 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:01:58.573 [Lua] pacing=default
19:01:58.573 [Lua] locked_func_name=beastmen
19:01:58.573 [Lua] roaming=nil
19:01:58.573 [Lua] specials=skaven_beastmen
19:01:58.573 [Lua] debug_color=orange
19:01:58.573 [Lua] contained_breeds=nil
19:01:58.573 [Lua] pack_spawning=skaven_beastmen
19:01:58.573 [Lua] disabled=false
19:01:58.573 [Lua] factions=nil
19:01:58.573 [Lua] boss=skaven_beastmen
19:01:58.573 [Lua] horde=beastmen
19:01:58.573 [Lua] name=skaven_beastmen
19:01:58.573 [Lua] intensity=default
19:01:58.573 [Lua] ---
19:01:58.724 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:01:58.724 [Lua] pacing=default
19:01:58.724 [Lua] locked_func_name=beastmen
19:01:58.724 [Lua] roaming=nil
19:01:58.724 [Lua] specials=chaos_beastmen
19:01:58.724 [Lua] debug_color=orange
19:01:58.724 [Lua] contained_breeds=nil
19:01:58.724 [Lua] pack_spawning=chaos_beastmen
19:01:58.724 [Lua] disabled=false
19:01:58.724 [Lua] factions=nil
19:01:58.724 [Lua] boss=chaos_beastmen
19:01:58.724 [Lua] horde=beastmen
19:01:58.724 [Lua] name=chaos_beastmen
19:01:58.724 [Lua] intensity=default
19:01:58.724 [Lua] ---
19:01:59.067 [Lua] main_path_player_far_away_check started
19:01:59.067 [Lua] Pushing horde in time; too many units out
19:01:59.653 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:00.513 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:01.498 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:01.507 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:02:01.507 [Lua] pacing=default
19:02:01.507 [Lua] locked_func_name=beastmen
19:02:01.507 [Lua] roaming=nil
19:02:01.507 [Lua] specials=skaven_beastmen
19:02:01.507 [Lua] debug_color=orange
19:02:01.507 [Lua] contained_breeds=nil
19:02:01.507 [Lua] pack_spawning=skaven_beastmen
19:02:01.507 [Lua] disabled=false
19:02:01.507 [Lua] factions=nil
19:02:01.507 [Lua] boss=skaven_beastmen
19:02:01.507 [Lua] horde=beastmen
19:02:01.507 [Lua] name=skaven_beastmen
19:02:01.507 [Lua] intensity=default
19:02:01.507 [Lua] ---
19:02:01.581 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:02:01.581 [Lua] pacing=default
19:02:01.581 [Lua] locked_func_name=beastmen
19:02:01.581 [Lua] roaming=nil
19:02:01.581 [Lua] specials=chaos_beastmen
19:02:01.581 [Lua] debug_color=orange
19:02:01.581 [Lua] contained_breeds=nil
19:02:01.581 [Lua] pack_spawning=chaos_beastmen
19:02:01.581 [Lua] disabled=false
19:02:01.581 [Lua] factions=nil
19:02:01.581 [Lua] boss=chaos_beastmen
19:02:01.581 [Lua] horde=beastmen
19:02:01.581 [Lua] name=chaos_beastmen
19:02:01.581 [Lua] intensity=default
19:02:01.581 [Lua] ---
19:02:01.629 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:02:02.211 [Lua] main_path_player_far_away_check started
19:02:02.243 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:02.315 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:02.425 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:02.513 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:02:02.513 [Lua] pacing=default
19:02:02.513 [Lua] locked_func_name=beastmen
19:02:02.513 [Lua] roaming=nil
19:02:02.513 [Lua] specials=skaven_beastmen
19:02:02.513 [Lua] debug_color=orange
19:02:02.513 [Lua] contained_breeds=nil
19:02:02.513 [Lua] pack_spawning=skaven_beastmen
19:02:02.513 [Lua] disabled=false
19:02:02.513 [Lua] factions=nil
19:02:02.513 [Lua] boss=skaven_beastmen
19:02:02.513 [Lua] horde=beastmen
19:02:02.513 [Lua] name=skaven_beastmen
19:02:02.513 [Lua] intensity=default
19:02:02.513 [Lua] ---
19:02:02.616 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:02:02.975 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:03.084 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:03.084 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:03.510 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:02:03.924 [Lua] MUSIC: horde -> explore
19:02:03.981 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:04.136 [Lua] HORDE: last wave, reset to standard horde delay
19:02:04.136 [Lua] Time for new HOOORDE! multi_last_wave
19:02:04.136 [Lua] horde requested: vector_blob
19:02:04.136 [Lua] wants to spawn ahead within distance: 60
19:02:04.136 [Lua] horde crated with id 24 of type vector_blob
19:02:04.136 [Lua] managed to spawn 21/21 horde enemies
19:02:04.136 [Lua] vector blob horde has started
19:02:04.143 [Lua] MUSIC: explore -> pre_horde
19:02:04.160 [Lua] MUSIC: pre_horde -> horde
19:02:04.410 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:04.492 [Lua] Init group template: horde
19:02:04.511 [Lua] Horde killed: ?
19:02:04.736 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:04.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x52a80, position: 0
19:02:05.022 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:05.829 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:06.033 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:06.826 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:08.413 [Lua] main_path_player_far_away_check started
19:02:11.082 [Lua] Horde killed: ?
19:02:11.539 [Lua] main_path_player_far_away_check started
19:02:21.213 [Lua] MUSIC: horde -> explore
19:02:22.216 [Lua] main_path_player_far_away_check started
19:02:24.649 [Lua] main_path_player_far_away_check started
19:02:25.090 [Lua] Horde killed: ?
19:02:25.339 [Lua] main_path_player_far_away_check started
19:02:25.357 [Lua] main_path_player_far_away_check started
19:02:25.783 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:02:25.783 [Lua] pacing=default
19:02:25.783 [Lua] locked_func_name=beastmen
19:02:25.783 [Lua] roaming=nil
19:02:25.783 [Lua] specials=chaos_beastmen
19:02:25.783 [Lua] debug_color=orange
19:02:25.783 [Lua] contained_breeds=nil
19:02:25.783 [Lua] pack_spawning=chaos_beastmen
19:02:25.783 [Lua] disabled=false
19:02:25.783 [Lua] factions=nil
19:02:25.783 [Lua] boss=chaos_beastmen
19:02:25.783 [Lua] horde=beastmen
19:02:25.783 [Lua] name=chaos_beastmen
19:02:25.783 [Lua] intensity=default
19:02:25.783 [Lua] ---
19:02:27.749 [Lua] main_path_player_far_away_check started
19:02:29.883 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:02:29.883 [Lua] pacing=default
19:02:29.883 [Lua] locked_func_name=beastmen
19:02:29.883 [Lua] roaming=nil
19:02:29.883 [Lua] specials=skaven_beastmen
19:02:29.883 [Lua] debug_color=orange
19:02:29.883 [Lua] contained_breeds=nil
19:02:29.883 [Lua] pack_spawning=skaven_beastmen
19:02:29.883 [Lua] disabled=false
19:02:29.883 [Lua] factions=nil
19:02:29.883 [Lua] boss=skaven_beastmen
19:02:29.883 [Lua] horde=beastmen
19:02:29.883 [Lua] name=skaven_beastmen
19:02:29.883 [Lua] intensity=default
19:02:29.883 [Lua] ---
19:02:30.881 [Lua] main_path_player_far_away_check started
19:02:33.983 [Lua] main_path_player_far_away_check started
19:02:37.086 [Lua] main_path_player_far_away_check started
19:02:40.189 [Lua] main_path_player_far_away_check started
19:02:43.308 [Lua] main_path_player_far_away_check started
19:02:46.416 [Lua] main_path_player_far_away_check started
19:02:46.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:02:48.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source.
19:02:49.871 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:50.321 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:52.717 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:52.936 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.121 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.221 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:53.289 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.289 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:53.525 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.525 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:53.677 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.678 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:53.898 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:53.931 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:54.081 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:54.116 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:54.334 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:54.502 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:54.619 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:54.855 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.058 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.058 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:55.211 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.447 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.480 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:55.531 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:55.638 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.689 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:55.841 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:55.992 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:56.110 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:56.111 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:56.228 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:56.261 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:56.311 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:56.429 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:56.663 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:02:56.731 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:03:04.460 [EACServer] [20:03:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:03:13.585 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:14.109 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:03:14.566 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:15.056 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:03:23.686 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:24.073 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:03:24.208 [Lua] Coordinated attack!
