[Log version] 1 [Session] 1562d5fc-7f0a-4158-bf4f-68c8476dcdd5 UTC time stamps 17:58:39.697 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 17:58:39.697 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 17:58:39.697 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 17:58:39.697 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 17:58:39.697 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 17:58:39.698 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 17:58:39.728 [RazerChroma] Setup Razer Chroma resources 17:58:39.728 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 17:58:39.737 [Window] Window => active 17:58:39.775 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 17:58:39.792 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 17:58:40.093 [EAC] Init client 110000106697298 17:58:40.093 [EAC] EAC client initialized 17:58:40.093 warning: [EAC] Failed to initialize localization 17:58:40.093 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 17:58:40.097 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 17:58:40.207 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 17:58:40.523 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 17:58:41.031 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 17:58:41.033 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 17:58:41.182 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 17:58:41.182 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 17:58:41.183 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 17:58:41.183 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 17:58:41.183 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 17:58:41.253 [RazerChroma] Setup Razer Chroma 17:58:41.277 [LightFX ] Loaded DLL. 17:58:41.277 [LightFX ] Init() 17:58:41.281 [LightFX ] LightFX failed to initialize 17:58:41.294 [Lua] boot.lua start, os clock: 2.4380000000000002 17:58:41.295 [Lua] Boot:setup() entered. time: 0 os-clock: 2.4380000000000002 17:58:41.295 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 12336MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 17:58:41.295 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 17:58:41.299 [SteamStats] RequestCurrentStats success: true 17:58:42.529 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0641713907825761 os-clock: 3.673 17:58:42.529 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 17:58:42.530 [Lua] Flushing: resource_packages/strings [ResourcePackage] 17:58:42.531 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 17:58:42.532 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 17:58:42.532 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 17:58:42.532 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 17:58:42.532 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 17:58:42.532 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 17:58:42.534 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 17:58:42.534 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 17:58:42.535 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 17:58:42.535 [Lua] ***************************************************************** 17:58:42.535 [Lua] ** Initial contents of script_data ** 17:58:42.535 [Lua] script_data.beta_level_progression = false 17:58:42.535 [Lua] script_data.build_identifier = 75756469c168 17:58:42.535 [Lua] script_data.debug_interactions = false 17:58:42.535 [Lua] script_data.disable_debug_draw = true 17:58:42.535 [Lua] script_data.disable_intro_trailer = false 17:58:42.535 [Lua] script_data.disable_tutorial_at_start = false 17:58:42.535 [Lua] script_data.enable_detailed_tooltips = false 17:58:42.535 [Lua] script_data.force_debug_disabled = true 17:58:42.535 [Lua] script_data.force_steam = true 17:58:42.535 [Lua] script_data.hide_fps = true 17:58:42.535 [Lua] script_data.hide_version_info = true 17:58:42.535 [Lua] script_data.matchmaking_debug = true 17:58:42.535 [Lua] script_data.network_debug = true 17:58:42.535 [Lua] script_data.package_debug = true 17:58:42.535 [Lua] script_data.packaged_build = true 17:58:42.535 [Lua] script_data.settings = { } 17:58:42.535 [Lua] script_data.show_fps = false 17:58:42.535 [Lua] script_data.spawn_empty_chest = true 17:58:42.535 [Lua] script_data.telemetry_log_interval = 600 17:58:42.535 [Lua] script_data.test_backend = stage_steam_playfab 17:58:42.535 [Lua] script_data.tobii_button = false 17:58:42.535 [Lua] script_data.use_beta_overlay = false 17:58:42.535 [Lua] script_data.use_local_backend = false 17:58:42.535 [Lua] script_data.use_tech_telemetry = true 17:58:42.535 [Lua] script_data.use_telemetry = true 17:58:42.535 [Lua] ***************************************************************** 17:58:42.535 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 17:58:42.536 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 17:58:42.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 17:58:42.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 17:58:42.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 17:58:42.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 17:58:42.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 17:58:42.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 17:58:42.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 17:58:42.684 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 17:58:42.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 17:58:42.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 17:58:42.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 17:58:42.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 17:58:43.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 17:58:43.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 17:58:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 17:58:43.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 17:58:43.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 17:58:43.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 17:58:43.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 17:58:43.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 17:58:43.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 17:58:43.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 17:58:43.306 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 17:58:43.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 17:58:43.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 17:58:43.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 17:58:43.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 17:58:43.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 17:58:43.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 17:58:43.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 17:58:43.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 17:58:43.406 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 17:58:43.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 17:58:43.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 17:58:43.419 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 17:58:43.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 17:58:43.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 17:58:43.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 17:58:43.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 17:58:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 17:58:43.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 17:58:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 17:58:43.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 17:58:43.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 17:58:43.517 [Lua] Using test backend: stage_steam_playfab 17:58:43.517 [Lua] nil 17:58:43.517 [Lua] table: 000000000005F9F0 17:58:43.558 [Lua] [1] = beastmen_minotaur (string) 17:58:43.558 [Lua] [2] = critter_rat (string) 17:58:43.558 [Lua] [3] = skaven_stormfiend_demo (string) 17:58:43.558 [Lua] [4] = chaos_dummy_troll (string) 17:58:43.558 [Lua] [5] = skaven_storm_vermin_warlord (string) 17:58:43.558 [Lua] [6] = chaos_vortex (string) 17:58:43.558 [Lua] [7] = skaven_loot_rat (string) 17:58:43.558 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 17:58:43.558 [Lua] [9] = chaos_dummy_sorcerer (string) 17:58:43.558 [Lua] [10] = chaos_tentacle (string) 17:58:43.558 [Lua] [11] = skaven_rat_ogre (string) 17:58:43.558 [Lua] [12] = skaven_grey_seer (string) 17:58:43.558 [Lua] [13] = skaven_stormfiend (string) 17:58:43.558 [Lua] [14] = skaven_storm_vermin_champion (string) 17:58:43.558 [Lua] [15] = chaos_spawn (string) 17:58:43.558 [Lua] [16] = skaven_stormfiend_boss (string) 17:58:43.558 [Lua] [17] = critter_pig (string) 17:58:43.558 [Lua] [18] = chaos_plague_wave_spawner (string) 17:58:43.558 [Lua] [19] = skaven_explosive_loot_rat (string) 17:58:43.558 [Lua] [20] = chaos_troll (string) 17:58:43.558 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 17:58:43.558 [Lua] [22] = skaven_warpfire_thrower (string) 17:58:43.558 [Lua] [23] = chaos_exalted_champion_warcamp (string) 17:58:43.558 [Lua] [24] = chaos_plague_sorcerer (string) 17:58:43.558 [Lua] [25] = skaven_pack_master (string) 17:58:43.558 [Lua] [26] = chaos_exalted_sorcerer (string) 17:58:43.558 [Lua] [27] = chaos_tentacle_sorcerer (string) 17:58:43.558 [Lua] [28] = chaos_mutator_sorcerer (string) 17:58:43.558 [Lua] [29] = skaven_poison_wind_globadier (string) 17:58:43.558 [Lua] [30] = skaven_gutter_runner (string) 17:58:43.558 [Lua] [31] = skaven_ratling_gunner (string) 17:58:43.558 [Lua] [32] = chaos_vortex_sorcerer (string) 17:58:43.558 [Lua] [33] = chaos_warrior (string) 17:58:43.558 [Lua] [34] = chaos_corruptor_sorcerer (string) 17:58:43.558 [Lua] [35] = chaos_exalted_champion_norsca (string) 17:58:43.558 [Lua] [36] = skaven_plague_monk (string) 17:58:43.558 [Lua] [37] = chaos_berzerker (string) 17:58:43.558 [Lua] [38] = beastmen_gor (string) 17:58:43.558 [Lua] [39] = beastmen_standard_bearer (string) 17:58:43.558 [Lua] [40] = beastmen_ungor (string) 17:58:43.558 [Lua] [41] = beastmen_ungor_archer (string) 17:58:43.558 [Lua] [42] = skaven_storm_vermin_commander (string) 17:58:43.558 [Lua] [43] = beastmen_standard_bearer_crater (string) 17:58:43.558 [Lua] [44] = skaven_storm_vermin (string) 17:58:43.558 [Lua] [45] = beastmen_ungor_dummy (string) 17:58:43.558 [Lua] [46] = beastmen_bestigor (string) 17:58:43.558 [Lua] [47] = chaos_raider (string) 17:58:43.558 [Lua] [48] = beastmen_bestigor_dummy (string) 17:58:43.558 [Lua] [49] = skaven_storm_vermin_with_shield (string) 17:58:43.558 [Lua] [50] = beastmen_gor_dummy (string) 17:58:43.558 [Lua] [51] = chaos_raider_tutorial (string) 17:58:43.558 [Lua] [52] = skaven_clan_rat_tutorial (string) 17:58:43.558 [Lua] [53] = chaos_marauder (string) 17:58:43.558 [Lua] [54] = skaven_dummy_clan_rat (string) 17:58:43.558 [Lua] [55] = chaos_fanatic (string) 17:58:43.558 [Lua] [56] = chaos_marauder_with_shield (string) 17:58:43.558 [Lua] [57] = chaos_zombie (string) 17:58:43.558 [Lua] [58] = skaven_clan_rat (string) 17:58:43.558 [Lua] [59] = skaven_clan_rat_with_shield (string) 17:58:43.558 [Lua] [60] = chaos_marauder_tutorial (string) 17:58:43.558 [Lua] [61] = skaven_dummy_slave (string) 17:58:43.558 [Lua] [62] = skaven_slave (string) 17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 17:58:43.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 17:58:43.598 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 17:58:43.605 [Lua] level display name dlc_bogenhafen_city 17:58:43.605 [Lua] level display name cemetery 17:58:43.605 [Lua] level display name forest_ambush 17:58:43.605 [Lua] level display name mines 17:58:43.605 [Lua] level display name nurgle 17:58:43.605 [Lua] level display name warcamp 17:58:43.605 [Lua] level display name bell 17:58:43.605 [Lua] level display name dlc_celebrate_crawl 17:58:43.605 [Lua] level display name skittergate 17:58:43.605 [Lua] level display name magnus 17:58:43.605 [Lua] level display name prologue 17:58:43.605 [Lua] level display name military 17:58:43.605 [Lua] level display name skaven_stronghold 17:58:43.605 [Lua] level display name fort 17:58:43.605 [Lua] level display name ground_zero 17:58:43.605 [Lua] level display name elven_ruins 17:58:43.605 [Lua] level display name farmlands 17:58:43.605 [Lua] level display name crater 17:58:43.605 [Lua] level display name plaza 17:58:43.605 [Lua] level display name ussingen 17:58:43.605 [Lua] level display name dlc_portals 17:58:43.605 [Lua] level display name catacombs 17:58:43.605 [Lua] level display name dlc_bogenhafen_slum 17:58:43.605 [Lua] level display name dlc_bastion 17:58:43.637 [Lua] TIME: 0.021 17:58:44.037 [Lua] [ConflictSettings] Contained breeds generated in: 0.37300000000000022 17:58:44.037 [Lua] ####### Testing HordeCompositions ######## 17:58:44.037 [Lua] ####### Testing HordeCompositionsPacing ######## 17:58:44.154 [Lua] <>realm = official<> 17:58:44.157 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.157 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.160 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.174 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.202 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.207 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.214 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.214 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.214 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.214 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.214 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.216 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.216 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.217 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.219 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.219 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.223 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 17:58:44.352 [Lua] 17:58:44.352 [Lua] [1] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1369573612 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 58813412 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = Tools (string) 17:58:44.352 [Lua] [2] = approved (string) 17:58:44.352 [Lua] [author] = bIbIbI(rus) (string) 17:58:44.352 [Lua] [sanctioned] = true (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 17:58:44.352 [Lua] [num_children] = 0 (number) 17:58:44.352 [Lua] [ugc_status] = 3 (number) 17:58:44.352 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 17:58:44.352 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 17:58:44.352 [Lua] [installed] = true (boolean) 17:58:44.352 [Lua] [enabled] = true (boolean) 17:58:44.352 [Lua] [name] = Vermintide Mod Framework (string) 17:58:44.352 [Lua] [dependency_error] = (string) 17:58:44.352 [Lua] [2] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1374248490 (string) 17:58:44.352 [Lua] [children] = table 17:58:44.352 [Lua] [1] = 1369573612 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 45268594 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = approved (string) 17:58:44.352 [Lua] [author] = prop joe (string) 17:58:44.352 [Lua] [sanctioned] = true (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 17:58:44.352 [Lua] [num_children] = 1 (number) 17:58:44.352 [Lua] [ugc_status] = 3 (number) 17:58:44.352 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 17:58:44.352 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 17:58:44.352 [Lua] [installed] = true (boolean) 17:58:44.352 [Lua] [enabled] = true (boolean) 17:58:44.352 [Lua] [name] = Penlight Lua Libraries (string) 17:58:44.352 [Lua] [dependency_error] = (string) 17:58:44.352 [Lua] [3] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1389872347 (string) 17:58:44.352 [Lua] [children] = table 17:58:44.352 [Lua] [1] = 1369573612 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 4821406 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = UI (string) 17:58:44.352 [Lua] [2] = approved (string) 17:58:44.352 [Lua] [author] = grasmann (string) 17:58:44.352 [Lua] [sanctioned] = true (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.352 [Lua] [num_children] = 1 (number) 17:58:44.352 [Lua] [ugc_status] = 3 (number) 17:58:44.352 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.352 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 17:58:44.352 [Lua] [installed] = true (boolean) 17:58:44.352 [Lua] [enabled] = true (boolean) 17:58:44.352 [Lua] [name] = Simple UI (string) 17:58:44.352 [Lua] [dependency_error] = (string) 17:58:44.352 [Lua] [4] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1652076803 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 108747267 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = applied (string) 17:58:44.352 [Lua] [author] = IamLupo (string) 17:58:44.352 [Lua] [sanctioned] = false (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 17:58:44.352 [Lua] [num_children] = 0 (number) 17:58:44.352 [Lua] [ugc_status] = 3 (number) 17:58:44.352 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 17:58:44.352 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 17:58:44.352 [Lua] [installed] = true (boolean) 17:58:44.352 [Lua] [enabled] = false (boolean) 17:58:44.352 [Lua] [name] = DealWithIt (string) 17:58:44.352 [Lua] [dependency_error] = (string) 17:58:44.352 [Lua] [5] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1391113873 (string) 17:58:44.352 [Lua] [children] = table 17:58:44.352 [Lua] [1] = 1369573612 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 65038749 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = applied (string) 17:58:44.352 [Lua] [author] = Aussiemon (string) 17:58:44.352 [Lua] [sanctioned] = false (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 17:58:44.352 [Lua] [num_children] = 1 (number) 17:58:44.352 [Lua] [ugc_status] = 3 (number) 17:58:44.352 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:58:44.352 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 17:58:44.352 [Lua] [installed] = true (boolean) 17:58:44.352 [Lua] [enabled] = false (boolean) 17:58:44.352 [Lua] [name] = More Hats and Frames (string) 17:58:44.352 [Lua] [dependency_error] = (string) 17:58:44.352 [Lua] [6] = table 17:58:44.352 [Lua] [download_pending] = false (boolean) 17:58:44.352 [Lua] [id] = 1460327284 (string) 17:58:44.352 [Lua] [children] = table 17:58:44.352 [Lua] [1] = 1369573612 (string) 17:58:44.352 [Lua] [banned] = false (boolean) 17:58:44.352 [Lua] [author_id] = 96578995 (number) 17:58:44.352 [Lua] [tags] = table 17:58:44.352 [Lua] [1] = UI (string) 17:58:44.352 [Lua] [2] = applied (string) 17:58:44.352 [Lua] [3] = approved (string) 17:58:44.352 [Lua] [author] = RIP AND TEAR (string) 17:58:44.352 [Lua] [sanctioned] = true (boolean) 17:58:44.352 [Lua] [out_of_date] = false (boolean) 17:58:44.352 [Lua] [downloading] = false (boolean) 17:58:44.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 17:58:44.353 [Lua] [num_children] = 1 (number) 17:58:44.353 [Lua] [ugc_status] = 3 (number) 17:58:44.353 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 17:58:44.354 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = false (boolean) 17:58:44.354 [Lua] [name] = BossKillTimer (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [7] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1497861728 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 18741013 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = Art (string) 17:58:44.354 [Lua] [2] = Tools (string) 17:58:44.354 [Lua] [3] = Misc (string) 17:58:44.354 [Lua] [author] = 🔰SkacikPL🗾 (string) 17:58:44.354 [Lua] [sanctioned] = false (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 17:58:44.354 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Photomode (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [8] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1395655171 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 59593500 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = QoL (string) 17:58:44.354 [Lua] [2] = Balance/Tweaks (string) 17:58:44.354 [Lua] [3] = approved (string) 17:58:44.354 [Lua] [author] = Grimalackt (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 17:58:44.354 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Bot Improvements - Combat (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [9] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1487862316 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 45268594 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = approved (string) 17:58:44.354 [Lua] [2] = UI (string) 17:58:44.354 [Lua] [3] = QoL (string) 17:58:44.354 [Lua] [author] = prop joe (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.354 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Reroll Improvements (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [10] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1495937978 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 96578995 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = QoL (string) 17:58:44.354 [Lua] [2] = approved (string) 17:58:44.354 [Lua] [author] = RIP AND TEAR (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 17:58:44.354 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Host your own game (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [11] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1497664830 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [2] = 1389872347 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 155839973 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = approved (string) 17:58:44.354 [Lua] [author] = Gohas (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 17:58:44.354 [Lua] [num_children] = 2 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 17:58:44.354 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Item Filter (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [12] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1502859403 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 96578995 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = QoL (string) 17:58:44.354 [Lua] [2] = approved (string) 17:58:44.354 [Lua] [author] = RIP AND TEAR (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 17:58:44.354 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Notice Key Pickup (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [13] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1516618647 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 96578995 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = approved (string) 17:58:44.354 [Lua] [author] = RIP AND TEAR (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 17:58:44.354 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Friendly Fire Indicator (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [14] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1397265260 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 26572404 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = approved (string) 17:58:44.354 [Lua] [author] = Necrossin (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 17:58:44.354 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Numeric UI (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [15] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1498748049 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 140415807 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = denied (string) 17:58:44.354 [Lua] [author] = tour.dlang.org/ (string) 17:58:44.354 [Lua] [sanctioned] = false (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 17:58:44.354 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = false (boolean) 17:58:44.354 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [16] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1431393962 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 14284923 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = Misc (string) 17:58:44.354 [Lua] [3] = approved (string) 17:58:44.354 [Lua] [author] = Fracticality (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 17:58:44.354 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Bestiary (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [17] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1448714756 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 18741013 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = approved (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = Misc (string) 17:58:44.354 [Lua] [author] = 🔰SkacikPL🗾 (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 17:58:44.354 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = No Wobble (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [18] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1464907434 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 14284923 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = approved (string) 17:58:44.354 [Lua] [2] = UI (string) 17:58:44.354 [Lua] [3] = Misc (string) 17:58:44.354 [Lua] [author] = Fracticality (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 17:58:44.354 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Armory (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [19] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1459917022 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 155839973 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = approved (string) 17:58:44.354 [Lua] [2] = UI (string) 17:58:44.354 [Lua] [3] = QoL (string) 17:58:44.354 [Lua] [author] = Gohas (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 17:58:44.354 [Lua] [num_children] = 1 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 17:58:44.354 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Parry Indicator (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [20] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1455893647 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 38895286 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = applied (string) 17:58:44.354 [Lua] [4] = approved (string) 17:58:44.354 [Lua] [author] = Squatting Bear (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 17:58:44.354 [Lua] [num_children] = 0 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 17:58:44.354 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = false (boolean) 17:58:44.354 [Lua] [name] = Player List Plus (string) 17:58:44.354 [Lua] [dependency_error] = (string) 17:58:44.354 [Lua] [21] = table 17:58:44.354 [Lua] [download_pending] = false (boolean) 17:58:44.354 [Lua] [id] = 1445717962 (string) 17:58:44.354 [Lua] [children] = table 17:58:44.354 [Lua] [1] = 1369573612 (string) 17:58:44.354 [Lua] [2] = 1389872347 (string) 17:58:44.354 [Lua] [banned] = false (boolean) 17:58:44.354 [Lua] [author_id] = 38895286 (number) 17:58:44.354 [Lua] [tags] = table 17:58:44.354 [Lua] [1] = UI (string) 17:58:44.354 [Lua] [2] = QoL (string) 17:58:44.354 [Lua] [3] = applied (string) 17:58:44.354 [Lua] [4] = approved (string) 17:58:44.354 [Lua] [author] = Squatting Bear (string) 17:58:44.354 [Lua] [sanctioned] = true (boolean) 17:58:44.354 [Lua] [out_of_date] = false (boolean) 17:58:44.354 [Lua] [downloading] = false (boolean) 17:58:44.354 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 17:58:44.354 [Lua] [num_children] = 2 (number) 17:58:44.354 [Lua] [ugc_status] = 3 (number) 17:58:44.354 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 17:58:44.354 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 17:58:44.354 [Lua] [installed] = true (boolean) 17:58:44.354 [Lua] [enabled] = true (boolean) 17:58:44.354 [Lua] [name] = Loadout Manager (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [22] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1383452616 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [2] = 1374248490 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = UI (string) 17:58:44.355 [Lua] [2] = QoL (string) 17:58:44.355 [Lua] [3] = approved (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 17:58:44.355 [Lua] [num_children] = 2 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.355 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Killfeed Tweaks (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [23] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1383542440 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = UI (string) 17:58:44.355 [Lua] [2] = approved (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.355 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Weapon Kill Counter (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [24] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1431627364 (string) 17:58:44.355 [Lua] [installed] = false (boolean) 17:58:44.355 [Lua] [ugc_status] = 2 (number) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [banned] = true (boolean) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [name] = ... (string) 17:58:44.355 [Lua] [description] = (string) 17:58:44.355 [Lua] [url] = (string) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [last_updated] = (string) 17:58:44.355 [Lua] [author] = unknown (string) 17:58:44.355 [Lua] [25] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1391228174 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = UI (string) 17:58:44.355 [Lua] [2] = QoL (string) 17:58:44.355 [Lua] [3] = approved (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = UI Improvements (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [26] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1399181123 (string) 17:58:44.355 [Lua] [installed] = false (boolean) 17:58:44.355 [Lua] [ugc_status] = 2 (number) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [banned] = true (boolean) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [name] = ... (string) 17:58:44.355 [Lua] [description] = (string) 17:58:44.355 [Lua] [url] = (string) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [last_updated] = (string) 17:58:44.355 [Lua] [author] = unknown (string) 17:58:44.355 [Lua] [27] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1402962846 (string) 17:58:44.355 [Lua] [installed] = false (boolean) 17:58:44.355 [Lua] [ugc_status] = 2 (number) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [banned] = true (boolean) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [name] = ... (string) 17:58:44.355 [Lua] [description] = (string) 17:58:44.355 [Lua] [url] = (string) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [last_updated] = (string) 17:58:44.355 [Lua] [author] = unknown (string) 17:58:44.355 [Lua] [28] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1421155919 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 75308424 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [2] = approved (string) 17:58:44.355 [Lua] [author] = th-om (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 17:58:44.355 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Mission timer (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [29] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1385428571 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = denied (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 17:58:44.355 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Weapon Switch Fix (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [30] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1402971136 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 38300192 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = approved (string) 17:58:44.355 [Lua] [2] = UI (string) 17:58:44.355 [Lua] [3] = QoL (string) 17:58:44.355 [Lua] [author] = Tomoko 👿 (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 17:58:44.355 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Needii (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [31] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1393343095 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [2] = 1374248490 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = approved (string) 17:58:44.355 [Lua] [2] = UI (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 17:58:44.355 [Lua] [num_children] = 2 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.355 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Scoreboard Tweaks (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [32] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1381145345 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Third Person (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [33] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1402835022 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = true (boolean) 17:58:44.355 [Lua] [author_id] = 33103900 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [2] = approved (string) 17:58:44.355 [Lua] [3] = QoL (string) 17:58:44.355 [Lua] [author] = unknown (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 2 (number) 17:58:44.355 [Lua] [description] = (string) 17:58:44.355 [Lua] [last_updated] = (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = StickyGrim (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [34] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1388911015 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = approved (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Chat Block (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [35] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1387440934 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [2] = approved (string) 17:58:44.355 [Lua] [3] = QoL (string) 17:58:44.355 [Lua] [4] = Cosmetic (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Third Person Equipment (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [36] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1409485499 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 65038749 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [author] = Aussiemon (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:58:44.355 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Extra Potion Dialogue (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [37] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1405221659 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 84308322 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [2] = UI (string) 17:58:44.355 [Lua] [3] = QoL (string) 17:58:44.355 [Lua] [author] = pixaal (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 17:58:44.355 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Less Annoying Friendly Fire (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [38] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1401098416 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 17:58:44.355 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Max Property Rolls (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [39] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1384087820 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [2] = 1374248490 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.355 [Lua] [num_children] = 2 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 17:58:44.355 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = True Solo QoL Tweaks (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [40] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1383433646 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = approved (string) 17:58:44.355 [Lua] [2] = UI (string) 17:58:44.355 [Lua] [3] = QoL (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 17:58:44.355 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Persistent Ammo Counter (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [41] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1395132559 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 65038749 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [author] = Aussiemon (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:58:44.355 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Creature Spawner (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [42] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1391114686 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 65038749 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = denied (string) 17:58:44.355 [Lua] [author] = Aussiemon (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 17:58:44.355 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = false (boolean) 17:58:44.355 [Lua] [name] = Skip Cutscenes (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [43] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1387894846 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [2] = QoL (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 17:58:44.355 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Killbots (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [44] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1388991228 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Healthbars (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [45] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1388882435 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 4821406 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = applied (string) 17:58:44.355 [Lua] [author] = grasmann (string) 17:58:44.355 [Lua] [sanctioned] = false (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 17:58:44.355 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Show Damage (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [46] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1479520507 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 18741013 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = UI (string) 17:58:44.355 [Lua] [2] = QoL (string) 17:58:44.355 [Lua] [3] = Misc (string) 17:58:44.355 [Lua] [4] = applied (string) 17:58:44.355 [Lua] [5] = approved (string) 17:58:44.355 [Lua] [author] = 🔰SkacikPL🗾 (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 17:58:44.355 [Lua] [num_children] = 1 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 17:58:44.355 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = My Hero (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [47] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1384094638 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [2] = 1374248490 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = UI (string) 17:58:44.355 [Lua] [2] = QoL (string) 17:58:44.355 [Lua] [3] = approved (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 17:58:44.355 [Lua] [num_children] = 2 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 17:58:44.355 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 17:58:44.355 [Lua] [installed] = true (boolean) 17:58:44.355 [Lua] [enabled] = true (boolean) 17:58:44.355 [Lua] [name] = Crosshair Customization (string) 17:58:44.355 [Lua] [dependency_error] = (string) 17:58:44.355 [Lua] [48] = table 17:58:44.355 [Lua] [download_pending] = false (boolean) 17:58:44.355 [Lua] [id] = 1384066089 (string) 17:58:44.355 [Lua] [children] = table 17:58:44.355 [Lua] [1] = 1369573612 (string) 17:58:44.355 [Lua] [2] = 1374248490 (string) 17:58:44.355 [Lua] [banned] = false (boolean) 17:58:44.355 [Lua] [author_id] = 45268594 (number) 17:58:44.355 [Lua] [tags] = table 17:58:44.355 [Lua] [1] = QoL (string) 17:58:44.355 [Lua] [2] = approved (string) 17:58:44.355 [Lua] [author] = prop joe (string) 17:58:44.355 [Lua] [sanctioned] = true (boolean) 17:58:44.355 [Lua] [out_of_date] = false (boolean) 17:58:44.355 [Lua] [downloading] = false (boolean) 17:58:44.355 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 17:58:44.355 [Lua] [num_children] = 2 (number) 17:58:44.355 [Lua] [ugc_status] = 3 (number) 17:58:44.355 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.355 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 17:58:44.356 [Lua] [installed] = true (boolean) 17:58:44.356 [Lua] [enabled] = true (boolean) 17:58:44.356 [Lua] [name] = Neuter Ult Effects (string) 17:58:44.356 [Lua] [dependency_error] = (string) 17:58:44.356 [Lua] [49] = table 17:58:44.356 [Lua] [download_pending] = false (boolean) 17:58:44.356 [Lua] [id] = 1393694530 (string) 17:58:44.356 [Lua] [children] = table 17:58:44.356 [Lua] [1] = 1369573612 (string) 17:58:44.356 [Lua] [2] = 1374248490 (string) 17:58:44.356 [Lua] [3] = 1389872347 (string) 17:58:44.356 [Lua] [banned] = false (boolean) 17:58:44.356 [Lua] [author_id] = 45268594 (number) 17:58:44.356 [Lua] [tags] = table 17:58:44.356 [Lua] [author] = prop joe (string) 17:58:44.356 [Lua] [sanctioned] = false (boolean) 17:58:44.356 [Lua] [out_of_date] = false (boolean) 17:58:44.356 [Lua] [downloading] = false (boolean) 17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 17:58:44.356 [Lua] [num_children] = 3 (number) 17:58:44.356 [Lua] [ugc_status] = 3 (number) 17:58:44.356 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 17:58:44.356 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 17:58:44.356 [Lua] [installed] = true (boolean) 17:58:44.356 [Lua] [enabled] = true (boolean) 17:58:44.356 [Lua] [name] = Spawn Tweaks (string) 17:58:44.356 [Lua] [dependency_error] = (string) 17:58:44.356 [Lua] [50] = table 17:58:44.356 [Lua] [download_pending] = false (boolean) 17:58:44.356 [Lua] [id] = 1395453301 (string) 17:58:44.356 [Lua] [children] = table 17:58:44.356 [Lua] [1] = 1369573612 (string) 17:58:44.356 [Lua] [banned] = false (boolean) 17:58:44.356 [Lua] [author_id] = 58813412 (number) 17:58:44.356 [Lua] [tags] = table 17:58:44.356 [Lua] [1] = QoL (string) 17:58:44.356 [Lua] [2] = applied (string) 17:58:44.356 [Lua] [3] = approved (string) 17:58:44.356 [Lua] [author] = bIbIbI(rus) (string) 17:58:44.356 [Lua] [sanctioned] = true (boolean) 17:58:44.356 [Lua] [out_of_date] = false (boolean) 17:58:44.356 [Lua] [downloading] = false (boolean) 17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 17:58:44.356 [Lua] [num_children] = 1 (number) 17:58:44.356 [Lua] [ugc_status] = 3 (number) 17:58:44.356 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 17:58:44.356 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 17:58:44.356 [Lua] [installed] = true (boolean) 17:58:44.356 [Lua] [enabled] = true (boolean) 17:58:44.356 [Lua] [name] = Skip Intro (string) 17:58:44.356 [Lua] [dependency_error] = (string) 17:58:44.356 [Lua] [51] = table 17:58:44.356 [Lua] [download_pending] = false (boolean) 17:58:44.356 [Lua] [id] = 1694820325 (string) 17:58:44.356 [Lua] [children] = table 17:58:44.356 [Lua] [1] = 1369573612 (string) 17:58:44.356 [Lua] [banned] = false (boolean) 17:58:44.356 [Lua] [author_id] = 40660875 (number) 17:58:44.356 [Lua] [tags] = table 17:58:44.356 [Lua] [1] = Area (string) 17:58:44.356 [Lua] [2] = Level (string) 17:58:44.356 [Lua] [3] = Misc (string) 17:58:44.356 [Lua] [4] = applied (string) 17:58:44.356 [Lua] [author] = I stot I (string) 17:58:44.356 [Lua] [sanctioned] = false (boolean) 17:58:44.356 [Lua] [out_of_date] = false (boolean) 17:58:44.356 [Lua] [downloading] = false (boolean) 17:58:44.356 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 17:58:44.356 [Lua] [num_children] = 1 (number) 17:58:44.356 [Lua] [ugc_status] = 3 (number) 17:58:44.356 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 17:58:44.356 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 17:58:44.356 [Lua] [installed] = true (boolean) 17:58:44.356 [Lua] [enabled] = true (boolean) 17:58:44.356 [Lua] [name] = A Quiet Drink (string) 17:58:44.356 [Lua] [dependency_error] = (string) 17:58:44.356 [Lua] 17:58:44.356 [Lua] 17:58:44.356 [Lua] [1479520507] = 0 (number) 17:58:44.356 [Lua] [1497664830] = 5 (number) 17:58:44.356 [Lua] [1389872347] = 17 (number) 17:58:44.356 [Lua] [1369573612] = 28 (number) 17:58:44.356 [Lua] [1459917022] = 10 (number) 17:58:44.356 [Lua] [1391228174] = 18 (number) 17:58:44.356 [Lua] [1516618647] = 7 (number) 17:58:44.356 [Lua] [1374248490] = 27 (number) 17:58:44.356 [Lua] [1395453301] = 26 (number) 17:58:44.356 [Lua] [1383433646] = 25 (number) 17:58:44.356 [Lua] [1395655171] = 2 (number) 17:58:44.356 [Lua] [1455893647] = 11 (number) 17:58:44.356 [Lua] [1402971136] = 20 (number) 17:58:44.356 [Lua] [1431393962] = 29 (number) 17:58:44.356 [Lua] [1383542440] = 16 (number) 17:58:44.356 [Lua] [1495937978] = 4 (number) 17:58:44.356 [Lua] [1388911015] = 23 (number) 17:58:44.356 [Lua] [1402835022] = 22 (number) 17:58:44.356 [Lua] [1393343095] = 21 (number) 17:58:44.356 [Lua] [1487862316] = 3 (number) 17:58:44.356 [Lua] [1421155919] = 19 (number) 17:58:44.356 [Lua] [1502859403] = 6 (number) 17:58:44.356 [Lua] [1448714756] = 8 (number) 17:58:44.356 [Lua] [1464907434] = 9 (number) 17:58:44.356 [Lua] [1384094638] = 14 (number) 17:58:44.356 [Lua] [1387440934] = 24 (number) 17:58:44.356 [Lua] [1445717962] = 12 (number) 17:58:44.356 [Lua] [1384066089] = 15 (number) 17:58:44.356 [Lua] [1397265260] = 30 (number) 17:58:44.356 [Lua] [1383452616] = 13 (number) 17:58:44.356 [Lua] [1460327284] = 1 (number) 17:58:44.356 [Lua] 17:58:44.371 [Lua] 17:58:44.371 [Lua] [1479520507] = 0 (number) 17:58:44.371 [Lua] [1497664830] = 5 (number) 17:58:44.371 [Lua] [1389872347] = 17 (number) 17:58:44.371 [Lua] [1369573612] = 28 (number) 17:58:44.371 [Lua] [1459917022] = 10 (number) 17:58:44.371 [Lua] [1391228174] = 18 (number) 17:58:44.371 [Lua] [1516618647] = 7 (number) 17:58:44.371 [Lua] [1374248490] = 27 (number) 17:58:44.371 [Lua] [1395453301] = 26 (number) 17:58:44.371 [Lua] [1383433646] = 25 (number) 17:58:44.371 [Lua] [1395655171] = 2 (number) 17:58:44.371 [Lua] [1455893647] = 11 (number) 17:58:44.371 [Lua] [1402971136] = 20 (number) 17:58:44.371 [Lua] [1431393962] = 29 (number) 17:58:44.371 [Lua] [1383542440] = 16 (number) 17:58:44.371 [Lua] [1495937978] = 4 (number) 17:58:44.371 [Lua] [1388911015] = 23 (number) 17:58:44.371 [Lua] [1402835022] = 22 (number) 17:58:44.371 [Lua] [1393343095] = 21 (number) 17:58:44.371 [Lua] [1487862316] = 3 (number) 17:58:44.371 [Lua] [1421155919] = 19 (number) 17:58:44.371 [Lua] [1502859403] = 6 (number) 17:58:44.371 [Lua] [1448714756] = 8 (number) 17:58:44.371 [Lua] [1464907434] = 9 (number) 17:58:44.371 [Lua] [1384094638] = 14 (number) 17:58:44.371 [Lua] [1387440934] = 24 (number) 17:58:44.371 [Lua] [1445717962] = 12 (number) 17:58:44.371 [Lua] [1384066089] = 15 (number) 17:58:44.371 [Lua] [1397265260] = 30 (number) 17:58:44.371 [Lua] [1383452616] = 13 (number) 17:58:44.371 [Lua] [1460327284] = 1 (number) 17:58:44.371 [Lua] 17:58:44.372 [Lua] <>modded = true<> 17:58:44.372 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 17:58:44.446 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 17:58:44.454 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 17:58:44.454 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c78d330) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c78d450) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024e64e0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024e6670) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fad0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fdc0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9742b0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e974400) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce385d0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8a140) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cdc0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da0d7c0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7ce00) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cda0) 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 17:58:44.456 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed046b0) 17:58:44.457 [Lua] <>modded = true<> 17:58:44.457 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 17:58:44.458 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 17:58:44.460 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 17:58:44.460 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 17:58:44.460 [Lua] <>modded = true<> 17:58:44.460 [Lua] <>Mod:1389872347:Simple UI = true<> 17:58:44.461 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 17:58:44.462 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 17:58:44.462 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:58:44.462 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 17:58:44.462 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c428880) 17:58:44.463 [Lua] <>modded = true<> 17:58:44.463 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 17:58:44.464 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 17:58:44.465 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 17:58:44.465 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fa760) 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a42a40) 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b30cc0) 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019bf760) 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b30b10) 17:58:44.465 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2b620) 17:58:44.465 [Lua] <>modded = true<> 17:58:44.465 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 17:58:44.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 17:58:44.467 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 17:58:44.467 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c630) 17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c610) 17:58:44.467 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d44c5b0) 17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d44c3f0) 17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430370) 17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430350) 17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4302f0) 17:58:44.468 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d430130) 17:58:44.468 [Lua] <>modded = true<> 17:58:44.468 [Lua] <>Mod:1495937978:Host your own game = true<> 17:58:44.469 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 17:58:44.470 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 17:58:44.470 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c428b10) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15220) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153e0) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153a0) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15350) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e382d20) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e382f00) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e383050) 17:58:44.470 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e382db0) 17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df468a0) 17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df46ae0) 17:58:44.471 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 17:58:44.471 [Lua] <>modded = true<> 17:58:44.471 [Lua] <>Mod:1497664830:Item Filter = true<> 17:58:44.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 17:58:44.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 17:58:44.473 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 17:58:44.473 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bf0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bd0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695f00) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d696010) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d696030) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a2f90) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3060) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3040) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a32b0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fa0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181180) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181160) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc140) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc210) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc330) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5820b0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d582270) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d582250) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d582330) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3930) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e3880) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c400) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c4d0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c5c0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c6e0) 17:58:44.473 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 17:58:44.473 [Lua] <>modded = true<> 17:58:44.473 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 17:58:44.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 17:58:44.475 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 17:58:44.475 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 17:58:44.475 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439f0) 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fb4c0) 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fb3f0) 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf76d70) 17:58:44.476 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 17:58:44.476 [Lua] <>modded = true<> 17:58:44.476 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 17:58:44.477 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 17:58:44.478 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 17:58:44.478 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07b530) 17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 17:58:44.478 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 17:58:44.478 [Lua] <>modded = true<> 17:58:44.478 [Lua] <>Mod:1397265260:Numeric UI = true<> 17:58:44.479 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 17:58:44.480 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 17:58:44.480 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 17:58:44.480 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.481 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c1610) 17:58:44.481 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c2890) 17:58:44.481 [Lua] <>modded = true<> 17:58:44.481 [Lua] <>Mod:1431393962:Bestiary = true<> 17:58:44.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 17:58:44.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 17:58:44.486 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2dea00) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a40) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a0700) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a0720) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029a6120) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6b7740) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6b77c0) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288850) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2800) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfd20) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028bfe00) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c500) 17:58:44.488 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce50) 17:58:44.489 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c9a0) 17:58:44.489 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514090) 17:58:44.489 [Lua] <>modded = true<> 17:58:44.489 [Lua] <>Mod:1448714756:No Wobble = true<> 17:58:44.490 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 17:58:44.491 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 17:58:44.491 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 17:58:44.491 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.491 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319b450) 17:58:44.491 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 17:58:44.491 [Lua] <>modded = true<> 17:58:44.491 [Lua] <>Mod:1464907434:Armory = true<> 17:58:44.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 17:58:44.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 17:58:44.495 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 17:58:44.495 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2dea00) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a40) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c500) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f1a40) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce50) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c9a0) 17:58:44.497 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514090) 17:58:44.498 [Lua] <>modded = true<> 17:58:44.498 [Lua] <>Mod:1459917022:Parry Indicator = true<> 17:58:44.499 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 17:58:44.500 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 17:58:44.500 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf878a0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045bfd0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045be60) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bee0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0193edc0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0193f090) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0193f0c0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01949d90) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194a560) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929990] (Origin: function: 0x009298c0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929990] (Origin: function: 0x00929a00) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929990] (Origin: function: 0x00929a20) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929e20] (Origin: function: 0x00929d50) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929e20] (Origin: function: 0x00929e90) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929e20] (Origin: function: 0x00929eb0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092a770] (Origin: function: 0x0092a6a0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092a770] (Origin: function: 0x0092a7e0) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092a770] (Origin: function: 0x0092a800) 17:58:44.500 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 17:58:44.500 [Lua] <>modded = true<> 17:58:44.501 [Lua] <>Mod:1445717962:Loadout Manager = true<> 17:58:44.502 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 17:58:44.502 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 17:58:44.503 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da7c980) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af050) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef40) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef80) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af1c0) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da7cdf0) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031d7a30) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031d7af0) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b6d60) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a9a70) 17:58:44.503 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 17:58:44.503 [Lua] <>modded = true<> 17:58:44.503 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 17:58:44.504 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 17:58:44.505 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 17:58:44.505 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 17:58:44.505 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0) 17:58:44.505 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cf9edd0) 17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cf9ef30) 17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024e64a0) 17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f1e0) 17:58:44.506 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f100) 17:58:44.506 [Lua] <>modded = true<> 17:58:44.506 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 17:58:44.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 17:58:44.509 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 17:58:44.509 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfd20) 17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ae990] (Origin: function: 0x025aea80) 17:58:44.509 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 17:58:44.509 [Lua] <>modded = true<> 17:58:44.509 [Lua] <>Mod:1391228174:UI Improvements = true<> 17:58:44.510 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 17:58:44.512 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 17:58:44.512 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3e8c30) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3e8500) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3e8c50) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3e8680) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3e8590) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da7d140) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da7d0e0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ae990] (Origin: function: 0x025aeb00) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e5c20) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695fa0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e37b0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e3b40) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e3990) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3840) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3930) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e3790) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e3ac0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d582440) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d610120) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6103f0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db1e650) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fa0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181010) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181330) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181180) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c80) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cb0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cf0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4500) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4d50) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4540) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dee7120) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da7ccb0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dee6c60) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dee6df0) 17:58:44.512 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 17:58:44.513 [Lua] <>modded = true<> 17:58:44.513 [Lua] <>Mod:1421155919:Mission timer = true<> 17:58:44.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 17:58:44.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 17:58:44.515 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282520) 17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c771ec0) 17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5aa30) 17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439f0) 17:58:44.515 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 17:58:44.515 [Lua] <>modded = true<> 17:58:44.515 [Lua] <>Mod:1402971136:Needii = true<> 17:58:44.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 17:58:44.517 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 17:58:44.517 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 17:58:44.517 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.517 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0ebcb0) 17:58:44.517 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 17:58:44.517 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 17:58:44.517 [Lua] <>modded = true<> 17:58:44.517 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 17:58:44.519 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 17:58:44.519 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 17:58:44.519 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0) 17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ac40) 17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a28f0) 17:58:44.519 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5af10) 17:58:44.520 [Lua] <>modded = true<> 17:58:44.520 [Lua] <>Mod:1388911015:Chat Block = true<> 17:58:44.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 17:58:44.521 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 17:58:44.521 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 17:58:44.522 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c4c4d0) 17:58:44.522 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 17:58:44.522 [Lua] <>modded = true<> 17:58:44.522 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 17:58:44.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 17:58:44.524 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 17:58:44.524 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 17:58:44.524 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012eca10) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013125b0) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013175a0) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01312700) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01312440) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317680) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013173b0) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2980) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0) 17:58:44.525 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 17:58:44.525 [Lua] <>modded = true<> 17:58:44.525 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 17:58:44.527 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 17:58:44.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 17:58:44.527 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d16d190) 17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d115280) 17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d16cea0) 17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1152e0) 17:58:44.527 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 17:58:44.527 [Lua] <>modded = true<> 17:58:44.527 [Lua] <>Mod:1479520507:My Hero = true<> 17:58:44.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 17:58:44.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 17:58:44.530 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2df330) 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3150) 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3170) 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54b010) 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3110) 17:58:44.530 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 17:58:44.530 [Lua] <>modded = true<> 17:58:44.530 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 17:58:44.531 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 17:58:44.532 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 17:58:44.532 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf83a00) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83bd0) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83bb0) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b30) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b70) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b50) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b90) 17:58:44.532 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf839e0) 17:58:44.533 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f1eb0) 17:58:44.533 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf839c0) 17:58:44.533 [Lua] <>modded = true<> 17:58:44.533 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 17:58:44.534 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 17:58:44.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 17:58:44.535 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0125ea60] (Origin: function: 0x0125fa00) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c67c5e0) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012ecc30) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01272210) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01354ce0) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01311d00) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d3400) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7910) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a78a0) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7e10) 17:58:44.535 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 17:58:44.536 [Lua] <>modded = true<> 17:58:44.536 [Lua] <>Mod:1395453301:Skip Intro = true<> 17:58:44.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 17:58:44.538 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 17:58:44.538 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024e7a70) 17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024e7b20) 17:58:44.538 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 17:58:44.538 [Lua] <>project = vermintide 2<> 17:58:44.538 [Lua] <>build = release<> 17:58:44.538 [Lua] <>platform = win32<> 17:58:44.538 [Lua] <>title_id = 5107<> 17:58:44.538 [Lua] <>content_revision = 7770<> 17:58:44.538 [Lua] <>engine_revision = 75756469c168<> 17:58:44.538 [Lua] <>release_version = 2.2<> 17:58:44.538 [Lua] <>rendering_backend = dx11<> 17:58:44.538 [Lua] <>teamcity_build_id = 58776<> 17:58:44.538 [Lua] <>steam_id = 110000106697298<> 17:58:44.538 [Lua] <>steam_profile_name = JayJay<> 17:58:44.538 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 17:58:44.539 [Lua] [Boot] Application build: release 17:58:44.539 [Lua] [Boot] Content revision: 7770 17:58:44.539 [Lua] [Boot] Engine revision: 75756469c168 17:58:44.539 [Lua] [Boot] Release version: 2.2 17:58:44.539 [Lua] Diff in user_setting: render_settings local_probes_enabled false true 17:58:44.539 [Lua] Diff in user_setting: ambient_light_quality low high 17:58:44.539 [Application] apply_user_settings 17:58:44.829 [Lua] Game:_handle_win32_graphics_quality() total time: 0.29 17:58:44.829 [Lua] apply: 0.27499999999999947 17:58:44.829 [Lua] save: 0.015000000000000568 17:58:44.829 [Lua] 17:58:44.829 [Lua] unaccounted: 0 17:58:44.829 [Lua] [Boot] User ID: 110000106697298 JayJay 17:58:44.834 [Lua] [SmokeTest] Disabled 17:58:44.834 [Lua] initializing mechanism to: adventure 17:58:44.834 [Lua] Game:setup() total time: 0.295 17:58:44.834 [Lua] handle rev info: 0 17:58:44.834 [Lua] handle gfx quality: 0.29000000000000004 17:58:44.834 [Lua] default settings: 0 17:58:44.834 [Lua] user settings: 0 17:58:44.834 [Lua] set frame times: 0 17:58:44.834 [Lua] init random: 0 17:58:44.834 [Lua] managers: 0.0040000000000004476 17:58:44.834 [Lua] 17:58:44.834 [Lua] unaccounted: 0.00099999999999944578 17:58:44.834 [Lua] [Boot] use baked enemy meshes: false 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 17:58:44.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 17:58:44.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 17:58:44.850 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 17:58:44.851 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 17:58:44.851 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 17:58:44.851 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 17:58:44.851 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 17:58:44.851 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 17:58:44.851 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e2190) 17:58:44.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 17:58:44.987 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 17:58:44.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 17:58:45.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 17:58:45.291 [Lua] [PackageManager] Force_load: resource_packages/title_screen 17:58:45.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 17:58:45.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 17:58:45.341 [Lua] [PackageManager] Force_load: resource_packages/menu 17:58:45.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 17:58:45.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 17:58:45.425 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 17:58:45.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 17:58:45.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 17:58:45.949 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 17:58:45.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 17:58:46.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 17:58:46.033 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 17:58:46.033 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 17:58:46.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 17:58:46.099 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 17:58:46.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 17:58:46.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 17:58:46.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 17:58:46.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 17:58:46.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 17:58:46.940 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 17:58:46.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 17:58:47.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 17:58:47.458 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 17:58:47.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 17:58:47.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 17:58:47.927 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 17:58:47.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:58:48.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 17:58:48.045 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 17:58:48.045 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 17:58:48.045 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0daac240) 17:58:48.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02b4d790) 17:58:48.045 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02b69650) 17:58:48.045 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e2132d0) 17:58:48.045 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0dd623d0) 17:58:48.046 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 17:58:48.046 [Lua] [Gamestate] Enter StateTitleScreen 17:58:48.046 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 17:58:48.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 17:58:48.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 17:58:48.062 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 17:58:48.062 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 17:58:48.062 [Save] Loading `save_data` 17:58:48.062 [Save] Load done 17:58:48.079 [Lua] [BackendManagerPlayFab] Backend Enabled 17:58:48.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:58:48.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 17:58:48.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 17:58:48.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 17:58:48.349 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 17:58:48.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 17:58:48.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 17:58:48.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 17:58:48.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 17:58:48.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 17:58:48.518 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 17:58:48.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 17:58:48.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 17:58:48.704 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 17:58:48.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 17:58:48.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 17:58:48.773 [Lua] [PackageManager] Force_load: resource_packages/inventory 17:58:48.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 17:58:48.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 17:58:48.820 [Lua] [PackageManager] Force_load: resource_packages/careers 17:58:48.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 17:58:48.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 17:58:48.870 [Lua] [PackageManager] Force_load: resource_packages/decals 17:58:48.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 17:58:48.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 17:58:48.938 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 17:58:48.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 17:58:49.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 17:58:49.407 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 17:58:49.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 17:58:50.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 17:58:50.121 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 17:58:50.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 17:58:50.245 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 17:58:50.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 17:58:50.917 [Lua] [PackageManager] Force_load: resource_packages/ingame 17:58:50.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 17:58:51.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 17:58:51.612 [Lua] [PackageManager] Force_load: resource_packages/pickups 17:58:51.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 17:58:51.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 17:58:51.680 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 17:58:51.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 17:58:51.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 17:58:51.730 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 17:58:51.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 17:58:51.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 17:58:51.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 17:58:57.032 [Lua] Populating data for character 1 15 17:58:57.284 [Lua] Requesting character data for index 2 15 17:58:57.284 [Lua] Populating data for character 2 15 17:58:57.534 [Lua] Requesting character data for index 3 15 17:58:57.534 [Lua] Populating data for character 3 15 17:58:57.785 [Lua] Requesting character data for index 4 15 17:58:57.785 [Lua] Populating data for character 4 15 17:58:58.037 [Lua] Requesting character data for index 5 15 17:58:58.037 [Lua] Populating data for character 5 15 17:58:58.288 [Lua] Requesting character data for index 6 15 17:58:58.288 [Lua] Populating data for character 6 15 17:58:58.555 [Lua] Requesting character data for index 7 15 17:58:58.555 [Lua] Populating data for character 7 15 17:58:58.823 [Lua] Requesting character data for index 8 15 17:58:58.823 [Lua] Populating data for character 8 15 17:58:59.092 [Lua] Requesting character data for index 9 15 17:58:59.092 [Lua] Populating data for character 9 15 17:58:59.359 [Lua] Requesting character data for index 10 15 17:58:59.359 [Lua] Populating data for character 10 15 17:58:59.626 [Lua] Requesting character data for index 11 15 17:58:59.626 [Lua] Populating data for character 11 15 17:58:59.893 [Lua] Requesting character data for index 12 15 17:58:59.893 [Lua] Populating data for character 12 15 17:59:00.262 [Lua] Requesting character data for index 13 15 17:59:00.262 [Lua] Populating data for character 13 15 17:59:00.513 [Lua] Requesting character data for index 14 15 17:59:00.513 [Lua] Populating data for character 14 15 17:59:00.814 [Lua] Requesting character data for index 15 15 17:59:00.814 [Lua] Populating data for character 15 15 17:59:01.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 17:59:01.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 17:59:01.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 17:59:01.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 17:59:01.771 [Lua] Player statistics loaded! 17:59:02.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 17:59:02.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 17:59:02.436 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 17:59:02.453 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 17:59:02.723 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 17:59:02.729 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 17:59:02.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 17:59:03.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 17:59:03.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 17:59:03.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 17:59:03.408 [Lua] [UnlockManager] All unlocks ready 17:59:03.424 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 17:59:04.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 17:59:04.445 [Lua] [Managers] Destroying state managers... 17:59:04.445 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 17:59:04.445 [Lua] [Gamestate] Enter state StateLoading 17:59:04.446 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:59:04.446 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:59:04.446 [Lua] [LobbyManager] Setting up network options 17:59:04.446 [Lua] state_loading_restart_network JOIN VIA STEAM 0 17:59:04.446 [Lua] registering RPCs 17:59:04.446 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:59:04.446 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:59:04.446 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:59:04.446 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 17:59:04.446 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:59:04.446 [Lua] [LevelTransitionHandler] load_level inn_level 17:59:04.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:59:04.446 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 17:59:04.446 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:59:04.446 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 17:59:04.446 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:59:04.447 [SteamVoipRoom] Creating room ec61c34542f05be0 17:59:04.447 [SteamVoipRoom] Joining room ec61c34542f05be0 17:59:04.447 [EAC] EAC server 110000106697298 is initializing 17:59:04.456 [EAC] Server is also client 110000106697298 17:59:04.456 [EACServer] [18:59:04:456][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67B104300 LogLevel: Info. 17:59:04.456 [Lua] ### Created peer state machine for 110000106697298 17:59:04.456 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:59:04.457 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 17:59:04.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:59:04.457 warning: [Application] Application.update_render_world is deprecated. 17:59:04.463 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:59:04.463 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:59:04.463 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:59:04.463 [Lua] Set lobby begin: 17:59:04.463 [Lua] Set lobby end. 17:59:04.463 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 17:59:04.463 [Lua] [LobbyHost] Changed state from 0 to creating 17:59:04.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:59:04.495 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:59:04.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:59:04.512 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 17:59:04.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:59:04.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:59:04.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:59:04.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:59:04.628 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:59:04.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:59:04.740 [SteamLobby] Detected added member 110000106697298 17:59:04.741 [Lua] [LobbyHost] Changed state from creating to joined 17:59:04.741 [Lua] [PartyManager] Leader is set to 110000106697298 17:59:04.741 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 17:59:04.741 [Lua] [ChatManager] Registering channel 1 17:59:04.741 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:59:04.741 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:59:04.741 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:59:04.757 [Lua] [NetworkServer] Changing num_players from nil to 1 17:59:04.757 [Lua] Players: 1 17:59:04.757 [Lua] Set lobby begin: 17:59:04.757 [Lua] Lobby data num_players = 1 17:59:04.757 [Lua] Lobby data level_key = inn_level 17:59:04.757 [Lua] Lobby data game_mode = 3 17:59:04.757 [Lua] Lobby data matchmaking = false 17:59:04.757 [Lua] Set lobby end. 17:59:06.469 [Lua] player (110000106697298,1) was put into party 0 17:59:06.469 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 17:59:06.469 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:59:10.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:59:10.295 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:59:10.312 [Lua] [LevelTransitionHandler] Level load completed! 17:59:10.312 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 701218 - weave: nil 17:59:10.314 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:59:10.314 [Lua] checking dlc's against conflict directors 17:59:10.314 [Lua] number of factions to include 1 17:59:10.314 [Lua] Updated list weights for random: 17:59:10.314 [Lua] skaven, 0.42 (0.00-0.42) 17:59:10.314 [Lua] chaos, 0.42 (0.42-0.83) 17:59:10.314 [Lua] beastmen, 0.17 (0.83-1.00) 17:59:10.314 [Lua] Rolled random faction: 0.391367107629776 skaven 17:59:10.314 [Lua] number of factions added 1 17:59:10.314 [Lua] --- --- --- 17:59:10.314 [Lua] Starting... difficulty 'normal' 17:59:10.314 [Lua] These are the starting conflict directors: 17:59:10.314 [Lua] inn_level 17:59:10.314 [Lua] --- --- --- 17:59:10.314 [Lua] 17:59:10.314 [Lua] DONE! Found the following directors: 17:59:10.314 [Lua] (free: 35), Master hash is: 17:59:10.314 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:59:10.314 [Lua] ### Sending rpc_level_loaded 17:59:10.314 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 17:59:10.314 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:59:10.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:59:10.329 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:59:10.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 17:59:10.346 [Lua] ### Sending rpc_level_loaded 17:59:10.346 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 17:59:10.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:59:10.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:59:10.380 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:59:10.381 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:59:10.381 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:59:11.382 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:59:11.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:59:11.382 [Lua] Set lobby begin: 17:59:11.382 [Lua] Lobby data host = 110000106697298 17:59:11.382 [Lua] Lobby data level_key = inn_level 17:59:11.382 [Lua] Lobby data game_mode = 3 17:59:11.382 [Lua] Lobby data country_code = DE 17:59:11.382 [Lua] Lobby data unique_server_name = JayJay 17:59:11.382 [Lua] Lobby data num_players = 1 17:59:11.382 [Lua] Lobby data matchmaking = false 17:59:11.382 [Lua] Set lobby end. 17:59:11.382 [Lua] [Managers] Destroying state managers... 17:59:11.383 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:59:11.383 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 17:59:11.383 [Lua] [Gamestate] Enter StateIngame HOST 17:59:11.383 [Lua] <>level = inn_level<> 17:59:11.383 [Lua] Set lobby begin: 17:59:11.383 [Lua] Lobby data host = 110000106697298 17:59:11.383 [Lua] Lobby data level_key = inn_level 17:59:11.383 [Lua] Lobby data game_mode = 3 17:59:11.383 [Lua] Lobby data selected_level_key = inn_level 17:59:11.383 [Lua] Lobby data country_code = DE 17:59:11.383 [Lua] Lobby data unique_server_name = JayJay 17:59:11.383 [Lua] Lobby data num_players = 1 17:59:11.383 [Lua] Lobby data matchmaking = false 17:59:11.383 [Lua] Set lobby end. 17:59:11.383 [Lua] [StateIngame] Server ingame 17:59:11.387 [Lua] Set lobby begin: 17:59:11.387 [Lua] Lobby data level_key = inn_level 17:59:11.387 [Lua] Lobby data selected_level_key = inn_level 17:59:11.387 [Lua] Lobby data unique_server_name = JayJay 17:59:11.387 [Lua] Lobby data matchmaking = false 17:59:11.387 [Lua] Lobby data host = 110000106697298 17:59:11.387 [Lua] Lobby data country_code = DE 17:59:11.387 [Lua] Lobby data game_mode = 3 17:59:11.387 [Lua] Lobby data difficulty = normal 17:59:11.387 [Lua] Lobby data num_players = 1 17:59:11.387 [Lua] Set lobby end. 17:59:11.387 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:59:11.387 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:59:11.387 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:59:11.387 [Lua] [Matchmaking] initializing 17:59:11.387 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 17:59:11.387 [Lua] [Matchmaking] register rpcs 17:59:11.387 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:59:11.387 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:59:11.387 [Lua] [GameNetworkManager] self.is_server = true 17:59:11.387 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 17:59:11.387 [Network] Setting artificial MTU limit to 65536 17:59:11.393 [Lua] Switching ConflictSettings: to: inn_level 17:59:11.393 [Lua] pacing=disabled 17:59:11.393 [Lua] roaming=nil 17:59:11.393 [Lua] disabled=false 17:59:11.393 [Lua] pack_spawning=disabled 17:59:11.393 [Lua] contained_breeds=nil 17:59:11.393 [Lua] boss=disabled 17:59:11.393 [Lua] horde=disabled 17:59:11.393 [Lua] specials=disabled 17:59:11.393 [Lua] name=inn_level 17:59:11.393 [Lua] intensity=disabled 17:59:11.393 [Lua] --- 17:59:11.393 [Lua] [LevelAnalysis] set_random_seed( 701218) 17:59:11.395 [Lua] [AIInterestPointSystem] Level Seed: 701218 17:59:11.395 [Lua] 17:59:11.395 [Lua] [entity_system_bag] = table 17:59:11.395 [Lua] [entity_system_bag] = metatable 17:59:11.395 [Lua] [startup_data] = table 17:59:11.396 [Lua] [entity_manager] = table 17:59:11.396 [Lua] [entity_manager] = metatable 17:59:11.396 [Lua] [unit_spawner] = table 17:59:11.396 [Lua] [unit_spawner] = metatable 17:59:11.396 [Lua] [unit_storage] = table 17:59:11.396 [Lua] [unit_storage] = metatable 17:59:11.396 [Lua] [dice_keeper] = table 17:59:11.396 [Lua] [dice_keeper] = metatable 17:59:11.396 [Lua] [is_server] = true (boolean) 17:59:11.396 [Lua] [world] = [World] 17:59:11.396 [Lua] [system_api] = table 17:59:11.396 [Lua] [entity_system] = table 17:59:11.396 [Lua] [entity_system] = metatable 17:59:11.396 [Lua] [network_lobby] = table 17:59:11.396 [Lua] [network_lobby] = metatable 17:59:11.396 [Lua] [profile_synchronizer] = table 17:59:11.396 [Lua] [profile_synchronizer] = metatable 17:59:11.396 [Lua] [level_transition_handler] = table 17:59:11.396 [Lua] [level_transition_handler] = metatable 17:59:11.396 [Lua] [num_local_human_players] = 1 (number) 17:59:11.396 [Lua] [statistics_db] = table 17:59:11.396 [Lua] [statistics_db] = metatable 17:59:11.396 [Lua] [network_server] = table 17:59:11.396 [Lua] [network_server] = metatable 17:59:11.396 [Lua] [input_manager] = table 17:59:11.396 [Lua] [input_manager] = metatable 17:59:11.396 [Lua] [network_clock] = table 17:59:11.396 [Lua] [network_clock] = metatable 17:59:11.396 [Lua] [network_transmit] = table 17:59:11.396 [Lua] [network_transmit] = metatable 17:59:11.396 [Lua] [free_flight_manager] = table 17:59:11.396 [Lua] [free_flight_manager] = metatable 17:59:11.396 [Lua] [network_manager] = table 17:59:11.396 [Lua] [network_manager] = metatable 17:59:11.396 [Lua] [network_event_delegate] = table 17:59:11.396 [Lua] [network_event_delegate] = metatable 17:59:11.396 [Lua] 17:59:11.396 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:59:11.396 [Lua] ignoring extension VersusInteractObjectiveExtension 17:59:11.396 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:59:11.396 [Lua] ignoring extension VersusSocketObjectiveExtension 17:59:11.396 [Lua] ignoring extension VersusTargetObjectiveExtension 17:59:11.396 [Lua] ignoring extension VersusMissionObjectiveExtension 17:59:11.396 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:59:11.398 [Lua] [AchievementManager] Achievements using the steam platform 17:59:11.399 [Lua] [StateIngame] Level seed: 701218 17:59:11.399 [World] Spawning level. 17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:59:11.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:59:11.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:59:11.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 17:59:11.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 17:59:11.508 [Lua] [LevelAnalysis] set_random_seed( 701218) 17:59:11.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 17:59:11.520 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 17:59:11.520 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 17:59:11.520 [Lua] [IngameUI] init 17:59:11.529 [SteamVoipClient] select_out(110000106697298, off) 17:59:11.532 [Lua] cb_razer_chroma_setup 17:59:11.567 [Lua] [Matchmaking] Cancelling matchmaking 17:59:11.567 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:59:11.567 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:59:11.567 [Lua] Set lobby begin: 17:59:11.567 [Lua] Lobby data level_key = inn_level 17:59:11.567 [Lua] Lobby data power_level = 0 17:59:11.567 [Lua] Lobby data selected_level_key = inn_level 17:59:11.567 [Lua] Lobby data unique_server_name = JayJay 17:59:11.567 [Lua] Lobby data matchmaking = false 17:59:11.567 [Lua] Lobby data host = 110000106697298 17:59:11.567 [Lua] Lobby data country_code = DE 17:59:11.567 [Lua] Lobby data game_mode = 3 17:59:11.567 [Lua] Lobby data difficulty = normal 17:59:11.567 [Lua] Lobby data num_players = 1 17:59:11.567 [Lua] Set lobby end. 17:59:11.568 [Flow] complete_skittergate_legend true 17:59:11.569 [Flow] complete_all_helmgart_levels_recruit true 17:59:11.570 [Flow] WitchHunterLevel:35 17:59:11.570 [Flow] LeaderYes 17:59:11.570 [Flow] ALL PC XP:304250 17:59:11.570 [Flow] Has "bogenhafen" DLC:true 17:59:11.570 [Flow] WH XP:60850 17:59:11.570 [Flow] Number of crafted items:11049 17:59:11.570 [Flow] Has "pre_order" DLC:true 17:59:11.570 [Flow] Sum of Powe Levels:1500 17:59:11.570 [Flow] lodestone diff 1:false 17:59:11.570 [Flow] magnus and forest activated 17:59:11.570 [Flow] magnus and forest activated 17:59:11.570 [Flow] cemetery and forest activated 17:59:11.570 [Flow] magnus and cemetery 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.570 [Flow] ALL RUNES ACTIVATED 17:59:11.570 [Flow] magnus and forest activated 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.570 [Flow] ALL RUNES ACTIVATED 17:59:11.570 [Flow] cemetery and forest activated 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.570 [Flow] ALL RUNES ACTIVATED 17:59:11.570 [Flow] magnus and forest activated 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.570 [Flow] ALL RUNES ACTIVATED 17:59:11.570 [Flow] magnus and cemetery 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.570 [Flow] ALL RUNES ACTIVATED 17:59:11.570 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:59:11.571 [Lua] CurrentConflictSettings inn_level 17:59:11.571 [Lua] [ConflictDirector] conflict_director is ai_ready 17:59:11.571 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:59:11.571 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:59:11.573 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:59:11.573 [Lua] Forming navigation groups in one frame 17:59:11.573 [Lua] Forming navigation groups 17:59:11.591 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 17:59:11.592 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 17:59:11.592 [Lua] number of nav groups: 45 17:59:11.593 [Lua] number of refined nav groups : 25 17:59:11.594 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 17:59:11.594 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:59:11.594 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:59:11.594 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:59:11.596 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:59:11.596 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 17:59:11.596 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:59:11.618 [Lua] MUSIC: nil -> explore 17:59:11.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 17:59:12.466 [Lua] player (110000106697298,1) was put into party 1 17:59:12.466 [Lua] Assigning peer(110000106697298:1) to profile(5) career(3) 17:59:12.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(3) 17:59:12.466 [Lua] Set lobby begin: 17:59:12.466 [Lua] Lobby data level_key = inn_level 17:59:12.466 [Lua] Lobby data power_level = 0 17:59:12.466 [Lua] Lobby data selected_level_key = inn_level 17:59:12.466 [Lua] Lobby data difficulty = normal 17:59:12.466 [Lua] Lobby data player_slot_4 = 0:0 17:59:12.466 [Lua] Lobby data unique_server_name = JayJay 17:59:12.466 [Lua] Lobby data matchmaking = false 17:59:12.466 [Lua] Lobby data host = 110000106697298 17:59:12.466 [Lua] Lobby data country_code = DE 17:59:12.466 [Lua] Lobby data game_mode = 3 17:59:12.466 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:59:12.466 [Lua] Lobby data player_slot_2 = 0:0 17:59:12.466 [Lua] Lobby data player_slot_1 = 0:0 17:59:12.466 [Lua] Lobby data player_slot_3 = 0:0 17:59:12.466 [Lua] Lobby data num_players = 1 17:59:12.466 [Lua] Set lobby end. 17:59:12.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:59:12.467 [Lua] 17:59:12.467 [Lua] [wwise/one_handed_swords] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 17:59:12.467 [Lua] [resource_packages/careers/es_knight] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 17:59:12.467 [Lua] [wwise/one_handed_hammers] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 17:59:12.467 [Lua] [wwise/handgun_rifle] = false (boolean) 17:59:12.467 [Lua] 17:59:12.467 [Lua] 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 17:59:12.467 [Lua] [wwise/one_handed_hammers] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:59:12.467 [Lua] [resource_packages/careers/es_knight] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3] = false (boolean) 17:59:12.467 [Lua] [wwise/handgun_rifle] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 17:59:12.467 [Lua] [wwise/one_handed_swords] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 17:59:12.467 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 17:59:12.467 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 17:59:12.467 [Lua] 17:59:12.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 17:59:12.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 17:59:12.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 17:59:12.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:59:12.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 17:59:12.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:59:12.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 17:59:12.499 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:59:12.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:59:12.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:59:12.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 17:59:12.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:59:12.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:59:12.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:59:12.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:59:12.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:59:12.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:59:12.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:59:12.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 17:59:12.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:59:12.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:59:12.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:59:12.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 17:59:12.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:59:12.811 [Flow] DISABLE 17:59:12.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:59:12.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:59:12.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:59:12.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:59:12.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:59:12.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:59:12.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:59:12.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:59:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:59:12.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:59:12.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:59:12.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:59:12.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:59:12.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:59:12.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:59:12.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:59:12.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:59:12.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:59:12.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:59:12.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:59:13.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:59:13.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:59:13.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:59:13.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:59:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:59:13.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:59:13.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:59:13.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:59:13.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:59:13.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:59:13.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:59:13.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:59:13.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:59:13.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:59:13.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:59:13.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:59:13.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:59:13.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:59:13.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:59:13.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:59:13.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:59:13.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:59:13.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:59:13.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 17:59:13.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 17:59:13.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 17:59:13.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 17:59:13.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 17:59:13.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 17:59:13.679 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 17:59:13.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 17:59:13.725 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 17:59:13.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 17:59:13.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 17:59:13.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 17:59:13.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 17:59:13.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 17:59:13.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 17:59:13.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 17:59:14.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 17:59:14.019 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 17:59:14.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:59:14.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:59:14.179 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:59:14.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:59:14.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:59:14.469 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:59:14.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 17:59:14.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 17:59:14.558 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 17:59:14.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 17:59:14.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 17:59:14.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 17:59:14.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 17:59:14.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 17:59:14.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 17:59:14.874 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 17:59:14.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 17:59:14.946 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 17:59:14.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 17:59:14.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 17:59:14.979 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 17:59:14.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:59:15.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:59:15.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:59:15.105 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 17:59:15.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 17:59:15.223 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 17:59:15.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:59:15.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:59:15.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:59:15.652 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 17:59:15.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:59:15.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:59:15.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 17:59:15.705 [Lua] Players are leaving the safe zone 17:59:16.074 [Lua] StateInGameRunning:_game_actually_starts() 17:59:16.074 [Lua] [IngameUI] menu view on_enter start_menu_view 17:59:16.075 [Lua] hero_fullscreen_menu_on_enter 17:59:16.075 [Lua] ################################################################################################################# 17:59:16.075 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:59:16.075 [Lua] ################################################################################################################# 17:59:16.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 17:59:16.081 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0211ffb0 17:59:16.081 [World] Spawning level. 17:59:16.086 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 17:59:16.090 [SteamVoipClient] select_out(110000106697298, off) 17:59:16.093 [Lua] cb_razer_chroma_setup 17:59:16.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 17:59:16.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 17:59:16.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0 17:59:16.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0 17:59:16.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0, async-read, prioritized 17:59:16.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 17:59:16.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 17:59:16.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 17:59:16.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 17:59:16.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 17:59:16.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 17:59:16.355 [Lua] Commit load time data 17:59:16.521 [Lua] PlayFabMirror:_commit_internal 1 17:59:16.521 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:59:16.522 [Lua] generate_backend_stats 110000106697298:1 17:59:16.530 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:59:16.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 17:59:16.530 [Lua] Set lobby begin: 17:59:16.530 [Lua] Lobby data level_key = inn_level 17:59:16.530 [Lua] Lobby data power_level = 835 17:59:16.530 [Lua] Lobby data selected_level_key = inn_level 17:59:16.530 [Lua] Lobby data difficulty = normal 17:59:16.530 [Lua] Lobby data player_slot_4 = 0:0 17:59:16.530 [Lua] Lobby data unique_server_name = JayJay 17:59:16.530 [Lua] Lobby data matchmaking = false 17:59:16.530 [Lua] Lobby data host = 110000106697298 17:59:16.530 [Lua] Lobby data country_code = DE 17:59:16.530 [Lua] Lobby data game_mode = 3 17:59:16.530 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:59:16.530 [Lua] Lobby data player_slot_2 = 0:0 17:59:16.530 [Lua] Lobby data player_slot_1 = 0:0 17:59:16.530 [Lua] Lobby data player_slot_3 = 0:0 17:59:16.530 [Lua] Lobby data num_players = 1 17:59:16.530 [Lua] Set lobby end. 17:59:16.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 17:59:17.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 17:59:17.028 [Lua] commit result success 1 17:59:17.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 0 17:59:17.665 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x81, position: 27249 17:59:18.972 [Lua] [IngameUI] menu view on_exit start_menu_view 17:59:18.972 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 17:59:18.972 [Lua] hero_fullscreen_menu_on_exit 17:59:18.976 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0211ffb0 17:59:18.976 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CAC0 -> Package still referenced, NOT unloaded: 17:59:18.976 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000255CAC0 -> Package still referenced, NOT unloaded: 17:59:18.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 000000000255CAC0 17:59:18.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 000000000255CAC0 17:59:19.801 [Lua] [IngameUI] menu view on_enter hero_view 17:59:19.808 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 17:59:19.808 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da61040) 17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da57e60) 17:59:19.808 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da410a0) 17:59:19.820 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 17:59:19.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:59:19.821 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:59:19.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:59:19.847 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:59:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:59:20.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:59:20.160 [World] Spawning level. 17:59:20.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:20.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:20.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:22.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 17:59:22.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:59:22.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:59:22.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:59:22.145 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:59:22.145 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:59:22.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:59:22.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:59:22.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:59:22.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:59:22.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:59:22.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:59:22.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:59:22.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:59:22.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:59:22.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:59:22.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:59:22.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:59:22.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:59:22.454 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:59:25.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:25.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:59:25.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 17:59:25.757 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 17:59:25.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:59:25.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 17:59:25.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:59:26.628 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 17:59:26.628 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 17:59:33.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 17:59:33.838 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 17:59:33.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:59:33.839 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:59:33.839 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 17:59:33.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:59:33.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:59:34.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:59:34.165 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:59:34.177 [World] Spawning level. 17:59:34.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:34.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:34.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:35.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:36.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:36.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:36.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 17:59:36.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 17:59:36.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:59:36.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:59:36.797 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 17:59:36.877 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 17:59:36.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient 17:59:36.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 17:59:37.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 17:59:37.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 17:59:37.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 17:59:37.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 17:59:37.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 17:59:37.911 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 17:59:38.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 17:59:38.034 [Lua] [PackageManager] Force_load: wwise/blunderbuss 17:59:38.055 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:39.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:39.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:39.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 17:59:39.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 17:59:39.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:59:39.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:59:39.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:59:39.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 17:59:39.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 17:59:39.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 17:59:39.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:40.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:40.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:40.219 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:43.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:43.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:43.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 17:59:43.133 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 17:59:43.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read, 17:59:43.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read, 17:59:43.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:59:43.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient 17:59:43.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 17:59:43.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 17:59:43.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 17:59:43.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 17:59:43.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 17:59:43.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:45.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 17:59:45.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 17:59:45.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 17:59:45.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:59:45.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:59:45.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient 17:59:45.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient 17:59:45.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 17:59:45.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 17:59:45.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:46.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:46.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 17:59:46.322 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 17:59:46.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 17:59:46.854 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:59:46.854 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 17:59:46.855 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 17:59:46.856 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 17:59:46.856 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 17:59:46.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:59:46.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 17:59:46.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:59:50.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 9 17:59:50.655 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 9 1 17:59:50.947 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 17:59:50.947 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 9 17:59:51.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 9 17:59:55.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 10 17:59:55.361 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 10 2 17:59:55.642 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 17:59:55.642 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 10 17:59:56.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 10 17:59:57.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 11 17:59:57.899 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 11 3 17:59:58.161 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 17:59:58.161 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 11 17:59:58.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 11 18:00:00.783 [Lua] PlayFabMirror:_commit_internal 2 18:00:00.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12 18:00:00.783 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:00:00.786 [Lua] generate_backend_stats 110000106697298:1 18:00:00.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 18:00:00.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12 18:00:00.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 14 18:00:01.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12 18:00:01.141 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 4 18:00:01.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 18:00:01.425 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 18:00:03.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 18:00:03.063 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 14 5 18:00:03.063 [Lua] commit result success 2 18:00:04.346 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 18:00:04.346 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 14 18:00:05.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 14 18:00:07.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 15 18:00:07.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 15 6 18:00:07.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 18:00:07.580 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 15 18:00:08.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 15 18:00:10.991 [Lua] PlayFabMirror:_commit_internal 3 18:00:10.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:00:10.995 [Lua] generate_backend_stats 110000106697298:1 18:00:11.006 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 18:00:11.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 7 18:00:11.355 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 18:00:11.355 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 18:00:11.449 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 18:00:11.449 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 18:00:11.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 18:00:11.885 [Lua] commit result success 3 18:00:16.284 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 17 18:00:16.299 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 17 8 18:00:16.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 18:00:16.585 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 17 18:00:17.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 17 18:00:21.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 18 18:00:21.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 18 9 18:00:22.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 18:00:22.141 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 18 18:00:22.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 18 18:00:26.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 19 18:00:26.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 19 10 18:00:27.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 18:00:27.329 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 19 18:00:28.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 19 18:00:31.512 [Lua] PlayFabMirror:_commit_internal 4 18:00:31.512 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:00:31.516 [Lua] generate_backend_stats 110000106697298:1 18:00:31.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 18:00:31.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 11 18:00:31.786 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 18:00:31.786 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 18:00:32.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 18:00:32.309 [Lua] commit result success 4 18:00:33.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 21 18:00:33.064 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 21 12 18:00:33.324 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 18:00:33.324 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 21 18:00:34.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 21 18:00:36.522 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 22 18:00:36.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 22 13 18:00:36.819 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 18:00:36.819 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 22 18:00:37.603 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 22 18:00:48.473 [Lua] [IngameUI] menu view on_exit hero_view 18:00:48.480 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:00:48.480 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 18:00:48.480 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 18:00:48.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 18:00:53.246 [Lua] PlayFabMirror:_commit_internal 5 18:00:53.246 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:00:53.247 [Lua] generate_backend_stats 110000106697298:1 18:00:53.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 23 18:00:53.263 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 14 18:00:53.671 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 18:00:53.671 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23 18:00:54.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 23 18:00:54.190 [Lua] commit result success 5 18:01:33.686 [Lua] [IngameUI] menu view on_enter hero_view 18:01:33.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 18:01:33.689 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:01:33.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:01:33.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:01:33.703 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:01:33.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:01:33.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:01:34.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:01:34.019 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:01:34.027 [World] Spawning level. 18:01:34.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.090 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:34.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:34.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:34.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:34.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:35.289 [SteamLobby] Detected added member 1100001028dc124 18:01:35.290 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:01:35.290 [Lua] Players: 2 18:01:35.290 [Lua] Set lobby begin: 18:01:35.290 [Lua] Lobby data level_key = inn_level 18:01:35.290 [Lua] Lobby data power_level = 835 18:01:35.290 [Lua] Lobby data selected_level_key = inn_level 18:01:35.290 [Lua] Lobby data difficulty = normal 18:01:35.290 [Lua] Lobby data player_slot_4 = 0:0 18:01:35.290 [Lua] Lobby data unique_server_name = JayJay 18:01:35.290 [Lua] Lobby data matchmaking = false 18:01:35.290 [Lua] Lobby data host = 110000106697298 18:01:35.290 [Lua] Lobby data country_code = DE 18:01:35.290 [Lua] Lobby data game_mode = 3 18:01:35.290 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:01:35.290 [Lua] Lobby data player_slot_2 = 0:0 18:01:35.290 [Lua] Lobby data player_slot_1 = 0:0 18:01:35.290 [Lua] Lobby data player_slot_3 = 0:0 18:01:35.290 [Lua] Lobby data num_players = 2 18:01:35.290 [Lua] Set lobby end. 18:01:35.290 [Lua] [LobbyMembers] Member joined 1100001028dc124 18:01:35.307 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 18:01:35.307 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:01:35.323 [SteamAuthenticator] Sent ticket request to 1100001028dc124 18:01:35.323 [Lua] [ChatManager][1]System: Martin is joining the game 18:01:36.894 [Lua] [IngameUI] menu view on_exit hero_view 18:01:36.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:01:36.899 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:01:36.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:01:36.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:36.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:01:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:01:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:01:39.555 [SteamAuthenticator] Got ticket from 1100001028dc124 18:01:39.555 [SteamAuthenticator] BeginAuthSession 1100001028dc124 18:01:39.555 [SteamAuthenticator] Authenticating 1100001028dc124 18:01:39.571 [SteamAuthenticator] Got ticket request from 1100001028dc124 18:01:39.571 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 18:01:39.572 [SteamAuthenticator] Sent ticket to 1100001028dc124 18:01:39.889 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 18:01:40.023 [Connection] New session id 221 to 1100001028dc124. 18:01:40.090 [Connection] Established a connection <159.221> to 1100001028dc124 18:01:40.090 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:01:40.090 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 18:01:40.141 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 1100001028dc124, replying lobby_ok 18:01:40.226 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 18:01:40.328 [Lua] Set lobby begin: 18:01:40.328 [Lua] Lobby data level_key = inn_level 18:01:40.328 [Lua] Lobby data power_level = 835 18:01:40.328 [Lua] Lobby data selected_level_key = inn_level 18:01:40.328 [Lua] Lobby data difficulty = normal 18:01:40.328 [Lua] Lobby data player_slot_4 = 0:0 18:01:40.328 [Lua] Lobby data unique_server_name = JayJay 18:01:40.328 [Lua] Lobby data matchmaking = false 18:01:40.328 [Lua] Lobby data host = 110000106697298 18:01:40.328 [Lua] Lobby data country_code = DE 18:01:40.328 [Lua] Lobby data game_mode = 3 18:01:40.328 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:01:40.328 [Lua] Lobby data player_slot_2 = 1100001028dc124:1 18:01:40.328 [Lua] Lobby data player_slot_1 = 0:0 18:01:40.328 [Lua] Lobby data player_slot_3 = 0:0 18:01:40.328 [Lua] Lobby data num_players = 2 18:01:40.328 [Lua] Set lobby end. 18:01:40.328 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001028dc124 18:01:40.328 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001028dc124 | es:110000106697298 18:01:42.679 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 18:01:42.745 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "2" 18:01:42.745 [Lua] Mechanism says: a client joined the game! 1100001028dc124 18:01:42.745 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 18:01:42.745 [EACServer] [19:01:42:745][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 18:01:42.745 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 18:01:42.820 [EACServer] [19:01:42:819][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 18:01:42.996 [EACServer] [19:01:42:995][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated. 18:01:42.997 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 18:01:43.151 [EACServer] [19:01:43:150][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 18:01:43.452 [EACServer] [19:01:43:451][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 18:01:43.452 [EACServer] [19:01:43:451][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:01:43.467 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 18:01:44.717 [Lua] player (1100001028dc124,1) was put into party 0 18:01:44.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:01:44.767 [Lua] ### Sending rpc_level_loaded 18:01:44.767 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 18:01:44.767 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 18:01:44.902 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 18:01:44.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 18:01:46.756 [SteamVoipClient] select_out(1100001028dc124, on) 18:01:46.756 [SteamVoipClient] select_in(1100001028dc124, on) 18:01:46.756 [SteamVoipClient] select_out(1100001028dc124, off) 18:01:47.712 [Lua] [IngameUI] menu view on_enter hero_view 18:01:47.716 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 18:01:47.716 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:01:47.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:01:47.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:01:47.729 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:01:47.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:01:47.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:01:48.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:01:48.042 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:01:48.051 [World] Spawning level. 18:01:48.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.071 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:01:48.551 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:01:48.551 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 18:01:48.559 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.559 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:01:48.567 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:01:48.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:01:48.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:01:48.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:01:48.572 [Lua] Breedfreezer (server) starting a hot join sync 18:01:48.572 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 18:01:48.572 [Lua] RemotePlayer:create_game_object( ) 44 18:01:48.580 [Lua] player (1100001028dc124,1) was put into party 1 18:01:48.580 [Lua] Assigning peer(1100001028dc124:1) to profile(2) career(2) 18:01:48.580 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(2) career_index(2) 18:01:48.581 [Lua] Set lobby begin: 18:01:48.581 [Lua] Lobby data level_key = inn_level 18:01:48.581 [Lua] Lobby data power_level = 835 18:01:48.581 [Lua] Lobby data selected_level_key = inn_level 18:01:48.581 [Lua] Lobby data difficulty = normal 18:01:48.581 [Lua] Lobby data player_slot_4 = 0:0 18:01:48.581 [Lua] Lobby data unique_server_name = JayJay 18:01:48.581 [Lua] Lobby data matchmaking = false 18:01:48.581 [Lua] Lobby data host = 110000106697298 18:01:48.581 [Lua] Lobby data country_code = DE 18:01:48.581 [Lua] Lobby data game_mode = 3 18:01:48.581 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:01:48.581 [Lua] Lobby data player_slot_2 = 1100001028dc124:1 18:01:48.581 [Lua] Lobby data player_slot_1 = 0:0 18:01:48.581 [Lua] Lobby data player_slot_3 = 0:0 18:01:48.581 [Lua] Lobby data num_players = 2 18:01:48.581 [Lua] Set lobby end. 18:01:48.581 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:1100001028dc124 | es:110000106697298 18:01:48.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:01:48.828 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:01:48.828 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:01:48.828 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:01:48.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:01:48.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 18:01:48.829 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:01:48.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:01:48.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 18:01:48.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:01:48.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:01:48.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:01:49.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:01:49.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:01:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 18:01:49.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 18:01:49.321 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 18:01:49.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 18:01:49.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 18:01:49.405 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 18:01:49.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:01:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:01:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:01:49.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:01:49.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:01:49.911 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:01:49.912 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:01:50.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:01:50.047 [Lua] [PackageManager] Force_load: wwise/staff 18:01:50.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 18:01:50.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 18:01:50.167 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 18:01:50.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:01:50.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:01:50.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:01:50.251 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 18:01:50.435 [Lua] Set lobby begin: 18:01:50.435 [Lua] Lobby data level_key = inn_level 18:01:50.435 [Lua] Lobby data power_level = 417 18:01:50.435 [Lua] Lobby data selected_level_key = inn_level 18:01:50.435 [Lua] Lobby data difficulty = normal 18:01:50.435 [Lua] Lobby data player_slot_4 = 0:0 18:01:50.435 [Lua] Lobby data unique_server_name = JayJay 18:01:50.435 [Lua] Lobby data matchmaking = false 18:01:50.435 [Lua] Lobby data host = 110000106697298 18:01:50.435 [Lua] Lobby data country_code = DE 18:01:50.435 [Lua] Lobby data game_mode = 3 18:01:50.435 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:01:50.435 [Lua] Lobby data player_slot_2 = 1100001028dc124:1 18:01:50.435 [Lua] Lobby data player_slot_1 = 0:0 18:01:50.435 [Lua] Lobby data player_slot_3 = 0:0 18:01:50.435 [Lua] Lobby data num_players = 2 18:01:50.435 [Lua] Set lobby end. 18:01:52.819 [Lua] [IngameUI] menu view on_exit hero_view 18:01:52.823 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:01:52.823 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:01:52.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:01:52.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:01:55.440 [Lua] Set lobby begin: 18:01:55.440 [Lua] Lobby data level_key = inn_level 18:01:55.440 [Lua] Lobby data power_level = 835 18:01:55.440 [Lua] Lobby data selected_level_key = inn_level 18:01:55.440 [Lua] Lobby data difficulty = normal 18:01:55.440 [Lua] Lobby data player_slot_4 = 0:0 18:01:55.440 [Lua] Lobby data unique_server_name = JayJay 18:01:55.440 [Lua] Lobby data matchmaking = false 18:01:55.440 [Lua] Lobby data host = 110000106697298 18:01:55.440 [Lua] Lobby data country_code = DE 18:01:55.440 [Lua] Lobby data game_mode = 3 18:01:55.440 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:01:55.440 [Lua] Lobby data player_slot_2 = 1100001028dc124:1 18:01:55.440 [Lua] Lobby data player_slot_1 = 0:0 18:01:55.440 [Lua] Lobby data player_slot_3 = 0:0 18:01:55.441 [Lua] Lobby data num_players = 2 18:01:55.441 [Lua] Set lobby end. 18:01:55.674 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:01:55.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 18:01:55.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:01:57.004 [Lua] PlayFabMirror:_commit_internal 6 18:01:57.004 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:01:57.006 [Lua] generate_backend_stats 110000106697298:1 18:01:57.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:01:57.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 18:01:57.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 18:01:58.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 18:01:58.271 [Lua] commit result success 6 18:02:27.019 [Lua] [IngameUI] menu view on_enter hero_view 18:02:27.023 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 18:02:27.023 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:02:27.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:02:27.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:02:27.037 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:02:27.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:02:27.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:02:27.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:02:27.348 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:02:27.357 [World] Spawning level. 18:02:27.374 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.374 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:27.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:27.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:28.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:28.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:35.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:35.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:35.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:35.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:02:35.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 18:02:35.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:02:35.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:02:35.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:02:35.914 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:02:35.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 18:02:35.960 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:02:35.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:02:35.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:02:35.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:02:35.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:02:36.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:02:36.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:02:36.193 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:02:36.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:02:36.261 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:02:36.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 18:02:39.066 [Lua] [IngameUI] menu view on_exit hero_view 18:02:39.071 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:02:39.071 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:02:39.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:02:39.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:39.071 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:39.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:39.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:39.078 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:02:39.078 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:02:39.078 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:02:52.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:02:52.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 18:02:52.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:02:52.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:02:52.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 18:02:52.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 18:02:52.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 18:02:52.705 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 18:02:54.393 [Lua] [IngameUI] menu view on_enter hero_view 18:02:54.397 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 18:02:54.397 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:02:54.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:02:54.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:02:54.411 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:02:54.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:02:54.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:02:54.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:02:54.722 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:02:54.730 [World] Spawning level. 18:02:54.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.791 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:54.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:02:54.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:02:54.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:03:01.480 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:01.919 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:03.966 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:04.290 [Lua] [IngameUI] menu view on_exit hero_view 18:03:04.294 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:03:04.294 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:03:04.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:03:04.294 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:03:04.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:03:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:03:04.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:03:04.302 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:03:04.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:03:04.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:03:04.508 [Lua] PlayFabMirror:_commit_internal 7 18:03:04.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 25 18:03:04.508 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:03:04.510 [Lua] generate_backend_stats 110000106697298:1 18:03:04.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:03:04.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 25 18:03:04.659 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:05.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 25 18:03:05.455 [Lua] commit result success 7 18:03:06.433 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:07.122 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:08.753 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:09.459 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:11.023 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:11.711 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:13.558 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:14.275 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:16.323 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:17.013 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:18.995 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:03:19.685 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:03:39.100 [Lua] Assigning peer(1100001028dc124:1) to profile(4) career(3) 18:03:39.100 [Lua] Set lobby begin: 18:03:39.100 [Lua] Lobby data level_key = inn_level 18:03:39.100 [Lua] Lobby data power_level = 835 18:03:39.100 [Lua] Lobby data selected_level_key = inn_level 18:03:39.100 [Lua] Lobby data difficulty = normal 18:03:39.100 [Lua] Lobby data player_slot_4 = 0:0 18:03:39.100 [Lua] Lobby data unique_server_name = JayJay 18:03:39.100 [Lua] Lobby data matchmaking = false 18:03:39.100 [Lua] Lobby data host = 110000106697298 18:03:39.100 [Lua] Lobby data country_code = DE 18:03:39.100 [Lua] Lobby data game_mode = 3 18:03:39.100 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:03:39.100 [Lua] Lobby data player_slot_2 = 0:0 18:03:39.100 [Lua] Lobby data player_slot_1 = 0:0 18:03:39.100 [Lua] Lobby data player_slot_3 = 0:0 18:03:39.100 [Lua] Lobby data num_players = 2 18:03:39.100 [Lua] Set lobby end. 18:03:39.100 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(4) career_index(3) 18:03:39.100 [Lua] Set lobby begin: 18:03:39.100 [Lua] Lobby data level_key = inn_level 18:03:39.100 [Lua] Lobby data power_level = 835 18:03:39.101 [Lua] Lobby data selected_level_key = inn_level 18:03:39.101 [Lua] Lobby data difficulty = normal 18:03:39.101 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:03:39.101 [Lua] Lobby data unique_server_name = JayJay 18:03:39.101 [Lua] Lobby data matchmaking = false 18:03:39.101 [Lua] Lobby data host = 110000106697298 18:03:39.101 [Lua] Lobby data country_code = DE 18:03:39.101 [Lua] Lobby data game_mode = 3 18:03:39.101 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:03:39.101 [Lua] Lobby data player_slot_2 = 0:0 18:03:39.101 [Lua] Lobby data player_slot_1 = 0:0 18:03:39.101 [Lua] Lobby data player_slot_3 = 0:0 18:03:39.101 [Lua] Lobby data num_players = 2 18:03:39.101 [Lua] Set lobby end. 18:03:39.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:0 | es:110000106697298 18:03:39.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 18:03:39.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298 18:03:39.218 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 18:03:39.218 [Lua] [GameNetworkManager] destroying game object with go_id=45 18:03:39.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:03:39.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 18:03:39.269 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient 18:03:39.277 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:03:39.279 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 18:03:39.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:03:39.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 18:03:39.283 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 18:03:39.284 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 18:03:39.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 18:03:39.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:03:39.291 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 18:03:39.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:03:39.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:03:39.643 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 18:03:39.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:03:40.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:03:40.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 18:03:40.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 18:03:40.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 18:03:40.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 18:03:40.133 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 18:03:40.183 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 18:03:40.183 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 18:03:40.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 18:03:40.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 18:03:40.267 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 18:03:40.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:03:40.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:03:40.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 18:03:40.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:03:40.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:03:40.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:03:40.453 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 18:03:44.935 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:03:44.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 18:03:44.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:04:09.208 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:09.326 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:09.393 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:09.596 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:09.663 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:09.782 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:10.051 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:10.152 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:10.219 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:10.421 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:10.522 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:10.590 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:10.808 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:10.893 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:10.993 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:11.195 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:11.262 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:11.379 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:11.548 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:11.632 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:11.699 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:11.917 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:11.986 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:12.088 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:12.292 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:12.393 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:12.462 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:12.666 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:12.767 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:12.834 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:30.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 18:04:30.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298 18:04:30.515 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 18:04:30.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:04:30.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:04:30.516 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 18:04:30.561 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient 18:04:30.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:04:30.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 18:04:30.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:04:30.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:04:30.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 18:04:30.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 18:04:30.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 18:04:30.713 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 18:04:30.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 18:04:30.763 [Lua] [PackageManager] Force_load: wwise/bow 18:04:30.780 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 18:04:35.083 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:35.419 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:36.825 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:37.128 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:40.820 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:41.177 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:43.368 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:43.721 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:45.045 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:45.415 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:47.086 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:47.460 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:51.341 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:51.698 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:04:51.980 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:04:52.367 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:03.655 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:04.045 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:04.329 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:04.693 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:06.683 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:07.052 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:09.965 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:10.330 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:12.394 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:12.815 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:05:14.638 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:05:15.060 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:06:39.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 18:07:32.191 [Lua] [IngameUI] menu view on_enter hero_view 18:07:32.195 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02124cb0 18:07:32.195 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:07:32.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:07:32.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:07:32.209 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:07:32.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:07:32.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:07:32.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:07:32.516 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:07:32.524 [World] Spawning level. 18:07:32.541 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.541 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.589 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:32.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:32.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:32.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:39.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:39.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:39.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:39.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:07:39.074 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 18:07:39.074 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298 18:07:39.090 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 18:07:39.099 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 18:07:41.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:41.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:41.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:41.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:07:41.096 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:07:41.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:07:59.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 18:07:59.570 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298 18:07:59.576 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 18:07:59.576 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 18:07:59.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:07:59.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:07:59.622 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 18:07:59.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 18:07:59.655 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 18:07:59.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:07:59.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:07:59.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 18:07:59.740 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 18:08:02.026 [Lua] [IngameUI] menu view on_exit hero_view 18:08:02.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02124cb0 18:08:02.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:08:02.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:08:02.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:08:12.086 [Lua] PlayFabMirror:_commit_internal 8 18:08:12.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 26 18:08:12.086 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:08:12.089 [Lua] generate_backend_stats 110000106697298:1 18:08:12.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27 18:08:12.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 26 18:08:13.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 26 18:08:13.119 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 15 18:08:13.395 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 18:08:13.395 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27 18:08:13.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27 18:08:13.881 [Lua] commit result success 8 18:08:32.648 [Lua] [Matchmaking] Cancelling matchmaking 18:08:32.648 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:08:36.110 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:08:36.110 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:08:36.112 [Lua] Set lobby begin: 18:08:36.112 [Lua] Lobby data level_key = inn_level 18:08:36.112 [Lua] Lobby data power_level = 835 18:08:36.112 [Lua] Lobby data selected_level_key = inn_level 18:08:36.112 [Lua] Lobby data difficulty = hardest 18:08:36.112 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:08:36.112 [Lua] Lobby data unique_server_name = JayJay 18:08:36.112 [Lua] Lobby data matchmaking = false 18:08:36.112 [Lua] Lobby data host = 110000106697298 18:08:36.112 [Lua] Lobby data country_code = DE 18:08:36.112 [Lua] Lobby data game_mode = 3 18:08:36.112 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0 18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0 18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0 18:08:36.113 [Lua] Lobby data num_players = 2 18:08:36.113 [Lua] Set lobby end. 18:08:36.113 [Lua] [PartyManager] Leader is set to 110000106697298 18:08:36.113 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 18:08:36.113 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:08:36.113 [Lua] Set lobby begin: 18:08:36.113 [Lua] Lobby data twitch_enabled = false 18:08:36.113 [Lua] Lobby data power_level = 835 18:08:36.113 [Lua] Lobby data num_players = 2 18:08:36.113 [Lua] Lobby data weave_name = false 18:08:36.113 [Lua] Lobby data game_mode = 1 18:08:36.113 [Lua] Lobby data mechanism = adventure 18:08:36.113 [Lua] Lobby data level_key = inn_level 18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0 18:08:36.113 [Lua] Lobby data selected_level_key = inn_level 18:08:36.113 [Lua] Lobby data unique_server_name = JayJay 18:08:36.113 [Lua] Lobby data quick_game = true 18:08:36.113 [Lua] Lobby data matchmaking = true 18:08:36.113 [Lua] Lobby data difficulty = hardest 18:08:36.113 [Lua] Lobby data country_code = DE 18:08:36.113 [Lua] Lobby data host = 110000106697298 18:08:36.113 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0 18:08:36.113 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0 18:08:36.113 [Lua] Lobby data eac_authorized = true 18:08:36.113 [Lua] Set lobby end. 18:08:36.113 [Lua] Set lobby begin: 18:08:36.113 [Lua] Lobby data twitch_enabled = false 18:08:36.113 [Lua] Lobby data power_level = 835 18:08:36.113 [Lua] Lobby data num_players = 2 18:08:36.113 [Lua] Lobby data weave_name = false 18:08:36.113 [Lua] Lobby data game_mode = 1 18:08:36.113 [Lua] Lobby data is_private = false 18:08:36.113 [Lua] Lobby data mechanism = adventure 18:08:36.113 [Lua] Lobby data level_key = inn_level 18:08:36.113 [Lua] Lobby data player_slot_1 = 0:0 18:08:36.113 [Lua] Lobby data selected_level_key = inn_level 18:08:36.113 [Lua] Lobby data unique_server_name = JayJay 18:08:36.113 [Lua] Lobby data quick_game = true 18:08:36.113 [Lua] Lobby data matchmaking = true 18:08:36.113 [Lua] Lobby data difficulty = hardest 18:08:36.113 [Lua] Lobby data country_code = DE 18:08:36.113 [Lua] Lobby data host = 110000106697298 18:08:36.113 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:08:36.113 [Lua] Lobby data player_slot_2 = 0:0 18:08:36.113 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:08:36.113 [Lua] Lobby data player_slot_3 = 0:0 18:08:36.114 [Lua] Lobby data eac_authorized = true 18:08:36.114 [Lua] Set lobby end. 18:08:36.115 [Lua] [ChatManager][1]System: Starting hosted game... 18:08:36.115 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:08:36.115 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:09:05.419 [SteamLobby] Detected added member 11000010058883d 18:09:05.420 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:09:05.420 [Lua] Players: 3 18:09:05.420 [Lua] Set lobby begin: 18:09:05.420 [Lua] Lobby data twitch_enabled = false 18:09:05.420 [Lua] Lobby data power_level = 835 18:09:05.420 [Lua] Lobby data num_players = 3 18:09:05.420 [Lua] Lobby data weave_name = false 18:09:05.420 [Lua] Lobby data game_mode = 1 18:09:05.420 [Lua] Lobby data is_private = false 18:09:05.420 [Lua] Lobby data mechanism = adventure 18:09:05.420 [Lua] Lobby data level_key = inn_level 18:09:05.420 [Lua] Lobby data player_slot_1 = 0:0 18:09:05.420 [Lua] Lobby data selected_level_key = inn_level 18:09:05.420 [Lua] Lobby data unique_server_name = JayJay 18:09:05.420 [Lua] Lobby data quick_game = true 18:09:05.420 [Lua] Lobby data matchmaking = true 18:09:05.420 [Lua] Lobby data difficulty = hardest 18:09:05.420 [Lua] Lobby data country_code = DE 18:09:05.420 [Lua] Lobby data host = 110000106697298 18:09:05.420 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:05.420 [Lua] Lobby data player_slot_2 = 0:0 18:09:05.420 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:05.420 [Lua] Lobby data player_slot_3 = 0:0 18:09:05.420 [Lua] Lobby data eac_authorized = true 18:09:05.420 [Lua] Set lobby end. 18:09:05.420 [Lua] [LobbyMembers] Member joined 11000010058883d 18:09:05.436 [Connection] Creating endpoint 11000010058883d - reliable message sent 18:09:05.437 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:09:05.453 [SteamAuthenticator] Sent ticket request to 11000010058883d 18:09:05.453 [Lua] [ChatManager][1]System: Eluandil is joining the game 18:09:09.724 [SteamAuthenticator] Got ticket from 11000010058883d 18:09:09.724 [SteamAuthenticator] BeginAuthSession 11000010058883d 18:09:09.724 [SteamAuthenticator] Authenticating 11000010058883d 18:09:09.741 [SteamAuthenticator] Got ticket request from 11000010058883d 18:09:09.741 [SteamAuthenticator] GetAuthSessionTicket 11000010058883d 18:09:09.741 [SteamAuthenticator] Sent ticket to 11000010058883d 18:09:10.078 [SteamAuthenticator] Steam validation for 11000010058883d with response 0 18:09:10.130 [Connection] New session id 147 to 11000010058883d. 18:09:10.214 [Connection] Established a connection <147.248> to 11000010058883d 18:09:10.214 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:09:10.214 [Lua] [Matchmaking] Got a handshake request from 11000010058883d with user name 'Eluandil' 18:09:10.315 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 11000010058883d, replying lobby_ok 18:09:10.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010058883d REPLY wh:0 | we:1100001028dc124 | dr:0 | bw:0 | es:110000106697298 18:09:10.468 [Lua] Set lobby begin: 18:09:10.468 [Lua] Lobby data twitch_enabled = false 18:09:10.468 [Lua] Lobby data power_level = 835 18:09:10.468 [Lua] Lobby data num_players = 3 18:09:10.468 [Lua] Lobby data weave_name = false 18:09:10.468 [Lua] Lobby data game_mode = 1 18:09:10.468 [Lua] Lobby data is_private = false 18:09:10.468 [Lua] Lobby data mechanism = adventure 18:09:10.468 [Lua] Lobby data level_key = inn_level 18:09:10.468 [Lua] Lobby data player_slot_1 = 0:0 18:09:10.468 [Lua] Lobby data selected_level_key = inn_level 18:09:10.468 [Lua] Lobby data unique_server_name = JayJay 18:09:10.468 [Lua] Lobby data quick_game = true 18:09:10.468 [Lua] Lobby data matchmaking = true 18:09:10.468 [Lua] Lobby data difficulty = hardest 18:09:10.468 [Lua] Lobby data country_code = DE 18:09:10.468 [Lua] Lobby data host = 110000106697298 18:09:10.468 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:10.468 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:10.468 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:10.468 [Lua] Lobby data player_slot_3 = 0:0 18:09:10.468 [Lua] Lobby data eac_authorized = true 18:09:10.468 [Lua] Set lobby end. 18:09:10.468 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010058883d 18:09:10.468 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:09:12.683 [Lua] ### CLEARING PEER STATE FOR 11000010058883d 18:09:12.802 [Lua] [PSM] Peer 11000010058883d joined. Want to use profile index "2" 18:09:12.802 [Lua] Mechanism says: a client joined the game! 11000010058883d 18:09:12.802 [EAC] EAC server has client 11000010058883d (and owner 11000010058883d) 18:09:12.802 [EACServer] [19:09:12:801][Windows][EAC Server] [Info][RegisterClient] Client: 011000010058883D PlayerGUID: 76561197966067773 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966067773 PlayerName: JayJay 18:09:12.802 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010058883d, connection_key=1) 18:09:13.020 [EACServer] [19:09:13:019][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010058883D Session: 2 Status: Client Authenticated Message: Client authenticated. 18:09:13.022 [EAC] Peer 11000010058883d switched EAC state to ClientAuthenticatedLocal 18:09:13.186 [EACServer] [19:09:13:186][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010058883D. 18:09:13.387 [EACServer] [19:09:13:386][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010058883D 18:09:13.387 [EACServer] [19:09:13:386][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010058883D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:09:13.396 [EAC] Peer 11000010058883d switched EAC state to ClientAuthenticatedRemote 18:09:14.774 [Lua] player (11000010058883d,1) was put into party 0 18:09:14.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:09:14.842 [Lua] ### Sending rpc_level_loaded 18:09:14.842 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50 18:09:14.842 [Lua] Peer 11000010058883d has loaded the level but not all enemies, so we wait 18:09:14.977 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010058883d, connection_key=1) 18:09:14.977 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:12 my_peer_id:110000106697298 18:09:17.792 [SteamVoipClient] select_out(11000010058883d, on) 18:09:17.792 [SteamVoipClient] select_in(11000010058883d, on) 18:09:17.792 [SteamVoipClient] select_out(11000010058883d, off) 18:09:18.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:09:18.301 [Lua] [Matchmaking] Got a handshake request from 11000010058883d with user name 'Eluandil' 18:09:18.320 [Lua] Breedfreezer (server) starting a hot join sync 18:09:18.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 18:09:18.321 [Lua] RemotePlayer:create_game_object( ) 47 18:09:18.330 [Lua] player (11000010058883d,1) was put into party 1 18:09:18.330 [Lua] Assigning peer(11000010058883d:1) to profile(2) career(2) 18:09:18.330 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010058883d) local_player_id(1) profile_index(2) career_index(2) 18:09:18.330 [Lua] Set lobby begin: 18:09:18.330 [Lua] Lobby data twitch_enabled = false 18:09:18.330 [Lua] Lobby data power_level = 835 18:09:18.330 [Lua] Lobby data num_players = 3 18:09:18.330 [Lua] Lobby data weave_name = false 18:09:18.330 [Lua] Lobby data game_mode = 1 18:09:18.330 [Lua] Lobby data is_private = false 18:09:18.330 [Lua] Lobby data mechanism = adventure 18:09:18.330 [Lua] Lobby data level_key = inn_level 18:09:18.330 [Lua] Lobby data player_slot_1 = 0:0 18:09:18.330 [Lua] Lobby data selected_level_key = inn_level 18:09:18.330 [Lua] Lobby data unique_server_name = JayJay 18:09:18.331 [Lua] Lobby data quick_game = true 18:09:18.331 [Lua] Lobby data matchmaking = true 18:09:18.331 [Lua] Lobby data difficulty = hardest 18:09:18.331 [Lua] Lobby data country_code = DE 18:09:18.331 [Lua] Lobby data host = 110000106697298 18:09:18.331 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:18.331 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:18.331 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:18.331 [Lua] Lobby data player_slot_3 = 0:0 18:09:18.331 [Lua] Lobby data eac_authorized = true 18:09:18.331 [Lua] Set lobby end. 18:09:18.331 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:09:18.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:09:18.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:09:18.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 18:09:18.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 18:09:18.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:09:18.521 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:09:18.521 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:13 my_peer_id:110000106697298 18:09:18.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298 18:09:18.522 [Lua] Set lobby begin: 18:09:18.522 [Lua] Lobby data twitch_enabled = false 18:09:18.522 [Lua] Lobby data power_level = 556 18:09:18.522 [Lua] Lobby data num_players = 3 18:09:18.522 [Lua] Lobby data weave_name = false 18:09:18.522 [Lua] Lobby data game_mode = 1 18:09:18.522 [Lua] Lobby data is_private = false 18:09:18.522 [Lua] Lobby data mechanism = adventure 18:09:18.522 [Lua] Lobby data level_key = inn_level 18:09:18.522 [Lua] Lobby data player_slot_1 = 0:0 18:09:18.522 [Lua] Lobby data selected_level_key = inn_level 18:09:18.522 [Lua] Lobby data unique_server_name = JayJay 18:09:18.522 [Lua] Lobby data quick_game = true 18:09:18.522 [Lua] Lobby data matchmaking = true 18:09:18.522 [Lua] Lobby data difficulty = hardest 18:09:18.522 [Lua] Lobby data country_code = DE 18:09:18.522 [Lua] Lobby data host = 110000106697298 18:09:18.522 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:18.522 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:18.522 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:18.522 [Lua] Lobby data player_slot_3 = 0:0 18:09:18.522 [Lua] Lobby data eac_authorized = true 18:09:18.523 [Lua] Set lobby end. 18:09:18.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:09:18.526 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 18:09:18.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:09:18.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:09:18.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:09:18.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:09:18.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:09:18.924 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 18:09:18.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 18:09:18.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 18:09:18.992 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 18:09:18.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:09:19.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:09:19.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:09:19.060 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:09:19.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:09:19.143 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:09:19.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 18:09:19.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 18:09:19.378 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 18:09:19.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 18:09:19.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 18:09:19.497 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 18:09:19.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:09:19.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:09:19.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 18:09:19.581 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:09:19.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:09:19.698 [Lua] [PackageManager] Force_load: wwise/staff 18:09:19.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 18:09:19.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 18:09:19.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 18:09:19.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 18:09:22.540 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:09:22.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 18:09:22.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:09:23.533 [Lua] Set lobby begin: 18:09:23.533 [Lua] Lobby data twitch_enabled = false 18:09:23.533 [Lua] Lobby data power_level = 835 18:09:23.533 [Lua] Lobby data num_players = 3 18:09:23.533 [Lua] Lobby data weave_name = false 18:09:23.533 [Lua] Lobby data game_mode = 1 18:09:23.533 [Lua] Lobby data is_private = false 18:09:23.533 [Lua] Lobby data mechanism = adventure 18:09:23.533 [Lua] Lobby data level_key = inn_level 18:09:23.533 [Lua] Lobby data player_slot_1 = 0:0 18:09:23.533 [Lua] Lobby data selected_level_key = inn_level 18:09:23.533 [Lua] Lobby data unique_server_name = JayJay 18:09:23.533 [Lua] Lobby data quick_game = true 18:09:23.533 [Lua] Lobby data matchmaking = true 18:09:23.533 [Lua] Lobby data difficulty = hardest 18:09:23.533 [Lua] Lobby data country_code = DE 18:09:23.533 [Lua] Lobby data host = 110000106697298 18:09:23.533 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:23.533 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:23.533 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:23.533 [Lua] Lobby data player_slot_3 = 0:0 18:09:23.533 [Lua] Lobby data eac_authorized = true 18:09:23.533 [Lua] Set lobby end. 18:09:28.346 [Lua] PlayFabMirror:_commit_internal 9 18:09:28.