19:03:41.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
19:03:42.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
19:03:43.658 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
19:03:56.327 [Lua] Time for new HOOORDE! multi_first_wave
19:03:56.327 [Lua] horde requested: vector
19:03:56.327 [Lua] setting up vector-horde
19:03:56.327 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:03:56.327 [Lua] --> horde wants to spawn ahead of players (0.66594091647238/0.67
19:03:56.327 [Lua] -> spawning: 19
19:03:56.327 [Lua] horde crated with id 25 of type vector
19:03:56.327 [Lua] vector horde has started
19:03:56.331 [Lua] MUSIC: explore -> pre_horde
19:04:04.366 [Lua] MUSIC: pre_horde -> horde
19:04:06.357 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
19:04:06.357 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:04:06.357 [Lua] horde requested: vector
19:04:06.357 [Lua] setting up vector-horde
19:04:06.357 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:04:06.357 [Lua] --> horde wants to spawn behind players (0.99819231955294/0.67
19:04:06.357 [Lua] -> spawning: 19
19:04:06.357 [Lua] horde crated with id 26 of type vector
19:04:06.357 [Lua] vector horde has started
19:04:14.542 [Lua] HORDE: last wave, reset to standard horde delay
19:04:14.542 [Lua] Time for new HOOORDE! multi_last_wave
19:04:14.542 [Lua] horde requested: vector
19:04:14.542 [Lua] setting up vector-horde
19:04:14.542 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:04:14.542 [Lua] --> horde wants to spawn ahead of players (0.44555427686378/0.67
19:04:14.543 [Lua] -> spawning: 19
19:04:14.543 [Lua] horde crated with id 27 of type vector
19:04:14.543 [Lua] vector horde has started
19:04:23.279 [Lua] Init group template: horde
19:04:31.565 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:32.012 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:04:45.313 [Lua] MUSIC: horde -> explore
19:04:51.627 [Lua] Horde killed: ?
19:04:53.230 [Lua] fence jumping
19:04:54.073 [Lua] ready to jump failed
19:04:58.924 [Lua] simple los failed
19:05:04.460 [EACServer] [20:05:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:05:24.042 [Lua] [ChatManager][1]System: Lucas discarded a Tome
19:05:34.767 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:05:41.587 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:05:41.606 [Lua] Spline already found!
19:05:41.665 [Lua] Init group template: spline_patrol
19:05:49.715 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:50.080 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:05:50.453 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:50.807 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:05:50.809 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
19:05:51.195 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:51.498 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:05:51.650 [Lua] Coordinated attack!
19:05:56.977 [Lua] Time for new HOOORDE! multi_first_wave
19:05:56.977 [Lua] horde requested: vector
19:05:56.977 [Lua] setting up vector-horde
19:05:56.977 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:05:56.977 [Lua] --> horde wants to spawn ahead of players (0.061994644159427/0.67
19:05:56.977 [Lua] -> spawning: 21
19:05:56.977 [Lua] horde crated with id 29 of type vector
19:05:56.977 [Lua] vector horde has started
19:05:56.982 [Lua] MUSIC: explore -> pre_horde
19:06:03.999 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:06:03.999 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:06:03.999 [Lua] horde requested: vector
19:06:03.999 [Lua] setting up vector-horde
19:06:03.999 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:06:03.999 [Lua] --> horde wants to spawn ahead of players (0.27492985472283/0.67
19:06:03.999 [Lua] -> spawning: 17
19:06:03.999 [Lua] horde crated with id 30 of type vector
19:06:03.999 [Lua] vector horde has started
19:06:05.000 [Lua] MUSIC: pre_horde -> horde
19:06:05.335 [Lua] Init group template: horde
19:06:10.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
19:06:11.094 [Lua] HORDE: last wave, reset to standard horde delay
19:06:11.094 [Lua] Time for new HOOORDE! multi_last_wave
19:06:11.094 [Lua] horde requested: vector
19:06:11.094 [Lua] setting up vector-horde
19:06:11.094 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:06:11.094 [Lua] --> horde wants to spawn ahead of players (0.58382550049312/0.67
19:06:11.094 [Lua] -> spawning: 19
19:06:11.094 [Lua] horde crated with id 31 of type vector
19:06:11.094 [Lua] vector horde has started
19:06:12.419 [Lua] Init group template: horde
19:06:19.324 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:19.453 [Lua] Init group template: horde
19:06:19.782 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:23.788 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:24.264 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:24.605 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:25.045 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:25.263 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:25.674 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:25.792 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:25.944 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:26.163 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:26.163 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:26.284 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:26.493 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:28.394 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:28.965 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:06:36.686 [Lua] Horde killed: ?
19:06:42.782 [Lua] MUSIC: horde -> explore
19:06:44.026 [Lua] Horde killed: ?
19:06:54.038 [Lua] Coordinated attack!
19:06:55.882 [Lua] Horde killed: ?
19:07:00.240 [Lua] [ChatManager][1]System: Martin discarded a Tome
19:07:01.982 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:07:04.460 [EACServer] [20:07:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:07:10.957 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:07:10.957 [Lua] pacing=default
19:07:10.957 [Lua] locked_func_name=beastmen
19:07:10.957 [Lua] roaming=nil
19:07:10.957 [Lua] specials=chaos_beastmen
19:07:10.957 [Lua] debug_color=orange
19:07:10.957 [Lua] contained_breeds=nil
19:07:10.957 [Lua] pack_spawning=chaos_beastmen
19:07:10.957 [Lua] disabled=false
19:07:10.957 [Lua] factions=nil
19:07:10.957 [Lua] boss=chaos_beastmen
19:07:10.958 [Lua] horde=beastmen
19:07:10.958 [Lua] name=chaos_beastmen
19:07:10.958 [Lua] intensity=default
19:07:10.958 [Lua] ---
19:07:21.079 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:21.432 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:21.451 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
19:07:21.923 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:22.276 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:22.982 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:23.370 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:25.558 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:25.944 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:07:31.386 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:31.974 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol
19:07:31.974 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol
19:07:31.992 [Lua] > starting new spline, using new navbot: standard , id: boss_3
19:07:32.008 [Lua] > continuing spline boss_3 index: 2 reties: 0
19:07:32.025 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:07:32.025 [Lua] > continuing spline boss_3 index: 3 reties: 0
19:07:32.039 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:32.042 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:07:32.042 [Lua] > continuing spline boss_3 index: 4 reties: 0
19:07:32.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:07:32.058 [Lua] > continuing spline boss_3 index: 5 reties: 0
19:07:32.073 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:07:32.075 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:07:32.075 [Lua] > spline completed boss_3 reties: 0
19:07:32.401 [Lua] Init group template: spline_patrol
19:07:32.432 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:32.882 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:33.256 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:38.545 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:39.002 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:39.305 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:39.694 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:07:41.736 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:42.227 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:04.968 [Lua] [ChatManager][1]System: Lucas picked up a Tome
19:08:06.328 [Lua] Time for new HOOORDE! multi_first_wave
19:08:06.328 [Lua] horde requested: vector
19:08:06.328 [Lua] setting up vector-horde
19:08:06.328 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:08:06.328 [Lua] --> horde wants to spawn behind players (0.91409102512018/0.67
19:08:06.328 [Lua] -> spawning: 21
19:08:06.328 [Lua] horde crated with id 33 of type vector
19:08:06.328 [Lua] vector horde has started
19:08:06.336 [Lua] MUSIC: explore -> pre_horde
19:08:13.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:08:13.396 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:08:13.396 [Lua] horde requested: vector
19:08:13.396 [Lua] setting up vector-horde
19:08:13.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:08:13.396 [Lua] --> horde wants to spawn ahead of players (0.092911654602913/0.67
19:08:13.396 [Lua] -> spawning: 17