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:09:28.348 [Lua] generate_backend_stats 110000106697298:1 18:09:28.355 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:09:28.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 18:09:28.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 18:09:29.021 [SteamLobby] Detected added member 110000103ccf968 18:09:29.021 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:09:29.021 [Lua] Players: 4 18:09:29.021 [Lua] Set lobby begin: 18:09:29.021 [Lua] Lobby data twitch_enabled = false 18:09:29.021 [Lua] Lobby data power_level = 835 18:09:29.021 [Lua] Lobby data num_players = 4 18:09:29.021 [Lua] Lobby data weave_name = false 18:09:29.021 [Lua] Lobby data game_mode = 1 18:09:29.021 [Lua] Lobby data is_private = false 18:09:29.021 [Lua] Lobby data mechanism = adventure 18:09:29.021 [Lua] Lobby data level_key = inn_level 18:09:29.021 [Lua] Lobby data player_slot_1 = 0:0 18:09:29.021 [Lua] Lobby data selected_level_key = inn_level 18:09:29.021 [Lua] Lobby data unique_server_name = JayJay 18:09:29.021 [Lua] Lobby data quick_game = true 18:09:29.021 [Lua] Lobby data matchmaking = true 18:09:29.021 [Lua] Lobby data difficulty = hardest 18:09:29.021 [Lua] Lobby data country_code = DE 18:09:29.021 [Lua] Lobby data host = 110000106697298 18:09:29.021 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:29.021 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:29.021 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:29.021 [Lua] Lobby data player_slot_3 = 0:0 18:09:29.021 [Lua] Lobby data eac_authorized = true 18:09:29.021 [Lua] Set lobby end. 18:09:29.022 [Lua] [LobbyMembers] Member joined 110000103ccf968 18:09:29.038 [Connection] Creating endpoint 110000103ccf968 - reliable message sent 18:09:29.038 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:09:29.055 [SteamAuthenticator] Sent ticket request to 110000103ccf968 18:09:29.055 [Lua] [ChatManager][1]System: Hecatonchire is joining the game 18:09:29.534 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 18:09:29.546 [Lua] commit result success 9 18:09:33.327 [SteamAuthenticator] Got ticket from 110000103ccf968 18:09:33.327 [SteamAuthenticator] BeginAuthSession 110000103ccf968 18:09:33.327 [SteamAuthenticator] Authenticating 110000103ccf968 18:09:33.344 [SteamAuthenticator] Got ticket request from 110000103ccf968 18:09:33.344 [SteamAuthenticator] GetAuthSessionTicket 110000103ccf968 18:09:33.344 [SteamAuthenticator] Sent ticket to 110000103ccf968 18:09:33.697 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 0 18:09:33.730 [Connection] New session id 110 to 110000103ccf968. 18:09:33.781 [Connection] Established a connection <110.167> to 110000103ccf968 18:09:33.781 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:09:33.781 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire' 18:09:33.850 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 110000103ccf968, replying lobby_ok 18:09:33.917 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ccf968 REPLY wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:09:33.985 [Lua] Set lobby begin: 18:09:33.985 [Lua] Lobby data twitch_enabled = false 18:09:33.985 [Lua] Lobby data power_level = 835 18:09:33.985 [Lua] Lobby data num_players = 4 18:09:33.985 [Lua] Lobby data weave_name = false 18:09:33.985 [Lua] Lobby data game_mode = 1 18:09:33.985 [Lua] Lobby data is_private = false 18:09:33.985 [Lua] Lobby data mechanism = adventure 18:09:33.985 [Lua] Lobby data level_key = inn_level 18:09:33.985 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:09:33.985 [Lua] Lobby data selected_level_key = inn_level 18:09:33.985 [Lua] Lobby data unique_server_name = JayJay 18:09:33.985 [Lua] Lobby data quick_game = true 18:09:33.985 [Lua] Lobby data matchmaking = true 18:09:33.985 [Lua] Lobby data difficulty = hardest 18:09:33.985 [Lua] Lobby data country_code = DE 18:09:33.985 [Lua] Lobby data host = 110000106697298 18:09:33.985 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:33.985 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:33.985 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:33.985 [Lua] Lobby data player_slot_3 = 0:0 18:09:33.985 [Lua] Lobby data eac_authorized = true 18:09:33.985 [Lua] Set lobby end. 18:09:33.985 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ccf968 18:09:33.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ccf968 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:09:36.201 [Lua] ### CLEARING PEER STATE FOR 110000103ccf968 18:09:36.269 [Lua] [PSM] Peer 110000103ccf968 joined. Want to use profile index "1" 18:09:36.269 [Lua] Mechanism says: a client joined the game! 110000103ccf968 18:09:36.269 [EAC] EAC server has client 110000103ccf968 (and owner 110000103ccf968) 18:09:36.269 [EACServer] [19:09:36:268][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024030568 PlayerName: JayJay 18:09:36.269 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ccf968, connection_key=2) 18:09:36.487 [EACServer] [19:09:36:486][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 3 Status: Client Authenticated Message: Client authenticated. 18:09:36.489 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedLocal 18:09:36.600 [EACServer] [19:09:36:599][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CCF968. 18:09:36.800 [EACServer] [19:09:36:800][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CCF968 18:09:36.800 [EACServer] [19:09:36:800][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:09:36.809 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedRemote 18:09:38.259 [Lua] player (110000103ccf968,1) was put into party 0 18:09:38.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968 18:09:38.366 [Lua] ### Sending rpc_level_loaded 18:09:38.366 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 50 18:09:38.366 [Lua] Peer 110000103ccf968 has loaded the level but not all enemies, so we wait 18:09:38.461 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ccf968, connection_key=2) 18:09:38.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:13 my_peer_id:110000106697298 18:09:40.333 [SteamVoipClient] select_out(110000103ccf968, on) 18:09:40.333 [SteamVoipClient] select_in(110000103ccf968, on) 18:09:40.333 [SteamVoipClient] select_out(110000103ccf968, off) 18:09:43.079 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:09:43.079 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire' 18:09:43.099 [Lua] Breedfreezer (server) starting a hot join sync 18:09:43.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 18:09:43.100 [Lua] RemotePlayer:create_game_object( ) 49 18:09:43.109 [Lua] player (110000103ccf968,1) was put into party 1 18:09:43.109 [Lua] Assigning peer(110000103ccf968:1) to profile(1) career(2) 18:09:43.109 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ccf968) local_player_id(1) profile_index(1) career_index(2) 18:09:43.109 [Lua] Set lobby begin: 18:09:43.109 [Lua] Lobby data twitch_enabled = false 18:09:43.109 [Lua] Lobby data power_level = 835 18:09:43.109 [Lua] Lobby data num_players = 4 18:09:43.109 [Lua] Lobby data weave_name = false 18:09:43.109 [Lua] Lobby data game_mode = 1 18:09:43.109 [Lua] Lobby data is_private = false 18:09:43.109 [Lua] Lobby data mechanism = adventure 18:09:43.109 [Lua] Lobby data level_key = inn_level 18:09:43.109 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:09:43.109 [Lua] Lobby data selected_level_key = inn_level 18:09:43.109 [Lua] Lobby data unique_server_name = JayJay 18:09:43.109 [Lua] Lobby data quick_game = true 18:09:43.109 [Lua] Lobby data matchmaking = true 18:09:43.109 [Lua] Lobby data difficulty = hardest 18:09:43.109 [Lua] Lobby data country_code = DE 18:09:43.109 [Lua] Lobby data host = 110000106697298 18:09:43.109 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:43.109 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:43.109 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:43.109 [Lua] Lobby data player_slot_3 = 0:0 18:09:43.109 [Lua] Lobby data eac_authorized = true 18:09:43.109 [Lua] Set lobby end. 18:09:43.109 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ccf968 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:09:43.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 18:09:43.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:09:43.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:09:43.111 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:09:43.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 18:09:43.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 18:09:43.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 18:09:43.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 18:09:43.241 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:09:43.241 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1 18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:14 my_peer_id:110000106697298 18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:14 my_peer_id:110000106697298 18:09:43.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:14 my_peer_id:110000106697298 18:09:43.242 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968 18:09:43.248 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 18:09:43.248 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 18:09:43.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:09:43.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 18:09:43.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 18:09:43.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:09:43.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:09:43.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:09:43.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:09:43.340 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 18:09:43.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 18:09:43.390 [Lua] [PackageManager] Force_load: wwise/crossbow 18:09:43.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 18:09:43.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 18:09:43.493 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 18:09:43.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:09:43.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:09:43.542 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:09:43.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:09:43.632 [Lua] Set lobby begin: 18:09:43.632 [Lua] Lobby data twitch_enabled = false 18:09:43.632 [Lua] Lobby data power_level = 626 18:09:43.632 [Lua] Lobby data num_players = 4 18:09:43.632 [Lua] Lobby data weave_name = false 18:09:43.632 [Lua] Lobby data game_mode = 1 18:09:43.632 [Lua] Lobby data is_private = false 18:09:43.632 [Lua] Lobby data mechanism = adventure 18:09:43.632 [Lua] Lobby data level_key = inn_level 18:09:43.632 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:09:43.632 [Lua] Lobby data selected_level_key = inn_level 18:09:43.632 [Lua] Lobby data unique_server_name = JayJay 18:09:43.632 [Lua] Lobby data quick_game = true 18:09:43.632 [Lua] Lobby data matchmaking = true 18:09:43.632 [Lua] Lobby data difficulty = hardest 18:09:43.632 [Lua] Lobby data country_code = DE 18:09:43.632 [Lua] Lobby data host = 110000106697298 18:09:43.633 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:43.633 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:43.633 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:43.633 [Lua] Lobby data player_slot_3 = 0:0 18:09:43.633 [Lua] Lobby data eac_authorized = true 18:09:43.633 [Lua] Set lobby end. 18:09:43.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:09:43.932 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:09:43.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 18:09:44.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 18:09:44.068 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 18:09:44.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 18:09:44.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 18:09:44.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 18:09:44.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:09:44.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:09:44.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:09:44.186 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:09:44.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:09:44.253 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:09:44.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 18:09:44.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 18:09:44.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 18:09:44.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 18:09:46.282 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:09:46.283 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 18:09:46.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:09:48.652 [Lua] Set lobby begin: 18:09:48.652 [Lua] Lobby data twitch_enabled = false 18:09:48.653 [Lua] Lobby data power_level = 835 18:09:48.653 [Lua] Lobby data num_players = 4 18:09:48.653 [Lua] Lobby data weave_name = false 18:09:48.653 [Lua] Lobby data game_mode = 1 18:09:48.653 [Lua] Lobby data is_private = false 18:09:48.653 [Lua] Lobby data mechanism = adventure 18:09:48.653 [Lua] Lobby data level_key = inn_level 18:09:48.653 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:09:48.653 [Lua] Lobby data selected_level_key = inn_level 18:09:48.653 [Lua] Lobby data unique_server_name = JayJay 18:09:48.653 [Lua] Lobby data quick_game = true 18:09:48.653 [Lua] Lobby data matchmaking = true 18:09:48.653 [Lua] Lobby data difficulty = hardest 18:09:48.653 [Lua] Lobby data country_code = DE 18:09:48.653 [Lua] Lobby data host = 110000106697298 18:09:48.653 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:09:48.653 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:09:48.653 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:09:48.653 [Lua] Lobby data player_slot_3 = 0:0 18:09:48.653 [Lua] Lobby data eac_authorized = true 18:09:48.653 [Lua] Set lobby end. 18:09:53.167 [Lua] PlayFabMirror:_commit_internal 10 18:09:53.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:09:53.169 [Lua] generate_backend_stats 110000106697298:1 18:09:53.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:09:53.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 18:09:53.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 18:09:53.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 18:09:53.658 [Lua] commit result success 10 18:09:59.383 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:09:59.536 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:09:59.738 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:09:59.738 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:09:59.874 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:09:59.941 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:10:00.025 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:10:00.209 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:10:00.531 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:10:00.582 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:10:00.584 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:10:00.585 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 18:10:00.585 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 18:10:00.585 [Lua] Set lobby begin: 18:10:00.585 [Lua] Lobby data twitch_enabled = false 18:10:00.585 [Lua] Lobby data power_level = 835 18:10:00.585 [Lua] Lobby data num_players = 4 18:10:00.585 [Lua] Lobby data weave_name = false 18:10:00.585 [Lua] Lobby data game_mode = 2 18:10:00.585 [Lua] Lobby data is_private = false 18:10:00.585 [Lua] Lobby data mechanism = adventure 18:10:00.585 [Lua] Lobby data level_key = inn_level 18:10:00.585 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:00.585 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:00.585 [Lua] Lobby data unique_server_name = JayJay 18:10:00.585 [Lua] Lobby data quick_game = true 18:10:00.585 [Lua] Lobby data matchmaking = true 18:10:00.585 [Lua] Lobby data difficulty = hardest 18:10:00.585 [Lua] Lobby data country_code = DE 18:10:00.585 [Lua] Lobby data host = 110000106697298 18:10:00.585 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:00.585 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:00.585 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:00.585 [Lua] Lobby data player_slot_3 = 0:0 18:10:00.585 [Lua] Lobby data eac_authorized = true 18:10:00.585 [Lua] Set lobby end. 18:10:00.587 [Lua] Set lobby begin: 18:10:00.587 [Lua] Lobby data twitch_enabled = false 18:10:00.588 [Lua] Lobby data power_level = 835 18:10:00.588 [Lua] Lobby data num_players = 4 18:10:00.588 [Lua] Lobby data weave_name = false 18:10:00.588 [Lua] Lobby data game_mode = 2 18:10:00.588 [Lua] Lobby data is_private = false 18:10:00.588 [Lua] Lobby data mechanism = adventure 18:10:00.588 [Lua] Lobby data level_key = inn_level 18:10:00.588 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:00.588 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:00.588 [Lua] Lobby data unique_server_name = JayJay 18:10:00.588 [Lua] Lobby data quick_game = true 18:10:00.588 [Lua] Lobby data matchmaking = true 18:10:00.588 [Lua] Lobby data difficulty = hardest 18:10:00.588 [Lua] Lobby data country_code = DE 18:10:00.588 [Lua] Lobby data host = 110000106697298 18:10:00.588 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:00.588 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:00.588 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:00.588 [Lua] Lobby data player_slot_3 = 0:0 18:10:00.588 [Lua] Lobby data eac_authorized = true 18:10:00.588 [Lua] Set lobby end. 18:10:00.588 [Lua] Complete level triggered. 18:10:00.590 [Save] Saving `save_data` 18:10:00.590 [Lua] gm_event_end_conditions_met false false 18:10:00.590 [Lua] PlayFabMirror:_commit_internal nil 18:10:00.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:10:00.592 [Lua] generate_backend_stats 110000106697298:1 18:10:00.596 [Save] Save done 18:10:00.596 [Save] Saving `save_data` 18:10:00.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:10:00.600 [Lua] TRANSITION nil nil dlc_bogenhafen_city 18:10:00.600 [Lua] Transition type "dlc_bogenhafen_city", is server: true 18:10:00.600 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:10:00.600 [Lua] [GameNetworkManager] Leaving game... 18:10:00.600 [Lua] [GameNetworkManager] Shutting down game session host. 18:10:00.600 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:10:00.600 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:10:00.600 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=645.04 18:10:00.602 [Save] Save done 18:10:00.602 [Save] Saving `save_data` 18:10:00.606 [Save] Save done 18:10:00.608 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:10:00.608 [Lua] commit result success 11 18:10:00.625 [GameSessionCommon] failed to skip message because type is unknown 18:10:00.625 warning: [Network] Got broken update game object message from llx 18:10:00.625 [GameSessionCommon] failed to skip message because type is unknown 18:10:00.625 warning: [Network] Got broken update game object message from llx 18:10:02.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:10:02.602 [Lua] Clearing all global lookup lists 18:10:02.602 [Lua] [IngamePlayerListUI] - Destroy 18:10:02.602 [Lua] [EquipmentUI] - Destroy 18:10:02.602 [Lua] [GamePadEquipmentUI] - Destroy 18:10:02.602 [Lua] [AbilityUI] - Destroy 18:10:02.602 [Lua] [GamePadAbilityUI] - Destroy 18:10:02.602 [Lua] [IngameUI] destroy 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:10:02.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:10:02.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 18:10:02.609 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 18:10:02.610 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:10:02.655 [Lua] [Managers] Destroying state managers... 18:10:02.661 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:10:02.727 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968 18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:10:02.727 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:10:02.727 [Lua] [Matchmaking] unregister rpcs 18:10:02.727 [Lua] ############### UNLOADING PACKAGES ############### 18:10:02.727 [Lua] [Gamestate] Enter state StateLoading 18:10:02.728 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:10:02.728 [Lua] [Matchmaking] register rpcs 18:10:02.729 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:10:02.729 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:10:02.729 [Lua] Set lobby begin: 18:10:02.729 [Lua] Lobby data twitch_enabled = false 18:10:02.729 [Lua] Lobby data power_level = 0 18:10:02.729 [Lua] Lobby data num_players = 4 18:10:02.729 [Lua] Lobby data weave_name = false 18:10:02.729 [Lua] Lobby data game_mode = 2 18:10:02.729 [Lua] Lobby data is_private = false 18:10:02.729 [Lua] Lobby data mechanism = adventure 18:10:02.729 [Lua] Lobby data level_key = inn_level 18:10:02.729 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:02.729 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:02.729 [Lua] Lobby data unique_server_name = JayJay 18:10:02.729 [Lua] Lobby data quick_game = true 18:10:02.729 [Lua] Lobby data matchmaking = true 18:10:02.729 [Lua] Lobby data difficulty = hardest 18:10:02.729 [Lua] Lobby data country_code = DE 18:10:02.729 [Lua] Lobby data host = 110000106697298 18:10:02.729 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:02.729 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:02.729 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:02.729 [Lua] Lobby data player_slot_3 = 0:0 18:10:02.729 [Lua] Lobby data eac_authorized = true 18:10:02.729 [Lua] Set lobby end. 18:10:02.729 [Lua] registering RPCs 18:10:02.729 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:10:02.729 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:10:02.729 [Lua] Set lobby begin: 18:10:02.729 [Lua] Lobby data twitch_enabled = false 18:10:02.729 [Lua] Lobby data power_level = 0 18:10:02.729 [Lua] Lobby data num_players = 4 18:10:02.729 [Lua] Lobby data weave_name = false 18:10:02.729 [Lua] Lobby data game_mode = 2 18:10:02.729 [Lua] Lobby data is_private = false 18:10:02.729 [Lua] Lobby data mechanism = adventure 18:10:02.729 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:02.729 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:02.729 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:02.729 [Lua] Lobby data unique_server_name = JayJay 18:10:02.729 [Lua] Lobby data quick_game = true 18:10:02.729 [Lua] Lobby data matchmaking = true 18:10:02.729 [Lua] Lobby data difficulty = hardest 18:10:02.729 [Lua] Lobby data country_code = DE 18:10:02.729 [Lua] Lobby data host = 110000106697298 18:10:02.729 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:02.729 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:02.729 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:02.729 [Lua] Lobby data player_slot_3 = 0:0 18:10:02.729 [Lua] Lobby data eac_authorized = true 18:10:02.729 [Lua] Set lobby end. 18:10:02.729 [Lua] MUSIC MANAGER unmute_all_world_sounds 9888 0 18:10:02.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:10:02.732 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 18:10:02.732 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] 18:10:02.732 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:10:02.853 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:10:02.853 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 18:10:02.853 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city" 18:10:02.853 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 18:10:02.853 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city 18:10:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 18:10:03.485 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 18:10:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 18:10:03.488 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_01 9889 0 18:10:03.492 [Lua] MUSIC MANAGER Play_loading_screen_music 9890 0 18:10:03.597 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 18:10:08.833 [Lua] ### Sending rpc_level_loaded 18:10:08.833 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 19 18:10:08.833 [Lua] Peer 110000103ccf968 has loaded the level and all enemies are loaded 18:10:09.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 18:10:09.068 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 18:10:09.085 [Lua] [LevelTransitionHandler] Level load completed! 18:10:09.085 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 6819848 - weave: nil 18:10:09.106 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:10:09.106 [Lua] checking dlc's against conflict directors 18:10:09.106 [Lua] number of factions to include 2 18:10:09.106 [Lua] Updated list weights for random: 18:10:09.106 [Lua] skaven, 0.42 (0.00-0.42) 18:10:09.106 [Lua] chaos, 0.42 (0.42-0.83) 18:10:09.106 [Lua] beastmen, 0.17 (0.83-1.00) 18:10:09.106 [Lua] Rolled random faction: 0.1700076162815094 skaven 18:10:09.106 [Lua] Updated list weights for random: 18:10:09.106 [Lua] beastmen, 0.29 (0.00-0.29) 18:10:09.106 [Lua] chaos, 0.71 (0.29-1.00) 18:10:09.106 [Lua] Rolled random faction: 0.16123363375663757 beastmen 18:10:09.106 [Lua] number of factions added 2 18:10:09.106 [Lua] --- --- --- 18:10:09.106 [Lua] Starting... difficulty 'hardest' 18:10:09.106 [Lua] There are no starting conflict directors! 18:10:09.106 [Lua] --- --- --- 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven_beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_spawn beastmen_ungor_archer 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven_beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven_beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: beastmen 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] Looking for a new director: 18:10:09.106 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] ->trying director: skaven 18:10:09.106 [Lua] --> success! 18:10:09.106 [Lua] --> re-used the same breeds 18:10:09.106 [Lua] 18:10:09.106 [Lua] DONE! Found the following directors: 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] skaven_beastmen 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] beastmen 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] skaven_beastmen 18:10:09.106 [Lua] skaven_beastmen 18:10:09.106 [Lua] beastmen 18:10:09.106 [Lua] beastmen 18:10:09.106 [Lua] beastmen 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] skaven 18:10:09.106 [Lua] (free: 5), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:10:09.106 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:10:09.107 [Lua] ### Sending rpc_level_loaded 18:10:09.107 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 19 18:10:09.107 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:10:09.126 [Lua] ### Sending rpc_level_loaded 18:10:09.126 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 19 18:10:09.126 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded 18:10:09.127 [Lua] ### Sending rpc_level_loaded 18:10:09.127 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 19 18:10:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:10:09.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:10:09.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:10:09.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:10:09.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:10:09.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:10:09.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:10:09.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:10:09.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:10:10.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:10:10.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:10:10.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:10:10.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:10:10.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:10:10.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:10:10.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:10:10.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:10:10.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:10:11.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:10:11.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:10:11.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:10:11.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:10:11.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:10:11.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:10:11.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:10:11.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:10:11.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:10:11.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:10:11.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:10:11.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:10:11.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:10:11.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:10:11.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:10:12.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:10:12.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:10:12.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:10:12.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:10:12.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:10:12.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:10:13.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:10:13.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:10:13.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:10:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:10:13.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:10:13.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:10:13.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:10:13.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:10:13.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:10:13.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:10:13.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:10:13.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 18:10:14.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 18:10:14.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 18:10:14.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:10:14.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:10:14.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:10:14.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 18:10:15.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 18:10:15.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 18:10:15.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:10:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:10:15.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:10:15.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:10:15.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:10:15.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:10:15.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:10:15.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:10:15.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:10:15.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 18:10:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 18:10:16.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 18:10:16.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:10:16.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:10:16.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:10:16.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:10:17.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:10:17.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:10:17.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:10:17.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:10:17.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:10:17.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:10:17.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:10:17.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:10:17.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:10:17.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:10:17.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:10:17.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:10:17.760 [Lua] ### Sending rpc_level_loaded 18:10:17.760 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 19 18:10:17.760 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:10:17.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:10:17.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:10:17.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:10:18.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:10:18.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:10:18.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 18:10:18.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 18:10:18.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 18:10:18.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:10:18.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:10:18.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:10:18.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:10:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:10:19.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:10:19.251 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom 18:10:19.251 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:10:19.251 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:10:20.256 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:10:20.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:10:20.256 [Lua] [Matchmaking] unregister rpcs 18:10:20.256 [Lua] Set lobby begin: 18:10:20.256 [Lua] Lobby data twitch_enabled = false 18:10:20.256 [Lua] Lobby data power_level = 0 18:10:20.256 [Lua] Lobby data num_players = 4 18:10:20.257 [Lua] Lobby data weave_name = false 18:10:20.257 [Lua] Lobby data game_mode = 2 18:10:20.257 [Lua] Lobby data is_private = false 18:10:20.257 [Lua] Lobby data mechanism = adventure 18:10:20.257 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:20.257 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:20.257 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:20.257 [Lua] Lobby data unique_server_name = JayJay 18:10:20.257 [Lua] Lobby data quick_game = true 18:10:20.257 [Lua] Lobby data matchmaking = true 18:10:20.257 [Lua] Lobby data difficulty = hardest 18:10:20.257 [Lua] Lobby data country_code = DE 18:10:20.257 [Lua] Lobby data host = 110000106697298 18:10:20.257 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:20.257 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:20.257 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:20.257 [Lua] Lobby data player_slot_3 = 0:0 18:10:20.257 [Lua] Lobby data eac_authorized = true 18:10:20.257 [Lua] Set lobby end. 18:10:20.257 [Lua] [Managers] Destroying state managers... 18:10:20.257 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 18:10:20.257 [Lua] MUSIC MANAGER Stop_loading_screen_music 9891 0 18:10:20.257 [Lua] [Gamestate] Enter StateIngame HOST 18:10:20.258 [Lua] <>level = dlc_bogenhafen_city<> 18:10:20.258 [Lua] Set lobby begin: 18:10:20.258 [Lua] Lobby data twitch_enabled = false 18:10:20.258 [Lua] Lobby data power_level = 0 18:10:20.258 [Lua] Lobby data num_players = 4 18:10:20.258 [Lua] Lobby data weave_name = false 18:10:20.258 [Lua] Lobby data game_mode = 2 18:10:20.258 [Lua] Lobby data is_private = false 18:10:20.258 [Lua] Lobby data mechanism = adventure 18:10:20.258 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:20.258 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:20.258 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:20.258 [Lua] Lobby data unique_server_name = JayJay 18:10:20.258 [Lua] Lobby data quick_game = true 18:10:20.258 [Lua] Lobby data matchmaking = true 18:10:20.258 [Lua] Lobby data difficulty = hardest 18:10:20.258 [Lua] Lobby data country_code = DE 18:10:20.258 [Lua] Lobby data host = 110000106697298 18:10:20.258 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:20.258 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:20.258 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:20.258 [Lua] Lobby data player_slot_3 = 0:0 18:10:20.258 [Lua] Lobby data eac_authorized = true 18:10:20.258 [Lua] Set lobby end. 18:10:20.258 [Umbra] Init version: 3.4.15 :: 16 threads 18:10:20.258 [Lua] [StateIngame] Server ingame 18:10:20.261 [Lua] Set lobby begin: 18:10:20.261 [Lua] Lobby data twitch_enabled = false 18:10:20.261 [Lua] Lobby data power_level = 0 18:10:20.261 [Lua] Lobby data num_players = 4 18:10:20.261 [Lua] Lobby data weave_name = false 18:10:20.261 [Lua] Lobby data game_mode = 2 18:10:20.261 [Lua] Lobby data is_private = false 18:10:20.261 [Lua] Lobby data mechanism = adventure 18:10:20.261 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:20.261 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:20.261 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:20.261 [Lua] Lobby data unique_server_name = JayJay 18:10:20.261 [Lua] Lobby data quick_game = true 18:10:20.261 [Lua] Lobby data matchmaking = true 18:10:20.261 [Lua] Lobby data difficulty = hardest 18:10:20.261 [Lua] Lobby data country_code = DE 18:10:20.261 [Lua] Lobby data host = 110000106697298 18:10:20.261 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:20.261 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:20.262 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:20.262 [Lua] Lobby data player_slot_3 = 0:0 18:10:20.262 [Lua] Lobby data eac_authorized = true 18:10:20.262 [Lua] Set lobby end. 18:10:20.262 [Lua] [Matchmaking] register rpcs 18:10:20.262 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:10:20.262 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:10:20.262 [Lua] [GameNetworkManager] self.is_server = true 18:10:20.262 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:10:20.262 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:10:20.262 [Network] Setting artificial MTU limit to 65536 18:10:20.268 [Lua] Switching ConflictSettings: to: default 18:10:20.268 [Lua] pacing=default 18:10:20.268 [Lua] roaming=nil 18:10:20.268 [Lua] specials=default 18:10:20.268 [Lua] debug_color=maroon 18:10:20.268 [Lua] contained_breeds=nil 18:10:20.268 [Lua] pack_spawning=default 18:10:20.268 [Lua] disabled=false 18:10:20.268 [Lua] factions=nil 18:10:20.268 [Lua] boss=default 18:10:20.268 [Lua] horde=default 18:10:20.268 [Lua] name=default 18:10:20.268 [Lua] intensity=default 18:10:20.268 [Lua] --- 18:10:20.268 [Lua] [LevelAnalysis] set_random_seed( 6819848) 18:10:20.275 [Lua] [AIInterestPointSystem] Level Seed: 6819848 18:10:20.275 [Lua] 18:10:20.275 [Lua] [entity_system_bag] = table 18:10:20.275 [Lua] [entity_system_bag] = metatable 18:10:20.275 [Lua] [startup_data] = table 18:10:20.275 [Lua] [entity_manager] = table 18:10:20.275 [Lua] [entity_manager] = metatable 18:10:20.275 [Lua] [unit_spawner] = table 18:10:20.275 [Lua] [unit_spawner] = metatable 18:10:20.275 [Lua] [unit_storage] = table 18:10:20.275 [Lua] [unit_storage] = metatable 18:10:20.275 [Lua] [dice_keeper] = table 18:10:20.275 [Lua] [dice_keeper] = metatable 18:10:20.275 [Lua] [is_server] = true (boolean) 18:10:20.275 [Lua] [world] = [World] 18:10:20.275 [Lua] [system_api] = table 18:10:20.275 [Lua] [entity_system] = table 18:10:20.275 [Lua] [entity_system] = metatable 18:10:20.275 [Lua] [network_lobby] = table 18:10:20.275 [Lua] [network_lobby] = metatable 18:10:20.275 [Lua] [profile_synchronizer] = table 18:10:20.275 [Lua] [profile_synchronizer] = metatable 18:10:20.275 [Lua] [level_transition_handler] = table 18:10:20.275 [Lua] [level_transition_handler] = metatable 18:10:20.275 [Lua] [num_local_human_players] = 1 (number) 18:10:20.275 [Lua] [statistics_db] = table 18:10:20.275 [Lua] [statistics_db] = metatable 18:10:20.275 [Lua] [network_server] = table 18:10:20.275 [Lua] [network_server] = metatable 18:10:20.275 [Lua] [input_manager] = table 18:10:20.275 [Lua] [input_manager] = metatable 18:10:20.275 [Lua] [network_clock] = table 18:10:20.275 [Lua] [network_clock] = metatable 18:10:20.275 [Lua] [network_transmit] = table 18:10:20.275 [Lua] [network_transmit] = metatable 18:10:20.275 [Lua] [free_flight_manager] = table 18:10:20.275 [Lua] [free_flight_manager] = metatable 18:10:20.275 [Lua] [network_manager] = table 18:10:20.275 [Lua] [network_manager] = metatable 18:10:20.275 [Lua] [network_event_delegate] = table 18:10:20.275 [Lua] [network_event_delegate] = metatable 18:10:20.275 [Lua] 18:10:20.275 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:10:20.275 [Lua] ignoring extension VersusInteractObjectiveExtension 18:10:20.275 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:10:20.275 [Lua] ignoring extension VersusSocketObjectiveExtension 18:10:20.275 [Lua] ignoring extension VersusTargetObjectiveExtension 18:10:20.275 [Lua] ignoring extension VersusMissionObjectiveExtension 18:10:20.277 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:10:20.293 [Lua] [AchievementManager] Achievements using the steam platform 18:10:20.294 [Lua] [StateIngame] Level seed: 6819848 18:10:20.294 [World] Spawning level. 18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 18:10:20.573 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.634 [Flow] interaction enabled 18:10:20.639 [Lua] [LevelAnalysis] set_random_seed( 6819848) 18:10:20.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 18:10:20.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:10:20.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:10:20.655 [Lua] [IngameUI] init 18:10:20.663 [SteamVoipClient] select_out(11000010058883d, off) 18:10:20.663 [SteamVoipClient] select_out(1100001028dc124, off) 18:10:20.663 [SteamVoipClient] select_out(110000103ccf968, off) 18:10:20.663 [SteamVoipClient] select_out(110000106697298, off) 18:10:20.665 [Lua] cb_razer_chroma_setup 18:10:20.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:10:20.693 [Lua] Set lobby begin: 18:10:20.693 [Lua] Lobby data twitch_enabled = false 18:10:20.693 [Lua] Lobby data power_level = 835 18:10:20.693 [Lua] Lobby data num_players = 4 18:10:20.693 [Lua] Lobby data weave_name = false 18:10:20.693 [Lua] Lobby data game_mode = 2 18:10:20.693 [Lua] Lobby data is_private = false 18:10:20.693 [Lua] Lobby data mechanism = adventure 18:10:20.693 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:20.693 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:20.693 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:20.693 [Lua] Lobby data unique_server_name = JayJay 18:10:20.693 [Lua] Lobby data quick_game = true 18:10:20.693 [Lua] Lobby data matchmaking = true 18:10:20.693 [Lua] Lobby data difficulty = hardest 18:10:20.693 [Lua] Lobby data country_code = DE 18:10:20.693 [Lua] Lobby data host = 110000106697298 18:10:20.693 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:20.693 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:20.693 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:20.693 [Lua] Lobby data player_slot_3 = 0:0 18:10:20.693 [Lua] Lobby data eac_authorized = true 18:10:20.693 [Lua] Set lobby end. 18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:10:20.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:10:20.694 [Lua] CurrentConflictSettings default 18:10:20.694 [Lua] [ConflictDirector] conflict_director is ai_ready 18:10:20.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:10:20.699 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:10:20.703 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:10:20.703 [Lua] Forming navigation groups in one frame 18:10:20.703 [Lua] Forming navigation groups 18:10:20.704 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931 18:10:20.909 [Lua] NavigationGroupManager -> calulation time B: 0.20499999999992724 18:10:20.909 [Lua] number of nav groups: 292 18:10:20.912 [Lua] number of refined nav groups : 189 18:10:20.914 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 18:10:20.915 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.692940366268157 Normalized coefficient: 1.4729344278104068 18:10:20.917 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.103316101431847 Normalized coefficient: 1.201985808636558 18:10:20.919 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.34595728814601 Normalized coefficient: 1.2757212448096169 18:10:20.921 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.20960610806942 Normalized coefficient: 1.542245320245053 18:10:20.929 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:10:20.929 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:10:20.929 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 18:10:20.930 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 18:10:20.930 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 18:10:20.930 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 18:10:20.930 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 18:10:20.930 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 18:10:20.933 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 18:10:20.933 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 18:10:20.933 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:10:20.933 [Lua] [LevelAnalysis] 18:10:20.933 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:10:20.933 [Lua] [LevelAnalysis] 18:10:20.933 [Lua] [LevelAnalysis] Terror events added: 18:10:20.933 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:10:20.933 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 18:10:20.933 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 18:10:20.933 [Lua] ----> using boss gizmo! 18:10:20.933 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 5, forbidden-dist: -304.3 start-travel-dist: 314.3, end-travel-dist: 364.2 spawn_distance 0.0 18:10:20.933 [Lua] Adding main path event: Vector3Box(-8.93214, 160.883, -0.594995) boss_event_storm_fiend 45 table: 00000000049893A0 18:10:20.933 [Lua] NORMAL PATROL MAIN PATH 708.2169189453125 18:10:20.933 [Lua] [waypoints] = table 18:10:20.933 [Lua] [astar_points] = table 18:10:20.933 [Lua] [travel_dist] = 708.21688891947269 (number) 18:10:20.933 [Lua] [one_directional] = false (boolean) 18:10:20.933 [Lua] [id] = boss_6 (string) 18:10:20.933 [Lua] ----> using boss spline path! 18:10:20.933 [Lua] Adding main path event: Vector3Box(76, 79, 37.796) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000004989880 18:10:20.933 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1 18:10:20.933 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 18:10:20.933 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357 18:10:20.933 [Lua] [LevelAnalysis] wanted_distance: 927.10756293116754 18:10:20.933 [Lua] [LevelAnalysis] Terror events added: 18:10:20.933 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:10:20.933 [Lua] Adding main path event: Vector3Box(-22.8551, 133.988, 65.2534) rare_event_loot_rat 45 table: 000000000498A1A0 18:10:20.933 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:10:20.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:10:20.943 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 18:10:20.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:10:20.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 18:10:21.515 [Lua] Set lobby begin: 18:10:21.515 [Lua] Lobby data twitch_enabled = false 18:10:21.515 [Lua] Lobby data power_level = 835 18:10:21.515 [Lua] Lobby data num_players = 4 18:10:21.515 [Lua] Lobby data weave_name = false 18:10:21.515 [Lua] Lobby data game_mode = 2 18:10:21.515 [Lua] Lobby data is_private = false 18:10:21.515 [Lua] Lobby data mechanism = adventure 18:10:21.515 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:21.515 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:21.515 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:21.515 [Lua] Lobby data unique_server_name = JayJay 18:10:21.515 [Lua] Lobby data quick_game = true 18:10:21.515 [Lua] Lobby data matchmaking = true 18:10:21.515 [Lua] Lobby data difficulty = hardest 18:10:21.515 [Lua] Lobby data country_code = DE 18:10:21.515 [Lua] Lobby data host = 110000106697298 18:10:21.515 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:21.515 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:21.515 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:21.515 [Lua] Lobby data player_slot_3 = 0:0 18:10:21.515 [Lua] Lobby data eac_authorized = true 18:10:21.515 [Lua] Set lobby end. 18:10:21.515 [Lua] [Matchmaking] Assigned player 110000103ccf968 to slot 1 when hot join syncing 18:10:21.515 [Lua] Breedfreezer (server) starting a hot join sync 18:10:21.515 [Lua] packing 0 units of breed chaos_marauder 18:10:21.515 [Lua] packing 0 units of breed skaven_clan_rat 18:10:21.515 [Lua] packing 0 units of breed skaven_storm_vermin 18:10:21.515 [Lua] packing 0 units of breed skaven_slave 18:10:21.515 [Lua] packing 0 units of breed chaos_fanatic 18:10:21.515 [Lua] packing 0 units of breed beastmen_ungor_archer 18:10:21.515 [Lua] packing 0 units of breed chaos_raider 18:10:21.515 [Lua] packing 0 units of breed chaos_warrior 18:10:21.515 [Lua] packing 0 units of breed chaos_berzerker 18:10:21.515 [Lua] packing 0 units of breed beastmen_bestigor 18:10:21.515 [Lua] packing 0 units of breed beastmen_ungor 18:10:21.515 [Lua] packing 0 units of breed skaven_plague_monk 18:10:21.515 [Lua] packing 0 units of breed beastmen_gor 18:10:21.515 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:10:21.515 [Lua] 18:10:21.515 [Lua] [1] = 1 (number) 18:10:21.515 [Lua] [2] = 0 (number) 18:10:21.515 [Lua] [3] = 1 (number) 18:10:21.515 [Lua] [4] = 0 (number) 18:10:21.515 [Lua] [5] = 1 (number) 18:10:21.515 [Lua] [6] = 0 (number) 18:10:21.515 [Lua] [7] = 1 (number) 18:10:21.515 [Lua] [8] = 0 (number) 18:10:21.515 [Lua] [9] = 1 (number) 18:10:21.515 [Lua] [10] = 0 (number) 18:10:21.515 [Lua] [11] = 1 (number) 18:10:21.515 [Lua] [12] = 0 (number) 18:10:21.515 [Lua] [13] = 1 (number) 18:10:21.515 [Lua] [14] = 0 (number) 18:10:21.515 [Lua] [15] = 1 (number) 18:10:21.515 [Lua] [16] = 0 (number) 18:10:21.515 [Lua] [17] = 1 (number) 18:10:21.515 [Lua] [18] = 0 (number) 18:10:21.515 [Lua] [19] = 1 (number) 18:10:21.515 [Lua] [20] = 0 (number) 18:10:21.515 [Lua] [21] = 1 (number) 18:10:21.515 [Lua] [22] = 0 (number) 18:10:21.515 [Lua] [23] = 1 (number) 18:10:21.515 [Lua] [24] = 0 (number) 18:10:21.516 [Lua] [25] = 1 (number) 18:10:21.516 [Lua] [26] = 0 (number) 18:10:21.516 [Lua] 18:10:21.516 [Lua] 18:10:21.516 [Lua] 18:10:21.516 [Lua] Set lobby begin: 18:10:21.516 [Lua] Lobby data twitch_enabled = false 18:10:21.516 [Lua] Lobby data power_level = 835 18:10:21.516 [Lua] Lobby data num_players = 4 18:10:21.516 [Lua] Lobby data weave_name = false 18:10:21.516 [Lua] Lobby data game_mode = 2 18:10:21.516 [Lua] Lobby data is_private = false 18:10:21.516 [Lua] Lobby data mechanism = adventure 18:10:21.516 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:10:21.516 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:10:21.516 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:10:21.516 [Lua] Lobby data unique_server_name = JayJay 18:10:21.516 [Lua] Lobby data quick_game = true 18:10:21.516 [Lua] Lobby data matchmaking = true 18:10:21.517 [Lua] Lobby data difficulty = hardest 18:10:21.517 [Lua] Lobby data country_code = DE 18:10:21.517 [Lua] Lobby data host = 110000106697298 18:10:21.517 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:10:21.517 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:10:21.517 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:10:21.517 [Lua] Lobby data player_slot_3 = 0:0 18:10:21.517 [Lua] Lobby data eac_authorized = true 18:10:21.517 [Lua] Set lobby end. 18:10:21.517 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing 18:10:21.517 [Lua] Breedfreezer (server) starting a hot join sync 18:10:21.517 [Lua] packing 0 units of breed chaos_marauder 18:10:21.517 [Lua] packing 0 units of breed skaven_clan_rat 18:10:21.517 [Lua] packing 0 units of breed skaven_storm_vermin 18:10:21.517 [Lua] packing 0 units of breed skaven_slave 18:10:21.517 [Lua] packing 0 units of breed chaos_fanatic 18:10:21.517 [Lua] packing 0 units of breed beastmen_ungor_archer 18:10:21.517 [Lua] packing 0 units of breed chaos_raider 18:10:21.517 [Lua] packing 0 units of breed chaos_warrior 18:10:21.517 [Lua] packing 0 units of breed chaos_berzerker 18:10:21.517 [Lua] packing 0 units of breed beastmen_bestigor 18:10:21.517 [Lua] packing 0 units of breed beastmen_ungor 18:10:21.517 [Lua] packing 0 units of breed skaven_plague_monk 18:10:21.517 [Lua] packing 0 units of breed beastmen_gor 18:10:21.517 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:10:21.517 [Lua] 18:10:21.517 [Lua] [1] = 1 (number) 18:10:21.517 [Lua] [2] = 0 (number) 18:10:21.517 [Lua] [3] = 1 (number) 18:10:21.517 [Lua] [4] = 0 (number) 18:10:21.517 [Lua] [5] = 1 (number) 18:10:21.517 [Lua] [6] = 0 (number) 18:10:21.517 [Lua] [7] = 1 (number) 18:10:21.517 [Lua] [8] = 0 (number) 18:10:21.517 [Lua] [9] = 1 (number) 18:10:21.517 [Lua] [10] = 0 (number) 18:10:21.517 [Lua] [11] = 1 (number) 18:10:21.517 [Lua] [12] = 0 (number) 18:10:21.517 [Lua] [13] = 1 (number) 18:10:21.517 [Lua] [14] = 0 (number) 18:10:21.517 [Lua] [15] = 1 (number) 18:10:21.517 [Lua] [16] = 0 (number) 18:10:21.517 [Lua] [17] = 1 (number) 18:10:21.517 [Lua] [18] = 0 (number) 18:10:21.517 [Lua] [19] = 1 (number) 18:10:21.517 [Lua] [20] = 0 (number) 18:10:21.517 [Lua] [21] = 1 (number) 18:10:21.517 [Lua] [22] = 0 (number) 18:10:21.517 [Lua] [23] = 1 (number) 18:10:21.517 [Lua] [24] = 0 (number) 18:10:21.517 [Lua] [25] = 1 (number) 18:10:21.517 [Lua] [26] = 0 (number) 18:10:21.517 [Lua] 18:10:21.517 [Lua] 18:10:21.517 [Lua] 18:10:21.517 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 18:10:21.517 [Lua] RemotePlayer:create_game_object( ) 69 18:10:21.525 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 18:10:21.525 [Lua] RemotePlayer:create_game_object( ) 70 18:10:21.534 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968 18:10:21.534 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:10:21.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 18:10:21.558 [Flow] fireworks_1 18:10:21.558 [Flow] fireworks_2 18:10:21.600 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:10:21.600 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1 18:10:21.623 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:10:21.623 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:10:21.771 [Flow] BAKE BAKE BAKE 18:10:26.536 [Flow] BAKE BAKE BAKE 18:11:01.431 [Lua] Set lobby begin: 18:11:01.431 [Lua] Lobby data twitch_enabled = false 18:11:01.431 [Lua] Lobby data power_level = 835 18:11:01.431 [Lua] Lobby data num_players = 4 18:11:01.431 [Lua] Lobby data weave_name = false 18:11:01.431 [Lua] Lobby data game_mode = 2 18:11:01.431 [Lua] Lobby data is_private = false 18:11:01.431 [Lua] Lobby data mechanism = adventure 18:11:01.431 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:11:01.431 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:11:01.431 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:11:01.431 [Lua] Lobby data unique_server_name = JayJay 18:11:01.431 [Lua] Lobby data quick_game = true 18:11:01.431 [Lua] Lobby data matchmaking = true 18:11:01.431 [Lua] Lobby data difficulty = hardest 18:11:01.431 [Lua] Lobby data country_code = DE 18:11:01.431 [Lua] Lobby data host = 110000106697298 18:11:01.431 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:11:01.431 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:11:01.431 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:11:01.431 [Lua] Lobby data player_slot_3 = 0:0 18:11:01.431 [Lua] Lobby data eac_authorized = true 18:11:01.431 [Lua] Set lobby end. 18:11:01.431 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 4 when hot join syncing 18:11:01.431 [Lua] Breedfreezer (server) starting a hot join sync 18:11:01.431 [Lua] packing 0 units of breed chaos_marauder 18:11:01.431 [Lua] packing 0 units of breed skaven_clan_rat 18:11:01.431 [Lua] packing 0 units of breed skaven_storm_vermin 18:11:01.431 [Lua] packing 0 units of breed skaven_slave 18:11:01.431 [Lua] packing 0 units of breed chaos_fanatic 18:11:01.431 [Lua] packing 0 units of breed beastmen_ungor_archer 18:11:01.431 [Lua] packing 0 units of breed chaos_raider 18:11:01.431 [Lua] packing 0 units of breed chaos_warrior 18:11:01.431 [Lua] packing 0 units of breed chaos_berzerker 18:11:01.431 [Lua] packing 0 units of breed beastmen_bestigor 18:11:01.431 [Lua] packing 0 units of breed beastmen_ungor 18:11:01.431 [Lua] packing 0 units of breed skaven_plague_monk 18:11:01.431 [Lua] packing 0 units of breed beastmen_gor 18:11:01.431 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:11:01.431 [Lua] 18:11:01.432 [Lua] [1] = 1 (number) 18:11:01.432 [Lua] [2] = 0 (number) 18:11:01.432 [Lua] [3] = 1 (number) 18:11:01.432 [Lua] [4] = 0 (number) 18:11:01.432 [Lua] [5] = 1 (number) 18:11:01.432 [Lua] [6] = 0 (number) 18:11:01.432 [Lua] [7] = 1 (number) 18:11:01.432 [Lua] [8] = 0 (number) 18:11:01.432 [Lua] [9] = 1 (number) 18:11:01.432 [Lua] [10] = 0 (number) 18:11:01.432 [Lua] [11] = 1 (number) 18:11:01.432 [Lua] [12] = 0 (number) 18:11:01.432 [Lua] [13] = 1 (number) 18:11:01.432 [Lua] [14] = 0 (number) 18:11:01.432 [Lua] [15] = 1 (number) 18:11:01.432 [Lua] [16] = 0 (number) 18:11:01.432 [Lua] [17] = 1 (number) 18:11:01.432 [Lua] [18] = 0 (number) 18:11:01.432 [Lua] [19] = 1 (number) 18:11:01.432 [Lua] [20] = 0 (number) 18:11:01.432 [Lua] [21] = 1 (number) 18:11:01.432 [Lua] [22] = 0 (number) 18:11:01.432 [Lua] [23] = 1 (number) 18:11:01.432 [Lua] [24] = 0 (number) 18:11:01.432 [Lua] [25] = 1 (number) 18:11:01.432 [Lua] [26] = 0 (number) 18:11:01.432 [Lua] 18:11:01.432 [Lua] 18:11:01.432 [Lua] 18:11:01.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 18:11:01.432 [Lua] RemotePlayer:create_game_object( ) 71 18:11:01.442 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:11:01.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:11:01.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:11:01.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 18:11:01.470 [Lua] Switching ConflictSettings: to: skaven 18:11:01.470 [Lua] pacing=default 18:11:01.470 [Lua] roaming=nil 18:11:01.470 [Lua] specials=skaven 18:11:01.470 [Lua] debug_color=orange 18:11:01.470 [Lua] contained_breeds=nil 18:11:01.470 [Lua] pack_spawning=skaven 18:11:01.470 [Lua] disabled=false 18:11:01.470 [Lua] factions=nil 18:11:01.470 [Lua] boss=skaven 18:11:01.470 [Lua] horde=default 18:11:01.470 [Lua] name=skaven 18:11:01.470 [Lua] intensity=default 18:11:01.470 [Lua] --- 18:11:01.513 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:11:01.514 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 18:11:01.514 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:11:01.515 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:11:01.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 18:11:01.516 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:11:01.783 [Lua] StateInGameRunning:_game_actually_starts() 18:11:01.783 [Lua] ################################################################################################################# 18:11:01.783 [Lua] [Loading Time]: 00:00:59 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:11:01.783 [Lua] ################################################################################################################# 18:11:01.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 18:11:01.783 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 18:11:01.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 18:11:01.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 18:11:01.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 18:11:02.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 18:11:02.073 [Lua] Commit load time data 18:11:02.188 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:11:02.188 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:11:02.188 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:11:02.189 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:11:02.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 18:11:02.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:11:05.532 [Lua] Set lobby begin: 18:11:05.532 [Lua] Lobby data twitch_enabled = false 18:11:05.532 [Lua] Lobby data power_level = 626 18:11:05.532 [Lua] Lobby data num_players = 4 18:11:05.532 [Lua] Lobby data weave_name = false 18:11:05.532 [Lua] Lobby data game_mode = 2 18:11:05.532 [Lua] Lobby data is_private = false 18:11:05.532 [Lua] Lobby data mechanism = adventure 18:11:05.532 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:11:05.532 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:11:05.532 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:11:05.532 [Lua] Lobby data unique_server_name = JayJay 18:11:05.532 [Lua] Lobby data quick_game = true 18:11:05.532 [Lua] Lobby data matchmaking = true 18:11:05.532 [Lua] Lobby data difficulty = hardest 18:11:05.532 [Lua] Lobby data country_code = DE 18:11:05.532 [Lua] Lobby data host = 110000106697298 18:11:05.532 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:11:05.532 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:11:05.532 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:11:05.532 [Lua] Lobby data player_slot_3 = 0:0 18:11:05.532 [Lua] Lobby data eac_authorized = true 18:11:05.532 [Lua] Set lobby end. 18:11:10.543 [Lua] Set lobby begin: 18:11:10.543 [Lua] Lobby data twitch_enabled = false 18:11:10.543 [Lua] Lobby data power_level = 835 18:11:10.543 [Lua] Lobby data num_players = 4 18:11:10.543 [Lua] Lobby data weave_name = false 18:11:10.543 [Lua] Lobby data game_mode = 2 18:11:10.543 [Lua] Lobby data is_private = false 18:11:10.543 [Lua] Lobby data mechanism = adventure 18:11:10.543 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:11:10.543 [Lua] Lobby data player_slot_1 = 110000103ccf968:1 18:11:10.543 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:11:10.543 [Lua] Lobby data unique_server_name = JayJay 18:11:10.543 [Lua] Lobby data quick_game = true 18:11:10.543 [Lua] Lobby data matchmaking = true 18:11:10.543 [Lua] Lobby data difficulty = hardest 18:11:10.543 [Lua] Lobby data country_code = DE 18:11:10.543 [Lua] Lobby data host = 110000106697298 18:11:10.543 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:11:10.543 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:11:10.543 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:11:10.543 [Lua] Lobby data player_slot_3 = 0:0 18:11:10.543 [Lua] Lobby data eac_authorized = true 18:11:10.544 [Lua] Set lobby end. 18:11:38.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:11:38.139 [Lua] Spline already found! 18:11:38.174 [Lua] Init group template: spline_patrol 18:11:42.011 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:11:42.028 [Lua] Spline already found! 18:11:42.080 [Lua] Init group template: spline_patrol 18:11:43.991 [Lua] Players are leaving the safe zone 18:11:44.482 [Flow] fireworks_1_stop 18:11:44.482 [Flow] fireworks_2_stop 18:11:46.559 [Lua] Switching ConflictSettings: to: skaven_beastmen 18:11:46.559 [Lua] pacing=default 18:11:46.559 [Lua] locked_func_name=beastmen 18:11:46.559 [Lua] roaming=nil 18:11:46.559 [Lua] specials=skaven_beastmen 18:11:46.559 [Lua] debug_color=orange 18:11:46.559 [Lua] contained_breeds=nil 18:11:46.559 [Lua] pack_spawning=skaven_beastmen 18:11:46.559 [Lua] disabled=false 18:11:46.559 [Lua] factions=nil 18:11:46.559 [Lua] boss=skaven_beastmen 18:11:46.559 [Lua] horde=beastmen 18:11:46.559 [Lua] name=skaven_beastmen 18:11:46.559 [Lua] intensity=default 18:11:46.559 [Lua] --- 18:11:47.212 [Flow] LUA_WIELD_TORCH 18:11:50.030 [Lua] spawning mini patrol 18:11:51.181 [Flow] LUA_WIELD_TORCH 18:11:55.067 [Lua] Init group template: mini_patrol 18:11:57.323 [Flow] interaction disable 18:11:57.323 [Flow] a brazier has been lit 18:11:57.439 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:11:58.210 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:11:58.532 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 18:11:58.782 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:11:59.457 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:02.203 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:02.826 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:03.011 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:03.653 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:03.851 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:04.338 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:14.142 [Lua] event horde ends! 18:12:15.752 [Lua] Mini patrol killed! 3 18:12:18.464 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 18:12:31.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 18:12:33.667 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 16 16 18:12:35.198 [Lua] spawning mini patrol 18:12:40.608 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:40.746 [Lua] Init group template: mini_patrol 18:12:40.842 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:40.926 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.028 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:41.162 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.195 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:41.365 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.399 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:41.552 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.585 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:41.754 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.804 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:41.938 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:41.972 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:42.158 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:42.158 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:42.327 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:42.361 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:42.529 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:42.732 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:43.746 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:44.100 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:12:49.054 [Flow] LUA_WIELD_TORCH 18:12:49.865 [Lua] Mini patrol killed! 4 18:12:53.310 [Flow] interaction disable 18:12:53.310 [Flow] a brazier has been lit 18:12:54.981 [Flow] LUA_WIELD_TORCH 18:12:55.525 [Lua] Switching ConflictSettings: to: skaven 18:12:55.525 [Lua] pacing=default 18:12:55.525 [Lua] roaming=nil 18:12:55.525 [Lua] specials=skaven 18:12:55.525 [Lua] debug_color=orange 18:12:55.525 [Lua] contained_breeds=nil 18:12:55.525 [Lua] pack_spawning=skaven 18:12:55.525 [Lua] disabled=false 18:12:55.525 [Lua] factions=nil 18:12:55.525 [Lua] boss=skaven 18:12:55.525 [Lua] horde=default 18:12:55.525 [Lua] name=skaven 18:12:55.525 [Lua] intensity=default 18:12:55.525 [Lua] --- 18:12:56.665 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:56.919 [Lua] Coordinated attack! 18:12:57.106 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:12:58.384 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:12:58.959 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:12:59.243 [Lua] event horde ends! 18:13:01.319 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:13:01.335 [Lua] Spline already found! 18:13:01.371 [Lua] Init group template: spline_patrol 18:13:04.177 [Lua] Time for new HOOORDE! multi_first_wave 18:13:04.177 [Lua] horde requested: ambush 18:13:04.177 [Lua] setting up ambush-horde 18:13:04.177 [Lua] Composing horde 'large' .. using variant 'plain' 18:13:04.177 [Lua] -> spawning: 57 18:13:04.177 [Lua] horde crated with id 6 of type ambush 18:13:04.177 [Lua] ambush horde has started 18:13:04.180 [Lua] MUSIC: explore -> pre_ambush 18:13:05.173 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:13:05.190 [Lua] Spline already found! 18:13:05.225 [Lua] Init group template: spline_patrol 18:13:06.220 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:13:06.236 [Lua] Spline already found! 18:13:06.288 [Lua] Init group template: spline_patrol 18:13:09.159 [Lua] MUSIC: pre_ambush -> horde 18:13:09.225 [Lua] Init group template: horde 18:13:14.462 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:13:14.462 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:13:14.765 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:13:14.798 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:13:16.283 [Lua] spawning mini patrol 18:13:20.219 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:13:20.219 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:13:20.219 [Lua] horde requested: ambush 18:13:20.219 [Lua] setting up ambush-horde 18:13:20.219 [Lua] Composing horde 'large' .. using variant 'plain' 18:13:20.219 [Lua] -> spawning: 52 18:13:20.219 [Lua] horde crated with id 10 of type ambush 18:13:20.220 [Lua] ambush horde has started 18:13:21.358 [Lua] Init group template: mini_patrol 18:13:22.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 18:13:23.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 18:13:25.261 [Lua] Init group template: horde 18:13:33.122 [Lua] Mini patrol killed! 9 18:13:33.553 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:13:36.369 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:13:40.179 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:13:40.180 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:13:40.232 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 19 size: 46 action: advance_towards_players 18:13:40.399 [Lua] event horde ends! 18:13:40.552 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:13:40.552 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:13:42.546 [Lua] HORDE: last wave, reset to standard horde delay 18:13:42.546 [Lua] Time for new HOOORDE! multi_last_wave 18:13:42.546 [Lua] horde requested: ambush 18:13:42.546 [Lua] setting up ambush-horde 18:13:42.546 [Lua] Composing horde 'large' .. using variant 'plain' 18:13:42.546 [Lua] -> spawning: 53 18:13:42.546 [Lua] horde crated with id 11 of type ambush 18:13:42.546 [Lua] ambush horde has started 18:13:47.605 [Lua] Init group template: horde 18:13:54.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6f10, position: 0 18:14:00.018 [Lua] Horde killed: ? 18:14:03.923 [Lua] Horde killed: ? 18:14:09.674 [Lua] Coordinated attack! 18:14:15.223 [Lua] MUSIC: horde -> explore 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:17.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:23.339 [Lua] Horde killed: ? 18:14:32.383 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:14:32.399 [Lua] Spline already found! 18:14:32.435 [Lua] Init group template: spline_patrol 18:14:35.605 [Lua] main path terror event triggered: boss_event_storm_fiend 18:14:35.605 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 18:14:35.639 [Flow] Boss DoorStormfiend 18:14:35.639 [Lua] Boss gave [Unit '#ID[d7ef44c12712be86]'] initial aggro 18:14:35.640 [Lua] Init group template: boss_door_closers 18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:36.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:37.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:38.135 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:14:38.152 [Lua] Spline already found! 18:14:38.204 [Lua] Init group template: spline_patrol 18:14:38.895 [Flow] interaction disable 18:14:38.895 [Flow] a brazier has been lit 18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:41.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:14:43.447 [Flow] interaction disable 18:14:43.447 [Flow] a brazier has been lit 18:14:50.838 [Flow] BAKE BAKE BAKE AGAIN 18:14:51.576 [Flow] interaction disable 18:14:51.576 [Flow] a brazier has been lit 18:15:01.230 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:15:01.602 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:15:05.346 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:15:05.346 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:15:05.649 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:15:05.649 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:15:05.934 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:15:06.441 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:15:14.433 [Flow] interaction disable 18:15:14.433 [Flow] a brazier has been lit 18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:15:14.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:15:15.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 4537872 18:15:15.507 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 18:15:21.493 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:15:21.509 [Lua] Spline already found! 18:15:21.545 [Lua] Init group template: spline_patrol 18:15:21.944 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:15:22.350 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:15:38.492 [Flow] interaction disable 18:15:38.492 [Flow] a brazier has been lit 18:15:38.727 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:15:38.743 [Lua] Spline already found! 18:15:38.745 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_50 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-42.23, 142.31, 4.12692) 18:15:38.763 [Lua] Init group template: spline_patrol 18:15:40.191 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:15:40.208 [Lua] Spline already found! 18:15:40.261 [Lua] Init group template: spline_patrol 18:15:40.866 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:15:40.883 [Lua] Spline already found! 18:15:40.937 [Lua] Init group template: spline_patrol 18:15:44.920 [Flow] interaction disable 18:15:44.920 [Flow] a brazier has been lit 18:15:47.952 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 18:15:52.030 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 18:15:54.556 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (3) 18:15:54.859 [Flow] interaction disable 18:15:54.859 [Flow] a brazier has been lit 18:15:55.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 18:15:58.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x910f, position: 0 18:16:00.029 [Lua] spawning mini patrol 18:16:05.073 [Lua] Init group template: mini_patrol 18:16:06.370 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:16:06.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 18:16:06.774 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:16:10.009 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:16:10.415 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:16:11.646 [Flow] interaction disable 18:16:11.646 [Flow] a brazier has been lit 18:16:13.817 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:16:14.152 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:16:15.828 [Lua] Mini patrol killed! 19 18:16:24.064 [Lua] event horde ends! 18:16:25.522 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:16:25.913 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:16:30.161 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:16:32.561 [Flow] LUA_WIELD_TORCH 18:16:41.180 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing 18:16:42.950 [Flow] interaction disable 18:16:42.950 [Flow] a brazier has been lit 18:16:46.610 [Lua] [flow] string="stage_02" 18:16:46.610 [Lua] [flow] string="health" float=0.000000 18:16:46.610 [Lua] [flow] string="destroyed" 18:16:53.154 [Flow] LUA_WIELD_TORCH 18:16:59.211 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:16:59.717 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:00.222 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:01.546 [Lua] Switching ConflictSettings: to: beastmen 18:17:01.546 [Lua] pacing=beastmen 18:17:01.546 [Lua] locked_func_name=beastmen 18:17:01.546 [Lua] roaming=nil 18:17:01.546 [Lua] specials=beastmen 18:17:01.546 [Lua] debug_color=purple 18:17:01.546 [Lua] contained_breeds=nil 18:17:01.546 [Lua] pack_spawning=beastmen 18:17:01.546 [Lua] disabled=false 18:17:01.546 [Lua] factions=nil 18:17:01.546 [Lua] boss=beastmen 18:17:01.546 [Lua] horde=beastmen 18:17:01.546 [Lua] name=beastmen 18:17:01.546 [Lua] intensity=default 18:17:01.546 [Lua] --- 18:17:02.079 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:02.113 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:02.552 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:02.586 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:17:03.635 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:03.738 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:03.990 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:17:04.141 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:04.194 [Flow] interaction disable 18:17:04.194 [Flow] a brazier has been lit 18:17:05.722 [Lua] Override Player Respawning sewerevent_spawn true 18:17:07.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:17:07.223 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:17:07.296 [Lua] Switching ConflictSettings: to: skaven 18:17:07.296 [Lua] pacing=default 18:17:07.296 [Lua] roaming=nil 18:17:07.296 [Lua] specials=skaven 18:17:07.296 [Lua] debug_color=orange 18:17:07.296 [Lua] contained_breeds=nil 18:17:07.296 [Lua] pack_spawning=skaven 18:17:07.296 [Lua] disabled=false 18:17:07.296 [Lua] factions=nil 18:17:07.296 [Lua] boss=skaven 18:17:07.296 [Lua] horde=default 18:17:07.296 [Lua] name=skaven 18:17:07.296 [Lua] intensity=default 18:17:07.296 [Lua] --- 18:17:07.726 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start 18:17:07.726 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice 18:17:07.764 [Lua] MUSIC: explore -> pre_horde 18:17:08.540 [Flow] LUA_WIELD_TORCH 18:17:09.183 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:17:10.133 [Lua] Switching ConflictSettings: to: beastmen 18:17:10.133 [Lua] pacing=beastmen 18:17:10.133 [Lua] locked_func_name=beastmen 18:17:10.133 [Lua] roaming=nil 18:17:10.133 [Lua] specials=beastmen 18:17:10.133 [Lua] debug_color=purple 18:17:10.133 [Lua] contained_breeds=nil 18:17:10.133 [Lua] pack_spawning=beastmen 18:17:10.133 [Lua] disabled=false 18:17:10.133 [Lua] factions=nil 18:17:10.133 [Lua] boss=beastmen 18:17:10.133 [Lua] horde=beastmen 18:17:10.133 [Lua] name=beastmen 18:17:10.133 [Lua] intensity=default 18:17:10.133 [Lua] --- 18:17:11.851 [Lua] MUSIC: pre_horde -> horde 18:17:31.867 [Lua] event horde ends! 18:17:31.934 [Lua] event horde ends! 18:17:31.957 [Lua] MUSIC: horde -> explore 18:17:38.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb42d, position: 0 18:17:41.595 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice 18:17:41.634 [Lua] MUSIC: explore -> pre_horde 18:17:41.650 [Lua] MUSIC: pre_horde -> horde 18:17:48.403 [Flow] LUA_WIELD_TORCH 18:17:52.322 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01 18:17:52.340 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice 18:17:54.140 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:54.429 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 18:17:54.567 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:55.076 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:55.547 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:56.695 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:57.099 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:17:58.295 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:17:58.819 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:18:00.181 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:00.585 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:18:02.817 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:02.818 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:03.146 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:18:03.230 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:18:04.070 [Flow] -------------- STOPPED FROM OPENING 18:18:04.070 [Flow] -------------- REAL STOPPED 18:18:04.070 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 18:18:04.070 [Flow] opening_stopped 18:18:05.923 [Lua] event horde ends! 18:18:07.021 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:07.445 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:18:08.250 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:08.586 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 18:18:16.723 [Lua] event horde ends! 18:18:16.746 [Lua] event horde ends! 18:18:18.850 [Lua] event horde ends! 18:18:18.874 [Lua] event horde ends! 18:18:29.037 [Lua] event horde ends! 18:18:29.070 [Lua] MUSIC: horde -> explore 18:18:29.750 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:18:30.429 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:18:34.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:18:34.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 4189091 18:18:38.886 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice 18:18:38.927 [Lua] MUSIC: explore -> pre_horde 18:18:38.945 [Lua] MUSIC: pre_horde -> horde 18:18:47.896 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end 18:18:48.977 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice 18:18:50.635 [Flow] interaction disable 18:18:50.635 [Flow] a brazier has been lit 18:18:53.732 [Flow] LUA_WIELD_TORCH 18:18:54.880 [Lua] Destroying unit since outside mesh or world 18:18:55.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xebd1, position: 0 18:18:56.667 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:18:56.685 [Lua] Spline already found! 18:18:56.752 [Lua] Init group template: spline_patrol 18:18:56.859 [Lua] Destroying unit since outside mesh or world 18:18:56.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xed6a, position: 0 18:19:00.553 [Lua] Destroying unit since outside mesh or world 18:19:02.444 [Lua] Destroying unit since outside mesh or world 18:19:02.960 [Lua] Destroying unit since outside mesh or world 18:19:03.162 [Lua] event horde ends! 18:19:04.468 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:04.886 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:05.180 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:05.603 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:05.803 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:06.486 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:06.903 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:07.141 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:07.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfa6d, position: 0 18:19:07.830 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:07.853 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:08.207 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:08.467 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:08.941 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:09.190 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:09.542 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:12.336 [Lua] event horde ends! 18:19:13.396 [Lua] event horde ends! 18:19:13.423 [Lua] MUSIC: horde -> explore 18:19:18.058 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:18.620 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968 18:19:18.621 [Lua] [GameNetworkManager] destroying game object with go_id=75 18:19:18.663 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:19:19.456 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:19:19.525 [Flow] UNITBURN_DEATH 18:19:19.608 [Flow] UNITBURN_DEATH 18:19:19.909 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:19:27.689 [Flow] UNITBURN_DEATH 18:19:29.926 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape 18:19:30.027 [Lua] MUSIC: explore -> pre_horde 18:19:30.050 [Lua] MUSIC: pre_horde -> horde 18:19:31.662 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 18:19:31.664 [Lua] [GameNetworkManager] destroying game object with go_id=76 18:19:32.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1044609 18:19:33.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1100863 18:19:33.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1100863 18:19:43.912 [Lua] Returning override respawn unit 18:19:43.993 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:19:43.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525 18:19:43.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:19:54.176 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010058883d 18:19:54.177 [Lua] [GameNetworkManager] destroying game object with go_id=74 18:19:54.246 [Lua] event horde ends! 18:19:56.925 [Lua] Returning override respawn unit 18:19:57.036 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:19:57.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541 18:19:57.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 18:19:57.653 [Lua] [ChatManager][1]System: Hecatonchire has left the game 18:19:57.653 [Lua] [PSM] Disconnecting peer 110000103ccf968 18:19:57.653 [Lua] [PSM] Disconnected peer 110000103ccf968 is being removed from session. 18:19:57.653 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968 18:19:57.653 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ccf968 18:19:57.653 [Lua] [GameNetworkManager] destroying game object with go_id=69 18:19:57.653 [Lua] Set lobby begin: 18:19:57.653 [Lua] Lobby data twitch_enabled = false 18:19:57.653 [Lua] Lobby data power_level = 835 18:19:57.653 [Lua] Lobby data num_players = 4 18:19:57.653 [Lua] Lobby data weave_name = false 18:19:57.653 [Lua] Lobby data game_mode = 2 18:19:57.653 [Lua] Lobby data is_private = false 18:19:57.653 [Lua] Lobby data mechanism = adventure 18:19:57.653 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:19:57.653 [Lua] Lobby data player_slot_1 = 0:0 18:19:57.654 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:19:57.654 [Lua] Lobby data unique_server_name = JayJay 18:19:57.654 [Lua] Lobby data quick_game = true 18:19:57.654 [Lua] Lobby data matchmaking = true 18:19:57.654 [Lua] Lobby data difficulty = hardest 18:19:57.654 [Lua] Lobby data country_code = DE 18:19:57.654 [Lua] Lobby data host = 110000106697298 18:19:57.654 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:19:57.654 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:19:57.654 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:19:57.654 [Lua] Lobby data player_slot_3 = 0:0 18:19:57.654 [Lua] Lobby data eac_authorized = true 18:19:57.654 [Lua] Set lobby end. 18:19:57.654 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ccf968) 18:19:57.655 [EAC] EAC server lost client 110000103ccf968 18:19:57.655 [EACServer] [19:19:57:654][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 18:19:57.655 [Lua] [GameNetworkManager] destroying game object with go_id=525 18:19:57.660 [Lua] player (110000106697298,2) was put into party 1 18:19:57.671 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=542 18:19:57.671 [Lua] Assigning peer(110000106697298:2) to profile(3) career(1) 18:19:57.671 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(1) 18:19:57.671 [Lua] Set lobby begin: 18:19:57.671 [Lua] Lobby data twitch_enabled = false 18:19:57.671 [Lua] Lobby data power_level = 835 18:19:57.671 [Lua] Lobby data num_players = 4 18:19:57.671 [Lua] Lobby data weave_name = false 18:19:57.671 [Lua] Lobby data game_mode = 2 18:19:57.671 [Lua] Lobby data is_private = false 18:19:57.671 [Lua] Lobby data mechanism = adventure 18:19:57.671 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:19:57.671 [Lua] Lobby data player_slot_1 = 0:0 18:19:57.671 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:19:57.671 [Lua] Lobby data unique_server_name = JayJay 18:19:57.671 [Lua] Lobby data quick_game = true 18:19:57.671 [Lua] Lobby data matchmaking = true 18:19:57.671 [Lua] Lobby data difficulty = hardest 18:19:57.671 [Lua] Lobby data country_code = DE 18:19:57.671 [Lua] Lobby data host = 110000106697298 18:19:57.671 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:19:57.671 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:19:57.671 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:19:57.671 [Lua] Lobby data player_slot_3 = 0:0 18:19:57.672 [Lua] Lobby data eac_authorized = true 18:19:57.672 [Lua] Set lobby end. 18:19:57.672 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001028dc124 | dr:0 | bw:11000010058883d | es:110000106697298 18:19:57.672 [Lua] 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 18:19:57.672 [Lua] [wwise/crossbow] = false (boolean) 18:19:57.672 [Lua] [wwise/one_handed_hammers] = false (boolean) 18:19:57.672 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 18:19:57.672 [Lua] 18:19:57.672 [Lua] 18:19:57.672 [Lua] [wwise/crossbow] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 18:19:57.672 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:19:57.672 [Lua] [wwise/one_handed_hammers] = false (boolean) 18:19:57.672 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 18:19:57.672 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 18:19:57.672 [Lua] 18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:15 my_peer_id:110000106697298 18:19:57.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:15 my_peer_id:110000106697298 18:19:57.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 18:19:57.696 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 18:19:57.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:19:57.754 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 18:19:57.754 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 18:19:57.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:19:57.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 18:19:57.766 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient 18:19:57.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:19:57.767 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 18:19:57.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:19:57.767 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:19:57.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 18:19:57.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 18:19:57.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 18:19:57.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 18:19:58.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 18:19:58.260 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 18:19:58.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 18:19:58.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 18:19:58.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 18:19:58.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 18:19:58.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 18:19:58.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 18:19:58.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 18:19:58.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 18:19:58.604 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 18:19:58.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 18:19:58.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 18:19:58.666 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 18:19:58.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:19:58.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:19:58.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:19:58.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 18:19:58.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 18:19:58.858 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 18:19:58.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 18:19:58.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 18:19:58.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 18:19:58.975 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 18:20:00.461 [SteamLobby] Detected removed member 110000103ccf968 18:20:00.461 [Connection] Destroying endpoint 110000103ccf968 - explicit request 18:20:00.463 [SteamAuthenticator] CancelAuthTicket 110000103ccf968 18:20:00.463 [SteamAuthenticator] EndAuthSession 110000103ccf968 18:20:00.463 [Lua] [NetworkServer] Changing num_players from 4 to 3 18:20:00.463 [Lua] Players: 3 18:20:00.463 [Lua] Set lobby begin: 18:20:00.463 [Lua] Lobby data twitch_enabled = false 18:20:00.463 [Lua] Lobby data power_level = 835 18:20:00.463 [Lua] Lobby data num_players = 3 18:20:00.463 [Lua] Lobby data weave_name = false 18:20:00.463 [Lua] Lobby data game_mode = 2 18:20:00.463 [Lua] Lobby data is_private = false 18:20:00.463 [Lua] Lobby data mechanism = adventure 18:20:00.463 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:20:00.463 [Lua] Lobby data player_slot_1 = 0:0 18:20:00.464 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:20:00.464 [Lua] Lobby data unique_server_name = JayJay 18:20:00.464 [Lua] Lobby data quick_game = true 18:20:00.464 [Lua] Lobby data matchmaking = true 18:20:00.464 [Lua] Lobby data difficulty = hardest 18:20:00.464 [Lua] Lobby data country_code = DE 18:20:00.464 [Lua] Lobby data host = 110000106697298 18:20:00.464 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:20:00.464 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:20:00.464 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:20:00.464 [Lua] Lobby data player_slot_3 = 0:0 18:20:00.464 [Lua] Lobby data eac_authorized = true 18:20:00.464 [Lua] Set lobby end. 18:20:00.464 [SteamVoipClient] select_out(110000103ccf968, off) 18:20:00.464 [SteamVoipClient] select_in(110000103ccf968, off) 18:20:00.464 [Lua] [LobbyMembers] Member left 110000103ccf968 18:20:00.569 [Lua] [Matchmaking] Handshake host removing client 110000103ccf968 18:20:04.386 [Lua] event horde ends! 18:20:04.414 [Lua] MUSIC: horde -> explore 18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:20:05.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:20:17.246 [Lua] Override Player Respawning sewerevent_spawn false 18:20:26.442 warning: [Steam] Session connect failed 110000103ccf968, error: 4 18:20:36.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:20:36.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 0 18:20:38.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 83264 18:20:45.955 [Lua] ready to jump failed 18:20:48.701 [Lua] Time for new HOOORDE! multi_first_wave 18:20:48.701 [Lua] horde requested: vector_blob 18:20:48.701 [Lua] wants to spawn ahead within distance: 60 18:20:48.701 [Lua] horde crated with id 21 of type vector_blob 18:20:48.701 [Lua] managed to spawn 21/21 horde enemies 18:20:48.701 [Lua] vector blob horde has started 18:20:48.707 [Lua] MUSIC: explore -> pre_horde 18:20:48.724 [Lua] MUSIC: pre_horde -> horde 18:20:49.041 [Lua] Init group template: horde 18:20:50.910 [Lua] spawning mini patrol 18:20:55.722 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:20:55.722 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:20:55.722 [Lua] horde requested: vector_blob 18:20:55.722 [Lua] wants to spawn ahead within distance: 60 18:20:55.722 [Lua] horde crated with id 23 of type vector_blob 18:20:55.722 [Lua] managed to spawn 21/21 horde enemies 18:20:55.722 [Lua] vector blob horde has started 18:20:56.063 [Lua] Init group template: horde 18:20:56.466 [Lua] Init group template: mini_patrol 18:20:57.876 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 3) 18:20:57.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 18:20:57.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=589 18:20:57.949 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:20:57.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=590 18:20:57.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:20:58.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1042353 18:20:58.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26a9, position: 1044609 18:21:15.153 [Lua] event horde ends! 18:21:21.248 [Lua] spawning mini patrol 18:21:27.407 [Lua] Init group template: mini_patrol 18:21:45.485 [Lua] event horde ends! 18:21:50.711 [Lua] HORDE: last wave, reset to standard horde delay 18:21:50.711 [Lua] Time for new HOOORDE! multi_last_wave 18:21:50.711 [Lua] horde requested: vector_blob 18:21:50.711 [Lua] wants to spawn ahead within distance: 60 18:21:50.711 [Lua] horde crated with id 25 of type vector_blob 18:21:50.711 [Lua] managed to spawn 20/20 horde enemies 18:21:50.711 [Lua] vector blob horde has started 18:21:51.133 [Lua] Init group template: horde 18:22:02.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 18:22:05.913 [Lua] MUSIC: horde -> lost 18:22:14.010 [Flow] fireworks_2 18:22:14.010 [Flow] fireworks_3 18:22:14.010 [Flow] fireworks_1 18:22:14.879 [Lua] state dead despawn 18:22:14.895 [Lua] [EquipmentUI] - Destroy 18:22:14.895 [Lua] [GamePadEquipmentUI] - Destroy 18:22:14.895 [Lua] [AbilityUI] - Destroy 18:22:14.895 [Lua] [GamePadAbilityUI] - Destroy 18:22:14.895 [Lua] [GameNetworkManager] destroying game object with go_id=73 18:22:16.013 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 18:22:16.014 [Save] Saving `save_data` 18:22:16.014 [Lua] gm_event_end_conditions_met false true 18:22:16.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 18:22:16.014 [Lua] Game lost 18:22:16.014 [Lua] PlayFabMirror:_commit_internal nil 18:22:16.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:22:16.028 [Lua] commit result success 12 18:22:16.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32 18:22:16.028 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 18:22:16.035 [Save] Save done 18:22:16.035 [Save] Saving `save_data` 18:22:16.040 [Save] Save done 18:22:16.040 [Save] Saving `save_data` 18:22:16.044 [Save] Save done 18:22:16.129 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 16 18:22:17.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 18:22:17.046 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32 18:22:17.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32 18:22:17.945 [Save] Saving `save_data` 18:22:17.948 [Save] Save done 18:22:23.731 [Lua] ConflictDirector - destroy all units 18:22:23.740 [Lua] Horde killed: ? 18:22:23.740 [Lua] Horde killed: ? 18:22:23.741 [Lua] Mini patrol killed! 22 18:22:23.742 [Lua] Mini patrol killed! 24 18:22:23.742 [Lua] Horde killed: ? 18:22:24.088 [Lua] TRANSITION nil nil inn_level 18:22:24.088 [Lua] Transition type "inn_level", is server: true 18:22:24.088 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:22:24.088 [Lua] [GameNetworkManager] Leaving game... 18:22:24.088 [Lua] [GameNetworkManager] Shutting down game session host. 18:22:24.088 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:22:24.088 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:22:24.088 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=721.79 18:22:24.105 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:22:25.617 [Lua] [PlayerSyncData] Game session is not initialized 18:22:25.617 [Lua] [PlayerSyncData] Game session is not initialized 18:22:25.617 [Lua] Set lobby begin: 18:22:25.617 [Lua] Lobby data twitch_enabled = false 18:22:25.617 [Lua] Lobby data power_level = 0 18:22:25.617 [Lua] Lobby data num_players = 3 18:22:25.617 [Lua] Lobby data weave_name = false 18:22:25.617 [Lua] Lobby data game_mode = 2 18:22:25.617 [Lua] Lobby data is_private = false 18:22:25.617 [Lua] Lobby data mechanism = adventure 18:22:25.617 [Lua] Lobby data level_key = dlc_bogenhafen_city 18:22:25.617 [Lua] Lobby data player_slot_1 = 0:0 18:22:25.617 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:22:25.617 [Lua] Lobby data unique_server_name = JayJay 18:22:25.617 [Lua] Lobby data quick_game = true 18:22:25.617 [Lua] Lobby data matchmaking = true 18:22:25.617 [Lua] Lobby data difficulty = hardest 18:22:25.617 [Lua] Lobby data country_code = DE 18:22:25.617 [Lua] Lobby data host = 110000106697298 18:22:25.617 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:25.617 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:25.617 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:25.617 [Lua] Lobby data player_slot_3 = 0:0 18:22:25.617 [Lua] Lobby data eac_authorized = true 18:22:25.617 [Lua] Set lobby end. 18:22:26.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:22:26.113 [Lua] Clearing all global lookup lists 18:22:26.113 [Lua] [IngamePlayerListUI] - Destroy 18:22:26.113 [Lua] [IngameUI] destroy 18:22:26.137 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:22:26.260 [Lua] [Managers] Destroying state managers... 18:22:26.273 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:22:26.408 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:22:26.414 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 18:22:26.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:22:26.420 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 18:22:26.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:22:26.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:22:26.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:22:26.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:22:26.423 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:22:26.425 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:22:26.427 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 18:22:26.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:22:26.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:22:26.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:22:26.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:22:26.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:22:26.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:22:26.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:22:26.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:22:26.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:22:26.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:22:26.447 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:22:26.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:22:26.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:22:26.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:22:26.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:22:26.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:22:26.462 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:22:26.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:22:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:22:26.479 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 18:22:26.479 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:22:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:22:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:22:26.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:22:26.487 [Lua] [Matchmaking] unregister rpcs 18:22:26.487 [Lua] ############### UNLOADING PACKAGES ############### 18:22:26.487 [Lua] [Gamestate] Enter state StateLoading 18:22:26.489 [World] Spawning level. 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] Found camera: end_screen_camera 18:22:26.496 [Lua] [EndViewState] Enter Substate EndViewStateSummary 18:22:26.496 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:22:26.497 [Lua] [Matchmaking] register rpcs 18:22:26.497 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:22:26.497 [Lua] registering RPCs 18:22:26.497 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:22:26.497 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:22:26.497 [Lua] Set lobby begin: 18:22:26.497 [Lua] Lobby data twitch_enabled = false 18:22:26.497 [Lua] Lobby data power_level = 0 18:22:26.497 [Lua] Lobby data num_players = 3 18:22:26.497 [Lua] Lobby data weave_name = false 18:22:26.497 [Lua] Lobby data game_mode = 3 18:22:26.497 [Lua] Lobby data is_private = false 18:22:26.497 [Lua] Lobby data mechanism = adventure 18:22:26.497 [Lua] Lobby data level_key = inn_level 18:22:26.497 [Lua] Lobby data player_slot_1 = 0:0 18:22:26.497 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:22:26.497 [Lua] Lobby data unique_server_name = JayJay 18:22:26.497 [Lua] Lobby data quick_game = true 18:22:26.497 [Lua] Lobby data matchmaking = false 18:22:26.497 [Lua] Lobby data difficulty = hardest 18:22:26.497 [Lua] Lobby data country_code = DE 18:22:26.497 [Lua] Lobby data host = 110000106697298 18:22:26.497 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:26.497 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:26.497 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:26.497 [Lua] Lobby data player_slot_3 = 0:0 18:22:26.497 [Lua] Lobby data eac_authorized = true 18:22:26.497 [Lua] Set lobby end. 18:22:26.497 [Lua] MUSIC MANAGER unmute_all_world_sounds 102616 0 18:22:26.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:22:26.501 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:22:26.501 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 18:22:26.501 [Lua] [LevelTransitionHandler] load_level inn_level 18:22:26.993 [Umbra] Unload tome 18:22:27.047 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler 18:22:27.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:22:27.047 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 18:22:27.047 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:22:27.047 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:22:27.047 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:22:27.047 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:22:27.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:22:27.665 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:22:27.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:22:27.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:22:27.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:22:27.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:22:27.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:22:27.772 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:22:27.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:22:28.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x190d9, position: 4813914 18:22:31.699 [Lua] min_height 91.160001754760742 18:22:32.762 [Lua] ### Sending rpc_level_loaded 18:22:32.762 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50 18:22:32.762 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded 18:22:33.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:22:33.204 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:22:33.221 [Lua] [LevelTransitionHandler] Level load completed! 18:22:33.221 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14701728 - weave: nil 18:22:33.224 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:22:33.224 [Lua] checking dlc's against conflict directors 18:22:33.224 [Lua] number of factions to include 1 18:22:33.224 [Lua] Updated list weights for random: 18:22:33.224 [Lua] skaven, 0.42 (0.00-0.42) 18:22:33.224 [Lua] chaos, 0.42 (0.42-0.83) 18:22:33.224 [Lua] beastmen, 0.17 (0.83-1.00) 18:22:33.224 [Lua] Rolled random faction: 0.36257213354110718 skaven 18:22:33.224 [Lua] number of factions added 1 18:22:33.224 [Lua] --- --- --- 18:22:33.224 [Lua] Starting... difficulty 'hardest' 18:22:33.224 [Lua] These are the starting conflict directors: 18:22:33.224 [Lua] inn_level 18:22:33.224 [Lua] --- --- --- 18:22:33.224 [Lua] 18:22:33.224 [Lua] DONE! Found the following directors: 18:22:33.224 [Lua] (free: 35), Master hash is: 18:22:33.224 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:22:33.225 [Lua] ### Sending rpc_level_loaded 18:22:33.225 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 18:22:33.225 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:22:33.255 [Lua] ### Sending rpc_level_loaded 18:22:33.255 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 18:22:33.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:22:33.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:22:33.289 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:22:33.289 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:22:37.763 [Lua] ### Sending rpc_level_loaded 18:22:37.763 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 18:22:37.763 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:22:39.423 [Lua] [EndViewState] Exit Substate EndViewStateSummary 18:22:39.423 [Lua] [PlayState] Enter Substate EndViewStateScore 18:22:50.655 [Lua] [PlayState] Exit Substate EndViewStateScore 18:22:50.660 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:22:51.669 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:22:51.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:22:51.669 [Lua] [Matchmaking] unregister rpcs 18:22:51.669 [Lua] Set lobby begin: 18:22:51.669 [Lua] Lobby data twitch_enabled = false 18:22:51.669 [Lua] Lobby data power_level = 0 18:22:51.669 [Lua] Lobby data num_players = 3 18:22:51.669 [Lua] Lobby data weave_name = false 18:22:51.669 [Lua] Lobby data game_mode = 3 18:22:51.669 [Lua] Lobby data is_private = false 18:22:51.669 [Lua] Lobby data mechanism = adventure 18:22:51.669 [Lua] Lobby data level_key = inn_level 18:22:51.669 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.669 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 18:22:51.669 [Lua] Lobby data unique_server_name = JayJay 18:22:51.669 [Lua] Lobby data quick_game = true 18:22:51.669 [Lua] Lobby data matchmaking = false 18:22:51.669 [Lua] Lobby data difficulty = hardest 18:22:51.669 [Lua] Lobby data country_code = DE 18:22:51.669 [Lua] Lobby data host = 110000106697298 18:22:51.669 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.669 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.669 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.669 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.669 [Lua] Lobby data eac_authorized = true 18:22:51.669 [Lua] Set lobby end. 18:22:51.669 [Lua] [Managers] Destroying state managers... 18:22:51.670 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:22:51.670 [Lua] MUSIC MANAGER Stop_loading_screen_music 102664 0 18:22:51.670 [Lua] [Gamestate] Enter StateIngame HOST 18:22:51.670 [Lua] <>level = inn_level<> 18:22:51.670 [Lua] Set lobby begin: 18:22:51.670 [Lua] Lobby data twitch_enabled = false 18:22:51.670 [Lua] Lobby data power_level = 0 18:22:51.670 [Lua] Lobby data num_players = 3 18:22:51.670 [Lua] Lobby data weave_name = false 18:22:51.670 [Lua] Lobby data game_mode = 3 18:22:51.670 [Lua] Lobby data is_private = false 18:22:51.670 [Lua] Lobby data mechanism = adventure 18:22:51.670 [Lua] Lobby data level_key = inn_level 18:22:51.670 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.670 [Lua] Lobby data selected_level_key = inn_level 18:22:51.670 [Lua] Lobby data unique_server_name = JayJay 18:22:51.670 [Lua] Lobby data quick_game = true 18:22:51.670 [Lua] Lobby data matchmaking = false 18:22:51.670 [Lua] Lobby data difficulty = hardest 18:22:51.670 [Lua] Lobby data country_code = DE 18:22:51.670 [Lua] Lobby data host = 110000106697298 18:22:51.670 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.671 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.671 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.671 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.671 [Lua] Lobby data eac_authorized = true 18:22:51.671 [Lua] Set lobby end. 18:22:51.671 [Lua] [StateIngame] Server ingame 18:22:51.674 [Lua] Set lobby begin: 18:22:51.674 [Lua] Lobby data twitch_enabled = false 18:22:51.674 [Lua] Lobby data power_level = 0 18:22:51.674 [Lua] Lobby data num_players = 3 18:22:51.674 [Lua] Lobby data weave_name = false 18:22:51.674 [Lua] Lobby data game_mode = 3 18:22:51.674 [Lua] Lobby data is_private = false 18:22:51.674 [Lua] Lobby data mechanism = adventure 18:22:51.674 [Lua] Lobby data level_key = inn_level 18:22:51.674 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.674 [Lua] Lobby data selected_level_key = inn_level 18:22:51.674 [Lua] Lobby data unique_server_name = JayJay 18:22:51.674 [Lua] Lobby data quick_game = true 18:22:51.674 [Lua] Lobby data matchmaking = false 18:22:51.674 [Lua] Lobby data difficulty = hardest 18:22:51.674 [Lua] Lobby data country_code = DE 18:22:51.674 [Lua] Lobby data host = 110000106697298 18:22:51.674 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.674 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.674 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.674 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.674 [Lua] Lobby data eac_authorized = true 18:22:51.674 [Lua] Set lobby end. 18:22:51.674 [Lua] [Matchmaking] register rpcs 18:22:51.674 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:22:51.674 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:22:51.674 [Lua] [GameNetworkManager] self.is_server = true 18:22:51.674 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:22:51.674 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:22:51.674 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:22:51.674 [Network] Setting artificial MTU limit to 65536 18:22:51.681 [Lua] Switching ConflictSettings: to: inn_level 18:22:51.681 [Lua] pacing=disabled 18:22:51.681 [Lua] roaming=nil 18:22:51.681 [Lua] disabled=false 18:22:51.681 [Lua] pack_spawning=disabled 18:22:51.681 [Lua] contained_breeds=nil 18:22:51.681 [Lua] boss=disabled 18:22:51.681 [Lua] horde=disabled 18:22:51.681 [Lua] specials=disabled 18:22:51.681 [Lua] name=inn_level 18:22:51.681 [Lua] intensity=disabled 18:22:51.681 [Lua] --- 18:22:51.681 [Lua] [LevelAnalysis] set_random_seed( 14701728) 18:22:51.683 [Lua] [AIInterestPointSystem] Level Seed: 14701728 18:22:51.683 [Lua] 18:22:51.683 [Lua] [entity_system_bag] = table 18:22:51.683 [Lua] [entity_system_bag] = metatable 18:22:51.683 [Lua] [startup_data] = table 18:22:51.683 [Lua] [entity_manager] = table 18:22:51.683 [Lua] [entity_manager] = metatable 18:22:51.683 [Lua] [unit_spawner] = table 18:22:51.683 [Lua] [unit_spawner] = metatable 18:22:51.683 [Lua] [unit_storage] = table 18:22:51.683 [Lua] [unit_storage] = metatable 18:22:51.683 [Lua] [dice_keeper] = table 18:22:51.683 [Lua] [dice_keeper] = metatable 18:22:51.683 [Lua] [is_server] = true (boolean) 18:22:51.683 [Lua] [world] = [World] 18:22:51.683 [Lua] [system_api] = table 18:22:51.683 [Lua] [entity_system] = table 18:22:51.683 [Lua] [entity_system] = metatable 18:22:51.683 [Lua] [network_lobby] = table 18:22:51.683 [Lua] [network_lobby] = metatable 18:22:51.683 [Lua] [profile_synchronizer] = table 18:22:51.683 [Lua] [profile_synchronizer] = metatable 18:22:51.683 [Lua] [level_transition_handler] = table 18:22:51.683 [Lua] [level_transition_handler] = metatable 18:22:51.683 [Lua] [num_local_human_players] = 1 (number) 18:22:51.683 [Lua] [statistics_db] = table 18:22:51.683 [Lua] [statistics_db] = metatable 18:22:51.683 [Lua] [network_server] = table 18:22:51.683 [Lua] [network_server] = metatable 18:22:51.683 [Lua] [input_manager] = table 18:22:51.683 [Lua] [input_manager] = metatable 18:22:51.683 [Lua] [network_clock] = table 18:22:51.683 [Lua] [network_clock] = metatable 18:22:51.683 [Lua] [network_transmit] = table 18:22:51.683 [Lua] [network_transmit] = metatable 18:22:51.683 [Lua] [free_flight_manager] = table 18:22:51.683 [Lua] [free_flight_manager] = metatable 18:22:51.683 [Lua] [network_manager] = table 18:22:51.683 [Lua] [network_manager] = metatable 18:22:51.683 [Lua] [network_event_delegate] = table 18:22:51.683 [Lua] [network_event_delegate] = metatable 18:22:51.683 [Lua] 18:22:51.683 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:22:51.683 [Lua] ignoring extension VersusInteractObjectiveExtension 18:22:51.683 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:22:51.683 [Lua] ignoring extension VersusSocketObjectiveExtension 18:22:51.683 [Lua] ignoring extension VersusTargetObjectiveExtension 18:22:51.683 [Lua] ignoring extension VersusMissionObjectiveExtension 18:22:51.684 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:22:51.686 [Lua] [AchievementManager] Achievements using the steam platform 18:22:51.687 [Lua] [StateIngame] Level seed: 14701728 18:22:51.687 [World] Spawning level. 18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:22:51.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:22:51.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:22:51.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 18:22:51.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 18:22:51.780 [Lua] [LevelAnalysis] set_random_seed( 14701728) 18:22:51.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 33 18:22:51.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 18:22:51.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 18:22:51.794 [Lua] [IngameUI] init 18:22:51.804 [SteamVoipClient] select_out(11000010058883d, off) 18:22:51.804 [SteamVoipClient] select_out(1100001028dc124, off) 18:22:51.804 [SteamVoipClient] select_out(110000106697298, off) 18:22:51.806 [Lua] cb_razer_chroma_setup 18:22:51.844 [Lua] [Matchmaking] Cancelling matchmaking 18:22:51.844 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:22:51.844 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:22:51.844 [Lua] Set lobby begin: 18:22:51.844 [Lua] Lobby data twitch_enabled = false 18:22:51.844 [Lua] Lobby data power_level = 0 18:22:51.844 [Lua] Lobby data num_players = 3 18:22:51.844 [Lua] Lobby data weave_name = false 18:22:51.844 [Lua] Lobby data game_mode = 3 18:22:51.844 [Lua] Lobby data is_private = false 18:22:51.844 [Lua] Lobby data mechanism = adventure 18:22:51.844 [Lua] Lobby data level_key = inn_level 18:22:51.844 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.844 [Lua] Lobby data selected_level_key = inn_level 18:22:51.844 [Lua] Lobby data unique_server_name = JayJay 18:22:51.844 [Lua] Lobby data quick_game = true 18:22:51.844 [Lua] Lobby data matchmaking = false 18:22:51.844 [Lua] Lobby data difficulty = normal 18:22:51.844 [Lua] Lobby data country_code = DE 18:22:51.844 [Lua] Lobby data host = 110000106697298 18:22:51.844 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.844 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.844 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.844 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.844 [Lua] Lobby data eac_authorized = true 18:22:51.844 [Lua] Set lobby end. 18:22:51.846 [Lua] Set lobby begin: 18:22:51.846 [Lua] Lobby data twitch_enabled = false 18:22:51.846 [Lua] Lobby data power_level = 0 18:22:51.846 [Lua] Lobby data num_players = 3 18:22:51.846 [Lua] Lobby data weave_name = false 18:22:51.846 [Lua] Lobby data game_mode = 3 18:22:51.846 [Lua] Lobby data is_private = false 18:22:51.846 [Lua] Lobby data mechanism = adventure 18:22:51.846 [Lua] Lobby data level_key = inn_level 18:22:51.846 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.846 [Lua] Lobby data selected_level_key = inn_level 18:22:51.846 [Lua] Lobby data unique_server_name = JayJay 18:22:51.846 [Lua] Lobby data quick_game = true 18:22:51.846 [Lua] Lobby data matchmaking = false 18:22:51.846 [Lua] Lobby data difficulty = normal 18:22:51.846 [Lua] Lobby data country_code = DE 18:22:51.846 [Lua] Lobby data host = 110000106697298 18:22:51.846 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.846 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.846 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.846 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.846 [Lua] Lobby data eac_authorized = true 18:22:51.847 [Lua] Set lobby end. 18:22:51.847 [Lua] [PartyManager] Leader is set to 110000106697298 18:22:51.847 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:22:51.847 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:22:51.847 [Lua] Set lobby begin: 18:22:51.847 [Lua] Lobby data twitch_enabled = false 18:22:51.847 [Lua] Lobby data power_level = 835 18:22:51.847 [Lua] Lobby data num_players = 3 18:22:51.847 [Lua] Lobby data weave_name = false 18:22:51.847 [Lua] Lobby data game_mode = 3 18:22:51.847 [Lua] Lobby data is_private = false 18:22:51.847 [Lua] Lobby data mechanism = adventure 18:22:51.847 [Lua] Lobby data level_key = inn_level 18:22:51.847 [Lua] Lobby data player_slot_1 = 0:0 18:22:51.847 [Lua] Lobby data selected_level_key = inn_level 18:22:51.847 [Lua] Lobby data unique_server_name = JayJay 18:22:51.847 [Lua] Lobby data quick_game = true 18:22:51.847 [Lua] Lobby data matchmaking = false 18:22:51.847 [Lua] Lobby data difficulty = normal 18:22:51.847 [Lua] Lobby data country_code = DE 18:22:51.847 [Lua] Lobby data host = 110000106697298 18:22:51.847 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:51.847 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:51.847 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:51.847 [Lua] Lobby data player_slot_3 = 0:0 18:22:51.847 [Lua] Lobby data eac_authorized = true 18:22:51.847 [Lua] Set lobby end. 18:22:51.848 [Flow] complete_skittergate_legend true 18:22:51.849 [Flow] complete_all_helmgart_levels_recruit true 18:22:51.849 [Flow] WitchHunterLevel:35 18:22:51.849 [Flow] LeaderYes 18:22:51.849 [Flow] ALL PC XP:304250 18:22:51.849 [Flow] Has "bogenhafen" DLC:true 18:22:51.849 [Flow] WH XP:60850 18:22:51.849 [Flow] Number of crafted items:11059 18:22:51.849 [Flow] Has "pre_order" DLC:true 18:22:51.849 [Flow] Sum of Powe Levels:1500 18:22:51.849 [Flow] lodestone diff 1:false 18:22:51.849 [Flow] magnus and forest activated 18:22:51.849 [Flow] magnus and forest activated 18:22:51.849 [Flow] cemetery and forest activated 18:22:51.849 [Flow] magnus and cemetery 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.850 [Flow] ALL RUNES ACTIVATED 18:22:51.850 [Flow] magnus and forest activated 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.850 [Flow] ALL RUNES ACTIVATED 18:22:51.850 [Flow] cemetery and forest activated 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.850 [Flow] ALL RUNES ACTIVATED 18:22:51.850 [Flow] magnus and forest activated 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.850 [Flow] ALL RUNES ACTIVATED 18:22:51.850 [Flow] magnus and cemetery 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.850 [Flow] ALL RUNES ACTIVATED 18:22:51.850 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:22:51.851 [Lua] CurrentConflictSettings inn_level 18:22:51.851 [Lua] [ConflictDirector] conflict_director is ai_ready 18:22:51.851 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:22:51.851 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:22:51.852 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:22:51.852 [Lua] Forming navigation groups in one frame 18:22:51.852 [Lua] Forming navigation groups 18:22:51.871 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 18:22:51.872 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 18:22:51.872 [Lua] number of nav groups: 45 18:22:51.872 [Lua] number of refined nav groups : 25 18:22:51.874 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:22:51.874 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:22:51.874 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:22:51.874 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:22:51.876 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:22:51.876 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 18:22:51.876 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:22:51.892 [Lua] MUSIC: lost -> explore 18:22:51.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 33 18:22:52.476 [Lua] Set lobby begin: 18:22:52.476 [Lua] Lobby data twitch_enabled = false 18:22:52.476 [Lua] Lobby data power_level = 835 18:22:52.476 [Lua] Lobby data num_players = 3 18:22:52.476 [Lua] Lobby data weave_name = false 18:22:52.477 [Lua] Lobby data game_mode = 3 18:22:52.477 [Lua] Lobby data is_private = false 18:22:52.477 [Lua] Lobby data mechanism = adventure 18:22:52.477 [Lua] Lobby data level_key = inn_level 18:22:52.477 [Lua] Lobby data player_slot_1 = 0:0 18:22:52.477 [Lua] Lobby data selected_level_key = inn_level 18:22:52.477 [Lua] Lobby data unique_server_name = JayJay 18:22:52.477 [Lua] Lobby data quick_game = true 18:22:52.477 [Lua] Lobby data matchmaking = false 18:22:52.477 [Lua] Lobby data difficulty = normal 18:22:52.477 [Lua] Lobby data country_code = DE 18:22:52.477 [Lua] Lobby data host = 110000106697298 18:22:52.477 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:52.477 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:52.477 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:52.477 [Lua] Lobby data player_slot_3 = 0:0 18:22:52.477 [Lua] Lobby data eac_authorized = true 18:22:52.477 [Lua] Set lobby end. 18:22:52.477 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing 18:22:52.477 [Lua] Breedfreezer (server) starting a hot join sync 18:22:52.477 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 18:22:52.477 [Lua] RemotePlayer:create_game_object( ) 26 18:22:52.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:22:52.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 18:22:52.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:22:52.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:22:52.487 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:22:52.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 33 18:22:52.512 [Lua] Set lobby begin: 18:22:52.512 [Lua] Lobby data twitch_enabled = false 18:22:52.513 [Lua] Lobby data power_level = 835 18:22:52.513 [Lua] Lobby data num_players = 3 18:22:52.513 [Lua] Lobby data weave_name = false 18:22:52.513 [Lua] Lobby data game_mode = 3 18:22:52.513 [Lua] Lobby data is_private = false 18:22:52.513 [Lua] Lobby data mechanism = adventure 18:22:52.513 [Lua] Lobby data level_key = inn_level 18:22:52.513 [Lua] Lobby data player_slot_1 = 0:0 18:22:52.513 [Lua] Lobby data selected_level_key = inn_level 18:22:52.513 [Lua] Lobby data unique_server_name = JayJay 18:22:52.513 [Lua] Lobby data quick_game = true 18:22:52.513 [Lua] Lobby data matchmaking = false 18:22:52.513 [Lua] Lobby data difficulty = normal 18:22:52.513 [Lua] Lobby data country_code = DE 18:22:52.513 [Lua] Lobby data host = 110000106697298 18:22:52.513 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:52.513 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:52.513 [Lua] Lobby data player_slot_4 = 1100001028dc124:1 18:22:52.513 [Lua] Lobby data player_slot_3 = 0:0 18:22:52.513 [Lua] Lobby data eac_authorized = true 18:22:52.513 [Lua] Set lobby end. 18:22:52.513 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 4 when hot join syncing 18:22:52.513 [Lua] Breedfreezer (server) starting a hot join sync 18:22:52.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 18:22:52.513 [Lua] RemotePlayer:create_game_object( ) 28 18:22:52.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:22:52.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:22:52.637 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:22:52.637 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:22:52.637 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:22:52.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:22:52.638 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:22:52.638 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:22:52.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:22:52.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:22:52.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:22:52.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:22:52.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:52.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:52.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 18:22:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:22:52.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:22:52.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:22:52.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:22:52.694 [Lua] Players are leaving the safe zone 18:22:52.768 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:22:52.770 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 18:22:52.770 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:52.771 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:22:52.772 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 18:22:52.773 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:22:52.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:22:52.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:22:52.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:22:52.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:22:52.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:22:52.859 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:22:52.859 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:22:52.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:22:52.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:22:52.903 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:22:52.903 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:22:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:22:52.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:22:52.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:22:52.952 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:22:52.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:22:53.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:22:53.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:22:53.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:22:53.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:22:53.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:22:53.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:22:53.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:22:53.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:22:53.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:22:53.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:22:53.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:22:53.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:22:53.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:22:53.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:22:53.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 18:22:53.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:22:53.170 [Flow] DISABLE 18:22:53.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:22:53.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:22:53.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 18:22:53.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:22:53.192 [Lua] StateInGameRunning:_game_actually_starts() 18:22:53.192 [Lua] ################################################################################################################# 18:22:53.192 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:22:53.192 [Lua] ################################################################################################################# 18:22:53.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 18:22:53.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 18:22:53.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:22:53.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:22:53.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 18:22:53.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:22:53.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:22:53.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:22:53.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 18:22:53.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:22:53.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:22:53.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:22:53.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 18:22:53.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:22:53.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:22:53.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:22:53.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 18:22:53.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:22:53.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:22:53.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:22:53.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 18:22:53.497 [Lua] Commit load time data 18:22:53.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 18:22:53.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:22:56.628 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(3) 18:22:56.628 [Lua] Set lobby begin: 18:22:56.628 [Lua] Lobby data twitch_enabled = false 18:22:56.628 [Lua] Lobby data power_level = 835 18:22:56.628 [Lua] Lobby data num_players = 3 18:22:56.628 [Lua] Lobby data weave_name = false 18:22:56.628 [Lua] Lobby data game_mode = 3 18:22:56.628 [Lua] Lobby data is_private = false 18:22:56.628 [Lua] Lobby data mechanism = adventure 18:22:56.628 [Lua] Lobby data level_key = inn_level 18:22:56.628 [Lua] Lobby data player_slot_1 = 0:0 18:22:56.628 [Lua] Lobby data selected_level_key = inn_level 18:22:56.628 [Lua] Lobby data unique_server_name = JayJay 18:22:56.628 [Lua] Lobby data quick_game = true 18:22:56.628 [Lua] Lobby data matchmaking = false 18:22:56.628 [Lua] Lobby data difficulty = normal 18:22:56.628 [Lua] Lobby data country_code = DE 18:22:56.628 [Lua] Lobby data host = 110000106697298 18:22:56.628 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:56.628 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:56.628 [Lua] Lobby data player_slot_4 = 0:0 18:22:56.628 [Lua] Lobby data player_slot_3 = 0:0 18:22:56.628 [Lua] Lobby data eac_authorized = true 18:22:56.628 [Lua] Set lobby end. 18:22:56.628 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(3) 18:22:56.628 [Lua] Set lobby begin: 18:22:56.628 [Lua] Lobby data twitch_enabled = false 18:22:56.629 [Lua] Lobby data power_level = 835 18:22:56.629 [Lua] Lobby data num_players = 3 18:22:56.629 [Lua] Lobby data weave_name = false 18:22:56.629 [Lua] Lobby data game_mode = 3 18:22:56.629 [Lua] Lobby data is_private = false 18:22:56.629 [Lua] Lobby data mechanism = adventure 18:22:56.629 [Lua] Lobby data level_key = inn_level 18:22:56.629 [Lua] Lobby data player_slot_1 = 0:0 18:22:56.629 [Lua] Lobby data selected_level_key = inn_level 18:22:56.629 [Lua] Lobby data unique_server_name = JayJay 18:22:56.629 [Lua] Lobby data quick_game = true 18:22:56.629 [Lua] Lobby data matchmaking = false 18:22:56.629 [Lua] Lobby data difficulty = normal 18:22:56.629 [Lua] Lobby data country_code = DE 18:22:56.629 [Lua] Lobby data host = 110000106697298 18:22:56.629 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:22:56.629 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:22:56.629 [Lua] Lobby data player_slot_4 = 0:0 18:22:56.629 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:22:56.629 [Lua] Lobby data eac_authorized = true 18:22:56.629 [Lua] Set lobby end. 18:22:56.629 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298 18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:16 my_peer_id:110000106697298 18:22:56.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:16 my_peer_id:110000106697298 18:22:56.713 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 18:22:56.714 [Lua] [GameNetworkManager] destroying game object with go_id=33 18:22:56.721 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 18:22:56.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:22:56.721 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 18:22:56.778 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 18:22:56.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 18:22:56.778 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 18:22:56.778 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 18:22:56.778 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 18:22:56.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:22:56.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 18:22:56.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:22:56.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:22:57.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 18:22:57.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 18:22:57.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven 18:22:57.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven 18:22:57.301 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven 18:22:57.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 18:22:57.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 18:22:57.373 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 18:22:57.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 18:22:57.558 [Lua] PlayFabMirror:_commit_internal 13 18:22:57.558 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:22:57.560 [Lua] generate_backend_stats 110000106697298:1 18:22:57.569 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:22:57.569 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 18:22:57.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 18:22:57.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 18:22:57.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 18:22:57.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09 18:22:57.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09 18:22:57.854 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09 18:22:57.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04 18:22:57.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04 18:22:57.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04 18:22:57.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 18:22:58.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 18:22:58.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 18:22:58.022 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:22:58.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 18:22:58.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:22:58.071 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:22:58.071 [Lua] commit result success 13 18:22:58.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 18:23:02.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:23:02.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:23:02.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:23:02.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:23:02.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:23:02.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:23:02.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:23:02.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:23:02.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:23:02.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:23:02.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:23:02.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:23:02.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:23:02.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:23:02.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:23:02.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:23:02.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:23:02.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:23:02.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:23:02.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:23:08.177 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:23:08.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 18:23:08.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:23:11.913 [SteamLobby] Detected added member 110000103ffc13d 18:23:11.914 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:23:11.914 [Lua] Players: 4 18:23:11.914 [Lua] Set lobby begin: 18:23:11.914 [Lua] Lobby data twitch_enabled = false 18:23:11.914 [Lua] Lobby data power_level = 835 18:23:11.914 [Lua] Lobby data num_players = 4 18:23:11.914 [Lua] Lobby data weave_name = false 18:23:11.914 [Lua] Lobby data game_mode = 3 18:23:11.914 [Lua] Lobby data is_private = false 18:23:11.914 [Lua] Lobby data mechanism = adventure 18:23:11.914 [Lua] Lobby data level_key = inn_level 18:23:11.914 [Lua] Lobby data player_slot_1 = 0:0 18:23:11.914 [Lua] Lobby data selected_level_key = inn_level 18:23:11.914 [Lua] Lobby data unique_server_name = JayJay 18:23:11.914 [Lua] Lobby data quick_game = true 18:23:11.914 [Lua] Lobby data matchmaking = false 18:23:11.914 [Lua] Lobby data difficulty = normal 18:23:11.914 [Lua] Lobby data country_code = DE 18:23:11.914 [Lua] Lobby data host = 110000106697298 18:23:11.914 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:23:11.914 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:23:11.914 [Lua] Lobby data player_slot_4 = 0:0 18:23:11.914 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:23:11.915 [Lua] Lobby data eac_authorized = true 18:23:11.915 [Lua] Set lobby end. 18:23:11.915 [Lua] [LobbyMembers] Member joined 110000103ffc13d 18:23:11.932 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 18:23:11.933 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:23:11.949 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 18:23:11.950 [Lua] [ChatManager][1]System: Lucas is joining the game 18:23:16.448 [SteamAuthenticator] Got ticket from 110000103ffc13d 18:23:16.448 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 18:23:16.448 [SteamAuthenticator] Authenticating 110000103ffc13d 18:23:16.448 [SteamAuthenticator] Got ticket request from 110000103ffc13d 18:23:16.448 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 18:23:16.448 [SteamAuthenticator] Sent ticket to 110000103ffc13d 18:23:16.841 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 18:23:16.895 [Connection] New session id 152 to 110000103ffc13d. 18:23:16.993 [Connection] Established a connection <152.202> to 110000103ffc13d 18:23:16.993 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:23:16.993 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 18:23:17.061 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000115647f from 110000103ffc13d, replying lobby_ok 18:23:17.128 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298 18:23:17.194 [Lua] Set lobby begin: 18:23:17.194 [Lua] Lobby data twitch_enabled = false 18:23:17.194 [Lua] Lobby data power_level = 835 18:23:17.194 [Lua] Lobby data num_players = 4 18:23:17.194 [Lua] Lobby data weave_name = false 18:23:17.194 [Lua] Lobby data game_mode = 3 18:23:17.194 [Lua] Lobby data is_private = false 18:23:17.194 [Lua] Lobby data mechanism = adventure 18:23:17.194 [Lua] Lobby data level_key = inn_level 18:23:17.194 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:23:17.194 [Lua] Lobby data selected_level_key = inn_level 18:23:17.194 [Lua] Lobby data unique_server_name = JayJay 18:23:17.194 [Lua] Lobby data quick_game = true 18:23:17.194 [Lua] Lobby data matchmaking = false 18:23:17.194 [Lua] Lobby data difficulty = normal 18:23:17.194 [Lua] Lobby data country_code = DE 18:23:17.194 [Lua] Lobby data host = 110000106697298 18:23:17.194 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:23:17.194 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:23:17.194 [Lua] Lobby data player_slot_4 = 0:0 18:23:17.194 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:23:17.194 [Lua] Lobby data eac_authorized = true 18:23:17.194 [Lua] Set lobby end. 18:23:17.194 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ffc13d 18:23:17.194 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298 18:23:19.450 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 18:23:19.533 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "1" 18:23:19.533 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 18:23:19.533 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 18:23:19.534 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=3) 18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 15077 ms. 18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 18:23:19.534 [EACServer] [19:23:19:533][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 18:23:19.802 [EACServer] [19:23:19:801][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 4 Status: Client Authenticated Message: Client authenticated. 18:23:19.803 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 18:23:19.957 [EACServer] [19:23:19:957][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 18:23:20.258 [EACServer] [19:23:20:258][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 18:23:20.258 [EACServer] [19:23:20:258][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:23:20.275 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 18:23:21.537 [Lua] player (110000103ffc13d,1) was put into party 0 18:23:21.537 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 18:23:21.621 [Lua] ### Sending rpc_level_loaded 18:23:21.621 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 18:23:21.621 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 18:23:21.721 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=3) 18:23:21.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:16 my_peer_id:110000106697298 18:23:23.053 [SteamVoipClient] select_out(110000103ffc13d, on) 18:23:23.053 [SteamVoipClient] select_in(110000103ffc13d, on) 18:23:23.053 [SteamVoipClient] select_out(110000103ffc13d, off) 18:23:28.037 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:23:28.038 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 18:23:28.060 [Lua] Breedfreezer (server) starting a hot join sync 18:23:28.060 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 18:23:28.060 [Lua] RemotePlayer:create_game_object( ) 49 18:23:28.073 [Lua] player (110000103ffc13d,1) was put into party 1 18:23:28.073 [Lua] Assigning peer(110000103ffc13d:1) to profile(1) career(1) 18:23:28.073 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(1) career_index(1) 18:23:28.073 [Lua] Set lobby begin: 18:23:28.073 [Lua] Lobby data twitch_enabled = false 18:23:28.073 [Lua] Lobby data power_level = 835 18:23:28.073 [Lua] Lobby data num_players = 4 18:23:28.073 [Lua] Lobby data weave_name = false 18:23:28.073 [Lua] Lobby data game_mode = 3 18:23:28.073 [Lua] Lobby data is_private = false 18:23:28.073 [Lua] Lobby data mechanism = adventure 18:23:28.073 [Lua] Lobby data level_key = inn_level 18:23:28.073 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:23:28.073 [Lua] Lobby data selected_level_key = inn_level 18:23:28.073 [Lua] Lobby data unique_server_name = JayJay 18:23:28.073 [Lua] Lobby data quick_game = true 18:23:28.073 [Lua] Lobby data matchmaking = false 18:23:28.073 [Lua] Lobby data difficulty = normal 18:23:28.073 [Lua] Lobby data country_code = DE 18:23:28.073 [Lua] Lobby data host = 110000106697298 18:23:28.073 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:23:28.073 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:23:28.073 [Lua] Lobby data player_slot_4 = 0:0 18:23:28.073 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:23:28.073 [Lua] Lobby data eac_authorized = true 18:23:28.073 [Lua] Set lobby end. 18:23:28.073 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:11000010058883d | es:110000106697298 18:23:28.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 18:23:28.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:23:28.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:23:28.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:23:28.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 18:23:28.251 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:23:28.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 18:23:28.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 18:23:28.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 18:23:28.260 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 18:23:28.260 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:23:28.260 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:17 my_peer_id:110000106697298 18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:17 my_peer_id:110000106697298 18:23:28.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298 18:23:28.261 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 18:23:28.267 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 18:23:28.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 18:23:28.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:23:28.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:23:28.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:23:28.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:23:28.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:23:28.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 18:23:28.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 18:23:28.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 18:23:28.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 18:23:28.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 18:23:28.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 18:23:28.712 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 18:23:28.713 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 18:23:28.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 18:23:28.744 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 18:23:28.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 18:23:28.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 18:23:28.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 18:23:28.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 18:23:28.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 18:23:28.879 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 18:23:28.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:23:29.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:23:29.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:23:29.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 18:23:31.932 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:23:31.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 18:23:31.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:23:32.817 [Lua] Set lobby begin: 18:23:32.817 [Lua] Lobby data twitch_enabled = false 18:23:32.817 [Lua] Lobby data power_level = 626 18:23:32.817 [Lua] Lobby data num_players = 4 18:23:32.817 [Lua] Lobby data weave_name = false 18:23:32.817 [Lua] Lobby data game_mode = 3 18:23:32.817 [Lua] Lobby data is_private = false 18:23:32.817 [Lua] Lobby data mechanism = adventure 18:23:32.817 [Lua] Lobby data level_key = inn_level 18:23:32.817 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:23:32.817 [Lua] Lobby data selected_level_key = inn_level 18:23:32.817 [Lua] Lobby data unique_server_name = JayJay 18:23:32.817 [Lua] Lobby data quick_game = true 18:23:32.817 [Lua] Lobby data matchmaking = false 18:23:32.817 [Lua] Lobby data difficulty = normal 18:23:32.817 [Lua] Lobby data country_code = DE 18:23:32.817 [Lua] Lobby data host = 110000106697298 18:23:32.817 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:23:32.817 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:23:32.817 [Lua] Lobby data player_slot_4 = 0:0 18:23:32.817 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:23:32.817 [Lua] Lobby data eac_authorized = true 18:23:32.817 [Lua] Set lobby end. 18:23:34.927 [Lua] [IngameUI] menu view on_enter hero_view 18:23:34.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086f1200 18:23:34.934 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 18:23:34.942 [World] Spawning level. 18:23:34.954 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 18:23:35.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 18:23:35.102 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 18:23:37.108 [Lua] [IngameUI] menu view on_exit hero_view 18:23:37.114 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086f1200 18:23:37.114 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 18:23:37.114 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 18:23:37.840 [Lua] Set lobby begin: 18:23:37.840 [Lua] Lobby data twitch_enabled = false 18:23:37.840 [Lua] Lobby data power_level = 835 18:23:37.840 [Lua] Lobby data num_players = 4 18:23:37.840 [Lua] Lobby data weave_name = false 18:23:37.840 [Lua] Lobby data game_mode = 3 18:23:37.840 [Lua] Lobby data is_private = false 18:23:37.840 [Lua] Lobby data mechanism = adventure 18:23:37.840 [Lua] Lobby data level_key = inn_level 18:23:37.840 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:23:37.840 [Lua] Lobby data selected_level_key = inn_level 18:23:37.841 [Lua] Lobby data unique_server_name = JayJay 18:23:37.841 [Lua] Lobby data quick_game = true 18:23:37.841 [Lua] Lobby data matchmaking = false 18:23:37.841 [Lua] Lobby data difficulty = normal 18:23:37.841 [Lua] Lobby data country_code = DE 18:23:37.841 [Lua] Lobby data host = 110000106697298 18:23:37.841 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:23:37.841 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:23:37.841 [Lua] Lobby data player_slot_4 = 0:0 18:23:37.841 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:23:37.841 [Lua] Lobby data eac_authorized = true 18:23:37.841 [Lua] Set lobby end. 18:23:38.193 [Lua] PlayFabMirror:_commit_internal 14 18:23:38.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:23:38.195 [Lua] generate_backend_stats 110000106697298:1 18:23:38.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:23:38.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 18:23:38.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 18:23:38.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 18:23:38.686 [Lua] commit result success 14 18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:18 my_peer_id:110000106697298 18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:18 my_peer_id:110000106697298 18:23:46.551 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:18 my_peer_id:110000106697298 18:23:46.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 18:23:46.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:23:46.558 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 18:23:46.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 18:23:46.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient 18:23:46.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 18:23:46.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 18:23:46.704 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 18:23:46.771 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 18:23:46.771 [Lua] [PackageManager] Force_load: wwise/throwing_axe 18:23:46.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 18:23:46.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 18:23:46.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 18:23:46.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 18:24:25.791 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:26.300 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:24:26.887 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:24:27.401 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:25:04.457 [EACServer] [19:25:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:25:23.727 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:23.885 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:24.201 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:24.336 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:24.756 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:25.024 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:25.277 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:25.445 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:25.496 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:26.084 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:26.117 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:26.723 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:26.723 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:27.329 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:27.363 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:27.937 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:27.974 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:28.575 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:28.710 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:29.335 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:29.436 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:29.976 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:30.262 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:30.734 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:31.069 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:31.516 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:31.906 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:32.305 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:39.006 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:39.559 [Lua] [Matchmaking] Cancelling matchmaking 18:25:39.559 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:25:41.536 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:25:41.536 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:25:41.538 [Lua] Set lobby begin: 18:25:41.538 [Lua] Lobby data twitch_enabled = false 18:25:41.538 [Lua] Lobby data power_level = 835 18:25:41.539 [Lua] Lobby data num_players = 4 18:25:41.539 [Lua] Lobby data weave_name = false 18:25:41.539 [Lua] Lobby data game_mode = 3 18:25:41.539 [Lua] Lobby data is_private = false 18:25:41.539 [Lua] Lobby data mechanism = adventure 18:25:41.539 [Lua] Lobby data level_key = inn_level 18:25:41.539 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:41.539 [Lua] Lobby data selected_level_key = inn_level 18:25:41.539 [Lua] Lobby data unique_server_name = JayJay 18:25:41.539 [Lua] Lobby data quick_game = true 18:25:41.539 [Lua] Lobby data matchmaking = false 18:25:41.539 [Lua] Lobby data difficulty = hardest 18:25:41.539 [Lua] Lobby data country_code = DE 18:25:41.539 [Lua] Lobby data host = 110000106697298 18:25:41.539 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:41.539 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:41.539 [Lua] Lobby data player_slot_4 = 0:0 18:25:41.539 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:41.539 [Lua] Lobby data eac_authorized = true 18:25:41.539 [Lua] Set lobby end. 18:25:41.539 [Lua] [PartyManager] Leader is set to 110000106697298 18:25:41.539 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 18:25:41.539 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:25:41.539 [Lua] Set lobby begin: 18:25:41.539 [Lua] Lobby data twitch_enabled = false 18:25:41.539 [Lua] Lobby data power_level = 835 18:25:41.539 [Lua] Lobby data num_players = 4 18:25:41.539 [Lua] Lobby data weave_name = false 18:25:41.539 [Lua] Lobby data game_mode = 1 18:25:41.539 [Lua] Lobby data is_private = false 18:25:41.539 [Lua] Lobby data mechanism = adventure 18:25:41.539 [Lua] Lobby data level_key = inn_level 18:25:41.539 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:41.539 [Lua] Lobby data selected_level_key = inn_level 18:25:41.539 [Lua] Lobby data unique_server_name = JayJay 18:25:41.539 [Lua] Lobby data quick_game = true 18:25:41.539 [Lua] Lobby data matchmaking = true 18:25:41.539 [Lua] Lobby data difficulty = hardest 18:25:41.539 [Lua] Lobby data country_code = DE 18:25:41.539 [Lua] Lobby data host = 110000106697298 18:25:41.539 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:41.539 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:41.539 [Lua] Lobby data player_slot_4 = 0:0 18:25:41.539 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:41.539 [Lua] Lobby data eac_authorized = true 18:25:41.539 [Lua] Set lobby end. 18:25:41.539 [Lua] Set lobby begin: 18:25:41.539 [Lua] Lobby data twitch_enabled = false 18:25:41.539 [Lua] Lobby data power_level = 835 18:25:41.539 [Lua] Lobby data num_players = 4 18:25:41.540 [Lua] Lobby data weave_name = false 18:25:41.540 [Lua] Lobby data game_mode = 1 18:25:41.540 [Lua] Lobby data is_private = false 18:25:41.540 [Lua] Lobby data mechanism = adventure 18:25:41.540 [Lua] Lobby data level_key = inn_level 18:25:41.540 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:41.540 [Lua] Lobby data selected_level_key = inn_level 18:25:41.540 [Lua] Lobby data unique_server_name = JayJay 18:25:41.540 [Lua] Lobby data quick_game = true 18:25:41.540 [Lua] Lobby data matchmaking = true 18:25:41.540 [Lua] Lobby data difficulty = hardest 18:25:41.540 [Lua] Lobby data country_code = DE 18:25:41.540 [Lua] Lobby data host = 110000106697298 18:25:41.540 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:41.540 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:41.540 [Lua] Lobby data player_slot_4 = 0:0 18:25:41.540 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:41.540 [Lua] Lobby data eac_authorized = true 18:25:41.540 [Lua] Set lobby end. 18:25:41.542 [Lua] [ChatManager][1]System: Starting hosted game... 18:25:41.542 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:25:41.542 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:25:42.512 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:43.033 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:43.101 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:43.639 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:43.741 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:44.313 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:44.346 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:44.733 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:44.968 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:25:45.426 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:25:46.067 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:25:46.069 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:25:46.070 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 18:25:46.070 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 18:25:46.070 [Lua] Set lobby begin: 18:25:46.070 [Lua] Lobby data twitch_enabled = false 18:25:46.070 [Lua] Lobby data power_level = 835 18:25:46.070 [Lua] Lobby data num_players = 4 18:25:46.070 [Lua] Lobby data weave_name = false 18:25:46.070 [Lua] Lobby data game_mode = 2 18:25:46.070 [Lua] Lobby data is_private = false 18:25:46.070 [Lua] Lobby data mechanism = adventure 18:25:46.070 [Lua] Lobby data level_key = inn_level 18:25:46.070 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:46.070 [Lua] Lobby data selected_level_key = skittergate 18:25:46.070 [Lua] Lobby data unique_server_name = JayJay 18:25:46.070 [Lua] Lobby data quick_game = true 18:25:46.070 [Lua] Lobby data matchmaking = true 18:25:46.070 [Lua] Lobby data difficulty = hardest 18:25:46.070 [Lua] Lobby data country_code = DE 18:25:46.070 [Lua] Lobby data host = 110000106697298 18:25:46.070 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:46.070 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:46.070 [Lua] Lobby data player_slot_4 = 0:0 18:25:46.070 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:46.070 [Lua] Lobby data eac_authorized = true 18:25:46.070 [Lua] Set lobby end. 18:25:46.072 [Lua] Set lobby begin: 18:25:46.072 [Lua] Lobby data twitch_enabled = false 18:25:46.072 [Lua] Lobby data power_level = 835 18:25:46.072 [Lua] Lobby data num_players = 4 18:25:46.072 [Lua] Lobby data weave_name = false 18:25:46.072 [Lua] Lobby data game_mode = 2 18:25:46.072 [Lua] Lobby data is_private = false 18:25:46.072 [Lua] Lobby data mechanism = adventure 18:25:46.072 [Lua] Lobby data level_key = inn_level 18:25:46.072 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:46.072 [Lua] Lobby data selected_level_key = skittergate 18:25:46.072 [Lua] Lobby data unique_server_name = JayJay 18:25:46.072 [Lua] Lobby data quick_game = true 18:25:46.072 [Lua] Lobby data matchmaking = true 18:25:46.072 [Lua] Lobby data difficulty = hardest 18:25:46.072 [Lua] Lobby data country_code = DE 18:25:46.072 [Lua] Lobby data host = 110000106697298 18:25:46.072 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:46.072 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:46.072 [Lua] Lobby data player_slot_4 = 0:0 18:25:46.072 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:46.072 [Lua] Lobby data eac_authorized = true 18:25:46.072 [Lua] Set lobby end. 18:25:46.072 [Lua] Complete level triggered. 18:25:46.074 [Save] Saving `save_data` 18:25:46.074 [Lua] gm_event_end_conditions_met false false 18:25:46.074 [Lua] PlayFabMirror:_commit_internal nil 18:25:46.074 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:25:46.076 [Lua] generate_backend_stats 110000106697298:1 18:25:46.084 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 18:25:46.084 [Lua] TRANSITION nil nil skittergate 18:25:46.084 [Lua] Transition type "skittergate", is server: true 18:25:46.084 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:25:46.084 [Lua] [GameNetworkManager] Leaving game... 18:25:46.084 [Lua] [GameNetworkManager] Shutting down game session host. 18:25:46.084 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:25:46.084 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:25:46.084 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=174.41 18:25:46.090 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:25:46.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 17 18:25:46.097 [Save] Save done 18:25:46.097 [Save] Saving `save_data` 18:25:46.105 [Save] Save done 18:25:46.105 [Save] Saving `save_data` 18:25:46.106 [GameSessionCommon] failed to skip message because type is unknown 18:25:46.106 warning: [Network] Got broken update game object message from llx 18:25:46.112 [Save] Save done 18:25:46.140 [GameSessionCommon] failed to skip message because type is unknown 18:25:46.140 warning: [Network] Got broken update game object message from llx 18:25:47.057 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 18:25:47.057 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 18:25:47.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 18:25:47.581 [Lua] commit result success 15 18:25:48.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:25:48.092 [Lua] Clearing all global lookup lists 18:25:48.092 [Lua] [IngamePlayerListUI] - Destroy 18:25:48.092 [Lua] [EquipmentUI] - Destroy 18:25:48.092 [Lua] [GamePadEquipmentUI] - Destroy 18:25:48.092 [Lua] [AbilityUI] - Destroy 18:25:48.092 [Lua] [GamePadAbilityUI] - Destroy 18:25:48.092 [Lua] [IngameUI] destroy 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:25:48.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:25:48.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 18:25:48.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 18:25:48.100 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 18:25:48.100 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:25:48.144 [Lua] [Managers] Destroying state managers... 18:25:48.150 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:25:48.215 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:25:48.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:25:48.215 [Lua] [Matchmaking] unregister rpcs 18:25:48.215 [Lua] ############### UNLOADING PACKAGES ############### 18:25:48.215 [Lua] [Gamestate] Enter state StateLoading 18:25:48.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:25:48.217 [Lua] [Matchmaking] register rpcs 18:25:48.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:25:48.217 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:25:48.217 [Lua] Set lobby begin: 18:25:48.217 [Lua] Lobby data twitch_enabled = false 18:25:48.217 [Lua] Lobby data power_level = 0 18:25:48.217 [Lua] Lobby data num_players = 4 18:25:48.217 [Lua] Lobby data weave_name = false 18:25:48.217 [Lua] Lobby data game_mode = 2 18:25:48.217 [Lua] Lobby data is_private = false 18:25:48.217 [Lua] Lobby data mechanism = adventure 18:25:48.217 [Lua] Lobby data level_key = inn_level 18:25:48.217 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:48.217 [Lua] Lobby data selected_level_key = skittergate 18:25:48.217 [Lua] Lobby data unique_server_name = JayJay 18:25:48.217 [Lua] Lobby data quick_game = true 18:25:48.217 [Lua] Lobby data matchmaking = true 18:25:48.217 [Lua] Lobby data difficulty = hardest 18:25:48.217 [Lua] Lobby data country_code = DE 18:25:48.217 [Lua] Lobby data host = 110000106697298 18:25:48.217 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:48.217 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:48.217 [Lua] Lobby data player_slot_4 = 0:0 18:25:48.217 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:48.217 [Lua] Lobby data eac_authorized = true 18:25:48.217 [Lua] Set lobby end. 18:25:48.217 [Lua] registering RPCs 18:25:48.217 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:25:48.217 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:25:48.217 [Lua] Set lobby begin: 18:25:48.217 [Lua] Lobby data twitch_enabled = false 18:25:48.217 [Lua] Lobby data power_level = 0 18:25:48.217 [Lua] Lobby data num_players = 4 18:25:48.217 [Lua] Lobby data weave_name = false 18:25:48.217 [Lua] Lobby data game_mode = 2 18:25:48.217 [Lua] Lobby data is_private = false 18:25:48.217 [Lua] Lobby data mechanism = adventure 18:25:48.217 [Lua] Lobby data level_key = skittergate 18:25:48.217 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:25:48.217 [Lua] Lobby data selected_level_key = skittergate 18:25:48.218 [Lua] Lobby data unique_server_name = JayJay 18:25:48.218 [Lua] Lobby data quick_game = true 18:25:48.218 [Lua] Lobby data matchmaking = true 18:25:48.218 [Lua] Lobby data difficulty = hardest 18:25:48.218 [Lua] Lobby data country_code = DE 18:25:48.218 [Lua] Lobby data host = 110000106697298 18:25:48.218 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:25:48.218 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:25:48.218 [Lua] Lobby data player_slot_4 = 0:0 18:25:48.218 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:25:48.218 [Lua] Lobby data eac_authorized = true 18:25:48.218 [Lua] Set lobby end. 18:25:48.218 [Lua] MUSIC MANAGER unmute_all_world_sounds 106042 0 18:25:48.218 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:25:48.220 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 18:25:48.220 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 18:25:48.220 [Lua] [LevelTransitionHandler] load_level skittergate 18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:25:48.338 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:25:48.338 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 18:25:48.338 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 18:25:48.339 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 18:25:48.339 [Lua] [StateLoading] got rpc_load_level 68 skittergate 18:25:48.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 18:25:48.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 18:25:48.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 18:25:48.879 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 106043 0 18:25:48.886 [Lua] MUSIC MANAGER Play_loading_screen_music 106044 0 18:25:48.960 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 18:25:53.504 [Lua] ### Sending rpc_level_loaded 18:25:53.504 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 68 18:25:53.504 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded 18:25:53.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 18:25:53.773 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 18:25:53.791 [Lua] [LevelTransitionHandler] Level load completed! 18:25:53.791 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 1427931 - weave: nil 18:25:53.801 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:25:53.801 [Lua] checking dlc's against conflict directors 18:25:53.801 [Lua] number of factions to include 2 18:25:53.801 [Lua] number of factions added 2 18:25:53.801 [Lua] --- --- --- 18:25:53.801 [Lua] Starting... difficulty 'hardest' 18:25:53.801 [Lua] These are the starting conflict directors: 18:25:53.801 [Lua] chaos 18:25:53.801 [Lua] skaven 18:25:53.801 [Lua] default 18:25:53.801 [Lua] --- --- --- 18:25:53.801 [Lua] 18:25:53.801 [Lua] DONE! Found the following directors: 18:25:53.801 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:25:53.801 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:25:53.802 [Lua] ### Sending rpc_level_loaded 18:25:53.802 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 68 18:25:53.802 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:25:53.825 [Lua] ### Sending rpc_level_loaded 18:25:53.825 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 68 18:25:54.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:25:54.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:25:54.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:25:54.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:25:54.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:25:54.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:25:54.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:25:54.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:25:54.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:25:54.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:25:54.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:25:54.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:25:54.940 [Lua] ### Sending rpc_level_loaded 18:25:54.940 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 68 18:25:54.940 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 18:25:55.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:25:55.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:25:55.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:25:55.