19:08:13.396 [Lua] horde crated with id 34 of type vector
19:08:13.396 [Lua] vector horde has started
19:08:14.464 [Lua] MUSIC: pre_horde -> horde
19:08:22.493 [Lua] Pushing horde in time; too many units out
19:08:27.554 [Lua] HORDE: last wave, reset to standard horde delay
19:08:27.554 [Lua] Time for new HOOORDE! multi_last_wave
19:08:27.554 [Lua] horde requested: vector
19:08:27.554 [Lua] setting up vector-horde
19:08:27.554 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:08:27.554 [Lua] --> horde wants to spawn ahead of players (0.056554859392463/0.67
19:08:27.555 [Lua] -> spawning: 18
19:08:27.555 [Lua] horde crated with id 35 of type vector
19:08:27.555 [Lua] vector horde has started
19:08:31.779 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:31.981 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:32.196 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:32.271 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:32.346 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:32.347 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:32.544 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:32.706 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:33.467 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:33.617 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:33.769 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:33.819 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:33.971 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:34.005 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:34.190 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:34.190 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:34.493 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:34.577 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:35.869 [Lua] fence jumping
19:08:36.090 [Lua] Init group template: horde
19:08:36.737 [Lua] ready to jump failed
19:08:39.983 [Lua] fence jumping
19:08:41.316 [Lua] ready to jump failed
19:08:50.398 [Lua] MUSIC: horde -> explore
19:08:50.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x5eee5, position: 0
19:08:50.915 [Lua] fence jumping
19:08:50.997 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:51.701 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:08:52.456 [Lua] ready to jump failed
19:08:53.745 [Lua] fence jumping
19:08:54.796 [Lua] ready to jump failed
19:08:54.924 [Lua] Switching ConflictSettings: to: skaven
19:08:54.924 [Lua] pacing=default
19:08:54.924 [Lua] roaming=nil
19:08:54.924 [Lua] specials=skaven
19:08:54.924 [Lua] debug_color=orange
19:08:54.924 [Lua] contained_breeds=nil
19:08:54.924 [Lua] pack_spawning=skaven
19:08:54.924 [Lua] disabled=false
19:08:54.924 [Lua] factions=nil
19:08:54.924 [Lua] boss=skaven
19:08:54.924 [Lua] horde=default
19:08:54.924 [Lua] name=skaven
19:08:54.924 [Lua] intensity=default
19:08:54.924 [Lua] ---
19:08:55.877 [Lua] fence jumping
19:08:56.324 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:08:56.324 [Lua] pacing=default
19:08:56.324 [Lua] locked_func_name=beastmen
19:08:56.324 [Lua] roaming=nil
19:08:56.324 [Lua] specials=chaos_beastmen
19:08:56.324 [Lua] debug_color=orange
19:08:56.324 [Lua] contained_breeds=nil
19:08:56.324 [Lua] pack_spawning=chaos_beastmen
19:08:56.324 [Lua] disabled=false
19:08:56.324 [Lua] factions=nil
19:08:56.324 [Lua] boss=chaos_beastmen
19:08:56.324 [Lua] horde=beastmen
19:08:56.324 [Lua] name=chaos_beastmen
19:08:56.324 [Lua] intensity=default
19:08:56.324 [Lua] ---
19:08:57.948 [Lua] Switching ConflictSettings: to: skaven
19:08:57.948 [Lua] pacing=default
19:08:57.948 [Lua] roaming=nil
19:08:57.948 [Lua] specials=skaven
19:08:57.948 [Lua] debug_color=orange
19:08:57.948 [Lua] contained_breeds=nil
19:08:57.948 [Lua] pack_spawning=skaven
19:08:57.948 [Lua] disabled=false
19:08:57.948 [Lua] factions=nil
19:08:57.948 [Lua] boss=skaven
19:08:57.948 [Lua] horde=default
19:08:57.948 [Lua] name=skaven
19:08:57.948 [Lua] intensity=default
19:08:57.948 [Lua] ---
19:09:02.971 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:09:02.971 [Lua] pacing=default
19:09:02.971 [Lua] locked_func_name=beastmen
19:09:02.971 [Lua] roaming=nil
19:09:02.971 [Lua] specials=chaos_beastmen
19:09:02.971 [Lua] debug_color=orange
19:09:02.971 [Lua] contained_breeds=nil
19:09:02.971 [Lua] pack_spawning=chaos_beastmen
19:09:02.971 [Lua] disabled=false
19:09:02.971 [Lua] factions=nil
19:09:02.971 [Lua] boss=chaos_beastmen
19:09:02.971 [Lua] horde=beastmen
19:09:02.971 [Lua] name=chaos_beastmen
19:09:02.971 [Lua] intensity=default
19:09:02.971 [Lua] ---
19:09:03.561 [Lua] fence jumping
19:09:04.420 [Lua] simple los failed
19:09:04.460 [EACServer] [20:09:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:09:04.847 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:05.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:09:05.941 [Lua] fence jumping
19:09:06.259 [Lua] Switching ConflictSettings: to: skaven
19:09:06.259 [Lua] pacing=default
19:09:06.259 [Lua] roaming=nil
19:09:06.259 [Lua] specials=skaven
19:09:06.259 [Lua] debug_color=orange
19:09:06.259 [Lua] contained_breeds=nil
19:09:06.259 [Lua] pack_spawning=skaven
19:09:06.259 [Lua] disabled=false
19:09:06.259 [Lua] factions=nil
19:09:06.259 [Lua] boss=skaven
19:09:06.259 [Lua] horde=default
19:09:06.259 [Lua] name=skaven
19:09:06.259 [Lua] intensity=default
19:09:06.259 [Lua] ---
19:09:06.340 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:09:06.340 [Lua] pacing=default
19:09:06.340 [Lua] locked_func_name=beastmen
19:09:06.340 [Lua] roaming=nil
19:09:06.340 [Lua] specials=chaos_beastmen
19:09:06.340 [Lua] debug_color=orange
19:09:06.340 [Lua] contained_breeds=nil
19:09:06.340 [Lua] pack_spawning=chaos_beastmen
19:09:06.340 [Lua] disabled=false
19:09:06.340 [Lua] factions=nil
19:09:06.340 [Lua] boss=chaos_beastmen
19:09:06.340 [Lua] horde=beastmen
19:09:06.340 [Lua] name=chaos_beastmen
19:09:06.340 [Lua] intensity=default
19:09:06.340 [Lua] ---
19:09:06.762 [Lua] Switching ConflictSettings: to: skaven
19:09:06.762 [Lua] pacing=default
19:09:06.762 [Lua] roaming=nil
19:09:06.762 [Lua] specials=skaven
19:09:06.762 [Lua] debug_color=orange
19:09:06.762 [Lua] contained_breeds=nil
19:09:06.762 [Lua] pack_spawning=skaven
19:09:06.762 [Lua] disabled=false
19:09:06.762 [Lua] factions=nil
19:09:06.762 [Lua] boss=skaven
19:09:06.762 [Lua] horde=default
19:09:06.762 [Lua] name=skaven
19:09:06.762 [Lua] intensity=default
19:09:06.762 [Lua] ---
19:09:07.335 [Lua] ready to jump failed
19:09:11.336 [Lua] Horde killed: ?
19:09:11.440 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:09:11.440 [Lua] pacing=default
19:09:11.440 [Lua] locked_func_name=beastmen
19:09:11.440 [Lua] roaming=nil
19:09:11.440 [Lua] specials=chaos_beastmen
19:09:11.440 [Lua] debug_color=orange
19:09:11.440 [Lua] contained_breeds=nil
19:09:11.440 [Lua] pack_spawning=chaos_beastmen
19:09:11.440 [Lua] disabled=false
19:09:11.440 [Lua] factions=nil
19:09:11.440 [Lua] boss=chaos_beastmen
19:09:11.440 [Lua] horde=beastmen
19:09:11.440 [Lua] name=chaos_beastmen
19:09:11.440 [Lua] intensity=default
19:09:11.440 [Lua] ---
19:09:11.863 [Lua] Switching ConflictSettings: to: skaven
19:09:11.863 [Lua] pacing=default
19:09:11.863 [Lua] roaming=nil
19:09:11.863 [Lua] specials=skaven
19:09:11.863 [Lua] debug_color=orange
19:09:11.863 [Lua] contained_breeds=nil
19:09:11.863 [Lua] pack_spawning=skaven
19:09:11.863 [Lua] disabled=false
19:09:11.863 [Lua] factions=nil
19:09:11.863 [Lua] boss=skaven
19:09:11.863 [Lua] horde=default
19:09:11.863 [Lua] name=skaven
19:09:11.863 [Lua] intensity=default
19:09:11.863 [Lua] ---
19:09:12.194 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:09:12.194 [Lua] pacing=default
19:09:12.194 [Lua] locked_func_name=beastmen
19:09:12.194 [Lua] roaming=nil
19:09:12.194 [Lua] specials=chaos_beastmen
19:09:12.194 [Lua] debug_color=orange
19:09:12.194 [Lua] contained_breeds=nil
19:09:12.194 [Lua] pack_spawning=chaos_beastmen
19:09:12.194 [Lua] disabled=false
19:09:12.194 [Lua] factions=nil
19:09:12.194 [Lua] boss=chaos_beastmen
19:09:12.194 [Lua] horde=beastmen
19:09:12.194 [Lua] name=chaos_beastmen
19:09:12.194 [Lua] intensity=default
19:09:12.194 [Lua] ---
19:09:13.022 [Lua] Switching ConflictSettings: to: skaven
19:09:13.022 [Lua] pacing=default
19:09:13.022 [Lua] roaming=nil
19:09:13.022 [Lua] specials=skaven
19:09:13.022 [Lua] debug_color=orange
19:09:13.022 [Lua] contained_breeds=nil
19:09:13.022 [Lua] pack_spawning=skaven
19:09:13.022 [Lua] disabled=false
19:09:13.022 [Lua] factions=nil
19:09:13.022 [Lua] boss=skaven
19:09:13.022 [Lua] horde=default
19:09:13.022 [Lua] name=skaven
19:09:13.022 [Lua] intensity=default
19:09:13.022 [Lua] ---
19:09:26.197 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art
19:09:29.443 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art
19:09:29.680 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
19:09:33.963 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:09:36.648 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:09:42.130 [Lua] Switching ConflictSettings: to: chaos
19:09:42.130 [Lua] pacing=chaos
19:09:42.130 [Lua] roaming=nil
19:09:42.130 [Lua] specials=chaos
19:09:42.130 [Lua] debug_color=purple
19:09:42.130 [Lua] contained_breeds=nil
19:09:42.130 [Lua] pack_spawning=chaos
19:09:42.130 [Lua] disabled=false
19:09:42.130 [Lua] factions=nil
19:09:42.130 [Lua] boss=chaos
19:09:42.130 [Lua] horde=chaos
19:09:42.130 [Lua] name=chaos
19:09:42.130 [Lua] intensity=default
19:09:42.130 [Lua] ---
19:09:47.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
19:09:49.739 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:49.857 [Lua] Coordinated attack!
19:09:50.109 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:09:50.463 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:50.669 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
19:09:50.814 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:10:02.576 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
19:10:08.970 [Lua] Override Player Respawning cauldron_event true
19:10:12.536 [Lua] Time for new HOOORDE! multi_first_wave
19:10:12.536 [Lua] horde requested: ambush
19:10:12.536 [Lua] setting up ambush-horde
19:10:12.536 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
19:10:12.536 [Lua] -> spawning: 26
19:10:12.536 [Lua] horde crated with id 36 of type ambush
19:10:12.536 [Lua] ambush horde has started
19:10:12.541 [Lua] MUSIC: explore -> pre_ambush
19:10:16.433 [Lua] Init group template: horde
19:10:17.535 [Lua] MUSIC: pre_ambush -> horde
19:10:18.102 [Lua] main path terror event triggered: rare_event_loot_rat
19:10:18.102 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
19:10:22.571 [Lua] Pushing horde in time; too many units out
19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0
19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0
19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0
19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:10:34.694 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 14 size: 52 action: flee
19:10:40.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:10:40.390 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:10:40.390 [Lua] horde requested: ambush
19:10:40.390 [Lua] setting up ambush-horde
19:10:40.390 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
19:10:40.391 [Lua] -> spawning: 29
19:10:40.391 [Lua] horde crated with id 37 of type ambush
19:10:40.391 [Lua] ambush horde has started
19:10:42.838 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:43.396 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:10:45.007 [Lua] Init group template: horde
19:10:45.121 [Flow] UNITBURN_DEATH
19:10:45.122 [Flow] UNITBURN_DEATH
19:10:47.535 [Flow] UNITBURN_DEATH
19:10:47.535 [Flow] UNITBURN_DEATH
19:10:47.535 [Flow] UNITBURN_DEATH
19:10:47.535 [Flow] UNITBURN_DEATH
19:10:47.537 [Flow] UNITBURN_DEATH
19:10:47.537 [Flow] UNITBURN_DEATH
19:10:47.537 [Flow] UNITBURN_DEATH
19:10:47.547 [Flow] UNITBURN_DEATH
19:10:47.653 [Flow] UNITBURN_DEATH
19:10:47.653 [Flow] UNITBURN_DEATH
19:10:47.653 [Flow] UNITBURN_DEATH
19:10:47.653 [Flow] UNITBURN_DEATH
19:10:47.655 [Flow] UNITBURN_DEATH
19:10:47.655 [Flow] UNITBURN_DEATH
19:10:47.655 [Flow] UNITBURN_DEATH
19:10:47.655 [Flow] UNITBURN_DEATH
19:10:47.655 [Flow] UNITBURN_DEATH
19:10:49.239 [Flow] UNITBURN_DEATH
19:10:49.282 [Flow] UNITBURN_DEATH
19:10:49.302 [Flow] UNITBURN_DEATH
19:10:49.323 [Flow] UNITBURN_DEATH
19:10:49.406 [Flow] UNITBURN_DEATH
19:10:49.427 [Flow] UNITBURN_DEATH
19:10:49.451 [Flow] UNITBURN_DEATH
19:10:49.493 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:10:49.551 [Flow] UNITBURN_DEATH
19:10:50.220 [Flow] UNITBURN_DEATH
19:10:50.255 [Flow] UNITBURN_DEATH
19:10:50.272 [Flow] UNITBURN_DEATH
19:10:50.309 [Flow] UNITBURN_DEATH
19:10:50.326 [Flow] UNITBURN_DEATH
19:10:50.343 [Flow] UNITBURN_DEATH
19:10:50.398 [Flow] UNITBURN_DEATH
19:10:50.467 [Flow] UNITBURN_DEATH
19:10:50.570 [Lua] HORDE: last wave, reset to standard horde delay
19:10:50.570 [Lua] Time for new HOOORDE! multi_last_wave
19:10:50.570 [Lua] horde requested: ambush
19:10:50.570 [Lua] setting up ambush-horde
19:10:50.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
19:10:50.570 [Lua] -> spawning: 28
19:10:50.570 [Lua] horde crated with id 38 of type ambush
19:10:50.570 [Lua] ambush horde has started
19:10:50.603 [Flow] UNITBURN_DEATH
19:10:50.603 [Flow] UNITBURN_DEATH
19:10:50.603 [Flow] UNITBURN_DEATH
19:10:51.206 [Flow] UNITBURN_DEATH
19:10:51.206 [Flow] UNITBURN_DEATH
19:10:51.206 [Flow] UNITBURN_DEATH
19:10:51.314 [Flow] UNITBURN_DEATH
19:10:51.330 [Flow] UNITBURN_DEATH
19:10:51.381 [Flow] UNITBURN_DEATH
19:10:51.398 [Flow] UNITBURN_DEATH
19:10:51.432 [Flow] UNITBURN_DEATH
19:10:51.464 [Flow] UNITBURN_DEATH
19:10:51.550 [Flow] UNITBURN_DEATH
19:10:52.356 [Flow] UNITBURN_DEATH
19:10:52.372 [Flow] UNITBURN_DEATH
19:10:52.388 [Flow] UNITBURN_DEATH
19:10:52.439 [Flow] UNITBURN_DEATH
19:10:52.456 [Flow] UNITBURN_DEATH
19:10:52.473 [Flow] UNITBURN_DEATH
19:10:52.540 [Flow] UNITBURN_DEATH
19:10:53.095 [Lua] [ChatManager][1]System: Lucas discarded a Tome
19:10:53.317 [Flow] UNITBURN_DEATH
19:10:53.389 [Flow] UNITBURN_DEATH
19:10:53.422 [Flow] UNITBURN_DEATH
19:10:53.439 [Flow] UNITBURN_DEATH
19:10:53.457 [Flow] UNITBURN_DEATH
19:10:53.508 [Flow] UNITBURN_DEATH
19:10:53.526 [Flow] UNITBURN_DEATH
19:10:55.142 [Lua] Init group template: horde
19:10:56.794 [Lua] [ChatManager][1]System: Lucas picked up a Tome
19:11:04.460 [EACServer] [20:11:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:11:17.986 [Lua] [ChatManager][1]System: Eluandil picked up a Tome
19:11:19.315 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 46 57
19:11:19.704 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 56
19:11:22.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 55
19:11:22.825 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 54
19:11:22.927 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 53
19:11:27.093 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 52
19:11:27.802 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 51
19:11:30.487 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: fallback_idle
19:11:32.149 [Lua] [ChatManager][1]System: Eluandil discarded a Tome
19:11:32.385 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 16 48
19:11:33.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 47
19:11:34.003 [Lua] [ChatManager][1]System: Eluandil picked up a Tome
19:11:35.643 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 45
19:11:41.775 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 41
19:11:43.673 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 37 40
19:11:51.175 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_a
19:11:51.190 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_a
19:12:13.502 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:14.307 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:12:15.389 [Lua] event horde ends!
19:12:18.778 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 41 size: 60 action: nil
19:12:20.515 [Lua] event horde ends!
19:12:25.558 [Lua] event horde ends!
19:12:30.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 52
19:12:30.504 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 51 51
19:12:32.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 40 48
19:12:34.635 [Lua] event horde ends!
19:12:38.187 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 44 44
19:12:41.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 42 42
19:12:43.216 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 40
19:12:51.371 [Lua] MUSIC: horde -> explore
19:13:03.924 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_b
19:13:03.941 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_b
19:13:04.013 [Lua] MUSIC: explore -> pre_horde
19:13:04.460 [EACServer] [20:13:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:13:08.023 [Lua] MUSIC: pre_horde -> horde
19:13:11.141 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:11.825 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:16.491 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:16.699 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:16.921 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:17.056 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:17.236 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:17.484 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:18.486 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:19.065 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:19.314 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:19.675 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:20.098 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:20.484 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:20.991 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:21.371 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:21.870 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:22.141 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:22.258 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:22.463 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:22.501 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:22.701 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:22.880 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:22.913 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:23.116 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:23.302 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:23.459 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:23.719 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:23.813 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:23.905 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:24.100 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:24.275 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:24.294 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:24.473 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:24.631 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:24.723 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:24.809 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:25.085 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:28.203 [Lua] event horde ends!
19:13:32.341 [Lua] event horde ends!
19:13:33.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x670f6, position: 0
19:13:36.655 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:37.237 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:13:38.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
19:13:42.492 [Lua] event horde ends!
19:13:42.806 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 33 50
19:13:47.493 [Lua] event horde ends!