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:25:55.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:25:55.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:25:55.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:25:55.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:25:55.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:25:55.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:25:55.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:25:55.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:25:56.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:25:56.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:25:56.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:25:56.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:25:56.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:25:56.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:25:56.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:25:56.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:25:56.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:25:56.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:25:56.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:25:56.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:25:56.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:25:56.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:25:56.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:25:57.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:25:57.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:25:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:25:57.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:25:57.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:25:57.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:25:57.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:25:57.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:25:57.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:25:57.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:25:57.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:25:57.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:25:57.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:25:57.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:25:57.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:25:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:25:58.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:25:58.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:25:58.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:25:58.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:25:58.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:25:58.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:25:58.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:25:58.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:25:58.954 [Lua] ### Sending rpc_level_loaded 18:25:58.954 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 68 18:25:58.954 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:25:59.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:25:59.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:25:59.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:25:59.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:25:59.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:25:59.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:25:59.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:25:59.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:25:59.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:25:59.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:25:59.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:25:59.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:26:00.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:26:00.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:26:00.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:26:00.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:26:00.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:26:00.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:26:00.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:26:00.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:26:00.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:26:00.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:26:00.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:26:00.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:26:00.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:26:00.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:26:00.948 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 18:26:00.948 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:26:00.948 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:26:01.954 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:26:01.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:26:01.954 [Lua] [Matchmaking] unregister rpcs 18:26:01.954 [Lua] Set lobby begin: 18:26:01.954 [Lua] Lobby data twitch_enabled = false 18:26:01.954 [Lua] Lobby data power_level = 0 18:26:01.954 [Lua] Lobby data num_players = 4 18:26:01.954 [Lua] Lobby data weave_name = false 18:26:01.954 [Lua] Lobby data game_mode = 2 18:26:01.954 [Lua] Lobby data is_private = false 18:26:01.954 [Lua] Lobby data mechanism = adventure 18:26:01.954 [Lua] Lobby data level_key = skittergate 18:26:01.954 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:01.954 [Lua] Lobby data selected_level_key = skittergate 18:26:01.954 [Lua] Lobby data unique_server_name = JayJay 18:26:01.954 [Lua] Lobby data quick_game = true 18:26:01.954 [Lua] Lobby data matchmaking = true 18:26:01.954 [Lua] Lobby data difficulty = hardest 18:26:01.954 [Lua] Lobby data country_code = DE 18:26:01.954 [Lua] Lobby data host = 110000106697298 18:26:01.954 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:01.954 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:01.954 [Lua] Lobby data player_slot_4 = 0:0 18:26:01.954 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:01.954 [Lua] Lobby data eac_authorized = true 18:26:01.954 [Lua] Set lobby end. 18:26:01.954 [Lua] [Managers] Destroying state managers... 18:26:01.955 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 18:26:01.955 [Lua] MUSIC MANAGER Stop_loading_screen_music 106045 0 18:26:01.955 [Lua] [Gamestate] Enter StateIngame HOST 18:26:01.955 [Lua] <>level = skittergate<> 18:26:01.955 [Lua] Set lobby begin: 18:26:01.955 [Lua] Lobby data twitch_enabled = false 18:26:01.955 [Lua] Lobby data power_level = 0 18:26:01.955 [Lua] Lobby data num_players = 4 18:26:01.955 [Lua] Lobby data weave_name = false 18:26:01.955 [Lua] Lobby data game_mode = 2 18:26:01.955 [Lua] Lobby data is_private = false 18:26:01.955 [Lua] Lobby data mechanism = adventure 18:26:01.955 [Lua] Lobby data level_key = skittergate 18:26:01.955 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:01.955 [Lua] Lobby data selected_level_key = skittergate 18:26:01.956 [Lua] Lobby data unique_server_name = JayJay 18:26:01.956 [Lua] Lobby data quick_game = true 18:26:01.956 [Lua] Lobby data matchmaking = true 18:26:01.956 [Lua] Lobby data difficulty = hardest 18:26:01.956 [Lua] Lobby data country_code = DE 18:26:01.956 [Lua] Lobby data host = 110000106697298 18:26:01.956 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:01.956 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:01.956 [Lua] Lobby data player_slot_4 = 0:0 18:26:01.956 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:01.956 [Lua] Lobby data eac_authorized = true 18:26:01.956 [Lua] Set lobby end. 18:26:01.956 [Umbra] Init version: 3.4.15 :: 16 threads 18:26:01.956 [Lua] [StateIngame] Server ingame 18:26:01.959 [Lua] Set lobby begin: 18:26:01.959 [Lua] Lobby data twitch_enabled = false 18:26:01.959 [Lua] Lobby data power_level = 0 18:26:01.959 [Lua] Lobby data num_players = 4 18:26:01.959 [Lua] Lobby data weave_name = false 18:26:01.959 [Lua] Lobby data game_mode = 2 18:26:01.959 [Lua] Lobby data is_private = false 18:26:01.959 [Lua] Lobby data mechanism = adventure 18:26:01.959 [Lua] Lobby data level_key = skittergate 18:26:01.959 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:01.959 [Lua] Lobby data selected_level_key = skittergate 18:26:01.959 [Lua] Lobby data unique_server_name = JayJay 18:26:01.959 [Lua] Lobby data quick_game = true 18:26:01.959 [Lua] Lobby data matchmaking = true 18:26:01.959 [Lua] Lobby data difficulty = hardest 18:26:01.959 [Lua] Lobby data country_code = DE 18:26:01.959 [Lua] Lobby data host = 110000106697298 18:26:01.959 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:01.959 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:01.959 [Lua] Lobby data player_slot_4 = 0:0 18:26:01.959 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:01.959 [Lua] Lobby data eac_authorized = true 18:26:01.959 [Lua] Set lobby end. 18:26:01.959 [Lua] [Matchmaking] register rpcs 18:26:01.959 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:26:01.959 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:26:01.959 [Lua] [GameNetworkManager] self.is_server = true 18:26:01.959 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:26:01.959 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:26:01.959 [Network] Setting artificial MTU limit to 65536 18:26:01.966 [Lua] Switching ConflictSettings: to: default 18:26:01.966 [Lua] pacing=default 18:26:01.966 [Lua] roaming=nil 18:26:01.966 [Lua] specials=default 18:26:01.966 [Lua] debug_color=maroon 18:26:01.966 [Lua] contained_breeds=nil 18:26:01.966 [Lua] pack_spawning=default 18:26:01.966 [Lua] disabled=false 18:26:01.966 [Lua] factions=nil 18:26:01.966 [Lua] boss=default 18:26:01.966 [Lua] horde=default 18:26:01.966 [Lua] name=default 18:26:01.966 [Lua] intensity=default 18:26:01.966 [Lua] --- 18:26:01.966 [Lua] [LevelAnalysis] set_random_seed( 1427931) 18:26:01.976 [Lua] [AIInterestPointSystem] Level Seed: 1427931 18:26:01.976 [Lua] 18:26:01.976 [Lua] [entity_system_bag] = table 18:26:01.976 [Lua] [entity_system_bag] = metatable 18:26:01.976 [Lua] [startup_data] = table 18:26:01.976 [Lua] [entity_manager] = table 18:26:01.976 [Lua] [entity_manager] = metatable 18:26:01.976 [Lua] [unit_spawner] = table 18:26:01.976 [Lua] [unit_spawner] = metatable 18:26:01.976 [Lua] [unit_storage] = table 18:26:01.976 [Lua] [unit_storage] = metatable 18:26:01.976 [Lua] [dice_keeper] = table 18:26:01.976 [Lua] [dice_keeper] = metatable 18:26:01.976 [Lua] [is_server] = true (boolean) 18:26:01.976 [Lua] [world] = [World] 18:26:01.976 [Lua] [system_api] = table 18:26:01.976 [Lua] [entity_system] = table 18:26:01.976 [Lua] [entity_system] = metatable 18:26:01.976 [Lua] [network_lobby] = table 18:26:01.976 [Lua] [network_lobby] = metatable 18:26:01.976 [Lua] [profile_synchronizer] = table 18:26:01.976 [Lua] [profile_synchronizer] = metatable 18:26:01.976 [Lua] [level_transition_handler] = table 18:26:01.976 [Lua] [level_transition_handler] = metatable 18:26:01.976 [Lua] [num_local_human_players] = 1 (number) 18:26:01.976 [Lua] [statistics_db] = table 18:26:01.976 [Lua] [statistics_db] = metatable 18:26:01.976 [Lua] [network_server] = table 18:26:01.976 [Lua] [network_server] = metatable 18:26:01.976 [Lua] [input_manager] = table 18:26:01.976 [Lua] [input_manager] = metatable 18:26:01.976 [Lua] [network_clock] = table 18:26:01.976 [Lua] [network_clock] = metatable 18:26:01.976 [Lua] [network_transmit] = table 18:26:01.976 [Lua] [network_transmit] = metatable 18:26:01.976 [Lua] [free_flight_manager] = table 18:26:01.976 [Lua] [free_flight_manager] = metatable 18:26:01.976 [Lua] [network_manager] = table 18:26:01.976 [Lua] [network_manager] = metatable 18:26:01.976 [Lua] [network_event_delegate] = table 18:26:01.976 [Lua] [network_event_delegate] = metatable 18:26:01.976 [Lua] 18:26:01.976 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:26:01.976 [Lua] ignoring extension VersusInteractObjectiveExtension 18:26:01.976 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:26:01.976 [Lua] ignoring extension VersusSocketObjectiveExtension 18:26:01.976 [Lua] ignoring extension VersusTargetObjectiveExtension 18:26:01.976 [Lua] ignoring extension VersusMissionObjectiveExtension 18:26:01.978 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:26:01.991 [Lua] [AchievementManager] Achievements using the steam platform 18:26:01.992 [Lua] [StateIngame] Level seed: 1427931 18:26:01.992 [World] Spawning level. 18:26:02.210 warning: [Lua] This function is deprecated and shouldn't be called 18:26:02.225 warning: [Lua] This function is deprecated and shouldn't be called 18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:26:02.232 [Lua] respawn_unit_spawned with group id: rasknitt_arena 18:26:02.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 109, name: `unknown` 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.241 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:26:02.242 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:26:02.242 [Lua] respawn_unit_spawned with group id: skittergate_ending 18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns 18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns 18:26:02.242 [Lua] respawn_unit_spawned with group id: generator_respawns 18:26:02.250 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_2 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.251 [Lua] respawn_unit_spawned with group id: pre_norsca_1 18:26:02.286 [Lua] [LevelAnalysis] set_random_seed( 1427931) 18:26:02.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38 18:26:02.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:26:02.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:26:02.303 [Lua] [IngameUI] init 18:26:02.310 [SteamVoipClient] select_out(11000010058883d, off) 18:26:02.310 [SteamVoipClient] select_out(1100001028dc124, off) 18:26:02.310 [SteamVoipClient] select_out(110000103ffc13d, off) 18:26:02.310 [SteamVoipClient] select_out(110000106697298, off) 18:26:02.313 [Lua] cb_razer_chroma_setup 18:26:02.341 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:26:02.341 [Lua] Set lobby begin: 18:26:02.341 [Lua] Lobby data twitch_enabled = false 18:26:02.341 [Lua] Lobby data power_level = 835 18:26:02.341 [Lua] Lobby data num_players = 4 18:26:02.341 [Lua] Lobby data weave_name = false 18:26:02.341 [Lua] Lobby data game_mode = 2 18:26:02.341 [Lua] Lobby data is_private = false 18:26:02.341 [Lua] Lobby data mechanism = adventure 18:26:02.341 [Lua] Lobby data level_key = skittergate 18:26:02.341 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:02.341 [Lua] Lobby data selected_level_key = skittergate 18:26:02.341 [Lua] Lobby data unique_server_name = JayJay 18:26:02.341 [Lua] Lobby data quick_game = true 18:26:02.341 [Lua] Lobby data matchmaking = true 18:26:02.341 [Lua] Lobby data difficulty = hardest 18:26:02.342 [Lua] Lobby data country_code = DE 18:26:02.342 [Lua] Lobby data host = 110000106697298 18:26:02.342 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:02.342 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:02.342 [Lua] Lobby data player_slot_4 = 0:0 18:26:02.342 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:02.342 [Lua] Lobby data eac_authorized = true 18:26:02.342 [Lua] Set lobby end. 18:26:02.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 137, name: `unknown` 18:26:02.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 101, name: `unknown` 18:26:02.343 warning: [Lua] This function is deprecated and shouldn't be called 18:26:02.343 [Lua] CurrentConflictSettings default 18:26:02.343 [Lua] [ConflictDirector] conflict_director is ai_ready 18:26:02.344 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:26:02.344 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:26:02.347 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:26:02.347 [Lua] Forming navigation groups in one frame 18:26:02.347 [Lua] Forming navigation groups 18:26:02.350 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331 18:26:02.637 [Lua] NavigationGroupManager -> calulation time B: 0.28599999999983083 18:26:02.637 [Lua] number of nav groups: 400 18:26:02.641 [Lua] number of refined nav groups : 207 18:26:02.643 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925 18:26:02.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.404681992530817 Normalized coefficient: 1.5137416031846436 18:26:02.646 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.824464137852194 Normalized coefficient: 1.2281214895765427 18:26:02.648 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.101947834715256 Normalized coefficient: 1.3014433887097123 18:26:02.651 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.049218294024463 Normalized coefficient: 1.2069688501733684 18:26:02.653 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.6195383921265609 Normalized coefficient: 1.2402326116979601 18:26:02.658 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:26:02.658 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 18:26:02.658 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 18:26:02.658 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 18:26:02.664 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 18:26:02.664 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters. 18:26:02.664 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:26:02.664 [Lua] [LevelAnalysis] 18:26:02.664 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:26:02.664 [Lua] [LevelAnalysis] 18:26:02.664 [Lua] [LevelAnalysis] Terror events added: 18:26:02.664 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 18:26:02.664 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:26:02.664 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:26:02.664 [Lua] NORMAL PATROL MAIN PATH 280.75814819335938 18:26:02.664 [Lua] [waypoints] = table 18:26:02.664 [Lua] [astar_points] = table 18:26:02.664 [Lua] [travel_dist] = 280.75814546644688 (number) 18:26:02.664 [Lua] [one_directional] = true (boolean) 18:26:02.664 [Lua] [id] = boss5 (string) 18:26:02.664 [Lua] ----> using boss spline path! 18:26:02.664 [Lua] Adding main path event: Vector3Box(-237.093, -378.502, -96.2584) boss_event_skaven_spline_patrol 45 table: 0000000005755B40 18:26:02.664 [Lua] NORMAL PATROL MAIN PATH 2547.617431640625 18:26:02.664 [Lua] [waypoints] = table 18:26:02.664 [Lua] [astar_points] = table 18:26:02.664 [Lua] [travel_dist] = 2547.6171787232161 (number) 18:26:02.664 [Lua] [one_directional] = true (boolean) 18:26:02.664 [Lua] [id] = boss3 (string) 18:26:02.664 [Lua] ----> using boss spline path! 18:26:02.664 [Lua] Adding main path event: Vector3Box(189, 405, -4.616) boss_event_chaos_spline_patrol 45 table: 0000000005756230 18:26:02.664 [Lua] [LevelAnalysis] num_event_places_f: 1.1639988225301108 , num_event_places: 1 , trailing_event_fraction: 0.16399882253011078 , num_events: 1 18:26:02.664 [Lua] [LevelAnalysis] Level path distance: 1795.998233795166 18:26:02.664 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 18:26:02.664 [Lua] [LevelAnalysis] wanted_distance: 149.96047616004944 18:26:02.664 [Lua] [LevelAnalysis] Terror events added: 18:26:02.664 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:26:02.664 [Lua] Adding main path event: Vector3Box(-194.806, -455.661, -57.4517) rare_event_loot_rat 45 table: 00000000057568F0 18:26:02.665 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:26:02.667 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:26:02.669 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 18:26:02.672 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:26:02.672 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 18:26:02.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:26:02.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38 18:26:03.157 [Lua] Set lobby begin: 18:26:03.157 [Lua] Lobby data twitch_enabled = false 18:26:03.157 [Lua] Lobby data power_level = 835 18:26:03.157 [Lua] Lobby data num_players = 4 18:26:03.157 [Lua] Lobby data weave_name = false 18:26:03.157 [Lua] Lobby data game_mode = 2 18:26:03.157 [Lua] Lobby data is_private = false 18:26:03.157 [Lua] Lobby data mechanism = adventure 18:26:03.157 [Lua] Lobby data level_key = skittergate 18:26:03.157 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:03.157 [Lua] Lobby data selected_level_key = skittergate 18:26:03.157 [Lua] Lobby data unique_server_name = JayJay 18:26:03.157 [Lua] Lobby data quick_game = true 18:26:03.157 [Lua] Lobby data matchmaking = true 18:26:03.158 [Lua] Lobby data difficulty = hardest 18:26:03.158 [Lua] Lobby data country_code = DE 18:26:03.158 [Lua] Lobby data host = 110000106697298 18:26:03.158 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:03.158 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:03.158 [Lua] Lobby data player_slot_4 = 0:0 18:26:03.158 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:03.158 [Lua] Lobby data eac_authorized = true 18:26:03.158 [Lua] Set lobby end. 18:26:03.158 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing 18:26:03.158 [Lua] Breedfreezer (server) starting a hot join sync 18:26:03.158 [Lua] packing 0 units of breed chaos_marauder 18:26:03.158 [Lua] packing 0 units of breed skaven_clan_rat 18:26:03.158 [Lua] packing 0 units of breed skaven_storm_vermin 18:26:03.158 [Lua] packing 0 units of breed skaven_slave 18:26:03.158 [Lua] packing 0 units of breed chaos_fanatic 18:26:03.158 [Lua] packing 0 units of breed chaos_raider 18:26:03.158 [Lua] packing 0 units of breed chaos_warrior 18:26:03.158 [Lua] packing 0 units of breed chaos_berzerker 18:26:03.158 [Lua] packing 0 units of breed skaven_plague_monk 18:26:03.158 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:26:03.158 [Lua] 18:26:03.158 [Lua] [1] = 1 (number) 18:26:03.158 [Lua] [2] = 0 (number) 18:26:03.158 [Lua] [3] = 1 (number) 18:26:03.158 [Lua] [4] = 0 (number) 18:26:03.158 [Lua] [5] = 1 (number) 18:26:03.158 [Lua] [6] = 0 (number) 18:26:03.158 [Lua] [7] = 1 (number) 18:26:03.158 [Lua] [8] = 0 (number) 18:26:03.158 [Lua] [9] = 1 (number) 18:26:03.158 [Lua] [10] = 0 (number) 18:26:03.158 [Lua] [11] = 1 (number) 18:26:03.158 [Lua] [12] = 0 (number) 18:26:03.158 [Lua] [13] = 1 (number) 18:26:03.158 [Lua] [14] = 0 (number) 18:26:03.158 [Lua] [15] = 1 (number) 18:26:03.158 [Lua] [16] = 0 (number) 18:26:03.158 [Lua] [17] = 1 (number) 18:26:03.158 [Lua] [18] = 0 (number) 18:26:03.158 [Lua] 18:26:03.158 [Lua] 18:26:03.158 [Lua] 18:26:03.158 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 18:26:03.158 [Lua] RemotePlayer:create_game_object( ) 75 18:26:03.167 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:26:03.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38 18:26:03.228 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:26:03.228 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:26:05.640 [Lua] Set lobby begin: 18:26:05.640 [Lua] Lobby data twitch_enabled = false 18:26:05.640 [Lua] Lobby data power_level = 835 18:26:05.640 [Lua] Lobby data num_players = 4 18:26:05.640 [Lua] Lobby data weave_name = false 18:26:05.640 [Lua] Lobby data game_mode = 2 18:26:05.640 [Lua] Lobby data is_private = false 18:26:05.640 [Lua] Lobby data mechanism = adventure 18:26:05.640 [Lua] Lobby data level_key = skittergate 18:26:05.640 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:05.640 [Lua] Lobby data selected_level_key = skittergate 18:26:05.640 [Lua] Lobby data unique_server_name = JayJay 18:26:05.640 [Lua] Lobby data quick_game = true 18:26:05.640 [Lua] Lobby data matchmaking = true 18:26:05.640 [Lua] Lobby data difficulty = hardest 18:26:05.640 [Lua] Lobby data country_code = DE 18:26:05.640 [Lua] Lobby data host = 110000106697298 18:26:05.640 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:05.640 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:05.640 [Lua] Lobby data player_slot_4 = 0:0 18:26:05.640 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:05.640 [Lua] Lobby data eac_authorized = true 18:26:05.640 [Lua] Set lobby end. 18:26:05.640 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing 18:26:05.640 [Lua] Breedfreezer (server) starting a hot join sync 18:26:05.640 [Lua] packing 0 units of breed chaos_marauder 18:26:05.640 [Lua] packing 0 units of breed skaven_clan_rat 18:26:05.640 [Lua] packing 0 units of breed skaven_storm_vermin 18:26:05.640 [Lua] packing 0 units of breed skaven_slave 18:26:05.640 [Lua] packing 0 units of breed chaos_fanatic 18:26:05.640 [Lua] packing 0 units of breed chaos_raider 18:26:05.640 [Lua] packing 0 units of breed chaos_warrior 18:26:05.640 [Lua] packing 0 units of breed chaos_berzerker 18:26:05.640 [Lua] packing 0 units of breed skaven_plague_monk 18:26:05.640 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:26:05.640 [Lua] 18:26:05.640 [Lua] [1] = 1 (number) 18:26:05.640 [Lua] [2] = 0 (number) 18:26:05.640 [Lua] [3] = 1 (number) 18:26:05.640 [Lua] [4] = 0 (number) 18:26:05.640 [Lua] [5] = 1 (number) 18:26:05.640 [Lua] [6] = 0 (number) 18:26:05.640 [Lua] [7] = 1 (number) 18:26:05.640 [Lua] [8] = 0 (number) 18:26:05.640 [Lua] [9] = 1 (number) 18:26:05.640 [Lua] [10] = 0 (number) 18:26:05.640 [Lua] [11] = 1 (number) 18:26:05.640 [Lua] [12] = 0 (number) 18:26:05.640 [Lua] [13] = 1 (number) 18:26:05.640 [Lua] [14] = 0 (number) 18:26:05.640 [Lua] [15] = 1 (number) 18:26:05.640 [Lua] [16] = 0 (number) 18:26:05.640 [Lua] [17] = 1 (number) 18:26:05.640 [Lua] [18] = 0 (number) 18:26:05.640 [Lua] 18:26:05.640 [Lua] 18:26:05.640 [Lua] 18:26:05.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 18:26:05.641 [Lua] RemotePlayer:create_game_object( ) 76 18:26:05.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 18:26:05.926 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 18:26:05.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:26:05.926 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 18:26:07.029 [Lua] Set lobby begin: 18:26:07.029 [Lua] Lobby data twitch_enabled = false 18:26:07.029 [Lua] Lobby data power_level = 556 18:26:07.029 [Lua] Lobby data num_players = 4 18:26:07.029 [Lua] Lobby data weave_name = false 18:26:07.029 [Lua] Lobby data game_mode = 2 18:26:07.029 [Lua] Lobby data is_private = false 18:26:07.029 [Lua] Lobby data mechanism = adventure 18:26:07.029 [Lua] Lobby data level_key = skittergate 18:26:07.029 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:07.029 [Lua] Lobby data selected_level_key = skittergate 18:26:07.029 [Lua] Lobby data unique_server_name = JayJay 18:26:07.029 [Lua] Lobby data quick_game = true 18:26:07.029 [Lua] Lobby data matchmaking = true 18:26:07.029 [Lua] Lobby data difficulty = hardest 18:26:07.029 [Lua] Lobby data country_code = DE 18:26:07.029 [Lua] Lobby data host = 110000106697298 18:26:07.029 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:07.029 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:07.029 [Lua] Lobby data player_slot_4 = 0:0 18:26:07.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:07.030 [Lua] Lobby data eac_authorized = true 18:26:07.030 [Lua] Set lobby end. 18:26:12.042 [Lua] Set lobby begin: 18:26:12.042 [Lua] Lobby data twitch_enabled = false 18:26:12.042 [Lua] Lobby data power_level = 835 18:26:12.042 [Lua] Lobby data num_players = 4 18:26:12.042 [Lua] Lobby data weave_name = false 18:26:12.042 [Lua] Lobby data game_mode = 2 18:26:12.042 [Lua] Lobby data is_private = false 18:26:12.042 [Lua] Lobby data mechanism = adventure 18:26:12.042 [Lua] Lobby data level_key = skittergate 18:26:12.042 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:12.042 [Lua] Lobby data selected_level_key = skittergate 18:26:12.042 [Lua] Lobby data unique_server_name = JayJay 18:26:12.042 [Lua] Lobby data quick_game = true 18:26:12.042 [Lua] Lobby data matchmaking = true 18:26:12.042 [Lua] Lobby data difficulty = hardest 18:26:12.042 [Lua] Lobby data country_code = DE 18:26:12.042 [Lua] Lobby data host = 110000106697298 18:26:12.042 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:12.042 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:12.042 [Lua] Lobby data player_slot_4 = 0:0 18:26:12.042 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:12.042 [Lua] Lobby data eac_authorized = true 18:26:12.042 [Lua] Set lobby end. 18:26:13.547 [Lua] Set lobby begin: 18:26:13.547 [Lua] Lobby data twitch_enabled = false 18:26:13.547 [Lua] Lobby data power_level = 835 18:26:13.547 [Lua] Lobby data num_players = 4 18:26:13.547 [Lua] Lobby data weave_name = false 18:26:13.547 [Lua] Lobby data game_mode = 2 18:26:13.547 [Lua] Lobby data is_private = false 18:26:13.547 [Lua] Lobby data mechanism = adventure 18:26:13.547 [Lua] Lobby data level_key = skittergate 18:26:13.547 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:13.547 [Lua] Lobby data selected_level_key = skittergate 18:26:13.547 [Lua] Lobby data unique_server_name = JayJay 18:26:13.547 [Lua] Lobby data quick_game = true 18:26:13.547 [Lua] Lobby data matchmaking = true 18:26:13.547 [Lua] Lobby data difficulty = hardest 18:26:13.547 [Lua] Lobby data country_code = DE 18:26:13.547 [Lua] Lobby data host = 110000106697298 18:26:13.547 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:13.547 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:13.547 [Lua] Lobby data player_slot_4 = 0:0 18:26:13.547 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:13.547 [Lua] Lobby data eac_authorized = true 18:26:13.547 [Lua] Set lobby end. 18:26:13.547 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 18:26:13.547 [Lua] Breedfreezer (server) starting a hot join sync 18:26:13.547 [Lua] packing 0 units of breed chaos_marauder 18:26:13.547 [Lua] packing 0 units of breed skaven_clan_rat 18:26:13.547 [Lua] packing 0 units of breed skaven_storm_vermin 18:26:13.547 [Lua] packing 0 units of breed skaven_slave 18:26:13.547 [Lua] packing 0 units of breed chaos_fanatic 18:26:13.547 [Lua] packing 0 units of breed chaos_raider 18:26:13.547 [Lua] packing 0 units of breed chaos_warrior 18:26:13.547 [Lua] packing 0 units of breed chaos_berzerker 18:26:13.547 [Lua] packing 0 units of breed skaven_plague_monk 18:26:13.547 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:26:13.547 [Lua] 18:26:13.547 [Lua] [1] = 1 (number) 18:26:13.547 [Lua] [2] = 0 (number) 18:26:13.547 [Lua] [3] = 1 (number) 18:26:13.547 [Lua] [4] = 0 (number) 18:26:13.547 [Lua] [5] = 1 (number) 18:26:13.547 [Lua] [6] = 0 (number) 18:26:13.547 [Lua] [7] = 1 (number) 18:26:13.547 [Lua] [8] = 0 (number) 18:26:13.547 [Lua] [9] = 1 (number) 18:26:13.547 [Lua] [10] = 0 (number) 18:26:13.547 [Lua] [11] = 1 (number) 18:26:13.547 [Lua] [12] = 0 (number) 18:26:13.547 [Lua] [13] = 1 (number) 18:26:13.547 [Lua] [14] = 0 (number) 18:26:13.547 [Lua] [15] = 1 (number) 18:26:13.547 [Lua] [16] = 0 (number) 18:26:13.547 [Lua] [17] = 1 (number) 18:26:13.547 [Lua] [18] = 0 (number) 18:26:13.547 [Lua] 18:26:13.547 [Lua] 18:26:13.547 [Lua] 18:26:13.547 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 18:26:13.547 [Lua] RemotePlayer:create_game_object( ) 77 18:26:13.558 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:26:13.567 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:26:13.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:26:13.568 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 18:26:13.646 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:26:13.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 18:26:13.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:26:13.648 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:26:13.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 18:26:13.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:26:13.905 [Lua] StateInGameRunning:_game_actually_starts() 18:26:13.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown` 18:26:13.905 [Lua] ################################################################################################################# 18:26:13.905 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:26:13.905 [Lua] ################################################################################################################# 18:26:13.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 18:26:13.905 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 18:26:13.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 18:26:14.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 18:26:14.037 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 18:26:14.122 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:26:14.122 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:26:14.122 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:26:14.123 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:26:14.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 18:26:14.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:26:14.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 18:26:14.177 [Lua] Commit load time data 18:26:17.108 [Lua] Set lobby begin: 18:26:17.108 [Lua] Lobby data twitch_enabled = false 18:26:17.108 [Lua] Lobby data power_level = 626 18:26:17.108 [Lua] Lobby data num_players = 4 18:26:17.108 [Lua] Lobby data weave_name = false 18:26:17.108 [Lua] Lobby data game_mode = 2 18:26:17.108 [Lua] Lobby data is_private = false 18:26:17.108 [Lua] Lobby data mechanism = adventure 18:26:17.108 [Lua] Lobby data level_key = skittergate 18:26:17.108 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:17.108 [Lua] Lobby data selected_level_key = skittergate 18:26:17.108 [Lua] Lobby data unique_server_name = JayJay 18:26:17.108 [Lua] Lobby data quick_game = true 18:26:17.108 [Lua] Lobby data matchmaking = true 18:26:17.108 [Lua] Lobby data difficulty = hardest 18:26:17.108 [Lua] Lobby data country_code = DE 18:26:17.108 [Lua] Lobby data host = 110000106697298 18:26:17.108 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:17.108 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:17.108 [Lua] Lobby data player_slot_4 = 0:0 18:26:17.108 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:17.108 [Lua] Lobby data eac_authorized = true 18:26:17.108 [Lua] Set lobby end. 18:26:22.129 [Lua] Set lobby begin: 18:26:22.129 [Lua] Lobby data twitch_enabled = false 18:26:22.130 [Lua] Lobby data power_level = 835 18:26:22.130 [Lua] Lobby data num_players = 4 18:26:22.130 [Lua] Lobby data weave_name = false 18:26:22.130 [Lua] Lobby data game_mode = 2 18:26:22.130 [Lua] Lobby data is_private = false 18:26:22.130 [Lua] Lobby data mechanism = adventure 18:26:22.130 [Lua] Lobby data level_key = skittergate 18:26:22.130 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:26:22.130 [Lua] Lobby data selected_level_key = skittergate 18:26:22.130 [Lua] Lobby data unique_server_name = JayJay 18:26:22.130 [Lua] Lobby data quick_game = true 18:26:22.130 [Lua] Lobby data matchmaking = true 18:26:22.130 [Lua] Lobby data difficulty = hardest 18:26:22.130 [Lua] Lobby data country_code = DE 18:26:22.130 [Lua] Lobby data host = 110000106697298 18:26:22.130 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:26:22.130 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:26:22.130 [Lua] Lobby data player_slot_4 = 0:0 18:26:22.130 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:26:22.130 [Lua] Lobby data eac_authorized = true 18:26:22.130 [Lua] Set lobby end. 18:26:33.039 [Lua] Override Player Respawning pre_norsca_1 true 18:26:51.520 [Lua] Players are leaving the safe zone 18:26:54.994 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:26:55.685 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:55.903 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.038 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:26:56.105 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.241 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:26:56.275 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.409 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:26:56.442 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:26:56.576 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:26:56.762 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:27:04.457 [EACServer] [19:27:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:27:12.140 [Lua] main path terror event triggered: rare_event_loot_rat 18:27:12.140 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 18:27:17.786 [Lua] Switching ConflictSettings: to: skaven 18:27:17.786 [Lua] pacing=default 18:27:17.786 [Lua] roaming=nil 18:27:17.786 [Lua] specials=skaven 18:27:17.786 [Lua] debug_color=orange 18:27:17.786 [Lua] contained_breeds=nil 18:27:17.786 [Lua] pack_spawning=skaven 18:27:17.786 [Lua] disabled=false 18:27:17.786 [Lua] factions=nil 18:27:17.786 [Lua] boss=skaven 18:27:17.786 [Lua] horde=default 18:27:17.786 [Lua] name=skaven 18:27:17.786 [Lua] intensity=default 18:27:17.786 [Lua] --- 18:27:30.389 [Lua] Coordinated attack! 18:27:34.268 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:34.722 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:34.990 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:35.462 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:45.997 [Lua] fence jumping 18:27:47.028 [Lua] ready to jump failed 18:27:50.936 [Lua] fence jumping 18:27:53.012 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:53.128 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110676 0 18:27:53.346 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:53.396 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:53.785 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:54.308 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:54.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:54.864 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:27:55.234 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:27:55.588 [Lua] fence jumping 18:27:57.698 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 111043 0 18:28:06.195 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:06.431 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:06.616 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:06.616 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:06.768 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:06.785 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:06.870 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:06.987 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.072 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:07.140 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.140 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:28:07.342 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.343 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.512 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.613 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:07.680 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:07.714 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:07.882 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:08.018 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.120 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.153 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.306 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:28:08.341 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.475 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.610 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:08.661 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:09.327 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:09.680 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:28:09.883 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:09.984 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:10.392 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:10.611 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:10.898 [Lua] Coordinated attack! 18:28:11.490 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:28:12.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b606, position: 0 18:28:15.093 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:15.532 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:18.691 [Lua] Time for new HOOORDE! multi_first_wave 18:28:18.691 [Lua] horde requested: ambush 18:28:18.691 [Lua] setting up ambush-horde 18:28:18.691 [Lua] Composing horde 'large' .. using variant 'plain' 18:28:18.691 [Lua] -> spawning: 53 18:28:18.691 [Lua] horde crated with id 1 of type ambush 18:28:18.691 [Lua] ambush horde has started 18:28:18.694 [Lua] MUSIC: explore -> pre_ambush 18:28:23.673 [Lua] MUSIC: pre_ambush -> horde 18:28:23.939 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 18:28:25.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:28:26.715 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:28:26.715 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:28:26.715 [Lua] horde requested: ambush 18:28:26.715 [Lua] setting up ambush-horde 18:28:26.715 [Lua] Composing horde 'large' .. using variant 'plain' 18:28:26.715 [Lua] -> spawning: 53 18:28:26.715 [Lua] horde crated with id 2 of type ambush 18:28:26.715 [Lua] ambush horde has started 18:28:28.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1bccc, position: 0 18:28:29.937 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art 18:28:39.312 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:39.783 [Lua] Pushing horde in time; too many units out 18:28:40.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:43.673 [Lua] Init group template: horde 18:28:44.800 [Lua] HORDE: last wave, reset to standard horde delay 18:28:44.800 [Lua] Time for new HOOORDE! multi_last_wave 18:28:44.800 [Lua] horde requested: ambush 18:28:44.800 [Lua] setting up ambush-horde 18:28:44.800 [Lua] Composing horde 'large' .. using variant 'plain' 18:28:44.800 [Lua] -> spawning: 56 18:28:44.800 [Lua] horde crated with id 3 of type ambush 18:28:44.800 [Lua] ambush horde has started 18:28:45.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 18:28:50.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1d081, position: 0 18:28:50.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:28:50.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1212304 18:28:54.297 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:54.804 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:55.439 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:55.965 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:56.198 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:56.516 [Lua] Init group template: horde 18:28:56.533 [Lua] Init group template: horde 18:28:56.744 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:56.889 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:57.412 [Lua] Horde killed: ? 18:28:57.446 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:28:57.540 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:28:58.047 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:04.457 [EACServer] [19:29:04:456][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:29:09.763 [Lua] MUSIC: horde -> explore 18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:29:09.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:29:11.277 [Lua] Horde killed: ? 18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882 18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882 18:29:11.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 97882 18:29:12.324 [Lua] Horde killed: ? 18:29:16.250 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 18:29:16.250 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 18:29:16.268 [Lua] > starting new spline, using new navbot: standard , id: boss5 18:29:16.319 [Lua] > continuing spline boss5 index: 2 reties: 0 18:29:16.336 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 18:29:16.336 [Lua] > continuing spline boss5 index: 3 reties: 0 18:29:16.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 18:29:16.369 [Lua] > spline completed boss5 reties: 0 18:29:16.657 [Lua] Init group template: spline_patrol 18:29:32.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1e7eb, position: 0 18:29:32.473 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:32.698 [Lua] Destroying unit since outside mesh or world 18:29:33.640 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:39.367 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:39.739 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:40.075 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:40.446 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:40.682 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:41.123 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:41.291 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:41.683 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:41.902 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:42.271 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:29:59.353 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:29:59.943 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:30:06.389 [Lua] simple los failed 18:30:07.909 [Lua] main_path_player_far_away_check started 18:30:10.770 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 18:30:10.938 [Lua] fence jumping 18:30:11.510 [Lua] ready to jump failed 18:30:13.266 [Lua] fence jumping 18:30:14.284 [Lua] simple los failed 18:30:14.822 [Lua] fence jumping 18:30:15.278 [Lua] ready to jump failed 18:30:16.833 [Lua] simple los failed 18:30:17.556 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:17.639 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:17.756 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:17.942 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:18.042 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:18.059 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:18.109 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:18.312 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:18.380 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:18.398 [Lua] ready to jump failed 18:30:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:18.700 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:18.767 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:18.969 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:30:19.254 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.422 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.625 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:19.676 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.812 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:19.828 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:20.016 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:20.083 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:20.167 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:20.234 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:20.384 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:20.655 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:30:22.001 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:22.389 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:26.173 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:26.239 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:26.558 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:27.062 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:27.079 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:30:27.467 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:27.820 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:28.193 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:28.210 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:28.917 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:30:29.796 [Lua] fence jumping 18:30:30.370 [Lua] ready to jump failed 18:30:31.754 [Lua] ready to jump failed 18:30:33.285 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:33.674 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:34.009 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:30:34.447 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:30:34.467 [Lua] Destroying unit since outside mesh or world 18:30:42.090 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 18:30:44.906 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 18:30:46.565 [Lua] Override Player Respawning pre_norsca_2 true 18:30:46.565 [Lua] Override Player Respawning pre_norsca_1 false 18:30:50.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1feec, position: 0 18:31:04.457 [EACServer] [19:31:04:456][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:31:56.756 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:31:56.756 [Lua] Override Player Respawning pre_norsca_2 false 18:31:57.394 [Flow] ####################81.5 244 7########################### 18:31:57.811 [Lua] main_path_player_far_away_check started 18:31:58.861 [Flow] ####################81.5 244 7########################### 18:31:59.277 [Lua] main_path_player_far_away_check started 18:31:59.411 [Lua] going to make a rush intervention, since loneliness_value= 197.89146471790414 and dist= 403.9659423828125 18:31:59.411 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 18:31:59.411 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 18:31:59.412 [Lua] rush intervention - spawning skaven_pack_master 18:32:00.563 [Flow] ####################81.5 244 7########################### 18:32:00.591 [Lua] main_path_player_far_away_check started 18:32:00.911 [Lua] main_path_player_far_away_check started 18:32:01.388 [Flow] ####################81.5 244 7########################### 18:32:01.435 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 1 1 18:32:02.384 [Lua] main_path_player_far_away_check started 18:32:04.866 [Lua] main_path_player_far_away_check started 18:32:05.040 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:32:05.236 [Lua] main_path_player_far_away_check started 18:32:05.489 [Lua] main_path_player_far_away_check started 18:32:06.809 [Lua] main_path_player_far_away_check started 18:32:07.967 [Lua] main_path_player_far_away_check started 18:32:08.336 [Lua] main_path_player_far_away_check started 18:32:12.569 [Lua] Switching ConflictSettings: to: chaos 18:32:12.569 [Lua] pacing=chaos 18:32:12.569 [Lua] roaming=nil 18:32:12.569 [Lua] specials=chaos 18:32:12.569 [Lua] debug_color=purple 18:32:12.569 [Lua] contained_breeds=nil 18:32:12.569 [Lua] pack_spawning=chaos 18:32:12.569 [Lua] disabled=false 18:32:12.569 [Lua] factions=nil 18:32:12.569 [Lua] boss=chaos 18:32:12.569 [Lua] horde=chaos 18:32:12.569 [Lua] name=chaos 18:32:12.569 [Lua] intensity=default 18:32:12.569 [Lua] --- 18:32:15.967 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:17.129 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:32:17.450 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:32:18.746 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:32:32.164 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (1) 18:32:46.176 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:32:48.099 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:33:04.458 [EACServer] [19:33:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:33:18.898 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 18:34:02.470 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:03.109 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:34:03.311 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:03.934 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:34:04.001 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:04.422 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:04.606 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:05.313 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:34:06.663 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.134 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:07.369 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:07.773 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:08.079 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:08.498 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:20.638 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 18:34:26.563 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:27.054 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:34:37.125 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:37.680 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:34:39.391 [Lua] fence jumping 18:34:39.594 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:39.828 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:40.131 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:40.131 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:40.350 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:40.671 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:40.808 [Lua] ready to jump failed 18:34:41.411 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:41.779 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:41.966 [Lua] fence jumping 18:34:42.186 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:34:42.540 [Lua] simple los failed 18:34:42.572 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:34:44.177 [Lua] fence jumping 18:34:45.201 [Lua] ready to jump failed 18:34:51.076 [Lua] Time for new HOOORDE! multi_first_wave 18:34:51.076 [Lua] horde requested: vector_blob 18:34:51.076 [Lua] wants to spawn behind within distance: 60 18:34:51.076 [Lua] horde crated with id 5 of type vector_blob 18:34:51.076 [Lua] managed to spawn 31/31 horde enemies 18:34:51.076 [Lua] vector blob horde has started 18:34:51.081 [Lua] MUSIC: explore -> pre_horde 18:34:51.582 [Lua] Init group template: horde 18:34:52.542 [Lua] MUSIC: pre_horde -> horde 18:34:59.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:34:59.103 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:34:59.103 [Lua] horde requested: vector_blob 18:34:59.103 [Lua] wants to spawn ahead within distance: 60 18:34:59.103 [Lua] horde crated with id 6 of type vector_blob 18:34:59.103 [Lua] managed to spawn 26/26 horde enemies 18:34:59.103 [Lua] vector blob horde has started 18:34:59.527 [Lua] Init group template: horde 18:35:04.458 [EACServer] [19:35:04:457][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:35:08.874 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:09.127 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:09.256 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:35:09.505 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:35:13.299 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:13.487 [Lua] HORDE: last wave, reset to standard horde delay 18:35:13.487 [Lua] Time for new HOOORDE! multi_last_wave 18:35:13.487 [Lua] horde requested: vector_blob 18:35:13.487 [Lua] wants to spawn ahead within distance: 60 18:35:13.487 [Lua] horde crated with id 7 of type vector_blob 18:35:13.487 [Lua] managed to spawn 26/29 horde enemies 18:35:13.487 [Lua] vector blob horde has started 18:35:13.843 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:35:15.470 [Lua] Horde killed: ? 18:35:15.599 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:16.390 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:35:16.727 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:17.485 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:35:24.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x25694, position: 0 18:35:25.372 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:25.960 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:26.145 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:26.738 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:26.874 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:27.420 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:27.760 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:28.360 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:28.512 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:28.516 [Lua] Destroying unit since outside mesh or world 18:35:29.086 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:30.635 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:31.192 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:31.394 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:31.950 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:33.098 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:33.300 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:33.450 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:33.552 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:33.653 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:33.720 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:33.905 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:34.090 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:34.123 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:34.527 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:37.280 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:38.092 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:40.787 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:40.989 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:41.159 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:41.260 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:35:41.378 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:41.630 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:35:43.337 [Lua] Coordinated attack! 18:35:49.983 [Lua] MUSIC: horde -> explore 18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:35:53.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:35:56.904 [Lua] Horde killed: ? 18:36:00.555 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 18:36:04.829 [Lua] [ChatManager][1]System: Lucas picked up a Tome 18:36:07.930 [Lua] Destroying unit since outside mesh or world 18:36:12.657 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:12.827 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 9 18:36:13.199 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:36:21.683 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:22.056 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:36:22.378 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:22.751 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:36:23.122 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:23.508 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:36:25.083 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:25.200 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:25.740 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:36:25.842 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:36:25.843 [Lua] Coordinated attack! 18:36:26.296 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:27.546 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:29.618 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:29.770 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:29.938 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:30.257 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:30.459 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:30.659 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:36:30.828 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:31.436 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:31.587 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:31.790 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:32.062 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:36:32.518 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:04.018 [Lua] Time for new HOOORDE! multi_first_wave 18:37:04.018 [Lua] horde requested: vector_blob 18:37:04.018 [Lua] wants to spawn behind within distance: 60 18:37:04.018 [Lua] horde crated with id 8 of type vector_blob 18:37:04.019 [Lua] managed to spawn 30/30 horde enemies 18:37:04.019 [Lua] vector blob horde has started 18:37:04.023 [Lua] MUSIC: explore -> pre_horde 18:37:04.357 [Lua] fence jumping 18:37:04.459 [EACServer] [19:37:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:37:04.510 [Lua] Init group template: horde 18:37:06.138 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 163949 0 18:37:08.107 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:37:08.125 [Lua] Spline already found! 18:37:08.162 [Lua] Init group template: spline_patrol 18:37:09.897 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:10.319 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:37:10.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 18:37:10.622 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:11.043 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:37:11.667 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:12.054 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:37:12.054 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:37:12.054 [Lua] horde requested: vector_blob 18:37:12.054 [Lua] wants to spawn ahead within distance: 60 18:37:12.054 [Lua] horde crated with id 10 of type vector_blob 18:37:12.055 [Lua] managed to spawn 31/31 horde enemies 18:37:12.055 [Lua] vector blob horde has started 18:37:12.187 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:37:12.483 [Lua] MUSIC: pre_horde -> horde 18:37:12.564 [Lua] Init group template: horde 18:37:17.440 [Lua] [ChatManager][1]System: Lucas discarded a Tome 18:37:19.378 [Lua] [ChatManager][1]System: Lucas picked up a Tome 18:37:22.833 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:23.563 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:23.800 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:24.020 [Lua] HORDE: last wave, reset to standard horde delay 18:37:24.020 [Lua] Time for new HOOORDE! multi_last_wave 18:37:24.020 [Lua] horde requested: vector_blob 18:37:24.020 [Lua] wants to spawn ahead within distance: 60 18:37:24.020 [Lua] horde crated with id 11 of type vector_blob 18:37:24.020 [Lua] managed to spawn 32/32 horde enemies 18:37:24.020 [Lua] vector blob horde has started 18:37:24.373 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:24.406 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:24.550 [Lua] Init group template: horde 18:37:25.099 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.183 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:25.806 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:25.979 [Lua] Horde killed: ? 18:37:26.059 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:26.531 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:26.565 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:27.222 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:27.272 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:27.981 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:37:28.250 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:29.224 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:37:36.354 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:37:36.370 [Lua] Spline already found! 18:37:36.407 [Lua] Init group template: spline_patrol 18:37:39.474 [Lua] Horde killed: ? 18:37:42.862 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:37:42.878 [Lua] Spline already found! 18:37:42.914 [Lua] Init group template: spline_patrol 18:37:45.095 [Lua] MUSIC: horde -> explore 18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:37:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:37:54.258 [Lua] Horde killed: ? 18:37:59.637 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art 18:38:05.343 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 18:38:06.471 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art 18:38:09.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 18:38:12.761 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:13.783 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:38:14.980 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 18:38:20.272 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:20.759 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:38:21.011 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:21.452 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:38:26.446 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:26.665 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:26.815 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:26.850 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:27.052 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:27.052 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:27.237 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:27.271 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:27.405 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:27.438 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:27.625 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:30.441 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:30.881 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:31.371 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:31.825 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:32.060 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:32.110 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:32.530 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:32.666 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:33.173 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:33.206 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:33.374 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:38:33.391 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:33.713 [Lua] Coordinated attack! 18:38:34.455 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:38:34.673 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:38:44.681 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:38:45.291 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:38:45.376 [Lua] Time for new HOOORDE! multi_first_wave 18:38:45.376 [Lua] horde requested: vector_blob 18:38:45.376 [Lua] wants to spawn behind within distance: 60 18:38:45.376 [Lua] horde crated with id 14 of type vector_blob 18:38:45.376 [Lua] managed to spawn 27/27 horde enemies 18:38:45.376 [Lua] vector blob horde has started 18:38:45.380 [Lua] MUSIC: explore -> pre_horde 18:38:45.410 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 16 18:38:45.816 [Lua] Init group template: horde 18:38:48.264 [Lua] Override Player Respawning gatekeeper_boss true 18:38:53.948 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 18:38:55.401 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:38:55.401 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:38:55.401 [Lua] horde requested: vector_blob 18:38:55.401 [Lua] wants to spawn behind within distance: 60 18:38:55.401 [Lua] horde crated with id 15 of type vector_blob 18:38:55.401 [Lua] managed to spawn 31/31 horde enemies 18:38:55.401 [Lua] vector blob horde has started 18:38:55.911 [Lua] Init group template: horde 18:39:02.767 [Lua] MUSIC: pre_horde -> horde 18:39:04.459 [EACServer] [19:39:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:39:05.117 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:06.062 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:06.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 71207 18:39:06.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 18:39:06.824 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:07.767 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:08.038 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:08.897 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:11.791 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:12.315 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:39:12.383 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:12.519 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:13.144 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:39:13.263 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:13.703 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:13.890 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:39:13.941 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:14.548 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:15.071 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:15.731 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:39:16.406 [Lua] HORDE: last wave, reset to standard horde delay 18:39:16.406 [Lua] Time for new HOOORDE! multi_last_wave 18:39:16.406 [Lua] horde requested: vector_blob 18:39:16.406 [Lua] wants to spawn behind within distance: 60 18:39:16.406 [Lua] horde crated with id 16 of type vector_blob 18:39:16.407 [Lua] managed to spawn 30/30 horde enemies 18:39:16.407 [Lua] vector blob horde has started 18:39:16.897 [Lua] Init group template: horde 18:39:29.946 [Lua] Horde killed: ? 18:39:30.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 18:39:31.603 [Lua] Horde killed: ? 18:39:31.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 71207 18:39:36.498 [Lua] MUSIC: horde -> explore 18:39:38.011 [Lua] Horde killed: ? 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:39.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:39:45.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 282899 18:39:47.195 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:47.652 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:39:48.358 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 18:39:51.171 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:51.525 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:39:51.895 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:39:52.266 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:40:13.858 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:40:13.875 [Lua] Spline already found! 18:40:13.927 [Lua] Init group template: spline_patrol 18:40:25.066 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 18:40:25.083 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 18:40:25.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 18:40:25.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 18:40:25.370 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=chaos_exalted_champion_warcamp) 18:40:25.455 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=chaos_exalted_champion_warcamp) 18:40:25.913 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 18:40:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:40:25.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1232 18:40:29.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2fda9, position: 0 18:40:35.559 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:40:35.946 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:40:39.363 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro 18:40:39.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:40:39.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1232 18:40:43.275 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 18:40:49.399 [Lua] Override Player Respawning gatekeeper_boss false 18:40:49.399 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 18:40:49.399 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 18:40:52.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 4 22 18:40:52.648 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 20 18:40:52.681 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 19 18:40:52.985 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 18 18:40:58.907 [Lua] [ChatManager][1]System: Lucas discarded a Tome 18:41:00.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:41:00.608 [Lua] Spline already found! 18:41:00.729 [Lua] Init group template: spline_patrol 18:41:00.885 [Lua] [ChatManager][1]System: Lucas picked up a Tome 18:41:02.453 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:41:04.120 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:41:04.459 [EACServer] [19:41:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:41:05.605 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:05.974 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:41:06.312 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:06.698 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:41:14.549 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 17 18:41:19.049 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:41:19.066 [Lua] Spline already found! 18:41:19.120 [Lua] Init group template: spline_patrol 18:41:24.100 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:24.152 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:41:24.169 [Lua] Spline already found! 18:41:24.240 [Lua] Init group template: spline_patrol 18:41:25.933 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:28.843 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:29.064 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:29.300 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:29.803 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:29.889 [Flow] UNITBURN_DEATH_CRITICAL 18:41:30.056 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:30.142 [Flow] UNITBURN_DEATH 18:41:30.197 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:30.449 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:30.887 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:40.984 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:41.489 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:41:43.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 18:41:52.704 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:41:52.720 [Lua] Spline already found! 18:41:52.756 [Lua] Init group template: spline_patrol 18:41:54.067 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:54.323 [Flow] UNITBURN_DEATH 18:41:55.466 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:41:55.835 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:41:56.208 [Flow] UNITBURN_DEATH 18:41:57.636 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:42:01.373 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:01.830 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:42:02.099 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:02.553 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:42:02.772 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:03.550 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:03.869 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:42:04.409 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:04.579 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:42:04.730 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:04.866 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:42:05.389 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:42:05.640 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:42:10.464 [Lua] [ChatManager][1]System: JayJay discarded a Tome 18:42:12.969 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:42:14.638 [Lua] Time for new HOOORDE! multi_first_wave 18:42:14.638 [Lua] horde requested: vector_blob 18:42:14.638 [Lua] wants to spawn ahead within distance: 60 18:42:14.638 [Lua] horde crated with id 22 of type vector_blob 18:42:14.638 [Lua] managed to spawn 29/29 horde enemies 18:42:14.638 [Lua] vector blob horde has started 18:42:14.643 [Lua] MUSIC: explore -> pre_horde 18:42:15.112 [Lua] Init group template: horde 18:42:16.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x32411, position: 0 18:42:18.516 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:42:18.654 [Flow] UNITBURN_DEATH 18:42:18.778 [Lua] MUSIC: pre_horde -> horde 18:42:18.841 [Flow] UNITBURN_DEATH 18:42:18.874 [Flow] UNITBURN_DEATH 18:42:19.143 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:42:25.658 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:42:25.658 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:42:25.658 [Lua] horde requested: vector_blob 18:42:25.658 [Lua] wants to spawn ahead within distance: 60 18:42:25.659 [Lua] horde crated with id 23 of type vector_blob 18:42:25.659 [Lua] managed to spawn 28/28 horde enemies 18:42:25.659 [Lua] vector blob horde has started 18:42:26.120 [Lua] Init group template: horde 18:42:35.899 [Lua] HORDE: last wave, reset to standard horde delay 18:42:35.899 [Lua] Time for new HOOORDE! multi_last_wave 18:42:35.899 [Lua] horde requested: vector_blob 18:42:35.899 [Lua] wants to spawn ahead within distance: 60 18:42:35.899 [Lua] horde crated with id 24 of type vector_blob 18:42:35.900 [Lua] managed to spawn 28/28 horde enemies 18:42:35.900 [Lua] vector blob horde has started 18:42:36.394 [Lua] Init group template: horde 18:42:45.849 [Lua] Horde killed: ? 18:42:46.710 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 18:42:46.710 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 18:42:46.730 [Lua] > starting new spline, using new navbot: standard , id: boss3 18:42:46.779 [Lua] > continuing spline boss3 index: 2 reties: 0 18:42:46.830 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 18:42:46.830 [Lua] > continuing spline boss3 index: 3 reties: 0 18:42:46.949 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 18:42:46.949 [Lua] > spline completed boss3 reties: 0 18:42:47.251 [Lua] Init group template: spline_patrol 18:42:53.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 18:42:56.714 [Lua] Horde killed: ? 18:43:00.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 18:43:00.528 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:00.748 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:00.951 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:01.188 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:01.922 [Lua] MUSIC: horde -> explore 18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:43:02.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:43:04.008 [Lua] Horde killed: ? 18:43:04.459 [EACServer] [19:43:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:43:06.503 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:06.654 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:06.872 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:06.890 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:06.907 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:06.940 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:07.058 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:07.193 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:07.377 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:07.377 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:43:07.613 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:43:07.630 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:07.831 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:08.337 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:43:11.216 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:12.175 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:43:14.240 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:15.319 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:16.126 [Flow] UNITBURN_DEATH 18:43:16.126 [Flow] UNITBURN_DEATH 18:43:16.126 [Flow] UNITBURN_DEATH 18:43:17.234 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:17.387 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:17.571 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:17.605 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:17.722 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:17.723 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:17.924 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:17.944 [Flow] UNITBURN_DEATH 18:43:17.958 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:17.961 [Flow] UNITBURN_DEATH 18:43:17.995 [Flow] UNITBURN_DEATH 18:43:18.028 [Flow] UNITBURN_DEATH 18:43:18.076 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:18.077 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:18.381 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:18.970 [Flow] UNITBURN_DEATH 18:43:19.037 [Flow] UNITBURN_DEATH 18:43:19.054 [Flow] UNITBURN_DEATH 18:43:19.071 [Flow] UNITBURN_DEATH 18:43:19.949 [Flow] UNITBURN_DEATH 18:43:19.999 [Flow] UNITBURN_DEATH 18:43:20.150 [Flow] UNITBURN_DEATH 18:43:20.167 [Flow] UNITBURN_DEATH 18:43:20.184 [Flow] UNITBURN_DEATH 18:43:20.202 [Flow] UNITBURN_DEATH 18:43:20.959 [Flow] UNITBURN_DEATH 18:43:20.976 [Flow] UNITBURN_DEATH 18:43:21.111 [Flow] UNITBURN_DEATH 18:43:21.129 [Flow] UNITBURN_DEATH 18:43:21.162 [Flow] UNITBURN_DEATH 18:43:21.179 [Flow] UNITBURN_DEATH 18:43:22.038 [Flow] UNITBURN_DEATH 18:43:26.514 [Lua] [ChatManager][1]System: JayJay discarded a Tome 18:43:31.528 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:43:36.906 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:37.144 [Flow] UNITBURN_DEATH 18:43:37.632 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:41.496 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:41.583 [Flow] UNITBURN_DEATH 18:43:42.087 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:42.661 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:43.736 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:43:46.237 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 8 action: skulk_approach 18:43:46.559 [Lua] Coordinated attack! 18:43:48.762 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:48.980 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:43:49.199 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:49.385 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:43:58.015 [Lua] [ChatManager][1]System: Martin discarded a Tome 18:44:01.002 [Lua] [ChatManager][1]System: Martin picked up a Tome 18:44:07.079 [Lua] [ChatManager][1]System: JayJay discarded a Tome 18:44:16.207 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:17.435 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:44:17.537 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:44:20.007 [Lua] fence jumping 18:44:21.019 [Lua] ready to jump failed 18:44:21.102 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:21.187 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:21.261 [Lua] Trying to unlock package 18:44:21.288 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:21.540 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:44:21.691 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:44:21.708 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:44:26.416 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:44:26.807 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:44:28.007 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 1 action: advance_towards_players 18:44:28.057 [Lua] Coordinated attack! 18:44:28.544 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 18:44:32.407 [Lua] main_path_player_far_away_check started 18:44:32.815 [Lua] Override Player Respawning generator_respawns true 18:44:33.933 [Lua] main_path_player_far_away_check started 18:44:34.101 [Lua] main_path_player_far_away_check started 18:44:34.186 [Lua] main_path_player_far_away_check started 18:44:37.041 [Lua] main_path_player_far_away_check started 18:44:37.211 [Lua] main_path_player_far_away_check started 18:44:37.295 [Lua] main_path_player_far_away_check started 18:44:45.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:44:45.467 [Lua] main_path_player_far_away_check started 18:44:46.161 [Lua] main_path_player_far_away_check started 18:44:46.177 [Lua] main_path_player_far_away_check started 18:44:46.194 [Lua] main_path_player_far_away_check started 18:44:48.575 [Lua] main_path_player_far_away_check started 18:44:49.268 [Lua] main_path_player_far_away_check started 18:44:49.285 [Lua] main_path_player_far_away_check started 18:44:49.301 [Lua] main_path_player_far_away_check started 18:44:51.687 [Lua] main_path_player_far_away_check started 18:44:52.379 [Lua] main_path_player_far_away_check started 18:44:52.396 [Lua] main_path_player_far_away_check started 18:44:52.413 [Lua] main_path_player_far_away_check started 18:44:54.792 [Lua] main_path_player_far_away_check started 18:44:55.481 [Lua] main_path_player_far_away_check started 18:44:55.498 [Lua] main_path_player_far_away_check started 18:44:55.515 [Lua] main_path_player_far_away_check started 18:44:56.380 [Lua] Override Player Respawning generator_respawns false 18:44:56.392 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 18:44:56.445 [Lua] MUSIC: explore -> pre_horde 18:44:56.465 [Lua] Switching ConflictSettings: to: skaven 18:44:56.465 [Lua] pacing=default 18:44:56.465 [Lua] roaming=nil 18:44:56.465 [Lua] specials=skaven 18:44:56.465 [Lua] debug_color=orange 18:44:56.465 [Lua] contained_breeds=nil 18:44:56.465 [Lua] pack_spawning=skaven 18:44:56.465 [Lua] disabled=false 18:44:56.465 [Lua] factions=nil 18:44:56.465 [Lua] boss=skaven 18:44:56.465 [Lua] horde=default 18:44:56.465 [Lua] name=skaven 18:44:56.465 [Lua] intensity=default 18:44:56.465 [Lua] --- 18:44:57.389 [Lua] Override Player Respawning rasknitt_arena true 18:45:00.462 [Lua] MUSIC: pre_horde -> horde 18:45:04.459 [EACServer] [19:45:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:45:12.369 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:12.934 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:13.575 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:13.945 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:14.465 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:14.618 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:14.857 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:15.009 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:15.075 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:15.227 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:15.461 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:15.631 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:20.486 [Lua] event horde ends! 18:45:23.474 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 18:45:25.517 [Lua] event horde ends! 18:45:28.553 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:29.092 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:32.096 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:32.587 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:45:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:45:43.696 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:44.204 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:45.940 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:46.403 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:47.652 [Lua] event horde ends! 18:45:48.053 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:48.582 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:48.783 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:49.306 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:49.559 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:49.777 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:49.964 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:50.079 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:50.148 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:50.299 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:50.451 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:50.501 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:50.654 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:50.688 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:50.924 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:51.092 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:51.480 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:51.697 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:51.849 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:51.918 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:52.046 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:52.111 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:52.264 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:52.331 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:52.400 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 18:45:52.483 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:52.517 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:52.702 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:52.719 [Lua] event horde ends! 18:45:52.887 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:53.071 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:53.307 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:45:53.476 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:53.712 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:45:59.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 1289178 18:46:02.119 [Lua] main_path_player_far_away_check started 18:46:04.212 [Lua] [ChatManager][1]System: JayJay discarded a Tome 18:46:05.220 [Lua] main_path_player_far_away_check started 18:46:09.925 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:46:11.693 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:11.895 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:12.233 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:12.417 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:12.856 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:13.531 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:13.598 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:13.955 [Flow] UNITBURN_DEATH_CRITICAL 18:46:13.955 [Flow] UNITBURN_DEATH_CRITICAL 18:46:14.240 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:14.308 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:14.702 [Flow] UNITBURN_DEATH 18:46:14.984 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:15.119 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:15.545 [Flow] UNITBURN_DEATH 18:46:15.815 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:46:16.476 [Lua] main_path_player_far_away_check started 18:46:16.493 [Lua] event horde ends! 18:46:16.629 [Lua] main_path_player_far_away_check started 18:46:16.735 [Lua] main_path_player_far_away_check started 18:46:16.807 [Lua] Switching ConflictSettings: to: chaos 18:46:16.807 [Lua] pacing=chaos 18:46:16.807 [Lua] roaming=nil 18:46:16.807 [Lua] specials=chaos 18:46:16.807 [Lua] debug_color=purple 18:46:16.807 [Lua] contained_breeds=nil 18:46:16.807 [Lua] pack_spawning=chaos 18:46:16.807 [Lua] disabled=false 18:46:16.807 [Lua] factions=nil 18:46:16.807 [Lua] boss=chaos 18:46:16.807 [Lua] horde=chaos 18:46:16.807 [Lua] name=chaos 18:46:16.807 [Lua] intensity=default 18:46:16.807 [Lua] --- 18:46:20.546 [Lua] Switching ConflictSettings: to: skaven 18:46:20.546 [Lua] pacing=default 18:46:20.546 [Lua] roaming=nil 18:46:20.546 [Lua] specials=skaven 18:46:20.546 [Lua] debug_color=orange 18:46:20.546 [Lua] contained_breeds=nil 18:46:20.546 [Lua] pack_spawning=skaven 18:46:20.546 [Lua] disabled=false 18:46:20.546 [Lua] factions=nil 18:46:20.546 [Lua] boss=skaven 18:46:20.546 [Lua] horde=default 18:46:20.546 [Lua] name=skaven 18:46:20.546 [Lua] intensity=default 18:46:20.546 [Lua] --- 18:46:21.548 [Lua] event horde ends! 18:46:21.569 [Lua] MUSIC: horde -> explore 18:46:22.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:46:22.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 0 18:46:22.956 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:46:24.646 [Flow] ##################-335 -412 -123.5################### 18:46:25.046 [Lua] main_path_player_far_away_check started 18:46:25.703 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:26.397 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:46:26.803 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:27.490 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:46:28.082 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:46:28.887 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:46:28.938 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 18:46:28.993 [Lua] MUSIC: explore -> pre_horde 18:46:29.010 [Lua] MUSIC: pre_horde -> horde 18:46:30.689 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 18:46:30.858 [Lua] main_path_player_far_away_check started 18:46:31.575 [Flow] ##################-335 -412 -123.5################### 18:46:31.974 [Lua] main_path_player_far_away_check started 18:46:32.338 [Flow] ##################-335 -412 -123.5################### 18:46:32.399 [Lua] main_path_player_far_away_check started 18:46:33.197 [Flow] ##################-335 -412 -123.5################### 18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 5 18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 4 18:46:33.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 2 3 18:46:33.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 18:46:33.292 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 1 18:46:33.513 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 18:46:33.530 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 1 18:46:33.546 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 18:46:33.563 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 18:46:33.647 [Lua] main_path_player_far_away_check started 18:46:34.021 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 1 18:46:37.725 [Lua] main_path_player_far_away_check started 18:46:38.028 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.045 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.078 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.128 [Lua] going to make a rush intervention, since loneliness_value= 195.7116191843462 and dist= 553.269775390625 18:46:38.128 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 18:46:38.128 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 18:46:38.128 [Lua] Intervention Spawn: Failed to find spawn pos 18:46:38.128 [Lua] rush intervention - ambush horde! 18:46:38.128 [Lua] setting up ambush-horde 18:46:38.128 [Lua] Composing horde 'large' .. using variant 'plain' 18:46:38.128 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 18:46:38.128 [Lua] setting up vector-horde 18:46:38.128 [Lua] Composing horde 'large' .. using variant 'plain' 18:46:38.128 [Lua] --> horde wants to spawn behind players (0.81367419995826/0.67 18:46:38.128 [Lua] --> can't find spawners in this direction, switching to ahead 18:46:38.128 [Lua] -> spawning: 56 18:46:38.128 [Lua] horde crated with id 26 of type vector 18:46:38.128 [Lua] vector horde has started 18:46:38.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.547 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.564 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:38.614 [Lua] main_path_player_far_away_check started 18:46:39.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.054 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.087 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.526 [Lua] main_path_player_far_away_check started 18:46:39.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:39.594 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.572 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.589 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.606 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:40.824 [Lua] main_path_player_far_away_check started 18:46:41.061 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.078 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.095 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.603 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:41.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.073 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.090 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.124 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.582 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.616 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:42.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.140 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.158 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.191 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.225 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.259 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.276 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.293 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 18:46:46.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.327 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 18:46:46.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 18:46:46.377 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.394 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:46.410 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 18:46:46.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:47.086 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:48.088 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:48.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:49.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:49.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:50.089 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 18:46:50.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:50.980 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 18:46:51.014 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 18:46:51.098 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:51.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:51.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 18:46:51.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 18:46:51.334 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=skaven_grey_seer) 18:46:51.470 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=skaven_grey_seer) 18:46:52.099 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:52.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 18:46:52.385 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_grey_seer) 18:46:52.386 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 18:46:52.995 [Lua] event horde ends! 18:46:53.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:53.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:54.100 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:54.201 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:55.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:55.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:56.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:56.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:57.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:57.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:58.018 [Lua] event horde ends! 18:46:58.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:58.204 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:59.099 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:46:59.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:00.097 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:00.198 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:01.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:01.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:02.100 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:02.203 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:03.114 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:03.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:04.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:04.214 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:04.459 [EACServer] [19:47:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:47:05.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:05.213 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2 18:47:05.214 [Lua] Init group template: horde 18:47:05.219 [Lua] Horde killed: ? 18:47:05.233 [Lua] MUSIC: horde -> explore 18:47:07.404 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 18:47:07.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 18:47:07.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 18:47:07.690 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010058883d, connection_key=1, breed_name=skaven_stormfiend_boss) 18:47:07.792 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=3, breed_name=skaven_stormfiend_boss) 18:47:08.384 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001028dc124, connection_key=0, breed_name=skaven_stormfiend_boss) 18:47:08.386 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro 18:47:19.919 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:20.104 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:20.493 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:47:20.627 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:47:20.795 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:21.046 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:21.149 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:21.249 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:47:21.653 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:21.771 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:21.773 [Flow] SEERDamage taken 18:47:21.788 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:47:22.108 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:47:22.142 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:22.310 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:22.361 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:22.464 [Flow] SEERDamage taken 18:47:22.781 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:47:22.781 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:47:22.948 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:23.940 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.010 [Flow] SEERDamage taken 18:47:24.126 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.378 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.463 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:24.632 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.699 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:24.752 [Flow] SEERDamage taken 18:47:24.834 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:24.953 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:25.157 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:25.240 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:25.441 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:25.508 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:25.510 [Flow] SEERDamage taken 18:47:25.557 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:25.677 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:25.779 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:26.215 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:26.251 [Flow] SEERDamage taken 18:47:27.011 [Flow] SEERDamage taken 18:47:27.771 [Flow] SEERDamage taken 18:47:27.922 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:28.015 [Flow] SEERDisable physics 18:47:28.015 [Flow] SEERTeleport 18:47:28.512 [Flow] SEERDamage taken 18:47:28.611 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:28.813 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:29.276 [Flow] SEERDamage taken 18:47:29.559 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:30.018 [Flow] SEERDamage taken 18:47:35.298 [Flow] SEERDamage taken 18:47:36.461 [Lua] event horde ends! 18:47:36.713 [Flow] SEERDamage taken 18:47:39.980 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:40.671 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:55.291 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:47:55.746 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:47:56.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d80b, position: 0 18:48:00.653 [Lua] event horde ends! 18:48:02.174 [Flow] SEERDamage taken 18:48:04.429 [Flow] SEERDamage taken 18:48:07.553 [Flow] SEERDamage taken 18:48:17.160 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:17.784 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:48:19.538 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 18:48:19.539 [Lua] [GameNetworkManager] destroying game object with go_id=81 18:48:24.730 [Lua] event horde ends! 18:48:36.090 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:36.558 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:48:43.548 [Flow] SEERDamage taken 18:48:44.473 [Lua] Returning override respawn unit 18:48:44.571 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:48:44.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=918 18:48:44.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.86614173650741577) 18:48:48.491 [Lua] event horde ends! 18:48:50.115 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:48:51.355 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:49:04.459 [EACServer] [19:49:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:49:06.773 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:49:07.153 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:49:11.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19e47, position: 229284 18:49:11.775 [Lua] state dead despawn 18:49:11.790 [Lua] [EquipmentUI] - Destroy 18:49:11.790 [Lua] [GamePadEquipmentUI] - Destroy 18:49:11.790 [Lua] [AbilityUI] - Destroy 18:49:11.790 [Lua] [GamePadAbilityUI] - Destroy 18:49:11.791 [Lua] [GameNetworkManager] destroying game object with go_id=79 18:49:12.059 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 18:49:12.060 [Lua] [GameNetworkManager] destroying game object with go_id=91 18:49:12.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41121, position: 0 18:49:15.431 [Lua] event horde ends! 18:49:17.168 [Lua] MUSIC: explore -> lost 18:49:21.155 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 18:49:21.155 [Save] Saving `save_data` 18:49:21.155 [Lua] gm_event_end_conditions_met false true 18:49:21.160 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 18:49:21.160 [Lua] Game lost 18:49:21.160 [Lua] PlayFabMirror:_commit_internal nil 18:49:21.160 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:49:21.163 [Save] Save done 18:49:21.163 [Save] Saving `save_data` 18:49:21.166 [Save] Save done 18:49:21.166 [Save] Saving `save_data` 18:49:21.170 [Save] Save done 18:49:21.172 [Lua] commit result success 16 18:49:21.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40 18:49:21.172 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 18:49:21.189 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 18 18:49:22.168 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 18:49:22.168 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40 18:49:22.995 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40 18:49:28.887 [Lua] ConflictDirector - destroy all units 18:49:28.970 [Lua] TRANSITION nil nil inn_level 18:49:28.970 [Lua] Transition type "inn_level", is server: true 18:49:28.970 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:49:28.970 [Lua] [GameNetworkManager] Leaving game... 18:49:28.970 [Lua] [GameNetworkManager] Shutting down game session host. 18:49:28.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:49:28.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:49:28.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1405.41 18:49:28.987 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:49:30.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:49:30.990 [Lua] Clearing all global lookup lists 18:49:30.990 [Lua] [IngamePlayerListUI] - Destroy 18:49:30.991 [Lua] [IngameUI] destroy 18:49:31.018 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 18:49:31.018 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:49:31.088 [Lua] [Managers] Destroying state managers... 18:49:31.101 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:49:31.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:49:31.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:49:31.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 18:49:31.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:49:31.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:49:31.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:49:31.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:49:31.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:49:31.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:49:31.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:49:31.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:49:31.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:49:31.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:49:31.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 18:49:31.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 18:49:31.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:49:31.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:49:31.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:49:31.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:49:31.232 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:49:31.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:49:31.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:49:31.250 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:49:31.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:49:31.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:49:31.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:49:31.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:49:31.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:49:31.259 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:49:31.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:49:31.266 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:49:31.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:49:31.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:49:31.267 [Lua] [Matchmaking] unregister rpcs 18:49:31.267 [Lua] ############### UNLOADING PACKAGES ############### 18:49:31.267 [Lua] [Gamestate] Enter state StateLoading 18:49:31.269 [World] Spawning level. 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] Found camera: end_screen_camera 18:49:31.276 [Lua] [EndViewState] Enter Substate EndViewStateSummary 18:49:31.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:49:31.276 [Lua] [Matchmaking] register rpcs 18:49:31.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:49:31.276 [Lua] Set lobby begin: 18:49:31.276 [Lua] Lobby data twitch_enabled = false 18:49:31.276 [Lua] Lobby data power_level = 0 18:49:31.276 [Lua] Lobby data num_players = 4 18:49:31.276 [Lua] Lobby data weave_name = false 18:49:31.276 [Lua] Lobby data game_mode = 2 18:49:31.276 [Lua] Lobby data is_private = false 18:49:31.277 [Lua] Lobby data mechanism = adventure 18:49:31.277 [Lua] Lobby data level_key = skittergate 18:49:31.277 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:31.277 [Lua] Lobby data selected_level_key = skittergate 18:49:31.277 [Lua] Lobby data unique_server_name = JayJay 18:49:31.277 [Lua] Lobby data quick_game = true 18:49:31.277 [Lua] Lobby data matchmaking = true 18:49:31.277 [Lua] Lobby data difficulty = hardest 18:49:31.277 [Lua] Lobby data country_code = DE 18:49:31.277 [Lua] Lobby data host = 110000106697298 18:49:31.277 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:31.277 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:31.277 [Lua] Lobby data player_slot_4 = 0:0 18:49:31.277 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:31.277 [Lua] Lobby data eac_authorized = true 18:49:31.277 [Lua] Set lobby end. 18:49:31.277 [Lua] registering RPCs 18:49:31.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:49:31.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:49:31.277 [Lua] Set lobby begin: 18:49:31.277 [Lua] Lobby data twitch_enabled = false 18:49:31.277 [Lua] Lobby data power_level = 0 18:49:31.277 [Lua] Lobby data num_players = 4 18:49:31.277 [Lua] Lobby data weave_name = false 18:49:31.277 [Lua] Lobby data game_mode = 3 18:49:31.277 [Lua] Lobby data is_private = false 18:49:31.277 [Lua] Lobby data mechanism = adventure 18:49:31.277 [Lua] Lobby data level_key = inn_level 18:49:31.277 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:31.277 [Lua] Lobby data selected_level_key = skittergate 18:49:31.277 [Lua] Lobby data unique_server_name = JayJay 18:49:31.277 [Lua] Lobby data quick_game = true 18:49:31.277 [Lua] Lobby data matchmaking = false 18:49:31.277 [Lua] Lobby data difficulty = hardest 18:49:31.277 [Lua] Lobby data country_code = DE 18:49:31.277 [Lua] Lobby data host = 110000106697298 18:49:31.277 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:31.277 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:31.277 [Lua] Lobby data player_slot_4 = 0:0 18:49:31.277 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:31.277 [Lua] Lobby data eac_authorized = true 18:49:31.277 [Lua] Set lobby end. 18:49:31.277 [Lua] MUSIC MANAGER unmute_all_world_sounds 268116 0 18:49:31.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:49:31.281 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:49:31.281 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 18:49:31.281 [Lua] [LevelTransitionHandler] load_level inn_level 18:49:31.716 [Umbra] Unload tome 18:49:31.769 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 18:49:31.769 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:49:31.769 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 18:49:31.769 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:49:31.769 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:49:31.769 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:49:31.769 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:49:32.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:49:32.493 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:49:32.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:49:32.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:49:32.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:49:32.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:49:32.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:49:32.601 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:49:32.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:49:32.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x41755, position: 4813914 18:49:37.623 [Lua] ### Sending rpc_level_loaded 18:49:37.623 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 50 18:49:37.623 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded 18:49:38.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:49:38.011 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:49:38.028 [Lua] [LevelTransitionHandler] Level load completed! 18:49:38.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 395024 - weave: nil 18:49:38.031 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:49:38.031 [Lua] checking dlc's against conflict directors 18:49:38.031 [Lua] number of factions to include 2 18:49:38.031 [Lua] Updated list weights for random: 18:49:38.031 [Lua] skaven, 0.42 (0.00-0.42) 18:49:38.031 [Lua] chaos, 0.42 (0.42-0.83) 18:49:38.031 [Lua] beastmen, 0.17 (0.83-1.00) 18:49:38.031 [Lua] Rolled random faction: 0.44269675016403198 chaos 18:49:38.031 [Lua] Updated list weights for random: 18:49:38.031 [Lua] skaven, 0.71 (0.00-0.71) 18:49:38.031 [Lua] beastmen, 0.29 (0.71-1.00) 18:49:38.031 [Lua] Rolled random faction: 0.02010650746524334 skaven 18:49:38.031 [Lua] number of factions added 2 18:49:38.031 [Lua] --- --- --- 18:49:38.031 [Lua] Starting... difficulty 'hardest' 18:49:38.031 [Lua] These are the starting conflict directors: 18:49:38.031 [Lua] inn_level 18:49:38.031 [Lua] --- --- --- 18:49:38.031 [Lua] 18:49:38.031 [Lua] DONE! Found the following directors: 18:49:38.031 [Lua] (free: 35), Master hash is: 18:49:38.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:49:38.032 [Lua] ### Sending rpc_level_loaded 18:49:38.032 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 18:49:38.032 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:49:38.063 [Lua] ### Sending rpc_level_loaded 18:49:38.063 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 18:49:38.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:49:38.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:49:38.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:49:38.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:49:38.400 [Lua] ### Sending rpc_level_loaded 18:49:38.400 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 18:49:38.400 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 18:49:38.622 [Lua] [EndViewState] Exit Substate EndViewStateSummary 18:49:38.622 [Lua] [PlayState] Enter Substate EndViewStateScore 18:49:42.316 [Lua] ### Sending rpc_level_loaded 18:49:42.317 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 18:49:42.317 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:49:51.781 [Lua] [PlayState] Exit Substate EndViewStateScore 18:49:51.786 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:49:52.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:49:52.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:49:52.784 [Lua] [Matchmaking] unregister rpcs 18:49:52.784 [Lua] Set lobby begin: 18:49:52.784 [Lua] Lobby data twitch_enabled = false 18:49:52.784 [Lua] Lobby data power_level = 0 18:49:52.784 [Lua] Lobby data num_players = 4 18:49:52.784 [Lua] Lobby data weave_name = false 18:49:52.785 [Lua] Lobby data game_mode = 3 18:49:52.785 [Lua] Lobby data is_private = false 18:49:52.785 [Lua] Lobby data mechanism = adventure 18:49:52.785 [Lua] Lobby data level_key = inn_level 18:49:52.785 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.785 [Lua] Lobby data selected_level_key = skittergate 18:49:52.785 [Lua] Lobby data unique_server_name = JayJay 18:49:52.785 [Lua] Lobby data quick_game = true 18:49:52.785 [Lua] Lobby data matchmaking = false 18:49:52.785 [Lua] Lobby data difficulty = hardest 18:49:52.785 [Lua] Lobby data country_code = DE 18:49:52.785 [Lua] Lobby data host = 110000106697298 18:49:52.785 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.785 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.785 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.785 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.785 [Lua] Lobby data eac_authorized = true 18:49:52.785 [Lua] Set lobby end. 18:49:52.785 [Lua] [Managers] Destroying state managers... 18:49:52.785 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:49:52.785 [Lua] MUSIC MANAGER Stop_loading_screen_music 268160 0 18:49:52.785 [Lua] [Gamestate] Enter StateIngame HOST 18:49:52.786 [Lua] <>level = inn_level<> 18:49:52.786 [Lua] Set lobby begin: 18:49:52.786 [Lua] Lobby data twitch_enabled = false 18:49:52.786 [Lua] Lobby data power_level = 0 18:49:52.786 [Lua] Lobby data num_players = 4 18:49:52.786 [Lua] Lobby data weave_name = false 18:49:52.786 [Lua] Lobby data game_mode = 3 18:49:52.786 [Lua] Lobby data is_private = false 18:49:52.786 [Lua] Lobby data mechanism = adventure 18:49:52.786 [Lua] Lobby data level_key = inn_level 18:49:52.786 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.786 [Lua] Lobby data selected_level_key = inn_level 18:49:52.786 [Lua] Lobby data unique_server_name = JayJay 18:49:52.786 [Lua] Lobby data quick_game = true 18:49:52.786 [Lua] Lobby data matchmaking = false 18:49:52.786 [Lua] Lobby data difficulty = hardest 18:49:52.786 [Lua] Lobby data country_code = DE 18:49:52.786 [Lua] Lobby data host = 110000106697298 18:49:52.786 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.786 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.786 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.786 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.786 [Lua] Lobby data eac_authorized = true 18:49:52.786 [Lua] Set lobby end. 18:49:52.786 [Lua] [StateIngame] Server ingame 18:49:52.789 [Lua] Set lobby begin: 18:49:52.789 [Lua] Lobby data twitch_enabled = false 18:49:52.789 [Lua] Lobby data power_level = 0 18:49:52.789 [Lua] Lobby data num_players = 4 18:49:52.789 [Lua] Lobby data weave_name = false 18:49:52.789 [Lua] Lobby data game_mode = 3 18:49:52.789 [Lua] Lobby data is_private = false 18:49:52.789 [Lua] Lobby data mechanism = adventure 18:49:52.789 [Lua] Lobby data level_key = inn_level 18:49:52.789 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.789 [Lua] Lobby data selected_level_key = inn_level 18:49:52.789 [Lua] Lobby data unique_server_name = JayJay 18:49:52.789 [Lua] Lobby data quick_game = true 18:49:52.789 [Lua] Lobby data matchmaking = false 18:49:52.789 [Lua] Lobby data difficulty = hardest 18:49:52.789 [Lua] Lobby data country_code = DE 18:49:52.789 [Lua] Lobby data host = 110000106697298 18:49:52.789 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.789 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.790 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.790 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.790 [Lua] Lobby data eac_authorized = true 18:49:52.790 [Lua] Set lobby end. 18:49:52.790 [Lua] [Matchmaking] register rpcs 18:49:52.790 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:49:52.790 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:49:52.790 [Lua] [GameNetworkManager] self.is_server = true 18:49:52.790 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:49:52.790 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:49:52.790 [Network] Setting artificial MTU limit to 65536 18:49:52.797 [Lua] Switching ConflictSettings: to: inn_level 18:49:52.797 [Lua] pacing=disabled 18:49:52.797 [Lua] roaming=nil 18:49:52.797 [Lua] disabled=false 18:49:52.797 [Lua] pack_spawning=disabled 18:49:52.797 [Lua] contained_breeds=nil 18:49:52.797 [Lua] boss=disabled 18:49:52.797 [Lua] horde=disabled 18:49:52.797 [Lua] specials=disabled 18:49:52.797 [Lua] name=inn_level 18:49:52.797 [Lua] intensity=disabled 18:49:52.797 [Lua] --- 18:49:52.797 [Lua] [LevelAnalysis] set_random_seed( 395024) 18:49:52.799 [Lua] [AIInterestPointSystem] Level Seed: 395024 18:49:52.800 [Lua] 18:49:52.800 [Lua] [entity_system_bag] = table 18:49:52.800 [Lua] [entity_system_bag] = metatable 18:49:52.800 [Lua] [startup_data] = table 18:49:52.800 [Lua] [entity_manager] = table 18:49:52.800 [Lua] [entity_manager] = metatable 18:49:52.800 [Lua] [unit_spawner] = table 18:49:52.800 [Lua] [unit_spawner] = metatable 18:49:52.800 [Lua] [unit_storage] = table 18:49:52.800 [Lua] [unit_storage] = metatable 18:49:52.800 [Lua] [dice_keeper] = table 18:49:52.800 [Lua] [dice_keeper] = metatable 18:49:52.800 [Lua] [is_server] = true (boolean) 18:49:52.800 [Lua] [world] = [World] 18:49:52.800 [Lua] [system_api] = table 18:49:52.800 [Lua] [entity_system] = table 18:49:52.800 [Lua] [entity_system] = metatable 18:49:52.800 [Lua] [network_lobby] = table 18:49:52.800 [Lua] [network_lobby] = metatable 18:49:52.800 [Lua] [profile_synchronizer] = table 18:49:52.800 [Lua] [profile_synchronizer] = metatable 18:49:52.800 [Lua] [level_transition_handler] = table 18:49:52.800 [Lua] [level_transition_handler] = metatable 18:49:52.800 [Lua] [num_local_human_players] = 1 (number) 18:49:52.800 [Lua] [statistics_db] = table 18:49:52.800 [Lua] [statistics_db] = metatable 18:49:52.800 [Lua] [network_server] = table 18:49:52.800 [Lua] [network_server] = metatable 18:49:52.800 [Lua] [input_manager] = table 18:49:52.800 [Lua] [input_manager] = metatable 18:49:52.800 [Lua] [network_clock] = table 18:49:52.800 [Lua] [network_clock] = metatable 18:49:52.800 [Lua] [network_transmit] = table 18:49:52.800 [Lua] [network_transmit] = metatable 18:49:52.800 [Lua] [free_flight_manager] = table 18:49:52.800 [Lua] [free_flight_manager] = metatable 18:49:52.800 [Lua] [network_manager] = table 18:49:52.800 [Lua] [network_manager] = metatable 18:49:52.800 [Lua] [network_event_delegate] = table 18:49:52.800 [Lua] [network_event_delegate] = metatable 18:49:52.800 [Lua] 18:49:52.800 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:49:52.800 [Lua] ignoring extension VersusInteractObjectiveExtension 18:49:52.800 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:49:52.800 [Lua] ignoring extension VersusSocketObjectiveExtension 18:49:52.800 [Lua] ignoring extension VersusTargetObjectiveExtension 18:49:52.800 [Lua] ignoring extension VersusMissionObjectiveExtension 18:49:52.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:49:52.803 [Lua] [AchievementManager] Achievements using the steam platform 18:49:52.803 [Lua] [StateIngame] Level seed: 395024 18:49:52.803 [World] Spawning level. 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:49:52.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:49:52.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 18:49:52.898 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 18:49:52.899 [Lua] [LevelAnalysis] set_random_seed( 395024) 18:49:52.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41 18:49:52.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 18:49:52.914 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 18:49:52.914 [Lua] [IngameUI] init 18:49:52.924 [SteamVoipClient] select_out(11000010058883d, off) 18:49:52.924 [SteamVoipClient] select_out(1100001028dc124, off) 18:49:52.924 [SteamVoipClient] select_out(110000103ffc13d, off) 18:49:52.924 [SteamVoipClient] select_out(110000106697298, off) 18:49:52.927 [Lua] cb_razer_chroma_setup 18:49:52.966 [Lua] [Matchmaking] Cancelling matchmaking 18:49:52.966 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 18:49:52.966 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:49:52.966 [Lua] Set lobby begin: 18:49:52.966 [Lua] Lobby data twitch_enabled = false 18:49:52.966 [Lua] Lobby data power_level = 0 18:49:52.966 [Lua] Lobby data num_players = 4 18:49:52.966 [Lua] Lobby data weave_name = false 18:49:52.966 [Lua] Lobby data game_mode = 3 18:49:52.966 [Lua] Lobby data is_private = false 18:49:52.966 [Lua] Lobby data mechanism = adventure 18:49:52.966 [Lua] Lobby data level_key = inn_level 18:49:52.966 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.966 [Lua] Lobby data selected_level_key = inn_level 18:49:52.966 [Lua] Lobby data unique_server_name = JayJay 18:49:52.966 [Lua] Lobby data quick_game = true 18:49:52.966 [Lua] Lobby data matchmaking = false 18:49:52.966 [Lua] Lobby data difficulty = normal 18:49:52.966 [Lua] Lobby data country_code = DE 18:49:52.966 [Lua] Lobby data host = 110000106697298 18:49:52.966 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.966 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.966 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.966 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.966 [Lua] Lobby data eac_authorized = true 18:49:52.966 [Lua] Set lobby end. 18:49:52.968 [Lua] Set lobby begin: 18:49:52.968 [Lua] Lobby data twitch_enabled = false 18:49:52.968 [Lua] Lobby data power_level = 0 18:49:52.968 [Lua] Lobby data num_players = 4 18:49:52.968 [Lua] Lobby data weave_name = false 18:49:52.968 [Lua] Lobby data game_mode = 3 18:49:52.968 [Lua] Lobby data is_private = false 18:49:52.968 [Lua] Lobby data mechanism = adventure 18:49:52.968 [Lua] Lobby data level_key = inn_level 18:49:52.968 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.968 [Lua] Lobby data selected_level_key = inn_level 18:49:52.968 [Lua] Lobby data unique_server_name = JayJay 18:49:52.968 [Lua] Lobby data quick_game = true 18:49:52.968 [Lua] Lobby data matchmaking = false 18:49:52.968 [Lua] Lobby data difficulty = normal 18:49:52.968 [Lua] Lobby data country_code = DE 18:49:52.968 [Lua] Lobby data host = 110000106697298 18:49:52.968 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.968 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.968 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.968 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.968 [Lua] Lobby data eac_authorized = true 18:49:52.968 [Lua] Set lobby end. 18:49:52.969 [Lua] [PartyManager] Leader is set to 110000106697298 18:49:52.969 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:49:52.969 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:49:52.969 [Lua] Set lobby begin: 18:49:52.969 [Lua] Lobby data twitch_enabled = false 18:49:52.969 [Lua] Lobby data power_level = 835 18:49:52.969 [Lua] Lobby data num_players = 4 18:49:52.969 [Lua] Lobby data weave_name = false 18:49:52.969 [Lua] Lobby data game_mode = 3 18:49:52.969 [Lua] Lobby data is_private = false 18:49:52.969 [Lua] Lobby data mechanism = adventure 18:49:52.969 [Lua] Lobby data level_key = inn_level 18:49:52.969 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:52.969 [Lua] Lobby data selected_level_key = inn_level 18:49:52.969 [Lua] Lobby data unique_server_name = JayJay 18:49:52.969 [Lua] Lobby data quick_game = true 18:49:52.969 [Lua] Lobby data matchmaking = false 18:49:52.969 [Lua] Lobby data difficulty = normal 18:49:52.969 [Lua] Lobby data country_code = DE 18:49:52.969 [Lua] Lobby data host = 110000106697298 18:49:52.969 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:52.969 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:52.969 [Lua] Lobby data player_slot_4 = 0:0 18:49:52.969 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:52.969 [Lua] Lobby data eac_authorized = true 18:49:52.969 [Lua] Set lobby end. 18:49:52.970 [Flow] complete_skittergate_legend true 18:49:52.971 [Flow] complete_all_helmgart_levels_recruit true 18:49:52.971 [Flow] WitchHunterLevel:35 18:49:52.971 [Flow] LeaderYes 18:49:52.971 [Flow] ALL PC XP:304250 18:49:52.971 [Flow] Has "bogenhafen" DLC:true 18:49:52.971 [Flow] WH XP:60850 18:49:52.971 [Flow] Number of crafted items:11059 18:49:52.971 [Flow] Has "pre_order" DLC:true 18:49:52.971 [Flow] Sum of Powe Levels:1500 18:49:52.971 [Flow] lodestone diff 1:false 18:49:52.971 [Flow] magnus and forest activated 18:49:52.971 [Flow] magnus and forest activated 18:49:52.971 [Flow] cemetery and forest activated 18:49:52.971 [Flow] magnus and cemetery 18:49:52.971 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.971 [Flow] ALL RUNES ACTIVATED 18:49:52.972 [Flow] magnus and forest activated 18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.972 [Flow] ALL RUNES ACTIVATED 18:49:52.972 [Flow] cemetery and forest activated 18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.972 [Flow] ALL RUNES ACTIVATED 18:49:52.972 [Flow] magnus and forest activated 18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.972 [Flow] ALL RUNES ACTIVATED 18:49:52.972 [Flow] magnus and cemetery 18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.972 [Flow] ALL RUNES ACTIVATED 18:49:52.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:49:52.973 [Lua] CurrentConflictSettings inn_level 18:49:52.973 [Lua] [ConflictDirector] conflict_director is ai_ready 18:49:52.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:49:52.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:49:52.974 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:49:52.974 [Lua] Forming navigation groups in one frame 18:49:52.974 [Lua] Forming navigation groups 18:49:52.993 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 18:49:52.994 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 18:49:52.994 [Lua] number of nav groups: 45 18:49:52.994 [Lua] number of refined nav groups : 25 18:49:52.996 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:49:52.996 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:49:52.996 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:49:52.996 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:49:52.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:49:52.998 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 18:49:52.998 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:49:53.015 [Lua] MUSIC: lost -> explore 18:49:53.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41 18:49:53.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:49:53.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 18:49:53.536 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 18:49:53.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:49:53.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41 18:49:53.575 [Lua] Set lobby begin: 18:49:53.575 [Lua] Lobby data twitch_enabled = false 18:49:53.575 [Lua] Lobby data power_level = 835 18:49:53.575 [Lua] Lobby data num_players = 4 18:49:53.575 [Lua] Lobby data weave_name = false 18:49:53.575 [Lua] Lobby data game_mode = 3 18:49:53.575 [Lua] Lobby data is_private = false 18:49:53.575 [Lua] Lobby data mechanism = adventure 18:49:53.575 [Lua] Lobby data level_key = inn_level 18:49:53.575 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:53.575 [Lua] Lobby data selected_level_key = inn_level 18:49:53.575 [Lua] Lobby data unique_server_name = JayJay 18:49:53.575 [Lua] Lobby data quick_game = true 18:49:53.575 [Lua] Lobby data matchmaking = false 18:49:53.575 [Lua] Lobby data difficulty = normal 18:49:53.575 [Lua] Lobby data country_code = DE 18:49:53.575 [Lua] Lobby data host = 110000106697298 18:49:53.575 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:53.575 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:53.575 [Lua] Lobby data player_slot_4 = 0:0 18:49:53.575 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:53.575 [Lua] Lobby data eac_authorized = true 18:49:53.575 [Lua] Set lobby end. 18:49:53.575 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing 18:49:53.575 [Lua] Breedfreezer (server) starting a hot join sync 18:49:53.578 [Lua] Set lobby begin: 18:49:53.578 [Lua] Lobby data twitch_enabled = false 18:49:53.578 [Lua] Lobby data power_level = 835 18:49:53.578 [Lua] Lobby data num_players = 4 18:49:53.578 [Lua] Lobby data weave_name = false 18:49:53.578 [Lua] Lobby data game_mode = 3 18:49:53.578 [Lua] Lobby data is_private = false 18:49:53.578 [Lua] Lobby data mechanism = adventure 18:49:53.578 [Lua] Lobby data level_key = inn_level 18:49:53.578 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:53.578 [Lua] Lobby data selected_level_key = inn_level 18:49:53.578 [Lua] Lobby data unique_server_name = JayJay 18:49:53.578 [Lua] Lobby data quick_game = true 18:49:53.578 [Lua] Lobby data matchmaking = false 18:49:53.578 [Lua] Lobby data difficulty = normal 18:49:53.578 [Lua] Lobby data country_code = DE 18:49:53.578 [Lua] Lobby data host = 110000106697298 18:49:53.578 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:53.578 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:53.578 [Lua] Lobby data player_slot_4 = 0:0 18:49:53.578 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:53.578 [Lua] Lobby data eac_authorized = true 18:49:53.578 [Lua] Set lobby end. 18:49:53.578 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing 18:49:53.578 [Lua] Breedfreezer (server) starting a hot join sync 18:49:53.579 [Lua] Set lobby begin: 18:49:53.579 [Lua] Lobby data twitch_enabled = false 18:49:53.579 [Lua] Lobby data power_level = 835 18:49:53.580 [Lua] Lobby data num_players = 4 18:49:53.580 [Lua] Lobby data weave_name = false 18:49:53.580 [Lua] Lobby data game_mode = 3 18:49:53.580 [Lua] Lobby data is_private = false 18:49:53.580 [Lua] Lobby data mechanism = adventure 18:49:53.580 [Lua] Lobby data level_key = inn_level 18:49:53.580 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:53.580 [Lua] Lobby data selected_level_key = inn_level 18:49:53.580 [Lua] Lobby data unique_server_name = JayJay 18:49:53.580 [Lua] Lobby data quick_game = true 18:49:53.580 [Lua] Lobby data matchmaking = false 18:49:53.580 [Lua] Lobby data difficulty = normal 18:49:53.580 [Lua] Lobby data country_code = DE 18:49:53.580 [Lua] Lobby data host = 110000106697298 18:49:53.580 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:53.580 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:53.580 [Lua] Lobby data player_slot_4 = 0:0 18:49:53.580 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:53.580 [Lua] Lobby data eac_authorized = true 18:49:53.580 [Lua] Set lobby end. 18:49:53.580 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 18:49:53.580 [Lua] Breedfreezer (server) starting a hot join sync 18:49:53.580 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 18:49:53.580 [Lua] RemotePlayer:create_game_object( ) 27 18:49:53.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 18:49:53.589 [Lua] RemotePlayer:create_game_object( ) 28 18:49:53.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 18:49:53.598 [Lua] RemotePlayer:create_game_object( ) 29 18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:49:53.607 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:49:53.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:49:53.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:49:53.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:49:53.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:49:53.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:53.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:53.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 18:49:53.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 18:49:53.709 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:49:53.709 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:49:53.709 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:49:53.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 18:49:53.709 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:49:53.709 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:49:53.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:49:53.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:49:53.711 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:49:53.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:49:53.711 [Lua] Players are leaving the safe zone 18:49:53.769 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:49:53.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 18:49:53.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:53.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 18:49:53.772 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 18:49:53.772 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:49:53.772 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 18:49:53.800 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:49:53.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 18:49:53.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:53.804 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:49:53.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 18:49:53.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:49:53.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:49:53.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:49:53.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:49:53.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:49:53.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:49:53.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:49:53.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:49:53.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:49:53.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:49:53.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:49:53.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:49:53.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:49:53.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:49:53.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:49:53.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:49:53.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:49:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:49:54.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:49:54.025 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:49:54.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:49:54.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:49:54.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:49:54.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 18:49:54.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:49:54.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:49:54.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 18:49:54.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 18:49:54.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:49:54.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:49:54.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 18:49:54.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 18:49:54.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:49:54.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:49:54.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:49:54.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 18:49:54.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:49:54.221 [Lua] StateInGameRunning:_game_actually_starts() 18:49:54.221 [Lua] ################################################################################################################# 18:49:54.221 [Lua] [Loading Time]: 00:00:23 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:49:54.221 [Lua] ################################################################################################################# 18:49:54.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 18:49:54.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 18:49:54.252 [Flow] DISABLE 18:49:54.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:49:54.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:49:54.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 18:49:54.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:49:54.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:49:54.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:49:54.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 18:49:54.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:49:54.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:49:54.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:49:54.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 18:49:54.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:49:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:49:54.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 18:49:54.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 18:49:54.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:49:54.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 18:49:54.508 [Lua] Commit load time data 18:49:54.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:49:54.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 18:49:54.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 18:49:54.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:49:54.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 18:49:54.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:49:58.286 [Lua] PlayFabMirror:_commit_internal 17 18:49:58.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:49:58.290 [Lua] generate_backend_stats 110000106697298:1 18:49:58.300 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:49:58.300 [Lua] Set lobby begin: 18:49:58.300 [Lua] Lobby data twitch_enabled = false 18:49:58.300 [Lua] Lobby data power_level = 626 18:49:58.300 [Lua] Lobby data num_players = 4 18:49:58.300 [Lua] Lobby data weave_name = false 18:49:58.300 [Lua] Lobby data game_mode = 3 18:49:58.300 [Lua] Lobby data is_private = false 18:49:58.300 [Lua] Lobby data mechanism = adventure 18:49:58.300 [Lua] Lobby data level_key = inn_level 18:49:58.300 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:49:58.300 [Lua] Lobby data selected_level_key = inn_level 18:49:58.300 [Lua] Lobby data unique_server_name = JayJay 18:49:58.300 [Lua] Lobby data quick_game = true 18:49:58.300 [Lua] Lobby data matchmaking = false 18:49:58.300 [Lua] Lobby data difficulty = normal 18:49:58.300 [Lua] Lobby data country_code = DE 18:49:58.300 [Lua] Lobby data host = 110000106697298 18:49:58.300 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:49:58.300 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:49:58.300 [Lua] Lobby data player_slot_4 = 0:0 18:49:58.300 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:49:58.300 [Lua] Lobby data eac_authorized = true 18:49:58.300 [Lua] Set lobby end. 18:49:58.313 [Lua] commit result success 17 18:50:03.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:50:03.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:50:03.280 [Lua] Set lobby begin: 18:50:03.280 [Lua] Lobby data twitch_enabled = false 18:50:03.281 [Lua] Lobby data power_level = 835 18:50:03.281 [Lua] Lobby data num_players = 4 18:50:03.281 [Lua] Lobby data weave_name = false 18:50:03.281 [Lua] Lobby data game_mode = 3 18:50:03.281 [Lua] Lobby data is_private = false 18:50:03.281 [Lua] Lobby data mechanism = adventure 18:50:03.281 [Lua] Lobby data level_key = inn_level 18:50:03.281 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:03.281 [Lua] Lobby data selected_level_key = inn_level 18:50:03.281 [Lua] Lobby data unique_server_name = JayJay 18:50:03.281 [Lua] Lobby data quick_game = true 18:50:03.281 [Lua] Lobby data matchmaking = false 18:50:03.281 [Lua] Lobby data difficulty = normal 18:50:03.281 [Lua] Lobby data country_code = DE 18:50:03.281 [Lua] Lobby data host = 110000106697298 18:50:03.281 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:03.281 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:03.281 [Lua] Lobby data player_slot_4 = 0:0 18:50:03.281 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:03.281 [Lua] Lobby data eac_authorized = true 18:50:03.281 [Lua] Set lobby end. 18:50:03.282 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:50:03.282 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:03.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:50:03.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:50:03.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:50:03.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:03.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:50:03.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:50:03.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:50:03.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:03.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:50:03.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:50:03.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:50:03.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:03.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:50:03.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:50:03.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:50:03.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:06.275 [Lua] [Matchmaking] Cancelling matchmaking 18:50:06.275 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:50:08.103 [Lua] [IngameUI] menu view on_enter hero_view 18:50:08.108 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00acb220 18:50:08.108 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:50:08.123 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:50:08.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:50:08.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:50:08.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:50:08.153 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:50:08.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:50:08.444 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:50:08.455 [World] Spawning level. 18:50:08.475 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.475 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:08.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:09.023 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:50:09.023 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:50:09.026 [Lua] Set lobby begin: 18:50:09.026 [Lua] Lobby data twitch_enabled = false 18:50:09.026 [Lua] Lobby data power_level = 835 18:50:09.026 [Lua] Lobby data num_players = 4 18:50:09.026 [Lua] Lobby data weave_name = false 18:50:09.027 [Lua] Lobby data game_mode = 3 18:50:09.027 [Lua] Lobby data is_private = false 18:50:09.027 [Lua] Lobby data mechanism = adventure 18:50:09.027 [Lua] Lobby data level_key = inn_level 18:50:09.027 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:09.027 [Lua] Lobby data selected_level_key = inn_level 18:50:09.027 [Lua] Lobby data unique_server_name = JayJay 18:50:09.027 [Lua] Lobby data quick_game = true 18:50:09.027 [Lua] Lobby data matchmaking = false 18:50:09.027 [Lua] Lobby data difficulty = hardest 18:50:09.027 [Lua] Lobby data country_code = DE 18:50:09.027 [Lua] Lobby data host = 110000106697298 18:50:09.027 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:09.027 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:09.027 [Lua] Lobby data player_slot_4 = 0:0 18:50:09.027 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:09.027 [Lua] Lobby data eac_authorized = true 18:50:09.027 [Lua] Set lobby end. 18:50:09.027 [Lua] [PartyManager] Leader is set to 110000106697298 18:50:09.027 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 18:50:09.027 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:50:09.027 [Lua] Set lobby begin: 18:50:09.027 [Lua] Lobby data twitch_enabled = false 18:50:09.027 [Lua] Lobby data power_level = 835 18:50:09.027 [Lua] Lobby data num_players = 4 18:50:09.027 [Lua] Lobby data weave_name = false 18:50:09.027 [Lua] Lobby data game_mode = 1 18:50:09.027 [Lua] Lobby data is_private = false 18:50:09.027 [Lua] Lobby data mechanism = adventure 18:50:09.027 [Lua] Lobby data level_key = inn_level 18:50:09.027 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:09.027 [Lua] Lobby data selected_level_key = inn_level 18:50:09.028 [Lua] Lobby data unique_server_name = JayJay 18:50:09.028 [Lua] Lobby data quick_game = true 18:50:09.028 [Lua] Lobby data matchmaking = true 18:50:09.028 [Lua] Lobby data difficulty = hardest 18:50:09.028 [Lua] Lobby data country_code = DE 18:50:09.028 [Lua] Lobby data host = 110000106697298 18:50:09.028 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:09.028 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:09.028 [Lua] Lobby data player_slot_4 = 0:0 18:50:09.028 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:09.028 [Lua] Lobby data eac_authorized = true 18:50:09.028 [Lua] Set lobby end. 18:50:09.028 [Lua] Set lobby begin: 18:50:09.028 [Lua] Lobby data twitch_enabled = false 18:50:09.028 [Lua] Lobby data power_level = 835 18:50:09.028 [Lua] Lobby data num_players = 4 18:50:09.028 [Lua] Lobby data weave_name = false 18:50:09.028 [Lua] Lobby data game_mode = 1 18:50:09.028 [Lua] Lobby data is_private = false 18:50:09.028 [Lua] Lobby data mechanism = adventure 18:50:09.028 [Lua] Lobby data level_key = inn_level 18:50:09.028 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:09.028 [Lua] Lobby data selected_level_key = inn_level 18:50:09.028 [Lua] Lobby data unique_server_name = JayJay 18:50:09.028 [Lua] Lobby data quick_game = true 18:50:09.028 [Lua] Lobby data matchmaking = true 18:50:09.028 [Lua] Lobby data difficulty = hardest 18:50:09.028 [Lua] Lobby data country_code = DE 18:50:09.028 [Lua] Lobby data host = 110000106697298 18:50:09.028 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:09.028 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:09.028 [Lua] Lobby data player_slot_4 = 0:0 18:50:09.028 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:09.028 [Lua] Lobby data eac_authorized = true 18:50:09.028 [Lua] Set lobby end. 18:50:09.031 [Lua] [ChatManager][1]System: Starting hosted game... 18:50:09.032 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:50:09.032 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:50:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:09.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:09.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:09.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:11.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:11.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:11.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:11.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0, async-read, prioritized 18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:19 my_peer_id:110000106697298 18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:19 my_peer_id:110000106697298 18:50:11.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:19 my_peer_id:110000106697298 18:50:11.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 18:50:11.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient, async-read, 18:50:11.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 18:50:11.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient 18:50:11.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:50:11.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 18:50:11.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 18:50:11.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 18:50:12.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 18:50:12.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 18:50:12.136 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 18:50:12.730 [Lua] [IngameUI] menu view on_exit hero_view 18:50:12.737 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00acb220 18:50:12.737 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:50:12.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:50:12.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:12.737 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:12.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:12.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA198A0 -> Package still referenced, NOT unloaded: 18:50:12.745 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:50:12.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:50:12.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:50:22.777 [Lua] PlayFabMirror:_commit_internal 18 18:50:22.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 43 18:50:22.777 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:50:22.780 [Lua] generate_backend_stats 110000106697298:1 18:50:22.788 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:50:22.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 43 18:50:23.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 43 18:50:23.078 [Lua] commit result success 18 18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:20 my_peer_id:110000106697298 18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010058883d inventory_sync_id:20 my_peer_id:110000106697298 18:50:28.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:20 my_peer_id:110000106697298 18:50:28.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 18:50:28.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:50:28.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 18:50:28.700 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 18:50:28.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 18:50:28.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 18:50:28.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 18:50:28.749 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 18:50:38.382 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:50:38.386 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:50:38.386 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 18:50:38.386 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 18:50:38.386 [Lua] Set lobby begin: 18:50:38.386 [Lua] Lobby data twitch_enabled = false 18:50:38.386 [Lua] Lobby data power_level = 835 18:50:38.386 [Lua] Lobby data num_players = 4 18:50:38.386 [Lua] Lobby data weave_name = false 18:50:38.386 [Lua] Lobby data game_mode = 2 18:50:38.386 [Lua] Lobby data is_private = false 18:50:38.386 [Lua] Lobby data mechanism = adventure 18:50:38.386 [Lua] Lobby data level_key = inn_level 18:50:38.386 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:38.387 [Lua] Lobby data selected_level_key = cemetery 18:50:38.387 [Lua] Lobby data unique_server_name = JayJay 18:50:38.387 [Lua] Lobby data quick_game = true 18:50:38.387 [Lua] Lobby data matchmaking = true 18:50:38.387 [Lua] Lobby data difficulty = hardest 18:50:38.387 [Lua] Lobby data country_code = DE 18:50:38.387 [Lua] Lobby data host = 110000106697298 18:50:38.387 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:38.387 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:38.387 [Lua] Lobby data player_slot_4 = 0:0 18:50:38.387 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:38.387 [Lua] Lobby data eac_authorized = true 18:50:38.387 [Lua] Set lobby end. 18:50:38.389 [Lua] Set lobby begin: 18:50:38.389 [Lua] Lobby data twitch_enabled = false 18:50:38.389 [Lua] Lobby data power_level = 835 18:50:38.389 [Lua] Lobby data num_players = 4 18:50:38.389 [Lua] Lobby data weave_name = false 18:50:38.389 [Lua] Lobby data game_mode = 2 18:50:38.389 [Lua] Lobby data is_private = false 18:50:38.389 [Lua] Lobby data mechanism = adventure 18:50:38.389 [Lua] Lobby data level_key = inn_level 18:50:38.389 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:38.389 [Lua] Lobby data selected_level_key = cemetery 18:50:38.389 [Lua] Lobby data unique_server_name = JayJay 18:50:38.390 [Lua] Lobby data quick_game = true 18:50:38.390 [Lua] Lobby data matchmaking = true 18:50:38.390 [Lua] Lobby data difficulty = hardest 18:50:38.390 [Lua] Lobby data country_code = DE 18:50:38.390 [Lua] Lobby data host = 110000106697298 18:50:38.390 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:38.390 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:38.390 [Lua] Lobby data player_slot_4 = 0:0 18:50:38.390 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:38.390 [Lua] Lobby data eac_authorized = true 18:50:38.390 [Lua] Set lobby end. 18:50:38.390 [Lua] Complete level triggered. 18:50:38.392 [Save] Saving `save_data` 18:50:38.392 [Lua] gm_event_end_conditions_met false false 18:50:38.392 [Lua] PlayFabMirror:_commit_internal nil 18:50:38.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:50:38.395 [Lua] generate_backend_stats 110000106697298:1 18:50:38.395 [Save] Save done 18:50:38.395 [Save] Saving `save_data` 18:50:38.404 [Save] Save done 18:50:38.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:50:38.404 [Save] Saving `save_data` 18:50:38.404 [Lua] TRANSITION nil nil cemetery 18:50:38.404 [Lua] Transition type "cemetery", is server: true 18:50:38.404 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:50:38.404 [Lua] [GameNetworkManager] Leaving game... 18:50:38.404 [Lua] [GameNetworkManager] Shutting down game session host. 18:50:38.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:50:38.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:50:38.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.74 18:50:38.412 [Save] Save done 18:50:38.413 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:50:38.413 [Lua] commit result success 19 18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized 18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized 18:50:38.777 [Lua] [PlayerSyncData] Game session is not initialized 18:50:38.777 [Lua] Set lobby begin: 18:50:38.777 [Lua] Lobby data twitch_enabled = false 18:50:38.777 [Lua] Lobby data power_level = 0 18:50:38.777 [Lua] Lobby data num_players = 4 18:50:38.777 [Lua] Lobby data weave_name = false 18:50:38.777 [Lua] Lobby data game_mode = 2 18:50:38.777 [Lua] Lobby data is_private = false 18:50:38.777 [Lua] Lobby data mechanism = adventure 18:50:38.777 [Lua] Lobby data level_key = inn_level 18:50:38.777 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:38.777 [Lua] Lobby data selected_level_key = cemetery 18:50:38.777 [Lua] Lobby data unique_server_name = JayJay 18:50:38.777 [Lua] Lobby data quick_game = true 18:50:38.777 [Lua] Lobby data matchmaking = true 18:50:38.777 [Lua] Lobby data difficulty = hardest 18:50:38.777 [Lua] Lobby data country_code = DE 18:50:38.777 [Lua] Lobby data host = 110000106697298 18:50:38.777 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:38.777 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:38.777 [Lua] Lobby data player_slot_4 = 0:0 18:50:38.777 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:38.777 [Lua] Lobby data eac_authorized = true 18:50:38.777 [Lua] Set lobby end. 18:50:40.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:50:40.391 [Lua] Clearing all global lookup lists 18:50:40.391 [Lua] [IngamePlayerListUI] - Destroy 18:50:40.391 [Lua] [EquipmentUI] - Destroy 18:50:40.391 [Lua] [GamePadEquipmentUI] - Destroy 18:50:40.391 [Lua] [AbilityUI] - Destroy 18:50:40.391 [Lua] [GamePadAbilityUI] - Destroy 18:50:40.392 [Lua] [IngameUI] destroy 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 18:50:40.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 18:50:40.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 18:50:40.412 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 18:50:40.412 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 18:50:40.457 [Lua] [Managers] Destroying state managers... 18:50:40.463 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:50:40.534 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010058883d 18:50:40.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 18:50:40.534 [Lua] [Matchmaking] unregister rpcs 18:50:40.535 [Lua] ############### UNLOADING PACKAGES ############### 18:50:40.535 [Lua] [Gamestate] Enter state StateLoading 18:50:40.536 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:50:40.536 [Lua] [Matchmaking] register rpcs 18:50:40.536 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:50:40.536 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:50:40.536 [Lua] registering RPCs 18:50:40.536 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:50:40.536 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:50:40.536 [Lua] Set lobby begin: 18:50:40.536 [Lua] Lobby data twitch_enabled = false 18:50:40.536 [Lua] Lobby data power_level = 0 18:50:40.536 [Lua] Lobby data num_players = 4 18:50:40.536 [Lua] Lobby data weave_name = false 18:50:40.536 [Lua] Lobby data game_mode = 2 18:50:40.536 [Lua] Lobby data is_private = false 18:50:40.536 [Lua] Lobby data mechanism = adventure 18:50:40.537 [Lua] Lobby data level_key = cemetery 18:50:40.537 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:40.537 [Lua] Lobby data selected_level_key = cemetery 18:50:40.537 [Lua] Lobby data unique_server_name = JayJay 18:50:40.537 [Lua] Lobby data quick_game = true 18:50:40.537 [Lua] Lobby data matchmaking = true 18:50:40.537 [Lua] Lobby data difficulty = hardest 18:50:40.537 [Lua] Lobby data country_code = DE 18:50:40.537 [Lua] Lobby data host = 110000106697298 18:50:40.537 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:40.537 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:40.537 [Lua] Lobby data player_slot_4 = 0:0 18:50:40.537 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:40.537 [Lua] Lobby data eac_authorized = true 18:50:40.537 [Lua] Set lobby end. 18:50:40.537 [Lua] MUSIC MANAGER unmute_all_world_sounds 269669 0 18:50:40.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:50:40.540 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 18:50:40.540 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] 18:50:40.540 [Lua] [LevelTransitionHandler] load_level cemetery 18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:50:40.666 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 18:50:40.666 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 18:50:40.666 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery" 18:50:40.666 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 18:50:40.666 [Lua] [StateLoading] got rpc_load_level 44 cemetery 18:50:41.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 18:50:41.237 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 18:50:41.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 18:50:41.253 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 269670 0 18:50:41.257 [Lua] MUSIC MANAGER Play_loading_screen_music 269671 0 18:50:42.006 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 18:50:44.953 [Lua] ### Sending rpc_level_loaded 18:50:44.953 [Lua] #### Has state machine: true, sender: 11000010058883d, level_id: 44 18:50:44.953 [Lua] Peer 11000010058883d has loaded the level and all enemies are loaded 18:50:45.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 18:50:45.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 18:50:45.080 [Lua] [LevelTransitionHandler] Level load completed! 18:50:45.080 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 1060364 - weave: nil 18:50:45.098 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:50:45.098 [Lua] checking dlc's against conflict directors 18:50:45.098 [Lua] number of factions to include 3 18:50:45.098 [Lua] number of factions added 3 18:50:45.098 [Lua] --- --- --- 18:50:45.098 [Lua] Starting... difficulty 'hardest' 18:50:45.098 [Lua] There are no starting conflict directors! 18:50:45.098 [Lua] --- --- --- 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder 18:50:45.098 [Lua] ->trying director: skaven_beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn beastmen_minotaur beastmen_ungor_archer skaven_gutter_runner skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor beastmen_ungor chaos_raider skaven_stormfiend 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 8) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_ratling_gunner chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: chaos_beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> Added these breeds: chaos_troll chaos_warrior 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 6) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: default 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> Added these breeds: skaven_slave skaven_rat_ogre 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: chaos_beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: skaven_beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: chaos_beastmen 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: skaven 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] Looking for a new director: 18:50:45.098 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] ->trying director: chaos 18:50:45.098 [Lua] --> success! 18:50:45.098 [Lua] --> re-used the same breeds 18:50:45.098 [Lua] 18:50:45.098 [Lua] DONE! Found the following directors: 18:50:45.098 [Lua] skaven_beastmen 18:50:45.098 [Lua] chaos_beastmen 18:50:45.098 [Lua] default 18:50:45.098 [Lua] beastmen 18:50:45.098 [Lua] chaos_beastmen 18:50:45.098 [Lua] skaven_beastmen 18:50:45.098 [Lua] chaos_beastmen 18:50:45.098 [Lua] skaven 18:50:45.098 [Lua] chaos 18:50:45.098 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_slave skaven_rat_ogre skaven_ratling_gunner chaos_warrior chaos_berzerker skaven_clan_rat_with_shield beastmen_ungor skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:50:45.098 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 18:50:45.099 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:50:45.099 [Lua] ### Sending rpc_level_loaded 18:50:45.099 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 44 18:50:45.099 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:50:45.118 [Lua] ### Sending rpc_level_loaded 18:50:45.118 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 44 18:50:45.355 [Lua] ### Sending rpc_level_loaded 18:50:45.355 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 44 18:50:45.355 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 18:50:45.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:50:45.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:50:45.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:50:45.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:50:45.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:50:45.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:50:45.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:50:45.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:50:45.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:50:46.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:50:46.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:50:46.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:50:46.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:50:46.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:50:46.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:50:46.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:50:46.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:50:46.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:50:47.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:50:47.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:50:47.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:50:47.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:50:47.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:50:47.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:50:47.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:50:47.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:50:47.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:50:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:50:47.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:50:47.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:50:47.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:50:47.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:50:47.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:50:48.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:50:48.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:50:48.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:50:48.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:50:48.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:50:48.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:50:48.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:50:48.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:50:48.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:50:48.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:50:48.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:50:48.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:50:48.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:50:48.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:50:48.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:50:48.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:50:48.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:50:48.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:50:49.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:50:49.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:50:49.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 18:50:49.813 [Lua] ### Sending rpc_level_loaded 18:50:49.813 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 44 18:50:49.813 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 18:50:49.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 18:50:49.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 18:50:49.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:50:50.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:50:50.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:50:50.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 18:50:50.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 18:50:50.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 18:50:50.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:50:51.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:50:51.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:50:51.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:50:51.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:50:51.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:50:51.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:50:51.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:50:51.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:50:51.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:50:51.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:50:51.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:50:51.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 18:50:52.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 18:50:52.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 18:50:52.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:50:52.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:50:52.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:50:52.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:50:52.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:50:52.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:50:52.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:50:52.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:50:52.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:50:52.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:50:53.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:50:53.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:50:53.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:50:53.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:50:53.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:50:53.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:50:53.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:50:53.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:50:53.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 18:50:54.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 18:50:54.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 18:50:54.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:50:54.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:50:54.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:50:54.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom 18:50:54.