19:13:47.518 [Lua] MUSIC: horde -> explore
19:14:10.167 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a
19:14:10.182 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a
19:14:10.255 [Lua] MUSIC: explore -> pre_horde
19:14:10.273 [Lua] MUSIC: pre_horde -> horde
19:14:11.938 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 38 action: nil
19:14:12.461 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 37 action: fallback_idle
19:14:12.696 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 36 action: fallback_idle
19:14:12.968 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 35 action: nil
19:14:16.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x681a5, position: 0
19:14:18.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source.
19:14:18.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
19:14:21.616 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 33 54
19:14:21.717 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:21.954 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:22.139 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:22.139 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:22.322 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:22.564 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:22.768 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:22.888 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 50 action: fallback_idle
19:14:23.028 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:23.140 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:23.196 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:23.438 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:23.559 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:23.648 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:23.683 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:23.867 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:23.901 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:24.289 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:24.426 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:24.459 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:24.713 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:24.832 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:24.866 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:25.050 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:25.082 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:25.251 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:25.419 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:27.655 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:28.313 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:28.432 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:29.106 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:29.938 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:30.106 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:30.264 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:30.317 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:30.482 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:30.685 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:33.827 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:34.296 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:34.467 [Lua] event horde ends!
19:14:37.533 [Lua] event horde ends!
19:14:38.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68eac, position: 0
19:14:38.708 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:39.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68f21, position: 0
19:14:39.136 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:39.550 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:39.991 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:42.201 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:42.708 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:14:47.656 [Lua] event horde ends!
19:14:47.678 [Lua] MUSIC: horde -> explore
19:14:53.674 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_a
19:14:53.688 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_a
19:14:53.761 [Lua] MUSIC: explore -> pre_horde
19:14:53.778 [Lua] MUSIC: pre_horde -> horde
19:14:54.264 [Lua] Override Player Respawning cauldron_event false
19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:14:56.284 [Lua] [flow] string="Cauldron Destroyed"
19:14:59.825 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event
19:15:02.026 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:02.400 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0
19:15:04.460 [EACServer] [20:15:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:15:12.320 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:12.734 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:12.997 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:13.413 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:14.238 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:14.607 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:14.859 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:15.212 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:15.213 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:15.313 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:15.519 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:15.570 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:15.688 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:15.722 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:15.944 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:16.077 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:16.451 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:16.769 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:16.836 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:16.956 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:17.162 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:17.202 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:17.626 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:17.678 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:17.898 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:17.916 [Lua] event horde ends!
19:15:18.117 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.320 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.512 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.648 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:18.718 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.718 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:18.736 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:18.912 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.930 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:19.165 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:19.165 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:19.255 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:19.351 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:19.351 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:19.589 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:19.606 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:19.811 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:21.288 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:21.475 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:21.710 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:21.732 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:21.905 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:21.906 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:22.329 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:15:22.359 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
19:15:24.112 [Lua] event horde ends!
19:15:26.123 [Lua] event horde ends!
19:15:26.149 [Lua] MUSIC: horde -> explore
19:15:46.728 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:47.165 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:15:57.903 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 5 37
19:16:03.545 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:03.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x6b7c3, position: 0
19:16:03.968 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:16:10.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 38
19:16:20.447 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 16 35
19:16:20.464 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 34
19:16:20.532 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 33
19:16:20.567 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 32
19:16:20.616 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 12 31
19:16:20.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 30
19:16:24.472 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 25
19:16:24.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 24
19:16:24.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 23
19:16:25.010 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 22
19:16:25.027 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 21
19:16:28.183 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 20
19:16:28.368 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 19
19:16:29.298 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 16
19:16:29.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 14
19:16:29.719 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 13
19:16:29.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 8 12
19:16:29.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 11
19:16:29.887 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10
19:16:30.024 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 9
19:16:30.024 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 8
19:16:30.031 [Lua] Horde killed: ?
19:16:30.031 [Lua] Horde killed: ?
19:16:31.981 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 5 6
19:16:32.692 [Lua] Coordinated attack!
19:16:35.541 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 5
19:16:35.591 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 4
19:16:35.658 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 3
19:16:35.664 [Lua] Horde killed: ?
19:16:41.390 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:42.234 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d
19:16:42.623 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
19:16:44.294 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:44.832 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:16:45.035 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:45.406 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:16:48.055 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:50.900 [Lua] specialspawn: random infront
19:16:50.900 [Lua] FAIL: Special spawn no hidden pos found :/
19:16:50.918 [Lua] Complete level triggered.
19:16:50.918 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:16:50.918 [Save] Saving `save_data`