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:50:54.470 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:50:55.471 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:50:55.471 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:50:55.471 [Lua] [Matchmaking] unregister rpcs 18:50:55.471 [Lua] Set lobby begin: 18:50:55.471 [Lua] Lobby data twitch_enabled = false 18:50:55.471 [Lua] Lobby data power_level = 0 18:50:55.471 [Lua] Lobby data num_players = 4 18:50:55.471 [Lua] Lobby data weave_name = false 18:50:55.471 [Lua] Lobby data game_mode = 2 18:50:55.471 [Lua] Lobby data is_private = false 18:50:55.471 [Lua] Lobby data mechanism = adventure 18:50:55.471 [Lua] Lobby data level_key = cemetery 18:50:55.471 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:55.471 [Lua] Lobby data selected_level_key = cemetery 18:50:55.471 [Lua] Lobby data unique_server_name = JayJay 18:50:55.471 [Lua] Lobby data quick_game = true 18:50:55.471 [Lua] Lobby data matchmaking = true 18:50:55.471 [Lua] Lobby data difficulty = hardest 18:50:55.471 [Lua] Lobby data country_code = DE 18:50:55.471 [Lua] Lobby data host = 110000106697298 18:50:55.471 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:55.471 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:55.471 [Lua] Lobby data player_slot_4 = 0:0 18:50:55.471 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:55.471 [Lua] Lobby data eac_authorized = true 18:50:55.471 [Lua] Set lobby end. 18:50:55.471 [Lua] [Managers] Destroying state managers... 18:50:55.472 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 18:50:55.472 [Lua] MUSIC MANAGER Stop_loading_screen_music 269672 0 18:50:55.472 [Lua] [Gamestate] Enter StateIngame HOST 18:50:55.472 [Lua] <>level = cemetery<> 18:50:55.472 [Lua] Set lobby begin: 18:50:55.472 [Lua] Lobby data twitch_enabled = false 18:50:55.472 [Lua] Lobby data power_level = 0 18:50:55.472 [Lua] Lobby data num_players = 4 18:50:55.472 [Lua] Lobby data weave_name = false 18:50:55.472 [Lua] Lobby data game_mode = 2 18:50:55.472 [Lua] Lobby data is_private = false 18:50:55.472 [Lua] Lobby data mechanism = adventure 18:50:55.472 [Lua] Lobby data level_key = cemetery 18:50:55.472 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:55.472 [Lua] Lobby data selected_level_key = cemetery 18:50:55.472 [Lua] Lobby data unique_server_name = JayJay 18:50:55.472 [Lua] Lobby data quick_game = true 18:50:55.472 [Lua] Lobby data matchmaking = true 18:50:55.472 [Lua] Lobby data difficulty = hardest 18:50:55.472 [Lua] Lobby data country_code = DE 18:50:55.472 [Lua] Lobby data host = 110000106697298 18:50:55.473 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:55.473 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:55.473 [Lua] Lobby data player_slot_4 = 0:0 18:50:55.473 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:55.473 [Lua] Lobby data eac_authorized = true 18:50:55.473 [Lua] Set lobby end. 18:50:55.473 [Umbra] Init version: 3.4.15 :: 16 threads 18:50:55.473 [Lua] [StateIngame] Server ingame 18:50:55.476 [Lua] Set lobby begin: 18:50:55.476 [Lua] Lobby data twitch_enabled = false 18:50:55.476 [Lua] Lobby data power_level = 0 18:50:55.476 [Lua] Lobby data num_players = 4 18:50:55.476 [Lua] Lobby data weave_name = false 18:50:55.476 [Lua] Lobby data game_mode = 2 18:50:55.476 [Lua] Lobby data is_private = false 18:50:55.476 [Lua] Lobby data mechanism = adventure 18:50:55.476 [Lua] Lobby data level_key = cemetery 18:50:55.476 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:55.476 [Lua] Lobby data selected_level_key = cemetery 18:50:55.476 [Lua] Lobby data unique_server_name = JayJay 18:50:55.476 [Lua] Lobby data quick_game = true 18:50:55.476 [Lua] Lobby data matchmaking = true 18:50:55.476 [Lua] Lobby data difficulty = hardest 18:50:55.476 [Lua] Lobby data country_code = DE 18:50:55.476 [Lua] Lobby data host = 110000106697298 18:50:55.476 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:55.476 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:55.476 [Lua] Lobby data player_slot_4 = 0:0 18:50:55.476 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:55.476 [Lua] Lobby data eac_authorized = true 18:50:55.476 [Lua] Set lobby end. 18:50:55.476 [Lua] [Matchmaking] register rpcs 18:50:55.476 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:50:55.476 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:50:55.476 [Lua] [GameNetworkManager] self.is_server = true 18:50:55.476 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:50:55.476 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 18:50:55.476 [Network] Setting artificial MTU limit to 65536 18:50:55.485 [Lua] Switching ConflictSettings: to: default 18:50:55.485 [Lua] pacing=default 18:50:55.485 [Lua] roaming=nil 18:50:55.485 [Lua] specials=default 18:50:55.485 [Lua] debug_color=maroon 18:50:55.485 [Lua] contained_breeds=nil 18:50:55.485 [Lua] pack_spawning=default 18:50:55.485 [Lua] disabled=false 18:50:55.485 [Lua] factions=nil 18:50:55.485 [Lua] boss=default 18:50:55.485 [Lua] horde=default 18:50:55.485 [Lua] name=default 18:50:55.485 [Lua] intensity=default 18:50:55.485 [Lua] --- 18:50:55.485 [Lua] [LevelAnalysis] set_random_seed( 1060364) 18:50:55.488 [Lua] [AIInterestPointSystem] Level Seed: 1060364 18:50:55.489 [Lua] 18:50:55.489 [Lua] [entity_system_bag] = table 18:50:55.489 [Lua] [entity_system_bag] = metatable 18:50:55.489 [Lua] [startup_data] = table 18:50:55.489 [Lua] [entity_manager] = table 18:50:55.489 [Lua] [entity_manager] = metatable 18:50:55.489 [Lua] [unit_spawner] = table 18:50:55.489 [Lua] [unit_spawner] = metatable 18:50:55.489 [Lua] [unit_storage] = table 18:50:55.489 [Lua] [unit_storage] = metatable 18:50:55.489 [Lua] [dice_keeper] = table 18:50:55.489 [Lua] [dice_keeper] = metatable 18:50:55.489 [Lua] [is_server] = true (boolean) 18:50:55.489 [Lua] [world] = [World] 18:50:55.489 [Lua] [system_api] = table 18:50:55.489 [Lua] [entity_system] = table 18:50:55.489 [Lua] [entity_system] = metatable 18:50:55.489 [Lua] [network_lobby] = table 18:50:55.489 [Lua] [network_lobby] = metatable 18:50:55.489 [Lua] [profile_synchronizer] = table 18:50:55.489 [Lua] [profile_synchronizer] = metatable 18:50:55.489 [Lua] [level_transition_handler] = table 18:50:55.489 [Lua] [level_transition_handler] = metatable 18:50:55.489 [Lua] [num_local_human_players] = 1 (number) 18:50:55.489 [Lua] [statistics_db] = table 18:50:55.489 [Lua] [statistics_db] = metatable 18:50:55.489 [Lua] [network_server] = table 18:50:55.489 [Lua] [network_server] = metatable 18:50:55.489 [Lua] [input_manager] = table 18:50:55.489 [Lua] [input_manager] = metatable 18:50:55.489 [Lua] [network_clock] = table 18:50:55.489 [Lua] [network_clock] = metatable 18:50:55.489 [Lua] [network_transmit] = table 18:50:55.489 [Lua] [network_transmit] = metatable 18:50:55.489 [Lua] [free_flight_manager] = table 18:50:55.489 [Lua] [free_flight_manager] = metatable 18:50:55.489 [Lua] [network_manager] = table 18:50:55.489 [Lua] [network_manager] = metatable 18:50:55.489 [Lua] [network_event_delegate] = table 18:50:55.489 [Lua] [network_event_delegate] = metatable 18:50:55.489 [Lua] 18:50:55.489 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:50:55.489 [Lua] ignoring extension VersusInteractObjectiveExtension 18:50:55.489 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:50:55.489 [Lua] ignoring extension VersusSocketObjectiveExtension 18:50:55.489 [Lua] ignoring extension VersusTargetObjectiveExtension 18:50:55.489 [Lua] ignoring extension VersusMissionObjectiveExtension 18:50:55.493 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:50:55.506 [Lua] [AchievementManager] Achievements using the steam platform 18:50:55.507 [Lua] [StateIngame] Level seed: 1060364 18:50:55.507 [World] Spawning level. 18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event 18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event 18:50:56.237 [Lua] respawn_unit_spawned with group id: cauldron_event 18:50:56.304 [Lua] [LevelAnalysis] set_random_seed( 1060364) 18:50:56.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 44 18:50:56.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:50:56.321 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:50:56.322 [Lua] [IngameUI] init 18:50:56.330 [SteamVoipClient] select_out(11000010058883d, off) 18:50:56.330 [SteamVoipClient] select_out(1100001028dc124, off) 18:50:56.330 [SteamVoipClient] select_out(110000103ffc13d, off) 18:50:56.330 [SteamVoipClient] select_out(110000106697298, off) 18:50:56.332 [Lua] cb_razer_chroma_setup 18:50:56.361 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 18:50:56.361 [Lua] Set lobby begin: 18:50:56.361 [Lua] Lobby data twitch_enabled = false 18:50:56.361 [Lua] Lobby data power_level = 835 18:50:56.361 [Lua] Lobby data num_players = 4 18:50:56.361 [Lua] Lobby data weave_name = false 18:50:56.361 [Lua] Lobby data game_mode = 2 18:50:56.361 [Lua] Lobby data is_private = false 18:50:56.361 [Lua] Lobby data mechanism = adventure 18:50:56.361 [Lua] Lobby data level_key = cemetery 18:50:56.361 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:56.361 [Lua] Lobby data selected_level_key = cemetery 18:50:56.361 [Lua] Lobby data unique_server_name = JayJay 18:50:56.361 [Lua] Lobby data quick_game = true 18:50:56.361 [Lua] Lobby data matchmaking = true 18:50:56.361 [Lua] Lobby data difficulty = hardest 18:50:56.361 [Lua] Lobby data country_code = DE 18:50:56.361 [Lua] Lobby data host = 110000106697298 18:50:56.361 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:56.361 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:56.361 [Lua] Lobby data player_slot_4 = 0:0 18:50:56.361 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:56.361 [Lua] Lobby data eac_authorized = true 18:50:56.361 [Lua] Set lobby end. 18:50:56.367 [Lua] CurrentConflictSettings default 18:50:56.367 [Lua] [ConflictDirector] conflict_director is ai_ready 18:50:56.368 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:50:56.369 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:50:56.374 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:50:56.374 [Lua] Forming navigation groups in one frame 18:50:56.374 [Lua] Forming navigation groups 18:50:56.390 [Lua] NavigationGroupManager -> calulation time A: 0.01599999999962165 18:50:56.505 [Lua] NavigationGroupManager -> calulation time B: 0.11599999999998545 18:50:56.505 [Lua] number of nav groups: 376 18:50:56.507 [Lua] number of refined nav groups : 294 18:50:56.513 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 18:50:56.513 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.819410155341027 Normalized coefficient: 1.4557170653360401 18:50:56.517 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.444870238006116 Normalized coefficient: 1.2655816974210101 18:50:56.520 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4438241913914673 Normalized coefficient: 1.6677565868238977 18:50:56.522 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.5835773572325742 Normalized coefficient: 1.2208384785635598 18:50:56.529 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 18:50:56.529 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 18:50:56.535 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 18:50:56.535 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters. 18:50:56.535 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:50:56.535 [Lua] [LevelAnalysis] 18:50:56.535 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:50:56.535 [Lua] [LevelAnalysis] 18:50:56.535 [Lua] [LevelAnalysis] Terror events added: 18:50:56.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:50:56.535 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:50:56.535 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:50:56.535 [Lua] ----> using boss gizmo! 18:50:56.535 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 23, forbidden-dist: -168.9 start-travel-dist: 178.9, end-travel-dist: 391.9 spawn_distance 0.0 18:50:56.535 [Lua] Adding main path event: Vector3Box(71, 68, -1.154) boss_event_minotaur 45 table: 000000000B63A140 18:50:56.535 [Lua] NORMAL PATROL MAIN PATH 1031.952392578125 18:50:56.535 [Lua] [waypoints] = table 18:50:56.535 [Lua] [astar_points] = table 18:50:56.535 [Lua] [travel_dist] = 981.35858994722366 (number) 18:50:56.535 [Lua] [one_directional] = false (boolean) 18:50:56.535 [Lua] [id] = boss_3 (string) 18:50:56.535 [Lua] ----> using boss spline path! 18:50:56.535 [Lua] Adding main path event: Vector3Box(8.8609, 126.075, -16.821) boss_event_chaos_beastmen_spline_patrol 45 table: 000000000B63A4A0 18:50:56.535 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1 18:50:56.535 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387 18:50:56.535 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387 18:50:56.535 [Lua] [LevelAnalysis] wanted_distance: 1201.5964850303174 18:50:56.535 [Lua] [LevelAnalysis] Terror events added: 18:50:56.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:50:56.535 [Lua] Adding main path event: Vector3Box(15.1489, 44.4309, -7.40798) rare_event_loot_rat 45 table: 000000000B63AD10 18:50:56.535 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:50:56.539 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:50:56.544 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 18:50:56.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:50:56.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 44 18:50:57.193 [Lua] Set lobby begin: 18:50:57.193 [Lua] Lobby data twitch_enabled = false 18:50:57.193 [Lua] Lobby data power_level = 835 18:50:57.193 [Lua] Lobby data num_players = 4 18:50:57.193 [Lua] Lobby data weave_name = false 18:50:57.193 [Lua] Lobby data game_mode = 2 18:50:57.193 [Lua] Lobby data is_private = false 18:50:57.193 [Lua] Lobby data mechanism = adventure 18:50:57.193 [Lua] Lobby data level_key = cemetery 18:50:57.193 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:57.193 [Lua] Lobby data selected_level_key = cemetery 18:50:57.193 [Lua] Lobby data unique_server_name = JayJay 18:50:57.193 [Lua] Lobby data quick_game = true 18:50:57.193 [Lua] Lobby data matchmaking = true 18:50:57.193 [Lua] Lobby data difficulty = hardest 18:50:57.193 [Lua] Lobby data country_code = DE 18:50:57.193 [Lua] Lobby data host = 110000106697298 18:50:57.193 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:57.193 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:57.193 [Lua] Lobby data player_slot_4 = 0:0 18:50:57.193 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:57.193 [Lua] Lobby data eac_authorized = true 18:50:57.193 [Lua] Set lobby end. 18:50:57.193 [Lua] [Matchmaking] Assigned player 11000010058883d to slot 2 when hot join syncing 18:50:57.193 [Lua] Breedfreezer (server) starting a hot join sync 18:50:57.193 [Lua] packing 0 units of breed chaos_marauder 18:50:57.193 [Lua] packing 0 units of breed skaven_clan_rat 18:50:57.193 [Lua] packing 0 units of breed skaven_storm_vermin 18:50:57.193 [Lua] packing 0 units of breed skaven_slave 18:50:57.193 [Lua] packing 0 units of breed chaos_fanatic 18:50:57.193 [Lua] packing 0 units of breed beastmen_ungor_archer 18:50:57.193 [Lua] packing 0 units of breed chaos_raider 18:50:57.193 [Lua] packing 0 units of breed chaos_warrior 18:50:57.193 [Lua] packing 0 units of breed chaos_berzerker 18:50:57.193 [Lua] packing 0 units of breed beastmen_bestigor 18:50:57.193 [Lua] packing 0 units of breed beastmen_ungor 18:50:57.193 [Lua] packing 0 units of breed skaven_plague_monk 18:50:57.193 [Lua] packing 0 units of breed beastmen_gor 18:50:57.193 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:50:57.193 [Lua] 18:50:57.193 [Lua] [1] = 1 (number) 18:50:57.193 [Lua] [2] = 0 (number) 18:50:57.193 [Lua] [3] = 1 (number) 18:50:57.193 [Lua] [4] = 0 (number) 18:50:57.193 [Lua] [5] = 1 (number) 18:50:57.193 [Lua] [6] = 0 (number) 18:50:57.193 [Lua] [7] = 1 (number) 18:50:57.193 [Lua] [8] = 0 (number) 18:50:57.193 [Lua] [9] = 1 (number) 18:50:57.193 [Lua] [10] = 0 (number) 18:50:57.193 [Lua] [11] = 1 (number) 18:50:57.193 [Lua] [12] = 0 (number) 18:50:57.193 [Lua] [13] = 1 (number) 18:50:57.193 [Lua] [14] = 0 (number) 18:50:57.193 [Lua] [15] = 1 (number) 18:50:57.193 [Lua] [16] = 0 (number) 18:50:57.193 [Lua] [17] = 1 (number) 18:50:57.193 [Lua] [18] = 0 (number) 18:50:57.193 [Lua] [19] = 1 (number) 18:50:57.193 [Lua] [20] = 0 (number) 18:50:57.193 [Lua] [21] = 1 (number) 18:50:57.193 [Lua] [22] = 0 (number) 18:50:57.193 [Lua] [23] = 1 (number) 18:50:57.193 [Lua] [24] = 0 (number) 18:50:57.193 [Lua] [25] = 1 (number) 18:50:57.193 [Lua] [26] = 0 (number) 18:50:57.193 [Lua] 18:50:57.193 [Lua] 18:50:57.193 [Lua] 18:50:57.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80 18:50:57.193 [Lua] RemotePlayer:create_game_object( ) 80 18:50:57.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010058883d 18:50:57.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 44 18:50:57.370 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010058883d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:50:57.370 [Lua] Adding player sync data to peer=11000010058883d local_player_id=1 18:50:58.462 [Lua] Set lobby begin: 18:50:58.462 [Lua] Lobby data twitch_enabled = false 18:50:58.462 [Lua] Lobby data power_level = 835 18:50:58.462 [Lua] Lobby data num_players = 4 18:50:58.462 [Lua] Lobby data weave_name = false 18:50:58.462 [Lua] Lobby data game_mode = 2 18:50:58.462 [Lua] Lobby data is_private = false 18:50:58.462 [Lua] Lobby data mechanism = adventure 18:50:58.462 [Lua] Lobby data level_key = cemetery 18:50:58.462 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:50:58.462 [Lua] Lobby data selected_level_key = cemetery 18:50:58.462 [Lua] Lobby data unique_server_name = JayJay 18:50:58.462 [Lua] Lobby data quick_game = true 18:50:58.462 [Lua] Lobby data matchmaking = true 18:50:58.462 [Lua] Lobby data difficulty = hardest 18:50:58.462 [Lua] Lobby data country_code = DE 18:50:58.462 [Lua] Lobby data host = 110000106697298 18:50:58.462 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:50:58.462 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:50:58.462 [Lua] Lobby data player_slot_4 = 0:0 18:50:58.462 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:50:58.462 [Lua] Lobby data eac_authorized = true 18:50:58.462 [Lua] Set lobby end. 18:50:58.462 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 1 when hot join syncing 18:50:58.462 [Lua] Breedfreezer (server) starting a hot join sync 18:50:58.462 [Lua] packing 0 units of breed chaos_marauder 18:50:58.462 [Lua] packing 0 units of breed skaven_clan_rat 18:50:58.462 [Lua] packing 0 units of breed skaven_storm_vermin 18:50:58.462 [Lua] packing 0 units of breed skaven_slave 18:50:58.462 [Lua] packing 0 units of breed chaos_fanatic 18:50:58.462 [Lua] packing 0 units of breed beastmen_ungor_archer 18:50:58.462 [Lua] packing 0 units of breed chaos_raider 18:50:58.462 [Lua] packing 0 units of breed chaos_warrior 18:50:58.462 [Lua] packing 0 units of breed chaos_berzerker 18:50:58.462 [Lua] packing 0 units of breed beastmen_bestigor 18:50:58.462 [Lua] packing 0 units of breed beastmen_ungor 18:50:58.462 [Lua] packing 0 units of breed skaven_plague_monk 18:50:58.462 [Lua] packing 0 units of breed beastmen_gor 18:50:58.462 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:50:58.462 [Lua] 18:50:58.462 [Lua] [1] = 1 (number) 18:50:58.462 [Lua] [2] = 0 (number) 18:50:58.462 [Lua] [3] = 1 (number) 18:50:58.462 [Lua] [4] = 0 (number) 18:50:58.462 [Lua] [5] = 1 (number) 18:50:58.462 [Lua] [6] = 0 (number) 18:50:58.462 [Lua] [7] = 1 (number) 18:50:58.462 [Lua] [8] = 0 (number) 18:50:58.462 [Lua] [9] = 1 (number) 18:50:58.462 [Lua] [10] = 0 (number) 18:50:58.462 [Lua] [11] = 1 (number) 18:50:58.462 [Lua] [12] = 0 (number) 18:50:58.462 [Lua] [13] = 1 (number) 18:50:58.462 [Lua] [14] = 0 (number) 18:50:58.462 [Lua] [15] = 1 (number) 18:50:58.462 [Lua] [16] = 0 (number) 18:50:58.462 [Lua] [17] = 1 (number) 18:50:58.462 [Lua] [18] = 0 (number) 18:50:58.462 [Lua] [19] = 1 (number) 18:50:58.462 [Lua] [20] = 0 (number) 18:50:58.462 [Lua] [21] = 1 (number) 18:50:58.462 [Lua] [22] = 0 (number) 18:50:58.462 [Lua] [23] = 1 (number) 18:50:58.462 [Lua] [24] = 0 (number) 18:50:58.462 [Lua] [25] = 1 (number) 18:50:58.462 [Lua] [26] = 0 (number) 18:50:58.462 [Lua] 18:50:58.462 [Lua] 18:50:58.462 [Lua] 18:50:58.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 18:50:58.462 [Lua] RemotePlayer:create_game_object( ) 81 18:50:58.471 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 18:50:59.014 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 18:50:59.014 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:50:59.014 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 18:51:00.603 [Lua] Set lobby begin: 18:51:00.603 [Lua] Lobby data twitch_enabled = false 18:51:00.603 [Lua] Lobby data power_level = 556 18:51:00.603 [Lua] Lobby data num_players = 4 18:51:00.603 [Lua] Lobby data weave_name = false 18:51:00.603 [Lua] Lobby data game_mode = 2 18:51:00.603 [Lua] Lobby data is_private = false 18:51:00.603 [Lua] Lobby data mechanism = adventure 18:51:00.603 [Lua] Lobby data level_key = cemetery 18:51:00.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:51:00.603 [Lua] Lobby data selected_level_key = cemetery 18:51:00.604 [Lua] Lobby data unique_server_name = JayJay 18:51:00.604 [Lua] Lobby data quick_game = true 18:51:00.604 [Lua] Lobby data matchmaking = true 18:51:00.604 [Lua] Lobby data difficulty = hardest 18:51:00.604 [Lua] Lobby data country_code = DE 18:51:00.604 [Lua] Lobby data host = 110000106697298 18:51:00.604 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:51:00.604 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:51:00.604 [Lua] Lobby data player_slot_4 = 0:0 18:51:00.604 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:51:00.604 [Lua] Lobby data eac_authorized = true 18:51:00.604 [Lua] Set lobby end. 18:51:04.459 [EACServer] [19:51:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:51:05.610 [Lua] Set lobby begin: 18:51:05.610 [Lua] Lobby data twitch_enabled = false 18:51:05.610 [Lua] Lobby data power_level = 835 18:51:05.610 [Lua] Lobby data num_players = 4 18:51:05.610 [Lua] Lobby data weave_name = false 18:51:05.610 [Lua] Lobby data game_mode = 2 18:51:05.610 [Lua] Lobby data is_private = false 18:51:05.610 [Lua] Lobby data mechanism = adventure 18:51:05.610 [Lua] Lobby data level_key = cemetery 18:51:05.610 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:51:05.610 [Lua] Lobby data selected_level_key = cemetery 18:51:05.610 [Lua] Lobby data unique_server_name = JayJay 18:51:05.610 [Lua] Lobby data quick_game = true 18:51:05.610 [Lua] Lobby data matchmaking = true 18:51:05.610 [Lua] Lobby data difficulty = hardest 18:51:05.610 [Lua] Lobby data country_code = DE 18:51:05.610 [Lua] Lobby data host = 110000106697298 18:51:05.610 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:51:05.610 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:51:05.610 [Lua] Lobby data player_slot_4 = 0:0 18:51:05.610 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:51:05.610 [Lua] Lobby data eac_authorized = true 18:51:05.610 [Lua] Set lobby end. 18:51:07.904 [Lua] Set lobby begin: 18:51:07.904 [Lua] Lobby data twitch_enabled = false 18:51:07.904 [Lua] Lobby data power_level = 835 18:51:07.904 [Lua] Lobby data num_players = 4 18:51:07.904 [Lua] Lobby data weave_name = false 18:51:07.904 [Lua] Lobby data game_mode = 2 18:51:07.904 [Lua] Lobby data is_private = false 18:51:07.905 [Lua] Lobby data mechanism = adventure 18:51:07.905 [Lua] Lobby data level_key = cemetery 18:51:07.905 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:51:07.905 [Lua] Lobby data selected_level_key = cemetery 18:51:07.905 [Lua] Lobby data unique_server_name = JayJay 18:51:07.905 [Lua] Lobby data quick_game = true 18:51:07.905 [Lua] Lobby data matchmaking = true 18:51:07.905 [Lua] Lobby data difficulty = hardest 18:51:07.905 [Lua] Lobby data country_code = DE 18:51:07.905 [Lua] Lobby data host = 110000106697298 18:51:07.905 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:51:07.905 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:51:07.905 [Lua] Lobby data player_slot_4 = 0:0 18:51:07.905 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:51:07.905 [Lua] Lobby data eac_authorized = true 18:51:07.905 [Lua] Set lobby end. 18:51:07.905 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 18:51:07.905 [Lua] Breedfreezer (server) starting a hot join sync 18:51:07.905 [Lua] packing 0 units of breed chaos_marauder 18:51:07.905 [Lua] packing 0 units of breed skaven_clan_rat 18:51:07.905 [Lua] packing 0 units of breed skaven_storm_vermin 18:51:07.905 [Lua] packing 0 units of breed skaven_slave 18:51:07.905 [Lua] packing 0 units of breed chaos_fanatic 18:51:07.905 [Lua] packing 0 units of breed beastmen_ungor_archer 18:51:07.905 [Lua] packing 0 units of breed chaos_raider 18:51:07.905 [Lua] packing 0 units of breed chaos_warrior 18:51:07.905 [Lua] packing 0 units of breed chaos_berzerker 18:51:07.905 [Lua] packing 0 units of breed beastmen_bestigor 18:51:07.905 [Lua] packing 0 units of breed beastmen_ungor 18:51:07.905 [Lua] packing 0 units of breed skaven_plague_monk 18:51:07.905 [Lua] packing 0 units of breed beastmen_gor 18:51:07.905 [Lua] --> rpc-package size reached, sending rpc now (last package) 18:51:07.905 [Lua] 18:51:07.905 [Lua] [1] = 1 (number) 18:51:07.905 [Lua] [2] = 0 (number) 18:51:07.905 [Lua] [3] = 1 (number) 18:51:07.905 [Lua] [4] = 0 (number) 18:51:07.905 [Lua] [5] = 1 (number) 18:51:07.905 [Lua] [6] = 0 (number) 18:51:07.905 [Lua] [7] = 1 (number) 18:51:07.905 [Lua] [8] = 0 (number) 18:51:07.905 [Lua] [9] = 1 (number) 18:51:07.905 [Lua] [10] = 0 (number) 18:51:07.905 [Lua] [11] = 1 (number) 18:51:07.905 [Lua] [12] = 0 (number) 18:51:07.905 [Lua] [13] = 1 (number) 18:51:07.905 [Lua] [14] = 0 (number) 18:51:07.905 [Lua] [15] = 1 (number) 18:51:07.905 [Lua] [16] = 0 (number) 18:51:07.905 [Lua] [17] = 1 (number) 18:51:07.905 [Lua] [18] = 0 (number) 18:51:07.905 [Lua] [19] = 1 (number) 18:51:07.905 [Lua] [20] = 0 (number) 18:51:07.905 [Lua] [21] = 1 (number) 18:51:07.905 [Lua] [22] = 0 (number) 18:51:07.905 [Lua] [23] = 1 (number) 18:51:07.905 [Lua] [24] = 0 (number) 18:51:07.905 [Lua] [25] = 1 (number) 18:51:07.905 [Lua] [26] = 0 (number) 18:51:07.905 [Lua] 18:51:07.905 [Lua] 18:51:07.905 [Lua] 18:51:07.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82 18:51:07.905 [Lua] RemotePlayer:create_game_object( ) 82 18:51:07.915 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 18:51:07.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:51:07.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:51:07.927 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 18:51:07.946 [Lua] Switching ConflictSettings: to: skaven_beastmen 18:51:07.946 [Lua] pacing=default 18:51:07.946 [Lua] locked_func_name=beastmen 18:51:07.946 [Lua] roaming=nil 18:51:07.946 [Lua] specials=skaven_beastmen 18:51:07.946 [Lua] debug_color=orange 18:51:07.946 [Lua] contained_breeds=nil 18:51:07.946 [Lua] pack_spawning=skaven_beastmen 18:51:07.946 [Lua] disabled=false 18:51:07.946 [Lua] factions=nil 18:51:07.946 [Lua] boss=skaven_beastmen 18:51:07.946 [Lua] horde=beastmen 18:51:07.946 [Lua] name=skaven_beastmen 18:51:07.946 [Lua] intensity=default 18:51:07.946 [Lua] --- 18:51:08.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:51:08.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 18:51:08.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:51:08.056 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:51:08.057 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 18:51:08.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:51:08.288 [Lua] StateInGameRunning:_game_actually_starts() 18:51:08.288 [Lua] ################################################################################################################# 18:51:08.288 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:51:08.288 [Lua] ################################################################################################################# 18:51:08.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 18:51:08.288 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 0 18:51:08.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 18:51:08.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 18:51:08.401 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 18:51:08.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 18:51:08.570 [Lua] Commit load time data 18:51:08.853 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 18:51:08.853 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:51:08.853 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 18:51:08.853 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:51:08.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 18:51:08.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:51:10.704 [Lua] Set lobby begin: 18:51:10.704 [Lua] Lobby data twitch_enabled = false 18:51:10.704 [Lua] Lobby data power_level = 626 18:51:10.704 [Lua] Lobby data num_players = 4 18:51:10.704 [Lua] Lobby data weave_name = false 18:51:10.704 [Lua] Lobby data game_mode = 2 18:51:10.704 [Lua] Lobby data is_private = false 18:51:10.704 [Lua] Lobby data mechanism = adventure 18:51:10.704 [Lua] Lobby data level_key = cemetery 18:51:10.704 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:51:10.704 [Lua] Lobby data selected_level_key = cemetery 18:51:10.704 [Lua] Lobby data unique_server_name = JayJay 18:51:10.704 [Lua] Lobby data quick_game = true 18:51:10.704 [Lua] Lobby data matchmaking = true 18:51:10.704 [Lua] Lobby data difficulty = hardest 18:51:10.704 [Lua] Lobby data country_code = DE 18:51:10.704 [Lua] Lobby data host = 110000106697298 18:51:10.704 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:51:10.704 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:51:10.704 [Lua] Lobby data player_slot_4 = 0:0 18:51:10.704 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:51:10.704 [Lua] Lobby data eac_authorized = true 18:51:10.704 [Lua] Set lobby end. 18:51:15.718 [Lua] Set lobby begin: 18:51:15.718 [Lua] Lobby data twitch_enabled = false 18:51:15.718 [Lua] Lobby data power_level = 835 18:51:15.718 [Lua] Lobby data num_players = 4 18:51:15.718 [Lua] Lobby data weave_name = false 18:51:15.718 [Lua] Lobby data game_mode = 2 18:51:15.718 [Lua] Lobby data is_private = false 18:51:15.718 [Lua] Lobby data mechanism = adventure 18:51:15.718 [Lua] Lobby data level_key = cemetery 18:51:15.718 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 18:51:15.719 [Lua] Lobby data selected_level_key = cemetery 18:51:15.719 [Lua] Lobby data unique_server_name = JayJay 18:51:15.719 [Lua] Lobby data quick_game = true 18:51:15.719 [Lua] Lobby data matchmaking = true 18:51:15.719 [Lua] Lobby data difficulty = hardest 18:51:15.719 [Lua] Lobby data country_code = DE 18:51:15.719 [Lua] Lobby data host = 110000106697298 18:51:15.719 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:51:15.719 [Lua] Lobby data player_slot_2 = 11000010058883d:1 18:51:15.719 [Lua] Lobby data player_slot_4 = 0:0 18:51:15.719 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 18:51:15.719 [Lua] Lobby data eac_authorized = true 18:51:15.719 [Lua] Set lobby end. 18:51:47.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x41da6, position: 1893579 18:51:48.671 [Lua] Players are leaving the safe zone 18:51:50.795 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:51:50.795 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:51:50.812 [Lua] Spline already found! 18:51:50.814 [Lua] Spline already found! 18:51:50.848 [Lua] Init group template: spline_patrol 18:51:50.899 [Lua] Init group template: spline_patrol 18:51:53.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 18:51:56.046 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 18:52:02.629 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:03.151 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:52:03.593 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:52:04.020 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:52:05.910 [Lua] -----Enter charged 18:52:06.900 [Lua] -----Exit charged 18:52:34.251 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:52:34.268 [Lua] Spline already found! 18:52:34.304 [Lua] Init group template: spline_patrol 18:52:34.915 [Lua] Switching ConflictSettings: to: chaos_beastmen 18:52:34.915 [Lua] pacing=default 18:52:34.915 [Lua] locked_func_name=beastmen 18:52:34.915 [Lua] roaming=nil 18:52:34.915 [Lua] specials=chaos_beastmen 18:52:34.915 [Lua] debug_color=orange 18:52:34.915 [Lua] contained_breeds=nil 18:52:34.915 [Lua] pack_spawning=chaos_beastmen 18:52:34.915 [Lua] disabled=false 18:52:34.915 [Lua] factions=nil 18:52:34.915 [Lua] boss=chaos_beastmen 18:52:34.915 [Lua] horde=beastmen 18:52:34.915 [Lua] name=chaos_beastmen 18:52:34.915 [Lua] intensity=default 18:52:34.915 [Lua] --- 18:52:38.911 [Lua] fence jumping 18:52:40.308 [Lua] ready to jump failed 18:52:41.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x42fcf, position: 0 18:52:45.469 [Lua] fence jumping 18:52:59.450 [Lua] main path terror event triggered: boss_event_minotaur 18:52:59.450 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 18:52:59.484 [Flow] Boss DoorStormfiend 18:52:59.489 [Lua] Init group template: boss_door_closers 18:53:00.260 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:53:00.278 [Lua] Spline already found! 18:53:00.316 [Lua] Init group template: spline_patrol 18:53:04.459 [EACServer] [19:53:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:53:04.636 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:05.041 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:53:05.585 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:05.961 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:53:06.027 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:06.821 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:06.989 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:07.611 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:07.795 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:07.829 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:08.033 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:53:08.712 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:08.812 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:09.116 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:53:14.623 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:15.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x42fcf, position: 1613744 18:53:15.533 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:15.685 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:15.771 [Lua] -----Enter charged 18:53:16.241 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:16.783 [Lua] -----Exit charged 18:53:16.816 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:17.272 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:19.800 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:19.937 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:20.155 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:20.222 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:20.273 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:20.358 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:20.492 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:20.561 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:20.730 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:20.916 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:21.812 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:22.146 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:22.248 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:22.366 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:22.535 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:22.569 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:22.854 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:23.006 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:28.218 [Lua] Time for new HOOORDE! multi_first_wave 18:53:28.218 [Lua] horde requested: ambush 18:53:28.218 [Lua] setting up ambush-horde 18:53:28.218 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:53:28.218 [Lua] -> spawning: 19 18:53:28.218 [Lua] horde crated with id 6 of type ambush 18:53:28.218 [Lua] ambush horde has started 18:53:28.224 [Lua] MUSIC: explore -> pre_ambush 18:53:32.199 [Lua] Init group template: horde 18:53:33.212 [Lua] MUSIC: pre_ambush -> horde 18:53:34.728 [Lua] [flow] string="health" float=7.000000 18:53:37.056 [Lua] [flow] string="health" float=4.000000 18:53:37.056 [Lua] [flow] string="stage_02" 18:53:39.228 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:39.383 [Lua] [flow] string="health" float=1.000000 18:53:39.914 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:41.768 [Lua] [flow] string="destroyed" 18:53:41.769 [Lua] [flow] string="health" float=0.000000 18:53:41.818 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 18:53:46.352 [Lua] MUSIC: horde -> explore 18:53:46.773 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:53:46.773 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:53:46.773 [Lua] horde requested: ambush 18:53:46.773 [Lua] setting up ambush-horde 18:53:46.773 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:53:46.774 [Lua] -> spawning: 17 18:53:46.774 [Lua] horde crated with id 7 of type ambush 18:53:46.774 [Lua] ambush horde has started 18:53:46.780 [Lua] MUSIC: explore -> pre_ambush 18:53:48.309 [Lua] MUSIC: pre_ambush -> horde 18:53:49.761 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:50.286 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:50.511 [Lua] Init group template: horde 18:53:50.556 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:51.146 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:51.530 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:51.783 [Flow] UNITBURN_DEATH 18:53:52.041 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:53.937 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:54.126 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:53:54.448 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:53:54.650 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:54:02.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x4544e, position: 0 18:54:06.223 [Lua] HORDE: last wave, reset to standard horde delay 18:54:06.223 [Lua] Time for new HOOORDE! multi_last_wave 18:54:06.223 [Lua] horde requested: ambush 18:54:06.223 [Lua] setting up ambush-horde 18:54:06.223 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:54:06.223 [Lua] -> spawning: 19 18:54:06.223 [Lua] horde crated with id 8 of type ambush 18:54:06.223 [Lua] ambush horde has started 18:54:06.309 [Lua] Horde killed: ? 18:54:07.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 18:54:10.261 [Lua] Init group template: horde 18:54:19.499 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010058883d 18:54:19.500 [Lua] [GameNetworkManager] destroying game object with go_id=85 18:54:29.583 [Lua] MUSIC: horde -> explore 18:54:36.445 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:36.824 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:54:37.079 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:37.405 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:54:37.421 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:54:38.629 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 18:54:44.453 [Lua] Horde killed: ? 18:54:44.720 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010058883d go_type=player_unit go_created_func_name=game_object_created_player_unit 18:54:44.721 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293 18:54:44.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 18:54:45.177 [Lua] Horde killed: ? 18:54:48.859 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 18:55:04.459 [EACServer] [19:55:04:458][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:55:11.679 [Lua] [ChatManager][1]System: JayJay picked up a Tome 18:55:19.345 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:55:19.362 [Lua] Spline already found! 18:55:19.415 [Lua] Init group template: spline_patrol 18:55:21.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source. 18:55:38.830 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:39.336 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:55:39.571 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:40.041 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:55:40.463 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:55:40.951 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:55:46.470 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:55:46.486 [Lua] Spline already found! 18:55:46.522 [Lua] Init group template: spline_patrol 18:56:00.827 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:00.997 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:56:01.014 [Lua] Spline already found! 18:56:01.052 [Lua] Init group template: spline_patrol 18:56:01.182 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:56:01.689 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:02.142 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:56:06.738 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:08.136 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:08.267 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:08.468 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:08.636 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:12.996 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:13.772 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:14.110 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:14.395 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:14.462 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:14.750 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:56:14.767 [Lua] Spline already found! 18:56:14.821 [Lua] Init group template: spline_patrol 18:56:15.593 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:15.922 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:16.420 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:17.536 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:17.788 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:17.936 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:17.984 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:18.144 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:18.145 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:18.341 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:18.341 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:18.529 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:18.724 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:31.863 [Lua] Time for new HOOORDE! multi_first_wave 18:56:31.863 [Lua] horde requested: ambush 18:56:31.863 [Lua] setting up ambush-horde 18:56:31.863 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:56:31.863 [Lua] -> spawning: 20 18:56:31.863 [Lua] horde crated with id 13 of type ambush 18:56:31.863 [Lua] ambush horde has started 18:56:31.870 [Lua] MUSIC: explore -> pre_ambush 18:56:32.414 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:32.800 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:56:33.374 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:33.910 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:56:36.939 [Lua] Init group template: horde 18:56:36.944 [Lua] MUSIC: pre_ambush -> horde 18:56:38.495 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.840 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:38.874 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:39.042 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:39.243 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:39.463 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:39.618 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:40.817 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 18:56:41.244 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:56:41.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 18:56:41.791 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:56:42.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:56:42.012 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:56:42.012 [Lua] horde requested: ambush 18:56:42.012 [Lua] setting up ambush-horde 18:56:42.012 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:56:42.012 [Lua] -> spawning: 19 18:56:42.012 [Lua] horde crated with id 14 of type ambush 18:56:42.012 [Lua] ambush horde has started 18:56:46.134 [Lua] Init group template: horde 18:56:51.169 [Lua] HORDE: last wave, reset to standard horde delay 18:56:51.169 [Lua] Time for new HOOORDE! multi_last_wave 18:56:51.169 [Lua] horde requested: ambush 18:56:51.169 [Lua] setting up ambush-horde 18:56:51.169 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:56:51.169 [Lua] -> spawning: 18 18:56:51.169 [Lua] horde crated with id 15 of type ambush 18:56:51.169 [Lua] ambush horde has started 18:56:52.159 [Lua] Coordinated attack! 18:56:54.665 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.665 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.665 [Lua] ->moving spawner 18:56:54.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.685 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.685 [Lua] ->moving spawner 18:56:54.703 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.703 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.703 [Lua] ->moving spawner 18:56:54.723 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.723 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.724 [Lua] ->moving spawner 18:56:54.745 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.745 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.745 [Lua] ->moving spawner 18:56:54.765 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.765 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.765 [Lua] ->moving spawner 18:56:54.784 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.784 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.784 [Lua] ->moving spawner 18:56:54.807 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.807 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.807 [Lua] ->moving spawner 18:56:54.825 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.825 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.825 [Lua] ->moving spawner 18:56:54.847 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.847 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.847 [Lua] ->moving spawner 18:56:54.868 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.868 [Lua] ->moving spawner 18:56:54.902 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.902 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.902 [Lua] ->moving spawner 18:56:54.924 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.924 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.924 [Lua] ->moving spawner 18:56:54.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.951 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.951 [Lua] ->moving spawner 18:56:54.972 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:54.972 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.972 [Lua] ->moving spawner 18:56:54.993 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:54.993 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:54.993 [Lua] ->moving spawner 18:56:55.012 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.012 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.012 [Lua] ->moving spawner 18:56:55.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.033 [Lua] ->moving spawner 18:56:55.053 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.053 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.053 [Lua] ->moving spawner 18:56:55.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.074 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.074 [Lua] ->moving spawner 18:56:55.092 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.092 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.092 [Lua] ->moving spawner 18:56:55.112 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.112 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.112 [Lua] ->moving spawner 18:56:55.134 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.134 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.134 [Lua] ->moving spawner 18:56:55.152 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.152 [Lua] ->moving spawner 18:56:55.172 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.172 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.172 [Lua] ->moving spawner 18:56:55.191 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.191 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.191 [Lua] ->moving spawner 18:56:55.210 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.210 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.210 [Lua] ->moving spawner 18:56:55.228 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.228 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.228 [Lua] ->moving spawner 18:56:55.248 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.248 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.248 [Lua] ->moving spawner 18:56:55.269 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.269 [Lua] ->moving spawner 18:56:55.287 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.287 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.287 [Lua] ->moving spawner 18:56:55.318 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.318 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.318 [Lua] ->moving spawner 18:56:55.338 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.338 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.338 [Lua] ->moving spawner 18:56:55.359 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.359 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.359 [Lua] ->moving spawner 18:56:55.378 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.378 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.378 [Lua] ->moving spawner 18:56:55.398 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.398 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.398 [Lua] ->moving spawner 18:56:55.418 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.418 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.418 [Lua] ->moving spawner 18:56:55.436 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.436 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.436 [Lua] ->moving spawner 18:56:55.457 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.457 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.457 [Lua] ->moving spawner 18:56:55.476 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.476 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.476 [Lua] ->moving spawner 18:56:55.493 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.493 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.493 [Lua] ->moving spawner 18:56:55.515 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.515 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.515 [Lua] ->moving spawner 18:56:55.533 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.533 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.533 [Lua] ->moving spawner 18:56:55.552 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.552 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.552 [Lua] ->moving spawner 18:56:55.571 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.571 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.571 [Lua] ->moving spawner 18:56:55.590 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.590 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.590 [Lua] ->moving spawner 18:56:55.609 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.609 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.609 [Lua] ->moving spawner 18:56:55.627 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.627 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.627 [Lua] ->moving spawner 18:56:55.644 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.644 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.644 [Lua] ->moving spawner 18:56:55.662 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.662 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.662 [Lua] ->moving spawner 18:56:55.681 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.681 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.681 [Lua] ->moving spawner 18:56:55.711 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.711 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.711 [Lua] ->moving spawner 18:56:55.729 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.729 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.729 [Lua] ->moving spawner 18:56:55.749 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.749 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.749 [Lua] ->moving spawner 18:56:55.767 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.767 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.767 [Lua] ->moving spawner 18:56:55.786 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.786 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.786 [Lua] ->moving spawner 18:56:55.804 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.804 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.804 [Lua] ->moving spawner 18:56:55.825 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.825 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.825 [Lua] ->moving spawner 18:56:55.842 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.842 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.842 [Lua] ->moving spawner 18:56:55.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.861 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.861 [Lua] ->moving spawner 18:56:55.881 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.881 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.881 [Lua] ->moving spawner 18:56:55.900 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.900 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.900 [Lua] ->moving spawner 18:56:55.921 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.921 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.921 [Lua] ->moving spawner 18:56:55.940 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.940 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.940 [Lua] ->moving spawner 18:56:55.960 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.960 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.960 [Lua] ->moving spawner 18:56:55.978 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:55.979 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.979 [Lua] ->moving spawner 18:56:55.998 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:55.998 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:55.998 [Lua] ->moving spawner 18:56:56.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.017 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.017 [Lua] ->moving spawner 18:56:56.018 [Lua] ->moving spawner 18:56:56.018 [Lua] ->moving spawner 18:56:56.018 [Lua] ->moving spawner 18:56:56.034 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.034 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.034 [Lua] ->moving spawner 18:56:56.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.052 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.052 [Lua] ->moving spawner 18:56:56.071 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.071 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.071 [Lua] ->moving spawner 18:56:56.099 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.099 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.099 [Lua] ->moving spawner 18:56:56.118 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.118 [Lua] ->moving spawner 18:56:56.136 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.136 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.136 [Lua] ->moving spawner 18:56:56.154 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.154 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.154 [Lua] ->moving spawner 18:56:56.173 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.173 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.173 [Lua] ->moving spawner 18:56:56.189 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.189 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.189 [Lua] ->moving spawner 18:56:56.208 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.208 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.208 [Lua] ->moving spawner 18:56:56.227 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.227 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.227 [Lua] ->moving spawner 18:56:56.246 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.246 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.246 [Lua] ->moving spawner 18:56:56.263 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.263 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.263 [Lua] ->moving spawner 18:56:56.280 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.280 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.280 [Lua] ->moving spawner 18:56:56.298 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.298 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.298 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.299 [Lua] ->moving spawner 18:56:56.316 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.316 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.316 [Lua] ->moving spawner 18:56:56.333 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.333 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.333 [Lua] ->moving spawner 18:56:56.352 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.352 [Lua] ->moving spawner 18:56:56.373 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.373 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.373 [Lua] ->moving spawner 18:56:56.392 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.392 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.392 [Lua] ->moving spawner 18:56:56.410 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.410 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.410 [Lua] ->moving spawner 18:56:56.430 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.430 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.430 [Lua] ->moving spawner 18:56:56.451 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.451 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.451 [Lua] ->moving spawner 18:56:56.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.472 [Lua] ->moving spawner 18:56:56.490 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.490 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.490 [Lua] ->moving spawner 18:56:56.508 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.508 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.508 [Lua] ->moving spawner 18:56:56.525 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.525 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.525 [Lua] ->moving spawner 18:56:56.541 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.541 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.541 [Lua] ->moving spawner 18:56:56.561 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.561 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.561 [Lua] ->moving spawner 18:56:56.579 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.579 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.579 [Lua] ->moving spawner 18:56:56.597 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.597 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.597 [Lua] ->moving spawner 18:56:56.616 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.616 [Lua] ->moving spawner 18:56:56.632 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.632 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.632 [Lua] ->moving spawner 18:56:56.650 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.650 [Lua] ->moving spawner 18:56:56.667 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.667 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.667 [Lua] ->moving spawner 18:56:56.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.685 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.685 [Lua] ->moving spawner 18:56:56.701 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.701 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.701 [Lua] ->moving spawner 18:56:56.718 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.718 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.718 [Lua] ->moving spawner 18:56:56.734 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.734 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.734 [Lua] ->moving spawner 18:56:56.751 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.751 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.751 [Lua] ->moving spawner 18:56:56.768 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.768 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.768 [Lua] ->moving spawner 18:56:56.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.783 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.783 [Lua] ->moving spawner 18:56:56.800 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.800 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.800 [Lua] ->moving spawner 18:56:56.818 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.818 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.818 [Lua] ->moving spawner 18:56:56.834 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.834 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.834 [Lua] ->moving spawner 18:56:56.850 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.850 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.850 [Lua] ->moving spawner 18:56:56.867 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.867 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.867 [Lua] ->moving spawner 18:56:56.884 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.884 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.884 [Lua] ->moving spawner 18:56:56.901 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.901 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.901 [Lua] ->moving spawner 18:56:56.918 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.918 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.918 [Lua] ->moving spawner 18:56:56.934 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.934 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.934 [Lua] ->moving spawner 18:56:56.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.951 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.951 [Lua] ->moving spawner 18:56:56.967 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:56.967 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.967 [Lua] ->moving spawner 18:56:56.984 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:56.984 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:56.984 [Lua] ->moving spawner 18:56:57.001 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.001 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.001 [Lua] ->moving spawner 18:56:57.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.017 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.017 [Lua] ->moving spawner 18:56:57.035 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.035 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.035 [Lua] ->moving spawner 18:56:57.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.052 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.052 [Lua] ->moving spawner 18:56:57.069 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.069 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.069 [Lua] ->moving spawner 18:56:57.086 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.086 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.086 [Lua] ->moving spawner 18:56:57.102 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.102 [Lua] ->moving spawner 18:56:57.120 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.120 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.120 [Lua] ->moving spawner 18:56:57.137 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.137 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.137 [Lua] ->moving spawner 18:56:57.154 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.154 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.154 [Lua] ->moving spawner 18:56:57.170 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.170 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.170 [Lua] ->moving spawner 18:56:57.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.187 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.187 [Lua] ->moving spawner 18:56:57.204 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.204 [Lua] ->moving spawner 18:56:57.221 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.221 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.221 [Lua] ->moving spawner 18:56:57.238 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.238 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.238 [Lua] ->moving spawner 18:56:57.255 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.255 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.255 [Lua] ->moving spawner 18:56:57.272 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.272 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.272 [Lua] ->moving spawner 18:56:57.288 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.288 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.288 [Lua] ->moving spawner 18:56:57.305 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.305 [Lua] ->moving spawner 18:56:57.322 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.322 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.322 [Lua] ->moving spawner 18:56:57.339 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.339 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.339 [Lua] ->moving spawner 18:56:57.356 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.356 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.356 [Lua] ->moving spawner 18:56:57.374 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.374 [Lua] ->moving spawner 18:56:57.390 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.390 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.390 [Lua] ->moving spawner 18:56:57.407 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.407 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.407 [Lua] ->moving spawner 18:56:57.424 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.424 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.424 [Lua] ->moving spawner 18:56:57.441 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.441 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.441 [Lua] ->moving spawner 18:56:57.458 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.458 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.458 [Lua] ->moving spawner 18:56:57.476 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.476 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.476 [Lua] ->moving spawner 18:56:57.494 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.494 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.494 [Lua] ->moving spawner 18:56:57.510 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.510 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.510 [Lua] ->moving spawner 18:56:57.527 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.527 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.527 [Lua] ->moving spawner 18:56:57.543 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.543 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.543 [Lua] ->moving spawner 18:56:57.560 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.560 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.560 [Lua] ->moving spawner 18:56:57.578 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.578 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.578 [Lua] ->moving spawner 18:56:57.603 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.603 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.603 [Lua] ->moving spawner 18:56:57.614 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.614 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.614 [Lua] ->moving spawner 18:56:57.632 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.632 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.632 [Lua] ->moving spawner 18:56:57.650 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.650 [Lua] ->moving spawner 18:56:57.667 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.667 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.667 [Lua] ->moving spawner 18:56:57.683 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.683 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.683 [Lua] ->moving spawner 18:56:57.700 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.700 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.700 [Lua] ->moving spawner 18:56:57.718 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.718 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.718 [Lua] ->moving spawner 18:56:57.734 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.734 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.734 [Lua] ->moving spawner 18:56:57.752 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.752 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.752 [Lua] ->moving spawner 18:56:57.769 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.769 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.769 [Lua] ->moving spawner 18:56:57.785 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.785 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.785 [Lua] ->moving spawner 18:56:57.804 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.804 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.804 [Lua] ->moving spawner 18:56:57.820 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.820 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.820 [Lua] ->moving spawner 18:56:57.837 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.837 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.837 [Lua] ->moving spawner 18:56:57.854 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.854 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.854 [Lua] ->moving spawner 18:56:57.871 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.871 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.871 [Lua] ->moving spawner 18:56:57.888 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.888 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.888 [Lua] ->moving spawner 18:56:57.905 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.905 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.905 [Lua] ->moving spawner 18:56:57.922 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.922 [Lua] ->moving spawner 18:56:57.940 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.940 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.940 [Lua] ->moving spawner 18:56:57.960 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.960 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.960 [Lua] ->moving spawner 18:56:57.974 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:57.974 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.974 [Lua] ->moving spawner 18:56:57.990 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:57.990 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:57.990 [Lua] ->moving spawner 18:56:58.008 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.008 [Lua] ->moving spawner 18:56:58.024 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:56:58.024 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.024 [Lua] ->moving spawner 18:56:58.042 [Lua] replace_hidden_spawners -> first try found: 1 cover points 18:56:58.042 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.042 [Lua] ->moving spawner 18:56:58.282 [Lua] Init group template: horde 18:57:04.026 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:04.459 [EACServer] [19:57:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:57:04.732 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:57:10.589 [Lua] Horde killed: ? 18:57:14.290 [Lua] MUSIC: horde -> explore 18:57:18.168 [Lua] Horde killed: ? 18:57:21.124 [Lua] Horde killed: ? 18:57:26.145 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:27.022 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:57:27.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 18:57:27.631 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:28.371 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:57:29.571 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:30.109 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:57:30.564 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:30.986 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:57:31.580 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:31.951 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:57:37.402 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:37.438 [Lua] simple los failed 18:57:37.793 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:57:38.246 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:38.600 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:57:40.471 [Lua] fence jumping 18:57:40.862 [Lua] Switching ConflictSettings: to: default 18:57:40.862 [Lua] pacing=default 18:57:40.862 [Lua] roaming=nil 18:57:40.862 [Lua] specials=default 18:57:40.862 [Lua] debug_color=maroon 18:57:40.862 [Lua] contained_breeds=nil 18:57:40.862 [Lua] pack_spawning=default 18:57:40.862 [Lua] disabled=false 18:57:40.862 [Lua] factions=nil 18:57:40.862 [Lua] boss=default 18:57:40.862 [Lua] horde=default 18:57:40.862 [Lua] name=default 18:57:40.862 [Lua] intensity=default 18:57:40.862 [Lua] --- 18:57:41.513 [Lua] ready to jump failed 18:57:42.202 [Lua] ready to jump failed 18:57:52.349 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:57:53.195 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:57:54.116 [Lua] Switching ConflictSettings: to: beastmen 18:57:54.116 [Lua] pacing=beastmen 18:57:54.116 [Lua] locked_func_name=beastmen 18:57:54.116 [Lua] roaming=nil 18:57:54.116 [Lua] specials=beastmen 18:57:54.116 [Lua] debug_color=purple 18:57:54.116 [Lua] contained_breeds=nil 18:57:54.116 [Lua] pack_spawning=beastmen 18:57:54.116 [Lua] disabled=false 18:57:54.116 [Lua] factions=nil 18:57:54.116 [Lua] boss=beastmen 18:57:54.116 [Lua] horde=beastmen 18:57:54.116 [Lua] name=beastmen 18:57:54.116 [Lua] intensity=default 18:57:54.116 [Lua] --- 18:58:10.436 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:58:10.452 [Lua] Spline already found! 18:58:10.505 [Lua] Init group template: spline_patrol 18:58:14.637 [Lua] main_path_player_far_away_check started 18:58:17.742 [Lua] main_path_player_far_away_check started 18:58:39.816 [Lua] TerrorEventMixer.start_event: roaming_patrol 18:58:39.832 [Lua] Spline already found! 18:58:39.868 [Lua] Init group template: spline_patrol 18:58:41.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 18:58:42.313 [Lua] Time for new HOOORDE! multi_first_wave 18:58:42.313 [Lua] horde requested: vector 18:58:42.313 [Lua] setting up vector-horde 18:58:42.313 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:58:42.313 [Lua] --> horde wants to spawn behind players (0.76829320509603/0.67 18:58:42.313 [Lua] -> spawning: 18 18:58:42.313 [Lua] horde crated with id 18 of type vector 18:58:42.313 [Lua] vector horde has started 18:58:42.317 [Lua] MUSIC: explore -> pre_horde 18:58:43.594 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:44.047 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:58:44.334 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:44.721 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:58:45.074 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:58:45.446 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 18:58:50.354 [Lua] MUSIC: pre_horde -> horde 18:58:50.775 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 18:58:52.339 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 18:58:52.339 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:58:52.339 [Lua] horde requested: vector 18:58:52.339 [Lua] setting up vector-horde 18:58:52.339 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:58:52.339 [Lua] --> horde wants to spawn ahead of players (0.38394496129862/0.67 18:58:52.339 [Lua] -> spawning: 20 18:58:52.339 [Lua] horde crated with id 19 of type vector 18:58:52.339 [Lua] vector horde has started 18:58:59.350 [Lua] HORDE: last wave, reset to standard horde delay 18:58:59.350 [Lua] Time for new HOOORDE! multi_last_wave 18:58:59.350 [Lua] horde requested: vector 18:58:59.350 [Lua] setting up vector-horde 18:58:59.350 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 18:58:59.350 [Lua] --> horde wants to spawn ahead of players (0.59009705222296/0.67 18:58:59.351 [Lua] -> spawning: 21 18:58:59.351 [Lua] horde crated with id 20 of type vector 18:58:59.351 [Lua] vector horde has started 18:59:00.361 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:59:00.361 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:00.361 [Lua] ->moving spawner 18:59:04.459 [EACServer] [19:59:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 18:59:07.893 [Lua] Init group template: horde 18:59:10.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x4d9ea, position: 0 18:59:11.705 [Flow] 1 18:59:13.761 [Flow] 2 18:59:13.980 [Flow] 3 18:59:14.031 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 18:59:35.960 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:36.619 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:59:39.783 [Lua] MUSIC: horde -> explore 18:59:49.731 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 18:59:50.056 [Lua] Horde killed: ? 18:59:50.257 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 18:59:51.486 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 19:00:01.088 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:00:01.089 [Lua] pacing=default 19:00:01.089 [Lua] locked_func_name=beastmen 19:00:01.089 [Lua] roaming=nil 19:00:01.089 [Lua] specials=chaos_beastmen 19:00:01.089 [Lua] debug_color=orange 19:00:01.089 [Lua] contained_breeds=nil 19:00:01.089 [Lua] pack_spawning=chaos_beastmen 19:00:01.089 [Lua] disabled=false 19:00:01.089 [Lua] factions=nil 19:00:01.089 [Lua] boss=chaos_beastmen 19:00:01.089 [Lua] horde=beastmen 19:00:01.089 [Lua] name=chaos_beastmen 19:00:01.089 [Lua] intensity=default 19:00:01.089 [Lua] --- 19:00:01.494 [Lua] Switching ConflictSettings: to: beastmen 19:00:01.494 [Lua] pacing=beastmen 19:00:01.494 [Lua] locked_func_name=beastmen 19:00:01.494 [Lua] roaming=nil 19:00:01.494 [Lua] specials=beastmen 19:00:01.494 [Lua] debug_color=purple 19:00:01.494 [Lua] contained_breeds=nil 19:00:01.494 [Lua] pack_spawning=beastmen 19:00:01.494 [Lua] disabled=false 19:00:01.494 [Lua] factions=nil 19:00:01.494 [Lua] boss=beastmen 19:00:01.494 [Lua] horde=beastmen 19:00:01.494 [Lua] name=beastmen 19:00:01.494 [Lua] intensity=default 19:00:01.494 [Lua] --- 19:00:01.561 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:00:01.561 [Lua] pacing=default 19:00:01.561 [Lua] locked_func_name=beastmen 19:00:01.561 [Lua] roaming=nil 19:00:01.561 [Lua] specials=chaos_beastmen 19:00:01.561 [Lua] debug_color=orange 19:00:01.561 [Lua] contained_breeds=nil 19:00:01.561 [Lua] pack_spawning=chaos_beastmen 19:00:01.561 [Lua] disabled=false 19:00:01.561 [Lua] factions=nil 19:00:01.561 [Lua] boss=chaos_beastmen 19:00:01.561 [Lua] horde=beastmen 19:00:01.561 [Lua] name=chaos_beastmen 19:00:01.561 [Lua] intensity=default 19:00:01.561 [Lua] --- 19:00:03.055 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:03.274 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:03.359 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 324906 0 19:00:03.476 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:03.476 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:03.645 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:03.680 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:03.883 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:03.883 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:04.069 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:04.305 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:13.347 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:00:13.364 [Lua] Spline already found! 19:00:13.400 [Lua] Init group template: spline_patrol 19:00:23.442 [Lua] [ChatManager][1]System: Lucas picked up a Tome 19:00:34.037 [Lua] fence jumping 19:00:50.350 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 19:00:50.954 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:51.476 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:51.913 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:53.516 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:00:55.781 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art 19:00:57.599 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:00:57.599 [Lua] pacing=default 19:00:57.599 [Lua] locked_func_name=beastmen 19:00:57.599 [Lua] roaming=nil 19:00:57.599 [Lua] specials=skaven_beastmen 19:00:57.599 [Lua] debug_color=orange 19:00:57.599 [Lua] contained_breeds=nil 19:00:57.599 [Lua] pack_spawning=skaven_beastmen 19:00:57.599 [Lua] disabled=false 19:00:57.599 [Lua] factions=nil 19:00:57.599 [Lua] boss=skaven_beastmen 19:00:57.599 [Lua] horde=beastmen 19:00:57.599 [Lua] name=skaven_beastmen 19:00:57.599 [Lua] intensity=default 19:00:57.599 [Lua] --- 19:00:58.411 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:00:58.411 [Lua] pacing=default 19:00:58.411 [Lua] locked_func_name=beastmen 19:00:58.411 [Lua] roaming=nil 19:00:58.411 [Lua] specials=chaos_beastmen 19:00:58.411 [Lua] debug_color=orange 19:00:58.411 [Lua] contained_breeds=nil 19:00:58.411 [Lua] pack_spawning=chaos_beastmen 19:00:58.411 [Lua] disabled=false 19:00:58.411 [Lua] factions=nil 19:00:58.411 [Lua] boss=chaos_beastmen 19:00:58.411 [Lua] horde=beastmen 19:00:58.411 [Lua] name=chaos_beastmen 19:00:58.411 [Lua] intensity=default 19:00:58.411 [Lua] --- 19:00:59.417 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 19:00:59.489 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:00:59.489 [Lua] pacing=default 19:00:59.489 [Lua] locked_func_name=beastmen 19:00:59.489 [Lua] roaming=nil 19:00:59.489 [Lua] specials=skaven_beastmen 19:00:59.489 [Lua] debug_color=orange 19:00:59.489 [Lua] contained_breeds=nil 19:00:59.489 [Lua] pack_spawning=skaven_beastmen 19:00:59.489 [Lua] disabled=false 19:00:59.489 [Lua] factions=nil 19:00:59.489 [Lua] boss=skaven_beastmen 19:00:59.489 [Lua] horde=beastmen 19:00:59.489 [Lua] name=skaven_beastmen 19:00:59.489 [Lua] intensity=default 19:00:59.489 [Lua] --- 19:01:00.096 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:01:00.096 [Lua] pacing=default 19:01:00.096 [Lua] locked_func_name=beastmen 19:01:00.096 [Lua] roaming=nil 19:01:00.096 [Lua] specials=chaos_beastmen 19:01:00.096 [Lua] debug_color=orange 19:01:00.096 [Lua] contained_breeds=nil 19:01:00.096 [Lua] pack_spawning=chaos_beastmen 19:01:00.096 [Lua] disabled=false 19:01:00.096 [Lua] factions=nil 19:01:00.096 [Lua] boss=chaos_beastmen 19:01:00.096 [Lua] horde=beastmen 19:01:00.096 [Lua] name=chaos_beastmen 19:01:00.096 [Lua] intensity=default 19:01:00.096 [Lua] --- 19:01:04.460 [EACServer] [20:01:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:01:06.795 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:01:06.795 [Lua] pacing=default 19:01:06.795 [Lua] locked_func_name=beastmen 19:01:06.795 [Lua] roaming=nil 19:01:06.795 [Lua] specials=skaven_beastmen 19:01:06.795 [Lua] debug_color=orange 19:01:06.795 [Lua] contained_breeds=nil 19:01:06.795 [Lua] pack_spawning=skaven_beastmen 19:01:06.795 [Lua] disabled=false 19:01:06.795 [Lua] factions=nil 19:01:06.795 [Lua] boss=skaven_beastmen 19:01:06.795 [Lua] horde=beastmen 19:01:06.795 [Lua] name=skaven_beastmen 19:01:06.795 [Lua] intensity=default 19:01:06.795 [Lua] --- 19:01:07.905 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:08.394 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:01:08.647 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:09.035 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:01:09.438 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:09.660 [Lua] [flow] string="health" float=1.000000 19:01:09.660 [Lua] [flow] string="stage_02" 19:01:09.843 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:01:10.080 [Lua] Coordinated attack! 19:01:10.180 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:10.568 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:01:16.732 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:17.172 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:01:22.723 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:01:22.723 [Lua] pacing=default 19:01:22.723 [Lua] locked_func_name=beastmen 19:01:22.723 [Lua] roaming=nil 19:01:22.723 [Lua] specials=chaos_beastmen 19:01:22.723 [Lua] debug_color=orange 19:01:22.723 [Lua] contained_breeds=nil 19:01:22.723 [Lua] pack_spawning=chaos_beastmen 19:01:22.723 [Lua] disabled=false 19:01:22.723 [Lua] factions=nil 19:01:22.723 [Lua] boss=chaos_beastmen 19:01:22.723 [Lua] horde=beastmen 19:01:22.723 [Lua] name=chaos_beastmen 19:01:22.723 [Lua] intensity=default 19:01:22.723 [Lua] --- 19:01:27.310 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:01:27.310 [Lua] pacing=default 19:01:27.310 [Lua] locked_func_name=beastmen 19:01:27.310 [Lua] roaming=nil 19:01:27.310 [Lua] specials=skaven_beastmen 19:01:27.310 [Lua] debug_color=orange 19:01:27.310 [Lua] contained_breeds=nil 19:01:27.310 [Lua] pack_spawning=skaven_beastmen 19:01:27.310 [Lua] disabled=false 19:01:27.310 [Lua] factions=nil 19:01:27.310 [Lua] boss=skaven_beastmen 19:01:27.310 [Lua] horde=beastmen 19:01:27.310 [Lua] name=skaven_beastmen 19:01:27.310 [Lua] intensity=default 19:01:27.310 [Lua] --- 19:01:27.796 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 19:01:28.299 [Lua] Time for new HOOORDE! multi_first_wave 19:01:28.299 [Lua] horde requested: vector_blob 19:01:28.299 [Lua] wants to spawn ahead within distance: 60 19:01:28.299 [Lua] horde crated with id 22 of type vector_blob 19:01:28.300 [Lua] managed to spawn 23/23 horde enemies 19:01:28.300 [Lua] vector blob horde has started 19:01:28.305 [Lua] MUSIC: explore -> pre_horde 19:01:28.697 [Lua] Init group template: horde 19:01:32.558 [Lua] MUSIC: pre_horde -> horde 19:01:34.741 [Lua] [flow] string="destroyed" 19:01:34.741 [Lua] [flow] string="health" float=0.000000 19:01:34.792 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 19:01:37.735 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:01:37.735 [Lua] pacing=default 19:01:37.735 [Lua] locked_func_name=beastmen 19:01:37.735 [Lua] roaming=nil 19:01:37.735 [Lua] specials=chaos_beastmen 19:01:37.735 [Lua] debug_color=orange 19:01:37.735 [Lua] contained_breeds=nil 19:01:37.735 [Lua] pack_spawning=chaos_beastmen 19:01:37.735 [Lua] disabled=false 19:01:37.735 [Lua] factions=nil 19:01:37.735 [Lua] boss=chaos_beastmen 19:01:37.735 [Lua] horde=beastmen 19:01:37.735 [Lua] name=chaos_beastmen 19:01:37.735 [Lua] intensity=default 19:01:37.735 [Lua] --- 19:01:39.681 [Lua] Pushing horde in time; too many units out 19:01:44.738 [Lua] Pushing horde in time; too many units out 19:01:46.455 [Lua] main_path_player_far_away_check started 19:01:49.571 [Lua] main_path_player_far_away_check started 19:01:49.867 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:01:49.867 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:01:49.867 [Lua] horde requested: vector_blob 19:01:49.867 [Lua] wants to spawn ahead within distance: 60 19:01:49.867 [Lua] horde crated with id 23 of type vector_blob 19:01:49.867 [Lua] managed to spawn 22/22 horde enemies 19:01:49.867 [Lua] vector blob horde has started 19:01:50.259 [Lua] Init group template: horde 19:01:50.923 [Lua] main_path_player_far_away_check started 19:01:52.740 [Lua] main_path_player_far_away_check started 19:01:54.073 [Lua] main_path_player_far_away_check started 19:01:55.889 [Lua] main_path_player_far_away_check started 19:01:57.100 [Lua] main_path_player_far_away_check started 19:01:57.150 [Lua] main_path_player_far_away_check started 19:01:57.251 [Lua] main_path_player_far_away_check started 19:01:58.573 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:01:58.573 [Lua] pacing=default 19:01:58.573 [Lua] locked_func_name=beastmen 19:01:58.573 [Lua] roaming=nil 19:01:58.573 [Lua] specials=skaven_beastmen 19:01:58.573 [Lua] debug_color=orange 19:01:58.573 [Lua] contained_breeds=nil 19:01:58.573 [Lua] pack_spawning=skaven_beastmen 19:01:58.573 [Lua] disabled=false 19:01:58.573 [Lua] factions=nil 19:01:58.573 [Lua] boss=skaven_beastmen 19:01:58.573 [Lua] horde=beastmen 19:01:58.573 [Lua] name=skaven_beastmen 19:01:58.573 [Lua] intensity=default 19:01:58.573 [Lua] --- 19:01:58.724 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:01:58.724 [Lua] pacing=default 19:01:58.724 [Lua] locked_func_name=beastmen 19:01:58.724 [Lua] roaming=nil 19:01:58.724 [Lua] specials=chaos_beastmen 19:01:58.724 [Lua] debug_color=orange 19:01:58.724 [Lua] contained_breeds=nil 19:01:58.724 [Lua] pack_spawning=chaos_beastmen 19:01:58.724 [Lua] disabled=false 19:01:58.724 [Lua] factions=nil 19:01:58.724 [Lua] boss=chaos_beastmen 19:01:58.724 [Lua] horde=beastmen 19:01:58.724 [Lua] name=chaos_beastmen 19:01:58.724 [Lua] intensity=default 19:01:58.724 [Lua] --- 19:01:59.067 [Lua] main_path_player_far_away_check started 19:01:59.067 [Lua] Pushing horde in time; too many units out 19:01:59.653 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:00.513 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:01.498 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:01.507 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:02:01.507 [Lua] pacing=default 19:02:01.507 [Lua] locked_func_name=beastmen 19:02:01.507 [Lua] roaming=nil 19:02:01.507 [Lua] specials=skaven_beastmen 19:02:01.507 [Lua] debug_color=orange 19:02:01.507 [Lua] contained_breeds=nil 19:02:01.507 [Lua] pack_spawning=skaven_beastmen 19:02:01.507 [Lua] disabled=false 19:02:01.507 [Lua] factions=nil 19:02:01.507 [Lua] boss=skaven_beastmen 19:02:01.507 [Lua] horde=beastmen 19:02:01.507 [Lua] name=skaven_beastmen 19:02:01.507 [Lua] intensity=default 19:02:01.507 [Lua] --- 19:02:01.581 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:02:01.581 [Lua] pacing=default 19:02:01.581 [Lua] locked_func_name=beastmen 19:02:01.581 [Lua] roaming=nil 19:02:01.581 [Lua] specials=chaos_beastmen 19:02:01.581 [Lua] debug_color=orange 19:02:01.581 [Lua] contained_breeds=nil 19:02:01.581 [Lua] pack_spawning=chaos_beastmen 19:02:01.581 [Lua] disabled=false 19:02:01.581 [Lua] factions=nil 19:02:01.581 [Lua] boss=chaos_beastmen 19:02:01.581 [Lua] horde=beastmen 19:02:01.581 [Lua] name=chaos_beastmen 19:02:01.581 [Lua] intensity=default 19:02:01.581 [Lua] --- 19:02:01.629 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:02:02.211 [Lua] main_path_player_far_away_check started 19:02:02.243 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:02.315 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:02.425 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:02.513 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:02:02.513 [Lua] pacing=default 19:02:02.513 [Lua] locked_func_name=beastmen 19:02:02.513 [Lua] roaming=nil 19:02:02.513 [Lua] specials=skaven_beastmen 19:02:02.513 [Lua] debug_color=orange 19:02:02.513 [Lua] contained_breeds=nil 19:02:02.513 [Lua] pack_spawning=skaven_beastmen 19:02:02.513 [Lua] disabled=false 19:02:02.513 [Lua] factions=nil 19:02:02.513 [Lua] boss=skaven_beastmen 19:02:02.513 [Lua] horde=beastmen 19:02:02.513 [Lua] name=skaven_beastmen 19:02:02.513 [Lua] intensity=default 19:02:02.513 [Lua] --- 19:02:02.616 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:02:02.975 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:03.084 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:03.084 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:03.510 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:02:03.924 [Lua] MUSIC: horde -> explore 19:02:03.981 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:04.136 [Lua] HORDE: last wave, reset to standard horde delay 19:02:04.136 [Lua] Time for new HOOORDE! multi_last_wave 19:02:04.136 [Lua] horde requested: vector_blob 19:02:04.136 [Lua] wants to spawn ahead within distance: 60 19:02:04.136 [Lua] horde crated with id 24 of type vector_blob 19:02:04.136 [Lua] managed to spawn 21/21 horde enemies 19:02:04.136 [Lua] vector blob horde has started 19:02:04.143 [Lua] MUSIC: explore -> pre_horde 19:02:04.160 [Lua] MUSIC: pre_horde -> horde 19:02:04.410 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:04.492 [Lua] Init group template: horde 19:02:04.511 [Lua] Horde killed: ? 19:02:04.736 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:04.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x52a80, position: 0 19:02:05.022 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:05.829 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:06.033 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:06.826 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:08.413 [Lua] main_path_player_far_away_check started 19:02:11.082 [Lua] Horde killed: ? 19:02:11.539 [Lua] main_path_player_far_away_check started 19:02:21.213 [Lua] MUSIC: horde -> explore 19:02:22.216 [Lua] main_path_player_far_away_check started 19:02:24.649 [Lua] main_path_player_far_away_check started 19:02:25.090 [Lua] Horde killed: ? 19:02:25.339 [Lua] main_path_player_far_away_check started 19:02:25.357 [Lua] main_path_player_far_away_check started 19:02:25.783 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:02:25.783 [Lua] pacing=default 19:02:25.783 [Lua] locked_func_name=beastmen 19:02:25.783 [Lua] roaming=nil 19:02:25.783 [Lua] specials=chaos_beastmen 19:02:25.783 [Lua] debug_color=orange 19:02:25.783 [Lua] contained_breeds=nil 19:02:25.783 [Lua] pack_spawning=chaos_beastmen 19:02:25.783 [Lua] disabled=false 19:02:25.783 [Lua] factions=nil 19:02:25.783 [Lua] boss=chaos_beastmen 19:02:25.783 [Lua] horde=beastmen 19:02:25.783 [Lua] name=chaos_beastmen 19:02:25.783 [Lua] intensity=default 19:02:25.783 [Lua] --- 19:02:27.749 [Lua] main_path_player_far_away_check started 19:02:29.883 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:02:29.883 [Lua] pacing=default 19:02:29.883 [Lua] locked_func_name=beastmen 19:02:29.883 [Lua] roaming=nil 19:02:29.883 [Lua] specials=skaven_beastmen 19:02:29.883 [Lua] debug_color=orange 19:02:29.883 [Lua] contained_breeds=nil 19:02:29.883 [Lua] pack_spawning=skaven_beastmen 19:02:29.883 [Lua] disabled=false 19:02:29.883 [Lua] factions=nil 19:02:29.883 [Lua] boss=skaven_beastmen 19:02:29.883 [Lua] horde=beastmen 19:02:29.883 [Lua] name=skaven_beastmen 19:02:29.883 [Lua] intensity=default 19:02:29.883 [Lua] --- 19:02:30.881 [Lua] main_path_player_far_away_check started 19:02:33.983 [Lua] main_path_player_far_away_check started 19:02:37.086 [Lua] main_path_player_far_away_check started 19:02:40.189 [Lua] main_path_player_far_away_check started 19:02:43.308 [Lua] main_path_player_far_away_check started 19:02:46.416 [Lua] main_path_player_far_away_check started 19:02:46.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:02:48.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 19:02:49.871 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:50.321 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:52.717 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:52.936 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.121 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.221 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:53.289 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.289 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:53.525 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.525 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:53.677 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.678 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:53.898 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:53.931 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:54.081 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:54.116 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:54.334 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:54.502 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:54.619 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:54.855 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.058 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.058 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:55.211 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.447 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.480 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:55.531 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:55.638 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.689 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:55.841 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:55.992 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:56.110 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:56.111 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:56.228 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:56.261 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:56.311 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:56.429 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:56.663 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:02:56.731 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:03:04.460 [EACServer] [20:03:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:03:13.585 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:14.109 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:03:14.566 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:15.056 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:03:23.686 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:24.073 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:03:24.208 [Lua] Coordinated attack! 19:03:41.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 19:03:42.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 19:03:43.658 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:03:56.327 [Lua] Time for new HOOORDE! multi_first_wave 19:03:56.327 [Lua] horde requested: vector 19:03:56.327 [Lua] setting up vector-horde 19:03:56.327 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:03:56.327 [Lua] --> horde wants to spawn ahead of players (0.66594091647238/0.67 19:03:56.327 [Lua] -> spawning: 19 19:03:56.327 [Lua] horde crated with id 25 of type vector 19:03:56.327 [Lua] vector horde has started 19:03:56.331 [Lua] MUSIC: explore -> pre_horde 19:04:04.366 [Lua] MUSIC: pre_horde -> horde 19:04:06.357 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:04:06.357 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:04:06.357 [Lua] horde requested: vector 19:04:06.357 [Lua] setting up vector-horde 19:04:06.357 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:04:06.357 [Lua] --> horde wants to spawn behind players (0.99819231955294/0.67 19:04:06.357 [Lua] -> spawning: 19 19:04:06.357 [Lua] horde crated with id 26 of type vector 19:04:06.357 [Lua] vector horde has started 19:04:14.542 [Lua] HORDE: last wave, reset to standard horde delay 19:04:14.542 [Lua] Time for new HOOORDE! multi_last_wave 19:04:14.542 [Lua] horde requested: vector 19:04:14.542 [Lua] setting up vector-horde 19:04:14.542 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:04:14.542 [Lua] --> horde wants to spawn ahead of players (0.44555427686378/0.67 19:04:14.543 [Lua] -> spawning: 19 19:04:14.543 [Lua] horde crated with id 27 of type vector 19:04:14.543 [Lua] vector horde has started 19:04:23.279 [Lua] Init group template: horde 19:04:31.565 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:32.012 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:04:45.313 [Lua] MUSIC: horde -> explore 19:04:51.627 [Lua] Horde killed: ? 19:04:53.230 [Lua] fence jumping 19:04:54.073 [Lua] ready to jump failed 19:04:58.924 [Lua] simple los failed 19:05:04.460 [EACServer] [20:05:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:05:24.042 [Lua] [ChatManager][1]System: Lucas discarded a Tome 19:05:34.767 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:05:41.587 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:05:41.606 [Lua] Spline already found! 19:05:41.665 [Lua] Init group template: spline_patrol 19:05:49.715 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:50.080 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:05:50.453 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:50.807 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:05:50.809 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 19:05:51.195 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:51.498 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:05:51.650 [Lua] Coordinated attack! 19:05:56.977 [Lua] Time for new HOOORDE! multi_first_wave 19:05:56.977 [Lua] horde requested: vector 19:05:56.977 [Lua] setting up vector-horde 19:05:56.977 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:05:56.977 [Lua] --> horde wants to spawn ahead of players (0.061994644159427/0.67 19:05:56.977 [Lua] -> spawning: 21 19:05:56.977 [Lua] horde crated with id 29 of type vector 19:05:56.977 [Lua] vector horde has started 19:05:56.982 [Lua] MUSIC: explore -> pre_horde 19:06:03.999 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:06:03.999 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:06:03.999 [Lua] horde requested: vector 19:06:03.999 [Lua] setting up vector-horde 19:06:03.999 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:06:03.999 [Lua] --> horde wants to spawn ahead of players (0.27492985472283/0.67 19:06:03.999 [Lua] -> spawning: 17 19:06:03.999 [Lua] horde crated with id 30 of type vector 19:06:03.999 [Lua] vector horde has started 19:06:05.000 [Lua] MUSIC: pre_horde -> horde 19:06:05.335 [Lua] Init group template: horde 19:06:10.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 19:06:11.094 [Lua] HORDE: last wave, reset to standard horde delay 19:06:11.094 [Lua] Time for new HOOORDE! multi_last_wave 19:06:11.094 [Lua] horde requested: vector 19:06:11.094 [Lua] setting up vector-horde 19:06:11.094 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:06:11.094 [Lua] --> horde wants to spawn ahead of players (0.58382550049312/0.67 19:06:11.094 [Lua] -> spawning: 19 19:06:11.094 [Lua] horde crated with id 31 of type vector 19:06:11.094 [Lua] vector horde has started 19:06:12.419 [Lua] Init group template: horde 19:06:19.324 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:19.453 [Lua] Init group template: horde 19:06:19.782 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:23.788 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:24.264 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:24.605 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:25.045 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:25.263 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:25.674 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:25.792 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:25.944 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:26.163 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:26.163 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:26.284 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:26.493 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:28.394 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:28.965 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:06:36.686 [Lua] Horde killed: ? 19:06:42.782 [Lua] MUSIC: horde -> explore 19:06:44.026 [Lua] Horde killed: ? 19:06:54.038 [Lua] Coordinated attack! 19:06:55.882 [Lua] Horde killed: ? 19:07:00.240 [Lua] [ChatManager][1]System: Martin discarded a Tome 19:07:01.982 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:07:04.460 [EACServer] [20:07:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:07:10.957 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:07:10.957 [Lua] pacing=default 19:07:10.957 [Lua] locked_func_name=beastmen 19:07:10.957 [Lua] roaming=nil 19:07:10.957 [Lua] specials=chaos_beastmen 19:07:10.957 [Lua] debug_color=orange 19:07:10.957 [Lua] contained_breeds=nil 19:07:10.957 [Lua] pack_spawning=chaos_beastmen 19:07:10.957 [Lua] disabled=false 19:07:10.957 [Lua] factions=nil 19:07:10.957 [Lua] boss=chaos_beastmen 19:07:10.958 [Lua] horde=beastmen 19:07:10.958 [Lua] name=chaos_beastmen 19:07:10.958 [Lua] intensity=default 19:07:10.958 [Lua] --- 19:07:21.079 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:21.432 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:21.451 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 19:07:21.923 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:22.276 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:22.982 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:23.370 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:25.558 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:25.944 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:07:31.386 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:31.974 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 19:07:31.974 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 19:07:31.992 [Lua] > starting new spline, using new navbot: standard , id: boss_3 19:07:32.008 [Lua] > continuing spline boss_3 index: 2 reties: 0 19:07:32.025 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:07:32.025 [Lua] > continuing spline boss_3 index: 3 reties: 0 19:07:32.039 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:32.042 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:07:32.042 [Lua] > continuing spline boss_3 index: 4 reties: 0 19:07:32.058 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:07:32.058 [Lua] > continuing spline boss_3 index: 5 reties: 0 19:07:32.073 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:07:32.075 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:07:32.075 [Lua] > spline completed boss_3 reties: 0 19:07:32.401 [Lua] Init group template: spline_patrol 19:07:32.432 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:32.882 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:33.256 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:38.545 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:39.002 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:39.305 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:39.694 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:07:41.736 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:42.227 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:04.968 [Lua] [ChatManager][1]System: Lucas picked up a Tome 19:08:06.328 [Lua] Time for new HOOORDE! multi_first_wave 19:08:06.328 [Lua] horde requested: vector 19:08:06.328 [Lua] setting up vector-horde 19:08:06.328 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:08:06.328 [Lua] --> horde wants to spawn behind players (0.91409102512018/0.67 19:08:06.328 [Lua] -> spawning: 21 19:08:06.328 [Lua] horde crated with id 33 of type vector 19:08:06.328 [Lua] vector horde has started 19:08:06.336 [Lua] MUSIC: explore -> pre_horde 19:08:13.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:08:13.396 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:08:13.396 [Lua] horde requested: vector 19:08:13.396 [Lua] setting up vector-horde 19:08:13.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:08:13.396 [Lua] --> horde wants to spawn ahead of players (0.092911654602913/0.67 19:08:13.396 [Lua] -> spawning: 17 19:08:13.396 [Lua] horde crated with id 34 of type vector 19:08:13.396 [Lua] vector horde has started 19:08:14.464 [Lua] MUSIC: pre_horde -> horde 19:08:22.493 [Lua] Pushing horde in time; too many units out 19:08:27.554 [Lua] HORDE: last wave, reset to standard horde delay 19:08:27.554 [Lua] Time for new HOOORDE! multi_last_wave 19:08:27.554 [Lua] horde requested: vector 19:08:27.554 [Lua] setting up vector-horde 19:08:27.554 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:08:27.554 [Lua] --> horde wants to spawn ahead of players (0.056554859392463/0.67 19:08:27.555 [Lua] -> spawning: 18 19:08:27.555 [Lua] horde crated with id 35 of type vector 19:08:27.555 [Lua] vector horde has started 19:08:31.779 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:31.981 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:32.196 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:32.271 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:32.346 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:32.347 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:32.544 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:32.706 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:33.467 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:33.617 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:33.769 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:33.819 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:33.971 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:34.005 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:34.190 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:34.190 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:34.493 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:34.577 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:35.869 [Lua] fence jumping 19:08:36.090 [Lua] Init group template: horde 19:08:36.737 [Lua] ready to jump failed 19:08:39.983 [Lua] fence jumping 19:08:41.316 [Lua] ready to jump failed 19:08:50.398 [Lua] MUSIC: horde -> explore 19:08:50.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x5eee5, position: 0 19:08:50.915 [Lua] fence jumping 19:08:50.997 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:51.701 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:08:52.456 [Lua] ready to jump failed 19:08:53.745 [Lua] fence jumping 19:08:54.796 [Lua] ready to jump failed 19:08:54.924 [Lua] Switching ConflictSettings: to: skaven 19:08:54.924 [Lua] pacing=default 19:08:54.924 [Lua] roaming=nil 19:08:54.924 [Lua] specials=skaven 19:08:54.924 [Lua] debug_color=orange 19:08:54.924 [Lua] contained_breeds=nil 19:08:54.924 [Lua] pack_spawning=skaven 19:08:54.924 [Lua] disabled=false 19:08:54.924 [Lua] factions=nil 19:08:54.924 [Lua] boss=skaven 19:08:54.924 [Lua] horde=default 19:08:54.924 [Lua] name=skaven 19:08:54.924 [Lua] intensity=default 19:08:54.924 [Lua] --- 19:08:55.877 [Lua] fence jumping 19:08:56.324 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:08:56.324 [Lua] pacing=default 19:08:56.324 [Lua] locked_func_name=beastmen 19:08:56.324 [Lua] roaming=nil 19:08:56.324 [Lua] specials=chaos_beastmen 19:08:56.324 [Lua] debug_color=orange 19:08:56.324 [Lua] contained_breeds=nil 19:08:56.324 [Lua] pack_spawning=chaos_beastmen 19:08:56.324 [Lua] disabled=false 19:08:56.324 [Lua] factions=nil 19:08:56.324 [Lua] boss=chaos_beastmen 19:08:56.324 [Lua] horde=beastmen 19:08:56.324 [Lua] name=chaos_beastmen 19:08:56.324 [Lua] intensity=default 19:08:56.324 [Lua] --- 19:08:57.948 [Lua] Switching ConflictSettings: to: skaven 19:08:57.948 [Lua] pacing=default 19:08:57.948 [Lua] roaming=nil 19:08:57.948 [Lua] specials=skaven 19:08:57.948 [Lua] debug_color=orange 19:08:57.948 [Lua] contained_breeds=nil 19:08:57.948 [Lua] pack_spawning=skaven 19:08:57.948 [Lua] disabled=false 19:08:57.948 [Lua] factions=nil 19:08:57.948 [Lua] boss=skaven 19:08:57.948 [Lua] horde=default 19:08:57.948 [Lua] name=skaven 19:08:57.948 [Lua] intensity=default 19:08:57.948 [Lua] --- 19:09:02.971 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:09:02.971 [Lua] pacing=default 19:09:02.971 [Lua] locked_func_name=beastmen 19:09:02.971 [Lua] roaming=nil 19:09:02.971 [Lua] specials=chaos_beastmen 19:09:02.971 [Lua] debug_color=orange 19:09:02.971 [Lua] contained_breeds=nil 19:09:02.971 [Lua] pack_spawning=chaos_beastmen 19:09:02.971 [Lua] disabled=false 19:09:02.971 [Lua] factions=nil 19:09:02.971 [Lua] boss=chaos_beastmen 19:09:02.971 [Lua] horde=beastmen 19:09:02.971 [Lua] name=chaos_beastmen 19:09:02.971 [Lua] intensity=default 19:09:02.971 [Lua] --- 19:09:03.561 [Lua] fence jumping 19:09:04.420 [Lua] simple los failed 19:09:04.460 [EACServer] [20:09:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:09:04.847 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:05.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:09:05.941 [Lua] fence jumping 19:09:06.259 [Lua] Switching ConflictSettings: to: skaven 19:09:06.259 [Lua] pacing=default 19:09:06.259 [Lua] roaming=nil 19:09:06.259 [Lua] specials=skaven 19:09:06.259 [Lua] debug_color=orange 19:09:06.259 [Lua] contained_breeds=nil 19:09:06.259 [Lua] pack_spawning=skaven 19:09:06.259 [Lua] disabled=false 19:09:06.259 [Lua] factions=nil 19:09:06.259 [Lua] boss=skaven 19:09:06.259 [Lua] horde=default 19:09:06.259 [Lua] name=skaven 19:09:06.259 [Lua] intensity=default 19:09:06.259 [Lua] --- 19:09:06.340 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:09:06.340 [Lua] pacing=default 19:09:06.340 [Lua] locked_func_name=beastmen 19:09:06.340 [Lua] roaming=nil 19:09:06.340 [Lua] specials=chaos_beastmen 19:09:06.340 [Lua] debug_color=orange 19:09:06.340 [Lua] contained_breeds=nil 19:09:06.340 [Lua] pack_spawning=chaos_beastmen 19:09:06.340 [Lua] disabled=false 19:09:06.340 [Lua] factions=nil 19:09:06.340 [Lua] boss=chaos_beastmen 19:09:06.340 [Lua] horde=beastmen 19:09:06.340 [Lua] name=chaos_beastmen 19:09:06.340 [Lua] intensity=default 19:09:06.340 [Lua] --- 19:09:06.762 [Lua] Switching ConflictSettings: to: skaven 19:09:06.762 [Lua] pacing=default 19:09:06.762 [Lua] roaming=nil 19:09:06.762 [Lua] specials=skaven 19:09:06.762 [Lua] debug_color=orange 19:09:06.762 [Lua] contained_breeds=nil 19:09:06.762 [Lua] pack_spawning=skaven 19:09:06.762 [Lua] disabled=false 19:09:06.762 [Lua] factions=nil 19:09:06.762 [Lua] boss=skaven 19:09:06.762 [Lua] horde=default 19:09:06.762 [Lua] name=skaven 19:09:06.762 [Lua] intensity=default 19:09:06.762 [Lua] --- 19:09:07.335 [Lua] ready to jump failed 19:09:11.336 [Lua] Horde killed: ? 19:09:11.440 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:09:11.440 [Lua] pacing=default 19:09:11.440 [Lua] locked_func_name=beastmen 19:09:11.440 [Lua] roaming=nil 19:09:11.440 [Lua] specials=chaos_beastmen 19:09:11.440 [Lua] debug_color=orange 19:09:11.440 [Lua] contained_breeds=nil 19:09:11.440 [Lua] pack_spawning=chaos_beastmen 19:09:11.440 [Lua] disabled=false 19:09:11.440 [Lua] factions=nil 19:09:11.440 [Lua] boss=chaos_beastmen 19:09:11.440 [Lua] horde=beastmen 19:09:11.440 [Lua] name=chaos_beastmen 19:09:11.440 [Lua] intensity=default 19:09:11.440 [Lua] --- 19:09:11.863 [Lua] Switching ConflictSettings: to: skaven 19:09:11.863 [Lua] pacing=default 19:09:11.863 [Lua] roaming=nil 19:09:11.863 [Lua] specials=skaven 19:09:11.863 [Lua] debug_color=orange 19:09:11.863 [Lua] contained_breeds=nil 19:09:11.863 [Lua] pack_spawning=skaven 19:09:11.863 [Lua] disabled=false 19:09:11.863 [Lua] factions=nil 19:09:11.863 [Lua] boss=skaven 19:09:11.863 [Lua] horde=default 19:09:11.863 [Lua] name=skaven 19:09:11.863 [Lua] intensity=default 19:09:11.863 [Lua] --- 19:09:12.194 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:09:12.194 [Lua] pacing=default 19:09:12.194 [Lua] locked_func_name=beastmen 19:09:12.194 [Lua] roaming=nil 19:09:12.194 [Lua] specials=chaos_beastmen 19:09:12.194 [Lua] debug_color=orange 19:09:12.194 [Lua] contained_breeds=nil 19:09:12.194 [Lua] pack_spawning=chaos_beastmen 19:09:12.194 [Lua] disabled=false 19:09:12.194 [Lua] factions=nil 19:09:12.194 [Lua] boss=chaos_beastmen 19:09:12.194 [Lua] horde=beastmen 19:09:12.194 [Lua] name=chaos_beastmen 19:09:12.194 [Lua] intensity=default 19:09:12.194 [Lua] --- 19:09:13.022 [Lua] Switching ConflictSettings: to: skaven 19:09:13.022 [Lua] pacing=default 19:09:13.022 [Lua] roaming=nil 19:09:13.022 [Lua] specials=skaven 19:09:13.022 [Lua] debug_color=orange 19:09:13.022 [Lua] contained_breeds=nil 19:09:13.022 [Lua] pack_spawning=skaven 19:09:13.022 [Lua] disabled=false 19:09:13.022 [Lua] factions=nil 19:09:13.022 [Lua] boss=skaven 19:09:13.022 [Lua] horde=default 19:09:13.022 [Lua] name=skaven 19:09:13.022 [Lua] intensity=default 19:09:13.022 [Lua] --- 19:09:26.197 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art 19:09:29.443 [Lua] [ChatManager][1]System: Eluandil picked up a piece of Ravaged Art 19:09:29.680 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 19:09:33.963 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:09:36.648 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:09:42.130 [Lua] Switching ConflictSettings: to: chaos 19:09:42.130 [Lua] pacing=chaos 19:09:42.130 [Lua] roaming=nil 19:09:42.130 [Lua] specials=chaos 19:09:42.130 [Lua] debug_color=purple 19:09:42.130 [Lua] contained_breeds=nil 19:09:42.130 [Lua] pack_spawning=chaos 19:09:42.130 [Lua] disabled=false 19:09:42.130 [Lua] factions=nil 19:09:42.130 [Lua] boss=chaos 19:09:42.130 [Lua] horde=chaos 19:09:42.130 [Lua] name=chaos 19:09:42.130 [Lua] intensity=default 19:09:42.130 [Lua] --- 19:09:47.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 19:09:49.739 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:49.857 [Lua] Coordinated attack! 19:09:50.109 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:09:50.463 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:50.669 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 19:09:50.814 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:10:02.576 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:10:08.970 [Lua] Override Player Respawning cauldron_event true 19:10:12.536 [Lua] Time for new HOOORDE! multi_first_wave 19:10:12.536 [Lua] horde requested: ambush 19:10:12.536 [Lua] setting up ambush-horde 19:10:12.536 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 19:10:12.536 [Lua] -> spawning: 26 19:10:12.536 [Lua] horde crated with id 36 of type ambush 19:10:12.536 [Lua] ambush horde has started 19:10:12.541 [Lua] MUSIC: explore -> pre_ambush 19:10:16.433 [Lua] Init group template: horde 19:10:17.535 [Lua] MUSIC: pre_ambush -> horde 19:10:18.102 [Lua] main path terror event triggered: rare_event_loot_rat 19:10:18.102 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 19:10:22.571 [Lua] Pushing horde in time; too many units out 19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0 19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0 19:10:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x60f0f, position: 0 19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:10:30.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:10:34.694 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 14 size: 52 action: flee 19:10:40.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:10:40.390 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:10:40.390 [Lua] horde requested: ambush 19:10:40.390 [Lua] setting up ambush-horde 19:10:40.390 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 19:10:40.391 [Lua] -> spawning: 29 19:10:40.391 [Lua] horde crated with id 37 of type ambush 19:10:40.391 [Lua] ambush horde has started 19:10:42.838 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:43.396 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:10:45.007 [Lua] Init group template: horde 19:10:45.121 [Flow] UNITBURN_DEATH 19:10:45.122 [Flow] UNITBURN_DEATH 19:10:47.535 [Flow] UNITBURN_DEATH 19:10:47.535 [Flow] UNITBURN_DEATH 19:10:47.535 [Flow] UNITBURN_DEATH 19:10:47.535 [Flow] UNITBURN_DEATH 19:10:47.537 [Flow] UNITBURN_DEATH 19:10:47.537 [Flow] UNITBURN_DEATH 19:10:47.537 [Flow] UNITBURN_DEATH 19:10:47.547 [Flow] UNITBURN_DEATH 19:10:47.653 [Flow] UNITBURN_DEATH 19:10:47.653 [Flow] UNITBURN_DEATH 19:10:47.653 [Flow] UNITBURN_DEATH 19:10:47.653 [Flow] UNITBURN_DEATH 19:10:47.655 [Flow] UNITBURN_DEATH 19:10:47.655 [Flow] UNITBURN_DEATH 19:10:47.655 [Flow] UNITBURN_DEATH 19:10:47.655 [Flow] UNITBURN_DEATH 19:10:47.655 [Flow] UNITBURN_DEATH 19:10:49.239 [Flow] UNITBURN_DEATH 19:10:49.282 [Flow] UNITBURN_DEATH 19:10:49.302 [Flow] UNITBURN_DEATH 19:10:49.323 [Flow] UNITBURN_DEATH 19:10:49.406 [Flow] UNITBURN_DEATH 19:10:49.427 [Flow] UNITBURN_DEATH 19:10:49.451 [Flow] UNITBURN_DEATH 19:10:49.493 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:10:49.551 [Flow] UNITBURN_DEATH 19:10:50.220 [Flow] UNITBURN_DEATH 19:10:50.255 [Flow] UNITBURN_DEATH 19:10:50.272 [Flow] UNITBURN_DEATH 19:10:50.309 [Flow] UNITBURN_DEATH 19:10:50.326 [Flow] UNITBURN_DEATH 19:10:50.343 [Flow] UNITBURN_DEATH 19:10:50.398 [Flow] UNITBURN_DEATH 19:10:50.467 [Flow] UNITBURN_DEATH 19:10:50.570 [Lua] HORDE: last wave, reset to standard horde delay 19:10:50.570 [Lua] Time for new HOOORDE! multi_last_wave 19:10:50.570 [Lua] horde requested: ambush 19:10:50.570 [Lua] setting up ambush-horde 19:10:50.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 19:10:50.570 [Lua] -> spawning: 28 19:10:50.570 [Lua] horde crated with id 38 of type ambush 19:10:50.570 [Lua] ambush horde has started 19:10:50.603 [Flow] UNITBURN_DEATH 19:10:50.603 [Flow] UNITBURN_DEATH 19:10:50.603 [Flow] UNITBURN_DEATH 19:10:51.206 [Flow] UNITBURN_DEATH 19:10:51.206 [Flow] UNITBURN_DEATH 19:10:51.206 [Flow] UNITBURN_DEATH 19:10:51.314 [Flow] UNITBURN_DEATH 19:10:51.330 [Flow] UNITBURN_DEATH 19:10:51.381 [Flow] UNITBURN_DEATH 19:10:51.398 [Flow] UNITBURN_DEATH 19:10:51.432 [Flow] UNITBURN_DEATH 19:10:51.464 [Flow] UNITBURN_DEATH 19:10:51.550 [Flow] UNITBURN_DEATH 19:10:52.356 [Flow] UNITBURN_DEATH 19:10:52.372 [Flow] UNITBURN_DEATH 19:10:52.388 [Flow] UNITBURN_DEATH 19:10:52.439 [Flow] UNITBURN_DEATH 19:10:52.456 [Flow] UNITBURN_DEATH 19:10:52.473 [Flow] UNITBURN_DEATH 19:10:52.540 [Flow] UNITBURN_DEATH 19:10:53.095 [Lua] [ChatManager][1]System: Lucas discarded a Tome 19:10:53.317 [Flow] UNITBURN_DEATH 19:10:53.389 [Flow] UNITBURN_DEATH 19:10:53.422 [Flow] UNITBURN_DEATH 19:10:53.439 [Flow] UNITBURN_DEATH 19:10:53.457 [Flow] UNITBURN_DEATH 19:10:53.508 [Flow] UNITBURN_DEATH 19:10:53.526 [Flow] UNITBURN_DEATH 19:10:55.142 [Lua] Init group template: horde 19:10:56.794 [Lua] [ChatManager][1]System: Lucas picked up a Tome 19:11:04.460 [EACServer] [20:11:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:11:17.986 [Lua] [ChatManager][1]System: Eluandil picked up a Tome 19:11:19.315 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 46 57 19:11:19.704 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 56 19:11:22.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 55 19:11:22.825 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 54 19:11:22.927 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 53 19:11:27.093 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 52 19:11:27.802 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 51 19:11:30.487 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 50 action: fallback_idle 19:11:32.149 [Lua] [ChatManager][1]System: Eluandil discarded a Tome 19:11:32.385 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 16 48 19:11:33.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 47 19:11:34.003 [Lua] [ChatManager][1]System: Eluandil picked up a Tome 19:11:35.643 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 45 19:11:41.775 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 41 19:11:43.673 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 37 40 19:11:51.175 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_a 19:11:51.190 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_a 19:12:13.502 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:14.307 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:12:15.389 [Lua] event horde ends! 19:12:18.778 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 41 size: 60 action: nil 19:12:20.515 [Lua] event horde ends! 19:12:25.558 [Lua] event horde ends! 19:12:30.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 52 19:12:30.504 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 51 51 19:12:32.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 40 48 19:12:34.635 [Lua] event horde ends! 19:12:38.187 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 44 44 19:12:41.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 42 42 19:12:43.216 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 40 19:12:51.371 [Lua] MUSIC: horde -> explore 19:13:03.924 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_b 19:13:03.941 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_b 19:13:04.013 [Lua] MUSIC: explore -> pre_horde 19:13:04.460 [EACServer] [20:13:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:13:08.023 [Lua] MUSIC: pre_horde -> horde 19:13:11.141 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:11.825 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:16.491 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:16.699 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:16.921 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:17.056 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:17.236 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:17.484 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:18.486 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:19.065 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:19.314 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:19.675 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:20.098 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:20.484 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:20.991 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:21.371 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:21.870 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:22.141 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:22.258 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:22.463 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:22.501 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:22.701 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:22.880 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:22.913 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:23.116 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:23.302 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:23.459 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:23.719 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:23.813 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:23.905 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:24.100 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:24.275 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:24.294 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:24.473 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:24.631 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:24.723 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:24.809 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:25.085 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:28.203 [Lua] event horde ends! 19:13:32.341 [Lua] event horde ends! 19:13:33.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x670f6, position: 0 19:13:36.655 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:37.237 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:13:38.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 19:13:42.492 [Lua] event horde ends! 19:13:42.806 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 33 50 19:13:47.493 [Lua] event horde ends! 19:13:47.518 [Lua] MUSIC: horde -> explore 19:14:10.167 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a 19:14:10.182 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a 19:14:10.255 [Lua] MUSIC: explore -> pre_horde 19:14:10.273 [Lua] MUSIC: pre_horde -> horde 19:14:11.938 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 38 action: nil 19:14:12.461 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 37 action: fallback_idle 19:14:12.696 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 36 action: fallback_idle 19:14:12.968 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 35 action: nil 19:14:16.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x681a5, position: 0 19:14:18.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 19:14:18.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 19:14:21.616 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 33 54 19:14:21.717 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:21.954 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:22.139 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:22.139 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:22.322 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:22.564 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:22.768 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:22.888 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 50 action: fallback_idle 19:14:23.028 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:23.140 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:23.196 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:23.438 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:23.559 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:23.648 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:23.683 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:23.867 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:23.901 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:24.289 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:24.426 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:24.459 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:24.713 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:24.832 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:24.866 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:25.050 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:25.082 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:25.251 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:25.419 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:27.655 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:28.313 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:28.432 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:29.106 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:29.938 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:30.106 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:30.264 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:30.317 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:30.482 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:30.685 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:33.827 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:34.296 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:34.467 [Lua] event horde ends! 19:14:37.533 [Lua] event horde ends! 19:14:38.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68eac, position: 0 19:14:38.708 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:39.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68f21, position: 0 19:14:39.136 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:39.550 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:39.991 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:42.201 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:42.708 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:14:47.656 [Lua] event horde ends! 19:14:47.678 [Lua] MUSIC: horde -> explore 19:14:53.674 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_a 19:14:53.688 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_a 19:14:53.761 [Lua] MUSIC: explore -> pre_horde 19:14:53.778 [Lua] MUSIC: pre_horde -> horde 19:14:54.264 [Lua] Override Player Respawning cauldron_event false 19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:14:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:14:56.284 [Lua] [flow] string="Cauldron Destroyed" 19:14:59.825 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event 19:15:02.026 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:02.400 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:03.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:04.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x41d6f, position: 0 19:15:04.460 [EACServer] [20:15:04:460][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:15:12.320 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:12.734 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:12.997 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:13.413 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:14.238 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:14.607 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:14.859 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:15.212 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:15.213 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:15.313 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:15.519 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:15.570 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:15.688 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:15.722 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:15.944 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:16.077 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:16.451 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:16.769 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:16.836 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:16.956 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:17.162 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:17.202 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:17.626 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:17.678 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:17.898 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:17.916 [Lua] event horde ends! 19:15:18.117 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.320 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.512 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.648 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:18.718 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.718 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:18.736 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:18.912 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.930 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:19.165 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:19.165 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:19.255 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:19.351 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:19.351 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:19.589 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:19.606 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:19.811 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:21.288 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:21.475 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:21.710 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:21.732 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:21.905 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:21.906 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:22.329 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:15:22.359 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 19:15:24.112 [Lua] event horde ends! 19:15:26.123 [Lua] event horde ends! 19:15:26.149 [Lua] MUSIC: horde -> explore 19:15:46.728 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:47.165 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:15:57.903 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 5 37 19:16:03.545 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:03.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x6b7c3, position: 0 19:16:03.968 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:16:10.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 38 19:16:20.447 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 16 35 19:16:20.464 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 34 19:16:20.532 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 33 19:16:20.567 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 32 19:16:20.616 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 12 31 19:16:20.650 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 30 19:16:24.472 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 25 19:16:24.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 24 19:16:24.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 23 19:16:25.010 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 8 22 19:16:25.027 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 21 19:16:28.183 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 20 19:16:28.368 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 19 19:16:29.298 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 16 19:16:29.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 14 19:16:29.719 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 11 13 19:16:29.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 8 12 19:16:29.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 11 19:16:29.887 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10 19:16:30.024 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 9 19:16:30.024 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 8 19:16:30.031 [Lua] Horde killed: ? 19:16:30.031 [Lua] Horde killed: ? 19:16:31.981 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 5 6 19:16:32.692 [Lua] Coordinated attack! 19:16:35.541 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 5 5 19:16:35.591 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 4 19:16:35.658 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 3 19:16:35.664 [Lua] Horde killed: ? 19:16:41.390 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010058883d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:42.234 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010058883d 19:16:42.623 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 19:16:44.294 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:44.832 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:16:45.035 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:45.406 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:16:48.055 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010058883d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:50.900 [Lua] specialspawn: random infront 19:16:50.900 [Lua] FAIL: Special spawn no hidden pos found :/ 19:16:50.918 [Lua] Complete level triggered. 19:16:50.918 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:16:50.918 [Save] Saving `save_data` 19:16:50.918 [Lua] gm_event_end_conditions_met true false 19:16:50.919 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:16:50.919 [Lua] Game won 19:16:50.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:16:50.921 [Lua] generate_backend_stats 110000106697298:1 19:16:50.924 [Save] Save done 19:16:50.924 [Save] Saving `save_data` 19:16:50.929 [Lua] PlayFabMirror:_commit_internal nil 19:16:50.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 19:16:50.930 [Save] Save done 19:16:50.930 [Save] Saving `save_data` 19:16:50.931 [Lua] MUSIC: explore -> won 19:16:50.934 [Save] Save done 19:16:50.935 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 19 19:16:50.938 [Lua] Complete level triggered. 19:16:50.953 [Lua] Complete level triggered. 19:16:50.970 [Lua] Complete level triggered. 19:16:50.987 [Lua] Complete level triggered. 19:16:51.003 [Lua] Complete level triggered. 19:16:51.020 [Lua] Complete level triggered. 19:16:51.037 [Lua] Complete level triggered. 19:16:51.054 [Lua] Complete level triggered. 19:16:51.071 [Lua] Complete level triggered. 19:16:51.088 [Lua] Complete level triggered. 19:16:51.105 [Lua] Complete level triggered. 19:16:51.122 [Lua] Complete level triggered. 19:16:51.949 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 19:16:51.949 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 19:16:56.449 [Lua] [status] = OK (string) 19:16:56.449 [Lua] [code] = 200 (number) 19:16:56.449 [Lua] [data] = table 19:16:56.449 [Lua] [HttpRequestsIssued] = 0 (number) 19:16:56.449 [Lua] [FunctionName] = savePlayerStatistics3 (string) 19:16:56.449 [Lua] [Revision] = 129 (number) 19:16:56.449 [Lua] [Logs] = table 19:16:56.449 [Lua] [1] = table 19:16:56.449 [Lua] [Data] = table 19:16:56.449 [Lua] [request] = table 19:16:56.449 [Lua] [Statistics] = table 19:16:56.449 [Lua] [1] = table 19:16:56.449 [Lua] [Value] = 3539 (number) 19:16:56.449 [Lua] [StatisticName] = total_collected_dice (string) 19:16:56.449 [Lua] [2] = table 19:16:56.449 [Lua] [Value] = 4367 (number) 19:16:56.449 [Lua] [StatisticName] = total_collected_grimoires (string) 19:16:56.449 [Lua] [3] = table 19:16:56.449 [Lua] [Value] = 7560 (number) 19:16:56.449 [Lua] [StatisticName] = total_collected_tomes (string) 19:16:56.449 [Lua] [4] = table 19:16:56.449 [Lua] [Value] = 2 (number) 19:16:56.449 [Lua] [StatisticName] = last_played_level_id (string) 19:16:56.449 [Lua] [5] = table 19:16:56.449 [Lua] [Value] = 24869 (number) 19:16:56.449 [Lua] [StatisticName] = dynamic_objects_destroyed (string) 19:16:56.449 [Lua] [6] = table 19:16:56.449 [Lua] [Value] = 3070 (number) 19:16:56.449 [Lua] [StatisticName] = times_friend_healed (string) 19:16:56.449 [Lua] [PlayFabId] = 2AF7C8F67D10584B (string) 19:16:56.449 [Lua] [error] = Timeout (string) 19:16:56.449 [Lua] [api] = /Server/UpdatePlayerStatistics (string) 19:16:56.449 [Lua] [Level] = Error (string) 19:16:56.449 [Lua] [Message] = PlayFab API request failure (string) 19:16:56.449 [Lua] [ExecutionTimeSeconds] = 4.0614322999999999 (number) 19:16:56.449 [Lua] [Error] = table 19:16:56.449 [Lua] [Error] = InternalServerError (string) 19:16:56.449 [Lua] [Message] = InternalServerError (string) 19:16:56.449 [Lua] [StackTrace] = Error at Object.server_request (Script:161:24) at Object.server.UpdatePlayerStatistics (Script:621:79) at 5107-main.js:7531:10 at Array.forEach () at 5107-main.js:7523:44 at 5107-main.js:14:11 at Object.invokeFunction (Script:116:33) (string) 19:16:56.449 [Lua] [APIRequestsIssued] = 4 (number) 19:16:56.449 [Lua] [ProcessorTimeSeconds] = 0 (number) 19:16:56.449 [Lua] [MemoryConsumedBytes] = 121936 (number) 19:16:56.449 warning: [Lua] Following data will be uploaded to Crashify: <> 19:16:56.450 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000106697298 "JayJay" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:659: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:583: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:89: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:111: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:813: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000106697298 \"JayJay\"" [2] self = table: 000000000CDD5D10; error_data = table: 000000000B1CE3E0; crashify_override = nil; ignore_crashify = nil [3] self = table: 000000000CDD5D10; result = table: 000000000ADCA4F0; error_code = nil; error_data = table: 000000000B1CE3E0 [4] request_data = table: 00000000048F6750; result = table: 000000000ADCA4F0; id = 130; error_override = nil; error_code = nil; retry = false [5] success = true; code = 200; headers = table: 0000000008FED430; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"savePlayerStatistics3\",\"Revision\":129,\"Logs\":[{\"Level\":\"Error\",\"Message\":\"PlayFab API request failure\",\"Data\":{\"api\":\"/Server/UpdatePlayerStatistics\",\"request\":{\"PlayFabId\":\"2AF7C8F67D10584B\",\"Statistics\":[{\"StatisticName\":\"total_collected_dice\",\"Value\":3539},{\"StatisticName\":\"total_collected_grimoires\",\"Value\":4367},{\"StatisticName\":\"total_collected_tomes\",\"Value\":7560},{\"StatisticName\":\"last_played_level_id\",\"Value\":2},{\"StatisticName\":\"dynamic_objects_destroyed\",\"Value\":24869},{\"StatisticName\":\"times_friend_healed\",\"Value\":3070}]},\"error\":\"Timeout\"}}],\"ExecutionTimeSeconds\":4.0614323,\"ProcessorTimeSeconds\":0.0,\"MemoryConsumedBytes\":121936,\"APIRequestsIssued\":4,\"HttpRequestsIssued\":0,\"Error\":{\"Error\":\"InternalServerError\",\"Message\":\"InternalServerError\",\"StackTrace\":\"Error\\n at Object.server_request (Script:161:24)\\n at Object.server.UpdatePlayerStatistics (Script:621:79)\\n at 5107-main.js:7531:10\\n at Array.forEach ()\\n at 5107-main.js:7523:44\\n at 5107-main.js:14:11\\n at Object.invokeFunction (Script:116:33)\"}}}"; id = 130; request_data = table: 00000000048F6750; _ = true; response = table: 000000000ADCA4F0 [6] self = table: 000000000273CA60; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000068D92F0; code = 200 [7] self = table: 00000000000921B0; real_world_dt = 0.016802730038762093; dt = 0.016802730038762093; t = 4664.5289656805107 [8] dt = 0.016802730038762093 [2] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = false; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220; [3] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = false; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220; [6] _requests = table: 0000000003260310; _multi = [unknown]; _curl = table: 0000000002736AC0; [7] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000D62BE0; startup_timer = 4.074143033940345; has_booted = true; loading_context = table: 0000000009618060; <> 19:16:56.450 [Lua] [BackendManagerPlayFab] adding error: 510 nil 19:16:56.462 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "nil" 19:16:56.462 [Lua] PopupManager:queue_default_popup: Backend Error Server Error button_quit Quit Game 19:17:04.460 [EACServer] [20:17:04:459][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:17:11.992 [Lua] [PlayFabRequestQueue] Request Timed Out nil savePlayerStatistics3 46 19:17:11.992 [Lua] [success_callback] = [function] 19:17:11.992 [Lua] [id] = 46 (number) 19:17:11.992 [Lua] [request] = table 19:17:11.992 [Lua] [FunctionName] = savePlayerStatistics3 (string) 19:17:11.992 [Lua] [FunctionParameter] = table 19:17:11.992 [Lua] [response] = table 19:17:11.992 [Lua] [4] = 47 (number) 19:17:11.992 [Lua] [40] = 205 (number) 19:17:11.992 [Lua] [31] = 117 (number) 19:17:11.992 [Lua] [5] = 176 (number) 19:17:11.992 [Lua] [94] = 182 (number) 19:17:11.992 [Lua] [41] = 72 (number) 19:17:11.992 [Lua] [22] = 75 (number) 19:17:11.992 [Lua] [32] = 132 (number) 19:17:11.992 [Lua] [11] = 114 (number) 19:17:11.992 [Lua] [12] = 49 (number) 19:17:11.992 [Lua] [62] = 88 (number) 19:17:11.992 [Lua] [7] = 67 (number) 19:17:11.992 [Lua] [33] = 167 (number) 19:17:11.992 [Lua] [63] = 205 (number) 19:17:11.992 [Lua] [13] = 124 (number) 19:17:11.992 [Lua] [14] = 184 (number) 19:17:11.992 [Lua] [64] = 162 (number) 19:17:11.992 [Lua] [8] = 75 (number) 19:17:11.992 [Lua] [45] = 19 (number) 19:17:11.992 [Lua] [75] = 175 (number) 19:17:11.992 [Lua] [24] = 98 (number) 19:17:11.992 [Lua] [6] = 2 (number) 19:17:11.992 [Lua] [16] = 114 (number) 19:17:11.992 [Lua] [35] = 61 (number) 19:17:11.992 [Lua] [25] = 215 (number) 19:17:11.992 [Lua] [46] = 14 (number) 19:17:11.992 [Lua] [67] = 46 (number) 19:17:11.992 [Lua] [26] = 166 (number) 19:17:11.992 [Lua] [36] = 53 (number) 19:17:11.992 [Lua] [77] = 58 (number) 19:17:11.992 [Lua] [27] = 248 (number) 19:17:11.992 [Lua] [88] = 69 (number) 19:17:11.992 [Lua] [58] = 61 (number) 19:17:11.992 [Lua] [55] = 251 (number) 19:17:11.992 [Lua] [56] = 145 (number) 19:17:11.992 [Lua] [89] = 129 (number) 19:17:11.992 [Lua] [98] = 202 (number) 19:17:11.992 [Lua] [86] = 228 (number) 19:17:11.992 [Lua] [59] = 162 (number) 19:17:11.992 [Lua] [57] = 37 (number) 19:17:11.992 [Lua] [87] = 239 (number) 19:17:11.992 [Lua] [28] = 118 (number) 19:17:11.992 [Lua] [78] = 170 (number) 19:17:11.992 [Lua] [48] = 43 (number) 19:17:11.992 [Lua] [18] = 193 (number) 19:17:11.992 [Lua] [29] = 129 (number) 19:17:11.992 [Lua] [84] = 69 (number) 19:17:11.992 [Lua] [49] = 180 (number) 19:17:11.992 [Lua] [79] = 174 (number) 19:17:11.992 [Lua] [69] = 9 (number) 19:17:11.992 [Lua] [19] = 78 (number) 19:17:11.992 [Lua] [125] = 219 (number) 19:17:11.992 [Lua] [52] = 153 (number) 19:17:11.992 [Lua] [123] = 203 (number) 19:17:11.992 [Lua] [122] = 102 (number) 19:17:11.992 [Lua] [124] = 9 (number) 19:17:11.992 [Lua] [38] = 228 (number) 19:17:11.992 [Lua] [119] = 12 (number) 19:17:11.992 [Lua] [118] = 173 (number) 19:17:11.992 [Lua] [117] = 140 (number) 19:17:11.992 [Lua] [116] = 44 (number) 19:17:11.992 [Lua] [93] = 208 (number) 19:17:11.992 [Lua] [95] = 213 (number) 19:17:11.992 [Lua] [113] = 144 (number) 19:17:11.992 [Lua] [65] = 171 (number) 19:17:11.992 [Lua] [111] = 177 (number) 19:17:11.992 [Lua] [110] = 160 (number) 19:17:11.992 [Lua] [109] = 216 (number) 19:17:11.992 [Lua] [108] = 148 (number) 19:17:11.992 [Lua] [107] = 213 (number) 19:17:11.992 [Lua] [106] = 32 (number) 19:17:11.992 [Lua] [101] = 125 (number) 19:17:11.992 [Lua] [99] = 47 (number) 19:17:11.992 [Lua] [73] = 60 (number) 19:17:11.992 [Lua] [17] = 228 (number) 19:17:11.992 [Lua] [105] = 28 (number) 19:17:11.992 [Lua] [100] = 234 (number) 19:17:11.992 [Lua] [104] = 139 (number) 19:17:11.992 [Lua] [97] = 193 (number) 19:17:11.992 [Lua] [96] = 96 (number) 19:17:11.992 [Lua] [114] = 33 (number) 19:17:11.992 [Lua] [127] = 124 (number) 19:17:11.992 [Lua] [115] = 243 (number) 19:17:11.992 [Lua] [92] = 252 (number) 19:17:11.992 [Lua] [91] = 128 (number) 19:17:11.992 [Lua] [90] = 87 (number) 19:17:11.992 [Lua] [85] = 167 (number) 19:17:11.992 [Lua] [126] = 143 (number) 19:17:11.992 [Lua] [83] = 9 (number) 19:17:11.992 [Lua] [82] = 26 (number) 19:17:11.992 [Lua] [81] = 104 (number) 19:17:11.993 [Lua] [80] = 11 (number) 19:17:11.993 [Lua] [76] = 63 (number) 19:17:11.993 [Lua] [74] = 41 (number) 19:17:11.993 [Lua] [103] = 224 (number) 19:17:11.993 [Lua] [72] = 215 (number) 19:17:11.993 [Lua] [71] = 181 (number) 19:17:11.993 [Lua] [70] = 67 (number) 19:17:11.993 [Lua] [68] = 126 (number) 19:17:11.993 [Lua] [66] = 1 (number) 19:17:11.993 [Lua] [112] = 221 (number) 19:17:11.993 [Lua] [121] = 213 (number) 19:17:11.993 [Lua] [21] = 126 (number) 19:17:11.993 [Lua] [9] = 142 (number) 19:17:11.993 [Lua] [30] = 240 (number) 19:17:11.993 [Lua] [23] = 160 (number) 19:17:11.993 [Lua] [54] = 64 (number) 19:17:11.993 [Lua] [15] = 241 (number) 19:17:11.993 [Lua] [102] = 39 (number) 19:17:11.993 [Lua] [50] = 66 (number) 19:17:11.993 [Lua] [10] = 118 (number) 19:17:11.993 [Lua] [0] = 1 (number) 19:17:11.993 [Lua] [34] = 183 (number) 19:17:11.993 [Lua] [39] = 125 (number) 19:17:11.993 [Lua] [1] = 0 (number) 19:17:11.993 [Lua] [42] = 148 (number) 19:17:11.993 [Lua] [43] = 141 (number) 19:17:11.993 [Lua] [44] = 73 (number) 19:17:11.993 [Lua] [47] = 177 (number) 19:17:11.993 [Lua] [120] = 164 (number) 19:17:11.993 [Lua] [51] = 129 (number) 19:17:11.993 [Lua] [53] = 32 (number) 19:17:11.993 [Lua] [3] = 0 (number) 19:17:11.993 [Lua] [37] = 190 (number) 19:17:11.993 [Lua] [2] = 0 (number) 19:17:11.993 [Lua] [60] = 5 (number) 19:17:11.993 [Lua] [61] = 1 (number) 19:17:11.993 [Lua] [20] = 59 (number) 19:17:11.993 [Lua] [stats] = table 19:17:11.993 [Lua] [1] = table 19:17:11.993 [Lua] [persistent_value] = 3539 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = total_collected_dice (string) 19:17:11.993 [Lua] [database_name] = total_collected_dice (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [2] = table 19:17:11.993 [Lua] [persistent_value] = 4367 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 2 (number) 19:17:11.993 [Lua] [name] = total_collected_grimoires (string) 19:17:11.993 [Lua] [database_name] = total_collected_grimoires (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [3] = table 19:17:11.993 [Lua] [persistent_value] = 66 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [sync_to_host] = true (boolean) 19:17:11.993 [Lua] [name] = cemetery (string) 19:17:11.993 [Lua] [database_name] = played_levels_quickplay_cemetery (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [4] = table 19:17:11.993 [Lua] [persistent_value] = 12 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = cemetery (string) 19:17:11.993 [Lua] [database_name] = completed_levels_empire_soldier_cemetery (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [5] = table 19:17:11.993 [Lua] [persistent_value] = 677 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = pack_master_dodged_attack (string) 19:17:11.993 [Lua] [database_name] = pack_master_dodged_attack (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [6] = table 19:17:11.993 [Lua] [persistent_value] = 2775 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 3 (number) 19:17:11.993 [Lua] [name] = corruptor_killed_at_teleport_time (string) 19:17:11.993 [Lua] [database_name] = corruptor_killed_at_teleport_time (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [7] = table 19:17:11.993 [Lua] [persistent_value] = 4 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = hardest (string) 19:17:11.993 [Lua] [database_name] = completed_career_levels_es_knight_cemetery_hardest (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [8] = table 19:17:11.993 [Lua] [persistent_value] = 3114 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 2 (number) 19:17:11.993 [Lua] [name] = globadier_kill_before_throwing (string) 19:17:11.993 [Lua] [database_name] = globadier_kill_before_throwing (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [9] = table 19:17:11.993 [Lua] [persistent_value] = 32 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = scorpion_slay_gors_warpfire_damage (string) 19:17:11.993 [Lua] [database_name] = scorpion_slay_gors_warpfire_damage (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [10] = table 19:17:11.993 [Lua] [persistent_value] = 7560 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 3 (number) 19:17:11.993 [Lua] [name] = total_collected_tomes (string) 19:17:11.993 [Lua] [database_name] = total_collected_tomes (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [11] = table 19:17:11.993 [Lua] [sync_to_host] = true (boolean) 19:17:11.993 [Lua] [database_name] = completed_levels_cemetery (string) 19:17:11.993 [Lua] [persistent_value] = 86 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [sync_on_hot_join] = true (boolean) 19:17:11.993 [Lua] [name] = cemetery (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [12] = table 19:17:11.993 [Lua] [persistent_value] = 1672 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = globadier_kill_during_suicide (string) 19:17:11.993 [Lua] [database_name] = globadier_kill_during_suicide (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [13] = table 19:17:11.993 [Lua] [persistent_value] = 2 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 2 (number) 19:17:11.993 [Lua] [sync_to_host] = true (boolean) 19:17:11.993 [Lua] [name] = last_played_level_id (string) 19:17:11.993 [Lua] [database_name] = last_played_level_id (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [14] = table 19:17:11.993 [Lua] [persistent_value] = 451 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 2 (number) 19:17:11.993 [Lua] [name] = corruptor_dodged_attack (string) 19:17:11.993 [Lua] [database_name] = corruptor_dodged_attack (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [15] = table 19:17:11.993 [Lua] [persistent_value] = 4332 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 4 (number) 19:17:11.993 [Lua] [name] = warpfire_kill_before_shooting (string) 19:17:11.993 [Lua] [database_name] = warpfire_kill_before_shooting (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [16] = table 19:17:11.993 [Lua] [persistent_value] = 24869 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 12 (number) 19:17:11.993 [Lua] [name] = dynamic_objects_destroyed (string) 19:17:11.993 [Lua] [database_name] = dynamic_objects_destroyed (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [17] = table 19:17:11.993 [Lua] [persistent_value] = 1130 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 2 (number) 19:17:11.993 [Lua] [name] = warpfire_kill_on_power_cell (string) 19:17:11.993 [Lua] [database_name] = warpfire_kill_on_power_cell (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [18] = table 19:17:11.993 [Lua] [persistent_value] = 245 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = gutter_runner_push_on_pounce (string) 19:17:11.993 [Lua] [database_name] = gutter_runner_push_on_pounce (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [19] = table 19:17:11.993 [Lua] [persistent_value] = 1665 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = hardest (string) 19:17:11.993 [Lua] [database_name] = played_difficulty_hardest (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [20] = table 19:17:11.993 [Lua] [persistent_value] = 140 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [source] = player_data (string) 19:17:11.993 [Lua] [value] = 140 (number) 19:17:11.993 [Lua] [name] = daily_quest_1_stat_1 (string) 19:17:11.993 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [21] = table 19:17:11.993 [Lua] [persistent_value] = 3070 (number) 19:17:11.993 [Lua] [default_value] = 0 (number) 19:17:11.993 [Lua] [value] = 1 (number) 19:17:11.993 [Lua] [name] = times_friend_healed (string) 19:17:11.993 [Lua] [database_name] = times_friend_healed (string) 19:17:11.993 [Lua] [dirty] = true (boolean) 19:17:11.993 [Lua] [timeout] = 0.0072235763072967529 (number) 19:17:11.993 [Lua] [api_function_name] = ExecuteCloudScript (string) 19:17:11.993 [Lua] [eac_challenge_success] = true (boolean) 19:17:11.993 [Lua] [send_eac_challenge] = true (boolean) 19:17:11.993 [Lua] [resends] = 0 (number) 19:17:11.993 [Lua] [expected_eac_id] = 19 (number) 19:17:11.993 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:53: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:102: in function update [3] @scripts/managers/backend_playfab/playfab_mirror.lua:1083: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:539: in function update [5] @scripts/game_state/state_ingame.lua:875: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:788: in function game_update [8] @scripts/boot.lua:552:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000002545A10; dt = 0.01667071133852005; active_entry = table: 0000000003AB9FE0; timeout = -0.0094471350312232971; active_request = table: 0000000006ABD0A0 [3] self = table: 0000000001C58A90; dt = 0.01667071133852005; error_code = nil; request_id = nil [4] self = table: 000000000CDD5D10; dt = 0.01667071133852005; settings = table: 000000000022E2D0; signin = table: 0000000000451590; mirror = table: 0000000001C58A90; queue = table: 000000000CF38420; error_data = nil [5] self = table: 0000000009EF2A70; dt = 0.01667071133852005; main_t = 4680.0522780945757; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tauto_test\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tsteam\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n [6] self = table: 0000000000D62BE0; dt = 0.01667071133852005; t = 4680.0522780945757 [7] self = table: 00000000000921B0; real_world_dt = 0.01667071133852005; dt = 0.01667071133852005; t = 4680.0522780945757 [8] dt = 0.01667071133852005 [2] _id = 46; _queue = table: 0000000002546380; _active_entry = table: 0000000003AB9FE0; _eac_id = 19; [3] _maximum_essence = 5263500; _inventory_items = table: 0000000002265410; _playfab_id = "2AF7C8F67D10584B"; _unlocked_keep_decorations = table: 00000000002AC0D0; _claimed_achievements = table: 0000000002D03310; _fake_inventory_items = table: 000000000D2BB7B0; sum_best_power_levels = 1500; _essence = 573941; _last_id = 20; _request_queue = table: 0000000002545A10; _title_data = table: 00000000014803F0; _commit_current_id = 20; _career_data = table: 000000000109A240; _stats = table: 000000000C55D4D0; _total_essence = 1513191; _platform_dlcs = table: 000000000CA5D8B0; _owned_dlcs = table: 000000000CA5D840; _career_data_mirror = table: 0000000001086D70; _weaves_progression_settings = table: 000000000C50ABB0; _commit_limit_total = 2; _read_only_data_mirror = table: 0000000001553570; _career_lookup = table: 0000000001086EC0; _read_only_data = table: 000000000D295AA0; _best_power_levels = table: 0000000002D032E0; _num_items_to_load = 0; _user_data_mirror = table: 00000000032AFC20; _quest_data = table: 0000000002735550; _commits = table: 00000000022F4A10; _achievement_rewards = table: 000000000CA5D370; _user_data = table: 00000000004CCBD0; _queued_commit = table: 0000000002386FF0; _unlocked_weapon_skins = table: 0000000002212240; _commit_limit_timer = 33.075476724654436; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000572480; _in_error_state = true; _interfaces = table: 000000000CDD5DF0; _is_tutorial_backend = false; _mirror = table: 00000000008AF030; _signin = table: 00000000008B4C00; _button_disconnected = "button_disconnected"; _error_dialog = "1"; _profiles_loaded = true; _data_server_queue = table: 000000000CF38420; _button_retry = "button_retry"; _signin_timeout = 1584813548; _interfaces_created = true; _talents_interface_overrides = table: 000000000CDD5D70; _need_signin = false; _backend_mirror = table: 0000000001C58A90; _backend_signin = table: 0000000000451590; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000CDD5D40; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000C7CE220; [5] world_name = "level_world"; entity_system_bag = table: 0000000005F45890; network_server = table: 0000000001780800; entity_system = table: 0000000007D34AB0; parent = table: 00000000000921B0; _level_flow_events = table: 00000000013B3F70; statistics_db = table: 000000000B670120; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1544.964366786927; input_manager = table: 0000000008822C70; profile_synchronizer = table: 000000000165C8B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008CD4620; num_local_human_players = 1; _lobby_host = table: 0000000002B24F50; world = [World]; dt = 0.01667071133852005; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000AEDCD80; machines = table: 000000000702BD50; viewport_name = "player_1"; _camera_carrier = table: 0000000008CD4680; network_event_delegate = table: 0000000008D6CFF0; free_flight_manager = table: 0000000002EA4ED0; network_transmit = table: 000000000115FAF0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 00000000096F7E60; dice_keeper = table: 000000000A34A060; _gm_event_end_conditions_met = true; level_transition_handler = table: 0000000002D632F0; _debug_gui_immediate = [Gui]; _quit_game = false; [6] _params = table: 0000000000D62BB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000009EF2A70; [7] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000D62BE0; startup_timer = 4.074143033940345; has_booted = true; loading_context = table: 0000000009618060; <> <> 19:17:11.993 warning: [Lua] Following data will be uploaded to Crashify: <> 19:17:11.993 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 110000106697298 "JayJay" <> 19:17:11.993 [Lua] [BackendManagerPlayFab] adding error: 3 nil 19:17:13.734 [Lua] PopupManager:query_result returned result: button_quit 19:17:13.734 [Application] Lua signals application exit. 19:17:13.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:17:13.841 [Lua] [GameNetworkManager] destroying game object with go_id=1 19:17:13.841 [Lua] [GameNetworkManager] destroying game object with go_id=0 19:17:13.841 [Lua] Clearing all global lookup lists 19:17:13.842 [Lua] [IngamePlayerListUI] - Destroy 19:17:13.842 [Lua] [EquipmentUI] - Destroy 19:17:13.842 [Lua] [GamePadEquipmentUI] - Destroy 19:17:13.842 [Lua] [AbilityUI] - Destroy 19:17:13.842 [Lua] [GamePadAbilityUI] - Destroy 19:17:13.842 [Lua] [IngameUI] destroy 19:17:13.844 [Lua] [GameNetworkManager] destroying game object with go_id=84 19:17:13.850 [Lua] [GameNetworkManager] destroying game object with go_id=87 19:17:13.853 [Lua] [GameNetworkManager] destroying game object with go_id=86 19:17:13.856 [Lua] [GameNetworkManager] destroying game object with go_id=293 19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=80 19:17:13.870 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=81 19:17:13.870 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:17:13.870 [Lua] [GameNetworkManager] destroying game object with go_id=82 19:17:14.034 [Lua] [Managers] Destroying state managers... 19:17:14.036 [Lua] [GameNetworkManager] Shutting down game session 19:17:14.051 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:17:14.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:17:14.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:17:14.203 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:17:14.206 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:17:14.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:17:14.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:17:14.208 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:17:14.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:17:14.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:17:14.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:17:14.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:17:14.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:17:14.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:17:14.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:17:14.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:17:14.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:17:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:17:14.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:17:14.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:17:14.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:17:14.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:17:14.235 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:17:14.238 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:17:14.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:17:14.245 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:17:14.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:17:14.248 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:17:14.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:17:14.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:17:14.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:17:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:17:14.268 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:17:14.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:17:14.275 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:17:14.276 [Lua] [Matchmaking] unregister rpcs 19:17:14.276 [Lua] [Matchmaking] destroying 19:17:14.276 [Lua] [ChatManager] Unregistering channel 1 19:17:14.276 [Lua] [EnemyPackageLoader] network_context_destroyed 19:17:14.276 [Lua] [PartyManager] network_context_destroyed 19:17:14.276 [Lua] [GameMechanismManager] network_context_destroyed 19:17:14.276 [Lua] initializing mechanism to: adventure 19:17:14.276 [EACServer] [20:17:14:275][Windows][EAC Server] [Info][Destroy] Called 19:17:14.277 [SteamVoipRoom] Leaving room ec61c34542f05be0 19:17:14.278 [SteamVoipRoom] Destroying room ec61c34542f05be0 19:17:14.278 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient 19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient 19:17:14.279 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 19:17:14.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient 19:17:14.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:17:14.280 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 19:17:14.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient 19:17:14.281 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:17:14.282 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:17:14.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient 19:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient 19:17:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient 19:17:14.283 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient 19:17:14.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient 19:17:14.286 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:17:14.291 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:17:14.297 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 19:17:14.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:17:14.299 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, InventoryPackageSynchronizerClient 19:17:14.299 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 19:17:14.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:17:14.299 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 19:17:14.300 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:17:14.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient 19:17:14.300 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:17:14.300 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 19:17:14.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:17:14.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 19:17:14.311 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:17:14.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient 19:17:14.312 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:17:14.312 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skaven/chr_dwarf_ranger_slayer_skaven, InventoryPackageSynchronizerClient 19:17:14.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:17:14.318 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_09, InventoryPackageSynchronizerClient 19:17:14.324 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 19:17:14.324 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 19:17:14.325 [Lua] [LobbyHost] Destroying 19:17:14.325 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 51c5 or from non-session peer 1100001028dc124 19:17:14.325 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 51c5 or from non-session peer 11000010058883d 19:17:14.325 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 19:17:14.325 [SteamAuthenticator] EndAuthSession 1100001028dc124 19:17:14.325 [SteamAuthenticator] CancelAuthTicket 11000010058883d 19:17:14.325 [SteamAuthenticator] EndAuthSession 11000010058883d 19:17:14.325 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d 19:17:14.325 [SteamAuthenticator] EndAuthSession 110000103ffc13d 19:17:14.350 [Umbra] Unload tome 19:17:14.370 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler 19:17:14.370 [Lua] ############### UNLOADING PACKAGES ############### 19:17:14.370 [Lua] [Managers] Destroying state managers... 19:17:14.370 [Lua] [Managers] Destroying global managers... 19:17:14.989 [Lua] VMF:ON_UNLOAD() 19:17:15.006 [Lua] [PackageManager] Destroy() 19:17:15.016 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 19:17:15.018 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 19:17:15.019 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 19:17:15.035 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 19:17:15.035 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 19:17:15.041 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 19:17:15.046 [Lua] [PackageManager] Unload: resource_packages/inventory, global 19:17:15.049 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 19:17:15.053 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 19:17:15.058 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 19:17:15.059 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 19:17:15.059 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 19:17:15.060 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/decals, global 19:17:15.061 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 19:17:15.064 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 19:17:15.064 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 19:17:15.069 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 19:17:15.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 19:17:15.076 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 19:17:15.076 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 19:17:15.078 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 19:17:15.081 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 19:17:15.082 [Lua] [PackageManager] Unload: resource_packages/careers, global 19:17:15.104 [Lua] [PackageManager] Unload: resource_packages/ingame, global 19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 19:17:15.105 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 19:17:15.107 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 19:17:15.107 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 19:17:15.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 19:17:15.123 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 19:17:15.142 [Lua] [PackageManager] Unload: resource_packages/pickups, global 19:17:15.142 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 19:17:15.149 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 19:17:15.429 [RazerChroma] Shutdown Razer Chroma 19:17:16.142 [EAC] Shutdown [Log end]