19:16:50.918 [Lua] gm_event_end_conditions_met true false
19:16:50.919 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
19:16:50.919 [Lua] Game won
19:16:50.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:16:50.921 [Lua] generate_backend_stats 110000106697298:1
19:16:50.924 [Save] Save done
19:16:50.924 [Save] Saving `save_data`
19:16:50.929 [Lua] PlayFabMirror:_commit_internal nil
19:16:50.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
19:16:50.930 [Save] Save done
19:16:50.930 [Save] Saving `save_data`
19:16:50.931 [Lua] MUSIC: explore -> won
19:16:50.934 [Save] Save done
19:16:50.935 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 19
19:16:50.938 [Lua] Complete level triggered.
19:16:50.953 [Lua] Complete level triggered.
19:16:50.970 [Lua] Complete level triggered.
19:16:50.987 [Lua] Complete level triggered.
19:16:51.003 [Lua] Complete level triggered.
19:16:51.020 [Lua] Complete level triggered.
19:16:51.037 [Lua] Complete level triggered.
19:16:51.054 [Lua] Complete level triggered.
19:16:51.071 [Lua] Complete level triggered.
19:16:51.088 [Lua] Complete level triggered.
19:16:51.105 [Lua] Complete level triggered.
19:16:51.122 [Lua] Complete level triggered.
19:16:51.949 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
19:16:51.949 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
19:16:56.449 [Lua] [status] = OK (string)
19:16:56.449 [Lua] [code] = 200 (number)
19:16:56.449 [Lua] [data] = table
19:16:56.449 [Lua] [HttpRequestsIssued] = 0 (number)
19:16:56.449 [Lua] [FunctionName] = savePlayerStatistics3 (string)
19:16:56.449 [Lua] [Revision] = 129 (number)
19:16:56.449 [Lua] [Logs] = table
19:16:56.449 [Lua] [1] = table
19:16:56.449 [Lua] [Data] = table
19:16:56.449 [Lua] [request] = table
19:16:56.449 [Lua] [Statistics] = table
19:16:56.449 [Lua] [1] = table
19:16:56.449 [Lua] [Value] = 3539 (number)
19:16:56.449 [Lua] [StatisticName] = total_collected_dice (string)
19:16:56.449 [Lua] [2] = table
19:16:56.449 [Lua] [Value] = 4367 (number)
19:16:56.449 [Lua] [StatisticName] = total_collected_grimoires (string)
19:16:56.449 [Lua] [3] = table
19:16:56.449 [Lua] [Value] = 7560 (number)
19:16:56.449 [Lua] [StatisticName] = total_collected_tomes (string)
19:16:56.449 [Lua] [4] = table
19:16:56.449 [Lua] [Value] = 2 (number)
19:16:56.449 [Lua] [StatisticName] = last_played_level_id (string)
19:16:56.449 [Lua] [5] = table
19:16:56.449 [Lua] [Value] = 24869 (number)
19:16:56.449 [Lua] [StatisticName] = dynamic_objects_destroyed (string)
19:16:56.449 [Lua] [6] = table
19:16:56.449 [Lua] [Value] = 3070 (number)
19:16:56.449 [Lua] [StatisticName] = times_friend_healed (string)
19:16:56.449 [Lua] [PlayFabId] = 2AF7C8F67D10584B (string)
19:16:56.449 [Lua] [error] = Timeout (string)
19:16:56.449 [Lua] [api] = /Server/UpdatePlayerStatistics (string)
19:16:56.449 [Lua] [Level] = Error (string)
19:16:56.449 [Lua] [Message] = PlayFab API request failure (string)
19:16:56.449 [Lua] [ExecutionTimeSeconds] = 4.0614322999999999 (number)
19:16:56.449 [Lua] [Error] = table
19:16:56.449 [Lua] [Error] = InternalServerError (string)
19:16:56.449 [Lua] [Message] = InternalServerError (string)
19:16:56.449 [Lua] [StackTrace] = Error
at Object.server_request (Script:161:24)
at Object.server.UpdatePlayerStatistics (Script:621:79)
at 5107-main.js:7531:10
at Array.forEach ()
at 5107-main.js:7523:44
at 5107-main.js:14:11
at Object.invokeFunction (Script:116:33) (string)
19:16:56.449 [Lua] [APIRequestsIssued] = 4 (number)
19:16:56.449 [Lua] [ProcessorTimeSeconds] = 0 (number)
19:16:56.449 [Lua] [MemoryConsumedBytes] = 121936 (number)
19:16:56.449 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:16:56.450 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000106697298 "JayJay"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:659: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:583: in function playfab_api_error
[4] @scripts/managers/backend/playfab_https_curl.lua:89: in function on_error
[5] @scripts/managers/backend/playfab_https_curl.lua:111: in function cb
[6] @scripts/managers/curl/curl_manager.lua:89: in function update
[7] @scripts/boot.lua:813: in function game_update
[8] @scripts/boot.lua:552:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000106697298 \"JayJay\""
[2] self = table: 000000000CDD5D10; error_data = table: 000000000B1CE3E0; crashify_override = nil; ignore_crashify = nil
[3] self = table: 000000000CDD5D10; result = table: 000000000ADCA4F0; error_code = nil; error_data = table: 000000000B1CE3E0
[4] request_data = table: 00000000048F6750; result = table: 000000000ADCA4F0; id = 130; error_override = nil; error_code = nil; retry = false
[5] success = true; code = 200; headers = table: 0000000008FED430; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"savePlayerStatistics3\",\"Revision\":129,\"Logs\":[{\"Level\":\"Error\",\"Message\":\"PlayFab API request failure\",\"Data\":{\"api\":\"/Server/UpdatePlayerStatistics\",\"request\":{\"PlayFabId\":\"2AF7C8F67D10584B\",\"Statistics\":[{\"StatisticName\":\"total_collected_dice\",\"Value\":3539},{\"StatisticName\":\"total_collected_grimoires\",\"Value\":4367},{\"StatisticName\":\"total_collected_tomes\",\"Value\":7560},{\"StatisticName\":\"last_played_level_id\",\"Value\":2},{\"StatisticName\":\"dynamic_objects_destroyed\",\"Value\":24869},{\"StatisticName\":\"times_friend_healed\",\"Value\":3070}]},\"error\":\"Timeout\"}}],\"ExecutionTimeSeconds\":4.0614323,\"ProcessorTimeSeconds\":0.0,\"MemoryConsumedBytes\":121936,\"APIRequestsIssued\":4,\"HttpRequestsIssued\":0,\"Error\":{\"Error\":\"InternalServerError\",\"Message\":\"InternalServerError\",\"StackTrace\":\"Error\\n at Object.server_request (Script:161:24)\\n at Object.server.UpdatePlayerStatistics (Script:621:79)\\n at 5107-main.js:7531:10\\n at Array.forEach ()\\n at 5107-main.js:7523:44\\n at 5107-main.js:14:11\\n at Object.invokeFunction (Script:116:33)\"}}}"; id = 130; request_data = table: 00000000048F6750; _ = true; response = table: 000000000ADCA4F0
[6] self = table: 000000000273CA60; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000068D92F0; code = 200
[7] self = table: 00000000000921B0; real_world_dt = 0.016802730038762093; dt = 0.016802730038762093; t = 4664.5289656805107
[8] dt = 0.016802730038762093
[2] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = false; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220;
[3] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = false; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220;
[6] _requests = table: 0000000003260310; _multi = [unknown]; _curl = table: 0000000002736AC0;
[7] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000D62BE0; startup_timer = 4.074143033940345; has_booted = true; loading_context = table: 0000000009618060;
<>
19:16:56.450 [Lua] [BackendManagerPlayFab] adding error: 510 nil
19:16:56.462 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "nil"
19:16:56.462 [Lua] PopupManager:queue_default_popup: Backend Error Server Error button_quit Quit Game
19:17:04.460 [EACServer] [20:17:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:17:11.992 [Lua] [PlayFabRequestQueue] Request Timed Out nil savePlayerStatistics3 46
19:17:11.992 [Lua] [success_callback] = [function]
19:17:11.992 [Lua] [id] = 46 (number)
19:17:11.992 [Lua] [request] = table
19:17:11.992 [Lua] [FunctionName] = savePlayerStatistics3 (string)
19:17:11.992 [Lua] [FunctionParameter] = table
19:17:11.992 [Lua] [response] = table
19:17:11.992 [Lua] [4] = 47 (number)
19:17:11.992 [Lua] [40] = 205 (number)
19:17:11.992 [Lua] [31] = 117 (number)
19:17:11.992 [Lua] [5] = 176 (number)
19:17:11.992 [Lua] [94] = 182 (number)
19:17:11.992 [Lua] [41] = 72 (number)
19:17:11.992 [Lua] [22] = 75 (number)
19:17:11.992 [Lua] [32] = 132 (number)
19:17:11.992 [Lua] [11] = 114 (number)
19:17:11.992 [Lua] [12] = 49 (number)
19:17:11.992 [Lua] [62] = 88 (number)
19:17:11.992 [Lua] [7] = 67 (number)
19:17:11.992 [Lua] [33] = 167 (number)
19:17:11.992 [Lua] [63] = 205 (number)
19:17:11.992 [Lua] [13] = 124 (number)
19:17:11.992 [Lua] [14] = 184 (number)
19:17:11.992 [Lua] [64] = 162 (number)
19:17:11.992 [Lua] [8] = 75 (number)
19:17:11.992 [Lua] [45] = 19 (number)
19:17:11.992 [Lua] [75] = 175 (number)
19:17:11.992 [Lua] [24] = 98 (number)
19:17:11.992 [Lua] [6] = 2 (number)
19:17:11.992 [Lua] [16] = 114 (number)
19:17:11.992 [Lua] [35] = 61 (number)
19:17:11.992 [Lua] [25] = 215 (number)
19:17:11.992 [Lua] [46] = 14 (number)
19:17:11.992 [Lua] [67] = 46 (number)
19:17:11.992 [Lua] [26] = 166 (number)
19:17:11.992 [Lua] [36] = 53 (number)
19:17:11.992 [Lua] [77] = 58 (number)
19:17:11.992 [Lua] [27] = 248 (number)
19:17:11.992 [Lua] [88] = 69 (number)
19:17:11.992 [Lua] [58] = 61 (number)
19:17:11.992 [Lua] [55] = 251 (number)
19:17:11.992 [Lua] [56] = 145 (number)
19:17:11.992 [Lua] [89] = 129 (number)
19:17:11.992 [Lua] [98] = 202 (number)
19:17:11.992 [Lua] [86] = 228 (number)
19:17:11.992 [Lua] [59] = 162 (number)
19:17:11.992 [Lua] [57] = 37 (number)
19:17:11.992 [Lua] [87] = 239 (number)
19:17:11.992 [Lua] [28] = 118 (number)
19:17:11.992 [Lua] [78] = 170 (number)
19:17:11.992 [Lua] [48] = 43 (number)
19:17:11.992 [Lua] [18] = 193 (number)
19:17:11.992 [Lua] [29] = 129 (number)
19:17:11.992 [Lua] [84] = 69 (number)
19:17:11.992 [Lua] [49] = 180 (number)
19:17:11.992 [Lua] [79] = 174 (number)
19:17:11.992 [Lua] [69] = 9 (number)
19:17:11.992 [Lua] [19] = 78 (number)
19:17:11.992 [Lua] [125] = 219 (number)
19:17:11.992 [Lua] [52] = 153 (number)
19:17:11.992 [Lua] [123] = 203 (number)
19:17:11.992 [Lua] [122] = 102 (number)
19:17:11.992 [Lua] [124] = 9 (number)
19:17:11.992 [Lua] [38] = 228 (number)
19:17:11.992 [Lua] [119] = 12 (number)
19:17:11.992 [Lua] [118] = 173 (number)
19:17:11.992 [Lua] [117] = 140 (number)
19:17:11.992 [Lua] [116] = 44 (number)
19:17:11.992 [Lua] [93] = 208 (number)
19:17:11.992 [Lua] [95] = 213 (number)
19:17:11.992 [Lua] [113] = 144 (number)
19:17:11.992 [Lua] [65] = 171 (number)
19:17:11.992 [Lua] [111] = 177 (number)
19:17:11.992 [Lua] [110] = 160 (number)
19:17:11.992 [Lua] [109] = 216 (number)
19:17:11.992 [Lua] [108] = 148 (number)
19:17:11.992 [Lua] [107] = 213 (number)
19:17:11.992 [Lua] [106] = 32 (number)
19:17:11.992 [Lua] [101] = 125 (number)
19:17:11.992 [Lua] [99] = 47 (number)
19:17:11.992 [Lua] [73] = 60 (number)
19:17:11.992 [Lua] [17] = 228 (number)
19:17:11.992 [Lua] [105] = 28 (number)
19:17:11.992 [Lua] [100] = 234 (number)
19:17:11.992 [Lua] [104] = 139 (number)
19:17:11.992 [Lua] [97] = 193 (number)
19:17:11.992 [Lua] [96] = 96 (number)
19:17:11.992 [Lua] [114] = 33 (number)
19:17:11.992 [Lua] [127] = 124 (number)
19:17:11.992 [Lua] [115] = 243 (number)
19:17:11.992 [Lua] [92] = 252 (number)
19:17:11.992 [Lua] [91] = 128 (number)
19:17:11.992 [Lua] [90] = 87 (number)
19:17:11.992 [Lua] [85] = 167 (number)
19:17:11.992 [Lua] [126] = 143 (number)
19:17:11.992 [Lua] [83] = 9 (number)
19:17:11.992 [Lua] [82] = 26 (number)
19:17:11.992 [Lua] [81] = 104 (number)
19:17:11.993 [Lua] [80] = 11 (number)
19:17:11.993 [Lua] [76] = 63 (number)
19:17:11.993 [Lua] [74] = 41 (number)
19:17:11.993 [Lua] [103] = 224 (number)
19:17:11.993 [Lua] [72] = 215 (number)
19:17:11.993 [Lua] [71] = 181 (number)
19:17:11.993 [Lua] [70] = 67 (number)
19:17:11.993 [Lua] [68] = 126 (number)
19:17:11.993 [Lua] [66] = 1 (number)
19:17:11.993 [Lua] [112] = 221 (number)
19:17:11.993 [Lua] [121] = 213 (number)
19:17:11.993 [Lua] [21] = 126 (number)
19:17:11.993 [Lua] [9] = 142 (number)
19:17:11.993 [Lua] [30] = 240 (number)
19:17:11.993 [Lua] [23] = 160 (number)
19:17:11.993 [Lua] [54] = 64 (number)
19:17:11.993 [Lua] [15] = 241 (number)
19:17:11.993 [Lua] [102] = 39 (number)
19:17:11.993 [Lua] [50] = 66 (number)
19:17:11.993 [Lua] [10] = 118 (number)
19:17:11.993 [Lua] [0] = 1 (number)
19:17:11.993 [Lua] [34] = 183 (number)
19:17:11.993 [Lua] [39] = 125 (number)
19:17:11.993 [Lua] [1] = 0 (number)
19:17:11.993 [Lua] [42] = 148 (number)
19:17:11.993 [Lua] [43] = 141 (number)
19:17:11.993 [Lua] [44] = 73 (number)
19:17:11.993 [Lua] [47] = 177 (number)
19:17:11.993 [Lua] [120] = 164 (number)
19:17:11.993 [Lua] [51] = 129 (number)
19:17:11.993 [Lua] [53] = 32 (number)
19:17:11.993 [Lua] [3] = 0 (number)
19:17:11.993 [Lua] [37] = 190 (number)
19:17:11.993 [Lua] [2] = 0 (number)
19:17:11.993 [Lua] [60] = 5 (number)
19:17:11.993 [Lua] [61] = 1 (number)
19:17:11.993 [Lua] [20] = 59 (number)
19:17:11.993 [Lua] [stats] = table
19:17:11.993 [Lua] [1] = table
19:17:11.993 [Lua] [persistent_value] = 3539 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = total_collected_dice (string)
19:17:11.993 [Lua] [database_name] = total_collected_dice (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [2] = table
19:17:11.993 [Lua] [persistent_value] = 4367 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 2 (number)
19:17:11.993 [Lua] [name] = total_collected_grimoires (string)
19:17:11.993 [Lua] [database_name] = total_collected_grimoires (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [3] = table
19:17:11.993 [Lua] [persistent_value] = 66 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [sync_to_host] = true (boolean)
19:17:11.993 [Lua] [name] = cemetery (string)
19:17:11.993 [Lua] [database_name] = played_levels_quickplay_cemetery (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [4] = table
19:17:11.993 [Lua] [persistent_value] = 12 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = cemetery (string)
19:17:11.993 [Lua] [database_name] = completed_levels_empire_soldier_cemetery (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [5] = table
19:17:11.993 [Lua] [persistent_value] = 677 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = pack_master_dodged_attack (string)
19:17:11.993 [Lua] [database_name] = pack_master_dodged_attack (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [6] = table
19:17:11.993 [Lua] [persistent_value] = 2775 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 3 (number)
19:17:11.993 [Lua] [name] = corruptor_killed_at_teleport_time (string)
19:17:11.993 [Lua] [database_name] = corruptor_killed_at_teleport_time (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [7] = table
19:17:11.993 [Lua] [persistent_value] = 4 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = hardest (string)
19:17:11.993 [Lua] [database_name] = completed_career_levels_es_knight_cemetery_hardest (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [8] = table
19:17:11.993 [Lua] [persistent_value] = 3114 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 2 (number)
19:17:11.993 [Lua] [name] = globadier_kill_before_throwing (string)
19:17:11.993 [Lua] [database_name] = globadier_kill_before_throwing (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [9] = table
19:17:11.993 [Lua] [persistent_value] = 32 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = scorpion_slay_gors_warpfire_damage (string)
19:17:11.993 [Lua] [database_name] = scorpion_slay_gors_warpfire_damage (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [10] = table
19:17:11.993 [Lua] [persistent_value] = 7560 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 3 (number)
19:17:11.993 [Lua] [name] = total_collected_tomes (string)
19:17:11.993 [Lua] [database_name] = total_collected_tomes (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [11] = table
19:17:11.993 [Lua] [sync_to_host] = true (boolean)
19:17:11.993 [Lua] [database_name] = completed_levels_cemetery (string)
19:17:11.993 [Lua] [persistent_value] = 86 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [sync_on_hot_join] = true (boolean)
19:17:11.993 [Lua] [name] = cemetery (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [12] = table
19:17:11.993 [Lua] [persistent_value] = 1672 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = globadier_kill_during_suicide (string)
19:17:11.993 [Lua] [database_name] = globadier_kill_during_suicide (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [13] = table
19:17:11.993 [Lua] [persistent_value] = 2 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 2 (number)
19:17:11.993 [Lua] [sync_to_host] = true (boolean)
19:17:11.993 [Lua] [name] = last_played_level_id (string)
19:17:11.993 [Lua] [database_name] = last_played_level_id (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [14] = table
19:17:11.993 [Lua] [persistent_value] = 451 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 2 (number)
19:17:11.993 [Lua] [name] = corruptor_dodged_attack (string)
19:17:11.993 [Lua] [database_name] = corruptor_dodged_attack (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [15] = table
19:17:11.993 [Lua] [persistent_value] = 4332 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 4 (number)
19:17:11.993 [Lua] [name] = warpfire_kill_before_shooting (string)
19:17:11.993 [Lua] [database_name] = warpfire_kill_before_shooting (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [16] = table
19:17:11.993 [Lua] [persistent_value] = 24869 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 12 (number)
19:17:11.993 [Lua] [name] = dynamic_objects_destroyed (string)
19:17:11.993 [Lua] [database_name] = dynamic_objects_destroyed (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [17] = table
19:17:11.993 [Lua] [persistent_value] = 1130 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 2 (number)
19:17:11.993 [Lua] [name] = warpfire_kill_on_power_cell (string)
19:17:11.993 [Lua] [database_name] = warpfire_kill_on_power_cell (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [18] = table
19:17:11.993 [Lua] [persistent_value] = 245 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = gutter_runner_push_on_pounce (string)
19:17:11.993 [Lua] [database_name] = gutter_runner_push_on_pounce (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [19] = table
19:17:11.993 [Lua] [persistent_value] = 1665 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = hardest (string)
19:17:11.993 [Lua] [database_name] = played_difficulty_hardest (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [20] = table
19:17:11.993 [Lua] [persistent_value] = 140 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [source] = player_data (string)
19:17:11.993 [Lua] [value] = 140 (number)
19:17:11.993 [Lua] [name] = daily_quest_1_stat_1 (string)
19:17:11.993 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [21] = table
19:17:11.993 [Lua] [persistent_value] = 3070 (number)
19:17:11.993 [Lua] [default_value] = 0 (number)
19:17:11.993 [Lua] [value] = 1 (number)
19:17:11.993 [Lua] [name] = times_friend_healed (string)
19:17:11.993 [Lua] [database_name] = times_friend_healed (string)
19:17:11.993 [Lua] [dirty] = true (boolean)
19:17:11.993 [Lua] [timeout] = 0.0072235763072967529 (number)
19:17:11.993 [Lua] [api_function_name] = ExecuteCloudScript (string)
19:17:11.993 [Lua] [eac_challenge_success] = true (boolean)
19:17:11.993 [Lua] [send_eac_challenge] = true (boolean)
19:17:11.993 [Lua] [resends] = 0 (number)
19:17:11.993 [Lua] [expected_eac_id] = 19 (number)
19:17:11.993 [Lua] <>
<>PlayFabRequestQueue<>
<>Request Timed Out<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:53: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update
[5] @scripts/game_state/state_ingame.lua:875: in function update
[6] @foundation/scripts/util/state_machine.lua:145: in function update
[7] @scripts/boot.lua:788: in function game_update
[8] @scripts/boot.lua:552:in function
[1] system = "PlayFabRequestQueue"; message = "Request Timed Out"
[2] self = table: 0000000002545A10; dt = 0.01667071133852005; active_entry = table: 0000000003AB9FE0; timeout = -0.0094471350312232971; active_request = table: 0000000006ABD0A0
[3] self = table: 0000000001C58A90; dt = 0.01667071133852005; error_code = nil; request_id = nil
[4] self = table: 000000000CDD5D10; dt = 0.01667071133852005; settings = table: 000000000022E2D0; signin = table: 0000000000451590; mirror = table: 0000000001C58A90; queue = table: 000000000CF38420; error_data = nil
[5] self = table: 0000000009EF2A70; dt = 0.01667071133852005; main_t = 4680.0522780945757; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n
[6] self = table: 0000000000D62BE0; dt = 0.01667071133852005; t = 4680.0522780945757
[7] self = table: 00000000000921B0; real_world_dt = 0.01667071133852005; dt = 0.01667071133852005; t = 4680.0522780945757
[8] dt = 0.01667071133852005
[2] _id = 46; _queue = table: 0000000002546380; _active_entry = table: 0000000003AB9FE0; _eac_id = 19;
[3] _maximum_essence = 5263500; _inventory_items = table: 0000000002265410; _playfab_id = "2AF7C8F67D10584B"; _unlocked_keep_decorations = table: 00000000002AC0D0; _claimed_achievements = table: 0000000002D03310; _fake_inventory_items = table: 000000000D2BB7B0; sum_best_power_levels = 1500; _essence = 573941; _last_id = 20; _request_queue = table: 0000000002545A10; _title_data = table: 00000000014803F0; _commit_current_id = 20; _career_data = table: 000000000109A240; _stats = table: 000000000C55D4D0; _total_essence = 1513191; _platform_dlcs = table: 000000000CA5D8B0; _owned_dlcs = table: 000000000CA5D840; _career_data_mirror = table: 0000000001086D70; _weaves_progression_settings = table: 000000000C50ABB0; _commit_limit_total = 2; _read_only_data_mirror = table: 0000000001553570; _career_lookup = table: 0000000001086EC0; _read_only_data = table: 000000000D295AA0; _best_power_levels = table: 0000000002D032E0; _num_items_to_load = 0; _user_data_mirror = table: 00000000032AFC20; _quest_data = table: 0000000002735550; _commits = table: 00000000022F4A10; _achievement_rewards = table: 000000000CA5D370; _user_data = table: 00000000004CCBD0; _queued_commit = table: 0000000002386FF0; _unlocked_weapon_skins = table: 0000000002212240; _commit_limit_timer = 33.075476724654436;
[4] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = true; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _error_dialog = "1"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220;
[5] world_name = "level_world"; entity_system_bag = table: 0000000005F45890; network_server = table: 0000000001780800; entity_system = table: 0000000007D34AB0; parent = table: 00000000000921B0; _level_flow_events = table: 00000000013B3F70; statistics_db = table: 000000000B670120; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1544.964366786927; input_manager = table: 0000000008822C70; profile_synchronizer = table: 000000000165C8B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008CD4620; num_local_human_players = 1; _lobby_host = table: 0000000002B24F50; world = [World]; dt = 0.01667071133852005; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000AEDCD80; machines = table: 000000000702BD50; viewport_name = "player_1"; _camera_carrier = table: 0000000008CD4680; network_event_delegate = table: 0000000008D6CFF0; free_flight_manager = table: 0000000002EA4ED0; network_transmit = table: 000000000115FAF0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 00000000096F7E60; dice_keeper = table: 000000000A34A060; _gm_event_end_conditions_met = true; level_transition_handler = table: 0000000002D632F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[6] _params = table: 0000000000D62BB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000009EF2A70;
[7] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000D62BE0; startup_timer = 4.074143033940345; has_booted = true; loading_context = table: 0000000009618060;
<>
<>
19:17:11.993 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:17:11.993 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 110000106697298 "JayJay"
<>
19:17:11.993 [Lua] [BackendManagerPlayFab] adding error: 3 nil
19:17:13.734 [Lua] PopupManager:query_result returned result: button_quit
19:17:13.734 [Application] Lua signals application exit.
19:17:13.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:17:13.841 [Lua] [GameNetworkManager] destroying game object with go_id=1
19:17:13.841 [Lua] [GameNetworkManager] destroying game object with go_id=0
19:17:13.841 [Lua] Clearing all global lookup lists
19:17:13.842 [Lua] [IngamePlayerListUI] - Destroy
19:17:13.842 [Lua] [EquipmentUI] - Destroy
19:17:13.842 [Lua] [GamePadEquipmentUI] - Destroy
19:17:13.842 [Lua] [AbilityUI] - Destroy
19:17:13.842 [Lua] [GamePadAbilityUI] - Destroy
19:17:13.842 [Lua] [IngameUI] destroy
19:17:13.844 [Lua] [GameNetworkManager] destroying game object with go_id=84
19:17:13.850 [Lua] [GameNetworkManager] destroying game object with go_id=87
19:17:13.853 [Lua] [GameNetworkManager] destroying game object with go_id=86
19:17:13.856 [Lua] [GameNetworkManager] destroying game object with go_id=293
19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=80
19:17:13.870 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=81
19:17:13.870 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=82
19:17:14.034 [Lua] [Managers] Destroying state managers...
19:17:14.036 [Lua] [GameNetworkManager] Shutting down game session
19:17:14.051 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:17:14.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:17:14.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:17:14.203 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:17:14.206 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:17:14.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:17:14.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:17:14.208 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:17:14.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:17:14.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:17:14.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:17:14.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:17:14.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:17:14.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:17:14.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:17:14.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:17:14.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:17:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:17:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:17:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:17:14.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:17:14.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:17:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:17:14.238 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:17:14.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:17:14.245 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:17:14.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:17:14.248 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:17:14.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:17:14.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:17:14.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:17:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:17:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:17:14.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:17:14.275 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:17:14.276 [Lua] [Matchmaking] unregister rpcs
19:17:14.276 [Lua] [Matchmaking] destroying
19:17:14.276 [Lua] [ChatManager] Unregistering channel 1
19:17:14.276 [Lua] [EnemyPackageLoader] network_context_destroyed
19:17:14.276 [Lua] [PartyManager] network_context_destroyed
19:17:14.276 [Lua] [GameMechanismManager] network_context_destroyed
19:17:14.276 [Lua] initializing mechanism to: adventure
19:17:14.276 [EACServer] [20:17:14:275][Windows][EAC Server] [Info][Destroy] Called
19:17:14.277 [SteamVoipRoom] Leaving room ec61c34542f05be0
19:17:14.278 [SteamVoipRoom] Destroying room ec61c34542f05be0
19:17:14.278 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient
19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient
19:17:14.279 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient
19:17:14.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:17:14.280 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
19:17:14.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient
19:17:14.281 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:17:14.282 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient
19:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient
19:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
19:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient
19:17:14.286 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:17:14.291 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:17:14.297 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:17:14.299 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, InventoryPackageSynchronizerClient
19:17:14.299 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
19:17:14.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:17:14.299 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
19:17:14.300 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:17:14.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient
19:17:14.300 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:17:14.300 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
19:17:14.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:17:14.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
19:17:14.311 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:17:14.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient
19:17:14.312 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:17:14.312 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven, InventoryPackageSynchronizerClient
19:17:14.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:17:14.318 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09, InventoryPackageSynchronizerClient
19:17:14.324 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
19:17:14.324 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
19:17:14.325 [Lua] [LobbyHost] Destroying
19:17:14.325 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 51c5 or from non-session peer 1100001028dc124
19:17:14.325 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 51c5 or from non-session peer 11000010058883d
19:17:14.325 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
19:17:14.325 [SteamAuthenticator] EndAuthSession 1100001028dc124
19:17:14.325 [SteamAuthenticator] CancelAuthTicket 11000010058883d
19:17:14.325 [SteamAuthenticator] EndAuthSession 11000010058883d
19:17:14.325 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d
19:17:14.325 [SteamAuthenticator] EndAuthSession 110000103ffc13d
19:17:14.350 [Umbra] Unload tome
19:17:14.370 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler
19:17:14.370 [Lua] ############### UNLOADING PACKAGES ###############
19:17:14.370 [Lua] [Managers] Destroying state managers...
19:17:14.370 [Lua] [Managers] Destroying global managers...
19:17:14.989 [Lua] VMF:ON_UNLOAD()
19:17:15.006 [Lua] [PackageManager] Destroy()
19:17:15.016 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
19:17:15.018 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
19:17:15.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
19:17:15.035 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
19:17:15.035 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
19:17:15.041 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
19:17:15.046 [Lua] [PackageManager] Unload: resource_packages/inventory, global
19:17:15.049 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
19:17:15.059 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
19:17:15.059 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/decals, global
19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
19:17:15.064 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
19:17:15.064 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
19:17:15.069 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
19:17:15.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
19:17:15.076 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
19:17:15.076 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
19:17:15.078 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
19:17:15.081 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
19:17:15.082 [Lua] [PackageManager] Unload: resource_packages/careers, global
19:17:15.104 [Lua] [PackageManager] Unload: resource_packages/ingame, global
19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
19:17:15.107 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
19:17:15.107 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
19:17:15.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
19:17:15.123 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
19:17:15.142 [Lua] [PackageManager] Unload: resource_packages/pickups, global
19:17:15.142 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
19:17:15.149 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
19:17:15.429 [RazerChroma] Shutdown Razer Chroma
19:17:16.142 [EAC] Shutdown
[Log end]